36 Commits

Author SHA1 Message Date
Christian
ee235d0689 Bumped version number 2023-01-28 22:40:52 +01:00
Christian
84d3c34d66 Disabled capability logs. Using build mode enum name to get icon. 2023-01-28 22:07:59 +01:00
Christian Knaapen
ea59fef099 Changed reach upgrade recipes. Made radial menu smaller.
Cleaned up radial menu code.
Added russian language.
Tweaked cube icon.
2023-01-14 15:35:43 +01:00
Christian Knaapen
5e6c42d372 Fixed disassembling blocks with the Create Wrench duplicating the item when a build mode other than Normal is used. Disabled break outlines in survival, because breaking multiple blocks in survival is deprecated. 2022-10-25 21:52:14 +02:00
Christian Knaapen
14460c2c01 Fixed keybindings not being registered. 2022-10-24 21:01:19 +02:00
Christian Knaapen
3b31a74780 Merge branch 'master' into 1.19 2022-07-30 10:48:08 +02:00
manapart
911d4b5605 Merged in 1.19 (pull request #4)
1.19

Approved-by: Requios
2022-07-30 08:46:57 +00:00
Christian Knaapen
13ee819439 Merge branch '1.18' 2022-07-30 10:02:13 +02:00
ManApart
319fedc2dd seemingly working with forge .99 2022-07-16 16:14:40 -04:00
ManApart
c7e6230424 seems to be working fine 2022-07-10 08:19:33 -04:00
ManApart
e7ef54bd80 starting game 2022-07-10 08:10:57 -04:00
ManApart
d5af0b097e compiling 2022-07-10 08:05:19 -04:00
ManApart
63b95df0ff upgrade translatable component 2022-07-10 07:59:17 -04:00
ManApart
b3730896e5 upgrade text component 2022-07-10 07:55:10 -04:00
ManApart
675a4930af initial gradle changes 2022-07-10 07:45:49 -04:00
Christian Knaapen
6e22577d61 Updated to work with 1.18.2. 2022-03-19 22:26:59 +01:00
Christian Knaapen
6e7aab673f Fixed crash when previewing lanterns using mirror or radial mirror (blockstate nullpointer). 2022-03-19 21:49:37 +01:00
Christian Knaapen
ad2e81c54e Added build mode categories with colored lines. Hiding pyramid/cone/dome buttons for now. Changed icon of normal mode and renamed to disable. 2022-02-13 16:23:22 +01:00
Christian Knaapen
780d5cc972 Removed reach command and functionality to break multiple blocks in survival. 2022-02-13 01:11:02 +01:00
Christian Knaapen
a1d30fd752 Added descriptions to radial menu. Added pyramid, cone and dome buttons, icons and placeholder classes. Fixed leftclicking to cancel in survival. 2022-02-12 20:55:29 +01:00
Christian Knaapen
96ffc5c1a5 Fixed multiplayer: cache in Mode/ModifierSettingsManager does not work on server, so it's removed. Also changed some packets to use separate classes for clientside handling, as recommended by the Forge Community Wiki. 2022-01-16 15:55:44 +01:00
Christian Knaapen
5ca826362b Update to 1.18 2022-01-03 13:47:18 +01:00
Christian Knaapen
9ae02b16de Tweaks and cleanup 2021-12-05 17:53:47 +01:00
Christian Knaapen
80e355a806 Revamped the radial menu. Removed some old code. 2021-12-05 14:30:57 +01:00
Christian Knaapen
700a3062f7 Hotfix: Fixed crash when rendering overlay: Invalid shaders/core/dissolve.json: Couldn't compile fragment program. 2021-11-02 01:40:17 +01:00
Christian Knaapen
f45d3ffad7 Added golden and diamond randomizer bags (with container, screen, icon and recipe). Updated recipes for reach upgrades. 2021-10-31 16:52:08 +01:00
Christian Knaapen
c8cfa515d0 Fixed icons in radial menu. Cleaned up radial menu code a bit. 2021-10-30 21:34:53 +02:00
Christian Knaapen
6760388bc7 Fixed block preview shader dissolve effect. Fixed reach upgrade item icons. 2021-10-30 20:00:47 +02:00
Christian Knaapen
80c475ff54 Fixed block preview shader being glitchy. Now shows block without effects. 2021-10-30 16:32:23 +02:00
Christian Knaapen
5b8fafd9f7 Fixed randomizer bag inventory not opening. 2021-10-16 13:24:33 +02:00
Christian Knaapen
43d0a02faf Moved dissolve shader to Minecraft's new custom shader rendertype. 2021-09-26 19:38:02 +02:00
Christian Knaapen
4b1997e44f [TASK] Fixed rendering modifier lines and areas. Rendering block previews no longer crashes (renders black). 2021-09-26 12:48:36 +02:00
Christian Knaapen
3930844208 Fixed capabilities and setup events. 2021-09-12 16:58:09 +02:00
Christian Knaapen
d9df8b0d0e Fixed remaining compiler errors. Using deferred registries now, and cleaned up mods.toml file. 2021-09-12 13:54:25 +02:00
Christian Knaapen
178a4ca4e1 Fixed 200+ compiler errors. 23 left. 2021-09-01 17:37:09 +02:00
Christian Knaapen
2297c38574 WIP Update to 1.17 2021-09-01 14:51:44 +02:00
117 changed files with 3344 additions and 3080 deletions

