95 Commits

Author SHA1 Message Date
Christian Knaapen
04f0f4f314 Fixed mod not loading 2025-03-15 19:56:01 +01:00
Christian Knaapen
c9782a8b69 Gradle tweaks 2025-03-15 15:41:39 +01:00
Christian Knaapen
302efe2ee4 Working on compatibility with Create 6. 2025-03-15 15:24:44 +01:00
Christian Knaapen
8ed699b30e Update flywheel version 2024-10-12 13:52:31 +02:00
Christian Knaapen
34dc492d3e Version update 2024-10-12 13:05:45 +02:00
Christian Knaapen
1d833b106f Merge remote-tracking branch 'jarvabb/1.20-alternative' into 1.20-alternative 2024-10-12 13:05:31 +02:00
Jarva
1c0220548c fix: wrap runnable to fix class loading issues 2024-01-16 11:20:39 +00:00
Christian Knaapen
e16b4e8489 Updated version 2023-12-23 21:46:13 +01:00
Christian Knaapen
3f588d917a Merge remote-tracking branch 'bysco/1.20-powercap' into 1.20-alternative 2023-12-23 21:45:29 +01:00
Christian Knaapen
582020177c Updated version 2023-12-23 21:41:15 +01:00
Christian Knaapen
22670b6b4a Merge remote-tracking branch 'bysco/port/1.20' into 1.20-alternative 2023-12-23 21:39:34 +01:00
Mrbysco
08c3b4b42d Switch Power Level to a player capability 2023-11-21 20:22:20 +01:00
Mrbysco
28d47a0cbb Fix textures not being recognized
Mojang no longer automatically loads textures in `textures/items` as they now load textures from `textures/item`
2023-11-21 02:48:06 +01:00
Mrbysco
00cb48b929 Fix loot modifiers
altenative was renamed to any_of
2023-11-21 02:46:50 +01:00
Christian Knaapen
0d6613c3ba Merge branch 'port/1.20' into 1.20-alternative 2023-11-18 20:57:39 +01:00
Christian Knaapen
1607aa35ce Fixed not being able to target tile entities when you want to break them (protection off). 2023-11-18 20:53:28 +01:00
Mrbysco
b75cfc45d8 Fix missing calls 2023-11-18 20:49:10 +01:00
Christian Knaapen
4537dd409d Updated version to 3.6 2023-11-18 12:23:14 +01:00
Christian Knaapen
268d6e7a6b Merge branch 'port/1.20' into 1.20-alternative 2023-11-18 11:59:09 +01:00
Mrbysco
ca44da71e7 Fresh port to 1.20
Note: I changed `BuildModeCategoryEnum` to actually use the Color class instead of using Vector4f. Same counts for `RadialMenu`
2023-11-18 00:38:56 +01:00
Christian Knaapen
8570bde282 Fixed not being able to load when the newest version of Create is installed. 2023-10-22 13:38:47 +02:00
Christian Knaapen
5fb2edb97a Trying to fix flywheel dependency some more. 2023-07-18 22:46:09 +02:00
Christian Knaapen
0a9b764d3f Fixed build.gradle referencing older flywheel.
Updated logo, pack version
2023-07-18 21:16:49 +02:00
Christian Knaapen
82ee3eefaa Fixed not being able to load mod with latest Create mod version: Updated Flyweel dependency to 0.6.9. Updated russian translation. 2023-07-07 21:27:35 +02:00
Christian Knaapen
f033c261d7 Fixed not being able to place blocks if placement reach is 0, falls back to vanilla reach now. 2023-06-28 16:28:01 +02:00
Christian Knaapen
0dad523e13 Updated icons 2023-06-25 20:00:14 +02:00
Christian Knaapen
9c9e4d04b7 Added power level indicator with extensive tooltip to radial menu. 2023-06-24 22:40:12 +02:00
Christian Knaapen
8288e5db97 Added powerlevel command. Updated reach upgrade behaviour. 2023-06-24 21:13:02 +02:00
Christian Knaapen
9e680fc2dc Added power level items and their loot modifiers. 2023-06-24 16:45:36 +02:00
Christian Knaapen
33033666b9 Renamed reach to power level. Separated reach config for more control.
Added draft icons for elastic hand, muscles and building technique book.
Separated BlockUtilities clientside.
2023-06-11 20:40:39 +02:00
Christian Knaapen
594b5e1c0d Decreasing itemstacks in survival. Disabled replacing blocks in survival. Expanded config options for survival.
Added keybinds to switch to previous build mode, and to switch between disabled and previous.
Updated RandomizerBags to use new placement method in vanilla mode. Removed SurvivalHelper placement methods.
2023-06-11 17:23:01 +02:00
Christian Knaapen
410d154276 Enabled for survival. Calculating missing items. Showing itemstacks at cursor. Showing preview blocks in red.
Increased max blocks placed at once.
Filtering coordinates that are not loaded or outside of world border.
Sending items instead of itemstacks to server.
2023-05-18 18:46:23 +02:00
Christian Knaapen
6046b9f5fa Updated russian translation. 2023-04-21 18:12:03 +02:00
Christian Knaapen
a7dd0823e1 Fixed redo and running on server. 2023-02-08 20:34:05 +01:00
Christian Knaapen
df1efef63b WIP UndoRedo overhaul continued.
More validation in ServerBlockPlacer.
Added BlockPlacerHelper.
2023-02-05 13:22:41 +01:00
Christian Knaapen
23b8c0c9fc WIP UndoRedo overhaul.
Fixed concurrent modification issue in ServerBlockPlacer.
2023-02-04 00:30:30 +01:00
Christian Knaapen
bda0908731 Added server validation: allowInSurvival and whitelist.
Instantly placing blocksets of size 1.
Added server config and moved some config values around.
2023-02-03 21:14:29 +01:00
Christian Knaapen
589059fd44 Better text drawing in radial menu using tooltips.
Hold shift for description.
Fixed keybind text.
2023-02-03 20:00:08 +01:00
Christian Knaapen
07667efe98 Icons for modifier settings and replace modes. Rendering mirror lines and areas in world.
Removed shaders.
2023-02-02 00:45:21 +01:00
Christian Knaapen
d4cb0c6858 Radial mirror GUI, and saving modifiers.
Saving modifiers in player persistent data on serverside, and loading when new player joins. This is separate per world.
Modifier GUI panels are a bit larger now, and position fields are wider.
2023-02-01 20:54:48 +01:00
Christian
953a3fe923 Fixed several issues. Mirroring vertically.
Modifier panel up/down buttons updating.
Updating neighbouring blocks when placing blocks.
Removed separate icon files.
2023-01-30 01:37:59 +01:00
Christian
420b06d414 Modifier settings GUI for array and mirror, with header.
New parts in modifiers gui texture. 
Added reordering modifiers.
Replaced all icon rendering with AllIcons class.
Delayed blockset placing in server.
Modifiers now work when buildmode is DISABLED.
Modifiers now work with breaking when buildmode would break a single block.
Modifiers screen renders tooltip on top of everything.
New labeledScrollInput class, extension of Create's ScrollInput.
BlockPreviews ignores config settings to hide itself when placing more than 1 block.
Fixed mirroring wrong horizontal axis.
2023-01-29 23:57:47 +01:00
Christian
c46ae91e99 Created icon sheet. 2023-01-28 20:29:15 +01:00
Christian
2a84c7ca41 WIP Continued modifier settings gui overhaul 2023-01-28 18:19:57 +01:00
Christian
98ebc61bb8 WIP Modifier settings gui overhaul 2023-01-28 02:08:19 +01:00
Christian Knaapen
ed2609f97e Overhauled modifiers to run clientside only. BuilderChain applies rotation and mirror to blockstates.
Removed ModifierSettingsManager, ModifierSettingsMessage and capabilities.
2023-01-26 02:09:50 +01:00
Christian Knaapen
a760565b66 Added gui classes and some textures from Create. 2023-01-24 23:46:45 +01:00
Christian Knaapen
4ea34fc854 Added buttons in radial menu for replace modes. Implemented/fixed replace modes.
Made ModeOptions clientside and UndoRedo serverside.
New config option: only show previews when building, default true.
Overhauled drawOutlinesIfNoBlockInHand, now drawOutlineAtBreakPosition.
Fixed not being able to break blocks.
2023-01-24 02:06:43 +01:00
Christian Knaapen
af4ef73375 Using BlockSets. Added filtering and several replace settings.
Overhauled build.gradle based on Create. Added flywheel as jarInJar, no external dependency anymore. New mappings channel from parchment.
Added replace modes: air, air and solid, solid, offhand filtered. Offhand filtering looks in randomizer bag as well.
Protecting tile entities by default.
Other mods can cancel placement through BlockEvent.OnBlockPlaced, such as FTBChunks.
BlockPreviews.drawOutlinesIfNoBlockInHand overhaul.
2023-01-22 20:36:48 +01:00
Christian Knaapen
ae75e48c01 Added sounds and renewing randomizer bag at right times.
Added text with instruction under actionbar while placing/breaking.
2023-01-22 03:29:37 +01:00
Christian Knaapen
ef687c0658 Overhaul continues continuing.
Saving data and serverside state through persistent player data.
Overhauled block previews.
Removed mode capability.
Added create item and network classes.
Using create BlockHelper to place and break blocks.
2023-01-22 00:11:28 +01:00
Christian Knaapen
617fc82114 Overhaul continues.
Updated build modes, determining blockstates.
Everything compiles and runs.
2023-01-21 01:41:00 +01:00
Christian Knaapen
349c673553 WIP Overhaul
Block calculation only on client, then send to server to place.
BuilderChain system to decouple buildmodes, buildmodifiers and randomizer bag.
2023-01-20 22:26:18 +01:00
Christian Knaapen
91834f9b60 Renamed helper package to utilities. Added systems. Removed direction parameter when placing blocks. 2023-01-18 22:02:19 +01:00
Christian Knaapen
cce5e2e28d Several tweaks 2023-01-18 19:28:42 +01:00
Christian Knaapen
fe69a81622 Merge branch 'create-utilities' into 1.19 2023-01-17 22:42:12 +01:00
Christian Knaapen
5f27eedde2 Keeping outlines until animation is done. Fix itemstack not found error when undoing in creative.
Disabled create test code.
2023-01-17 22:41:38 +01:00
Christian Knaapen
cd3afbbb82 Overhauled block previews to work with ticks. Added place and break animation.
Added DelayedBlockPlacer to play appear animation, then place.
Split BuildConfig into CommonConfig and ClientConfig.
Fixed itemstack not found error in creative.
Added scale and color options to ghost blocks.
2023-01-17 02:30:08 +01:00
Christian Knaapen
fa1aadcd86 Using Create outlines and ghost blocks for block previews.
Fixed item names.
2023-01-16 01:53:09 +01:00
Christian Knaapen
c2d413fad0 Added missing resources.
Modified mods.toml.
Fixed crash and double rendering of modifiers.
2023-01-15 23:16:22 +01:00
Christian Knaapen
064973b07b Added code from Create. Added Flywheel dependency.
Restructured client and mod events to match create.
Copied accesstransformer. Added Create, CreateClient, ClientEvents and CommonEvents proxies.
2023-01-15 22:21:50 +01:00
Christian Knaapen
ea59fef099 Changed reach upgrade recipes. Made radial menu smaller.
Cleaned up radial menu code.
Added russian language.
Tweaked cube icon.
2023-01-14 15:35:43 +01:00
Christian Knaapen
5e6c42d372 Fixed disassembling blocks with the Create Wrench duplicating the item when a build mode other than Normal is used. Disabled break outlines in survival, because breaking multiple blocks in survival is deprecated. 2022-10-25 21:52:14 +02:00
Christian Knaapen
14460c2c01 Fixed keybindings not being registered. 2022-10-24 21:01:19 +02:00
Christian Knaapen
3b31a74780 Merge branch 'master' into 1.19 2022-07-30 10:48:08 +02:00
manapart
911d4b5605 Merged in 1.19 (pull request #4)
1.19

Approved-by: Requios
2022-07-30 08:46:57 +00:00
Christian Knaapen
13ee819439 Merge branch '1.18' 2022-07-30 10:02:13 +02:00
ManApart
319fedc2dd seemingly working with forge .99 2022-07-16 16:14:40 -04:00
ManApart
c7e6230424 seems to be working fine 2022-07-10 08:19:33 -04:00
ManApart
e7ef54bd80 starting game 2022-07-10 08:10:57 -04:00
ManApart
d5af0b097e compiling 2022-07-10 08:05:19 -04:00
ManApart
63b95df0ff upgrade translatable component 2022-07-10 07:59:17 -04:00
ManApart
b3730896e5 upgrade text component 2022-07-10 07:55:10 -04:00
ManApart
675a4930af initial gradle changes 2022-07-10 07:45:49 -04:00
Christian Knaapen
6e22577d61 Updated to work with 1.18.2. 2022-03-19 22:26:59 +01:00
Christian Knaapen
6e7aab673f Fixed crash when previewing lanterns using mirror or radial mirror (blockstate nullpointer). 2022-03-19 21:49:37 +01:00
Christian Knaapen
ad2e81c54e Added build mode categories with colored lines. Hiding pyramid/cone/dome buttons for now. Changed icon of normal mode and renamed to disable. 2022-02-13 16:23:22 +01:00
Christian Knaapen
780d5cc972 Removed reach command and functionality to break multiple blocks in survival. 2022-02-13 01:11:02 +01:00
Christian Knaapen
a1d30fd752 Added descriptions to radial menu. Added pyramid, cone and dome buttons, icons and placeholder classes. Fixed leftclicking to cancel in survival. 2022-02-12 20:55:29 +01:00
Christian Knaapen
96ffc5c1a5 Fixed multiplayer: cache in Mode/ModifierSettingsManager does not work on server, so it's removed. Also changed some packets to use separate classes for clientside handling, as recommended by the Forge Community Wiki. 2022-01-16 15:55:44 +01:00
Christian Knaapen
5ca826362b Update to 1.18 2022-01-03 13:47:18 +01:00
Christian Knaapen
9ae02b16de Tweaks and cleanup 2021-12-05 17:53:47 +01:00
Christian Knaapen
80e355a806 Revamped the radial menu. Removed some old code. 2021-12-05 14:30:57 +01:00
Christian Knaapen
700a3062f7 Hotfix: Fixed crash when rendering overlay: Invalid shaders/core/dissolve.json: Couldn't compile fragment program. 2021-11-02 01:40:17 +01:00
Christian Knaapen
f45d3ffad7 Added golden and diamond randomizer bags (with container, screen, icon and recipe). Updated recipes for reach upgrades. 2021-10-31 16:52:08 +01:00
Christian Knaapen
c8cfa515d0 Fixed icons in radial menu. Cleaned up radial menu code a bit. 2021-10-30 21:34:53 +02:00
Christian Knaapen
6760388bc7 Fixed block preview shader dissolve effect. Fixed reach upgrade item icons. 2021-10-30 20:00:47 +02:00
Christian Knaapen
80c475ff54 Fixed block preview shader being glitchy. Now shows block without effects. 2021-10-30 16:32:23 +02:00
Christian Knaapen
5b8fafd9f7 Fixed randomizer bag inventory not opening. 2021-10-16 13:24:33 +02:00
Christian Knaapen
43d0a02faf Moved dissolve shader to Minecraft's new custom shader rendertype. 2021-09-26 19:38:02 +02:00
Christian Knaapen
4b1997e44f [TASK] Fixed rendering modifier lines and areas. Rendering block previews no longer crashes (renders black). 2021-09-26 12:48:36 +02:00
Christian Knaapen
3930844208 Fixed capabilities and setup events. 2021-09-12 16:58:09 +02:00
Christian Knaapen
d9df8b0d0e Fixed remaining compiler errors. Using deferred registries now, and cleaned up mods.toml file. 2021-09-12 13:54:25 +02:00
Christian Knaapen
178a4ca4e1 Fixed 200+ compiler errors. 23 left. 2021-09-01 17:37:09 +02:00
Christian Knaapen
2297c38574 WIP Update to 1.17 2021-09-01 14:51:44 +02:00
346 changed files with 19570 additions and 7948 deletions

5
.gitattributes vendored Normal file
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@@ -0,0 +1,5 @@
# Disable autocrlf on generated files, they always generate with LF
# Add any extra files or paths here to make git stop saying they
# are changed when only line endings change.
src/generated/**/.cache/cache text eol=lf
src/generated/**/*.json text eol=lf

6
.gitignore vendored
View File

@@ -20,7 +20,7 @@ build
# other
eclipse
run
logs/*
runs
run-data
# Files from Forge MDK
forge*changelog.txt
repo

View File

@@ -1,146 +1,197 @@
buildscript {
repositories {
maven { url = 'https://files.minecraftforge.net/maven' }
jcenter()
mavenCentral()
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1+', changing: true
}
plugins {
id "idea"
id "eclipse"
id "maven-publish"
id 'net.neoforged.moddev.legacyforge' version '2.0.78'
id "org.jetbrains.gradle.plugin.idea-ext" version "1.1.8" // https://github.com/JetBrains/gradle-idea-ext-plugin
id "net.darkhax.curseforgegradle" version "1.1.26"
}
apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
version = '1.16.3-2.24'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding'
apply from: "./gradle/java.gradle"
apply from: "gradle/property_loader.gradle"
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
ext.buildNumber = System.getenv('BUILD_NUMBER')
minecraft {
// The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'official', version: '1.16.5'
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
group = 'nl.requios.effortlessbuilding'
base {
archivesName = "effortlessbuilding-${artifact_minecraft_version}"
version = mod_version
}
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + ' (' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
legacyForge {
version = "$minecraft_version-$forge_version"
if (file('src/main/resources/META-INF/accesstransformer.cfg').exists()) {
accessTransformers.from "src/main/resources/META-INF/accesstransformer.cfg"
}
parchment {
minecraftVersion = minecraft_version
mappingsVersion = parchment_version
}
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
// applies to all the run configs below
configureEach {
systemProperty 'forge.logging.markers', ''
systemProperty 'forge.logging.console.level', 'info'
jvmArguments = ["-XX:+IgnoreUnrecognizedVMOptions", "-XX:+AllowEnhancedClassRedefinition"]
//jvmArgs("-XX:-OmitStackTraceInFastThrow") // uncomment when you get exceptions with null messages etc
//jvmArgs '-XX:+UnlockCommercialFeatures' // uncomment for profiling
systemProperty 'mixin.debug.export', 'true'
systemProperty 'mixin.debug.verbose', 'true'
}
client {
workingDirectory project.file('run')
client()
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
gameDirectory = project.file('run')
}
server {
workingDirectory project.file('run')
server()
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
gameDirectory = project.file('run/server')
}
data {
workingDirectory project.file('run')
data()
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
gameDirectory = project.file('run')
systemProperty 'forge.logging.markers', 'REGISTRIES,REGISTRYDUMP'
systemProperty 'forge.logging.console.level', 'debug'
programArguments.addAll("--mod", mod_id as String, "--all", "--output", file("src/generated/resources/").getAbsolutePath(), "--existing", file("src/main/resources").getAbsolutePath())
}
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
gameTestServer {
type = "gameTestServer"
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
gameDirectory = project.file('run/gametest')
// setForceExit false <- FIXME 1.20
}
}
mods {
effortlessbuilding {
source sourceSets.main
sourceSet sourceSets.main
}
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
maven { url = "https://maven.createmod.net" } // Ponder, Flywheel
maven { url = "https://maven.tterrag.com" } // Registrate
maven {
url = 'https://www.cursemaven.com'
content {
includeGroup "curse.maven"
}
}
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
content {
includeGroup "maven.modrinth"
}
}
mavenLocal()
flatDir {
dirs 'libs'
}
}
dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.16.3-34.0.9'
jarJar("net.createmod.ponder:Ponder-Forge-${minecraft_version}:${ponder_version}")
// You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier"
// compile "some.group:artifact:version"
modCompileOnly("dev.engine-room.flywheel:flywheel-forge-api-${flywheel_minecraft_version}:${flywheel_version}")
modRuntimeOnly(jarJar("dev.engine-room.flywheel:flywheel-forge-${flywheel_minecraft_version}:${flywheel_version}") {
version {
strictly "[1.0,2.0)"
prefer flywheel_version
}
})
modRuntimeOnly("dev.engine-room.vanillin:vanillin-forge-${flywheel_minecraft_version}:${vanillin_version}")
// Real examples
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
modImplementation("net.createmod.ponder:Ponder-Forge-${minecraft_version}:${ponder_version}")
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
// Prevent Mixin annotation processor from getting into IntelliJ's annotation processor settings
// This allows 'Settings > Build, Execution, and Deployment > Build Tools > Gradle > Build and run using' set to IntelliJ to work correctly
if (!Boolean.getBoolean('idea.sync.active')) {
annotationProcessor "org.spongepowered:mixin:${mixin_version}:processor"
}
compileOnly('org.jetbrains:annotations:24.0.1')
}
sourceSets.main.resources {
srcDir 'src/generated/resources'
exclude '.cache/'
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
idea {
module {
downloadJavadoc = true
downloadSources = true
}
}
compileJava {
options.compilerArgs = ['-Xdiags:verbose']
}
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes([
"Specification-Title": "effortlessbuilding",
"Specification-Vendor": "requios",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "${version}",
"Implementation-Vendor" :"requios",
"Specification-Title" : mod_id,
"Specification-Vendor" : mod_author,
"Specification-Version" : "1",
"Implementation-Title" : project.name,
"Implementation-Version" : project.jar.archiveVersion,
"Implementation-Vendor" : mod_author,
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
// Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar')
task jarJarRelease {
group = 'jarjar'
doLast {
tasks.jarJar {
classifier = ''
}
}
finalizedBy tasks.jarJar
}
publishing {
java {
withSourcesJar()
withJavadocJar()
}
tasks.build.dependsOn tasks.jarJar
project.publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
artifactId base.archivesName.get()
from components.java
artifact(tasks.jar) {
classifier = "all"
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
}
}

View File

@@ -2,3 +2,28 @@
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
mod_version = 3.10
artifact_minecraft_version = 1.20.1
minecraft_version = 1.20.1
forge_version = 47.1.3
forgegradle_version = 6.0.7
mixingradle_version = 0.7-SNAPSHOT
mixin_version = 0.8.5
librarian_version = 1.+
cursegradle_version = 1.4.0
parchment_version = 2023.09.03
flywheel_minecraft_version = 1.20.1
flywheel_version = 1.0.1
vanillin_version = 1.0.0-beta-217
ponder_version = 1.0.51
# mod options
mod_id = effortlessbuilding
mod_name = Effortless Building
mod_author = Requios
mod_description = Makes building easier by providing tools like mirrors, arrays, build modes and a block randomizer. For survival and creative mode.
mod_license = GNU LGPLv3

39
gradle/java.gradle Normal file
View File

@@ -0,0 +1,39 @@
apply plugin: 'java'
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
java.withSourcesJar()
java.withJavadocJar()
jar {
manifest {
attributes([
'Specification-Title' : mod_name,
'Specification-Vendor' : mod_author,
'Specification-Version' : project.jar.archiveVersion,
'Implementation-Title' : project.name,
'Implementation-Version' : project.jar.archiveVersion,
'Implementation-Vendor' : mod_author,
'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"),
'Timestampe' : System.currentTimeMillis(),
'Built-On-Java' : "${System.getProperty('java.vm.version')} (${System.getProperty('java.vm.vendor')})",
'Built-On-Minecraft' : minecraft_version
])
}
}
tasks.withType(JavaCompile).configureEach {
it.options.encoding = 'UTF-8'
it.options.release = 17
}
// Disables Gradle's custom module metadata from being published to maven. The
// metadata includes mapped dependencies which are not reasonably consumable by
// other mod developers.
tasks.withType(GenerateModuleMetadata) {
enabled = false
}
javadoc {
// Suppress annoying warnings when generating JavaDoc files.
options.addStringOption('Xdoclint:none', '-quiet')
}

View File

@@ -0,0 +1,48 @@
/*
This module can inject build properties from a JSON file. Each property in the
JSON file will be mapped to a build property using the key of that property.
Property keys ending with _comment will be skipped.
If a secretFile property exists and points to a valid JSON file that file will
be automatically loaded. You can manually load a file using the loadProperties
method.
*/
import groovy.json.JsonSlurper
// Auto detects a secret file and injects it.
if (project.rootProject.hasProperty("secretFile")) {
project.logger.lifecycle("Automatically loading properties from the secretFile")
final def secretsFile = project.rootProject.file(project.rootProject.getProperty("secretFile"))
if (secretsFile.exists() && secretsFile.name.endsWith(".json")) {
loadProperties(secretsFile)
}
}
// Loads properties using a specified json file.
def loadProperties(propertyFile) {
if (propertyFile.exists()) {
propertyFile.withReader {
Map propMap = new JsonSlurper().parse it
for (entry in propMap) {
// Filter entries that use _comment in the key.
if (!entry.key.endsWith("_comment")) {
project.ext.set(entry.key, entry.value)
}
}
project.logger.lifecycle("Successfully loaded " + propMap.size() + " properties")
propMap.clear()
}
} else {
project.logger.warn("The property file " + propertyFile.getName() + " could not be loaded. It does not exist.")
}
}
// Allows other scripts to use these methods.
ext {
loadProperties = this.&loadProperties
}

Binary file not shown.

View File

@@ -1,5 +1,7 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.11.1-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

285
gradlew vendored
View File

@@ -1,7 +1,7 @@
#!/usr/bin/env bash
#!/bin/sh
#
# Copyright 2015 the original author or authors.
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
@@ -17,67 +17,101 @@
#
##############################################################################
##
## Gradle start up script for UN*X
##
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
MAX_FD=maximum
warn () {
echo "$*"
}
} >&2
die () {
echo
echo "$*"
echo
exit 1
}
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MSYS* | MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@@ -87,9 +121,9 @@ CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD="$JAVA_HOME/bin/java"
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@@ -98,7 +132,7 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
@@ -106,78 +140,105 @@ location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
ARGV=("$@")
eval set -- $DEFAULT_JVM_OPTS
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
IFS=$'
' read -rd '' -a JAVA_OPTS_ARR <<< "$(echo $JAVA_OPTS | xargs -n1)"
IFS=$'
' read -rd '' -a GRADLE_OPTS_ARR <<< "$(echo $GRADLE_OPTS | xargs -n1)"
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
exec "$JAVACMD" "$@" "${JAVA_OPTS_ARR[@]}" "${GRADLE_OPTS_ARR[@]}" "-Dorg.gradle.appname=$APP_BASE_NAME" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "${ARGV[@]}"
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

15
gradlew.bat vendored
View File

@@ -14,7 +14,7 @@
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@@ -25,7 +25,8 @@
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@@ -40,7 +41,7 @@ if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -75,13 +76,15 @@ set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal

15
settings.gradle Normal file
View File

@@ -0,0 +1,15 @@
pluginManagement {
repositories {
gradlePluginPortal()
mavenCentral()
maven { url = 'https://maven.minecraftforge.net/' }
maven { url = 'https://repo.spongepowered.org/repository/maven-public' }
maven { url = 'https://maven.parchmentmc.org' }
}
}
plugins {
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.8.0'
}
rootProject.name = 'Effortless Building'

View File

@@ -0,0 +1,61 @@
package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.foundation.gui.UIRenderHelper;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
public enum AllGuiTextures implements ScreenElement {
ARRAY_ENTRY("modifiers", 226, 64),
MIRROR_ENTRY("modifiers", 0, 64, 226, 64),
RADIAL_MIRROR_ENTRY("modifiers", 0, 128, 226, 64),
ENABLE_BUTTON_BACKGROUND("modifiers", 234, 0, 9, 9),
CHECKMARK("modifiers", 243, 0, 10, 9),
ARROW_UP("modifiers", 234, 9, 9, 9),
ARROW_DOWN("modifiers", 243, 9, 9, 9),
TRASH("modifiers", 234, 18, 9, 9),
;
public final ResourceLocation location;
public int width, height;
public int startX, startY;
private AllGuiTextures(String location, int width, int height) {
this(location, 0, 0, width, height);
}
private AllGuiTextures(int startX, int startY) {
this("icons", startX * 16, startY * 16, 16, 16);
}
private AllGuiTextures(String location, int startX, int startY, int width, int height) {
this(EffortlessBuilding.MODID, location, startX, startY, width, height);
}
private AllGuiTextures(String namespace, String location, int startX, int startY, int width, int height) {
this.location = new ResourceLocation(namespace, "textures/gui/" + location + ".png");
this.width = width;
this.height = height;
this.startX = startX;
this.startY = startY;
}
@OnlyIn(Dist.CLIENT)
public void bind() {
RenderSystem.setShaderTexture(0, location);
}
@OnlyIn(Dist.CLIENT)
@Override
public void render(GuiGraphics ms, int x, int y) {
ms.blit(location, x, y, 0, startX, startY, width, height, 256, 256);
}
@OnlyIn(Dist.CLIENT)
public void render(GuiGraphics ms, int x, int y, Color c) {
bind();
UIRenderHelper.drawColoredTexture(ms, c, x, y, startX, startY, width, height);
}
}

View File

@@ -0,0 +1,145 @@
package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.Create;
import nl.requios.effortlessbuilding.create.foundation.gui.element.DelegatedStencilElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import org.joml.Matrix4f;
public class AllIcons implements ScreenElement {
public static final ResourceLocation ICON_ATLAS = Create.asResource("textures/gui/icons.png");
public static final int ICON_ATLAS_SIZE = 256;
private static int x = 0, y = -1;
private int iconX;
private int iconY;
public static final AllIcons
I_SETTINGS = newRow(),
I_UNDO = next(),
I_REDO = next(),
I_REPLACE = next(),
I_REPLACE_AIR = next(),
I_REPLACE_BLOCKS_AND_AIR = next(),
I_REPLACE_BLOCKS = next(),
I_REPLACE_OFFHAND_FILTERED = next(),
I_PROTECT_TILE_ENTITIES = next();
public static final AllIcons
I_DISABLE = newRow(),
I_SINGLE = next(),
I_LINE = next(),
I_WALL = next(),
I_FLOOR = next(),
I_CUBE = next(),
I_DIAGONAL_LINE = next(),
I_DIAGONAL_WALL = next(),
I_SLOPED_FLOOR = next(),
I_CIRCLE = next(),
I_CYLINDER = next(),
I_SPHERE = next(),
I_PYRAMID = next(),
I_CONE = next(),
I_DOME = next();
public static final AllIcons
I_NORMAL_SPEED = newRow(),
I_FAST_SPEED = next(),
I_FILLED = next(),
I_HOLLOW = next(),
I_CUBE_FILLED = next(),
I_CUBE_HOLLOW = next(),
I_CUBE_SKELETON = next(),
I_SHORT_EDGE = next(),
I_LONG_EDGE = next(),
I_CIRCLE_START_CORNER = next(),
I_CIRCLE_START_CENTER = next(),
I_THICKNESS_1 = next(),
I_THICKNESS_3 = next(),
I_THICKNESS_5 = next();
public static final AllIcons
I_PLAYER = newRow(),
I_BLOCK_CENTER = next(),
I_BLOCK_CORNER = next(),
I_HIDE_LINES = next(),
I_SHOW_LINES = next(),
I_HIDE_AREAS = next(),
I_SHOW_AREAS = next(),
I_X_OFF = next(),
I_X_ON = next(),
I_Y_OFF = next(),
I_Y_ON = next(),
I_Z_OFF = next(),
I_Z_ON = next(),
I_ALTERNATE_OFF = next(),
I_ALTERNATE_ON = next();
public AllIcons(int x, int y) {
iconX = x * 16;
iconY = y * 16;
}
private static AllIcons next() {
return new AllIcons(++x, y);
}
private static AllIcons newRow() {
return new AllIcons(x = 0, ++y);
}
@OnlyIn(Dist.CLIENT)
@Override
public void render(GuiGraphics guiGraphics, int x, int y) {
guiGraphics.blit(ICON_ATLAS, x, y, 0, iconX, iconY, 16, 16, 256, 256);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack ms, MultiBufferSource buffer, int color) {
VertexConsumer builder = buffer.getBuffer(RenderType.textSeeThrough(ICON_ATLAS));
Matrix4f matrix = ms.last().pose();
Color rgb = new Color(color);
int light = LightTexture.FULL_BRIGHT;
Vec3 vec1 = new Vec3(0, 0, 0);
Vec3 vec2 = new Vec3(0, 1, 0);
Vec3 vec3 = new Vec3(1, 1, 0);
Vec3 vec4 = new Vec3(1, 0, 0);
float u1 = iconX * 1f / ICON_ATLAS_SIZE;
float u2 = (iconX + 16) * 1f / ICON_ATLAS_SIZE;
float v1 = iconY * 1f / ICON_ATLAS_SIZE;
float v2 = (iconY + 16) * 1f / ICON_ATLAS_SIZE;
vertex(builder, matrix, vec1, rgb, u1, v1, light);
vertex(builder, matrix, vec2, rgb, u1, v2, light);
vertex(builder, matrix, vec3, rgb, u2, v2, light);
vertex(builder, matrix, vec4, rgb, u2, v1, light);
}
@OnlyIn(Dist.CLIENT)
private void vertex(VertexConsumer builder, Matrix4f matrix, Vec3 vec, Color rgb, float u, float v, int light) {
builder.vertex(matrix, (float) vec.x, (float) vec.y, (float) vec.z)
.color(rgb.getRed(), rgb.getGreen(), rgb.getBlue(), 255)
.uv(u, v)
.uv2(light)
.endVertex();
}
@OnlyIn(Dist.CLIENT)
public DelegatedStencilElement asStencil() {
return new DelegatedStencilElement().withStencilRenderer((ms, w, h, alpha) -> this.render(ms, 0, 0)).withBounds(16, 16);
}
}

