WIP Update to 1.17

This commit is contained in:
Christian Knaapen
2021-09-01 14:51:44 +02:00
parent 72d1085a54
commit 2297c38574
78 changed files with 1389 additions and 1188 deletions

159
build - kopie.gradle Normal file
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@@ -0,0 +1,159 @@
buildscript {
repositories {
// These repositories are only for Gradle plugins, put any other repositories in the repository block further below
maven { url = 'https://maven.minecraftforge.net' }
mavenCentral()
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true
}
}
apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
version = '1.17.1-2.24'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding'
// Mojang ships Java 16 to end users in 1.17+ instead of Java 8 in 1.16 or lower, so your mod should target Java 16.
java.toolchain.languageVersion = JavaLanguageVersion.of(16)
minecraft {
// The mappings can be changed at any time and must be in the following format.
// Channel: Version:
// snapshot YYYYMMDD Snapshot are built nightly.
// stable # Stables are built at the discretion of the MCP team.
// official MCVersion Official field/method names from Mojang mapping files
//
// You must be aware of the Mojang license when using the 'official' mappings.
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'official', version: '1.17.1'
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // Currently, this location cannot be changed from the default.
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
data {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
// Put repositories for dependencies here
// ForgeGradle automatically adds the Forge maven and Maven Central for you
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so:
// flatDir {
// dir 'libs'
// }
}
dependencies {
// Specify the version of Minecraft to use. If this is any group other than 'net.minecraft', it is assumed
// that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.17.1-37.0.50'
// Real mod deobf dependency examples - these get remapped to your current mappings
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
// implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
// Examples using mod jars from ./libs
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes([
"Specification-Title": "effortlessbuilding",
"Specification-Vendor": "requios",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "${version}",
"Implementation-Vendor" :"requios",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
// Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
}
}

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@@ -12,12 +12,14 @@ apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
apply from: 'https://raw.githubusercontent.com/SizableShrimp/Forge-Class-Remapper/main/classremapper.gradle'
version = '1.16.3-2.24'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
// Mojang ships Java 16 to end users in 1.17+ instead of Java 8 in 1.16 or lower, so your mod should target Java 16.
java.toolchain.languageVersion = JavaLanguageVersion.of(16)
minecraft {
// The mappings can be changed at any time, and must be in the following format.
@@ -25,7 +27,7 @@ minecraft {
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'official', version: '1.16.5'
mappings channel: 'official', version: '1.17.1'
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
@@ -89,7 +91,7 @@ dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.16.3-34.0.9'
minecraft 'net.minecraftforge:forge:1.17.1-37.0.50'
// You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier"

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@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.item.Item;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.registry.Registry;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.eventbus.api.SubscribeEvent;
@@ -59,8 +59,8 @@ public class EffortlessBuilding {
ITEM_REACH_UPGRADE_2,
ITEM_REACH_UPGRADE_3
};
public static final DeferredRegister<ContainerType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.CONTAINERS, EffortlessBuilding.MODID);
public static final RegistryObject<ContainerType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
public static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.CONTAINERS, EffortlessBuilding.MODID);
public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
public static EffortlessBuilding instance;
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
@@ -86,8 +86,8 @@ public class EffortlessBuilding {
CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
}
public static <T extends Container> ContainerType<T> registerContainer(IContainerFactory<T> fact){
ContainerType<T> type = new ContainerType<T>(fact);
public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){
MenuType<T> type = new MenuType<T>(fact);
return type;
}
@@ -95,16 +95,16 @@ public class EffortlessBuilding {
logger.info(msg);
}
public static void log(PlayerEntity player, String msg) {
public static void log(Player player, String msg) {
log(player, msg, false);
}
public static void log(PlayerEntity player, String msg, boolean actionBar) {
player.displayClientMessage(new StringTextComponent(msg), actionBar);
public static void log(Player player, String msg, boolean actionBar) {
player.displayClientMessage(new TextComponent(msg), actionBar);
}
//Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
}

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@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
@@ -37,7 +37,7 @@ public class EventHandler {
@SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof FakePlayer) return;
if (event.getObject() instanceof PlayerEntity) {
if (event.getObject() instanceof Player) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
}
@@ -63,12 +63,12 @@ public class EventHandler {
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getWorld().isClientSide()) return;
if (!(event.getEntity() instanceof PlayerEntity)) return;
if (!(event.getEntity() instanceof Player)) return;
if (event.getEntity() instanceof FakePlayer) return;
//Cancel event if necessary
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
ServerPlayer player = ((ServerPlayer) event.getEntity());
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -112,8 +112,8 @@ public class EventHandler {
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client
if (event.getPlayer() instanceof ServerPlayerEntity && event.getState() != null && event.getPos() != null) {
PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer());
if (event.getPlayer() instanceof ServerPlayer && event.getState() != null && event.getPos() != null) {
PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayer) event.getPlayer());
if (packetTarget != null)
PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
}
@@ -127,8 +127,8 @@ public class EventHandler {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
World world = player.level;
Player player = event.getPlayer();
Level world = player.level;
BlockPos pos = event.getPos();
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
@@ -162,7 +162,7 @@ public class EventHandler {
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
Player player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@@ -170,17 +170,17 @@ public class EventHandler {
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
Player player = event.getPlayer();
if (player.getCommandSenderWorld().isClientSide) return;
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
Player player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@@ -188,7 +188,7 @@ public class EventHandler {
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
Player player = event.getPlayer();
if (player.getCommandSenderWorld().isClientSide) return;
//Set build mode to normal
@@ -207,17 +207,17 @@ public class EventHandler {
ModeSettingsManager.handleNewPlayer(player);
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) {
if (event.getPlayer() instanceof FakePlayer) return;
//Attach capabilities on death, otherwise crash
PlayerEntity oldPlayer = event.getOriginal();
Player oldPlayer = event.getOriginal();
oldPlayer.revive();
PlayerEntity newPlayer = event.getPlayer();
Player newPlayer = event.getPlayer();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
}

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@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.ResourceLocation;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
@@ -37,10 +37,10 @@ public class ModClientEventHandler {
}
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
return Minecraft.getInstance().getModelManager().getAtlas(AtlasTexture.LOCATION_BLOCKS).getSprite(buildModeIcons.get(mode));
return Minecraft.getInstance().getModelManager().getAtlas(TextureAtlas.LOCATION_BLOCKS).getSprite(buildModeIcons.get(mode));
}
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
return Minecraft.getInstance().getModelManager().getAtlas(AtlasTexture.LOCATION_BLOCKS).getSprite(modeOptionIcons.get(action));
return Minecraft.getInstance().getModelManager().getAtlas(TextureAtlas.LOCATION_BLOCKS).getSprite(modeOptionIcons.get(action));
}
}

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@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;

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@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.Dictionary;
import java.util.Hashtable;
@@ -16,24 +16,24 @@ public abstract class BaseBuildMode implements IBuildMode {
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vector3d> hitVecTable = new Hashtable<>();
protected Dictionary<UUID, Vec3> hitVecTable = new Hashtable<>();
@Override
public void initialize(PlayerEntity player) {
public void initialize(Player player) {
rightClickClientTable.put(player.getUUID(), 0);
rightClickServerTable.put(player.getUUID(), 0);
firstPosTable.put(player.getUUID(), BlockPos.ZERO);
sideHitTable.put(player.getUUID(), Direction.UP);
hitVecTable.put(player.getUUID(), Vector3d.ZERO);
hitVecTable.put(player.getUUID(), Vec3.ZERO);
}
@Override
public Direction getSideHit(PlayerEntity player) {
public Direction getSideHit(Player player) {
return sideHitTable.get(player.getUUID());
}
@Override
public Vector3d getHitVec(PlayerEntity player) {
public Vec3 getHitVec(Player player) {
return hitVecTable.get(player.getUUID());
}
}

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@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
@@ -26,16 +26,16 @@ public class BuildModes {
//Static variables are shared between client and server in singleplayer
//We need them separate
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
public static Dictionary<Player, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<Player, Boolean> currentlyBreakingServer = new Hashtable<>();
//Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
public static void onBlockPlacedMessage(Player player, BlockPlacedMessage message) {
//Check if not in the middle of breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking
initializeMode(player);
@@ -90,7 +90,7 @@ public class BuildModes {
Direction sideHit = buildMode.instance.getSideHit(player);
if (sideHit == null) sideHit = message.getSideHit();
Vector3d hitVec = buildMode.instance.getHitVec(player);
Vec3 hitVec = buildMode.instance.getHitVec(player);
if (hitVec == null) hitVec = message.getHitVec();
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
@@ -102,15 +102,15 @@ public class BuildModes {
}
//Use a network message to break blocks in the distance using clientside mouse input
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
public static void onBlockBrokenMessage(Player player, BlockBrokenMessage message) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true);
}
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
public static void onBlockBroken(Player player, BlockPos startPos, boolean breakStartPos) {
//Check if not in the middle of placing
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing
initializeMode(player);
@@ -128,7 +128,7 @@ public class BuildModes {
//Get coordinates
BuildModeEnum buildMode = modeSettings.getBuildMode();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vector3d.ZERO, true);
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3.ZERO, true);
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, true);
@@ -143,7 +143,7 @@ public class BuildModes {
currentlyBreaking.remove(player);
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos, boolean skipRaytrace) {
List<BlockPos> coordinates = new ArrayList<>();
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -152,61 +152,61 @@ public class BuildModes {
return coordinates;
}
public static void initializeMode(PlayerEntity player) {
public static void initializeMode(Player player) {
//Resetting mode, so not placing or breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player);
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
}
public static boolean isCurrentlyPlacing(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
public static boolean isCurrentlyPlacing(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
}
public static boolean isCurrentlyBreaking(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
public static boolean isCurrentlyBreaking(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
}
//Either placing or breaking
public static boolean isActive(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
public static boolean isActive(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
}
//Find coordinates on a line bound by a plane
public static Vector3d findXBound(double x, Vector3d start, Vector3d look) {
public static Vec3 findXBound(double x, Vec3 start, Vec3 look) {
//then y and z are
double y = (x - start.x) / look.x * look.y + start.y;
double z = (x - start.x) / look.x * look.z + start.z;
return new Vector3d(x, y, z);
return new Vec3(x, y, z);
}
//-- Common build mode functionality --//
public static Vector3d findYBound(double y, Vector3d start, Vector3d look) {
public static Vec3 findYBound(double y, Vec3 start, Vec3 look) {
//then x and z are
double x = (y - start.y) / look.y * look.x + start.x;
double z = (y - start.y) / look.y * look.z + start.z;
return new Vector3d(x, y, z);
return new Vec3(x, y, z);
}
public static Vector3d findZBound(double z, Vector3d start, Vector3d look) {
public static Vec3 findZBound(double z, Vec3 start, Vec3 look) {
//then x and y are
double x = (z - start.z) / look.z * look.x + start.x;
double y = (z - start.z) / look.z * look.y + start.y;
return new Vector3d(x, y, z);
return new Vec3(x, y, z);
}
//Use this instead of player.getLookVec() in any buildmodes code
public static Vector3d getPlayerLookVec(PlayerEntity player) {
Vector3d lookVec = player.getLookAngle();
public static Vec3 getPlayerLookVec(Player player) {
Vec3 lookVec = player.getLookAngle();
double x = lookVec.x;
double y = lookVec.y;
double z = lookVec.z;
@@ -226,16 +226,16 @@ public class BuildModes {
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
return new Vector3d(x, y, z);
return new Vec3(x, y, z);
}
public static boolean isCriteriaValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vector3d lineBound, Vector3d planeBound, double distToPlayerSq) {
public static boolean isCriteriaValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace, Vec3 lineBound, Vec3 planeBound, double distToPlayerSq) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
RayTraceResult rayTraceResult = player.level.clip(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
ClipContext rayTraceContext = new ClipContext(start, lineBound, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player);
HitResult rayTraceResult = player.level.clip(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == HitResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.getLocation()).lengthSqr() > 4;
}

View File

@@ -1,25 +1,25 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.List;
public interface IBuildMode {
//Fired when a player selects a buildmode and when it needs to initializeMode
void initialize(PlayerEntity player);
void initialize(Player player);
//Fired when a block would be placed
//Return a list of coordinates where you want to place blocks
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace);
List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace);
//Fired continuously for visualization purposes
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace);
Direction getSideHit(PlayerEntity player);
Direction getSideHit(Player player);
Vector3d getHitVec(PlayerEntity player);
Vec3 getHitVec(Player player);
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.entity.player.Player;
import net.minecraft.ChatFormatting;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
@@ -60,7 +60,7 @@ public class ModeOptions {
}
//Called on both client and server
public static void performAction(PlayerEntity player, ActionEnum action) {
public static void performAction(Player player, ActionEnum action) {
if (action == null) return;
switch (action) {
@@ -73,7 +73,7 @@ public class ModeOptions {
case REPLACE:
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"), true);
break;
case OPEN_MODIFIER_SETTINGS:

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
@@ -19,7 +19,7 @@ public class ModeSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModeSettings getModeSettings(PlayerEntity player) {
public static ModeSettings getModeSettings(Player player) {
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
@@ -37,7 +37,7 @@ public class ModeSettingsManager {
// throw new IllegalArgumentException("Player does not have modeCapability capability");
}
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
public static void setModeSettings(Player player, ModeSettings modeSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
return;
@@ -56,7 +56,7 @@ public class ModeSettingsManager {
}
}
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
public static String sanitize(ModeSettings modeSettings, Player player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
@@ -65,7 +65,7 @@ public class ModeSettingsManager {
return error;
}
public static void handleNewPlayer(PlayerEntity player) {
public static void handleNewPlayer(Player player) {
//Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player);
@@ -73,7 +73,7 @@ public class ModeSettingsManager {
if (!player.level.isClientSide) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
}
}