5
.gitattributes vendored Normal file
View File

@@ -0,0 +1,5 @@
# Disable autocrlf on generated files, they always generate with LF
# Add any extra files or paths here to make git stop saying they
# are changed when only line endings change.
src/generated/**/.cache/cache text eol=lf
src/generated/**/*.json text eol=lf

View File

@@ -1,31 +1,24 @@
buildscript { plugins {
repositories { id 'eclipse'
maven { url = 'https://files.minecraftforge.net/maven' } id 'maven-publish'
jcenter() id 'net.minecraftforge.gradle' version '5.1.+'
mavenCentral()
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1+', changing: true
}
} }
apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
version = '1.16.3-2.24' version = '1.19-2.40'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html group = 'nl.requios.effortlessbuilding'
archivesBaseName = 'effortlessbuilding' archivesBaseName = 'effortlessbuilding'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly. // Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft { minecraft {
// The mappings can be changed at any time, and must be in the following format. // The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly. // snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team. // stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work. // Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace. // Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'official', version: '1.16.5' mappings channel: 'official', version: '1.19.2'
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable. // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
@@ -41,6 +34,9 @@ minecraft {
// Recommended logging level for the console // Recommended logging level for the console
property 'forge.logging.console.level', 'debug' property 'forge.logging.console.level', 'debug'
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', 'effortlessbuilding'
mods { mods {
effortlessbuilding { effortlessbuilding {
source sourceSets.main source sourceSets.main
@@ -51,12 +47,31 @@ minecraft {
server { server {
workingDirectory project.file('run') workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug' property 'forge.logging.console.level', 'debug'
property 'forge.enabledGameTestNamespaces', 'effortlessbuilding'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
property 'forge.enabledGameTestNamespaces', 'effortlessbuilding'
mods { mods {
effortlessbuilding { effortlessbuilding {
source sourceSets.main source sourceSets.main
@@ -65,12 +80,10 @@ minecraft {
} }
data { data {
workingDirectory project.file('run') workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug' property 'forge.logging.console.level', 'debug'
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources. // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
@@ -85,30 +98,36 @@ minecraft {
} }
} }
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
// Put repositories for dependencies here
// ForgeGradle automatically adds the Forge maven and Maven Central for you
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so:
// flatDir {
// dir 'libs'
// }
}
dependencies { dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed // Specify the version of Minecraft to use. If this is any group other than 'net.minecraft', it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied. // that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it. // The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.16.3-34.0.9' minecraft 'net.minecraftforge:forge:1.19.2-43.1.47'
// You may put jars on which you depend on in ./libs or you may define them like so.. // Real mod deobf dependency examples - these get remapped to your current mappings
// compile "some.group:artifact:version:classifier" // compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
// compile "some.group:artifact:version" // runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
// implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
// Real examples // Examples using mod jars from ./libs
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env // implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// For more info... // For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html // http://www.gradle.org/docs/current/userguide/dependency_management.html
} }
// Example for how to get properties into the manifest for reading by the runtime.. // Example for how to get properties into the manifest for reading by the runtime..
@@ -119,18 +138,18 @@ jar {
"Specification-Vendor": "requios", "Specification-Vendor": "requios",
"Specification-Version": "1", // We are version 1 of ourselves "Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name, "Implementation-Title": project.name,
"Implementation-Version": "${version}", "Implementation-Version": project.jar.archiveVersion,
"Implementation-Vendor" :"requios", "Implementation-Vendor" :"requios",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ") "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
]) ])
} }
} }
// Example configuration to allow publishing using the maven-publish task // Example configuration to allow publishing using the maven-publish plugin
// This is the preferred method to reobfuscate your jar file // This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar') jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing // However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar') // publish.dependsOn('reobfJar')
publishing { publishing {
publications { publications {
@@ -140,7 +159,11 @@ publishing {
} }
repositories { repositories {
maven { maven {
url "file:///${project.projectDir}/mcmodsrepo" url "file://${project.projectDir}/mcmodsrepo"
} }
} }
} }
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}