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@@ -1,134 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
public class BuildConfig {
private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
public static final Reach reach = new Reach(builder);
public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder);
public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Reach {
public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
public Reach(ForgeConfigSpec.Builder builder) {
builder.push("Reach");
enableReachUpgrades = builder
.comment("Reach: how far away the player can place blocks using mirror/array etc.",
"Enable the crafting of reach upgrades to increase reach.",
"If disabled, reach is set to level 3 for survival players.")
.define("enableReachUpgrades", true);
maxReachCreative = builder
.comment("Maximum reach in creative",
"Keep in mind that chunks need to be loaded to be able to place blocks inside.")
.define("maxReachCreative", 200);
maxReachLevel0 = builder
.comment("Maximum reach in survival without upgrades",
"Reach upgrades are craftable consumables that permanently increase reach.",
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
.define("maxReachLevel0", 20);
maxReachLevel1 = builder
.comment("Maximum reach in survival with one upgrade")
.define("maxReachLevel1", 50);
maxReachLevel2 = builder
.comment("Maximum reach in survival with two upgrades")
.define("maxReachLevel2", 100);
maxReachLevel3 = builder
.comment("Maximum reach in survival with three upgrades")
.define("maxReachLevel3", 200);
builder.pop();
}
}
public static class SurvivalBalancers {
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
builder.push("SurvivalBalancers");
breakFar = builder
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
"Note: this allows insta-breaking of blocks in survival.")
.define("breakFar", false);
increasedMiningTime = builder
.comment("Increases the time to mine a block when breaking multiple at once.",
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
.define("increasedMiningTime", true);
miningTimePercentage = builder
.comment("How much the mining time of each additional block counts towards an increased mining time.",
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
"and 100% takes as much time as breaking each block individually.",
"The block in front of you always counts as 100%.")
.defineInRange("miningTimePercentage", 50, 0, 200);
quickReplaceMiningLevel = builder
.comment("Determines what blocks can be replaced in survival.",
"-1: only blocks that can be harvested by hand (default)",
"0: blocks that can be harvested with wooden or gold tools",
"1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools")
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
undoStackSize = builder
.comment("How many placements are remembered for the undo functionality.")
.worldRestart()
.define("undoStackSize", 10);
builder.pop();
}
}
public static class Visuals {
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold;
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
public Visuals(ForgeConfigSpec.Builder builder) {
builder.push("Visuals");
alwaysShowBlockPreview = builder
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
.define("alwaysShowBlockPreview", false);
dissolveTimeMultiplier = builder
.comment("How long the dissolve effect takes when placing blocks.",
"Default between 30 and 60 ticks, you can multiply that here.",
"Recommended values:",
"Snappy: 0.7",
"Relaxing: 1.5")
.define("dissolveTimeMultiplier", 1.0);
shaderTreshold = builder
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
.define("shaderTreshold", 1500);
useShaders = builder
.comment("Use fancy shaders while placing blocks")
.define("useShaders", true);
builder.pop();
}
}
}

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package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
import static net.minecraftforge.common.ForgeConfigSpec.*;
public class ClientConfig {
private static final Builder builder = new Builder();
public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Visuals {
public final BooleanValue showBlockPreviews;
public final BooleanValue onlyShowBlockPreviewsWhenBuilding;
public final IntValue maxBlockPreviews;
public final IntValue appearAnimationLength;
public final IntValue breakAnimationLength;
public Visuals(Builder builder) {
builder.push("Visuals");
showBlockPreviews = builder
.comment("Show previews of the blocks while placing them")
.define("showBlockPreviews", true);
onlyShowBlockPreviewsWhenBuilding = builder
.comment("Show block previews only when actively using a build mode")
.define("onlyShowBlockPreviewsWhenBuilding", true);
maxBlockPreviews = builder
.comment("Don't show block previews when placing more than this many blocks. " +
"The outline will always be rendered.")
.defineInRange("maxBlockPreviews", 400, 0, 5000);
appearAnimationLength = builder
.comment("How long it takes for a block to appear when placed in ticks.",
"Set to 0 to disable animation.")
.defineInRange("appearAnimationLength", 5, 0, 100);
breakAnimationLength = builder
.comment("How long the break animation is in ticks.",
"Set to 0 to disable animation.")
.defineInRange("breakAnimationLength", 10, 0, 100);
builder.pop();
}
}
}

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package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
import net.minecraftforge.client.event.ScreenEvent;
import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import nl.requios.effortlessbuilding.buildmode.BuildModeEnum;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.capability.CapabilityHandler;
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifiersScreen;
import org.lwjgl.glfw.GLFW;
@EventBusSubscriber(Dist.CLIENT)
public class ClientEvents {
public static KeyMapping[] keyBindings;
public static int ticksInGame = 0;
private static int placeCooldown = 0;
private static int breakCooldown = 0;
//Mod Bus Events
@EventBusSubscriber(value = Dist.CLIENT, bus = EventBusSubscriber.Bus.MOD)
public static class ModBusEvents {
@SubscribeEvent
public static void registerKeyMappings(RegisterKeyMappingsEvent event) {
keyBindings = new KeyMapping[6];
keyBindings[0] = new KeyMapping("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category");
keyBindings[1] = new KeyMapping("key.effortlessbuilding.hud.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
keyBindings[2] = new KeyMapping("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyMapping("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[4] = new KeyMapping("key.effortlessbuilding.previous_build_mode.desc", KeyConflictContext.IN_GAME, InputConstants.UNKNOWN, "key.effortlessbuilding.category");
keyBindings[5] = new KeyMapping("key.effortlessbuilding.disable_build_mode_toggle.desc", KeyConflictContext.IN_GAME, InputConstants.UNKNOWN, "key.effortlessbuilding.category");
for (KeyMapping keyBinding : keyBindings) {
event.register(keyBinding);
}
}
// @SubscribeEvent
// public static void registerShaders(RegisterShadersEvent event) throws IOException {
// event.registerShader(new ShaderInstance(event.getResourceManager(),
// new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
// DefaultVertexFormat.BLOCK),
// shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
// }
}
@SubscribeEvent
public static void onClientTick(TickEvent.ClientTickEvent event) {
if (!isGameActive()) return;
if (event.phase == TickEvent.Phase.START) {
EffortlessBuildingClient.BUILDER_CHAIN.onTick();
onMouseInput();
EffortlessBuildingClient.BLOCK_PREVIEWS.onTick();
} else if (event.phase == TickEvent.Phase.END) {
Screen gui = Minecraft.getInstance().screen;
if (gui == null || !gui.isPauseScreen()) {
ticksInGame++;
}
}
}
private static void onMouseInput() {
Minecraft mc = Minecraft.getInstance();
LocalPlayer player = mc.player;
if (player == null) return;
BuildModeEnum buildMode = EffortlessBuildingClient.BUILD_MODES.getBuildMode();
if (mc.screen != null ||
RadialMenu.instance.isVisible()) {
return;
}
if (mc.options.keyUse.isDown()) {
if (placeCooldown <= 0) {
placeCooldown = 4;
EffortlessBuildingClient.BUILDER_CHAIN.onRightClick();
} else if (buildMode == BuildModeEnum.SINGLE) {
placeCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
}
} else {
placeCooldown = 0;
}
if (mc.options.keyAttack.isDown()) {
//Break block in distance in creative (or survival if enabled in config)
if (breakCooldown <= 0) {
breakCooldown = 4;
EffortlessBuildingClient.BUILDER_CHAIN.onLeftClick();
} else if (buildMode == BuildModeEnum.SINGLE) {
breakCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
}
} else {
breakCooldown = 0;
}
}
@SubscribeEvent(receiveCanceled = true)
public static void onKeyPress(InputEvent.Key event) {
LocalPlayer player = Minecraft.getInstance().player;
if (player == null)
return;
//Radial menu
if (keyBindings[0].isDown()) {
if (!CapabilityHandler.isDisabled(player)) {
if (!RadialMenu.instance.isVisible()) {
Minecraft.getInstance().setScreen(RadialMenu.instance);
}
} else {
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
}
}
//Show Modifier Settings GUI
if (keyBindings[1].consumeClick()) {
openModifierSettings();
}
//Undo (Ctrl+Z)
if (keyBindings[2].consumeClick()) {
ModeOptions.performAction(player, ModeOptions.ActionEnum.UNDO);
}
//Redo (Ctrl+Y)
if (keyBindings[3].consumeClick()) {
ModeOptions.performAction(player, ModeOptions.ActionEnum.REDO);
}
//Previous build mode
if (keyBindings[4].consumeClick()) {
ModeOptions.performAction(player, ModeOptions.ActionEnum.PREVIOUS_BUILD_MODE);
}
//Disable build mode toggle
if (keyBindings[5].consumeClick()) {
ModeOptions.performAction(player, ModeOptions.ActionEnum.DISABLE_BUILD_MODE_TOGGLE);
}
}
public static void openModifierSettings() {
Minecraft mc = Minecraft.getInstance();
LocalPlayer player = mc.player;
if (player == null) return;
//Disabled if max reach is 0, might be set in the config that way.
if (CapabilityHandler.isDisabled(player)) {
EffortlessBuilding.log(player, "Build modifiers are disabled until your power level has increased. Increase your power level by consuming certain items.");
} else {
mc.setScreen(new ModifiersScreen());
}
}
public static void openPlayerSettings() {
Minecraft mc = Minecraft.getInstance();
mc.setScreen(new PlayerSettingsGui());
}
@SubscribeEvent
public static void onGuiOpen(ScreenEvent event) {
Player player = Minecraft.getInstance().player;
if (player != null) {
EffortlessBuildingClient.BUILDER_CHAIN.cancel();
}
}
public static boolean isKeybindDown(int keybindIndex) {
return InputConstants.isKeyDown(
Minecraft.getInstance().getWindow().getWindow(),
keyBindings[keybindIndex].getKey().getValue());
}
public static boolean isGameActive() {
return !(Minecraft.getInstance().level == null || Minecraft.getInstance().player == null);
}
}

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package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
import static net.minecraftforge.common.ForgeConfigSpec.*;
public class CommonConfig {
private static final Builder builder = new Builder();
public static final Reach reach = new Reach(builder);
public static final MaxBlocksPlacedAtOnce maxBlocksPlacedAtOnce = new MaxBlocksPlacedAtOnce(builder);
public static final MaxBlocksPerAxis maxBlocksPerAxis = new MaxBlocksPerAxis(builder);
public static final MaxMirrorRadius maxMirrorRadius = new MaxMirrorRadius(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Reach {
public final IntValue creative;
public final IntValue level0;
public final IntValue level1;
public final IntValue level2;
public final IntValue level3;
public Reach(Builder builder) {
builder.push("Reach");
creative = builder
.comment("How far away the player can place and break blocks.")
.defineInRange("reachCreative", 200, 0, 1000);
level0 = builder
.comment("Maximum reach in survival without upgrades",
"Consume Power Level upgrades to permanently increase this.")
.defineInRange("reachLevel0", 0, 0, 1000);
level1 = builder
.defineInRange("reachLevel1", 8, 0, 1000);
level2 = builder
.defineInRange("reachLevel2", 16, 0, 1000);
level3 = builder
.defineInRange("reachLevel3", 32, 0, 1000);
builder.pop();
}
}
public static class MaxBlocksPlacedAtOnce {
public final IntValue creative;
public final IntValue level0;
public final IntValue level1;
public final IntValue level2;
public final IntValue level3;
public MaxBlocksPlacedAtOnce(Builder builder) {
builder.push("MaxBlocksPlacedAtOnce");
creative = builder
.comment("How many blocks can be placed in one click.")
.defineInRange("maxBlocksPlacedAtOnceCreative", 10000, 0, 100000);
level0 = builder
.comment("In survival without upgrades",
"Consume Power Level upgrades to permanently increase this.",
"Set to 0 to disable Effortless Building until the player has increased their Building Power Level.")
.defineInRange("maxBlocksPlacedAtOnceLevel0", 128, 0, 100000);
level1 = builder
.defineInRange("maxBlocksPlacedAtOnceLevel1", 192, 0, 100000);
level2 = builder
.defineInRange("maxBlocksPlacedAtOnceLevel2", 320, 0, 100000);
level3 = builder
.defineInRange("maxBlocksPlacedAtOnceLevel3", 640, 0, 100000);
builder.pop();
}
}
public static class MaxBlocksPerAxis {
public final IntValue creative;
public final IntValue level0;
public final IntValue level1;
public final IntValue level2;
public final IntValue level3;
public MaxBlocksPerAxis(Builder builder) {
builder.push("MaxBlocksPerAxis");
creative = builder
.comment("How many blocks can be placed at once per axis when using build modes (e.g. walls).",
"Also affects the array modifier.")
.defineInRange("maxBlocksPerAxisCreative", 1000, 0, 1000);
level0 = builder
.comment("In survival without upgrades",
"Consume Power Level upgrades to permanently increase this.")
.defineInRange("maxBlocksPerAxisLevel0", 8, 0, 1000);
level1 = builder
.defineInRange("maxBlocksPerAxisLevel1", 12, 0, 1000);
level2 = builder
.defineInRange("maxBlocksPerAxisLevel2", 16, 0, 1000);
level3 = builder
.defineInRange("maxBlocksPerAxisLevel3", 20, 0, 1000);
builder.pop();
}
}
public static class MaxMirrorRadius {
public final IntValue creative;
public final IntValue level0;
public final IntValue level1;
public final IntValue level2;
public final IntValue level3;
public MaxMirrorRadius(Builder builder) {
builder.push("MaxMirrorRadius");
creative = builder
.comment("The maximum (radial) mirror radius.")
.defineInRange("maxMirrorRadiusCreative", 200, 0, 1000);
level0 = builder
.comment("Maximum reach in survival without upgrades",
"Consume Power Level upgrades upgrades to permanently increase this.")
.defineInRange("maxMirrorRadiusLevel0", 16, 0, 1000);
level1 = builder
.defineInRange("maxMirrorRadiusLevel1", 32, 0, 1000);
level2 = builder
.defineInRange("maxMirrorRadiusLevel2", 48, 0, 1000);
level3 = builder
.defineInRange("maxMirrorRadiusLevel3", 64, 0, 1000);
builder.pop();
}
}
}

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package nl.requios.effortlessbuilding;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.RegisterCommandsEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.level.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import net.minecraftforge.network.PacketDistributor;
import nl.requios.effortlessbuilding.capability.CapabilityHandler;
import nl.requios.effortlessbuilding.capability.IPowerLevel;
import nl.requios.effortlessbuilding.capability.PowerLevelCapability;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.network.ModifierSettingsPacket;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.PowerLevelPacket;
import nl.requios.effortlessbuilding.systems.ServerBuildState;
import nl.requios.effortlessbuilding.utilities.PowerLevelCommand;
@EventBusSubscriber
public class CommonEvents {
//Mod Bus Events
@EventBusSubscriber(bus = EventBusSubscriber.Bus.MOD)
public static class ModBusEvents {
}
@SubscribeEvent
public static void registerCommands(RegisterCommandsEvent event) {
PowerLevelCommand.register(event.getDispatcher());
}
@SubscribeEvent
public static void onTick(TickEvent.LevelTickEvent event) {
if (event.phase != TickEvent.Phase.START) return;
if (event.side == LogicalSide.CLIENT) return;
EffortlessBuilding.SERVER_BLOCK_PLACER.tick();
}
//Cancel event if necessary. Nothing more, rest is handled on mouseclick
@SubscribeEvent
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getLevel().isClientSide()) return; //Never called clientside anyway, but just to be sure
if (!(event.getEntity() instanceof Player player)) return;
if (event.getEntity() instanceof FakePlayer) return;
//Don't cancel event if our custom logic is breaking blocks
if (EffortlessBuilding.SERVER_BLOCK_PLACER.isPlacingOrBreakingBlocks()) return;
if (!ServerBuildState.isLikeVanilla(player)) {
//Only cancel if itemblock in hand
//Fixed issue with e.g. Create Wrench shift-rightclick disassembling being cancelled.
if (isPlayerHoldingBlock(player)) {
event.setCanceled(true);
//TODO Notify client to not decrease itemstack
}
}
}
//Cancel event if necessary. Nothing more, rest is handled on mouseclick
@SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getLevel().isClientSide()) return;
Player player = event.getPlayer();
if (player instanceof FakePlayer) return;
//Don't cancel event if our custom logic is breaking blocks
if (EffortlessBuilding.SERVER_BLOCK_PLACER.isPlacingOrBreakingBlocks()) return;
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel == null) return; //Should never be null but just to be sure
if (!ServerBuildState.isLikeVanilla(player) && powerLevel.canBreakFar(player)) {
event.setCanceled(true);
}
}
private static boolean isPlayerHoldingBlock(Player player) {
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
return currentItemStack.getItem() instanceof BlockItem ||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown());
}
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) return;
ServerBuildState.handleNewPlayer(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ModifierSettingsPacket(player));
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel == null) return; //Should never be null but just to be sure
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new PowerLevelPacket(powerLevel.getPowerLevel()));
}
@SubscribeEvent
public static void registerCaps(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof Player) {
event.addCapability(CapabilityHandler.POWER_LEVEL_CAP, new PowerLevelCapability());
}
}
@SubscribeEvent
public static void onClone(PlayerEvent.Clone event) {
// If not dead, player is returning from the End
if (!event.isWasDeath()) return;
Player original = event.getOriginal();
Player clone = event.getEntity();
// Copy the power level from the original player to the clone
original.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).ifPresent(dataOriginal ->
clone.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).ifPresent(dataClone -> {
dataClone.setPowerLevel(dataOriginal.getPowerLevel());
})
);
}
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) {
EffortlessBuilding.log("PlayerLoggedOutEvent triggers on client side");
return;
}
EffortlessBuilding.UNDO_REDO.clear(player);
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) {
EffortlessBuilding.log("PlayerRespawnEvent triggers on client side");
return;
}
//TODO check if this is needed
ServerBuildState.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) {
EffortlessBuilding.log("PlayerChangedDimensionEvent triggers on client side");
return;
}
//Undo redo has no dimension data, so clear it
EffortlessBuilding.UNDO_REDO.clear(player);
//TODO disable build mode and modifiers?
}
}

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@@ -1,93 +1,118 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.Registry;
import net.minecraft.util.text.StringTextComponent;
import com.mojang.serialization.Codec;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.flag.FeatureFlags;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.item.CreativeModeTabs;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.common.loot.IGlobalLootModifier;
import net.minecraftforge.event.BuildCreativeModeTabContentsEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fml.network.IContainerFactory;
import net.minecraftforge.network.IContainerFactory;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach;
import net.minecraftforge.registries.RegistryObject;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
import nl.requios.effortlessbuilding.item.*;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.proxy.IProxy;
import nl.requios.effortlessbuilding.proxy.ServerProxy;
import nl.requios.effortlessbuilding.systems.ItemUsageTracker;
import nl.requios.effortlessbuilding.systems.ServerBlockPlacer;
import nl.requios.effortlessbuilding.systems.UndoRedo;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// The value here should match an entry in the META-INF/mods.toml file
import java.util.List;
@Mod(EffortlessBuilding.MODID)
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public class EffortlessBuilding {
public static final String MODID = "effortlessbuilding";
public static final Logger logger = LogManager.getLogger();
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
public static final ItemReachUpgrade2 ITEM_REACH_UPGRADE_2 = new ItemReachUpgrade2();
public static final ItemReachUpgrade3 ITEM_REACH_UPGRADE_3 = new ItemReachUpgrade3();
public static final Block[] BLOCKS = {
};
public static final Item[] ITEMS = {
ITEM_RANDOMIZER_BAG,
ITEM_REACH_UPGRADE_1,
ITEM_REACH_UPGRADE_2,
ITEM_REACH_UPGRADE_3
};
public static final DeferredRegister<ContainerType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.CONTAINERS, EffortlessBuilding.MODID);
public static final RegistryObject<ContainerType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
public static EffortlessBuilding instance;
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
public static IProxy proxy = DistExecutor.unsafeRunForDist(() -> ClientProxy::new, () -> ServerProxy::new);
public static final ServerBlockPlacer SERVER_BLOCK_PLACER = new ServerBlockPlacer();
public static final UndoRedo UNDO_REDO = new UndoRedo();
public static final ItemUsageTracker ITEM_USAGE_TRACKER = new ItemUsageTracker();
//Registration
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
private static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.MENU_TYPES, EffortlessBuilding.MODID);
public static final DeferredRegister<Codec<? extends IGlobalLootModifier>> LOOT_MODIFIERS = DeferredRegister.create(ForgeRegistries.Keys.GLOBAL_LOOT_MODIFIER_SERIALIZERS, EffortlessBuilding.MODID);
public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new);
public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new);
public static final RegistryObject<Item> DIAMOND_RANDOMIZER_BAG_ITEM = ITEMS.register("diamond_randomizer_bag", DiamondRandomizerBagItem::new);
public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new);
public static final RegistryObject<Item> MUSCLES_ITEM = ITEMS.register("muscles", PowerLevelItem::new);
public static final RegistryObject<Item> ELASTIC_HAND_ITEM = ITEMS.register("elastic_hand", PowerLevelItem::new);
public static final RegistryObject<Item> BUILDING_TECHNIQUES_BOOK_ITEM = ITEMS.register("building_techniques_book", PowerLevelItem::new);
public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
public static final RegistryObject<MenuType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new));
public static final RegistryObject<MenuType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new));
public EffortlessBuilding() {
instance = this;
// Register the setup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
// Register the enqueueIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
// Register the processIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
// Register the clientSetup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
ModLoadingContext modLoadingContext = ModLoadingContext.get();
IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
IEventBus forgeEventBus = MinecraftForge.EVENT_BUS;
modEventBus.addListener(EffortlessBuilding::setup);
modEventBus.addListener(EffortlessBuilding::addTabContents);
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> EffortlessBuildingClient.onConstructorClient(modEventBus, forgeEventBus));
ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
var singleItemLootModifier = SingleItemLootModifier.CODEC; //load this class to register the loot modifier
LOOT_MODIFIERS.register(FMLJavaModLoadingContext.get().getModEventBus());
//Register config
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
modLoadingContext.registerConfig(ModConfig.Type.COMMON, CommonConfig.spec);
modLoadingContext.registerConfig(ModConfig.Type.CLIENT, ClientConfig.spec);
modLoadingContext.registerConfig(ModConfig.Type.SERVER, ServerConfig.spec);
}
public static <T extends Container> ContainerType<T> registerContainer(IContainerFactory<T> fact){
ContainerType<T> type = new ContainerType<T>(fact);
public static void setup(final FMLCommonSetupEvent event) {
PacketHandler.register();
CompatHelper.setup();
}
public static void addTabContents(final BuildCreativeModeTabContentsEvent event) {
if (event.getTabKey() == CreativeModeTabs.TOOLS_AND_UTILITIES) {
List<ItemStack> stacks = ITEMS.getEntries().stream().map(reg -> new ItemStack(reg.get())).toList();
event.acceptAll(stacks);
}
}
public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){
MenuType<T> type = new MenuType<T>(fact, FeatureFlags.REGISTRY.allFlags());
return type;
}
@@ -95,58 +120,21 @@ public class EffortlessBuilding {
logger.info(msg);
}
public static void log(PlayerEntity player, String msg) {
public static void log(Player player, String msg) {
log(player, msg, false);
}
public static void log(PlayerEntity player, String msg, boolean actionBar) {
player.displayClientMessage(new StringTextComponent(msg), actionBar);
public static void log(Player player, String msg, boolean actionBar) {
player.displayClientMessage(Component.literal(msg), actionBar);
}
//Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
}
@SubscribeEvent
public void setup(final FMLCommonSetupEvent event) {
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
PacketHandler.register();
//TODO 1.13 config
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
proxy.setup(event);
CompatHelper.setup();
public static void logError(String msg) {
logger.error(msg);
}
@SubscribeEvent
public void clientSetup(final FMLClientSetupEvent event) {
proxy.clientSetup(event);
}
@SubscribeEvent
public void enqueueIMC(final InterModEnqueueEvent event) {
// some example code to dispatch IMC to another mod
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";});
}
@SubscribeEvent
public void processIMC(final InterModProcessEvent event) {
// some example code to receive and process InterModComms from other mods
// logger.info("Got IMC {}", event.getIMCStream().
// map(m->m.getMessageSupplier().get()).
// collect(Collectors.toList()));
}
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
CommandReach.register(event.getServer().getCommands().getDispatcher());
}
}

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@@ -0,0 +1,33 @@
package nl.requios.effortlessbuilding;
import net.minecraft.client.gui.screens.MenuScreens;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
import nl.requios.effortlessbuilding.render.BlockPreviews;
import nl.requios.effortlessbuilding.systems.*;
public class EffortlessBuildingClient {
public static final BuilderChain BUILDER_CHAIN = new BuilderChain();
public static final BuildModes BUILD_MODES = new BuildModes();
public static final BuildModifiers BUILD_MODIFIERS = new BuildModifiers();
public static final BuildSettings BUILD_SETTINGS = new BuildSettings();
public static final BlockPreviews BLOCK_PREVIEWS = new BlockPreviews();
public static final BuilderFilter BUILDER_FILTER = new BuilderFilter();
public static final ItemUsageTracker ITEM_USAGE_TRACKER = new ItemUsageTracker();
public static void onConstructorClient(IEventBus modEventBus, IEventBus forgeEventBus) {
modEventBus.addListener(EffortlessBuildingClient::clientSetup);
}
public static void clientSetup(final FMLClientSetupEvent event) {
MenuScreens.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new);
MenuScreens.register(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), GoldenRandomizerBagScreen::new);
MenuScreens.register(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), DiamondRandomizerBagScreen::new);
}
}

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@@ -1,224 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.AddUndoMessage;
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
import java.util.List;
@Mod.EventBusSubscriber
public class EventHandler {
@SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof FakePlayer) return;
if (event.getObject() instanceof PlayerEntity) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
}
}
//TODO 1.13 config
// @SubscribeEvent
// public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
// {
// if (event.getModID().equals(EffortlessBuilding.MODID))
// {
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
// }
// }
// @SubscribeEvent
// public static void onServerTick(TickEvent.ServerTickEvent event) {
//
// }
@SubscribeEvent
//Only called serverside (except with lilypads...)
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getWorld().isClientSide()) return;
if (!(event.getEntity() instanceof PlayerEntity)) return;
if (event.getEntity() instanceof FakePlayer) return;
//Cancel event if necessary
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
event.setCanceled(true);
} else if (modifierSettings.doQuickReplace()) {
//Cancel event and send message if QuickReplace
event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
} else {
//NORMAL mode, let vanilla handle block placing
//But modifiers should still work
//Send message to client, which sends message back with raytrace info
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
}
// Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
// player.getStats().increment(player, blocksPlacedStat, 1);
//
// System.out.println(player.getStats().getValue(blocksPlacedStat));
}
@SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getWorld().isClientSide()) return;
if (event.getPlayer() instanceof FakePlayer) return;
//Cancel event if necessary
//If cant break far then dont cancel event ever
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(event.getPlayer()).getBuildMode();
if (buildMode != BuildModes.BuildModeEnum.NORMAL && ReachHelper.canBreakFar(event.getPlayer())) {
event.setCanceled(true);
} else {
//NORMAL mode, let vanilla handle block breaking
//But modifiers and QuickReplace should still work
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client
if (event.getPlayer() instanceof ServerPlayerEntity && event.getState() != null && event.getPos() != null) {
PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer());
if (packetTarget != null)
PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
}
}
}
@SubscribeEvent
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
//Disable if config says so
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
World world = player.level;
BlockPos pos = event.getPos();
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
float originalBlockHardness = event.getState().getDestroySpeed(world, pos);
if (originalBlockHardness < 0) return; //Dont break bedrock
float totalBlockHardness = 0;
//get coordinates
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
//get existing blockstates at those coordinates
BlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getDestroySpeed(world, coordinate);
}
//Grabbing percentage from config
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
totalBlockHardness *= percentage;
totalBlockHardness += originalBlockHardness;
float newSpeed = event.getOriginalSpeed() / totalBlockHardness * originalBlockHardness;
if (Float.isNaN(newSpeed) || newSpeed == 0f) newSpeed = 1f;
event.setNewSpeed(newSpeed);
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
}
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
if (player.getCommandSenderWorld().isClientSide) return;
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
if (player.getCommandSenderWorld().isClientSide) return;
//Set build mode to normal
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
ModeSettingsManager.setModeSettings(player, modeSettings);
//Disable modifiers
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.getMirrorSettings().enabled = false;
modifierSettings.getRadialMirrorSettings().enabled = false;
modifierSettings.getArraySettings().enabled = false;
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) {
if (event.getPlayer() instanceof FakePlayer) return;
//Attach capabilities on death, otherwise crash
PlayerEntity oldPlayer = event.getOriginal();
oldPlayer.revive();
PlayerEntity newPlayer = event.getPlayer();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
}
}

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@@ -1,46 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.HashMap;
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
public class ModClientEventHandler {
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
@SubscribeEvent
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
EffortlessBuilding.log("Stitching textures");
//register icon textures
for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values()) {
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
event.addSprite(spriteLocation);
buildModeIcons.put(mode, spriteLocation);
}
for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values()) {
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
event.addSprite(spriteLocation);
modeOptionIcons.put(action, spriteLocation);
}
}
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
return Minecraft.getInstance().getModelManager().getAtlas(AtlasTexture.LOCATION_BLOCKS).getSprite(buildModeIcons.get(mode));
}
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
return Minecraft.getInstance().getModelManager().getAtlas(AtlasTexture.LOCATION_BLOCKS).getSprite(modeOptionIcons.get(action));
}
}

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@@ -1,35 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public class ModEventHandler {
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event) {
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS) {
event.getRegistry().register(new BlockItem(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
}
}
// @SubscribeEvent
// public static void registerContainerTypes(RegistryEvent.Register<ContainerType<?>> event) {
// event.getRegistry().register()
// }
}

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@@ -0,0 +1,59 @@
package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
import java.util.Arrays;
import java.util.List;
import static net.minecraftforge.common.ForgeConfigSpec.*;
public class ServerConfig {
private static final Builder builder = new Builder();
public static final ServerConfig.Validation validation = new ServerConfig.Validation(builder);
public static final ServerConfig.Memory memory = new ServerConfig.Memory(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Validation {
public final BooleanValue allowInSurvival;
public final BooleanValue useWhitelist;
public final ConfigValue<List<? extends String>> whitelist;
public final IntValue maxBlocksPlacedAtOnce;
public Validation(Builder builder) {
builder.push("Validation");
allowInSurvival = builder
.comment("Allow use of the mod for players that are in survival mode. Otherwise, only creative mode players can use the mod.")
.define("allowInSurvival", true);
useWhitelist = builder
.comment("Use a whitelist to determine which players can use the mod. If false, all players can use the mod.")
.define("useWhitelist", false);
whitelist = builder
.comment("List of player names that can use the mod.")
.defineList("whitelist", Arrays.asList("Player1", "Player2"), o -> true);
maxBlocksPlacedAtOnce = builder
.comment("Maximum number of blocks that can be placed at once. This is a last check. If you want the player to receive visual feedback instead of an error message, change values in the common config.")
.defineInRange("maxBlocksPlacedAtOnce", 10000, 1, 100000);
builder.pop();
}
}
public static class Memory {
public final IntValue undoStackSize;
public Memory(Builder builder) {
builder.push("Memory");
undoStackSize = builder
.comment("How many sets of blocks are remembered for the undo functionality, per player.")
.worldRestart()
.defineInRange("undoStackSize", 50, 10, 200);
builder.pop();
}
}
}