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
@@ -12,18 +12,18 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
//Finds height after floor has been chosen in buildmodes with 3 clicks
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<HeightCriteria> criteriaList = new ArrayList<>(3);
//X
Vector3d xBound = BuildModes.findXBound(secondPos.getX(), start, look);
Vec3 xBound = BuildModes.findXBound(secondPos.getX(), start, look);
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
//Z
Vector3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
Vec3 zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
//Remove invalid criteria
@@ -56,13 +56,13 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
}
@Override
public void initialize(PlayerEntity player) {
public void initialize(Player player) {
super.initialize(player);
secondPosTable.put(player.getUUID(), BlockPos.ZERO);
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
@@ -104,7 +104,7 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
@@ -173,24 +173,24 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
}
//Finds the place of the second block pos
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
//Finds the place of the third block pos
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
protected abstract BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
protected abstract List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
//After first, second and third pos are known, we want all the blocks
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
protected abstract List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
static class HeightCriteria {
Vector3d planeBound;
Vector3d lineBound;
Vec3 planeBound;
Vec3 lineBound;
double distToLineSq;
double distToPlayerSq;
HeightCriteria(Vector3d planeBound, BlockPos secondPos, Vector3d start) {
HeightCriteria(Vec3 planeBound, BlockPos secondPos, Vec3 start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, secondPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
@@ -198,14 +198,14 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
}
//Make it from a plane into a line, on y axis only
private Vector3d toLongestLine(Vector3d boundVec, BlockPos secondPos) {
private Vec3 toLongestLine(Vec3 boundVec, BlockPos secondPos) {
BlockPos bound = new BlockPos(boundVec);
return new Vector3d(secondPos.getX(), bound.getY(), secondPos.getZ());
return new Vec3(secondPos.getX(), bound.getY(), secondPos.getZ());
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
@@ -14,7 +14,7 @@ import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode {
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
@@ -44,7 +44,7 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
@@ -79,8 +79,8 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
}
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
//After first and second pos are known, we want all the blocks
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
protected abstract List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
@@ -11,7 +11,7 @@ import java.util.List;
public class Circle extends TwoClicksBuildMode {
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getCircleBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
@@ -26,8 +26,8 @@ public class Circle extends TwoClicksBuildMode {
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX);
float radiusZ = MathHelper.abs(z2 - centerZ);
float radiusX = Mth.abs(x2 - centerX);
float radiusZ = Mth.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
@@ -66,24 +66,24 @@ public class Circle extends TwoClicksBuildMode {
}
private static float distance(float x1, float z1, float x2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
return Mth.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
}
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
float theta = (float) Mth.atan2(z - centerZ, x - centerX);
float part1 = radiusX * radiusX * Mth.sin(theta) * Mth.sin(theta);
float part2 = radiusZ * radiusZ * Mth.cos(theta) * Mth.cos(theta);
return radiusX * radiusZ / Mth.sqrt(part1 + part2);
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
@@ -10,7 +10,7 @@ import java.util.List;
public class Cube extends ThreeClicksBuildMode {
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getFloorBlocksUsingCubeFill(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
@@ -21,7 +21,7 @@ public class Cube extends ThreeClicksBuildMode {
return list;
}
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getCubeBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
switch (ModeOptions.getCubeFill()) {
@@ -80,22 +80,22 @@ public class Cube extends ThreeClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
}
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
@@ -9,7 +9,7 @@ import java.util.List;
public class Cylinder extends ThreeClicksBuildMode {
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getCylinderBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get circle blocks (using CIRCLE_START and FILL options built-in)
@@ -29,22 +29,22 @@ public class Cylinder extends ThreeClicksBuildMode {
}
@Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
@@ -11,15 +11,15 @@ import java.util.List;
public class DiagonalLine extends ThreeClicksBuildMode {
//Add diagonal line from first to second
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
public static List<BlockPos> getDiagonalLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
List<BlockPos> list = new ArrayList<>();
Vector3d first = new Vector3d(x1, y1, z1).add(0.5, 0.5, 0.5);
Vector3d second = new Vector3d(x2, y2, z2).add(0.5, 0.5, 0.5);
Vec3 first = new Vec3(x1, y1, z1).add(0.5, 0.5, 0.5);
Vec3 second = new Vec3(x2, y2, z2).add(0.5, 0.5, 0.5);
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
for (double t = 0; t <= 1.0; t += 1.0 / iterations) {
Vector3d lerp = first.add(second.subtract(first).scale(t));
Vec3 lerp = first.add(second.subtract(first).scale(t));
BlockPos candidate = new BlockPos(lerp);
//Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
@@ -30,23 +30,23 @@ public class DiagonalLine extends ThreeClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
//Add diagonal line from first to second
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
@@ -10,7 +10,7 @@ import java.util.List;
public class DiagonalWall extends ThreeClicksBuildMode {
//Add diagonal wall from first to second
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getDiagonalWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get diagonal line blocks
@@ -30,22 +30,22 @@ public class DiagonalWall extends ThreeClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
@@ -13,14 +13,14 @@ import java.util.List;
public class Floor extends TwoClicksBuildMode {
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
public static BlockPos findFloor(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//Y
Vector3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria
@@ -36,7 +36,7 @@ public class Floor extends TwoClicksBuildMode {
return new BlockPos(selected.planeBound);
}
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
@@ -66,27 +66,27 @@ public class Floor extends TwoClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vector3d planeBound;
Vec3 planeBound;
double distToPlayerSq;
Criteria(Vector3d planeBound, Vector3d start) {
Criteria(Vec3 planeBound, Vec3 start) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -12,22 +12,22 @@ import java.util.List;
public class Line extends TwoClicksBuildMode {
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
public static BlockPos findLine(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vector3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start));
//Y
Vector3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, firstPos, start));
//Z
Vector3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start));
//Remove invalid criteria
@@ -61,7 +61,7 @@ public class Line extends TwoClicksBuildMode {
return new BlockPos(selected.lineBound);
}
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 != x2) {
@@ -94,22 +94,22 @@ public class Line extends TwoClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vector3d planeBound;
Vector3d lineBound;
Vec3 planeBound;
Vec3 lineBound;
double distToLineSq;
double distToPlayerSq;
Criteria(Vector3d planeBound, BlockPos firstPos, Vector3d start) {
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
@@ -118,27 +118,27 @@ public class Line extends TwoClicksBuildMode {
//Make it from a plane into a line
//Select the axis that is longest
private Vector3d toLongestLine(Vector3d boundVec, BlockPos firstPos) {
private Vec3 toLongestLine(Vec3 boundVec, BlockPos firstPos) {
BlockPos bound = new BlockPos(boundVec);
BlockPos firstToSecond = bound.subtract(firstPos);
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
if (longest == firstToSecond.getX()) {
return new Vector3d(bound.getX(), firstPos.getY(), firstPos.getZ());
return new Vec3(bound.getX(), firstPos.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getY()) {
return new Vector3d(firstPos.getX(), bound.getY(), firstPos.getZ());
return new Vec3(firstPos.getX(), bound.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getZ()) {
return new Vector3d(firstPos.getX(), firstPos.getY(), bound.getZ());
return new Vec3(firstPos.getX(), firstPos.getY(), bound.getZ());
}
return null;
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
@@ -11,31 +11,31 @@ import java.util.List;
public class Normal implements IBuildMode {
@Override
public void initialize(PlayerEntity player) {
public void initialize(Player player) {
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(PlayerEntity player) {
public Direction getSideHit(Player player) {
return null;
}
@Override
public Vector3d getHitVec(PlayerEntity player) {
public Vec3 getHitVec(Player player) {
return null;
}
}

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
@@ -11,31 +11,31 @@ import java.util.List;
public class NormalPlus implements IBuildMode {
@Override
public void initialize(PlayerEntity player) {
public void initialize(Player player) {
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(PlayerEntity player) {
public Direction getSideHit(Player player) {
return null;
}
@Override
public Vector3d getHitVec(PlayerEntity player) {
public Vec3 getHitVec(Player player) {
return null;
}
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -12,7 +12,7 @@ import java.util.List;
public class SlopeFloor extends ThreeClicksBuildMode {
//Add slope floor from first to second
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
@@ -74,22 +74,22 @@ public class SlopeFloor extends ThreeClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
@@ -11,7 +11,7 @@ import java.util.List;
public class Sphere extends ThreeClicksBuildMode {
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getSphereBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
@@ -29,9 +29,9 @@ public class Sphere extends ThreeClicksBuildMode {
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX);
float radiusY = MathHelper.abs(y3 - centerY);
float radiusZ = MathHelper.abs(z2 - centerZ);
float radiusX = Mth.abs(x2 - centerX);
float radiusY = Mth.abs(y3 - centerY);
float radiusZ = Mth.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
@@ -76,7 +76,7 @@ public class Sphere extends ThreeClicksBuildMode {
}
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
return Mth.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
}
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
@@ -89,22 +89,22 @@ public class Sphere extends ThreeClicksBuildMode {
}
@Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
@@ -13,18 +13,18 @@ import java.util.List;
public class Wall extends TwoClicksBuildMode {
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
public static BlockPos findWall(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vector3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start, look));
//Z
Vector3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria
@@ -51,7 +51,7 @@ public class Wall extends TwoClicksBuildMode {
return new BlockPos(selected.planeBound);
}
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 == x2) {
@@ -104,30 +104,30 @@ public class Wall extends TwoClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findWall(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vector3d planeBound;
Vec3 planeBound;
double distToPlayerSq;
double angle;
Criteria(Vector3d planeBound, BlockPos firstPos, Vector3d start, Vector3d look) {
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start, Vec3 look) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
Vector3d wall = this.planeBound.subtract(Vector3d.atLowerCornerOf(firstPos));
Vec3 wall = this.planeBound.subtract(Vec3.atLowerCornerOf(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}

View File

@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.vector.Vector3i;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraft.core.Vec3i;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
@@ -16,7 +16,7 @@ import java.util.List;
public class Array {
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find arraysettings for the player
@@ -24,7 +24,7 @@ public class Array {
if (!isEnabled(a)) return coordinates;
BlockPos pos = startPos;
Vector3i offset = new Vector3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset);
@@ -34,7 +34,7 @@ public class Array {
return coordinates;
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block
@@ -42,7 +42,7 @@ public class Array {
if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos;
Vector3i offset = new Vector3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
//Randomizer bag synergy
IItemHandler bagInventory = null;
@@ -57,7 +57,7 @@ public class Array {
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vector3d(0, 0, 0), Hand.MAIN_HAND);
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
}
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.List;
@@ -10,11 +10,11 @@ public class BlockSet {
private final List<BlockPos> coordinates;
private final List<BlockState> previousBlockStates;
private final List<BlockState> newBlockStates;
private final Vector3d hitVec;
private final Vec3 hitVec;
private final BlockPos firstPos;
private final BlockPos secondPos;
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vector3d hitVec,
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3 hitVec,
BlockPos firstPos, BlockPos secondPos) {
this.coordinates = coordinates;
this.previousBlockStates = previousBlockStates;
@@ -36,7 +36,7 @@ public class BlockSet {
return newBlockStates;
}
public Vector3d getHitVec() {
public Vec3 getHitVec() {
return hitVec;
}

View File

@@ -1,19 +1,19 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.World;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
@@ -28,12 +28,12 @@ import java.util.List;
public class BuildModifiers {
//Called from BuildModes
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vector3d hitVec, boolean placeStartPos) {
World world = player.level;
public static void onBlockPlaced(Player player, List<BlockPos> startCoordinates, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
Level world = player.level;
ItemRandomizerBag.renewRandomness();
//Format hitvec to 0.x
hitVec = new Vector3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
//find coordinates and blockstates
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
@@ -95,8 +95,8 @@ public class BuildModifiers {
}
}
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
World world = player.level;
public static void onBlockBroken(Player player, List<BlockPos> startCoordinates, boolean breakStartPos) {
Level world = player.level;
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
@@ -146,12 +146,12 @@ public class BuildModifiers {
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
Vector3d hitVec = new Vector3d(0.5, 0.5, 0.5);
Vec3 hitVec = new Vec3(0.5, 0.5, 0.5);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
}
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
public static List<BlockPos> findCoordinates(Player player, List<BlockPos> posList) {
List<BlockPos> coordinates = new ArrayList<>();
//Add current blocks being placed too
coordinates.addAll(posList);
@@ -172,18 +172,18 @@ public class BuildModifiers {
return coordinates;
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
public static List<BlockPos> findCoordinates(Player player, BlockPos blockPos) {
return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos)));
}
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vector3d hitVec, Direction facing, List<ItemStack> itemStacks) {
public static List<BlockState> findBlockStates(Player player, List<BlockPos> posList, Vec3 hitVec, Direction facing, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
itemStacks.clear();
//Get itemstack
ItemStack itemStack = player.getItemInHand(Hand.MAIN_HAND);
ItemStack itemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
itemStack = player.getItemInHand(Hand.OFF_HAND);
itemStack = player.getItemInHand(InteractionHand.OFF_HAND);
}
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
return blockStates;
@@ -198,13 +198,13 @@ public class BuildModifiers {
//Add blocks in posList first
for (BlockPos blockPos : posList) {
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
blockStates.add(blockState);
itemStacks.add(itemBlock);
}
for (BlockPos blockPos : posList) {
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates);
@@ -239,8 +239,8 @@ public class BuildModifiers {
modifierSettings.doQuickReplace();
}
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vector3d hitVec, Hand hand) {
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
public static BlockState getBlockStateFromItem(ItemStack itemStack, Player player, BlockPos blockPos, Direction facing, Vec3 hitVec, InteractionHand hand) {
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockPlaceContext(new UseOnContext(player, hand, new BlockHitResult(hitVec, facing, blockPos, false))));
}
//Returns true if equal (or both null)

View File

@@ -1,23 +1,29 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.*;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.state.properties.Half;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.state.properties.Half;
import net.minecraft.world.level.block.state.properties.SlabType;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.world.level.block.DirectionalBlock;
import net.minecraft.world.level.block.DispenserBlock;
import net.minecraft.world.level.block.SlabBlock;
import net.minecraft.world.level.block.StairBlock;
import net.minecraft.world.level.block.state.BlockState;
public class Mirror {
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find mirrorsettings for the player
@@ -57,7 +63,7 @@ public class Mirror {
coordinates.add(newBlockPos);
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find mirrorsettings for the player
@@ -71,17 +77,17 @@ public class Mirror {
}
if (m.mirrorX)
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY)
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
return blockStates;
}
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
private static void blockStateMirrorX(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
@@ -89,11 +95,11 @@ public class Mirror {
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.FRONT_BACK);
//Store blockstate and itemstack
blockStates.add(newBlockState);
@@ -105,8 +111,8 @@ public class Mirror {
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
private static void blockStateMirrorY(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
@@ -114,7 +120,7 @@ public class Mirror {
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate
@@ -128,8 +134,8 @@ public class Mirror {
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
private static void blockStateMirrorZ(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
@@ -137,11 +143,11 @@ public class Mirror {
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.LEFT_RIGHT);
//Store blockstate and itemstack
blockStates.add(newBlockState);
@@ -159,11 +165,11 @@ public class Mirror {
private static BlockState getVerticalMirror(BlockState blockState) {
//Stairs
if (blockState.getBlock() instanceof StairsBlock) {
if (blockState.getValue(StairsBlock.HALF) == Half.BOTTOM) {
return blockState.setValue(StairsBlock.HALF, Half.TOP);
if (blockState.getBlock() instanceof StairBlock) {
if (blockState.getValue(StairBlock.HALF) == Half.BOTTOM) {
return blockState.setValue(StairBlock.HALF, Half.TOP);
} else {
return blockState.setValue(StairsBlock.HALF, Half.BOTTOM);
return blockState.setValue(StairBlock.HALF, Half.BOTTOM);
}
}
@@ -201,7 +207,7 @@ public class Mirror {
public static class MirrorSettings {
public boolean enabled = false;
public Vector3d position = new Vector3d(0.5, 64.5, 0.5);
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
public int radius = 10;
public boolean drawLines = true, drawPlanes = true;
@@ -209,7 +215,7 @@ public class Mirror {
public MirrorSettings() {
}
public MirrorSettings(boolean mirrorEnabled, Vector3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
public MirrorSettings(boolean mirrorEnabled, Vec3 position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = mirrorEnabled;
this.position = position;
this.mirrorX = mirrorX;

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
@@ -20,7 +20,7 @@ public class ModifierSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModifierSettings getModifierSettings(PlayerEntity player) {
public static ModifierSettings getModifierSettings(Player player) {
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
@@ -38,7 +38,7 @@ public class ModifierSettingsManager {
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
}
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) {
public static void setModifierSettings(Player player, ModifierSettings modifierSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
@@ -56,7 +56,7 @@ public class ModifierSettingsManager {
}
}
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) {
public static String sanitize(ModifierSettings modifierSettings, Player player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
@@ -110,7 +110,7 @@ public class ModifierSettingsManager {
return error;
}
public static void handleNewPlayer(PlayerEntity player) {
public static void handleNewPlayer(Player player) {
//Makes sure player has modifier settings (if it doesnt it will create it)
getModifierSettings(player);
@@ -118,7 +118,7 @@ public class ModifierSettingsManager {
if (!player.level.isClientSide) {
//Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
}
}