View File

@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip distributionUrl=https\://services.gradle.org/distributions/gradle-7.3-bin.zip
zipStoreBase=GRADLE_USER_HOME zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists zipStorePath=wrapper/dists

269
gradlew vendored
View File

@@ -1,7 +1,7 @@
#!/usr/bin/env bash #!/bin/sh
# #
# Copyright 2015 the original author or authors. # Copyright <20> 2015-2021 the original authors.
# #
# Licensed under the Apache License, Version 2.0 (the "License"); # Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License. # you may not use this file except in compliance with the License.
@@ -17,67 +17,101 @@
# #
############################################################################## ##############################################################################
## #
## Gradle start up script for UN*X # Gradle start up script for POSIX generated by Gradle.
## #
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions <20>$var<61>, <20>${var}<7D>, <20>${var:-default}<7D>, <20>${var+SET}<7D>,
# <20>${var#prefix}<7D>, <20>${var%suffix}<7D>, and <20>$( cmd )<29>;
# * compound commands having a testable exit status, especially <20>case<73>;
# * various built-in commands including <20>command<6E>, <20>set<65>, and <20>ulimit<69>.
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
############################################################################## ##############################################################################
# Attempt to set APP_HOME # Attempt to set APP_HOME
# Resolve links: $0 may be a link # Resolve links: $0 may be a link
PRG="$0" app_path=$0
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do # Need this for daisy-chained symlinks.
ls=`ls -ld "$PRG"` while
link=`expr "$ls" : '.*-> \(.*\)$'` APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
if expr "$link" : '/.*' > /dev/null; then [ -h "$app_path" ]
PRG="$link" do
else ls=$( ls -ld "$app_path" )
PRG=`dirname "$PRG"`"/$link" link=${ls#*' -> '}
fi case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle" APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"` APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"' DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value. # Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum" MAX_FD=maximum
warn () { warn () {
echo "$*" echo "$*"
} } >&2
die () { die () {
echo echo
echo "$*" echo "$*"
echo echo
exit 1 exit 1
} } >&2
# OS specific support (must be 'true' or 'false'). # OS specific support (must be 'true' or 'false').
cygwin=false cygwin=false
msys=false msys=false
darwin=false darwin=false
nonstop=false nonstop=false
case "`uname`" in case "$( uname )" in #(
CYGWIN* ) CYGWIN* ) cygwin=true ;; #(
cygwin=true Darwin* ) darwin=true ;; #(
;; MSYS* | MINGW* ) msys=true ;; #(
Darwin* ) NONSTOP* ) nonstop=true ;;
darwin=true
;;
MSYS* | MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@@ -87,9 +121,9 @@ CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
if [ -n "$JAVA_HOME" ] ; then if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables # IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java" JAVACMD=$JAVA_HOME/jre/sh/java
else else
JAVACMD="$JAVA_HOME/bin/java" JAVACMD=$JAVA_HOME/bin/java
fi fi
if [ ! -x "$JAVACMD" ] ; then if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@@ -98,7 +132,7 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation." location of your Java installation."
fi fi
else else
JAVACMD="java" JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the Please set the JAVA_HOME variable in your environment to match the
@@ -106,78 +140,95 @@ location of your Java installation."
fi fi
# Increase the maximum file descriptors if we can. # Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
MAX_FD_LIMIT=`ulimit -H -n` case $MAX_FD in #(
if [ $? -eq 0 ] ; then max*)
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then MAX_FD=$( ulimit -H -n ) ||
MAX_FD="$MAX_FD_LIMIT" warn "Could not query maximum file descriptor limit"
fi esac
ulimit -n $MAX_FD case $MAX_FD in #(
if [ $? -ne 0 ] ; then '' | soft) :;; #(
warn "Could not set maximum file descriptor limit: $MAX_FD" *)
fi ulimit -n "$MAX_FD" ||
else warn "Could not set maximum file descriptor limit to $MAX_FD"
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac esac
fi fi
ARGV=("$@") # Collect all arguments for the java command, stacking in reverse order:
eval set -- $DEFAULT_JVM_OPTS # * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
IFS=$' # For Cygwin or MSYS, switch paths to Windows format before running java
' read -rd '' -a JAVA_OPTS_ARR <<< "$(echo $JAVA_OPTS | xargs -n1)" if "$cygwin" || "$msys" ; then
IFS=$' APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
' read -rd '' -a GRADLE_OPTS_ARR <<< "$(echo $GRADLE_OPTS | xargs -n1)" CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
exec "$JAVACMD" "$@" "${JAVA_OPTS_ARR[@]}" "${GRADLE_OPTS_ARR[@]}" "-Dorg.gradle.appname=$APP_BASE_NAME" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "${ARGV[@]}" JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

