61 Commits
1.17 ... 1.19

Author SHA1 Message Date
Christian Knaapen
8570bde282 Fixed not being able to load when the newest version of Create is installed. 2023-10-22 13:38:47 +02:00
Christian Knaapen
5fb2edb97a Trying to fix flywheel dependency some more. 2023-07-18 22:46:09 +02:00
Christian Knaapen
0a9b764d3f Fixed build.gradle referencing older flywheel.
Updated logo, pack version
2023-07-18 21:16:49 +02:00
Christian Knaapen
82ee3eefaa Fixed not being able to load mod with latest Create mod version: Updated Flyweel dependency to 0.6.9. Updated russian translation. 2023-07-07 21:27:35 +02:00
Christian Knaapen
f033c261d7 Fixed not being able to place blocks if placement reach is 0, falls back to vanilla reach now. 2023-06-28 16:28:01 +02:00
Christian Knaapen
0dad523e13 Updated icons 2023-06-25 20:00:14 +02:00
Christian Knaapen
9c9e4d04b7 Added power level indicator with extensive tooltip to radial menu. 2023-06-24 22:40:12 +02:00
Christian Knaapen
8288e5db97 Added powerlevel command. Updated reach upgrade behaviour. 2023-06-24 21:13:02 +02:00
Christian Knaapen
9e680fc2dc Added power level items and their loot modifiers. 2023-06-24 16:45:36 +02:00
Christian Knaapen
33033666b9 Renamed reach to power level. Separated reach config for more control.
Added draft icons for elastic hand, muscles and building technique book.
Separated BlockUtilities clientside.
2023-06-11 20:40:39 +02:00
Christian Knaapen
594b5e1c0d Decreasing itemstacks in survival. Disabled replacing blocks in survival. Expanded config options for survival.
Added keybinds to switch to previous build mode, and to switch between disabled and previous.
Updated RandomizerBags to use new placement method in vanilla mode. Removed SurvivalHelper placement methods.
2023-06-11 17:23:01 +02:00
Christian Knaapen
410d154276 Enabled for survival. Calculating missing items. Showing itemstacks at cursor. Showing preview blocks in red.
Increased max blocks placed at once.
Filtering coordinates that are not loaded or outside of world border.
Sending items instead of itemstacks to server.
2023-05-18 18:46:23 +02:00
Christian Knaapen
6046b9f5fa Updated russian translation. 2023-04-21 18:12:03 +02:00
Christian Knaapen
a7dd0823e1 Fixed redo and running on server. 2023-02-08 20:34:05 +01:00
Christian Knaapen
df1efef63b WIP UndoRedo overhaul continued.
More validation in ServerBlockPlacer.
Added BlockPlacerHelper.
2023-02-05 13:22:41 +01:00
Christian Knaapen
23b8c0c9fc WIP UndoRedo overhaul.
Fixed concurrent modification issue in ServerBlockPlacer.
2023-02-04 00:30:30 +01:00
Christian Knaapen
bda0908731 Added server validation: allowInSurvival and whitelist.
Instantly placing blocksets of size 1.
Added server config and moved some config values around.
2023-02-03 21:14:29 +01:00
Christian Knaapen
589059fd44 Better text drawing in radial menu using tooltips.
Hold shift for description.
Fixed keybind text.
2023-02-03 20:00:08 +01:00
Christian Knaapen
07667efe98 Icons for modifier settings and replace modes. Rendering mirror lines and areas in world.
Removed shaders.
2023-02-02 00:45:21 +01:00
Christian Knaapen
d4cb0c6858 Radial mirror GUI, and saving modifiers.
Saving modifiers in player persistent data on serverside, and loading when new player joins. This is separate per world.
Modifier GUI panels are a bit larger now, and position fields are wider.
2023-02-01 20:54:48 +01:00
Christian
953a3fe923 Fixed several issues. Mirroring vertically.
Modifier panel up/down buttons updating.
Updating neighbouring blocks when placing blocks.
Removed separate icon files.
2023-01-30 01:37:59 +01:00
Christian
420b06d414 Modifier settings GUI for array and mirror, with header.
New parts in modifiers gui texture. 
Added reordering modifiers.
Replaced all icon rendering with AllIcons class.
Delayed blockset placing in server.
Modifiers now work when buildmode is DISABLED.
Modifiers now work with breaking when buildmode would break a single block.
Modifiers screen renders tooltip on top of everything.
New labeledScrollInput class, extension of Create's ScrollInput.
BlockPreviews ignores config settings to hide itself when placing more than 1 block.
Fixed mirroring wrong horizontal axis.
2023-01-29 23:57:47 +01:00
Christian
c46ae91e99 Created icon sheet. 2023-01-28 20:29:15 +01:00
Christian
2a84c7ca41 WIP Continued modifier settings gui overhaul 2023-01-28 18:19:57 +01:00
Christian
98ebc61bb8 WIP Modifier settings gui overhaul 2023-01-28 02:08:19 +01:00
Christian Knaapen
ed2609f97e Overhauled modifiers to run clientside only. BuilderChain applies rotation and mirror to blockstates.
Removed ModifierSettingsManager, ModifierSettingsMessage and capabilities.
2023-01-26 02:09:50 +01:00
Christian Knaapen
a760565b66 Added gui classes and some textures from Create. 2023-01-24 23:46:45 +01:00
Christian Knaapen
4ea34fc854 Added buttons in radial menu for replace modes. Implemented/fixed replace modes.
Made ModeOptions clientside and UndoRedo serverside.
New config option: only show previews when building, default true.
Overhauled drawOutlinesIfNoBlockInHand, now drawOutlineAtBreakPosition.
Fixed not being able to break blocks.
2023-01-24 02:06:43 +01:00
Christian Knaapen
af4ef73375 Using BlockSets. Added filtering and several replace settings.
Overhauled build.gradle based on Create. Added flywheel as jarInJar, no external dependency anymore. New mappings channel from parchment.
Added replace modes: air, air and solid, solid, offhand filtered. Offhand filtering looks in randomizer bag as well.
Protecting tile entities by default.
Other mods can cancel placement through BlockEvent.OnBlockPlaced, such as FTBChunks.
BlockPreviews.drawOutlinesIfNoBlockInHand overhaul.
2023-01-22 20:36:48 +01:00
Christian Knaapen
ae75e48c01 Added sounds and renewing randomizer bag at right times.
Added text with instruction under actionbar while placing/breaking.
2023-01-22 03:29:37 +01:00
Christian Knaapen
ef687c0658 Overhaul continues continuing.
Saving data and serverside state through persistent player data.
Overhauled block previews.
Removed mode capability.
Added create item and network classes.
Using create BlockHelper to place and break blocks.
2023-01-22 00:11:28 +01:00
Christian Knaapen
617fc82114 Overhaul continues.
Updated build modes, determining blockstates.
Everything compiles and runs.
2023-01-21 01:41:00 +01:00
Christian Knaapen
349c673553 WIP Overhaul
Block calculation only on client, then send to server to place.
BuilderChain system to decouple buildmodes, buildmodifiers and randomizer bag.
2023-01-20 22:26:18 +01:00
Christian Knaapen
91834f9b60 Renamed helper package to utilities. Added systems. Removed direction parameter when placing blocks. 2023-01-18 22:02:19 +01:00
Christian Knaapen
cce5e2e28d Several tweaks 2023-01-18 19:28:42 +01:00
Christian Knaapen
fe69a81622 Merge branch 'create-utilities' into 1.19 2023-01-17 22:42:12 +01:00
Christian Knaapen
5f27eedde2 Keeping outlines until animation is done. Fix itemstack not found error when undoing in creative.
Disabled create test code.
2023-01-17 22:41:38 +01:00
Christian Knaapen
cd3afbbb82 Overhauled block previews to work with ticks. Added place and break animation.
Added DelayedBlockPlacer to play appear animation, then place.
Split BuildConfig into CommonConfig and ClientConfig.
Fixed itemstack not found error in creative.
Added scale and color options to ghost blocks.
2023-01-17 02:30:08 +01:00
Christian Knaapen
fa1aadcd86 Using Create outlines and ghost blocks for block previews.
Fixed item names.
2023-01-16 01:53:09 +01:00
Christian Knaapen
c2d413fad0 Added missing resources.
Modified mods.toml.
Fixed crash and double rendering of modifiers.
2023-01-15 23:16:22 +01:00
Christian Knaapen
064973b07b Added code from Create. Added Flywheel dependency.
Restructured client and mod events to match create.
Copied accesstransformer. Added Create, CreateClient, ClientEvents and CommonEvents proxies.
2023-01-15 22:21:50 +01:00
Christian Knaapen
ea59fef099 Changed reach upgrade recipes. Made radial menu smaller.
Cleaned up radial menu code.
Added russian language.
Tweaked cube icon.
2023-01-14 15:35:43 +01:00
Christian Knaapen
5e6c42d372 Fixed disassembling blocks with the Create Wrench duplicating the item when a build mode other than Normal is used. Disabled break outlines in survival, because breaking multiple blocks in survival is deprecated. 2022-10-25 21:52:14 +02:00
Christian Knaapen
14460c2c01 Fixed keybindings not being registered. 2022-10-24 21:01:19 +02:00
Christian Knaapen
3b31a74780 Merge branch 'master' into 1.19 2022-07-30 10:48:08 +02:00
manapart
911d4b5605 Merged in 1.19 (pull request #4)
1.19

Approved-by: Requios
2022-07-30 08:46:57 +00:00
Christian Knaapen
13ee819439 Merge branch '1.18' 2022-07-30 10:02:13 +02:00
ManApart
319fedc2dd seemingly working with forge .99 2022-07-16 16:14:40 -04:00
ManApart
c7e6230424 seems to be working fine 2022-07-10 08:19:33 -04:00
ManApart
e7ef54bd80 starting game 2022-07-10 08:10:57 -04:00
ManApart
d5af0b097e compiling 2022-07-10 08:05:19 -04:00
ManApart
63b95df0ff upgrade translatable component 2022-07-10 07:59:17 -04:00
ManApart
b3730896e5 upgrade text component 2022-07-10 07:55:10 -04:00
ManApart
675a4930af initial gradle changes 2022-07-10 07:45:49 -04:00
Christian Knaapen
6e22577d61 Updated to work with 1.18.2. 2022-03-19 22:26:59 +01:00
Christian Knaapen
6e7aab673f Fixed crash when previewing lanterns using mirror or radial mirror (blockstate nullpointer). 2022-03-19 21:49:37 +01:00
Christian Knaapen
ad2e81c54e Added build mode categories with colored lines. Hiding pyramid/cone/dome buttons for now. Changed icon of normal mode and renamed to disable. 2022-02-13 16:23:22 +01:00
Christian Knaapen
780d5cc972 Removed reach command and functionality to break multiple blocks in survival. 2022-02-13 01:11:02 +01:00
Christian Knaapen
a1d30fd752 Added descriptions to radial menu. Added pyramid, cone and dome buttons, icons and placeholder classes. Fixed leftclicking to cancel in survival. 2022-02-12 20:55:29 +01:00
Christian Knaapen
96ffc5c1a5 Fixed multiplayer: cache in Mode/ModifierSettingsManager does not work on server, so it's removed. Also changed some packets to use separate classes for clientside handling, as recommended by the Forge Community Wiki. 2022-01-16 15:55:44 +01:00
Christian Knaapen
5ca826362b Update to 1.18 2022-01-03 13:47:18 +01:00
321 changed files with 19454 additions and 6343 deletions

5
.gitattributes vendored Normal file
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@@ -0,0 +1,5 @@
# Disable autocrlf on generated files, they always generate with LF
# Add any extra files or paths here to make git stop saying they
# are changed when only line endings change.
src/generated/**/.cache/cache text eol=lf
src/generated/**/*.json text eol=lf

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@@ -1,62 +1,68 @@
buildscript { buildscript {
repositories { repositories {
maven { url = 'https://files.minecraftforge.net/maven' } maven { url = 'https://maven.minecraftforge.net' }
mavenCentral() mavenCentral()
jcenter()
maven { url = 'https://repo.spongepowered.org/repository/maven-public' }
maven { url = 'https://maven.parchmentmc.org' }
} }
dependencies { dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1+', changing: true classpath "net.minecraftforge.gradle:ForgeGradle:${forgegradle_version}"
classpath "org.spongepowered:mixingradle:${mixingradle_version}"
classpath "org.parchmentmc:librarian:${librarian_version}"
} }
} }
plugins {
id 'com.matthewprenger.cursegradle' version "${cursegradle_version}"
}
apply plugin: 'net.minecraftforge.gradle' apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup. apply plugin: 'org.parchmentmc.librarian.forgegradle'
apply plugin: 'eclipse' apply plugin: 'eclipse'
apply plugin: 'maven-publish' apply plugin: 'maven-publish'
apply plugin: 'org.spongepowered.mixin'
version = '1.17.1-2.28' jarJar.enable()
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding'
// Mojang ships Java 16 to end users in 1.17+ instead of Java 8 in 1.16 or lower, so your mod should target Java 16. boolean flywheelInWorkspace = findProject(':Flywheel') != null
java.toolchain.languageVersion = JavaLanguageVersion.of(16)
ext.buildNumber = System.getenv('BUILD_NUMBER')
version = mod_version
group = 'nl.requios.effortlessbuilding'
archivesBaseName = "effortlessbuilding-${artifact_minecraft_version}"
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + ' (' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
minecraft { minecraft {
// The mappings can be changed at any time, and must be in the following format. mappings channel: 'parchment', version: "${parchment_version}-${minecraft_version}"
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'official', version: '1.17.1'
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs { runs {
client { client {
workingDirectory project.file('run') workingDirectory project.file('run')
arg '-mixin.config=flywheel.mixins.json'
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP) //jvmArgs '-XX:+UnlockCommercialFeatures' // uncomment for profiling
property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.console.level', 'info'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods { mods {
effortlessbuilding { effortlessbuilding {
source sourceSets.main source sourceSets.main
} }
if (flywheelInWorkspace) {
flywheel {
source project(":Flywheel").sourceSets.main
}
}
} }
} }
server { server {
workingDirectory project.file('run') workingDirectory project.file('run/server')
property 'forge.logging.console.level', 'info'
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods { mods {
effortlessbuilding { effortlessbuilding {
source sourceSets.main source sourceSets.main
@@ -66,81 +72,130 @@ minecraft {
data { data {
workingDirectory project.file('run') workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES,REGISTRYDUMP'
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug' property 'forge.logging.console.level', 'debug'
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods { mods {
effortlessbuilding { effortlessbuilding {
source sourceSets.main source sourceSets.main
} }
if (flywheelInWorkspace) {
flywheel {
source project(":Flywheel").sourceSets.main
}
}
} }
} }
} }
} }
dependencies { repositories {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed maven {
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied. // location of the maven for Registrate and Flywheel
// The userdev artifact is a special name and will get all sorts of transformations applied to it. name = 'tterrag maven'
minecraft 'net.minecraftforge:forge:1.17.1-37.0.50' url = 'https://maven.tterrag.com'
}
// You may put jars on which you depend on in ./libs or you may define them like so.. maven {
// compile "some.group:artifact:version:classifier" url = 'https://www.cursemaven.com'
// compile "some.group:artifact:version" content {
includeGroup "curse.maven"
// Real examples }
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env }
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env maven {
name = "Modrinth"
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime. url = "https://api.modrinth.com/maven"
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev' content {
includeGroup "maven.modrinth"
// These dependencies get remapped to your current MCP mappings }
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev' }
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
mavenLocal()
flatDir {
dirs 'libs'
}
}
dependencies {
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
jarJar("com.jozufozu.flywheel:flywheel-forge-${flywheel_minecraft_version}:${flywheel_version}") {
jarJar.ranged(it, '[0.6.9,0.7)')
}
if (flywheelInWorkspace) {
implementation project(':Flywheel')
} else {
implementation fg.deobf("com.jozufozu.flywheel:flywheel-forge-${flywheel_minecraft_version}:${flywheel_version}")
}
// Prevent Mixin annotation processor from getting into IntelliJ's annotation processor settings
// This allows 'Settings > Build, Execution, and Deployment > Build Tools > Gradle > Build and run using' set to IntelliJ to work correctly
if (!Boolean.getBoolean('idea.sync.active')) {
annotationProcessor "org.spongepowered:mixin:${mixin_version}:processor"
}
}
sourceSets.main.resources {
srcDir 'src/generated/resources'
exclude '.cache/'
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
compileJava {
options.compilerArgs = ['-Xdiags:verbose']
} }
// Example for how to get properties into the manifest for reading by the runtime..
jar { jar {
manifest { manifest {
attributes([ attributes([
"Specification-Title": "effortlessbuilding", "Specification-Title": "effortlessbuilding",
"Specification-Vendor": "requios", "Specification-Vendor": "requios",
"Specification-Version": "1", // We are version 1 of ourselves "Specification-Version": "1",
"Implementation-Title": project.name, "Implementation-Title": project.jar.baseName,
"Implementation-Version": "${version}", "Implementation-Version": project.jar.archiveVersion,
"Implementation-Vendor" :"requios", "Implementation-Vendor" :"requios",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ") "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
]) ])
} }
} }
// Example configuration to allow publishing using the maven-publish task task jarJarRelease {
// This is the preferred method to reobfuscate your jar file group = 'jarjar'
doLast {
tasks.jarJar {
classifier = ''
}
}
finalizedBy tasks.jarJar
}
java {
withSourcesJar()
withJavadocJar()
}
jar.finalizedBy('reobfJar') jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing tasks.jarJar.finalizedBy('reobfJarJar')
//publish.dependsOn('reobfJar')
publishing { publishing {
publications { publications {
mavenJava(MavenPublication) { mavenJava(MavenPublication) {
artifact jar artifactId = archivesBaseName
from components.java
fg.component(it)
jarJar.component(it)
} }
} }
repositories { repositories {
maven { if (project.hasProperty('mavendir')) {
url "file:///${project.projectDir}/mcmodsrepo" maven { url mavendir }
} }
} }
} }

View File

@@ -2,3 +2,19 @@
# This is required to provide enough memory for the Minecraft decompilation process. # This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false org.gradle.daemon=false
mod_version = 3.5
artifact_minecraft_version = 1.19.2
minecraft_version = 1.19.2
forge_version = 43.1.47
forgegradle_version = 5.1.53
mixingradle_version = 0.7-SNAPSHOT
mixin_version = 0.8.5
librarian_version = 1.+
cursegradle_version = 1.4.0
parchment_version = 2022.11.27
flywheel_minecraft_version = 1.19.2
flywheel_version = 0.6.10-20

View File

@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip distributionUrl=https\://services.gradle.org/distributions/gradle-7.3-bin.zip
zipStoreBase=GRADLE_USER_HOME zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists zipStorePath=wrapper/dists

269
gradlew vendored
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@@ -1,7 +1,7 @@
#!/usr/bin/env bash #!/bin/sh
# #
# Copyright 2015 the original author or authors. # Copyright <20> 2015-2021 the original authors.
# #
# Licensed under the Apache License, Version 2.0 (the "License"); # Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License. # you may not use this file except in compliance with the License.
@@ -17,67 +17,101 @@
# #
############################################################################## ##############################################################################
## #
## Gradle start up script for UN*X # Gradle start up script for POSIX generated by Gradle.
## #
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions <20>$var<61>, <20>${var}<7D>, <20>${var:-default}<7D>, <20>${var+SET}<7D>,
# <20>${var#prefix}<7D>, <20>${var%suffix}<7D>, and <20>$( cmd )<29>;
# * compound commands having a testable exit status, especially <20>case<73>;
# * various built-in commands including <20>command<6E>, <20>set<65>, and <20>ulimit<69>.
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
############################################################################## ##############################################################################
# Attempt to set APP_HOME # Attempt to set APP_HOME
# Resolve links: $0 may be a link # Resolve links: $0 may be a link
PRG="$0" app_path=$0
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do # Need this for daisy-chained symlinks.
ls=`ls -ld "$PRG"` while
link=`expr "$ls" : '.*-> \(.*\)$'` APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
if expr "$link" : '/.*' > /dev/null; then [ -h "$app_path" ]
PRG="$link" do
else ls=$( ls -ld "$app_path" )
PRG=`dirname "$PRG"`"/$link" link=${ls#*' -> '}
fi case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle" APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"` APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"' DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value. # Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum" MAX_FD=maximum
warn () { warn () {
echo "$*" echo "$*"
} } >&2
die () { die () {
echo echo
echo "$*" echo "$*"
echo echo
exit 1 exit 1
} } >&2
# OS specific support (must be 'true' or 'false'). # OS specific support (must be 'true' or 'false').
cygwin=false cygwin=false
msys=false msys=false
darwin=false darwin=false
nonstop=false nonstop=false
case "`uname`" in case "$( uname )" in #(
CYGWIN* ) CYGWIN* ) cygwin=true ;; #(
cygwin=true Darwin* ) darwin=true ;; #(
;; MSYS* | MINGW* ) msys=true ;; #(
Darwin* ) NONSTOP* ) nonstop=true ;;
darwin=true
;;
MSYS* | MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@@ -87,9 +121,9 @@ CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
if [ -n "$JAVA_HOME" ] ; then if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables # IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java" JAVACMD=$JAVA_HOME/jre/sh/java
else else
JAVACMD="$JAVA_HOME/bin/java" JAVACMD=$JAVA_HOME/bin/java
fi fi
if [ ! -x "$JAVACMD" ] ; then if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@@ -98,7 +132,7 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation." location of your Java installation."
fi fi
else else
JAVACMD="java" JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the Please set the JAVA_HOME variable in your environment to match the
@@ -106,78 +140,95 @@ location of your Java installation."
fi fi
# Increase the maximum file descriptors if we can. # Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
MAX_FD_LIMIT=`ulimit -H -n` case $MAX_FD in #(
if [ $? -eq 0 ] ; then max*)
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then MAX_FD=$( ulimit -H -n ) ||
MAX_FD="$MAX_FD_LIMIT" warn "Could not query maximum file descriptor limit"
fi esac
ulimit -n $MAX_FD case $MAX_FD in #(
if [ $? -ne 0 ] ; then '' | soft) :;; #(
warn "Could not set maximum file descriptor limit: $MAX_FD" *)
fi ulimit -n "$MAX_FD" ||
else warn "Could not set maximum file descriptor limit to $MAX_FD"
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac esac
fi fi
ARGV=("$@") # Collect all arguments for the java command, stacking in reverse order:
eval set -- $DEFAULT_JVM_OPTS # * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
IFS=$' # For Cygwin or MSYS, switch paths to Windows format before running java
' read -rd '' -a JAVA_OPTS_ARR <<< "$(echo $JAVA_OPTS | xargs -n1)" if "$cygwin" || "$msys" ; then
IFS=$' APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
' read -rd '' -a GRADLE_OPTS_ARR <<< "$(echo $GRADLE_OPTS | xargs -n1)" CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
exec "$JAVACMD" "$@" "${JAVA_OPTS_ARR[@]}" "${GRADLE_OPTS_ARR[@]}" "-Dorg.gradle.appname=$APP_BASE_NAME" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "${ARGV[@]}" JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

6
settings.gradle Normal file
View File

@@ -0,0 +1,6 @@
pluginManagement {
repositories {
gradlePluginPortal()
maven { url = 'https://maven.minecraftforge.net/' }
}
}

View File

@@ -0,0 +1,69 @@
package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.foundation.gui.UIRenderHelper;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
public enum AllGuiTextures implements ScreenElement {
ARRAY_ENTRY("modifiers", 226, 64),
MIRROR_ENTRY("modifiers", 0, 64, 226, 64),
RADIAL_MIRROR_ENTRY("modifiers", 0, 128, 226, 64),
ENABLE_BUTTON_BACKGROUND("modifiers", 234, 0, 9, 9),
CHECKMARK("modifiers", 243, 0, 10, 9),
ARROW_UP("modifiers", 234, 9, 9, 9),
ARROW_DOWN("modifiers", 243, 9, 9, 9),
TRASH("modifiers", 234, 18, 9, 9),
;
public final ResourceLocation location;
public int width, height;
public int startX, startY;
private AllGuiTextures(String location, int width, int height) {
this(location, 0, 0, width, height);
}
private AllGuiTextures(int startX, int startY) {
this("icons", startX * 16, startY * 16, 16, 16);
}
private AllGuiTextures(String location, int startX, int startY, int width, int height) {
this(EffortlessBuilding.MODID, location, startX, startY, width, height);
}
private AllGuiTextures(String namespace, String location, int startX, int startY, int width, int height) {
this.location = new ResourceLocation(namespace, "textures/gui/" + location + ".png");
this.width = width;
this.height = height;
this.startX = startX;
this.startY = startY;
}
@OnlyIn(Dist.CLIENT)
public void bind() {
RenderSystem.setShaderTexture(0, location);
}
@OnlyIn(Dist.CLIENT)
@Override
public void render(PoseStack ms, int x, int y) {
bind();
GuiComponent.blit(ms, x, y, 0, startX, startY, width, height, 256, 256);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack ms, int x, int y, GuiComponent component) {
bind();
component.blit(ms, x, y, startX, startY, width, height);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack ms, int x, int y, Color c) {
bind();
UIRenderHelper.drawColoredTexture(ms, c, x, y, startX, startY, width, height);
}
}

View File

@@ -0,0 +1,158 @@
package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Matrix4f;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.Create;
import nl.requios.effortlessbuilding.create.foundation.gui.element.DelegatedStencilElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
public class AllIcons implements ScreenElement {
public static final ResourceLocation ICON_ATLAS = Create.asResource("textures/gui/icons.png");
public static final int ICON_ATLAS_SIZE = 256;
private static int x = 0, y = -1;
private int iconX;
private int iconY;
public static final AllIcons
I_SETTINGS = newRow(),
I_UNDO = next(),
I_REDO = next(),
I_REPLACE = next(),
I_REPLACE_AIR = next(),
I_REPLACE_BLOCKS_AND_AIR = next(),
I_REPLACE_BLOCKS = next(),
I_REPLACE_OFFHAND_FILTERED = next(),
I_PROTECT_TILE_ENTITIES = next();
public static final AllIcons
I_DISABLE = newRow(),
I_SINGLE = next(),
I_LINE = next(),
I_WALL = next(),
I_FLOOR = next(),
I_CUBE = next(),
I_DIAGONAL_LINE = next(),
I_DIAGONAL_WALL = next(),
I_SLOPED_FLOOR = next(),
I_CIRCLE = next(),
I_CYLINDER = next(),
I_SPHERE = next(),
I_PYRAMID = next(),
I_CONE = next(),
I_DOME = next();
public static final AllIcons
I_NORMAL_SPEED = newRow(),
I_FAST_SPEED = next(),
I_FILLED = next(),
I_HOLLOW = next(),
I_CUBE_FILLED = next(),
I_CUBE_HOLLOW = next(),
I_CUBE_SKELETON = next(),
I_SHORT_EDGE = next(),
I_LONG_EDGE = next(),
I_CIRCLE_START_CORNER = next(),
I_CIRCLE_START_CENTER = next(),
I_THICKNESS_1 = next(),
I_THICKNESS_3 = next(),
I_THICKNESS_5 = next();
public static final AllIcons
I_PLAYER = newRow(),
I_BLOCK_CENTER = next(),
I_BLOCK_CORNER = next(),
I_HIDE_LINES = next(),
I_SHOW_LINES = next(),
I_HIDE_AREAS = next(),
I_SHOW_AREAS = next(),
I_X_OFF = next(),
I_X_ON = next(),
I_Y_OFF = next(),
I_Y_ON = next(),
I_Z_OFF = next(),
I_Z_ON = next(),
I_ALTERNATE_OFF = next(),
I_ALTERNATE_ON = next();
public AllIcons(int x, int y) {
iconX = x * 16;
iconY = y * 16;
}
private static AllIcons next() {
return new AllIcons(++x, y);
}
private static AllIcons newRow() {
return new AllIcons(x = 0, ++y);
}
@OnlyIn(Dist.CLIENT)
public void bind() {
RenderSystem.setShaderTexture(0, ICON_ATLAS);
}
@OnlyIn(Dist.CLIENT)
@Override
public void render(PoseStack matrixStack, int x, int y) {
bind();
GuiComponent.blit(matrixStack, x, y, 0, iconX, iconY, 16, 16, 256, 256);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack matrixStack, int x, int y, GuiComponent component) {
bind();
component.blit(matrixStack, x, y, iconX, iconY, 16, 16);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack ms, MultiBufferSource buffer, int color) {
VertexConsumer builder = buffer.getBuffer(RenderType.textSeeThrough(ICON_ATLAS));
Matrix4f matrix = ms.last().pose();
Color rgb = new Color(color);
int light = LightTexture.FULL_BRIGHT;
Vec3 vec1 = new Vec3(0, 0, 0);
Vec3 vec2 = new Vec3(0, 1, 0);
Vec3 vec3 = new Vec3(1, 1, 0);
Vec3 vec4 = new Vec3(1, 0, 0);
float u1 = iconX * 1f / ICON_ATLAS_SIZE;
float u2 = (iconX + 16) * 1f / ICON_ATLAS_SIZE;
float v1 = iconY * 1f / ICON_ATLAS_SIZE;
float v2 = (iconY + 16) * 1f / ICON_ATLAS_SIZE;
vertex(builder, matrix, vec1, rgb, u1, v1, light);
vertex(builder, matrix, vec2, rgb, u1, v2, light);
vertex(builder, matrix, vec3, rgb, u2, v2, light);
vertex(builder, matrix, vec4, rgb, u2, v1, light);
}
@OnlyIn(Dist.CLIENT)
private void vertex(VertexConsumer builder, Matrix4f matrix, Vec3 vec, Color rgb, float u, float v, int light) {
builder.vertex(matrix, (float) vec.x, (float) vec.y, (float) vec.z)
.color(rgb.getRed(), rgb.getGreen(), rgb.getBlue(), 255)
.uv(u, v)
.uv2(light)
.endVertex();
}
@OnlyIn(Dist.CLIENT)
public DelegatedStencilElement asStencil() {
return new DelegatedStencilElement().withStencilRenderer((ms, w, h, alpha) -> this.render(ms, 0, 0)).withBounds(16, 16);
}
}

View File

@@ -1,135 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
public class BuildConfig {
private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
public static final Reach reach = new Reach(builder);
public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder);
public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Reach {
public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
public Reach(ForgeConfigSpec.Builder builder) {
builder.push("Reach");
enableReachUpgrades = builder
.comment("Reach: how far away the player can place blocks using mirror/array etc.",
"Enable the crafting of reach upgrades to increase reach.",
"If disabled, reach is set to level 3 for survival players.")
.define("enableReachUpgrades", true);
maxReachCreative = builder
.comment("Maximum reach in creative",
"Keep in mind that chunks need to be loaded to be able to place blocks inside.")
.define("maxReachCreative", 200);
maxReachLevel0 = builder
.comment("Maximum reach in survival without upgrades",
"Reach upgrades are craftable consumables that permanently increase reach.",
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
.define("maxReachLevel0", 20);
maxReachLevel1 = builder
.comment("Maximum reach in survival with one upgrade")
.define("maxReachLevel1", 50);
maxReachLevel2 = builder
.comment("Maximum reach in survival with two upgrades")
.define("maxReachLevel2", 100);
maxReachLevel3 = builder
.comment("Maximum reach in survival with three upgrades")
.define("maxReachLevel3", 200);
builder.pop();
}
}
public static class SurvivalBalancers {
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
builder.push("SurvivalBalancers");
breakFar = builder
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
"Note: this allows insta-breaking of blocks in survival.")
.define("breakFar", false);
increasedMiningTime = builder
.comment("Increases the time to mine a block when breaking multiple at once.",
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
.define("increasedMiningTime", true);
miningTimePercentage = builder
.comment("How much the mining time of each additional block counts towards an increased mining time.",
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
"and 100% takes as much time as breaking each block individually.",
"The block in front of you always counts as 100%.")
.defineInRange("miningTimePercentage", 50, 0, 200);
quickReplaceMiningLevel = builder
.comment("Determines what blocks can be replaced in survival.",
"-1: only blocks that can be harvested by hand (default)",
"0: blocks that can be harvested with wooden or gold tools",
"1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools",
"4: blocks that can be harvested with netherite tools")
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
undoStackSize = builder
.comment("How many placements are remembered for the undo functionality.")
.worldRestart()
.define("undoStackSize", 10);
builder.pop();
}
}
public static class Visuals {
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
public final ForgeConfigSpec.ConfigValue<Integer> shaderThreshold;
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
public Visuals(ForgeConfigSpec.Builder builder) {
builder.push("Visuals");
alwaysShowBlockPreview = builder
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
.define("alwaysShowBlockPreview", false);
dissolveTimeMultiplier = builder
.comment("How long the dissolve effect takes when placing blocks.",
"Default between 30 and 60 ticks, you can multiply that here.",
"Recommended values:",
"Snappy: 0.7",
"Relaxing: 1.5")
.define("dissolveTimeMultiplier", 1.0);
shaderThreshold = builder
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
.define("shaderTreshold", 1500);
useShaders = builder
.comment("Use fancy shaders while placing blocks")
.define("useShaders", true);
builder.pop();
}
}
}

View File

@@ -0,0 +1,49 @@
package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
import static net.minecraftforge.common.ForgeConfigSpec.*;
public class ClientConfig {
private static final Builder builder = new Builder();
public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Visuals {
public final BooleanValue showBlockPreviews;
public final BooleanValue onlyShowBlockPreviewsWhenBuilding;
public final IntValue maxBlockPreviews;
public final IntValue appearAnimationLength;
public final IntValue breakAnimationLength;
public Visuals(Builder builder) {
builder.push("Visuals");
showBlockPreviews = builder
.comment("Show previews of the blocks while placing them")
.define("showBlockPreviews", true);
onlyShowBlockPreviewsWhenBuilding = builder
.comment("Show block previews only when actively using a build mode")
.define("onlyShowBlockPreviewsWhenBuilding", true);
maxBlockPreviews = builder
.comment("Don't show block previews when placing more than this many blocks. " +
"The outline will always be rendered.")
.defineInRange("maxBlockPreviews", 400, 0, 5000);
appearAnimationLength = builder
.comment("How long it takes for a block to appear when placed in ticks.",
"Set to 0 to disable animation.")
.defineInRange("appearAnimationLength", 5, 0, 100);
breakAnimationLength = builder
.comment("How long the break animation is in ticks.",
"Set to 0 to disable animation.")
.defineInRange("breakAnimationLength", 10, 0, 100);
builder.pop();
}
}
}