View File

@@ -1,15 +1,15 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
@@ -18,7 +18,7 @@ import java.util.List;
public class RadialMirror {
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find radial mirror settings for the player
@@ -28,10 +28,10 @@ public class RadialMirror {
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vector3d startVec = new Vector3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vector3d relStartVec = startVec.subtract(r.position);
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3 relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
double startAngleInSlice = startAngleToCenter % sliceAngle;
@@ -43,7 +43,7 @@ public class RadialMirror {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vector3d relNewVec = relStartVec.yRot((float) curAngle);
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
}
@@ -51,7 +51,7 @@ public class RadialMirror {
return coordinates;
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
@@ -63,10 +63,10 @@ public class RadialMirror {
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vector3d startVec = new Vector3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vector3d relStartVec = startVec.subtract(r.position);
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3 relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
@@ -89,7 +89,7 @@ public class RadialMirror {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vector3d relNewVec = relStartVec.yRot((float) curAngle);
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
coordinates.add(newBlockPos);
@@ -98,7 +98,7 @@ public class RadialMirror {
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
newBlockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vector3d(0, 0, 0), Hand.MAIN_HAND);
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
}
@@ -127,9 +127,9 @@ public class RadialMirror {
return newBlockState;
}
private static BlockState rotateBlockState(Vector3d relVec, BlockState blockState, boolean alternate) {
private static BlockState rotateBlockState(Vec3 relVec, BlockState blockState, boolean alternate) {
BlockState newBlockState;
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
@@ -159,13 +159,13 @@ public class RadialMirror {
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
if (r == null || !r.enabled) return false;
return !(new Vector3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
return !(new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
r.radius * r.radius);
}
public static class RadialMirrorSettings {
public boolean enabled = false;
public Vector3d position = new Vector3d(0.5, 64.5, 0.5);
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
@@ -174,7 +174,7 @@ public class RadialMirror {
public RadialMirrorSettings() {
}
public RadialMirrorSettings(boolean enabled, Vector3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
public RadialMirrorSettings(boolean enabled, Vec3 position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = enabled;
this.position = position;
this.slices = slices;

View File

@@ -1,15 +1,15 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.server.ServerWorld;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraft.server.level.ServerLevel;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.FixedStack;
@@ -29,7 +29,7 @@ public class UndoRedo {
private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
//add to undo stack
public static void addUndo(PlayerEntity player, BlockSet blockSet) {
public static void addUndo(Player player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists
@@ -56,7 +56,7 @@ public class UndoRedo {
undoStacks.get(player.getUUID()).push(blockSet);
}
private static void addRedo(PlayerEntity player, BlockSet blockSet) {
private static void addRedo(Player player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private)
@@ -69,7 +69,7 @@ public class UndoRedo {
redoStacks.get(player.getUUID()).push(blockSet);
}
public static boolean undo(PlayerEntity player) {
public static boolean undo(Player player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
if (!undoStacks.containsKey(player.getUUID())) return false;
@@ -82,7 +82,7 @@ public class UndoRedo {
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vector3d hitVec = blockSet.getHitVec();
Vec3 hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
@@ -129,7 +129,7 @@ public class UndoRedo {
return true;
}
public static boolean redo(PlayerEntity player) {
public static boolean redo(Player player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (!redoStacks.containsKey(player.getUUID())) return false;
@@ -142,7 +142,7 @@ public class UndoRedo {
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vector3d hitVec = blockSet.getHitVec();
Vec3 hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
@@ -188,7 +188,7 @@ public class UndoRedo {
return true;
}
public static void clear(PlayerEntity player) {
public static void clear(Player player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUUID())) {
@@ -199,7 +199,7 @@ public class UndoRedo {
}
}
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
private static List<ItemStack> findItemStacksInInventory(Player player, List<BlockState> blockStates) {
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
for (BlockState blockState : blockStates) {
itemStacks.add(findItemStackInInventory(player, blockState));
@@ -207,7 +207,7 @@ public class UndoRedo {
return itemStacks;
}
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
private static ItemStack findItemStackInInventory(Player player, BlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack;
@@ -221,7 +221,7 @@ public class UndoRedo {
if (itemStack.isEmpty()) {
//Cannot check drops on clientside because loot tables are server only
if (!player.level.isClientSide) {
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.level, BlockPos.ZERO, null);
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerLevel) player.level, BlockPos.ZERO, null);
for (ItemStack itemStackDropped : itemsDropped) {
if (itemStackDropped.getItem() instanceof BlockItem) {
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.core.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
@@ -13,7 +13,7 @@ import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> {
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundTag> {
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
@Nonnull
@@ -23,12 +23,12 @@ public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<Co
}
@Override
public CompoundNBT serializeNBT() {
public CompoundTag serializeNBT() {
return ((ItemStackHandler) itemHandler).serializeNBT();
}
@Override
public void deserializeNBT(CompoundNBT nbt) {
public void deserializeNBT(CompoundTag nbt) {
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
}
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.core.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
@@ -57,8 +57,8 @@ public class ModeCapabilityManager {
public static class Storage implements Capability.IStorage<IModeCapability> {
@Override
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
public Tag writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
CompoundTag compound = new CompoundTag();
ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings();
@@ -70,8 +70,8 @@ public class ModeCapabilityManager {
}
@Override
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, Tag nbt) {
CompoundTag compound = (CompoundTag) nbt;
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
@@ -82,7 +82,7 @@ public class ModeCapabilityManager {
}
}
public static class Provider implements ICapabilitySerializable<INBT> {
public static class Provider implements ICapabilitySerializable<Tag> {
IModeCapability inst = modeCapability.getDefaultInstance();
@Nonnull
@@ -92,12 +92,12 @@ public class ModeCapabilityManager {
}
@Override
public INBT serializeNBT() {
public Tag serializeNBT() {
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
public void deserializeNBT(Tag nbt) {
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
}

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
@@ -61,8 +61,8 @@ public class ModifierCapabilityManager {
public static class Storage implements Capability.IStorage<IModifierCapability> {
@Override
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
public Tag writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
CompoundTag compound = new CompoundTag();
ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings();
@@ -110,12 +110,12 @@ public class ModifierCapabilityManager {
}
@Override
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, Tag nbt) {
CompoundTag compound = (CompoundTag) nbt;
//MIRROR
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
Vector3d mirrorPosition = new Vector3d(
Vec3 mirrorPosition = new Vec3(
compound.getDouble("mirrorPosX"),
compound.getDouble("mirrorPosY"),
compound.getDouble("mirrorPosZ"));
@@ -142,7 +142,7 @@ public class ModifierCapabilityManager {
//RADIAL MIRROR
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vector3d radialMirrorPosition = new Vector3d(
Vec3 radialMirrorPosition = new Vec3(
compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
@@ -159,7 +159,7 @@ public class ModifierCapabilityManager {
}
}
public static class Provider implements ICapabilitySerializable<INBT> {
public static class Provider implements ICapabilitySerializable<Tag> {
IModifierCapability inst = modifierCapability.getDefaultInstance();
@@ -170,12 +170,12 @@ public class ModifierCapabilityManager {
}
@Override
public INBT serializeNBT() {
public Tag serializeNBT() {
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
public void deserializeNBT(Tag nbt) {
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
}

View File

@@ -2,10 +2,10 @@ package nl.requios.effortlessbuilding.command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import net.minecraft.command.CommandSource;
import net.minecraft.command.Commands;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
@@ -14,7 +14,7 @@ import nl.requios.effortlessbuilding.network.PacketHandler;
public class CommandReach {
public static void register(CommandDispatcher<CommandSource> dispatcher) {
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
return setReachLevel(context.getSource().getPlayerOrException(), IntegerArgumentType.getInteger(context, "level"));
}))).then(Commands.literal("get").executes((context -> {
@@ -22,19 +22,19 @@ public class CommandReach {
}))));
}
private static int setReachLevel(ServerPlayerEntity player, int level) {
private static int setReachLevel(ServerPlayer player, int level) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(level);
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()), player.getUUID());
player.sendMessage(new TextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()), player.getUUID());
return 1;
}
private static int getReachLevel(ServerPlayerEntity player) {
private static int getReachLevel(ServerPlayer player) {
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level " + reachUpgrade);

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
@@ -97,7 +97,7 @@ public class CompatHelper {
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) {
public static void shrinkStack(ItemStack origStack, ItemStack curStack, Player player) {
//TODO 1.13 compatibility, offhand support
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);

View File

@@ -1,42 +1,42 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Hand;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.InteractionHand;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
public class RandomizerBagContainer extends Container {
public class RandomizerBagContainer extends AbstractContainerMenu {
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public RandomizerBagContainer(ContainerType<?> type, int id){
public RandomizerBagContainer(MenuType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public RandomizerBagContainer(int id, PlayerInventory playerInventory, PacketBuffer packetBuffer) {
public RandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
this(id, playerInventory);
}
//Server?
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
public RandomizerBagContainer(int containerId, Inventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(ItemRandomizerBag.INV_SIZE));
}
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
public RandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
@@ -59,7 +59,7 @@ public class RandomizerBagContainer extends Container {
}
@Override
public boolean stillValid(PlayerEntity playerIn) {
public boolean stillValid(Player playerIn) {
return true;
}
@@ -71,7 +71,7 @@ public class RandomizerBagContainer extends Container {
}
@Override
public ItemStack quickMoveStack(PlayerEntity playerIn, int slotIndex) {
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
@@ -124,9 +124,9 @@ public class RandomizerBagContainer extends Container {
* be able to save properly
*/
@Override
public ItemStack clicked(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
public ItemStack clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(Hand.MAIN_HAND))) {
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
return ItemStack.EMPTY;
}
return super.clicked(slot, dragType, clickTypeIn, player);
@@ -136,7 +136,7 @@ public class RandomizerBagContainer extends Container {
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(PlayerEntity player) {
public void removed(Player player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -14,30 +14,30 @@ import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> {
public class RandomizerBagScreen extends AbstractContainerScreen<RandomizerBagContainer> {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
imageHeight = 134;
}
@Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(MatrixStack ms, int mouseX, int mouseY) {
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
font.drawShadow(ms, this.title, 8, 6, 0x404040);
font.drawShadow(ms, inventory.getDisplayName(), 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(MatrixStack ms, float partialTicks, int mouseX, int mouseY) {
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.color3f(1.0F, 1.0F, 1.0F);
minecraft.getTextureManager().bind(guiTextures);
int marginHorizontal = (width - imageWidth) / 2;

View File

@@ -1,22 +1,22 @@
package nl.requios.effortlessbuilding.gui.buildmode;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.widget.list.ExtendedList;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ObjectSelectionList;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.Mth;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.gui.widget.ExtendedButton;
@@ -36,7 +36,7 @@ public class PlayerSettingsGui extends Screen {
private Button closeButton;
public PlayerSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.player_settings"));
super(new TranslatableComponent("effortlessbuilding.screen.player_settings"));
}
@Override
@@ -50,19 +50,19 @@ public class PlayerSettingsGui extends Screen {
shaderTypeList = new ShaderTypeList(this.minecraft);
this.children.add(shaderTypeList);
//TODO set selected name
ITextComponent currentShaderName = ShaderType.DISSOLVE_BLUE.name;
Component currentShaderName = ShaderType.DISSOLVE_BLUE.name;
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
showShaderList = !showShaderList;
});
addButton(shaderTypeButton);
yy += 50;
Slider slider = new Slider(right - 200, yy, 200, 20, StringTextComponent.EMPTY, StringTextComponent.EMPTY, 0.5, 2.0, 1.0, true, true, (button) -> {
Slider slider = new Slider(right - 200, yy, 200, 20, TextComponent.EMPTY, TextComponent.EMPTY, 0.5, 2.0, 1.0, true, true, (button) -> {
});
addButton(slider);
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, new StringTextComponent("Done"), (button) -> this.minecraft.player.closeContainer());
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, new TextComponent("Done"), (button) -> this.minecraft.player.closeContainer());
addButton(closeButton);
}
@@ -72,7 +72,7 @@ public class PlayerSettingsGui extends Screen {
}
@Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms);
int yy = top;
@@ -107,20 +107,20 @@ public class PlayerSettingsGui extends Screen {
DISSOLVE_BLUE("Dissolve Blue"),
DISSOLVE_ORANGE("Dissolve Orange");
public ITextComponent name;
public Component name;
ShaderType(ITextComponent name) {
ShaderType(Component name) {
this.name = name;
}
ShaderType(String name) {
this.name = new StringTextComponent(name);
this.name = new TextComponent(name);
}
}
//Inspired by LanguageScreen
@OnlyIn(Dist.CLIENT)
class ShaderTypeList extends ExtendedList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
class ShaderTypeList extends ObjectSelectionList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
public ShaderTypeList(Minecraft mcIn) {
super(mcIn, 180, 140, top + 20, top + 100, 18);
@@ -149,7 +149,7 @@ public class PlayerSettingsGui extends Screen {
@Override
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
super.setSelected(selected);
Minecraft.getInstance().getSoundManager().play(SimpleSound.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F));
Minecraft.getInstance().getSoundManager().play(SimpleSoundInstance.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F));
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
shaderTypeButton.setMessage(selected.shaderType.name);
// showShaderList = false;
@@ -196,18 +196,18 @@ public class PlayerSettingsGui extends Screen {
//From AbstractList, disabled parts
@Override
public void render(MatrixStack ms, int p_render_1_, int p_render_2_, float p_render_3_) {
public void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_) {
this.renderBackground(ms);
int i = this.getScrollbarPosition();
int j = i + 6;
Tessellator tessellator = Tessellator.getInstance();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F;
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_COLOR);
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_COLOR);
bufferbuilder.vertex(this.x0, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
@@ -246,25 +246,25 @@ public class PlayerSettingsGui extends Screen {
int j1 = this.getMaxScroll();
if (j1 > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
}
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, this.y1, 0.0D).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y1, 0.0D).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y0, 0.0D).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(i, this.y0, 0.0D).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1, 0.0D).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1 + k1, 0.0D).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1, 0.0D).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1 - 1, 0.0D).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1 + k1 - 1, 0.0D).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1, 0.0D).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
@@ -284,7 +284,7 @@ public class PlayerSettingsGui extends Screen {
}
@OnlyIn(Dist.CLIENT)
public class ShaderTypeEntry extends ExtendedList.AbstractListEntry<ShaderTypeEntry> {
public class ShaderTypeEntry extends ObjectSelectionList.Entry<ShaderTypeEntry> {
private final ShaderType shaderType;
public ShaderTypeEntry(ShaderType shaderType) {
@@ -292,7 +292,7 @@ public class PlayerSettingsGui extends Screen {
}
@Override
public void render(MatrixStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
public void render(PoseStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
drawString(ms, font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
}

