Added code from Create. Added Flywheel dependency.
Restructured client and mod events to match create. Copied accesstransformer. Added Create, CreateClient, ClientEvents and CommonEvents proxies.
This commit is contained in:
10
build.gradle
10
build.gradle
@@ -109,6 +109,12 @@ repositories {
|
||||
// flatDir {
|
||||
// dir 'libs'
|
||||
// }
|
||||
|
||||
//Flywheel
|
||||
maven {
|
||||
name "tterrag maven"
|
||||
url "https://maven.tterrag.com/"
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
@@ -128,6 +134,10 @@ dependencies {
|
||||
// For more info...
|
||||
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
|
||||
// http://www.gradle.org/docs/current/userguide/dependency_management.html
|
||||
|
||||
//Flywheel
|
||||
//Versions: https://maven.tterrag.com/com/jozufozu/flywheel/flywheel-forge-1.19.2/
|
||||
implementation fg.deobf("com.jozufozu.flywheel:flywheel-forge-1.19.2:0.6.8-13")
|
||||
}
|
||||
|
||||
// Example for how to get properties into the manifest for reading by the runtime..
|
||||
|
||||
337
src/main/java/nl/requios/effortlessbuilding/ClientEvents.java
Normal file
337
src/main/java/nl/requios/effortlessbuilding/ClientEvents.java
Normal file
@@ -0,0 +1,337 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import com.mojang.blaze3d.platform.InputConstants;
|
||||
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.client.KeyMapping;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.client.renderer.ShaderInstance;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.ClipContext;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.SoundType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.InputEvent;
|
||||
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
|
||||
import net.minecraftforge.client.event.RegisterShadersEvent;
|
||||
import net.minecraftforge.client.event.ScreenEvent;
|
||||
import net.minecraftforge.client.settings.KeyConflictContext;
|
||||
import net.minecraftforge.client.settings.KeyModifier;
|
||||
import net.minecraftforge.event.TickEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
|
||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.network.*;
|
||||
import nl.requios.effortlessbuilding.render.BuildRenderTypes;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
@EventBusSubscriber(Dist.CLIENT)
|
||||
public class ClientEvents {
|
||||
|
||||
public static KeyMapping[] keyBindings;
|
||||
public static HitResult previousLookAt;
|
||||
public static HitResult currentLookAt;
|
||||
public static int ticksInGame = 0;
|
||||
private static int placeCooldown = 0;
|
||||
private static int breakCooldown = 0;
|
||||
|
||||
//Mod Bus Events
|
||||
@EventBusSubscriber(value = Dist.CLIENT, bus = EventBusSubscriber.Bus.MOD)
|
||||
public static class ModBusEvents {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerKeyMappings(RegisterKeyMappingsEvent event) {
|
||||
EffortlessBuilding.log("Registering KeyMappings!");
|
||||
|
||||
// register key bindings
|
||||
keyBindings = new KeyMapping[6];
|
||||
|
||||
// instantiate the key bindings
|
||||
keyBindings[0] = new KeyMapping("key.effortlessbuilding.hud.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[1] = new KeyMapping("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[2] = new KeyMapping("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[3] = new KeyMapping("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[4] = new KeyMapping("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[5] = new KeyMapping("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
|
||||
|
||||
for (KeyMapping keyBinding : keyBindings) {
|
||||
event.register(keyBinding);
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerShaders(RegisterShadersEvent event) throws IOException {
|
||||
event.registerShader(new ShaderInstance(event.getResourceManager(),
|
||||
new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
|
||||
DefaultVertexFormat.BLOCK),
|
||||
shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onClientTick(TickEvent.ClientTickEvent event) {
|
||||
if (event.phase == TickEvent.Phase.START) {
|
||||
onMouseInput();
|
||||
|
||||
//Update previousLookAt
|
||||
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (objectMouseOver == null) return;
|
||||
|
||||
if (currentLookAt == null) {
|
||||
currentLookAt = objectMouseOver;
|
||||
previousLookAt = objectMouseOver;
|
||||
return;
|
||||
}
|
||||
|
||||
if (objectMouseOver.getType() == HitResult.Type.BLOCK) {
|
||||
if (currentLookAt.getType() != HitResult.Type.BLOCK) {
|
||||
currentLookAt = objectMouseOver;
|
||||
previousLookAt = objectMouseOver;
|
||||
} else {
|
||||
if (((BlockHitResult) currentLookAt).getBlockPos() != ((BlockHitResult) objectMouseOver).getBlockPos()) {
|
||||
previousLookAt = currentLookAt;
|
||||
currentLookAt = objectMouseOver;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (event.phase == TickEvent.Phase.END) {
|
||||
Screen gui = Minecraft.getInstance().screen;
|
||||
if (gui == null || !gui.isPauseScreen()) {
|
||||
ticksInGame++;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void onMouseInput() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
LocalPlayer player = mc.player;
|
||||
if (player == null) return;
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
|
||||
if (mc.screen != null ||
|
||||
buildMode == BuildModes.BuildModeEnum.NORMAL ||
|
||||
RadialMenu.instance.isVisible()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mc.options.keyUse.isDown()) {
|
||||
|
||||
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
|
||||
|
||||
if (placeCooldown <= 0) {
|
||||
placeCooldown = 4;
|
||||
|
||||
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||
if (currentItemStack.getItem() instanceof BlockItem ||
|
||||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) {
|
||||
|
||||
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
|
||||
|
||||
//find position in distance
|
||||
HitResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||
|
||||
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
|
||||
|
||||
//play sound if further than normal
|
||||
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f &&
|
||||
itemStack.getItem() instanceof BlockItem) {
|
||||
|
||||
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||
BlockPos blockPos = blockLookingAt.getBlockPos();
|
||||
SoundType soundType = state.getBlock().getSoundType(state, player.level, blockPos, player);
|
||||
player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundSource.BLOCKS,
|
||||
0.4f, soundType.getPitch());
|
||||
player.swing(InteractionHand.MAIN_HAND);
|
||||
}
|
||||
} else {
|
||||
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||
}
|
||||
}
|
||||
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
placeCooldown--;
|
||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
|
||||
}
|
||||
} else {
|
||||
placeCooldown = 0;
|
||||
}
|
||||
|
||||
if (mc.options.keyAttack.isDown()) {
|
||||
|
||||
//Break block in distance in creative (or survival if enabled in config)
|
||||
if (breakCooldown <= 0) {
|
||||
breakCooldown = 4;
|
||||
|
||||
HitResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||
|
||||
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
|
||||
|
||||
//play sound if further than normal
|
||||
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f) {
|
||||
|
||||
BlockPos blockPos = blockLookingAt.getBlockPos();
|
||||
BlockState state = player.level.getBlockState(blockPos);
|
||||
SoundType soundtype = state.getBlock().getSoundType(state, player.level, blockPos, player);
|
||||
player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundSource.BLOCKS,
|
||||
0.4f, soundtype.getPitch());
|
||||
player.swing(InteractionHand.MAIN_HAND);
|
||||
}
|
||||
} else {
|
||||
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
|
||||
}
|
||||
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
breakCooldown--;
|
||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
|
||||
}
|
||||
|
||||
//EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage());
|
||||
|
||||
} else {
|
||||
breakCooldown = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent(receiveCanceled = true)
|
||||
public static void onKeyPress(InputEvent.Key event) {
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
//Remember to send packet to server if necessary
|
||||
//Show Modifier Settings GUI
|
||||
if (keyBindings[0].consumeClick()) {
|
||||
openModifierSettings();
|
||||
}
|
||||
|
||||
//QuickReplace toggle
|
||||
if (keyBindings[1].consumeClick()) {
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
|
||||
modifierSettings.doQuickReplace() ? "on" : "off"));
|
||||
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||
}
|
||||
|
||||
//Radial menu
|
||||
if (keyBindings[2].isDown()) {
|
||||
if (ReachHelper.getMaxReach(player) > 0) {
|
||||
if (!RadialMenu.instance.isVisible()) {
|
||||
Minecraft.getInstance().setScreen(RadialMenu.instance);
|
||||
}
|
||||
} else {
|
||||
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||
}
|
||||
}
|
||||
|
||||
//Undo (Ctrl+Z)
|
||||
if (keyBindings[3].consumeClick()) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
//Redo (Ctrl+Y)
|
||||
if (keyBindings[4].consumeClick()) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
//Change placement mode
|
||||
if (keyBindings[5].consumeClick()) {
|
||||
//Toggle between first two actions of the first option of the current build mode
|
||||
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
if (currentBuildMode.options.length > 0) {
|
||||
ModeOptions.OptionEnum option = currentBuildMode.options[0];
|
||||
if (option.actions.length >= 2) {
|
||||
if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
|
||||
ModeOptions.performAction(player, option.actions[1]);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[1]));
|
||||
} else {
|
||||
ModeOptions.performAction(player, option.actions[0]);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[0]));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void openModifierSettings() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
LocalPlayer player = mc.player;
|
||||
if (player == null) return;
|
||||
|
||||
//Disabled if max reach is 0, might be set in the config that way.
|
||||
if (ReachHelper.getMaxReach(player) == 0) {
|
||||
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||
} else {
|
||||
mc.setScreen(new ModifierSettingsGui());
|
||||
}
|
||||
}
|
||||
|
||||
public static void openPlayerSettings() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
mc.setScreen(new PlayerSettingsGui());
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onGuiOpen(ScreenEvent event) {
|
||||
Player player = Minecraft.getInstance().player;
|
||||
if (player != null) {
|
||||
BuildModes.initializeMode(player);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isKeybindDown(int keybindIndex) {
|
||||
return InputConstants.isKeyDown(
|
||||
Minecraft.getInstance().getWindow().getWindow(),
|
||||
keyBindings[2].getKey().getValue());
|
||||
}
|
||||
|
||||
public static HitResult getLookingAt(Player player) {
|
||||
Level world = player.level;
|
||||
|
||||
//base distance off of player ability (config)
|
||||
float raytraceRange = ReachHelper.getPlacementReach(player);
|
||||
|
||||
Vec3 look = player.getLookAngle();
|
||||
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
Vec3 end = new Vec3(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange);
|
||||
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
|
||||
//TODO 1.14 check if correct
|
||||
return world.clip(new ClipContext(start, end, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -8,13 +8,13 @@ import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
|
||||
import net.minecraftforge.common.util.FakePlayer;
|
||||
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
||||
import net.minecraftforge.event.RegisterCommandsEvent;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.event.level.BlockEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
|
||||
import net.minecraftforge.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
@@ -29,8 +29,19 @@ import nl.requios.effortlessbuilding.network.ClearUndoMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
||||
|
||||
@Mod.EventBusSubscriber(modid = EffortlessBuilding.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
|
||||
public class EventHandler {
|
||||
@EventBusSubscriber
|
||||
public class CommonEvents {
|
||||
|
||||
//Mod Bus Events
|
||||
@EventBusSubscriber(bus = EventBusSubscriber.Bus.MOD)
|
||||
public static class ModBusEvents {
|
||||
|
||||
@SubscribeEvent
|
||||
public void registerCapabilities(RegisterCapabilitiesEvent event){
|
||||
event.register(ModifierCapabilityManager.IModifierCapability.class);
|
||||
event.register(ModeCapabilityManager.IModeCapability.class);
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
||||
@@ -172,4 +183,6 @@ public class EventHandler {
|
||||
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
|
||||
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -5,21 +5,19 @@ import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.ModLoadingContext;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.config.ModConfig;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||
import net.minecraftforge.network.IContainerFactory;
|
||||
import net.minecraftforge.registries.RegistryObject;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||
import net.minecraftforge.registries.RegistryObject;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
|
||||
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
|
||||
@@ -39,7 +37,7 @@ public class EffortlessBuilding {
|
||||
public static final Logger logger = LogManager.getLogger();
|
||||
|
||||
public static EffortlessBuilding instance;
|
||||
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
|
||||
public static IProxy proxy = DistExecutor.safeRunForDist(() -> ClientProxy::new, () -> ServerProxy::new);
|
||||
|
||||
//Registration
|
||||
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
|
||||
@@ -59,8 +57,13 @@ public class EffortlessBuilding {
|
||||
public EffortlessBuilding() {
|
||||
instance = this;
|
||||
|
||||
// Register ourselves for server and other game events we are interested in
|
||||
FMLJavaModLoadingContext.get().getModEventBus().register(this);
|
||||
ModLoadingContext modLoadingContext = ModLoadingContext.get();
|
||||
IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
|
||||
IEventBus forgeEventBus = MinecraftForge.EVENT_BUS;
|
||||
|
||||
modEventBus.addListener(EffortlessBuilding::setup);
|
||||
|
||||
DistExecutor.safeRunWhenOn(Dist.CLIENT, () -> () -> EffortlessBuildingClient.onConstructorClient(modEventBus, forgeEventBus));
|
||||
|
||||
ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
|
||||
CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
|
||||
@@ -69,29 +72,15 @@ public class EffortlessBuilding {
|
||||
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
|
||||
}
|
||||
|
||||
public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){
|
||||
MenuType<T> type = new MenuType<T>(fact);
|
||||
return type;
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void setup(final FMLCommonSetupEvent event) {
|
||||
public static void setup(final FMLCommonSetupEvent event) {
|
||||
PacketHandler.register();
|
||||
|
||||
proxy.setup(event);
|
||||
|
||||
CompatHelper.setup();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void clientSetup(final FMLClientSetupEvent event) {
|
||||
proxy.clientSetup(event);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void registerCapabilities(RegisterCapabilitiesEvent event){
|
||||
event.register(ModifierCapabilityManager.IModifierCapability.class);
|
||||
event.register(ModeCapabilityManager.IModeCapability.class);
|
||||
public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){
|
||||
MenuType<T> type = new MenuType<T>(fact);
|
||||
return type;
|
||||
}
|
||||
|
||||
public static void log(String msg) {
|
||||
@@ -110,4 +99,5 @@ public class EffortlessBuilding {
|
||||
public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.client.gui.screens.MenuScreens;
|
||||
import net.minecraftforge.eventbus.api.IEventBus;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagScreen;
|
||||
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagScreen;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
|
||||
|
||||
public class EffortlessBuildingClient {
|
||||
|
||||
public static void onConstructorClient(IEventBus modEventBus, IEventBus forgeEventBus) {
|
||||
modEventBus.addListener(EffortlessBuildingClient::clientSetup);
|
||||
}
|
||||
|
||||
public static void clientSetup(final FMLClientSetupEvent event) {
|
||||
MenuScreens.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new);
|
||||
MenuScreens.register(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), GoldenRandomizerBagScreen::new);
|
||||
MenuScreens.register(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), DiamondRandomizerBagScreen::new);
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import com.mojang.blaze3d.platform.InputConstants;
|
||||
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
|
||||
import net.minecraft.client.KeyMapping;
|
||||
import net.minecraft.client.renderer.ShaderInstance;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
|
||||
import net.minecraftforge.client.event.RegisterShadersEvent;
|
||||
import net.minecraftforge.client.settings.KeyConflictContext;
|
||||
import net.minecraftforge.client.settings.KeyModifier;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import nl.requios.effortlessbuilding.render.BuildRenderTypes;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
|
||||
public class ModClientEventHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerKeyMappings(RegisterKeyMappingsEvent event) {
|
||||
EffortlessBuilding.log("Registering KeyMappings!");
|
||||
|
||||
// register key bindings
|
||||
ClientProxy.keyBindings = new KeyMapping[6];
|
||||
|
||||
// instantiate the key bindings
|
||||
ClientProxy.keyBindings[0] = new KeyMapping("key.effortlessbuilding.hud.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
|
||||
ClientProxy.keyBindings[1] = new KeyMapping("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
|
||||
ClientProxy.keyBindings[2] = new KeyMapping("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category");
|
||||
ClientProxy.keyBindings[3] = new KeyMapping("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
||||
ClientProxy.keyBindings[4] = new KeyMapping("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
|
||||
ClientProxy.keyBindings[5] = new KeyMapping("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
|
||||
|
||||
for (KeyMapping keyBinding : ClientProxy.keyBindings) {
|
||||
event.register(keyBinding);
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerShaders(RegisterShadersEvent event) throws IOException {
|
||||
event.registerShader(new ShaderInstance(event.getResourceManager(),
|
||||
new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
|
||||
DefaultVertexFormat.BLOCK),
|
||||
shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,7 @@ package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import nl.requios.effortlessbuilding.ClientEvents;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
@@ -78,11 +79,11 @@ public class ModeOptions {
|
||||
break;
|
||||
case OPEN_MODIFIER_SETTINGS:
|
||||
if (player.level.isClientSide)
|
||||
ClientProxy.openModifierSettings();
|
||||
ClientEvents.openModifierSettings();
|
||||
break;
|
||||
case OPEN_PLAYER_SETTINGS:
|
||||
if (player.level.isClientSide)
|
||||
ClientProxy.openPlayerSettings();
|
||||
ClientEvents.openPlayerSettings();
|
||||
break;
|
||||
|
||||
case NORMAL_SPEED:
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
package nl.requios.effortlessbuilding.create;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
|
||||
public enum AllSpecialTextures {
|
||||
|
||||
BLANK("blank.png"),
|
||||
CHECKERED("checkerboard.png"),
|
||||
THIN_CHECKERED("thin_checkerboard.png"),
|
||||
CUTOUT_CHECKERED("cutout_checkerboard.png"),
|
||||
HIGHLIGHT_CHECKERED("highlighted_checkerboard.png"),
|
||||
SELECTION("selection.png"),
|
||||
GLUE("glue.png"),
|
||||
|
||||
;
|
||||
|
||||
public static final String ASSET_PATH = "textures/special/";
|
||||
private ResourceLocation location;
|
||||
|
||||
private AllSpecialTextures(String filename) {
|
||||
location = Create.asResource(ASSET_PATH + filename);
|
||||
}
|
||||
|
||||
public void bind() {
|
||||
RenderSystem.setShaderTexture(0, location);
|
||||
}
|
||||
|
||||
public ResourceLocation getLocation() {
|
||||
return location;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package nl.requios.effortlessbuilding.create;
|
||||
|
||||
import com.mojang.logging.LogUtils;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import org.slf4j.Logger;
|
||||
|
||||
public class Create {
|
||||
public static final String ID = EffortlessBuilding.MODID;
|
||||
|
||||
public static final Logger LOGGER = LogUtils.getLogger();
|
||||
|
||||
public static ResourceLocation asResource(String path) {
|
||||
return new ResourceLocation(EffortlessBuilding.MODID, path);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package nl.requios.effortlessbuilding.create;
|
||||
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.SuperByteBufferCache;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.ghost.GhostBlocks;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.outliner.Outliner;
|
||||
|
||||
public class CreateClient {
|
||||
public static final SuperByteBufferCache BUFFER_CACHE = new SuperByteBufferCache();
|
||||
public static final Outliner OUTLINER = new Outliner();
|
||||
public static final GhostBlocks GHOST_BLOCKS = new GhostBlocks();
|
||||
|
||||
public static void invalidateRenderers() {
|
||||
CreateClient.BUFFER_CACHE.invalidate();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,96 @@
|
||||
package nl.requios.effortlessbuilding.create.events;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.multiplayer.ClientLevel;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.LevelAccessor;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.RenderLevelLastEvent;
|
||||
import net.minecraftforge.client.event.ViewportEvent;
|
||||
import net.minecraftforge.event.TickEvent.ClientTickEvent;
|
||||
import net.minecraftforge.event.level.LevelEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
|
||||
import nl.requios.effortlessbuilding.create.Create;
|
||||
import nl.requios.effortlessbuilding.create.CreateClient;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.SuperRenderTypeBuffer;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.AnimationTickHolder;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.CameraAngleAnimationService;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers.WrappedClientWorld;
|
||||
|
||||
@EventBusSubscriber(Dist.CLIENT)
|
||||
public class ClientEvents {
|
||||
|
||||
private static final String ITEM_PREFIX = "item." + Create.ID;
|
||||
private static final String BLOCK_PREFIX = "block." + Create.ID;
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onTick(ClientTickEvent event) {
|
||||
if (!isGameActive())
|
||||
return;
|
||||
|
||||
Level world = Minecraft.getInstance().level;
|
||||
AnimationTickHolder.tick();
|
||||
|
||||
CreateClient.OUTLINER.tickOutlines();
|
||||
CreateClient.GHOST_BLOCKS.tickGhosts();
|
||||
CameraAngleAnimationService.tick();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onLoadWorld(LevelEvent.Load event) {
|
||||
LevelAccessor world = event.getLevel();
|
||||
if (world.isClientSide() && world instanceof ClientLevel && !(world instanceof WrappedClientWorld)) {
|
||||
CreateClient.invalidateRenderers();
|
||||
AnimationTickHolder.reset();
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onUnloadWorld(LevelEvent.Unload event) {
|
||||
if (!event.getLevel()
|
||||
.isClientSide())
|
||||
return;
|
||||
CreateClient.invalidateRenderers();
|
||||
AnimationTickHolder.reset();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onRenderWorld(RenderLevelLastEvent event) {
|
||||
Vec3 cameraPos = Minecraft.getInstance().gameRenderer.getMainCamera()
|
||||
.getPosition();
|
||||
float pt = AnimationTickHolder.getPartialTicks();
|
||||
|
||||
PoseStack ms = event.getPoseStack();
|
||||
ms.pushPose();
|
||||
ms.translate(-cameraPos.x(), -cameraPos.y(), -cameraPos.z());
|
||||
SuperRenderTypeBuffer buffer = SuperRenderTypeBuffer.getInstance();
|
||||
|
||||
CreateClient.GHOST_BLOCKS.renderAll(ms, buffer);
|
||||
|
||||
CreateClient.OUTLINER.renderOutlines(ms, buffer, pt);
|
||||
buffer.draw();
|
||||
RenderSystem.enableCull();
|
||||
|
||||
ms.popPose();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onCameraSetup(ViewportEvent.ComputeCameraAngles event) {
|
||||
float partialTicks = AnimationTickHolder.getPartialTicks();
|
||||
|
||||
if (CameraAngleAnimationService.isYawAnimating())
|
||||
event.setYaw(CameraAngleAnimationService.getYaw(partialTicks));
|
||||
|
||||
if (CameraAngleAnimationService.isPitchAnimating())
|
||||
event.setPitch(CameraAngleAnimationService.getPitch(partialTicks));
|
||||
}
|
||||
|
||||
protected static boolean isGameActive() {
|
||||
return !(Minecraft.getInstance().level == null || Minecraft.getInstance().player == null);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
package nl.requios.effortlessbuilding.create.events;
|
||||
|
||||
import net.minecraft.world.level.LevelAccessor;
|
||||
import net.minecraftforge.event.level.LevelEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.WorldAttached;
|
||||
|
||||
@EventBusSubscriber
|
||||
public class CommonEvents {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onUnloadWorld(LevelEvent.Unload event) {
|
||||
LevelAccessor world = event.getLevel();
|
||||
WorldAttached.invalidateWorld(world);
|
||||
}
|
||||
|
||||
|
||||
@EventBusSubscriber(bus = EventBusSubscriber.Bus.MOD)
|
||||
public static class ModBusEvents {
|
||||
|
||||
// @SubscribeEvent
|
||||
// public static void addPackFinders(AddPackFindersEvent event) {
|
||||
// if (event.getPackType() == PackType.CLIENT_RESOURCES) {
|
||||
// IModFileInfo modFileInfo = ModList.get().getModFileById(Create.ID);
|
||||
// if (modFileInfo == null) {
|
||||
// Create.LOGGER.error("Could not find Create mod file info; built-in resource packs will be missing!");
|
||||
// return;
|
||||
// }
|
||||
// IModFile modFile = modFileInfo.getFile();
|
||||
// event.addRepositorySource((consumer, constructor) -> {
|
||||
// consumer.accept(Pack.create(Create.asResource("legacy_copper").toString(), false, () -> new ModFilePackResources("Create Legacy Copper", modFile, "resourcepacks/legacy_copper"), constructor, Pack.Position.TOP, PackSource.DEFAULT));
|
||||
// });
|
||||
// }
|
||||
// }
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation;
|
||||
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.LangNumberFormat;
|
||||
import net.minecraft.server.packs.resources.ResourceManager;
|
||||
import net.minecraft.server.packs.resources.ResourceManagerReloadListener;
|
||||
|
||||
public class ClientResourceReloadListener implements ResourceManagerReloadListener {
|
||||
|
||||
@Override
|
||||
public void onResourceManagerReload(ResourceManager resourceManager) {
|
||||
// CreateClient.invalidateRenderers();
|
||||
// SoundScapes.invalidateAll();
|
||||
LangNumberFormat.numberFormat.update();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation;
|
||||
|
||||
import net.minecraftforge.forgespi.locating.IModFile;
|
||||
import net.minecraftforge.resource.PathPackResources;
|
||||
|
||||
import java.nio.file.Path;
|
||||
|
||||
public class ModFilePackResources extends PathPackResources {
|
||||
protected final IModFile modFile;
|
||||
protected final String sourcePath;
|
||||
|
||||
public ModFilePackResources(String name, IModFile modFile, String sourcePath) {
|
||||
super(name, modFile.findResource(sourcePath));
|
||||
this.modFile = modFile;
|
||||
this.sourcePath = sourcePath;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Path resolve(String... paths) {
|
||||
String[] allPaths = new String[paths.length + 1];
|
||||
allPaths[0] = sourcePath;
|
||||
System.arraycopy(paths, 0, allPaths, 1, paths.length);
|
||||
return modFile.findResource(allPaths);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.block.render;
|
||||
|
||||
import com.jozufozu.flywheel.core.StitchedSprite;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
|
||||
public class SpriteShiftEntry {
|
||||
protected StitchedSprite original;
|
||||
protected StitchedSprite target;
|
||||
|
||||
public void set(ResourceLocation originalTextureLocation, ResourceLocation targetTextureLocation) {
|
||||
original = new StitchedSprite(originalTextureLocation);
|
||||
target = new StitchedSprite(targetTextureLocation);
|
||||
}
|
||||
|
||||
public ResourceLocation getOriginalResourceLocation() {
|
||||
return original.getLocation();
|
||||
}
|
||||
|
||||
public ResourceLocation getTargetResourceLocation() {
|
||||
return target.getLocation();
|
||||
}
|
||||
|
||||
public TextureAtlasSprite getOriginal() {
|
||||
return original.get();
|
||||
}
|
||||
|
||||
public TextureAtlasSprite getTarget() {
|
||||
return target.get();
|
||||
}
|
||||
|
||||
public float getTargetU(float localU) {
|
||||
return getTarget().getU(getUnInterpolatedU(getOriginal(), localU));
|
||||
}
|
||||
|
||||
public float getTargetV(float localV) {
|
||||
return getTarget().getV(getUnInterpolatedV(getOriginal(), localV));
|
||||
}
|
||||
|
||||
public static float getUnInterpolatedU(TextureAtlasSprite sprite, float u) {
|
||||
float f = sprite.getU1() - sprite.getU0();
|
||||
return (u - sprite.getU0()) / f * 16.0F;
|
||||
}
|
||||
|
||||
public static float getUnInterpolatedV(TextureAtlasSprite sprite, float v) {
|
||||
float f = sprite.getV1() - sprite.getV0();
|
||||
return (v - sprite.getV0()) / f * 16.0F;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.render;
|
||||
|
||||
import com.jozufozu.flywheel.core.model.ModelUtil;
|
||||
import com.jozufozu.flywheel.util.Pair;
|
||||
import com.mojang.blaze3d.vertex.BufferBuilder.RenderedBuffer;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
|
||||
import net.minecraft.client.resources.model.BakedModel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
public class BakedModelRenderHelper {
|
||||
|
||||
public static SuperByteBuffer standardBlockRender(BlockState renderedState) {
|
||||
BlockRenderDispatcher dispatcher = Minecraft.getInstance()
|
||||
.getBlockRenderer();
|
||||
return standardModelRender(dispatcher.getBlockModel(renderedState), renderedState);
|
||||
}
|
||||
|
||||
public static SuperByteBuffer standardModelRender(BakedModel model, BlockState referenceState) {
|
||||
return standardModelRender(model, referenceState, new PoseStack());
|
||||
}
|
||||
|
||||
public static SuperByteBuffer standardModelRender(BakedModel model, BlockState referenceState, PoseStack ms) {
|
||||
Pair<RenderedBuffer, Integer> pair = ModelUtil.getBufferBuilder(model, referenceState, ms);
|
||||
return new SuperByteBuffer(pair.first(), pair.second());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.render;
|
||||
|
||||
import com.jozufozu.flywheel.core.PartialModel;
|
||||
import com.jozufozu.flywheel.util.transform.TransformStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
|
||||
import nl.requios.effortlessbuilding.create.CreateClient;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.SuperByteBufferCache.Compartment;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.AngleHelper;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import static net.minecraft.world.level.block.state.properties.BlockStateProperties.FACING;
|
||||
|
||||
public class CachedBufferer {
|
||||
|
||||
public static final Compartment<BlockState> GENERIC_TILE = new Compartment<>();
|
||||
public static final Compartment<PartialModel> PARTIAL = new Compartment<>();
|
||||
public static final Compartment<Pair<Direction, PartialModel>> DIRECTIONAL_PARTIAL = new Compartment<>();
|
||||
|
||||
public static SuperByteBuffer block(BlockState toRender) {
|
||||
return block(GENERIC_TILE, toRender);
|
||||
}
|
||||
|
||||
public static SuperByteBuffer block(Compartment<BlockState> compartment, BlockState toRender) {
|
||||
return CreateClient.BUFFER_CACHE.get(compartment, toRender, () -> BakedModelRenderHelper.standardBlockRender(toRender));
|
||||
}
|
||||
|
||||
public static SuperByteBuffer partial(PartialModel partial, BlockState referenceState) {
|
||||
return CreateClient.BUFFER_CACHE.get(PARTIAL, partial,
|
||||
() -> BakedModelRenderHelper.standardModelRender(partial.get(), referenceState));
|
||||
}
|
||||
|
||||