View File

@@ -0,0 +1,208 @@
package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
import net.minecraftforge.client.event.ScreenEvent;
import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import nl.requios.effortlessbuilding.buildmode.BuildModeEnum;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifiersScreen;
import nl.requios.effortlessbuilding.systems.PowerLevel;
import org.lwjgl.glfw.GLFW;
@EventBusSubscriber(Dist.CLIENT)
public class ClientEvents {
public static KeyMapping[] keyBindings;
public static int ticksInGame = 0;
private static int placeCooldown = 0;
private static int breakCooldown = 0;
//Mod Bus Events
@EventBusSubscriber(value = Dist.CLIENT, bus = EventBusSubscriber.Bus.MOD)
public static class ModBusEvents {
@SubscribeEvent
public static void registerKeyMappings(RegisterKeyMappingsEvent event) {
keyBindings = new KeyMapping[6];
keyBindings[0] = new KeyMapping("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category");
keyBindings[1] = new KeyMapping("key.effortlessbuilding.hud.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
keyBindings[2] = new KeyMapping("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyMapping("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[4] = new KeyMapping("key.effortlessbuilding.previous_build_mode.desc", KeyConflictContext.IN_GAME, InputConstants.UNKNOWN, "key.effortlessbuilding.category");
keyBindings[5] = new KeyMapping("key.effortlessbuilding.disable_build_mode_toggle.desc", KeyConflictContext.IN_GAME, InputConstants.UNKNOWN, "key.effortlessbuilding.category");
for (KeyMapping keyBinding : keyBindings) {
event.register(keyBinding);
}
}
// @SubscribeEvent
// public static void registerShaders(RegisterShadersEvent event) throws IOException {
// event.registerShader(new ShaderInstance(event.getResourceManager(),
// new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
// DefaultVertexFormat.BLOCK),
// shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
// }
}
@SubscribeEvent
public static void onClientTick(TickEvent.ClientTickEvent event) {
if (!isGameActive()) return;
if (event.phase == TickEvent.Phase.START) {
EffortlessBuildingClient.BUILDER_CHAIN.onTick();
onMouseInput();
EffortlessBuildingClient.BLOCK_PREVIEWS.onTick();
} else if (event.phase == TickEvent.Phase.END) {
Screen gui = Minecraft.getInstance().screen;
if (gui == null || !gui.isPauseScreen()) {
ticksInGame++;
}
}
}
private static void onMouseInput() {
Minecraft mc = Minecraft.getInstance();
LocalPlayer player = mc.player;
if (player == null) return;
BuildModeEnum buildMode = EffortlessBuildingClient.BUILD_MODES.getBuildMode();
if (mc.screen != null ||
RadialMenu.instance.isVisible()) {
return;
}
if (mc.options.keyUse.isDown()) {
if (placeCooldown <= 0) {
placeCooldown = 4;
EffortlessBuildingClient.BUILDER_CHAIN.onRightClick();
} else if (buildMode == BuildModeEnum.SINGLE) {
placeCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
}
} else {
placeCooldown = 0;
}
if (mc.options.keyAttack.isDown()) {
//Break block in distance in creative (or survival if enabled in config)
if (breakCooldown <= 0) {
breakCooldown = 4;
EffortlessBuildingClient.BUILDER_CHAIN.onLeftClick();
} else if (buildMode == BuildModeEnum.SINGLE) {
breakCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
}
} else {
breakCooldown = 0;
}
}
@SubscribeEvent(receiveCanceled = true)
public static void onKeyPress(InputEvent.Key event) {
LocalPlayer player = Minecraft.getInstance().player;
if (player == null)
return;
//Radial menu
if (keyBindings[0].isDown()) {
if (!EffortlessBuildingClient.POWER_LEVEL.isDisabled(player)) {
if (!RadialMenu.instance.isVisible()) {
Minecraft.getInstance().setScreen(RadialMenu.instance);
}
} else {
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
}
}
//Show Modifier Settings GUI
if (keyBindings[1].consumeClick()) {
openModifierSettings();
}
//Undo (Ctrl+Z)
if (keyBindings[2].consumeClick()) {
ModeOptions.performAction(player, ModeOptions.ActionEnum.UNDO);
}
//Redo (Ctrl+Y)
if (keyBindings[3].consumeClick()) {
ModeOptions.performAction(player, ModeOptions.ActionEnum.REDO);
}
//Previous build mode
if (keyBindings[4].consumeClick()) {
ModeOptions.performAction(player, ModeOptions.ActionEnum.PREVIOUS_BUILD_MODE);
}
//Disable build mode toggle
if (keyBindings[5].consumeClick()) {
ModeOptions.performAction(player, ModeOptions.ActionEnum.DISABLE_BUILD_MODE_TOGGLE);
}
}
public static void openModifierSettings() {
Minecraft mc = Minecraft.getInstance();
LocalPlayer player = mc.player;
if (player == null) return;
//Disabled if max reach is 0, might be set in the config that way.
if (EffortlessBuildingClient.POWER_LEVEL.isDisabled(player)) {
EffortlessBuilding.log(player, "Build modifiers are disabled until your power level has increased. Increase your power level by consuming certain items.");
} else {
mc.setScreen(new ModifiersScreen());
}
}
public static void openPlayerSettings() {
Minecraft mc = Minecraft.getInstance();
mc.setScreen(new PlayerSettingsGui());
}
@SubscribeEvent
public static void onGuiOpen(ScreenEvent event) {
Player player = Minecraft.getInstance().player;
if (player != null) {
EffortlessBuildingClient.BUILDER_CHAIN.cancel();
}
}
public static boolean isKeybindDown(int keybindIndex) {
return InputConstants.isKeyDown(
Minecraft.getInstance().getWindow().getWindow(),
keyBindings[keybindIndex].getKey().getValue());
}
public static boolean isGameActive() {
return !(Minecraft.getInstance().level == null || Minecraft.getInstance().player == null);
}
}

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@@ -0,0 +1,145 @@
package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
import static net.minecraftforge.common.ForgeConfigSpec.*;
public class CommonConfig {
private static final Builder builder = new Builder();
public static final Reach reach = new Reach(builder);
public static final MaxBlocksPlacedAtOnce maxBlocksPlacedAtOnce = new MaxBlocksPlacedAtOnce(builder);
public static final MaxBlocksPerAxis maxBlocksPerAxis = new MaxBlocksPerAxis(builder);
public static final MaxMirrorRadius maxMirrorRadius = new MaxMirrorRadius(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Reach {
public final IntValue creative;
public final IntValue level0;
public final IntValue level1;
public final IntValue level2;
public final IntValue level3;
public Reach(Builder builder) {
builder.push("Reach");
creative = builder
.comment("How far away the player can place and break blocks.")
.defineInRange("reachCreative", 200, 0, 1000);
level0 = builder
.comment("Maximum reach in survival without upgrades",
"Consume Power Level upgrades to permanently increase this.")
.defineInRange("reachLevel0", 0, 0, 1000);
level1 = builder
.defineInRange("reachLevel1", 8, 0, 1000);
level2 = builder
.defineInRange("reachLevel2", 16, 0, 1000);
level3 = builder
.defineInRange("reachLevel3", 32, 0, 1000);
builder.pop();
}
}
public static class MaxBlocksPlacedAtOnce {
public final IntValue creative;
public final IntValue level0;
public final IntValue level1;
public final IntValue level2;
public final IntValue level3;
public MaxBlocksPlacedAtOnce(Builder builder) {
builder.push("MaxBlocksPlacedAtOnce");
creative = builder
.comment("How many blocks can be placed in one click.")
.defineInRange("maxBlocksPlacedAtOnceCreative", 10000, 0, 100000);
level0 = builder
.comment("In survival without upgrades",
"Consume Power Level upgrades to permanently increase this.",
"Set to 0 to disable Effortless Building until the player has increased their Building Power Level.")
.defineInRange("maxBlocksPlacedAtOnceLevel0", 128, 0, 100000);
level1 = builder
.defineInRange("maxBlocksPlacedAtOnceLevel1", 192, 0, 100000);
level2 = builder
.defineInRange("maxBlocksPlacedAtOnceLevel2", 320, 0, 100000);
level3 = builder
.defineInRange("maxBlocksPlacedAtOnceLevel3", 640, 0, 100000);
builder.pop();
}
}
public static class MaxBlocksPerAxis {
public final IntValue creative;
public final IntValue level0;
public final IntValue level1;
public final IntValue level2;
public final IntValue level3;
public MaxBlocksPerAxis(Builder builder) {
builder.push("MaxBlocksPerAxis");
creative = builder
.comment("How many blocks can be placed at once per axis when using build modes (e.g. walls).",
"Also affects the array modifier.")
.defineInRange("maxBlocksPerAxisCreative", 1000, 0, 1000);
level0 = builder
.comment("In survival without upgrades",
"Consume Power Level upgrades to permanently increase this.")
.defineInRange("maxBlocksPerAxisLevel0", 8, 0, 1000);
level1 = builder
.defineInRange("maxBlocksPerAxisLevel1", 12, 0, 1000);
level2 = builder
.defineInRange("maxBlocksPerAxisLevel2", 16, 0, 1000);
level3 = builder
.defineInRange("maxBlocksPerAxisLevel3", 20, 0, 1000);
builder.pop();
}
}
public static class MaxMirrorRadius {
public final IntValue creative;
public final IntValue level0;
public final IntValue level1;
public final IntValue level2;
public final IntValue level3;
public MaxMirrorRadius(Builder builder) {
builder.push("MaxMirrorRadius");
creative = builder
.comment("The maximum (radial) mirror radius.")
.defineInRange("maxMirrorRadiusCreative", 200, 0, 1000);
level0 = builder
.comment("Maximum reach in survival without upgrades",
"Consume Power Level upgrades upgrades to permanently increase this.")
.defineInRange("maxMirrorRadiusLevel0", 16, 0, 1000);
level1 = builder
.defineInRange("maxMirrorRadiusLevel1", 32, 0, 1000);
level2 = builder
.defineInRange("maxMirrorRadiusLevel2", 48, 0, 1000);
level3 = builder
.defineInRange("maxMirrorRadiusLevel3", 64, 0, 1000);
builder.pop();
}
}
}

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@@ -0,0 +1,139 @@
package nl.requios.effortlessbuilding;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.RegisterCommandsEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.level.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import net.minecraftforge.network.PacketDistributor;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.network.ModifierSettingsPacket;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.systems.ServerBuildState;
import nl.requios.effortlessbuilding.utilities.PowerLevelCommand;
@EventBusSubscriber
public class CommonEvents {
//Mod Bus Events
@EventBusSubscriber(bus = EventBusSubscriber.Bus.MOD)
public static class ModBusEvents {
}
@SubscribeEvent
public static void registerCommands(RegisterCommandsEvent event) {
PowerLevelCommand.register(event.getDispatcher());
}
@SubscribeEvent
public static void onTick(TickEvent.LevelTickEvent event) {
if (event.phase != TickEvent.Phase.START) return;
if (event.side == LogicalSide.CLIENT) return;
EffortlessBuilding.SERVER_BLOCK_PLACER.tick();
}
//Cancel event if necessary. Nothing more, rest is handled on mouseclick
@SubscribeEvent
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getLevel().isClientSide()) return; //Never called clientside anyway, but just to be sure
if (!(event.getEntity() instanceof Player player)) return;
if (event.getEntity() instanceof FakePlayer) return;
//Don't cancel event if our custom logic is breaking blocks
if (EffortlessBuilding.SERVER_BLOCK_PLACER.isPlacingOrBreakingBlocks()) return;
if (!ServerBuildState.isLikeVanilla(player)) {
//Only cancel if itemblock in hand
//Fixed issue with e.g. Create Wrench shift-rightclick disassembling being cancelled.
if (isPlayerHoldingBlock(player)) {
event.setCanceled(true);
//TODO Notify client to not decrease itemstack
}
}
}
//Cancel event if necessary. Nothing more, rest is handled on mouseclick
@SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getLevel().isClientSide()) return;
Player player = event.getPlayer();
if (player instanceof FakePlayer) return;
//Don't cancel event if our custom logic is breaking blocks
if (EffortlessBuilding.SERVER_BLOCK_PLACER.isPlacingOrBreakingBlocks()) return;
if (!ServerBuildState.isLikeVanilla(player) && EffortlessBuilding.SERVER_POWER_LEVEL.canBreakFar(player)) {
event.setCanceled(true);
}
}
private static boolean isPlayerHoldingBlock(Player player) {
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
return currentItemStack.getItem() instanceof BlockItem ||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown());
}
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) return;
ServerBuildState.handleNewPlayer(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ModifierSettingsPacket(player));
EffortlessBuilding.SERVER_POWER_LEVEL.sendToClient(player);
}
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) {
EffortlessBuilding.log("PlayerLoggedOutEvent triggers on client side");
return;
}
EffortlessBuilding.UNDO_REDO.clear(player);
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) {
EffortlessBuilding.log("PlayerRespawnEvent triggers on client side");
return;
}
//TODO check if this is needed
ServerBuildState.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) {
EffortlessBuilding.log("PlayerChangedDimensionEvent triggers on client side");
return;
}
//Undo redo has no dimension data, so clear it
EffortlessBuilding.UNDO_REDO.clear(player);
//TODO disable build mode and modifiers?
}
}

View File

@@ -1,26 +1,25 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import com.mojang.serialization.Codec;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType; import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.item.Item; import net.minecraft.world.item.Item;
import net.minecraft.resources.ResourceLocation; import net.minecraftforge.api.distmarker.Dist;
import net.minecraft.network.chat.TextComponent; import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent; import net.minecraftforge.common.loot.IGlobalLootModifier;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.DistExecutor; import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ModLoadingContext; import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig; import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fmllegacy.RegistryObject; import net.minecraftforge.network.IContainerFactory;
import net.minecraftforge.fmllegacy.network.IContainerFactory;
import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.ForgeRegistries;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager; import net.minecraftforge.registries.RegistryObject;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer; import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer; import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
@@ -30,6 +29,10 @@ import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.proxy.IProxy; import nl.requios.effortlessbuilding.proxy.IProxy;
import nl.requios.effortlessbuilding.proxy.ServerProxy; import nl.requios.effortlessbuilding.proxy.ServerProxy;
import nl.requios.effortlessbuilding.systems.ItemUsageTracker;
import nl.requios.effortlessbuilding.systems.ServerBlockPlacer;
import nl.requios.effortlessbuilding.systems.ServerPowerLevel;
import nl.requios.effortlessbuilding.systems.UndoRedo;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
@@ -40,11 +43,17 @@ public class EffortlessBuilding {
public static final Logger logger = LogManager.getLogger(); public static final Logger logger = LogManager.getLogger();
public static EffortlessBuilding instance; public static EffortlessBuilding instance;
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new); public static IProxy proxy = DistExecutor.unsafeRunForDist(() -> ClientProxy::new, () -> ServerProxy::new);
public static final ServerBlockPlacer SERVER_BLOCK_PLACER = new ServerBlockPlacer();
public static final UndoRedo UNDO_REDO = new UndoRedo();
public static final ItemUsageTracker ITEM_USAGE_TRACKER = new ItemUsageTracker();
public static final ServerPowerLevel SERVER_POWER_LEVEL = new ServerPowerLevel();
//Registration //Registration
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID); private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
private static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.CONTAINERS, EffortlessBuilding.MODID); private static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.MENU_TYPES, EffortlessBuilding.MODID);
public static final DeferredRegister<Codec<? extends IGlobalLootModifier>> LOOT_MODIFIERS = DeferredRegister.create(ForgeRegistries.Keys.GLOBAL_LOOT_MODIFIER_SERIALIZERS, EffortlessBuilding.MODID);
public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new); public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new);
public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new); public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new);
@@ -52,22 +61,42 @@ public class EffortlessBuilding {
public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new); public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new); public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new); public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new);
public static final RegistryObject<Item> MUSCLES_ITEM = ITEMS.register("muscles", PowerLevelItem::new);
public static final RegistryObject<Item> ELASTIC_HAND_ITEM = ITEMS.register("elastic_hand", PowerLevelItem::new);
public static final RegistryObject<Item> BUILDING_TECHNIQUES_BOOK_ITEM = ITEMS.register("building_techniques_book", PowerLevelItem::new);
public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new)); public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
public static final RegistryObject<MenuType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new)); public static final RegistryObject<MenuType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new));
public static final RegistryObject<MenuType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new)); public static final RegistryObject<MenuType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new));
public EffortlessBuilding() { public EffortlessBuilding() {
instance = this; instance = this;
// Register ourselves for server and other game events we are interested in ModLoadingContext modLoadingContext = ModLoadingContext.get();
FMLJavaModLoadingContext.get().getModEventBus().register(this); IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
IEventBus forgeEventBus = MinecraftForge.EVENT_BUS;
modEventBus.addListener(EffortlessBuilding::setup);
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> EffortlessBuildingClient.onConstructorClient(modEventBus, forgeEventBus));
ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus()); ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus()); CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
var singleItemLootModifier = SingleItemLootModifier.CODEC; //load this class to register the loot modifier
LOOT_MODIFIERS.register(FMLJavaModLoadingContext.get().getModEventBus());
//Register config //Register config
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec); ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, CommonConfig.spec);
ModLoadingContext.get().registerConfig(ModConfig.Type.CLIENT, ClientConfig.spec);
ModLoadingContext.get().registerConfig(ModConfig.Type.SERVER, ServerConfig.spec);
}
public static void setup(final FMLCommonSetupEvent event) {
PacketHandler.register();
CompatHelper.setup();
} }
public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){ public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){
@@ -75,26 +104,6 @@ public class EffortlessBuilding {
return type; return type;
} }
@SubscribeEvent
public void setup(final FMLCommonSetupEvent event) {
PacketHandler.register();
proxy.setup(event);
CompatHelper.setup();
}
@SubscribeEvent
public void clientSetup(final FMLClientSetupEvent event) {
proxy.clientSetup(event);
}
@SubscribeEvent
public void registerCapabilities(RegisterCapabilitiesEvent event){
event.register(ModifierCapabilityManager.IModifierCapability.class);
event.register(ModeCapabilityManager.IModeCapability.class);
}
public static void log(String msg) { public static void log(String msg) {
logger.info(msg); logger.info(msg);
} }
@@ -104,11 +113,16 @@ public class EffortlessBuilding {
} }
public static void log(Player player, String msg, boolean actionBar) { public static void log(Player player, String msg, boolean actionBar) {
player.displayClientMessage(new TextComponent(msg), actionBar); player.displayClientMessage(Component.literal(msg), actionBar);
} }
//Log with translation supported, call either on client or server (which then sends a message) //Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) { public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar); proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
} }
public static void logError(String msg) {
logger.error(msg);
}
} }

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package nl.requios.effortlessbuilding;
import net.minecraft.client.gui.screens.MenuScreens;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
import nl.requios.effortlessbuilding.render.BlockPreviews;
import nl.requios.effortlessbuilding.systems.*;
public class EffortlessBuildingClient {
public static final BuilderChain BUILDER_CHAIN = new BuilderChain();
public static final BuildModes BUILD_MODES = new BuildModes();
public static final BuildModifiers BUILD_MODIFIERS = new BuildModifiers();
public static final BuildSettings BUILD_SETTINGS = new BuildSettings();
public static final BlockPreviews BLOCK_PREVIEWS = new BlockPreviews();
public static final BuilderFilter BUILDER_FILTER = new BuilderFilter();
public static final ItemUsageTracker ITEM_USAGE_TRACKER = new ItemUsageTracker();
public static final PowerLevel POWER_LEVEL = new PowerLevel();
public static void onConstructorClient(IEventBus modEventBus, IEventBus forgeEventBus) {
modEventBus.addListener(EffortlessBuildingClient::clientSetup);
}
public static void clientSetup(final FMLClientSetupEvent event) {
MenuScreens.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new);
MenuScreens.register(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), GoldenRandomizerBagScreen::new);
MenuScreens.register(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), DiamondRandomizerBagScreen::new);
}
}

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package nl.requios.effortlessbuilding;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import net.minecraftforge.fmlserverevents.FMLServerStartingEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.AddUndoMessage;
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
import java.util.List;
@Mod.EventBusSubscriber(modid = EffortlessBuilding.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
public class EventHandler {
@SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof FakePlayer) return;
if (event.getObject() instanceof Player) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
}
}
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
CommandReach.register(event.getServer().getCommands().getDispatcher());
}
@SubscribeEvent
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getWorld().isClientSide()) return;
if (!(event.getEntity() instanceof Player)) return;
if (event.getEntity() instanceof FakePlayer) return;
//Cancel event if necessary
ServerPlayer player = ((ServerPlayer) event.getEntity());
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
event.setCanceled(true);
} else if (modifierSettings.doQuickReplace()) {
//Cancel event and send message if QuickReplace
event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
} else {
//NORMAL mode, let vanilla handle block placing
//But modifiers should still work
//Send message to client, which sends message back with raytrace info
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
}
// Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
// player.getStats().increment(player, blocksPlacedStat, 1);
//
// System.out.println(player.getStats().getValue(blocksPlacedStat));
}
@SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getWorld().isClientSide()) return;
if (event.getPlayer() instanceof FakePlayer) return;
//Cancel event if necessary
//If cant break far then dont cancel event ever
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(event.getPlayer()).getBuildMode();
if (buildMode != BuildModes.BuildModeEnum.NORMAL && ReachHelper.canBreakFar(event.getPlayer())) {
event.setCanceled(true);
} else {
//NORMAL mode, let vanilla handle block breaking
//But modifiers and QuickReplace should still work
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client
if (event.getPlayer() instanceof ServerPlayer && event.getState() != null && event.getPos() != null) {
PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayer) event.getPlayer());
if (packetTarget != null)
PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
}
}
}
@SubscribeEvent
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
//Disable if config says so
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
Level world = player.level;
BlockPos pos = event.getPos();
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
float originalBlockHardness = event.getState().getDestroySpeed(world, pos);
if (originalBlockHardness < 0) return; //Dont break bedrock
float totalBlockHardness = 0;
//get coordinates
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
//get existing blockstates at those coordinates
BlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getDestroySpeed(world, coordinate);
}
//Grabbing percentage from config
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
totalBlockHardness *= percentage;
totalBlockHardness += originalBlockHardness;
float newSpeed = event.getOriginalSpeed() / totalBlockHardness * originalBlockHardness;
if (Float.isNaN(newSpeed) || newSpeed == 0f) newSpeed = 1f;
event.setNewSpeed(newSpeed);
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
}
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
if (player.getCommandSenderWorld().isClientSide) return;
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
if (player.getCommandSenderWorld().isClientSide) return;
//Set build mode to normal
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
ModeSettingsManager.setModeSettings(player, modeSettings);
//Disable modifiers
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.getMirrorSettings().enabled = false;
modifierSettings.getRadialMirrorSettings().enabled = false;
modifierSettings.getArraySettings().enabled = false;
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) {
if (event.getPlayer() instanceof FakePlayer) return;
//Attach capabilities on death, otherwise crash
Player oldPlayer = event.getOriginal();
oldPlayer.revive();
Player newPlayer = event.getPlayer();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
}
}

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@@ -1,31 +0,0 @@
package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ShaderInstance;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RegisterShadersEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.render.BuildRenderTypes;
import java.io.IOException;
import java.util.HashMap;
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
public class ModClientEventHandler {
@SubscribeEvent
public static void registerShaders(RegisterShadersEvent event) throws IOException {
event.registerShader(new ShaderInstance(event.getResourceManager(),
new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
DefaultVertexFormat.BLOCK),
shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
}
}

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package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
import java.util.Arrays;
import java.util.List;
import static net.minecraftforge.common.ForgeConfigSpec.*;
public class ServerConfig {
private static final Builder builder = new Builder();
public static final ServerConfig.Validation validation = new ServerConfig.Validation(builder);
public static final ServerConfig.Memory memory = new ServerConfig.Memory(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Validation {
public final BooleanValue allowInSurvival;
public final BooleanValue useWhitelist;
public final ConfigValue<List<? extends String>> whitelist;
public final IntValue maxBlocksPlacedAtOnce;
public Validation(Builder builder) {
builder.push("Validation");
allowInSurvival = builder
.comment("Allow use of the mod for players that are in survival mode. Otherwise, only creative mode players can use the mod.")
.define("allowInSurvival", true);
useWhitelist = builder
.comment("Use a whitelist to determine which players can use the mod. If false, all players can use the mod.")
.define("useWhitelist", false);
whitelist = builder
.comment("List of player names that can use the mod.")
.defineList("whitelist", Arrays.asList("Player1", "Player2"), o -> true);
maxBlocksPlacedAtOnce = builder
.comment("Maximum number of blocks that can be placed at once. This is a last check. If you want the player to receive visual feedback instead of an error message, change values in the common config.")
.defineInRange("maxBlocksPlacedAtOnce", 10000, 1, 100000);
builder.pop();
}
}
public static class Memory {
public final IntValue undoStackSize;
public Memory(Builder builder) {
builder.push("Memory");
undoStackSize = builder
.comment("How many sets of blocks are remembered for the undo functionality, per player.")
.worldRestart()
.defineInRange("undoStackSize", 50, 10, 200);
builder.pop();
}
}
}

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@@ -1,39 +1,19 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import nl.requios.effortlessbuilding.utilities.BlockSet;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.UUID;
public abstract class BaseBuildMode implements IBuildMode { public abstract class BaseBuildMode implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click protected int clicks;
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vec3> hitVecTable = new Hashtable<>();
@Override @Override
public void initialize(Player player) { public void initialize() {
rightClickClientTable.put(player.getUUID(), 0); clicks = 0;
rightClickServerTable.put(player.getUUID(), 0);
firstPosTable.put(player.getUUID(), BlockPos.ZERO);
sideHitTable.put(player.getUUID(), Direction.UP);
hitVecTable.put(player.getUUID(), Vec3.ZERO);
} }
@Override @Override
public Direction getSideHit(Player player) { public boolean onClick(BlockSet blocks) {
return sideHitTable.get(player.getUUID()); clicks++;
} return false;
@Override
public Vec3 getHitVec(Player player) {
return hitVecTable.get(player.getUUID());
} }
} }

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package nl.requios.effortlessbuilding.buildmode;
import com.mojang.math.Vector4f;
public enum BuildModeCategoryEnum {
BASIC(new Vector4f(0f, .5f, 1f, .8f)),
DIAGONAL(new Vector4f(0.56f, 0.28f, 0.87f, .8f)),
CIRCULAR(new Vector4f(0.29f, 0.76f, 0.3f, 1f)),
ROOF(new Vector4f(0.83f, 0.87f, 0.23f, .8f));
public final Vector4f color;
BuildModeCategoryEnum(Vector4f color) {
this.color = color;
}
}

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package nl.requios.effortlessbuilding.buildmode;
import nl.requios.effortlessbuilding.AllIcons;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
public enum BuildModeEnum {
DISABLED("normal", new Disabled(), BuildModeCategoryEnum.BASIC, AllIcons.I_DISABLE),
SINGLE("normal_plus", new Single(), BuildModeCategoryEnum.BASIC, AllIcons.I_SINGLE, ModeOptions.OptionEnum.BUILD_SPEED),
LINE("line", new Line(), BuildModeCategoryEnum.BASIC, AllIcons.I_LINE /*, OptionEnum.THICKNESS*/),
WALL("wall", new Wall(), BuildModeCategoryEnum.BASIC, AllIcons.I_WALL, ModeOptions.OptionEnum.FILL),
FLOOR("floor", new Floor(), BuildModeCategoryEnum.BASIC, AllIcons.I_FLOOR, ModeOptions.OptionEnum.FILL),
CUBE("cube", new Cube(), BuildModeCategoryEnum.BASIC, AllIcons.I_CUBE, ModeOptions.OptionEnum.CUBE_FILL),
DIAGONAL_LINE("diagonal_line", new DiagonalLine(), BuildModeCategoryEnum.DIAGONAL, AllIcons.I_DIAGONAL_LINE /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("diagonal_wall", new DiagonalWall(), BuildModeCategoryEnum.DIAGONAL, AllIcons.I_DIAGONAL_WALL /*, OptionEnum.FILL*/),
SLOPE_FLOOR("slope_floor", new SlopeFloor(), BuildModeCategoryEnum.DIAGONAL, AllIcons.I_SLOPED_FLOOR, ModeOptions.OptionEnum.RAISED_EDGE),
CIRCLE("circle", new Circle(), BuildModeCategoryEnum.CIRCULAR, AllIcons.I_CIRCLE, ModeOptions.OptionEnum.CIRCLE_START, ModeOptions.OptionEnum.FILL),
CYLINDER("cylinder", new Cylinder(), BuildModeCategoryEnum.CIRCULAR, AllIcons.I_CYLINDER, ModeOptions.OptionEnum.CIRCLE_START, ModeOptions.OptionEnum.FILL),
SPHERE("sphere", new Sphere(), BuildModeCategoryEnum.CIRCULAR, AllIcons.I_SPHERE, ModeOptions.OptionEnum.CIRCLE_START, ModeOptions.OptionEnum.FILL);
// PYRAMID("pyramid", new Pyramid(), BuildModeCategoryEnum.ROOF),
// CONE("cone", new Cone(), BuildModeCategoryEnum.ROOF),
// DOME("dome", new Dome(), BuildModeCategoryEnum.ROOF);
private final String name;
public final IBuildMode instance;
public final BuildModeCategoryEnum category;
public final AllIcons icon;
public final ModeOptions.OptionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, BuildModeCategoryEnum category, AllIcons icon, ModeOptions.OptionEnum... options) {
this.name = name;
this.instance = instance;
this.category = category;
this.icon = icon;
this.options = options;
}
public String getNameKey() {
return "effortlessbuilding.mode." + name;
}
public String getDescriptionKey() {
return "effortlessbuilding.modedescription." + name;
}
}

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@@ -1,179 +1,57 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.ClipContext; import net.minecraft.world.level.ClipContext;
import net.minecraft.world.phys.HitResult; import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*; import nl.requios.effortlessbuilding.network.IsUsingBuildModePacket;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers; import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.utilities.BlockSet;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
import java.util.ArrayList;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.List;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
@OnlyIn(Dist.CLIENT)
public class BuildModes { public class BuildModes {
private BuildModeEnum buildMode = BuildModeEnum.DISABLED;
private BuildModeEnum previousBuildMode = BuildModeEnum.DISABLED;
private BuildModeEnum beforeDisabledBuildMode = BuildModeEnum.SINGLE;
//Static variables are shared between client and server in singleplayer public void findCoordinates(BlockSet blocks, Player player) {
//We need them separate buildMode.instance.findCoordinates(blocks);
public static Dictionary<Player, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<Player, Boolean> currentlyBreakingServer = new Hashtable<>();
//Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(Player player, BlockPlacedMessage message) {
//Check if not in the middle of breaking
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking
initializeMode(player);
return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
BuildModeEnum buildMode = modeSettings.getBuildMode();
BlockPos startPos = null;
if (message.isBlockHit() && message.getBlockPos() != null) {
startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable
//TODO 1.13 replaceable
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.relative(message.getSideHit());
}
//Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && replaceable) {
startPos = startPos.below();
}
//Check if player reach does not exceed startpos
int maxReach = ReachHelper.getMaxReach(player);
if (buildMode != BuildModeEnum.NORMAL && player.blockPosition().distSqr(startPos) > maxReach * maxReach) {
EffortlessBuilding.log(player, "Placement exceeds your reach.");
return;
}
}
//Even when no starting block is found, call buildmode instance
//We might want to place things in the air
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace());
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, false);
return;
}
//Limit number of blocks you can place
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (coordinates.size() > limit) {
coordinates = coordinates.subList(0, limit);
}
Direction sideHit = buildMode.instance.getSideHit(player);
if (sideHit == null) sideHit = message.getSideHit();
Vec3 hitVec = buildMode.instance.getHitVec(player);
if (hitVec == null) hitVec = message.getHitVec();
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
//Only works when finishing a buildmode is equal to placing some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
} }
//Use a network message to break blocks in the distance using clientside mouse input public BuildModeEnum getBuildMode() {
public static void onBlockBrokenMessage(Player player, BlockBrokenMessage message) { return buildMode;
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true);
} }
public static void onBlockBroken(Player player, BlockPos startPos, boolean breakStartPos) { public void setBuildMode(BuildModeEnum buildMode) {
this.buildMode = buildMode;
//Check if not in the middle of placing PacketHandler.INSTANCE.sendToServer(new IsUsingBuildModePacket(this.buildMode != BuildModeEnum.DISABLED));
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) { EffortlessBuilding.log(Minecraft.getInstance().player, I18n.get(buildMode.getNameKey()), true);
//Cancel placing }
initializeMode(player);
return; public void activatePreviousBuildMode() {
var temp = buildMode;
setBuildMode(previousBuildMode);
previousBuildMode = temp;
}
public void activateDisableBuildModeToggle(){
if (buildMode == BuildModeEnum.DISABLED) {
setBuildMode(beforeDisabledBuildMode);
} else {
beforeDisabledBuildMode = buildMode;
setBuildMode(BuildModeEnum.DISABLED);
} }
//If first click
if (currentlyBreaking.get(player) == null) {
//If startpos is null, dont do anything
if (startPos == null) return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Get coordinates
BuildModeEnum buildMode = modeSettings.getBuildMode();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3.ZERO, true);
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, true);
return;
}
//Let buildmodifiers break blocks
BuildModifiers.onBlockBroken(player, coordinates, breakStartPos);
//Only works when finishing a buildmode is equal to breaking some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
} }
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos, boolean skipRaytrace) { public void onCancel() {
List<BlockPos> coordinates = new ArrayList<>(); getBuildMode().instance.initialize();
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace));
return coordinates;
}
public static void initializeMode(Player player) {
//Resetting mode, so not placing or breaking
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player);
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
}
public static boolean isCurrentlyPlacing(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
}
public static boolean isCurrentlyBreaking(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
}
//Either placing or breaking
public static boolean isActive(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
} }
//Find coordinates on a line bound by a plane //Find coordinates on a line bound by a plane
@@ -185,9 +63,6 @@ public class BuildModes {
return new Vec3(x, y, z); return new Vec3(x, y, z);
} }
//-- Common build mode functionality --//
public static Vec3 findYBound(double y, Vec3 start, Vec3 look) { public static Vec3 findYBound(double y, Vec3 start, Vec3 look) {
//then x and z are //then x and z are
double x = (y - start.y) / look.y * look.x + start.x; double x = (y - start.y) / look.y * look.x + start.x;
@@ -244,28 +119,4 @@ public class BuildModes {
!intersects; !intersects;
} }
public enum BuildModeEnum {
NORMAL("effortlessbuilding.mode.normal", new Normal()),
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
public String name;
public IBuildMode instance;
public OptionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
this.name = name;
this.instance = instance;
this.options = options;
}
}
} }

View File

@@ -1,25 +1,14 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import nl.requios.effortlessbuilding.utilities.BlockSet;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.List;
public interface IBuildMode { public interface IBuildMode {
//Fired when a player selects a buildmode and when it needs to initializeMode //Reset values here, start over
void initialize(Player player); void initialize();
//Fired when a block would be placed //Returns if we should place blocks now
//Return a list of coordinates where you want to place blocks boolean onClick(BlockSet blocks);
List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace);
//Fired continuously for visualization purposes void findCoordinates(BlockSet blocks);
List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace);
Direction getSideHit(Player player);
Vec3 getHitVec(Player player);
} }