View File

@@ -1,21 +1,21 @@
package nl.requios.effortlessbuilding.gui.buildmode;
import com.google.common.base.Stopwatch;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.gui.screens.Screen;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.Tesselator;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.util.Direction;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.client.KeyMapping;
import net.minecraft.core.Direction;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.TranslatableComponent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.ModClientEventHandler;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
@@ -52,7 +52,7 @@ public class RadialMenu extends Screen {
private Stopwatch lastChange = Stopwatch.createStarted();
public RadialMenu() {
super(new TranslationTextComponent("effortlessbuilding.screen.radial_menu"));
super(new TranslatableComponent("effortlessbuilding.screen.radial_menu"));
}
private float clampVis(final float f) {
@@ -85,7 +85,7 @@ public class RadialMenu extends Screen {
}
@Override
public void render(MatrixStack ms, final int mouseX, final int mouseY, final float partialTicks) {
public void render(PoseStack ms, final int mouseX, final int mouseY, final float partialTicks) {
if (!isVisible()) return;
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
@@ -103,10 +103,10 @@ public class RadialMenu extends Screen {
RenderSystem.disableAlphaTest();
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
RenderSystem.shadeModel(GL11.GL_SMOOTH);
final Tessellator tessellator = Tessellator.getInstance();
final Tesselator tessellator = Tesselator.getInstance();
final BufferBuilder buffer = tessellator.getBuilder();
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
buffer.begin(GL11.GL_QUADS, DefaultVertexFormat.POSITION_COLOR);
final double middleX = width / 2.0;
final double middleY = height / 2.0;
@@ -268,9 +268,9 @@ public class RadialMenu extends Screen {
RenderSystem.color3f(1f, 1f, 1f);
RenderSystem.disableBlend();
RenderSystem.enableAlphaTest();
mc.getTextureManager().bind(AtlasTexture.LOCATION_BLOCKS);
mc.getTextureManager().bind(TextureAtlas.LOCATION_BLOCKS);
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
buffer.begin(GL11.GL_QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
//Draw buildmode icons
for (final MenuRegion menuRegion : modes) {
@@ -363,7 +363,7 @@ public class RadialMenu extends Screen {
//Draw action text
for (final MenuButton button : buttons) {
if (button.highlighted) {
String text = TextFormatting.AQUA + button.name;
String text = ChatFormatting.AQUA + button.name;
int wrap = 120;
String keybind = ""; // FIXME
String keybindFormatted = "";
@@ -390,7 +390,7 @@ public class RadialMenu extends Screen {
}
}
if (!keybind.isEmpty())
keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
keybindFormatted = ChatFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
if (button.textSide == Direction.WEST) {
@@ -445,8 +445,8 @@ public class RadialMenu extends Screen {
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
EffortlessBuilding.log("mouse clicked");
KeyBinding.setAll();
KeyBinding.set(ClientProxy.keyBindings[3].getKey(), true);
KeyMapping.setAll();
KeyMapping.set(ClientProxy.keyBindings[3].getKey(), true);
if (mouseButton == 0) {
this.minecraft.setScreen(null);

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -33,7 +33,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void init(List<Widget> buttons) {
public void init(List<AbstractWidget> buttons) {
super.init(buttons);
int y = top;
@@ -49,23 +49,23 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
y = top + 20;
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18);
textArrayOffsetX.setNumber(0);
textArrayOffsetX.setTooltip(new StringTextComponent("How much each copy is shifted."));
textArrayOffsetX.setTooltip(new TextComponent("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetX);
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18);
textArrayOffsetY.setNumber(0);
textArrayOffsetY.setTooltip(new StringTextComponent("How much each copy is shifted."));
textArrayOffsetY.setTooltip(new TextComponent("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetY);
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18);
textArrayOffsetZ.setNumber(0);
textArrayOffsetZ.setTooltip(new StringTextComponent("How much each copy is shifted."));
textArrayOffsetZ.setTooltip(new TextComponent("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetZ);
y = top + 50;
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18);
textArrayCount.setNumber(5);
textArrayCount.setTooltip(new StringTextComponent("How many copies should be made."));
textArrayCount.setTooltip(new TextComponent("How many copies should be made."));
arrayNumberFieldList.add(textArrayCount);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
@@ -86,7 +86,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
int yy = y;
int offset = 8;
@@ -111,8 +111,8 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
int currentReach = Math.max(-1, getArrayReach());
int maxReach = ReachHelper.getMaxReach(mc.player);
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
ChatFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? ChatFormatting.GRAY : ChatFormatting.RED;
String reachText = "Reach: " + reachColor + currentReach + ChatFormatting.GRAY + "/" + ChatFormatting.GRAY + maxReach;
font.draw(ms, reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
@@ -123,7 +123,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonArrayEnabled.isChecked()) {
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));

View File

@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -40,7 +40,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void init(List<Widget> buttonList) {
public void init(List<AbstractWidget> buttonList) {
super.init(buttonList);
int y = top - 2;
@@ -57,17 +57,17 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
textMirrorPosX.setNumber(0);
textMirrorPosX.setTooltip(
Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
Arrays.asList(new TextComponent("The position of the mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosX);
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
textMirrorPosY.setNumber(64);
textMirrorPosY.setTooltip(Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
textMirrorPosY.setTooltip(Arrays.asList(new TextComponent("The position of the mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosY);
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textMirrorPosZ.setNumber(0);
textMirrorPosZ.setTooltip(Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
textMirrorPosZ.setTooltip(Arrays.asList(new TextComponent("The position of the mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosZ);
y = top + 50;
@@ -84,53 +84,53 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2)
textMirrorRadius.setTooltip(Arrays.asList(new StringTextComponent("How far the mirror reaches in any direction."),
new StringTextComponent("Max: ").withStyle(TextFormatting.GRAY).append(new StringTextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(TextFormatting.GOLD)),
new StringTextComponent("Upgradeable in survival with reach upgrades.").withStyle(TextFormatting.GRAY)));
textMirrorRadius.setTooltip(Arrays.asList(new TextComponent("How far the mirror reaches in any direction."),
new TextComponent("Max: ").withStyle(ChatFormatting.GRAY).append(new TextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
new TextComponent("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vector3d pos = new Vector3d(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z);
});
buttonCurrentPosition.setTooltip(new StringTextComponent("Set mirror position to current player position"));
buttonCurrentPosition.setTooltip(new TextComponent("Set mirror position to current player position"));
mirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to corner of block"), new TextComponent("for even numbered builds")));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds")));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
}
});
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds")));
mirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines"));
});
buttonDrawLines.setTooltip(new StringTextComponent("Show lines"));
buttonDrawLines.setTooltip(new TextComponent("Show lines"));
mirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area"));
});
buttonDrawPlanes.setTooltip(new StringTextComponent("Show area"));
buttonDrawPlanes.setTooltip(new TextComponent("Show area"));
mirrorIconButtonList.add(buttonDrawPlanes);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
@@ -148,14 +148,14 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
drawPlanes = m.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area"));
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds")));
} else {
toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to corner of block"), new TextComponent("for even numbered builds")));
}
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
}
@@ -173,7 +173,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
int yy = y;
@@ -217,7 +217,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonMirrorEnabled.isChecked()) {
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
@@ -251,9 +251,9 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
public Mirror.MirrorSettings getMirrorSettings() {
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
Vector3d mirrorPos = new Vector3d(0, 64, 0);
Vec3 mirrorPos = new Vec3(0, 64, 0);
try {
mirrorPos = new Vector3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
mirrorPos = new Vec3(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
}

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -29,7 +29,7 @@ public class ModifierSettingsGui extends Screen {
private RadialMirrorSettingsGui radialMirrorSettingsGui;
public ModifierSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings"));
super(new TranslatableComponent("effortlessbuilding.screen.modifier_settings"));
}
@Override
@@ -50,7 +50,7 @@ public class ModifierSettingsGui extends Screen {
//Close button
int y = height - 26;
buttonClose = new Button(width / 2 - 100, y, 200, 20, new StringTextComponent("Close"), (button) -> {
buttonClose = new Button(width / 2 - 100, y, 200, 20, new TextComponent("Close"), (button) -> {
Minecraft.getInstance().player.closeContainer();
});
buttons.add(buttonClose);
@@ -67,7 +67,7 @@ public class ModifierSettingsGui extends Screen {
@Override
//Set colors using GL11, use the fontObj field to display text
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms);
scrollPane.render(ms, mouseX, mouseY, partialTicks);

View File

@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -40,7 +40,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void init(List<Widget> buttonList) {
public void init(List<AbstractWidget> buttonList) {
super.init(buttonList);
int y = top - 2;
@@ -57,75 +57,75 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
textRadialMirrorPosX.setNumber(0);
textRadialMirrorPosX.setTooltip(
Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
Arrays.asList(new TextComponent("The position of the radial mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
textRadialMirrorPosY.setNumber(64);
textRadialMirrorPosY.setTooltip(Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
textRadialMirrorPosY.setTooltip(Arrays.asList(new TextComponent("The position of the radial mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textRadialMirrorPosZ.setNumber(0);
textRadialMirrorPosZ.setTooltip(Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
textRadialMirrorPosZ.setTooltip(Arrays.asList(new TextComponent("The position of the radial mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
y = top + 47;
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18);
textRadialMirrorSlices.setNumber(4);
textRadialMirrorSlices.setTooltip(Arrays.asList(new StringTextComponent("The number of repeating slices."), new StringTextComponent("Minimally 2.").withStyle(TextFormatting.GRAY)));
textRadialMirrorSlices.setTooltip(Arrays.asList(new TextComponent("The number of repeating slices."), new TextComponent("Minimally 2.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textRadialMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2)
textRadialMirrorRadius.setTooltip(Arrays.asList(new StringTextComponent("How far the radial mirror reaches from its center position."),
new StringTextComponent("Max: ").withStyle(TextFormatting.GRAY).append(new StringTextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(TextFormatting.GOLD)),
new StringTextComponent("Upgradeable in survival with reach upgrades.").withStyle(TextFormatting.GRAY)));
textRadialMirrorRadius.setTooltip(Arrays.asList(new TextComponent("How far the radial mirror reaches from its center position."),
new TextComponent("Max: ").withStyle(ChatFormatting.GRAY).append(new TextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
new TextComponent("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vector3d pos = new Vector3d(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z);
});
buttonCurrentPosition.setTooltip(new StringTextComponent("Set radial mirror position to current player position"));
buttonCurrentPosition.setTooltip(new TextComponent("Set radial mirror position to current player position"));
radialMirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to corner of block"), new TextComponent("for even numbered builds")));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds")));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
}
});
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set radial mirror position to middle of block"), new TextComponent("for odd numbered builds")));
radialMirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines"));
});
buttonDrawLines.setTooltip(new StringTextComponent("Show lines"));
buttonDrawLines.setTooltip(new TextComponent("Show lines"));
radialMirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area"));
});
buttonDrawPlanes.setTooltip(new StringTextComponent("Show area"));
buttonDrawPlanes.setTooltip(new TextComponent("Show area"));
radialMirrorIconButtonList.add(buttonDrawPlanes);
y = top + 76;
@@ -146,14 +146,14 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
drawPlanes = r.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area"));
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set radial mirror position to middle of block"), new TextComponent("for odd numbered builds")));
} else {
toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set radial mirror position to corner of block"), new TextComponent("for even numbered builds")));
}
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
}
@@ -170,7 +170,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
@Override
public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
int yy = y;
@@ -216,7 +216,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonRadialMirrorEnabled.isChecked()) {
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
@@ -250,9 +250,9 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
Vector3d radialMirrorPos = new Vector3d(0, 64, 0);
Vec3 radialMirrorPos = new Vec3(0, 64, 0);
try {
radialMirrorPos = new Vector3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
radialMirrorPos = new Vec3(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.fml.client.gui.GuiUtils;
import javax.annotation.ParametersAreNonnullByDefault;
@@ -17,7 +17,7 @@ public class GuiCheckBoxFixed extends Button {
private boolean isChecked;
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked) {
super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, new StringTextComponent(displayString), b -> {
super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, new TextComponent(displayString), b -> {
});
this.isChecked = isChecked;
this.boxWidth = 11;
@@ -26,7 +26,7 @@ public class GuiCheckBoxFixed extends Button {
}
@Override
public void renderButton(MatrixStack ms, int mouseX, int mouseY, float partial) {
public void renderButton(PoseStack ms, int mouseX, int mouseY, float partial) {
if (this.visible) {
Minecraft mc = Minecraft.getInstance();
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@@ -14,7 +14,7 @@ import java.util.List;
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
public GuiScrollPane scrollPane;
protected FontRenderer font;
protected Font font;
protected Minecraft mc;
protected boolean isCollapsed = true;
@@ -27,7 +27,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
}
@Override
public void init(List<Widget> buttonList) {
public void init(List<AbstractWidget> buttonList) {
left = scrollPane.getWidth() / 2 - 140;
right = scrollPane.getWidth() / 2 + 140;
top = scrollPane.getHeight() / 2 - 100;
@@ -39,7 +39,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
}
@Override
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
}
@Override

View File

@@ -1,12 +1,12 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@@ -21,15 +21,15 @@ public class GuiIconButton extends Button {
private final ResourceLocation resourceLocation;
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
List<ITextComponent> tooltip = new ArrayList<>();
List<Component> tooltip = new ArrayList<>();
private boolean useAltIcon = false;
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) {
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.OnPress onPress) {
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
}
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) {
super(x, y, width, height, StringTextComponent.EMPTY, onPress);
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.OnPress onPress) {
super(x, y, width, height, TextComponent.EMPTY, onPress);
this.iconX = iconX;
this.iconY = iconY;
this.iconWidth = iconWidth;
@@ -39,11 +39,11 @@ public class GuiIconButton extends Button {
this.resourceLocation = resourceLocation;
}
public void setTooltip(ITextComponent tooltip) {
public void setTooltip(Component tooltip) {
setTooltip(Collections.singletonList(tooltip));
}
public void setTooltip(List<ITextComponent> tooltip) {
public void setTooltip(List<Component> tooltip) {
this.tooltip = tooltip;
}
@@ -52,7 +52,7 @@ public class GuiIconButton extends Button {
}
@Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
super.render(ms, mouseX, mouseY, partialTicks);
if (this.visible) {
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
@@ -70,7 +70,7 @@ public class GuiIconButton extends Button {
}
}
public void drawTooltip(MatrixStack ms, Screen screen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
if (flag) {

View File

@@ -1,16 +1,16 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.PoseStack;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.TextFieldWidget;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@@ -24,31 +24,31 @@ import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class GuiNumberField extends AbstractGui {
public class GuiNumberField extends GuiComponent {
public int x, y, width, height;
public int buttonWidth = 10;
protected TextFieldWidget textField;
protected EditBox textField;
protected Button minusButton, plusButton;
List<ITextComponent> tooltip = new ArrayList<>();
List<Component> tooltip = new ArrayList<>();
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) {
public GuiNumberField(Font font, List<AbstractWidget> buttonList, int x, int y, int width, int height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, StringTextComponent.EMPTY);
minusButton = new Button(x, y - 1, buttonWidth, height + 2, new StringTextComponent("-"), button -> {
textField = new EditBox(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, TextComponent.EMPTY);
minusButton = new Button(x, y - 1, buttonWidth, height + 2, new TextComponent("-"), button -> {
float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() - valueChanged);
});
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, new StringTextComponent("+"), button -> {
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, new TextComponent("+"), button -> {
float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f;
@@ -73,11 +73,11 @@ public class GuiNumberField extends AbstractGui {
textField.setValue(DecimalFormat.getInstance().format(number));
}
public void setTooltip(ITextComponent tooltip) {
public void setTooltip(Component tooltip) {
setTooltip(Collections.singletonList(tooltip));
}
public void setTooltip(List<ITextComponent> tooltip) {
public void setTooltip(List<Component> tooltip) {
this.tooltip = tooltip;
}
@@ -97,7 +97,7 @@ public class GuiNumberField extends AbstractGui {
return result;
}
public void drawNumberField(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
public void drawNumberField(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
textField.y = y + 1;
minusButton.y = y - 1;
plusButton.y = y - 1;
@@ -107,14 +107,14 @@ public class GuiNumberField extends AbstractGui {
plusButton.render(ms, mouseX, mouseY, partialTicks);
}
public void drawTooltip(MatrixStack ms, Screen screen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
// List<String> textLines = new ArrayList<>();
List<ITextComponent> textLines = new ArrayList<>();
List<Component> textLines = new ArrayList<>();
if (insideTextField) {
@@ -123,17 +123,17 @@ public class GuiNumberField extends AbstractGui {
}
if (insideMinusButton) {
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("shift ").withStyle(TextFormatting.AQUA)).append("for ")
.append(new StringTextComponent("10").withStyle(TextFormatting.RED)));
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("ctrl ").withStyle(TextFormatting.AQUA)).append("for ")
.append(new StringTextComponent("5").withStyle(TextFormatting.RED)));
textLines.add(new TextComponent("Hold ").append(new TextComponent("shift ").withStyle(ChatFormatting.AQUA)).append("for ")
.append(new TextComponent("10").withStyle(ChatFormatting.RED)));
textLines.add(new TextComponent("Hold ").append(new TextComponent("ctrl ").withStyle(ChatFormatting.AQUA)).append("for ")
.append(new TextComponent("5").withStyle(ChatFormatting.RED)));
}
if (insidePlusButton) {
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("shift ").withStyle(TextFormatting.DARK_GREEN)).append("for ")
.append(new StringTextComponent("10").withStyle(TextFormatting.RED)));
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("ctrl ").withStyle(TextFormatting.DARK_GREEN)).append("for ")
.append(new StringTextComponent("5").withStyle(TextFormatting.RED)));
textLines.add(new TextComponent("Hold ").append(new TextComponent("shift ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
.append(new TextComponent("10").withStyle(ChatFormatting.RED)));
textLines.add(new TextComponent("Hold ").append(new TextComponent("ctrl ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
.append(new TextComponent("5").withStyle(ChatFormatting.RED)));
}
screen.renderComponentTooltip(ms, textLines, mouseX - 10, mouseY + 25);