public static SuperByteBuffer partial(PartialModel partial, BlockState referenceState,
|
||||
Supplier<PoseStack> modelTransform) {
|
||||
return CreateClient.BUFFER_CACHE.get(PARTIAL, partial,
|
||||
() -> BakedModelRenderHelper.standardModelRender(partial.get(), referenceState, modelTransform.get()));
|
||||
}
|
||||
|
||||
public static SuperByteBuffer partialFacing(PartialModel partial, BlockState referenceState) {
|
||||
Direction facing = referenceState.getValue(FACING);
|
||||
return partialFacing(partial, referenceState, facing);
|
||||
}
|
||||
|
||||
public static SuperByteBuffer partialFacing(PartialModel partial, BlockState referenceState, Direction facing) {
|
||||
return partialDirectional(partial, referenceState, facing,
|
||||
rotateToFace(facing));
|
||||
}
|
||||
|
||||
public static SuperByteBuffer partialFacingVertical(PartialModel partial, BlockState referenceState, Direction facing) {
|
||||
return partialDirectional(partial, referenceState, facing,
|
||||
rotateToFaceVertical(facing));
|
||||
}
|
||||
|
||||
public static SuperByteBuffer partialDirectional(PartialModel partial, BlockState referenceState, Direction dir,
|
||||
Supplier<PoseStack> modelTransform) {
|
||||
return CreateClient.BUFFER_CACHE.get(DIRECTIONAL_PARTIAL, Pair.of(dir, partial),
|
||||
() -> BakedModelRenderHelper.standardModelRender(partial.get(), referenceState, modelTransform.get()));
|
||||
}
|
||||
|
||||
public static Supplier<PoseStack> rotateToFace(Direction facing) {
|
||||
return () -> {
|
||||
PoseStack stack = new PoseStack();
|
||||
TransformStack.cast(stack)
|
||||
.centre()
|
||||
.rotateY(AngleHelper.horizontalAngle(facing))
|
||||
.rotateX(AngleHelper.verticalAngle(facing))
|
||||
.unCentre();
|
||||
return stack;
|
||||
};
|
||||
}
|
||||
|
||||
public static Supplier<PoseStack> rotateToFaceVertical(Direction facing) {
|
||||
return () -> {
|
||||
PoseStack stack = new PoseStack();
|
||||
TransformStack.cast(stack)
|
||||
.centre()
|
||||
.rotateY(AngleHelper.horizontalAngle(facing))
|
||||
.rotateX(AngleHelper.verticalAngle(facing) + 90)
|
||||
.unCentre();
|
||||
return stack;
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.render;
|
||||
|
||||
import com.jozufozu.flywheel.util.DiffuseLightCalculator;
|
||||
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public final class ForcedDiffuseState {
|
||||
private static final ThreadLocal<ObjectArrayList<DiffuseLightCalculator>> FORCED_DIFFUSE = ThreadLocal.withInitial(ObjectArrayList::new);
|
||||
|
||||
private ForcedDiffuseState() {
|
||||
}
|
||||
|
||||
public static void pushCalculator(DiffuseLightCalculator calculator) {
|
||||
FORCED_DIFFUSE.get().push(calculator);
|
||||
}
|
||||
|
||||
public static void popCalculator() {
|
||||
FORCED_DIFFUSE.get().pop();
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static DiffuseLightCalculator getForcedCalculator() {
|
||||
ObjectArrayList<DiffuseLightCalculator> stack = FORCED_DIFFUSE.get();
|
||||
if (stack.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
return stack.top();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,160 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.render;
|
||||
|
||||
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
|
||||
import com.mojang.blaze3d.vertex.VertexFormat;
|
||||
import nl.requios.effortlessbuilding.create.AllSpecialTextures;
|
||||
import nl.requios.effortlessbuilding.create.Create;
|
||||
import net.minecraft.client.renderer.RenderStateShard;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.ShaderInstance;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.server.packs.resources.ResourceManager;
|
||||
import net.minecraft.world.inventory.InventoryMenu;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.RegisterShadersEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
// TODO 1.17: use custom shaders instead of vanilla ones
|
||||
public class RenderTypes extends RenderStateShard {
|
||||
|
||||
public static final ShaderStateShard GLOWING_SHADER = new ShaderStateShard(() -> Shaders.glowingShader);
|
||||
|
||||
private static final RenderType OUTLINE_SOLID =
|
||||
RenderType.create(createLayerName("outline_solid"), DefaultVertexFormat.NEW_ENTITY, VertexFormat.Mode.QUADS, 256, false,
|
||||
false, RenderType.CompositeState.builder()
|
||||
.setShaderState(RENDERTYPE_ENTITY_SOLID_SHADER)
|
||||
.setTextureState(new TextureStateShard(AllSpecialTextures.BLANK.getLocation(), false, false))
|
||||
.setCullState(CULL)
|
||||
.setLightmapState(LIGHTMAP)
|
||||
.setOverlayState(OVERLAY)
|
||||
.createCompositeState(false));
|
||||
|
||||
public static RenderType getOutlineSolid() {
|
||||
return OUTLINE_SOLID;
|
||||
}
|
||||
|
||||
public static RenderType getOutlineTranslucent(ResourceLocation texture, boolean cull) {
|
||||
return RenderType.create(createLayerName("outline_translucent" + (cull ? "_cull" : "")),
|
||||
DefaultVertexFormat.NEW_ENTITY, VertexFormat.Mode.QUADS, 256, false, true, RenderType.CompositeState.builder()
|
||||
.setShaderState(cull ? RENDERTYPE_ENTITY_TRANSLUCENT_CULL_SHADER : RENDERTYPE_ENTITY_TRANSLUCENT_SHADER)
|
||||
.setTextureState(new TextureStateShard(texture, false, false))
|
||||
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||
.setCullState(cull ? CULL : NO_CULL)
|
||||
.setLightmapState(LIGHTMAP)
|
||||
.setOverlayState(OVERLAY)
|
||||
.setWriteMaskState(COLOR_WRITE)
|
||||
.createCompositeState(false));
|
||||
}
|
||||
|
||||
public static RenderType getGlowingSolid(ResourceLocation texture) {
|
||||
return RenderType.create(createLayerName("glowing_solid"), DefaultVertexFormat.NEW_ENTITY, VertexFormat.Mode.QUADS, 256,
|
||||
true, false, RenderType.CompositeState.builder()
|
||||
.setShaderState(GLOWING_SHADER)
|
||||
.setTextureState(new TextureStateShard(texture, false, false))
|
||||
.setCullState(CULL)
|
||||
.setLightmapState(LIGHTMAP)
|
||||
.setOverlayState(OVERLAY)
|
||||
.createCompositeState(true));
|
||||
}
|
||||
|
||||
private static final RenderType GLOWING_SOLID_DEFAULT = getGlowingSolid(InventoryMenu.BLOCK_ATLAS);
|
||||
|
||||
public static RenderType getGlowingSolid() {
|
||||
return GLOWING_SOLID_DEFAULT;
|
||||
}
|
||||
|
||||
public static RenderType getGlowingTranslucent(ResourceLocation texture) {
|
||||
return RenderType.create(createLayerName("glowing_translucent"), DefaultVertexFormat.NEW_ENTITY, VertexFormat.Mode.QUADS,
|
||||
256, true, true, RenderType.CompositeState.builder()
|
||||
.setShaderState(GLOWING_SHADER)
|
||||
.setTextureState(new TextureStateShard(texture, false, false))
|
||||
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||
.setLightmapState(LIGHTMAP)
|
||||
.setOverlayState(OVERLAY)
|
||||
.createCompositeState(true));
|
||||
}
|
||||
|
||||
private static final RenderType ADDITIVE = RenderType.create(createLayerName("additive"), DefaultVertexFormat.BLOCK,
|
||||
VertexFormat.Mode.QUADS, 256, true, true, RenderType.CompositeState.builder()
|
||||
.setShaderState(BLOCK_SHADER)
|
||||
.setTextureState(new TextureStateShard(InventoryMenu.BLOCK_ATLAS, false, false))
|
||||
.setTransparencyState(ADDITIVE_TRANSPARENCY)
|
||||
.setCullState(NO_CULL)
|
||||
.setLightmapState(LIGHTMAP)
|
||||
.setOverlayState(OVERLAY)
|
||||
.createCompositeState(true));
|
||||
|
||||
public static RenderType getAdditive() {
|
||||
return ADDITIVE;
|
||||
}
|
||||
|
||||
private static final RenderType GLOWING_TRANSLUCENT_DEFAULT = getGlowingTranslucent(InventoryMenu.BLOCK_ATLAS);
|
||||
|
||||
public static RenderType getGlowingTranslucent() {
|
||||
return GLOWING_TRANSLUCENT_DEFAULT;
|
||||
}
|
||||
|
||||
private static final RenderType ITEM_PARTIAL_SOLID =
|
||||
RenderType.create(createLayerName("item_partial_solid"), DefaultVertexFormat.NEW_ENTITY, VertexFormat.Mode.QUADS, 256, true,
|
||||
false, RenderType.CompositeState.builder()
|
||||
.setShaderState(RENDERTYPE_ENTITY_SOLID_SHADER)
|
||||
.setTextureState(BLOCK_SHEET)
|
||||
.setCullState(CULL)
|
||||
.setLightmapState(LIGHTMAP)
|
||||
.setOverlayState(OVERLAY)
|
||||
.createCompositeState(true));
|
||||
|
||||
public static RenderType getItemPartialSolid() {
|
||||
return ITEM_PARTIAL_SOLID;
|
||||
}
|
||||
|
||||
private static final RenderType ITEM_PARTIAL_TRANSLUCENT = RenderType.create(createLayerName("item_partial_translucent"),
|
||||
DefaultVertexFormat.NEW_ENTITY, VertexFormat.Mode.QUADS, 256, true, true, RenderType.CompositeState.builder()
|
||||
.setShaderState(RENDERTYPE_ENTITY_TRANSLUCENT_CULL_SHADER)
|
||||
.setTextureState(BLOCK_SHEET)
|
||||
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||
.setLightmapState(LIGHTMAP)
|
||||
.setOverlayState(OVERLAY)
|
||||
.createCompositeState(true));
|
||||
|
||||
public static RenderType getItemPartialTranslucent() {
|
||||
return ITEM_PARTIAL_TRANSLUCENT;
|
||||
}
|
||||
|
||||
private static final RenderType FLUID = RenderType.create(createLayerName("fluid"),
|
||||
DefaultVertexFormat.NEW_ENTITY, VertexFormat.Mode.QUADS, 256, false, true, RenderType.CompositeState.builder()
|
||||
.setShaderState(RENDERTYPE_ENTITY_TRANSLUCENT_CULL_SHADER)
|
||||
.setTextureState(BLOCK_SHEET_MIPPED)
|
||||
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||
.setLightmapState(LIGHTMAP)
|
||||
.setOverlayState(OVERLAY)
|
||||
.createCompositeState(true));
|
||||
|
||||
public static RenderType getFluid() {
|
||||
return FLUID;
|
||||
}
|
||||
|
||||
private static String createLayerName(String name) {
|
||||
return Create.ID + ":" + name;
|
||||
}
|
||||
|
||||
// Mmm gimme those protected fields
|
||||
private RenderTypes() {
|
||||
super(null, null, null);
|
||||
}
|
||||
|
||||
@EventBusSubscriber(value = Dist.CLIENT, bus = EventBusSubscriber.Bus.MOD)
|
||||
private static class Shaders {
|
||||
private static ShaderInstance glowingShader;
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onRegisterShaders(RegisterShadersEvent event) throws IOException {
|
||||
ResourceManager resourceManager = event.getResourceManager();
|
||||
event.registerShader(new ShaderInstance(resourceManager, Create.asResource("glowing_shader"), DefaultVertexFormat.NEW_ENTITY), shader -> glowingShader = shader);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,112 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.render;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import net.minecraft.client.renderer.LightTexture;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.texture.OverlayTexture;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.LevelReader;
|
||||
import net.minecraft.world.level.block.RenderShape;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
|
||||
/**
|
||||
* Taken from EntityRendererManager
|
||||
*/
|
||||
public class ShadowRenderHelper {
|
||||
|
||||
private static final RenderType SHADOW_LAYER =
|
||||
RenderType.entityNoOutline(new ResourceLocation("textures/misc/shadow.png"));
|
||||
|
||||
public static void renderShadow(PoseStack matrixStack, MultiBufferSource buffer, float opacity, float radius) {
|
||||
PoseStack.Pose entry = matrixStack.last();
|
||||
VertexConsumer builder = buffer.getBuffer(SHADOW_LAYER);
|
||||
|
||||
opacity /= 2;
|
||||
shadowVertex(entry, builder, opacity, -1 * radius, 0, -1 * radius, 0, 0);
|
||||
shadowVertex(entry, builder, opacity, -1 * radius, 0, 1 * radius, 0, 1);
|
||||
shadowVertex(entry, builder, opacity, 1 * radius, 0, 1 * radius, 1, 1);
|
||||
shadowVertex(entry, builder, opacity, 1 * radius, 0, -1 * radius, 1, 0);
|
||||
}
|
||||
|
||||
public static void renderShadow(PoseStack matrixStack, MultiBufferSource buffer, LevelReader world,
|
||||
Vec3 pos, float opacity, float radius) {
|
||||
float f = radius;
|
||||
|
||||
double d2 = pos.x();
|
||||
double d0 = pos.y();
|
||||
double d1 = pos.z();
|
||||
int i = Mth.floor(d2 - (double) f);
|
||||
int j = Mth.floor(d2 + (double) f);
|
||||
int k = Mth.floor(d0 - (double) f);
|
||||
int l = Mth.floor(d0);
|
||||
int i1 = Mth.floor(d1 - (double) f);
|
||||
int j1 = Mth.floor(d1 + (double) f);
|
||||
PoseStack.Pose entry = matrixStack.last();
|
||||
VertexConsumer builder = buffer.getBuffer(SHADOW_LAYER);
|
||||
|
||||
for (BlockPos blockpos : BlockPos.betweenClosed(new BlockPos(i, k, i1), new BlockPos(j, l, j1))) {
|
||||
renderBlockShadow(entry, builder, world, blockpos, d2, d0, d1, f,
|
||||
opacity);
|
||||
}
|
||||
}
|
||||
|
||||
private static void renderBlockShadow(PoseStack.Pose entry, VertexConsumer builder,
|
||||
LevelReader world, BlockPos pos, double x, double y, double z,
|
||||
float radius, float opacity) {
|
||||
BlockPos blockpos = pos.below();
|
||||
BlockState blockstate = world.getBlockState(blockpos);
|
||||
if (blockstate.getRenderShape() != RenderShape.INVISIBLE && world.getMaxLocalRawBrightness(pos) > 3) {
|
||||
if (blockstate.isCollisionShapeFullBlock(world, blockpos)) {
|
||||
VoxelShape voxelshape = blockstate.getShape(world, pos.below());
|
||||
if (!voxelshape.isEmpty()) {
|
||||
float brightness = LightTexture.getBrightness(world.dimensionType(), world.getMaxLocalRawBrightness(pos));
|
||||
float f = (float) ((opacity - (y - pos.getY()) / 2.0D) * 0.5D * brightness);
|
||||
if (f >= 0.0F) {
|
||||
if (f > 1.0F) {
|
||||
f = 1.0F;
|
||||
}
|
||||
|
||||
AABB AABB = voxelshape.bounds();
|
||||
double d0 = (double) pos.getX() + AABB.minX;
|
||||
double d1 = (double) pos.getX() + AABB.maxX;
|
||||
double d2 = (double) pos.getY() + AABB.minY;
|
||||
double d3 = (double) pos.getZ() + AABB.minZ;
|
||||
double d4 = (double) pos.getZ() + AABB.maxZ;
|
||||
float f1 = (float) (d0 - x);
|
||||
float f2 = (float) (d1 - x);
|
||||
float f3 = (float) (d2 - y + 0.015625D);
|
||||
float f4 = (float) (d3 - z);
|
||||
float f5 = (float) (d4 - z);
|
||||
float f6 = -f1 / 2.0F / radius + 0.5F;
|
||||
float f7 = -f2 / 2.0F / radius + 0.5F;
|
||||
float f8 = -f4 / 2.0F / radius + 0.5F;
|
||||
float f9 = -f5 / 2.0F / radius + 0.5F;
|
||||
shadowVertex(entry, builder, f, f1, f3, f4, f6, f8);
|
||||
shadowVertex(entry, builder, f, f1, f3, f5, f6, f9);
|
||||
shadowVertex(entry, builder, f, f2, f3, f5, f7, f9);
|
||||
shadowVertex(entry, builder, f, f2, f3, f4, f7, f8);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void shadowVertex(PoseStack.Pose entry, VertexConsumer builder, float alpha,
|
||||
float x, float y, float z, float u, float v) {
|
||||
builder.vertex(entry.pose(), x, y, z)
|
||||
.color(1.0F, 1.0F, 1.0F, alpha)
|
||||
.uv(u, v)
|
||||
.overlayCoords(OverlayTexture.NO_OVERLAY)
|
||||
.uv2(LightTexture.FULL_BRIGHT)
|
||||
.normal(entry.normal(), 0.0F, 1.0F, 0.0F)
|
||||
.endVertex();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,464 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.render;
|
||||
|
||||
import com.jozufozu.flywheel.api.vertex.ShadedVertexList;
|
||||
import com.jozufozu.flywheel.backend.ShadersModHandler;
|
||||
import com.jozufozu.flywheel.core.vertex.BlockVertexList;
|
||||
import com.jozufozu.flywheel.util.DiffuseLightCalculator;
|
||||
import com.jozufozu.flywheel.util.transform.TStack;
|
||||
import com.jozufozu.flywheel.util.transform.Transform;
|
||||
import com.mojang.blaze3d.vertex.BufferBuilder.DrawState;
|
||||
import com.mojang.blaze3d.vertex.BufferBuilder.RenderedBuffer;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import com.mojang.math.*;
|
||||
import nl.requios.effortlessbuilding.create.foundation.block.render.SpriteShiftEntry;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
|
||||
import it.unimi.dsi.fastutil.longs.Long2IntMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.LevelRenderer;
|
||||
import net.minecraft.client.renderer.LightTexture;
|
||||
import net.minecraft.client.renderer.texture.OverlayTexture;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.Level;
|
||||
|
||||
public class SuperByteBuffer implements Transform<SuperByteBuffer>, TStack<SuperByteBuffer> {
|
||||
|
||||
private final ShadedVertexList template;
|
||||
|
||||
// Vertex Position
|
||||
private final PoseStack transforms;
|
||||
|
||||
// Vertex Coloring
|
||||
private boolean shouldColor;
|
||||
private int r, g, b, a;
|
||||
private boolean disableDiffuseMult;
|
||||
private DiffuseLightCalculator diffuseCalculator;
|
||||
|
||||
// Vertex Texture Coords
|
||||
private SpriteShiftFunc spriteShiftFunc;
|
||||
|
||||
// Vertex Overlay Color
|
||||
private boolean hasOverlay;
|
||||
private int overlay = OverlayTexture.NO_OVERLAY;
|
||||
|
||||
// Vertex Lighting
|
||||
private boolean useWorldLight;
|
||||
private Matrix4f lightTransform;
|
||||
private boolean hasCustomLight;
|
||||
private int packedLightCoords;
|
||||
private boolean hybridLight;
|
||||
|
||||
// Vertex Normals
|
||||
private boolean fullNormalTransform;
|
||||
|
||||
// Temporary
|
||||
private static final Long2IntMap WORLD_LIGHT_CACHE = new Long2IntOpenHashMap();
|
||||
|
||||
public SuperByteBuffer(RenderedBuffer buf, int unshadedStartVertex) {
|
||||
DrawState drawState = buf.drawState();
|
||||
template = new BlockVertexList.Shaded(buf.vertexBuffer(), drawState.vertexCount(), drawState.format().getVertexSize(), unshadedStartVertex);
|
||||
|
||||
transforms = new PoseStack();
|
||||
transforms.pushPose();
|
||||
}
|
||||
|
||||
public void renderInto(PoseStack input, VertexConsumer builder) {
|
||||
if (isEmpty())
|
||||
return;
|
||||
|
||||
Matrix4f modelMat = input.last()
|
||||
.pose()
|
||||
.copy();
|
||||
Matrix4f localTransforms = transforms.last()
|
||||
.pose();
|
||||
modelMat.multiply(localTransforms);
|
||||
|
||||
Matrix3f normalMat;
|
||||
if (fullNormalTransform) {
|
||||
normalMat = input.last()
|
||||
.normal()
|
||||
.copy();
|
||||
Matrix3f localNormalTransforms = transforms.last()
|
||||
.normal();
|
||||
normalMat.mul(localNormalTransforms);
|
||||
} else {
|
||||
normalMat = transforms.last()
|
||||
.normal()
|
||||
.copy();
|
||||
}
|
||||
|
||||
if (useWorldLight) {
|
||||
WORLD_LIGHT_CACHE.clear();
|
||||
}
|
||||
|
||||
final Vector4f pos = new Vector4f();
|
||||
final Vector3f normal = new Vector3f();
|
||||
final Vector4f lightPos = new Vector4f();
|
||||
|
||||
DiffuseLightCalculator diffuseCalculator = ForcedDiffuseState.getForcedCalculator();
|
||||
final boolean disableDiffuseMult =
|
||||
this.disableDiffuseMult || (ShadersModHandler.isShaderPackInUse() && diffuseCalculator == null);
|
||||
if (diffuseCalculator == null) {
|
||||
diffuseCalculator = this.diffuseCalculator;
|
||||
if (diffuseCalculator == null) {
|
||||
diffuseCalculator = DiffuseLightCalculator.forCurrentLevel();
|
||||
}
|
||||
}
|
||||
|
||||
final int vertexCount = template.getVertexCount();
|
||||
for (int i = 0; i < vertexCount; i++) {
|
||||
float x = template.getX(i);
|
||||
float y = template.getY(i);
|
||||
float z = template.getZ(i);
|
||||
|
||||
pos.set(x, y, z, 1F);
|
||||
pos.transform(modelMat);
|
||||
builder.vertex(pos.x(), pos.y(), pos.z());
|
||||
|
||||
float normalX = template.getNX(i);
|
||||
float normalY = template.getNY(i);
|
||||
float normalZ = template.getNZ(i);
|
||||
|
||||
normal.set(normalX, normalY, normalZ);
|
||||
normal.transform(normalMat);
|
||||
float nx = normal.x();
|
||||
float ny = normal.y();
|
||||
float nz = normal.z();
|
||||
|
||||
byte r, g, b, a;
|
||||
if (shouldColor) {
|
||||
r = (byte) this.r;
|
||||
g = (byte) this.g;
|
||||
b = (byte) this.b;
|
||||
a = (byte) this.a;
|
||||
} else {
|
||||
r = template.getR(i);
|
||||
g = template.getG(i);
|
||||
b = template.getB(i);
|
||||
a = template.getA(i);
|
||||
}
|
||||
if (disableDiffuseMult) {
|
||||
builder.color(r, g, b, a);
|
||||
} else {
|
||||
float instanceDiffuse = diffuseCalculator.getDiffuse(nx, ny, nz, template.isShaded(i));
|
||||
int colorR = transformColor(r, instanceDiffuse);
|
||||
int colorG = transformColor(g, instanceDiffuse);
|
||||
int colorB = transformColor(b, instanceDiffuse);
|
||||
builder.color(colorR, colorG, colorB, a);
|
||||
}
|
||||
|
||||
float u = template.getU(i);
|
||||
float v = template.getV(i);
|
||||
if (spriteShiftFunc != null) {
|
||||
spriteShiftFunc.shift(builder, u, v);
|
||||
} else {
|
||||
builder.uv(u, v);
|
||||
}
|
||||
|
||||
if (hasOverlay) {
|
||||
builder.overlayCoords(overlay);
|
||||
}
|
||||
|
||||
int light;
|
||||
if (useWorldLight) {
|
||||
lightPos.set(((x - .5f) * 15 / 16f) + .5f, (y - .5f) * 15 / 16f + .5f, (z - .5f) * 15 / 16f + .5f, 1f);
|
||||
lightPos.transform(localTransforms);
|
||||
if (lightTransform != null) {
|
||||
lightPos.transform(lightTransform);
|
||||
}
|
||||
|
||||
light = getLight(Minecraft.getInstance().level, lightPos);
|
||||
if (hasCustomLight) {
|
||||
light = maxLight(light, packedLightCoords);
|
||||
}
|
||||
} else if (hasCustomLight) {
|
||||
light = packedLightCoords;
|
||||
} else {
|
||||
light = template.getLight(i);
|
||||
}
|
||||
|
||||
if (hybridLight) {
|
||||
builder.uv2(maxLight(light, template.getLight(i)));
|
||||
} else {
|
||||
builder.uv2(light);
|
||||
}
|
||||
|
||||
builder.normal(nx, ny, nz);
|
||||
|
||||
builder.endVertex();
|
||||
}
|
||||
|
||||
reset();
|
||||
}
|
||||
|
||||
public SuperByteBuffer reset() {
|
||||
while (!transforms.clear())
|
||||
transforms.popPose();
|
||||
transforms.pushPose();
|
||||
|
||||
shouldColor = false;
|
||||
r = 0;
|
||||
g = 0;
|
||||
b = 0;
|
||||
a = 0;
|
||||
disableDiffuseMult = false;
|
||||
diffuseCalculator = null;
|
||||
spriteShiftFunc = null;
|
||||
hasOverlay = false;
|
||||
overlay = OverlayTexture.NO_OVERLAY;
|
||||
useWorldLight = false;
|
||||
lightTransform = null;
|
||||
hasCustomLight = false;
|
||||
packedLightCoords = 0;
|
||||
hybridLight = false;
|
||||
fullNormalTransform = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
public boolean isEmpty() {
|
||||
return template.isEmpty();
|
||||
}
|
||||
|
||||
public PoseStack getTransforms() {
|
||||
return transforms;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SuperByteBuffer translate(double x, double y, double z) {
|
||||
transforms.translate(x, y, z);
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SuperByteBuffer multiply(Quaternion quaternion) {
|
||||
transforms.mulPose(quaternion);
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SuperByteBuffer scale(float factorX, float factorY, float factorZ) {
|
||||
transforms.scale(factorX, factorY, factorZ);
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SuperByteBuffer pushPose() {
|
||||
transforms.pushPose();
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SuperByteBuffer popPose() {
|
||||
transforms.popPose();
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SuperByteBuffer mulPose(Matrix4f pose) {
|
||||
transforms.last()
|
||||
.pose()
|
||||
.multiply(pose);
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SuperByteBuffer mulNormal(Matrix3f normal) {
|
||||
transforms.last()
|
||||
.normal()
|
||||
.mul(normal);
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer transform(PoseStack stack) {
|
||||
transforms.last()
|
||||
.pose()
|
||||
.multiply(stack.last()
|
||||
.pose());
|
||||
transforms.last()
|
||||
.normal()
|
||||
.mul(stack.last()
|
||||
.normal());
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer rotateCentered(Direction axis, float radians) {
|
||||
translate(.5f, .5f, .5f).rotate(axis, radians)
|
||||
.translate(-.5f, -.5f, -.5f);
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer rotateCentered(Quaternion q) {
|
||||
translate(.5f, .5f, .5f).multiply(q)
|
||||
.translate(-.5f, -.5f, -.5f);
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer color(int r, int g, int b, int a) {
|
||||
shouldColor = true;
|
||||
this.r = r;
|
||||
this.g = g;
|
||||
this.b = b;
|
||||
this.a = a;
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer color(int color) {
|
||||
shouldColor = true;
|
||||
r = ((color >> 16) & 0xFF);
|
||||
g = ((color >> 8) & 0xFF);
|
||||
b = (color & 0xFF);
|
||||
a = 255;
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer color(Color c) {
|
||||
return color(c.getRGB());
|
||||
}
|
||||
|
||||
/**
|
||||
* Prevents vertex colors from being multiplied by the diffuse value calculated
|
||||
* from the final transformed normal vector. Useful for entity rendering, when
|
||||
* diffuse is applied automatically later.
|
||||
*/
|
||||
public SuperByteBuffer disableDiffuse() {
|
||||
disableDiffuseMult = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer diffuseCalculator(DiffuseLightCalculator diffuseCalculator) {
|
||||
this.diffuseCalculator = diffuseCalculator;
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer shiftUV(SpriteShiftEntry entry) {
|
||||
this.spriteShiftFunc = (builder, u, v) -> {
|
||||
builder.uv(entry.getTargetU(u), entry.getTargetV(v));
|
||||
};
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer shiftUVScrolling(SpriteShiftEntry entry, float scrollV) {
|
||||
return this.shiftUVScrolling(entry, 0, scrollV);
|
||||
}
|
||||
|
||||
public SuperByteBuffer shiftUVScrolling(SpriteShiftEntry entry, float scrollU, float scrollV) {
|
||||
this.spriteShiftFunc = (builder, u, v) -> {
|
||||
float targetU = u - entry.getOriginal()
|
||||
.getU0() + entry.getTarget()
|
||||
.getU0()
|
||||
+ scrollU;
|
||||
float targetV = v - entry.getOriginal()
|
||||
.getV0() + entry.getTarget()
|
||||
.getV0()
|
||||
+ scrollV;
|
||||
builder.uv(targetU, targetV);
|
||||
};
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer shiftUVtoSheet(SpriteShiftEntry entry, float uTarget, float vTarget, int sheetSize) {
|
||||
this.spriteShiftFunc = (builder, u, v) -> {
|
||||
float targetU = entry.getTarget()
|
||||
.getU((SpriteShiftEntry.getUnInterpolatedU(entry.getOriginal(), u) / sheetSize) + uTarget * 16);
|
||||
float targetV = entry.getTarget()
|
||||
.getV((SpriteShiftEntry.getUnInterpolatedV(entry.getOriginal(), v) / sheetSize) + vTarget * 16);
|
||||
builder.uv(targetU, targetV);
|
||||
};
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer overlay() {
|
||||
hasOverlay = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer overlay(int overlay) {
|
||||
hasOverlay = true;
|
||||
this.overlay = overlay;
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer light() {
|
||||
useWorldLight = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer light(Matrix4f lightTransform) {
|
||||
useWorldLight = true;
|
||||
this.lightTransform = lightTransform;
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer light(int packedLightCoords) {
|
||||
hasCustomLight = true;
|
||||
this.packedLightCoords = packedLightCoords;
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer light(Matrix4f lightTransform, int packedLightCoords) {
|
||||
light(lightTransform);
|
||||
light(packedLightCoords);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Uses max light from calculated light (world light or custom light) and vertex
|
||||
* light for the final light value. Ineffective if any other light method was
|
||||
* not called.
|
||||
*/
|
||||
public SuperByteBuffer hybridLight() {
|
||||
hybridLight = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Transforms normals not only by the local matrix stack, but also by the passed
|
||||
* matrix stack.
|
||||
*/
|
||||
public SuperByteBuffer fullNormalTransform() {
|
||||
fullNormalTransform = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public SuperByteBuffer forEntityRender() {
|
||||
disableDiffuse();
|
||||
overlay();
|
||||
fullNormalTransform();
|
||||
return this;
|
||||
}
|
||||
|
||||
public static int transformColor(byte component, float scale) {
|
||||
return Mth.clamp((int) (Byte.toUnsignedInt(component) * scale), 0, 255);
|
||||
}
|
||||
|
||||
public static int transformColor(int component, float scale) {
|
||||
return Mth.clamp((int) (component * scale), 0, 255);
|
||||
}
|
||||
|
||||
public static int maxLight(int packedLight1, int packedLight2) {
|
||||
int blockLight1 = LightTexture.block(packedLight1);
|
||||
int skyLight1 = LightTexture.sky(packedLight1);
|
||||
int blockLight2 = LightTexture.block(packedLight2);
|
||||
int skyLight2 = LightTexture.sky(packedLight2);
|
||||
return LightTexture.pack(Math.max(blockLight1, blockLight2), Math.max(skyLight1, skyLight2));
|
||||
}
|
||||
|
||||
private static int getLight(Level world, Vector4f lightPos) {
|
||||
BlockPos pos = new BlockPos(lightPos.x(), lightPos.y(), lightPos.z());
|
||||
return WORLD_LIGHT_CACHE.computeIfAbsent(pos.asLong(), $ -> LevelRenderer.getLightColor(world, pos));
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
public interface SpriteShiftFunc {
|
||||
void shift(VertexConsumer builder, float u, float v);
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
public interface VertexLighter {
|
||||
int getPackedLight(float x, float y, float z);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.render;
|
||||
|
||||
import com.google.common.cache.Cache;
|
||||
import com.google.common.cache.CacheBuilder;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.Callable;
|
||||
import java.util.concurrent.ExecutionException;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
public class SuperByteBufferCache {
|
||||
|
||||
protected final Map<Compartment<?>, Cache<Object, SuperByteBuffer>> caches = new HashMap<>();
|
||||
|
||||
public synchronized void registerCompartment(Compartment<?> compartment) {
|
||||
caches.put(compartment, CacheBuilder.newBuilder()
|
||||
.build());
|
||||
}
|
||||
|
||||
public synchronized void registerCompartment(Compartment<?> compartment, long ticksUntilExpired) {
|
||||
caches.put(compartment, CacheBuilder.newBuilder()
|
||||
.expireAfterAccess(ticksUntilExpired * 50, TimeUnit.MILLISECONDS)
|
||||
.build());
|
||||
}
|
||||
|
||||
public <T> SuperByteBuffer get(Compartment<T> compartment, T key, Callable<SuperByteBuffer> callable) {
|
||||
Cache<Object, SuperByteBuffer> cache = caches.get(compartment);
|
||||
if (cache != null) {
|
||||
try {
|
||||
return cache.get(key, callable);
|
||||
} catch (ExecutionException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public <T> void invalidate(Compartment<T> compartment, T key) {
|
||||
caches.get(compartment).invalidate(key);
|
||||
}
|
||||
|
||||
public <T> void invalidate(Compartment<?> compartment) {
|
||||
caches.get(compartment).invalidateAll();
|
||||
}
|
||||
|
||||
public void invalidate() {
|
||||
caches.forEach((compartment, cache) -> cache.invalidateAll());
|
||||
}
|
||||
|
||||
public static class Compartment<T> {
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.render;
|
||||
|
||||
import com.mojang.blaze3d.vertex.BufferBuilder;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectLinkedOpenHashMap;
|
||||
import net.minecraft.Util;
|
||||
import net.minecraft.client.renderer.ChunkBufferBuilderPack;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.Sheets;
|
||||
import net.minecraft.client.resources.model.ModelBakery;
|
||||
|
||||
import java.util.SortedMap;
|
||||
|
||||
public class SuperRenderTypeBuffer implements MultiBufferSource {
|
||||
|
||||
private static final SuperRenderTypeBuffer INSTANCE = new SuperRenderTypeBuffer();
|
||||
|
||||
public static SuperRenderTypeBuffer getInstance() {
|
||||
return INSTANCE;
|
||||
}
|
||||
|
||||
private SuperRenderTypeBufferPhase earlyBuffer;
|
||||
private SuperRenderTypeBufferPhase defaultBuffer;
|
||||
private SuperRenderTypeBufferPhase lateBuffer;
|
||||
|
||||
public SuperRenderTypeBuffer() {
|
||||
earlyBuffer = new SuperRenderTypeBufferPhase();
|
||||
defaultBuffer = new SuperRenderTypeBufferPhase();
|
||||
lateBuffer = new SuperRenderTypeBufferPhase();
|
||||
}
|
||||
|
||||
public VertexConsumer getEarlyBuffer(RenderType type) {
|
||||
return earlyBuffer.bufferSource.getBuffer(type);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VertexConsumer getBuffer(RenderType type) {
|
||||
return defaultBuffer.bufferSource.getBuffer(type);
|
||||
}
|
||||
|
||||
public VertexConsumer getLateBuffer(RenderType type) {
|
||||
return lateBuffer.bufferSource.getBuffer(type);
|
||||
}
|
||||
|
||||
public void draw() {
|
||||
earlyBuffer.bufferSource.endBatch();
|
||||
defaultBuffer.bufferSource.endBatch();
|
||||
lateBuffer.bufferSource.endBatch();
|
||||
}
|
||||
|
||||
public void draw(RenderType type) {
|
||||
earlyBuffer.bufferSource.endBatch(type);
|
||||
defaultBuffer.bufferSource.endBatch(type);
|
||||
lateBuffer.bufferSource.endBatch(type);
|
||||
}
|
||||
|
||||
private static class SuperRenderTypeBufferPhase {
|
||||
|
||||
// Visible clones from RenderBuffers
|
||||
private final ChunkBufferBuilderPack fixedBufferPack = new ChunkBufferBuilderPack();
|
||||
private final SortedMap<RenderType, BufferBuilder> fixedBuffers = Util.make(new Object2ObjectLinkedOpenHashMap<>(), map -> {
|
||||
map.put(Sheets.solidBlockSheet(), fixedBufferPack.builder(RenderType.solid()));
|
||||
map.put(Sheets.cutoutBlockSheet(), fixedBufferPack.builder(RenderType.cutout()));
|
||||
map.put(Sheets.bannerSheet(), fixedBufferPack.builder(RenderType.cutoutMipped()));
|
||||