View File

@@ -1,12 +1,18 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.ChatFormatting; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.AllIcons;
import nl.requios.effortlessbuilding.ClientEvents;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo; import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.network.PerformRedoPacket;
import nl.requios.effortlessbuilding.network.PerformUndoPacket;
import nl.requios.effortlessbuilding.systems.BuildSettings;
@OnlyIn(Dist.CLIENT)
public class ModeOptions { public class ModeOptions {
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED; private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
@@ -59,116 +65,106 @@ public class ModeOptions {
return circleStart; return circleStart;
} }
//Called on both client and server
public static void performAction(Player player, ActionEnum action) { public static void performAction(Player player, ActionEnum action) {
if (action == null) return; if (action == null) return;
switch (action) { switch (action) {
case UNDO: case UNDO -> PacketHandler.INSTANCE.sendToServer(new PerformUndoPacket());
UndoRedo.undo(player); case REDO -> PacketHandler.INSTANCE.sendToServer(new PerformRedoPacket());
break; case OPEN_MODIFIER_SETTINGS -> ClientEvents.openModifierSettings();
case REDO: case OPEN_PLAYER_SETTINGS -> ClientEvents.openPlayerSettings();
UndoRedo.redo(player); case PREVIOUS_BUILD_MODE -> EffortlessBuildingClient.BUILD_MODES.activatePreviousBuildMode();
break; case DISABLE_BUILD_MODE_TOGGLE -> EffortlessBuildingClient.BUILD_MODES.activateDisableBuildModeToggle();
case REPLACE:
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"), true);
break;
case OPEN_MODIFIER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openModifierSettings();
break;
case OPEN_PLAYER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openPlayerSettings();
break;
case NORMAL_SPEED: case REPLACE_ONLY_AIR -> EffortlessBuildingClient.BUILD_SETTINGS.setReplaceMode(BuildSettings.ReplaceMode.ONLY_AIR);
buildSpeed = ActionEnum.NORMAL_SPEED; case REPLACE_BLOCKS_AND_AIR -> EffortlessBuildingClient.BUILD_SETTINGS.setReplaceMode(BuildSettings.ReplaceMode.BLOCKS_AND_AIR);
break; case REPLACE_ONLY_BLOCKS -> EffortlessBuildingClient.BUILD_SETTINGS.setReplaceMode(BuildSettings.ReplaceMode.ONLY_BLOCKS);
case FAST_SPEED: case REPLACE_FILTERED_BY_OFFHAND -> EffortlessBuildingClient.BUILD_SETTINGS.setReplaceMode(BuildSettings.ReplaceMode.FILTERED_BY_OFFHAND);
buildSpeed = ActionEnum.FAST_SPEED; case TOGGLE_PROTECT_TILE_ENTITIES -> EffortlessBuildingClient.BUILD_SETTINGS.toggleProtectTileEntities();
break;
case FULL: case NORMAL_SPEED -> buildSpeed = ActionEnum.NORMAL_SPEED;
fill = ActionEnum.FULL; case FAST_SPEED -> buildSpeed = ActionEnum.FAST_SPEED;
break;
case HOLLOW: case FULL -> fill = ActionEnum.FULL;
fill = ActionEnum.HOLLOW; case HOLLOW -> fill = ActionEnum.HOLLOW;
break;
case CUBE_FULL: case CUBE_FULL -> cubeFill = ActionEnum.CUBE_FULL;
cubeFill = ActionEnum.CUBE_FULL; case CUBE_HOLLOW -> cubeFill = ActionEnum.CUBE_HOLLOW;
break; case CUBE_SKELETON -> cubeFill = ActionEnum.CUBE_SKELETON;
case CUBE_HOLLOW:
cubeFill = ActionEnum.CUBE_HOLLOW; case SHORT_EDGE -> raisedEdge = ActionEnum.SHORT_EDGE;
break; case LONG_EDGE -> raisedEdge = ActionEnum.LONG_EDGE;
case CUBE_SKELETON:
cubeFill = ActionEnum.CUBE_SKELETON; case THICKNESS_1 -> lineThickness = ActionEnum.THICKNESS_1;
break; case THICKNESS_3 -> lineThickness = ActionEnum.THICKNESS_3;
case SHORT_EDGE: case THICKNESS_5 -> lineThickness = ActionEnum.THICKNESS_5;
raisedEdge = ActionEnum.SHORT_EDGE;
break; case CIRCLE_START_CENTER -> circleStart = ActionEnum.CIRCLE_START_CENTER;
case LONG_EDGE: case CIRCLE_START_CORNER -> circleStart = ActionEnum.CIRCLE_START_CORNER;
raisedEdge = ActionEnum.LONG_EDGE;
break;
case THICKNESS_1:
lineThickness = ActionEnum.THICKNESS_1;
break;
case THICKNESS_3:
lineThickness = ActionEnum.THICKNESS_3;
break;
case THICKNESS_5:
lineThickness = ActionEnum.THICKNESS_5;
break;
case CIRCLE_START_CENTER:
circleStart = ActionEnum.CIRCLE_START_CENTER;
break;
case CIRCLE_START_CORNER:
circleStart = ActionEnum.CIRCLE_START_CORNER;
break;
} }
if (player.level.isClientSide && if (player.level.isClientSide &&
action != ActionEnum.REPLACE &&
action != ActionEnum.OPEN_MODIFIER_SETTINGS && action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
action != ActionEnum.OPEN_PLAYER_SETTINGS) { action != ActionEnum.OPEN_PLAYER_SETTINGS &&
action != ActionEnum.PREVIOUS_BUILD_MODE &&
action != ActionEnum.DISABLE_BUILD_MODE_TOGGLE) {
EffortlessBuilding.logTranslate(player, "", action.name, "", true); EffortlessBuilding.logTranslate(player, "", action.getNameKey(), "", true);
} }
} }
public enum ActionEnum { public enum ActionEnum {
UNDO("effortlessbuilding.action.undo"), UNDO("undo", AllIcons.I_UNDO),
REDO("effortlessbuilding.action.redo"), REDO("redo", AllIcons.I_REDO),
REPLACE("effortlessbuilding.action.replace"), OPEN_MODIFIER_SETTINGS("open_modifier_settings", AllIcons.I_SETTINGS),
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"), OPEN_PLAYER_SETTINGS("open_player_settings", AllIcons.I_SETTINGS),
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"), PREVIOUS_BUILD_MODE("previous_build_mode", AllIcons.I_SINGLE),
DISABLE_BUILD_MODE_TOGGLE("disable_build_mode_toggle", AllIcons.I_DISABLE),
NORMAL_SPEED("effortlessbuilding.action.normal_speed"), REPLACE_ONLY_AIR("replace_only_air", AllIcons.I_REPLACE_AIR),
FAST_SPEED("effortlessbuilding.action.fast_speed"), REPLACE_BLOCKS_AND_AIR("replace_blocks_and_air", AllIcons.I_REPLACE_BLOCKS_AND_AIR),
REPLACE_ONLY_BLOCKS("replace_only_blocks", AllIcons.I_REPLACE_BLOCKS),
REPLACE_FILTERED_BY_OFFHAND("replace_filtered_by_offhand", AllIcons.I_REPLACE_OFFHAND_FILTERED),
TOGGLE_PROTECT_TILE_ENTITIES("toggle_protect_tile_entities", AllIcons.I_PROTECT_TILE_ENTITIES),
FULL("effortlessbuilding.action.full"), NORMAL_SPEED("normal_speed", AllIcons.I_NORMAL_SPEED),
HOLLOW("effortlessbuilding.action.hollow"), FAST_SPEED("fast_speed", AllIcons.I_FAST_SPEED),
CUBE_FULL("effortlessbuilding.action.full"), FULL("full", AllIcons.I_FILLED),
CUBE_HOLLOW("effortlessbuilding.action.hollow"), HOLLOW("hollow", AllIcons.I_HOLLOW),
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
SHORT_EDGE("effortlessbuilding.action.short_edge"), CUBE_FULL("full", AllIcons.I_CUBE_FILLED),
LONG_EDGE("effortlessbuilding.action.long_edge"), CUBE_HOLLOW("hollow", AllIcons.I_CUBE_HOLLOW),
CUBE_SKELETON("skeleton", AllIcons.I_CUBE_SKELETON),
THICKNESS_1("effortlessbuilding.action.thickness_1"), SHORT_EDGE("short_edge", AllIcons.I_SHORT_EDGE),
THICKNESS_3("effortlessbuilding.action.thickness_3"), LONG_EDGE("long_edge", AllIcons.I_LONG_EDGE),
THICKNESS_5("effortlessbuilding.action.thickness_5"),
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"), THICKNESS_1("thickness_1", AllIcons.I_THICKNESS_1),
CIRCLE_START_CENTER("effortlessbuilding.action.start_center"); THICKNESS_3("thickness_3", AllIcons.I_THICKNESS_3),
THICKNESS_5("thickness_5", AllIcons.I_THICKNESS_5),
CIRCLE_START_CORNER("start_corner", AllIcons.I_CIRCLE_START_CORNER),
CIRCLE_START_CENTER("start_center", AllIcons.I_CIRCLE_START_CENTER);
public String name; public String name;
public AllIcons icon;
ActionEnum(String name) { ActionEnum(String name, AllIcons icon) {
this.name = name; this.name = name;
this.icon = icon;
}
public String getName() {
return name;
}
public String getNameKey() {
return "effortlessbuilding.action." + name;
}
public String getDescriptionKey() {
return "effortlessbuilding.action." + name + ".description";
} }
} }

View File

@@ -1,106 +0,0 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModeSettingsManager {
private static ModeSettings cache = null;
//Retrieves the buildsettings of a player through the modeCapability capability
//Never returns null
@Nonnull
public static ModeSettings getModeSettings(Player player) {
if (cache != null) return cache;
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
if (modeCapability.isPresent()) {
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
cache = capability.getModeData();
if (cache == null) {
cache = new ModeSettings();
capability.setModeData(cache);
}
//Add invalidation listener, to invalidate cache
modeCapability.addListener(self -> cache = null);
return capability.getModeData();
}
EffortlessBuilding.logger.warn("Player does not have modeCapability: " + player);
//Return dummy settings
return new ModeSettings();
// throw new IllegalArgumentException("Player does not have modeCapability capability");
}
public static void setModeSettings(Player player, ModeSettings modeSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
return;
}
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
modeCapability.ifPresent((capability) -> {
capability.setModeData(modeSettings);
BuildModes.initializeMode(player);
});
if (!modeCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildmode settings failed.");
}
}
public static String sanitize(ModeSettings modeSettings, Player player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
//TODO sanitize
return error;
}
public static void handleNewPlayer(Player player) {
//Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player);
//Only on server
if (!player.level.isClientSide) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
}
}
public static class ModeSettings {
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
public ModeSettings() {
}
public ModeSettings(BuildModes.BuildModeEnum buildMode) {
this.buildMode = buildMode;
}
public BuildModes.BuildModeEnum getBuildMode() {
return this.buildMode;
}
public void setBuildMode(BuildModes.BuildModeEnum buildMode) {
this.buildMode = buildMode;
}
}
}

View File

@@ -1,17 +1,129 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import net.minecraft.client.Minecraft;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.utilities.BlockEntry;
import nl.requios.effortlessbuilding.utilities.BlockSet;
import java.util.*; import java.util.ArrayList;
import java.util.List;
public abstract class ThreeClicksBuildMode extends BaseBuildMode { public abstract class ThreeClicksBuildMode extends BaseBuildMode {
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>(); protected BlockEntry firstBlockEntry;
protected BlockEntry secondBlockEntry;
//Finds height after floor has been chosen in buildmodes with 3 clicks //Finds height after floor has been chosen in buildmodes with 3 clicks
@Override
public void initialize() {
super.initialize();
firstBlockEntry = null;
secondBlockEntry = null;
}
@Override
public boolean onClick(BlockSet blocks) {
super.onClick(blocks);
if (clicks == 1) {
//First click, remember starting position
firstBlockEntry = EffortlessBuildingClient.BUILDER_CHAIN.getStartPos();
//If clicking in air, reset and try again
if (firstBlockEntry == null) clicks = 0;
} else if (clicks == 2) {
//Second click, find second position
if (blocks.size() == 0) {
clicks = 0;
return false;
}
var player = Minecraft.getInstance().player;
var secondPos = findSecondPos(player, firstBlockEntry.blockPos, true);
secondBlockEntry = new BlockEntry(secondPos);
} else {
//Third click, place blocks
clicks = 0;
return true;
}
return false;
}
@Override
public void findCoordinates(BlockSet blocks) {
if (clicks == 0) return;
if (clicks == 1) {
var player = Minecraft.getInstance().player;
var firstPos = firstBlockEntry.blockPos;
var secondPos = findSecondPos(player, firstBlockEntry.blockPos, true);
if (secondPos == null) return;
//Limit amount of blocks we can place per row
int axisLimit = EffortlessBuildingClient.POWER_LEVEL.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
blocks.clear();
for (BlockPos pos : getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2)) {
if (blocks.containsKey(pos)) continue;
blocks.add(new BlockEntry(pos));
}
blocks.firstPos = firstPos;
blocks.lastPos = secondPos;
} else {
var player = Minecraft.getInstance().player;
BlockPos firstPos = firstBlockEntry.blockPos;
BlockPos secondPos = secondBlockEntry.blockPos;
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, true);
if (thirdPos == null) return;
//Limit amount of blocks you can place per row
int axisLimit = EffortlessBuildingClient.POWER_LEVEL.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
blocks.clear();
for (BlockPos pos : getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3)) {
if (blocks.containsKey(pos)) continue;
blocks.add(new BlockEntry(pos));
}
blocks.firstPos = firstPos;
blocks.lastPos = thirdPos;
}
}
public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) { public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player); Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ()); Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
@@ -27,7 +139,7 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
criteriaList.add(new HeightCriteria(zBound, secondPos, start)); criteriaList.add(new HeightCriteria(zBound, secondPos, start));
//Remove invalid criteria //Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach int reach = EffortlessBuildingClient.POWER_LEVEL.getBuildModeReach(player);
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks //If none are valid, return empty list of blocks
@@ -55,124 +167,10 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
return new BlockPos(selected.lineBound); return new BlockPos(selected.lineBound);
} }
@Override // protected abstract BlockEntry findSecondPos(List<BlockEntry> blocks);
public void initialize(Player player) {
super.initialize(player);
secondPosTable.put(player.getUUID(), BlockPos.ZERO);
}
@Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
rightClickNr++;
rightClickTable.put(player.getUUID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUUID(), 1);
return list;
}
secondPosTable.put(player.getUUID(), secondPos);
} else {
//Third click, place diagonal wall with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUUID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Add diagonal line from first to second
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
} else {
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = secondPosTable.get(player.getUUID());
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
//Add diagonal line from first to third
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
}
return list;
}
//Finds the place of the second block pos //Finds the place of the second block pos
// @Deprecated
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace); protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
//Finds the place of the third block pos //Finds the place of the third block pos

View File

@@ -1,81 +1,75 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import net.minecraft.client.Minecraft;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.utilities.BlockEntry;
import nl.requios.effortlessbuilding.utilities.BlockSet;
import nl.requios.effortlessbuilding.systems.PowerLevel;
import java.util.ArrayList;
import java.util.Dictionary;
import java.util.List; import java.util.List;
import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode { public abstract class TwoClicksBuildMode extends BaseBuildMode {
protected BlockEntry firstBlockEntry;
@Override @Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) { public void initialize() {
List<BlockPos> list = new ArrayList<>(); super.initialize();
firstBlockEntry = null;
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
rightClickNr++;
rightClickTable.put(player.getUUID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet
} else {
//Second click, place blocks
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUUID(), 0);
}
return list;
} }
@Override @Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) { public boolean onClick(BlockSet blocks) {
List<BlockPos> list = new ArrayList<>(); super.onClick(blocks);
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID()); if (clicks == 1) {
BlockPos firstPos = firstPosTable.get(player.getUUID()); //First click, remember starting position
firstBlockEntry = EffortlessBuildingClient.BUILDER_CHAIN.getStartPos();
//If clicking in air, reset and try again
if (firstBlockEntry == null) clicks = 0;
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else { } else {
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace); //Second click, place blocks
if (secondPos == null) return list; clicks = 0;
return true;
//Limit amount of blocks we can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
} }
return false;
}
return list; @Override
public void findCoordinates(BlockSet blocks) {
if (clicks == 0) return;
var player = Minecraft.getInstance().player;
var firstPos = firstBlockEntry.blockPos;
var secondPos = findSecondPos(player, firstBlockEntry.blockPos, true);
if (secondPos == null) return;
//Limit amount of blocks we can place per row
int axisLimit = EffortlessBuildingClient.POWER_LEVEL.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
blocks.clear();
for (BlockPos pos : getAllBlocks(player, x1, y1, z1, x2, y2, z2)) {
if (blocks.containsKey(pos)) continue;
blocks.add(new BlockEntry(pos));
}
blocks.firstPos = firstPos;
blocks.lastPos = secondPos;
} }
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc) //Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)

View File

@@ -0,0 +1,31 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Cone extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -0,0 +1,22 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public class Disabled implements IBuildMode {
@Override
public void initialize() {
}
@Override
public boolean onClick(BlockSet blocks) {
return true;
}
@Override
public void findCoordinates(BlockSet blocks) {
//Do nothing
}
}

View File

@@ -0,0 +1,31 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Dome extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -3,10 +3,11 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.systems.PowerLevel;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@@ -24,7 +25,7 @@ public class Floor extends TwoClicksBuildMode {
criteriaList.add(new Criteria(yBound, start)); criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria //Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach int reach = EffortlessBuildingClient.POWER_LEVEL.getBuildModeReach(player);
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks //If none are valid, return empty list of blocks

View File

@@ -3,9 +3,10 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.systems.PowerLevel;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@@ -31,7 +32,7 @@ public class Line extends TwoClicksBuildMode {
criteriaList.add(new Criteria(zBound, firstPos, start)); criteriaList.add(new Criteria(zBound, firstPos, start));
//Remove invalid criteria //Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach int reach = EffortlessBuildingClient.POWER_LEVEL.getBuildModeReach(player);
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks //If none are valid, return empty list of blocks

View File

@@ -1,41 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Normal implements IBuildMode {
@Override
public void initialize(Player player) {
}
@Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(Player player) {
return null;
}
@Override
public Vec3 getHitVec(Player player) {
return null;
}
}

View File

@@ -1,41 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;
public class NormalPlus implements IBuildMode {
@Override
public void initialize(Player player) {
}
@Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(Player player) {
return null;
}
@Override
public Vec3 getHitVec(Player player) {
return null;
}
}

View File

@@ -0,0 +1,31 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Pyramid extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -0,0 +1,22 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public class Single implements IBuildMode {
@Override
public void initialize() {
}
@Override
public boolean onClick(BlockSet blocks) {
return true;
}
@Override
public void findCoordinates(BlockSet blocks) {
//Do nothing
}
}

View File

@@ -2,9 +2,10 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.systems.PowerLevel;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@@ -15,7 +16,7 @@ public class SlopeFloor extends ThreeClicksBuildMode {
public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player); int axisLimit = EffortlessBuildingClient.POWER_LEVEL.getMaxBlocksPerAxis(player);
//Determine whether to use x or z axis to slope up //Determine whether to use x or z axis to slope up
boolean onXAxis = true; boolean onXAxis = true;

View File

@@ -3,10 +3,11 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.systems.PowerLevel;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@@ -28,7 +29,7 @@ public class Wall extends TwoClicksBuildMode {
criteriaList.add(new Criteria(zBound, firstPos, start, look)); criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria //Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach int reach = EffortlessBuildingClient.POWER_LEVEL.getBuildModeReach(player);
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks //If none are valid, return empty list of blocks

View File

@@ -1,5 +1,8 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtUtils;
import net.minecraft.nbt.Tag;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
@@ -10,95 +13,63 @@ import net.minecraft.world.phys.Vec3;
import net.minecraft.core.Vec3i; import net.minecraft.core.Vec3i;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.utilities.BlockEntry;
import nl.requios.effortlessbuilding.utilities.BlockSet;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class Array { public class Array extends BaseModifier {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) { public Vec3i offset = BlockPos.ZERO;
List<BlockPos> coordinates = new ArrayList<>(); public int count = 5;
//find arraysettings for the player @Override
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings(); public void findCoordinates(BlockSet blocks, Player player) {
if (!isEnabled(a)) return coordinates; if (!enabled || offset.getX() == 0 && offset.getY() == 0 && offset.getZ() == 0) return;
BlockPos pos = startPos; var originalBlocks = new BlockSet(blocks);
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ()); for (BlockEntry blockEntry : originalBlocks) {
var pos = blockEntry.blockPos;
for (int i = 0; i < count; i++) {
pos = pos.offset(offset);
if (blocks.containsKey(pos)) continue;
for (int i = 0; i < a.count; i++) { var newBlockEntry = new BlockEntry(pos);
pos = pos.offset(offset); newBlockEntry.copyRotationSettingsFrom(blockEntry);
coordinates.add(pos); blocks.add(newBlockEntry);
}
return coordinates;
}
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset);
//Randomizer bag synergy
if (randomizerBagItem != null) {
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
} }
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
blockStates.add(blockState);
itemStacks.add(itemStack);
}
return blockStates;
}
public static boolean isEnabled(ArraySettings a) {
if (a == null || !a.enabled) return false;
return a.offset.getX() != 0 || a.offset.getY() != 0 || a.offset.getZ() != 0;
}
public static class ArraySettings {
public boolean enabled = false;
public BlockPos offset = BlockPos.ZERO;
public int count = 5;
public ArraySettings() {
}
public ArraySettings(boolean enabled, BlockPos offset, int count) {
this.enabled = enabled;
this.offset = offset;
this.count = count;
}
public int getReach() {
//find largest offset
int x = Math.abs(offset.getX());
int y = Math.abs(offset.getY());
int z = Math.abs(offset.getZ());
int largestOffset = Math.max(Math.max(x, y), z);
return largestOffset * count;
} }
} }
@Override
public void onPowerLevelChanged(int powerLevel) {
}
public int getReach() {
//find largest offset
int x = Math.abs(offset.getX());
int y = Math.abs(offset.getY());
int z = Math.abs(offset.getZ());
int largestOffset = Math.max(Math.max(x, y), z);
return largestOffset * count;
}
@Override
public CompoundTag serializeNBT() {
var compound = super.serializeNBT();
compound.putIntArray("offset", new int[]{offset.getX(), offset.getY(), offset.getZ()});
compound.putInt("count", count);
return compound;
}
@Override
public void deserializeNBT(CompoundTag compound) {
super.deserializeNBT(compound);
int[] offsetArray = compound.getIntArray("offset");
offset = new Vec3i(offsetArray[0], offsetArray[1], offsetArray[2]);
count = compound.getInt("count");
}
} }

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@@ -0,0 +1,25 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public abstract class BaseModifier {
public boolean enabled = true;
public abstract void findCoordinates(BlockSet blocks, Player player);
public abstract void onPowerLevelChanged(int powerLevel);
public CompoundTag serializeNBT() {
CompoundTag compound = new CompoundTag();
compound.putString("type", this.getClass().getSimpleName());
compound.putBoolean("enabled", enabled);
return compound;
}
public void deserializeNBT(CompoundTag compound) {
enabled = compound.getBoolean("enabled");
}
}

View File

@@ -1,262 +1,160 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.Block; import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.nbt.Tag;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem; import net.minecraftforge.api.distmarker.Dist;
import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraft.world.item.ItemStack; import nl.requios.effortlessbuilding.create.foundation.utility.NBTHelper;
import net.minecraft.world.item.context.UseOnContext; import nl.requios.effortlessbuilding.network.ModifierSettingsPacket;
import net.minecraft.core.Direction; import nl.requios.effortlessbuilding.network.PacketHandler;
import net.minecraft.world.InteractionHand; import nl.requios.effortlessbuilding.utilities.BlockSet;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT)
public class BuildModifiers { public class BuildModifiers {
private List<BaseModifier> modifierSettingsList = new ArrayList<>();
//Called from BuildModes public List<BaseModifier> getModifierSettingsList() {
public static void onBlockPlaced(Player player, List<BlockPos> startCoordinates, Direction sideHit, Vec3 hitVec, boolean placeStartPos) { return Collections.unmodifiableList(modifierSettingsList);
Level world = player.level; }
AbstractRandomizerBagItem.renewRandomness();
//Format hitvec to 0.x public void addModifierSettings(BaseModifier modifierSettings) {
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z))); modifierSettingsList.add(modifierSettings);
}
//find coordinates and blockstates public void removeModifierSettings(BaseModifier modifierSettings) {
List<BlockPos> coordinates = findCoordinates(player, startCoordinates); modifierSettingsList.remove(modifierSettings);
List<ItemStack> itemStacks = new ArrayList<>(); }
List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
//check if valid blockstates public void removeModifierSettings(int index) {
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return; modifierSettingsList.remove(index);
}
//remember previous blockstates for undo public void moveUp(BaseModifier modifierSettings) {
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size()); int index = modifierSettingsList.indexOf(modifierSettings);
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size()); if (index == 0) return;
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
}
if (world.isClientSide) { Collections.swap(modifierSettingsList, index, index - 1);
}
BlockPreviewRenderer.onBlocksPlaced(); public void moveDown(BaseModifier modifierSettings) {
int index = modifierSettingsList.indexOf(modifierSettings);
if (index == modifierSettingsList.size() - 1) return;
newBlockStates = blockStates; Collections.swap(modifierSettingsList, index, index + 1);
}
} else { public void setFirst(BaseModifier modifierSettings) {
int index = modifierSettingsList.indexOf(modifierSettings);
if (index == 0) return;
//place blocks modifierSettingsList.remove(index);
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) { modifierSettingsList.add(0, modifierSettings);
BlockPos blockPos = coordinates.get(i); }
BlockState blockState = blockStates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (world.isLoaded(blockPos)) { public void setLast(BaseModifier modifierSettings) {
//check itemstack empty int index = modifierSettingsList.indexOf(modifierSettings);
if (itemStack.isEmpty()) { if (index == modifierSettingsList.size() - 1) return;
//try to find new stack, otherwise continue
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
if (itemStack.isEmpty()) continue;
}
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false);
}
}
//find actual new blockstates for undo modifierSettingsList.remove(index);
for (BlockPos coordinate : coordinates) { modifierSettingsList.add(modifierSettings);
newBlockStates.add(world.getBlockState(coordinate)); }
}
}
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work public void clearAllModifierSettings() {
//(Block is placed by the time it gets here, and unplaced after this) modifierSettingsList.clear();
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.defaultBlockState()); }
//If all new blockstates are air then no use in adding it, no block was actually placed public void findCoordinates(BlockSet blocks, Player player) {
//Can happen when e.g. placing one block in yourself for (BaseModifier modifierSettings : modifierSettingsList) {
if (Collections.frequency(newBlockStates, Blocks.AIR.defaultBlockState()) != newBlockStates.size()) { modifierSettings.findCoordinates(blocks, player);
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
} }
} }
public static void onBlockBroken(Player player, List<BlockPos> startCoordinates, boolean breakStartPos) { public void onPowerLevelChanged(int powerLevel) {
Level world = player.level; for (BaseModifier modifierSettings : modifierSettingsList) {
modifierSettings.onPowerLevelChanged(powerLevel);
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
if (coordinates.isEmpty()) return;
//remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
} }
if (world.isClientSide) {
BlockPreviewRenderer.onBlocksBroken();
//list of air blockstates
for (int i = 0; i < coordinates.size(); i++) {
newBlockStates.add(Blocks.AIR.defaultBlockState());
}
} else {
//If the player is going to instabreak grass or a plant, only break other instabreaking things
boolean onlyInstaBreaking = !player.isCreative() &&
world.getBlockState(startCoordinates.get(0)).getDestroySpeed(world, startCoordinates.get(0)) == 0f;
//break all those blocks
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
if (world.isLoaded(coordinate) && !world.isEmptyBlock(coordinate)) {
if (!onlyInstaBreaking || world.getBlockState(coordinate).getDestroySpeed(world, coordinate) == 0f) {
SurvivalHelper.breakBlock(world, player, coordinate, false);
}
}
}
//find actual new blockstates for undo
for (BlockPos coordinate : coordinates) {
newBlockStates.add(world.getBlockState(coordinate));
}
}
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block isn't broken yet by the time it gets here, and broken after this)
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.defaultBlockState());
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
Vec3 hitVec = new Vec3(0.5, 0.5, 0.5);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
} }
public static List<BlockPos> findCoordinates(Player player, List<BlockPos> posList) { public CompoundTag serializeNBT() {
List<BlockPos> coordinates = new ArrayList<>(); var compoundTag = new CompoundTag();
//Add current blocks being placed too compoundTag.put("modifierSettingsList", NBTHelper.writeCompoundList(modifierSettingsList, BaseModifier::serializeNBT));
coordinates.addAll(posList); return compoundTag;
//Find mirror/array/radial mirror coordinates for each blockpos
for (BlockPos blockPos : posList) {
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
coordinates.addAll(arrayCoordinates);
coordinates.addAll(Mirror.findCoordinates(player, blockPos));
coordinates.addAll(RadialMirror.findCoordinates(player, blockPos));
//get mirror for each array coordinate
for (BlockPos coordinate : arrayCoordinates) {
coordinates.addAll(Mirror.findCoordinates(player, coordinate));
coordinates.addAll(RadialMirror.findCoordinates(player, coordinate));
}
}
return coordinates;
} }
public static List<BlockPos> findCoordinates(Player player, BlockPos blockPos) { public void deserializeNBT(CompoundTag compoundTag) {
return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos))); var listTag = compoundTag.getList("modifierSettingsList", Tag.TAG_COMPOUND);
modifierSettingsList = NBTHelper.readCompoundList(listTag, tag -> {
var modifier = createModifier(tag.getString("type"));
modifier.deserializeNBT(tag);
return modifier;
});
} }
public static List<BlockState> findBlockStates(Player player, List<BlockPos> posList, Vec3 hitVec, Direction facing, List<ItemStack> itemStacks) { public void save() {
List<BlockState> blockStates = new ArrayList<>(); PacketHandler.INSTANCE.sendToServer(new ModifierSettingsPacket(serializeNBT()));
itemStacks.clear();
//Get itemstack //Save locally as well?
ItemStack itemStack = player.getItemInHand(InteractionHand.MAIN_HAND); // var listTag = NBTHelper.writeCompoundList(modifierSettingsList, BaseModifier::serializeNBT);
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) { // player.getPersistentData().put(DATA_KEY, listTag);
itemStack = player.getItemInHand(InteractionHand.OFF_HAND);
}
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
return blockStates;
}
//Get ItemBlock stack
ItemStack itemBlock = ItemStack.EMPTY;
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
AbstractRandomizerBagItem.resetRandomness();
//Add blocks in posList first
for (BlockPos blockPos : posList) {
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
blockStates.add(blockState);
itemStacks.add(itemBlock);
}
for (BlockPos blockPos : posList) {
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates);
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
//add mirror for each array coordinate
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
for (int i = 0; i < arrayCoordinates.size(); i++) {
BlockPos coordinate = arrayCoordinates.get(i);
BlockState blockState1 = arrayBlockStates.get(i);
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
}
//Adjust blockstates for torches and ladders etc to place on a valid side
//TODO optimize findCoordinates (done twice now)
//TODO fix mirror
// List<BlockPos> coordinates = findCoordinates(player, startPos);
// for (int i = 0; i < blockStates.size(); i++) {
// blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing,
// (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND));
// }
}
return blockStates;
} }
public static boolean isEnabled(ModifierSettingsManager.ModifierSettings modifierSettings, BlockPos startPos) { private BaseModifier createModifier(String type) {
return Mirror.isEnabled(modifierSettings.getMirrorSettings(), startPos) || switch (type) {
Array.isEnabled(modifierSettings.getArraySettings()) || case "Mirror": return new Mirror();
RadialMirror.isEnabled(modifierSettings.getRadialMirrorSettings(), startPos) || case "Array": return new Array();
modifierSettings.doQuickReplace(); case "RadialMirror": return new RadialMirror();
} default: throw new IllegalArgumentException("Unknown modifier type: " + type);
public static BlockState getBlockStateFromItem(ItemStack itemStack, Player player, BlockPos blockPos, Direction facing, Vec3 hitVec, InteractionHand hand) {
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockPlaceContext(new UseOnContext(player, hand, new BlockHitResult(hitVec, facing, blockPos, false))));
}
//Returns true if equal (or both null)
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
if (coordinates1 == null && coordinates2 == null) return true;
if (coordinates1 == null || coordinates2 == null) return false;
//Check count, not actual values
if (coordinates1.size() == coordinates2.size()) {
if (coordinates1.size() == 1) {
return coordinates1.get(0).equals(coordinates2.get(0));
}
return true;
} else {
return false;
} }
// return coordinates1.equals(coordinates2);
} }
// public static String sanitize(ModifierSettingsManager.ModifierSettings modifierSettings, Player player) {
// int maxReach = ReachHelper.getMaxReach(player);
// String error = "";
//
// //Mirror settings
// Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
// if (m.radius < 1) {
// m.radius = 1;
// error += "Mirror size has to be at least 1. This has been corrected. ";
// }
// if (m.getReach() > maxReach) {
// m.radius = maxReach / 2;
// error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
// }
//
// //Array settings
// Array.ArraySettings a = modifierSettings.getArraySettings();
// if (a.count < 0) {
// a.count = 0;
// error += "Array count may not be negative. It has been reset to 0.";
// }
//
// if (a.getReach() > maxReach) {
// a.count = 0;
// error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. ";
// }
//
// //Radial mirror settings
// RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
// if (r.slices < 2) {
// r.slices = 2;
// error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2.";
// }
//
// if (r.radius < 1) {
// r.radius = 1;
// error += "Radial mirror radius has to be at least 1. This has been corrected. ";
// }
// if (r.getReach() > maxReach) {
// r.radius = maxReach / 2;
// error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
// }
//
// return error;
// }
} }