View File

@@ -1,39 +1,19 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.UUID;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public abstract class BaseBuildMode implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vector3d> hitVecTable = new Hashtable<>();
protected int clicks;
@Override
public void initialize(PlayerEntity player) {
rightClickClientTable.put(player.getUUID(), 0);
rightClickServerTable.put(player.getUUID(), 0);
firstPosTable.put(player.getUUID(), BlockPos.ZERO);
sideHitTable.put(player.getUUID(), Direction.UP);
hitVecTable.put(player.getUUID(), Vector3d.ZERO);
public void initialize() {
clicks = 0;
}
@Override
public Direction getSideHit(PlayerEntity player) {
return sideHitTable.get(player.getUUID());
}
@Override
public Vector3d getHitVec(PlayerEntity player) {
return hitVecTable.get(player.getUUID());
public boolean onClick(BlockSet blocks) {
clicks++;
return false;
}
}

View File

@@ -0,0 +1,16 @@
package nl.requios.effortlessbuilding.buildmode;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
public enum BuildModeCategoryEnum {
BASIC(new Color(0f, .5f, 1f, .8f)),
DIAGONAL(new Color(0.56f, 0.28f, 0.87f, .8f)),
CIRCULAR(new Color(0.29f, 0.76f, 0.3f, 1f)),
ROOF(new Color(0.83f, 0.87f, 0.23f, .8f));
public final Color color;
BuildModeCategoryEnum(Color color) {
this.color = color;
}
}

View File

@@ -0,0 +1,45 @@
package nl.requios.effortlessbuilding.buildmode;
import nl.requios.effortlessbuilding.AllIcons;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
public enum BuildModeEnum {
DISABLED("normal", new Disabled(), BuildModeCategoryEnum.BASIC, AllIcons.I_DISABLE),
SINGLE("normal_plus", new Single(), BuildModeCategoryEnum.BASIC, AllIcons.I_SINGLE, ModeOptions.OptionEnum.BUILD_SPEED),
LINE("line", new Line(), BuildModeCategoryEnum.BASIC, AllIcons.I_LINE /*, OptionEnum.THICKNESS*/),
WALL("wall", new Wall(), BuildModeCategoryEnum.BASIC, AllIcons.I_WALL, ModeOptions.OptionEnum.FILL),
FLOOR("floor", new Floor(), BuildModeCategoryEnum.BASIC, AllIcons.I_FLOOR, ModeOptions.OptionEnum.FILL),
CUBE("cube", new Cube(), BuildModeCategoryEnum.BASIC, AllIcons.I_CUBE, ModeOptions.OptionEnum.CUBE_FILL),
DIAGONAL_LINE("diagonal_line", new DiagonalLine(), BuildModeCategoryEnum.DIAGONAL, AllIcons.I_DIAGONAL_LINE /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("diagonal_wall", new DiagonalWall(), BuildModeCategoryEnum.DIAGONAL, AllIcons.I_DIAGONAL_WALL /*, OptionEnum.FILL*/),
SLOPE_FLOOR("slope_floor", new SlopeFloor(), BuildModeCategoryEnum.DIAGONAL, AllIcons.I_SLOPED_FLOOR, ModeOptions.OptionEnum.RAISED_EDGE),
CIRCLE("circle", new Circle(), BuildModeCategoryEnum.CIRCULAR, AllIcons.I_CIRCLE, ModeOptions.OptionEnum.CIRCLE_START, ModeOptions.OptionEnum.FILL),
CYLINDER("cylinder", new Cylinder(), BuildModeCategoryEnum.CIRCULAR, AllIcons.I_CYLINDER, ModeOptions.OptionEnum.CIRCLE_START, ModeOptions.OptionEnum.FILL),
SPHERE("sphere", new Sphere(), BuildModeCategoryEnum.CIRCULAR, AllIcons.I_SPHERE, ModeOptions.OptionEnum.CIRCLE_START, ModeOptions.OptionEnum.FILL);
// PYRAMID("pyramid", new Pyramid(), BuildModeCategoryEnum.ROOF),
// CONE("cone", new Cone(), BuildModeCategoryEnum.ROOF),
// DOME("dome", new Dome(), BuildModeCategoryEnum.ROOF);
private final String name;
public final IBuildMode instance;
public final BuildModeCategoryEnum category;
public final AllIcons icon;
public final ModeOptions.OptionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, BuildModeCategoryEnum category, AllIcons icon, ModeOptions.OptionEnum... options) {
this.name = name;
this.instance = instance;
this.category = category;
this.icon = icon;
this.options = options;
}
public String getNameKey() {
return "effortlessbuilding.mode." + name;
}
public String getDescriptionKey() {
return "effortlessbuilding.modedescription." + name;
}
}

View File

@@ -1,212 +1,87 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
import java.util.ArrayList;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.List;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
import nl.requios.effortlessbuilding.network.IsUsingBuildModePacket;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.utilities.BlockSet;
@OnlyIn(Dist.CLIENT)
public class BuildModes {
private BuildModeEnum buildMode = BuildModeEnum.DISABLED;
private BuildModeEnum previousBuildMode = BuildModeEnum.DISABLED;
private BuildModeEnum beforeDisabledBuildMode = BuildModeEnum.SINGLE;
//Static variables are shared between client and server in singleplayer
//We need them separate
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
//Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
//Check if not in the middle of breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking
initializeMode(player);
return;
public void findCoordinates(BlockSet blocks, Player player) {
buildMode.instance.findCoordinates(blocks);
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
BuildModeEnum buildMode = modeSettings.getBuildMode();
BlockPos startPos = null;
if (message.isBlockHit() && message.getBlockPos() != null) {
startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable
//TODO 1.13 replaceable
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.relative(message.getSideHit());
public BuildModeEnum getBuildMode() {
return buildMode;
}
//Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && replaceable) {
startPos = startPos.below();
public void setBuildMode(BuildModeEnum buildMode) {
this.buildMode = buildMode;
PacketHandler.INSTANCE.sendToServer(new IsUsingBuildModePacket(this.buildMode != BuildModeEnum.DISABLED));
EffortlessBuilding.log(Minecraft.getInstance().player, I18n.get(buildMode.getNameKey()), true);
}
//Check if player reach does not exceed startpos
int maxReach = ReachHelper.getMaxReach(player);
if (buildMode != BuildModeEnum.NORMAL && player.blockPosition().distSqr(startPos) > maxReach * maxReach) {
EffortlessBuilding.log(player, "Placement exceeds your reach.");
return;
public void activatePreviousBuildMode() {
var temp = buildMode;
setBuildMode(previousBuildMode);
previousBuildMode = temp;
}
public void activateDisableBuildModeToggle(){
if (buildMode == BuildModeEnum.DISABLED) {
setBuildMode(beforeDisabledBuildMode);
} else {
beforeDisabledBuildMode = buildMode;
setBuildMode(BuildModeEnum.DISABLED);
}
}
//Even when no starting block is found, call buildmode instance
//We might want to place things in the air
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace());
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, false);
return;
}
//Limit number of blocks you can place
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (coordinates.size() > limit) {
coordinates = coordinates.subList(0, limit);
}
Direction sideHit = buildMode.instance.getSideHit(player);
if (sideHit == null) sideHit = message.getSideHit();
Vector3d hitVec = buildMode.instance.getHitVec(player);
if (hitVec == null) hitVec = message.getHitVec();
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
//Only works when finishing a buildmode is equal to placing some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
}
//Use a network message to break blocks in the distance using clientside mouse input
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true);
}
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
//Check if not in the middle of placing
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing
initializeMode(player);
return;
}
//If first click
if (currentlyBreaking.get(player) == null) {
//If startpos is null, dont do anything
if (startPos == null) return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Get coordinates
BuildModeEnum buildMode = modeSettings.getBuildMode();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vector3d.ZERO, true);
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, true);
return;
}
//Let buildmodifiers break blocks
BuildModifiers.onBlockBroken(player, coordinates, breakStartPos);
//Only works when finishing a buildmode is equal to breaking some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
List<BlockPos> coordinates = new ArrayList<>();
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace));
return coordinates;
}
public static void initializeMode(PlayerEntity player) {
//Resetting mode, so not placing or breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player);
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
}
public static boolean isCurrentlyPlacing(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
}
public static boolean isCurrentlyBreaking(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
}
//Either placing or breaking
public static boolean isActive(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
public void onCancel() {
getBuildMode().instance.initialize();
}
//Find coordinates on a line bound by a plane
public static Vector3d findXBound(double x, Vector3d start, Vector3d look) {
public static Vec3 findXBound(double x, Vec3 start, Vec3 look) {
//then y and z are
double y = (x - start.x) / look.x * look.y + start.y;
double z = (x - start.x) / look.x * look.z + start.z;
return new Vector3d(x, y, z);
return new Vec3(x, y, z);
}
//-- Common build mode functionality --//
public static Vector3d findYBound(double y, Vector3d start, Vector3d look) {
public static Vec3 findYBound(double y, Vec3 start, Vec3 look) {
//then x and z are
double x = (y - start.y) / look.y * look.x + start.x;
double z = (y - start.y) / look.y * look.z + start.z;
return new Vector3d(x, y, z);
return new Vec3(x, y, z);
}
public static Vector3d findZBound(double z, Vector3d start, Vector3d look) {
public static Vec3 findZBound(double z, Vec3 start, Vec3 look) {
//then x and y are
double x = (z - start.z) / look.z * look.x + start.x;
double y = (z - start.z) / look.z * look.y + start.y;
return new Vector3d(x, y, z);
return new Vec3(x, y, z);
}
//Use this instead of player.getLookVec() in any buildmodes code
public static Vector3d getPlayerLookVec(PlayerEntity player) {
Vector3d lookVec = player.getLookAngle();
public static Vec3 getPlayerLookVec(Player player) {
Vec3 lookVec = player.getLookAngle();
double x = lookVec.x;
double y = lookVec.y;
double z = lookVec.z;
@@ -226,16 +101,16 @@ public class BuildModes {
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
return new Vector3d(x, y, z);
return new Vec3(x, y, z);
}
public static boolean isCriteriaValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vector3d lineBound, Vector3d planeBound, double distToPlayerSq) {
public static boolean isCriteriaValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace, Vec3 lineBound, Vec3 planeBound, double distToPlayerSq) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
RayTraceResult rayTraceResult = player.level.clip(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
ClipContext rayTraceContext = new ClipContext(start, lineBound, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player);
HitResult rayTraceResult = player.level().clip(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == HitResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.getLocation()).lengthSqr() > 4;
}
@@ -244,28 +119,4 @@ public class BuildModes {
!intersects;
}
public enum BuildModeEnum {
NORMAL("effortlessbuilding.mode.normal", new Normal()),
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
public String name;
public IBuildMode instance;
public OptionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
this.name = name;
this.instance = instance;
this.options = options;
}
}
}

View File

@@ -1,25 +1,14 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import java.util.List;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public interface IBuildMode {
//Fired when a player selects a buildmode and when it needs to initializeMode
void initialize(PlayerEntity player);
//Reset values here, start over
void initialize();
//Fired when a block would be placed
//Return a list of coordinates where you want to place blocks
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace);
//Returns if we should place blocks now
boolean onClick(BlockSet blocks);
//Fired continuously for visualization purposes
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
Direction getSideHit(PlayerEntity player);
Vector3d getHitVec(PlayerEntity player);
void findCoordinates(BlockSet blocks);
}

View File

@@ -1,12 +1,18 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.AllIcons;
import nl.requios.effortlessbuilding.ClientEvents;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.PerformRedoPacket;
import nl.requios.effortlessbuilding.network.PerformUndoPacket;
import nl.requios.effortlessbuilding.systems.BuildSettings;
@OnlyIn(Dist.CLIENT)
public class ModeOptions {
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
@@ -59,116 +65,106 @@ public class ModeOptions {
return circleStart;
}
//Called on both client and server
public static void performAction(PlayerEntity player, ActionEnum action) {
public static void performAction(Player player, ActionEnum action) {
if (action == null) return;
switch (action) {
case UNDO:
UndoRedo.undo(player);
break;
case REDO:
UndoRedo.redo(player);
break;
case REPLACE:
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"), true);
break;
case OPEN_MODIFIER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openModifierSettings();
break;
case OPEN_PLAYER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openPlayerSettings();
break;
case UNDO -> PacketHandler.INSTANCE.sendToServer(new PerformUndoPacket());
case REDO -> PacketHandler.INSTANCE.sendToServer(new PerformRedoPacket());
case OPEN_MODIFIER_SETTINGS -> ClientEvents.openModifierSettings();
case OPEN_PLAYER_SETTINGS -> ClientEvents.openPlayerSettings();
case PREVIOUS_BUILD_MODE -> EffortlessBuildingClient.BUILD_MODES.activatePreviousBuildMode();
case DISABLE_BUILD_MODE_TOGGLE -> EffortlessBuildingClient.BUILD_MODES.activateDisableBuildModeToggle();
case NORMAL_SPEED:
buildSpeed = ActionEnum.NORMAL_SPEED;
break;
case FAST_SPEED:
buildSpeed = ActionEnum.FAST_SPEED;
break;
case FULL:
fill = ActionEnum.FULL;
break;
case HOLLOW:
fill = ActionEnum.HOLLOW;
break;
case CUBE_FULL:
cubeFill = ActionEnum.CUBE_FULL;
break;
case CUBE_HOLLOW:
cubeFill = ActionEnum.CUBE_HOLLOW;
break;
case CUBE_SKELETON:
cubeFill = ActionEnum.CUBE_SKELETON;
break;
case SHORT_EDGE:
raisedEdge = ActionEnum.SHORT_EDGE;
break;
case LONG_EDGE:
raisedEdge = ActionEnum.LONG_EDGE;
break;
case THICKNESS_1:
lineThickness = ActionEnum.THICKNESS_1;
break;
case THICKNESS_3:
lineThickness = ActionEnum.THICKNESS_3;
break;
case THICKNESS_5:
lineThickness = ActionEnum.THICKNESS_5;
break;
case CIRCLE_START_CENTER:
circleStart = ActionEnum.CIRCLE_START_CENTER;
break;
case CIRCLE_START_CORNER:
circleStart = ActionEnum.CIRCLE_START_CORNER;
break;
case REPLACE_ONLY_AIR -> EffortlessBuildingClient.BUILD_SETTINGS.setReplaceMode(BuildSettings.ReplaceMode.ONLY_AIR);
case REPLACE_BLOCKS_AND_AIR -> EffortlessBuildingClient.BUILD_SETTINGS.setReplaceMode(BuildSettings.ReplaceMode.BLOCKS_AND_AIR);
case REPLACE_ONLY_BLOCKS -> EffortlessBuildingClient.BUILD_SETTINGS.setReplaceMode(BuildSettings.ReplaceMode.ONLY_BLOCKS);
case REPLACE_FILTERED_BY_OFFHAND -> EffortlessBuildingClient.BUILD_SETTINGS.setReplaceMode(BuildSettings.ReplaceMode.FILTERED_BY_OFFHAND);
case TOGGLE_PROTECT_TILE_ENTITIES -> EffortlessBuildingClient.BUILD_SETTINGS.toggleProtectTileEntities();
case NORMAL_SPEED -> buildSpeed = ActionEnum.NORMAL_SPEED;
case FAST_SPEED -> buildSpeed = ActionEnum.FAST_SPEED;
case FULL -> fill = ActionEnum.FULL;
case HOLLOW -> fill = ActionEnum.HOLLOW;
case CUBE_FULL -> cubeFill = ActionEnum.CUBE_FULL;
case CUBE_HOLLOW -> cubeFill = ActionEnum.CUBE_HOLLOW;
case CUBE_SKELETON -> cubeFill = ActionEnum.CUBE_SKELETON;
case SHORT_EDGE -> raisedEdge = ActionEnum.SHORT_EDGE;
case LONG_EDGE -> raisedEdge = ActionEnum.LONG_EDGE;
case THICKNESS_1 -> lineThickness = ActionEnum.THICKNESS_1;
case THICKNESS_3 -> lineThickness = ActionEnum.THICKNESS_3;
case THICKNESS_5 -> lineThickness = ActionEnum.THICKNESS_5;
case CIRCLE_START_CENTER -> circleStart = ActionEnum.CIRCLE_START_CENTER;
case CIRCLE_START_CORNER -> circleStart = ActionEnum.CIRCLE_START_CORNER;
}
if (player.level.isClientSide &&
action != ActionEnum.REPLACE &&
if (player.level().isClientSide &&
action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
action != ActionEnum.OPEN_PLAYER_SETTINGS) {
action != ActionEnum.OPEN_PLAYER_SETTINGS &&
action != ActionEnum.PREVIOUS_BUILD_MODE &&
action != ActionEnum.DISABLE_BUILD_MODE_TOGGLE) {
EffortlessBuilding.logTranslate(player, "", action.name, "", true);
EffortlessBuilding.logTranslate(player, "", action.getNameKey(), "", true);
}
}
public enum ActionEnum {
UNDO("effortlessbuilding.action.undo"),
REDO("effortlessbuilding.action.redo"),
REPLACE("effortlessbuilding.action.replace"),
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
UNDO("undo", AllIcons.I_UNDO),
REDO("redo", AllIcons.I_REDO),
OPEN_MODIFIER_SETTINGS("open_modifier_settings", AllIcons.I_SETTINGS),
OPEN_PLAYER_SETTINGS("open_player_settings", AllIcons.I_SETTINGS),
PREVIOUS_BUILD_MODE("previous_build_mode", AllIcons.I_SINGLE),
DISABLE_BUILD_MODE_TOGGLE("disable_build_mode_toggle", AllIcons.I_DISABLE),
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
FAST_SPEED("effortlessbuilding.action.fast_speed"),
REPLACE_ONLY_AIR("replace_only_air", AllIcons.I_REPLACE_AIR),
REPLACE_BLOCKS_AND_AIR("replace_blocks_and_air", AllIcons.I_REPLACE_BLOCKS_AND_AIR),
REPLACE_ONLY_BLOCKS("replace_only_blocks", AllIcons.I_REPLACE_BLOCKS),
REPLACE_FILTERED_BY_OFFHAND("replace_filtered_by_offhand", AllIcons.I_REPLACE_OFFHAND_FILTERED),
TOGGLE_PROTECT_TILE_ENTITIES("toggle_protect_tile_entities", AllIcons.I_PROTECT_TILE_ENTITIES),
FULL("effortlessbuilding.action.full"),
HOLLOW("effortlessbuilding.action.hollow"),
NORMAL_SPEED("normal_speed", AllIcons.I_NORMAL_SPEED),
FAST_SPEED("fast_speed", AllIcons.I_FAST_SPEED),
CUBE_FULL("effortlessbuilding.action.full"),
CUBE_HOLLOW("effortlessbuilding.action.hollow"),
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
FULL("full", AllIcons.I_FILLED),
HOLLOW("hollow", AllIcons.I_HOLLOW),
SHORT_EDGE("effortlessbuilding.action.short_edge"),
LONG_EDGE("effortlessbuilding.action.long_edge"),
CUBE_FULL("full", AllIcons.I_CUBE_FILLED),
CUBE_HOLLOW("hollow", AllIcons.I_CUBE_HOLLOW),
CUBE_SKELETON("skeleton", AllIcons.I_CUBE_SKELETON),
THICKNESS_1("effortlessbuilding.action.thickness_1"),
THICKNESS_3("effortlessbuilding.action.thickness_3"),
THICKNESS_5("effortlessbuilding.action.thickness_5"),
SHORT_EDGE("short_edge", AllIcons.I_SHORT_EDGE),
LONG_EDGE("long_edge", AllIcons.I_LONG_EDGE),
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
THICKNESS_1("thickness_1", AllIcons.I_THICKNESS_1),
THICKNESS_3("thickness_3", AllIcons.I_THICKNESS_3),
THICKNESS_5("thickness_5", AllIcons.I_THICKNESS_5),
CIRCLE_START_CORNER("start_corner", AllIcons.I_CIRCLE_START_CORNER),
CIRCLE_START_CENTER("start_center", AllIcons.I_CIRCLE_START_CENTER);
public String name;
public AllIcons icon;
ActionEnum(String name) {
ActionEnum(String name, AllIcons icon) {
this.name = name;
this.icon = icon;
}
public String getName() {
return name;
}
public String getNameKey() {
return "effortlessbuilding.action." + name;
}
public String getDescriptionKey() {
return "effortlessbuilding.action." + name + ".description";
}
}

View File

@@ -1,98 +0,0 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModeSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModeSettings getModeSettings(PlayerEntity player) {
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
if (modeCapability.isPresent()) {
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
if (capability.getModeData() == null) {
capability.setModeData(new ModeSettings());
}
return capability.getModeData();
}
//Player does not have modeCapability capability
//Return dummy settings
return new ModeSettings();
// throw new IllegalArgumentException("Player does not have modeCapability capability");
}
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
return;
}
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
modeCapability.ifPresent((capability) -> {
capability.setModeData(modeSettings);
BuildModes.initializeMode(player);
});
if (!modeCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildmode settings failed.");
}
}
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
//TODO sanitize
return error;
}
public static void handleNewPlayer(PlayerEntity player) {
//Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player);
//Only on server
if (!player.level.isClientSide) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
}
}
public static class ModeSettings {
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
public ModeSettings() {
}
public ModeSettings(BuildModes.BuildModeEnum buildMode) {
this.buildMode = buildMode;
}
public BuildModes.BuildModeEnum getBuildMode() {
return this.buildMode;
}
public void setBuildMode(BuildModes.BuildModeEnum buildMode) {
this.buildMode = buildMode;
}
}
}

View File

@@ -1,33 +1,146 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.capability.CapabilityHandler;
import nl.requios.effortlessbuilding.utilities.BlockEntry;
import nl.requios.effortlessbuilding.utilities.BlockSet;
import java.util.*;
import java.util.ArrayList;
import java.util.List;
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
protected BlockEntry firstBlockEntry;
protected BlockEntry secondBlockEntry;
//Finds height after floor has been chosen in buildmodes with 3 clicks
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
@Override
public void initialize() {
super.initialize();
firstBlockEntry = null;
secondBlockEntry = null;
}
@Override
public boolean onClick(BlockSet blocks) {
super.onClick(blocks);
if (clicks == 1) {
//First click, remember starting position
firstBlockEntry = EffortlessBuildingClient.BUILDER_CHAIN.getStartPos();
//If clicking in air, reset and try again
if (firstBlockEntry == null) clicks = 0;
} else if (clicks == 2) {
//Second click, find second position
if (blocks.size() == 0) {
clicks = 0;
return false;
}
var player = Minecraft.getInstance().player;
var secondPos = findSecondPos(player, firstBlockEntry.blockPos, true);
secondBlockEntry = new BlockEntry(secondPos);
} else {
//Third click, place blocks
clicks = 0;
return true;
}
return false;
}
@Override
public void findCoordinates(BlockSet blocks) {
if (clicks == 0) return;
if (clicks == 1) {
var player = Minecraft.getInstance().player;
var firstPos = firstBlockEntry.blockPos;
var secondPos = findSecondPos(player, firstBlockEntry.blockPos, true);
if (secondPos == null) return;
//Limit amount of blocks we can place per row
int axisLimit = CapabilityHandler.getMaxBlocksPerAxis(player, false);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
blocks.clear();
for (BlockPos pos : getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2)) {
if (blocks.containsKey(pos)) continue;
blocks.add(new BlockEntry(pos));
}
blocks.firstPos = firstPos;
blocks.lastPos = secondPos;
} else {
var player = Minecraft.getInstance().player;
BlockPos firstPos = firstBlockEntry.blockPos;
BlockPos secondPos = secondBlockEntry.blockPos;
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, true);
if (thirdPos == null) return;
//Limit amount of blocks you can place per row
int axisLimit = CapabilityHandler.getMaxBlocksPerAxis(player, false);
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
blocks.clear();
for (BlockPos pos : getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3)) {
if (blocks.containsKey(pos)) continue;
blocks.add(new BlockEntry(pos));
}
blocks.firstPos = firstPos;
blocks.lastPos = thirdPos;
}
}
public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<HeightCriteria> criteriaList = new ArrayList<>(3);
//X
Vector3d xBound = BuildModes.findXBound(secondPos.getX(), start, look);
Vec3 xBound = BuildModes.findXBound(secondPos.getX(), start, look);
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
//Z
Vector3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
Vec3 zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
int reach = CapabilityHandler.getBuildModeReach(player);
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
@@ -52,145 +165,31 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
}
}
}
return new BlockPos(selected.lineBound);
return BlockPos.containing(selected.lineBound);
}
@Override
public void initialize(PlayerEntity player) {
super.initialize(player);
secondPosTable.put(player.getUUID(), BlockPos.ZERO);
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
rightClickNr++;
rightClickTable.put(player.getUUID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUUID(), 1);
return list;
}
secondPosTable.put(player.getUUID(), secondPos);
} else {
//Third click, place diagonal wall with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUUID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Add diagonal line from first to second
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
} else {
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = secondPosTable.get(player.getUUID());
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
//Add diagonal line from first to third
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
}
return list;
}
// protected abstract BlockEntry findSecondPos(List<BlockEntry> blocks);
//Finds the place of the second block pos
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
// @Deprecated
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
//Finds the place of the third block pos
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
protected abstract BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
protected abstract List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
//After first, second and third pos are known, we want all the blocks
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
protected abstract List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
static class HeightCriteria {
Vector3d planeBound;
Vector3d lineBound;
Vec3 planeBound;
Vec3 lineBound;
double distToLineSq;
double distToPlayerSq;
HeightCriteria(Vector3d planeBound, BlockPos secondPos, Vector3d start) {
HeightCriteria(Vec3 planeBound, BlockPos secondPos, Vec3 start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, secondPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
@@ -198,14 +197,14 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
}
//Make it from a plane into a line, on y axis only
private Vector3d toLongestLine(Vector3d boundVec, BlockPos secondPos) {
BlockPos bound = new BlockPos(boundVec);
return new Vector3d(secondPos.getX(), bound.getY(), secondPos.getZ());
private Vec3 toLongestLine(Vec3 boundVec, BlockPos secondPos) {
BlockPos bound = BlockPos.containing(boundVec);
return new Vec3(secondPos.getX(), bound.getY(), secondPos.getZ());
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}

View File

@@ -1,64 +1,55 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.capability.CapabilityHandler;
import nl.requios.effortlessbuilding.utilities.BlockEntry;
import nl.requios.effortlessbuilding.utilities.BlockSet;
import java.util.ArrayList;
import java.util.Dictionary;
import java.util.List;
import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode {
protected BlockEntry firstBlockEntry;
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
rightClickNr++;
rightClickTable.put(player.getUUID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0);
return list;
public void initialize() {
super.initialize();
firstBlockEntry = null;
}
@Override
public boolean onClick(BlockSet blocks) {
super.onClick(blocks);
if (clicks == 1) {
//First click, remember starting position
firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet
firstBlockEntry = EffortlessBuildingClient.BUILDER_CHAIN.getStartPos();
//If clicking in air, reset and try again
if (firstBlockEntry == null) clicks = 0;
} else {
//Second click, place blocks
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUUID(), 0);
clicks = 0;
return true;
}
return list;
return false;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
BlockPos firstPos = firstPosTable.get(player.getUUID());
public void findCoordinates(BlockSet blocks) {
if (clicks == 0) return;
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else {
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
var player = Minecraft.getInstance().player;
var firstPos = firstBlockEntry.blockPos;
var secondPos = findSecondPos(player, firstBlockEntry.blockPos, true);
if (secondPos == null) return;
//Limit amount of blocks we can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int axisLimit = CapabilityHandler.getMaxBlocksPerAxis(player, false);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
@@ -72,15 +63,18 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
blocks.clear();
for (BlockPos pos : getAllBlocks(player, x1, y1, z1, x2, y2, z2)) {
if (blocks.containsKey(pos)) continue;
blocks.add(new BlockEntry(pos));
}
return list;
blocks.firstPos = firstPos;
blocks.lastPos = secondPos;
}
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
//After first and second pos are known, we want all the blocks
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
protected abstract List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
@@ -11,7 +11,7 @@ import java.util.List;
public class Circle extends TwoClicksBuildMode {
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getCircleBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
@@ -26,8 +26,8 @@ public class Circle extends TwoClicksBuildMode {
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX);
float radiusZ = MathHelper.abs(z2 - centerZ);
float radiusX = Mth.abs(x2 - centerX);
float radiusZ = Mth.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
@@ -66,24 +66,24 @@ public class Circle extends TwoClicksBuildMode {
}
private static float distance(float x1, float z1, float x2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
return Mth.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
}
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
float theta = (float) Mth.atan2(z - centerZ, x - centerX);
float part1 = radiusX * radiusX * Mth.sin(theta) * Mth.sin(theta);
float part2 = radiusZ * radiusZ * Mth.cos(theta) * Mth.cos(theta);
return radiusX * radiusZ / Mth.sqrt(part1 + part2);
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
}

View File

@@ -0,0 +1,31 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Cone extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
@@ -10,7 +10,7 @@ import java.util.List;
public class Cube extends ThreeClicksBuildMode {
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getFloorBlocksUsingCubeFill(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
@@ -21,7 +21,7 @@ public class Cube extends ThreeClicksBuildMode {
return list;
}
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getCubeBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
switch (ModeOptions.getCubeFill()) {
@@ -80,22 +80,22 @@ public class Cube extends ThreeClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
}
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
@@ -9,7 +9,7 @@ import java.util.List;
public class Cylinder extends ThreeClicksBuildMode {
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getCylinderBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get circle blocks (using CIRCLE_START and FILL options built-in)
@@ -29,22 +29,22 @@ public class Cylinder extends ThreeClicksBuildMode {
}
@Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
@@ -11,16 +11,16 @@ import java.util.List;
public class DiagonalLine extends ThreeClicksBuildMode {
//Add diagonal line from first to second
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
public static List<BlockPos> getDiagonalLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
List<BlockPos> list = new ArrayList<>();
Vector3d first = new Vector3d(x1, y1, z1).add(0.5, 0.5, 0.5);
Vector3d second = new Vector3d(x2, y2, z2).add(0.5, 0.5, 0.5);
Vec3 first = new Vec3(x1, y1, z1).add(0.5, 0.5, 0.5);
Vec3 second = new Vec3(x2, y2, z2).add(0.5, 0.5, 0.5);
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
for (double t = 0; t <= 1.0; t += 1.0 / iterations) {
Vector3d lerp = first.add(second.subtract(first).scale(t));
BlockPos candidate = new BlockPos(lerp);
Vec3 lerp = first.add(second.subtract(first).scale(t));
BlockPos candidate = BlockPos.containing(lerp);
//Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
list.add(candidate);
@@ -30,23 +30,23 @@ public class DiagonalLine extends ThreeClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
//Add diagonal line from first to second
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
@@ -10,7 +10,7 @@ import java.util.List;
public class DiagonalWall extends ThreeClicksBuildMode {
//Add diagonal wall from first to second
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getDiagonalWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get diagonal line blocks
@@ -30,22 +30,22 @@ public class DiagonalWall extends ThreeClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -0,0 +1,22 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public class Disabled implements IBuildMode {
@Override
public void initialize() {
}
@Override
public boolean onClick(BlockSet blocks) {
return true;
}
@Override
public void findCoordinates(BlockSet blocks) {
//Do nothing
}
}

View File

@@ -0,0 +1,31 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Dome extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,30 +1,30 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.capability.CapabilityHandler;
import java.util.ArrayList;
import java.util.List;
public class Floor extends TwoClicksBuildMode {
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
public static BlockPos findFloor(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//Y
Vector3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
int reach = CapabilityHandler.getBuildModeReach(player);
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
@@ -33,10 +33,10 @@ public class Floor extends TwoClicksBuildMode {
//Then only 1 can be valid, return that one
Criteria selected = criteriaList.get(0);
return new BlockPos(selected.planeBound);
return BlockPos.containing(selected.planeBound);
}
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
@@ -66,27 +66,27 @@ public class Floor extends TwoClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vector3d planeBound;
Vec3 planeBound;
double distToPlayerSq;
Criteria(Vector3d planeBound, Vector3d start) {
Criteria(Vec3 planeBound, Vec3 start) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}