map.put(Sheets.translucentCullBlockSheet(), fixedBufferPack.builder(RenderType.translucent()));
|
||||
put(map, Sheets.shieldSheet());
|
||||
put(map, Sheets.bedSheet());
|
||||
put(map, Sheets.shulkerBoxSheet());
|
||||
put(map, Sheets.signSheet());
|
||||
put(map, Sheets.chestSheet());
|
||||
put(map, RenderType.translucentNoCrumbling());
|
||||
put(map, RenderType.armorGlint());
|
||||
put(map, RenderType.armorEntityGlint());
|
||||
put(map, RenderType.glint());
|
||||
put(map, RenderType.glintDirect());
|
||||
put(map, RenderType.glintTranslucent());
|
||||
put(map, RenderType.entityGlint());
|
||||
put(map, RenderType.entityGlintDirect());
|
||||
put(map, RenderType.waterMask());
|
||||
put(map, RenderTypes.getOutlineSolid());
|
||||
ModelBakery.DESTROY_TYPES.forEach((p_173062_) -> {
|
||||
put(map, p_173062_);
|
||||
});
|
||||
});
|
||||
private final BufferSource bufferSource = MultiBufferSource.immediateWithBuffers(fixedBuffers, new BufferBuilder(256));
|
||||
|
||||
private static void put(Object2ObjectLinkedOpenHashMap<RenderType, BufferBuilder> map, RenderType type) {
|
||||
map.put(type, new BufferBuilder(type.bufferSize()));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,113 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.render;
|
||||
|
||||
import com.jozufozu.flywheel.backend.Backend;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstancedRenderRegistry;
|
||||
import com.jozufozu.flywheel.config.BackendType;
|
||||
import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
|
||||
import com.jozufozu.flywheel.util.transform.TransformStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.math.Matrix4f;
|
||||
import com.mojang.math.Vector4f;
|
||||
import nl.requios.effortlessbuilding.create.Create;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.AnimationTickHolder;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.RegisteredObjects;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.LevelRenderer;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
|
||||
import net.minecraft.client.renderer.texture.OverlayTexture;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Iterator;
|
||||
|
||||
public class TileEntityRenderHelper {
|
||||
|
||||
public static void renderTileEntities(Level world, Iterable<BlockEntity> customRenderTEs, PoseStack ms,
|
||||
MultiBufferSource buffer) {
|
||||
renderTileEntities(world, null, customRenderTEs, ms, null, buffer);
|
||||
}
|
||||
|
||||
public static void renderTileEntities(Level world, Iterable<BlockEntity> customRenderTEs, PoseStack ms,
|
||||
MultiBufferSource buffer, float pt) {
|
||||
renderTileEntities(world, null, customRenderTEs, ms, null, buffer, pt);
|
||||
}
|
||||
|
||||
public static void renderTileEntities(Level world, @Nullable VirtualRenderWorld renderWorld,
|
||||
Iterable<BlockEntity> customRenderTEs, PoseStack ms, @Nullable Matrix4f lightTransform, MultiBufferSource buffer) {
|
||||
renderTileEntities(world, renderWorld, customRenderTEs, ms, lightTransform, buffer,
|
||||
AnimationTickHolder.getPartialTicks());
|
||||
}
|
||||
|
||||
public static void renderTileEntities(Level world, @Nullable VirtualRenderWorld renderWorld,
|
||||
Iterable<BlockEntity> customRenderTEs, PoseStack ms, @Nullable Matrix4f lightTransform, MultiBufferSource buffer,
|
||||
float pt) {
|
||||
Iterator<BlockEntity> iterator = customRenderTEs.iterator();
|
||||
while (iterator.hasNext()) {
|
||||
BlockEntity tileEntity = iterator.next();
|
||||
if (Backend.getBackendType() == BackendType.INSTANCING && Backend.isFlywheelWorld(renderWorld) && InstancedRenderRegistry.shouldSkipRender(tileEntity))
|
||||
continue;
|
||||
|
||||
BlockEntityRenderer<BlockEntity> renderer = Minecraft.getInstance().getBlockEntityRenderDispatcher().getRenderer(tileEntity);
|
||||
if (renderer == null) {
|
||||
iterator.remove();
|
||||
continue;
|
||||
}
|
||||
|
||||
BlockPos pos = tileEntity.getBlockPos();
|
||||
ms.pushPose();
|
||||
TransformStack.cast(ms)
|
||||
.translate(pos);
|
||||
|
||||
try {
|
||||
int worldLight = getCombinedLight(world, getLightPos(lightTransform, pos), renderWorld, pos);
|
||||
|
||||
if (renderWorld != null) {
|
||||
// Swap the real world for the render world so that the renderer gets contraption-local information
|
||||
tileEntity.setLevel(renderWorld);
|
||||
renderer.render(tileEntity, pt, ms, buffer, worldLight, OverlayTexture.NO_OVERLAY);
|
||||
tileEntity.setLevel(world);
|
||||
} else {
|
||||
renderer.render(tileEntity, pt, ms, buffer, worldLight, OverlayTexture.NO_OVERLAY);
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
iterator.remove();
|
||||
|
||||
String message = "BlockEntity " + RegisteredObjects.getKeyOrThrow(tileEntity.getType())
|
||||
.toString() + " could not be rendered virtually.";
|
||||
// if (AllConfigs.CLIENT.explainRenderErrors.get())
|
||||
Create.LOGGER.error(message, e);
|
||||
// else
|
||||
// Create.LOGGER.error(message);
|
||||
}
|
||||
|
||||
ms.popPose();
|
||||
}
|
||||
}
|
||||
|
||||
private static BlockPos getLightPos(@Nullable Matrix4f lightTransform, BlockPos contraptionPos) {
|
||||
if (lightTransform != null) {
|
||||
Vector4f lightVec = new Vector4f(contraptionPos.getX() + .5f, contraptionPos.getY() + .5f, contraptionPos.getZ() + .5f, 1);
|
||||
lightVec.transform(lightTransform);
|
||||
return new BlockPos(lightVec.x(), lightVec.y(), lightVec.z());
|
||||
} else {
|
||||
return contraptionPos;
|
||||
}
|
||||
}
|
||||
|
||||
public static int getCombinedLight(Level world, BlockPos worldPos, @Nullable VirtualRenderWorld renderWorld,
|
||||
BlockPos renderWorldPos) {
|
||||
int worldLight = LevelRenderer.getLightColor(world, worldPos);
|
||||
|
||||
if (renderWorld != null) {
|
||||
int renderWorldLight = LevelRenderer.getLightColor(renderWorld, renderWorldPos);
|
||||
return SuperByteBuffer.maxLight(worldLight, renderWorldLight);
|
||||
}
|
||||
|
||||
return worldLight;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraftforge.event.ForgeEventFactory;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public abstract class AbstractBlockBreakQueue {
|
||||
protected Consumer<BlockPos> makeCallbackFor(Level world, float effectChance, ItemStack toDamage,
|
||||
@Nullable Player playerEntity, BiConsumer<BlockPos, ItemStack> drop) {
|
||||
return pos -> {
|
||||
ItemStack usedTool = toDamage.copy();
|
||||
BlockHelper.destroyBlockAs(world, pos, playerEntity, toDamage, effectChance,
|
||||
stack -> drop.accept(pos, stack));
|
||||
if (toDamage.isEmpty() && !usedTool.isEmpty())
|
||||
ForgeEventFactory.onPlayerDestroyItem(playerEntity, usedTool, InteractionHand.MAIN_HAND);
|
||||
};
|
||||
}
|
||||
|
||||
public void destroyBlocks(Level world, @Nullable LivingEntity entity, BiConsumer<BlockPos, ItemStack> drop) {
|
||||
Player playerEntity = entity instanceof Player ? ((Player) entity) : null;
|
||||
ItemStack toDamage =
|
||||
playerEntity != null && !playerEntity.isCreative() ? playerEntity.getMainHandItem() : ItemStack.EMPTY;
|
||||
destroyBlocks(world, toDamage, playerEntity, drop);
|
||||
}
|
||||
|
||||
public abstract void destroyBlocks(Level world, ItemStack toDamage, @Nullable Player playerEntity,
|
||||
BiConsumer<BlockPos, ItemStack> drop);
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
import net.minecraft.util.Mth;
|
||||
|
||||
public class AngleHelper {
|
||||
|
||||
public static float horizontalAngle(Direction facing) {
|
||||
if (facing.getAxis().isVertical())
|
||||
return 0;
|
||||
float angle = facing.toYRot();
|
||||
if (facing.getAxis() == Axis.X)
|
||||
angle = -angle;
|
||||
return angle;
|
||||
}
|
||||
|
||||
public static float verticalAngle(Direction facing) {
|
||||
return facing == Direction.UP ? -90 : facing == Direction.DOWN ? 90 : 0;
|
||||
}
|
||||
|
||||
public static float rad(double angle) {
|
||||
if (angle == 0)
|
||||
return 0;
|
||||
return (float) (angle / 180 * Math.PI);
|
||||
}
|
||||
|
||||
public static float deg(double angle) {
|
||||
if (angle == 0)
|
||||
return 0;
|
||||
return (float) (angle * 180 / Math.PI);
|
||||
}
|
||||
|
||||
public static float angleLerp(double pct, double current, double target) {
|
||||
return (float) (current + getShortestAngleDiff(current, target) * pct);
|
||||
}
|
||||
|
||||
public static float getShortestAngleDiff(double current, double target) {
|
||||
current = current % 360;
|
||||
target = target % 360;
|
||||
return (float) (((((target - current) % 360) + 540) % 360) - 180);
|
||||
}
|
||||
|
||||
public static float getShortestAngleDiff(double current, double target, float hint) {
|
||||
float diff = getShortestAngleDiff(current, target);
|
||||
if (Mth.equal(Math.abs(diff), 180) && Math.signum(diff) != Math.signum(hint)) {
|
||||
return diff + 360*Math.signum(hint);
|
||||
}
|
||||
return diff;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,56 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers.WrappedClientWorld;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.world.level.LevelAccessor;
|
||||
|
||||
public class AnimationTickHolder {
|
||||
|
||||
private static int ticks;
|
||||
private static int pausedTicks;
|
||||
|
||||
public static void reset() {
|
||||
ticks = 0;
|
||||
pausedTicks = 0;
|
||||
}
|
||||
|
||||
public static void tick() {
|
||||
if (!Minecraft.getInstance()
|
||||
.isPaused()) {
|
||||
ticks = (ticks + 1) % 1_728_000; // wrap around every 24 hours so we maintain enough floating point precision
|
||||
} else {
|
||||
pausedTicks = (pausedTicks + 1) % 1_728_000;
|
||||
}
|
||||
}
|
||||
|
||||
public static int getTicks() {
|
||||
return getTicks(false);
|
||||
}
|
||||
|
||||
public static int getTicks(boolean includePaused) {
|
||||
return includePaused ? ticks + pausedTicks : ticks;
|
||||
}
|
||||
|
||||
public static float getRenderTime() {
|
||||
return getTicks() + getPartialTicks();
|
||||
}
|
||||
|
||||
public static float getPartialTicks() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
return (mc.isPaused() ? mc.pausePartialTick : mc.getFrameTime());
|
||||
}
|
||||
|
||||
public static int getTicks(LevelAccessor world) {
|
||||
if (world instanceof WrappedClientWorld)
|
||||
return getTicks(((WrappedClientWorld) world).getWrappedWorld());
|
||||
return getTicks();
|
||||
}
|
||||
|
||||
public static float getRenderTime(LevelAccessor world) {
|
||||
return getTicks(world) + getPartialTicks(world);
|
||||
}
|
||||
|
||||
public static float getPartialTicks(LevelAccessor world) {
|
||||
return getPartialTicks();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.levelgen.structure.BoundingBox;
|
||||
|
||||
public class BBHelper {
|
||||
|
||||
public static BoundingBox encapsulate(BoundingBox bb, BlockPos pos) {
|
||||
return new BoundingBox(Math.min(bb.minX(), pos.getX()), Math.min(bb.minY(), pos.getY()),
|
||||
Math.min(bb.minZ(), pos.getZ()), Math.max(bb.maxX(), pos.getX()), Math.max(bb.maxY(), pos.getY()),
|
||||
Math.max(bb.maxZ(), pos.getZ()));
|
||||
}
|
||||
|
||||
public static BoundingBox encapsulate(BoundingBox bb, BoundingBox bb2) {
|
||||
return new BoundingBox(Math.min(bb.minX(), bb2.minX()), Math.min(bb.minY(), bb2.minY()),
|
||||
Math.min(bb.minZ(), bb2.minZ()), Math.max(bb.maxX(), bb2.maxX()), Math.max(bb.maxY(), bb2.maxY()),
|
||||
Math.max(bb.maxZ(), bb2.maxZ()));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.NbtUtils;
|
||||
|
||||
public class BlockFace extends Pair<BlockPos, Direction> {
|
||||
|
||||
public BlockFace(BlockPos first, Direction second) {
|
||||
super(first, second);
|
||||
}
|
||||
|
||||
public boolean isEquivalent(BlockFace other) {
|
||||
if (equals(other))
|
||||
return true;
|
||||
return getConnectedPos().equals(other.getPos()) && getPos().equals(other.getConnectedPos());
|
||||
}
|
||||
|
||||
public BlockPos getPos() {
|
||||
return getFirst();
|
||||
}
|
||||
|
||||
public Direction getFace() {
|
||||
return getSecond();
|
||||
}
|
||||
|
||||
public Direction getOppositeFace() {
|
||||
return getSecond().getOpposite();
|
||||
}
|
||||
|
||||
public BlockFace getOpposite() {
|
||||
return new BlockFace(getConnectedPos(), getOppositeFace());
|
||||
}
|
||||
|
||||
public BlockPos getConnectedPos() {
|
||||
return getPos().relative(getFace());
|
||||
}
|
||||
|
||||
public CompoundTag serializeNBT() {
|
||||
CompoundTag compoundNBT = new CompoundTag();
|
||||
compoundNBT.put("Pos", NbtUtils.writeBlockPos(getPos()));
|
||||
NBTHelper.writeEnum(compoundNBT, "Face", getFace());
|
||||
return compoundNBT;
|
||||
}
|
||||
|
||||
public static BlockFace fromNBT(CompoundTag compound) {
|
||||
return new BlockFace(NbtUtils.readBlockPos(compound.getCompound("Pos")),
|
||||
NBTHelper.readEnum(compound, "Face", Direction.class));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,337 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.core.SectionPos;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.sounds.SoundEvents;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.stats.Stats;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.tags.FluidTags;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Items;
|
||||
import net.minecraft.world.item.enchantment.Enchantments;
|
||||
import net.minecraft.world.level.BlockGetter;
|
||||
import net.minecraft.world.level.GameRules;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.*;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.block.state.properties.Property;
|
||||
import net.minecraft.world.level.block.state.properties.SlabType;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.chunk.LevelChunkSection;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import net.minecraftforge.common.IPlantable;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.level.BlockEvent;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class BlockHelper {
|
||||
|
||||
public static BlockState setZeroAge(BlockState blockState) {
|
||||
if (blockState.hasProperty(BlockStateProperties.AGE_1))
|
||||
return blockState.setValue(BlockStateProperties.AGE_1, 0);
|
||||
if (blockState.hasProperty(BlockStateProperties.AGE_2))
|
||||
return blockState.setValue(BlockStateProperties.AGE_2, 0);
|
||||
if (blockState.hasProperty(BlockStateProperties.AGE_3))
|
||||
return blockState.setValue(BlockStateProperties.AGE_3, 0);
|
||||
if (blockState.hasProperty(BlockStateProperties.AGE_5))
|
||||
return blockState.setValue(BlockStateProperties.AGE_5, 0);
|
||||
if (blockState.hasProperty(BlockStateProperties.AGE_7))
|
||||
return blockState.setValue(BlockStateProperties.AGE_7, 0);
|
||||
if (blockState.hasProperty(BlockStateProperties.AGE_15))
|
||||
return blockState.setValue(BlockStateProperties.AGE_15, 0);
|
||||
if (blockState.hasProperty(BlockStateProperties.AGE_25))
|
||||
return blockState.setValue(BlockStateProperties.AGE_25, 0);
|
||||
if (blockState.hasProperty(BlockStateProperties.LEVEL_HONEY))
|
||||
return blockState.setValue(BlockStateProperties.LEVEL_HONEY, 0);
|
||||
if (blockState.hasProperty(BlockStateProperties.HATCH))
|
||||
return blockState.setValue(BlockStateProperties.HATCH, 0);
|
||||
if (blockState.hasProperty(BlockStateProperties.STAGE))
|
||||
return blockState.setValue(BlockStateProperties.STAGE, 0);
|
||||
if (blockState.is(BlockTags.CAULDRONS))
|
||||
return Blocks.CAULDRON.defaultBlockState();
|
||||
if (blockState.hasProperty(BlockStateProperties.LEVEL_COMPOSTER))
|
||||
return blockState.setValue(BlockStateProperties.LEVEL_COMPOSTER, 0);
|
||||
if (blockState.hasProperty(BlockStateProperties.EXTENDED))
|
||||
return blockState.setValue(BlockStateProperties.EXTENDED, false);
|
||||
return blockState;
|
||||
}
|
||||
|
||||
public static int findAndRemoveInInventory(BlockState block, Player player, int amount) {
|
||||
int amountFound = 0;
|
||||
Item required = getRequiredItem(block).getItem();
|
||||
|
||||
boolean needsTwo = block.hasProperty(BlockStateProperties.SLAB_TYPE)
|
||||
&& block.getValue(BlockStateProperties.SLAB_TYPE) == SlabType.DOUBLE;
|
||||
|
||||
if (needsTwo)
|
||||
amount *= 2;
|
||||
|
||||
if (block.hasProperty(BlockStateProperties.EGGS))
|
||||
amount *= block.getValue(BlockStateProperties.EGGS);
|
||||
|
||||
if (block.hasProperty(BlockStateProperties.PICKLES))
|
||||
amount *= block.getValue(BlockStateProperties.PICKLES);
|
||||
|
||||
{
|
||||
// Try held Item first
|
||||
int preferredSlot = player.getInventory().selected;
|
||||
ItemStack itemstack = player.getInventory()
|
||||
.getItem(preferredSlot);
|
||||
int count = itemstack.getCount();
|
||||
if (itemstack.getItem() == required && count > 0) {
|
||||
int taken = Math.min(count, amount - amountFound);
|
||||
player.getInventory()
|
||||
.setItem(preferredSlot, new ItemStack(itemstack.getItem(), count - taken));
|
||||
amountFound += taken;
|
||||
}
|
||||
}
|
||||
|
||||
// Search inventory
|
||||
for (int i = 0; i < player.getInventory()
|
||||
.getContainerSize(); ++i) {
|
||||
if (amountFound == amount)
|
||||
break;
|
||||
|
||||
ItemStack itemstack = player.getInventory()
|
||||
.getItem(i);
|
||||
int count = itemstack.getCount();
|
||||
if (itemstack.getItem() == required && count > 0) {
|
||||
int taken = Math.min(count, amount - amountFound);
|
||||
player.getInventory()
|
||||
.setItem(i, new ItemStack(itemstack.getItem(), count - taken));
|
||||
amountFound += taken;
|
||||
}
|
||||
}
|
||||
|
||||
if (needsTwo) {
|
||||
// Give back 1 if uneven amount was removed
|
||||
if (amountFound % 2 != 0)
|
||||
player.getInventory()
|
||||
.add(new ItemStack(required));
|
||||
amountFound /= 2;
|
||||
}
|
||||
|
||||
return amountFound;
|
||||
}
|
||||
|
||||
public static ItemStack getRequiredItem(BlockState state) {
|
||||
ItemStack itemStack = new ItemStack(state.getBlock());
|
||||
Item item = itemStack.getItem();
|
||||
if (item == Items.FARMLAND || item == Items.DIRT_PATH)
|
||||
itemStack = new ItemStack(Items.DIRT);
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
public static void destroyBlock(Level world, BlockPos pos, float effectChance) {
|
||||
destroyBlock(world, pos, effectChance, stack -> Block.popResource(world, pos, stack));
|
||||
}
|
||||
|
||||
public static void destroyBlock(Level world, BlockPos pos, float effectChance,
|
||||
Consumer<ItemStack> droppedItemCallback) {
|
||||
destroyBlockAs(world, pos, null, ItemStack.EMPTY, effectChance, droppedItemCallback);
|
||||
}
|
||||
|
||||
public static void destroyBlockAs(Level world, BlockPos pos, @Nullable Player player, ItemStack usedTool,
|
||||
float effectChance, Consumer<ItemStack> droppedItemCallback) {
|
||||
FluidState fluidState = world.getFluidState(pos);
|
||||
BlockState state = world.getBlockState(pos);
|
||||
|
||||
if (world.random.nextFloat() < effectChance)
|
||||
world.levelEvent(2001, pos, Block.getId(state));
|
||||
BlockEntity tileentity = state.hasBlockEntity() ? world.getBlockEntity(pos) : null;
|
||||
|
||||
if (player != null) {
|
||||
BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, pos, state, player);
|
||||
MinecraftForge.EVENT_BUS.post(event);
|
||||
if (event.isCanceled())
|
||||
return;
|
||||
|
||||
if (event.getExpToDrop() > 0 && world instanceof ServerLevel)
|
||||
state.getBlock()
|
||||
.popExperience((ServerLevel) world, pos, event.getExpToDrop());
|
||||
|
||||
usedTool.mineBlock(world, state, pos, player);
|
||||
player.awardStat(Stats.BLOCK_MINED.get(state.getBlock()));
|
||||
}
|
||||
|
||||
if (world instanceof ServerLevel && world.getGameRules()
|
||||
.getBoolean(GameRules.RULE_DOBLOCKDROPS) && !world.restoringBlockSnapshots
|
||||
&& (player == null || !player.isCreative())) {
|
||||
for (ItemStack itemStack : Block.getDrops(state, (ServerLevel) world, pos, tileentity, player, usedTool))
|
||||
droppedItemCallback.accept(itemStack);
|
||||
|
||||
// Simulating IceBlock#playerDestroy. Not calling method directly as it would drop item
|
||||
// entities as a side-effect
|
||||
if (state.getBlock() instanceof IceBlock && usedTool.getEnchantmentLevel(Enchantments.SILK_TOUCH) == 0) {
|
||||
if (world.dimensionType()
|
||||
.ultraWarm())
|
||||
return;
|
||||
|
||||
Material material = world.getBlockState(pos.below())
|
||||
.getMaterial();
|
||||
if (material.blocksMotion() || material.isLiquid())
|
||||
world.setBlockAndUpdate(pos, Blocks.WATER.defaultBlockState());
|
||||
return;
|
||||
}
|
||||
|
||||
state.spawnAfterBreak((ServerLevel) world, pos, ItemStack.EMPTY, true);
|
||||
}
|
||||
|
||||
world.setBlockAndUpdate(pos, fluidState.createLegacyBlock());
|
||||
}
|
||||
|
||||
public static boolean isSolidWall(BlockGetter reader, BlockPos fromPos, Direction toDirection) {
|
||||
return hasBlockSolidSide(reader.getBlockState(fromPos.relative(toDirection)), reader,
|
||||
fromPos.relative(toDirection), toDirection.getOpposite());
|
||||
}
|
||||
|
||||
public static boolean noCollisionInSpace(BlockGetter reader, BlockPos pos) {
|
||||
return reader.getBlockState(pos)
|
||||
.getCollisionShape(reader, pos)
|
||||
.isEmpty();
|
||||
}
|
||||
|
||||
private static void placeRailWithoutUpdate(Level world, BlockState state, BlockPos target) {
|
||||
LevelChunk chunk = world.getChunkAt(target);
|
||||
int idx = chunk.getSectionIndex(target.getY());
|
||||
LevelChunkSection chunksection = chunk.getSection(idx);
|
||||
if (chunksection == null) {
|
||||
chunksection = new LevelChunkSection(chunk.getSectionYFromSectionIndex(idx), world.registryAccess()
|
||||
.registryOrThrow(Registry.BIOME_REGISTRY));
|
||||
chunk.getSections()[idx] = chunksection;
|
||||
}
|
||||
BlockState old = chunksection.setBlockState(SectionPos.sectionRelative(target.getX()),
|
||||
SectionPos.sectionRelative(target.getY()), SectionPos.sectionRelative(target.getZ()), state);
|
||||
chunk.setUnsaved(true);
|
||||
world.markAndNotifyBlock(target, chunk, old, state, 82, 512);
|
||||
|
||||
world.setBlock(target, state, 82);
|
||||
world.neighborChanged(target, world.getBlockState(target.below())
|
||||
.getBlock(), target.below());
|
||||
}
|
||||
|
||||
public static void placeSchematicBlock(Level world, BlockState state, BlockPos target, ItemStack stack,
|
||||
@Nullable CompoundTag data) {
|
||||
BlockEntity existingTile = world.getBlockEntity(target);
|
||||
|
||||
// Piston
|
||||
if (state.hasProperty(BlockStateProperties.EXTENDED))
|
||||
state = state.setValue(BlockStateProperties.EXTENDED, Boolean.FALSE);
|
||||
if (state.hasProperty(BlockStateProperties.WATERLOGGED))
|
||||
state = state.setValue(BlockStateProperties.WATERLOGGED, Boolean.FALSE);
|
||||
|
||||
// if (AllBlocks.BELT.has(state)) {
|
||||
// world.setBlock(target, state, 2);
|
||||
// return;
|
||||
// } else if (state.getBlock() == Blocks.COMPOSTER)
|
||||
// state = Blocks.COMPOSTER.defaultBlockState();
|
||||
// else if (state.getBlock() != Blocks.SEA_PICKLE && state.getBlock() instanceof IPlantable)
|
||||
// state = ((IPlantable) state.getBlock()).getPlant(world, target);
|
||||
// else if (state.is(BlockTags.CAULDRONS))
|
||||
// state = Blocks.CAULDRON.defaultBlockState();
|
||||
|
||||
if (world.dimensionType()
|
||||
.ultraWarm() && state.getFluidState().is(FluidTags.WATER)) {
|
||||
int i = target.getX();
|
||||
int j = target.getY();
|
||||
int k = target.getZ();
|
||||
world.playSound(null, target, SoundEvents.FIRE_EXTINGUISH, SoundSource.BLOCKS, 0.5F,
|
||||
2.6F + (world.random.nextFloat() - world.random.nextFloat()) * 0.8F);
|
||||
|
||||
for (int l = 0; l < 8; ++l) {
|
||||
world.addParticle(ParticleTypes.LARGE_SMOKE, i + Math.random(), j + Math.random(), k + Math.random(),
|
||||
0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
Block.dropResources(state, world, target);
|
||||
return;
|
||||
}
|
||||
|
||||
if (state.getBlock() instanceof BaseRailBlock) {
|
||||
placeRailWithoutUpdate(world, state, target);
|
||||
} else {
|
||||
world.setBlock(target, state, 18);
|
||||
}
|
||||
|
||||
if (data != null) {
|
||||
// if (existingTile instanceof IMergeableTE mergeable) {
|
||||
// BlockEntity loaded = BlockEntity.loadStatic(target, state, data);
|
||||
// if (existingTile.getType()
|
||||
// .equals(loaded.getType())) {
|
||||
// mergeable.accept(loaded);
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
BlockEntity tile = world.getBlockEntity(target);
|
||||
if (tile != null) {
|
||||
data.putInt("x", target.getX());
|
||||
data.putInt("y", target.getY());
|
||||
data.putInt("z", target.getZ());
|
||||
// if (tile instanceof KineticTileEntity)
|
||||
// ((KineticTileEntity) tile).warnOfMovement();
|
||||
tile.load(data);
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
state.getBlock()
|
||||
.setPlacedBy(world, target, state, null, stack);
|
||||
} catch (Exception e) {
|
||||
}
|
||||
}
|
||||
|
||||
public static double getBounceMultiplier(Block block) {
|
||||
if (block instanceof SlimeBlock)
|
||||
return 0.8D;
|
||||
if (block instanceof BedBlock)
|
||||
return 0.66 * 0.8D;
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static boolean hasBlockSolidSide(BlockState p_220056_0_, BlockGetter p_220056_1_, BlockPos p_220056_2_,
|
||||
Direction p_220056_3_) {
|
||||
return !p_220056_0_.is(BlockTags.LEAVES)
|
||||
&& Block.isFaceFull(p_220056_0_.getCollisionShape(p_220056_1_, p_220056_2_), p_220056_3_);
|
||||
}
|
||||
|
||||
public static boolean extinguishFire(Level world, @Nullable Player p_175719_1_, BlockPos p_175719_2_,
|
||||
Direction p_175719_3_) {
|
||||
p_175719_2_ = p_175719_2_.relative(p_175719_3_);
|
||||
if (world.getBlockState(p_175719_2_)
|
||||
.getBlock() == Blocks.FIRE) {
|
||||
world.levelEvent(p_175719_1_, 1009, p_175719_2_, 0);
|
||||
world.removeBlock(p_175719_2_, false);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static BlockState copyProperties(BlockState fromState, BlockState toState) {
|
||||
for (Property<?> property : fromState.getProperties()) {
|
||||
toState = copyProperty(property, fromState, toState);
|
||||
}
|
||||
return toState;
|
||||
}
|
||||
|
||||
public static <T extends Comparable<T>> BlockState copyProperty(Property<T> property, BlockState fromState,
|
||||
BlockState toState) {
|
||||
if (fromState.hasProperty(property) && toState.hasProperty(property)) {
|
||||
return toState.setValue(property, fromState.getValue(property));
|
||||
}
|
||||
return toState;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.animation.LerpedFloat;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.util.Mth;
|
||||
|
||||
public class CameraAngleAnimationService {
|
||||
|
||||
private static final LerpedFloat yRotation = LerpedFloat.angular().startWithValue(0);
|
||||
private static final LerpedFloat xRotation = LerpedFloat.angular().startWithValue(0);
|
||||
|
||||
private static Mode animationMode = Mode.LINEAR;
|
||||
private static float animationSpeed = -1;
|
||||
|
||||
public static void tick() {
|
||||
|
||||
yRotation.tickChaser();
|
||||
xRotation.tickChaser();
|
||||
|
||||
if (Minecraft.getInstance().player != null) {
|
||||
if (!yRotation.settled())
|
||||
Minecraft.getInstance().player.setYRot(yRotation.getValue(1));
|
||||
|
||||
if (!xRotation.settled())
|
||||
Minecraft.getInstance().player.setXRot(xRotation.getValue(1));
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isYawAnimating() {
|
||||
return !yRotation.settled();
|
||||
}
|
||||
|
||||
public static boolean isPitchAnimating() {
|
||||
return !xRotation.settled();
|
||||
}
|
||||
|
||||
public static float getYaw(float partialTicks) {
|
||||
return yRotation.getValue(partialTicks);
|
||||
}
|
||||
|
||||
public static float getPitch(float partialTicks) {
|
||||
return xRotation.getValue(partialTicks);
|
||||
}
|
||||
|
||||
public static void setAnimationMode(Mode mode) {
|
||||
animationMode = mode;
|
||||
}
|
||||
|
||||
public static void setAnimationSpeed(float speed) {
|
||||
animationSpeed = speed;
|
||||
}
|
||||
|
||||
public static void setYawTarget(float yaw) {
|
||||
float currentYaw = getCurrentYaw();
|
||||
yRotation.startWithValue(currentYaw);
|
||||
setupChaser(yRotation, currentYaw + AngleHelper.getShortestAngleDiff(currentYaw, Mth.wrapDegrees(yaw)));
|
||||
}
|
||||
|
||||
public static void setPitchTarget(float pitch) {
|
||||
float currentPitch = getCurrentPitch();
|
||||
xRotation.startWithValue(currentPitch);
|
||||
setupChaser(xRotation, currentPitch + AngleHelper.getShortestAngleDiff(currentPitch, Mth.wrapDegrees(pitch)));
|
||||
}
|
||||
|
||||
private static float getCurrentYaw() {
|
||||
if (Minecraft.getInstance().player == null)
|
||||
return 0;
|
||||
return Mth.wrapDegrees(Minecraft.getInstance().player.getYRot());
|
||||
}
|
||||
|
||||
private static float getCurrentPitch() {
|
||||
if (Minecraft.getInstance().player == null)
|
||||
return 0;
|
||||
|
||||
return Mth.wrapDegrees(Minecraft.getInstance().player.getXRot());
|
||||
}
|
||||
|
||||
private static void setupChaser(LerpedFloat rotation, float target) {
|
||||
if (animationMode == Mode.LINEAR) {
|
||||
rotation.chase(target, animationSpeed > 0 ? animationSpeed : 2, LerpedFloat.Chaser.LINEAR);
|
||||
} else if (animationMode == Mode.EXPONENTIAL) {
|
||||
rotation.chase(target, animationSpeed > 0 ? animationSpeed : 0.25, LerpedFloat.Chaser.EXP);
|
||||
}
|
||||
}
|
||||
|
||||
public enum Mode {
|
||||
LINEAR,
|
||||
EXPONENTIAL
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,310 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import com.google.common.hash.Hashing;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.function.UnaryOperator;
|
||||
|
||||
public class Color {
|
||||
public final static Color TRANSPARENT_BLACK = new Color(0, 0, 0, 0).setImmutable();
|
||||
public final static Color BLACK = new Color(0, 0, 0).setImmutable();
|
||||
public final static Color WHITE = new Color(255, 255, 255).setImmutable();
|
||||
public final static Color RED = new Color(255, 0, 0).setImmutable();
|
||||
public final static Color GREEN = new Color(0, 255, 0).setImmutable();
|
||||
public final static Color SPRING_GREEN = new Color(0, 255, 187).setImmutable();
|
||||
|
||||
protected boolean mutable = true;
|
||||
protected int value;
|
||||
|
||||
public Color(int r, int g, int b) {
|
||||
this(r, g, b, 0xff);
|
||||
}
|
||||
|
||||
public Color(int r, int g, int b, int a) {
|
||||
value = ((a & 0xff) << 24) |
|
||||
((r & 0xff) << 16) |
|
||||
((g & 0xff) << 8) |
|
||||
((b & 0xff) << 0);
|
||||
}
|
||||
|
||||
public Color(float r, float g, float b, float a) {
|
||||
this(
|
||||
(int) (0.5 + 0xff * Mth.clamp(r, 0, 1)),
|
||||
(int) (0.5 + 0xff * Mth.clamp(g, 0, 1)),
|
||||
(int) (0.5 + 0xff * Mth.clamp(b, 0, 1)),
|
||||
(int) (0.5 + 0xff * Mth.clamp(a, 0, 1))
|
||||
);
|
||||
}
|
||||
|
||||
public Color(int rgba) {
|
||||
value = rgba;
|
||||
}
|
||||
|
||||
public Color(int rgb, boolean hasAlpha) {
|
||||
if (hasAlpha) {
|
||||
value = rgb;
|
||||
} else {
|
||||
value = rgb | 0xff_000000;
|
||||
}
|
||||
}
|
||||
|
||||
public Color copy() {
|
||||
return copy(true);
|
||||
}
|
||||
|
||||
public Color copy(boolean mutable) {
|
||||
if (mutable)
|
||||
return new Color(value);
|
||||
else
|
||||
return new Color(value).setImmutable();
|
||||
}
|
||||
|
||||
/**
|
||||
* Mark this color as immutable. Attempting to mutate this color in the future
|
||||
* will instead cause a copy to be created that can me modified.
|
||||
*/
|
||||
public Color setImmutable() {
|
||||
this.mutable = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the red component in the range 0-255.
|
||||
* @see #getRGB
|
||||
*/
|
||||
public int getRed() {
|
||||
return (getRGB() >> 16) & 0xff;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the green component in the range 0-255.
|
||||
* @see #getRGB
|
||||
*/
|
||||
public int getGreen() {
|
||||
return (getRGB() >> 8) & 0xff;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the blue component in the range 0-255.
|
||||
* @see #getRGB
|
||||
*/
|
||||
public int getBlue() {
|
||||
return (getRGB() >> 0) & 0xff;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the alpha component in the range 0-255.
|
||||
* @see #getRGB
|
||||
*/
|
||||
public int getAlpha() {
|
||||
return (getRGB() >> 24) & 0xff;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the red component in the range 0-1f.
|
||||
*/
|
||||
public float getRedAsFloat() {
|
||||
return getRed() / 255f;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the green component in the range 0-1f.
|
||||
*/
|
||||
public float getGreenAsFloat() {
|
||||
return getGreen() / 255f;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the blue component in the range 0-1f.
|
||||
*/
|
||||
public float getBlueAsFloat() {
|
||||
return getBlue() / 255f;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the alpha component in the range 0-1f.
|
||||
*/
|
||||
public float getAlphaAsFloat() {
|
||||
return getAlpha() / 255f;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the RGB value representing this color
|
||||
* (Bits 24-31 are alpha, 16-23 are red, 8-15 are green, 0-7 are blue).