6
settings.gradle Normal file
View File

@@ -0,0 +1,6 @@
pluginManagement {
repositories {
gradlePluginPortal()
maven { url = 'https://maven.minecraftforge.net/' }
}
}

View File

@@ -54,40 +54,20 @@ public class BuildConfig {
} }
public static class SurvivalBalancers { public static class SurvivalBalancers {
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel; public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize; public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
public SurvivalBalancers(ForgeConfigSpec.Builder builder) { public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
builder.push("SurvivalBalancers"); builder.push("SurvivalBalancers");
breakFar = builder
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
"Note: this allows insta-breaking of blocks in survival.")
.define("breakFar", false);
increasedMiningTime = builder
.comment("Increases the time to mine a block when breaking multiple at once.",
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
.define("increasedMiningTime", true);
miningTimePercentage = builder
.comment("How much the mining time of each additional block counts towards an increased mining time.",
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
"and 100% takes as much time as breaking each block individually.",
"The block in front of you always counts as 100%.")
.defineInRange("miningTimePercentage", 50, 0, 200);
quickReplaceMiningLevel = builder quickReplaceMiningLevel = builder
.comment("Determines what blocks can be replaced in survival.", .comment("Determines what blocks can be replaced in survival.",
"-1: only blocks that can be harvested by hand (default)", "-1: only blocks that can be harvested by hand (default)",
"0: blocks that can be harvested with wooden or gold tools", "0: blocks that can be harvested with wooden or gold tools",
"1: blocks that can be harvested with stone tools", "1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools", "2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools") "3: blocks that can be harvested with diamond tools",
"4: blocks that can be harvested with netherite tools")
.defineInRange("quickReplaceMiningLevel", -1, -1, 3); .defineInRange("quickReplaceMiningLevel", -1, -1, 3);
undoStackSize = builder undoStackSize = builder
@@ -102,7 +82,7 @@ public class BuildConfig {
public static class Visuals { public static class Visuals {
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview; public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier; public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold; public final ForgeConfigSpec.ConfigValue<Integer> shaderThreshold;
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders; public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
public Visuals(ForgeConfigSpec.Builder builder) { public Visuals(ForgeConfigSpec.Builder builder) {
@@ -120,7 +100,7 @@ public class BuildConfig {
"Relaxing: 1.5") "Relaxing: 1.5")
.define("dissolveTimeMultiplier", 1.0); .define("dissolveTimeMultiplier", 1.0);
shaderTreshold = builder shaderThreshold = builder
.comment("Switch to using the simple performance shader when placing more than this many blocks.") .comment("Switch to using the simple performance shader when placing more than this many blocks.")
.define("shaderTreshold", 1500); .define("shaderTreshold", 1500);