View File

@@ -1,234 +1,153 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.client.Minecraft;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtUtils;
import net.minecraft.nbt.Tag;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.state.properties.Half;
import net.minecraft.world.level.block.state.properties.SlabType;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList; import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import java.util.List; import nl.requios.effortlessbuilding.utilities.BlockEntry;
import nl.requios.effortlessbuilding.utilities.BlockSet;
import net.minecraft.world.level.block.DirectionalBlock; public class Mirror extends BaseModifier {
import net.minecraft.world.level.block.DispenserBlock; public Vec3 position = new Vec3(0.5, 64.5, 0.5);
import net.minecraft.world.level.block.SlabBlock; public boolean mirrorX = true;
import net.minecraft.world.level.block.StairBlock; public boolean mirrorY = false;
import net.minecraft.world.level.block.state.BlockState; public boolean mirrorZ = false;
public int radius = 10;
public boolean drawLines = true;
public boolean drawPlanes = true;
public class Mirror { public Mirror() {
super();
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) { var player = Minecraft.getInstance().player;
List<BlockPos> coordinates = new ArrayList<>(); if (player != null)
position = Vec3.atLowerCornerOf(Minecraft.getInstance().player.blockPosition());
//find mirrorsettings for the player
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return coordinates;
if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates);
if (m.mirrorY) coordinateMirrorY(m, startPos, coordinates);
if (m.mirrorZ) coordinateMirrorZ(m, startPos, coordinates);
return coordinates;
} }
private static void coordinateMirrorX(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) { @Override
//find mirror position public void findCoordinates(BlockSet blocks, Player player) {
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5); if (!(enabled && (mirrorX || mirrorY || mirrorZ))) return;
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorY) coordinateMirrorY(m, newBlockPos, coordinates); var originalBlocks = new BlockSet(blocks);
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates); for (BlockEntry blockEntry : originalBlocks) {
} if (!isWithinRange(blockEntry.blockPos)) continue;
private static void coordinateMirrorY(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) { if (mirrorX) performMirrorX(blocks, blockEntry);
//find mirror position if (mirrorY) performMirrorY(blocks, blockEntry);
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5); if (mirrorZ) performMirrorZ(blocks, blockEntry);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
}
private static void coordinateMirrorZ(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
coordinates.add(newBlockPos);
}
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find mirrorsettings for the player
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return blockStates;
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
} }
if (m.mirrorX)
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY)
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
return blockStates;
} }
private static void blockStateMirrorX(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, @Override
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { public void onPowerLevelChanged(int powerLevel) {
radius = EffortlessBuildingClient.POWER_LEVEL.getMaxMirrorRadius(Minecraft.getInstance().player);
}
private void performMirrorX(BlockSet blocks, BlockEntry blockEntry) {
//find mirror position //find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5); double x = position.x + (position.x - blockEntry.blockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ()); BlockPos newBlockPos = new BlockPos(x, blockEntry.blockPos.getY(), blockEntry.blockPos.getZ());
//Randomizer bag synergy if (blocks.containsKey(newBlockPos)) return;
if (bagInventory != null) {
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate var newBlockEntry = new BlockEntry(newBlockPos);
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.FRONT_BACK); newBlockEntry.copyRotationSettingsFrom(blockEntry);
newBlockEntry.mirrorX = !newBlockEntry.mirrorX;
blocks.add(newBlockEntry);
//Store blockstate and itemstack if (mirrorY) performMirrorY(blocks, newBlockEntry);
blockStates.add(newBlockState); if (mirrorZ) performMirrorZ(blocks, newBlockEntry);
itemStacks.add(itemStack);
if (m.mirrorY)
blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
} }
private static void blockStateMirrorY(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, private void performMirrorY(BlockSet blocks, BlockEntry blockEntry) {
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position //find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5); double y = position.y + (position.y - blockEntry.blockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ()); BlockPos newBlockPos = new BlockPos(blockEntry.blockPos.getX(), y, blockEntry.blockPos.getZ());
//Randomizer bag synergy if (blocks.containsKey(newBlockPos)) return;
if (bagInventory != null) {
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate var newBlockEntry = new BlockEntry(newBlockPos);
BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState); newBlockEntry.copyRotationSettingsFrom(blockEntry);
newBlockEntry.mirrorY = !newBlockEntry.mirrorY;
blocks.add(newBlockEntry);
//Store blockstate and itemstack if (mirrorZ) performMirrorZ(blocks, newBlockEntry);
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorZ)
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
} }
private static void blockStateMirrorZ(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, private void performMirrorZ(BlockSet blocks, BlockEntry blockEntry) {
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position //find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5); double z = position.z + (position.z - blockEntry.blockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z); BlockPos newBlockPos = new BlockPos(blockEntry.blockPos.getX(), blockEntry.blockPos.getY(), z);
//Randomizer bag synergy if (blocks.containsKey(newBlockPos)) return;
if (bagInventory != null) {
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory); var newBlockEntry = new BlockEntry(newBlockPos);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand); newBlockEntry.copyRotationSettingsFrom(blockEntry);
newBlockEntry.mirrorZ = !newBlockEntry.mirrorZ;
blocks.add(newBlockEntry);
}
public boolean isWithinRange(BlockPos blockPos) {
return !(blockPos.getX() + 0.5 < position.x - radius) && !(blockPos.getX() + 0.5 > position.x + radius) &&
!(blockPos.getY() + 0.5 < position.y - radius) && !(blockPos.getY() + 0.5 > position.y + radius) &&
!(blockPos.getZ() + 0.5 < position.z - radius) && !(blockPos.getZ() + 0.5 > position.z + radius);
}
public int getReach() {
return radius * 2; //Change ModifierSettings#setReachUpgrade too
}
public void toggleMirrorAxis(int index) {
switch (index) {
case 0 -> mirrorX = !mirrorX;
case 1 -> mirrorY = !mirrorY;
case 2 -> mirrorZ = !mirrorZ;
} }
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.LEFT_RIGHT);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
} }
public static boolean isEnabled(MirrorSettings m, BlockPos startPos) { public boolean getMirrorAxis(int index) {
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false; switch (index) {
case 0 -> {
//within mirror distance return mirrorX;
return !(startPos.getX() + 0.5 < m.position.x - m.radius) && !(startPos.getX() + 0.5 > m.position.x + m.radius) && }
!(startPos.getY() + 0.5 < m.position.y - m.radius) && !(startPos.getY() + 0.5 > m.position.y + m.radius) && case 1 -> {
!(startPos.getZ() + 0.5 < m.position.z - m.radius) && !(startPos.getZ() + 0.5 > m.position.z + m.radius); return mirrorY;
} }
case 2 -> {
private static BlockState getVerticalMirror(BlockState blockState) { return mirrorZ;
//Stairs
if (blockState.getBlock() instanceof StairBlock) {
if (blockState.getValue(StairBlock.HALF) == Half.BOTTOM) {
return blockState.setValue(StairBlock.HALF, Half.TOP);
} else {
return blockState.setValue(StairBlock.HALF, Half.BOTTOM);
} }
} }
return false;
//Slabs
if (blockState.getBlock() instanceof SlabBlock) {
if (blockState.getValue(SlabBlock.TYPE) == SlabType.DOUBLE) {
return blockState;
} else if (blockState.getValue(SlabBlock.TYPE) == SlabType.BOTTOM) {
return blockState.setValue(SlabBlock.TYPE, SlabType.TOP);
} else {
return blockState.setValue(SlabBlock.TYPE, SlabType.BOTTOM);
}
}
//Buttons, endrod, observer, piston
if (blockState.getBlock() instanceof DirectionalBlock) {
if (blockState.getValue(DirectionalBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DirectionalBlock.FACING, Direction.UP);
} else if (blockState.getValue(DirectionalBlock.FACING) == Direction.UP) {
return blockState.setValue(DirectionalBlock.FACING, Direction.DOWN);
}
}
//Dispenser, dropper
if (blockState.getBlock() instanceof DispenserBlock) {
if (blockState.getValue(DispenserBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DispenserBlock.FACING, Direction.UP);
} else if (blockState.getValue(DispenserBlock.FACING) == Direction.UP) {
return blockState.setValue(DispenserBlock.FACING, Direction.DOWN);
}
}
return blockState;
} }
public static class MirrorSettings { @Override
public boolean enabled = false; public CompoundTag serializeNBT() {
public Vec3 position = new Vec3(0.5, 64.5, 0.5); var compound = super.serializeNBT();
public boolean mirrorX = true, mirrorY = false, mirrorZ = false; compound.putDouble("positionX", position.x);
public int radius = 10; compound.putDouble("positionY", position.y);
public boolean drawLines = true, drawPlanes = true; compound.putDouble("positionZ", position.z);
compound.putBoolean("mirrorX", mirrorX);
compound.putBoolean("mirrorY", mirrorY);
compound.putBoolean("mirrorZ", mirrorZ);
compound.putInt("radius", radius);
compound.putBoolean("drawLines", drawLines);
compound.putBoolean("drawPlanes", drawPlanes);
return compound;
}
public MirrorSettings() { @Override
} public void deserializeNBT(CompoundTag compound) {
super.deserializeNBT(compound);
public MirrorSettings(boolean mirrorEnabled, Vec3 position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) { position = new Vec3(compound.getDouble("positionX"), compound.getDouble("positionY"), compound.getDouble("positionZ"));
this.enabled = mirrorEnabled; mirrorX = compound.getBoolean("mirrorX");
this.position = position; mirrorY = compound.getBoolean("mirrorY");
this.mirrorX = mirrorX; mirrorZ = compound.getBoolean("mirrorZ");
this.mirrorY = mirrorY; radius = compound.getInt("radius");
this.mirrorZ = mirrorZ; drawLines = compound.getBoolean("drawLines");
this.radius = radius; drawPlanes = compound.getBoolean("drawPlanes");
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2; //Change ModifierSettings#setReachUpgrade too
}
} }
} }

View File

@@ -1,222 +0,0 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModifierSettingsManager {
private static ModifierSettings cache = null;
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModifierSettings getModifierSettings(Player player) {
if (cache != null) return cache;
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
if (modifierCapability.isPresent()) {
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
cache = capability.getModifierData();
if (cache == null) {
cache = new ModifierSettings();
capability.setModifierData(cache);
}
//Add invalidation listener, to invalidate cache
modifierCapability.addListener(self -> cache = null);
return cache;
}
EffortlessBuilding.logger.warn("Player does not have modifierCapability: " + player);
//Return dummy settings
return new ModifierSettings();
}
public static void setModifierSettings(Player player, ModifierSettings modifierSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
}
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
modifierCapability.ifPresent((capability) -> {
capability.setModifierData(modifierSettings);
});
if (!modifierCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildsettings failed.");
}
}
public static String sanitize(ModifierSettings modifierSettings, Player player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
//Mirror settings
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m.radius < 1) {
m.radius = 1;
error += "Mirror size has to be at least 1. This has been corrected. ";
}
if (m.getReach() > maxReach) {
m.radius = maxReach / 2;
error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
}
//Array settings
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a.count < 0) {
a.count = 0;
error += "Array count may not be negative. It has been reset to 0.";
}
if (a.getReach() > maxReach) {
a.count = 0;
error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. ";
}
//Radial mirror settings
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r.slices < 2) {
r.slices = 2;
error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2.";
}
if (r.radius < 1) {
r.radius = 1;
error += "Radial mirror radius has to be at least 1. This has been corrected. ";
}
if (r.getReach() > maxReach) {
r.radius = maxReach / 2;
error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
}
//Other
if (modifierSettings.reachUpgrade < 0) {
modifierSettings.reachUpgrade = 0;
}
if (modifierSettings.reachUpgrade > 3) {
modifierSettings.reachUpgrade = 3;
}
return error;
}
public static void handleNewPlayer(Player player) {
//Makes sure player has modifier settings (if it doesnt it will create it)
getModifierSettings(player);
//Only on server
if (!player.level.isClientSide) {
//Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
}
}
public static class ModifierSettings {
private Mirror.MirrorSettings mirrorSettings;
private Array.ArraySettings arraySettings;
private RadialMirror.RadialMirrorSettings radialMirrorSettings;
private boolean quickReplace = false;
private int reachUpgrade = 0;
public ModifierSettings() {
mirrorSettings = new Mirror.MirrorSettings();
arraySettings = new Array.ArraySettings();
radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
}
public ModifierSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings,
RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) {
this.mirrorSettings = mirrorSettings;
this.arraySettings = arraySettings;
this.radialMirrorSettings = radialMirrorSettings;
this.quickReplace = quickReplace;
this.reachUpgrade = reachUpgrade;
}
public Mirror.MirrorSettings getMirrorSettings() {
if (this.mirrorSettings == null) this.mirrorSettings = new Mirror.MirrorSettings();
return this.mirrorSettings;
}
public void setMirrorSettings(Mirror.MirrorSettings mirrorSettings) {
if (mirrorSettings == null) return;
this.mirrorSettings = mirrorSettings;
}
public Array.ArraySettings getArraySettings() {
if (this.arraySettings == null) this.arraySettings = new Array.ArraySettings();
return this.arraySettings;
}
public void setArraySettings(Array.ArraySettings arraySettings) {
if (arraySettings == null) return;
this.arraySettings = arraySettings;
}
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
if (this.radialMirrorSettings == null) this.radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
return this.radialMirrorSettings;
}
public void setRadialMirrorSettings(RadialMirror.RadialMirrorSettings radialMirrorSettings) {
if (radialMirrorSettings == null) return;
this.radialMirrorSettings = radialMirrorSettings;
}
public boolean doQuickReplace() {
return quickReplace;
}
public void setQuickReplace(boolean quickReplace) {
this.quickReplace = quickReplace;
}
public int getReachUpgrade() {
return reachUpgrade;
}
public void setReachUpgrade(int reachUpgrade) {
this.reachUpgrade = reachUpgrade;
//Set mirror radius to max
int reach = 10;
switch (reachUpgrade) {
case 0:
reach = BuildConfig.reach.maxReachLevel0.get();
break;
case 1:
reach = BuildConfig.reach.maxReachLevel1.get();
break;
case 2:
reach = BuildConfig.reach.maxReachLevel2.get();
break;
case 3:
reach = BuildConfig.reach.maxReachLevel3.get();
break;
}
if (this.mirrorSettings != null)
this.mirrorSettings.radius = reach / 2;
if (this.radialMirrorSettings != null)
this.radialMirrorSettings.radius = reach / 2;
}
}
}

View File

@@ -1,5 +1,7 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.client.Minecraft;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
@@ -11,140 +13,139 @@ import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth; import net.minecraft.util.Mth;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.utilities.BlockEntry;
import nl.requios.effortlessbuilding.utilities.BlockSet;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class RadialMirror { public class RadialMirror extends BaseModifier {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) { public Vec3 position = new Vec3(0.5, 64.5, 0.5);
List<BlockPos> coordinates = new ArrayList<>(); public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true;
public boolean drawPlanes = false;
//find radial mirror settings for the player public RadialMirror() {
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings(); super();
if (!isEnabled(r, startPos)) return coordinates; var player = Minecraft.getInstance().player;
if (player != null)
position = Vec3.atLowerCornerOf(Minecraft.getInstance().player.blockPosition());
}
@Override
public void findCoordinates(BlockSet blocks, Player player) {
if (!enabled) return;
var originalBlocks = new BlockSet(blocks);
for (BlockEntry blockEntry : originalBlocks) {
if (!isWithinRange(blockEntry.blockPos)) continue;
performRadialMirror(blocks, blockEntry);
}
}
@Override
public void onPowerLevelChanged(int powerLevel) {
radius = EffortlessBuildingClient.POWER_LEVEL.getMaxMirrorRadius(Minecraft.getInstance().player);
}
public void performRadialMirror(BlockSet blocks, BlockEntry blockEntry) {
//get angle between slices //get angle between slices
double sliceAngle = 2 * Math.PI / r.slices; double sliceAngle = 2 * Math.PI / slices;
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f); //Get start vector relative to mirror center
Vec3 relStartVec = startVec.subtract(r.position); Vec3 relStartVec = Vec3.atCenterOf(blockEntry.blockPos).subtract(position);
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z); double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z); //between -PI and PI
//TODO change to Abs if alternative?
if (startAngleToCenter < 0) startAngleToCenter += Math.PI; if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
double startAngleInSlice = startAngleToCenter % sliceAngle; double startAngleInSlice = startAngleToCenter % sliceAngle;
for (int i = 1; i < r.slices; i++) { for (int i = 1; i < slices; i++) {
double curAngle = sliceAngle * i; double curAngle = sliceAngle * i;
//alternate mirroring of slices //alternate mirroring of slices
if (r.alternate && i % 2 == 1) { boolean doAlternate = alternate && i % 2 == 1;
if (doAlternate) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice); curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
} }
Vec3 relNewVec = relStartVec.yRot((float) curAngle); Vec3 relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec)); BlockPos newBlockPos = new BlockPos(position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
}
return coordinates; if (blocks.containsKey(newBlockPos)) continue;
BlockEntry newBlockEntry = new BlockEntry(newBlockPos);
newBlockEntry.copyRotationSettingsFrom(blockEntry);
//rotate block
double angleToCenter = Mth.atan2(relNewVec.x, relNewVec.z); //between -PI and PI
rotateBlockEntry(newBlockEntry, angleToCenter, doAlternate);
blocks.add(newBlockEntry);
}
} }
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) { private void rotateBlockEntry(BlockEntry blockEntry, double angleToCenter, boolean alternate) {
List<BlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
//find radial mirror settings for the player that placed the block if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings(); blockEntry.rotation = blockEntry.rotation.getRotated(Rotation.CLOCKWISE_180);
if (!isEnabled(r, startPos)) return blockStates; if (alternate) {
// blockEntry.mirrorX = !blockEntry.mirrorX;
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3 relStartVec = startVec.subtract(r.position);
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
//Rotate the original blockstate
blockState = rotateOriginalBlockState(startAngleToCenter, blockState);
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
BlockState newBlockState;
for (int i = 1; i < r.slices; i++) {
newBlockState = blockState;
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i % 2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
} }
} else if (angleToCenter < -0.251 * Math.PI) {
Vec3 relNewVec = relStartVec.yRot((float) curAngle); blockEntry.rotation = blockEntry.rotation.getRotated(Rotation.CLOCKWISE_90);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec)); if (alternate) {
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates // blockEntry.mirrorZ = !blockEntry.mirrorZ;
coordinates.add(newBlockPos); }
} else if (angleToCenter > 0.249 * Math.PI) {
//Randomizer bag synergy blockEntry.rotation = blockEntry.rotation.getRotated(Rotation.COUNTERCLOCKWISE_90);
if (randomizerBagItem != null) { if (alternate) {
itemStack = randomizerBagItem.pickRandomStack(bagInventory); // blockEntry.mirrorZ = !blockEntry.mirrorZ;
newBlockState = BuildModifiers }
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND); } else {
if (alternate) {
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState); // blockEntry.mirrorX = !blockEntry.mirrorX;
} }
//rotate
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i % 2 == 1);
blockStates.add(newBlockState);
itemStacks.add(itemStack);
} }
return blockStates;
} }
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) { private static BlockState rotateOriginalBlockState(Player player, BlockPos startPos, double startAngleToCenter, BlockState blockState) {
BlockState newBlockState = blockState; BlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) { if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180); newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) { } else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90); newBlockState = blockState.rotate(player.level, startPos, Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) { } else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90); newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_90);
} }
return newBlockState; return newBlockState;
} }
private static BlockState rotateBlockState(Vec3 relVec, BlockState blockState, boolean alternate) { private static BlockState rotateBlockState(Player player, BlockPos startPos, Vec3 relVec, BlockState blockState, boolean alternate) {
BlockState newBlockState; BlockState newBlockState;
double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) { if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180); newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_180);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK); newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
} }
} else if (angleToCenter < -0.251 * Math.PI) { } else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90); newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_90);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT); newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
} }
} else if (angleToCenter > 0.249 * Math.PI) { } else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90); newBlockState = blockState.rotate(player.level, startPos, Rotation.COUNTERCLOCKWISE_90);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT); newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
} }
@@ -158,37 +159,36 @@ public class RadialMirror {
return newBlockState; return newBlockState;
} }
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) { public boolean isWithinRange(BlockPos startPos) {
if (r == null || !r.enabled) return false; return (new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(position).lengthSqr() < radius * radius);
return !(new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
r.radius * r.radius);
} }
public static class RadialMirrorSettings { public int getReach() {
public boolean enabled = false; return radius * 2;
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true, drawPlanes = false;
public RadialMirrorSettings() {
}
public RadialMirrorSettings(boolean enabled, Vec3 position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = enabled;
this.position = position;
this.slices = slices;
this.alternate = alternate;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2;
}
} }
@Override
public CompoundTag serializeNBT() {
var compound = super.serializeNBT();
compound.putDouble("positionX", position.x);
compound.putDouble("positionY", position.y);
compound.putDouble("positionZ", position.z);
compound.putInt("slices", slices);
compound.putBoolean("alternate", alternate);
compound.putInt("radius", radius);
compound.putBoolean("drawLines", drawLines);
compound.putBoolean("drawPlanes", drawPlanes);
return compound;
}
@Override
public void deserializeNBT(CompoundTag nbt) {
super.deserializeNBT(nbt);
position = new Vec3(nbt.getDouble("positionX"), nbt.getDouble("positionY"), nbt.getDouble("positionZ"));
slices = nbt.getInt("slices");
alternate = nbt.getBoolean("alternate");
radius = nbt.getInt("radius");
drawLines = nbt.getBoolean("drawLines");
drawPlanes = nbt.getBoolean("drawPlanes");
}
} }

View File

@@ -1,239 +0,0 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraft.server.level.ServerLevel;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.FixedStack;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.*;
public class UndoRedo {
//Undo and redo stacks per player
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
private static final Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
//add to undo stack
public static void addUndo(Player player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
}
//Warn if previous and new blockstate are equal
//Can happen in a lot of valid cases
// for (int i = 0; i < blockSet.getCoordinates().size(); i++) {
// if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) {
// EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.",
// i, blockSet.getPreviousBlockStates().get(i));
// }
// }
//If no stack exists, make one
if (!undoStacks.containsKey(player.getUUID())) {
undoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
}
undoStacks.get(player.getUUID()).push(blockSet);
}
private static void addRedo(Player player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private)
//If no stack exists, make one
if (!redoStacks.containsKey(player.getUUID())) {
redoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
}
redoStacks.get(player.getUUID()).push(blockSet);
}
public static boolean undo(Player player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
if (!undoStacks.containsKey(player.getUUID())) return false;
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUUID());
if (undoStack.isEmpty()) return false;
BlockSet blockSet = undoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3 hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
if (player.level.isClientSide) {
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
} else {
//break all those blocks, reset to what they were
for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState previousBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
}
if (player.level.isLoaded(coordinate)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else {
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
previousBlockState = Blocks.AIR.defaultBlockState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
//if previousBlockState is air, placeBlock will set it to air
SurvivalHelper.placeBlock(player.level, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
}
}
}
//add to redo
addRedo(player, blockSet);
return true;
}
public static boolean redo(Player player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (!redoStacks.containsKey(player.getUUID())) return false;
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUUID());
if (redoStack.isEmpty()) return false;
BlockSet blockSet = redoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3 hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
if (player.level.isClientSide) {
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
} else {
//place blocks
for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState newBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
}
if (player.level.isLoaded(coordinate)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else {
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
newBlockState = Blocks.AIR.defaultBlockState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
SurvivalHelper.placeBlock(player.level, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
}
}
}
//add to undo
addUndo(player, blockSet);
return true;
}
public static void clear(Player player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUUID())) {
undoStacks.get(player.getUUID()).clear();
}
if (redoStacks.containsKey(player.getUUID())) {
redoStacks.get(player.getUUID()).clear();
}
}
private static List<ItemStack> findItemStacksInInventory(Player player, List<BlockState> blockStates) {
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
for (BlockState blockState : blockStates) {
itemStacks.add(findItemStackInInventory(player, blockState));
}
return itemStacks;
}
private static ItemStack findItemStackInInventory(Player player, BlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack;
//First try previousBlockStates
//TODO try to find itemstack with right blockstate first
// then change line 103 back (get state from item)
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
//then anything it drops
if (itemStack.isEmpty()) {
//Cannot check drops on clientside because loot tables are server only
if (!player.level.isClientSide) {
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerLevel) player.level, BlockPos.ZERO, null);
for (ItemStack itemStackDropped : itemsDropped) {
if (itemStackDropped.getItem() instanceof BlockItem) {
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
itemStack = InventoryHelper.findItemStackInInventory(player, block);
}
}
}
}
//then air
//(already empty)
return itemStack;
}
}

View File

@@ -1,112 +0,0 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.core.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.CapabilityProvider;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
@Mod.EventBusSubscriber
public class ModeCapabilityManager {
@CapabilityInject(IModeCapability.class)
public final static Capability<IModeCapability> MODE_CAPABILITY = null;
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(MODE_CAPABILITY, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(MODE_CAPABILITY, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
}
public interface IModeCapability {
ModeSettings getModeData();
void setModeData(ModeSettings modeSettings);
}
public static class ModeCapability implements IModeCapability {
private ModeSettings modeSettings;
@Override
public ModeSettings getModeData() {
return modeSettings;
}
@Override
public void setModeData(ModeSettings modeSettings) {
this.modeSettings = modeSettings;
}
}
public static class Provider extends CapabilityProvider<Provider> implements ICapabilitySerializable<Tag> {
private IModeCapability instance = new ModeCapability();
private LazyOptional<IModeCapability> modeCapabilityOptional = LazyOptional.of(() -> instance);
public Provider() {
super(Provider.class);
gatherCapabilities();
}
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
if (cap == MODE_CAPABILITY) return modeCapabilityOptional.cast();
return LazyOptional.empty();
}
@Override
public void invalidateCaps() {
super.invalidateCaps();
modeCapabilityOptional.invalidate();
}
@Override
public void reviveCaps() {
super.reviveCaps();
modeCapabilityOptional = LazyOptional.of(() -> instance);
}
@Override
public Tag serializeNBT() {
CompoundTag compound = new CompoundTag();
ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings();
//compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal());
//TODO add mode settings
return compound;
}
@Override
public void deserializeNBT(Tag nbt) {
CompoundTag compound = (CompoundTag) nbt;
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
//TODO add mode settings
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
instance.setModeData(modeSettings);
}
}
}

View File

@@ -1,190 +0,0 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.CapabilityProvider;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.INBTSerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
@Mod.EventBusSubscriber
public class ModifierCapabilityManager {
@CapabilityInject(IModifierCapability.class)
public final static Capability<IModifierCapability> MODIFIER_CAPABILITY = null;
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(MODIFIER_CAPABILITY, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(MODIFIER_CAPABILITY, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
}
public interface IModifierCapability {
ModifierSettings getModifierData();
void setModifierData(ModifierSettings modifierSettings);
}
public static class ModifierCapability implements IModifierCapability {
private ModifierSettings modifierSettings;
@Override
public ModifierSettings getModifierData() {
return modifierSettings;
}
@Override
public void setModifierData(ModifierSettings modifierSettings) {
this.modifierSettings = modifierSettings;
}
}
public static class Provider extends CapabilityProvider<Provider> implements INBTSerializable<Tag> {
private final IModifierCapability instance = new ModifierCapability();
private LazyOptional<IModifierCapability> modifierCapabilityOptional = LazyOptional.of(() -> instance);
public Provider() {
super(Provider.class);
gatherCapabilities();
}
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
if (cap == MODIFIER_CAPABILITY) return modifierCapabilityOptional.cast();
return LazyOptional.empty();
}
@Override
public void invalidateCaps() {
super.invalidateCaps();
modifierCapabilityOptional.invalidate();
}
@Override
public void reviveCaps() {
super.reviveCaps();
modifierCapabilityOptional = LazyOptional.of(() -> instance);
}
@Override
public Tag serializeNBT() {
CompoundTag compound = new CompoundTag();
ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings();
//MIRROR
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m == null) m = new Mirror.MirrorSettings();
compound.putBoolean("mirrorEnabled", m.enabled);
compound.putDouble("mirrorPosX", m.position.x);
compound.putDouble("mirrorPosY", m.position.y);
compound.putDouble("mirrorPosZ", m.position.z);
compound.putBoolean("mirrorX", m.mirrorX);
compound.putBoolean("mirrorY", m.mirrorY);
compound.putBoolean("mirrorZ", m.mirrorZ);
compound.putInt("mirrorRadius", m.radius);
compound.putBoolean("mirrorDrawLines", m.drawLines);
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes);
//ARRAY
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a == null) a = new Array.ArraySettings();
compound.putBoolean("arrayEnabled", a.enabled);
compound.putInt("arrayOffsetX", a.offset.getX());
compound.putInt("arrayOffsetY", a.offset.getY());
compound.putInt("arrayOffsetZ", a.offset.getZ());
compound.putInt("arrayCount", a.count);
compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade());
//compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
//RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r == null) r = new RadialMirror.RadialMirrorSettings();
compound.putBoolean("radialMirrorEnabled", r.enabled);
compound.putDouble("radialMirrorPosX", r.position.x);
compound.putDouble("radialMirrorPosY", r.position.y);
compound.putDouble("radialMirrorPosZ", r.position.z);
compound.putInt("radialMirrorSlices", r.slices);
compound.putBoolean("radialMirrorAlternate", r.alternate);
compound.putInt("radialMirrorRadius", r.radius);
compound.putBoolean("radialMirrorDrawLines", r.drawLines);
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes);
return compound;
}
@Override
public void deserializeNBT(Tag nbt) {
CompoundTag compound = (CompoundTag) nbt;
//MIRROR
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
Vec3 mirrorPosition = new Vec3(
compound.getDouble("mirrorPosX"),
compound.getDouble("mirrorPosY"),
compound.getDouble("mirrorPosZ"));
boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInt("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
//ARRAY
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
BlockPos arrayOffset = new BlockPos(
compound.getInt("arrayOffsetX"),
compound.getInt("arrayOffsetY"),
compound.getInt("arrayOffsetZ"));
int arrayCount = compound.getInt("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
int reachUpgrade = compound.getInt("reachUpgrade");
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
//RADIAL MIRROR
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vec3 radialMirrorPosition = new Vec3(
compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
instance.setModifierData(modifierSettings);
}
}
}

View File

@@ -1,43 +0,0 @@
package nl.requios.effortlessbuilding.command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
public class CommandReach {
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
return setReachLevel(context.getSource().getPlayerOrException(), IntegerArgumentType.getInteger(context, "level"));
}))).then(Commands.literal("get").executes((context -> {
return getReachLevel(context.getSource().getPlayerOrException());
}))));
}
private static int setReachLevel(ServerPlayer player, int level) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(level);
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
player.sendMessage(new TextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()), player.getUUID());
return 1;
}
private static int getReachLevel(ServerPlayer player) {
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level " + reachUpgrade);
return 1;
}
}

View File

@@ -1,10 +1,14 @@
package nl.requios.effortlessbuilding.compatibility; package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.item.BlockItem; import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item; import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemHandlerHelper;
import nl.requios.effortlessbuilding.create.foundation.item.ItemHelper;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
public class CompatHelper { public class CompatHelper {
@@ -13,12 +17,16 @@ public class CompatHelper {
} }
public static boolean isItemBlockProxy(ItemStack stack) {
return isItemBlockProxy(stack, true);
}
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag, // Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
// /dank/null, or plain old blocks. // /dank/null, or plain old blocks.
public static boolean isItemBlockProxy(ItemStack stack) { public static boolean isItemBlockProxy(ItemStack stack, boolean seeBlockItemsAsProxies) {
Item item = stack.getItem(); Item item = stack.getItem();
if (item instanceof BlockItem) if (item instanceof BlockItem)
return true; return seeBlockItemsAsProxies;
return item instanceof AbstractRandomizerBagItem; return item instanceof AbstractRandomizerBagItem;
} }
@@ -60,4 +68,21 @@ public class CompatHelper {
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
public static boolean containsBlock(ItemStack stack, Block block) {
if (stack == null || stack.isEmpty() || !isItemBlockProxy(stack)) {
return block == null || block == Blocks.AIR;
}
if (stack.getItem() instanceof BlockItem) {
return ((BlockItem) stack.getItem()).getBlock() == block;
}
if (stack.getItem() instanceof AbstractRandomizerBagItem randomizerBagItem) {
IItemHandler bagInventory = randomizerBagItem.getBagInventory(stack);
ItemStack firstMatch = ItemHelper.findFirstMatch(bagInventory, s -> s.getItem() instanceof BlockItem);
return firstMatch != null && !firstMatch.isEmpty();
}
return false;
}
} }

View File

@@ -0,0 +1,39 @@
package nl.requios.effortlessbuilding.create;
import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import org.lwjgl.glfw.GLFW;
public class AllKeys {
public static boolean isKeyDown(int key) {
return InputConstants.isKeyDown(Minecraft.getInstance()
.getWindow()
.getWindow(), key);
}
public static boolean isMouseButtonDown(int button) {
return GLFW.glfwGetMouseButton(Minecraft.getInstance()
.getWindow()
.getWindow(), button) == 1;
}
public static boolean ctrlDown() {
return Screen.hasControlDown();
}
public static boolean shiftDown() {
return Screen.hasShiftDown();
}
public static boolean altDown() {
return Screen.hasAltDown();
}
}

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package nl.requios.effortlessbuilding.create;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.resources.ResourceLocation;
public enum AllSpecialTextures {
BLANK("blank.png"),
CHECKERED("checkerboard.png"),
THIN_CHECKERED("thin_checkerboard.png"),
CUTOUT_CHECKERED("cutout_checkerboard.png"),
HIGHLIGHT_CHECKERED("highlighted_checkerboard.png"),
SELECTION("selection.png"),
GLUE("glue.png"),
;
public static final String ASSET_PATH = "textures/special/";
private ResourceLocation location;
private AllSpecialTextures(String filename) {
location = Create.asResource(ASSET_PATH + filename);
}
public void bind() {
RenderSystem.setShaderTexture(0, location);
}
public ResourceLocation getLocation() {
return location;
}
}

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package nl.requios.effortlessbuilding.create;
import com.mojang.logging.LogUtils;
import net.minecraft.resources.ResourceLocation;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import org.slf4j.Logger;
public class Create {
public static final String ID = EffortlessBuilding.MODID;
public static final Logger LOGGER = LogUtils.getLogger();
public static ResourceLocation asResource(String path) {
return new ResourceLocation(EffortlessBuilding.MODID, path);
}
}

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package nl.requios.effortlessbuilding.create;
import nl.requios.effortlessbuilding.create.foundation.render.SuperByteBufferCache;
import nl.requios.effortlessbuilding.create.foundation.utility.ghost.GhostBlocks;
import nl.requios.effortlessbuilding.create.foundation.utility.outliner.Outliner;
public class CreateClient {
public static final SuperByteBufferCache BUFFER_CACHE = new SuperByteBufferCache();
public static final Outliner OUTLINER = new Outliner();
public static final GhostBlocks GHOST_BLOCKS = new GhostBlocks();
public static void invalidateRenderers() {
CreateClient.BUFFER_CACHE.invalidate();
}
}

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package nl.requios.effortlessbuilding.create;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.phys.AABB;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
@Mod.EventBusSubscriber(Dist.CLIENT)
public class CreateClientTest {
// @SubscribeEvent
// public static void onTick(TickEvent.ClientTickEvent event) {
// CreateClient.GHOST_BLOCKS.showGhostState(1, Blocks.SPRUCE_LOG.defaultBlockState())
// .at(0, 120, 0)
// .breathingAlpha();
// CreateClient.GHOST_BLOCKS.showGhostState(2, Blocks.SPRUCE_LOG.defaultBlockState())
// .at(1, 120, 0)
// .breathingAlpha();
//
// CreateClient.OUTLINER.showAABB(1, new AABB(0, 0, 0, 10, 2, 6)
// .move(10, 120, 0))
// .withFaceTexture(AllSpecialTextures.CHECKERED)
// .colored(new Color(0.11f, 0.49f, 0.7f, 1f))
//// .colored(0xbfbfbf)
// .disableNormals()
// .lineWidth(1 / 32f);
// }
}

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package nl.requios.effortlessbuilding.create.events;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderLevelLastEvent;
import net.minecraftforge.client.event.ViewportEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.TickEvent.ClientTickEvent;
import net.minecraftforge.event.level.LevelEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import nl.requios.effortlessbuilding.create.Create;
import nl.requios.effortlessbuilding.create.CreateClient;
import nl.requios.effortlessbuilding.create.foundation.render.SuperRenderTypeBuffer;
import nl.requios.effortlessbuilding.create.foundation.utility.AnimationTickHolder;
import nl.requios.effortlessbuilding.create.foundation.utility.CameraAngleAnimationService;
import nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers.WrappedClientWorld;
@EventBusSubscriber(Dist.CLIENT)
public class ClientEvents {
private static final String ITEM_PREFIX = "item." + Create.ID;
private static final String BLOCK_PREFIX = "block." + Create.ID;
@SubscribeEvent
public static void onTick(ClientTickEvent event) {
if (!isGameActive() || event.phase != TickEvent.Phase.END) return;
AnimationTickHolder.tick();
CreateClient.GHOST_BLOCKS.tickGhosts();
CreateClient.OUTLINER.tickOutlines();
CameraAngleAnimationService.tick();
}
@SubscribeEvent
public static void onLoadWorld(LevelEvent.Load event) {
LevelAccessor world = event.getLevel();
if (world.isClientSide() && world instanceof ClientLevel && !(world instanceof WrappedClientWorld)) {
CreateClient.invalidateRenderers();
AnimationTickHolder.reset();
}
}
@SubscribeEvent
public static void onUnloadWorld(LevelEvent.Unload event) {
if (!event.getLevel()
.isClientSide())
return;
CreateClient.invalidateRenderers();
AnimationTickHolder.reset();
}
@SubscribeEvent
public static void onRenderWorld(RenderLevelLastEvent event) {
Vec3 cameraPos = Minecraft.getInstance().gameRenderer.getMainCamera()
.getPosition();
float pt = AnimationTickHolder.getPartialTicks();
PoseStack ms = event.getPoseStack();
ms.pushPose();
ms.translate(-cameraPos.x(), -cameraPos.y(), -cameraPos.z());
SuperRenderTypeBuffer buffer = SuperRenderTypeBuffer.getInstance();
CreateClient.GHOST_BLOCKS.renderAll(ms, buffer);
CreateClient.OUTLINER.renderOutlines(ms, buffer, pt);
buffer.draw();
RenderSystem.enableCull();
ms.popPose();
}
@SubscribeEvent
public static void onCameraSetup(ViewportEvent.ComputeCameraAngles event) {
float partialTicks = AnimationTickHolder.getPartialTicks();
if (CameraAngleAnimationService.isYawAnimating())
event.setYaw(CameraAngleAnimationService.getYaw(partialTicks));
if (CameraAngleAnimationService.isPitchAnimating())
event.setPitch(CameraAngleAnimationService.getPitch(partialTicks));
}
public static boolean isGameActive() {
return !(Minecraft.getInstance().level == null || Minecraft.getInstance().player == null);
}
}