|
||||
* @return the RGB value of the color
|
||||
*/
|
||||
public int getRGB() {
|
||||
return value;
|
||||
}
|
||||
|
||||
public Vec3 asVector() {
|
||||
return new Vec3(getRedAsFloat(), getGreenAsFloat(), getBlueAsFloat());
|
||||
}
|
||||
|
||||
public Vector3f asVectorF() {
|
||||
return new Vector3f(getRedAsFloat(), getGreenAsFloat(), getBlueAsFloat());
|
||||
}
|
||||
|
||||
public Color setRed(int r) {
|
||||
return ensureMutable().setRedUnchecked(r);
|
||||
}
|
||||
|
||||
public Color setGreen(int g) {
|
||||
return ensureMutable().setGreenUnchecked(g);
|
||||
}
|
||||
|
||||
public Color setBlue(int b) {
|
||||
return ensureMutable().setBlueUnchecked(b);
|
||||
}
|
||||
|
||||
public Color setAlpha(int a) {
|
||||
return ensureMutable().setAlphaUnchecked(a);
|
||||
}
|
||||
|
||||
public Color setRed(float r) {
|
||||
return ensureMutable().setRedUnchecked((int) (0xff * Mth.clamp(r, 0, 1)));
|
||||
}
|
||||
|
||||
public Color setGreen(float g) {
|
||||
return ensureMutable().setGreenUnchecked((int) (0xff * Mth.clamp(g, 0, 1)));
|
||||
}
|
||||
|
||||
public Color setBlue(float b) {
|
||||
return ensureMutable().setBlueUnchecked((int) (0xff * Mth.clamp(b, 0, 1)));
|
||||
}
|
||||
|
||||
public Color setAlpha(float a) {
|
||||
return ensureMutable().setAlphaUnchecked((int) (0xff * Mth.clamp(a, 0, 1)));
|
||||
}
|
||||
|
||||
public Color scaleAlpha(float factor) {
|
||||
return ensureMutable().setAlphaUnchecked((int) (getAlpha() * Mth.clamp(factor, 0, 1)));
|
||||
}
|
||||
|
||||
public Color mixWith(Color other, float weight) {
|
||||
return ensureMutable()
|
||||
.setRedUnchecked((int) (getRed() + (other.getRed() - getRed()) * weight))
|
||||
.setGreenUnchecked((int) (getGreen() + (other.getGreen() - getGreen()) * weight))
|
||||
.setBlueUnchecked((int) (getBlue() + (other.getBlue() - getBlue()) * weight))
|
||||
.setAlphaUnchecked((int) (getAlpha() + (other.getAlpha() - getAlpha()) * weight));
|
||||
}
|
||||
|
||||
public Color darker() {
|
||||
int a = getAlpha();
|
||||
return ensureMutable().mixWith(BLACK, .25f).setAlphaUnchecked(a);
|
||||
}
|
||||
|
||||
public Color brighter() {
|
||||
int a = getAlpha();
|
||||
return ensureMutable().mixWith(WHITE, .25f).setAlphaUnchecked(a);
|
||||
}
|
||||
|
||||
public Color setValue(int value) {
|
||||
return ensureMutable().setValueUnchecked(value);
|
||||
}
|
||||
|
||||
public Color modifyValue(UnaryOperator<Integer> function) {
|
||||
int newValue = function.apply(value);
|
||||
if (newValue == value)
|
||||
return this;
|
||||
|
||||
return ensureMutable().setValueUnchecked(newValue);
|
||||
}
|
||||
|
||||
// ********* //
|
||||
|
||||
protected Color ensureMutable() {
|
||||
if (this.mutable)
|
||||
return this;
|
||||
|
||||
return new Color(this.value);
|
||||
}
|
||||
|
||||
protected Color setRedUnchecked(int r) {
|
||||
this.value = (this.value & 0xff_00ffff) | ((r & 0xff) << 16);
|
||||
return this;
|
||||
}
|
||||
|
||||
protected Color setGreenUnchecked(int g) {
|
||||
this.value = (this.value & 0xff_ff00ff) | ((g & 0xff) << 8);
|
||||
return this;
|
||||
}
|
||||
|
||||
protected Color setBlueUnchecked(int b) {
|
||||
this.value = (this.value & 0xff_ffff00) | ((b & 0xff) << 0);
|
||||
return this;
|
||||
}
|
||||
|
||||
protected Color setAlphaUnchecked(int a) {
|
||||
this.value = (this.value & 0x00_ffffff) | ((a & 0xff) << 24);
|
||||
return this;
|
||||
}
|
||||
|
||||
protected Color setValueUnchecked(int value) {
|
||||
this.value = value;
|
||||
return this;
|
||||
}
|
||||
|
||||
// ********* //
|
||||
|
||||
public static Color mixColors(@Nonnull Color c1, @Nonnull Color c2, float w) {
|
||||
return new Color(
|
||||
(int) (c1.getRed() + (c2.getRed() - c1.getRed()) * w),
|
||||
(int) (c1.getGreen() + (c2.getGreen() - c1.getGreen()) * w),
|
||||
(int) (c1.getBlue() + (c2.getBlue() - c1.getBlue()) * w),
|
||||
(int) (c1.getAlpha() + (c2.getAlpha() - c1.getAlpha()) * w)
|
||||
);
|
||||
}
|
||||
|
||||
public static Color mixColors(@Nonnull Couple<Color> colors, float w) {
|
||||
return mixColors(colors.getFirst(), colors.getSecond(), w);
|
||||
}
|
||||
|
||||
public static int mixColors(int color1, int color2, float w) {
|
||||
int a1 = (color1 >> 24);
|
||||
int r1 = (color1 >> 16) & 0xFF;
|
||||
int g1 = (color1 >> 8) & 0xFF;
|
||||
int b1 = color1 & 0xFF;
|
||||
int a2 = (color2 >> 24);
|
||||
int r2 = (color2 >> 16) & 0xFF;
|
||||
int g2 = (color2 >> 8) & 0xFF;
|
||||
int b2 = color2 & 0xFF;
|
||||
|
||||
return
|
||||
((int) (a1 + (a2 - a1) * w) << 24) +
|
||||
((int) (r1 + (r2 - r1) * w) << 16) +
|
||||
((int) (g1 + (g2 - g1) * w) << 8) +
|
||||
((int) (b1 + (b2 - b1) * w) << 0);
|
||||
}
|
||||
|
||||
public static Color rainbowColor(int timeStep) {
|
||||
int localTimeStep = Math.abs(timeStep) % 1536;
|
||||
int timeStepInPhase = localTimeStep % 256;
|
||||
int phaseBlue = localTimeStep / 256;
|
||||
int red = colorInPhase(phaseBlue + 4, timeStepInPhase);
|
||||
int green = colorInPhase(phaseBlue + 2, timeStepInPhase);
|
||||
int blue = colorInPhase(phaseBlue, timeStepInPhase);
|
||||
return new Color(red, green, blue);
|
||||
}
|
||||
|
||||
private static int colorInPhase(int phase, int progress) {
|
||||
phase = phase % 6;
|
||||
if (phase <= 1)
|
||||
return 0;
|
||||
if (phase == 2)
|
||||
return progress;
|
||||
if (phase <= 4)
|
||||
return 255;
|
||||
else
|
||||
return 255 - progress;
|
||||
}
|
||||
|
||||
public static Color generateFromLong(long l) {
|
||||
return rainbowColor(Hashing.crc32().hashLong(l).asInt())
|
||||
.mixWith(WHITE, 0.5f);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.client.color.block.BlockColor;
|
||||
import net.minecraft.client.color.item.ItemColor;
|
||||
import net.minecraft.client.renderer.BiomeColors;
|
||||
import net.minecraft.world.level.GrassColor;
|
||||
import net.minecraft.world.level.block.RedStoneWireBlock;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
|
||||
public class ColorHandlers {
|
||||
|
||||
public static BlockColor getGrassyBlock() {
|
||||
return (state, world, pos, layer) -> pos != null && world != null ? BiomeColors.getAverageGrassColor(world, pos)
|
||||
: GrassColor.get(0.5D, 1.0D);
|
||||
}
|
||||
|
||||
public static ItemColor getGrassyItem() {
|
||||
return (stack, layer) -> GrassColor.get(0.5D, 1.0D);
|
||||
}
|
||||
|
||||
public static BlockColor getRedstonePower() {
|
||||
return (state, world, pos, layer) -> RedStoneWireBlock
|
||||
.getColorForPower(pos != null && world != null ? state.getValue(BlockStateProperties.POWER) : 0);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.MutableComponent;
|
||||
|
||||
public final class Components {
|
||||
private static final Component IMMUTABLE_EMPTY = Component.empty();
|
||||
|
||||
public static Component immutableEmpty() {
|
||||
return IMMUTABLE_EMPTY;
|
||||
}
|
||||
|
||||
/** Use {@link #immutableEmpty()} when possible to prevent creating an extra object. */
|
||||
public static MutableComponent empty() {
|
||||
return Component.empty();
|
||||
}
|
||||
|
||||
public static MutableComponent literal(String str) {
|
||||
return Component.literal(str);
|
||||
}
|
||||
|
||||
public static MutableComponent translatable(String key) {
|
||||
return Component.translatable(key);
|
||||
}
|
||||
|
||||
public static MutableComponent translatable(String key, Object... args) {
|
||||
return Component.translatable(key, args);
|
||||
}
|
||||
|
||||
public static MutableComponent keybind(String name) {
|
||||
return Component.keybind(name);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,151 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.function.*;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public class Couple<T> extends Pair<T, T> implements Iterable<T> {
|
||||
|
||||
private static final Couple<Boolean> TRUE_AND_FALSE = Couple.create(true, false);
|
||||
|
||||
protected Couple(T first, T second) {
|
||||
super(first, second);
|
||||
}
|
||||
|
||||
public static <T> Couple<T> create(T first, T second) {
|
||||
return new Couple<>(first, second);
|
||||
}
|
||||
|
||||
public static <T> Couple<T> create(Supplier<T> factory) {
|
||||
return new Couple<>(factory.get(), factory.get());
|
||||
}
|
||||
|
||||
public static <T> Couple<T> createWithContext(Function<Boolean, T> factory) {
|
||||
return new Couple<>(factory.apply(true), factory.apply(false));
|
||||
}
|
||||
|
||||
public T get(boolean first) {
|
||||
return first ? getFirst() : getSecond();
|
||||
}
|
||||
|
||||
public void set(boolean first, T value) {
|
||||
if (first)
|
||||
setFirst(value);
|
||||
else
|
||||
setSecond(value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Couple<T> copy() {
|
||||
return create(first, second);
|
||||
}
|
||||
|
||||
public <S> Couple<S> map(Function<T, S> function) {
|
||||
return Couple.create(function.apply(first), function.apply(second));
|
||||
}
|
||||
|
||||
public <S> Couple<S> mapWithContext(BiFunction<T, Boolean, S> function) {
|
||||
return Couple.create(function.apply(first, true), function.apply(second, false));
|
||||
}
|
||||
|
||||
public <S, R> Couple<S> mapWithParams(BiFunction<T, R, S> function, Couple<R> values) {
|
||||
return Couple.create(function.apply(first, values.first), function.apply(second, values.second));
|
||||
}
|
||||
|
||||
public <S, R> Couple<S> mapNotNullWithParam(BiFunction<T, R, S> function, R value) {
|
||||
return Couple.create(first != null ? function.apply(first, value) : null,
|
||||
second != null ? function.apply(second, value) : null);
|
||||
}
|
||||
|
||||
public boolean both(Predicate<T> test) {
|
||||
return test.test(getFirst()) && test.test(getSecond());
|
||||
}
|
||||
|
||||
public boolean either(Predicate<T> test) {
|
||||
return test.test(getFirst()) || test.test(getSecond());
|
||||
}
|
||||
|
||||
public void replace(Function<T, T> function) {
|
||||
setFirst(function.apply(getFirst()));
|
||||
setSecond(function.apply(getSecond()));
|
||||
}
|
||||
|
||||
public void replaceWithContext(BiFunction<T, Boolean, T> function) {
|
||||
replaceWithParams(function, TRUE_AND_FALSE);
|
||||
}
|
||||
|
||||
public <S> void replaceWithParams(BiFunction<T, S, T> function, Couple<S> values) {
|
||||
setFirst(function.apply(getFirst(), values.getFirst()));
|
||||
setSecond(function.apply(getSecond(), values.getSecond()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void forEach(Consumer<? super T> consumer) {
|
||||
consumer.accept(getFirst());
|
||||
consumer.accept(getSecond());
|
||||
}
|
||||
|
||||
public void forEachWithContext(BiConsumer<T, Boolean> consumer) {
|
||||
forEachWithParams(consumer, TRUE_AND_FALSE);
|
||||
}
|
||||
|
||||
public <S> void forEachWithParams(BiConsumer<T, S> function, Couple<S> values) {
|
||||
function.accept(getFirst(), values.getFirst());
|
||||
function.accept(getSecond(), values.getSecond());
|
||||
}
|
||||
|
||||
public Couple<T> swap() {
|
||||
return Couple.create(second, first);
|
||||
}
|
||||
|
||||
public ListTag serializeEach(Function<T, CompoundTag> serializer) {
|
||||
return NBTHelper.writeCompoundList(ImmutableList.of(first, second), serializer);
|
||||
}
|
||||
|
||||
public static <S> Couple<S> deserializeEach(ListTag list, Function<CompoundTag, S> deserializer) {
|
||||
List<S> readCompoundList = NBTHelper.readCompoundList(list, deserializer);
|
||||
return new Couple<>(readCompoundList.get(0), readCompoundList.get(1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterator<T> iterator() {
|
||||
return new Couplerator<>(this);
|
||||
}
|
||||
|
||||
public Stream<T> stream() {
|
||||
return Stream.of(first, second);
|
||||
}
|
||||
|
||||
private static class Couplerator<T> implements Iterator<T> {
|
||||
|
||||
int state;
|
||||
private final Couple<T> couple;
|
||||
|
||||
public Couplerator(Couple<T> couple) {
|
||||
this.couple = couple;
|
||||
state = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasNext() {
|
||||
return state != 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
public T next() {
|
||||
state++;
|
||||
if (state == 1)
|
||||
return couple.first;
|
||||
if (state == 2)
|
||||
return couple.second;
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,102 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraftforge.registries.IForgeRegistry;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.create.Create;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class CreateRegistry<K, V> {
|
||||
private static final List<CreateRegistry<?, ?>> ALL = new ArrayList<>();
|
||||
|
||||
protected final IForgeRegistry<K> objectRegistry;
|
||||
protected final Map<ResourceLocation, V> locationMap = new HashMap<>();
|
||||
protected final Map<K, V> objectMap = new IdentityHashMap<>();
|
||||
protected boolean unwrapped = false;
|
||||
|
||||
public CreateRegistry(IForgeRegistry<K> objectRegistry) {
|
||||
this.objectRegistry = objectRegistry;
|
||||
ALL.add(this);
|
||||
}
|
||||
|
||||
public void register(ResourceLocation location, V value) {
|
||||
if (!unwrapped) {
|
||||
locationMap.put(location, value);
|
||||
} else {
|
||||
K object = objectRegistry.getValue(location);
|
||||
if (object != null) {
|
||||
objectMap.put(object, value);
|
||||
} else {
|
||||
Create.LOGGER.warn("Could not get object for location '" + location + "' in CreateRegistry after unwrapping!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void register(K object, V value) {
|
||||
if (unwrapped) {
|
||||
objectMap.put(object, value);
|
||||
} else {
|
||||
ResourceLocation location = objectRegistry.getKey(object);
|
||||
if (location != null) {
|
||||
locationMap.put(location, value);
|
||||
} else {
|
||||
Create.LOGGER.warn("Could not get location of object '" + object + "' in CreateRegistry before unwrapping!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public V get(ResourceLocation location) {
|
||||
if (!unwrapped) {
|
||||
return locationMap.get(location);
|
||||
} else {
|
||||
K object = objectRegistry.getValue(location);
|
||||
if (object != null) {
|
||||
return objectMap.get(object);
|
||||
} else {
|
||||
Create.LOGGER.warn("Could not get object for location '" + location + "' in CreateRegistry after unwrapping!");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public V get(K object) {
|
||||
if (unwrapped) {
|
||||
return objectMap.get(object);
|
||||
} else {
|
||||
ResourceLocation location = objectRegistry.getKey(object);
|
||||
if (location != null) {
|
||||
return locationMap.get(location);
|
||||
} else {
|
||||
Create.LOGGER.warn("Could not get location of object '" + object + "' in CreateRegistry before unwrapping!");
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isUnwrapped() {
|
||||
return unwrapped;
|
||||
}
|
||||
|
||||
protected void unwrap() {
|
||||
for (Map.Entry<ResourceLocation, V> entry : locationMap.entrySet()) {
|
||||
ResourceLocation location = entry.getKey();
|
||||
K object = objectRegistry.getValue(location);
|
||||
if (object != null) {
|
||||
objectMap.put(object, entry.getValue());
|
||||
} else {
|
||||
Create.LOGGER.warn("Could not get object for location '" + location + "' in CreateRegistry during unwrapping!");
|
||||
}
|
||||
}
|
||||
unwrapped = true;
|
||||
}
|
||||
|
||||
public static void unwrapAll() {
|
||||
for (CreateRegistry<?, ?> registry : ALL) {
|
||||
registry.unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import nl.requios.effortlessbuilding.create.Create;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.MutableComponent;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.util.thread.EffectiveSide;
|
||||
|
||||
/** Deprecated so simi doensn't forget to remove debug calls **/
|
||||
@OnlyIn(value = Dist.CLIENT)
|
||||
public class Debug {
|
||||
|
||||
@Deprecated
|
||||
public static void debugChat(String message) {
|
||||
if (Minecraft.getInstance().player != null)
|
||||
Minecraft.getInstance().player.displayClientMessage(Components.literal(message), false);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static void debugChatAndShowStack(String message, int depth) {
|
||||
if (Minecraft.getInstance().player != null)
|
||||
Minecraft.getInstance().player.displayClientMessage(Components.literal(message).append("@")
|
||||
.append(debugStack(depth)), false);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static void debugMessage(String message) {
|
||||
if (Minecraft.getInstance().player != null)
|
||||
Minecraft.getInstance().player.displayClientMessage(Components.literal(message), true);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static void log(String message) {
|
||||
Create.LOGGER.info(message);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static String getLogicalSide() {
|
||||
return EffectiveSide.get()
|
||||
.isClient() ? "CL" : "SV";
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static Component debugStack(int depth) {
|
||||
StackTraceElement[] stackTraceElements = Thread.currentThread()
|
||||
.getStackTrace();
|
||||
MutableComponent text = Components.literal("[")
|
||||
.append(Components.literal(getLogicalSide()).withStyle(ChatFormatting.GOLD))
|
||||
.append("] ");
|
||||
for (int i = 1; i < depth + 2 && i < stackTraceElements.length; i++) {
|
||||
StackTraceElement e = stackTraceElements[i];
|
||||
if (e.getClassName()
|
||||
.equals(Debug.class.getName()))
|
||||
continue;
|
||||
text.append(Components.literal(e.getMethodName()).withStyle(ChatFormatting.YELLOW))
|
||||
.append(", ");
|
||||
}
|
||||
return text.append(Components.literal(" ...").withStyle(ChatFormatting.GRAY));
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public static void markTemporary() {}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import com.google.common.collect.ImmutableMap;
|
||||
import net.minecraft.world.item.DyeColor;
|
||||
import net.minecraft.world.level.ItemLike;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class DyeHelper {
|
||||
|
||||
public static ItemLike getWoolOfDye(DyeColor color) {
|
||||
switch (color) {
|
||||
case BLACK:
|
||||
return Blocks.BLACK_WOOL;
|
||||
case BLUE:
|
||||
return Blocks.BLUE_WOOL;
|
||||
case BROWN:
|
||||
return Blocks.BROWN_WOOL;
|
||||
case CYAN:
|
||||
return Blocks.CYAN_WOOL;
|
||||
case GRAY:
|
||||
return Blocks.GRAY_WOOL;
|
||||
case GREEN:
|
||||
return Blocks.GREEN_WOOL;
|
||||
case LIGHT_BLUE:
|
||||
return Blocks.LIGHT_BLUE_WOOL;
|
||||
case LIGHT_GRAY:
|
||||
return Blocks.LIGHT_GRAY_WOOL;
|
||||
case LIME:
|
||||
return Blocks.LIME_WOOL;
|
||||
case MAGENTA:
|
||||
return Blocks.MAGENTA_WOOL;
|
||||
case ORANGE:
|
||||
return Blocks.ORANGE_WOOL;
|
||||
case PINK:
|
||||
return Blocks.PINK_WOOL;
|
||||
case PURPLE:
|
||||
return Blocks.PURPLE_WOOL;
|
||||
case RED:
|
||||
return Blocks.RED_WOOL;
|
||||
case YELLOW:
|
||||
return Blocks.YELLOW_WOOL;
|
||||
case WHITE:
|
||||
default:
|
||||
return Blocks.WHITE_WOOL;
|
||||
}
|
||||
}
|
||||
|
||||
public static final Map<DyeColor, Couple<Integer>> DYE_TABLE = new ImmutableMap.Builder<DyeColor, Couple<Integer>>()
|
||||
|
||||
// DyeColor, ( Front RGB, Back RGB )
|
||||
.put(DyeColor.BLACK, Couple.create(0x45403B, 0x21201F))
|
||||
.put(DyeColor.RED, Couple.create(0xB13937, 0x632737))
|
||||
.put(DyeColor.GREEN, Couple.create(0x208A46, 0x1D6045))
|
||||
.put(DyeColor.BROWN, Couple.create(0xAC855C, 0x68533E))
|
||||
|
||||
.put(DyeColor.BLUE, Couple.create(0x5391E1, 0x504B90))
|
||||
.put(DyeColor.GRAY, Couple.create(0x5D666F, 0x313538))
|
||||
.put(DyeColor.LIGHT_GRAY, Couple.create(0x95969B, 0x707070))
|
||||
.put(DyeColor.PURPLE, Couple.create(0x9F54AE, 0x63366C))
|
||||
|
||||
.put(DyeColor.CYAN, Couple.create(0x3EABB4, 0x3C7872))
|
||||
.put(DyeColor.PINK, Couple.create(0xD5A8CB, 0xB86B95))
|
||||
.put(DyeColor.LIME, Couple.create(0xA3DF55, 0x4FB16F))
|
||||
.put(DyeColor.YELLOW, Couple.create(0xE6D756, 0xE9AC29))
|
||||
|
||||
.put(DyeColor.LIGHT_BLUE, Couple.create(0x69CED2, 0x508AA5))
|
||||
.put(DyeColor.ORANGE, Couple.create(0xEE9246, 0xD94927))
|
||||
.put(DyeColor.MAGENTA, Couple.create(0xF062B0, 0xC04488))
|
||||
.put(DyeColor.WHITE, Couple.create(0xEDEAE5, 0xBBB6B0))
|
||||
|
||||
.build();
|
||||
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import com.google.gson.JsonElement;
|
||||
import com.google.gson.JsonParseException;
|
||||
import com.google.gson.JsonParser;
|
||||
import com.mojang.brigadier.exceptions.CommandSyntaxException;
|
||||
import nl.requios.effortlessbuilding.create.Create;
|
||||
import net.minecraft.commands.CommandSource;
|
||||
import net.minecraft.commands.CommandSourceStack;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.ComponentUtils;
|
||||
import net.minecraft.network.chat.MutableComponent;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.Vec2;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
public class DynamicComponent {
|
||||
|
||||
private JsonElement rawCustomText;
|
||||
private Component parsedCustomText;
|
||||
|
||||
public DynamicComponent() {}
|
||||
|
||||
public void displayCustomText(Level level, BlockPos pos, String tagElement) {
|
||||
if (tagElement == null)
|
||||
return;
|
||||
|
||||
rawCustomText = getJsonFromString(tagElement);
|
||||
parsedCustomText = parseCustomText(level, pos, rawCustomText);
|
||||
}
|
||||
|
||||
public boolean sameAs(String tagElement) {
|
||||
return isValid() && rawCustomText.equals(getJsonFromString(tagElement));
|
||||
}
|
||||
|
||||
public boolean isValid() {
|
||||
return parsedCustomText != null && rawCustomText != null;
|
||||
}
|
||||
|
||||
public String resolve() {
|
||||
return parsedCustomText.getString();
|
||||
}
|
||||
|
||||
public MutableComponent get() {
|
||||
return parsedCustomText == null ? Components.empty() : parsedCustomText.copy();
|
||||
}
|
||||
|
||||
public void read(Level level, BlockPos pos, CompoundTag nbt) {
|
||||
rawCustomText = getJsonFromString(nbt.getString("RawCustomText"));
|
||||
try {
|
||||
parsedCustomText = Component.Serializer.fromJson(nbt.getString("CustomText"));
|
||||
} catch (JsonParseException e) {
|
||||
parsedCustomText = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void write(CompoundTag nbt) {
|
||||
if (!isValid())
|
||||
return;
|
||||
|
||||
nbt.putString("RawCustomText", rawCustomText.toString());
|
||||
nbt.putString("CustomText", Component.Serializer.toJson(parsedCustomText));
|
||||
}
|
||||
|
||||
public static JsonElement getJsonFromString(String string) {
|
||||
try {
|
||||
return JsonParser.parseString(string);
|
||||
} catch (JsonParseException e) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static Component parseCustomText(Level level, BlockPos pos, JsonElement customText) {
|
||||
if (!(level instanceof ServerLevel serverLevel))
|
||||
return null;
|
||||
try {
|
||||
return ComponentUtils.updateForEntity(getCommandSource(serverLevel, pos),
|
||||
Component.Serializer.fromJson(customText), null, 0);
|
||||
} catch (JsonParseException e) {
|
||||
return null;
|
||||
} catch (CommandSyntaxException e) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static CommandSourceStack getCommandSource(ServerLevel level, BlockPos pos) {
|
||||
return new CommandSourceStack(CommandSource.NULL, Vec3.atCenterOf(pos), Vec2.ZERO, level, 2, Create.ID,
|
||||
Components.literal(Create.ID), level.getServer(), null);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,101 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import com.google.gson.JsonElement;
|
||||
import com.google.gson.JsonParser;
|
||||
import com.google.gson.internal.Streams;
|
||||
import com.google.gson.stream.JsonReader;
|
||||
import com.google.gson.stream.JsonWriter;
|
||||
import nl.requios.effortlessbuilding.create.Create;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Paths;
|
||||
import java.nio.file.StandardOpenOption;
|
||||
|
||||
public class FilesHelper {
|
||||
|
||||
public static void createFolderIfMissing(String name) {
|
||||
try {
|
||||
Files.createDirectories(Paths.get(name));
|
||||
} catch (IOException e) {
|
||||
Create.LOGGER.warn("Could not create Folder: {}", name);
|
||||
}
|
||||
}
|
||||
|
||||
public static String findFirstValidFilename(String name, String folderPath, String extension) {
|
||||
int index = 0;
|
||||
String filename;
|
||||
String filepath;
|
||||
do {
|
||||
filename = slug(name) + ((index == 0) ? "" : "_" + index) + "." + extension;
|
||||
index++;
|
||||
filepath = folderPath + "/" + filename;
|
||||
} while (Files.exists(Paths.get(filepath)));
|
||||
return filename;
|
||||
}
|
||||
|
||||
public static String slug(String name) {
|
||||
return Lang.asId(name)
|
||||
.replaceAll("\\W+", "_");
|
||||
}
|
||||
|
||||
public static boolean saveTagCompoundAsJson(CompoundTag compound, String path) {
|
||||
try {
|
||||
Files.deleteIfExists(Paths.get(path));
|
||||
JsonWriter writer = new JsonWriter(Files.newBufferedWriter(Paths.get(path), StandardOpenOption.CREATE));
|
||||
writer.setIndent(" ");
|
||||
Streams.write(JsonParser.parseString(compound.toString()), writer);
|
||||
writer.close();
|
||||
return true;
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean saveTagCompoundAsJsonCompact(CompoundTag compound, String path) {
|
||||
try {
|
||||
Files.deleteIfExists(Paths.get(path));
|
||||
JsonWriter writer = new JsonWriter(Files.newBufferedWriter(Paths.get(path), StandardOpenOption.CREATE));
|
||||
Streams.write(JsonParser.parseString(compound.toString()), writer);
|
||||
writer.close();
|
||||
return true;
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
private static JsonElement loadJson(InputStream inputStream) {
|
||||
try {
|
||||
JsonReader reader = new JsonReader(new BufferedReader(new InputStreamReader(inputStream)));
|
||||
reader.setLenient(true);
|
||||
JsonElement element = Streams.parse(reader);
|
||||
reader.close();
|
||||
inputStream.close();
|
||||
return element;
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static JsonElement loadJsonResource(String filepath) {
|
||||
return loadJson(ClassLoader.getSystemResourceAsStream(filepath));
|
||||
}
|
||||
|
||||
public static JsonElement loadJson(String filepath) {
|
||||
try {
|
||||
return loadJson(Files.newInputStream(Paths.get(filepath), StandardOpenOption.READ));
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.network.chat.MutableComponent;
|
||||
|
||||
public class FluidFormatter {
|
||||
|
||||
public static String asString(long amount, boolean shorten) {
|
||||
Couple<MutableComponent> couple = asComponents(amount, shorten);
|
||||
return couple.getFirst().getString() + " " + couple.getSecond().getString();
|
||||
}
|
||||
|
||||
public static Couple<MutableComponent> asComponents(long amount, boolean shorten) {
|
||||
if (shorten && amount >= 1000) {
|
||||
return Couple.create(
|
||||
Components.literal(String.format("%.1f" , amount / 1000d)),
|
||||
Lang.translateDirect("generic.unit.buckets")
|
||||
);
|
||||
}
|
||||
|
||||
return Couple.create(
|
||||
Components.literal(String.valueOf(amount)),
|
||||
Lang.translateDirect("generic.unit.millibuckets")
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.Tesselator;
|
||||
import com.mojang.math.Matrix4f;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.Font;
|
||||
import net.minecraft.client.renderer.LightTexture;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
|
||||
import java.text.BreakIterator;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
public final class FontHelper {
|
||||
|
||||
private FontHelper() {}
|
||||
|
||||
public static List<String> cutString(Font font, String text, int maxWidthPerLine) {
|
||||
// Split words
|
||||
List<String> words = new LinkedList<>();
|
||||
BreakIterator iterator = BreakIterator.getLineInstance(Minecraft.getInstance().getLocale());
|
||||
iterator.setText(text);
|
||||
int start = iterator.first();
|
||||
for (int end = iterator.next(); end != BreakIterator.DONE; start = end, end = iterator.next()) {
|
||||
String word = text.substring(start, end);
|
||||
words.add(word);
|
||||
}
|
||||
// Apply hard wrap
|
||||
List<String> lines = new LinkedList<>();
|
||||
StringBuilder currentLine = new StringBuilder();
|
||||
int width = 0;
|
||||
for (String word : words) {
|
||||
int newWidth = font.width(word);
|
||||
if (width + newWidth > maxWidthPerLine) {
|
||||
if (width > 0) {
|
||||
String line = currentLine.toString();
|
||||
lines.add(line);
|
||||
currentLine = new StringBuilder();
|
||||
width = 0;
|
||||
} else {
|
||||
lines.add(word);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
currentLine.append(word);
|
||||
width += newWidth;
|
||||
}
|
||||
if (width > 0) {
|
||||
lines.add(currentLine.toString());
|
||||
}
|
||||
return lines;
|
||||
}
|
||||
|
||||
public static void drawSplitString(PoseStack ms, Font font, String text, int x, int y, int width,
|
||||
int color) {
|
||||
List<String> list = cutString(font, text, width);
|
||||
Matrix4f matrix4f = ms.last()
|
||||
.pose();
|
||||
|
||||
for (String s : list) {
|
||||
float f = (float) x;
|
||||
if (font.isBidirectional()) {
|
||||
int i = font.width(font.bidirectionalShaping(s));
|
||||
f += (float) (width - i);
|
||||
}
|
||||
|
||||
draw(font, s, f, (float) y, color, matrix4f, false);
|
||||
y += 9;
|
||||
}
|
||||
}
|
||||
|
||||
private static int draw(Font font, String p_228078_1_, float p_228078_2_, float p_228078_3_,
|
||||
int p_228078_4_, Matrix4f p_228078_5_, boolean p_228078_6_) {
|
||||
if (p_228078_1_ == null) {
|
||||
return 0;
|
||||
} else {
|
||||
MultiBufferSource.BufferSource irendertypebuffer$impl = MultiBufferSource.immediate(Tesselator.getInstance()
|
||||
.getBuilder());
|
||||
int i = font.drawInBatch(p_228078_1_, p_228078_2_, p_228078_3_, p_228078_4_, p_228078_6_, p_228078_5_,
|
||||
irendertypebuffer$impl, false, 0, LightTexture.FULL_BRIGHT);
|
||||
irendertypebuffer$impl.endBatch();
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
|
||||
@FunctionalInterface
|
||||
public interface ICoordinate {
|
||||
float get(BlockPos from);
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
|
||||
public interface IInteractionChecker {
|
||||
boolean canPlayerUse(Player player);
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
|
||||
public interface IPartialSafeNBT {
|
||||
/** This method always runs on the logical server. */
|
||||
public void writeSafe(CompoundTag compound);
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
|
||||
import java.util.Comparator;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class IntAttached<V> extends Pair<Integer, V> {
|
||||
|
||||
protected IntAttached(Integer first, V second) {
|
||||
super(first, second);
|
||||
}
|
||||
|
||||
public static <V> IntAttached<V> with(int number, V value) {
|
||||
return new IntAttached<>(number, value);
|
||||
}
|
||||
|
||||
public static <V> IntAttached<V> withZero(V value) {
|
||||
return new IntAttached<>(0, value);
|
||||
}
|
||||
|
||||
public boolean isZero() {
|
||||
return first.intValue() == 0;
|
||||
}
|
||||
|
||||
public boolean exceeds(int value) {
|
||||
return first.intValue() > value;
|
||||
}
|
||||
|
||||
public boolean isOrBelowZero() {
|
||||
return first.intValue() <= 0;
|
||||
}
|
||||
|
||||
public void increment() {
|
||||
first++;
|
||||
}
|
||||
|
||||
public void decrement() {
|
||||
first--;
|
||||
}
|
||||
|
||||
public V getValue() {
|
||||
return getSecond();
|
||||
}
|
||||
|
||||
public CompoundTag serializeNBT(Function<V, CompoundTag> serializer) {
|
||||
CompoundTag nbt = new CompoundTag();
|
||||
nbt.put("Item", serializer.apply(getValue()));
|
||||
nbt.putInt("Location", getFirst());
|
||||
return nbt;
|
||||
}
|
||||
|
||||
public static Comparator<? super IntAttached<?>> comparator() {
|
||||
return (i1, i2) -> Integer.compare(i2.getFirst(), i1.getFirst());
|
||||
}
|
||||
|
||||
public static <T> IntAttached<T> read(CompoundTag nbt, Function<CompoundTag, T> deserializer) {
|
||||
return IntAttached.with(nbt.getInt("Location"), deserializer.apply(nbt.getCompound("Item")));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
|
||||
public class Iterate {
|
||||
|
||||
public static final boolean[] trueAndFalse = { true, false };
|
||||
public static final boolean[] falseAndTrue = { false, true };
|
||||
public static final int[] zeroAndOne = { 0, 1 };
|
||||
public static final int[] positiveAndNegative = { 1, -1 };
|
||||
public static final Direction[] directions = Direction.values();
|
||||
public static final Direction[] horizontalDirections = getHorizontals();
|
||||
public static final Axis[] axes = Axis.values();
|
||||
public static final EnumSet<Axis> axisSet = EnumSet.allOf(Axis.class);
|
||||
|
||||
private static Direction[] getHorizontals() {
|
||||
Direction[] directions = new Direction[4];
|
||||
for (int i = 0; i < 4; i++)
|
||||
directions[i] = Direction.from2DDataValue(i);
|
||||
return directions;
|
||||
}
|
||||
|
||||
public static Direction[] directionsInAxis(Axis axis) {
|
||||
switch (axis) {
|
||||
case X:
|
||||
return new Direction[] { Direction.EAST, Direction.WEST };
|
||||
case Y:
|
||||
return new Direction[] { Direction.UP, Direction.DOWN };
|
||||
default:
|
||||
case Z:
|
||||
return new Direction[] { Direction.SOUTH, Direction.NORTH };
|
||||
}
|
||||
}
|
||||
|
||||
public static List<BlockPos> hereAndBelow(BlockPos pos) {
|
||||
return Arrays.asList(pos, pos.below());
|
||||
}
|
||||
|
||||
public static List<BlockPos> hereBelowAndAbove(BlockPos pos) {
|
||||
return Arrays.asList(pos, pos.below(), pos.above());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import nl.requios.effortlessbuilding.create.Create;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.MutableComponent;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
|
||||
public class Lang {
|
||||
|
||||
/**
|
||||
* legacy-ish. Use Lang.translate and other builder methods where possible
|
||||
*
|
||||
* @param key
|
||||
* @param args
|
||||
* @return
|
||||
*/
|
||||
public static MutableComponent translateDirect(String key, Object... args) {
|
||||
return Components.translatable(Create.ID + "." + key, resolveBuilders(args));
|
||||
}
|
||||
|
||||
public static String asId(String name) {
|
||||
return name.toLowerCase(Locale.ROOT);
|
||||
}
|
||||
|
||||
public static String nonPluralId(String name) {
|
||||
String asId = asId(name);
|
||||
return asId.endsWith("s") ? asId.substring(0, asId.length() - 1) : asId;
|
||||
}
|
||||
|
||||
public static List<Component> translatedOptions(String prefix, String... keys) {
|
||||
List<Component> result = new ArrayList<>(keys.length);