View File

@@ -1,39 +1,30 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraft.block.Block; import net.minecraft.network.chat.Component;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.inventory.container.Container; import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.inventory.container.ContainerType; import net.minecraft.world.inventory.MenuType;
import net.minecraft.item.Item; import net.minecraft.world.item.Item;
import net.minecraft.util.ResourceLocation; import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
import net.minecraft.util.registry.Registry;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DistExecutor; import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ModLoadingContext; import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig; import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fml.network.IContainerFactory; import net.minecraftforge.network.IContainerFactory;
import net.minecraftforge.registries.RegistryObject;
import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.ForgeRegistries;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager; import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager; import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer; import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.*;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
import nl.requios.effortlessbuilding.network.PacketHandler; import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.proxy.IProxy; import nl.requios.effortlessbuilding.proxy.IProxy;
@@ -41,83 +32,52 @@ import nl.requios.effortlessbuilding.proxy.ServerProxy;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
// The value here should match an entry in the META-INF/mods.toml file
@Mod(EffortlessBuilding.MODID) @Mod(EffortlessBuilding.MODID)
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public class EffortlessBuilding { public class EffortlessBuilding {
public static final String MODID = "effortlessbuilding"; public static final String MODID = "effortlessbuilding";
public static final Logger logger = LogManager.getLogger(); public static final Logger logger = LogManager.getLogger();
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
public static final ItemReachUpgrade2 ITEM_REACH_UPGRADE_2 = new ItemReachUpgrade2();
public static final ItemReachUpgrade3 ITEM_REACH_UPGRADE_3 = new ItemReachUpgrade3();
public static final Block[] BLOCKS = {
};
public static final Item[] ITEMS = {
ITEM_RANDOMIZER_BAG,
ITEM_REACH_UPGRADE_1,
ITEM_REACH_UPGRADE_2,
ITEM_REACH_UPGRADE_3
};
public static final DeferredRegister<ContainerType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.CONTAINERS, EffortlessBuilding.MODID);
public static final RegistryObject<ContainerType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
public static EffortlessBuilding instance; public static EffortlessBuilding instance;
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new); public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
//Registration
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
private static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.MENU_TYPES, EffortlessBuilding.MODID);
public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new);
public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new);
public static final RegistryObject<Item> DIAMOND_RANDOMIZER_BAG_ITEM = ITEMS.register("diamond_randomizer_bag", DiamondRandomizerBagItem::new);
public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new);
public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
public static final RegistryObject<MenuType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new));
public static final RegistryObject<MenuType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new));
public EffortlessBuilding() { public EffortlessBuilding() {
instance = this; instance = this;
// Register the setup method for modloading // Register ourselves for server and other game events we are interested in
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup); FMLJavaModLoadingContext.get().getModEventBus().register(this);
// Register the enqueueIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC); ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
// Register the processIMC method for modloading CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
// Register the clientSetup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
//Register config //Register config
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec); ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
} }
public static <T extends Container> ContainerType<T> registerContainer(IContainerFactory<T> fact){ public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){
ContainerType<T> type = new ContainerType<T>(fact); MenuType<T> type = new MenuType<T>(fact);
return type; return type;
} }
public static void log(String msg) {
logger.info(msg);
}
public static void log(PlayerEntity player, String msg) {
log(player, msg, false);
}
public static void log(PlayerEntity player, String msg, boolean actionBar) {
player.displayClientMessage(new StringTextComponent(msg), actionBar);
}
//Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
}
@SubscribeEvent @SubscribeEvent
public void setup(final FMLCommonSetupEvent event) { public void setup(final FMLCommonSetupEvent event) {
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
PacketHandler.register(); PacketHandler.register();
//TODO 1.13 config
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
proxy.setup(event); proxy.setup(event);
CompatHelper.setup(); CompatHelper.setup();
@@ -125,28 +85,29 @@ public class EffortlessBuilding {
@SubscribeEvent @SubscribeEvent
public void clientSetup(final FMLClientSetupEvent event) { public void clientSetup(final FMLClientSetupEvent event) {
proxy.clientSetup(event); proxy.clientSetup(event);
} }
@SubscribeEvent @SubscribeEvent
public void enqueueIMC(final InterModEnqueueEvent event) { public void registerCapabilities(RegisterCapabilitiesEvent event){
event.register(ModifierCapabilityManager.IModifierCapability.class);
// some example code to dispatch IMC to another mod event.register(ModeCapabilityManager.IModeCapability.class);
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";});
} }
@SubscribeEvent public static void log(String msg) {
public void processIMC(final InterModProcessEvent event) { logger.info(msg);
// some example code to receive and process InterModComms from other mods
// logger.info("Got IMC {}", event.getIMCStream().
// map(m->m.getMessageSupplier().get()).
// collect(Collectors.toList()));
} }
@SubscribeEvent public static void log(Player player, String msg) {
public void onServerStarting(FMLServerStartingEvent event) { log(player, msg, false);
CommandReach.register(event.getServer().getCommands().getDispatcher()); }
public static void log(Player player, String msg, boolean actionBar) {
player.displayClientMessage(Component.literal(msg), actionBar);
}
//Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
} }
} }