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package nl.requios.effortlessbuilding.create.events;
import net.minecraft.world.level.LevelAccessor;
import net.minecraftforge.event.level.LevelEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import nl.requios.effortlessbuilding.create.foundation.utility.WorldAttached;
@EventBusSubscriber
public class CommonEvents {
@SubscribeEvent
public static void onUnloadWorld(LevelEvent.Unload event) {
LevelAccessor world = event.getLevel();
WorldAttached.invalidateWorld(world);
}
@EventBusSubscriber(bus = EventBusSubscriber.Bus.MOD)
public static class ModBusEvents {
// @SubscribeEvent
// public static void addPackFinders(AddPackFindersEvent event) {
// if (event.getPackType() == PackType.CLIENT_RESOURCES) {
// IModFileInfo modFileInfo = ModList.get().getModFileById(Create.ID);
// if (modFileInfo == null) {
// Create.LOGGER.error("Could not find Create mod file info; built-in resource packs will be missing!");
// return;
// }
// IModFile modFile = modFileInfo.getFile();
// event.addRepositorySource((consumer, constructor) -> {
// consumer.accept(Pack.create(Create.asResource("legacy_copper").toString(), false, () -> new ModFilePackResources("Create Legacy Copper", modFile, "resourcepacks/legacy_copper"), constructor, Pack.Position.TOP, PackSource.DEFAULT));
// });
// }
// }
}
}

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package nl.requios.effortlessbuilding.create.foundation;
import nl.requios.effortlessbuilding.create.foundation.utility.LangNumberFormat;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.server.packs.resources.ResourceManagerReloadListener;
public class ClientResourceReloadListener implements ResourceManagerReloadListener {
@Override
public void onResourceManagerReload(ResourceManager resourceManager) {
// CreateClient.invalidateRenderers();
// SoundScapes.invalidateAll();
LangNumberFormat.numberFormat.update();
}
}

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package nl.requios.effortlessbuilding.create.foundation;
import net.minecraftforge.forgespi.locating.IModFile;
import net.minecraftforge.resource.PathPackResources;
import java.nio.file.Path;
public class ModFilePackResources extends PathPackResources {
protected final IModFile modFile;
protected final String sourcePath;
public ModFilePackResources(String name, IModFile modFile, String sourcePath) {
super(name, modFile.findResource(sourcePath));
this.modFile = modFile;
this.sourcePath = sourcePath;
}
@Override
protected Path resolve(String... paths) {
String[] allPaths = new String[paths.length + 1];
allPaths[0] = sourcePath;
System.arraycopy(paths, 0, allPaths, 1, paths.length);
return modFile.findResource(allPaths);
}
}