|
||||
for (String key : keys)
|
||||
result.add(translate((prefix != null ? prefix + "." : "") + key).component());
|
||||
return result;
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
public static LangBuilder builder() {
|
||||
return new LangBuilder(Create.ID);
|
||||
}
|
||||
|
||||
public static LangBuilder builder(String namespace) {
|
||||
return new LangBuilder(namespace);
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
public static LangBuilder blockName(BlockState state) {
|
||||
return builder().add(state.getBlock()
|
||||
.getName());
|
||||
}
|
||||
|
||||
public static LangBuilder itemName(ItemStack stack) {
|
||||
return builder().add(stack.getHoverName()
|
||||
.copy());
|
||||
}
|
||||
|
||||
public static LangBuilder fluidName(FluidStack stack) {
|
||||
return builder().add(stack.getDisplayName()
|
||||
.copy());
|
||||
}
|
||||
|
||||
public static LangBuilder number(double d) {
|
||||
return builder().text(LangNumberFormat.format(d));
|
||||
}
|
||||
|
||||
public static LangBuilder translate(String langKey, Object... args) {
|
||||
return builder().translate(langKey, args);
|
||||
}
|
||||
|
||||
public static LangBuilder text(String text) {
|
||||
return builder().text(text);
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
public static Object[] resolveBuilders(Object[] args) {
|
||||
for (int i = 0; i < args.length; i++)
|
||||
if (args[i]instanceof LangBuilder cb)
|
||||
args[i] = cb.component();
|
||||
return args;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,165 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import joptsimple.internal.Strings;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.MutableComponent;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class LangBuilder {
|
||||
|
||||
String namespace;
|
||||
MutableComponent component;
|
||||
|
||||
public LangBuilder(String namespace) {
|
||||
this.namespace = namespace;
|
||||
}
|
||||
|
||||
public LangBuilder space() {
|
||||
return text(" ");
|
||||
}
|
||||
|
||||
public LangBuilder newLine() {
|
||||
return text("\n");
|
||||
}
|
||||
|
||||
/**
|
||||
* Appends a localised component<br>
|
||||
* To add an independently formatted localised component, use add() and a nested
|
||||
* builder
|
||||
*
|
||||
* @param langKey
|
||||
* @param args
|
||||
* @return
|
||||
*/
|
||||
public LangBuilder translate(String langKey, Object... args) {
|
||||
return add(Components.translatable(namespace + "." + langKey, Lang.resolveBuilders(args)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Appends a text component
|
||||
*
|
||||
* @param literalText
|
||||
* @return
|
||||
*/
|
||||
public LangBuilder text(String literalText) {
|
||||
return add(Components.literal(literalText));
|
||||
}
|
||||
|
||||
/**
|
||||
* Appends a colored text component
|
||||
*
|
||||
* @param format
|
||||
* @param literalText
|
||||
* @return
|
||||
*/
|
||||
public LangBuilder text(ChatFormatting format, String literalText) {
|
||||
return add(Components.literal(literalText).withStyle(format));
|
||||
}
|
||||
|
||||
/**
|
||||
* Appends a colored text component
|
||||
*
|
||||
* @param color
|
||||
* @param literalText
|
||||
* @return
|
||||
*/
|
||||
public LangBuilder text(int color, String literalText) {
|
||||
return add(Components.literal(literalText).withStyle(s -> s.withColor(color)));
|
||||
}
|
||||
|
||||
/**
|
||||
* Appends the contents of another builder
|
||||
*
|
||||
* @param otherBuilder
|
||||
* @return
|
||||
*/
|
||||
public LangBuilder add(LangBuilder otherBuilder) {
|
||||
return add(otherBuilder.component());
|
||||
}
|
||||
|
||||
/**
|
||||
* Appends a component
|
||||
*
|
||||
* @param customComponent
|
||||
* @return
|
||||
*/
|
||||
public LangBuilder add(MutableComponent customComponent) {
|
||||
component = component == null ? customComponent : component.append(customComponent);
|
||||
return this;
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
/**
|
||||
* Applies the format to all added components
|
||||
*
|
||||
* @param format
|
||||
* @return
|
||||
*/
|
||||
public LangBuilder style(ChatFormatting format) {
|
||||
assertComponent();
|
||||
component = component.withStyle(format);
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies the color to all added components
|
||||
*
|
||||
* @param color
|
||||
* @return
|
||||
*/
|
||||
public LangBuilder color(int color) {
|
||||
assertComponent();
|
||||
component = component.withStyle(s -> s.withColor(color));
|
||||
return this;
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
public MutableComponent component() {
|
||||
assertComponent();
|
||||
return component;
|
||||
}
|
||||
|
||||
public String string() {
|
||||
return component().getString();
|
||||
}
|
||||
|
||||
public String json() {
|
||||
return Component.Serializer.toJson(component());
|
||||
}
|
||||
|
||||
public void sendStatus(Player player) {
|
||||
player.displayClientMessage(component(), true);
|
||||
}
|
||||
|
||||
public void sendChat(Player player) {
|
||||
player.displayClientMessage(component(), false);
|
||||
}
|
||||
|
||||
public void addTo(List<? super MutableComponent> tooltip) {
|
||||
tooltip.add(component());
|
||||
}
|
||||
|
||||
public void forGoggles(List<? super MutableComponent> tooltip) {
|
||||
forGoggles(tooltip, 0);
|
||||
}
|
||||
|
||||
public void forGoggles(List<? super MutableComponent> tooltip, int indents) {
|
||||
tooltip.add(Lang.builder()
|
||||
.text(Strings.repeat(' ', 4 + indents))
|
||||
.add(this)
|
||||
.component());
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
private void assertComponent() {
|
||||
if (component == null)
|
||||
throw new IllegalStateException("No components were added to builder");
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
|
||||
import java.text.NumberFormat;
|
||||
import java.util.Locale;
|
||||
|
||||
public class LangNumberFormat {
|
||||
|
||||
private NumberFormat format = NumberFormat.getNumberInstance(Locale.ROOT);
|
||||
public static LangNumberFormat numberFormat = new LangNumberFormat();
|
||||
|
||||
public NumberFormat get() {
|
||||
return format;
|
||||
}
|
||||
|
||||
public void update() {
|
||||
format = NumberFormat.getInstance(Minecraft.getInstance()
|
||||
.getLanguageManager()
|
||||
.getSelected()
|
||||
.getJavaLocale());
|
||||
format.setMaximumFractionDigits(2);
|
||||
format.setMinimumFractionDigits(0);
|
||||
format.setGroupingUsed(true);
|
||||
}
|
||||
|
||||
public static String format(double d) {
|
||||
return numberFormat.get()
|
||||
.format(d)
|
||||
.replace("\u00A0", " ");
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,106 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.Vec3i;
|
||||
import net.minecraft.nbt.*;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class NBTHelper {
|
||||
|
||||
public static void putMarker(CompoundTag nbt, String marker) {
|
||||
nbt.putBoolean(marker, true);
|
||||
}
|
||||
|
||||
public static <T extends Enum<?>> T readEnum(CompoundTag nbt, String key, Class<T> enumClass) {
|
||||
T[] enumConstants = enumClass.getEnumConstants();
|
||||
if (enumConstants == null)
|
||||
throw new IllegalArgumentException("Non-Enum class passed to readEnum: " + enumClass.getName());
|
||||
if (nbt.contains(key, Tag.TAG_STRING)) {
|
||||
String name = nbt.getString(key);
|
||||
for (T t : enumConstants) {
|
||||
if (t.name()
|
||||
.equals(name))
|
||||
return t;
|
||||
}
|
||||
}
|
||||
return enumConstants[0];
|
||||
}
|
||||
|
||||
public static <T extends Enum<?>> void writeEnum(CompoundTag nbt, String key, T enumConstant) {
|
||||
nbt.putString(key, enumConstant.name());
|
||||
}
|
||||
|
||||
public static <T> ListTag writeCompoundList(Iterable<T> list, Function<T, CompoundTag> serializer) {
|
||||
ListTag listNBT = new ListTag();
|
||||
list.forEach(t -> {
|
||||
CompoundTag apply = serializer.apply(t);
|
||||
if (apply == null)
|
||||
return;
|
||||
listNBT.add(apply);
|
||||
});
|
||||
return listNBT;
|
||||
}
|
||||
|
||||
public static <T> List<T> readCompoundList(ListTag listNBT, Function<CompoundTag, T> deserializer) {
|
||||
List<T> list = new ArrayList<>(listNBT.size());
|
||||
listNBT.forEach(inbt -> list.add(deserializer.apply((CompoundTag) inbt)));
|
||||
return list;
|
||||
}
|
||||
|
||||
public static <T> void iterateCompoundList(ListTag listNBT, Consumer<CompoundTag> consumer) {
|
||||
listNBT.forEach(inbt -> consumer.accept((CompoundTag) inbt));
|
||||
}
|
||||
|
||||
public static ListTag writeItemList(Iterable<ItemStack> stacks) {
|
||||
return writeCompoundList(stacks, ItemStack::serializeNBT);
|
||||
}
|
||||
|
||||
public static List<ItemStack> readItemList(ListTag stacks) {
|
||||
return readCompoundList(stacks, ItemStack::of);
|
||||
}
|
||||
|
||||
public static ListTag writeAABB(AABB bb) {
|
||||
ListTag bbtag = new ListTag();
|
||||
bbtag.add(FloatTag.valueOf((float) bb.minX));
|
||||
bbtag.add(FloatTag.valueOf((float) bb.minY));
|
||||
bbtag.add(FloatTag.valueOf((float) bb.minZ));
|
||||
bbtag.add(FloatTag.valueOf((float) bb.maxX));
|
||||
bbtag.add(FloatTag.valueOf((float) bb.maxY));
|
||||
bbtag.add(FloatTag.valueOf((float) bb.maxZ));
|
||||
return bbtag;
|
||||
}
|
||||
|
||||
public static AABB readAABB(ListTag bbtag) {
|
||||
if (bbtag == null || bbtag.isEmpty())
|
||||
return null;
|
||||
return new AABB(bbtag.getFloat(0), bbtag.getFloat(1), bbtag.getFloat(2), bbtag.getFloat(3),
|
||||
bbtag.getFloat(4), bbtag.getFloat(5));
|
||||
}
|
||||
|
||||
public static ListTag writeVec3i(Vec3i vec) {
|
||||
ListTag tag = new ListTag();
|
||||
tag.add(IntTag.valueOf(vec.getX()));
|
||||
tag.add(IntTag.valueOf(vec.getY()));
|
||||
tag.add(IntTag.valueOf(vec.getZ()));
|
||||
return tag;
|
||||
}
|
||||
|
||||
public static Vec3i readVec3i(ListTag tag) {
|
||||
return new Vec3i(tag.getInt(0), tag.getInt(1), tag.getInt(2));
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public static Tag getINBT(CompoundTag nbt, String id) {
|
||||
Tag inbt = nbt.get(id);
|
||||
if (inbt != null)
|
||||
return inbt;
|
||||
return new CompoundTag();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.entity.SpawnerBlockEntity;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.function.UnaryOperator;
|
||||
|
||||
public final class NBTProcessors {
|
||||
|
||||
private static final Map<BlockEntityType<?>, UnaryOperator<CompoundTag>> processors = new HashMap<>();
|
||||
private static final Map<BlockEntityType<?>, UnaryOperator<CompoundTag>> survivalProcessors = new HashMap<>();
|
||||
|
||||
public static synchronized void addProcessor(BlockEntityType<?> type, UnaryOperator<CompoundTag> processor) {
|
||||
processors.put(type, processor);
|
||||
}
|
||||
|
||||
public static synchronized void addSurvivalProcessor(BlockEntityType<?> type, UnaryOperator<CompoundTag> processor) {
|
||||
survivalProcessors.put(type, processor);
|
||||
}
|
||||
|
||||
static {
|
||||
addProcessor(BlockEntityType.SIGN, data -> {
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
if (textComponentHasClickEvent(data.getString("Text" + (i + 1))))
|
||||
return null;
|
||||
}
|
||||
return data;
|
||||
});
|
||||
addProcessor(BlockEntityType.LECTERN, data -> {
|
||||
if (!data.contains("Book", Tag.TAG_COMPOUND))
|
||||
return data;
|
||||
CompoundTag book = data.getCompound("Book");
|
||||
|
||||
if (!book.contains("tag", Tag.TAG_COMPOUND))
|
||||
return data;
|
||||
CompoundTag tag = book.getCompound("tag");
|
||||
|
||||
if (!tag.contains("pages", Tag.TAG_LIST))
|
||||
return data;
|
||||
ListTag pages = tag.getList("pages", Tag.TAG_STRING);
|
||||
|
||||
for (Tag inbt : pages) {
|
||||
if (textComponentHasClickEvent(inbt.getAsString()))
|
||||
return null;
|
||||
}
|
||||
return data;
|
||||
});
|
||||
}
|
||||
|
||||
public static boolean textComponentHasClickEvent(String json) {
|
||||
Component component = Component.Serializer.fromJson(json.isEmpty() ? "\"\"" : json);
|
||||
return component != null && component.getStyle() != null && component.getStyle().getClickEvent() != null;
|
||||
}
|
||||
|
||||
private NBTProcessors() {
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static CompoundTag process(BlockEntity tileEntity, CompoundTag compound, boolean survival) {
|
||||
if (compound == null)
|
||||
return null;
|
||||
BlockEntityType<?> type = tileEntity.getType();
|
||||
if (survival && survivalProcessors.containsKey(type))
|
||||
compound = survivalProcessors.get(type)
|
||||
.apply(compound);
|
||||
if (compound != null && processors.containsKey(type))
|
||||
return processors.get(type)
|
||||
.apply(compound);
|
||||
if (tileEntity instanceof SpawnerBlockEntity)
|
||||
return compound;
|
||||
if (tileEntity.onlyOpCanSetNbt())
|
||||
return null;
|
||||
return compound;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import java.util.Objects;
|
||||
|
||||
public class Pair<F, S> {
|
||||
|
||||
F first;
|
||||
S second;
|
||||
|
||||
protected Pair(F first, S second) {
|
||||
this.first = first;
|
||||
this.second = second;
|
||||
}
|
||||
|
||||
public static <F, S> Pair<F, S> of(F first, S second) {
|
||||
return new Pair<>(first, second);
|
||||
}
|
||||
|
||||
public F getFirst() {
|
||||
return first;
|
||||
}
|
||||
|
||||
public S getSecond() {
|
||||
return second;
|
||||
}
|
||||
|
||||
public void setFirst(F first) {
|
||||
this.first = first;
|
||||
}
|
||||
|
||||
public void setSecond(S second) {
|
||||
this.second = second;
|
||||
}
|
||||
|
||||
public Pair<F, S> copy() {
|
||||
return Pair.of(first, second);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(final Object obj) {
|
||||
if (obj == this)
|
||||
return true;
|
||||
if (obj instanceof Pair) {
|
||||
final Pair<?, ?> other = (Pair<?, ?>) obj;
|
||||
return Objects.equals(first, other.first) && Objects.equals(second, other.second);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return (nullHash(first) * 31) ^ nullHash(second);
|
||||
}
|
||||
|
||||
int nullHash(Object o) {
|
||||
return o == null ? 0 : o.hashCode();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "(" + first + ", " + second + ")";
|
||||
}
|
||||
|
||||
public Pair<S, F> swap() {
|
||||
return Pair.of(second, first);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
import net.minecraft.core.Direction.AxisDirection;
|
||||
import net.minecraft.util.StringRepresentable;
|
||||
|
||||
public enum Pointing implements StringRepresentable {
|
||||
UP(0), LEFT(270), DOWN(180), RIGHT(90);
|
||||
|
||||
private int xRotation;
|
||||
|
||||
private Pointing(int xRotation) {
|
||||
this.xRotation = xRotation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getSerializedName() {
|
||||
return Lang.asId(name());
|
||||
}
|
||||
|
||||
public int getXRotation() {
|
||||
return xRotation;
|
||||
}
|
||||
|
||||
public Direction getCombinedDirection(Direction direction) {
|
||||
Axis axis = direction.getAxis();
|
||||
Direction top = axis == Axis.Y ? Direction.SOUTH : Direction.UP;
|
||||
int rotations = direction.getAxisDirection() == AxisDirection.NEGATIVE ? 4 - ordinal() : ordinal();
|
||||
for (int i = 0; i < rotations; i++)
|
||||
top = top.getClockWise(axis);
|
||||
return top;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,197 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.BlockPos.MutableBlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.level.ClipContext;
|
||||
import net.minecraft.world.level.ClipContext.Block;
|
||||
import net.minecraft.world.level.ClipContext.Fluid;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import java.util.function.Predicate;
|
||||
|
||||
public class RaycastHelper {
|
||||
|
||||
public static BlockHitResult rayTraceRange(Level worldIn, Player playerIn, double range) {
|
||||
Vec3 origin = getTraceOrigin(playerIn);
|
||||
Vec3 target = getTraceTarget(playerIn, range, origin);
|
||||
ClipContext context = new ClipContext(origin, target, Block.COLLIDER, Fluid.NONE, playerIn);
|
||||
return worldIn.clip(context);
|
||||
}
|
||||
|
||||
public static PredicateTraceResult rayTraceUntil(Player playerIn, double range,
|
||||
Predicate<BlockPos> predicate) {
|
||||
Vec3 origin = getTraceOrigin(playerIn);
|
||||
Vec3 target = getTraceTarget(playerIn, range, origin);
|
||||
return rayTraceUntil(origin, target, predicate);
|
||||
}
|
||||
|
||||
public static Vec3 getTraceTarget(Player playerIn, double range, Vec3 origin) {
|
||||
float f = playerIn.getXRot();
|
||||
float f1 = playerIn.getYRot();
|
||||
float f2 = Mth.cos(-f1 * 0.017453292F - (float) Math.PI);
|
||||
float f3 = Mth.sin(-f1 * 0.017453292F - (float) Math.PI);
|
||||
float f4 = -Mth.cos(-f * 0.017453292F);
|
||||
float f5 = Mth.sin(-f * 0.017453292F);
|
||||
float f6 = f3 * f4;
|
||||
float f7 = f2 * f4;
|
||||
double d3 = range;
|
||||
Vec3 Vector3d1 = origin.add((double) f6 * d3, (double) f5 * d3, (double) f7 * d3);
|
||||
return Vector3d1;
|
||||
}
|
||||
|
||||
public static Vec3 getTraceOrigin(Player playerIn) {
|
||||
double d0 = playerIn.getX();
|
||||
double d1 = playerIn.getY() + (double) playerIn.getEyeHeight();
|
||||
double d2 = playerIn.getZ();
|
||||
Vec3 Vector3d = new Vec3(d0, d1, d2);
|
||||
return Vector3d;
|
||||
}
|
||||
|
||||
public static PredicateTraceResult rayTraceUntil(Vec3 start, Vec3 end, Predicate<BlockPos> predicate) {
|
||||
if (Double.isNaN(start.x) || Double.isNaN(start.y) || Double.isNaN(start.z))
|
||||
return null;
|
||||
if (Double.isNaN(end.x) || Double.isNaN(end.y) || Double.isNaN(end.z))
|
||||
return null;
|
||||
|
||||
int dx = Mth.floor(end.x);
|
||||
int dy = Mth.floor(end.y);
|
||||
int dz = Mth.floor(end.z);
|
||||
int x = Mth.floor(start.x);
|
||||
int y = Mth.floor(start.y);
|
||||
int z = Mth.floor(start.z);
|
||||
|
||||
MutableBlockPos currentPos = new BlockPos(x, y, z).mutable();
|
||||
|
||||
if (predicate.test(currentPos))
|
||||
return new PredicateTraceResult(currentPos.immutable(), Direction.getNearest(dx - x, dy - y, dz - z));
|
||||
|
||||
int remainingDistance = 200;
|
||||
|
||||
while (remainingDistance-- >= 0) {
|
||||
if (Double.isNaN(start.x) || Double.isNaN(start.y) || Double.isNaN(start.z)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (x == dx && y == dy && z == dz) {
|
||||
return new PredicateTraceResult();
|
||||
}
|
||||
|
||||
boolean flag2 = true;
|
||||
boolean flag = true;
|
||||
boolean flag1 = true;
|
||||
double d0 = 999.0D;
|
||||
double d1 = 999.0D;
|
||||
double d2 = 999.0D;
|
||||
|
||||
if (dx > x) {
|
||||
d0 = (double) x + 1.0D;
|
||||
} else if (dx < x) {
|
||||
d0 = (double) x + 0.0D;
|
||||
} else {
|
||||
flag2 = false;
|
||||
}
|
||||
|
||||
if (dy > y) {
|
||||
d1 = (double) y + 1.0D;
|
||||
} else if (dy < y) {
|
||||
d1 = (double) y + 0.0D;
|
||||
} else {
|
||||
flag = false;
|
||||
}
|
||||
|
||||
if (dz > z) {
|
||||
d2 = (double) z + 1.0D;
|
||||
} else if (dz < z) {
|
||||
d2 = (double) z + 0.0D;
|
||||
} else {
|
||||
flag1 = false;
|
||||
}
|
||||
|
||||
double d3 = 999.0D;
|
||||
double d4 = 999.0D;
|
||||
double d5 = 999.0D;
|
||||
double d6 = end.x - start.x;
|
||||
double d7 = end.y - start.y;
|
||||
double d8 = end.z - start.z;
|
||||
|
||||
if (flag2) {
|
||||
d3 = (d0 - start.x) / d6;
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
d4 = (d1 - start.y) / d7;
|
||||
}
|
||||
|
||||
if (flag1) {
|
||||
d5 = (d2 - start.z) / d8;
|
||||
}
|
||||
|
||||
if (d3 == -0.0D) {
|
||||
d3 = -1.0E-4D;
|
||||
}
|
||||
|
||||
if (d4 == -0.0D) {
|
||||
d4 = -1.0E-4D;
|
||||
}
|
||||
|
||||
if (d5 == -0.0D) {
|
||||
d5 = -1.0E-4D;
|
||||
}
|
||||
|
||||
Direction enumfacing;
|
||||
|
||||
if (d3 < d4 && d3 < d5) {
|
||||
enumfacing = dx > x ? Direction.WEST : Direction.EAST;
|
||||
start = new Vec3(d0, start.y + d7 * d3, start.z + d8 * d3);
|
||||
} else if (d4 < d5) {
|
||||
enumfacing = dy > y ? Direction.DOWN : Direction.UP;
|
||||
start = new Vec3(start.x + d6 * d4, d1, start.z + d8 * d4);
|
||||
} else {
|
||||
enumfacing = dz > z ? Direction.NORTH : Direction.SOUTH;
|
||||
start = new Vec3(start.x + d6 * d5, start.y + d7 * d5, d2);
|
||||
}
|
||||
|
||||
x = Mth.floor(start.x) - (enumfacing == Direction.EAST ? 1 : 0);
|
||||
y = Mth.floor(start.y) - (enumfacing == Direction.UP ? 1 : 0);
|
||||
z = Mth.floor(start.z) - (enumfacing == Direction.SOUTH ? 1 : 0);
|
||||
currentPos.set(x, y, z);
|
||||
|
||||
if (predicate.test(currentPos))
|
||||
return new PredicateTraceResult(currentPos.immutable(), enumfacing);
|
||||
}
|
||||
|
||||
return new PredicateTraceResult();
|
||||
}
|
||||
|
||||
public static class PredicateTraceResult {
|
||||
private BlockPos pos;
|
||||
private Direction facing;
|
||||
|
||||
public PredicateTraceResult(BlockPos pos, Direction facing) {
|
||||
this.pos = pos;
|
||||
this.facing = facing;
|
||||
}
|
||||
|
||||
public PredicateTraceResult() {
|
||||
// missed, no result
|
||||
}
|
||||
|
||||
public Direction getFacing() {
|
||||
return facing;
|
||||
}
|
||||
|
||||
public BlockPos getPos() {
|
||||
return pos;
|
||||
}
|
||||
|
||||
public boolean missed() {
|
||||
return this.pos == null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.particles.ParticleType;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.alchemy.Potion;
|
||||
import net.minecraft.world.item.crafting.RecipeSerializer;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.material.Fluid;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import net.minecraftforge.registries.IForgeRegistry;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public final class RegisteredObjects {
|
||||
// registry argument for easier porting to 1.19
|
||||
@NotNull
|
||||
public static <V> ResourceLocation getKeyOrThrow(IForgeRegistry<V> registry, V value) {
|
||||
ResourceLocation key = registry.getKey(value);
|
||||
if (key == null) {
|
||||
throw new IllegalArgumentException("Could not get key for value " + value + "!");
|
||||
}
|
||||
return key;
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public static ResourceLocation getKeyOrThrow(Block value) {
|
||||
return getKeyOrThrow(ForgeRegistries.BLOCKS, value);
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public static ResourceLocation getKeyOrThrow(Item value) {
|
||||
return getKeyOrThrow(ForgeRegistries.ITEMS, value);
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public static ResourceLocation getKeyOrThrow(Fluid value) {
|
||||
return getKeyOrThrow(ForgeRegistries.FLUIDS, value);
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public static ResourceLocation getKeyOrThrow(EntityType<?> value) {
|
||||
return getKeyOrThrow(ForgeRegistries.ENTITY_TYPES, value);
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public static ResourceLocation getKeyOrThrow(BlockEntityType<?> value) {
|
||||
return getKeyOrThrow(ForgeRegistries.BLOCK_ENTITY_TYPES, value);
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public static ResourceLocation getKeyOrThrow(Potion value) {
|
||||
return getKeyOrThrow(ForgeRegistries.POTIONS, value);
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public static ResourceLocation getKeyOrThrow(ParticleType<?> value) {
|
||||
return getKeyOrThrow(ForgeRegistries.PARTICLE_TYPES, value);
|
||||
}
|
||||
|
||||
@NotNull
|
||||
public static ResourceLocation getKeyOrThrow(RecipeSerializer<?> value) {
|
||||
return getKeyOrThrow(ForgeRegistries.RECIPE_SERIALIZERS, value);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraftforge.common.util.NonNullSupplier;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class ResetableLazy<T> implements Supplier<T> {
|
||||
|
||||
private final NonNullSupplier<T> supplier;
|
||||
private T value;
|
||||
|
||||
public ResetableLazy(NonNullSupplier<T> supplier) {
|
||||
this.supplier = supplier;
|
||||
}
|
||||
|
||||
@Override
|
||||
public T get() {
|
||||
if (value == null) {
|
||||
value = supplier.get();
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
public void reset() {
|
||||
value = null;
|
||||
}
|
||||
|
||||
public static <T> ResetableLazy<T> of(NonNullSupplier<T> supplier) {
|
||||
return new ResetableLazy<>(supplier);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,102 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.HashSet;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
public class UniqueLinkedList<E> extends LinkedList<E> {
|
||||
/**
|
||||
*
|
||||
*/
|
||||
private static final long serialVersionUID = 1L;
|
||||
private final HashSet<E> contained = new HashSet<>();
|
||||
|
||||
@Override
|
||||
public boolean contains(Object o) {
|
||||
return contained.contains(o);
|
||||
}
|
||||
|
||||
@Override
|
||||
public E poll() {
|
||||
E e = super.poll();
|
||||
contained.remove(e);
|
||||
return e;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean add(E e) {
|
||||
if (contained.add(e))
|
||||
return super.add(e);
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void add(int index, E element) {
|
||||
if (contained.add(element))
|
||||
super.add(index, element);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addFirst(E e) {
|
||||
if (contained.add(e))
|
||||
super.addFirst(e);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addLast(E e) {
|
||||
if (contained.add(e))
|
||||
super.addLast(e);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean addAll(Collection<? extends E> c) {
|
||||
List<? extends E> filtered = c.stream()
|
||||
.filter(it -> !contained.contains(it))
|
||||
.collect(Collectors.toList());
|
||||
return super.addAll(filtered);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean addAll(int index, Collection<? extends E> c) {
|
||||
List<? extends E> filtered = c.stream()
|
||||
.filter(it -> !contained.contains(it))
|
||||
.collect(Collectors.toList());
|
||||
return super.addAll(index, filtered);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean remove(Object o) {
|
||||
contained.remove(o);
|
||||
return super.remove(o);
|
||||
}
|
||||
|
||||
@Override
|
||||
public E remove(int index) {
|
||||
E e = super.remove(index);
|
||||
contained.remove(e);
|
||||
return e;
|
||||
}
|
||||
|
||||
@Override
|
||||
public E removeFirst() {
|
||||
E e = super.removeFirst();
|
||||
contained.remove(e);
|
||||
return e;
|
||||
}
|
||||
|
||||
@Override
|
||||
public E removeLast() {
|
||||
E e = super.removeLast();
|
||||
contained.remove(e);
|
||||
return e;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clear() {
|
||||
super.clear();
|
||||
contained.clear();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,343 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import com.mojang.math.Quaternion;
|
||||
import com.mojang.math.Vector3f;
|
||||
import net.minecraft.client.Camera;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
import net.minecraft.core.Vec3i;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.DoubleTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.level.block.Mirror;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class VecHelper {
|
||||
|
||||
public static final Vec3 CENTER_OF_ORIGIN = new Vec3(.5, .5, .5);
|
||||
|
||||
public static Vec3 rotate(Vec3 vec, Vec3 rotationVec) {
|
||||
return rotate(vec, rotationVec.x, rotationVec.y, rotationVec.z);
|
||||
}
|
||||
|
||||
public static Vec3 rotate(Vec3 vec, double xRot, double yRot, double zRot) {
|
||||
return rotate(rotate(rotate(vec, xRot, Axis.X), yRot, Axis.Y), zRot, Axis.Z);
|
||||
}
|
||||
|
||||
public static Vec3 rotateCentered(Vec3 vec, double deg, Axis axis) {
|
||||
Vec3 shift = getCenterOf(BlockPos.ZERO);
|
||||
return VecHelper.rotate(vec.subtract(shift), deg, axis)
|
||||
.add(shift);
|
||||
}
|
||||
|
||||
public static Vec3 rotate(Vec3 vec, double deg, Axis axis) {
|
||||
if (deg == 0)
|
||||
return vec;
|
||||
if (vec == Vec3.ZERO)
|
||||
return vec;
|
||||
|
||||
float angle = (float) (deg / 180f * Math.PI);
|
||||
double sin = Mth.sin(angle);
|
||||
double cos = Mth.cos(angle);
|
||||
double x = vec.x;
|
||||
double y = vec.y;
|
||||
double z = vec.z;
|
||||
|
||||
if (axis == Axis.X)
|
||||
return new Vec3(x, y * cos - z * sin, z * cos + y * sin);
|
||||
if (axis == Axis.Y)
|
||||
return new Vec3(x * cos + z * sin, y, z * cos - x * sin);
|
||||
if (axis == Axis.Z)
|
||||
return new Vec3(x * cos - y * sin, y * cos + x * sin, z);
|
||||
return vec;
|
||||
}
|
||||
|
||||
public static Vec3 mirrorCentered(Vec3 vec, Mirror mirror) {
|
||||
Vec3 shift = getCenterOf(BlockPos.ZERO);
|
||||
return VecHelper.mirror(vec.subtract(shift), mirror)
|
||||
.add(shift);
|
||||
}
|
||||
|
||||
public static Vec3 mirror(Vec3 vec, Mirror mirror) {
|
||||
if (mirror == null || mirror == Mirror.NONE)
|
||||
return vec;
|
||||
if (vec == Vec3.ZERO)
|
||||
return vec;
|
||||
|
||||
double x = vec.x;
|
||||
double y = vec.y;
|
||||
double z = vec.z;
|
||||
|
||||
if (mirror == Mirror.LEFT_RIGHT)
|
||||
return new Vec3(x, y, -z);
|
||||
if (mirror == Mirror.FRONT_BACK)
|
||||
return new Vec3(-x, y, z);
|
||||
return vec;
|
||||
}
|
||||
|
||||
public static Vec3 lookAt(Vec3 vec, Vec3 fwd) {
|
||||
fwd = fwd.normalize();
|
||||
Vec3 up = new Vec3(0, 1, 0);
|
||||
double dot = fwd.dot(up);
|
||||
if (Math.abs(dot) > 1 - 1.0E-3)
|
||||
up = new Vec3(0, 0, dot > 0 ? 1 : -1);
|
||||
Vec3 right = fwd.cross(up)
|
||||
.normalize();
|
||||
up = right.cross(fwd)
|
||||
.normalize();
|
||||
double x = vec.x * right.x + vec.y * up.x + vec.z * fwd.x;
|
||||
double y = vec.x * right.y + vec.y * up.y + vec.z * fwd.y;
|
||||
double z = vec.x * right.z + vec.y * up.z + vec.z * fwd.z;
|
||||
return new Vec3(x, y, z);
|
||||
}
|
||||
|
||||
public static boolean isVecPointingTowards(Vec3 vec, Direction direction) {
|
||||
return Vec3.atLowerCornerOf(direction.getNormal())
|
||||
.dot(vec.normalize()) > 0.125; // slight tolerance to activate perpendicular movement actors
|
||||
}
|
||||
|
||||
public static Vec3 getCenterOf(Vec3i pos) {
|
||||
if (pos.equals(Vec3i.ZERO))
|
||||
return CENTER_OF_ORIGIN;
|
||||
return Vec3.atLowerCornerOf(pos)
|
||||
.add(.5f, .5f, .5f);
|
||||
}
|
||||
|
||||
public static Vec3 offsetRandomly(Vec3 vec, RandomSource r, float radius) {
|
||||
return new Vec3(vec.x + (r.nextFloat() - .5f) * 2 * radius, vec.y + (r.nextFloat() - .5f) * 2 * radius,
|
||||
vec.z + (r.nextFloat() - .5f) * 2 * radius);
|
||||
}
|
||||
|
||||
public static Vec3 axisAlingedPlaneOf(Vec3 vec) {
|
||||
vec = vec.normalize();
|
||||
return new Vec3(1, 1, 1).subtract(Math.abs(vec.x), Math.abs(vec.y), Math.abs(vec.z));
|
||||
}
|
||||
|
||||
public static Vec3 axisAlingedPlaneOf(Direction face) {
|
||||
return axisAlingedPlaneOf(Vec3.atLowerCornerOf(face.getNormal()));
|
||||
}
|
||||
|
||||
public static ListTag writeNBT(Vec3 vec) {
|
||||
ListTag listnbt = new ListTag();
|
||||
listnbt.add(DoubleTag.valueOf(vec.x));
|
||||
listnbt.add(DoubleTag.valueOf(vec.y));
|
||||
listnbt.add(DoubleTag.valueOf(vec.z));
|
||||
return listnbt;
|
||||
}
|
||||
|
||||
public static CompoundTag writeNBTCompound(Vec3 vec) {
|
||||
CompoundTag compoundTag = new CompoundTag();
|
||||
compoundTag.put("V", writeNBT(vec));
|
||||
return compoundTag;
|
||||
}
|
||||
|
||||
public static Vec3 readNBT(ListTag list) {
|
||||
if (list.isEmpty())
|
||||
return Vec3.ZERO;
|
||||
return new Vec3(list.getDouble(0), list.getDouble(1), list.getDouble(2));
|
||||
}
|
||||
|
||||
public static Vec3 readNBTCompound(CompoundTag nbt) {
|
||||
return readNBT(nbt.getList("V", Tag.TAG_DOUBLE));
|
||||
}
|
||||
|
||||
public static void write(Vec3 vec, FriendlyByteBuf buffer) {
|
||||
buffer.writeDouble(vec.x);
|
||||
buffer.writeDouble(vec.y);
|
||||
buffer.writeDouble(vec.z);
|
||||
}
|
||||
|
||||
public static Vec3 read(FriendlyByteBuf buffer) {
|
||||
return new Vec3(buffer.readDouble(), buffer.readDouble(), buffer.readDouble());
|
||||
}
|
||||
|
||||
public static Vec3 voxelSpace(double x, double y, double z) {
|
||||
return new Vec3(x, y, z).scale(1 / 16f);
|
||||
}
|
||||
|
||||
public static int getCoordinate(Vec3i pos, Axis axis) {
|
||||
return axis.choose(pos.getX(), pos.getY(), pos.getZ());
|
||||
}
|
||||
|
||||
public static float getCoordinate(Vec3 vec, Axis axis) {
|
||||
return (float) axis.choose(vec.x, vec.y, vec.z);
|
||||
}
|
||||
|
||||
public static boolean onSameAxis(BlockPos pos1, BlockPos pos2, Axis axis) {
|
||||
if (pos1.equals(pos2))
|
||||
return true;
|
||||
for (Axis otherAxis : Axis.values())
|
||||
if (axis != otherAxis)
|
||||
if (getCoordinate(pos1, otherAxis) != getCoordinate(pos2, otherAxis))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
public static Vec3 clamp(Vec3 vec, float maxLength) {
|
||||
return vec.length() > maxLength ? vec.normalize()
|
||||
.scale(maxLength) : vec;
|
||||
}
|
||||
|
||||
public static Vec3 lerp(float p, Vec3 from, Vec3 to) {
|
||||
return from.add(to.subtract(from)
|
||||
.scale(p));
|
||||
}
|
||||
|
||||
public static Vec3 slerp(float p, Vec3 from, Vec3 to) {
|
||||
double theta = Math.acos(from.dot(to));
|
||||
return from.scale(Mth.sin(1 - p) * theta)
|
||||
.add(to.scale(Mth.sin((float) (theta * p))))
|
||||
.scale(1 / Mth.sin((float) theta));
|
||||
}
|
||||
|
||||
public static Vec3 clampComponentWise(Vec3 vec, float maxLength) {
|
||||
return new Vec3(Mth.clamp(vec.x, -maxLength, maxLength), Mth.clamp(vec.y, -maxLength, maxLength),
|
||||
Mth.clamp(vec.z, -maxLength, maxLength));
|
||||
}
|
||||
|
||||
public static Vec3 project(Vec3 vec, Vec3 ontoVec) {
|
||||
if (ontoVec.equals(Vec3.ZERO))
|
||||
return Vec3.ZERO;
|
||||
return ontoVec.scale(vec.dot(ontoVec) / ontoVec.lengthSqr());
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static Vec3 intersectSphere(Vec3 origin, Vec3 lineDirection, Vec3 sphereCenter, double radius) {
|
||||
if (lineDirection.equals(Vec3.ZERO))
|
||||
return null;
|
||||
if (lineDirection.length() != 1)
|
||||
lineDirection = lineDirection.normalize();
|
||||
|
||||
Vec3 diff = origin.subtract(sphereCenter);
|
||||
double lineDotDiff = lineDirection.dot(diff);
|
||||
double delta = lineDotDiff * lineDotDiff - (diff.lengthSqr() - radius * radius);
|
||||
if (delta < 0)
|
||||
return null;
|
||||
double t = -lineDotDiff + Math.sqrt(delta);
|
||||
return origin.add(lineDirection.scale(t));
|
||||
}
|
||||
|
||||
// https://forums.minecraftforge.net/topic/88562-116solved-3d-to-2d-conversion/?do=findComment&comment=413573
|
||||
// slightly modified
|
||||
public static Vec3 projectToPlayerView(Vec3 target, float partialTicks) {
|
||||
/*
|
||||
* The (centered) location on the screen of the given 3d point in the world.