View File

@@ -1,79 +1,69 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraft.block.BlockState; import net.minecraft.world.InteractionHand;
import net.minecraft.block.Blocks; import net.minecraft.world.item.BlockItem;
import net.minecraft.entity.Entity; import net.minecraft.world.item.ItemStack;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.level.block.Blocks;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.world.entity.Entity;
import net.minecraft.util.ResourceLocation; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.BlockPos; import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.World; import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.common.util.FakePlayer; import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.AttachCapabilitiesEvent; import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.RegisterCommandsEvent;
import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.world.BlockEvent; import net.minecraftforge.event.level.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor; import net.minecraftforge.network.PacketDistributor;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo; import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager; import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager; import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.AddUndoMessage; import nl.requios.effortlessbuilding.network.AddUndoMessage;
import nl.requios.effortlessbuilding.network.ClearUndoMessage; import nl.requios.effortlessbuilding.network.ClearUndoMessage;
import nl.requios.effortlessbuilding.network.PacketHandler; import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.RequestLookAtMessage; import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
import java.util.List; @Mod.EventBusSubscriber(modid = EffortlessBuilding.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
@Mod.EventBusSubscriber
public class EventHandler { public class EventHandler {
@SubscribeEvent @SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) { public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof FakePlayer) return; if (event.getObject() instanceof FakePlayer) return;
if (event.getObject() instanceof PlayerEntity) { if (event.getObject() instanceof Player) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider()); event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider()); event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
} }
} }
//TODO 1.13 config
// @SubscribeEvent
// public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
// {
// if (event.getModID().equals(EffortlessBuilding.MODID))
// {
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
// }
// }
// @SubscribeEvent
// public static void onServerTick(TickEvent.ServerTickEvent event) {
//
// }
@SubscribeEvent @SubscribeEvent
//Only called serverside (except with lilypads...)
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) { public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getWorld().isClientSide()) return; if (event.getLevel().isClientSide()) return;
if (!(event.getEntity() instanceof PlayerEntity)) return; if (!(event.getEntity() instanceof Player)) return;
if (event.getEntity() instanceof FakePlayer) return; if (event.getEntity() instanceof FakePlayer) return;
//Cancel event if necessary //Cancel event if necessary
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity()); ServerPlayer player = ((ServerPlayer) event.getEntity());
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode(); BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL) { if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
event.setCanceled(true);
//Only cancel if itemblock in hand
//Fixed issue with e.g. Create Wrench shift-rightclick disassembling being cancelled.
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
if (currentItemStack.getItem() instanceof BlockItem ||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) {
event.setCanceled(true);
}
} else if (modifierSettings.doQuickReplace()) { } else if (modifierSettings.doQuickReplace()) {
//Cancel event and send message if QuickReplace //Cancel event and send message if QuickReplace
event.setCanceled(true); event.setCanceled(true);
@@ -96,7 +86,7 @@ public class EventHandler {
@SubscribeEvent @SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) { public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getWorld().isClientSide()) return; if (event.getLevel().isClientSide()) return;
if (event.getPlayer() instanceof FakePlayer) return; if (event.getPlayer() instanceof FakePlayer) return;
@@ -112,83 +102,44 @@ public class EventHandler {