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package nl.requios.effortlessbuilding.create.foundation.block.render;
import com.jozufozu.flywheel.core.StitchedSprite;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.resources.ResourceLocation;
public class SpriteShiftEntry {
protected StitchedSprite original;
protected StitchedSprite target;
public void set(ResourceLocation originalTextureLocation, ResourceLocation targetTextureLocation) {
original = new StitchedSprite(originalTextureLocation);
target = new StitchedSprite(targetTextureLocation);
}
public ResourceLocation getOriginalResourceLocation() {
return original.getLocation();
}
public ResourceLocation getTargetResourceLocation() {
return target.getLocation();
}
public TextureAtlasSprite getOriginal() {
return original.get();
}
public TextureAtlasSprite getTarget() {
return target.get();
}
public float getTargetU(float localU) {
return getTarget().getU(getUnInterpolatedU(getOriginal(), localU));
}
public float getTargetV(float localV) {
return getTarget().getV(getUnInterpolatedV(getOriginal(), localV));
}
public static float getUnInterpolatedU(TextureAtlasSprite sprite, float u) {
float f = sprite.getU1() - sprite.getU0();
return (u - sprite.getU0()) / f * 16.0F;
}
public static float getUnInterpolatedV(TextureAtlasSprite sprite, float v) {
float f = sprite.getV1() - sprite.getV0();
return (v - sprite.getV0()) / f * 16.0F;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.platform.InputConstants;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.gui.widget.AbstractSimiWidget;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.narration.NarratableEntry;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifiersScreenList;
import java.util.Collection;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public abstract class AbstractSimiScreen extends Screen {
protected int windowWidth, windowHeight;
protected int windowXOffset, windowYOffset;
protected int guiLeft, guiTop;
protected AbstractSimiScreen(Component title) {
super(title);
}
protected AbstractSimiScreen() {
this(Components.immutableEmpty());
}
/**
* This method must be called before {@code super.init()}!
*/
protected void setWindowSize(int width, int height) {
windowWidth = width;
windowHeight = height;
}
/**
* This method must be called before {@code super.init()}!
*/
protected void setWindowOffset(int xOffset, int yOffset) {
windowXOffset = xOffset;
windowYOffset = yOffset;
}
@Override
protected void init() {
guiLeft = (width - windowWidth) / 2;
guiTop = (height - windowHeight) / 2;
guiLeft += windowXOffset;
guiTop += windowYOffset;
}
@Override
public void tick() {
for (GuiEventListener listener : children()) {
if (listener instanceof TickableGuiEventListener tickable) {
tickable.tick();
}
}
}
@Override
public boolean isPauseScreen() {
return false;
}
@SuppressWarnings("unchecked")
protected <W extends GuiEventListener & Widget & NarratableEntry> void addRenderableWidgets(W... widgets) {
for (W widget : widgets) {
addRenderableWidget(widget);
}
}
protected <W extends GuiEventListener & Widget & NarratableEntry> void addRenderableWidgets(Collection<W> widgets) {
for (W widget : widgets) {
addRenderableWidget(widget);
}
}
protected void removeWidgets(GuiEventListener... widgets) {
for (GuiEventListener widget : widgets) {
removeWidget(widget);
}
}
protected void removeWidgets(Collection<? extends GuiEventListener> widgets) {
for (GuiEventListener widget : widgets) {
removeWidget(widget);
}
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
partialTicks = minecraft.getFrameTime();
ms.pushPose();
prepareFrame();
renderWindowBackground(ms, mouseX, mouseY, partialTicks);
renderWindow(ms, mouseX, mouseY, partialTicks);
super.render(ms, mouseX, mouseY, partialTicks);
renderWindowForeground(ms, mouseX, mouseY, partialTicks);
endFrame();
ms.popPose();
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
boolean keyPressed = super.keyPressed(keyCode, scanCode, modifiers);
if (keyPressed || getFocused() != null)
return keyPressed;
InputConstants.Key mouseKey = InputConstants.getKey(keyCode, scanCode);
if (this.minecraft.options.keyInventory.isActiveAndMatches(mouseKey)) {
this.onClose();
return true;
}
return false;
}
protected void prepareFrame() {}
protected void renderWindowBackground(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
}
protected abstract void renderWindow(PoseStack ms, int mouseX, int mouseY, float partialTicks);
protected void renderWindowForeground(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
for (Widget widget : renderables) {
if (widget instanceof AbstractSimiWidget simiWidget && simiWidget.isHoveredOrFocused()
&& simiWidget.visible) {
List<Component> tooltip = simiWidget.getToolTip();
if (tooltip.isEmpty())
continue;
int ttx = simiWidget.lockedTooltipX == -1 ? mouseX : simiWidget.lockedTooltipX + simiWidget.x;
int tty = simiWidget.lockedTooltipY == -1 ? mouseY : simiWidget.lockedTooltipY + simiWidget.y;
renderComponentTooltip(ms, tooltip, ttx, tty);
}
//Added
if (widget instanceof ModifiersScreenList list) {
list.renderWindowForeground(ms, mouseX, mouseY, partialTicks);
}
}
}
protected void endFrame() {}
@Deprecated
protected void debugWindowArea(PoseStack matrixStack) {
fill(matrixStack, guiLeft + windowWidth, guiTop + windowHeight, guiLeft, guiTop, 0xD3D3D3D3);
}
@Override
public GuiEventListener getFocused() {
GuiEventListener focused = super.getFocused();
if (focused instanceof AbstractWidget && !((AbstractWidget) focused).isFocused())
focused = null;
setFocused(focused);
return focused;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.Create;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
public enum AllGuiTextures implements ScreenElement {
// Widgets
BUTTON("widgets", 18, 18),
BUTTON_HOVER("widgets", 18, 0, 18, 18),
BUTTON_DOWN("widgets", 36, 0, 18, 18),
INDICATOR("widgets", 0, 18, 18, 6),
INDICATOR_WHITE("widgets", 18, 18, 18, 6),
INDICATOR_GREEN("widgets", 36, 18, 18, 6),
INDICATOR_YELLOW("widgets", 54, 18, 18, 6),
INDICATOR_RED("widgets", 72, 18, 18, 6),
HOTSLOT_ARROW("widgets", 24, 51, 20, 12),
HOTSLOT("widgets", 0, 68, 22, 22),
HOTSLOT_ACTIVE("widgets", 0, 46, 22, 22),
HOTSLOT_SUPER_ACTIVE("widgets", 27, 67, 24, 24),
SPEECH_TOOLTIP_BACKGROUND("widgets", 0, 24, 8, 8),
SPEECH_TOOLTIP_COLOR("widgets", 8, 24, 8, 8),
TRAIN_HUD_SPEED_BG("widgets", 0, 190, 182, 5),
TRAIN_HUD_SPEED("widgets", 0, 185, 182, 5),
TRAIN_HUD_THROTTLE("widgets", 0, 195, 182, 5),
TRAIN_HUD_THROTTLE_POINTER("widgets", 0, 209, 6, 9),
TRAIN_HUD_FRAME("widgets", 0, 200, 186, 7),
TRAIN_HUD_DIRECTION("widgets", 77, 165, 28, 20),
TRAIN_PROMPT_L("widgets", 8, 209, 3, 16),
TRAIN_PROMPT_R("widgets", 11, 209, 3, 16),
TRAIN_PROMPT("widgets", 0, 230, 256, 16),
;
public static final int FONT_COLOR = 0x575F7A;
public final ResourceLocation location;
public int width, height;
public int startX, startY;
private AllGuiTextures(String location, int width, int height) {
this(location, 0, 0, width, height);
}
private AllGuiTextures(int startX, int startY) {
this("icons", startX * 16, startY * 16, 16, 16);
}
private AllGuiTextures(String location, int startX, int startY, int width, int height) {
this(Create.ID, location, startX, startY, width, height);
}
private AllGuiTextures(String namespace, String location, int startX, int startY, int width, int height) {
this.location = new ResourceLocation(namespace, "textures/gui/" + location + ".png");
this.width = width;
this.height = height;
this.startX = startX;
this.startY = startY;
}
@OnlyIn(Dist.CLIENT)
public void bind() {
RenderSystem.setShaderTexture(0, location);
}
@OnlyIn(Dist.CLIENT)
@Override
public void render(PoseStack ms, int x, int y) {
bind();
GuiComponent.blit(ms, x, y, 0, startX, startY, width, height, 256, 256);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack ms, int x, int y, GuiComponent component) {
bind();
component.blit(ms, x, y, startX, startY, width, height);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack ms, int x, int y, Color c) {
bind();
UIRenderHelper.drawColoredTexture(ms, c, x, y, startX, startY, width, height);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Matrix4f;
import nl.requios.effortlessbuilding.create.Create;
import nl.requios.effortlessbuilding.create.foundation.gui.element.DelegatedStencilElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
public class AllIcons implements ScreenElement {
public static final ResourceLocation ICON_ATLAS = Create.asResource("textures/gui/create_icons.png");
public static final int ICON_ATLAS_SIZE = 256;
private static int x = 0, y = -1;
private int iconX;
private int iconY;
public static final AllIcons
I_ADD = newRow(),
I_TRASH = next(),
I_3x3 = next(),
I_TARGET = next(),
I_PRIORITY_VERY_LOW = next(),
I_PRIORITY_LOW = next(),
I_PRIORITY_HIGH = next(),
I_PRIORITY_VERY_HIGH = next(),
I_BLACKLIST = next(),
I_WHITELIST = next(),
I_WHITELIST_OR = next(),
I_WHITELIST_AND = next(),
I_WHITELIST_NOT = next(),
I_RESPECT_NBT = next(),
I_IGNORE_NBT = next();
public static final AllIcons
I_CONFIRM = newRow(),
I_NONE = next(),
I_OPEN_FOLDER = next(),
I_REFRESH = next(),
I_ACTIVE = next(),
I_PASSIVE = next(),
I_ROTATE_PLACE = next(),
I_ROTATE_PLACE_RETURNED = next(),
I_ROTATE_NEVER_PLACE = next(),
I_MOVE_PLACE = next(),
I_MOVE_PLACE_RETURNED = next(),
I_MOVE_NEVER_PLACE = next(),
I_CART_ROTATE = next(),
I_CART_ROTATE_PAUSED = next(),
I_CART_ROTATE_LOCKED = next();
public static final AllIcons
I_DONT_REPLACE = newRow(),
I_REPLACE_SOLID = next(),
I_REPLACE_ANY = next(),
I_REPLACE_EMPTY = next(),
I_CENTERED = next(),
I_ATTACHED = next(),
I_INSERTED = next(),
I_FILL = next(),
I_PLACE = next(),
I_REPLACE = next(),
I_CLEAR = next(),
I_OVERLAY = next(),
I_FLATTEN = next(),
I_LMB = next(),
I_SCROLL = next(),
I_RMB = next();
public static final AllIcons
I_TOOL_DEPLOY = newRow(),
I_SKIP_MISSING = next(),
I_SKIP_TILES = next(),
I_DICE = next(),
I_TUNNEL_SPLIT = next(),
I_TUNNEL_FORCED_SPLIT = next(),
I_TUNNEL_ROUND_ROBIN = next(),
I_TUNNEL_FORCED_ROUND_ROBIN = next(),
I_TUNNEL_PREFER_NEAREST = next(),
I_TUNNEL_RANDOMIZE = next(),
I_TUNNEL_SYNCHRONIZE = next(),
I_TOOLBOX = next(),
I_VIEW_SCHEDULE = next(),
I_TOOL_MOVE_XZ = newRow(),
I_TOOL_MOVE_Y = next(),
I_TOOL_ROTATE = next(),
I_TOOL_MIRROR = next(),
I_ARM_ROUND_ROBIN = next(),
I_ARM_FORCED_ROUND_ROBIN = next(),
I_ARM_PREFER_FIRST = next(),
I_ADD_INVERTED_ATTRIBUTE = next(),
I_FLIP = next(),
I_PLAY = newRow(),
I_PAUSE = next(),
I_STOP = next(),
I_PLACEMENT_SETTINGS = next(),
I_ROTATE_CCW = next(),
I_HOUR_HAND_FIRST = next(),
I_MINUTE_HAND_FIRST = next(),
I_HOUR_HAND_FIRST_24 = next(),
I_PATTERN_SOLID = newRow(),
I_PATTERN_CHECKERED = next(),
I_PATTERN_CHECKERED_INVERSED = next(),
I_PATTERN_CHANCE_25 = next(),
I_PATTERN_CHANCE_50 = newRow(),
I_PATTERN_CHANCE_75 = next(),
I_FOLLOW_DIAGONAL = next(),
I_FOLLOW_MATERIAL = next(),
I_SCHEMATIC = newRow(),
I_SEQ_REPEAT = next(),
I_MTD_LEFT = newRow(),
I_MTD_CLOSE = next(),
I_MTD_RIGHT = next(),
I_MTD_SCAN = next(),
I_MTD_REPLAY = next(),
I_MTD_USER_MODE = next(),
I_MTD_SLOW_MODE = next(),
I_CONFIG_UNLOCKED = newRow(),
I_CONFIG_LOCKED = next(),
I_CONFIG_DISCARD = next(),
I_CONFIG_SAVE = next(),
I_CONFIG_RESET = next(),
I_CONFIG_BACK = next(),
I_CONFIG_PREV = next(),
I_CONFIG_NEXT = next(),
I_DISABLE = next(),
I_CONFIG_OPEN = next(),
I_FX_SURFACE_OFF = newRow(),
I_FX_SURFACE_ON = next(),
I_FX_FIELD_OFF = next(),
I_FX_FIELD_ON = next(),
I_FX_BLEND = next(),
I_FX_BLEND_OFF = next();
;
public AllIcons(int x, int y) {
iconX = x * 16;
iconY = y * 16;
}
private static AllIcons next() {
return new AllIcons(++x, y);
}
private static AllIcons newRow() {
return new AllIcons(x = 0, ++y);
}
@OnlyIn(Dist.CLIENT)
public void bind() {
RenderSystem.setShaderTexture(0, ICON_ATLAS);
}
@OnlyIn(Dist.CLIENT)
@Override
public void render(PoseStack matrixStack, int x, int y) {
bind();
GuiComponent.blit(matrixStack, x, y, 0, iconX, iconY, 16, 16, 256, 256);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack matrixStack, int x, int y, GuiComponent component) {
bind();
component.blit(matrixStack, x, y, iconX, iconY, 16, 16);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack ms, MultiBufferSource buffer, int color) {
VertexConsumer builder = buffer.getBuffer(RenderType.textSeeThrough(ICON_ATLAS));
Matrix4f matrix = ms.last().pose();
Color rgb = new Color(color);
int light = LightTexture.FULL_BRIGHT;
Vec3 vec1 = new Vec3(0, 0, 0);
Vec3 vec2 = new Vec3(0, 1, 0);
Vec3 vec3 = new Vec3(1, 1, 0);
Vec3 vec4 = new Vec3(1, 0, 0);
float u1 = iconX * 1f / ICON_ATLAS_SIZE;
float u2 = (iconX + 16) * 1f / ICON_ATLAS_SIZE;
float v1 = iconY * 1f / ICON_ATLAS_SIZE;
float v2 = (iconY + 16) * 1f / ICON_ATLAS_SIZE;
vertex(builder, matrix, vec1, rgb, u1, v1, light);
vertex(builder, matrix, vec2, rgb, u1, v2, light);
vertex(builder, matrix, vec3, rgb, u2, v2, light);
vertex(builder, matrix, vec4, rgb, u2, v1, light);
}
@OnlyIn(Dist.CLIENT)
private void vertex(VertexConsumer builder, Matrix4f matrix, Vec3 vec, Color rgb, float u, float v, int light) {
builder.vertex(matrix, (float) vec.x, (float) vec.y, (float) vec.z)
.color(rgb.getRed(), rgb.getGreen(), rgb.getBlue(), 255)
.uv(u, v)
.uv2(light)
.endVertex();
}
@OnlyIn(Dist.CLIENT)
public DelegatedStencilElement asStencil() {
return new DelegatedStencilElement().withStencilRenderer((ms, w, h, alpha) -> this.render(ms, 0, 0)).withBounds(16, 16);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.gui.element.BoxElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.TextStencilElement;
import nl.requios.effortlessbuilding.create.foundation.gui.widget.BoxWidget;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.FormattedText;
import net.minecraft.network.chat.Style;
import org.lwjgl.opengl.GL30;
import javax.annotation.Nonnull;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Consumer;
public class ConfirmationScreen extends AbstractSimiScreen {
private Screen source;
private Consumer<Response> action = _success -> {
};
private List<FormattedText> text = new ArrayList<>();
private boolean centered = false;
private int x;
private int y;
private int textWidth;
private int textHeight;
private boolean tristate;
private BoxWidget confirm;
private BoxWidget confirmDontSave;
private BoxWidget cancel;
private BoxElement textBackground;
public enum Response {
Confirm, ConfirmDontSave, Cancel
}
/*
* Removes text lines from the back of the list
* */
public ConfirmationScreen removeTextLines(int amount) {
if (amount > text.size())
return clearText();
text.subList(text.size() - amount, text.size()).clear();
return this;
}
public ConfirmationScreen clearText() {
this.text.clear();
return this;
}
public ConfirmationScreen addText(FormattedText text) {
this.text.add(text);
return this;
}
public ConfirmationScreen withText(FormattedText text) {
return clearText().addText(text);
}
public ConfirmationScreen at(int x, int y) {
this.x = Math.max(x, 0);
this.y = Math.max(y, 0);
this.centered = false;
return this;
}
public ConfirmationScreen centered() {
this.centered = true;
return this;
}
public ConfirmationScreen withAction(Consumer<Boolean> action) {
this.action = r -> action.accept(r == Response.Confirm);
return this;
}
public ConfirmationScreen withThreeActions(Consumer<Response> action) {
this.action = action;
this.tristate = true;
return this;
}
public void open(@Nonnull Screen source) {
this.source = source;
Minecraft client = source.getMinecraft();
this.init(client, client.getWindow().getGuiScaledWidth(), client.getWindow().getGuiScaledHeight());
this.minecraft.screen = this;
}
@Override
public void tick() {
super.tick();
source.tick();
}
@Override
protected void init() {
super.init();
ArrayList<FormattedText> copy = new ArrayList<>(text);
text.clear();
copy.forEach(t -> text.addAll(font.getSplitter().splitLines(t, 300, Style.EMPTY)));
textHeight = text.size() * (font.lineHeight + 1) + 4;
textWidth = 300;
if (centered) {
x = width/2 - textWidth/2 - 2;
y = height/2 - textHeight/2 - 16;
} else {
x = Math.max(0, x - textWidth / 2);
y = Math.max(0, y -= textHeight);
}
if (x + textWidth > width) {
x = width - textWidth;
}
if (y + textHeight + 30 > height) {
y = height - textHeight - 30;
}
int buttonX = x + textWidth / 2 - 6 - (int) (70 * (tristate ? 1.5f : 1));
TextStencilElement confirmText =
new TextStencilElement(font, tristate ? "Save" : "Confirm").centered(true, true);
confirm = new BoxWidget(buttonX, y + textHeight + 6, 70, 16).withCallback(() -> accept(Response.Confirm));
confirm.showingElement(confirmText.withElementRenderer(BoxWidget.gradientFactory.apply(confirm)));
addRenderableWidget(confirm);
buttonX += 12 + 70;
if (tristate) {
TextStencilElement confirmDontSaveText =
new TextStencilElement(font, "Don't Save").centered(true, true);
confirmDontSave =
new BoxWidget(buttonX, y + textHeight + 6, 70, 16).withCallback(() -> accept(Response.ConfirmDontSave));
confirmDontSave.showingElement(
confirmDontSaveText.withElementRenderer(BoxWidget.gradientFactory.apply(confirmDontSave)));
addRenderableWidget(confirmDontSave);
buttonX += 12 + 70;
}
TextStencilElement cancelText = new TextStencilElement(font, "Cancel").centered(true, true);
cancel = new BoxWidget(buttonX, y + textHeight + 6, 70, 16)
.withCallback(() -> accept(Response.Cancel));
cancel.showingElement(cancelText.withElementRenderer(BoxWidget.gradientFactory.apply(cancel)));
addRenderableWidget(cancel);
textBackground = new BoxElement()
.gradientBorder(Theme.p(Theme.Key.BUTTON_DISABLE))
.withBounds(width + 10, textHeight + 35)
.at(-5, y - 5);
if (text.size() == 1)
x = (width - font.width(text.get(0))) / 2;
}
@Override
public void onClose() {
accept(Response.Cancel);
}
private void accept(Response success) {
minecraft.screen = source;
action.accept(success);
}
@Override
protected void renderWindow(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
textBackground.render(ms);
int offset = font.lineHeight + 1;
int lineY = y - offset;
ms.pushPose();
ms.translate(0, 0, 200);
for (FormattedText line : text) {
lineY += offset;
if (line == null)
continue;
font.draw(ms, line.getString(), x, lineY, 0xeaeaea);
}
ms.popPose();
}
@Override
protected void renderWindowBackground(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
endFrame();
source.render(ms, 0, 0, 10); // zero mouse coords to prevent further tooltips
prepareFrame();
this.fillGradient(ms, 0, 0, this.width, this.height, 0x70101010, 0x80101010);
}
@Override
protected void prepareFrame() {
UIRenderHelper.swapAndBlitColor(minecraft.getMainRenderTarget(), UIRenderHelper.framebuffer);
RenderSystem.clear(GL30.GL_STENCIL_BUFFER_BIT | GL30.GL_DEPTH_BUFFER_BIT, Minecraft.ON_OSX);
}
@Override
protected void endFrame() {
UIRenderHelper.swapAndBlitColor(UIRenderHelper.framebuffer, minecraft.getMainRenderTarget());
}
@Override
public void resize(@Nonnull Minecraft client, int width, int height) {
super.resize(client, width, height);
source.resize(client, width, height);
}
@Override
public boolean isPauseScreen() {
return true;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.math.Matrix4f;
import com.mojang.math.Vector3f;
public class CustomLightingSettings implements ILightingSettings {
private Vector3f light1;
private Vector3f light2;
private Matrix4f lightMatrix;
protected CustomLightingSettings(float yRot, float xRot) {
init(yRot, xRot, 0, 0, false);
}
protected CustomLightingSettings(float yRot1, float xRot1, float yRot2, float xRot2) {
init(yRot1, xRot1, yRot2, xRot2, true);
}
protected void init(float yRot1, float xRot1, float yRot2, float xRot2, boolean doubleLight) {
light1 = Vector3f.ZP.copy();
light1.transform(Vector3f.YP.rotationDegrees(yRot1));
light1.transform(Vector3f.XN.rotationDegrees(xRot1));
if (doubleLight) {
light2 = Vector3f.ZP.copy();
light2.transform(Vector3f.YP.rotationDegrees(yRot2));
light2.transform(Vector3f.XN.rotationDegrees(xRot2));
} else {
light2 = Vector3f.ZERO;
}
lightMatrix = new Matrix4f();
lightMatrix.setIdentity();
}
@Override
public void applyLighting() {
RenderSystem.setupLevelDiffuseLighting(light1, light2, lightMatrix);
}
public static Builder builder() {
return new Builder();
}
public static class Builder {
private float yRot1, xRot1;
private float yRot2, xRot2;
private boolean doubleLight;
public Builder firstLightRotation(float yRot, float xRot) {
yRot1 = yRot;
xRot1 = xRot;
return this;
}
public Builder secondLightRotation(float yRot, float xRot) {
yRot2 = yRot;
xRot2 = xRot;
doubleLight = true;
return this;
}
public Builder doubleLight() {
doubleLight = true;
return this;
}
public CustomLightingSettings build() {
if (doubleLight) {
return new CustomLightingSettings(yRot1, xRot1, yRot2, xRot2);
} else {
return new CustomLightingSettings(yRot1, xRot1);
}
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.platform.Lighting;
public interface ILightingSettings {
void applyLighting();
static final ILightingSettings DEFAULT_3D = () -> Lighting.setupFor3DItems();
static final ILightingSettings DEFAULT_FLAT = () -> Lighting.setupForFlatItems();
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.math.Matrix4f;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipComponent;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.network.chat.FormattedText;
import net.minecraft.network.chat.Style;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.event.RenderTooltipEvent;
import net.minecraftforge.client.gui.ScreenUtils;
import net.minecraftforge.common.MinecraftForge;
import javax.annotation.Nonnull;
import java.util.ArrayList;
import java.util.List;
public class RemovedGuiUtils {
@Nonnull
private static ItemStack cachedTooltipStack = ItemStack.EMPTY;
public static void preItemToolTip(@Nonnull ItemStack stack) {
cachedTooltipStack = stack;
}
public static void postItemToolTip() {
cachedTooltipStack = ItemStack.EMPTY;
}
public static void drawHoveringText(PoseStack mStack, List<? extends FormattedText> textLines, int mouseX,
int mouseY, int screenWidth, int screenHeight, int maxTextWidth, Font font) {
drawHoveringText(mStack, textLines, mouseX, mouseY, screenWidth, screenHeight, maxTextWidth,
ScreenUtils.DEFAULT_BACKGROUND_COLOR, ScreenUtils.DEFAULT_BORDER_COLOR_START, ScreenUtils.DEFAULT_BORDER_COLOR_END,
font);
}
public static void drawHoveringText(PoseStack mStack, List<? extends FormattedText> textLines, int mouseX,
int mouseY, int screenWidth, int screenHeight, int maxTextWidth, int backgroundColor, int borderColorStart,
int borderColorEnd, Font font) {
drawHoveringText(cachedTooltipStack, mStack, textLines, mouseX, mouseY, screenWidth, screenHeight, maxTextWidth,
backgroundColor, borderColorStart, borderColorEnd, font);
}
public static void drawHoveringText(@Nonnull final ItemStack stack, PoseStack mStack,
List<? extends FormattedText> textLines, int mouseX, int mouseY, int screenWidth, int screenHeight,
int maxTextWidth, Font font) {
drawHoveringText(stack, mStack, textLines, mouseX, mouseY, screenWidth, screenHeight, maxTextWidth,
ScreenUtils.DEFAULT_BACKGROUND_COLOR, ScreenUtils.DEFAULT_BORDER_COLOR_START, ScreenUtils.DEFAULT_BORDER_COLOR_END,
font);
}
public static void drawHoveringText(@Nonnull final ItemStack stack, PoseStack pStack,
List<? extends FormattedText> textLines, int mouseX, int mouseY, int screenWidth, int screenHeight,
int maxTextWidth, int backgroundColor, int borderColorStart, int borderColorEnd, Font font) {
if (textLines.isEmpty())
return;
List<ClientTooltipComponent> list = ForgeHooksClient.gatherTooltipComponents(stack, textLines,
stack.getTooltipImage(), mouseX, screenWidth, screenHeight, font, font);
RenderTooltipEvent.Pre event =
new RenderTooltipEvent.Pre(stack, pStack, mouseX, mouseY, screenWidth, screenHeight, font, list);
if (MinecraftForge.EVENT_BUS.post(event))
return;
mouseX = event.getX();
mouseY = event.getY();
screenWidth = event.getScreenWidth();
screenHeight = event.getScreenHeight();
font = event.getFont();
// RenderSystem.disableRescaleNormal();
RenderSystem.disableDepthTest();
int tooltipTextWidth = 0;
for (FormattedText textLine : textLines) {
int textLineWidth = font.width(textLine);
if (textLineWidth > tooltipTextWidth)
tooltipTextWidth = textLineWidth;
}
boolean needsWrap = false;
int titleLinesCount = 1;
int tooltipX = mouseX + 12;
if (tooltipX + tooltipTextWidth + 4 > screenWidth) {
tooltipX = mouseX - 16 - tooltipTextWidth;
if (tooltipX < 4) // if the tooltip doesn't fit on the screen
{
if (mouseX > screenWidth / 2)
tooltipTextWidth = mouseX - 12 - 8;
else
tooltipTextWidth = screenWidth - 16 - mouseX;
needsWrap = true;
}
}
if (maxTextWidth > 0 && tooltipTextWidth > maxTextWidth) {
tooltipTextWidth = maxTextWidth;
needsWrap = true;
}
if (needsWrap) {
int wrappedTooltipWidth = 0;
List<FormattedText> wrappedTextLines = new ArrayList<>();
for (int i = 0; i < textLines.size(); i++) {
FormattedText textLine = textLines.get(i);
List<FormattedText> wrappedLine = font.getSplitter()
.splitLines(textLine, tooltipTextWidth, Style.EMPTY);
if (i == 0)
titleLinesCount = wrappedLine.size();
for (FormattedText line : wrappedLine) {
int lineWidth = font.width(line);
if (lineWidth > wrappedTooltipWidth)
wrappedTooltipWidth = lineWidth;
wrappedTextLines.add(line);
}
}
tooltipTextWidth = wrappedTooltipWidth;
textLines = wrappedTextLines;
if (mouseX > screenWidth / 2)
tooltipX = mouseX - 16 - tooltipTextWidth;
else
tooltipX = mouseX + 12;
}
int tooltipY = mouseY - 12;
int tooltipHeight = 8;
if (textLines.size() > 1) {
tooltipHeight += (textLines.size() - 1) * 10;
if (textLines.size() > titleLinesCount)
tooltipHeight += 2; // gap between title lines and next lines
}
if (tooltipY < 4)
tooltipY = 4;
else if (tooltipY + tooltipHeight + 4 > screenHeight)
tooltipY = screenHeight - tooltipHeight - 4;
final int zLevel = 400;
RenderTooltipEvent.Color colorEvent = new RenderTooltipEvent.Color(stack, pStack, tooltipX, tooltipY,
font, backgroundColor, borderColorStart, borderColorEnd, list);
MinecraftForge.EVENT_BUS.post(colorEvent);
backgroundColor = colorEvent.getBackgroundStart();
borderColorStart = colorEvent.getBorderStart();
borderColorEnd = colorEvent.getBorderEnd();
pStack.pushPose();
Matrix4f mat = pStack.last()
.pose();
ScreenUtils.drawGradientRect(mat, zLevel, tooltipX - 3, tooltipY - 4, tooltipX + tooltipTextWidth + 3,
tooltipY - 3, backgroundColor, backgroundColor);
ScreenUtils.drawGradientRect(mat, zLevel, tooltipX - 3, tooltipY + tooltipHeight + 3,
tooltipX + tooltipTextWidth + 3, tooltipY + tooltipHeight + 4, backgroundColor, backgroundColor);
ScreenUtils.drawGradientRect(mat, zLevel, tooltipX - 3, tooltipY - 3, tooltipX + tooltipTextWidth + 3,
tooltipY + tooltipHeight + 3, backgroundColor, backgroundColor);
ScreenUtils.drawGradientRect(mat, zLevel, tooltipX - 4, tooltipY - 3, tooltipX - 3, tooltipY + tooltipHeight + 3,
backgroundColor, backgroundColor);
ScreenUtils.drawGradientRect(mat, zLevel, tooltipX + tooltipTextWidth + 3, tooltipY - 3,
tooltipX + tooltipTextWidth + 4, tooltipY + tooltipHeight + 3, backgroundColor, backgroundColor);
ScreenUtils.drawGradientRect(mat, zLevel, tooltipX - 3, tooltipY - 3 + 1, tooltipX - 3 + 1,
tooltipY + tooltipHeight + 3 - 1, borderColorStart, borderColorEnd);
ScreenUtils.drawGradientRect(mat, zLevel, tooltipX + tooltipTextWidth + 2, tooltipY - 3 + 1,
tooltipX + tooltipTextWidth + 3, tooltipY + tooltipHeight + 3 - 1, borderColorStart, borderColorEnd);
ScreenUtils.drawGradientRect(mat, zLevel, tooltipX - 3, tooltipY - 3, tooltipX + tooltipTextWidth + 3,
tooltipY - 3 + 1, borderColorStart, borderColorStart);
ScreenUtils.drawGradientRect(mat, zLevel, tooltipX - 3, tooltipY + tooltipHeight + 2,
tooltipX + tooltipTextWidth + 3, tooltipY + tooltipHeight + 3, borderColorEnd, borderColorEnd);
MultiBufferSource.BufferSource renderType = MultiBufferSource.immediate(Tesselator.getInstance()
.getBuilder());
pStack.translate(0.0D, 0.0D, zLevel);
for (int lineNumber = 0; lineNumber < list.size(); ++lineNumber) {
ClientTooltipComponent line = list.get(lineNumber);
if (line != null)
line.renderText(font, tooltipX, tooltipY, mat, renderType);
if (lineNumber + 1 == titleLinesCount)
tooltipY += 2;
tooltipY += 10;
}
renderType.endBatch();
pStack.popPose();
RenderSystem.enableDepthTest();
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.*;
public class Theme {
private static final List<Theme> THEMES = new ArrayList<>();
public static final Theme BASE = addTheme(new Theme());
public static Theme addTheme(@Nonnull Theme theme) {
THEMES.add(theme);
THEMES.sort(Comparator.comparingInt(Theme::getPriority).reversed());
return theme;
}
public static void removeTheme(Theme theme) {
THEMES.remove(theme);
}
public static void reload() {
THEMES.forEach(Theme::init);
}
private static ColorHolder resolve(String key) {
return THEMES
.stream()
.map(theme -> theme.get(key))
.filter(Objects::nonNull)
.findFirst()
.map(holder -> holder.lookupKey == null ? holder : resolve(holder.lookupKey))
.orElse(ColorHolder.MISSING);
}
@Nonnull public static Couple<Color> p(@Nonnull Key key) {return p(key.get());}
@Nonnull public static Couple<Color> p(String key) {return resolve(key).asPair();}
@Nonnull public static Color c(@Nonnull Key key, boolean first) {return c(key.get(), first);}
@Nonnull public static Color c(String key, boolean first) {return p(key).get(first);}
public static int i(@Nonnull Key key, boolean first) {return i(key.get(), first);}
public static int i(String key, boolean first) {return p(key).get(first).getRGB();}
@Nonnull public static Color c(@Nonnull Key key) {return c(key.get());}
@Nonnull public static Color c(String key) {return resolve(key).get();}
public static int i(@Nonnull Key key) {return i(key.get());}
public static int i(String key) {return resolve(key).get().getRGB();}
//-----------//
protected final Map<String, ColorHolder> colors;
private int priority = 0;
protected Theme() {
colors = new HashMap<>();
init();
}
/*
* Small note to addons: if you also want to make use of Theme,
* and add new Keys, please do not use mixins. Instead make a Theme
* subclass, override init and apply it via the static #addTheme
*
**/
protected void init() {
put(Key.BUTTON_IDLE, new Color(0xdd_8ab6d6, true), new Color(0x90_8ab6d6, true));
put(Key.BUTTON_HOVER, new Color(0xff_9ABBD3, true), new Color(0xd0_9ABBD3, true));
put(Key.BUTTON_CLICK, new Color(0xff_ffffff), new Color(0xee_ffffff));
put(Key.BUTTON_DISABLE, new Color(0x80_909090, true), new Color(0x60_909090, true));
put(Key.BUTTON_SUCCESS, new Color(0xcc_88f788, true), new Color(0xcc_20cc20, true));
put(Key.BUTTON_FAIL, new Color(0xcc_f78888, true), new Color(0xcc_cc2020, true));
put(Key.TEXT, new Color(0xff_eeeeee), new Color(0xff_a3a3a3));
put(Key.TEXT_DARKER, new Color(0xff_a3a3a3), new Color(0xff_808080));
put(Key.TEXT_ACCENT_STRONG, new Color(0xff_8ab6d6), new Color(0xff_8ab6d6));
put(Key.TEXT_ACCENT_SLIGHT, new Color(0xff_ddeeff), new Color(0xff_a0b0c0));
put(Key.STREAK, new Color(0x101010, false));
put(Key.VANILLA_TOOLTIP_BORDER, new Color(0x50_5000ff, true), new Color(0x50_28007f, true));
put(Key.VANILLA_TOOLTIP_BACKGROUND, new Color(0xf0_100010, true));
put(Key.PONDER_BUTTON_IDLE, new Color(0x60_c0c0ff, true), new Color(0x30_c0c0ff, true));
put(Key.PONDER_BUTTON_HOVER, new Color(0xf0_c0c0ff, true), new Color(0xa0_c0c0ff, true));
put(Key.PONDER_BUTTON_CLICK, new Color(0xff_ffffff), new Color(0xdd_ffffff));
put(Key.PONDER_BUTTON_DISABLE, new Color(0x80_909090, true), new Color(0x20_909090, true));
put(Key.PONDER_BACKGROUND_TRANSPARENT, new Color(0xdd_000000, true));
put(Key.PONDER_BACKGROUND_FLAT, new Color(0xff_000000, false));
put(Key.PONDER_BACKGROUND_IMPORTANT, new Color(0xdd_0e0e20, true));
put(Key.PONDER_IDLE, new Color(0x40ffeedd, true), new Color(0x20ffeedd, true));
put(Key.PONDER_HOVER, new Color(0x70ffffff, true), new Color(0x30ffffff, true));
put(Key.PONDER_HIGHLIGHT, new Color(0xf0ffeedd, true), new Color(0x60ffeedd, true));
put(Key.TEXT_WINDOW_BORDER, new Color(0x607a6000, true), new Color(0x207a6000, true));
put(Key.PONDER_BACK_ARROW, new Color(0xf0aa9999, true), new Color(0x30aa9999, true));
put(Key.PONDER_PROGRESSBAR, new Color(0x80ffeedd, true), new Color(0x50ffeedd, true));
put(Key.PONDER_MISSING_CREATE, new Color(0x70_984500, true), new Color(0x70_692400, true));
//put(Key.PONDER_MISSING_VANILLA, new Color(0x50_5000ff, true), new Color(0x50_300077, true));
lookup(Key.PONDER_MISSING_VANILLA, Key.VANILLA_TOOLTIP_BORDER);
put(Key.CONFIG_TITLE_A, new Color(0xffc69fbc, true), new Color(0xfff6b8bb, true));
put(Key.CONFIG_TITLE_B, new Color(0xfff6b8bb, true), new Color(0xfffbf994, true));
//put(Key., new Color(0x, true), new Color(0x, true));
}
protected void put(String key, Color c) {
colors.put(key, ColorHolder.single(c));
}
protected void put(Key key, Color c) {
put(key.get(), c);
}
protected void put(String key, Color c1, Color c2) {
colors.put(key, ColorHolder.pair(c1, c2));
}
protected void put(Key key, Color c1, Color c2) {
put(key.get(), c1, c2);
}
protected void lookup(Key key, Key source) {
colors.put(key.get(), ColorHolder.lookup(source.get()));
}
@Nullable protected ColorHolder get(String key) {
return colors.get(key);
}
public int getPriority() {
return priority;
}
public Theme setPriority(int priority) {
this.priority = priority;
return this;
}
public static class Key {
public static final Key BUTTON_IDLE = new Key();
public static final Key BUTTON_HOVER = new Key();
public static final Key BUTTON_CLICK = new Key();
public static final Key BUTTON_DISABLE = new Key();
public static final Key BUTTON_SUCCESS = new Key();
public static final Key BUTTON_FAIL = new Key();
public static final Key TEXT = new Key();
public static final Key TEXT_DARKER = new Key();
public static final Key TEXT_ACCENT_STRONG = new Key();
public static final Key TEXT_ACCENT_SLIGHT = new Key();
public static final Key STREAK = new Key();
public static final Key VANILLA_TOOLTIP_BORDER = new Key();
public static final Key VANILLA_TOOLTIP_BACKGROUND = new Key();
public static final Key PONDER_BACKGROUND_TRANSPARENT = new Key();
public static final Key PONDER_BACKGROUND_FLAT = new Key();
public static final Key PONDER_BACKGROUND_IMPORTANT = new Key();
public static final Key PONDER_IDLE = new Key();
public static final Key PONDER_HOVER = new Key();
public static final Key PONDER_HIGHLIGHT = new Key();
public static final Key TEXT_WINDOW_BORDER = new Key();
public static final Key PONDER_BACK_ARROW = new Key();
public static final Key PONDER_PROGRESSBAR = new Key();
public static final Key PONDER_MISSING_CREATE = new Key();
public static final Key PONDER_MISSING_VANILLA = new Key();
public static final Key PONDER_BUTTON_IDLE = new Key();
public static final Key PONDER_BUTTON_HOVER = new Key();
public static final Key PONDER_BUTTON_CLICK = new Key();
public static final Key PONDER_BUTTON_DISABLE = new Key();
public static final Key CONFIG_TITLE_A = new Key();
public static final Key CONFIG_TITLE_B = new Key();
private static int index = 0;
private final String s;
protected Key() {
this.s = "_" + index++;
}
protected Key(String s) {
this.s = s;
}
public String get() {
return s;
}
}
private static class ColorHolder {
private static final ColorHolder MISSING = ColorHolder.single(Color.BLACK);
private Couple<Color> colors;
private String lookupKey;
private static ColorHolder single(Color c) {
ColorHolder h = new ColorHolder();
h.colors = Couple.create(c.setImmutable(), c.setImmutable());
return h;
}
private static ColorHolder pair(Color first, Color second) {
ColorHolder h = new ColorHolder();
h.colors = Couple.create(first.setImmutable(), second.setImmutable());
return h;
}
private static ColorHolder lookup(String key) {
ColorHolder h = new ColorHolder();
h.lookupKey = key;
return h;
}
private Color get() {
return colors.getFirst();
}
private Couple<Color> asPair() {
return colors;
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import net.minecraft.client.gui.components.events.GuiEventListener;
public interface TickableGuiEventListener extends GuiEventListener {
void tick();
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.platform.GlConst;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.platform.Window;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.*;
import com.mojang.math.Matrix4f;
import com.mojang.math.Vector3f;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraftforge.client.gui.ScreenUtils;
import org.lwjgl.opengl.GL20;
import org.lwjgl.opengl.GL30;
import javax.annotation.Nonnull;
public class UIRenderHelper {
/**
* An FBO that has a stencil buffer for use wherever stencil are necessary. Forcing the main FBO to have a stencil
* buffer will cause GL error spam when using fabulous graphics.
*/
public static CustomRenderTarget framebuffer;
public static void init() {
RenderSystem.recordRenderCall(() -> {
Window mainWindow = Minecraft.getInstance().getWindow();
framebuffer = CustomRenderTarget.create(mainWindow);
});
}
public static void updateWindowSize(Window mainWindow) {
if (framebuffer != null)
framebuffer.resize(mainWindow.getWidth(), mainWindow.getHeight(), Minecraft.ON_OSX);
}
public static void drawFramebuffer(float alpha) {
framebuffer.renderWithAlpha(alpha);
}
/**
* Switch from src to dst, after copying the contents of src to dst.
*/
public static void swapAndBlitColor(RenderTarget src, RenderTarget dst) {
GlStateManager._glBindFramebuffer(GL30.GL_READ_FRAMEBUFFER, src.frameBufferId);
GlStateManager._glBindFramebuffer(GL30.GL_DRAW_FRAMEBUFFER, dst.frameBufferId);
GlStateManager._glBlitFrameBuffer(0, 0, src.viewWidth, src.viewHeight, 0, 0, dst.viewWidth, dst.viewHeight, GL30.GL_COLOR_BUFFER_BIT, GL20.GL_LINEAR);
GlStateManager._glBindFramebuffer(GlConst.GL_FRAMEBUFFER, dst.frameBufferId);
}
public static void streak(PoseStack ms, float angle, int x, int y, int breadth, int length) {
streak(ms, angle, x, y, breadth, length, Theme.i(Theme.Key.STREAK));
}
// angle in degrees; 0° -> fading to the right
// x and y specify the middle point of the starting edge
// breadth is the total width of the streak
public static void streak(PoseStack ms, float angle, int x, int y, int breadth, int length, int color) {
int a1 = 0xa0 << 24;
int a2 = 0x80 << 24;
int a3 = 0x10 << 24;
int a4 = 0x00 << 24;
color &= 0x00FFFFFF;
int c1 = a1 | color;
int c2 = a2 | color;
int c3 = a3 | color;
int c4 = a4 | color;
ms.pushPose();
ms.translate(x, y, 0);
ms.mulPose(Vector3f.ZP.rotationDegrees(angle - 90));
streak(ms, breadth / 2, length, c1, c2, c3, c4);
ms.popPose();
}
public static void streak(PoseStack ms, float angle, int x, int y, int breadth, int length, Color c) {
Color color = c.copy().setImmutable();
int c1 = color.scaleAlpha(0.625f).getRGB();
int c2 = color.scaleAlpha(0.5f).getRGB();
int c3 = color.scaleAlpha(0.0625f).getRGB();
int c4 = color.scaleAlpha(0f).getRGB();
ms.pushPose();
ms.translate(x, y, 0);
ms.mulPose(Vector3f.ZP.rotationDegrees(angle - 90));
streak(ms, breadth / 2, length, c1, c2, c3, c4);
ms.popPose();
}
private static void streak(PoseStack ms, int width, int height, int c1, int c2, int c3, int c4) {
double split1 = .5;
double split2 = .75;
Matrix4f model = ms.last().pose();
ScreenUtils.drawGradientRect(model, 0, -width, 0, width, (int) (split1 * height), c1, c2);
ScreenUtils.drawGradientRect(model, 0, -width, (int) (split1 * height), width, (int) (split2 * height), c2, c3);
ScreenUtils.drawGradientRect(model, 0, -width, (int) (split2 * height), width, height, c3, c4);
}
/**
* @see #angledGradient(MatrixStack, float, int, int, int, int, int, Color, Color)
*/
public static void angledGradient(@Nonnull PoseStack ms, float angle, int x, int y, int breadth, int length, Couple<Color> c) {
angledGradient(ms, angle, x, y, 0, breadth, length, c);
}
/**
* @see #angledGradient(MatrixStack, float, int, int, int, int, int, Color, Color)
*/
public static void angledGradient(@Nonnull PoseStack ms, float angle, int x, int y, int z, int breadth, int length, Couple<Color> c) {
angledGradient(ms, angle, x, y, z, breadth, length, c.getFirst(), c.getSecond());
}
/**
* @see #angledGradient(MatrixStack, float, int, int, int, int, int, Color, Color)
*/
public static void angledGradient(@Nonnull PoseStack ms, float angle, int x, int y, int breadth, int length, Color color1, Color color2) {
angledGradient(ms, angle, x, y, 0, breadth, length, color1, color2);
}
/**
* x and y specify the middle point of the starting edge
*
* @param angle the angle of the gradient in degrees; 0° means from left to right
* @param color1 the color at the starting edge
* @param color2 the color at the ending edge
* @param breadth the total width of the gradient
*/
public static void angledGradient(@Nonnull PoseStack ms, float angle, int x, int y, int z, int breadth, int length, Color color1, Color color2) {
ms.pushPose();
ms.translate(x, y, z);
ms.mulPose(Vector3f.ZP.rotationDegrees(angle - 90));
Matrix4f model = ms.last().pose();
int w = breadth / 2;
ScreenUtils.drawGradientRect(model, 0, -w, 0, w, length, color1.getRGB(), color2.getRGB());
ms.popPose();
}
public static void breadcrumbArrow(PoseStack matrixStack, int x, int y, int z, int width, int height, int indent, Couple<Color> colors) {breadcrumbArrow(matrixStack, x, y, z, width, height, indent, colors.getFirst(), colors.getSecond());}
// draws a wide chevron-style breadcrumb arrow pointing left
public static void breadcrumbArrow(PoseStack matrixStack, int x, int y, int z, int width, int height, int indent, Color startColor, Color endColor) {
matrixStack.pushPose();
matrixStack.translate(x - indent, y, z);
breadcrumbArrow(matrixStack, width, height, indent, startColor, endColor);
matrixStack.popPose();
}
private static void breadcrumbArrow(PoseStack ms, int width, int height, int indent, Color c1, Color c2) {
/*
* 0,0 x1,y1 ********************* x4,y4 ***** x7,y7
* **** ****
* **** ****
* x0,y0 x2,y2 x5,y5
* **** ****
* **** ****
* x3,y3 ********************* x6,y6 ***** x8,y8
*
*/
float x0 = 0, y0 = height / 2f;
float x1 = indent, y1 = 0;
float x2 = indent, y2 = height / 2f;
float x3 = indent, y3 = height;
float x4 = width, y4 = 0;
float x5 = width, y5 = height / 2f;
float x6 = width, y6 = height;
float x7 = indent + width, y7 = 0;
float x8 = indent + width, y8 = height;
indent = Math.abs(indent);
width = Math.abs(width);
Color fc1 = Color.mixColors(c1, c2, 0);
Color fc2 = Color.mixColors(c1, c2, (indent) / (width + 2f * indent));
Color fc3 = Color.mixColors(c1, c2, (indent + width) / (width + 2f * indent));
Color fc4 = Color.mixColors(c1, c2, 1);
RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.disableCull();
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorShader);
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
Matrix4f model = ms.last().pose();
bufferbuilder.begin(VertexFormat.Mode.TRIANGLES, DefaultVertexFormat.POSITION_COLOR);
bufferbuilder.vertex(model, x0, y0, 0).color(fc1.getRed(), fc1.getGreen(), fc1.getBlue(), fc1.getAlpha()).endVertex();
bufferbuilder.vertex(model, x1, y1, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x2, y2, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x0, y0, 0).color(fc1.getRed(), fc1.getGreen(), fc1.getBlue(), fc1.getAlpha()).endVertex();
bufferbuilder.vertex(model, x2, y2, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x3, y3, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x3, y3, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x1, y1, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x4, y4, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x3, y3, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x4, y4, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x6, y6, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x5, y5, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x4, y4, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x7, y7, 0).color(fc4.getRed(), fc4.getGreen(), fc4.getBlue(), fc4.getAlpha()).endVertex();
bufferbuilder.vertex(model, x6, y6, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x5, y5, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x8, y8, 0).color(fc4.getRed(), fc4.getGreen(), fc4.getBlue(), fc4.getAlpha()).endVertex();
tessellator.end();
RenderSystem.enableCull();
RenderSystem.disableBlend();
RenderSystem.enableTexture();
}
//just like AbstractGui#drawTexture, but with a color at every vertex
public static void drawColoredTexture(PoseStack ms, Color c, int x, int y, int tex_left, int tex_top, int width, int height) {
drawColoredTexture(ms, c, x, y, 0, (float) tex_left, (float) tex_top, width, height, 256, 256);
}
public static void drawColoredTexture(PoseStack ms, Color c, int x, int y, int z, float tex_left, float tex_top, int width, int height, int sheet_width, int sheet_height) {
drawColoredTexture(ms, c, x, x + width, y, y + height, z, width, height, tex_left, tex_top, sheet_width, sheet_height);
}
public static void drawStretched(PoseStack ms, int left, int top, int w, int h, int z, AllGuiTextures tex) {
tex.bind();
drawTexturedQuad(ms.last()
.pose(), Color.WHITE, left, left + w, top, top + h, z, tex.startX / 256f, (tex.startX + tex.width) / 256f,
tex.startY / 256f, (tex.startY + tex.height) / 256f);
}
private static void drawColoredTexture(PoseStack ms, Color c, int left, int right, int top, int bot, int z, int tex_width, int tex_height, float tex_left, float tex_top, int sheet_width, int sheet_height) {
drawTexturedQuad(ms.last().pose(), c, left, right, top, bot, z, (tex_left + 0.0F) / (float) sheet_width, (tex_left + (float) tex_width) / (float) sheet_width, (tex_top + 0.0F) / (float) sheet_height, (tex_top + (float) tex_height) / (float) sheet_height);
}
private static void drawTexturedQuad(Matrix4f m, Color c, int left, int right, int top, int bot, int z, float u1, float u2, float v1, float v2) {
Tesselator tesselator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tesselator.getBuilder();
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorTexShader);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR_TEX);
bufferbuilder.vertex(m, (float) left , (float) bot, (float) z).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).uv(u1, v2).endVertex();
bufferbuilder.vertex(m, (float) right, (float) bot, (float) z).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).uv(u2, v2).endVertex();
bufferbuilder.vertex(m, (float) right, (float) top, (float) z).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).uv(u2, v1).endVertex();
bufferbuilder.vertex(m, (float) left , (float) top, (float) z).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).uv(u1, v1).endVertex();
tesselator.end();
RenderSystem.disableBlend();
}
public static void flipForGuiRender(PoseStack poseStack) {
poseStack.mulPoseMatrix(Matrix4f.createScaleMatrix(1, -1, 1));
}
public static class CustomRenderTarget extends RenderTarget {
public CustomRenderTarget(boolean useDepth) {
super(useDepth);
}
public static CustomRenderTarget create(Window mainWindow) {
CustomRenderTarget framebuffer = new CustomRenderTarget(true);
framebuffer.resize(mainWindow.getWidth(), mainWindow.getHeight(), Minecraft.ON_OSX);
framebuffer.setClearColor(0, 0, 0, 0);
framebuffer.enableStencil();
return framebuffer;
}
public void renderWithAlpha(float alpha) {
Window window = Minecraft.getInstance().getWindow();
float vx = (float) window.getGuiScaledWidth();
float vy = (float) window.getGuiScaledHeight();
float tx = (float) viewWidth / (float) width;
float ty = (float) viewHeight / (float) height;
RenderSystem.enableTexture();
RenderSystem.enableDepthTest();
RenderSystem.setShader(() -> Minecraft.getInstance().gameRenderer.blitShader);
RenderSystem.getShader().setSampler("DiffuseSampler", colorTextureId);
bindRead();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR_TEX);
bufferbuilder.vertex(0, vy, 0).color(1, 1, 1, alpha).uv(0, 0).endVertex();
bufferbuilder.vertex(vx, vy, 0).color(1, 1, 1, alpha).uv(tx, 0).endVertex();
bufferbuilder.vertex(vx, 0, 0).color(1, 1, 1, alpha).uv(tx, ty).endVertex();
bufferbuilder.vertex(0, 0, 0).color(1, 1, 1, alpha).uv(0, ty).endVertex();
tessellator.end();
unbindRead();
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.container;
import com.mojang.blaze3d.platform.InputConstants;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.gui.AllGuiTextures;
import nl.requios.effortlessbuilding.create.foundation.gui.TickableGuiEventListener;
import nl.requios.effortlessbuilding.create.foundation.gui.widget.AbstractSimiWidget;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.narration.NarratableEntry;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.client.gui.screens.inventory.ContainerScreen;
import net.minecraft.client.renderer.Rect2i;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public abstract class AbstractSimiContainerScreen<T extends AbstractContainerMenu> extends AbstractContainerScreen<T> {
protected int windowXOffset, windowYOffset;
public AbstractSimiContainerScreen(T container, Inventory inv, Component title) {
super(container, inv, title);
}
/**
* This method must be called before {@code super.init()}!
*/
protected void setWindowSize(int width, int height) {
imageWidth = width;
imageHeight = height;
}
/**
* This method must be called before {@code super.init()}!
*/
protected void setWindowOffset(int xOffset, int yOffset) {
windowXOffset = xOffset;
windowYOffset = yOffset;
}
@Override
protected void init() {
super.init();
leftPos += windowXOffset;
topPos += windowYOffset;
}
@Override
protected void containerTick() {
for (GuiEventListener listener : children()) {
if (listener instanceof TickableGuiEventListener tickable) {
tickable.tick();
}
}
}
@SuppressWarnings("unchecked")
protected <W extends GuiEventListener & Widget & NarratableEntry> void addRenderableWidgets(W... widgets) {
for (W widget : widgets) {
addRenderableWidget(widget);
}
}
protected <W extends GuiEventListener & Widget & NarratableEntry> void addRenderableWidgets(Collection<W> widgets) {
for (W widget : widgets) {
addRenderableWidget(widget);
}
}
protected void removeWidgets(GuiEventListener... widgets) {
for (GuiEventListener widget : widgets) {
removeWidget(widget);
}
}
protected void removeWidgets(Collection<? extends GuiEventListener> widgets) {
for (GuiEventListener widget : widgets) {
removeWidget(widget);
}
}
@Override
public void render(PoseStack matrixStack, int mouseX, int mouseY, float partialTicks) {
partialTicks = minecraft.getFrameTime();
renderBackground(matrixStack);
super.render(matrixStack, mouseX, mouseY, partialTicks);
renderForeground(matrixStack, mouseX, mouseY, partialTicks);
}
@Override
protected void renderLabels(PoseStack poseStack, int mouseX, int mouseY) {
// no-op to prevent screen- and inventory-title from being rendered at incorrect
// location
// could also set this.titleX/Y and this.playerInventoryTitleX/Y to the proper
// values instead
}
protected void renderForeground(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderTooltip(ms, mouseX, mouseY);
for (Widget widget : renderables) {
if (widget instanceof AbstractSimiWidget simiWidget && simiWidget.isHoveredOrFocused()) {
List<Component> tooltip = simiWidget.getToolTip();
if (tooltip.isEmpty())
continue;
int ttx = simiWidget.lockedTooltipX == -1 ? mouseX : simiWidget.lockedTooltipX + simiWidget.x;
int tty = simiWidget.lockedTooltipY == -1 ? mouseY : simiWidget.lockedTooltipY + simiWidget.y;
renderComponentTooltip(ms, tooltip, ttx, tty);
}
}
}
public int getLeftOfCentered(int textureWidth) {
return leftPos - windowXOffset + (imageWidth - textureWidth) / 2;
}
// public void renderPlayerInventory(PoseStack ms, int x, int y) {
// AllGuiTextures.PLAYER_INVENTORY.render(ms, x, y, this);
// font.draw(ms, playerInventoryTitle, x + 8, y + 6, 0x404040);
// }
@Override
public boolean keyPressed(int pKeyCode, int pScanCode, int pModifiers) {
InputConstants.Key mouseKey = InputConstants.getKey(pKeyCode, pScanCode);
if (getFocused() != null && this.minecraft.options.keyInventory.isActiveAndMatches(mouseKey))
return false;
return super.keyPressed(pKeyCode, pScanCode, pModifiers);
}
@Override
public GuiEventListener getFocused() {
GuiEventListener focused = super.getFocused();
if (focused instanceof AbstractWidget && !((AbstractWidget) focused).isFocused())
focused = null;
setFocused(focused);
return focused;
}
/**
* Used for moving JEI out of the way of extra things like block renders.
*
* @return the space that the GUI takes up outside the normal rectangle defined
* by {@link ContainerScreen}.
*/
public List<Rect2i> getExtraAreas() {
return Collections.emptyList();
}
@Deprecated
protected void debugWindowArea(PoseStack matrixStack) {
fill(matrixStack, leftPos + imageWidth, topPos + imageHeight, leftPos, topPos, 0xD3D3D3D3);
}
@Deprecated
protected void debugExtraAreas(PoseStack matrixStack) {
for (Rect2i area : getExtraAreas()) {
fill(matrixStack, area.getX() + area.getWidth(), area.getY() + area.getHeight(), area.getX(), area.getY(),
0xD3D3D3D3);
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.container;
import nl.requios.effortlessbuilding.create.foundation.networking.SimplePacketBase;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent.Context;
import java.util.function.Supplier;
public class ClearContainerPacket extends SimplePacketBase {
public ClearContainerPacket() {}
public ClearContainerPacket(FriendlyByteBuf buffer) {}
@Override
public void write(FriendlyByteBuf buffer) {}
@Override
public void handle(Supplier<Context> context) {
context.get()
.enqueueWork(() -> {
ServerPlayer player = context.get()
.getSender();
if (player == null)
return;
if (!(player.containerMenu instanceof IClearableContainer))
return;
((IClearableContainer) player.containerMenu).clearContents();
});
context.get()
.setPacketHandled(true);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.container;
import nl.requios.effortlessbuilding.create.foundation.utility.IInteractionChecker;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
public abstract class ContainerBase<T> extends AbstractContainerMenu {
public Player player;
public Inventory playerInventory;
public T contentHolder;
protected ContainerBase(MenuType<?> type, int id, Inventory inv, FriendlyByteBuf extraData) {
super(type, id);
init(inv, createOnClient(extraData));
}
protected ContainerBase(MenuType<?> type, int id, Inventory inv, T contentHolder) {
super(type, id);
init(inv, contentHolder);
}
protected void init(Inventory inv, T contentHolderIn) {
player = inv.player;
playerInventory = inv;
contentHolder = contentHolderIn;
initAndReadInventory(contentHolder);
addSlots();
broadcastChanges();
}
@OnlyIn(Dist.CLIENT)
protected abstract T createOnClient(FriendlyByteBuf extraData);
protected abstract void initAndReadInventory(T contentHolder);
protected abstract void addSlots();
protected abstract void saveData(T contentHolder);
protected void addPlayerSlots(int x, int y) {
for (int hotbarSlot = 0; hotbarSlot < 9; ++hotbarSlot)
this.addSlot(new Slot(playerInventory, hotbarSlot, x + hotbarSlot * 18, y + 58));
for (int row = 0; row < 3; ++row)
for (int col = 0; col < 9; ++col)
this.addSlot(new Slot(playerInventory, col + row * 9 + 9, x + col * 18, y + row * 18));
}
@Override
public void removed(Player playerIn) {
super.removed(playerIn);
saveData(contentHolder);
}
@Override
public boolean stillValid(Player player) {
if (contentHolder == null)
return false;
if (contentHolder instanceof IInteractionChecker)
return ((IInteractionChecker) contentHolder).canPlayerUse(player);
return true;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.container;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.ItemHandlerHelper;
import net.minecraftforge.items.ItemStackHandler;
public abstract class GhostItemContainer<T> extends ContainerBase<T> implements IClearableContainer {
public ItemStackHandler ghostInventory;
protected GhostItemContainer(MenuType<?> type, int id, Inventory inv, FriendlyByteBuf extraData) {
super(type, id, inv, extraData);
}
protected GhostItemContainer(MenuType<?> type, int id, Inventory inv, T contentHolder) {
super(type, id, inv, contentHolder);
}
protected abstract ItemStackHandler createGhostInventory();
protected abstract boolean allowRepeats();
@Override
protected void initAndReadInventory(T contentHolder) {
ghostInventory = createGhostInventory();
}
@Override
public void clearContents() {
for (int i = 0; i < ghostInventory.getSlots(); i++)
ghostInventory.setStackInSlot(i, ItemStack.EMPTY);
}
@Override
public boolean canTakeItemForPickAll(ItemStack stack, Slot slotIn) {
return slotIn.container == playerInventory;
}
@Override
public boolean canDragTo(Slot slotIn) {
if (allowRepeats())
return true;
return slotIn.container == playerInventory;
}
@Override
public void clicked(int slotId, int dragType, ClickType clickTypeIn, Player player) {
if (slotId < 36) {
super.clicked(slotId, dragType, clickTypeIn, player);
return;
}
if (clickTypeIn == ClickType.THROW)
return;
ItemStack held = getCarried();
int slot = slotId - 36;
if (clickTypeIn == ClickType.CLONE) {
if (player.isCreative() && held.isEmpty()) {
ItemStack stackInSlot = ghostInventory.getStackInSlot(slot)
.copy();
stackInSlot.setCount(stackInSlot.getMaxStackSize());
setCarried(stackInSlot);
return;
}
return;
}
ItemStack insert;
if (held.isEmpty()) {
insert = ItemStack.EMPTY;
} else {
insert = held.copy();
insert.setCount(1);
}
ghostInventory.setStackInSlot(slot, insert);
getSlot(slotId).setChanged();
}
@Override
public ItemStack quickMoveStack(Player playerIn, int index) {
if (index < 36) {
ItemStack stackToInsert = playerInventory.getItem(index);
for (int i = 0; i < ghostInventory.getSlots(); i++) {
ItemStack stack = ghostInventory.getStackInSlot(i);
if (!allowRepeats() && ItemHandlerHelper.canItemStacksStack(stack, stackToInsert))
break;
if (stack.isEmpty()) {
ItemStack copy = stackToInsert.copy();
copy.setCount(1);
ghostInventory.insertItem(i, copy, false);
getSlot(i + 36).setChanged();
break;
}
}
} else {
ghostInventory.extractItem(index - 36, 1, false);
getSlot(index).setChanged();
}
return ItemStack.EMPTY;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.container;
import nl.requios.effortlessbuilding.create.foundation.networking.SimplePacketBase;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.network.NetworkEvent.Context;
import java.util.function.Supplier;
public class GhostItemSubmitPacket extends SimplePacketBase {
private final ItemStack item;
private final int slot;
public GhostItemSubmitPacket(ItemStack item, int slot) {
this.item = item;
this.slot = slot;
}
public GhostItemSubmitPacket(FriendlyByteBuf buffer) {
item = buffer.readItem();
slot = buffer.readInt();
}
@Override
public void write(FriendlyByteBuf buffer) {
buffer.writeItem(item);
buffer.writeInt(slot);
}
@Override
public void handle(Supplier<Context> context) {
context.get()
.enqueueWork(() -> {
ServerPlayer player = context.get()
.getSender();
if (player == null)
return;
if (player.containerMenu instanceof GhostItemContainer) {
GhostItemContainer<?> c = (GhostItemContainer<?>) player.containerMenu;
c.ghostInventory.setStackInSlot(slot, item);
c.getSlot(36 + slot).setChanged();
}
});
context.get()
.setPacketHandled(true);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.container;
//import nl.requios.effortlessbuilding.create.foundation.networking.AllPackets;
public interface IClearableContainer {
default void sendClearPacket() {
// AllPackets.channel.sendToServer(new ClearContainerPacket());
}
@Deprecated //warning: does not work
public void clearContents();
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.*;
import com.mojang.math.Matrix4f;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import net.minecraft.client.renderer.GameRenderer;
public class BoxElement extends RenderElement {
protected Color background = new Color(0xff000000, true);
protected Color borderTop = new Color(0x40ffeedd, true);
protected Color borderBot = new Color(0x20ffeedd, true);
protected int borderOffset = 2;
public <T extends BoxElement> T withBackground(Color color) {
this.background = color;
//noinspection unchecked
return (T) this;
}
public <T extends BoxElement> T withBackground(int color) {
return withBackground(new Color(color, true));
}
public <T extends BoxElement> T flatBorder(Color color) {
this.borderTop = color;
this.borderBot = color;
//noinspection unchecked
return (T) this;
}
public <T extends BoxElement> T flatBorder(int color) {
return flatBorder(new Color(color, true));
}
public <T extends BoxElement> T gradientBorder(Couple<Color> colors) {
this.borderTop = colors.getFirst();
this.borderBot = colors.getSecond();
//noinspection unchecked
return (T) this;
}
public <T extends BoxElement> T gradientBorder(Color top, Color bot) {
this.borderTop = top;
this.borderBot = bot;
//noinspection unchecked
return (T) this;
}
public <T extends BoxElement> T gradientBorder(int top, int bot) {
return gradientBorder(new Color(top, true), new Color(bot, true));
}
public <T extends BoxElement> T withBorderOffset(int offset) {
this.borderOffset = offset;
//noinspection unchecked
return (T) this;
}
@Override
public void render(PoseStack ms) {
renderBox(ms);
}
//total box width = 1 * 2 (outer border) + 1 * 2 (inner color border) + 2 * borderOffset + width
//defaults to 2 + 2 + 4 + 16 = 24px
//batch everything together to save a bunch of gl calls over ScreenUtils
protected void renderBox(PoseStack ms) {
/*
* _____________
* _|_____________|_
* | | ___________ | |
* | | | | | | |
* | | | | | | |
* | | |--* | | | |
* | | | h | | |
* | | | --w-+ | | |
* | | | | | |
* | | |_________| | |
* |_|_____________|_|
* |_____________|
*
* */
RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorShader);
Matrix4f model = ms.last().pose();
int f = borderOffset;
Color c1 = background.copy().scaleAlpha(alpha);
Color c2 = borderTop.copy().scaleAlpha(alpha);
Color c3 = borderBot.copy().scaleAlpha(alpha);
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder b = tessellator.getBuilder();
b.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
//outer top
b.vertex(model, x - f - 1 , y - f - 2 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f - 2 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
//outer left
b.vertex(model, x - f - 2 , y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 2 , y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
//outer bottom
b.vertex(model, x - f - 1 , y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + 2 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 2 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
//outer right
b.vertex(model, x + f + 1 + width, y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 2 + width, y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 2 + width, y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
//inner background - also render behind the inner edges
b.vertex(model, x - f - 1 , y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
tessellator.end();
b.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
//inner top - includes corners
b.vertex(model, x - f - 1 , y - f - 1 , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f - 1 , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
//inner left - excludes corners
b.vertex(model, x - f - 1 , y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x - f , y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x - f , y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
//inner bottom - includes corners
b.vertex(model, x - f - 1 , y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + 1 + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 1 + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
//inner right - excludes corners
b.vertex(model, x + f + width, y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x + f + width, y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
tessellator.end();
RenderSystem.disableBlend();
RenderSystem.enableTexture();
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.vertex.PoseStack;
import javax.annotation.Nonnull;
public class CombinedStencilElement extends StencilElement {
private StencilElement element1;
private StencilElement element2;
private ElementMode mode;
private CombinedStencilElement() {}
public static CombinedStencilElement of(@Nonnull StencilElement element1, @Nonnull StencilElement element2) {
return of(element1, element2, ElementMode.FIRST);
}
public static CombinedStencilElement of(@Nonnull StencilElement element1, @Nonnull StencilElement element2, ElementMode mode) {
CombinedStencilElement e = new CombinedStencilElement();
e.element1 = element1;
e.element2 = element2;
e.mode = mode;
return e;
}
public <T extends CombinedStencilElement> T withFirst(StencilElement element) {
this.element1 = element;
//noinspection unchecked
return (T) this;
}
public <T extends CombinedStencilElement> T withSecond(StencilElement element) {
this.element2 = element;
//noinspection unchecked
return (T) this;
}
public <T extends CombinedStencilElement> T withMode(ElementMode mode) {
this.mode = mode;
//noinspection unchecked
return (T) this;
}
@Override
protected void renderStencil(PoseStack ms) {
ms.pushPose();
element1.transform(ms);
element1.withBounds(width, height);
element1.renderStencil(ms);
ms.popPose();
ms.pushPose();
element2.transform(ms);
element2.withBounds(width, height);
element2.renderStencil(ms);
ms.popPose();
}
@Override
protected void renderElement(PoseStack ms) {
if (mode.rendersFirst())
element1.<StencilElement>withBounds(width, height).renderElement(ms);
if (mode.rendersSecond())
element2.<StencilElement>withBounds(width, height).renderElement(ms);
}
public enum ElementMode {
FIRST, SECOND, BOTH;
boolean rendersFirst() {
return this == FIRST || this == BOTH;
}
boolean rendersSecond() {
return this == SECOND || this == BOTH;
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.gui.UIRenderHelper;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
public class DelegatedStencilElement extends StencilElement {
protected static final ElementRenderer EMPTY_RENDERER = (ms, width, height, alpha) -> {};
protected static final ElementRenderer DEFAULT_ELEMENT = (ms, width, height, alpha) -> UIRenderHelper.angledGradient(ms, 0, -3, 5, height+4, width+6, new Color(0xff_10dd10).scaleAlpha(alpha), new Color(0xff_1010dd).scaleAlpha(alpha));
protected ElementRenderer stencil;
protected ElementRenderer element;
public DelegatedStencilElement() {
stencil = EMPTY_RENDERER;
element = DEFAULT_ELEMENT;
}
public DelegatedStencilElement(ElementRenderer stencil, ElementRenderer element) {
this.stencil = stencil;
this.element = element;
}
public <T extends DelegatedStencilElement> T withStencilRenderer(ElementRenderer renderer) {
stencil = renderer;
//noinspection unchecked
return (T) this;
}
public <T extends DelegatedStencilElement> T withElementRenderer(ElementRenderer renderer) {
element = renderer;
//noinspection unchecked
return (T) this;
}
@Override
protected void renderStencil(PoseStack ms) {
stencil.render(ms, width, height, 1);
}
@Override
protected void renderElement(PoseStack ms) {
element.render(ms, width, height, alpha);
}
@FunctionalInterface
public interface ElementRenderer {
void render(PoseStack ms, int width, int height, float alpha);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.jozufozu.flywheel.core.PartialModel;
import com.jozufozu.flywheel.core.model.ModelUtil;
import com.mojang.blaze3d.platform.GlStateManager.DestFactor;
import com.mojang.blaze3d.platform.GlStateManager.SourceFactor;
import com.mojang.blaze3d.platform.Lighting;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Vector3f;
//import nl.requios.effortlessbuilding.create.foundation.fluid.FluidRenderer;
import nl.requios.effortlessbuilding.create.foundation.gui.ILightingSettings;
import nl.requios.effortlessbuilding.create.foundation.gui.UIRenderHelper;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.VecHelper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
import net.minecraft.client.renderer.block.model.ItemTransforms;
import net.minecraft.client.renderer.entity.ItemRenderer;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.core.BlockPos;
import net.minecraft.util.RandomSource;
import net.minecraft.world.inventory.InventoryMenu;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.ItemLike;
import net.minecraft.world.level.block.BaseFireBlock;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.LiquidBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.client.RenderTypeHelper;
import net.minecraftforge.fluids.FluidStack;
import javax.annotation.Nullable;
public class GuiGameElement {
public static GuiRenderBuilder of(ItemStack stack) {
return new GuiItemRenderBuilder(stack);
}
public static GuiRenderBuilder of(ItemLike itemProvider) {
return new GuiItemRenderBuilder(itemProvider);
}
public static GuiRenderBuilder of(BlockState state) {
return new GuiBlockStateRenderBuilder(state);
}
public static GuiRenderBuilder of(PartialModel partial) {
return new GuiBlockPartialRenderBuilder(partial);
}
public static GuiRenderBuilder of(Fluid fluid) {
return new GuiBlockStateRenderBuilder(fluid.defaultFluidState()
.createLegacyBlock()
.setValue(LiquidBlock.LEVEL, 0));
}
public static abstract class GuiRenderBuilder extends RenderElement {
protected double xLocal, yLocal, zLocal;
protected double xRot, yRot, zRot;
protected double scale = 1;
protected int color = 0xFFFFFF;
protected Vec3 rotationOffset = Vec3.ZERO;
protected ILightingSettings customLighting = null;
public GuiRenderBuilder atLocal(double x, double y, double z) {
this.xLocal = x;
this.yLocal = y;
this.zLocal = z;
return this;
}
public GuiRenderBuilder rotate(double xRot, double yRot, double zRot) {
this.xRot = xRot;
this.yRot = yRot;
this.zRot = zRot;
return this;
}
public GuiRenderBuilder rotateBlock(double xRot, double yRot, double zRot) {
return this.rotate(xRot, yRot, zRot)
.withRotationOffset(VecHelper.getCenterOf(BlockPos.ZERO));
}
public GuiRenderBuilder scale(double scale) {
this.scale = scale;
return this;
}
public GuiRenderBuilder color(int color) {
this.color = color;
return this;
}
public GuiRenderBuilder withRotationOffset(Vec3 offset) {
this.rotationOffset = offset;
return this;
}
public GuiRenderBuilder lighting(ILightingSettings lighting) {
customLighting = lighting;
return this;
}
protected void prepareMatrix(PoseStack matrixStack) {
matrixStack.pushPose();
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
RenderSystem.enableDepthTest();
RenderSystem.enableBlend();
RenderSystem.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
prepareLighting(matrixStack);
}
protected void transformMatrix(PoseStack matrixStack) {
matrixStack.translate(x, y, z);
matrixStack.scale((float) scale, (float) scale, (float) scale);
matrixStack.translate(xLocal, yLocal, zLocal);
UIRenderHelper.flipForGuiRender(matrixStack);
matrixStack.translate(rotationOffset.x, rotationOffset.y, rotationOffset.z);
matrixStack.mulPose(Vector3f.ZP.rotationDegrees((float) zRot));
matrixStack.mulPose(Vector3f.XP.rotationDegrees((float) xRot));
matrixStack.mulPose(Vector3f.YP.rotationDegrees((float) yRot));
matrixStack.translate(-rotationOffset.x, -rotationOffset.y, -rotationOffset.z);
}
protected void cleanUpMatrix(PoseStack matrixStack) {
matrixStack.popPose();
cleanUpLighting(matrixStack);
}
protected void prepareLighting(PoseStack matrixStack) {
if (customLighting != null) {
customLighting.applyLighting();
} else {
Lighting.setupFor3DItems();
}
}
protected void cleanUpLighting(PoseStack matrixStack) {
if (customLighting != null) {
Lighting.setupFor3DItems();
}
}
}
private static class GuiBlockModelRenderBuilder extends GuiRenderBuilder {
protected BakedModel blockModel;
protected BlockState blockState;
public GuiBlockModelRenderBuilder(BakedModel blockmodel, @Nullable BlockState blockState) {
this.blockState = blockState == null ? Blocks.AIR.defaultBlockState() : blockState;
this.blockModel = blockmodel;
}
@Override
public void render(PoseStack matrixStack) {
prepareMatrix(matrixStack);
Minecraft mc = Minecraft.getInstance();
BlockRenderDispatcher blockRenderer = mc.getBlockRenderer();
MultiBufferSource.BufferSource buffer = mc.renderBuffers()
.bufferSource();
transformMatrix(matrixStack);
RenderSystem.setShaderTexture(0, InventoryMenu.BLOCK_ATLAS);
renderModel(blockRenderer, buffer, matrixStack);
cleanUpMatrix(matrixStack);
}
protected void renderModel(BlockRenderDispatcher blockRenderer, MultiBufferSource.BufferSource buffer,
PoseStack ms) {
if (blockState.getBlock() == Blocks.AIR) {
RenderType renderType = Sheets.translucentCullBlockSheet();
blockRenderer.getModelRenderer()
.renderModel(ms.last(), buffer.getBuffer(renderType), blockState, blockModel, 1, 1, 1,
LightTexture.FULL_BRIGHT, OverlayTexture.NO_OVERLAY, ModelUtil.VIRTUAL_DATA, null);
} else {
int color = Minecraft.getInstance()
.getBlockColors()
.getColor(blockState, null, null, 0);
Color rgb = new Color(color == -1 ? this.color : color);
for (RenderType chunkType : blockModel.getRenderTypes(blockState, RandomSource.create(42L), ModelUtil.VIRTUAL_DATA)) {
RenderType renderType = RenderTypeHelper.getEntityRenderType(chunkType, true);
blockRenderer.getModelRenderer()
.renderModel(ms.last(), buffer.getBuffer(renderType), blockState, blockModel,
rgb.getRedAsFloat(), rgb.getGreenAsFloat(), rgb.getBlueAsFloat(),
LightTexture.FULL_BRIGHT, OverlayTexture.NO_OVERLAY, ModelUtil.VIRTUAL_DATA, chunkType);
}
}
buffer.endBatch();
}
}
public static class GuiBlockStateRenderBuilder extends GuiBlockModelRenderBuilder {
public GuiBlockStateRenderBuilder(BlockState blockstate) {
super(Minecraft.getInstance()
.getBlockRenderer()
.getBlockModel(blockstate), blockstate);
}
@Override
protected void renderModel(BlockRenderDispatcher blockRenderer, MultiBufferSource.BufferSource buffer,
PoseStack ms) {
if (blockState.getBlock() instanceof BaseFireBlock) {
Lighting.setupForFlatItems();
super.renderModel(blockRenderer, buffer, ms);
Lighting.setupFor3DItems();
return;
}
super.renderModel(blockRenderer, buffer, ms);
if (blockState.getFluidState()
.isEmpty())
return;
// FluidRenderer.renderFluidBox(new FluidStack(blockState.getFluidState()
// .getType(), 1000), 0, 0, 0, 1, 1, 1, buffer, ms, LightTexture.FULL_BRIGHT, false);
// buffer.endBatch();
}
}
public static class GuiBlockPartialRenderBuilder extends GuiBlockModelRenderBuilder {
public GuiBlockPartialRenderBuilder(PartialModel partial) {
super(partial.get(), null);
}
}
public static class GuiItemRenderBuilder extends GuiRenderBuilder {
private final ItemStack stack;
public GuiItemRenderBuilder(ItemStack stack) {
this.stack = stack;
}
public GuiItemRenderBuilder(ItemLike provider) {
this(new ItemStack(provider));
}
@Override
public void render(PoseStack matrixStack) {
prepareMatrix(matrixStack);
transformMatrix(matrixStack);
renderItemIntoGUI(matrixStack, stack, customLighting == null);
cleanUpMatrix(matrixStack);
}
public static void renderItemIntoGUI(PoseStack matrixStack, ItemStack stack, boolean useDefaultLighting) {
ItemRenderer renderer = Minecraft.getInstance().getItemRenderer();
BakedModel bakedModel = renderer.getModel(stack, null, null, 0);
renderer.textureManager.getTexture(InventoryMenu.BLOCK_ATLAS).setFilter(false, false);
RenderSystem.setShaderTexture(0, InventoryMenu.BLOCK_ATLAS);
RenderSystem.enableBlend();
RenderSystem.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
matrixStack.pushPose();
matrixStack.translate(0, 0, 100.0F + renderer.blitOffset);
matrixStack.translate(8.0F, -8.0F, 0.0F);
matrixStack.scale(16.0F, 16.0F, 16.0F);
MultiBufferSource.BufferSource buffer = Minecraft.getInstance().renderBuffers().bufferSource();
boolean flatLighting = !bakedModel.usesBlockLight();
if (useDefaultLighting && flatLighting) {
Lighting.setupForFlatItems();
}
renderer.render(stack, ItemTransforms.TransformType.GUI, false, matrixStack, buffer, LightTexture.FULL_BRIGHT, OverlayTexture.NO_OVERLAY, bakedModel);
buffer.endBatch();
RenderSystem.enableDepthTest();
if (useDefaultLighting && flatLighting) {
Lighting.setupFor3DItems();
}
matrixStack.popPose();
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.vertex.PoseStack;
public abstract class RenderElement implements ScreenElement {
public static final RenderElement EMPTY = new RenderElement() {
@Override
public void render(PoseStack ms) {
}
};
public static RenderElement of(ScreenElement renderable) {
return new SimpleRenderElement(renderable);
}
protected int width = 16, height = 16;
protected float x = 0, y = 0, z = 0;
protected float alpha = 1f;
public <T extends RenderElement> T at(float x, float y) {
this.x = x;
this.y = y;
//noinspection unchecked
return (T) this;
}
public <T extends RenderElement> T at(float x, float y, float z) {
this.x = x;
this.y = y;
this.z = z;
//noinspection unchecked
return (T) this;
}
public <T extends RenderElement> T withBounds(int width, int height) {
this.width = width;
this.height = height;
//noinspection unchecked
return (T) this;
}
public <T extends RenderElement> T withAlpha(float alpha) {
this.alpha = alpha;
//noinspection unchecked
return (T) this;
}
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
public float getX() {
return x;
}
public float getY() {
return y;
}
public float getZ() {
return z;
}
public abstract void render(PoseStack ms);
@Override
public void render(PoseStack ms, int x, int y) {
this.at(x, y).render(ms);
}
public static class SimpleRenderElement extends RenderElement {
private ScreenElement renderable;
public SimpleRenderElement(ScreenElement renderable) {
this.renderable = renderable;
}
@Override
public void render(PoseStack ms) {
renderable.render(ms, (int) x, (int) y);
}
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
public interface ScreenElement {
@OnlyIn(Dist.CLIENT)
void render(PoseStack ms, int x, int y);
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import org.lwjgl.opengl.GL11;
public abstract class StencilElement extends RenderElement {
@Override
public void render(PoseStack ms) {
ms.pushPose();
transform(ms);
prepareStencil(ms);
renderStencil(ms);
prepareElement(ms);
renderElement(ms);
cleanUp(ms);
ms.popPose();
}
protected abstract void renderStencil(PoseStack ms);
protected abstract void renderElement(PoseStack ms);
protected void transform(PoseStack ms) {
ms.translate(x, y, z);
}
protected void prepareStencil(PoseStack ms) {
GL11.glDisable(GL11.GL_STENCIL_TEST);
RenderSystem.stencilMask(~0);
RenderSystem.clear(GL11.GL_STENCIL_BUFFER_BIT, Minecraft.ON_OSX);
GL11.glEnable(GL11.GL_STENCIL_TEST);
RenderSystem.stencilOp(GL11.GL_REPLACE, GL11.GL_KEEP, GL11.GL_KEEP);
RenderSystem.stencilMask(0xFF);
RenderSystem.stencilFunc(GL11.GL_NEVER, 1, 0xFF);
}
protected void prepareElement(PoseStack ms) {
GL11.glEnable(GL11.GL_STENCIL_TEST);
RenderSystem.stencilOp(GL11.GL_KEEP, GL11.GL_KEEP, GL11.GL_KEEP);
RenderSystem.stencilFunc(GL11.GL_EQUAL, 1, 0xFF);
}
protected void cleanUp(PoseStack ms) {
GL11.glDisable(GL11.GL_STENCIL_TEST);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import net.minecraft.client.gui.Font;
import net.minecraft.network.chat.MutableComponent;
public class TextStencilElement extends DelegatedStencilElement {
protected Font font;
protected MutableComponent component;
protected boolean centerVertically = false;
protected boolean centerHorizontally = false;
public TextStencilElement(Font font) {
super();
this.font = font;
height = 10;
}
public TextStencilElement(Font font, String text) {
this(font);
component = Components.literal(text);
}
public TextStencilElement(Font font, MutableComponent component) {
this(font);
this.component = component;
}
public TextStencilElement withText(String text) {
component = Components.literal(text);
return this;
}
public TextStencilElement withText(MutableComponent component) {
this.component = component;
return this;
}
public TextStencilElement centered(boolean vertical, boolean horizontal) {
this.centerVertically = vertical;
this.centerHorizontally = horizontal;
return this;
}
@Override
protected void renderStencil(PoseStack ms) {
float x = 0, y = 0;
if (centerHorizontally)
x = width / 2f - font.width(component) / 2f;
if (centerVertically)
y = height / 2f - (font.lineHeight - 1) / 2f;
font.draw(ms, component, x, y, 0xff_000000);
}
@Override
protected void renderElement(PoseStack ms) {
float x = 0, y = 0;
if (centerHorizontally)
x = width / 2f - font.width(component) / 2f;
if (centerVertically)
y = height / 2f - (font.lineHeight - 1) / 2f;
ms.pushPose();
ms.translate(x, y, 0);
element.render(ms, font.width(component), font.lineHeight + 2, alpha);
ms.popPose();
}
public MutableComponent getComponent() {
return component;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.gui.TickableGuiEventListener;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.narration.NarrationElementOutput;
import net.minecraft.network.chat.Component;
import javax.annotation.Nonnull;
import java.util.LinkedList;
import java.util.List;
import java.util.function.BiConsumer;
public abstract class AbstractSimiWidget extends AbstractWidget implements TickableGuiEventListener {
public static final int HEADER_RGB = 0x5391E1;
protected float z;
protected boolean wasHovered = false;
protected List<Component> toolTip = new LinkedList<>();
protected BiConsumer<Integer, Integer> onClick = (_$, _$$) -> {};
public int lockedTooltipX = -1;
public int lockedTooltipY = -1;
protected AbstractSimiWidget(int x, int y) {
this(x, y, 16, 16);
}
protected AbstractSimiWidget(int x, int y, int width, int height) {
this(x, y, width, height, Components.immutableEmpty());
}
protected AbstractSimiWidget(int x, int y, int width, int height, Component message) {
super(x, y, width, height, message);
}
public <T extends AbstractSimiWidget> T withCallback(BiConsumer<Integer, Integer> cb) {
this.onClick = cb;
//noinspection unchecked
return (T) this;
}
public <T extends AbstractSimiWidget> T withCallback(Runnable cb) {
return withCallback((_$, _$$) -> cb.run());
}
public <T extends AbstractSimiWidget> T atZLevel(float z) {
this.z = z;
//noinspection unchecked
return (T) this;
}
public List<Component> getToolTip() {
return toolTip;
}
@Override
public void tick() {}
@Override
public void render(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
if (visible) {
isHovered = mouseX >= x && mouseY >= y && mouseX < x + width && mouseY < y + height;
beforeRender(ms, mouseX, mouseY, partialTicks);
renderButton(ms, mouseX, mouseY, partialTicks);
afterRender(ms, mouseX, mouseY, partialTicks);
wasHovered = isHoveredOrFocused();
}
}
protected void beforeRender(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
ms.pushPose();
}
@Override
public void renderButton(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
}
protected void afterRender(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
ms.popPose();
}
public void runCallback(double mouseX, double mouseY) {
onClick.accept((int) mouseX, (int) mouseY);
}
@Override
public void onClick(double mouseX, double mouseY) {
runCallback(mouseX, mouseY);
}
@Override
public void updateNarration(NarrationElementOutput pNarrationElementOutput) {
defaultButtonNarrationText(pNarrationElementOutput);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.gui.Theme;
import nl.requios.effortlessbuilding.create.foundation.gui.Theme.Key;
import nl.requios.effortlessbuilding.create.foundation.gui.UIRenderHelper;
import nl.requios.effortlessbuilding.create.foundation.gui.element.BoxElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.DelegatedStencilElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import nl.requios.effortlessbuilding.create.foundation.utility.animation.LerpedFloat;
import javax.annotation.Nonnull;
import java.util.function.Function;
public class BoxWidget extends ElementWidget {
public static final Function<BoxWidget, DelegatedStencilElement.ElementRenderer> gradientFactory = (box) -> (ms, w, h, alpha) -> UIRenderHelper.angledGradient(ms, 90, w/2, -2, w + 4, h + 4, box.gradientColor1, box.gradientColor2);
protected BoxElement box;
protected Color customBorderTop;
protected Color customBorderBot;
protected Color customBackground;
protected boolean animateColors = true;
protected LerpedFloat colorAnimation = LerpedFloat.linear();
protected Color gradientColor1, gradientColor2;
private Color previousColor1, previousColor2;
private Color colorTarget1 = Theme.c(getIdleTheme(), true).copy();
private Color colorTarget2 = Theme.c(getIdleTheme(), false).copy();
public BoxWidget() {
this(0, 0);
}
public BoxWidget(int x, int y) {
this(x, y, 16, 16);
}
public BoxWidget(int x, int y, int width, int height) {
super(x, y, width, height);
box = new BoxElement()
.at(x, y)
.withBounds(width, height);
gradientColor1 = colorTarget1;
gradientColor2 = colorTarget2;
}
public <T extends BoxWidget> T withBounds(int width, int height) {
this.width = width;
this.height = height;
//noinspection unchecked
return (T) this;
}
public <T extends BoxWidget> T withBorderColors(Couple<Color> colors) {
this.customBorderTop = colors.getFirst();
this.customBorderBot = colors.getSecond();
updateColorsFromState();
//noinspection unchecked
return (T) this;
}
public <T extends BoxWidget> T withBorderColors(Color top, Color bot) {
this.customBorderTop = top;
this.customBorderBot = bot;
updateColorsFromState();
//noinspection unchecked
return (T) this;
}
public <T extends BoxWidget> T withCustomBackground(Color color) {
this.customBackground = color;
//noinspection unchecked
return (T) this;
}
public <T extends BoxWidget> T animateColors(boolean b) {
this.animateColors = b;
//noinspection unchecked
return (T) this;
}
@Override
public void tick() {
super.tick();
colorAnimation.tickChaser();
}
@Override
public void onClick(double x, double y) {
super.onClick(x, y);
gradientColor1 = Theme.c(getClickTheme(), true);
gradientColor2 = Theme.c(getClickTheme(), false);
startGradientAnimation(getColorForState(true), getColorForState(false), true, 0.15);
}
@Override
protected void beforeRender(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
super.beforeRender(ms, mouseX, mouseY, partialTicks);
if (isHovered != wasHovered) {
startGradientAnimation(
getColorForState(true),
getColorForState(false),
isHovered
);
}
if (colorAnimation.settled()) {
gradientColor1 = colorTarget1;
gradientColor2 = colorTarget2;
} else {
float animationValue = 1 - Math.abs(colorAnimation.getValue(partialTicks));
gradientColor1 = Color.mixColors(previousColor1, colorTarget1, animationValue);
gradientColor2 = Color.mixColors(previousColor2, colorTarget2, animationValue);
}
}
@Override
public void renderButton(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
float fadeValue = fade.getValue(partialTicks);
if (fadeValue < .1f)
return;
box.withAlpha(fadeValue);
box.withBackground(customBackground != null ? customBackground : Theme.c(Theme.Key.PONDER_BACKGROUND_TRANSPARENT))
.gradientBorder(gradientColor1, gradientColor2)
.at(x, y, z)
.withBounds(width, height)
.render(ms);
super.renderButton(ms, mouseX, mouseY, partialTicks);
wasHovered = isHovered;
}
@Override
public boolean isMouseOver(double mX, double mY) {
if (!active || !visible)
return false;
float padX = 2 + paddingX;
float padY = 2 + paddingY;
return x - padX <= mX && y - padY <= mY && mX < x + padX + width && mY < y + padY + height;
}
@Override
protected boolean clicked(double pMouseX, double pMouseY) {
if (!active || !visible)
return false;
return isMouseOver(pMouseX, pMouseY);
}
public BoxElement getBox() {
return box;
}
public void updateColorsFromState() {
colorTarget1 = getColorForState(true);
colorTarget2 = getColorForState(false);
}
public void animateGradientFromState() {
startGradientAnimation(
getColorForState(true),
getColorForState(false),
true
);
}
private void startGradientAnimation(Color c1, Color c2, boolean positive, double expSpeed) {
if (!animateColors)
return;
colorAnimation.startWithValue(positive ? 1 : -1);
colorAnimation.chase(0, expSpeed, LerpedFloat.Chaser.EXP);
colorAnimation.tickChaser();
previousColor1 = gradientColor1;
previousColor2 = gradientColor2;
colorTarget1 = c1;
colorTarget2 = c2;
}
private void startGradientAnimation(Color c1, Color c2, boolean positive) {
startGradientAnimation(c1, c2, positive, 0.6);
}
private Color getColorForState(boolean first) {
if (!active)
return Theme.p(getDisabledTheme()).get(first);
if (isHovered) {
if (first)
return customBorderTop != null ? customBorderTop.darker() : Theme.c(getHoverTheme(), true);
else
return customBorderBot != null ? customBorderBot.darker() : Theme.c(getHoverTheme(), false);
}
if (first)
return customBorderTop != null ? customBorderTop : Theme.c(getIdleTheme(), true);
else
return customBorderBot != null ? customBorderBot : Theme.c(getIdleTheme(), false);
}
public Key getDisabledTheme() {
return Theme.Key.BUTTON_DISABLE;
}
public Key getIdleTheme() {
return Theme.Key.BUTTON_IDLE;
}
public Key getHoverTheme() {
return Theme.Key.BUTTON_HOVER;
}
public Key getClickTheme() {
return Theme.Key.BUTTON_CLICK;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.gui.element.RenderElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.animation.LerpedFloat;
import javax.annotation.Nonnull;
import java.util.function.Consumer;
import java.util.function.UnaryOperator;
public class ElementWidget extends AbstractSimiWidget {
protected RenderElement element = RenderElement.EMPTY;
protected boolean usesFade = false;
protected int fadeModX;
protected int fadeModY;
protected LerpedFloat fade = LerpedFloat.linear().startWithValue(1);
protected boolean rescaleElement = false;
protected float rescaleSizeX;
protected float rescaleSizeY;
protected float paddingX = 0;
protected float paddingY = 0;
public ElementWidget(int x, int y) {
super(x, y);
}
public ElementWidget(int x, int y, int width, int height) {
super(x, y, width, height);
}
public <T extends ElementWidget> T showingElement(RenderElement element) {
this.element = element;
//noinspection unchecked
return (T) this;
}
public <T extends ElementWidget> T showing(ScreenElement renderable) {
return this.showingElement(RenderElement.of(renderable));
}
public <T extends ElementWidget> T modifyElement(Consumer<RenderElement> consumer) {
if (element != null)
consumer.accept(element);
//noinspection unchecked
return (T) this;
}
public <T extends ElementWidget> T mapElement(UnaryOperator<RenderElement> function) {
if (element != null)
element = function.apply(element);
//noinspection unchecked
return (T) this;
}
public <T extends ElementWidget> T withPadding(float paddingX, float paddingY) {
this.paddingX = paddingX;
this.paddingY = paddingY;
//noinspection unchecked
return (T) this;
}
public <T extends ElementWidget> T enableFade(int fadeModifierX, int fadeModifierY) {
this.fade.startWithValue(0);
this.usesFade = true;
this.fadeModX = fadeModifierX;
this.fadeModY = fadeModifierY;
//noinspection unchecked
return (T) this;
}
public <T extends ElementWidget> T disableFade() {
this.fade.startWithValue(1);
this.usesFade = false;
//noinspection unchecked
return (T) this;
}
public LerpedFloat fade() {
return fade;
}
public <T extends ElementWidget> T fade(float target) {
fade.chase(target, 0.1, LerpedFloat.Chaser.EXP);
//noinspection unchecked
return (T) this;
}
/**
* Rescaling and its effects aren't properly tested with most elements.
* Thought it should work fine when using a TextStencilElement.
* Check BaseConfigScreen's title for such an example.
*/
@Deprecated
public <T extends ElementWidget> T rescaleElement(float rescaleSizeX, float rescaleSizeY) {
this.rescaleElement = true;
this.rescaleSizeX = rescaleSizeX;
this.rescaleSizeY = rescaleSizeY;
//noinspection unchecked
return (T) this;
}
public <T extends ElementWidget> T disableRescale() {
this.rescaleElement = false;
//noinspection unchecked
return (T) this;
}
@Override
public void tick() {
super.tick();
fade.tickChaser();
}
@Override
protected void beforeRender(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
super.beforeRender(ms, mouseX, mouseY, partialTicks);
isHovered = isMouseOver(mouseX, mouseY);
float fadeValue = fade.getValue(partialTicks);
element.withAlpha(fadeValue);
if (fadeValue < 1) {
ms.translate((1 - fadeValue) * fadeModX, (1 - fadeValue) * fadeModY, 0);
}
}
@Override
public void renderButton(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
ms.pushPose();
ms.translate(x + paddingX, y + paddingY, z);
float innerWidth = width - 2 * paddingX;
float innerHeight = height - 2 * paddingY;
float eX = element.getX(), eY = element.getY();
if (rescaleElement) {
float xScale = innerWidth / rescaleSizeX;
float yScale = innerHeight / rescaleSizeY;
ms.scale(xScale, yScale, 1);
element.at(eX / xScale, eY / yScale);
innerWidth /= xScale;
innerHeight /= yScale;
}
element.withBounds((int) innerWidth, (int) innerHeight).render(ms);
ms.popPose();
if (rescaleElement) {
element.at(eX, eY);
}
}
public RenderElement getRenderElement() {
return element;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.gui.AllGuiTextures;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import net.minecraft.network.chat.Component;
import javax.annotation.Nonnull;
public class IconButton extends AbstractSimiWidget {
protected ScreenElement icon;
public IconButton(int x, int y, ScreenElement icon) {
this(x, y, 18, 18, icon);
}
public IconButton(int x, int y, int w, int h, ScreenElement icon) {
super(x, y, w, h);
this.icon = icon;
}
@Override
public void renderButton(@Nonnull PoseStack matrixStack, int mouseX, int mouseY, float partialTicks) {
if (visible) {
isHovered = mouseX >= x && mouseY >= y && mouseX < x + width && mouseY < y + height;
AllGuiTextures button = !active ? AllGuiTextures.BUTTON_DOWN
: isHoveredOrFocused() ? AllGuiTextures.BUTTON_HOVER : AllGuiTextures.BUTTON;
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
drawBg(matrixStack, button);
icon.render(matrixStack, x + 1, y + 1);
}
}
protected void drawBg(PoseStack matrixStack, AllGuiTextures button) {
AllGuiTextures.BUTTON.bind();
blit(matrixStack, x, y, button.startX, button.startY, button.width, button.height);
}
public void setToolTip(Component text) {
toolTip.clear();
toolTip.add(text);
}
public void setIcon(ScreenElement icon) {
this.icon = icon;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.google.common.collect.ImmutableList;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.gui.AllGuiTextures;
import net.minecraft.network.chat.Component;
import javax.annotation.Nonnull;
public class Indicator extends AbstractSimiWidget {
public State state;
public Indicator(int x, int y, Component tooltip) {
super(x, y, AllGuiTextures.INDICATOR.width, AllGuiTextures.INDICATOR.height);
this.toolTip = ImmutableList.of(tooltip);
this.state = State.OFF;
}
@Override
public void render(@Nonnull PoseStack matrixStack, int mouseX, int mouseY, float partialTicks ) {
if (!visible)
return;
AllGuiTextures toDraw;
switch (state) {
case ON: toDraw = AllGuiTextures.INDICATOR_WHITE; break;
case OFF: toDraw = AllGuiTextures.INDICATOR; break;
case RED: toDraw = AllGuiTextures.INDICATOR_RED; break;
case YELLOW: toDraw = AllGuiTextures.INDICATOR_YELLOW; break;
case GREEN: toDraw = AllGuiTextures.INDICATOR_GREEN; break;
default: toDraw = AllGuiTextures.INDICATOR; break;
}
toDraw.render(matrixStack, x, y, this);
}
public enum State {
OFF, ON,
RED, YELLOW, GREEN;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import javax.annotation.Nonnull;
public class Label extends AbstractSimiWidget {
public Component text;
public String suffix;
protected boolean hasShadow;
protected int color;
protected Font font;
public Label(int x, int y, Component text) {
super(x, y, Minecraft.getInstance().font.width(text), 10);
font = Minecraft.getInstance().font;
this.text = Components.literal("Label");
color = 0xFFFFFF;
hasShadow = false;
suffix = "";
}
public Label colored(int color) {
this.color = color;
return this;
}
public Label withShadow() {
this.hasShadow = true;
return this;
}
public Label withSuffix(String s) {
suffix = s;
return this;
}
public void setTextAndTrim(Component newText, boolean trimFront, int maxWidthPx) {
Font fontRenderer = Minecraft.getInstance().font;
if (fontRenderer.width(newText) <= maxWidthPx) {
text = newText;
return;
}
String trim = "...";
int trimWidth = fontRenderer.width(trim);
String raw = newText.getString();
StringBuilder builder = new StringBuilder(raw);
int startIndex = trimFront ? 0 : raw.length() - 1;
int endIndex = !trimFront ? 0 : raw.length() - 1;
int step = (int) Math.signum(endIndex - startIndex);
for (int i = startIndex; i != endIndex; i += step) {
String sub = builder.substring(trimFront ? i : startIndex, trimFront ? endIndex + 1 : i + 1);
if (fontRenderer.width(Components.literal(sub).setStyle(newText.getStyle())) + trimWidth <= maxWidthPx) {
text = Components.literal(trimFront ? trim + sub : sub + trim).setStyle(newText.getStyle());
return;
}
}
}
@Override
public void renderButton(@Nonnull PoseStack matrixStack, int mouseX, int mouseY, float partialTicks) {
if (text == null || text.getString().isEmpty())
return;
RenderSystem.setShaderColor(1, 1, 1, 1);
MutableComponent copy = text.plainCopy();
if (suffix != null && !suffix.isEmpty())
copy.append(suffix);
if (hasShadow)
font.drawShadow(matrixStack, copy, x, y, color);
else
font.draw(matrixStack, copy, x, y, color);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import nl.requios.effortlessbuilding.create.AllKeys;
//import nl.requios.effortlessbuilding.create.AllSoundEvents;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import nl.requios.effortlessbuilding.create.foundation.utility.Lang;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
//import net.minecraft.client.resources.sounds.SimpleSoundInstance;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import java.util.function.Consumer;
import java.util.function.Function;
public class ScrollInput extends AbstractSimiWidget {
protected Consumer<Integer> onScroll;
protected int state;
protected Component title = Lang.translateDirect("gui.scrollInput.defaultTitle");
protected final Component scrollToModify = Lang.translateDirect("gui.scrollInput.scrollToModify");
protected final Component shiftScrollsFaster = Lang.translateDirect("gui.scrollInput.shiftScrollsFaster");
protected Label displayLabel;
protected boolean inverted;
protected Function<Integer, Component> formatter;
protected int min, max;
protected int shiftStep;
Function<StepContext, Integer> step;
public ScrollInput(int xIn, int yIn, int widthIn, int heightIn) {
super(xIn, yIn, widthIn, heightIn);
state = 0;
min = 0;
max = 1;
shiftStep = 5;
step = standardStep();
formatter = i -> Components.literal(String.valueOf(i));
}
public Function<StepContext, Integer> standardStep() {
return c -> c.shift ? shiftStep : 1;
}
public ScrollInput inverted() {
inverted = true;
return this;
}
public ScrollInput withRange(int min, int max) {
this.min = min;
this.max = max;
return this;
}
public ScrollInput calling(Consumer<Integer> onScroll) {
this.onScroll = onScroll;
return this;
}
public ScrollInput format(Function<Integer, Component> formatter) {
this.formatter = formatter;
return this;
}
public ScrollInput removeCallback() {
this.onScroll = null;
return this;
}
public ScrollInput titled(MutableComponent title) {
this.title = title;
updateTooltip();
return this;
}
public ScrollInput withStepFunction(Function<StepContext, Integer> step) {
this.step = step;
return this;
}
public ScrollInput writingTo(Label label) {
this.displayLabel = label;
if (label != null)
writeToLabel();
return this;
}
public int getState() {
return state;
}
public ScrollInput setState(int state) {
this.state = state;
clampState();
updateTooltip();
if (displayLabel != null)
writeToLabel();
return this;
}
public ScrollInput withShiftStep(int step) {
shiftStep = step;
return this;
}
@Override
public boolean mouseScrolled(double mouseX, double mouseY, double delta) {
if (!this.visible || !this.isHovered) return false; //Added
if (inverted)
delta *= -1;
StepContext context = new StepContext();
context.control = AllKeys.ctrlDown();
context.shift = AllKeys.shiftDown();
context.currentValue = state;
context.forward = delta > 0;
int priorState = state;
boolean shifted = AllKeys.shiftDown();
int step = (int) Math.signum(delta) * this.step.apply(context);
state += step;
if (shifted)
state -= state % shiftStep;
clampState();
if (priorState != state) {
// Minecraft.getInstance().getSoundManager().play(SimpleSoundInstance.forUI(AllSoundEvents.SCROLL_VALUE.getMainEvent(), 1.5f + 0.1f * (state-min)/(max-min)));
onChanged();
}
// return priorState != state;
return true; //Changed
}
protected void clampState() {
if (state >= max)
state = max - 1;
if (state < min)
state = min;
}
public void onChanged() {
if (displayLabel != null)
writeToLabel();
if (onScroll != null)
onScroll.accept(state);
updateTooltip();
}
protected void writeToLabel() {
displayLabel.text = formatter.apply(state);
}
protected void updateTooltip() {
toolTip.clear();
if (title == null)
return;
toolTip.add(title.plainCopy()
.withStyle(s -> s.withColor(HEADER_RGB)));
toolTip.add(scrollToModify.plainCopy()
.withStyle(ChatFormatting.ITALIC, ChatFormatting.DARK_GRAY));
toolTip.add(shiftScrollsFaster.plainCopy()
.withStyle(ChatFormatting.ITALIC, ChatFormatting.DARK_GRAY));
}
public static class StepContext {
public int currentValue;
public boolean forward;
public boolean shift;
public boolean control;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import nl.requios.effortlessbuilding.create.foundation.utility.Lang;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import java.util.ArrayList;
import java.util.List;
public class SelectionScrollInput extends ScrollInput {
private final MutableComponent scrollToSelect = Lang.translateDirect("gui.scrollInput.scrollToSelect");
protected List<? extends Component> options;
public SelectionScrollInput(int xIn, int yIn, int widthIn, int heightIn) {
super(xIn, yIn, widthIn, heightIn);
options = new ArrayList<>();
inverted();
}
public ScrollInput forOptions(List<? extends Component> options) {
this.options = options;
this.max = options.size();
format(options::get);
updateTooltip();
return this;
}
@Override
protected void updateTooltip() {
toolTip.clear();
if (title == null)
return;
toolTip.add(title.plainCopy()
.withStyle(s -> s.withColor(HEADER_RGB)));
int min = Math.min(this.max - 16, state - 7);
int max = Math.max(this.min + 16, state + 8);
min = Math.max(min, this.min);
max = Math.min(max, this.max);
if (this.min + 1 == min)
min--;
if (min > this.min)
toolTip.add(Components.literal("> ...").withStyle(ChatFormatting.GRAY));
if (this.max - 1 == max)
max++;
for (int i = min; i < max; i++) {
if (i == state)
toolTip.add(Components.empty()
.append("-> ")
.append(options.get(i))
.withStyle(ChatFormatting.WHITE));
else
toolTip.add(Components.empty()
.append("> ")
.append(options.get(i))
.withStyle(ChatFormatting.GRAY));
}
if (max < this.max)
toolTip.add(Components.literal("> ...").withStyle(ChatFormatting.GRAY));
toolTip.add(scrollToSelect.plainCopy()
.withStyle(ChatFormatting.DARK_GRAY, ChatFormatting.ITALIC));
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.network.chat.Component;
import java.util.List;
public class TooltipArea extends AbstractSimiWidget {
public TooltipArea(int x, int y, int width, int height) {
super(x, y, width, height);
}
@Override
public void renderButton(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
if (visible)
isHovered = mouseX >= x && mouseY >= y && mouseX < x + width && mouseY < y + height;
}
public TooltipArea withTooltip(List<Component> tooltip) {
this.toolTip = tooltip;
return this;
}
}