|
||||
* Result is (dist right of center screen, dist up from center screen, if < 0,
|
||||
* then in front of view plane)
|
||||
*/
|
||||
Camera ari = Minecraft.getInstance().gameRenderer.getMainCamera();
|
||||
Vec3 camera_pos = ari.getPosition();
|
||||
Quaternion camera_rotation_conj = ari.rotation()
|
||||
.copy();
|
||||
camera_rotation_conj.conj();
|
||||
|
||||
Vector3f result3f = new Vector3f((float) (camera_pos.x - target.x), (float) (camera_pos.y - target.y),
|
||||
(float) (camera_pos.z - target.z));
|
||||
result3f.transform(camera_rotation_conj);
|
||||
|
||||
// ----- compensate for view bobbing (if active) -----
|
||||
// the following code adapted from GameRenderer::applyBobbing (to invert it)
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
if (mc.options.bobView().get()) {
|
||||
Entity renderViewEntity = mc.getCameraEntity();
|
||||
if (renderViewEntity instanceof Player) {
|
||||
Player playerentity = (Player) renderViewEntity;
|
||||
float distwalked_modified = playerentity.walkDist;
|
||||
|
||||
float f = distwalked_modified - playerentity.walkDistO;
|
||||
float f1 = -(distwalked_modified + f * partialTicks);
|
||||
float f2 = Mth.lerp(partialTicks, playerentity.oBob, playerentity.bob);
|
||||
Quaternion q2 =
|
||||
new Quaternion(Vector3f.XP, Math.abs(Mth.cos(f1 * (float) Math.PI - 0.2F) * f2) * 5.0F, true);
|
||||
q2.conj();
|
||||
result3f.transform(q2);
|
||||
|
||||
Quaternion q1 = new Quaternion(Vector3f.ZP, Mth.sin(f1 * (float) Math.PI) * f2 * 3.0F, true);
|
||||
q1.conj();
|
||||
result3f.transform(q1);
|
||||
|
||||
Vector3f bob_translation = new Vector3f((Mth.sin(f1 * (float) Math.PI) * f2 * 0.5F),
|
||||
(-Math.abs(Mth.cos(f1 * (float) Math.PI) * f2)), 0.0f);
|
||||
bob_translation.setY(-bob_translation.y()); // this is weird but hey, if it works
|
||||
result3f.add(bob_translation);
|
||||
}
|
||||
}
|
||||
|
||||
// ----- adjust for fov -----
|
||||
float fov = 70;//(float) ((GameRendererAccessor) mc.gameRenderer).create$callGetFov(ari, partialTicks, true);
|
||||
|
||||
float half_height = (float) mc.getWindow()
|
||||
.getGuiScaledHeight() / 2;
|
||||
float scale_factor = half_height / (result3f.z() * (float) Math.tan(Math.toRadians(fov / 2)));
|
||||
return new Vec3(-result3f.x() * scale_factor, result3f.y() * scale_factor, result3f.z());
|
||||
}
|
||||
|
||||
public static Vec3 bezier(Vec3 p1, Vec3 p2, Vec3 q1, Vec3 q2, float t) {
|
||||
Vec3 v1 = lerp(t, p1, q1);
|
||||
Vec3 v2 = lerp(t, q1, q2);
|
||||
Vec3 v3 = lerp(t, q2, p2);
|
||||
Vec3 inner1 = lerp(t, v1, v2);
|
||||
Vec3 inner2 = lerp(t, v2, v3);
|
||||
Vec3 result = lerp(t, inner1, inner2);
|
||||
return result;
|
||||
}
|
||||
|
||||
public static Vec3 bezierDerivative(Vec3 p1, Vec3 p2, Vec3 q1, Vec3 q2, float t) {
|
||||
return p1.scale(-3 * t * t + 6 * t - 3)
|
||||
.add(q1.scale(9 * t * t - 12 * t + 3))
|
||||
.add(q2.scale(-9 * t * t + 6 * t))
|
||||
.add(p2.scale(3 * t * t));
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static double[] intersectRanged(Vec3 p1, Vec3 q1, Vec3 p2, Vec3 q2, Axis plane) {
|
||||
Vec3 pDiff = p2.subtract(p1);
|
||||
Vec3 qDiff = q2.subtract(q1);
|
||||
double[] intersect = intersect(p1, q1, pDiff.normalize(), qDiff.normalize(), plane);
|
||||
if (intersect == null)
|
||||
return null;
|
||||
if (intersect[0] < 0 || intersect[1] < 0)
|
||||
return null;
|
||||
if (intersect[0] > pDiff.length() || intersect[1] > qDiff.length())
|
||||
return null;
|
||||
return intersect;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static double[] intersect(Vec3 p1, Vec3 p2, Vec3 r, Vec3 s, Axis plane) {
|
||||
if (plane == Axis.X) {
|
||||
p1 = new Vec3(p1.y, 0, p1.z);
|
||||
p2 = new Vec3(p2.y, 0, p2.z);
|
||||
r = new Vec3(r.y, 0, r.z);
|
||||
s = new Vec3(s.y, 0, s.z);
|
||||
}
|
||||
|
||||
if (plane == Axis.Z) {
|
||||
p1 = new Vec3(p1.x, 0, p1.y);
|
||||
p2 = new Vec3(p2.x, 0, p2.y);
|
||||
r = new Vec3(r.x, 0, r.y);
|
||||
s = new Vec3(s.x, 0, s.y);
|
||||
}
|
||||
|
||||
Vec3 qminusp = p2.subtract(p1);
|
||||
double rcs = r.x * s.z - r.z * s.x;
|
||||
if (Mth.equal(rcs, 0))
|
||||
return null;
|
||||
Vec3 rdivrcs = r.scale(1 / rcs);
|
||||
Vec3 sdivrcs = s.scale(1 / rcs);
|
||||
double t = qminusp.x * sdivrcs.z - qminusp.z * sdivrcs.x;
|
||||
double u = qminusp.x * rdivrcs.z - qminusp.z * rdivrcs.x;
|
||||
return new double[] { t, u };
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,142 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
import net.minecraft.core.Direction.AxisDirection;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.world.phys.shapes.Shapes;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
import org.apache.commons.lang3.mutable.MutableObject;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class VoxelShaper {
|
||||
|
||||
private Map<Direction, VoxelShape> shapes = new HashMap<>();
|
||||
|
||||
public VoxelShape get(Direction direction) {
|
||||
return shapes.get(direction);
|
||||
}
|
||||
|
||||
public VoxelShape get(Axis axis) {
|
||||
return shapes.get(axisAsFace(axis));
|
||||
}
|
||||
|
||||
public static VoxelShaper forHorizontal(VoxelShape shape, Direction facing) {
|
||||
return forDirectionsWithRotation(shape, facing, Direction.Plane.HORIZONTAL, new HorizontalRotationValues());
|
||||
}
|
||||
|
||||
public static VoxelShaper forHorizontalAxis(VoxelShape shape, Axis along) {
|
||||
return forDirectionsWithRotation(shape, axisAsFace(along), Arrays.asList(Direction.SOUTH, Direction.EAST),
|
||||
new HorizontalRotationValues());
|
||||
}
|
||||
|
||||
public static VoxelShaper forDirectional(VoxelShape shape, Direction facing) {
|
||||
return forDirectionsWithRotation(shape, facing, Arrays.asList(Iterate.directions), new DefaultRotationValues());
|
||||
}
|
||||
|
||||
public static VoxelShaper forAxis(VoxelShape shape, Axis along) {
|
||||
return forDirectionsWithRotation(shape, axisAsFace(along),
|
||||
Arrays.asList(Direction.SOUTH, Direction.EAST, Direction.UP), new DefaultRotationValues());
|
||||
}
|
||||
|
||||
public VoxelShaper withVerticalShapes(VoxelShape upShape) {
|
||||
shapes.put(Direction.UP, upShape);
|
||||
shapes.put(Direction.DOWN, rotatedCopy(upShape, new Vec3(180, 0, 0)));
|
||||
return this;
|
||||
}
|
||||
|
||||
public VoxelShaper withShape(VoxelShape shape, Direction facing) {
|
||||
shapes.put(facing, shape);
|
||||
return this;
|
||||
}
|
||||
|
||||
public static Direction axisAsFace(Axis axis) {
|
||||
return Direction.get(AxisDirection.POSITIVE, axis);
|
||||
}
|
||||
|
||||
protected static float horizontalAngleFromDirection(Direction direction) {
|
||||
return (float) ((Math.max(direction.get2DDataValue(), 0) & 3) * 90);
|
||||
}
|
||||
|
||||
protected static VoxelShaper forDirectionsWithRotation(VoxelShape shape, Direction facing,
|
||||
Iterable<Direction> directions, Function<Direction, Vec3> rotationValues) {
|
||||
VoxelShaper voxelShaper = new VoxelShaper();
|
||||
for (Direction dir : directions) {
|
||||
voxelShaper.shapes.put(dir, rotate(shape, facing, dir, rotationValues));
|
||||
}
|
||||
return voxelShaper;
|
||||
}
|
||||
|
||||
protected static VoxelShape rotate(VoxelShape shape, Direction from, Direction to,
|
||||
Function<Direction, Vec3> usingValues) {
|
||||
if (from == to)
|
||||
return shape;
|
||||
|
||||
return rotatedCopy(shape, usingValues.apply(from)
|
||||
.reverse()
|
||||
.add(usingValues.apply(to)));
|
||||
}
|
||||
|
||||
protected static VoxelShape rotatedCopy(VoxelShape shape, Vec3 rotation) {
|
||||
if (rotation.equals(Vec3.ZERO))
|
||||
return shape;
|
||||
|
||||
MutableObject<VoxelShape> result = new MutableObject<>(Shapes.empty());
|
||||
Vec3 center = new Vec3(8, 8, 8);
|
||||
|
||||
shape.forAllBoxes((x1, y1, z1, x2, y2, z2) -> {
|
||||
Vec3 v1 = new Vec3(x1, y1, z1).scale(16)
|
||||
.subtract(center);
|
||||
Vec3 v2 = new Vec3(x2, y2, z2).scale(16)
|
||||
.subtract(center);
|
||||
|
||||
v1 = VecHelper.rotate(v1, (float) rotation.x, Axis.X);
|
||||
v1 = VecHelper.rotate(v1, (float) rotation.y, Axis.Y);
|
||||
v1 = VecHelper.rotate(v1, (float) rotation.z, Axis.Z)
|
||||
.add(center);
|
||||
|
||||
v2 = VecHelper.rotate(v2, (float) rotation.x, Axis.X);
|
||||
v2 = VecHelper.rotate(v2, (float) rotation.y, Axis.Y);
|
||||
v2 = VecHelper.rotate(v2, (float) rotation.z, Axis.Z)
|
||||
.add(center);
|
||||
|
||||
VoxelShape rotated = blockBox(v1, v2);
|
||||
result.setValue(Shapes.or(result.getValue(), rotated));
|
||||
});
|
||||
|
||||
return result.getValue();
|
||||
}
|
||||
|
||||
protected static VoxelShape blockBox(Vec3 v1, Vec3 v2) {
|
||||
return Block.box(
|
||||
Math.min(v1.x, v2.x),
|
||||
Math.min(v1.y, v2.y),
|
||||
Math.min(v1.z, v2.z),
|
||||
Math.max(v1.x, v2.x),
|
||||
Math.max(v1.y, v2.y),
|
||||
Math.max(v1.z, v2.z)
|
||||
);
|
||||
}
|
||||
|
||||
protected static class DefaultRotationValues implements Function<Direction, Vec3> {
|
||||
// assume facing up as the default rotation
|
||||
@Override
|
||||
public Vec3 apply(Direction direction) {
|
||||
return new Vec3(direction == Direction.UP ? 0 : (Direction.Plane.VERTICAL.test(direction) ? 180 : 90),
|
||||
-horizontalAngleFromDirection(direction), 0);
|
||||
}
|
||||
}
|
||||
|
||||
protected static class HorizontalRotationValues implements Function<Direction, Vec3> {
|
||||
@Override
|
||||
public Vec3 apply(Direction direction) {
|
||||
return new Vec3(0, -horizontalAngleFromDirection(direction), 0);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,101 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.world.level.LevelAccessor;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.lang.ref.WeakReference;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.WeakHashMap;
|
||||
import java.util.function.BiConsumer;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Function;
|
||||
|
||||
public class WorldAttached<T> {
|
||||
|
||||
// weak references to prevent leaking hashmaps when a WorldAttached is GC'd during runtime
|
||||
static List<WeakReference<Map<LevelAccessor, ?>>> allMaps = new ArrayList<>();
|
||||
private final Map<LevelAccessor, T> attached;
|
||||
private final Function<LevelAccessor, T> factory;
|
||||
|
||||
public WorldAttached(Function<LevelAccessor, T> factory) {
|
||||
this.factory = factory;
|
||||
// Weak key hashmaps prevent worlds not existing anywhere else from leaking memory.
|
||||
// This is only a fallback in the event that unload events fail to fire for any reason.
|
||||
attached = new WeakHashMap<>();
|
||||
allMaps.add(new WeakReference<>(attached));
|
||||
}
|
||||
|
||||
public static void invalidateWorld(LevelAccessor world) {
|
||||
var i = allMaps.iterator();
|
||||
while (i.hasNext()) {
|
||||
Map<LevelAccessor, ?> map = i.next()
|
||||
.get();
|
||||
if (map == null) {
|
||||
// If the map has been GC'd, remove the weak reference
|
||||
i.remove();
|
||||
} else {
|
||||
// Prevent leaks
|
||||
map.remove(world);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
public T get(LevelAccessor world) {
|
||||
T t = attached.get(world);
|
||||
if (t != null) return t;
|
||||
T entry = factory.apply(world);
|
||||
put(world, entry);
|
||||
return entry;
|
||||
}
|
||||
|
||||
public void put(LevelAccessor world, T entry) {
|
||||
attached.put(world, entry);
|
||||
}
|
||||
|
||||
/**
|
||||
* Replaces the entry with a new one from the factory and returns the new entry.
|
||||
*/
|
||||
@Nonnull
|
||||
public T replace(LevelAccessor world) {
|
||||
attached.remove(world);
|
||||
|
||||
return get(world);
|
||||
}
|
||||
|
||||
/**
|
||||
* Replaces the entry with a new one from the factory and returns the new entry.
|
||||
*/
|
||||
@Nonnull
|
||||
public T replace(LevelAccessor world, Consumer<T> finalizer) {
|
||||
T remove = attached.remove(world);
|
||||
|
||||
if (remove != null)
|
||||
finalizer.accept(remove);
|
||||
|
||||
return get(world);
|
||||
}
|
||||
|
||||
/**
|
||||
* Deletes all entries after calling a function on them.
|
||||
*
|
||||
* @param finalizer Do something with all of the world-value pairs
|
||||
*/
|
||||
public void empty(BiConsumer<LevelAccessor, T> finalizer) {
|
||||
attached.forEach(finalizer);
|
||||
attached.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* Deletes all entries after calling a function on them.
|
||||
*
|
||||
* @param finalizer Do something with all of the values
|
||||
*/
|
||||
public void empty(Consumer<T> finalizer) {
|
||||
attached.values()
|
||||
.forEach(finalizer);
|
||||
attached.clear();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility;
|
||||
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.LevelAccessor;
|
||||
|
||||
public class WorldHelper {
|
||||
public static ResourceLocation getDimensionID(LevelAccessor world) {
|
||||
return world.registryAccess()
|
||||
.registryOrThrow(Registry.DIMENSION_TYPE_REGISTRY)
|
||||
.getKey(world.dimensionType());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,102 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.animation;
|
||||
|
||||
public interface Force {
|
||||
|
||||
float get(float mass, float value, float speed);
|
||||
|
||||
boolean finished();
|
||||
|
||||
class Drag implements Force {
|
||||
final float dragFactor;
|
||||
|
||||
public Drag(float dragFactor) {
|
||||
this.dragFactor = dragFactor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float get(float mass, float value, float speed) {
|
||||
return -speed * dragFactor;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean finished() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
class Zeroing implements Force {
|
||||
final float g;
|
||||
|
||||
public Zeroing(float g) {
|
||||
this.g = g / 20;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float get(float mass, float value, float speed) {
|
||||
return -Math.signum(value) * g * mass;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean finished() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
class Impulse implements Force {
|
||||
|
||||
float force;
|
||||
|
||||
public Impulse(float force) {
|
||||
this.force = force;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float get(float mass, float value, float speed) {
|
||||
return force;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean finished() {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
class OverTime implements Force {
|
||||
int timeRemaining;
|
||||
float f;
|
||||
|
||||
public OverTime(int time, float totalAcceleration) {
|
||||
this.timeRemaining = time;
|
||||
this.f = totalAcceleration / (float) time;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float get(float mass, float value, float speed) {
|
||||
timeRemaining--;
|
||||
return f;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean finished() {
|
||||
return timeRemaining <= 0;
|
||||
}
|
||||
}
|
||||
|
||||
class Static implements Force {
|
||||
float force;
|
||||
|
||||
public Static(float force) {
|
||||
this.force = force;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float get(float mass, float value, float speed) {
|
||||
return force;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean finished() {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,149 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.animation;
|
||||
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.AngleHelper;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.util.Mth;
|
||||
|
||||
public class LerpedFloat {
|
||||
|
||||
protected Interpolator interpolator;
|
||||
protected float previousValue;
|
||||
protected float value;
|
||||
|
||||
protected Chaser chaseFunction;
|
||||
protected float chaseTarget;
|
||||
protected float chaseSpeed;
|
||||
protected boolean angularChase;
|
||||
|
||||
protected boolean forcedSync;
|
||||
|
||||
public LerpedFloat(Interpolator interpolator) {
|
||||
this.interpolator = interpolator;
|
||||
startWithValue(0);
|
||||
forcedSync = true;
|
||||
}
|
||||
|
||||
public static LerpedFloat linear() {
|
||||
return new LerpedFloat((p, c, t) -> (float) Mth.lerp(p, c, t));
|
||||
}
|
||||
|
||||
public static LerpedFloat angular() {
|
||||
LerpedFloat lerpedFloat = new LerpedFloat(AngleHelper::angleLerp);
|
||||
lerpedFloat.angularChase = true;
|
||||
return lerpedFloat;
|
||||
}
|
||||
|
||||
public LerpedFloat startWithValue(double value) {
|
||||
float f = (float) value;
|
||||
this.previousValue = f;
|
||||
this.chaseTarget = f;
|
||||
this.value = f;
|
||||
return this;
|
||||
}
|
||||
|
||||
public LerpedFloat chase(double value, double speed, Chaser chaseFunction) {
|
||||
updateChaseTarget((float) value);
|
||||
this.chaseSpeed = (float) speed;
|
||||
this.chaseFunction = chaseFunction;
|
||||
return this;
|
||||
}
|
||||
|
||||
public LerpedFloat disableSmartAngleChasing() {
|
||||
angularChase = false;
|
||||
return this;
|
||||
}
|
||||
|
||||
public void updateChaseTarget(float target) {
|
||||
if (angularChase)
|
||||
target = value + AngleHelper.getShortestAngleDiff(value, target);
|
||||
this.chaseTarget = target;
|
||||
}
|
||||
|
||||
public boolean updateChaseSpeed(double speed) {
|
||||
float prevSpeed = this.chaseSpeed;
|
||||
this.chaseSpeed = (float) speed;
|
||||
return !Mth.equal(prevSpeed, speed);
|
||||
}
|
||||
|
||||
public void tickChaser() {
|
||||
previousValue = value;
|
||||
if (chaseFunction == null)
|
||||
return;
|
||||
if (Mth.equal((double) value, chaseTarget)) {
|
||||
value = chaseTarget;
|
||||
return;
|
||||
}
|
||||
value = chaseFunction.chase(value, chaseSpeed, chaseTarget);
|
||||
}
|
||||
|
||||
public void setValueNoUpdate(double value) {
|
||||
this.value = (float) value;
|
||||
}
|
||||
|
||||
public void setValue(double value) {
|
||||
this.previousValue = this.value;
|
||||
this.value = (float) value;
|
||||
}
|
||||
|
||||
public float getValue() {
|
||||
return getValue(1);
|
||||
}
|
||||
|
||||
public float getValue(float partialTicks) {
|
||||
return interpolator.interpolate(partialTicks, previousValue, value);
|
||||
}
|
||||
|
||||
public boolean settled() {
|
||||
return Mth.equal((double) previousValue, value);
|
||||
}
|
||||
|
||||
public float getChaseTarget() {
|
||||
return chaseTarget;
|
||||
}
|
||||
|
||||
public void forceNextSync() {
|
||||
forcedSync = true;
|
||||
}
|
||||
|
||||
public CompoundTag writeNBT() {
|
||||
CompoundTag compoundNBT = new CompoundTag();
|
||||
compoundNBT.putFloat("Speed", chaseSpeed);
|
||||
compoundNBT.putFloat("Target", chaseTarget);
|
||||
compoundNBT.putFloat("Value", value);
|
||||
if (forcedSync)
|
||||
compoundNBT.putBoolean("Force", true);
|
||||
forcedSync = false;
|
||||
return compoundNBT;
|
||||
}
|
||||
|
||||
public void readNBT(CompoundTag compoundNBT, boolean clientPacket) {
|
||||
if (!clientPacket || compoundNBT.contains("Force"))
|
||||
startWithValue(compoundNBT.getFloat("Value"));
|
||||
readChaser(compoundNBT);
|
||||
}
|
||||
|
||||
protected void readChaser(CompoundTag compoundNBT) {
|
||||
chaseSpeed = compoundNBT.getFloat("Speed");
|
||||
chaseTarget = compoundNBT.getFloat("Target");
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
public interface Interpolator {
|
||||
float interpolate(double progress, double current, double target);
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
public interface Chaser {
|
||||
|
||||
Chaser IDLE = (c, s, t) -> (float) c;
|
||||
Chaser EXP = exp(Double.MAX_VALUE);
|
||||
Chaser LINEAR = (c, s, t) -> (float) (c + Mth.clamp(t - c, -s, s));
|
||||
|
||||
static Chaser exp(double maxEffectiveSpeed) {
|
||||
return (c, s, t) -> (float) (c + Mth.clamp((t - c) * s, -maxEffectiveSpeed, maxEffectiveSpeed));
|
||||
}
|
||||
|
||||
float chase(double current, double speed, double target);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,90 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.animation;
|
||||
|
||||
import net.minecraft.util.Mth;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class PhysicalFloat {
|
||||
|
||||
float previousValue;
|
||||
float value;
|
||||
|
||||
float previousSpeed;
|
||||
float speed;
|
||||
float limit = Float.NaN;
|
||||
|
||||
float mass;
|
||||
|
||||
private final ArrayList<Force> forces = new ArrayList<>();
|
||||
|
||||
public static PhysicalFloat create() {
|
||||
return new PhysicalFloat(1);
|
||||
}
|
||||
|
||||
public static PhysicalFloat create(float mass) {
|
||||
return new PhysicalFloat(mass);
|
||||
}
|
||||
|
||||
public PhysicalFloat(float mass) {
|
||||
this.mass = mass;
|
||||
}
|
||||
|
||||
public PhysicalFloat startAt(double value) {
|
||||
previousValue = this.value = (float) value;
|
||||
return this;
|
||||
}
|
||||
|
||||
public PhysicalFloat withDrag(double drag) {
|
||||
return addForce(new Force.Drag((float) drag));
|
||||
}
|
||||
|
||||
public PhysicalFloat zeroing(double g) {
|
||||
return addForce(new Force.Zeroing((float) g));
|
||||
}
|
||||
|
||||
public PhysicalFloat withLimit(float limit) {
|
||||
this.limit = limit;
|
||||
return this;
|
||||
}
|
||||
|
||||
public void tick() {
|
||||
previousSpeed = speed;
|
||||
previousValue = value;
|
||||
|
||||
float totalImpulse = 0;
|
||||
for (Force force : forces)
|
||||
totalImpulse += force.get(mass, value, speed) / mass;
|
||||
|
||||
speed += totalImpulse;
|
||||
|
||||
forces.removeIf(Force::finished);
|
||||
|
||||
if (Float.isFinite(limit)) {
|
||||
speed = Mth.clamp(speed, -limit, limit);
|
||||
}
|
||||
|
||||
value += speed;
|
||||
}
|
||||
|
||||
public PhysicalFloat addForce(Force f) {
|
||||
forces.add(f);
|
||||
return this;
|
||||
}
|
||||
|
||||
public PhysicalFloat bump(double force) {
|
||||
return addForce(new Force.Impulse((float) force));
|
||||
}
|
||||
|
||||
public PhysicalFloat bump(int time, double force) {
|
||||
return addForce(new Force.OverTime(time, (float) force));
|
||||
}
|
||||
|
||||
public float getValue() {
|
||||
return getValue(1);
|
||||
}
|
||||
|
||||
public float getValue(float partialTicks) {
|
||||
return Mth.lerp(partialTicks, previousValue, value);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.ghost;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class GhostBlockParams {
|
||||
|
||||
protected final BlockState state;
|
||||
protected BlockPos pos;
|
||||
protected Supplier<Float> alphaSupplier;
|
||||
|
||||
private GhostBlockParams(BlockState state) {
|
||||
this.state = state;
|
||||
this.pos = BlockPos.ZERO;
|
||||
this.alphaSupplier = () -> 1f;
|
||||
}
|
||||
|
||||
public static GhostBlockParams of(BlockState state) {
|
||||
return new GhostBlockParams(state);
|
||||
}
|
||||
|
||||
public static GhostBlockParams of(Block block) {
|
||||
return of(block.defaultBlockState());
|
||||
}
|
||||
|
||||
public GhostBlockParams at(BlockPos pos) {
|
||||
this.pos = pos;
|
||||
return this;
|
||||
}
|
||||
|
||||
public GhostBlockParams at(int x, int y, int z) {
|
||||
return this.at(new BlockPos(x, y, z));
|
||||
}
|
||||
|
||||
public GhostBlockParams alpha(Supplier<Float> alphaSupplier) {
|
||||
this.alphaSupplier = alphaSupplier;
|
||||
return this;
|
||||
}
|
||||
|
||||
public GhostBlockParams alpha(float alpha) {
|
||||
return this.alpha(() -> alpha);
|
||||
}
|
||||
|
||||
public GhostBlockParams breathingAlpha() {
|
||||
return this.alpha(() -> (float) GhostBlocks.getBreathingAlpha());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,140 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.ghost;
|
||||
|
||||
import com.jozufozu.flywheel.core.model.ModelUtil;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.SuperRenderTypeBuffer;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.LevelRenderer;
|
||||
import net.minecraft.client.renderer.LightTexture;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
|
||||
import net.minecraft.client.renderer.block.ModelBlockRenderer;
|
||||
import net.minecraft.client.renderer.block.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.texture.OverlayTexture;
|
||||
import net.minecraft.client.resources.model.BakedModel;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraftforge.client.model.data.ModelData;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.List;
|
||||
|
||||
public abstract class GhostBlockRenderer {
|
||||
|
||||
private static final GhostBlockRenderer STANDARD = new DefaultGhostBlockRenderer();
|
||||
|
||||
public static GhostBlockRenderer standard() {
|
||||
return STANDARD;
|
||||
}
|
||||
|
||||
private static final GhostBlockRenderer TRANSPARENT = new TransparentGhostBlockRenderer();
|
||||
|
||||
public static GhostBlockRenderer transparent() {
|
||||
return TRANSPARENT;
|
||||
}
|
||||
|
||||
public abstract void render(PoseStack ms, SuperRenderTypeBuffer buffer, GhostBlockParams params);
|
||||
|
||||
private static class DefaultGhostBlockRenderer extends GhostBlockRenderer {
|
||||
|
||||
@Override
|
||||
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, GhostBlockParams params) {
|
||||
BlockRenderDispatcher dispatcher = Minecraft.getInstance()
|
||||
.getBlockRenderer();
|
||||
ModelBlockRenderer renderer = dispatcher.getModelRenderer();
|
||||
|
||||
BlockState state = params.state;
|
||||
BlockPos pos = params.pos;
|
||||
|
||||
BakedModel model = dispatcher.getBlockModel(state);
|
||||
|
||||
ms.pushPose();
|
||||
ms.translate(pos.getX(), pos.getY(), pos.getZ());
|
||||
|
||||
for (RenderType layer : model.getRenderTypes(state, RandomSource.create(42L), ModelUtil.VIRTUAL_DATA)) {
|
||||
VertexConsumer vb = buffer.getEarlyBuffer(layer);
|
||||
renderer.renderModel(ms.last(), vb, state, model, 1f, 1f, 1f, LightTexture.FULL_BRIGHT, OverlayTexture.NO_OVERLAY,
|
||||
ModelUtil.VIRTUAL_DATA, layer);
|
||||
}
|
||||
|
||||
ms.popPose();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static class TransparentGhostBlockRenderer extends GhostBlockRenderer {
|
||||
|
||||
@Override
|
||||
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, GhostBlockParams params) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
BlockRenderDispatcher dispatcher = mc.getBlockRenderer();
|
||||
|
||||
BlockState state = params.state;
|
||||
BlockPos pos = params.pos;
|
||||
float alpha = params.alphaSupplier.get() * .75f/* * PlacementHelpers.getCurrentAlpha()*/;
|
||||
|
||||
BakedModel model = dispatcher.getBlockModel(state);
|
||||
RenderType layer = RenderType.translucent();
|
||||
VertexConsumer vb = buffer.getEarlyBuffer(layer);
|
||||
|
||||
ms.pushPose();
|
||||
ms.translate(pos.getX(), pos.getY(), pos.getZ());
|
||||
|
||||
ms.translate(.5, .5, .5);
|
||||
ms.scale(.85f, .85f, .85f);
|
||||
ms.translate(-.5, -.5, -.5);
|
||||
|
||||
renderModel(ms.last(), vb, state, model, 1f, 1f, 1f, alpha,
|
||||
LevelRenderer.getLightColor(mc.level, pos), OverlayTexture.NO_OVERLAY,
|
||||
ModelUtil.VIRTUAL_DATA, layer);
|
||||
|
||||
ms.popPose();
|
||||
}
|
||||
|
||||
// ModelBlockRenderer
|
||||
public void renderModel(PoseStack.Pose pose, VertexConsumer consumer,
|
||||
@Nullable BlockState state, BakedModel model, float red, float green, float blue,
|
||||
float alpha, int packedLight, int packedOverlay, ModelData modelData, RenderType renderType) {
|
||||
RandomSource random = RandomSource.create();
|
||||
|
||||
for (Direction direction : Direction.values()) {
|
||||
random.setSeed(42L);
|
||||
renderQuadList(pose, consumer, red, green, blue, alpha,
|
||||
model.getQuads(state, direction, random, modelData, renderType), packedLight, packedOverlay);
|
||||
}
|
||||
|
||||
random.setSeed(42L);
|
||||
renderQuadList(pose, consumer, red, green, blue, alpha,
|
||||
model.getQuads(state, null, random, modelData, renderType), packedLight, packedOverlay);
|
||||
}
|
||||
|
||||
// ModelBlockRenderer
|
||||
private static void renderQuadList(PoseStack.Pose pose, VertexConsumer consumer,
|
||||
float red, float green, float blue, float alpha, List<BakedQuad> quads,
|
||||
int packedLight, int packedOverlay) {
|
||||
for (BakedQuad quad : quads) {
|
||||
float f;
|
||||
float f1;
|
||||
float f2;
|
||||
if (quad.isTinted()) {
|
||||
f = Mth.clamp(red, 0.0F, 1.0F);
|
||||
f1 = Mth.clamp(green, 0.0F, 1.0F);
|
||||
f2 = Mth.clamp(blue, 0.0F, 1.0F);
|
||||
} else {
|
||||
f = 1.0F;
|
||||
f1 = 1.0F;
|
||||
f2 = 1.0F;
|
||||
}
|
||||
|
||||
consumer.putBulkData(pose, quad, f, f1, f2, alpha, packedLight, packedOverlay, true);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.ghost;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.SuperRenderTypeBuffer;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class GhostBlocks {
|
||||
|
||||
public static double getBreathingAlpha() {
|
||||
double period = 2500;
|
||||
double timer = System.currentTimeMillis() % period;
|
||||
double offset = Mth.cos((float) ((2d/period) * Math.PI * timer));
|
||||
return 0.55d - 0.2d * offset;
|
||||
}
|
||||
|
||||
final Map<Object, Entry> ghosts;
|
||||
|
||||
public GhostBlockParams showGhostState(Object slot, BlockState state) {
|
||||
return showGhostState(slot, state, 1);
|
||||
}
|
||||
|
||||
public GhostBlockParams showGhostState(Object slot, BlockState state, int ttl) {
|
||||
Entry e = refresh(slot, GhostBlockRenderer.transparent(), GhostBlockParams.of(state), ttl);
|
||||
return e.params;
|
||||
}
|
||||
|
||||
public GhostBlockParams showGhost(Object slot, GhostBlockRenderer ghost, GhostBlockParams params, int ttl) {
|
||||
Entry e = refresh(slot, ghost, params, ttl);
|
||||
return e.params;
|
||||
}
|
||||
|
||||
private Entry refresh(Object slot, GhostBlockRenderer ghost, GhostBlockParams params, int ttl) {
|
||||
if (!ghosts.containsKey(slot))
|
||||
ghosts.put(slot, new Entry(ghost, params, ttl));
|
||||
|
||||
Entry e = ghosts.get(slot);
|
||||
e.ticksToLive = ttl;
|
||||
e.params = params;
|
||||
e.ghost = ghost;
|
||||
return e;
|
||||
}
|
||||
|
||||
public GhostBlocks() {
|
||||
ghosts = new HashMap<>();
|
||||
}
|
||||
|
||||
public void tickGhosts() {
|
||||
ghosts.forEach((slot, entry) -> entry.ticksToLive--);
|
||||
ghosts.entrySet().removeIf(e -> !e.getValue().isAlive());
|
||||
}
|
||||
|
||||
public void renderAll(PoseStack ms, SuperRenderTypeBuffer buffer) {
|
||||
ghosts.forEach((slot, entry) -> {
|
||||
GhostBlockRenderer ghost = entry.ghost;
|
||||
ghost.render(ms, buffer, entry.params);
|
||||
});
|
||||
}
|
||||
|
||||
static class Entry {
|
||||
|
||||
private GhostBlockRenderer ghost;
|
||||
private GhostBlockParams params;
|
||||
private int ticksToLive;
|
||||
|
||||
public Entry(GhostBlockRenderer ghost, GhostBlockParams params) {
|
||||
this(ghost, params, 1);
|
||||
}
|
||||
|
||||
public Entry(GhostBlockRenderer ghost, GhostBlockParams params, int ttl) {
|
||||
this.ghost = ghost;
|
||||
this.params = params;
|
||||
this.ticksToLive = ttl;
|
||||
}
|
||||
|
||||
public boolean isAlive() {
|
||||
return ticksToLive >= 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,100 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.outliner;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.RenderTypes;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.SuperRenderTypeBuffer;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
public class AABBOutline extends Outline {
|
||||
|
||||
protected AABB bb;
|
||||
|
||||
public AABBOutline(AABB bb) {
|
||||
this.setBounds(bb);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
|
||||
renderBB(ms, buffer, bb);
|
||||
}
|
||||
|
||||
public void renderBB(PoseStack ms, SuperRenderTypeBuffer buffer, AABB bb) {
|
||||
Vec3 projectedView = Minecraft.getInstance().gameRenderer.getMainCamera()
|
||||
.getPosition();
|
||||
boolean noCull = bb.contains(projectedView);
|
||||
bb = bb.inflate(noCull ? -1 / 128d : 1 / 128d);
|
||||
noCull |= params.disableCull;
|
||||
|
||||
Vec3 xyz = new Vec3(bb.minX, bb.minY, bb.minZ);
|
||||
Vec3 Xyz = new Vec3(bb.maxX, bb.minY, bb.minZ);
|
||||
Vec3 xYz = new Vec3(bb.minX, bb.maxY, bb.minZ);
|
||||
Vec3 XYz = new Vec3(bb.maxX, bb.maxY, bb.minZ);
|
||||
Vec3 xyZ = new Vec3(bb.minX, bb.minY, bb.maxZ);
|
||||
Vec3 XyZ = new Vec3(bb.maxX, bb.minY, bb.maxZ);
|
||||
Vec3 xYZ = new Vec3(bb.minX, bb.maxY, bb.maxZ);
|
||||
Vec3 XYZ = new Vec3(bb.maxX, bb.maxY, bb.maxZ);
|
||||
|
||||
Vec3 start = xyz;
|
||||
renderAACuboidLine(ms, buffer, start, Xyz);
|
||||
renderAACuboidLine(ms, buffer, start, xYz);
|
||||
renderAACuboidLine(ms, buffer, start, xyZ);
|
||||
|
||||
start = XyZ;
|
||||
renderAACuboidLine(ms, buffer, start, xyZ);
|
||||
renderAACuboidLine(ms, buffer, start, XYZ);
|
||||
renderAACuboidLine(ms, buffer, start, Xyz);
|
||||
|
||||
start = XYz;
|
||||
renderAACuboidLine(ms, buffer, start, xYz);
|
||||
renderAACuboidLine(ms, buffer, start, Xyz);
|
||||
renderAACuboidLine(ms, buffer, start, XYZ);
|
||||
|
||||
start = xYZ;
|
||||
renderAACuboidLine(ms, buffer, start, XYZ);
|
||||
renderAACuboidLine(ms, buffer, start, xyZ);
|
||||
renderAACuboidLine(ms, buffer, start, xYz);
|
||||
|
||||
renderFace(ms, buffer, Direction.NORTH, xYz, XYz, Xyz, xyz, noCull);
|
||||
renderFace(ms, buffer, Direction.SOUTH, XYZ, xYZ, xyZ, XyZ, noCull);
|
||||
renderFace(ms, buffer, Direction.EAST, XYz, XYZ, XyZ, Xyz, noCull);
|
||||
renderFace(ms, buffer, Direction.WEST, xYZ, xYz, xyz, xyZ, noCull);
|
||||
renderFace(ms, buffer, Direction.UP, xYZ, XYZ, XYz, xYz, noCull);
|
||||
renderFace(ms, buffer, Direction.DOWN, xyz, Xyz, XyZ, xyZ, noCull);
|
||||
|
||||
}
|
||||
|
||||
protected void renderFace(PoseStack ms, SuperRenderTypeBuffer buffer, Direction direction, Vec3 p1, Vec3 p2,
|
||||
Vec3 p3, Vec3 p4, boolean noCull) {
|
||||
if (!params.faceTexture.isPresent())
|
||||
return;
|
||||
|
||||
ResourceLocation faceTexture = params.faceTexture.get()
|
||||
.getLocation();
|
||||
float alphaBefore = params.alpha;
|
||||
params.alpha =
|
||||
(direction == params.getHighlightedFace() && params.hightlightedFaceTexture.isPresent()) ? 1 : 0.5f;
|
||||
|
||||
RenderType translucentType = RenderTypes.getOutlineTranslucent(faceTexture, !noCull);
|
||||