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false); BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client //Add to undo stack in client
if (event.getPlayer() instanceof ServerPlayerEntity && event.getState() != null && event.getPos() != null) { if (event.getPlayer() instanceof ServerPlayer && event.getState() != null && event.getPos() != null) {
PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer()); PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayer) event.getPlayer());
if (packetTarget != null) if (packetTarget != null)
PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState())); PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
} }
} }
} }
@SubscribeEvent
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
//Disable if config says so
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
World world = player.level;
BlockPos pos = event.getPos();
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
float originalBlockHardness = event.getState().getDestroySpeed(world, pos);
if (originalBlockHardness < 0) return; //Dont break bedrock
float totalBlockHardness = 0;
//get coordinates
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
//get existing blockstates at those coordinates
BlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getDestroySpeed(world, coordinate);
}
//Grabbing percentage from config
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
totalBlockHardness *= percentage;
totalBlockHardness += originalBlockHardness;
float newSpeed = event.getOriginalSpeed() / totalBlockHardness * originalBlockHardness;
if (Float.isNaN(newSpeed) || newSpeed == 0f) newSpeed = 1f;
event.setNewSpeed(newSpeed);
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
}
@SubscribeEvent @SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) { public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
if (event.getPlayer() instanceof FakePlayer) return; if (event.getEntity() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer(); Player player = event.getEntity();
ModifierSettingsManager.handleNewPlayer(player); ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player); ModeSettingsManager.handleNewPlayer(player);
} }
@SubscribeEvent @SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) { public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
if (event.getPlayer() instanceof FakePlayer) return; if (event.getEntity() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer(); Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) return; if (player.getCommandSenderWorld().isClientSide) return;
UndoRedo.clear(player); UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage()); PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
} }
@SubscribeEvent @SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) { public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
if (event.getPlayer() instanceof FakePlayer) return; if (event.getEntity() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer(); Player player = event.getEntity();
ModifierSettingsManager.handleNewPlayer(player); ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player); ModeSettingsManager.handleNewPlayer(player);
} }
@SubscribeEvent @SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) { public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
if (event.getPlayer() instanceof FakePlayer) return; if (event.getEntity() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer(); Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) return; if (player.getCommandSenderWorld().isClientSide) return;
//Set build mode to normal //Set build mode to normal
@@ -207,17 +158,17 @@ public class EventHandler {
ModeSettingsManager.handleNewPlayer(player); ModeSettingsManager.handleNewPlayer(player);
UndoRedo.clear(player); UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage()); PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
} }
@SubscribeEvent @SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) { public static void onPlayerClone(PlayerEvent.Clone event) {
if (event.getPlayer() instanceof FakePlayer) return; if (event.getEntity() instanceof FakePlayer) return;
//Attach capabilities on death, otherwise crash //Attach capabilities on death, otherwise crash
PlayerEntity oldPlayer = event.getOriginal(); Player oldPlayer = event.getOriginal();
oldPlayer.revive(); oldPlayer.revive();
PlayerEntity newPlayer = event.getPlayer(); Player newPlayer = event.getEntity();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer)); ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer)); ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
} }