View File

@@ -1,37 +1,37 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.capability.CapabilityHandler;
import java.util.ArrayList;
import java.util.List;
public class Line extends TwoClicksBuildMode {
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
public static BlockPos findLine(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vector3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start));
//Y
Vector3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, firstPos, start));
//Z
Vector3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
int reach = CapabilityHandler.getBuildModeReach(player);
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
@@ -58,10 +58,10 @@ public class Line extends TwoClicksBuildMode {
}
return new BlockPos(selected.lineBound);
return BlockPos.containing(selected.lineBound);
}
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 != x2) {
@@ -89,27 +89,27 @@ public class Line extends TwoClicksBuildMode {
public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
list.add(BlockPos.containing(x, y, z));
}
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vector3d planeBound;
Vector3d lineBound;
Vec3 planeBound;
Vec3 lineBound;
double distToLineSq;
double distToPlayerSq;
Criteria(Vector3d planeBound, BlockPos firstPos, Vector3d start) {
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
@@ -118,27 +118,27 @@ public class Line extends TwoClicksBuildMode {
//Make it from a plane into a line
//Select the axis that is longest
private Vector3d toLongestLine(Vector3d boundVec, BlockPos firstPos) {
BlockPos bound = new BlockPos(boundVec);
private Vec3 toLongestLine(Vec3 boundVec, BlockPos firstPos) {
BlockPos bound = BlockPos.containing(boundVec);
BlockPos firstToSecond = bound.subtract(firstPos);
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
if (longest == firstToSecond.getX()) {
return new Vector3d(bound.getX(), firstPos.getY(), firstPos.getZ());
return new Vec3(bound.getX(), firstPos.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getY()) {
return new Vector3d(firstPos.getX(), bound.getY(), firstPos.getZ());
return new Vec3(firstPos.getX(), bound.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getZ()) {
return new Vector3d(firstPos.getX(), firstPos.getY(), bound.getZ());
return new Vec3(firstPos.getX(), firstPos.getY(), bound.getZ());
}
return null;
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}

View File

@@ -1,41 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Normal implements IBuildMode {
@Override
public void initialize(PlayerEntity player) {
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(PlayerEntity player) {
return null;
}
@Override
public Vector3d getHitVec(PlayerEntity player) {
return null;
}
}

View File

@@ -1,41 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;
public class NormalPlus implements IBuildMode {
@Override
public void initialize(PlayerEntity player) {
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(PlayerEntity player) {
return null;
}
@Override
public Vector3d getHitVec(PlayerEntity player) {
return null;
}
}

View File

@@ -0,0 +1,31 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Pyramid extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -0,0 +1,22 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public class Single implements IBuildMode {
@Override
public void initialize() {
}
@Override
public boolean onClick(BlockSet blocks) {
return true;
}
@Override
public void findCoordinates(BlockSet blocks) {
//Do nothing
}
}

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.capability.CapabilityHandler;
import java.util.ArrayList;
import java.util.List;
@@ -12,10 +12,10 @@ import java.util.List;
public class SlopeFloor extends ThreeClicksBuildMode {
//Add slope floor from first to second
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int axisLimit = CapabilityHandler.getMaxBlocksPerAxis(player, false);
//Determine whether to use x or z axis to slope up
boolean onXAxis = true;
@@ -74,22 +74,22 @@ public class SlopeFloor extends ThreeClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
@@ -11,7 +11,7 @@ import java.util.List;
public class Sphere extends ThreeClicksBuildMode {
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getSphereBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
@@ -29,9 +29,9 @@ public class Sphere extends ThreeClicksBuildMode {
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX);
float radiusY = MathHelper.abs(y3 - centerY);
float radiusZ = MathHelper.abs(z2 - centerZ);
float radiusX = Mth.abs(x2 - centerX);
float radiusY = Mth.abs(y3 - centerY);
float radiusZ = Mth.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
@@ -76,7 +76,7 @@ public class Sphere extends ThreeClicksBuildMode {
}
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
return Mth.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
}
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
@@ -89,22 +89,22 @@ public class Sphere extends ThreeClicksBuildMode {
}
@Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,34 +1,34 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.capability.CapabilityHandler;
import java.util.ArrayList;
import java.util.List;
public class Wall extends TwoClicksBuildMode {
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
public static BlockPos findWall(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vector3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start, look));
//Z
Vector3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
int reach = CapabilityHandler.getBuildModeReach(player);
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
@@ -48,10 +48,10 @@ public class Wall extends TwoClicksBuildMode {
}
}
return new BlockPos(selected.planeBound);
return BlockPos.containing(selected.planeBound);
}
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 == x2) {
@@ -104,30 +104,30 @@ public class Wall extends TwoClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findWall(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vector3d planeBound;
Vec3 planeBound;
double distToPlayerSq;
double angle;
Criteria(Vector3d planeBound, BlockPos firstPos, Vector3d start, Vector3d look) {
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start, Vec3 look) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
Vector3d wall = this.planeBound.subtract(Vector3d.atLowerCornerOf(firstPos));
Vec3 wall = this.planeBound.subtract(Vec3.atLowerCornerOf(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}

View File

@@ -1,91 +1,38 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.vector.Vector3i;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Vec3i;
import nl.requios.effortlessbuilding.utilities.BlockEntry;
import nl.requios.effortlessbuilding.utilities.BlockSet;
import java.util.ArrayList;
import java.util.List;
public class Array extends BaseModifier {
public class Array {
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find arraysettings for the player
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return coordinates;
BlockPos pos = startPos;
Vector3i offset = new Vector3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset);
coordinates.add(pos);
}
return coordinates;
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos;
Vector3i offset = new Vector3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
//Randomizer bag synergy
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vector3d(0, 0, 0), Hand.MAIN_HAND);
}
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
blockStates.add(blockState);
itemStacks.add(itemStack);
}
return blockStates;
}
public static boolean isEnabled(ArraySettings a) {
if (a == null || !a.enabled) return false;
return a.offset.getX() != 0 || a.offset.getY() != 0 || a.offset.getZ() != 0;
}
public static class ArraySettings {
public boolean enabled = false;
public BlockPos offset = BlockPos.ZERO;
public Vec3i offset = BlockPos.ZERO;
public int count = 5;
public ArraySettings() {
@Override
public void findCoordinates(BlockSet blocks, Player player) {
if (!enabled || offset.getX() == 0 && offset.getY() == 0 && offset.getZ() == 0) return;
var originalBlocks = new BlockSet(blocks);
for (BlockEntry blockEntry : originalBlocks) {
var pos = blockEntry.blockPos;
for (int i = 0; i < count; i++) {
pos = pos.offset(offset);
if (blocks.containsKey(pos)) continue;
var newBlockEntry = new BlockEntry(pos);
newBlockEntry.copyRotationSettingsFrom(blockEntry);
blocks.add(newBlockEntry);
}
}
}
public ArraySettings(boolean enabled, BlockPos offset, int count) {
this.enabled = enabled;
this.offset = offset;
this.count = count;
@Override
public void onPowerLevelChanged(int powerLevel) {
}
public int getReach() {
@@ -97,6 +44,20 @@ public class Array {
return largestOffset * count;
}
@Override
public CompoundTag serializeNBT() {
var compound = super.serializeNBT();
compound.putIntArray("offset", new int[]{offset.getX(), offset.getY(), offset.getZ()});
compound.putInt("count", count);
return compound;
}
@Override
public void deserializeNBT(CompoundTag compound) {
super.deserializeNBT(compound);
int[] offsetArray = compound.getIntArray("offset");
offset = new Vec3i(offsetArray[0], offsetArray[1], offsetArray[2]);
count = compound.getInt("count");
}
}

View File

@@ -0,0 +1,24 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public abstract class BaseModifier {
public boolean enabled = true;
public abstract void findCoordinates(BlockSet blocks, Player player);
public abstract void onPowerLevelChanged(int powerLevel);
public CompoundTag serializeNBT() {
CompoundTag compound = new CompoundTag();
compound.putString("type", this.getClass().getSimpleName());
compound.putBoolean("enabled", enabled);
return compound;
}
public void deserializeNBT(CompoundTag compound) {
enabled = compound.getBoolean("enabled");
}
}

View File

@@ -1,263 +1,160 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.foundation.utility.NBTHelper;
import nl.requios.effortlessbuilding.network.ModifierSettingsPacket;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.utilities.BlockSet;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class BuildModifiers {
private List<BaseModifier> modifierSettingsList = new ArrayList<>();
//Called from BuildModes
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vector3d hitVec, boolean placeStartPos) {
World world = player.level;
ItemRandomizerBag.renewRandomness();
//Format hitvec to 0.x
hitVec = new Vector3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
//find coordinates and blockstates
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
List<ItemStack> itemStacks = new ArrayList<>();
List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
//check if valid blockstates
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
//remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
public List<BaseModifier> getModifierSettingsList() {
return Collections.unmodifiableList(modifierSettingsList);
}
if (world.isClientSide) {
BlockPreviewRenderer.onBlocksPlaced();
newBlockStates = blockStates;
} else {
//place blocks
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos blockPos = coordinates.get(i);
BlockState blockState = blockStates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (world.isLoaded(blockPos)) {
//check itemstack empty
if (itemStack.isEmpty()) {
//try to find new stack, otherwise continue
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
if (itemStack.isEmpty()) continue;
public void addModifierSettings(BaseModifier modifierSettings) {
modifierSettingsList.add(modifierSettings);
}
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false);
public void removeModifierSettings(BaseModifier modifierSettings) {
modifierSettingsList.remove(modifierSettings);
}
public void removeModifierSettings(int index) {
modifierSettingsList.remove(index);
}
public void moveUp(BaseModifier modifierSettings) {
int index = modifierSettingsList.indexOf(modifierSettings);
if (index == 0) return;
Collections.swap(modifierSettingsList, index, index - 1);
}
public void moveDown(BaseModifier modifierSettings) {
int index = modifierSettingsList.indexOf(modifierSettings);
if (index == modifierSettingsList.size() - 1) return;
Collections.swap(modifierSettingsList, index, index + 1);
}
public void setFirst(BaseModifier modifierSettings) {
int index = modifierSettingsList.indexOf(modifierSettings);
if (index == 0) return;
modifierSettingsList.remove(index);
modifierSettingsList.add(0, modifierSettings);
}
public void setLast(BaseModifier modifierSettings) {
int index = modifierSettingsList.indexOf(modifierSettings);
if (index == modifierSettingsList.size() - 1) return;
modifierSettingsList.remove(index);
modifierSettingsList.add(modifierSettings);
}
public void clearAllModifierSettings() {
modifierSettingsList.clear();
}
public void findCoordinates(BlockSet blocks, Player player) {
for (BaseModifier modifierSettings : modifierSettingsList) {
modifierSettings.findCoordinates(blocks, player);
}
}
//find actual new blockstates for undo
for (BlockPos coordinate : coordinates) {
newBlockStates.add(world.getBlockState(coordinate));
public void onPowerLevelChanged(int powerLevel) {
for (BaseModifier modifierSettings : modifierSettingsList) {
modifierSettings.onPowerLevelChanged(powerLevel);
}
}
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block is placed by the time it gets here, and unplaced after this)
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.defaultBlockState());
public CompoundTag serializeNBT() {
var compoundTag = new CompoundTag();
compoundTag.put("modifierSettingsList", NBTHelper.writeCompoundList(modifierSettingsList, BaseModifier::serializeNBT));
return compoundTag;
}
//If all new blockstates are air then no use in adding it, no block was actually placed
//Can happen when e.g. placing one block in yourself
if (Collections.frequency(newBlockStates, Blocks.AIR.defaultBlockState()) != newBlockStates.size()) {
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
public void deserializeNBT(CompoundTag compoundTag) {
var listTag = compoundTag.getList("modifierSettingsList", Tag.TAG_COMPOUND);
modifierSettingsList = NBTHelper.readCompoundList(listTag, tag -> {
var modifier = createModifier(tag.getString("type"));
modifier.deserializeNBT(tag);
return modifier;
});
}
public void save() {
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsPacket(serializeNBT()));
//Save locally as well?
// var listTag = NBTHelper.writeCompoundList(modifierSettingsList, BaseModifier::serializeNBT);
// player.getPersistentData().put(DATA_KEY, listTag);
}
private BaseModifier createModifier(String type) {
switch (type) {
case "Mirror": return new Mirror();
case "Array": return new Array();
case "RadialMirror": return new RadialMirror();
default: throw new IllegalArgumentException("Unknown modifier type: " + type);
}
}
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
World world = player.level;
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
if (coordinates.isEmpty()) return;
//remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
}
if (world.isClientSide) {
BlockPreviewRenderer.onBlocksBroken();
//list of air blockstates
for (int i = 0; i < coordinates.size(); i++) {
newBlockStates.add(Blocks.AIR.defaultBlockState());
}
} else {
//If the player is going to instabreak grass or a plant, only break other instabreaking things
boolean onlyInstaBreaking = !player.isCreative() &&
world.getBlockState(startCoordinates.get(0)).getDestroySpeed(world, startCoordinates.get(0)) == 0f;
//break all those blocks
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
if (world.isLoaded(coordinate) && !world.isEmptyBlock(coordinate)) {
if (!onlyInstaBreaking || world.getBlockState(coordinate).getDestroySpeed(world, coordinate) == 0f) {
SurvivalHelper.breakBlock(world, player, coordinate, false);
}
}
}
//find actual new blockstates for undo
for (BlockPos coordinate : coordinates) {
newBlockStates.add(world.getBlockState(coordinate));
}
}
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block isn't broken yet by the time it gets here, and broken after this)
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.defaultBlockState());
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
Vector3d hitVec = new Vector3d(0.5, 0.5, 0.5);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
}
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
List<BlockPos> coordinates = new ArrayList<>();
//Add current blocks being placed too
coordinates.addAll(posList);
//Find mirror/array/radial mirror coordinates for each blockpos
for (BlockPos blockPos : posList) {
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
coordinates.addAll(arrayCoordinates);
coordinates.addAll(Mirror.findCoordinates(player, blockPos));
coordinates.addAll(RadialMirror.findCoordinates(player, blockPos));
//get mirror for each array coordinate
for (BlockPos coordinate : arrayCoordinates) {
coordinates.addAll(Mirror.findCoordinates(player, coordinate));
coordinates.addAll(RadialMirror.findCoordinates(player, coordinate));
}
}
return coordinates;
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos)));
}
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vector3d hitVec, Direction facing, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
itemStacks.clear();
//Get itemstack
ItemStack itemStack = player.getItemInHand(Hand.MAIN_HAND);
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
itemStack = player.getItemInHand(Hand.OFF_HAND);
}
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
return blockStates;
}
//Get ItemBlock stack
ItemStack itemBlock = ItemStack.EMPTY;
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
ItemRandomizerBag.resetRandomness();
//Add blocks in posList first
for (BlockPos blockPos : posList) {
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
blockStates.add(blockState);
itemStacks.add(itemBlock);
}
for (BlockPos blockPos : posList) {
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates);
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
//add mirror for each array coordinate
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
for (int i = 0; i < arrayCoordinates.size(); i++) {
BlockPos coordinate = arrayCoordinates.get(i);
BlockState blockState1 = arrayBlockStates.get(i);
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
}
//Adjust blockstates for torches and ladders etc to place on a valid side
//TODO optimize findCoordinates (done twice now)
//TODO fix mirror
// List<BlockPos> coordinates = findCoordinates(player, startPos);
// for (int i = 0; i < blockStates.size(); i++) {
// blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing,
// (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND));
// public static String sanitize(ModifierSettingsManager.ModifierSettings modifierSettings, Player player) {
// int maxReach = ReachHelper.getMaxReach(player);
// String error = "";
//
// //Mirror settings
// Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
// if (m.radius < 1) {
// m.radius = 1;
// error += "Mirror size has to be at least 1. This has been corrected. ";
// }
// if (m.getReach() > maxReach) {
// m.radius = maxReach / 2;
// error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
// }
//
// //Array settings
// Array.ArraySettings a = modifierSettings.getArraySettings();
// if (a.count < 0) {
// a.count = 0;
// error += "Array count may not be negative. It has been reset to 0.";
// }
//
// if (a.getReach() > maxReach) {
// a.count = 0;
// error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. ";
// }
//
// //Radial mirror settings
// RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
// if (r.slices < 2) {
// r.slices = 2;
// error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2.";
// }
//
// if (r.radius < 1) {
// r.radius = 1;
// error += "Radial mirror radius has to be at least 1. This has been corrected. ";
// }
// if (r.getReach() > maxReach) {
// r.radius = maxReach / 2;
// error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
// }
//
// return error;
// }
}
return blockStates;
}
public static boolean isEnabled(ModifierSettingsManager.ModifierSettings modifierSettings, BlockPos startPos) {
return Mirror.isEnabled(modifierSettings.getMirrorSettings(), startPos) ||
Array.isEnabled(modifierSettings.getArraySettings()) ||
RadialMirror.isEnabled(modifierSettings.getRadialMirrorSettings(), startPos) ||
modifierSettings.doQuickReplace();
}
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vector3d hitVec, Hand hand) {
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
}
//Returns true if equal (or both null)
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
if (coordinates1 == null && coordinates2 == null) return true;
if (coordinates1 == null || coordinates2 == null) return false;
//Check count, not actual values
if (coordinates1.size() == coordinates2.size()) {
if (coordinates1.size() == 1) {
return coordinates1.get(0).equals(coordinates2.get(0));
}
return true;
} else {
return false;
}
// return coordinates1.equals(coordinates2);
}
}

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@@ -1,227 +1,151 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.*;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.state.properties.Half;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import net.minecraft.client.Minecraft;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.ArrayList;
import java.util.List;
import nl.requios.effortlessbuilding.capability.CapabilityHandler;
import nl.requios.effortlessbuilding.utilities.BlockEntry;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public class Mirror {
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find mirrorsettings for the player
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return coordinates;
if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates);
if (m.mirrorY) coordinateMirrorY(m, startPos, coordinates);
if (m.mirrorZ) coordinateMirrorZ(m, startPos, coordinates);
return coordinates;
}
private static void coordinateMirrorX(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
//find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorY) coordinateMirrorY(m, newBlockPos, coordinates);
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
}
private static void coordinateMirrorY(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
//find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
}
private static void coordinateMirrorZ(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
coordinates.add(newBlockPos);
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find mirrorsettings for the player
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return blockStates;
//Randomizer bag synergy
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
if (m.mirrorX)
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY)
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
return blockStates;
}
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorY)
blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorZ)
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
}
public static boolean isEnabled(MirrorSettings m, BlockPos startPos) {
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
//within mirror distance
return !(startPos.getX() + 0.5 < m.position.x - m.radius) && !(startPos.getX() + 0.5 > m.position.x + m.radius) &&
!(startPos.getY() + 0.5 < m.position.y - m.radius) && !(startPos.getY() + 0.5 > m.position.y + m.radius) &&
!(startPos.getZ() + 0.5 < m.position.z - m.radius) && !(startPos.getZ() + 0.5 > m.position.z + m.radius);
}
private static BlockState getVerticalMirror(BlockState blockState) {
//Stairs
if (blockState.getBlock() instanceof StairsBlock) {
if (blockState.getValue(StairsBlock.HALF) == Half.BOTTOM) {
return blockState.setValue(StairsBlock.HALF, Half.TOP);
} else {
return blockState.setValue(StairsBlock.HALF, Half.BOTTOM);
}
}
//Slabs
if (blockState.getBlock() instanceof SlabBlock) {
if (blockState.getValue(SlabBlock.TYPE) == SlabType.DOUBLE) {
return blockState;
} else if (blockState.getValue(SlabBlock.TYPE) == SlabType.BOTTOM) {
return blockState.setValue(SlabBlock.TYPE, SlabType.TOP);
} else {
return blockState.setValue(SlabBlock.TYPE, SlabType.BOTTOM);
}
}
//Buttons, endrod, observer, piston
if (blockState.getBlock() instanceof DirectionalBlock) {
if (blockState.getValue(DirectionalBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DirectionalBlock.FACING, Direction.UP);
} else if (blockState.getValue(DirectionalBlock.FACING) == Direction.UP) {
return blockState.setValue(DirectionalBlock.FACING, Direction.DOWN);
}
}
//Dispenser, dropper
if (blockState.getBlock() instanceof DispenserBlock) {
if (blockState.getValue(DispenserBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DispenserBlock.FACING, Direction.UP);
} else if (blockState.getValue(DispenserBlock.FACING) == Direction.UP) {
return blockState.setValue(DispenserBlock.FACING, Direction.DOWN);
}
}
return blockState;
}
public static class MirrorSettings {
public boolean enabled = false;
public Vector3d position = new Vector3d(0.5, 64.5, 0.5);
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
public class Mirror extends BaseModifier {
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public boolean mirrorX = true;
public boolean mirrorY = false;
public boolean mirrorZ = false;
public int radius = 10;
public boolean drawLines = true, drawPlanes = true;
public boolean drawLines = true;
public boolean drawPlanes = true;
public MirrorSettings() {
public Mirror() {
super();
var player = Minecraft.getInstance().player;
if (player != null)
position = Vec3.atLowerCornerOf(Minecraft.getInstance().player.blockPosition());
}
public MirrorSettings(boolean mirrorEnabled, Vector3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = mirrorEnabled;
this.position = position;
this.mirrorX = mirrorX;
this.mirrorY = mirrorY;
this.mirrorZ = mirrorZ;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
@Override
public void findCoordinates(BlockSet blocks, Player player) {
if (!(enabled && (mirrorX || mirrorY || mirrorZ))) return;
var originalBlocks = new BlockSet(blocks);
for (BlockEntry blockEntry : originalBlocks) {
if (!isWithinRange(blockEntry.blockPos)) continue;
if (mirrorX) performMirrorX(blocks, blockEntry);
if (mirrorY) performMirrorY(blocks, blockEntry);
if (mirrorZ) performMirrorZ(blocks, blockEntry);
}
}
@Override
public void onPowerLevelChanged(int powerLevel) {
radius = CapabilityHandler.getMaxMirrorRadius(Minecraft.getInstance().player, false);
}
private void performMirrorX(BlockSet blocks, BlockEntry blockEntry) {
//find mirror position
double x = position.x + (position.x - blockEntry.blockPos.getX() - 0.5);
BlockPos newBlockPos = BlockPos.containing(x, blockEntry.blockPos.getY(), blockEntry.blockPos.getZ());
if (blocks.containsKey(newBlockPos)) return;
var newBlockEntry = new BlockEntry(newBlockPos);
newBlockEntry.copyRotationSettingsFrom(blockEntry);
newBlockEntry.mirrorX = !newBlockEntry.mirrorX;
blocks.add(newBlockEntry);
if (mirrorY) performMirrorY(blocks, newBlockEntry);
if (mirrorZ) performMirrorZ(blocks, newBlockEntry);
}
private void performMirrorY(BlockSet blocks, BlockEntry blockEntry) {
//find mirror position
double y = position.y + (position.y - blockEntry.blockPos.getY() - 0.5);
BlockPos newBlockPos = BlockPos.containing(blockEntry.blockPos.getX(), y, blockEntry.blockPos.getZ());
if (blocks.containsKey(newBlockPos)) return;
var newBlockEntry = new BlockEntry(newBlockPos);
newBlockEntry.copyRotationSettingsFrom(blockEntry);
newBlockEntry.mirrorY = !newBlockEntry.mirrorY;
blocks.add(newBlockEntry);
if (mirrorZ) performMirrorZ(blocks, newBlockEntry);
}
private void performMirrorZ(BlockSet blocks, BlockEntry blockEntry) {
//find mirror position
double z = position.z + (position.z - blockEntry.blockPos.getZ() - 0.5);
BlockPos newBlockPos = BlockPos.containing(blockEntry.blockPos.getX(), blockEntry.blockPos.getY(), z);
if (blocks.containsKey(newBlockPos)) return;
var newBlockEntry = new BlockEntry(newBlockPos);
newBlockEntry.copyRotationSettingsFrom(blockEntry);
newBlockEntry.mirrorZ = !newBlockEntry.mirrorZ;
blocks.add(newBlockEntry);
}
public boolean isWithinRange(BlockPos blockPos) {
return !(blockPos.getX() + 0.5 < position.x - radius) && !(blockPos.getX() + 0.5 > position.x + radius) &&
!(blockPos.getY() + 0.5 < position.y - radius) && !(blockPos.getY() + 0.5 > position.y + radius) &&
!(blockPos.getZ() + 0.5 < position.z - radius) && !(blockPos.getZ() + 0.5 > position.z + radius);
}
public int getReach() {
return radius * 2; //Change ModifierSettings#setReachUpgrade too
}
public void toggleMirrorAxis(int index) {
switch (index) {
case 0 -> mirrorX = !mirrorX;
case 1 -> mirrorY = !mirrorY;
case 2 -> mirrorZ = !mirrorZ;
}
}
public boolean getMirrorAxis(int index) {
switch (index) {
case 0 -> {
return mirrorX;
}
case 1 -> {
return mirrorY;
}
case 2 -> {
return mirrorZ;
}
}
return false;
}
@Override
public CompoundTag serializeNBT() {
var compound = super.serializeNBT();
compound.putDouble("positionX", position.x);
compound.putDouble("positionY", position.y);
compound.putDouble("positionZ", position.z);
compound.putBoolean("mirrorX", mirrorX);
compound.putBoolean("mirrorY", mirrorY);
compound.putBoolean("mirrorZ", mirrorZ);
compound.putInt("radius", radius);
compound.putBoolean("drawLines", drawLines);
compound.putBoolean("drawPlanes", drawPlanes);
return compound;
}
@Override
public void deserializeNBT(CompoundTag compound) {
super.deserializeNBT(compound);
position = new Vec3(compound.getDouble("positionX"), compound.getDouble("positionY"), compound.getDouble("positionZ"));
mirrorX = compound.getBoolean("mirrorX");
mirrorY = compound.getBoolean("mirrorY");
mirrorZ = compound.getBoolean("mirrorZ");
radius = compound.getInt("radius");
drawLines = compound.getBoolean("drawLines");
drawPlanes = compound.getBoolean("drawPlanes");
}
}

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@@ -1,215 +0,0 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModifierSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModifierSettings getModifierSettings(PlayerEntity player) {
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
if (modifierCapability.isPresent()) {
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
if (capability.getModifierData() == null) {
capability.setModifierData(new ModifierSettings());
}
return capability.getModifierData();
}
//Player does not have modifierCapability capability
//Return dummy settings
return new ModifierSettings();
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
}
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
}
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
modifierCapability.ifPresent((capability) -> {
capability.setModifierData(modifierSettings);
});
if (!modifierCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildsettings failed.");
}
}
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
//Mirror settings
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m.radius < 1) {
m.radius = 1;
error += "Mirror size has to be at least 1. This has been corrected. ";
}
if (m.getReach() > maxReach) {
m.radius = maxReach / 2;
error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
}
//Array settings
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a.count < 0) {
a.count = 0;
error += "Array count may not be negative. It has been reset to 0.";
}
if (a.getReach() > maxReach) {
a.count = 0;
error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. ";
}
//Radial mirror settings
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r.slices < 2) {
r.slices = 2;
error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2.";
}
if (r.radius < 1) {
r.radius = 1;
error += "Radial mirror radius has to be at least 1. This has been corrected. ";
}
if (r.getReach() > maxReach) {
r.radius = maxReach / 2;
error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
}
//Other
if (modifierSettings.reachUpgrade < 0) {
modifierSettings.reachUpgrade = 0;
}
if (modifierSettings.reachUpgrade > 3) {
modifierSettings.reachUpgrade = 3;
}
return error;
}
public static void handleNewPlayer(PlayerEntity player) {
//Makes sure player has modifier settings (if it doesnt it will create it)
getModifierSettings(player);
//Only on server
if (!player.level.isClientSide) {
//Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
}
}
public static class ModifierSettings {
private Mirror.MirrorSettings mirrorSettings;
private Array.ArraySettings arraySettings;
private RadialMirror.RadialMirrorSettings radialMirrorSettings;
private boolean quickReplace = false;
private int reachUpgrade = 0;
public ModifierSettings() {
mirrorSettings = new Mirror.MirrorSettings();
arraySettings = new Array.ArraySettings();
radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
}
public ModifierSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings,
RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) {
this.mirrorSettings = mirrorSettings;
this.arraySettings = arraySettings;
this.radialMirrorSettings = radialMirrorSettings;
this.quickReplace = quickReplace;
this.reachUpgrade = reachUpgrade;
}
public Mirror.MirrorSettings getMirrorSettings() {
if (this.mirrorSettings == null) this.mirrorSettings = new Mirror.MirrorSettings();
return this.mirrorSettings;
}
public void setMirrorSettings(Mirror.MirrorSettings mirrorSettings) {
if (mirrorSettings == null) return;
this.mirrorSettings = mirrorSettings;
}
public Array.ArraySettings getArraySettings() {
if (this.arraySettings == null) this.arraySettings = new Array.ArraySettings();
return this.arraySettings;
}
public void setArraySettings(Array.ArraySettings arraySettings) {
if (arraySettings == null) return;
this.arraySettings = arraySettings;
}
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
if (this.radialMirrorSettings == null) this.radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
return this.radialMirrorSettings;
}
public void setRadialMirrorSettings(RadialMirror.RadialMirrorSettings radialMirrorSettings) {
if (radialMirrorSettings == null) return;
this.radialMirrorSettings = radialMirrorSettings;
}
public boolean doQuickReplace() {
return quickReplace;
}
public void setQuickReplace(boolean quickReplace) {
this.quickReplace = quickReplace;
}
public int getReachUpgrade() {
return reachUpgrade;
}
public void setReachUpgrade(int reachUpgrade) {
this.reachUpgrade = reachUpgrade;
//Set mirror radius to max
int reach = 10;
switch (reachUpgrade) {
case 0:
reach = BuildConfig.reach.maxReachLevel0.get();
break;
case 1:
reach = BuildConfig.reach.maxReachLevel1.get();
break;
case 2:
reach = BuildConfig.reach.maxReachLevel2.get();
break;
case 3:
reach = BuildConfig.reach.maxReachLevel3.get();
break;
}
if (this.mirrorSettings != null)
this.mirrorSettings.radius = reach / 2;
if (this.radialMirrorSettings != null)
this.radialMirrorSettings.radius = reach / 2;
}
}
}