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package nl.requios.effortlessbuilding.create.foundation.item;
import net.minecraft.ChatFormatting;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import nl.requios.effortlessbuilding.create.foundation.utility.Lang;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import static net.minecraft.ChatFormatting.*;
import static nl.requios.effortlessbuilding.create.foundation.item.TooltipHelper.cutStringTextComponent;
import static nl.requios.effortlessbuilding.create.foundation.item.TooltipHelper.cutTextComponent;
public class ItemDescription {
public static final ItemDescription MISSING = new ItemDescription(null);
public static Component trim = Components.literal(" ").withStyle(WHITE, STRIKETHROUGH);
public enum Palette {
Blue(BLUE, AQUA),
Green(DARK_GREEN, GREEN),
Yellow(GOLD, YELLOW),
Red(DARK_RED, RED),
Purple(DARK_PURPLE, LIGHT_PURPLE),
Gray(DARK_GRAY, GRAY),
;
private Palette(ChatFormatting primary, ChatFormatting highlight) {
color = primary;
hColor = highlight;
}
public ChatFormatting color;
public ChatFormatting hColor;
}
private List<Component> lines;
private List<Component> linesOnShift;
private List<Component> linesOnCtrl;
private Palette palette;
public ItemDescription(Palette palette) {
this.palette = palette;
lines = new ArrayList<>();
linesOnShift = new ArrayList<>();
linesOnCtrl = new ArrayList<>();
}
public ItemDescription withSummary(Component summary) {
addStrings(linesOnShift, cutTextComponent(summary, palette.color, palette.hColor));
return this;
}
public static String makeProgressBar(int length, int filledLength) {
String bar = " ";
int emptySpaces = length - filledLength;
for (int i = 0; i < filledLength; i++)
bar += "\u2588";
for (int i = 0; i < emptySpaces; i++)
bar += "\u2592";
return bar + " ";
}
public ItemDescription withBehaviour(String condition, String behaviour) {
add(linesOnShift, Components.literal(condition).withStyle(GRAY));
addStrings(linesOnShift, cutStringTextComponent(behaviour, palette.color, palette.hColor, 1));
return this;
}
public ItemDescription withControl(String condition, String action) {
add(linesOnCtrl, Components.literal(condition).withStyle(GRAY));
addStrings(linesOnCtrl, cutStringTextComponent(action, palette.color, palette.hColor, 1));
return this;
}
public ItemDescription createTabs() {
boolean hasDescription = !linesOnShift.isEmpty();
boolean hasControls = !linesOnCtrl.isEmpty();
if (hasDescription || hasControls) {
String[] holdDesc = Lang.translateDirect("tooltip.holdForDescription", "$")
.getString()
.split("\\$");
String[] holdCtrl = Lang.translateDirect("tooltip.holdForControls", "$")
.getString()
.split("\\$");
MutableComponent keyShift = Lang.translateDirect("tooltip.keyShift");
MutableComponent keyCtrl = Lang.translateDirect("tooltip.keyCtrl");
for (List<Component> list : Arrays.asList(lines, linesOnShift, linesOnCtrl)) {
boolean shift = list == linesOnShift;
boolean ctrl = list == linesOnCtrl;
if (holdDesc.length != 2 || holdCtrl.length != 2) {
list.add(0, Components.literal("Invalid lang formatting!"));
continue;
}
if (hasControls) {
MutableComponent tabBuilder = Components.empty();
tabBuilder.append(Components.literal(holdCtrl[0]).withStyle(DARK_GRAY));
tabBuilder.append(keyCtrl.plainCopy()
.withStyle(ctrl ? WHITE : GRAY));
tabBuilder.append(Components.literal(holdCtrl[1]).withStyle(DARK_GRAY));
list.add(0, tabBuilder);
}
if (hasDescription) {
MutableComponent tabBuilder = Components.empty();
tabBuilder.append(Components.literal(holdDesc[0]).withStyle(DARK_GRAY));
tabBuilder.append(keyShift.plainCopy()
.withStyle(shift ? WHITE : GRAY));
tabBuilder.append(Components.literal(holdDesc[1]).withStyle(DARK_GRAY));
list.add(0, tabBuilder);
}
if (shift || ctrl)
list.add(hasDescription && hasControls ? 2 : 1, Components.immutableEmpty());
}
}
if (!hasDescription)
linesOnShift = lines;
if (!hasControls)
linesOnCtrl = lines;
return this;
}
public static String hightlight(String s, Palette palette) {
return palette.hColor + s + palette.color;
}
public static void addStrings(List<Component> infoList, List<Component> textLines) {
textLines.forEach(s -> add(infoList, s));
}
public static void add(List<Component> infoList, List<Component> textLines) {
infoList.addAll(textLines);
}
public static void add(List<Component> infoList, Component line) {
infoList.add(line);
}
public Palette getPalette() {
return palette;
}
public List<Component> addInformation(List<Component> tooltip) {
if (Screen.hasShiftDown()) {
tooltip.addAll(linesOnShift);
return tooltip;
}
if (Screen.hasControlDown()) {
tooltip.addAll(linesOnCtrl);
return tooltip;
}
tooltip.addAll(lines);
return tooltip;
}
public List<Component> getLines() {
return lines;
}
public List<Component> getLinesOnCtrl() {
return linesOnCtrl;
}
public List<Component> getLinesOnShift() {
return linesOnShift;
}
}