View File

@@ -1,18 +1,18 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.util.Mth;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.MinecraftForge;
@@ -27,14 +27,14 @@ import java.util.List;
public class GuiScrollPane extends SlotGui {
public Screen parent;
public FontRenderer font;
public Font font;
private final List<IScrollEntry> listEntries;
private float scrollMultiplier = 1f;
private int mouseX;
private int mouseY;
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) {
public GuiScrollPane(Screen parent, Font font, int top, int bottom) {
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
this.parent = parent;
this.font = font;
@@ -74,7 +74,7 @@ public class GuiScrollPane extends SlotGui {
//Removed background
@Override
public void render(MatrixStack ms, int mouseXIn, int mouseYIn, float partialTicks) {
public void render(PoseStack ms, int mouseXIn, int mouseYIn, float partialTicks) {
if (this.visible) {
this.mouseX = mouseXIn;
this.mouseY = mouseYIn;
@@ -83,7 +83,7 @@ public class GuiScrollPane extends SlotGui {
int scrollbarRight = scrollbarLeft + 6;
this.capYPosition();
Tessellator tessellator = Tessellator.getInstance();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
@@ -126,25 +126,25 @@ public class GuiScrollPane extends SlotGui {
int maxScroll = this.getMaxScroll();
if (maxScroll > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
}
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, this.y1, 0.0F).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, this.y1, 0.0F).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, this.y0, 0.0F).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, this.y0, 0.0F).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, l1 + k1, 0.0F).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, l1 + k1, 0.0F).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, l1, 0.0F).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, l1 + k1 - 1, 0.0F).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarRight - 1, l1 + k1 - 1, 0.0F).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarRight - 1, l1, 0.0F).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
@@ -178,7 +178,7 @@ public class GuiScrollPane extends SlotGui {
}
@Override
protected void renderItem(MatrixStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
protected void renderItem(PoseStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
this.getListEntry(slotIndex).drawEntry(ms, slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
}
@@ -210,7 +210,7 @@ public class GuiScrollPane extends SlotGui {
}
@Override
public List<? extends IGuiEventListener> children() {
public List<? extends GuiEventListener> children() {
return null;
}
@@ -305,7 +305,7 @@ public class GuiScrollPane extends SlotGui {
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
(float) this.getMaxPosition());
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8);
l1 = Mth.clamp(l1, 32, this.y1 - this.y0 - 8);
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
} else {
this.scrollMultiplier = 1.0F;
@@ -332,9 +332,9 @@ public class GuiScrollPane extends SlotGui {
//Draw in center if it fits
@Override
protected void renderList(MatrixStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) {
protected void renderList(PoseStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) {
int itemCount = this.getItemCount();
Tessellator tessellator = Tessellator.getInstance();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
//Find y to start with
@@ -362,14 +362,14 @@ public class GuiScrollPane extends SlotGui {
RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.color4f(f, f, f, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.begin(7, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, y - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, y - 2, 0.0D).endVertex();
tessellator.end();
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.begin(7, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1 + 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, y - 1, 0.0D).endVertex();
@@ -404,7 +404,7 @@ public class GuiScrollPane extends SlotGui {
}
//PASSTHROUGHS
public void init(List<Widget> buttonList) {
public void init(List<AbstractWidget> buttonList) {
for (IScrollEntry entry : this.listEntries) {
entry.init(buttonList);
}
@@ -415,7 +415,7 @@ public class GuiScrollPane extends SlotGui {
entry.updateScreen();
}
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
for (IScrollEntry entry : this.listEntries)
entry.drawTooltip(ms, guiScreen, mouseX, mouseY);
}
@@ -442,11 +442,11 @@ public class GuiScrollPane extends SlotGui {
}
public interface IScrollEntry {
void init(List<Widget> buttonList);
void init(List<AbstractWidget> buttonList);
void updateScreen();
void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY);
void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY);
boolean charTyped(char eventChar, int eventKey);
@@ -456,7 +456,7 @@ public class GuiScrollPane extends SlotGui {
void updatePosition(int slotIndex, int x, int y, float partialTicks);
void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
/**
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was

View File

@@ -1,16 +1,16 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FocusableGui;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraft.client.gui.IRenderable;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import net.minecraft.client.gui.components.events.AbstractContainerEventHandler;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.components.Widget;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.util.Mth;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@@ -22,7 +22,7 @@ import java.util.List;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
@SuppressWarnings("deprecation")
public abstract class SlotGui extends FocusableGui implements IRenderable {
public abstract class SlotGui extends AbstractContainerEventHandler implements Widget {
protected final Minecraft minecraft;
protected final int itemHeight;
protected int width;
@@ -56,7 +56,7 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
protected abstract int getItemCount();
public List<? extends IGuiEventListener> children() {
public List<? extends GuiEventListener> children() {
return Collections.emptyList();
}
@@ -75,9 +75,9 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
protected void updateItemPosition(int p_updateItemPosition_1_, int p_updateItemPosition_2_, int p_updateItemPosition_3_, float p_updateItemPosition_4_) {
}
protected abstract void renderItem(MatrixStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_);
protected abstract void renderItem(PoseStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_);
protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tessellator p_renderHeader_3_) {
protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tesselator p_renderHeader_3_) {
}
protected void clickedHeader(int p_clickedHeader_1_, int p_clickedHeader_2_) {
@@ -86,13 +86,13 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
public int getItemAtPosition(double p_getItemAtPosition_1_, double p_getItemAtPosition_3_) {
int i = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j = this.x0 + this.width / 2 + this.getRowWidth() / 2;
int k = MathHelper.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4;
int k = Mth.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4;
int l = k / this.itemHeight;
return p_getItemAtPosition_1_ < (double) this.getScrollbarPosition() && p_getItemAtPosition_1_ >= (double) i && p_getItemAtPosition_1_ <= (double) j && l >= 0 && k >= 0 && l < this.getItemCount() ? l : -1;
}
protected void capYPosition() {
this.yo = MathHelper.clamp(this.yo, 0.0D, this.getMaxScroll());
this.yo = Mth.clamp(this.yo, 0.0D, this.getMaxScroll());
}
public int getMaxScroll() {
@@ -107,7 +107,7 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
return p_isMouseInList_3_ >= (double) this.y0 && p_isMouseInList_3_ <= (double) this.y1 && p_isMouseInList_1_ >= (double) this.x0 && p_isMouseInList_1_ <= (double) this.x1;
}
public abstract void render(MatrixStack ms, int p_render_1_, int p_render_2_, float p_render_3_);
public abstract void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_);
protected void updateScrollingState(double p_updateScrollingState_1_, double p_updateScrollingState_3_, int p_updateScrollingState_5_) {
this.scrolling = p_updateScrollingState_5_ == 0 && p_updateScrollingState_1_ >= (double) this.getScrollbarPosition() && p_updateScrollingState_1_ < (double) (this.getScrollbarPosition() + 6);
@@ -158,7 +158,7 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
}
int i = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
i = MathHelper.clamp(i, 32, this.y1 - this.y0 - 8);
i = Mth.clamp(i, 32, this.y1 - this.y0 - 8);
double d1 = d0 / (double) (this.y1 - this.y0 - i);
if (d1 < 1.0D) {
d1 = 1.0D;
@@ -214,9 +214,9 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
return 220;
}
protected void renderList(MatrixStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) {
protected void renderList(PoseStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) {
int i = this.getItemCount();
Tessellator tessellator = Tessellator.getInstance();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
for (int j = 0; j < i; ++j) {
@@ -232,14 +232,14 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.color4f(f, f, f, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.begin(7, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, k - 2, 0.0D).endVertex();
tessellator.end();
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.begin(7, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1 + 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k - 1, 0.0D).endVertex();

View File

@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.block.Block;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
public class InventoryHelper {
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) {
public static ItemStack findItemStackInInventory(Player player, Block block) {
for (ItemStack invStack : player.inventory.items) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
@@ -17,7 +17,7 @@ public class InventoryHelper {
return ItemStack.EMPTY;
}
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) {
public static int findTotalBlocksInInventory(Player player, Block block) {
int total = 0;
for (ItemStack invStack : player.inventory.items) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&

View File

@@ -1,12 +1,12 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.entity.player.Player;
import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
public class ReachHelper {
public static int getMaxReach(PlayerEntity player) {
public static int getMaxReach(Player player) {
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
@@ -26,29 +26,29 @@ public class ReachHelper {
return BuildConfig.reach.maxReachLevel0.get();
}
public static int getPlacementReach(PlayerEntity player) {
public static int getPlacementReach(Player player) {
return getMaxReach(player) / 4;
}
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) {
public static int getMaxBlocksPlacedAtOnce(Player player) {
if (player.isCreative()) return 1000000;
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
return Mth.ceil(Math.pow(getMaxReach(player), 1.6));
//Level 0: 121
//Level 1: 523
//Level 2: 1585
//Level 3: 4805
}
public static int getMaxBlocksPerAxis(PlayerEntity player) {
public static int getMaxBlocksPerAxis(Player player) {
if (player.isCreative()) return 2000;
return MathHelper.ceil(getMaxReach(player) * 0.3);
return Mth.ceil(getMaxReach(player) * 0.3);
//Level 0: 6
//Level 1: 15
//Level 2: 30
//Level 3: 60
}
public static boolean canBreakFar(PlayerEntity player) {
public static boolean canBreakFar(Player player) {
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
}
}

View File

@@ -2,20 +2,20 @@ package nl.requios.effortlessbuilding.helper;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.*;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.CachedBlockInfo;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.World;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.state.pattern.BlockInWorld;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.sounds.SoundSource;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.ToolType;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
@@ -24,13 +24,19 @@ import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SlabBlock;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
public class SurvivalHelper {
//Used for all placing of blocks in this mod.
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
//Based on ItemBlock#onItemUse
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState,
ItemStack origstack, Direction facing, Vector3d hitVec, boolean skipPlaceCheck,
public static boolean placeBlock(Level world, Player player, BlockPos pos, BlockState blockState,
ItemStack origstack, Direction facing, Vec3 hitVec, boolean skipPlaceCheck,
boolean skipCollisionCheck, boolean playSound) {
if (!world.isLoaded(pos)) return false;
ItemStack itemstack = origstack;
@@ -62,15 +68,15 @@ public class SurvivalHelper {
if (!world.setBlock(pos, blockState, 3)) return false;
BlockItem.updateCustomBlockEntityTag(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
block.setPlacedBy(world, pos, blockState, player, itemstack);
if (player instanceof ServerPlayerEntity) {
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity) player, pos, itemstack);
if (player instanceof ServerPlayer) {
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayer) player, pos, itemstack);
}
BlockState afterState = world.getBlockState(pos);
if (playSound) {
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
world.playSound(null, pos, soundtype.getPlaceSound(), SoundSource.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
}
if (!player.isCreative() && Block.byItem(itemstack.getItem()) == block) {
@@ -108,7 +114,7 @@ public class SurvivalHelper {
//Used for all breaking of blocks in this mod.
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) {
public static boolean breakBlock(Level world, Player player, BlockPos pos, boolean skipChecks) {
if (!world.isLoaded(pos) && !world.isEmptyBlock(pos)) return false;
//Check if can break
@@ -129,7 +135,7 @@ public class SurvivalHelper {
}
//Gives items directly to player
public static void dropBlock(World world, PlayerEntity player, BlockPos pos) {
public static void dropBlock(Level world, Player player, BlockPos pos) {
if (player.isCreative()) return;
BlockState blockState = world.getBlockState(pos);
@@ -180,7 +186,7 @@ public class SurvivalHelper {
* @param sidePlacedOn
* @return Whether the player may place the block at pos with itemstack
*/
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
public static boolean canPlace(Level world, Player player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
//Check if itemstack is correct
if (!(itemStack.getItem() instanceof BlockItem) || Block.byItem(itemStack.getItem()) != newBlockState.getBlock()) {
@@ -198,7 +204,7 @@ public class SurvivalHelper {
}
//Can be harvested with hand? (or in creative)
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos) {
private static boolean canReplace(Level world, Player player, BlockPos pos) {
if (player.isCreative()) return true;
BlockState state = world.getBlockState(pos);
@@ -220,7 +226,7 @@ public class SurvivalHelper {
}
//From EntityPlayer#canPlayerEdit
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack) {
private static boolean canPlayerEdit(Player player, Level world, BlockPos pos, ItemStack stack) {
if (!world.mayInteract(player, pos)) return false;
if (player.abilities.mayBuild) {
@@ -228,14 +234,14 @@ public class SurvivalHelper {
return true;
} else {
//Adventure mode
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
BlockInWorld blockworldstate = new BlockInWorld(world, pos, false);
return stack.hasAdventureModePlaceTagForBlock(world.getTagManager(), blockworldstate);
}
}
//From World#mayPlace
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) {
private static boolean mayPlace(Level world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) {
BlockState iblockstate1 = world.getBlockState(pos);
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.defaultBlockState().getCollisionShape(world, pos);
@@ -244,7 +250,7 @@ public class SurvivalHelper {
}
//Check if double slab
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) {
if (placer != null && doesBecomeDoubleSlab(((Player) placer), pos, sidePlacedOn)) {
return true;
}
@@ -260,7 +266,7 @@ public class SurvivalHelper {
}
//Check quickreplace
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) {
if (placer instanceof Player && ModifierSettingsManager.getModifierSettings(((Player) placer)).doQuickReplace()) {
return true;
}
@@ -270,7 +276,7 @@ public class SurvivalHelper {
//Can break using held tool? (or in creative)
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) {
public static boolean canBreak(Level world, Player player, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if (!world.getFluidState(pos).isEmpty()) return false;
@@ -280,7 +286,7 @@ public class SurvivalHelper {
}
//From ForgeHooks#canHarvestBlock
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos) {
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull Player player, @Nonnull Level world, @Nonnull BlockPos pos) {
BlockState state = world.getBlockState(pos);
//Dont break bedrock
@@ -308,10 +314,10 @@ public class SurvivalHelper {
return toolLevel >= block.getHarvestLevel(state);
}
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) {
public static boolean doesBecomeDoubleSlab(Player player, BlockPos pos, Direction facing) {
BlockState placedBlockState = player.level.getBlockState(pos);
ItemStack itemstack = player.getItemInHand(Hand.MAIN_HAND);
ItemStack itemstack = player.getItemInHand(InteractionHand.MAIN_HAND);
if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockFromStack(itemstack);