View File

@@ -1,148 +1,143 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import net.minecraft.client.Minecraft;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.capability.CapabilityHandler;
import nl.requios.effortlessbuilding.utilities.BlockEntry;
import nl.requios.effortlessbuilding.utilities.BlockSet;
import java.util.ArrayList;
import java.util.List;
public class RadialMirror extends BaseModifier {
public class RadialMirror {
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true;
public boolean drawPlanes = false;
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
public RadialMirror() {
super();
var player = Minecraft.getInstance().player;
if (player != null)
position = Vec3.atLowerCornerOf(Minecraft.getInstance().player.blockPosition());
}
//find radial mirror settings for the player
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return coordinates;
@Override
public void findCoordinates(BlockSet blocks, Player player) {
if (!enabled) return;
var originalBlocks = new BlockSet(blocks);
for (BlockEntry blockEntry : originalBlocks) {
if (!isWithinRange(blockEntry.blockPos)) continue;
performRadialMirror(blocks, blockEntry);
}
}
@Override
public void onPowerLevelChanged(int powerLevel) {
radius = CapabilityHandler.getMaxMirrorRadius(Minecraft.getInstance().player, false);
}
public void performRadialMirror(BlockSet blocks, BlockEntry blockEntry) {
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
double sliceAngle = 2 * Math.PI / slices;
Vector3d startVec = new Vector3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vector3d relStartVec = startVec.subtract(r.position);
//Get start vector relative to mirror center
Vec3 relStartVec = Vec3.atCenterOf(blockEntry.blockPos).subtract(position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z); //between -PI and PI
//TODO change to Abs if alternative?
if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
double startAngleInSlice = startAngleToCenter % sliceAngle;
for (int i = 1; i < r.slices; i++) {
for (int i = 1; i < slices; i++) {
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i % 2 == 1) {
boolean doAlternate = alternate && i % 2 == 1;
if (doAlternate) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vector3d relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = BlockPos.containing(position.add(relNewVec));
if (blocks.containsKey(newBlockPos)) continue;
BlockEntry newBlockEntry = new BlockEntry(newBlockPos);
newBlockEntry.copyRotationSettingsFrom(blockEntry);
//rotate block
double angleToCenter = Mth.atan2(relNewVec.x, relNewVec.z); //between -PI and PI
rotateBlockEntry(newBlockEntry, angleToCenter, doAlternate);
blocks.add(newBlockEntry);
}
}
return coordinates;
private void rotateBlockEntry(BlockEntry blockEntry, double angleToCenter, boolean alternate) {
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
blockEntry.rotation = blockEntry.rotation.getRotated(Rotation.CLOCKWISE_180);
if (alternate) {
// blockEntry.mirrorX = !blockEntry.mirrorX;
}
} else if (angleToCenter < -0.251 * Math.PI) {
blockEntry.rotation = blockEntry.rotation.getRotated(Rotation.CLOCKWISE_90);
if (alternate) {
// blockEntry.mirrorZ = !blockEntry.mirrorZ;
}
} else if (angleToCenter > 0.249 * Math.PI) {
blockEntry.rotation = blockEntry.rotation.getRotated(Rotation.COUNTERCLOCKWISE_90);
if (alternate) {
// blockEntry.mirrorZ = !blockEntry.mirrorZ;
}
} else {
if (alternate) {
// blockEntry.mirrorX = !blockEntry.mirrorX;
}
}
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
//find radial mirror settings for the player that placed the block
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return blockStates;
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vector3d startVec = new Vector3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vector3d relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
//Rotate the original blockstate
blockState = rotateOriginalBlockState(startAngleToCenter, blockState);
//Randomizer bag synergy
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
BlockState newBlockState;
for (int i = 1; i < r.slices; i++) {
newBlockState = blockState;
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i % 2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vector3d relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
coordinates.add(newBlockPos);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
newBlockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vector3d(0, 0, 0), Hand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
}
//rotate
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i % 2 == 1);
blockStates.add(newBlockState);
itemStacks.add(itemStack);
}
return blockStates;
}
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) {
private static BlockState rotateOriginalBlockState(Player player, BlockPos startPos, double startAngleToCenter, BlockState blockState) {
BlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
newBlockState = blockState.rotate(player.level(), startPos, Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
newBlockState = blockState.rotate(player.level(), startPos, Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
newBlockState = blockState.rotate(player.level(), startPos, Rotation.CLOCKWISE_90);
}
return newBlockState;
}
private static BlockState rotateBlockState(Vector3d relVec, BlockState blockState, boolean alternate) {
private static BlockState rotateBlockState(Player player, BlockPos startPos, Vec3 relVec, BlockState blockState, boolean alternate) {
BlockState newBlockState;
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
newBlockState = blockState.rotate(player.level(), startPos, Rotation.CLOCKWISE_180);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
}
} else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
newBlockState = blockState.rotate(player.level(), startPos, Rotation.CLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
}
} else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
newBlockState = blockState.rotate(player.level(), startPos, Rotation.COUNTERCLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
}
@@ -156,37 +151,36 @@ public class RadialMirror {
return newBlockState;
}
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
if (r == null || !r.enabled) return false;
return !(new Vector3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
r.radius * r.radius);
}
public static class RadialMirrorSettings {
public boolean enabled = false;
public Vector3d position = new Vector3d(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true, drawPlanes = false;
public RadialMirrorSettings() {
}
public RadialMirrorSettings(boolean enabled, Vector3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = enabled;
this.position = position;
this.slices = slices;
this.alternate = alternate;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
public boolean isWithinRange(BlockPos startPos) {
return (new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(position).lengthSqr() < radius * radius);
}
public int getReach() {
return radius * 2;
}
@Override
public CompoundTag serializeNBT() {
var compound = super.serializeNBT();
compound.putDouble("positionX", position.x);
compound.putDouble("positionY", position.y);
compound.putDouble("positionZ", position.z);
compound.putInt("slices", slices);
compound.putBoolean("alternate", alternate);
compound.putInt("radius", radius);
compound.putBoolean("drawLines", drawLines);
compound.putBoolean("drawPlanes", drawPlanes);
return compound;
}
@Override
public void deserializeNBT(CompoundTag nbt) {
super.deserializeNBT(nbt);
position = new Vec3(nbt.getDouble("positionX"), nbt.getDouble("positionY"), nbt.getDouble("positionZ"));
slices = nbt.getInt("slices");
alternate = nbt.getBoolean("alternate");
radius = nbt.getInt("radius");
drawLines = nbt.getBoolean("drawLines");
drawPlanes = nbt.getBoolean("drawPlanes");
}
}

View File

@@ -1,239 +0,0 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.server.ServerWorld;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.FixedStack;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.*;
public class UndoRedo {
//Undo and redo stacks per player
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
private static final Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
//add to undo stack
public static void addUndo(PlayerEntity player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
}
//Warn if previous and new blockstate are equal
//Can happen in a lot of valid cases
// for (int i = 0; i < blockSet.getCoordinates().size(); i++) {
// if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) {
// EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.",
// i, blockSet.getPreviousBlockStates().get(i));
// }
// }
//If no stack exists, make one
if (!undoStacks.containsKey(player.getUUID())) {
undoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
}
undoStacks.get(player.getUUID()).push(blockSet);
}
private static void addRedo(PlayerEntity player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private)
//If no stack exists, make one
if (!redoStacks.containsKey(player.getUUID())) {
redoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
}
redoStacks.get(player.getUUID()).push(blockSet);
}
public static boolean undo(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
if (!undoStacks.containsKey(player.getUUID())) return false;
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUUID());
if (undoStack.isEmpty()) return false;
BlockSet blockSet = undoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vector3d hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
if (player.level.isClientSide) {
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
} else {
//break all those blocks, reset to what they were
for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState previousBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
}
if (player.level.isLoaded(coordinate)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else {
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
previousBlockState = Blocks.AIR.defaultBlockState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
//if previousBlockState is air, placeBlock will set it to air
SurvivalHelper.placeBlock(player.level, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
}
}
}
//add to redo
addRedo(player, blockSet);
return true;
}
public static boolean redo(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (!redoStacks.containsKey(player.getUUID())) return false;
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUUID());
if (redoStack.isEmpty()) return false;
BlockSet blockSet = redoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vector3d hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
if (player.level.isClientSide) {
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
} else {
//place blocks
for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState newBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
}
if (player.level.isLoaded(coordinate)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else {
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
newBlockState = Blocks.AIR.defaultBlockState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
SurvivalHelper.placeBlock(player.level, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
}
}
}
//add to undo
addUndo(player, blockSet);
return true;
}
public static void clear(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUUID())) {
undoStacks.get(player.getUUID()).clear();
}
if (redoStacks.containsKey(player.getUUID())) {
redoStacks.get(player.getUUID()).clear();
}
}
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
for (BlockState blockState : blockStates) {
itemStacks.add(findItemStackInInventory(player, blockState));
}
return itemStacks;
}
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack;
//First try previousBlockStates
//TODO try to find itemstack with right blockstate first
// then change line 103 back (get state from item)
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
//then anything it drops
if (itemStack.isEmpty()) {
//Cannot check drops on clientside because loot tables are server only
if (!player.level.isClientSide) {
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.level, BlockPos.ZERO, null);
for (ItemStack itemStackDropped : itemsDropped) {
if (itemStackDropped.getItem() instanceof BlockItem) {
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
itemStack = InventoryHelper.findItemStackInInventory(player, block);
}
}
}
}
//then air
//(already empty)
return itemStack;
}
}

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package nl.requios.effortlessbuilding.capability;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.common.capabilities.CapabilityToken;
import net.minecraftforge.network.PacketDistributor;
import nl.requios.effortlessbuilding.CommonConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.PowerLevelPacket;
public class CapabilityHandler {
public static final ResourceLocation POWER_LEVEL_CAP = new ResourceLocation(EffortlessBuilding.MODID, "power_level");
public static final Capability<IPowerLevel> POWER_LEVEL_CAPABILITY = CapabilityManager.get(new CapabilityToken<>() {
});
public static void syncToClient(Player player) {
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel == null) return; //Should never be null but just to be sure
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new PowerLevelPacket(powerLevel.getPowerLevel()));
}
//Helper methods to reduce boilerplate code
public static boolean canReplaceBlocks(Player player) {
if (player != null) {
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel != null) {
return powerLevel.canReplaceBlocks(player);
}
}
return false;
}
public static int getMaxBlocksPerAxis(Player player, boolean nextPowerLevel) {
if (player != null) {
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel != null) {
return powerLevel.getMaxBlocksPerAxis(player, nextPowerLevel);
}
}
return CommonConfig.maxBlocksPerAxis.level0.get();
}
public static int getMaxBlocksPlacedAtOnce(Player player, boolean nextPowerLevel) {
if (player != null) {
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel != null) {
return powerLevel.getMaxBlocksPlacedAtOnce(player, nextPowerLevel);
}
}
return CommonConfig.maxBlocksPlacedAtOnce.level0.get();
}
public static int getMaxMirrorRadius(Player player, boolean nextPowerLevel) {
if (player != null) {
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel != null) {
return powerLevel.getMaxMirrorRadius(player, nextPowerLevel);
}
}
return CommonConfig.maxMirrorRadius.level0.get();
}
public static int getBuildModeReach(Player player) {
if (player != null) {
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel != null) {
return powerLevel.getBuildModeReach(player);
}
}
return CommonConfig.maxMirrorRadius.level0.get() + 6;
}
public static int getPlacementReach(Player player, boolean nextPowerLevel) {
if (player != null) {
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel != null) {
return powerLevel.getPlacementReach(player, nextPowerLevel);
}
}
return CommonConfig.reach.level0.get();
}
public static int getPowerLevel(Player player) {
if (player != null) {
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel != null) {
return powerLevel.getPowerLevel();
}
}
return 0;
}
public static int getNextPowerLevel(Player player) {
if (player != null) {
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel != null) {
return powerLevel.getNextPowerLevel();
}
}
return 0;
}
public static boolean canIncreasePowerLevel(Player player) {
if (player != null) {
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel != null) {
return powerLevel.canIncreasePowerLevel();
}
}
return false;
}
public static boolean isDisabled(Player player) {
if (player != null) {
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel != null) {
return powerLevel.isDisabled(player);
}
}
return false;
}
public static boolean canBreakFar(Player player) {
if (player != null) {
IPowerLevel powerLevel = player.getCapability(CapabilityHandler.POWER_LEVEL_CAPABILITY).orElse(null);
if (powerLevel != null) {
return powerLevel.canBreakFar(player);
}
}
return false;
}
}

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package nl.requios.effortlessbuilding.capability;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.common.capabilities.AutoRegisterCapability;
@AutoRegisterCapability
public interface IPowerLevel {
int getPowerLevel();
int getNextPowerLevel();
void setPowerLevel(int powerLevel);
boolean canIncreasePowerLevel();
void increasePowerLevel();
int getPlacementReach(Player player, boolean nextPowerLevel);
int getBuildModeReach(Player player);
int getMaxBlocksPlacedAtOnce(Player player, boolean nextPowerLevel);
int getMaxBlocksPerAxis(Player player, boolean nextPowerLevel);
int getMaxMirrorRadius(Player player, boolean nextPowerLevel);
boolean isDisabled(Player player);
boolean canBreakFar(Player player);
boolean canReplaceBlocks(Player player);
}

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@@ -1,105 +0,0 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
@Mod.EventBusSubscriber
public class ModeCapabilityManager {
@CapabilityInject(IModeCapability.class)
public final static Capability<IModeCapability> modeCapability = null;
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
}
public interface IModeCapability {
ModeSettings getModeData();
void setModeData(ModeSettings modeSettings);
}
public static class ModeCapability implements IModeCapability {
private ModeSettings modeSettings;
@Override
public ModeSettings getModeData() {
return modeSettings;
}
@Override
public void setModeData(ModeSettings modeSettings) {
this.modeSettings = modeSettings;
}
}
public static class Storage implements Capability.IStorage<IModeCapability> {
@Override
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings();
//compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal());
//TODO add mode settings
return compound;
}
@Override
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
//TODO add mode settings
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
instance.setModeData(modeSettings);
}
}
public static class Provider implements ICapabilitySerializable<INBT> {
IModeCapability inst = modeCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
@Override
public INBT serializeNBT() {
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
}
}
}

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@@ -1,183 +0,0 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
@Mod.EventBusSubscriber
public class ModifierCapabilityManager {
@CapabilityInject(IModifierCapability.class)
public final static Capability<IModifierCapability> modifierCapability = null;
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
}
public interface IModifierCapability {
ModifierSettings getModifierData();
void setModifierData(ModifierSettings modifierSettings);
}
public static class ModifierCapability implements IModifierCapability {
private ModifierSettings modifierSettings;
@Override
public ModifierSettings getModifierData() {
return modifierSettings;
}
@Override
public void setModifierData(ModifierSettings modifierSettings) {
this.modifierSettings = modifierSettings;
}
}
public static class Storage implements Capability.IStorage<IModifierCapability> {
@Override
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings();
//MIRROR
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m == null) m = new Mirror.MirrorSettings();
compound.putBoolean("mirrorEnabled", m.enabled);
compound.putDouble("mirrorPosX", m.position.x);
compound.putDouble("mirrorPosY", m.position.y);
compound.putDouble("mirrorPosZ", m.position.z);
compound.putBoolean("mirrorX", m.mirrorX);
compound.putBoolean("mirrorY", m.mirrorY);
compound.putBoolean("mirrorZ", m.mirrorZ);
compound.putInt("mirrorRadius", m.radius);
compound.putBoolean("mirrorDrawLines", m.drawLines);
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes);
//ARRAY
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a == null) a = new Array.ArraySettings();
compound.putBoolean("arrayEnabled", a.enabled);
compound.putInt("arrayOffsetX", a.offset.getX());
compound.putInt("arrayOffsetY", a.offset.getY());
compound.putInt("arrayOffsetZ", a.offset.getZ());
compound.putInt("arrayCount", a.count);
compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade());
//compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
//RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r == null) r = new RadialMirror.RadialMirrorSettings();
compound.putBoolean("radialMirrorEnabled", r.enabled);
compound.putDouble("radialMirrorPosX", r.position.x);
compound.putDouble("radialMirrorPosY", r.position.y);
compound.putDouble("radialMirrorPosZ", r.position.z);
compound.putInt("radialMirrorSlices", r.slices);
compound.putBoolean("radialMirrorAlternate", r.alternate);
compound.putInt("radialMirrorRadius", r.radius);
compound.putBoolean("radialMirrorDrawLines", r.drawLines);
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes);
return compound;
}
@Override
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
//MIRROR
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
Vector3d mirrorPosition = new Vector3d(
compound.getDouble("mirrorPosX"),
compound.getDouble("mirrorPosY"),
compound.getDouble("mirrorPosZ"));
boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInt("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
//ARRAY
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
BlockPos arrayOffset = new BlockPos(
compound.getInt("arrayOffsetX"),
compound.getInt("arrayOffsetY"),
compound.getInt("arrayOffsetZ"));
int arrayCount = compound.getInt("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
int reachUpgrade = compound.getInt("reachUpgrade");
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
//RADIAL MIRROR
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vector3d radialMirrorPosition = new Vector3d(
compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
instance.setModifierData(modifierSettings);
}
}
public static class Provider implements ICapabilitySerializable<INBT> {
IModifierCapability inst = modifierCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
@Override
public INBT serializeNBT() {
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
}
}
}

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package nl.requios.effortlessbuilding.capability;
import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import nl.requios.effortlessbuilding.CommonConfig;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class PowerLevelCapability implements IPowerLevel, ICapabilitySerializable<CompoundTag> {
public static final int MAX_POWER_LEVEL = 3; //Common access
private int powerLevel = 0;
@Override
public int getPowerLevel() {
return this.powerLevel;
}
@Override
public int getNextPowerLevel() {
return Math.min(getPowerLevel() + 1, MAX_POWER_LEVEL);
}
@Override
public void setPowerLevel(int powerLevel) {
this.powerLevel = powerLevel;
}
@Override
public boolean canIncreasePowerLevel() {
return getPowerLevel() < MAX_POWER_LEVEL;
}
@Override
public void increasePowerLevel() {
if (canIncreasePowerLevel()) {
setPowerLevel(getPowerLevel() + 1);
}
}
@Override
public int getPlacementReach(Player player, boolean nextPowerLevel) {
if (player.isCreative()) return CommonConfig.reach.creative.get();
return switch (nextPowerLevel ? getNextPowerLevel() : getPowerLevel()) {
case 1 -> CommonConfig.reach.level1.get();
case 2 -> CommonConfig.reach.level2.get();
case 3 -> CommonConfig.reach.level3.get();
default -> CommonConfig.reach.level0.get();
};
}
//How far away we can detect the second and third click of build modes (distance to player)
@Override
public int getBuildModeReach(Player player) {
//A bit further than placement reach, so you can build lines when looking to the side without having to move.
return getPlacementReach(player, false) + 6;
}
@Override
public int getMaxBlocksPlacedAtOnce(Player player, boolean nextPowerLevel) {
if (player.isCreative()) return CommonConfig.maxBlocksPlacedAtOnce.creative.get();
return switch (nextPowerLevel ? getNextPowerLevel() : getPowerLevel()) {
case 1 -> CommonConfig.maxBlocksPlacedAtOnce.level1.get();
case 2 -> CommonConfig.maxBlocksPlacedAtOnce.level2.get();
case 3 -> CommonConfig.maxBlocksPlacedAtOnce.level3.get();
default -> CommonConfig.maxBlocksPlacedAtOnce.level0.get();
};
}
@Override
public int getMaxBlocksPerAxis(Player player, boolean nextPowerLevel) {
if (player.isCreative()) return CommonConfig.maxBlocksPerAxis.creative.get();
return switch (nextPowerLevel ? getNextPowerLevel() : getPowerLevel()) {
case 1 -> CommonConfig.maxBlocksPerAxis.level1.get();
case 2 -> CommonConfig.maxBlocksPerAxis.level2.get();
case 3 -> CommonConfig.maxBlocksPerAxis.level3.get();
default -> CommonConfig.maxBlocksPerAxis.level0.get();
};
}
@Override
public int getMaxMirrorRadius(Player player, boolean nextPowerLevel) {
if (player.isCreative()) return CommonConfig.maxMirrorRadius.creative.get();
return switch (getPowerLevel() + (nextPowerLevel ? 1 : 0)) {
case 1 -> CommonConfig.maxMirrorRadius.level1.get();
case 2 -> CommonConfig.maxMirrorRadius.level2.get();
case 3 -> CommonConfig.maxMirrorRadius.level3.get();
default -> CommonConfig.maxMirrorRadius.level0.get();
};
}
@Override
public boolean isDisabled(Player player) {
return getMaxBlocksPlacedAtOnce(player, false) <= 0 || getMaxBlocksPerAxis(player, false) <= 0;
}
@Override
public boolean canBreakFar(Player player) {
return player.getAbilities().instabuild;
}
@Override
public boolean canReplaceBlocks(Player player) {
return player.getAbilities().instabuild;
}
@Override
public @NotNull <T> LazyOptional<T> getCapability(@NotNull Capability<T> cap, @Nullable Direction side) {
return CapabilityHandler.POWER_LEVEL_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> this));
}
@Override
public CompoundTag serializeNBT() {
CompoundTag tag = new CompoundTag();
tag.putInt("powerLevel", getPowerLevel());
return tag;
}
@Override
public void deserializeNBT(CompoundTag nbt) {
setPowerLevel(nbt.getInt("powerLevel"));
}
}

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@@ -1,43 +0,0 @@
package nl.requios.effortlessbuilding.command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import net.minecraft.command.CommandSource;
import net.minecraft.command.Commands;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
public class CommandReach {
public static void register(CommandDispatcher<CommandSource> dispatcher) {
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
return setReachLevel(context.getSource().getPlayerOrException(), IntegerArgumentType.getInteger(context, "level"));
}))).then(Commands.literal("get").executes((context -> {
return getReachLevel(context.getSource().getPlayerOrException());
}))));
}
private static int setReachLevel(ServerPlayerEntity player, int level) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(level);
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()), player.getUUID());
return 1;
}
private static int getReachLevel(ServerPlayerEntity player) {
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level " + reachUpgrade);
return 1;
}
}

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@@ -1,49 +1,32 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.create.foundation.item.ItemHelper;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
public class CompatHelper {
//TODO 1.13 compatibility
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
// // and all checks will fail, so it works.
// @GameRegistry.ObjectHolder("danknull:dank_null")
// public static final Item dankNullItem = null;
//
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
//
public static void setup() {
//TODO 1.13 compatibility
// if (Loader.isModLoaded("chiselsandbits")) {
// // reflection to avoid hard dependency
// try {
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
// e.printStackTrace();
// }
// } else {
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
// }
}
public static boolean isItemBlockProxy(ItemStack stack) {
return isItemBlockProxy(stack, true);
}
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
// /dank/null, or plain old blocks.
public static boolean isItemBlockProxy(ItemStack stack) {
public static boolean isItemBlockProxy(ItemStack stack, boolean seeBlockItemsAsProxies) {
Item item = stack.getItem();
if (item instanceof BlockItem)
return true;
return item instanceof ItemRandomizerBag;
//TODO 1.13 compatibility
// if (item == dankNullItem)
// return true;
return seeBlockItemsAsProxies;
return item instanceof AbstractRandomizerBagItem;
}
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
@@ -55,24 +38,17 @@ public class CompatHelper {
return proxy;
//Randomizer Bag
if (proxyItem instanceof ItemRandomizerBag) {
if (proxyItem instanceof AbstractRandomizerBagItem) {
ItemStack itemStack = proxy;
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
if (itemStack.getItem() instanceof ItemRandomizerBag)
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
if (itemStack.getItem() instanceof AbstractRandomizerBagItem) {
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
itemStack = randomizerBagItem.pickRandomStack(randomizerBagItem.getBagInventory(itemStack));
}
}
return itemStack;
}
//TODO 1.13 compatibility
//Dank Null
// if (proxyItem == dankNullItem) {
// int index = 0;
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
// index = proxy.getTagCompound().getInteger("selectedIndex");
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY;
}
@@ -82,49 +58,30 @@ public class CompatHelper {
Item blockItem = Item.byBlock(state.getBlock());
if (stack.getItem() instanceof BlockItem)
return stack;
else if (stack.getItem() instanceof ItemRandomizerBag) {
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
return ItemRandomizerBag.findStack(bagInventory, blockItem);
else if (stack.getItem() instanceof AbstractRandomizerBagItem) {
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) stack.getItem();
IItemHandler bagInventory = randomizerBagItem.getBagInventory(stack);
return randomizerBagItem.findStack(bagInventory, blockItem);
}
//TODO 1.13 compatibility
// else if (stack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(stack, blockItem);
// if (index >= 0)
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY;
}
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) {
//TODO 1.13 compatibility, offhand support
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
// if (origStack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(origStack, curStack.getItem());
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
// } else
curStack.shrink(1);
public static boolean containsBlock(ItemStack stack, Block block) {
if (stack == null || stack.isEmpty() || !isItemBlockProxy(stack)) {
return block == null || block == Blocks.AIR;
}
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
if (handler == null) {
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
return -1;
if (stack.getItem() instanceof BlockItem) {
return ((BlockItem) stack.getItem()).getBlock() == block;
}
for (int i = 0; i < handler.getSlots(); i++) {
ItemStack ref = handler.getStackInSlot(i);
if (ref.getItem() instanceof BlockItem)
if (ref.getItem() == blockItem)
return i;
if (stack.getItem() instanceof AbstractRandomizerBagItem randomizerBagItem) {
IItemHandler bagInventory = randomizerBagItem.getBagInventory(stack);
ItemStack firstMatch = ItemHelper.findFirstMatch(bagInventory, s -> s.getItem() instanceof BlockItem);
return firstMatch != null && !firstMatch.isEmpty();
}
return -1;
return false;
}
}

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@@ -0,0 +1,34 @@
package nl.requios.effortlessbuilding.create;
import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import org.lwjgl.glfw.GLFW;
public class AllKeys {
public static boolean isKeyDown(int key) {
return InputConstants.isKeyDown(Minecraft.getInstance()
.getWindow()
.getWindow(), key);
}
public static boolean isMouseButtonDown(int button) {
return GLFW.glfwGetMouseButton(Minecraft.getInstance()
.getWindow()
.getWindow(), button) == 1;
}
public static boolean ctrlDown() {
return Screen.hasControlDown();
}
public static boolean shiftDown() {
return Screen.hasShiftDown();
}
public static boolean altDown() {
return Screen.hasAltDown();
}
}

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@@ -0,0 +1,34 @@
package nl.requios.effortlessbuilding.create;
import com.mojang.blaze3d.systems.RenderSystem;
import net.createmod.catnip.render.BindableTexture;
import net.minecraft.resources.ResourceLocation;
public enum AllSpecialTextures implements BindableTexture {
BLANK("blank.png"),
CHECKERED("checkerboard.png"),
THIN_CHECKERED("thin_checkerboard.png"),
CUTOUT_CHECKERED("cutout_checkerboard.png"),
HIGHLIGHT_CHECKERED("highlighted_checkerboard.png"),
SELECTION("selection.png"),
GLUE("glue.png"),
;
public static final String ASSET_PATH = "textures/special/";
private ResourceLocation location;
AllSpecialTextures(String filename) {
location = Create.asResource(ASSET_PATH + filename);
}
public void bind() {
RenderSystem.setShaderTexture(0, location);
}
public ResourceLocation getLocation() {
return location;
}
}

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@@ -0,0 +1,16 @@
package nl.requios.effortlessbuilding.create;
import com.mojang.logging.LogUtils;
import net.minecraft.resources.ResourceLocation;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import org.slf4j.Logger;
public class Create {
public static final String ID = EffortlessBuilding.MODID;
public static final Logger LOGGER = LogUtils.getLogger();
public static ResourceLocation asResource(String path) {
return new ResourceLocation(EffortlessBuilding.MODID, path);
}
}

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@@ -0,0 +1,13 @@
package nl.requios.effortlessbuilding.create;
import net.createmod.catnip.render.SuperByteBufferCache;
import nl.requios.effortlessbuilding.create.foundation.utility.ghost.GhostBlocks;
public class CreateClient {
public static final SuperByteBufferCache BUFFER_CACHE = new SuperByteBufferCache();
public static final GhostBlocks GHOST_BLOCKS = new GhostBlocks();
public static void invalidateRenderers() {
CreateClient.BUFFER_CACHE.invalidate();
}
}

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@@ -0,0 +1,26 @@
package nl.requios.effortlessbuilding.create;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber(Dist.CLIENT)
public class CreateClientTest {
// @SubscribeEvent
// public static void onTick(TickEvent.ClientTickEvent event) {
// CreateClient.GHOST_BLOCKS.showGhostState(1, Blocks.SPRUCE_LOG.defaultBlockState())
// .at(0, 120, 0)
// .breathingAlpha();
// CreateClient.GHOST_BLOCKS.showGhostState(2, Blocks.SPRUCE_LOG.defaultBlockState())
// .at(1, 120, 0)
// .breathingAlpha();
//
// CreateClient.OUTLINER.showAABB(1, new AABB(0, 0, 0, 10, 2, 6)
// .move(10, 120, 0))
// .withFaceTexture(AllSpecialTextures.CHECKERED)
// .colored(new Color(0.11f, 0.49f, 0.7f, 1f))
//// .colored(0xbfbfbf)
// .disableNormals()
// .lineWidth(1 / 32f);
// }
}

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@@ -0,0 +1,98 @@
package nl.requios.effortlessbuilding.create.events;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.createmod.catnip.outliner.Outliner;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderLevelStageEvent;
import net.minecraftforge.client.event.ViewportEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.TickEvent.ClientTickEvent;
import net.minecraftforge.event.level.LevelEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import nl.requios.effortlessbuilding.create.Create;
import nl.requios.effortlessbuilding.create.CreateClient;
import nl.requios.effortlessbuilding.create.foundation.utility.AnimationTickHolder;
import nl.requios.effortlessbuilding.create.foundation.utility.CameraAngleAnimationService;
import nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers.WrappedClientWorld;
import net.createmod.catnip.render.DefaultSuperRenderTypeBuffer;
import net.createmod.catnip.render.SuperRenderTypeBuffer;
@EventBusSubscriber(Dist.CLIENT)
public class ClientEvents {
private static final String ITEM_PREFIX = "item." + Create.ID;
private static final String BLOCK_PREFIX = "block." + Create.ID;
@SubscribeEvent
public static void onTick(ClientTickEvent event) {
if (!isGameActive() || event.phase != TickEvent.Phase.END) return;
AnimationTickHolder.tick();
CreateClient.GHOST_BLOCKS.tickGhosts();
// Outliner.getInstance().tickOutlines();
CameraAngleAnimationService.tick();
}
@SubscribeEvent
public static void onLoadWorld(LevelEvent.Load event) {
LevelAccessor world = event.getLevel();
if (world.isClientSide() && world instanceof ClientLevel && !(world instanceof WrappedClientWorld)) {
CreateClient.invalidateRenderers();
AnimationTickHolder.reset();
}
}
@SubscribeEvent
public static void onUnloadWorld(LevelEvent.Unload event) {
if (!event.getLevel()
.isClientSide())
return;
CreateClient.invalidateRenderers();
AnimationTickHolder.reset();
}
@SubscribeEvent
public static void onRenderWorld(RenderLevelStageEvent event) {
if(event.getStage() != RenderLevelStageEvent.Stage.AFTER_CUTOUT_BLOCKS) return;
Vec3 cameraPos = Minecraft.getInstance().gameRenderer.getMainCamera()
.getPosition();
float pt = AnimationTickHolder.getPartialTicks();
PoseStack ms = event.getPoseStack();
ms.pushPose();
ms.translate(-cameraPos.x(), -cameraPos.y(), -cameraPos.z());
SuperRenderTypeBuffer buffer = DefaultSuperRenderTypeBuffer.getInstance();
CreateClient.GHOST_BLOCKS.renderAll(ms, buffer);
// Outliner.getInstance().renderOutlines(ms, buffer, pt);
buffer.draw();
RenderSystem.enableCull();
ms.popPose();
}
@SubscribeEvent
public static void onCameraSetup(ViewportEvent.ComputeCameraAngles event) {
float partialTicks = AnimationTickHolder.getPartialTicks();
if (CameraAngleAnimationService.isYawAnimating())
event.setYaw(CameraAngleAnimationService.getYaw(partialTicks));
if (CameraAngleAnimationService.isPitchAnimating())
event.setPitch(CameraAngleAnimationService.getPitch(partialTicks));
}
public static boolean isGameActive() {
return !(Minecraft.getInstance().level == null || Minecraft.getInstance().player == null);
}
}

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@@ -0,0 +1,39 @@
package nl.requios.effortlessbuilding.create.events;
import net.minecraft.world.level.LevelAccessor;
import net.minecraftforge.event.level.LevelEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import nl.requios.effortlessbuilding.create.foundation.utility.WorldAttached;
@EventBusSubscriber
public class CommonEvents {
@SubscribeEvent
public static void onUnloadWorld(LevelEvent.Unload event) {
LevelAccessor world = event.getLevel();
WorldAttached.invalidateWorld(world);
}
@EventBusSubscriber(bus = EventBusSubscriber.Bus.MOD)
public static class ModBusEvents {
// @SubscribeEvent
// public static void addPackFinders(AddPackFindersEvent event) {
// if (event.getPackType() == PackType.CLIENT_RESOURCES) {
// IModFileInfo modFileInfo = ModList.get().getModFileById(Create.ID);
// if (modFileInfo == null) {
// Create.LOGGER.error("Could not find Create mod file info; built-in resource packs will be missing!");
// return;
// }
// IModFile modFile = modFileInfo.getFile();
// event.addRepositorySource((consumer, constructor) -> {
// consumer.accept(Pack.create(Create.asResource("legacy_copper").toString(), false, () -> new ModFilePackResources("Create Legacy Copper", modFile, "resourcepacks/legacy_copper"), constructor, Pack.Position.TOP, PackSource.DEFAULT));
// });
// }
// }
}
}

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@@ -0,0 +1,16 @@
package nl.requios.effortlessbuilding.create.foundation;
import nl.requios.effortlessbuilding.create.foundation.utility.LangNumberFormat;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.server.packs.resources.ResourceManagerReloadListener;
public class ClientResourceReloadListener implements ResourceManagerReloadListener {
@Override
public void onResourceManagerReload(ResourceManager resourceManager) {
// CreateClient.invalidateRenderers();
// SoundScapes.invalidateAll();
LangNumberFormat.numberFormat.update();
}
}