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package nl.requios.effortlessbuilding.create.foundation.item;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandlerModifiable;
public class ItemHandlerWrapper implements IItemHandlerModifiable {
private IItemHandlerModifiable wrapped;
public ItemHandlerWrapper(IItemHandlerModifiable wrapped) {
this.wrapped = wrapped;
}
@Override
public int getSlots() {
return wrapped.getSlots();
}
@Override
public ItemStack getStackInSlot(int slot) {
return wrapped.getStackInSlot(slot);
}
@Override
public ItemStack insertItem(int slot, ItemStack stack, boolean simulate) {
return wrapped.insertItem(slot, stack, simulate);
}
@Override
public ItemStack extractItem(int slot, int amount, boolean simulate) {
return wrapped.extractItem(slot, amount, simulate);
}
@Override
public int getSlotLimit(int slot) {
return wrapped.getSlotLimit(slot);
}
@Override
public boolean isItemValid(int slot, ItemStack stack) {
return wrapped.isItemValid(slot, stack);
}
@Override
public void setStackInSlot(int slot, ItemStack stack) {
wrapped.setStackInSlot(slot, stack);
}
}

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package nl.requios.effortlessbuilding.create.foundation.item;
import nl.requios.effortlessbuilding.create.foundation.utility.Pair;
import net.minecraft.core.BlockPos;
import net.minecraft.core.NonNullList;
import net.minecraft.util.Mth;
import net.minecraft.world.Containers;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.Ingredient;
import net.minecraft.world.level.Level;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemHandlerHelper;
import org.apache.commons.lang3.mutable.MutableInt;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Function;
import java.util.function.Predicate;
public class ItemHelper {
public static void dropContents(Level world, BlockPos pos, IItemHandler inv) {
for (int slot = 0; slot < inv.getSlots(); slot++)
Containers.dropItemStack(world, pos.getX(), pos.getY(), pos.getZ(), inv.getStackInSlot(slot));
}
public static List<ItemStack> multipliedOutput(ItemStack in, ItemStack out) {
List<ItemStack> stacks = new ArrayList<>();
ItemStack result = out.copy();
result.setCount(in.getCount() * out.getCount());
while (result.getCount() > result.getMaxStackSize()) {
stacks.add(result.split(result.getMaxStackSize()));
}
stacks.add(result);
return stacks;
}
public static void addToList(ItemStack stack, List<ItemStack> stacks) {
for (ItemStack s : stacks) {
if (!ItemHandlerHelper.canItemStacksStack(stack, s))
continue;
int transferred = Math.min(s.getMaxStackSize() - s.getCount(), stack.getCount());
s.grow(transferred);
stack.shrink(transferred);
}
if (stack.getCount() > 0)
stacks.add(stack);
}
public static boolean isSameInventory(IItemHandler h1, IItemHandler h2) {
if (h1 == null || h2 == null)
return false;
if (h1.getSlots() != h2.getSlots())
return false;
for (int slot = 0; slot < h1.getSlots(); slot++) {
if (h1.getStackInSlot(slot) != h2.getStackInSlot(slot))
return false;
}
return true;
}
public static int calcRedstoneFromInventory(@Nullable IItemHandler inv) {
if (inv == null)
return 0;
int i = 0;
float f = 0.0F;
int totalSlots = inv.getSlots();
for (int j = 0; j < inv.getSlots(); ++j) {
int slotLimit = inv.getSlotLimit(j);
if (slotLimit == 0) {
totalSlots--;
continue;
}
ItemStack itemstack = inv.getStackInSlot(j);
if (!itemstack.isEmpty()) {
f += (float) itemstack.getCount() / (float) Math.min(slotLimit, itemstack.getMaxStackSize());
++i;
}
}
if (totalSlots == 0)
return 0;
f = f / totalSlots;
return Mth.floor(f * 14.0F) + (i > 0 ? 1 : 0);
}
public static List<Pair<Ingredient, MutableInt>> condenseIngredients(NonNullList<Ingredient> recipeIngredients) {
List<Pair<Ingredient, MutableInt>> actualIngredients = new ArrayList<>();
Ingredients: for (Ingredient igd : recipeIngredients) {
for (Pair<Ingredient, MutableInt> pair : actualIngredients) {
ItemStack[] stacks1 = pair.getFirst()
.getItems();
ItemStack[] stacks2 = igd.getItems();
if (stacks1.length != stacks2.length)
continue;
for (int i = 0; i <= stacks1.length; i++) {
if (i == stacks1.length) {
pair.getSecond()
.increment();
continue Ingredients;
}
if (!ItemStack.matches(stacks1[i], stacks2[i]))
break;
}
}
actualIngredients.add(Pair.of(igd, new MutableInt(1)));
}
return actualIngredients;
}
public static boolean matchIngredients(Ingredient i1, Ingredient i2) {
if (i1 == i2)
return true;
ItemStack[] stacks1 = i1.getItems();
ItemStack[] stacks2 = i2.getItems();
if (stacks1 == stacks2)
return true;
if (stacks1.length == stacks2.length) {
for (int i = 0; i < stacks1.length; i++)
if (!ItemStack.isSame(stacks1[i], stacks2[i]))
return false;
return true;
}
return false;
}
public static boolean matchAllIngredients(NonNullList<Ingredient> ingredients) {
if (ingredients.size() <= 1)
return true;
Ingredient firstIngredient = ingredients.get(0);
for (int i = 1; i < ingredients.size(); i++)
if (!matchIngredients(firstIngredient, ingredients.get(i)))
return false;
return true;
}
public static enum ExtractionCountMode {
EXACTLY, UPTO
}
public static ItemStack extract(IItemHandler inv, Predicate<ItemStack> test, boolean simulate) {
return extract(inv, test, ExtractionCountMode.UPTO, 64, simulate);
}
public static ItemStack extract(IItemHandler inv, Predicate<ItemStack> test, int exactAmount, boolean simulate) {
return extract(inv, test, ExtractionCountMode.EXACTLY, exactAmount, simulate);
}
public static ItemStack extract(IItemHandler inv, Predicate<ItemStack> test, ExtractionCountMode mode, int amount,
boolean simulate) {
ItemStack extracting = ItemStack.EMPTY;
boolean amountRequired = mode == ExtractionCountMode.EXACTLY;
boolean checkHasEnoughItems = amountRequired;
boolean hasEnoughItems = !checkHasEnoughItems;
boolean potentialOtherMatch = false;
int maxExtractionCount = amount;
Extraction: do {
extracting = ItemStack.EMPTY;
for (int slot = 0; slot < inv.getSlots(); slot++) {
int amountToExtractFromThisSlot =
Math.min(maxExtractionCount - extracting.getCount(), inv.getStackInSlot(slot)
.getMaxStackSize());
ItemStack stack = inv.extractItem(slot, amountToExtractFromThisSlot, true);
if (stack.isEmpty())
continue;
if (!test.test(stack))
continue;
if (!extracting.isEmpty() && !canItemStackAmountsStack(stack, extracting)) {
potentialOtherMatch = true;
continue;
}
if (extracting.isEmpty())
extracting = stack.copy();
else
extracting.grow(stack.getCount());
if (!simulate && hasEnoughItems)
inv.extractItem(slot, stack.getCount(), false);
if (extracting.getCount() >= maxExtractionCount) {
if (checkHasEnoughItems) {
hasEnoughItems = true;
checkHasEnoughItems = false;
continue Extraction;
} else {
break Extraction;
}
}
}
if (!extracting.isEmpty() && !hasEnoughItems && potentialOtherMatch) {
ItemStack blackListed = extracting.copy();
test = test.and(i -> !ItemHandlerHelper.canItemStacksStack(i, blackListed));
continue;
}
if (checkHasEnoughItems)
checkHasEnoughItems = false;
else
break Extraction;
} while (true);
if (amountRequired && extracting.getCount() < amount)
return ItemStack.EMPTY;
return extracting;
}
public static ItemStack extract(IItemHandler inv, Predicate<ItemStack> test,
Function<ItemStack, Integer> amountFunction, boolean simulate) {
ItemStack extracting = ItemStack.EMPTY;
int maxExtractionCount = 64;
for (int slot = 0; slot < inv.getSlots(); slot++) {
if (extracting.isEmpty()) {
ItemStack stackInSlot = inv.getStackInSlot(slot);
if (stackInSlot.isEmpty() || !test.test(stackInSlot))
continue;
int maxExtractionCountForItem = amountFunction.apply(stackInSlot);
if (maxExtractionCountForItem == 0)
continue;
maxExtractionCount = Math.min(maxExtractionCount, maxExtractionCountForItem);
}
ItemStack stack = inv.extractItem(slot, maxExtractionCount - extracting.getCount(), true);
if (!test.test(stack))
continue;
if (!extracting.isEmpty() && !canItemStackAmountsStack(stack, extracting))
continue;
if (extracting.isEmpty())
extracting = stack.copy();
else
extracting.grow(stack.getCount());
if (!simulate)
inv.extractItem(slot, stack.getCount(), false);
if (extracting.getCount() >= maxExtractionCount)
break;
}
return extracting;
}
public static boolean canItemStackAmountsStack(ItemStack a, ItemStack b) {
return ItemHandlerHelper.canItemStacksStack(a, b) && a.getCount() + b.getCount() <= a.getMaxStackSize();
}
public static ItemStack findFirstMatch(IItemHandler inv, Predicate<ItemStack> test) {
int slot = findFirstMatchingSlotIndex(inv, test);
if (slot == -1)
return ItemStack.EMPTY;
else
return inv.getStackInSlot(slot);
}
public static int findFirstMatchingSlotIndex(IItemHandler inv, Predicate<ItemStack> test) {
for (int slot = 0; slot < inv.getSlots(); slot++) {
ItemStack toTest = inv.getStackInSlot(slot);
if (test.test(toTest))
return slot;
}
return -1;
}
}

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package nl.requios.effortlessbuilding.create.foundation.item;
import net.minecraft.core.NonNullList;
import net.minecraft.tags.TagKey;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.tags.ITagManager;
public class TagDependentIngredientItem extends Item {
private TagKey<Item> tag;
public TagDependentIngredientItem(Properties properties, TagKey<Item> tag) {
super(properties);
this.tag = tag;
}
@Override
public void fillItemCategory(CreativeModeTab tab, NonNullList<ItemStack> list) {
if (!shouldHide())
super.fillItemCategory(tab, list);
}
public boolean shouldHide() {
ITagManager<Item> tagManager = ForgeRegistries.ITEMS.tags();
return !tagManager.isKnownTagName(tag) || tagManager.getTag(tag).isEmpty();
}
}

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package nl.requios.effortlessbuilding.create.foundation.item;
import com.google.common.base.Strings;
import com.mojang.bridge.game.Language;
import nl.requios.effortlessbuilding.create.foundation.item.ItemDescription.Palette;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import nl.requios.effortlessbuilding.create.foundation.utility.FontHelper;
import nl.requios.effortlessbuilding.create.foundation.utility.Lang;
import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.ItemLike;
import java.text.BreakIterator;
import java.util.*;
import java.util.function.Supplier;
public class TooltipHelper {
public static final int maxWidthPerLine = 200;
public static final Map<String, ItemDescription> cachedTooltips = new HashMap<>();
public static Language cachedLanguage;
private static boolean gogglesMode;
private static final Map<Item, Supplier<String>> tooltipReferrals = new HashMap<>();
public static MutableComponent holdShift(Palette color, boolean highlighted) {
return Lang.translateDirect("tooltip.holdForDescription", Lang.translateDirect("tooltip.keyShift")
.withStyle(ChatFormatting.GRAY))
.withStyle(ChatFormatting.DARK_GRAY);
}
public static void addHint(List<Component> tooltip, String hintKey, Object... messageParams) {
Component spacing = Components.literal("");
tooltip.add(spacing.plainCopy()
.append(Lang.translateDirect(hintKey + ".title"))
.withStyle(ChatFormatting.GOLD));
Component hint = Lang.translateDirect(hintKey);
List<Component> cutComponent = TooltipHelper.cutTextComponent(hint, ChatFormatting.GRAY, ChatFormatting.WHITE);
for (Component component : cutComponent)
tooltip.add(spacing.plainCopy()
.append(component));
}
public static void referTo(ItemLike item, Supplier<? extends ItemLike> itemWithTooltip) {
tooltipReferrals.put(item.asItem(), () -> itemWithTooltip.get()
.asItem()
.getDescriptionId());
}
public static void referTo(ItemLike item, String string) {
tooltipReferrals.put(item.asItem(), () -> string);
}
@Deprecated
public static List<String> cutString(Component s, ChatFormatting defaultColor, ChatFormatting highlightColor) {
return cutString(s.getString(), defaultColor, highlightColor, 0);
}
@Deprecated
public static List<String> cutString(String s, ChatFormatting defaultColor, ChatFormatting highlightColor,
int indent) {
// Apply markup
String markedUp = s.replaceAll("_([^_]+)_", highlightColor + "$1" + defaultColor);
// Split words
List<String> words = new LinkedList<>();
BreakIterator iterator = BreakIterator.getLineInstance(Minecraft.getInstance().getLocale());
iterator.setText(markedUp);
int start = iterator.first();
for (int end = iterator.next(); end != BreakIterator.DONE; start = end, end = iterator.next()) {
String word = markedUp.substring(start, end);
words.add(word);
}
Font font = Minecraft.getInstance().font;
List<String> lines = FontHelper.cutString(font, markedUp, maxWidthPerLine);
// Format
String lineStart = Strings.repeat(" ", indent);
List<String> formattedLines = new ArrayList<>(lines.size());
String format = defaultColor.toString();
for (String line : lines) {
String formattedLine = format + lineStart + line;
formattedLines.add(formattedLine);
// format = TextFormatting.getFormatString(formattedLine);
}
return formattedLines;
}
public static List<Component> cutStringTextComponent(String c, ChatFormatting defaultColor,
ChatFormatting highlightColor) {
return cutTextComponent(Components.literal(c), defaultColor, highlightColor, 0);
}
public static List<Component> cutTextComponent(Component c, ChatFormatting defaultColor,
ChatFormatting highlightColor) {
return cutTextComponent(c, defaultColor, highlightColor, 0);
}
public static List<Component> cutStringTextComponent(String c, ChatFormatting defaultColor,
ChatFormatting highlightColor, int indent) {
return cutTextComponent(Components.literal(c), defaultColor, highlightColor, indent);
}
public static List<Component> cutTextComponent(Component c, ChatFormatting defaultColor,
ChatFormatting highlightColor, int indent) {
String s = c.getString();
// Apply markup
String markedUp = s;// .replaceAll("_([^_]+)_", highlightColor + "$1" + defaultColor);
// Split words
List<String> words = new LinkedList<>();
BreakIterator iterator = BreakIterator.getLineInstance(Minecraft.getInstance().getLocale());
iterator.setText(markedUp);
int start = iterator.first();
for (int end = iterator.next(); end != BreakIterator.DONE; start = end, end = iterator.next()) {
String word = markedUp.substring(start, end);
words.add(word);
}
// Apply hard wrap
Font font = Minecraft.getInstance().font;
List<String> lines = new LinkedList<>();
StringBuilder currentLine = new StringBuilder();
int width = 0;
for (String word : words) {
int newWidth = font.width(word.replaceAll("_", ""));
if (width + newWidth > maxWidthPerLine) {
if (width > 0) {
String line = currentLine.toString();
lines.add(line);
currentLine = new StringBuilder();
width = 0;
} else {
lines.add(word);
continue;
}
}
currentLine.append(word);
width += newWidth;
}
if (width > 0) {
lines.add(currentLine.toString());
}
// Format
MutableComponent lineStart = Components.literal(Strings.repeat(" ", indent));
lineStart.withStyle(defaultColor);
List<Component> formattedLines = new ArrayList<>(lines.size());
Couple<ChatFormatting> f = Couple.create(highlightColor, defaultColor);
boolean currentlyHighlighted = false;
for (String string : lines) {
MutableComponent currentComponent = lineStart.plainCopy();
String[] split = string.split("_");
for (String part : split) {
currentComponent.append(Components.literal(part).withStyle(f.get(currentlyHighlighted)));
currentlyHighlighted = !currentlyHighlighted;
}
formattedLines.add(currentComponent);
currentlyHighlighted = !currentlyHighlighted;
}
return formattedLines;
}
// public static List<ITextComponent> cutTextComponentOld(ITextComponent c, TextFormatting defaultColor,
// TextFormatting highlightColor, int indent) {
// IFormattableTextComponent lineStart = StringTextComponent.EMPTY.copy();
// for (int i = 0; i < indent; i++)
// lineStart.append(" ");
// lineStart.formatted(defaultColor);
//
// List<ITextComponent> lines = new ArrayList<>();
// String rawText = getUnformattedDeepText(c);
// String[] words = rawText.split(" ");
// String word;
// IFormattableTextComponent currentLine = lineStart.copy();
//
// boolean firstWord = true;
// boolean lastWord;
//
// // Apply hard wrap
// for (int i = 0; i < words.length; i++) {
// word = words[i];
// lastWord = i == words.length - 1;
//
// if (!lastWord && !firstWord && getComponentLength(currentLine) + word.length() > maxCharsPerLine) {
// lines.add(currentLine);
// currentLine = lineStart.copy();
// firstWord = true;
// }
//
// currentLine.append(new StringTextComponent((firstWord ? "" : " ") + word.replace("_", ""))
// .formatted(word.matches("_([^_]+)_") ? highlightColor : defaultColor));
// firstWord = false;
// }
//
// if (!firstWord) {
// lines.add(currentLine);
// }
//
// return lines;
// }
private static void checkLocale() {
Language currentLanguage = Minecraft.getInstance()
.getLanguageManager()
.getSelected();
if (cachedLanguage != currentLanguage) {
cachedTooltips.clear();
cachedLanguage = currentLanguage;
}
}
public static boolean hasTooltip(ItemStack stack, Player player) {
checkLocale();
String key = getTooltipTranslationKey(stack);
if (cachedTooltips.containsKey(key))
return cachedTooltips.get(key) != ItemDescription.MISSING;
return findTooltip(stack);
}
public static ItemDescription getTooltip(ItemStack stack) {
checkLocale();
String key = getTooltipTranslationKey(stack);
if (cachedTooltips.containsKey(key)) {
ItemDescription itemDescription = cachedTooltips.get(key);
if (itemDescription != ItemDescription.MISSING)
return itemDescription;
}
return null;
}
private static boolean findTooltip(ItemStack stack) {
String key = getTooltipTranslationKey(stack);
if (I18n.exists(key)) {
cachedTooltips.put(key, buildToolTip(key, stack));
return true;
}
cachedTooltips.put(key, ItemDescription.MISSING);
return false;
}
private static ItemDescription buildToolTip(String translationKey, ItemStack stack) {
ItemDescription tooltip = new ItemDescription(Palette.Blue);
String summaryKey = translationKey + ".summary";
// Summary
if (I18n.exists(summaryKey))
tooltip = tooltip.withSummary(Components.literal(I18n.get(summaryKey)));
// Requirements
// if (stack.getItem() instanceof BlockItem) {
// BlockItem item = (BlockItem) stack.getItem();
// if (item.getBlock() instanceof IRotate || item.getBlock() instanceof EngineBlock) {
// tooltip = tooltip.withKineticStats(item.getBlock());
// }
// }
// Behaviours
for (int i = 1; i < 100; i++) {
String conditionKey = translationKey + ".condition" + i;
String behaviourKey = translationKey + ".behaviour" + i;
if (!I18n.exists(conditionKey))
break;
if (i == 1)
tooltip.getLinesOnShift()
.add(Components.immutableEmpty());
tooltip.withBehaviour(I18n.get(conditionKey), I18n.get(behaviourKey));
}
// Controls
for (int i = 1; i < 100; i++) {
String controlKey = translationKey + ".control" + i;
String actionKey = translationKey + ".action" + i;
if (!I18n.exists(controlKey))
break;
tooltip.withControl(I18n.get(controlKey), I18n.get(actionKey));
}
return tooltip.createTabs();
}
public static String getTooltipTranslationKey(ItemStack stack) {
Item item = stack.getItem();
if (tooltipReferrals.containsKey(item))
return tooltipReferrals.get(item)
.get() + ".tooltip";
return item.getDescriptionId(stack) + ".tooltip";
}
// private static int getComponentLength(ITextComponent component) {
// AtomicInteger l = new AtomicInteger();
// TextProcessing.visitFormatted(component, Style.EMPTY, (s, style, charConsumer) -> {
// l.getAndIncrement();
// return true;
// });
// return l.get();
// }
}

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package nl.requios.effortlessbuilding.create.foundation.item;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.level.block.Block;
public class UncontainableBlockItem extends BlockItem {
public UncontainableBlockItem(Block block, Properties properties) {
super(block, properties);
}
@Override
public boolean canFitInsideContainerItems() {
return false;
}
}

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package nl.requios.effortlessbuilding.create.foundation.item.render;
import nl.requios.effortlessbuilding.create.Create;
import net.minecraft.client.resources.model.BakedModel;
public abstract class CreateCustomRenderedItemModel extends CustomRenderedItemModel {
public CreateCustomRenderedItemModel(BakedModel template, String basePath) {
super(template, Create.ID, basePath);
}
}

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package nl.requios.effortlessbuilding.create.foundation.item.render;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.renderer.block.model.ItemTransforms;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.client.resources.model.BlockModelRotation;
import net.minecraft.client.resources.model.ModelBakery;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.client.event.ModelEvent;
import net.minecraftforge.client.model.BakedModelWrapper;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.stream.Collectors;
public abstract class CustomRenderedItemModel extends BakedModelWrapper<BakedModel> {
protected String namespace;
protected String basePath;
protected Map<String, BakedModel> partials = new HashMap<>();
public CustomRenderedItemModel(BakedModel template, String namespace, String basePath) {
super(template);
this.namespace = namespace;
this.basePath = basePath;
}
@Override
public boolean isCustomRenderer() {
return true;
}
@Override
public BakedModel applyTransform(ItemTransforms.TransformType cameraTransformType, PoseStack mat, boolean leftHand) {
// Super call returns originalModel, but we want to return this, else ISTER
// won't be used.
super.applyTransform(cameraTransformType, mat, leftHand);
return this;
}
public final BakedModel getOriginalModel() {
return originalModel;
}
public BakedModel getPartial(String name) {
return partials.get(name);
}
public final List<ResourceLocation> getModelLocations() {
return partials.keySet().stream().map(this::getPartialModelLocation).collect(Collectors.toList());
}
protected void addPartials(String... partials) {
for (String name : partials)
this.partials.put(name, null);
}
public void loadPartials(ModelEvent.BakingCompleted event) {
ModelBakery modelLoader = event.getModelBakery();
for (String name : partials.keySet())
partials.put(name, loadPartial(modelLoader, name));
}
@SuppressWarnings("deprecation")
protected BakedModel loadPartial(ModelBakery modelLoader, String name) {
return modelLoader.bake(getPartialModelLocation(name), BlockModelRotation.X0_Y0);
}
protected ResourceLocation getPartialModelLocation(String name) {
return new ResourceLocation(namespace, "item/" + basePath + "/" + name);
}
}

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