View File

@@ -1,29 +1,29 @@
package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.fluid.Fluids;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.MenuProvider;
import net.minecraft.item.*;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.ActionResult;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.world.World;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.InteractionResult;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.fml.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler;
@@ -43,6 +43,12 @@ import java.util.Calendar;
import java.util.List;
import java.util.Random;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.item.context.UseOnContext;
@MethodsReturnNonnullByDefault
@ParametersAreNonnullByDefault
public class ItemRandomizerBag extends Item {
@@ -52,7 +58,7 @@ public class ItemRandomizerBag extends Item {
private static final Random rand = new Random(currentSeed);
public ItemRandomizerBag() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
}
@@ -122,40 +128,40 @@ public class ItemRandomizerBag extends Item {
}
@Override
public ActionResultType useOn(ItemUseContext ctx) {
PlayerEntity player = ctx.getPlayer();
World world = ctx.getLevel();
public InteractionResult useOn(UseOnContext ctx) {
Player player = ctx.getPlayer();
Level world = ctx.getLevel();
BlockPos pos = ctx.getClickedPos();
Direction facing = ctx.getClickedFace();
ItemStack item = ctx.getItemInHand();
Vector3d hitVec = ctx.getClickLocation();
Vec3 hitVec = ctx.getClickLocation();
if (player == null) return ActionResultType.FAIL;
if (player == null) return InteractionResult.FAIL;
if (ctx.getPlayer() != null && ctx.getPlayer().isShiftKeyDown()) { //ctx.isPlacerSneaking()
if (world.isClientSide) return ActionResultType.SUCCESS;
if (world.isClientSide) return InteractionResult.SUCCESS;
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(item));
NetworkHooks.openGui((ServerPlayer) player, new ContainerProvider(item));
} else {
if (world.isClientSide) return ActionResultType.SUCCESS;
if (world.isClientSide) return InteractionResult.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return ActionResultType.FAIL;
return InteractionResult.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getItemInHand(Hand.MAIN_HAND);
ItemStack bag = player.getItemInHand(InteractionHand.MAIN_HAND);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return ActionResultType.FAIL;
return InteractionResult.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return ActionResultType.FAIL;
if (toPlace.isEmpty()) return InteractionResult.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
@@ -166,7 +172,7 @@ public class ItemRandomizerBag extends Item {
pos = pos.relative(facing);
}
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
BlockPlaceContext blockItemUseContext = new BlockPlaceContext(new UseOnContext(player, InteractionHand.MAIN_HAND, new BlockHitResult(hitVec, facing, pos, false)));
BlockState blockState = Block.byItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
@@ -178,30 +184,30 @@ public class ItemRandomizerBag extends Item {
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return ActionResultType.SUCCESS;
return InteractionResult.SUCCESS;
}
@Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
ItemStack bag = player.getItemInHand(hand);
if (player.isShiftKeyDown()) {
if (world.isClientSide) return new ActionResult<>(ActionResultType.SUCCESS, bag);
if (world.isClientSide) return new InteractionResultHolder<>(InteractionResult.SUCCESS, bag);
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(bag));
NetworkHooks.openGui((ServerPlayer) player, new ContainerProvider(bag));
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new ActionResult<>(ActionResultType.FAIL, bag);
return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
if (toUse.isEmpty()) return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
return toUse.use(world, player, hand);
}
return new ActionResult<>(ActionResultType.PASS, bag);
return new InteractionResultHolder<>(InteractionResult.PASS, bag);
}
@Override
@@ -211,16 +217,16 @@ public class ItemRandomizerBag extends Item {
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundTag nbt) {
return new ItemHandlerCapabilityProvider();
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new TextComponent(ChatFormatting.BLUE + "Rightclick" + ChatFormatting.GRAY + " to place a random block"));
tooltip.add(new TextComponent(ChatFormatting.BLUE + "Sneak + rightclick" + ChatFormatting.GRAY + " to open inventory"));
if (world != null && world.players().size() > 1) {
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
tooltip.add(new TextComponent(ChatFormatting.YELLOW + "Experimental on servers: may lose inventory"));
}
}
@@ -229,7 +235,7 @@ public class ItemRandomizerBag extends Item {
return this.getRegistryName().toString();
}
public static class ContainerProvider implements INamedContainerProvider {
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
@@ -238,13 +244,13 @@ public class ItemRandomizerBag extends Item {
}
@Override
public ITextComponent getDisplayName() {
return new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag");
public Component getDisplayName() {
return new TranslatableComponent("effortlessbuilding.screen.randomizer_bag");
}
@Nullable
@Override
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new RandomizerBagContainer(containerId, playerInventory, ItemRandomizerBag.getBagInventory(bag));
}
}

View File

@@ -1,16 +1,16 @@
package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
@@ -20,21 +20,27 @@ import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ItemReachUpgrade1 extends Item {
public ItemReachUpgrade1() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
}
@Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -55,12 +61,12 @@ public class ItemReachUpgrade1 extends Item {
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
}
@Override

View File

@@ -1,16 +1,16 @@
package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
@@ -20,21 +20,27 @@ import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ItemReachUpgrade2 extends Item {
public ItemReachUpgrade2() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
}
@Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -59,13 +65,13 @@ public class ItemReachUpgrade2 extends Item {
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override

View File

@@ -1,16 +1,16 @@
package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
@@ -20,21 +20,27 @@ import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ItemReachUpgrade3 extends Item {
public ItemReachUpgrade3() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
}
@Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -62,13 +68,13 @@ public class ItemReachUpgrade3 extends Item {
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -35,7 +35,7 @@ public class AddUndoMessage {
this.newBlockState = newBlockState;
}
public static void encode(AddUndoMessage message, PacketBuffer buf) {
public static void encode(AddUndoMessage message, FriendlyByteBuf buf) {
buf.writeInt(message.coordinate.getX());
buf.writeInt(message.coordinate.getY());
buf.writeInt(message.coordinate.getZ());
@@ -43,7 +43,7 @@ public class AddUndoMessage {
buf.writeInt(Block.getId(message.newBlockState));
}
public static AddUndoMessage decode(PacketBuffer buf) {
public static AddUndoMessage decode(FriendlyByteBuf buf) {
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
BlockState previousBlockState = Block.stateById(buf.readInt());
BlockState newBlockState = Block.stateById(buf.readInt());
@@ -68,7 +68,7 @@ public class AddUndoMessage {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
//Only the appropriate player that needs to add this to the undo stack gets this message
UndoRedo.addUndo(player, new BlockSet(
@@ -81,7 +81,7 @@ public class AddUndoMessage {
new ArrayList<BlockState>() {{
add(message.getNewBlockState());
}},
new Vector3d(0, 0, 0),
new Vec3(0, 0, 0),
message.getCoordinate(), message.getCoordinate()));
}
});

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
@@ -20,30 +20,30 @@ public class BlockBrokenMessage {
private final boolean blockHit;
private final BlockPos blockPos;
private final Direction sideHit;
private final Vector3d hitVec;
private final Vec3 hitVec;
public BlockBrokenMessage() {
this.blockHit = false;
this.blockPos = BlockPos.ZERO;
this.sideHit = Direction.UP;
this.hitVec = new Vector3d(0, 0, 0);
this.hitVec = new Vec3(0, 0, 0);
}
public BlockBrokenMessage(BlockRayTraceResult result) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
public BlockBrokenMessage(BlockHitResult result) {
this.blockHit = result.getType() == HitResult.Type.BLOCK;
this.blockPos = result.getBlockPos();
this.sideHit = result.getDirection();
this.hitVec = result.getLocation();
}
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vector3d hitVec) {
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
this.hitVec = hitVec;
}
public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
public static void encode(BlockBrokenMessage message, FriendlyByteBuf buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
@@ -54,11 +54,11 @@ public class BlockBrokenMessage {
buf.writeDouble(message.hitVec.z);
}
public static BlockBrokenMessage decode(PacketBuffer buf) {
public static BlockBrokenMessage decode(FriendlyByteBuf buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vector3d hitVec = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
}
@@ -74,7 +74,7 @@ public class BlockBrokenMessage {
return sideHit;
}
public Vector3d getHitVec() {
public Vec3 getHitVec() {
return hitVec;
}

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
@@ -22,26 +22,26 @@ public class BlockPlacedMessage {
private final boolean blockHit;
private final BlockPos blockPos;
private final Direction sideHit;
private final Vector3d hitVec;
private final Vec3 hitVec;
private final boolean placeStartPos; //prevent double placing in normal mode
public BlockPlacedMessage() {
this.blockHit = false;
this.blockPos = BlockPos.ZERO;
this.sideHit = Direction.UP;
this.hitVec = new Vector3d(0, 0, 0);
this.hitVec = new Vec3(0, 0, 0);
this.placeStartPos = true;
}
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
public BlockPlacedMessage(BlockHitResult result, boolean placeStartPos) {
this.blockHit = result.getType() == HitResult.Type.BLOCK;
this.blockPos = result.getBlockPos();
this.sideHit = result.getDirection();
this.hitVec = result.getLocation();
this.placeStartPos = placeStartPos;
}
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean placeStartPos) {
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
@@ -49,7 +49,7 @@ public class BlockPlacedMessage {
this.placeStartPos = placeStartPos;
}
public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
public static void encode(BlockPlacedMessage message, FriendlyByteBuf buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
@@ -61,11 +61,11 @@ public class BlockPlacedMessage {
buf.writeBoolean(message.placeStartPos);
}
public static BlockPlacedMessage decode(PacketBuffer buf) {
public static BlockPlacedMessage decode(FriendlyByteBuf buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vector3d hitVec = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean placeStartPos = buf.readBoolean();
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
}
@@ -82,7 +82,7 @@ public class BlockPlacedMessage {
return sideHit;
}
public Vector3d getHitVec() {
public Vec3 getHitVec() {
return hitVec;
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
@@ -13,17 +13,17 @@ import java.util.function.Supplier;
*/
public class CancelModeMessage {
public static void encode(CancelModeMessage message, PacketBuffer buf) {
public static void encode(CancelModeMessage message, FriendlyByteBuf buf) {
}
public static CancelModeMessage decode(PacketBuffer buf) {
public static CancelModeMessage decode(FriendlyByteBuf buf) {
return new CancelModeMessage();
}
public static class Handler {
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
BuildModes.initializeMode(player);
});

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -17,11 +17,11 @@ public class ClearUndoMessage {
public ClearUndoMessage() {
}
public static void encode(ClearUndoMessage message, PacketBuffer buf) {
public static void encode(ClearUndoMessage message, FriendlyByteBuf buf) {
}
public static ClearUndoMessage decode(PacketBuffer buf) {
public static ClearUndoMessage decode(FriendlyByteBuf buf) {
return new ClearUndoMessage();
}
@@ -30,7 +30,7 @@ public class ClearUndoMessage {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
UndoRedo.clear(player);

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
@@ -22,11 +22,11 @@ public class ModeActionMessage {
this.action = action;
}
public static void encode(ModeActionMessage message, PacketBuffer buf) {
public static void encode(ModeActionMessage message, FriendlyByteBuf buf) {
buf.writeInt(message.action.ordinal());
}
public static ModeActionMessage decode(PacketBuffer buf) {
public static ModeActionMessage decode(FriendlyByteBuf buf) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
return new ModeActionMessage(action);
}
@@ -34,7 +34,7 @@ public class ModeActionMessage {
public static class Handler {
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ModeOptions.performAction(player, message.action);
});

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
@@ -24,11 +24,11 @@ public class ModeSettingsMessage {
this.modeSettings = modeSettings;
}
public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
public static void encode(ModeSettingsMessage message, FriendlyByteBuf buf) {
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
}
public static ModeSettingsMessage decode(PacketBuffer buf) {
public static ModeSettingsMessage decode(FriendlyByteBuf buf) {
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
return new ModeSettingsMessage(new ModeSettings(buildMode));
@@ -37,7 +37,7 @@ public class ModeSettingsMessage {
public static class Handler {
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize
ModeSettingsManager.sanitize(message.modeSettings, player);

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
@@ -31,7 +31,7 @@ public class ModifierSettingsMessage {
this.modifierSettings = modifierSettings;
}
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) {
public static void encode(ModifierSettingsMessage message, FriendlyByteBuf buf) {
//MIRROR
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
buf.writeBoolean(m != null);
@@ -79,12 +79,12 @@ public class ModifierSettingsMessage {
}
}
public static ModifierSettingsMessage decode(PacketBuffer buf) {
public static ModifierSettingsMessage decode(FriendlyByteBuf buf) {
//MIRROR
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
if (buf.readBoolean()) {
boolean mirrorEnabled = buf.readBoolean();
Vector3d mirrorPosition = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
Vec3 mirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean mirrorX = buf.readBoolean();
boolean mirrorY = buf.readBoolean();
boolean mirrorZ = buf.readBoolean();
@@ -112,7 +112,7 @@ public class ModifierSettingsMessage {
RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings();
if (buf.readBoolean()) {
boolean radialMirrorEnabled = buf.readBoolean();
Vector3d radialMirrorPosition = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
Vec3 radialMirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
int radialMirrorSlices = buf.readInt();
boolean radialMirrorAlternate = buf.readBoolean();
int radialMirrorRadius = buf.readInt();
@@ -129,7 +129,7 @@ public class ModifierSettingsMessage {
public static class Handler {
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize
ModifierSettingsManager.sanitize(message.modifierSettings, player);

View File

@@ -1,6 +1,6 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.util.ResourceLocation;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.fml.network.NetworkRegistry;
import net.minecraftforge.fml.network.simple.SimpleChannel;
import nl.requios.effortlessbuilding.EffortlessBuilding;

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -26,11 +26,11 @@ public class RequestLookAtMessage {
this.placeStartPos = placeStartPos;
}
public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
public static void encode(RequestLookAtMessage message, FriendlyByteBuf buf) {
buf.writeBoolean(message.placeStartPos);
}
public static RequestLookAtMessage decode(PacketBuffer buf) {
public static RequestLookAtMessage decode(FriendlyByteBuf buf) {
boolean placeStartPos = buf.readBoolean();
return new RequestLookAtMessage(placeStartPos);
}
@@ -45,12 +45,12 @@ public class RequestLookAtMessage {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
//Send back your info
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Prevent double placing in normal mode with placeStartPos false
//Unless QuickReplace is on, then we do need to place start pos.
if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
if (ClientProxy.previousLookAt.getType() == HitResult.Type.BLOCK) {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockHitResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
} else {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -28,14 +28,14 @@ public class TranslatedLogMessage {
this.actionBar = actionBar;
}
public static void encode(TranslatedLogMessage message, PacketBuffer buf) {
public static void encode(TranslatedLogMessage message, FriendlyByteBuf buf) {
buf.writeUtf(message.prefix);
buf.writeUtf(message.translationKey);
buf.writeUtf(message.suffix);
buf.writeBoolean(message.actionBar);
}
public static TranslatedLogMessage decode(PacketBuffer buf) {
public static TranslatedLogMessage decode(FriendlyByteBuf buf) {
return new TranslatedLogMessage(buf.readUtf(), buf.readUtf(), buf.readUtf(), buf.readBoolean());
}
@@ -61,7 +61,7 @@ public class TranslatedLogMessage {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
}
});