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@@ -0,0 +1,25 @@
package nl.requios.effortlessbuilding.create.foundation;
import net.minecraftforge.forgespi.locating.IModFile;
import net.minecraftforge.resource.PathPackResources;
import java.nio.file.Path;
public class ModFilePackResources extends PathPackResources {
protected final IModFile modFile;
protected final String sourcePath;
public ModFilePackResources(String name, IModFile modFile, String sourcePath) {
super(name, true, modFile.findResource(sourcePath));
this.modFile = modFile;
this.sourcePath = sourcePath;
}
@Override
protected Path resolve(String... paths) {
String[] allPaths = new String[paths.length + 1];
allPaths[0] = sourcePath;
System.arraycopy(paths, 0, allPaths, 1, paths.length);
return modFile.findResource(allPaths);
}
}

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@@ -0,0 +1,49 @@
package nl.requios.effortlessbuilding.create.foundation.block.render;
import net.createmod.catnip.render.StitchedSprite;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.resources.ResourceLocation;
public class SpriteShiftEntry {
protected StitchedSprite original;
protected StitchedSprite target;
public void set(ResourceLocation originalTextureLocation, ResourceLocation targetTextureLocation) {
original = new StitchedSprite(originalTextureLocation);
target = new StitchedSprite(targetTextureLocation);
}
public ResourceLocation getOriginalResourceLocation() {
return original.getLocation();
}
public ResourceLocation getTargetResourceLocation() {
return target.getLocation();
}
public TextureAtlasSprite getOriginal() {
return original.get();
}
public TextureAtlasSprite getTarget() {
return target.get();
}
public float getTargetU(float localU) {
return getTarget().getU(getUnInterpolatedU(getOriginal(), localU));
}
public float getTargetV(float localV) {
return getTarget().getV(getUnInterpolatedV(getOriginal(), localV));
}
public static float getUnInterpolatedU(TextureAtlasSprite sprite, float u) {
float f = sprite.getU1() - sprite.getU0();
return (u - sprite.getU0()) / f * 16.0F;
}
public static float getUnInterpolatedV(TextureAtlasSprite sprite, float v) {
float f = sprite.getV1() - sprite.getV0();
return (v - sprite.getV0()) / f * 16.0F;
}
}

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@@ -0,0 +1,184 @@
package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.platform.InputConstants;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.Renderable;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.narration.NarratableEntry;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.foundation.gui.widget.AbstractSimiWidget;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifiersScreenList;
import java.util.Collection;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public abstract class AbstractSimiScreen extends Screen {
protected int windowWidth, windowHeight;
protected int windowXOffset, windowYOffset;
protected int guiLeft, guiTop;
protected AbstractSimiScreen(Component title) {
super(title);
}
protected AbstractSimiScreen() {
this(Components.immutableEmpty());
}
/**
* This method must be called before {@code super.init()}!
*/
protected void setWindowSize(int width, int height) {
windowWidth = width;
windowHeight = height;
}
/**
* This method must be called before {@code super.init()}!
*/
protected void setWindowOffset(int xOffset, int yOffset) {
windowXOffset = xOffset;
windowYOffset = yOffset;
}
@Override
protected void init() {
guiLeft = (width - windowWidth) / 2;
guiTop = (height - windowHeight) / 2;
guiLeft += windowXOffset;
guiTop += windowYOffset;
}
@Override
public void tick() {
for (GuiEventListener listener : children()) {
if (listener instanceof TickableGuiEventListener tickable) {
tickable.tick();
}
}
}
@Override
public boolean mouseClicked(double pMouseX, double pMouseY, int pButton) {
if (getFocused() != null && !getFocused().isMouseOver(pMouseX, pMouseY))
setFocused(null);
return super.mouseClicked(pMouseX, pMouseY, pButton);
}
@Override
public boolean isPauseScreen() {
return false;
}
@SuppressWarnings("unchecked")
protected <W extends GuiEventListener & Renderable & NarratableEntry> void addRenderableWidgets(W... widgets) {
for (W widget : widgets) {
addRenderableWidget(widget);
}
}
protected <W extends GuiEventListener & Renderable & NarratableEntry> void addRenderableWidgets(Collection<W> widgets) {
for (W widget : widgets) {
addRenderableWidget(widget);
}
}
protected void removeWidgets(GuiEventListener... widgets) {
for (GuiEventListener widget : widgets) {
removeWidget(widget);
}
}
protected void removeWidgets(Collection<? extends GuiEventListener> widgets) {
for (GuiEventListener widget : widgets) {
removeWidget(widget);
}
}
@Override
public void render(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
partialTicks = minecraft.getFrameTime();
PoseStack ms = graphics.pose();
ms.pushPose();
prepareFrame();
renderWindowBackground(graphics, mouseX, mouseY, partialTicks);
renderWindow(graphics, mouseX, mouseY, partialTicks);
super.render(graphics, mouseX, mouseY, partialTicks);
renderWindowForeground(graphics, mouseX, mouseY, partialTicks);
endFrame();
ms.popPose();
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
boolean keyPressed = super.keyPressed(keyCode, scanCode, modifiers);
if (keyPressed || getFocused() instanceof EditBox)
return keyPressed;
InputConstants.Key mouseKey = InputConstants.getKey(keyCode, scanCode);
if (this.minecraft.options.keyInventory.isActiveAndMatches(mouseKey)) {
this.onClose();
return true;
}
return false;
}
protected void prepareFrame() {}
protected void renderWindowBackground(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
renderBackground(graphics);
}
protected abstract void renderWindow(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks);
protected void renderWindowForeground(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
for (Renderable widget : renderables) {
if (widget instanceof AbstractSimiWidget simiWidget && simiWidget.isMouseOver(mouseX, mouseY)
&& simiWidget.visible) {
List<Component> tooltip = simiWidget.getToolTip();
if (tooltip.isEmpty())
continue;
int ttx = simiWidget.lockedTooltipX == -1 ? mouseX : simiWidget.lockedTooltipX + simiWidget.getX();
int tty = simiWidget.lockedTooltipY == -1 ? mouseY : simiWidget.lockedTooltipY + simiWidget.getY();
graphics.renderComponentTooltip(font, tooltip, ttx, tty);
}
//Added
if (widget instanceof ModifiersScreenList list) {
list.renderWindowForeground(graphics, mouseX, mouseY, partialTicks);
}
}
}
protected void endFrame() {}
@Deprecated
protected void debugWindowArea(GuiGraphics graphics) {
graphics.fill(guiLeft + windowWidth, guiTop + windowHeight, guiLeft, guiTop, 0xD3D3D3D3);
}
@Override
public GuiEventListener getFocused() {
GuiEventListener focused = super.getFocused();
if (focused instanceof AbstractWidget && !((AbstractWidget) focused).isFocused())
focused = null;
setFocused(focused);
return focused;
}
}