VertexConsumer builder = buffer.getLateBuffer(translucentType);
|
||||
|
||||
Axis axis = direction.getAxis();
|
||||
Vec3 uDiff = p2.subtract(p1);
|
||||
Vec3 vDiff = p4.subtract(p1);
|
||||
float maxU = (float) Math.abs(axis == Axis.X ? uDiff.z : uDiff.x);
|
||||
float maxV = (float) Math.abs(axis == Axis.Y ? vDiff.z : vDiff.y);
|
||||
putQuadUV(ms, builder, p1, p2, p3, p4, 0, 0, maxU, maxV, Direction.UP);
|
||||
params.alpha = alphaBefore;
|
||||
}
|
||||
|
||||
public void setBounds(AABB bb) {
|
||||
this.bb = bb;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.outliner;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import nl.requios.effortlessbuilding.create.AllSpecialTextures;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.RenderTypes;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.SuperRenderTypeBuffer;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.Iterate;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.VecHelper;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
import net.minecraft.core.Direction.AxisDirection;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class BlockClusterOutline extends Outline {
|
||||
|
||||
private Cluster cluster;
|
||||
|
||||
public BlockClusterOutline(Iterable<BlockPos> selection) {
|
||||
cluster = new Cluster();
|
||||
selection.forEach(cluster::include);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
|
||||
cluster.visibleEdges.forEach(edge -> {
|
||||
Vec3 start = Vec3.atLowerCornerOf(edge.pos);
|
||||
Direction direction = Direction.get(AxisDirection.POSITIVE, edge.axis);
|
||||
renderAACuboidLine(ms, buffer, start, Vec3.atLowerCornerOf(edge.pos.relative(direction)));
|
||||
});
|
||||
|
||||
Optional<AllSpecialTextures> faceTexture = params.faceTexture;
|
||||
if (!faceTexture.isPresent())
|
||||
return;
|
||||
|
||||
RenderType translucentType = RenderTypes.getOutlineTranslucent(faceTexture.get()
|
||||
.getLocation(), true);
|
||||
VertexConsumer builder = buffer.getLateBuffer(translucentType);
|
||||
|
||||
cluster.visibleFaces.forEach((face, axisDirection) -> {
|
||||
Direction direction = Direction.get(axisDirection, face.axis);
|
||||
BlockPos pos = face.pos;
|
||||
if (axisDirection == AxisDirection.POSITIVE)
|
||||
pos = pos.relative(direction.getOpposite());
|
||||
renderBlockFace(ms, builder, pos, direction);
|
||||
});
|
||||
}
|
||||
|
||||
static Vec3 xyz = new Vec3(-.5, -.5, -.5);
|
||||
static Vec3 Xyz = new Vec3(.5, -.5, -.5);
|
||||
static Vec3 xYz = new Vec3(-.5, .5, -.5);
|
||||
static Vec3 XYz = new Vec3(.5, .5, -.5);
|
||||
static Vec3 xyZ = new Vec3(-.5, -.5, .5);
|
||||
static Vec3 XyZ = new Vec3(.5, -.5, .5);
|
||||
static Vec3 xYZ = new Vec3(-.5, .5, .5);
|
||||
static Vec3 XYZ = new Vec3(.5, .5, .5);
|
||||
|
||||
protected void renderBlockFace(PoseStack ms, VertexConsumer builder, BlockPos pos, Direction face) {
|
||||
Vec3 center = VecHelper.getCenterOf(pos);
|
||||
Vec3 offset = Vec3.atLowerCornerOf(face.getNormal());
|
||||
offset = offset.scale(1 / 128d);
|
||||
center = center.add(offset);
|
||||
|
||||
ms.pushPose();
|
||||
ms.translate(center.x, center.y, center.z);
|
||||
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
putQuad(ms, builder, xyz, Xyz, XyZ, xyZ, face);
|
||||
break;
|
||||
case EAST:
|
||||
putQuad(ms, builder, XYz, XYZ, XyZ, Xyz, face);
|
||||
break;
|
||||
case NORTH:
|
||||
putQuad(ms, builder, xYz, XYz, Xyz, xyz, face);
|
||||
break;
|
||||
case SOUTH:
|
||||
putQuad(ms, builder, XYZ, xYZ, xyZ, XyZ, face);
|
||||
break;
|
||||
case UP:
|
||||
putQuad(ms, builder, xYZ, XYZ, XYz, xYz, face);
|
||||
break;
|
||||
case WEST:
|
||||
putQuad(ms, builder, xYZ, xYz, xyz, xyZ, face);
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
ms.popPose();
|
||||
}
|
||||
|
||||
private static class Cluster {
|
||||
|
||||
private Map<MergeEntry, AxisDirection> visibleFaces;
|
||||
private Set<MergeEntry> visibleEdges;
|
||||
|
||||
public Cluster() {
|
||||
visibleEdges = new HashSet<>();
|
||||
visibleFaces = new HashMap<>();
|
||||
}
|
||||
|
||||
public void include(BlockPos pos) {
|
||||
|
||||
// 6 FACES
|
||||
for (Axis axis : Iterate.axes) {
|
||||
Direction direction = Direction.get(AxisDirection.POSITIVE, axis);
|
||||
for (int offset : Iterate.zeroAndOne) {
|
||||
MergeEntry entry = new MergeEntry(axis, pos.relative(direction, offset));
|
||||
if (visibleFaces.remove(entry) == null)
|
||||
visibleFaces.put(entry, offset == 0 ? AxisDirection.NEGATIVE : AxisDirection.POSITIVE);
|
||||
}
|
||||
}
|
||||
|
||||
// 12 EDGES
|
||||
for (Axis axis : Iterate.axes) {
|
||||
for (Axis axis2 : Iterate.axes) {
|
||||
if (axis == axis2)
|
||||
continue;
|
||||
for (Axis axis3 : Iterate.axes) {
|
||||
if (axis == axis3)
|
||||
continue;
|
||||
if (axis2 == axis3)
|
||||
continue;
|
||||
|
||||
Direction direction = Direction.get(AxisDirection.POSITIVE, axis2);
|
||||
Direction direction2 = Direction.get(AxisDirection.POSITIVE, axis3);
|
||||
|
||||
for (int offset : Iterate.zeroAndOne) {
|
||||
BlockPos entryPos = pos.relative(direction, offset);
|
||||
for (int offset2 : Iterate.zeroAndOne) {
|
||||
entryPos = entryPos.relative(direction2, offset2);
|
||||
MergeEntry entry = new MergeEntry(axis, entryPos);
|
||||
if (!visibleEdges.remove(entry))
|
||||
visibleEdges.add(entry);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static class MergeEntry {
|
||||
|
||||
private Axis axis;
|
||||
private BlockPos pos;
|
||||
|
||||
public MergeEntry(Axis axis, BlockPos pos) {
|
||||
this.axis = axis;
|
||||
this.pos = pos;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if (this == o)
|
||||
return true;
|
||||
if (!(o instanceof MergeEntry))
|
||||
return false;
|
||||
|
||||
MergeEntry other = (MergeEntry) o;
|
||||
return this.axis == other.axis && this.pos.equals(other.pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return this.pos.hashCode() * 31 + axis.ordinal();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.outliner;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.SuperRenderTypeBuffer;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
|
||||
public class ChasingAABBOutline extends AABBOutline {
|
||||
|
||||
AABB targetBB;
|
||||
AABB prevBB;
|
||||
|
||||
public ChasingAABBOutline(AABB bb) {
|
||||
super(bb);
|
||||
prevBB = bb.inflate(0);
|
||||
targetBB = bb.inflate(0);
|
||||
}
|
||||
|
||||
public void target(AABB target) {
|
||||
targetBB = target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
prevBB = bb;
|
||||
setBounds(interpolateBBs(bb, targetBB, .5f));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
|
||||
renderBB(ms, buffer, interpolateBBs(prevBB, bb, pt));
|
||||
}
|
||||
|
||||
private static AABB interpolateBBs(AABB current, AABB target, float pt) {
|
||||
return new AABB(Mth.lerp(pt, current.minX, target.minX),
|
||||
Mth.lerp(pt, current.minY, target.minY), Mth.lerp(pt, current.minZ, target.minZ),
|
||||
Mth.lerp(pt, current.maxX, target.maxX), Mth.lerp(pt, current.maxY, target.maxY),
|
||||
Mth.lerp(pt, current.maxZ, target.maxZ));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.outliner;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.SuperRenderTypeBuffer;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
public class LineOutline extends Outline {
|
||||
|
||||
protected Vec3 start = Vec3.ZERO;
|
||||
protected Vec3 end = Vec3.ZERO;
|
||||
|
||||
public LineOutline set(Vec3 start, Vec3 end) {
|
||||
this.start = start;
|
||||
this.end = end;
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
|
||||
renderCuboidLine(ms, buffer, start, end);
|
||||
}
|
||||
|
||||
public static class EndChasingLineOutline extends LineOutline {
|
||||
|
||||
float prevProgress = 0;
|
||||
float progress = 0;
|
||||
private boolean lockStart;
|
||||
|
||||
public EndChasingLineOutline(boolean lockStart) {
|
||||
this.lockStart = lockStart;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {}
|
||||
|
||||
public EndChasingLineOutline setProgress(float progress) {
|
||||
prevProgress = this.progress;
|
||||
this.progress = progress;
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LineOutline set(Vec3 start, Vec3 end) {
|
||||
if (!end.equals(this.end))
|
||||
super.set(start, end);
|
||||
return this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
|
||||
float distanceToTarget = Mth.lerp(pt, prevProgress, progress);
|
||||
if (!lockStart)
|
||||
distanceToTarget = 1 - distanceToTarget;
|
||||
Vec3 start = lockStart ? this.end : this.start;
|
||||
Vec3 end = lockStart ? this.start : this.end;
|
||||
|
||||
start = end.add(this.start.subtract(end)
|
||||
.scale(distanceToTarget));
|
||||
renderCuboidLine(ms, buffer, start, end);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,246 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.outliner;
|
||||
|
||||
import com.jozufozu.flywheel.util.transform.TransformStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import com.mojang.math.Matrix3f;
|
||||
import nl.requios.effortlessbuilding.create.AllSpecialTextures;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.RenderTypes;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.SuperRenderTypeBuffer;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.AngleHelper;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.VecHelper;
|
||||
import net.minecraft.client.renderer.LightTexture;
|
||||
import net.minecraft.client.renderer.texture.OverlayTexture;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Optional;
|
||||
|
||||
public abstract class Outline {
|
||||
|
||||
protected OutlineParams params;
|
||||
protected Matrix3f transformNormals; // TODO: not used?
|
||||
|
||||
public Outline() {
|
||||
params = new OutlineParams();
|
||||
}
|
||||
|
||||
public abstract void render(PoseStack ms, SuperRenderTypeBuffer buffer, float pt);
|
||||
|
||||
public void tick() {}
|
||||
|
||||
public OutlineParams getParams() {
|
||||
return params;
|
||||
}
|
||||
|
||||
public void renderCuboidLine(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 start, Vec3 end) {
|
||||
Vec3 diff = end.subtract(start);
|
||||
float hAngle = AngleHelper.deg(Mth.atan2(diff.x, diff.z));
|
||||
float hDistance = (float) diff.multiply(1, 0, 1)
|
||||
.length();
|
||||
float vAngle = AngleHelper.deg(Mth.atan2(hDistance, diff.y)) - 90;
|
||||
ms.pushPose();
|
||||
TransformStack.cast(ms)
|
||||
.translate(start)
|
||||
.rotateY(hAngle).rotateX(vAngle);
|
||||
renderAACuboidLine(ms, buffer, Vec3.ZERO, new Vec3(0, 0, diff.length()));
|
||||
ms.popPose();
|
||||
}
|
||||
|
||||
public void renderAACuboidLine(PoseStack ms, SuperRenderTypeBuffer buffer, Vec3 start, Vec3 end) {
|
||||
float lineWidth = params.getLineWidth();
|
||||
if (lineWidth == 0)
|
||||
return;
|
||||
|
||||
VertexConsumer builder = buffer.getBuffer(RenderTypes.getOutlineSolid());
|
||||
|
||||
Vec3 diff = end.subtract(start);
|
||||
if (diff.x + diff.y + diff.z < 0) {
|
||||
Vec3 temp = start;
|
||||
start = end;
|
||||
end = temp;
|
||||
diff = diff.scale(-1);
|
||||
}
|
||||
|
||||
Vec3 extension = diff.normalize()
|
||||
.scale(lineWidth / 2);
|
||||
Vec3 plane = VecHelper.axisAlingedPlaneOf(diff);
|
||||
Direction face = Direction.getNearest(diff.x, diff.y, diff.z);
|
||||
Axis axis = face.getAxis();
|
||||
|
||||
start = start.subtract(extension);
|
||||
end = end.add(extension);
|
||||
plane = plane.scale(lineWidth / 2);
|
||||
|
||||
Vec3 a1 = plane.add(start);
|
||||
Vec3 b1 = plane.add(end);
|
||||
plane = VecHelper.rotate(plane, -90, axis);
|
||||
Vec3 a2 = plane.add(start);
|
||||
Vec3 b2 = plane.add(end);
|
||||
plane = VecHelper.rotate(plane, -90, axis);
|
||||
Vec3 a3 = plane.add(start);
|
||||
Vec3 b3 = plane.add(end);
|
||||
plane = VecHelper.rotate(plane, -90, axis);
|
||||
Vec3 a4 = plane.add(start);
|
||||
Vec3 b4 = plane.add(end);
|
||||
|
||||
if (params.disableNormals) {
|
||||
face = Direction.UP;
|
||||
putQuad(ms, builder, b4, b3, b2, b1, face);
|
||||
putQuad(ms, builder, a1, a2, a3, a4, face);
|
||||
putQuad(ms, builder, a1, b1, b2, a2, face);
|
||||
putQuad(ms, builder, a2, b2, b3, a3, face);
|
||||
putQuad(ms, builder, a3, b3, b4, a4, face);
|
||||
putQuad(ms, builder, a4, b4, b1, a1, face);
|
||||
return;
|
||||
}
|
||||
|
||||
putQuad(ms, builder, b4, b3, b2, b1, face);
|
||||
putQuad(ms, builder, a1, a2, a3, a4, face.getOpposite());
|
||||
Vec3 vec = a1.subtract(a4);
|
||||
face = Direction.getNearest(vec.x, vec.y, vec.z);
|
||||
putQuad(ms, builder, a1, b1, b2, a2, face);
|
||||
vec = VecHelper.rotate(vec, -90, axis);
|
||||
face = Direction.getNearest(vec.x, vec.y, vec.z);
|
||||
putQuad(ms, builder, a2, b2, b3, a3, face);
|
||||
vec = VecHelper.rotate(vec, -90, axis);
|
||||
face = Direction.getNearest(vec.x, vec.y, vec.z);
|
||||
putQuad(ms, builder, a3, b3, b4, a4, face);
|
||||
vec = VecHelper.rotate(vec, -90, axis);
|
||||
face = Direction.getNearest(vec.x, vec.y, vec.z);
|
||||
putQuad(ms, builder, a4, b4, b1, a1, face);
|
||||
}
|
||||
|
||||
public void putQuad(PoseStack ms, VertexConsumer builder, Vec3 v1, Vec3 v2, Vec3 v3, Vec3 v4,
|
||||
Direction normal) {
|
||||
putQuadUV(ms, builder, v1, v2, v3, v4, 0, 0, 1, 1, normal);
|
||||
}
|
||||
|
||||
public void putQuadUV(PoseStack ms, VertexConsumer builder, Vec3 v1, Vec3 v2, Vec3 v3, Vec3 v4, float minU,
|
||||
float minV, float maxU, float maxV, Direction normal) {
|
||||
putVertex(ms, builder, v1, minU, minV, normal);
|
||||
putVertex(ms, builder, v2, maxU, minV, normal);
|
||||
putVertex(ms, builder, v3, maxU, maxV, normal);
|
||||
putVertex(ms, builder, v4, minU, maxV, normal);
|
||||
}
|
||||
|
||||
protected void putVertex(PoseStack ms, VertexConsumer builder, Vec3 pos, float u, float v, Direction normal) {
|
||||
putVertex(ms.last(), builder, (float) pos.x, (float) pos.y, (float) pos.z, u, v, normal);
|
||||
}
|
||||
|
||||
protected void putVertex(PoseStack.Pose pose, VertexConsumer builder, float x, float y, float z, float u, float v, Direction normal) {
|
||||
Color rgb = params.rgb;
|
||||
if (transformNormals == null)
|
||||
transformNormals = pose.normal();
|
||||
|
||||
int xOffset = 0;
|
||||
int yOffset = 0;
|
||||
int zOffset = 0;
|
||||
|
||||
if (normal != null) {
|
||||
xOffset = normal.getStepX();
|
||||
yOffset = normal.getStepY();
|
||||
zOffset = normal.getStepZ();
|
||||
}
|
||||
|
||||
builder.vertex(pose.pose(), x, y, z)
|
||||
.color(rgb.getRedAsFloat(), rgb.getGreenAsFloat(), rgb.getBlueAsFloat(), rgb.getAlphaAsFloat() * params.alpha)
|
||||
.uv(u, v)
|
||||
.overlayCoords(OverlayTexture.NO_OVERLAY)
|
||||
.uv2(params.lightMap)
|
||||
.normal(pose.normal(), xOffset, yOffset, zOffset)
|
||||
.endVertex();
|
||||
|
||||
transformNormals = null;
|
||||
}
|
||||
|
||||
public static class OutlineParams {
|
||||
protected Optional<AllSpecialTextures> faceTexture;
|
||||
protected Optional<AllSpecialTextures> hightlightedFaceTexture;
|
||||
protected Direction highlightedFace;
|
||||
protected boolean fadeLineWidth;
|
||||
protected boolean disableCull;
|
||||
protected boolean disableNormals;
|
||||
protected float alpha;
|
||||
protected int lightMap;
|
||||
protected Color rgb;
|
||||
private float lineWidth;
|
||||
|
||||
public OutlineParams() {
|
||||
faceTexture = hightlightedFaceTexture = Optional.empty();
|
||||
alpha = 1;
|
||||
lineWidth = 1 / 32f;
|
||||
fadeLineWidth = true;
|
||||
rgb = Color.WHITE;
|
||||
lightMap = LightTexture.FULL_BRIGHT;
|
||||
}
|
||||
|
||||
// builder
|
||||
|
||||
public OutlineParams colored(int color) {
|
||||
rgb = new Color(color, false);
|
||||
return this;
|
||||
}
|
||||
|
||||
public OutlineParams colored(Color c) {
|
||||
rgb = c.copy();
|
||||
return this;
|
||||
}
|
||||
|
||||
public OutlineParams lightMap(int light) {
|
||||
lightMap = light;
|
||||
return this;
|
||||
}
|
||||
|
||||
public OutlineParams lineWidth(float width) {
|
||||
this.lineWidth = width;
|
||||
return this;
|
||||
}
|
||||
|
||||
public OutlineParams withFaceTexture(AllSpecialTextures texture) {
|
||||
this.faceTexture = Optional.ofNullable(texture);
|
||||
return this;
|
||||
}
|
||||
|
||||
public OutlineParams clearTextures() {
|
||||
return this.withFaceTextures(null, null);
|
||||
}
|
||||
|
||||
public OutlineParams withFaceTextures(AllSpecialTextures texture, AllSpecialTextures highlightTexture) {
|
||||
this.faceTexture = Optional.ofNullable(texture);
|
||||
this.hightlightedFaceTexture = Optional.ofNullable(highlightTexture);
|
||||
return this;
|
||||
}
|
||||
|
||||
public OutlineParams highlightFace(@Nullable Direction face) {
|
||||
highlightedFace = face;
|
||||
return this;
|
||||
}
|
||||
|
||||
public OutlineParams disableNormals() {
|
||||
disableNormals = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public OutlineParams disableCull() {
|
||||
disableCull = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
// getter
|
||||
|
||||
public float getLineWidth() {
|
||||
return fadeLineWidth ? alpha * lineWidth : lineWidth;
|
||||
}
|
||||
|
||||
public Direction getHighlightedFace() {
|
||||
return highlightedFace;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,179 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.outliner;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.SuperRenderTypeBuffer;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.outliner.LineOutline.EndChasingLineOutline;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.outliner.Outline.OutlineParams;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Outliner {
|
||||
|
||||
private final Map<Object, OutlineEntry> outlines = Collections.synchronizedMap(new HashMap<>());
|
||||
private final Map<Object, OutlineEntry> outlinesView = Collections.unmodifiableMap(outlines);
|
||||
|
||||
// Facade
|
||||
|
||||
public OutlineParams showLine(Object slot, Vec3 start, Vec3 end) {
|
||||
if (!outlines.containsKey(slot)) {
|
||||
LineOutline outline = new LineOutline();
|
||||
outlines.put(slot, new OutlineEntry(outline));
|
||||
}
|
||||
OutlineEntry entry = outlines.get(slot);
|
||||
entry.ticksTillRemoval = 1;
|
||||
((LineOutline) entry.outline).set(start, end);
|
||||
return entry.outline.getParams();
|
||||
}
|
||||
|
||||
public OutlineParams endChasingLine(Object slot, Vec3 start, Vec3 end, float chasingProgress, boolean lockStart) {
|
||||
if (!outlines.containsKey(slot)) {
|
||||
EndChasingLineOutline outline = new EndChasingLineOutline(lockStart);
|
||||
outlines.put(slot, new OutlineEntry(outline));
|
||||
}
|
||||
OutlineEntry entry = outlines.get(slot);
|
||||
entry.ticksTillRemoval = 1;
|
||||
((EndChasingLineOutline) entry.outline).setProgress(chasingProgress)
|
||||
.set(start, end);
|
||||
return entry.outline.getParams();
|
||||
}
|
||||
|
||||
public OutlineParams showAABB(Object slot, AABB bb, int ttl) {
|
||||
createAABBOutlineIfMissing(slot, bb);
|
||||
ChasingAABBOutline outline = getAndRefreshAABB(slot, ttl);
|
||||
outline.prevBB = outline.targetBB = outline.bb = bb;
|
||||
return outline.getParams();
|
||||
}
|
||||
|
||||
public OutlineParams showAABB(Object slot, AABB bb) {
|
||||
createAABBOutlineIfMissing(slot, bb);
|
||||
ChasingAABBOutline outline = getAndRefreshAABB(slot);
|
||||
outline.prevBB = outline.targetBB = outline.bb = bb;
|
||||
return outline.getParams();
|
||||
}
|
||||
|
||||
public OutlineParams chaseAABB(Object slot, AABB bb) {
|
||||
createAABBOutlineIfMissing(slot, bb);
|
||||
ChasingAABBOutline outline = getAndRefreshAABB(slot);
|
||||
outline.targetBB = bb;
|
||||
return outline.getParams();
|
||||
}
|
||||
|
||||
public OutlineParams showCluster(Object slot, Iterable<BlockPos> selection) {
|
||||
BlockClusterOutline outline = new BlockClusterOutline(selection);
|
||||
OutlineEntry entry = new OutlineEntry(outline);
|
||||
outlines.put(slot, entry);
|
||||
return entry.getOutline()
|
||||
.getParams();
|
||||
}
|
||||
|
||||
public void keep(Object slot) {
|
||||
if (outlines.containsKey(slot))
|
||||
outlines.get(slot).ticksTillRemoval = 1;
|
||||
}
|
||||
|
||||
public void remove(Object slot) {
|
||||
outlines.remove(slot);
|
||||
}
|
||||
|
||||
public Optional<OutlineParams> edit(Object slot) {
|
||||
keep(slot);
|
||||
if (outlines.containsKey(slot))
|
||||
return Optional.of(outlines.get(slot)
|
||||
.getOutline()
|
||||
.getParams());
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
public Map<Object, OutlineEntry> getOutlines() {
|
||||
return outlinesView;
|
||||
}
|
||||
|
||||
// Utility
|
||||
|
||||
private void createAABBOutlineIfMissing(Object slot, AABB bb) {
|
||||
if (!outlines.containsKey(slot) || !(outlines.get(slot).outline instanceof AABBOutline)) {
|
||||
ChasingAABBOutline outline = new ChasingAABBOutline(bb);
|
||||
outlines.put(slot, new OutlineEntry(outline));
|
||||
}
|
||||
}
|
||||
|
||||
private ChasingAABBOutline getAndRefreshAABB(Object slot) {
|
||||
OutlineEntry entry = outlines.get(slot);
|
||||
entry.ticksTillRemoval = 1;
|
||||
return (ChasingAABBOutline) entry.getOutline();
|
||||
}
|
||||
|
||||
private ChasingAABBOutline getAndRefreshAABB(Object slot, int ttl) {
|
||||
OutlineEntry entry = outlines.get(slot);
|
||||
entry.ticksTillRemoval = ttl;
|
||||
return (ChasingAABBOutline) entry.getOutline();
|
||||
}
|
||||
|
||||
// Maintenance
|
||||
|
||||
public void tickOutlines() {
|
||||
Iterator<OutlineEntry> iterator = outlines.values()
|
||||
.iterator();
|
||||
while (iterator.hasNext()) {
|
||||
OutlineEntry entry = iterator.next();
|
||||
entry.tick();
|
||||
if (!entry.isAlive())
|
||||
iterator.remove();
|
||||
}
|
||||
}
|
||||
|
||||
public void renderOutlines(PoseStack ms, SuperRenderTypeBuffer buffer, float pt) {
|
||||
outlines.forEach((key, entry) -> {
|
||||
Outline outline = entry.getOutline();
|
||||
OutlineParams params = outline.getParams();
|
||||
params.alpha = 1;
|
||||
if (entry.isFading()) {
|
||||
int prevTicks = entry.ticksTillRemoval + 1;
|
||||
float fadeticks = OutlineEntry.fadeTicks;
|
||||
float lastAlpha = prevTicks >= 0 ? 1 : 1 + (prevTicks / fadeticks);
|
||||
float currentAlpha = 1 + (entry.ticksTillRemoval / fadeticks);
|
||||
float alpha = Mth.lerp(pt, lastAlpha, currentAlpha);
|
||||
|
||||
params.alpha = alpha * alpha * alpha;
|
||||
if (params.alpha < 1 / 8f)
|
||||
return;
|
||||
}
|
||||
outline.render(ms, buffer, pt);
|
||||
});
|
||||
}
|
||||
|
||||
public static class OutlineEntry {
|
||||
|
||||
static final int fadeTicks = 8;
|
||||
private Outline outline;
|
||||
private int ticksTillRemoval;
|
||||
|
||||
public OutlineEntry(Outline outline) {
|
||||
this.outline = outline;
|
||||
ticksTillRemoval = 1;
|
||||
}
|
||||
|
||||
public void tick() {
|
||||
ticksTillRemoval--;
|
||||
outline.tick();
|
||||
}
|
||||
|
||||
public boolean isAlive() {
|
||||
return ticksTillRemoval >= -fadeTicks;
|
||||
}
|
||||
|
||||
public boolean isFading() {
|
||||
return ticksTillRemoval < 0;
|
||||
}
|
||||
|
||||
public Outline getOutline() {
|
||||
return outline;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers;
|
||||
|
||||
import net.minecraft.world.level.entity.EntityAccess;
|
||||
import net.minecraft.world.level.entity.EntityTypeTest;
|
||||
import net.minecraft.world.level.entity.LevelEntityGetter;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.UUID;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class DummyLevelEntityGetter<T extends EntityAccess> implements LevelEntityGetter<T> {
|
||||
|
||||
@Override
|
||||
public T get(int p_156931_) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public T get(UUID pUuid) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<T> getAll() {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
@Override
|
||||
public <U extends T> void get(EntityTypeTest<T, U> p_156935_, Consumer<U> p_156936_) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void get(AABB p_156937_, Consumer<T> p_156938_) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public <U extends T> void get(EntityTypeTest<T, U> p_156932_, AABB p_156933_, Consumer<U> p_156934_) {
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers;
|
||||
|
||||
import net.minecraft.server.level.progress.ChunkProgressListener;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.chunk.ChunkStatus;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class DummyStatusListener implements ChunkProgressListener {
|
||||
|
||||
@Override
|
||||
public void updateSpawnPos(ChunkPos pCenter) {}
|
||||
|
||||
@Override
|
||||
public void onStatusChange(ChunkPos pChunkPosition, @Nullable ChunkStatus pNewStatus) {}
|
||||
|
||||
@Override
|
||||
public void start() {}
|
||||
|
||||
@Override
|
||||
public void stop() {}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
public class PlacementSimulationServerWorld extends WrappedServerWorld {
|
||||
public HashMap<BlockPos, BlockState> blocksAdded;
|
||||
|
||||
public PlacementSimulationServerWorld(ServerLevel wrapped) {
|
||||
super(wrapped);
|
||||
blocksAdded = new HashMap<>();
|
||||
}
|
||||
|
||||
public void clear() {
|
||||
blocksAdded.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBlock(BlockPos pos, BlockState newState, int flags) {
|
||||
blocksAdded.put(pos.immutable(), newState);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBlockAndUpdate(BlockPos pos, BlockState state) {
|
||||
return setBlock(pos, state, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isStateAtPosition(BlockPos pos, Predicate<BlockState> condition) {
|
||||
return condition.test(getBlockState(pos));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isLoaded(BlockPos pos) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isAreaLoaded(BlockPos center, int range) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getBlockState(BlockPos pos) {
|
||||
if (blocksAdded.containsKey(pos))
|
||||
return blocksAdded.get(pos);
|
||||
return Blocks.AIR.defaultBlockState();
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidState getFluidState(BlockPos pos) {
|
||||
return getBlockState(pos).getFluidState();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,47 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.BlockGetter;
|
||||
import net.minecraft.world.level.LevelAccessor;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
|
||||
import java.util.function.BiFunction;
|
||||
|
||||
public class RayTraceWorld implements BlockGetter {
|
||||
|
||||
private final LevelAccessor template;
|
||||
private final BiFunction<BlockPos, BlockState, BlockState> stateGetter;
|
||||
|
||||
public RayTraceWorld(LevelAccessor template, BiFunction<BlockPos, BlockState, BlockState> stateGetter) {
|
||||
this.template = template;
|
||||
this.stateGetter = stateGetter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockEntity getBlockEntity(BlockPos pos) {
|
||||
return template.getBlockEntity(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getBlockState(BlockPos pos) {
|
||||
return stateGetter.apply(pos, template.getBlockState(pos));
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidState getFluidState(BlockPos pos) {
|
||||
return template.getFluidState(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getHeight() {
|
||||
return template.getHeight();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMinBuildHeight() {
|
||||
return template.getMinBuildHeight();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,140 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.multiplayer.ClientLevel;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.particles.ParticleOptions;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.entity.LivingEntity;
|
||||
import net.minecraft.world.entity.ai.targeting.TargetingConditions;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.level.ColorResolver;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.LightLayer;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.material.FluidState;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@SuppressWarnings("deprecation")
|
||||
@ParametersAreNonnullByDefault
|
||||
public class WrappedClientWorld extends ClientLevel {
|
||||
private static final Minecraft mc = Minecraft.getInstance();
|
||||
protected Level world;
|
||||
|
||||
private WrappedClientWorld(Level world) {
|
||||
super(mc.getConnection(), mc.level.getLevelData(), world.dimension(), world.dimensionTypeRegistration(),
|
||||
mc.getConnection().serverChunkRadius, mc.level.getServerSimulationDistance(), world.getProfilerSupplier(),
|
||||
mc.levelRenderer, world.isDebug(), world.getBiomeManager().biomeZoomSeed);
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
public static WrappedClientWorld of(Level world) {
|
||||
return new WrappedClientWorld(world);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasChunkAt(BlockPos pos) {
|
||||
return world.hasChunkAt(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isLoaded(BlockPos pos) {
|
||||
return world.isLoaded(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getBlockState(BlockPos pos) {
|
||||
return world.getBlockState(pos);
|
||||
}
|
||||
|
||||
// FIXME: blockstate#getCollisionShape with WrappedClientWorld gives unreliable
|
||||
// data (maybe)
|
||||
|
||||
@Override
|
||||
public int getBrightness(LightLayer type, BlockPos pos) {
|
||||
return world.getBrightness(type, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getLightEmission(BlockPos pos) {
|
||||
return world.getLightEmission(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public FluidState getFluidState(BlockPos pos) {
|
||||
return world.getFluidState(pos);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public <T extends LivingEntity> T getNearestEntity(List<? extends T> p_217361_1_, TargetingConditions p_217361_2_,
|
||||
@Nullable LivingEntity p_217361_3_, double p_217361_4_, double p_217361_6_, double p_217361_8_) {
|
||||
return world.getNearestEntity(p_217361_1_, p_217361_2_, p_217361_3_, p_217361_4_, p_217361_6_, p_217361_8_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBlockTint(BlockPos p_225525_1_, ColorResolver p_225525_2_) {
|
||||
return world.getBlockTint(p_225525_1_, p_225525_2_);
|
||||
}
|
||||
|
||||
// FIXME: Emissive Lighting might not light stuff properly
|
||||
|
||||
@Override
|
||||
public void addParticle(ParticleOptions p_195594_1_, double p_195594_2_, double p_195594_4_, double p_195594_6_,
|
||||
double p_195594_8_, double p_195594_10_, double p_195594_12_) {
|
||||
world.addParticle(p_195594_1_, p_195594_2_, p_195594_4_, p_195594_6_, p_195594_8_, p_195594_10_, p_195594_12_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addParticle(ParticleOptions p_195590_1_, boolean p_195590_2_, double p_195590_3_, double p_195590_5_,
|
||||
double p_195590_7_, double p_195590_9_, double p_195590_11_, double p_195590_13_) {
|
||||
world.addParticle(p_195590_1_, p_195590_2_, p_195590_3_, p_195590_5_, p_195590_7_, p_195590_9_, p_195590_11_,
|
||||
p_195590_13_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addAlwaysVisibleParticle(ParticleOptions p_195589_1_, double p_195589_2_, double p_195589_4_,
|
||||
double p_195589_6_, double p_195589_8_, double p_195589_10_, double p_195589_12_) {
|
||||
world.addAlwaysVisibleParticle(p_195589_1_, p_195589_2_, p_195589_4_, p_195589_6_, p_195589_8_, p_195589_10_,
|
||||
p_195589_12_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addAlwaysVisibleParticle(ParticleOptions p_217404_1_, boolean p_217404_2_, double p_217404_3_,
|
||||
double p_217404_5_, double p_217404_7_, double p_217404_9_, double p_217404_11_, double p_217404_13_) {
|
||||
world.addAlwaysVisibleParticle(p_217404_1_, p_217404_2_, p_217404_3_, p_217404_5_, p_217404_7_, p_217404_9_,
|
||||
p_217404_11_, p_217404_13_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playLocalSound(double p_184134_1_, double p_184134_3_, double p_184134_5_, SoundEvent p_184134_7_,
|
||||
SoundSource p_184134_8_, float p_184134_9_, float p_184134_10_, boolean p_184134_11_) {
|
||||
world.playLocalSound(p_184134_1_, p_184134_3_, p_184134_5_, p_184134_7_, p_184134_8_, p_184134_9_, p_184134_10_,
|
||||
p_184134_11_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playSound(@Nullable Player p_184148_1_, double p_184148_2_, double p_184148_4_, double p_184148_6_,
|
||||
SoundEvent p_184148_8_, SoundSource p_184148_9_, float p_184148_10_, float p_184148_11_) {
|
||||
world.playSound(p_184148_1_, p_184148_2_, p_184148_4_, p_184148_6_, p_184148_8_, p_184148_9_, p_184148_10_,
|
||||
p_184148_11_);
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public BlockEntity getBlockEntity(BlockPos p_175625_1_) {
|
||||
return world.getBlockEntity(p_175625_1_);
|
||||
}
|
||||
|
||||
public Level getWrappedWorld() {
|
||||
return world;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers;
|
||||
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.Util;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.crafting.RecipeManager;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.dimension.LevelStem;
|
||||
import net.minecraft.world.level.material.Fluid;
|
||||
import net.minecraft.world.level.saveddata.maps.MapItemSavedData;
|
||||
import net.minecraft.world.level.storage.ServerLevelData;
|
||||
import net.minecraft.world.ticks.LevelTicks;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class WrappedServerWorld extends ServerLevel {
|
||||
|
||||
protected ServerLevel world;
|
||||
|
||||
public WrappedServerWorld(ServerLevel world) {
|
||||
super(world.getServer(), Util.backgroundExecutor(), world.getServer().storageSource,
|
||||
(ServerLevelData) world.getLevelData(), world.dimension(),
|
||||
new LevelStem(world.dimensionTypeRegistration(), world.getChunkSource().getGenerator()),
|
||||
new DummyStatusListener(), world.isDebug(), world.getBiomeManager().biomeZoomSeed,
|
||||
Collections.emptyList(), false);
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getSunAngle(float p_72826_1_) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxLocalRawBrightness(BlockPos pos) {