View File

@@ -1,27 +1,27 @@
package nl.requios.effortlessbuilding.proxy;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.block.BlockState;
import net.minecraft.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.gui.ScreenManager;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.client.util.InputMappings;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.gui.screens.MenuScreens;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.client.KeyMapping;
import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.InteractionHand;
import net.minecraft.sounds.SoundSource;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.GuiOpenEvent;
import net.minecraftforge.client.event.InputEvent;
@@ -58,9 +58,9 @@ import java.util.function.Supplier;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ClientProxy implements IProxy {
public static KeyBinding[] keyBindings;
public static RayTraceResult previousLookAt;
public static RayTraceResult currentLookAt;
public static KeyMapping[] keyBindings;
public static HitResult previousLookAt;
public static HitResult currentLookAt;
public static int ticksInGame = 0;
private static int placeCooldown = 0;
private static int breakCooldown = 0;
@@ -73,7 +73,7 @@ public class ClientProxy implements IProxy {
onMouseInput();
//Update previousLookAt
RayTraceResult objectMouseOver = Minecraft.getInstance().hitResult;
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (objectMouseOver == null) return;
@@ -83,12 +83,12 @@ public class ClientProxy implements IProxy {
return;
}
if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) {
if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) {
if (objectMouseOver.getType() == HitResult.Type.BLOCK) {
if (currentLookAt.getType() != HitResult.Type.BLOCK) {
currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver;
} else {
if (((BlockRayTraceResult) currentLookAt).getBlockPos() != ((BlockRayTraceResult) objectMouseOver).getBlockPos()) {
if (((BlockHitResult) currentLookAt).getBlockPos() != ((BlockHitResult) objectMouseOver).getBlockPos()) {
previousLookAt = currentLookAt;
currentLookAt = objectMouseOver;
}
@@ -112,7 +112,7 @@ public class ClientProxy implements IProxy {
private static void onMouseInput() {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
LocalPlayer player = mc.player;
if (player == null) return;
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
@@ -129,16 +129,16 @@ public class ClientProxy implements IProxy {
if (placeCooldown <= 0) {
placeCooldown = 4;
ItemStack currentItemStack = player.getItemInHand(Hand.MAIN_HAND);
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
if (currentItemStack.getItem() instanceof BlockItem ||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) {
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
//find position in distance
RayTraceResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
HitResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
@@ -150,9 +150,9 @@ public class ClientProxy implements IProxy {
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
BlockPos blockPos = blockLookingAt.getBlockPos();
SoundType soundType = state.getBlock().getSoundType(state, player.level, blockPos, player);
player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundSource.BLOCKS,
0.4f, soundType.getPitch());
player.swing(Hand.MAIN_HAND);
player.swing(InteractionHand.MAIN_HAND);
}
} else {
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
@@ -179,9 +179,9 @@ public class ClientProxy implements IProxy {
// moving it to after buildmodes fixes that, but introduces this bug
if (!ReachHelper.canBreakFar(player)) return;
RayTraceResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
HitResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
@@ -192,9 +192,9 @@ public class ClientProxy implements IProxy {
BlockPos blockPos = blockLookingAt.getBlockPos();
BlockState state = player.level.getBlockState(blockPos);
SoundType soundtype = state.getBlock().getSoundType(state, player.level, blockPos, player);
player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundSource.BLOCKS,
0.4f, soundtype.getPitch());
player.swing(Hand.MAIN_HAND);
player.swing(InteractionHand.MAIN_HAND);
}
} else {
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
@@ -214,7 +214,7 @@ public class ClientProxy implements IProxy {
@SubscribeEvent(receiveCanceled = true)
public static void onKeyPress(InputEvent.KeyInputEvent event) {
ClientPlayerEntity player = Minecraft.getInstance().player;
LocalPlayer player = Minecraft.getInstance().player;
if (player == null)
return;
@@ -228,7 +228,7 @@ public class ClientProxy implements IProxy {
if (keyBindings[1].consumeClick()) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"));
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
}
@@ -284,7 +284,7 @@ public class ClientProxy implements IProxy {
public static void openModifierSettings() {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
LocalPlayer player = mc.player;
if (player == null)
return;
@@ -304,7 +304,7 @@ public class ClientProxy implements IProxy {
public static void openPlayerSettings() {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
LocalPlayer player = mc.player;
if (player == null)
return;
@@ -320,24 +320,24 @@ public class ClientProxy implements IProxy {
@SubscribeEvent
public static void onGuiOpen(GuiOpenEvent event) {
PlayerEntity player = Minecraft.getInstance().player;
Player player = Minecraft.getInstance().player;
if (player != null) {
BuildModes.initializeMode(player);
}
}
public static RayTraceResult getLookingAt(PlayerEntity player) {
World world = player.level;
public static HitResult getLookingAt(Player player) {
Level world = player.level;
//base distance off of player ability (config)
float raytraceRange = ReachHelper.getPlacementReach(player);
Vector3d look = player.getLookAngle();
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
Vector3d end = new Vector3d(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange);
Vec3 look = player.getLookAngle();
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
Vec3 end = new Vec3(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange);
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
//TODO 1.14 check if correct
return world.clip(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player));
return world.clip(new ClipContext(start, end, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player));
}
@Override
@@ -347,40 +347,40 @@ public class ClientProxy implements IProxy {
@Override
public void clientSetup(FMLClientSetupEvent event) {
// register key bindings
keyBindings = new KeyBinding[7];
keyBindings = new KeyMapping[7];
// instantiate the key bindings
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
keyBindings[0] = new KeyMapping("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputConstants.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
keyBindings[1] = new KeyMapping("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
keyBindings[2] = new KeyMapping("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyMapping("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
@Override
public boolean same(KeyBinding other) {
public boolean same(KeyMapping other) {
//Does not conflict with Chisels and Bits radial menu
if (other.getKey().getValue() == getKey().getValue() && other.getName().equals("mod.chiselsandbits.other.mode"))
return false;
return super.same(other);
}
};
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
keyBindings[4] = new KeyMapping("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[5] = new KeyMapping("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[6] = new KeyMapping("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
// register all the key bindings
for (KeyBinding keyBinding : keyBindings) {
for (KeyMapping keyBinding : keyBindings) {
ClientRegistry.registerKeyBinding(keyBinding);
}
DeferredWorkQueue.runLater(() -> ScreenManager.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new));
DeferredWorkQueue.runLater(() -> MenuScreens.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new));
}
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
}
@Override
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.get(translationKey) + suffix, actionBar);
}
}

View File

@@ -1,6 +1,6 @@
package nl.requios.effortlessbuilding.proxy;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent;
@@ -12,7 +12,7 @@ public interface IProxy {
void clientSetup(final FMLClientSetupEvent event);
PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar);
void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar);
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.proxy;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent;
@@ -22,12 +22,12 @@ public class ServerProxy implements IProxy {
public void clientSetup(FMLClientSetupEvent event) {
}
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
return ctx.get().getSender();
}
@Override
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
}
}

View File

@@ -1,23 +1,23 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.block.BlockState;
import net.minecraft.block.SoundType;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.sounds.SoundSource;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.BuildConfig;
@@ -49,7 +49,7 @@ public class BlockPreviewRenderer {
private static BlockPos previousSecondPos;
private static int soundTime = 0;
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Player player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
//Render placed blocks with dissolve effect
//Use fancy shader if config allows, otherwise no dissolve
@@ -58,7 +58,7 @@ public class BlockPreviewRenderer {
PlacedData placed = placedDataList.get(i);
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
}
@@ -66,12 +66,12 @@ public class BlockPreviewRenderer {
}
//Expire
placedDataList.removeIf(placed -> {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
return placed.time + totalTime < ClientProxy.ticksInGame;
});
//Render block previews
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
HitResult lookingAt = ClientProxy.getLookingAt(player);
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL)
lookingAt = Minecraft.getInstance().hitResult;
@@ -80,11 +80,11 @@ public class BlockPreviewRenderer {
BlockPos startPos = null;
Direction sideHit = null;
Vector3d hitVec = null;
Vec3 hitVec = null;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
startPos = blockLookingAt.getBlockPos();
//Check if tool (or none) in hand
@@ -141,7 +141,7 @@ public class BlockPreviewRenderer {
sortOnDistanceToPlayer(newCoordinates, player);
hitVec = new Vector3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
Math.abs(hitVec.z - ((int) hitVec.z)));
//Get blockstates
@@ -177,7 +177,7 @@ public class BlockPreviewRenderer {
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.level,
newCoordinates.get(0), player);
player.level.playSound(player, player.blockPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
SoundCategory.BLOCKS, 0.3f, 0.8f);
SoundSource.BLOCKS, 0.3f, 0.8f);
}
}
}
@@ -190,10 +190,10 @@ public class BlockPreviewRenderer {
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
} else {
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Vector3d color = new Vector3d(1f, 1f, 1f);
if (breaking) color = new Vector3d(1f, 0f, 0f);
Vec3 color = new Vec3(1f, 1f, 1f);
if (breaking) color = new Vec3(1f, 0f, 0f);
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.level, newCoordinates.get(i));
@@ -236,17 +236,17 @@ public class BlockPreviewRenderer {
}
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
//Draw outlines if tool in hand
//Find proper raytrace: either normal range or increased range depending on canBreakFar
RayTraceResult objectMouseOver = Minecraft.getInstance().hitResult;
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace;
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
HitResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == HitResult.Type.BLOCK) {
BlockHitResult blockBreakingRaytrace = (BlockHitResult) breakingRaytrace;
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getBlockPos());
//Only render first outline if further than normal reach
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK;
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == HitResult.Type.BLOCK;
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
BlockPos coordinate = breakCoordinates.get(i);
@@ -254,7 +254,7 @@ public class BlockPreviewRenderer {
if (!blockState.getBlock().isAir(blockState, player.level, coordinate)) {
if (SurvivalHelper.canBreak(player.level, player, coordinate) || i == 0) {
VoxelShape collisionShape = blockState.getCollisionShape(player.level, coordinate);
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vector3d(0f, 0f, 0f));
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vec3(0f, 0f, 0f));
}
}
}
@@ -270,12 +270,12 @@ public class BlockPreviewRenderer {
BuildConfig.visuals.alwaysShowBlockPreview.get();
}
protected static int renderBlockPreviews(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
protected static int renderBlockPreviews(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
BlockPos secondPos, boolean checkCanPlace, boolean red) {
PlayerEntity player = Minecraft.getInstance().player;
Player player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRenderer();
BlockRenderDispatcher dispatcher = Minecraft.getInstance().getBlockRenderer();
int blocksValid = 0;
if (coordinates.isEmpty()) return blocksValid;
@@ -305,7 +305,7 @@ public class BlockPreviewRenderer {
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) {
ClientPlayerEntity player = Minecraft.getInstance().player;
LocalPlayer player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -329,7 +329,7 @@ public class BlockPreviewRenderer {
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) {
ClientPlayerEntity player = Minecraft.getInstance().player;
LocalPlayer player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -349,12 +349,12 @@ public class BlockPreviewRenderer {
}
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) {
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, Player player) {
Collections.sort(coordinates, (lhs, rhs) -> {
// -1 - less than, 1 - greater than, 0 - equal
double lhsDistanceToPlayer = Vector3d.atLowerCornerOf(lhs).subtract(player.getEyePosition(1f)).lengthSqr();
double rhsDistanceToPlayer = Vector3d.atLowerCornerOf(rhs).subtract(player.getEyePosition(1f)).lengthSqr();
double lhsDistanceToPlayer = Vec3.atLowerCornerOf(lhs).subtract(player.getEyePosition(1f)).lengthSqr();
double rhsDistanceToPlayer = Vec3.atLowerCornerOf(rhs).subtract(player.getEyePosition(1f)).lengthSqr();
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
});