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@@ -0,0 +1,86 @@
package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.Create;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
public enum AllGuiTextures implements ScreenElement {
// Widgets
BUTTON("widgets", 18, 18),
BUTTON_HOVER("widgets", 18, 0, 18, 18),
BUTTON_DOWN("widgets", 36, 0, 18, 18),
INDICATOR("widgets", 0, 18, 18, 6),
INDICATOR_WHITE("widgets", 18, 18, 18, 6),
INDICATOR_GREEN("widgets", 36, 18, 18, 6),
INDICATOR_YELLOW("widgets", 54, 18, 18, 6),
INDICATOR_RED("widgets", 72, 18, 18, 6),
HOTSLOT_ARROW("widgets", 24, 51, 20, 12),
HOTSLOT("widgets", 0, 68, 22, 22),
HOTSLOT_ACTIVE("widgets", 0, 46, 22, 22),
HOTSLOT_SUPER_ACTIVE("widgets", 27, 67, 24, 24),
SPEECH_TOOLTIP_BACKGROUND("widgets", 0, 24, 8, 8),
SPEECH_TOOLTIP_COLOR("widgets", 8, 24, 8, 8),
TRAIN_HUD_SPEED_BG("widgets", 0, 190, 182, 5),
TRAIN_HUD_SPEED("widgets", 0, 185, 182, 5),
TRAIN_HUD_THROTTLE("widgets", 0, 195, 182, 5),
TRAIN_HUD_THROTTLE_POINTER("widgets", 0, 209, 6, 9),
TRAIN_HUD_FRAME("widgets", 0, 200, 186, 7),
TRAIN_HUD_DIRECTION("widgets", 77, 165, 28, 20),
TRAIN_PROMPT_L("widgets", 8, 209, 3, 16),
TRAIN_PROMPT_R("widgets", 11, 209, 3, 16),
TRAIN_PROMPT("widgets", 0, 230, 256, 16),
;
public static final int FONT_COLOR = 0x575F7A;
public final ResourceLocation location;
public int width, height;
public int startX, startY;
private AllGuiTextures(String location, int width, int height) {
this(location, 0, 0, width, height);
}
private AllGuiTextures(int startX, int startY) {
this("icons", startX * 16, startY * 16, 16, 16);
}
private AllGuiTextures(String location, int startX, int startY, int width, int height) {
this(Create.ID, location, startX, startY, width, height);
}
private AllGuiTextures(String namespace, String location, int startX, int startY, int width, int height) {
this.location = new ResourceLocation(namespace, "textures/gui/" + location + ".png");
this.width = width;
this.height = height;
this.startX = startX;
this.startY = startY;
}
@OnlyIn(Dist.CLIENT)
public void bind() {
RenderSystem.setShaderTexture(0, location);
}
@OnlyIn(Dist.CLIENT)
public void render(GuiGraphics graphics, int x, int y) {
graphics.blit(location, x, y, startX, startY, width, height);
}
@OnlyIn(Dist.CLIENT)
public void render(GuiGraphics graphics, int x, int y, Color c) {
bind();
UIRenderHelper.drawColoredTexture(graphics, c, x, y, startX, startY, width, height);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.Create;
import nl.requios.effortlessbuilding.create.foundation.gui.element.DelegatedStencilElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import org.joml.Matrix4f;
public class AllIcons implements ScreenElement {
public static final ResourceLocation ICON_ATLAS = Create.asResource("textures/gui/create_icons.png");
public static final int ICON_ATLAS_SIZE = 256;
private static int x = 0, y = -1;
private int iconX;
private int iconY;
public static final AllIcons
I_ADD = newRow(),
I_TRASH = next(),
I_3x3 = next(),
I_TARGET = next(),
I_PRIORITY_VERY_LOW = next(),
I_PRIORITY_LOW = next(),
I_PRIORITY_HIGH = next(),
I_PRIORITY_VERY_HIGH = next(),
I_BLACKLIST = next(),
I_WHITELIST = next(),
I_WHITELIST_OR = next(),
I_WHITELIST_AND = next(),
I_WHITELIST_NOT = next(),
I_RESPECT_NBT = next(),
I_IGNORE_NBT = next();
public static final AllIcons
I_CONFIRM = newRow(),
I_NONE = next(),
I_OPEN_FOLDER = next(),
I_REFRESH = next(),
I_ACTIVE = next(),
I_PASSIVE = next(),
I_ROTATE_PLACE = next(),
I_ROTATE_PLACE_RETURNED = next(),
I_ROTATE_NEVER_PLACE = next(),
I_MOVE_PLACE = next(),
I_MOVE_PLACE_RETURNED = next(),
I_MOVE_NEVER_PLACE = next(),
I_CART_ROTATE = next(),
I_CART_ROTATE_PAUSED = next(),
I_CART_ROTATE_LOCKED = next();
public static final AllIcons
I_DONT_REPLACE = newRow(),
I_REPLACE_SOLID = next(),
I_REPLACE_ANY = next(),
I_REPLACE_EMPTY = next(),
I_CENTERED = next(),
I_ATTACHED = next(),
I_INSERTED = next(),
I_FILL = next(),
I_PLACE = next(),
I_REPLACE = next(),
I_CLEAR = next(),
I_OVERLAY = next(),
I_FLATTEN = next(),
I_LMB = next(),
I_SCROLL = next(),
I_RMB = next();
public static final AllIcons
I_TOOL_DEPLOY = newRow(),
I_SKIP_MISSING = next(),
I_SKIP_BLOCK_ENTITIES = next(),
I_DICE = next(),
I_TUNNEL_SPLIT = next(),
I_TUNNEL_FORCED_SPLIT = next(),
I_TUNNEL_ROUND_ROBIN = next(),
I_TUNNEL_FORCED_ROUND_ROBIN = next(),
I_TUNNEL_PREFER_NEAREST = next(),
I_TUNNEL_RANDOMIZE = next(),
I_TUNNEL_SYNCHRONIZE = next(),
I_TOOLBOX = next(),
I_VIEW_SCHEDULE = next(),
I_TOOL_MOVE_XZ = newRow(),
I_TOOL_MOVE_Y = next(),
I_TOOL_ROTATE = next(),
I_TOOL_MIRROR = next(),
I_ARM_ROUND_ROBIN = next(),
I_ARM_FORCED_ROUND_ROBIN = next(),
I_ARM_PREFER_FIRST = next(),
I_ADD_INVERTED_ATTRIBUTE = next(),
I_FLIP = next(),
I_PLAY = newRow(),
I_PAUSE = next(),
I_STOP = next(),
I_PLACEMENT_SETTINGS = next(),
I_ROTATE_CCW = next(),
I_HOUR_HAND_FIRST = next(),
I_MINUTE_HAND_FIRST = next(),
I_HOUR_HAND_FIRST_24 = next(),
I_PATTERN_SOLID = newRow(),
I_PATTERN_CHECKERED = next(),
I_PATTERN_CHECKERED_INVERSED = next(),
I_PATTERN_CHANCE_25 = next(),
I_PATTERN_CHANCE_50 = newRow(),
I_PATTERN_CHANCE_75 = next(),
I_FOLLOW_DIAGONAL = next(),
I_FOLLOW_MATERIAL = next(),
I_SCHEMATIC = newRow(),
I_SEQ_REPEAT = next(),
I_MTD_LEFT = newRow(),
I_MTD_CLOSE = next(),
I_MTD_RIGHT = next(),
I_MTD_SCAN = next(),
I_MTD_REPLAY = next(),
I_MTD_USER_MODE = next(),
I_MTD_SLOW_MODE = next(),
I_CONFIG_UNLOCKED = newRow(),
I_CONFIG_LOCKED = next(),
I_CONFIG_DISCARD = next(),
I_CONFIG_SAVE = next(),
I_CONFIG_RESET = next(),
I_CONFIG_BACK = next(),
I_CONFIG_PREV = next(),
I_CONFIG_NEXT = next(),
I_DISABLE = next(),
I_CONFIG_OPEN = next(),
I_FX_SURFACE_OFF = newRow(),
I_FX_SURFACE_ON = next(),
I_FX_FIELD_OFF = next(),
I_FX_FIELD_ON = next(),
I_FX_BLEND = next(),
I_FX_BLEND_OFF = next();
;
public AllIcons(int x, int y) {
iconX = x * 16;
iconY = y * 16;
}
private static AllIcons next() {
return new AllIcons(++x, y);
}
private static AllIcons newRow() {
return new AllIcons(x = 0, ++y);
}
@OnlyIn(Dist.CLIENT)
public void bind() {
RenderSystem.setShaderTexture(0, ICON_ATLAS);
}
@OnlyIn(Dist.CLIENT)
@Override
public void render(GuiGraphics graphics, int x, int y) {
graphics.blit(ICON_ATLAS, x, y, 0, iconX, iconY, 16, 16, 256, 256);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack ms, MultiBufferSource buffer, int color) {
VertexConsumer builder = buffer.getBuffer(RenderType.text(ICON_ATLAS));
Matrix4f matrix = ms.last().pose();
Color rgb = new Color(color);
int light = LightTexture.FULL_BRIGHT;
Vec3 vec1 = new Vec3(0, 0, 0);
Vec3 vec2 = new Vec3(0, 1, 0);
Vec3 vec3 = new Vec3(1, 1, 0);
Vec3 vec4 = new Vec3(1, 0, 0);
float u1 = iconX * 1f / ICON_ATLAS_SIZE;
float u2 = (iconX + 16) * 1f / ICON_ATLAS_SIZE;
float v1 = iconY * 1f / ICON_ATLAS_SIZE;
float v2 = (iconY + 16) * 1f / ICON_ATLAS_SIZE;
vertex(builder, matrix, vec1, rgb, u1, v1, light);
vertex(builder, matrix, vec2, rgb, u1, v2, light);
vertex(builder, matrix, vec3, rgb, u2, v2, light);
vertex(builder, matrix, vec4, rgb, u2, v1, light);
}
@OnlyIn(Dist.CLIENT)
private void vertex(VertexConsumer builder, Matrix4f matrix, Vec3 vec, Color rgb, float u, float v, int light) {
builder.vertex(matrix, (float) vec.x, (float) vec.y, (float) vec.z)
.color(rgb.getRed(), rgb.getGreen(), rgb.getBlue(), 255)
.uv(u, v)
.uv2(light)
.endVertex();
}
@OnlyIn(Dist.CLIENT)
public DelegatedStencilElement asStencil() {
return new DelegatedStencilElement().withStencilRenderer((ms, w, h, alpha) -> this.render(ms, 0, 0)).withBounds(16, 16);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.FormattedText;
import net.minecraft.network.chat.Style;
import nl.requios.effortlessbuilding.create.foundation.gui.element.BoxElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.TextStencilElement;
import nl.requios.effortlessbuilding.create.foundation.gui.widget.BoxWidget;
import org.lwjgl.opengl.GL30;
import javax.annotation.Nonnull;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Consumer;
public class ConfirmationScreen extends AbstractSimiScreen {
private Screen source;
private Consumer<Response> action = _success -> {
};
private List<FormattedText> text = new ArrayList<>();
private boolean centered = false;
private int x;
private int y;
private int textWidth;
private int textHeight;
private boolean tristate;
private BoxWidget confirm;
private BoxWidget confirmDontSave;
private BoxWidget cancel;
private BoxElement textBackground;
public enum Response {
Confirm, ConfirmDontSave, Cancel
}
/*
* Removes text lines from the back of the list
* */
public ConfirmationScreen removeTextLines(int amount) {
if (amount > text.size())
return clearText();
text.subList(text.size() - amount, text.size()).clear();
return this;
}
public ConfirmationScreen clearText() {
this.text.clear();
return this;
}
public ConfirmationScreen addText(FormattedText text) {
this.text.add(text);
return this;
}
public ConfirmationScreen withText(FormattedText text) {
return clearText().addText(text);
}
public ConfirmationScreen at(int x, int y) {
this.x = Math.max(x, 0);
this.y = Math.max(y, 0);
this.centered = false;
return this;
}
public ConfirmationScreen centered() {
this.centered = true;
return this;
}
public ConfirmationScreen withAction(Consumer<Boolean> action) {
this.action = r -> action.accept(r == Response.Confirm);
return this;
}
public ConfirmationScreen withThreeActions(Consumer<Response> action) {
this.action = action;
this.tristate = true;
return this;
}
public void open(@Nonnull Screen source) {
this.source = source;
Minecraft client = source.getMinecraft();
this.init(client, client.getWindow().getGuiScaledWidth(), client.getWindow().getGuiScaledHeight());
this.minecraft.screen = this;
}
@Override
public void tick() {
super.tick();
source.tick();
}
@Override
protected void init() {
super.init();
ArrayList<FormattedText> copy = new ArrayList<>(text);
text.clear();
copy.forEach(t -> text.addAll(font.getSplitter().splitLines(t, 300, Style.EMPTY)));
textHeight = text.size() * (font.lineHeight + 1) + 4;
textWidth = 300;
if (centered) {
x = width/2 - textWidth/2 - 2;
y = height/2 - textHeight/2 - 16;
} else {
x = Math.max(0, x - textWidth / 2);
y = Math.max(0, y -= textHeight);
}
if (x + textWidth > width) {
x = width - textWidth;
}
if (y + textHeight + 30 > height) {
y = height - textHeight - 30;
}
int buttonX = x + textWidth / 2 - 6 - (int) (70 * (tristate ? 1.5f : 1));
TextStencilElement confirmText =
new TextStencilElement(font, tristate ? "Save" : "Confirm").centered(true, true);
confirm = new BoxWidget(buttonX, y + textHeight + 6, 70, 16).withCallback(() -> accept(Response.Confirm));
confirm.showingElement(confirmText.withElementRenderer(BoxWidget.gradientFactory.apply(confirm)));
addRenderableWidget(confirm);
buttonX += 12 + 70;
if (tristate) {
TextStencilElement confirmDontSaveText =
new TextStencilElement(font, "Don't Save").centered(true, true);
confirmDontSave =
new BoxWidget(buttonX, y + textHeight + 6, 70, 16).withCallback(() -> accept(Response.ConfirmDontSave));
confirmDontSave.showingElement(
confirmDontSaveText.withElementRenderer(BoxWidget.gradientFactory.apply(confirmDontSave)));
addRenderableWidget(confirmDontSave);
buttonX += 12 + 70;
}
TextStencilElement cancelText = new TextStencilElement(font, "Cancel").centered(true, true);
cancel = new BoxWidget(buttonX, y + textHeight + 6, 70, 16)
.withCallback(() -> accept(Response.Cancel));
cancel.showingElement(cancelText.withElementRenderer(BoxWidget.gradientFactory.apply(cancel)));
addRenderableWidget(cancel);
textBackground = new BoxElement()
.gradientBorder(Theme.p(Theme.Key.BUTTON_DISABLE))
.withBounds(width + 10, textHeight + 35)
.at(-5, y - 5);
if (text.size() == 1)
x = (width - font.width(text.get(0))) / 2;
}
@Override
public void onClose() {
accept(Response.Cancel);
}
private void accept(Response success) {
minecraft.screen = source;
action.accept(success);
}
@Override
protected void renderWindow(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
textBackground.render(graphics);
int offset = font.lineHeight + 1;
int lineY = y - offset;
PoseStack ms = graphics.pose();
ms.pushPose();
ms.translate(0, 0, 200);
for (FormattedText line : text) {
lineY += offset;
if (line == null)
continue;
graphics.drawString(font, line.getString(), x, lineY, 0xeaeaea, false);
}
ms.popPose();
}
@Override
protected void renderWindowBackground(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
endFrame();
source.render(graphics, 0, 0, 10); // zero mouse coords to prevent further tooltips
prepareFrame();
graphics.fillGradient(0, 0, this.width, this.height, 0x70101010, 0x80101010);
}
@Override
protected void prepareFrame() {
UIRenderHelper.swapAndBlitColor(minecraft.getMainRenderTarget(), UIRenderHelper.framebuffer);
RenderSystem.clear(GL30.GL_STENCIL_BUFFER_BIT | GL30.GL_DEPTH_BUFFER_BIT, Minecraft.ON_OSX);
}
@Override
protected void endFrame() {
UIRenderHelper.swapAndBlitColor(UIRenderHelper.framebuffer, minecraft.getMainRenderTarget());
}
@Override
public void resize(@Nonnull Minecraft client, int width, int height) {
super.resize(client, width, height);
source.resize(client, width, height);
}
@Override
public boolean isPauseScreen() {
return true;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import org.joml.Matrix4f;
import org.joml.Vector3f;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.math.Axis;
public class CustomLightingSettings implements ILightingSettings {
private Vector3f light1;
private Vector3f light2;
private Matrix4f lightMatrix;
protected CustomLightingSettings(float yRot, float xRot) {
init(yRot, xRot, 0, 0, false);
}
protected CustomLightingSettings(float yRot1, float xRot1, float yRot2, float xRot2) {
init(yRot1, xRot1, yRot2, xRot2, true);
}
protected void init(float yRot1, float xRot1, float yRot2, float xRot2, boolean doubleLight) {
light1 = new Vector3f(0, 0, 1);
light1.rotate(Axis.YP.rotationDegrees(yRot1));
light1.rotate(Axis.XN.rotationDegrees(xRot1));
if (doubleLight) {
light2 = new Vector3f(0, 0, 1);
light2.rotate(Axis.YP.rotationDegrees(yRot2));
light2.rotate(Axis.XN.rotationDegrees(xRot2));
} else {
light2 = new Vector3f();
}
lightMatrix = new Matrix4f();
lightMatrix.identity();
}
@Override
public void applyLighting() {
RenderSystem.setupLevelDiffuseLighting(light1, light2, lightMatrix);
}
public static Builder builder() {
return new Builder();
}
public static class Builder {
private float yRot1, xRot1;
private float yRot2, xRot2;
private boolean doubleLight;
public Builder firstLightRotation(float yRot, float xRot) {
yRot1 = yRot;
xRot1 = xRot;
return this;
}
public Builder secondLightRotation(float yRot, float xRot) {
yRot2 = yRot;
xRot2 = xRot;
doubleLight = true;
return this;
}
public Builder doubleLight() {
doubleLight = true;
return this;
}
public CustomLightingSettings build() {
if (doubleLight) {
return new CustomLightingSettings(yRot1, xRot1, yRot2, xRot2);
} else {
return new CustomLightingSettings(yRot1, xRot1);
}
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.platform.Lighting;
public interface ILightingSettings {
void applyLighting();
static final ILightingSettings DEFAULT_3D = () -> Lighting.setupFor3DItems();
static final ILightingSettings DEFAULT_FLAT = () -> Lighting.setupForFlatItems();
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import java.util.ArrayList;
import java.util.List;
import javax.annotation.Nonnull;
import org.joml.Matrix4f;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipComponent;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.network.chat.FormattedText;
import net.minecraft.network.chat.Style;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.event.RenderTooltipEvent;
import net.minecraftforge.client.extensions.IForgeGuiGraphics;
import net.minecraftforge.common.MinecraftForge;
public class RemovedGuiUtils {
@Nonnull
private static ItemStack cachedTooltipStack = ItemStack.EMPTY;
public static void preItemToolTip(@Nonnull ItemStack stack) {
cachedTooltipStack = stack;
}
public static void postItemToolTip() {
cachedTooltipStack = ItemStack.EMPTY;
}
public static void drawHoveringText(GuiGraphics graphics, List<? extends FormattedText> textLines, int mouseX,
int mouseY, int screenWidth, int screenHeight, int maxTextWidth, Font font) {
drawHoveringText(graphics, textLines, mouseX, mouseY, screenWidth, screenHeight, maxTextWidth,
IForgeGuiGraphics.DEFAULT_BACKGROUND_COLOR, IForgeGuiGraphics.DEFAULT_BORDER_COLOR_START, IForgeGuiGraphics.DEFAULT_BORDER_COLOR_END,
font);
}
public static void drawHoveringText(GuiGraphics graphics, List<? extends FormattedText> textLines, int mouseX,
int mouseY, int screenWidth, int screenHeight, int maxTextWidth, int backgroundColor, int borderColorStart,
int borderColorEnd, Font font) {
drawHoveringText(cachedTooltipStack, graphics, textLines, mouseX, mouseY, screenWidth, screenHeight, maxTextWidth,
backgroundColor, borderColorStart, borderColorEnd, font);
}
public static void drawHoveringText(@Nonnull final ItemStack stack, GuiGraphics graphics,
List<? extends FormattedText> textLines, int mouseX, int mouseY, int screenWidth, int screenHeight,
int maxTextWidth, Font font) {
drawHoveringText(stack, graphics, textLines, mouseX, mouseY, screenWidth, screenHeight, maxTextWidth,
IForgeGuiGraphics.DEFAULT_BACKGROUND_COLOR, IForgeGuiGraphics.DEFAULT_BORDER_COLOR_START, IForgeGuiGraphics.DEFAULT_BORDER_COLOR_END,
font);
}
public static void drawHoveringText(@Nonnull final ItemStack stack, GuiGraphics graphics,
List<? extends FormattedText> textLines, int mouseX, int mouseY, int screenWidth, int screenHeight,
int maxTextWidth, int backgroundColor, int borderColorStart, int borderColorEnd, Font font) {
if (textLines.isEmpty())
return;
List<ClientTooltipComponent> list = ForgeHooksClient.gatherTooltipComponents(stack, textLines,
stack.getTooltipImage(), mouseX, screenWidth, screenHeight, font);
RenderTooltipEvent.Pre event =
new RenderTooltipEvent.Pre(stack, graphics, mouseX, mouseY, screenWidth, screenHeight, font, list, null);
if (MinecraftForge.EVENT_BUS.post(event))
return;
PoseStack pStack = graphics.pose();
mouseX = event.getX();
mouseY = event.getY();
screenWidth = event.getScreenWidth();
screenHeight = event.getScreenHeight();
font = event.getFont();
// RenderSystem.disableRescaleNormal();
RenderSystem.disableDepthTest();
int tooltipTextWidth = 0;
for (FormattedText textLine : textLines) {
int textLineWidth = font.width(textLine);
if (textLineWidth > tooltipTextWidth)
tooltipTextWidth = textLineWidth;
}
boolean needsWrap = false;
int titleLinesCount = 1;
int tooltipX = mouseX + 12;
if (tooltipX + tooltipTextWidth + 4 > screenWidth) {
tooltipX = mouseX - 16 - tooltipTextWidth;
if (tooltipX < 4) // if the tooltip doesn't fit on the screen
{
if (mouseX > screenWidth / 2)
tooltipTextWidth = mouseX - 12 - 8;
else
tooltipTextWidth = screenWidth - 16 - mouseX;
needsWrap = true;
}
}
if (maxTextWidth > 0 && tooltipTextWidth > maxTextWidth) {
tooltipTextWidth = maxTextWidth;
needsWrap = true;
}
if (needsWrap) {
int wrappedTooltipWidth = 0;
List<FormattedText> wrappedTextLines = new ArrayList<>();
for (int i = 0; i < textLines.size(); i++) {
FormattedText textLine = textLines.get(i);
List<FormattedText> wrappedLine = font.getSplitter()
.splitLines(textLine, tooltipTextWidth, Style.EMPTY);
if (i == 0)
titleLinesCount = wrappedLine.size();
for (FormattedText line : wrappedLine) {
int lineWidth = font.width(line);
if (lineWidth > wrappedTooltipWidth)
wrappedTooltipWidth = lineWidth;
wrappedTextLines.add(line);
}
}
tooltipTextWidth = wrappedTooltipWidth;
textLines = wrappedTextLines;
if (mouseX > screenWidth / 2)
tooltipX = mouseX - 16 - tooltipTextWidth;
else
tooltipX = mouseX + 12;
}
int tooltipY = mouseY - 12;
int tooltipHeight = 8;
if (textLines.size() > 1) {
tooltipHeight += (textLines.size() - 1) * 10;
if (textLines.size() > titleLinesCount)
tooltipHeight += 2; // gap between title lines and next lines
}
if (tooltipY < 4)
tooltipY = 4;
else if (tooltipY + tooltipHeight + 4 > screenHeight)
tooltipY = screenHeight - tooltipHeight - 4;
final int zLevel = 400;
RenderTooltipEvent.Color colorEvent = new RenderTooltipEvent.Color(stack, graphics, tooltipX, tooltipY,
font, backgroundColor, borderColorStart, borderColorEnd, list);
MinecraftForge.EVENT_BUS.post(colorEvent);
backgroundColor = colorEvent.getBackgroundStart();
borderColorStart = colorEvent.getBorderStart();
borderColorEnd = colorEvent.getBorderEnd();
pStack.pushPose();
Matrix4f mat = pStack.last()
.pose();
graphics.fillGradient(tooltipX - 3, tooltipY - 4, tooltipX + tooltipTextWidth + 3,
tooltipY - 3, zLevel, backgroundColor, backgroundColor);
graphics.fillGradient(tooltipX - 3, tooltipY + tooltipHeight + 3,
tooltipX + tooltipTextWidth + 3, tooltipY + tooltipHeight + 4, zLevel, backgroundColor, backgroundColor);
graphics.fillGradient(tooltipX - 3, tooltipY - 3, tooltipX + tooltipTextWidth + 3,
tooltipY + tooltipHeight + 3, zLevel, backgroundColor, backgroundColor);
graphics.fillGradient(tooltipX - 4, tooltipY - 3, tooltipX - 3, tooltipY + tooltipHeight + 3,
zLevel, backgroundColor, backgroundColor);
graphics.fillGradient(tooltipX + tooltipTextWidth + 3, tooltipY - 3,
tooltipX + tooltipTextWidth + 4, tooltipY + tooltipHeight + 3, zLevel, backgroundColor, backgroundColor);
graphics.fillGradient(tooltipX - 3, tooltipY - 3 + 1, tooltipX - 3 + 1,
tooltipY + tooltipHeight + 3 - 1, zLevel, borderColorStart, borderColorEnd);
graphics.fillGradient(tooltipX + tooltipTextWidth + 2, tooltipY - 3 + 1,
tooltipX + tooltipTextWidth + 3, tooltipY + tooltipHeight + 3 - 1, zLevel, borderColorStart, borderColorEnd);
graphics.fillGradient(tooltipX - 3, tooltipY - 3, tooltipX + tooltipTextWidth + 3,
tooltipY - 3 + 1, zLevel, borderColorStart, borderColorStart);
graphics.fillGradient(tooltipX - 3, tooltipY + tooltipHeight + 2,
tooltipX + tooltipTextWidth + 3, tooltipY + tooltipHeight + 3, zLevel, borderColorEnd, borderColorEnd);
MultiBufferSource.BufferSource renderType = MultiBufferSource.immediate(Tesselator.getInstance()
.getBuilder());
pStack.translate(0.0D, 0.0D, zLevel);
for (int lineNumber = 0; lineNumber < list.size(); ++lineNumber) {
ClientTooltipComponent line = list.get(lineNumber);
if (line != null)
line.renderText(font, tooltipX, tooltipY, mat, renderType);
if (lineNumber + 1 == titleLinesCount)
tooltipY += 2;
tooltipY += 10;
}
renderType.endBatch();
pStack.popPose();
RenderSystem.enableDepthTest();
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.*;
public class Theme {
private static final List<Theme> THEMES = new ArrayList<>();
public static final Theme BASE = addTheme(new Theme());
public static Theme addTheme(@Nonnull Theme theme) {
THEMES.add(theme);
THEMES.sort(Comparator.comparingInt(Theme::getPriority).reversed());
return theme;
}
public static void removeTheme(Theme theme) {
THEMES.remove(theme);
}
public static void reload() {
THEMES.forEach(Theme::init);
}
private static ColorHolder resolve(String key) {
return THEMES
.stream()
.map(theme -> theme.get(key))
.filter(Objects::nonNull)
.findFirst()
.map(holder -> holder.lookupKey == null ? holder : resolve(holder.lookupKey))
.orElse(ColorHolder.MISSING);
}
@Nonnull public static Couple<Color> p(@Nonnull Key key) {return p(key.get());}
@Nonnull public static Couple<Color> p(String key) {return resolve(key).asPair();}
@Nonnull public static Color c(@Nonnull Key key, boolean first) {return c(key.get(), first);}
@Nonnull public static Color c(String key, boolean first) {return p(key).get(first);}
public static int i(@Nonnull Key key, boolean first) {return i(key.get(), first);}
public static int i(String key, boolean first) {return p(key).get(first).getRGB();}
@Nonnull public static Color c(@Nonnull Key key) {return c(key.get());}
@Nonnull public static Color c(String key) {return resolve(key).get();}
public static int i(@Nonnull Key key) {return i(key.get());}
public static int i(String key) {return resolve(key).get().getRGB();}
//-----------//
protected final Map<String, ColorHolder> colors;
private int priority = 0;
protected Theme() {
colors = new HashMap<>();
init();
}
/*
* Small note to addons: if you also want to make use of Theme,
* and add new Keys, please do not use mixins. Instead make a Theme
* subclass, override init and apply it via the static #addTheme
*
**/
protected void init() {
put(Key.BUTTON_IDLE, new Color(0xdd_8ab6d6, true), new Color(0x90_8ab6d6, true));
put(Key.BUTTON_HOVER, new Color(0xff_9ABBD3, true), new Color(0xd0_9ABBD3, true));
put(Key.BUTTON_CLICK, new Color(0xff_ffffff), new Color(0xee_ffffff));
put(Key.BUTTON_DISABLE, new Color(0x80_909090, true), new Color(0x60_909090, true));
put(Key.BUTTON_SUCCESS, new Color(0xcc_88f788, true), new Color(0xcc_20cc20, true));
put(Key.BUTTON_FAIL, new Color(0xcc_f78888, true), new Color(0xcc_cc2020, true));
put(Key.TEXT, new Color(0xff_eeeeee), new Color(0xff_a3a3a3));
put(Key.TEXT_DARKER, new Color(0xff_a3a3a3), new Color(0xff_808080));
put(Key.TEXT_ACCENT_STRONG, new Color(0xff_8ab6d6), new Color(0xff_8ab6d6));
put(Key.TEXT_ACCENT_SLIGHT, new Color(0xff_ddeeff), new Color(0xff_a0b0c0));
put(Key.STREAK, new Color(0x101010, false));
put(Key.VANILLA_TOOLTIP_BORDER, new Color(0x50_5000ff, true), new Color(0x50_28007f, true));
put(Key.VANILLA_TOOLTIP_BACKGROUND, new Color(0xf0_100010, true));
put(Key.PONDER_BUTTON_IDLE, new Color(0x60_c0c0ff, true), new Color(0x30_c0c0ff, true));
put(Key.PONDER_BUTTON_HOVER, new Color(0xf0_c0c0ff, true), new Color(0xa0_c0c0ff, true));
put(Key.PONDER_BUTTON_CLICK, new Color(0xff_ffffff), new Color(0xdd_ffffff));
put(Key.PONDER_BUTTON_DISABLE, new Color(0x80_909090, true), new Color(0x20_909090, true));
put(Key.PONDER_BACKGROUND_TRANSPARENT, new Color(0xdd_000000, true));
put(Key.PONDER_BACKGROUND_FLAT, new Color(0xff_000000, false));
put(Key.PONDER_BACKGROUND_IMPORTANT, new Color(0xdd_0e0e20, true));
put(Key.PONDER_IDLE, new Color(0x40ffeedd, true), new Color(0x20ffeedd, true));
put(Key.PONDER_HOVER, new Color(0x70ffffff, true), new Color(0x30ffffff, true));
put(Key.PONDER_HIGHLIGHT, new Color(0xf0ffeedd, true), new Color(0x60ffeedd, true));
put(Key.TEXT_WINDOW_BORDER, new Color(0x607a6000, true), new Color(0x207a6000, true));
put(Key.PONDER_BACK_ARROW, new Color(0xf0aa9999, true), new Color(0x30aa9999, true));
put(Key.PONDER_PROGRESSBAR, new Color(0x80ffeedd, true), new Color(0x50ffeedd, true));
put(Key.PONDER_MISSING_CREATE, new Color(0x70_984500, true), new Color(0x70_692400, true));
//put(Key.PONDER_MISSING_VANILLA, new Color(0x50_5000ff, true), new Color(0x50_300077, true));
lookup(Key.PONDER_MISSING_VANILLA, Key.VANILLA_TOOLTIP_BORDER);
put(Key.CONFIG_TITLE_A, new Color(0xffc69fbc, true), new Color(0xfff6b8bb, true));
put(Key.CONFIG_TITLE_B, new Color(0xfff6b8bb, true), new Color(0xfffbf994, true));
//put(Key., new Color(0x, true), new Color(0x, true));
}
protected void put(String key, Color c) {
colors.put(key, ColorHolder.single(c));
}
protected void put(Key key, Color c) {
put(key.get(), c);
}
protected void put(String key, Color c1, Color c2) {
colors.put(key, ColorHolder.pair(c1, c2));
}
protected void put(Key key, Color c1, Color c2) {
put(key.get(), c1, c2);
}
protected void lookup(Key key, Key source) {
colors.put(key.get(), ColorHolder.lookup(source.get()));
}
@Nullable protected ColorHolder get(String key) {
return colors.get(key);
}
public int getPriority() {
return priority;
}
public Theme setPriority(int priority) {
this.priority = priority;
return this;
}
public static class Key {
public static final Key BUTTON_IDLE = new Key();
public static final Key BUTTON_HOVER = new Key();
public static final Key BUTTON_CLICK = new Key();
public static final Key BUTTON_DISABLE = new Key();
public static final Key BUTTON_SUCCESS = new Key();
public static final Key BUTTON_FAIL = new Key();
public static final Key TEXT = new Key();
public static final Key TEXT_DARKER = new Key();
public static final Key TEXT_ACCENT_STRONG = new Key();
public static final Key TEXT_ACCENT_SLIGHT = new Key();
public static final Key STREAK = new Key();
public static final Key VANILLA_TOOLTIP_BORDER = new Key();
public static final Key VANILLA_TOOLTIP_BACKGROUND = new Key();
public static final Key PONDER_BACKGROUND_TRANSPARENT = new Key();
public static final Key PONDER_BACKGROUND_FLAT = new Key();
public static final Key PONDER_BACKGROUND_IMPORTANT = new Key();
public static final Key PONDER_IDLE = new Key();
public static final Key PONDER_HOVER = new Key();
public static final Key PONDER_HIGHLIGHT = new Key();
public static final Key TEXT_WINDOW_BORDER = new Key();
public static final Key PONDER_BACK_ARROW = new Key();
public static final Key PONDER_PROGRESSBAR = new Key();
public static final Key PONDER_MISSING_CREATE = new Key();
public static final Key PONDER_MISSING_VANILLA = new Key();
public static final Key PONDER_BUTTON_IDLE = new Key();
public static final Key PONDER_BUTTON_HOVER = new Key();
public static final Key PONDER_BUTTON_CLICK = new Key();
public static final Key PONDER_BUTTON_DISABLE = new Key();
public static final Key CONFIG_TITLE_A = new Key();
public static final Key CONFIG_TITLE_B = new Key();
private static int index = 0;
private final String s;
protected Key() {
this.s = "_" + index++;
}
protected Key(String s) {
this.s = s;
}
public String get() {
return s;
}
}
private static class ColorHolder {
private static final ColorHolder MISSING = ColorHolder.single(Color.BLACK);
private Couple<Color> colors;
private String lookupKey;
private static ColorHolder single(Color c) {
ColorHolder h = new ColorHolder();
h.colors = Couple.create(c.setImmutable(), c.setImmutable());
return h;
}
private static ColorHolder pair(Color first, Color second) {
ColorHolder h = new ColorHolder();
h.colors = Couple.create(first.setImmutable(), second.setImmutable());
return h;
}
private static ColorHolder lookup(String key) {
ColorHolder h = new ColorHolder();
h.lookupKey = key;
return h;
}
private Color get() {
return colors.getFirst();
}
private Couple<Color> asPair() {
return colors;
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import net.minecraft.client.gui.components.events.GuiEventListener;
public interface TickableGuiEventListener extends GuiEventListener {
void tick();
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.platform.GlConst;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.platform.Window;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.mojang.math.Axis;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.GameRenderer;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import org.joml.Matrix4f;
import org.lwjgl.opengl.GL20;
import org.lwjgl.opengl.GL30;
public class UIRenderHelper {
/**
* An FBO that has a stencil buffer for use wherever stencil are necessary. Forcing the main FBO to have a stencil
* buffer will cause GL error spam when using fabulous graphics.
*/
public static CustomRenderTarget framebuffer;
public static void init() {
RenderSystem.recordRenderCall(() -> {
Window mainWindow = Minecraft.getInstance().getWindow();
framebuffer = CustomRenderTarget.create(mainWindow);
});
}
public static void updateWindowSize(Window mainWindow) {
if (framebuffer != null)
framebuffer.resize(mainWindow.getWidth(), mainWindow.getHeight(), Minecraft.ON_OSX);
}
public static void drawFramebuffer(float alpha) {
framebuffer.renderWithAlpha(alpha);
}
/**
* Switch from src to dst, after copying the contents of src to dst.
*/
public static void swapAndBlitColor(RenderTarget src, RenderTarget dst) {
GlStateManager._glBindFramebuffer(GL30.GL_READ_FRAMEBUFFER, src.frameBufferId);
GlStateManager._glBindFramebuffer(GL30.GL_DRAW_FRAMEBUFFER, dst.frameBufferId);
GlStateManager._glBlitFrameBuffer(0, 0, src.viewWidth, src.viewHeight, 0, 0, dst.viewWidth, dst.viewHeight, GL30.GL_COLOR_BUFFER_BIT, GL20.GL_LINEAR);
GlStateManager._glBindFramebuffer(GlConst.GL_FRAMEBUFFER, dst.frameBufferId);
}
public static void streak(GuiGraphics graphics, float angle, int x, int y, int breadth, int length) {
streak(graphics, angle, x, y, breadth, length, Theme.i(Theme.Key.STREAK));
}
// angle in degrees; 0° -> fading to the right
// x and y specify the middle point of the starting edge
// breadth is the total width of the streak
public static void streak(GuiGraphics graphics, float angle, int x, int y, int breadth, int length, int color) {
int a1 = 0xa0 << 24;
int a2 = 0x80 << 24;
int a3 = 0x10 << 24;
int a4 = 0x00 << 24;
color &= 0x00FFFFFF;
int c1 = a1 | color;
int c2 = a2 | color;
int c3 = a3 | color;
int c4 = a4 | color;
PoseStack ms = graphics.pose();
ms.pushPose();
ms.translate(x, y, 0);
ms.mulPose(Axis.ZP.rotationDegrees(angle - 90));
streak(graphics, breadth / 2, length, c1, c2, c3, c4);
ms.popPose();
}
public static void streak(GuiGraphics graphics, float angle, int x, int y, int breadth, int length, Color c) {
Color color = c.copy().setImmutable();
int c1 = color.scaleAlpha(0.625f).getRGB();
int c2 = color.scaleAlpha(0.5f).getRGB();
int c3 = color.scaleAlpha(0.0625f).getRGB();
int c4 = color.scaleAlpha(0f).getRGB();
PoseStack ms = graphics.pose();
ms.pushPose();
ms.translate(x, y, 0);
ms.mulPose(Axis.ZP.rotationDegrees(angle - 90));
streak(graphics, breadth / 2, length, c1, c2, c3, c4);
ms.popPose();
}
private static void streak(GuiGraphics graphics, int width, int height, int c1, int c2, int c3, int c4) {
double split1 = .5;
double split2 = .75;
graphics.fillGradient(-width, 0, width, (int) (split1 * height), 0, c1, c2);
graphics.fillGradient(-width, (int) (split1 * height), width, (int) (split2 * height), 0, c2, c3);
graphics.fillGradient(-width, (int) (split2 * height), width, height, 0, c3, c4);
}
/**
* @see #angledGradient(GuiGraphics, float, int, int, int, int, int, Color, Color)
*/
public static void angledGradient(GuiGraphics graphics, float angle, int x, int y, int breadth, int length, Couple<Color> c) {
angledGradient(graphics, angle, x, y, 0, breadth, length, c);
}
/**
* @see #angledGradient(GuiGraphics, float, int, int, int, int, int, Color, Color)
*/
public static void angledGradient(GuiGraphics graphics, float angle, int x, int y, int z, int breadth, int length, Couple<Color> c) {
angledGradient(graphics, angle, x, y, z, breadth, length, c.getFirst(), c.getSecond());
}
/**
* @see #angledGradient(GuiGraphics, float, int, int, int, int, int, Color, Color)
*/
public static void angledGradient(GuiGraphics graphics, float angle, int x, int y, int breadth, int length, Color color1, Color color2) {
angledGradient(graphics, angle, x, y, 0, breadth, length, color1, color2);
}
/**
* x and y specify the middle point of the starting edge
*
* @param angle the angle of the gradient in degrees; 0° means from left to right
* @param color1 the color at the starting edge
* @param color2 the color at the ending edge
* @param breadth the total width of the gradient
*/
public static void angledGradient(GuiGraphics graphics, float angle, int x, int y, int z, int breadth, int length, Color color1, Color color2) {
PoseStack ms = graphics.pose();
ms.pushPose();
ms.translate(x, y, z);
ms.mulPose(Axis.ZP.rotationDegrees(angle - 90));
int w = breadth / 2;
graphics.fillGradient(-w, 0, w, length, 0, color1.getRGB(), color2.getRGB());
ms.popPose();
}
public static void breadcrumbArrow(GuiGraphics graphics, int x, int y, int z, int width, int height, int indent, Couple<Color> colors) {breadcrumbArrow(graphics, x, y, z, width, height, indent, colors.getFirst(), colors.getSecond());}
// draws a wide chevron-style breadcrumb arrow pointing left
public static void breadcrumbArrow(GuiGraphics graphics, int x, int y, int z, int width, int height, int indent, Color startColor, Color endColor) {
PoseStack matrixStack = graphics.pose();
matrixStack.pushPose();
matrixStack.translate(x - indent, y, z);
breadcrumbArrow(graphics, width, height, indent, startColor, endColor);
matrixStack.popPose();
}
private static void breadcrumbArrow(GuiGraphics graphics, int width, int height, int indent, Color c1, Color c2) {
/*
* 0,0 x1,y1 ********************* x4,y4 ***** x7,y7
* **** ****
* **** ****
* x0,y0 x2,y2 x5,y5
* **** ****
* **** ****
* x3,y3 ********************* x6,y6 ***** x8,y8
*
*/
float x0 = 0, y0 = height / 2f;
float x1 = indent, y1 = 0;
float x2 = indent, y2 = height / 2f;
float x3 = indent, y3 = height;
float x4 = width, y4 = 0;
float x5 = width, y5 = height / 2f;
float x6 = width, y6 = height;
float x7 = indent + width, y7 = 0;
float x8 = indent + width, y8 = height;
indent = Math.abs(indent);
width = Math.abs(width);
Color fc1 = Color.mixColors(c1, c2, 0);
Color fc2 = Color.mixColors(c1, c2, (indent) / (width + 2f * indent));
Color fc3 = Color.mixColors(c1, c2, (indent + width) / (width + 2f * indent));
Color fc4 = Color.mixColors(c1, c2, 1);
// RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.disableCull();
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorShader);
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
Matrix4f model = graphics.pose().last().pose();
bufferbuilder.begin(VertexFormat.Mode.TRIANGLES, DefaultVertexFormat.POSITION_COLOR);
bufferbuilder.vertex(model, x0, y0, 0).color(fc1.getRed(), fc1.getGreen(), fc1.getBlue(), fc1.getAlpha()).endVertex();
bufferbuilder.vertex(model, x1, y1, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x2, y2, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x0, y0, 0).color(fc1.getRed(), fc1.getGreen(), fc1.getBlue(), fc1.getAlpha()).endVertex();
bufferbuilder.vertex(model, x2, y2, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x3, y3, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x3, y3, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x1, y1, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x4, y4, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x3, y3, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x4, y4, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x6, y6, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x5, y5, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x4, y4, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x7, y7, 0).color(fc4.getRed(), fc4.getGreen(), fc4.getBlue(), fc4.getAlpha()).endVertex();
bufferbuilder.vertex(model, x6, y6, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x5, y5, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x8, y8, 0).color(fc4.getRed(), fc4.getGreen(), fc4.getBlue(), fc4.getAlpha()).endVertex();
tessellator.end();
RenderSystem.enableCull();
RenderSystem.disableBlend();
// RenderSystem.enableTexture();
}
//just like AbstractGui#drawTexture, but with a color at every vertex
public static void drawColoredTexture(GuiGraphics graphics, Color c, int x, int y, int tex_left, int tex_top, int width, int height) {
drawColoredTexture(graphics, c, x, y, 0, (float) tex_left, (float) tex_top, width, height, 256, 256);
}
public static void drawColoredTexture(GuiGraphics graphics, Color c, int x, int y, int z, float tex_left, float tex_top, int width, int height, int sheet_width, int sheet_height) {
drawColoredTexture(graphics, c, x, x + width, y, y + height, z, width, height, tex_left, tex_top, sheet_width, sheet_height);
}
public static void drawStretched(GuiGraphics graphics, int left, int top, int w, int h, int z, AllGuiTextures tex) {
tex.bind();
drawTexturedQuad(graphics.pose().last()
.pose(), Color.WHITE, left, left + w, top, top + h, z, tex.startX / 256f, (tex.startX + tex.width) / 256f,
tex.startY / 256f, (tex.startY + tex.height) / 256f);
}
public static void drawCropped(GuiGraphics graphics, int left, int top, int w, int h, int z, AllGuiTextures tex) {
tex.bind();
drawTexturedQuad(graphics.pose().last()
.pose(), Color.WHITE, left, left + w, top, top + h, z, tex.startX / 256f, (tex.startX + w) / 256f,
tex.startY / 256f, (tex.startY + h) / 256f);
}
private static void drawColoredTexture(GuiGraphics graphics, Color c, int left, int right, int top, int bot, int z, int tex_width, int tex_height, float tex_left, float tex_top, int sheet_width, int sheet_height) {
drawTexturedQuad(graphics.pose().last().pose(), c, left, right, top, bot, z, (tex_left + 0.0F) / (float) sheet_width, (tex_left + (float) tex_width) / (float) sheet_width, (tex_top + 0.0F) / (float) sheet_height, (tex_top + (float) tex_height) / (float) sheet_height);
}
private static void drawTexturedQuad(Matrix4f m, Color c, int left, int right, int top, int bot, int z, float u1, float u2, float v1, float v2) {
Tesselator tesselator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tesselator.getBuilder();
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorTexShader);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR_TEX);
bufferbuilder.vertex(m, (float) left , (float) bot, (float) z).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).uv(u1, v2).endVertex();
bufferbuilder.vertex(m, (float) right, (float) bot, (float) z).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).uv(u2, v2).endVertex();
bufferbuilder.vertex(m, (float) right, (float) top, (float) z).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).uv(u2, v1).endVertex();
bufferbuilder.vertex(m, (float) left , (float) top, (float) z).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).uv(u1, v1).endVertex();
tesselator.end();
RenderSystem.disableBlend();
}
public static void flipForGuiRender(PoseStack poseStack) {
poseStack.mulPoseMatrix(new Matrix4f().scaling(1, -1, 1));
}
public static class CustomRenderTarget extends RenderTarget {
public CustomRenderTarget(boolean useDepth) {
super(useDepth);
}
public static CustomRenderTarget create(Window mainWindow) {
CustomRenderTarget framebuffer = new CustomRenderTarget(true);
framebuffer.resize(mainWindow.getWidth(), mainWindow.getHeight(), Minecraft.ON_OSX);
framebuffer.setClearColor(0, 0, 0, 0);
framebuffer.enableStencil();
return framebuffer;
}
public void renderWithAlpha(float alpha) {
Window window = Minecraft.getInstance().getWindow();
float vx = (float) window.getGuiScaledWidth();
float vy = (float) window.getGuiScaledHeight();
float tx = (float) viewWidth / (float) width;
float ty = (float) viewHeight / (float) height;
// RenderSystem.enableTexture();
RenderSystem.enableDepthTest();
RenderSystem.setShader(() -> Minecraft.getInstance().gameRenderer.blitShader);
RenderSystem.getShader().setSampler("DiffuseSampler", colorTextureId);
bindRead();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR_TEX);
bufferbuilder.vertex(0, vy, 0).color(1, 1, 1, alpha).uv(0, 0).endVertex();
bufferbuilder.vertex(vx, vy, 0).color(1, 1, 1, alpha).uv(tx, 0).endVertex();
bufferbuilder.vertex(vx, 0, 0).color(1, 1, 1, alpha).uv(tx, ty).endVertex();
bufferbuilder.vertex(0, 0, 0).color(1, 1, 1, alpha).uv(0, ty).endVertex();
tessellator.end();
unbindRead();
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.container;
import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.Renderable;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.narration.NarratableEntry;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.client.gui.screens.inventory.ContainerScreen;
import net.minecraft.client.renderer.Rect2i;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.foundation.gui.TickableGuiEventListener;
import nl.requios.effortlessbuilding.create.foundation.gui.widget.AbstractSimiWidget;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public abstract class AbstractSimiContainerScreen<T extends AbstractContainerMenu> extends AbstractContainerScreen<T> {
protected int windowXOffset, windowYOffset;
public AbstractSimiContainerScreen(T container, Inventory inv, Component title) {
super(container, inv, title);
}
/**
* This method must be called before {@code super.init()}!
*/
protected void setWindowSize(int width, int height) {
imageWidth = width;
imageHeight = height;
}
/**
* This method must be called before {@code super.init()}!
*/
protected void setWindowOffset(int xOffset, int yOffset) {
windowXOffset = xOffset;
windowYOffset = yOffset;
}
@Override
protected void init() {
super.init();
leftPos += windowXOffset;
topPos += windowYOffset;
}
@Override
protected void containerTick() {
for (GuiEventListener listener : children()) {
if (listener instanceof TickableGuiEventListener tickable) {
tickable.tick();
}
}
}
@SuppressWarnings("unchecked")
protected <W extends GuiEventListener & Renderable & NarratableEntry> void addRenderableWidgets(W... widgets) {
for (W widget : widgets) {
addRenderableWidget(widget);
}
}
protected <W extends GuiEventListener & Renderable & NarratableEntry> void addRenderableWidgets(Collection<W> widgets) {
for (W widget : widgets) {
addRenderableWidget(widget);
}
}
protected void removeWidgets(GuiEventListener... widgets) {
for (GuiEventListener widget : widgets) {
removeWidget(widget);
}
}
protected void removeWidgets(Collection<? extends GuiEventListener> widgets) {
for (GuiEventListener widget : widgets) {
removeWidget(widget);
}
}
@Override
public void render(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
partialTicks = minecraft.getFrameTime();
renderBackground(graphics);
super.render(graphics, mouseX, mouseY, partialTicks);
renderForeground(graphics, mouseX, mouseY, partialTicks);
}
@Override
protected void renderLabels(GuiGraphics graphics, int mouseX, int mouseY) {
// no-op to prevent screen- and inventory-title from being rendered at incorrect
// location
// could also set this.titleX/Y and this.playerInventoryTitleX/Y to the proper
// values instead
}
protected void renderForeground(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
renderTooltip(graphics, mouseX, mouseY);
for (Renderable widget : renderables) {
if (widget instanceof AbstractSimiWidget simiWidget && simiWidget.isMouseOver(mouseX, mouseY)) {
List<Component> tooltip = simiWidget.getToolTip();
if (tooltip.isEmpty())
continue;
int ttx = simiWidget.lockedTooltipX == -1 ? mouseX : simiWidget.lockedTooltipX + simiWidget.getX();
int tty = simiWidget.lockedTooltipY == -1 ? mouseY : simiWidget.lockedTooltipY + simiWidget.getY();
graphics.renderComponentTooltip(font, tooltip, ttx, tty);
}
}
}
public int getLeftOfCentered(int textureWidth) {
return leftPos - windowXOffset + (imageWidth - textureWidth) / 2;
}
// public void renderPlayerInventory(GuiGraphics graphics, int x, int y) {
// AllGuiTextures.PLAYER_INVENTORY.render(graphics, x, y);
// graphics.drawString(font, playerInventoryTitle, x + 8, y + 6, 0x404040, false);
// }
@Override
public boolean keyPressed(int pKeyCode, int pScanCode, int pModifiers) {
InputConstants.Key mouseKey = InputConstants.getKey(pKeyCode, pScanCode);
if (getFocused() instanceof EditBox && this.minecraft.options.keyInventory.isActiveAndMatches(mouseKey))
return false;
return super.keyPressed(pKeyCode, pScanCode, pModifiers);
}
@Override
public boolean mouseClicked(double pMouseX, double pMouseY, int pButton) {
if (getFocused() != null && !getFocused().isMouseOver(pMouseX, pMouseY))
setFocused(null);
return super.mouseClicked(pMouseX, pMouseY, pButton);
}
@Override
public GuiEventListener getFocused() {
GuiEventListener focused = super.getFocused();
if (focused instanceof AbstractWidget && !((AbstractWidget) focused).isFocused())
focused = null;
setFocused(focused);
return focused;
}
/**
* Used for moving JEI out of the way of extra things like block renders.
*
* @return the space that the GUI takes up outside the normal rectangle defined
* by {@link ContainerScreen}.
*/
public List<Rect2i> getExtraAreas() {
return Collections.emptyList();
}
@Deprecated
protected void debugWindowArea(GuiGraphics graphics) {
graphics.fill(leftPos + imageWidth, topPos + imageHeight, leftPos, topPos, 0xD3D3D3D3);
}
@Deprecated
protected void debugExtraAreas(GuiGraphics graphics) {
for (Rect2i area : getExtraAreas()) {
graphics.fill(area.getX() + area.getWidth(), area.getY() + area.getHeight(), area.getX(), area.getY(),
0xD3D3D3D3);
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.container;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent.Context;
import nl.requios.effortlessbuilding.create.foundation.networking.SimplePacketBase;
public class ClearMenuPacket extends SimplePacketBase {
public ClearMenuPacket() {}
public ClearMenuPacket(FriendlyByteBuf buffer) {}
@Override
public void write(FriendlyByteBuf buffer) {}
@Override
public boolean handle(Context context) {
context.enqueueWork(() -> {
ServerPlayer player = context.getSender();
if (player == null)
return;
if (!(player.containerMenu instanceof IClearableMenu))
return;
((IClearableMenu) player.containerMenu).clearContents();
});
return true;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.container;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.ItemHandlerHelper;
import net.minecraftforge.items.ItemStackHandler;
public abstract class GhostItemMenu<T> extends MenuBase<T> implements IClearableMenu {
public ItemStackHandler ghostInventory;
protected GhostItemMenu(MenuType<?> type, int id, Inventory inv, FriendlyByteBuf extraData) {
super(type, id, inv, extraData);
}
protected GhostItemMenu(MenuType<?> type, int id, Inventory inv, T contentHolder) {
super(type, id, inv, contentHolder);
}
protected abstract ItemStackHandler createGhostInventory();
protected abstract boolean allowRepeats();
@Override
protected void initAndReadInventory(T contentHolder) {
ghostInventory = createGhostInventory();
}
@Override
public void clearContents() {
for (int i = 0; i < ghostInventory.getSlots(); i++)
ghostInventory.setStackInSlot(i, ItemStack.EMPTY);
}
@Override
public boolean canTakeItemForPickAll(ItemStack stack, Slot slotIn) {
return slotIn.container == playerInventory;
}
@Override
public boolean canDragTo(Slot slotIn) {
if (allowRepeats())
return true;
return slotIn.container == playerInventory;
}
@Override
public void clicked(int slotId, int dragType, ClickType clickTypeIn, Player player) {
if (slotId < 36) {
super.clicked(slotId, dragType, clickTypeIn, player);
return;
}
if (clickTypeIn == ClickType.THROW)
return;
ItemStack held = getCarried();
int slot = slotId - 36;
if (clickTypeIn == ClickType.CLONE) {
if (player.isCreative() && held.isEmpty()) {
ItemStack stackInSlot = ghostInventory.getStackInSlot(slot)
.copy();
stackInSlot.setCount(stackInSlot.getMaxStackSize());
setCarried(stackInSlot);
return;
}
return;
}
ItemStack insert;
if (held.isEmpty()) {
insert = ItemStack.EMPTY;
} else {
insert = held.copy();
insert.setCount(1);
}
ghostInventory.setStackInSlot(slot, insert);
getSlot(slotId).setChanged();
}
@Override
public ItemStack quickMoveStack(Player playerIn, int index) {
if (index < 36) {
ItemStack stackToInsert = playerInventory.getItem(index);
for (int i = 0; i < ghostInventory.getSlots(); i++) {
ItemStack stack = ghostInventory.getStackInSlot(i);
if (!allowRepeats() && ItemHandlerHelper.canItemStacksStack(stack, stackToInsert))
break;
if (stack.isEmpty()) {
ItemStack copy = stackToInsert.copy();
copy.setCount(1);
ghostInventory.insertItem(i, copy, false);
getSlot(i + 36).setChanged();
break;
}
}
} else {
ghostInventory.extractItem(index - 36, 1, false);
getSlot(index).setChanged();
}
return ItemStack.EMPTY;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.container;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.network.NetworkEvent.Context;
import nl.requios.effortlessbuilding.create.foundation.networking.SimplePacketBase;
public class GhostItemSubmitPacket extends SimplePacketBase {
private final ItemStack item;
private final int slot;
public GhostItemSubmitPacket(ItemStack item, int slot) {
this.item = item;
this.slot = slot;
}
public GhostItemSubmitPacket(FriendlyByteBuf buffer) {
item = buffer.readItem();
slot = buffer.readInt();
}
@Override
public void write(FriendlyByteBuf buffer) {
buffer.writeItem(item);
buffer.writeInt(slot);
}
@Override
public boolean handle(Context context) {
context.enqueueWork(() -> {
ServerPlayer player = context.getSender();
if (player == null)
return;
if (player.containerMenu instanceof GhostItemMenu<?> menu) {
menu.ghostInventory.setStackInSlot(slot, item);
menu.getSlot(36 + slot).setChanged();
}
});
return true;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.container;
public interface IClearableMenu {
default void sendClearPacket() {
// PacketHandler.INSTANCE.sendToServer(new ClearMenuPacket());
}
public void clearContents();
}