|
||||
return 15;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendBlockUpdated(BlockPos pos, BlockState oldState, BlockState newState, int flags) {
|
||||
world.sendBlockUpdated(pos, oldState, newState, flags);
|
||||
}
|
||||
|
||||
@Override
|
||||
public LevelTicks<Block> getBlockTicks() {
|
||||
return super.getBlockTicks();
|
||||
}
|
||||
|
||||
@Override
|
||||
public LevelTicks<Fluid> getFluidTicks() {
|
||||
return super.getFluidTicks();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void levelEvent(Player player, int type, BlockPos pos, int data) {}
|
||||
|
||||
@Override
|
||||
public List<ServerPlayer> players() {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playSound(Player player, double x, double y, double z, SoundEvent soundIn, SoundSource category,
|
||||
float volume, float pitch) {}
|
||||
|
||||
@Override
|
||||
public void playSound(Player p_217384_1_, Entity p_217384_2_, SoundEvent p_217384_3_, SoundSource p_217384_4_,
|
||||
float p_217384_5_, float p_217384_6_) {}
|
||||
|
||||
@Override
|
||||
public Entity getEntity(int id) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MapItemSavedData getMapData(String mapName) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean addFreshEntity(Entity entityIn) {
|
||||
entityIn.level = world;
|
||||
return world.addFreshEntity(entityIn);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMapData(String mapId, MapItemSavedData mapDataIn) {}
|
||||
|
||||
@Override
|
||||
public int getFreeMapId() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void destroyBlockProgress(int breakerId, BlockPos pos, int progress) {}
|
||||
|
||||
@Override
|
||||
public RecipeManager getRecipeManager() {
|
||||
return world.getRecipeManager();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Holder<Biome> getUncachedNoiseBiome(int p_225604_1_, int p_225604_2_, int p_225604_3_) {
|
||||
return world.getUncachedNoiseBiome(p_225604_1_, p_225604_2_, p_225604_3_);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,250 @@
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers;
|
||||
|
||||
import net.minecraft.core.*;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.crafting.RecipeManager;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkSource;
|
||||
import net.minecraft.world.level.entity.LevelEntityGetter;
|
||||
import net.minecraft.world.level.gameevent.GameEvent;
|
||||
import net.minecraft.world.level.gameevent.GameEvent.Context;
|
||||
import net.minecraft.world.level.lighting.LevelLightEngine;
|
||||
import net.minecraft.world.level.material.Fluid;
|
||||
import net.minecraft.world.level.saveddata.maps.MapItemSavedData;
|
||||
import net.minecraft.world.level.storage.WritableLevelData;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.world.scores.Scoreboard;
|
||||
import net.minecraft.world.ticks.LevelTickAccess;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
public class WrappedWorld extends Level {
|
||||
|
||||
protected Level world;
|
||||
protected ChunkSource chunkSource;
|
||||
|
||||
protected LevelEntityGetter<Entity> entityGetter = new DummyLevelEntityGetter<>();
|
||||
|
||||
public WrappedWorld(Level world) {
|
||||
super((WritableLevelData) world.getLevelData(), world.dimension(), world.dimensionTypeRegistration(),
|
||||
world::getProfiler, world.isClientSide, world.isDebug(), 0, 0);
|
||||
this.world = world;
|
||||
}
|
||||
|
||||
public void setChunkSource(ChunkSource source) {
|
||||
this.chunkSource = source;
|
||||
}
|
||||
|
||||
public Level getLevel() {
|
||||
return world;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LevelLightEngine getLightEngine() {
|
||||
return world.getLightEngine();
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getBlockState(@Nullable BlockPos pos) {
|
||||
return world.getBlockState(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isStateAtPosition(BlockPos p_217375_1_, Predicate<BlockState> p_217375_2_) {
|
||||
return world.isStateAtPosition(p_217375_1_, p_217375_2_);
|
||||
}
|
||||
|
||||
@Override
|
||||
@Nullable
|
||||
public BlockEntity getBlockEntity(BlockPos pos) {
|
||||
return world.getBlockEntity(pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBlock(BlockPos pos, BlockState newState, int flags) {
|
||||
return world.setBlock(pos, newState, flags);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxLocalRawBrightness(BlockPos pos) {
|
||||
return 15;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendBlockUpdated(BlockPos pos, BlockState oldState, BlockState newState, int flags) {
|
||||
world.sendBlockUpdated(pos, oldState, newState, flags);
|
||||
}
|
||||
|
||||
@Override
|
||||
public LevelTickAccess<Block> getBlockTicks() {
|
||||
return world.getBlockTicks();
|
||||
}
|
||||
|
||||
@Override
|
||||
public LevelTickAccess<Fluid> getFluidTicks() {
|
||||
return world.getFluidTicks();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ChunkSource getChunkSource() {
|
||||
return chunkSource != null ? chunkSource : world.getChunkSource();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void levelEvent(@Nullable Player player, int type, BlockPos pos, int data) {}
|
||||
|
||||
@Override
|
||||
public List<? extends Player> players() {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playSeededSound(Player p_220363_, double p_220364_, double p_220365_, double p_220366_,
|
||||
SoundEvent p_220367_, SoundSource p_220368_, float p_220369_, float p_220370_, long p_220371_) {}
|
||||
|
||||
@Override
|
||||
public void playSeededSound(Player p_220372_, Entity p_220373_, SoundEvent p_220374_, SoundSource p_220375_,
|
||||
float p_220376_, float p_220377_, long p_220378_) {}
|
||||
|
||||
@Override
|
||||
public void playSound(@Nullable Player player, double x, double y, double z, SoundEvent soundIn,
|
||||
SoundSource category, float volume, float pitch) {}
|
||||
|
||||
@Override
|
||||
public void playSound(@Nullable Player p_217384_1_, Entity p_217384_2_, SoundEvent p_217384_3_,
|
||||
SoundSource p_217384_4_, float p_217384_5_, float p_217384_6_) {}
|
||||
|
||||
@Override
|
||||
public Entity getEntity(int id) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MapItemSavedData getMapData(String mapName) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean addFreshEntity(Entity entityIn) {
|
||||
entityIn.level = world;
|
||||
return world.addFreshEntity(entityIn);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setMapData(String pMapId, MapItemSavedData pData) {}
|
||||
|
||||
@Override
|
||||
public int getFreeMapId() {
|
||||
return world.getFreeMapId();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void destroyBlockProgress(int breakerId, BlockPos pos, int progress) {}
|
||||
|
||||
@Override
|
||||
public Scoreboard getScoreboard() {
|
||||
return world.getScoreboard();
|
||||
}
|
||||
|
||||
@Override
|
||||
public RecipeManager getRecipeManager() {
|
||||
return world.getRecipeManager();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Holder<Biome> getUncachedNoiseBiome(int p_225604_1_, int p_225604_2_, int p_225604_3_) {
|
||||
return world.getUncachedNoiseBiome(p_225604_1_, p_225604_2_, p_225604_3_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public RegistryAccess registryAccess() {
|
||||
return world.registryAccess();
|
||||
}
|
||||
|
||||
@Override
|
||||
public float getShade(Direction p_230487_1_, boolean p_230487_2_) {
|
||||
return world.getShade(p_230487_1_, p_230487_2_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateNeighbourForOutputSignal(BlockPos p_175666_1_, Block p_175666_2_) {}
|
||||
|
||||
@Override
|
||||
public void gameEvent(Entity pEntity, GameEvent pEvent, BlockPos pPos) {}
|
||||
|
||||
@Override
|
||||
public void gameEvent(GameEvent p_220404_, Vec3 p_220405_, Context p_220406_) {}
|
||||
|
||||
@Override
|
||||
public String gatherChunkSourceStats() {
|
||||
return world.gatherChunkSourceStats();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected LevelEntityGetter<Entity> getEntities() {
|
||||
return entityGetter;
|
||||
}
|
||||
|
||||
// Intentionally copied from LevelHeightAccessor. Workaround for issues caused
|
||||
// when other mods (such as Lithium)
|
||||
// override the vanilla implementations in ways which cause WrappedWorlds to
|
||||
// return incorrect, default height info.
|
||||
// WrappedWorld subclasses should implement their own getMinBuildHeight and
|
||||
// getHeight overrides where they deviate
|
||||
// from the defaults for their dimension.
|
||||
|
||||
@Override
|
||||
public int getMaxBuildHeight() {
|
||||
return this.getMinBuildHeight() + this.getHeight();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSectionsCount() {
|
||||
return this.getMaxSection() - this.getMinSection();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMinSection() {
|
||||
return SectionPos.blockToSectionCoord(this.getMinBuildHeight());
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxSection() {
|
||||
return SectionPos.blockToSectionCoord(this.getMaxBuildHeight() - 1) + 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOutsideBuildHeight(BlockPos pos) {
|
||||
return this.isOutsideBuildHeight(pos.getY());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOutsideBuildHeight(int y) {
|
||||
return y < this.getMinBuildHeight() || y >= this.getMaxBuildHeight();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSectionIndex(int y) {
|
||||
return this.getSectionIndexFromSectionY(SectionPos.blockToSectionCoord(y));
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSectionIndexFromSectionY(int sectionY) {
|
||||
return sectionY - this.getMinSection();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSectionYFromSectionIndex(int sectionIndex) {
|
||||
return sectionIndex + this.getMinSection();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
@ParametersAreNonnullByDefault @MethodsReturnNonnullByDefault
|
||||
package nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers;
|
||||
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
@@ -0,0 +1,12 @@
|
||||
All files within this folder fall under the MIT license.
|
||||
|
||||
The MIT License Copyright (c) <year> <copyright holders> Permission is hereby granted, free of charge, to any person
|
||||
obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without
|
||||
restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the
|
||||
following conditions: The above copyright notice and this permission notice shall be included in all copies or
|
||||
substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
|
||||
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
@@ -18,6 +18,7 @@ import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvents;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import nl.requios.effortlessbuilding.ClientEvents;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
@@ -92,7 +93,7 @@ public class RadialMenu extends Screen {
|
||||
public void tick() {
|
||||
super.tick();
|
||||
|
||||
if (!ClientProxy.isKeybindDown(2)) {
|
||||
if (!ClientEvents.isKeybindDown(2)) {
|
||||
onClose();
|
||||
}
|
||||
}
|
||||
@@ -397,7 +398,7 @@ public class RadialMenu extends Screen {
|
||||
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) keybindingIndex = 0;
|
||||
|
||||
if (keybindingIndex != -1) {
|
||||
KeyMapping keyMap = ClientProxy.keyBindings[keybindingIndex];
|
||||
KeyMapping keyMap = ClientEvents.keyBindings[keybindingIndex];
|
||||
|
||||
if (!keyMap.getKeyModifier().name().equals("none")) {
|
||||
result = keyMap.getKeyModifier().name() + " ";
|
||||
@@ -409,7 +410,7 @@ public class RadialMenu extends Screen {
|
||||
//Add (ctrl) to first two actions of first option
|
||||
if (button.action == currentBuildMode.options[0].actions[0]
|
||||
|| button.action == currentBuildMode.options[0].actions[1]) {
|
||||
result = I18n.get(ClientProxy.keyBindings[5].getKey().getName());
|
||||
result = I18n.get(ClientEvents.keyBindings[5].getKey().getName());
|
||||
if (result.equals("Left Control")) result = "Ctrl";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.ClientEvents;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
@@ -87,7 +88,7 @@ public class ModifierSettingsGui extends Screen {
|
||||
|
||||
@Override
|
||||
public boolean keyPressed(int keyCode, int p_96553_, int p_96554_) {
|
||||
if (keyCode == ClientProxy.keyBindings[0].getKey().getValue()) {
|
||||
if (keyCode == ClientEvents.keyBindings[0].getKey().getValue()) {
|
||||
minecraft.player.closeContainer();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.ClientEvents;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||
@@ -63,8 +64,8 @@ public class RequestLookAtMessage {
|
||||
|
||||
//Prevent double placing in normal mode with placeStartPos false
|
||||
//Unless QuickReplace is on, then we do need to place start pos.
|
||||
if (ClientProxy.previousLookAt.getType() == HitResult.Type.BLOCK) {
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockHitResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
|
||||
if (ClientEvents.previousLookAt.getType() == HitResult.Type.BLOCK) {
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockHitResult) ClientEvents.previousLookAt, message.getPlaceStartPos()));
|
||||
} else {
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||
}
|
||||
|
||||
@@ -1,333 +1,23 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.gui.screens.MenuScreens;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.SoundType;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.resources.language.I18n;
|
||||
import net.minecraft.client.KeyMapping;
|
||||
import com.mojang.blaze3d.platform.InputConstants;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.level.ClipContext;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.InputEvent;
|
||||
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
|
||||
import net.minecraftforge.client.event.ScreenEvent;
|
||||
import net.minecraftforge.client.settings.KeyConflictContext;
|
||||
import net.minecraftforge.client.settings.KeyModifier;
|
||||
import net.minecraftforge.event.TickEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagScreen;
|
||||
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagScreen;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
|
||||
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
|
||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.network.*;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@Mod.EventBusSubscriber(value = {Dist.CLIENT})
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class ClientProxy implements IProxy {
|
||||
public static KeyMapping[] keyBindings;
|
||||
public static HitResult previousLookAt;
|
||||
public static HitResult currentLookAt;
|
||||
public static int ticksInGame = 0;
|
||||
private static int placeCooldown = 0;
|
||||
private static int breakCooldown = 0;
|
||||
|
||||
@Override
|
||||
public void setup(FMLCommonSetupEvent event) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clientSetup(FMLClientSetupEvent event) {
|
||||
//Keybindings are setup and registered in ModClientEventHandler
|
||||
|
||||
MenuScreens.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new);
|
||||
MenuScreens.register(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), GoldenRandomizerBagScreen::new);
|
||||
MenuScreens.register(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), DiamondRandomizerBagScreen::new);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onClientTick(TickEvent.ClientTickEvent event) {
|
||||
|
||||
if (event.phase == TickEvent.Phase.START) {
|
||||
onMouseInput();
|
||||
|
||||
//Update previousLookAt
|
||||
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (objectMouseOver == null) return;
|
||||
|
||||
if (currentLookAt == null) {
|
||||
currentLookAt = objectMouseOver;
|
||||
previousLookAt = objectMouseOver;
|
||||
return;
|
||||
}
|
||||
|
||||
if (objectMouseOver.getType() == HitResult.Type.BLOCK) {
|
||||
if (currentLookAt.getType() != HitResult.Type.BLOCK) {
|
||||
currentLookAt = objectMouseOver;
|
||||
previousLookAt = objectMouseOver;
|
||||
} else {
|
||||
if (((BlockHitResult) currentLookAt).getBlockPos() != ((BlockHitResult) objectMouseOver).getBlockPos()) {
|
||||
previousLookAt = currentLookAt;
|
||||
currentLookAt = objectMouseOver;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (event.phase == TickEvent.Phase.END) {
|
||||
Screen gui = Minecraft.getInstance().screen;
|
||||
if (gui == null || !gui.isPauseScreen()) {
|
||||
ticksInGame++;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void onMouseInput() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
LocalPlayer player = mc.player;
|
||||
if (player == null) return;
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
|
||||
if (mc.screen != null ||
|
||||
buildMode == BuildModes.BuildModeEnum.NORMAL ||
|
||||
RadialMenu.instance.isVisible()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mc.options.keyUse.isDown()) {
|
||||
|
||||
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
|
||||
|
||||
if (placeCooldown <= 0) {
|
||||
placeCooldown = 4;
|
||||
|
||||
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||
if (currentItemStack.getItem() instanceof BlockItem ||
|
||||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) {
|
||||
|
||||
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
|
||||
|
||||
//find position in distance
|
||||
HitResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||
|
||||
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
|
||||
|
||||
//play sound if further than normal
|
||||
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f &&
|
||||
itemStack.getItem() instanceof BlockItem) {
|
||||
|
||||
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||
BlockPos blockPos = blockLookingAt.getBlockPos();
|
||||
SoundType soundType = state.getBlock().getSoundType(state, player.level, blockPos, player);
|
||||
player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundSource.BLOCKS,
|
||||
0.4f, soundType.getPitch());
|
||||
player.swing(InteractionHand.MAIN_HAND);
|
||||
}
|
||||
} else {
|
||||
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||
}
|
||||
}
|
||||
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
placeCooldown--;
|
||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
|
||||
}
|
||||
} else {
|
||||
placeCooldown = 0;
|
||||
}
|
||||
|
||||
if (mc.options.keyAttack.isDown()) {
|
||||
|
||||
//Break block in distance in creative (or survival if enabled in config)
|
||||
if (breakCooldown <= 0) {
|
||||
breakCooldown = 4;
|
||||
|
||||
HitResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||
|
||||
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
|
||||
|
||||
//play sound if further than normal
|
||||
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f) {
|
||||
|
||||
BlockPos blockPos = blockLookingAt.getBlockPos();
|
||||
BlockState state = player.level.getBlockState(blockPos);
|
||||
SoundType soundtype = state.getBlock().getSoundType(state, player.level, blockPos, player);
|
||||
player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundSource.BLOCKS,
|
||||
0.4f, soundtype.getPitch());
|
||||
player.swing(InteractionHand.MAIN_HAND);
|
||||
}
|
||||
} else {
|
||||
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
|
||||
}
|
||||
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
breakCooldown--;
|
||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
|
||||
}
|
||||
|
||||
//EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage());
|
||||
|
||||
} else {
|
||||
breakCooldown = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent(receiveCanceled = true)
|
||||
public static void onKeyPress(InputEvent.Key event) {
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
//Remember to send packet to server if necessary
|
||||
//Show Modifier Settings GUI
|
||||
if (keyBindings[0].consumeClick()) {
|
||||
openModifierSettings();
|
||||
}
|
||||
|
||||
//QuickReplace toggle
|
||||
if (keyBindings[1].consumeClick()) {
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
|
||||
modifierSettings.doQuickReplace() ? "on" : "off"));
|
||||
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||
}
|
||||
|
||||
//Radial menu
|
||||
if (keyBindings[2].isDown()) {
|
||||
if (ReachHelper.getMaxReach(player) > 0) {
|
||||
if (!RadialMenu.instance.isVisible()) {
|
||||
Minecraft.getInstance().setScreen(RadialMenu.instance);
|
||||
}
|
||||
} else {
|
||||
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||
}
|
||||
}
|
||||
|
||||
//Undo (Ctrl+Z)
|
||||
if (keyBindings[3].consumeClick()) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
//Redo (Ctrl+Y)
|
||||
if (keyBindings[4].consumeClick()) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
//Change placement mode
|
||||
if (keyBindings[5].consumeClick()) {
|
||||
//Toggle between first two actions of the first option of the current build mode
|
||||
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
if (currentBuildMode.options.length > 0) {
|
||||
ModeOptions.OptionEnum option = currentBuildMode.options[0];
|
||||
if (option.actions.length >= 2) {
|
||||
if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
|
||||
ModeOptions.performAction(player, option.actions[1]);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[1]));
|
||||
} else {
|
||||
ModeOptions.performAction(player, option.actions[0]);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[0]));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void openModifierSettings() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
LocalPlayer player = mc.player;
|
||||
if (player == null) return;
|
||||
|
||||
//Disabled if max reach is 0, might be set in the config that way.
|
||||
if (ReachHelper.getMaxReach(player) == 0) {
|
||||
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||
} else {
|
||||
mc.setScreen(new ModifierSettingsGui());
|
||||
}
|
||||
}
|
||||
|
||||
public static void openPlayerSettings() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
mc.setScreen(new PlayerSettingsGui());
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onGuiOpen(ScreenEvent event) {
|
||||
Player player = Minecraft.getInstance().player;
|
||||
if (player != null) {
|
||||
BuildModes.initializeMode(player);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isKeybindDown(int keybindIndex) {
|
||||
return InputConstants.isKeyDown(
|
||||
Minecraft.getInstance().getWindow().getWindow(),
|
||||
ClientProxy.keyBindings[2].getKey().getValue());
|
||||
}
|
||||
|
||||
public static HitResult getLookingAt(Player player) {
|
||||
Level world = player.level;
|
||||
|
||||
//base distance off of player ability (config)
|
||||
float raytraceRange = ReachHelper.getPlacementReach(player);
|
||||
|
||||
Vec3 look = player.getLookAngle();
|
||||
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
Vec3 end = new Vec3(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange);
|
||||
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
|
||||
//TODO 1.14 check if correct
|
||||
return world.clip(new ClipContext(start, end, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player));
|
||||
}
|
||||
|
||||
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
|
||||
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.get(translationKey) + suffix, actionBar);
|
||||
}
|
||||
|
||||
@@ -1,17 +1,11 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public interface IProxy {
|
||||
void setup(final FMLCommonSetupEvent event);
|
||||
|
||||
void clientSetup(final FMLClientSetupEvent event);
|
||||
|
||||
Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
|
||||
|
||||
void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar);
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import net.minecraftforge.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
@@ -13,20 +11,11 @@ import java.util.function.Supplier;
|
||||
|
||||
public class ServerProxy implements IProxy {
|
||||
//Only physical server! Singleplayer server is seen as clientproxy
|
||||
@Override
|
||||
public void setup(FMLCommonSetupEvent event) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clientSetup(FMLClientSetupEvent event) {
|
||||
}
|
||||
|
||||
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
|
||||
return ctx.get().getSender();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
|
||||
}
|
||||
|
||||
@@ -21,7 +21,9 @@ import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.ClientEvents;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
@@ -59,7 +61,7 @@ public class BlockPreviewRenderer {
|
||||
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
|
||||
|
||||
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
|
||||
float dissolve = (ClientEvents.ticksInGame - placed.time) / (float) totalTime;
|
||||
renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
||||
}
|
||||
}
|
||||
@@ -67,11 +69,11 @@ public class BlockPreviewRenderer {
|
||||
//Expire
|
||||
placedDataList.removeIf(placed -> {
|
||||
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
return placed.time + totalTime < ClientProxy.ticksInGame;
|
||||
return placed.time + totalTime < ClientEvents.ticksInGame;
|
||||
});
|
||||
|
||||
//Render block previews
|
||||
HitResult lookingAt = ClientProxy.getLookingAt(player);
|
||||
HitResult lookingAt = ClientEvents.getLookingAt(player);
|
||||
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL)
|
||||
lookingAt = Minecraft.getInstance().hitResult;
|
||||
|
||||
@@ -170,8 +172,8 @@ public class BlockPreviewRenderer {
|
||||
//if so, renew randomness of randomizer bag
|
||||
AbstractRandomizerBagItem.renewRandomness();
|
||||
//and play sound (max once every tick)
|
||||
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
||||
soundTime = ClientProxy.ticksInGame;
|
||||
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientEvents.ticksInGame - 0) {
|
||||
soundTime = ClientEvents.ticksInGame;
|
||||
|
||||
if (blockStates.get(0) != null) {
|
||||
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.level,
|
||||
@@ -317,7 +319,7 @@ public class BlockPreviewRenderer {
|
||||
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
|
||||
|
||||
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
|
||||
placedDataList.add(new PlacedData(ClientEvents.ticksInGame, coordinates, blockStates,
|
||||
itemStacks, firstPos, secondPos, false));
|
||||
}
|
||||
}
|
||||
@@ -343,7 +345,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
sortOnDistanceToPlayer(coordinates, player);
|
||||
|
||||
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
|
||||
placedDataList.add(new PlacedData(ClientEvents.ticksInGame, coordinates, blockStates,
|
||||
itemStacks, firstPos, secondPos, true));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.BufferBuilder;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.Tesselator;
|
||||
@@ -23,44 +24,54 @@ import net.minecraftforge.client.event.RenderLevelStageEvent;
|
||||
import net.minecraftforge.client.model.data.ModelData;
|
||||
import net.minecraftforge.eventbus.api.EventPriority;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.create.CreateClient;
|
||||
import nl.requios.effortlessbuilding.create.foundation.render.SuperRenderTypeBuffer;
|
||||
import nl.requios.effortlessbuilding.create.foundation.utility.AnimationTickHolder;
|
||||
|
||||
import static net.minecraftforge.client.event.RenderLevelStageEvent.Stage.AFTER_PARTICLES;
|
||||
|
||||
/***
|
||||
* Main render class for Effortless Building
|
||||
*/
|
||||
@Mod.EventBusSubscriber(value = Dist.CLIENT)
|
||||
@EventBusSubscriber(Dist.CLIENT)
|
||||
public class RenderHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onRender(RenderLevelStageEvent event) {
|
||||
if (event.getPhase() != EventPriority.NORMAL || event.getStage() != AFTER_PARTICLES)
|
||||
return;
|
||||
Vec3 cameraPos = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition();
|
||||
// float pt = AnimationTickHolder.getPartialTicks();
|
||||
|
||||
PoseStack matrixStack = event.getPoseStack();
|
||||
PoseStack ms = event.getPoseStack();
|
||||
BufferBuilder bufferBuilder = Tesselator.getInstance().getBuilder();
|
||||
MultiBufferSource.BufferSource renderTypeBuffer = MultiBufferSource.immediate(bufferBuilder);
|
||||
MultiBufferSource.BufferSource buffer = MultiBufferSource.immediate(bufferBuilder);
|
||||
|
||||
// SuperRenderTypeBuffer superBuffer = SuperRenderTypeBuffer.getInstance();
|
||||
|
||||
Player player = Minecraft.getInstance().player;
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
|
||||
Vec3 projectedView = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition();
|
||||
|
||||
matrixStack.pushPose();
|
||||
matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z);
|
||||
ms.pushPose();
|
||||
ms.translate(-cameraPos.x, -cameraPos.y, -cameraPos.z);
|
||||
|
||||
//Mirror and radial mirror lines and areas
|
||||
ModifierRenderer.render(matrixStack, renderTypeBuffer, modifierSettings);
|
||||
ModifierRenderer.render(ms, buffer, modifierSettings);
|
||||
|
||||
//Render block previews
|
||||
BlockPreviewRenderer.render(matrixStack, renderTypeBuffer, player, modifierSettings, modeSettings);
|
||||
BlockPreviewRenderer.render(ms, buffer, player, modifierSettings, modeSettings);
|
||||
|
||||
matrixStack.popPose();
|
||||
//Create
|
||||
// CreateClient.GHOST_BLOCKS.renderAll(ms, superBuffer);
|
||||
// EffortlessBuildingClient.OUTLINER.renderOutlines(ms, superBuffer, pt);
|
||||
// superBuffer.draw();
|
||||
// RenderSystem.enableCull();
|
||||
|
||||
ms.popPose();
|
||||
}
|
||||
|
||||
protected static VertexConsumer beginLines(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||
|
||||
@@ -1,3 +1,49 @@
|
||||
public net.minecraft.client.gui.components.AbstractSelectionList f_93398_ # renderHeader
|
||||
public net.minecraft.client.gui.Font m_92803_(Ljava/lang/String;FFILcom/mojang/math/Matrix4f;ZZ)I # renderString
|
||||
public net.minecraft.world.inventory.MenuType m_39988_(Ljava/lang/String;Lnet/minecraft/world/inventory/MenuType$MenuSupplier;)Lnet/minecraft/world/inventory/MenuType; # register
|
||||
public net.minecraft.world.inventory.MenuType m_39988_(Ljava/lang/String;Lnet/minecraft/world/inventory/MenuType$MenuSupplier;)Lnet/minecraft/world/inventory/MenuType; # register
|
||||
|
||||
#create
|
||||
public net.minecraft.client.Minecraft f_91013_ # pausePartialTick
|
||||
public net.minecraft.client.gui.Font m_92863_(Lnet/minecraft/resources/ResourceLocation;)Lnet/minecraft/client/gui/font/FontSet; # getFontSet
|
||||
public net.minecraft.client.gui.screens.TitleScreen f_96729_ # panorama
|
||||
public net.minecraft.client.multiplayer.ClientPacketListener f_104897_ # serverChunkRadius
|
||||
protected net.minecraft.client.particle.Particle f_107205_ # stoppedByCollision
|
||||
public net.minecraft.client.renderer.ItemInHandRenderer f_109300_ # mainHandItem
|
||||
public net.minecraft.client.renderer.ItemInHandRenderer f_109301_ # offHandItem
|
||||
public net.minecraft.client.renderer.entity.ItemRenderer f_115096_ # textureManager
|
||||
|
||||
public-f net.minecraft.network.protocol.game.ClientboundPlayerAbilitiesPacket f_132663_ # flyingSpeed
|
||||
|
||||
public net.minecraft.server.MinecraftServer f_129744_ # storageSource
|
||||
public net.minecraft.server.network.ServerGamePacketListenerImpl f_9737_ # aboveGroundTickCount
|
||||
public net.minecraft.server.network.ServerGamePacketListenerImpl f_9739_ # aboveGroundVehicleTickCount
|
||||
|
||||
public net.minecraft.world.entity.Entity f_146795_ # removalReason
|
||||
protected net.minecraft.world.entity.Entity m_19956_(Lnet/minecraft/world/entity/Entity;Lnet/minecraft/world/entity/Entity$MoveFunction;)V # positionRider
|
||||
public net.minecraft.world.entity.LivingEntity f_20899_ # jumping
|
||||
|
||||
public-f net.minecraft.world.item.HoneycombItem f_150863_ # WAXABLES
|
||||
public net.minecraft.world.item.alchemy.PotionBrewing f_43494_ # POTION_MIXES
|
||||
public net.minecraft.world.item.alchemy.PotionBrewing f_43495_ # CONTAINER_MIXES
|
||||
public net.minecraft.world.item.alchemy.PotionBrewing f_43497_ # ALLOWED_CONTAINER
|
||||
public net.minecraft.world.item.crafting.Ingredient f_43902_ # values
|
||||
public net.minecraft.world.item.crafting.RecipeManager f_44007_ # recipes
|
||||
|
||||
public net.minecraft.world.level.BaseSpawner f_45443_ # spawnPotentials
|
||||
public net.minecraft.world.level.BaseSpawner f_45444_ # nextSpawnData
|
||||
public net.minecraft.world.level.biome.BiomeManager f_47863_ # biomeZoomSeed
|
||||
public net.minecraft.world.level.block.entity.BeaconBlockEntity f_58648_ # beamSections
|
||||
public net.minecraft.world.level.chunk.HashMapPalette f_62658_ # values
|
||||
public net.minecraft.world.level.chunk.PaletteResize
|
||||
|
||||
public net.minecraft.client.model.geom.ModelPart f_104212_ # cubes
|
||||
public net.minecraft.client.model.geom.ModelPart f_104213_ # children
|
||||
public net.minecraft.client.model.AgeableListModel f_102007_ # scaleHead
|
||||
public net.minecraft.client.model.AgeableListModel f_170338_ # babyYHeadOffset
|
||||
public net.minecraft.client.model.AgeableListModel f_170339_ # babyZHeadOffset
|
||||
public net.minecraft.client.model.AgeableListModel f_102010_ # babyHeadScale
|
||||
public net.minecraft.client.model.AgeableListModel f_102011_ # babyBodyScale
|
||||
public net.minecraft.client.model.AgeableListModel f_102012_ # bodyYOffset
|
||||
|
||||
public net.minecraft.client.gui.components.CommandSuggestions f_93866_ # suggestions
|
||||
public net.minecraft.client.gui.components.CommandSuggestions$SuggestionsList <init>(Lnet/minecraft/client/gui/components/CommandSuggestions;IIILjava/util/List;Z)V # <init>
|
||||
Reference in New Issue
Block a user