View File

@@ -2,12 +2,12 @@ package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderState;
import net.minecraft.client.renderer.RenderStateShard;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.client.renderer.texture.TextureAtlas;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import org.lwjgl.opengl.*;
@@ -15,20 +15,20 @@ import java.util.OptionalDouble;
import java.util.function.Consumer;
public class BuildRenderTypes {
public static final RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY;
public static final RenderState.TransparencyState NO_TRANSPARENCY;
public static final RenderStateShard.TransparencyStateShard TRANSLUCENT_TRANSPARENCY;
public static final RenderStateShard.TransparencyStateShard NO_TRANSPARENCY;
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_ENABLED;
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_DISABLED;
public static final RenderStateShard.DiffuseLightingStateShard DIFFUSE_LIGHTING_ENABLED;
public static final RenderStateShard.DiffuseLightingStateShard DIFFUSE_LIGHTING_DISABLED;
public static final RenderState.LayerState PROJECTION_LAYERING;
public static final RenderStateShard.LayeringStateShard PROJECTION_LAYERING;
public static final RenderState.CullState CULL_DISABLED;
public static final RenderStateShard.CullStateShard CULL_DISABLED;
public static final RenderState.AlphaState DEFAULT_ALPHA;
public static final RenderStateShard.AlphaStateShard DEFAULT_ALPHA;
public static final RenderState.WriteMaskState WRITE_TO_DEPTH_AND_COLOR;
public static final RenderState.WriteMaskState COLOR_WRITE;
public static final RenderStateShard.WriteMaskStateShard WRITE_TO_DEPTH_AND_COLOR;
public static final RenderStateShard.WriteMaskStateShard COLOR_WRITE;
public static final RenderType LINES;
public static final RenderType PLANES;
@@ -37,25 +37,25 @@ public class BuildRenderTypes {
private static final int secondaryTextureUnit = 2;
static {
TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "TRANSLUCENT_TRANSPARENCY");
NO_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "NO_TRANSPARENCY");
TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderStateShard.class, null, "TRANSLUCENT_TRANSPARENCY");
NO_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderStateShard.class, null, "NO_TRANSPARENCY");
DIFFUSE_LIGHTING_ENABLED = new RenderState.DiffuseLightingState(true);
DIFFUSE_LIGHTING_DISABLED = new RenderState.DiffuseLightingState(false);
DIFFUSE_LIGHTING_ENABLED = new RenderStateShard.DiffuseLightingStateShard(true);
DIFFUSE_LIGHTING_DISABLED = new RenderStateShard.DiffuseLightingStateShard(false);
PROJECTION_LAYERING = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "VIEW_OFFSET_Z_LAYERING");
PROJECTION_LAYERING = ObfuscationReflectionHelper.getPrivateValue(RenderStateShard.class, null, "VIEW_OFFSET_Z_LAYERING");
CULL_DISABLED = new RenderState.CullState(false);
CULL_DISABLED = new RenderStateShard.CullStateShard(false);
DEFAULT_ALPHA = new RenderState.AlphaState(0.003921569F);
DEFAULT_ALPHA = new RenderStateShard.AlphaStateShard(0.003921569F);
final boolean ENABLE_DEPTH_WRITING = true;
final boolean ENABLE_COLOUR_COMPONENTS_WRITING = true;
WRITE_TO_DEPTH_AND_COLOR = new RenderState.WriteMaskState(ENABLE_COLOUR_COMPONENTS_WRITING, ENABLE_DEPTH_WRITING);
COLOR_WRITE = new RenderState.WriteMaskState(true, false);
WRITE_TO_DEPTH_AND_COLOR = new RenderStateShard.WriteMaskStateShard(ENABLE_COLOUR_COMPONENTS_WRITING, ENABLE_DEPTH_WRITING);
COLOR_WRITE = new RenderStateShard.WriteMaskStateShard(true, false);
final int INITIAL_BUFFER_SIZE = 128;
RenderType.State renderState;
RenderType.CompositeState renderState;
//LINES
// RenderSystem.pushLightingAttributes();
@@ -68,25 +68,25 @@ public class BuildRenderTypes {
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
//
// RenderSystem.lineWidth(2);
renderState = RenderType.State.builder()
.setLineState(new RenderState.LineState(OptionalDouble.of(2)))
renderState = RenderType.CompositeState.builder()
.setLineState(new RenderStateShard.LineStateShard(OptionalDouble.of(2)))
.setLayeringState(PROJECTION_LAYERING)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setWriteMaskState(WRITE_TO_DEPTH_AND_COLOR)
.setCullState(CULL_DISABLED)
.createCompositeState(false);
LINES = RenderType.create("eb_lines",
DefaultVertexFormats.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, renderState);
DefaultVertexFormat.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, renderState);
renderState = RenderType.State.builder()
.setLineState(new RenderState.LineState(OptionalDouble.of(2)))
renderState = RenderType.CompositeState.builder()
.setLineState(new RenderStateShard.LineStateShard(OptionalDouble.of(2)))
.setLayeringState(PROJECTION_LAYERING)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setWriteMaskState(COLOR_WRITE)
.setCullState(CULL_DISABLED)
.createCompositeState(false);
PLANES = RenderType.create("eb_planes",
DefaultVertexFormats.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, renderState);
DefaultVertexFormat.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, renderState);
}
@@ -107,32 +107,32 @@ public class BuildRenderTypes {
//highjacking texturing state (which does nothing by default) to do my own things
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
RenderState.TexturingState MY_TEXTURING = new RenderState.TexturingState(stateName, () -> {
RenderStateShard.TexturingStateShard MY_TEXTURING = new RenderStateShard.TexturingStateShard(stateName, () -> {
// RenderSystem.pushLightingAttributes();
// RenderSystem.pushTextureAttributes();
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve, Vector3d.atLowerCornerOf(blockPos), Vector3d.atLowerCornerOf(firstPos), Vector3d.atLowerCornerOf(secondPos), blockPos == secondPos, red));
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve, Vec3.atLowerCornerOf(blockPos), Vec3.atLowerCornerOf(firstPos), Vec3.atLowerCornerOf(secondPos), blockPos == secondPos, red));
RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
}, ShaderHandler::releaseShader);
RenderType.State renderState = RenderType.State.builder()
.setTextureState(new RenderState.TextureState(ShaderHandler.shaderMaskTextureLocation, false, false))
RenderType.CompositeState renderState = RenderType.CompositeState.builder()
.setTextureState(new RenderStateShard.TextureStateShard(ShaderHandler.shaderMaskTextureLocation, false, false))
.setTexturingState(MY_TEXTURING)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setDiffuseLightingState(DIFFUSE_LIGHTING_DISABLED)
.setAlphaState(DEFAULT_ALPHA)
.setCullState(new RenderState.CullState(true))
.setLightmapState(new RenderState.LightmapState(false))
.setOverlayState(new RenderState.OverlayState(false))
.setCullState(new RenderStateShard.CullStateShard(true))
.setLightmapState(new RenderStateShard.LightmapStateShard(false))
.setOverlayState(new RenderStateShard.OverlayStateShard(false))
.createCompositeState(true);
//Unique name for every combination, otherwise it will reuse the previous one
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
return RenderType.create(name,
DefaultVertexFormats.BLOCK, GL11.GL_QUADS, 256, true, true, renderState);
DefaultVertexFormat.BLOCK, GL11.GL_QUADS, 256, true, true, renderState);
}
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vector3d blockpos,
final Vector3d firstpos, final Vector3d secondpos,
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3 blockpos,
final Vec3 firstpos, final Vec3 secondpos,
final boolean highlight, final boolean red) {
Minecraft mc = Minecraft.getInstance();
return (Integer shader) -> {
@@ -157,7 +157,7 @@ public class BuildRenderTypes {
//image
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
mc.getTextureManager().bind(AtlasTexture.LOCATION_BLOCKS);//.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).bindTexture();
mc.getTextureManager().bind(TextureAtlas.LOCATION_BLOCKS);//.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).bindTexture();
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
//blockpos
@@ -185,12 +185,12 @@ public class BuildRenderTypes {
private class ShaderInfo {
float dissolve;
Vector3d blockPos;
Vector3d firstPos;
Vector3d secondPos;
Vec3 blockPos;
Vec3 firstPos;
Vec3 secondPos;
boolean red;
public ShaderInfo(float dissolve, Vector3d blockPos, Vector3d firstPos, Vector3d secondPos, boolean red) {
public ShaderInfo(float dissolve, Vec3 blockPos, Vec3 firstPos, Vec3 secondPos, boolean red) {
this.dissolve = dissolve;
this.blockPos = blockPos;
this.firstPos = firstPos;

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.util.math.vector.Matrix4f;
import net.minecraft.util.math.vector.Vector3d;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.renderer.MultiBufferSource;
import com.mojang.math.Matrix4f;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
@@ -22,30 +22,30 @@ public class ModifierRenderer {
protected static final Color colorRadial = new Color(52, 247, 255);
protected static final int lineAlpha = 200;
protected static final int planeAlpha = 75;
protected static final Vector3d epsilon = new Vector3d(0.001, 0.001, 0.001); //prevents z-fighting
protected static final Vec3 epsilon = new Vec3(0.001, 0.001, 0.001); //prevents z-fighting
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
//Mirror lines and areas
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ)) {
Vector3d pos = m.position.add(epsilon);
Vec3 pos = m.position.add(epsilon);
int radius = m.radius;
if (m.mirrorX) {
Vector3d posA = new Vector3d(pos.x, pos.y - radius, pos.z - radius);
Vector3d posB = new Vector3d(pos.x, pos.y + radius, pos.z + radius);
Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z - radius);
Vec3 posB = new Vec3(pos.x, pos.y + radius, pos.z + radius);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true);
}
if (m.mirrorY) {
Vector3d posA = new Vector3d(pos.x - radius, pos.y, pos.z - radius);
Vector3d posB = new Vector3d(pos.x + radius, pos.y, pos.z + radius);
Vec3 posA = new Vec3(pos.x - radius, pos.y, pos.z - radius);
Vec3 posB = new Vec3(pos.x + radius, pos.y, pos.z + radius);
drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes);
}
if (m.mirrorZ) {
Vector3d posA = new Vector3d(pos.x - radius, pos.y - radius, pos.z);
Vector3d posB = new Vector3d(pos.x + radius, pos.y + radius, pos.z);
Vec3 posA = new Vec3(pos.x - radius, pos.y - radius, pos.z);
Vec3 posB = new Vec3(pos.x + radius, pos.y + radius, pos.z);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
}
@@ -60,19 +60,19 @@ public class ModifierRenderer {
//Radial mirror lines and areas
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r != null && r.enabled) {
Vector3d pos = r.position.add(epsilon);
Vec3 pos = r.position.add(epsilon);
int radius = r.radius;
float angle = 2f * ((float) Math.PI) / r.slices;
Vector3d relStartVec = new Vector3d(radius, 0, 0);
Vec3 relStartVec = new Vec3(radius, 0, 0);
if (r.slices % 4 == 2) relStartVec = relStartVec.yRot(angle / 2f);
for (int i = 0; i < r.slices; i++) {
Vector3d relNewVec = relStartVec.yRot(angle * i);
Vector3d newVec = pos.add(relNewVec);
Vec3 relNewVec = relStartVec.yRot(angle * i);
Vec3 newVec = pos.add(relNewVec);
Vector3d posA = new Vector3d(pos.x, pos.y - radius, pos.z);
Vector3d posB = new Vector3d(newVec.x, pos.y + radius, newVec.z);
Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z);
Vec3 posB = new Vec3(newVec.x, pos.y + radius, newVec.z);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
}
}
@@ -81,13 +81,13 @@ public class ModifierRenderer {
//----Mirror----
protected static void drawMirrorPlane(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vector3d posA, Vector3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
protected static void drawMirrorPlane(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
Matrix4f matrixPos = matrixStack.last().pose();
if (drawPlanes) {
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer);
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
@@ -101,9 +101,9 @@ public class ModifierRenderer {
}
if (drawLines) {
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Vector3d middle = posA.add(posB).scale(0.5);
Vec3 middle = posA.add(posB).scale(0.5);
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
if (drawVerticalLines) {
@@ -115,13 +115,13 @@ public class ModifierRenderer {
}
}
protected static void drawMirrorPlaneY(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vector3d posA, Vector3d posB, Color c, boolean drawLines, boolean drawPlanes) {
protected static void drawMirrorPlaneY(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes) {
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
Matrix4f matrixPos = matrixStack.last().pose();
if (drawPlanes) {
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer);
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
@@ -135,9 +135,9 @@ public class ModifierRenderer {
}
if (drawLines) {
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Vector3d middle = posA.add(posB).scale(0.5);
Vec3 middle = posA.add(posB).scale(0.5);
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
@@ -147,13 +147,13 @@ public class ModifierRenderer {
}
}
protected static void drawMirrorLines(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Mirror.MirrorSettings m) {
protected static void drawMirrorLines(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Mirror.MirrorSettings m) {
// GL11.glColor4d(100, 100, 100, 255);
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Matrix4f matrixPos = matrixStack.last().pose();
Vector3d pos = m.position.add(epsilon);
Vec3 pos = m.position.add(epsilon);
buffer.vertex(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();

View File

@@ -1,23 +1,23 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.block.BlockState;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.client.KeyMapping;
import net.minecraft.world.entity.player.Player;
import net.minecraft.sounds.SoundSource;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.world.phys.AABB;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent;
@@ -35,6 +35,10 @@ import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.Tesselator;
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
/***
* Main render class for Effortless Building
*/
@@ -46,17 +50,17 @@ public class RenderHandler {
if (event.getPhase() != EventPriority.NORMAL)
return;
MatrixStack matrixStack = event.getMatrixStack();
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuilder();
IRenderTypeBuffer.Impl renderTypeBuffer = IRenderTypeBuffer.immediate(bufferBuilder);
PoseStack matrixStack = event.getMatrixStack();
BufferBuilder bufferBuilder = Tesselator.getInstance().getBuilder();
MultiBufferSource.BufferSource renderTypeBuffer = MultiBufferSource.immediate(bufferBuilder);
if (renderTypeBuffer == null)
return;
PlayerEntity player = Minecraft.getInstance().player;
Player player = Minecraft.getInstance().player;
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
Vector3d projectedView = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition();
Vec3 projectedView = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition();
matrixStack.pushPose();
matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z);
@@ -74,7 +78,7 @@ public class RenderHandler {
//Display Radial Menu
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
LocalPlayer player = mc.player;
//check if chisel and bits tool in hand (and has menu)
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
@@ -129,7 +133,7 @@ public class RenderHandler {
}
if (mc.mouseHandler.isMouseGrabbed()) {
KeyBinding.releaseAll();
KeyMapping.releaseAll();
}
final int mouseX = ((int) mc.mouseHandler.xpos()) * scaledWidth / mc.getWindow().getWidth();
@@ -149,28 +153,28 @@ public class RenderHandler {
public static void playRadialMenuSound() {
final float volume = 0.1f;
if (volume >= 0.0001f) {
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.blockPosition());
SimpleSoundInstance sound = new SimpleSoundInstance(SoundEvents.UI_BUTTON_CLICK, SoundSource.MASTER, volume, 1.0f, Minecraft.getInstance().player.blockPosition());
Minecraft.getInstance().getSoundManager().play(sound);
}
}
protected static IVertexBuilder beginLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
protected static VertexConsumer beginLines(MultiBufferSource.BufferSource renderTypeBuffer) {
return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES);
}
protected static void endLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
protected static void endLines(MultiBufferSource.BufferSource renderTypeBuffer) {
renderTypeBuffer.endBatch();
}
protected static IVertexBuilder beginPlanes(IRenderTypeBuffer.Impl renderTypeBuffer) {
protected static VertexConsumer beginPlanes(MultiBufferSource.BufferSource renderTypeBuffer) {
return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES);
}
protected static void endPlanes(IRenderTypeBuffer.Impl renderTypeBuffer) {
protected static void endPlanes(MultiBufferSource.BufferSource renderTypeBuffer) {
renderTypeBuffer.endBatch();
}
protected static void renderBlockPreview(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, BlockRendererDispatcher dispatcher,
protected static void renderBlockPreview(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, BlockRenderDispatcher dispatcher,
BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) {
if (blockState == null) return;
@@ -182,13 +186,13 @@ public class RenderHandler {
//Begin block preview rendering
RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red);
IVertexBuilder buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
VertexConsumer buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
// MinecraftServer server = Minecraft.getInstance().getIntegratedServer();
// World world = DimensionManager.getWorld(server, DimensionType.OVERWORLD, false, true);
try {
IBakedModel model = dispatcher.getBlockModel(blockState);
BakedModel model = dispatcher.getBlockModel(blockState);
dispatcher.getModelRenderer().renderModel(matrixStack.last(), buffer,
blockState, model, 1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY);
// blockRendererDispatcher.getBlockModelRenderer().renderModel(world, blockRendererDispatcher.getModelForState(blockState),
@@ -199,10 +203,10 @@ public class RenderHandler {
//Render outline as backup, escape out of the current renderstack
matrixStack.popPose();
renderTypeBuffer.endBatch();
IVertexBuilder lineBuffer = beginLines(renderTypeBuffer);
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vector3d(1f, 1f, 1f));
VertexConsumer lineBuffer = beginLines(renderTypeBuffer);
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vec3(1f, 1f, 1f));
endLines(renderTypeBuffer);
buffer = renderTypeBuffer.getBuffer(Atlases.translucentCullBlockSheet()); //any type will do, as long as we have something on the stack
buffer = renderTypeBuffer.getBuffer(Sheets.translucentCullBlockSheet()); //any type will do, as long as we have something on the stack
matrixStack.pushPose();
}
@@ -210,22 +214,22 @@ public class RenderHandler {
matrixStack.popPose();
}
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, Vector3d color) {
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, Vec3 color) {
renderBlockOutline(matrixStack, buffer, pos, pos, color);
}
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos1, BlockPos pos2, Vector3d color) {
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.offset(1, 1, 1)).inflate(0.0020000000949949026);
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos1, BlockPos pos2, Vec3 color) {
AABB aabb = new AABB(pos1, pos2.offset(1, 1, 1)).inflate(0.0020000000949949026);
WorldRenderer.renderLineBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
LevelRenderer.renderLineBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//Renders outline with given bounding box
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, VoxelShape collisionShape, Vector3d color) {
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, VoxelShape collisionShape, Vec3 color) {
// WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
WorldRenderer.renderVoxelShape(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
LevelRenderer.renderVoxelShape(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//TODO 1.14

View File

@@ -12,7 +12,7 @@
*/
package nl.requios.effortlessbuilding.render;
import net.minecraft.util.ResourceLocation;
import net.minecraft.resources.ResourceLocation;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.proxy.ClientProxy;

View File

@@ -1,3 +1,3 @@
public net.minecraft.client.gui.widget.list.AbstractList field_230680_q_ # renderHeader
public net.minecraft.client.gui.FontRenderer func_228078_a_(Ljava/lang/String;FFILnet/minecraft/util/math/vector/Matrix4f;ZZ)I # renderString
public net.minecraft.inventory.container.ContainerType func_221505_a(Ljava/lang/String;Lnet/minecraft/inventory/container/ContainerType$IFactory;)Lnet/minecraft/inventory/container/ContainerType; # register
public net.minecraft.client.gui.components.AbstractSelectionList f_93398_ # renderHeader
public net.minecraft.client.gui.Font m_92803_(Ljava/lang/String;FFILcom/mojang/math/Matrix4f;ZZ)I # renderString
public net.minecraft.world.inventory.MenuType m_39988_(Ljava/lang/String;Lnet/minecraft/world/inventory/MenuType$MenuSupplier;)Lnet/minecraft/world/inventory/MenuType; # register