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package nl.requios.effortlessbuilding.create.foundation.gui.container;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.foundation.utility.IInteractionChecker;
public abstract class MenuBase<T> extends AbstractContainerMenu {
public Player player;
public Inventory playerInventory;
public T contentHolder;
protected MenuBase(MenuType<?> type, int id, Inventory inv, FriendlyByteBuf extraData) {
super(type, id);
init(inv, createOnClient(extraData));
}
protected MenuBase(MenuType<?> type, int id, Inventory inv, T contentHolder) {
super(type, id);
init(inv, contentHolder);
}
protected void init(Inventory inv, T contentHolderIn) {
player = inv.player;
playerInventory = inv;
contentHolder = contentHolderIn;
initAndReadInventory(contentHolder);
addSlots();
broadcastChanges();
}
@OnlyIn(Dist.CLIENT)
protected abstract T createOnClient(FriendlyByteBuf extraData);
protected abstract void initAndReadInventory(T contentHolder);
protected abstract void addSlots();
protected abstract void saveData(T contentHolder);
protected void addPlayerSlots(int x, int y) {
for (int hotbarSlot = 0; hotbarSlot < 9; ++hotbarSlot)
this.addSlot(new Slot(playerInventory, hotbarSlot, x + hotbarSlot * 18, y + 58));
for (int row = 0; row < 3; ++row)
for (int col = 0; col < 9; ++col)
this.addSlot(new Slot(playerInventory, col + row * 9 + 9, x + col * 18, y + row * 18));
}
@Override
public void removed(Player playerIn) {
super.removed(playerIn);
saveData(contentHolder);
}
@Override
public boolean stillValid(Player player) {
if (contentHolder == null)
return false;
if (contentHolder instanceof IInteractionChecker)
return ((IInteractionChecker) contentHolder).canPlayerUse(player);
return true;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexFormat;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.GameRenderer;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import org.joml.Matrix4f;
public class BoxElement extends RenderElement {
protected Color background = new Color(0xff000000, true);
protected Color borderTop = new Color(0x40ffeedd, true);
protected Color borderBot = new Color(0x20ffeedd, true);
protected int borderOffset = 2;
public <T extends BoxElement> T withBackground(Color color) {
this.background = color;
//noinspection unchecked
return (T) this;
}
public <T extends BoxElement> T withBackground(int color) {
return withBackground(new Color(color, true));
}
public <T extends BoxElement> T flatBorder(Color color) {
this.borderTop = color;
this.borderBot = color;
//noinspection unchecked
return (T) this;
}
public <T extends BoxElement> T flatBorder(int color) {
return flatBorder(new Color(color, true));
}
public <T extends BoxElement> T gradientBorder(Couple<Color> colors) {
this.borderTop = colors.getFirst();
this.borderBot = colors.getSecond();
//noinspection unchecked
return (T) this;
}
public <T extends BoxElement> T gradientBorder(Color top, Color bot) {
this.borderTop = top;
this.borderBot = bot;
//noinspection unchecked
return (T) this;
}
public <T extends BoxElement> T gradientBorder(int top, int bot) {
return gradientBorder(new Color(top, true), new Color(bot, true));
}
public <T extends BoxElement> T withBorderOffset(int offset) {
this.borderOffset = offset;
//noinspection unchecked
return (T) this;
}
@Override
public void render(GuiGraphics graphics) {
renderBox(graphics.pose());
}
//total box width = 1 * 2 (outer border) + 1 * 2 (inner color border) + 2 * borderOffset + width
//defaults to 2 + 2 + 4 + 16 = 24px
//batch everything together to save a bunch of gl calls over ScreenUtils
protected void renderBox(PoseStack ms) {
/*
* _____________
* _|_____________|_
* | | ___________ | |
* | | | | | | |
* | | | | | | |
* | | |--* | | | |
* | | | h | | |
* | | | --w-+ | | |
* | | | | | |
* | | |_________| | |
* |_|_____________|_|
* |_____________|
*
* */
// RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorShader);
Matrix4f model = ms.last().pose();
int f = borderOffset;
Color c1 = background.copy().scaleAlpha(alpha);
Color c2 = borderTop.copy().scaleAlpha(alpha);
Color c3 = borderBot.copy().scaleAlpha(alpha);
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder b = tessellator.getBuilder();
b.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
//outer top
b.vertex(model, x - f - 1 , y - f - 2 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f - 2 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
//outer left
b.vertex(model, x - f - 2 , y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 2 , y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
//outer bottom
b.vertex(model, x - f - 1 , y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + 2 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 2 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
//outer right
b.vertex(model, x + f + 1 + width, y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 2 + width, y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 2 + width, y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
//inner background - also render behind the inner edges
b.vertex(model, x - f - 1 , y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
tessellator.end();
b.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
//inner top - includes corners
b.vertex(model, x - f - 1 , y - f - 1 , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f - 1 , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
//inner left - excludes corners
b.vertex(model, x - f - 1 , y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x - f , y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x - f , y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
//inner bottom - includes corners
b.vertex(model, x - f - 1 , y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + 1 + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 1 + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
//inner right - excludes corners
b.vertex(model, x + f + width, y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x + f + width, y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
tessellator.end();
RenderSystem.disableBlend();
// RenderSystem.enableTexture();
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import javax.annotation.Nonnull;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.GuiGraphics;
public class CombinedStencilElement extends StencilElement {
private StencilElement element1;
private StencilElement element2;
private ElementMode mode;
private CombinedStencilElement() {}
public static CombinedStencilElement of(@Nonnull StencilElement element1, @Nonnull StencilElement element2) {
return of(element1, element2, ElementMode.FIRST);
}
public static CombinedStencilElement of(@Nonnull StencilElement element1, @Nonnull StencilElement element2, ElementMode mode) {
CombinedStencilElement e = new CombinedStencilElement();
e.element1 = element1;
e.element2 = element2;
e.mode = mode;
return e;
}
public <T extends CombinedStencilElement> T withFirst(StencilElement element) {
this.element1 = element;
//noinspection unchecked
return (T) this;
}
public <T extends CombinedStencilElement> T withSecond(StencilElement element) {
this.element2 = element;
//noinspection unchecked
return (T) this;
}
public <T extends CombinedStencilElement> T withMode(ElementMode mode) {
this.mode = mode;
//noinspection unchecked
return (T) this;
}
@Override
protected void renderStencil(GuiGraphics graphics) {
PoseStack ms = graphics.pose();
ms.pushPose();
element1.transform(ms);
element1.withBounds(width, height);
element1.renderStencil(graphics);
ms.popPose();
ms.pushPose();
element2.transform(ms);
element2.withBounds(width, height);
element2.renderStencil(graphics);
ms.popPose();
}
@Override
protected void renderElement(GuiGraphics graphics) {
if (mode.rendersFirst())
element1.<StencilElement>withBounds(width, height).renderElement(graphics);
if (mode.rendersSecond())
element2.<StencilElement>withBounds(width, height).renderElement(graphics);
}
public enum ElementMode {
FIRST, SECOND, BOTH;
boolean rendersFirst() {
return this == FIRST || this == BOTH;
}
boolean rendersSecond() {
return this == SECOND || this == BOTH;
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import net.minecraft.client.gui.GuiGraphics;
import nl.requios.effortlessbuilding.create.foundation.gui.UIRenderHelper;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
public class DelegatedStencilElement extends StencilElement {
protected static final ElementRenderer EMPTY_RENDERER = (graphics, width, height, alpha) -> {};
protected static final ElementRenderer DEFAULT_ELEMENT = (graphics, width, height, alpha) -> UIRenderHelper.angledGradient(graphics, 0, -3, 5, height+4, width+6, new Color(0xff_10dd10).scaleAlpha(alpha), new Color(0xff_1010dd).scaleAlpha(alpha));
protected ElementRenderer stencil;
protected ElementRenderer element;
public DelegatedStencilElement() {
stencil = EMPTY_RENDERER;
element = DEFAULT_ELEMENT;
}
public DelegatedStencilElement(ElementRenderer stencil, ElementRenderer element) {
this.stencil = stencil;
this.element = element;
}
public <T extends DelegatedStencilElement> T withStencilRenderer(ElementRenderer renderer) {
stencil = renderer;
//noinspection unchecked
return (T) this;
}
public <T extends DelegatedStencilElement> T withElementRenderer(ElementRenderer renderer) {
element = renderer;
//noinspection unchecked
return (T) this;
}
@Override
protected void renderStencil(GuiGraphics graphics) {
stencil.render(graphics, width, height, 1);
}
@Override
protected void renderElement(GuiGraphics graphics) {
element.render(graphics, width, height, alpha);
}
@FunctionalInterface
public interface ElementRenderer {
void render(GuiGraphics graphics, int width, int height, float alpha);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.platform.GlStateManager.DestFactor;
import com.mojang.blaze3d.platform.GlStateManager.SourceFactor;
import com.mojang.blaze3d.platform.Lighting;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import dev.engine_room.flywheel.lib.model.baked.PartialModel;
import net.createmod.ponder.render.VirtualRenderHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
import net.minecraft.client.renderer.entity.ItemRenderer;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.core.BlockPos;
import net.minecraft.util.RandomSource;
import net.minecraft.world.inventory.InventoryMenu;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.ItemLike;
import net.minecraft.world.level.block.BaseFireBlock;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.LiquidBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.client.RenderTypeHelper;
import nl.requios.effortlessbuilding.create.foundation.gui.ILightingSettings;
import nl.requios.effortlessbuilding.create.foundation.gui.UIRenderHelper;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.VecHelper;
import javax.annotation.Nullable;
public class GuiGameElement {
public static GuiRenderBuilder of(ItemStack stack) {
return new GuiItemRenderBuilder(stack);
}
public static GuiRenderBuilder of(ItemLike itemProvider) {
return new GuiItemRenderBuilder(itemProvider);
}
public static GuiRenderBuilder of(BlockState state) {
return new GuiBlockStateRenderBuilder(state);
}
public static GuiRenderBuilder of(PartialModel partial) {
return new GuiBlockPartialRenderBuilder(partial);
}
public static GuiRenderBuilder of(Fluid fluid) {
return new GuiBlockStateRenderBuilder(fluid.defaultFluidState()
.createLegacyBlock()
.setValue(LiquidBlock.LEVEL, 0));
}
public static abstract class GuiRenderBuilder extends RenderElement {
protected double xLocal, yLocal, zLocal;
protected double xRot, yRot, zRot;
protected double scale = 1;
protected int color = 0xFFFFFF;
protected Vec3 rotationOffset = Vec3.ZERO;
protected ILightingSettings customLighting = null;
public GuiRenderBuilder atLocal(double x, double y, double z) {
this.xLocal = x;
this.yLocal = y;
this.zLocal = z;
return this;
}
public GuiRenderBuilder rotate(double xRot, double yRot, double zRot) {
this.xRot = xRot;
this.yRot = yRot;
this.zRot = zRot;
return this;
}
public GuiRenderBuilder rotateBlock(double xRot, double yRot, double zRot) {
return this.rotate(xRot, yRot, zRot)
.withRotationOffset(VecHelper.getCenterOf(BlockPos.ZERO));
}
public GuiRenderBuilder scale(double scale) {
this.scale = scale;
return this;
}
public GuiRenderBuilder color(int color) {
this.color = color;
return this;
}
public GuiRenderBuilder withRotationOffset(Vec3 offset) {
this.rotationOffset = offset;
return this;
}
public GuiRenderBuilder lighting(ILightingSettings lighting) {
customLighting = lighting;
return this;
}
protected void prepareMatrix(PoseStack matrixStack) {
matrixStack.pushPose();
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
RenderSystem.enableDepthTest();
RenderSystem.enableBlend();
RenderSystem.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
prepareLighting(matrixStack);
}
protected void transformMatrix(PoseStack matrixStack) {
matrixStack.translate(x, y, z);
matrixStack.scale((float) scale, (float) scale, (float) scale);
matrixStack.translate(xLocal, yLocal, zLocal);
UIRenderHelper.flipForGuiRender(matrixStack);
matrixStack.translate(rotationOffset.x, rotationOffset.y, rotationOffset.z);
matrixStack.mulPose(Axis.ZP.rotationDegrees((float) zRot));
matrixStack.mulPose(Axis.XP.rotationDegrees((float) xRot));
matrixStack.mulPose(Axis.YP.rotationDegrees((float) yRot));
matrixStack.translate(-rotationOffset.x, -rotationOffset.y, -rotationOffset.z);
}
protected void cleanUpMatrix(PoseStack matrixStack) {
matrixStack.popPose();
cleanUpLighting(matrixStack);
}
protected void prepareLighting(PoseStack matrixStack) {
if (customLighting != null) {
customLighting.applyLighting();
} else {
Lighting.setupFor3DItems();
}
}
protected void cleanUpLighting(PoseStack matrixStack) {
if (customLighting != null) {
Lighting.setupFor3DItems();
}
}
}
private static class GuiBlockModelRenderBuilder extends GuiRenderBuilder {
protected BakedModel blockModel;
protected BlockState blockState;
public GuiBlockModelRenderBuilder(BakedModel blockmodel, @Nullable BlockState blockState) {
this.blockState = blockState == null ? Blocks.AIR.defaultBlockState() : blockState;
this.blockModel = blockmodel;
}
@Override
public void render(GuiGraphics graphics) {
PoseStack matrixStack = graphics.pose();
prepareMatrix(matrixStack);
Minecraft mc = Minecraft.getInstance();
BlockRenderDispatcher blockRenderer = mc.getBlockRenderer();
MultiBufferSource.BufferSource buffer = mc.renderBuffers()
.bufferSource();
transformMatrix(matrixStack);
RenderSystem.setShaderTexture(0, InventoryMenu.BLOCK_ATLAS);
renderModel(blockRenderer, buffer, matrixStack);
cleanUpMatrix(matrixStack);
}
protected void renderModel(BlockRenderDispatcher blockRenderer, MultiBufferSource.BufferSource buffer,
PoseStack ms) {
if (blockState.getBlock() == Blocks.AIR) {
RenderType renderType = Sheets.translucentCullBlockSheet();
blockRenderer.getModelRenderer()
.renderModel(ms.last(), buffer.getBuffer(renderType), blockState, blockModel, 1, 1, 1,
LightTexture.FULL_BRIGHT, OverlayTexture.NO_OVERLAY, VirtualRenderHelper.VIRTUAL_DATA, null);
} else {
int color = Minecraft.getInstance()
.getBlockColors()
.getColor(blockState, null, null, 0);
Color rgb = new Color(color == -1 ? this.color : color);
for (RenderType chunkType : blockModel.getRenderTypes(blockState, RandomSource.create(42L), VirtualRenderHelper.VIRTUAL_DATA)) {
RenderType renderType = RenderTypeHelper.getEntityRenderType(chunkType, true);
blockRenderer.getModelRenderer()
.renderModel(ms.last(), buffer.getBuffer(renderType), blockState, blockModel,
rgb.getRedAsFloat(), rgb.getGreenAsFloat(), rgb.getBlueAsFloat(),
LightTexture.FULL_BRIGHT, OverlayTexture.NO_OVERLAY, VirtualRenderHelper.VIRTUAL_DATA, chunkType);
}
}
buffer.endBatch();
}
}
public static class GuiBlockStateRenderBuilder extends GuiBlockModelRenderBuilder {
public GuiBlockStateRenderBuilder(BlockState blockstate) {
super(Minecraft.getInstance()
.getBlockRenderer()
.getBlockModel(blockstate), blockstate);
}
@Override
protected void renderModel(BlockRenderDispatcher blockRenderer, MultiBufferSource.BufferSource buffer,
PoseStack ms) {
if (blockState.getBlock() instanceof BaseFireBlock) {
Lighting.setupForFlatItems();
super.renderModel(blockRenderer, buffer, ms);
Lighting.setupFor3DItems();
return;
}
super.renderModel(blockRenderer, buffer, ms);
if (blockState.getFluidState()
.isEmpty())
return;
// FluidRenderer.renderFluidBox(new FluidStack(blockState.getFluidState()
// .getType(), 1000), 0, 0, 0, 1, 1, 1, buffer, ms, LightTexture.FULL_BRIGHT, false);
// buffer.endBatch();
}
}
public static class GuiBlockPartialRenderBuilder extends GuiBlockModelRenderBuilder {
public GuiBlockPartialRenderBuilder(PartialModel partial) {
super(partial.get(), null);
}
}
public static class GuiItemRenderBuilder extends GuiRenderBuilder {
private final ItemStack stack;
public GuiItemRenderBuilder(ItemStack stack) {
this.stack = stack;
}
public GuiItemRenderBuilder(ItemLike provider) {
this(new ItemStack(provider));
}
@Override
public void render(GuiGraphics graphics) {
PoseStack matrixStack = graphics.pose();
prepareMatrix(matrixStack);
transformMatrix(matrixStack);
renderItemIntoGUI(matrixStack, stack, customLighting == null);
cleanUpMatrix(matrixStack);
}
public static void renderItemIntoGUI(PoseStack matrixStack, ItemStack stack, boolean useDefaultLighting) {
ItemRenderer renderer = Minecraft.getInstance().getItemRenderer();
BakedModel bakedModel = renderer.getModel(stack, null, null, 0);
renderer.textureManager.getTexture(InventoryMenu.BLOCK_ATLAS).setFilter(false, false);
RenderSystem.setShaderTexture(0, InventoryMenu.BLOCK_ATLAS);
RenderSystem.enableBlend();
RenderSystem.enableCull();
RenderSystem.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
matrixStack.pushPose();
matrixStack.translate(0, 0, 100.0F);
matrixStack.translate(8.0F, -8.0F, 0.0F);
matrixStack.scale(16.0F, 16.0F, 16.0F);
MultiBufferSource.BufferSource buffer = Minecraft.getInstance().renderBuffers().bufferSource();
boolean flatLighting = !bakedModel.usesBlockLight();
if (useDefaultLighting && flatLighting) {
Lighting.setupForFlatItems();
}
renderer.render(stack, ItemDisplayContext.GUI, false, matrixStack, buffer, LightTexture.FULL_BRIGHT, OverlayTexture.NO_OVERLAY, bakedModel);
RenderSystem.disableDepthTest();
buffer.endBatch();
RenderSystem.enableDepthTest();
if (useDefaultLighting && flatLighting) {
Lighting.setupFor3DItems();
}
matrixStack.popPose();
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import net.minecraft.client.gui.GuiGraphics;
public abstract class RenderElement implements ScreenElement {
public static final RenderElement EMPTY = new RenderElement() {
@Override
public void render(GuiGraphics graphics) {
}
};
public static RenderElement of(ScreenElement renderable) {
return new SimpleRenderElement(renderable);
}
protected int width = 16, height = 16;
protected float x = 0, y = 0, z = 0;
protected float alpha = 1f;
public <T extends RenderElement> T at(float x, float y) {
this.x = x;
this.y = y;
//noinspection unchecked
return (T) this;
}
public <T extends RenderElement> T at(float x, float y, float z) {
this.x = x;
this.y = y;
this.z = z;
//noinspection unchecked
return (T) this;
}
public <T extends RenderElement> T withBounds(int width, int height) {
this.width = width;
this.height = height;
//noinspection unchecked
return (T) this;
}
public <T extends RenderElement> T withAlpha(float alpha) {
this.alpha = alpha;
//noinspection unchecked
return (T) this;
}
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
public float getX() {
return x;
}
public float getY() {
return y;
}
public float getZ() {
return z;
}
public abstract void render(GuiGraphics graphics);
@Override
public void render(GuiGraphics graphics, int x, int y) {
this.at(x, y).render(graphics);
}
public static class SimpleRenderElement extends RenderElement {
private ScreenElement renderable;
public SimpleRenderElement(ScreenElement renderable) {
this.renderable = renderable;
}
@Override
public void render(GuiGraphics graphics) {
renderable.render(graphics, (int) x, (int) y);
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
public interface ScreenElement {
@OnlyIn(Dist.CLIENT)
void render(GuiGraphics graphics, int x, int y);
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import org.lwjgl.opengl.GL11;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
public abstract class StencilElement extends RenderElement {
@Override
public void render(GuiGraphics graphics) {
PoseStack ms = graphics.pose();
ms.pushPose();
transform(ms);
prepareStencil(ms);
renderStencil(graphics);
prepareElement(ms);
renderElement(graphics);
cleanUp(ms);
ms.popPose();
}
protected abstract void renderStencil(GuiGraphics graphics);
protected abstract void renderElement(GuiGraphics graphics);
protected void transform(PoseStack ms) {
ms.translate(x, y, z);
}
protected void prepareStencil(PoseStack ms) {
GL11.glDisable(GL11.GL_STENCIL_TEST);
RenderSystem.stencilMask(~0);
RenderSystem.clear(GL11.GL_STENCIL_BUFFER_BIT, Minecraft.ON_OSX);
GL11.glEnable(GL11.GL_STENCIL_TEST);
RenderSystem.stencilOp(GL11.GL_REPLACE, GL11.GL_KEEP, GL11.GL_KEEP);
RenderSystem.stencilMask(0xFF);
RenderSystem.stencilFunc(GL11.GL_NEVER, 1, 0xFF);
}
protected void prepareElement(PoseStack ms) {
GL11.glEnable(GL11.GL_STENCIL_TEST);
RenderSystem.stencilOp(GL11.GL_KEEP, GL11.GL_KEEP, GL11.GL_KEEP);
RenderSystem.stencilFunc(GL11.GL_EQUAL, 1, 0xFF);
}
protected void cleanUp(PoseStack ms) {
GL11.glDisable(GL11.GL_STENCIL_TEST);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.network.chat.MutableComponent;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
public class TextStencilElement extends DelegatedStencilElement {
protected Font font;
protected MutableComponent component;
protected boolean centerVertically = false;
protected boolean centerHorizontally = false;
public TextStencilElement(Font font) {
super();
this.font = font;
height = 10;
}
public TextStencilElement(Font font, String text) {
this(font);
component = Components.literal(text);
}
public TextStencilElement(Font font, MutableComponent component) {
this(font);
this.component = component;
}
public TextStencilElement withText(String text) {
component = Components.literal(text);
return this;
}
public TextStencilElement withText(MutableComponent component) {
this.component = component;
return this;
}
public TextStencilElement centered(boolean vertical, boolean horizontal) {
this.centerVertically = vertical;
this.centerHorizontally = horizontal;
return this;
}
@Override
protected void renderStencil(GuiGraphics graphics) {
float x = 0, y = 0;
if (centerHorizontally)
x = width / 2f - font.width(component) / 2f;
if (centerVertically)
y = height / 2f - (font.lineHeight - 1) / 2f;
graphics.drawString(font, component, Math.round(x), Math.round(y), 0xff_000000, false);
}
@Override
protected void renderElement(GuiGraphics graphics) {
float x = 0, y = 0;
if (centerHorizontally)
x = width / 2f - font.width(component) / 2f;
if (centerVertically)
y = height / 2f - (font.lineHeight - 1) / 2f;
PoseStack ms = graphics.pose();
ms.pushPose();
ms.translate(x, y, 0);
element.render(graphics, font.width(component), font.lineHeight + 2, alpha);
ms.popPose();
}
public MutableComponent getComponent() {
return component;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.narration.NarrationElementOutput;
import net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipPositioner;
import net.minecraft.client.gui.screens.inventory.tooltip.DefaultTooltipPositioner;
import net.minecraft.network.chat.Component;
import nl.requios.effortlessbuilding.create.foundation.gui.TickableGuiEventListener;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import javax.annotation.Nonnull;
import java.util.LinkedList;
import java.util.List;
import java.util.function.BiConsumer;
public abstract class AbstractSimiWidget extends AbstractWidget implements TickableGuiEventListener {
public static final int HEADER_RGB = 0x5391E1;
public static final int HINT_RGB = 0x96B7E0;
protected float z;
protected boolean wasHovered = false;
protected List<Component> toolTip = new LinkedList<>();
protected BiConsumer<Integer, Integer> onClick = (_$, _$$) -> {};
public int lockedTooltipX = -1;
public int lockedTooltipY = -1;
protected AbstractSimiWidget(int x, int y) {
this(x, y, 16, 16);
}
protected AbstractSimiWidget(int x, int y, int width, int height) {
this(x, y, width, height, Components.immutableEmpty());
}
protected AbstractSimiWidget(int x, int y, int width, int height, Component message) {
super(x, y, width, height, message);
}
@Override
protected ClientTooltipPositioner createTooltipPositioner() {
return DefaultTooltipPositioner.INSTANCE;
}
public <T extends AbstractSimiWidget> T withCallback(BiConsumer<Integer, Integer> cb) {
this.onClick = cb;
//noinspection unchecked
return (T) this;
}
public <T extends AbstractSimiWidget> T withCallback(Runnable cb) {
return withCallback((_$, _$$) -> cb.run());
}
public <T extends AbstractSimiWidget> T atZLevel(float z) {
this.z = z;
//noinspection unchecked
return (T) this;
}
public List<Component> getToolTip() {
return toolTip;
}
@Override
public void tick() {}
@Override
public void renderWidget(@Nonnull GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
beforeRender(graphics, mouseX, mouseY, partialTicks);
doRender(graphics, mouseX, mouseY, partialTicks);
afterRender(graphics, mouseX, mouseY, partialTicks);
wasHovered = isHoveredOrFocused();
}
protected void beforeRender(@Nonnull GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
graphics.pose().pushPose();
}
protected void doRender(@Nonnull GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
}
protected void afterRender(@Nonnull GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
graphics.pose().popPose();
}
public void runCallback(double mouseX, double mouseY) {
onClick.accept((int) mouseX, (int) mouseY);
}
@Override
public void onClick(double mouseX, double mouseY) {
runCallback(mouseX, mouseY);
}
@Override
public void updateWidgetNarration(NarrationElementOutput pNarrationElementOutput) {
defaultButtonNarrationText(pNarrationElementOutput);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import net.minecraft.client.gui.GuiGraphics;
import nl.requios.effortlessbuilding.create.foundation.gui.Theme;
import nl.requios.effortlessbuilding.create.foundation.gui.UIRenderHelper;
import nl.requios.effortlessbuilding.create.foundation.gui.element.BoxElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.DelegatedStencilElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import nl.requios.effortlessbuilding.create.foundation.utility.animation.LerpedFloat;
import java.util.function.Function;
public class BoxWidget extends ElementWidget {
public static final Function<BoxWidget, DelegatedStencilElement.ElementRenderer> gradientFactory = (box) -> (ms, w, h, alpha) -> UIRenderHelper.angledGradient(ms, 90, w/2, -2, w + 4, h + 4, box.gradientColor1, box.gradientColor2);
protected BoxElement box;
protected Color customBorderTop;
protected Color customBorderBot;
protected Color customBackground;
protected boolean animateColors = true;
protected LerpedFloat colorAnimation = LerpedFloat.linear();
protected Color gradientColor1, gradientColor2;
private Color previousColor1, previousColor2;
private Color colorTarget1 = Theme.c(getIdleTheme(), true).copy();
private Color colorTarget2 = Theme.c(getIdleTheme(), false).copy();
public BoxWidget() {
this(0, 0);
}
public BoxWidget(int x, int y) {
this(x, y, 16, 16);
}
public BoxWidget(int x, int y, int width, int height) {
super(x, y, width, height);
box = new BoxElement()
.at(x, y)
.withBounds(width, height);
gradientColor1 = colorTarget1;
gradientColor2 = colorTarget2;
}
public <T extends BoxWidget> T withBounds(int width, int height) {
this.width = width;
this.height = height;
//noinspection unchecked
return (T) this;
}
public <T extends BoxWidget> T withBorderColors(Couple<Color> colors) {
this.customBorderTop = colors.getFirst();
this.customBorderBot = colors.getSecond();
updateColorsFromState();
//noinspection unchecked
return (T) this;
}
public <T extends BoxWidget> T withBorderColors(Color top, Color bot) {
this.customBorderTop = top;
this.customBorderBot = bot;
updateColorsFromState();
//noinspection unchecked
return (T) this;
}
public <T extends BoxWidget> T withCustomBackground(Color color) {
this.customBackground = color;
//noinspection unchecked
return (T) this;
}
public <T extends BoxWidget> T animateColors(boolean b) {
this.animateColors = b;
//noinspection unchecked
return (T) this;
}
@Override
public void tick() {
super.tick();
colorAnimation.tickChaser();
}
@Override
public void onClick(double x, double y) {
super.onClick(x, y);
gradientColor1 = Theme.c(getClickTheme(), true);
gradientColor2 = Theme.c(getClickTheme(), false);
startGradientAnimation(getColorForState(true), getColorForState(false), true, 0.15);
}
@Override
protected void beforeRender(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
super.beforeRender(graphics, mouseX, mouseY, partialTicks);
if (isHovered != wasHovered) {
startGradientAnimation(
getColorForState(true),
getColorForState(false),
isHovered
);
}
if (colorAnimation.settled()) {
gradientColor1 = colorTarget1;
gradientColor2 = colorTarget2;
} else {
float animationValue = 1 - Math.abs(colorAnimation.getValue(partialTicks));
gradientColor1 = Color.mixColors(previousColor1, colorTarget1, animationValue);
gradientColor2 = Color.mixColors(previousColor2, colorTarget2, animationValue);
}
}
@Override
public void doRender(GuiGraphics graphics, int mouseX, int mouseY, float partialTicks) {
float fadeValue = fade.getValue(partialTicks);
if (fadeValue < .1f)
return;
box.withAlpha(fadeValue);
box.withBackground(customBackground != null ? customBackground : Theme.c(Theme.Key.PONDER_BACKGROUND_TRANSPARENT))
.gradientBorder(gradientColor1, gradientColor2)
.at(getX(), getY(), z)
.withBounds(width, height)
.render(graphics);
super.doRender(graphics, mouseX, mouseY, partialTicks);
wasHovered = isHovered;
}
@Override
public boolean isMouseOver(double mX, double mY) {
if (!active || !visible)
return false;
float padX = 2 + paddingX;
float padY = 2 + paddingY;
return getX() - padX <= mX && getY() - padY <= mY && mX < getX() + padX + width && mY < getY() + padY + height;
}
@Override
protected boolean clicked(double pMouseX, double pMouseY) {
if (!active || !visible)
return false;
return isMouseOver(pMouseX, pMouseY);
}
public BoxElement getBox() {
return box;
}
public void updateColorsFromState() {
colorTarget1 = getColorForState(true);
colorTarget2 = getColorForState(false);
}
public void animateGradientFromState() {
startGradientAnimation(
getColorForState(true),
getColorForState(false),
true
);
}
private void startGradientAnimation(Color c1, Color c2, boolean positive, double expSpeed) {
if (!animateColors)
return;
colorAnimation.startWithValue(positive ? 1 : -1);
colorAnimation.chase(0, expSpeed, LerpedFloat.Chaser.EXP);
colorAnimation.tickChaser();
previousColor1 = gradientColor1;
previousColor2 = gradientColor2;
colorTarget1 = c1;
colorTarget2 = c2;
}
private void startGradientAnimation(Color c1, Color c2, boolean positive) {
startGradientAnimation(c1, c2, positive, 0.6);
}
private Color getColorForState(boolean first) {
if (!active)
return Theme.p(getDisabledTheme()).get(first);
if (isHovered) {
if (first)
return customBorderTop != null ? customBorderTop.darker() : Theme.c(getHoverTheme(), true);
else
return customBorderBot != null ? customBorderBot.darker() : Theme.c(getHoverTheme(), false);
}
if (first)
return customBorderTop != null ? customBorderTop : Theme.c(getIdleTheme(), true);
else
return customBorderBot != null ? customBorderBot : Theme.c(getIdleTheme(), false);
}
public Theme.Key getDisabledTheme() {
return Theme.Key.BUTTON_DISABLE;
}
public Theme.Key getIdleTheme() {
return Theme.Key.BUTTON_IDLE;
}
public Theme.Key getHoverTheme() {
return Theme.Key.BUTTON_HOVER;
}
public Theme.Key getClickTheme() {
return Theme.Key.BUTTON_CLICK;
}
}

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