View File

@@ -1,46 +1,51 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraft.client.Minecraft; import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.client.renderer.texture.AtlasTexture; import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.KeyMapping;
import net.minecraft.util.ResourceLocation; import net.minecraft.client.renderer.ShaderInstance;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
import net.minecraftforge.client.event.RegisterShadersEvent;
import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.render.BuildRenderTypes;
import org.lwjgl.glfw.GLFW;
import java.util.HashMap; import java.io.IOException;
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT}) @Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
public class ModClientEventHandler { public class ModClientEventHandler {
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>(); @SubscribeEvent
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>(); public static void registerKeyMappings(RegisterKeyMappingsEvent event) {
EffortlessBuilding.log("Registering KeyMappings!");
// register key bindings
ClientProxy.keyBindings = new KeyMapping[6];
// instantiate the key bindings
ClientProxy.keyBindings[0] = new KeyMapping("key.effortlessbuilding.hud.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
ClientProxy.keyBindings[1] = new KeyMapping("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
ClientProxy.keyBindings[2] = new KeyMapping("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category");
ClientProxy.keyBindings[3] = new KeyMapping("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
ClientProxy.keyBindings[4] = new KeyMapping("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
ClientProxy.keyBindings[5] = new KeyMapping("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
for (KeyMapping keyBinding : ClientProxy.keyBindings) {
event.register(keyBinding);
}
}
@SubscribeEvent @SubscribeEvent
public static void onTextureStitch(final TextureStitchEvent.Pre event) { public static void registerShaders(RegisterShadersEvent event) throws IOException {
EffortlessBuilding.log("Stitching textures"); event.registerShader(new ShaderInstance(event.getResourceManager(),
//register icon textures new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values()) { DefaultVertexFormat.BLOCK),
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase()); shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
event.addSprite(spriteLocation);
buildModeIcons.put(mode, spriteLocation);
}
for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values()) {
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
event.addSprite(spriteLocation);
modeOptionIcons.put(action, spriteLocation);
}
}
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
return Minecraft.getInstance().getModelManager().getAtlas(AtlasTexture.LOCATION_BLOCKS).getSprite(buildModeIcons.get(mode));
}
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
return Minecraft.getInstance().getModelManager().getAtlas(AtlasTexture.LOCATION_BLOCKS).getSprite(modeOptionIcons.get(action));
} }
} }

View File

@@ -1,35 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public class ModEventHandler {
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event) {
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS) {
event.getRegistry().register(new BlockItem(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
}
}
// @SubscribeEvent
// public static void registerContainerTypes(RegistryEvent.Register<ContainerType<?>> event) {
// event.getRegistry().register()
// }
}

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import java.util.Dictionary; import java.util.Dictionary;
import java.util.Hashtable; import java.util.Hashtable;
@@ -16,24 +16,24 @@ public abstract class BaseBuildMode implements IBuildMode {
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>(); protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>(); protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>(); protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vector3d> hitVecTable = new Hashtable<>(); protected Dictionary<UUID, Vec3> hitVecTable = new Hashtable<>();
@Override @Override
public void initialize(PlayerEntity player) { public void initialize(Player player) {
rightClickClientTable.put(player.getUUID(), 0); rightClickClientTable.put(player.getUUID(), 0);
rightClickServerTable.put(player.getUUID(), 0); rightClickServerTable.put(player.getUUID(), 0);
firstPosTable.put(player.getUUID(), BlockPos.ZERO); firstPosTable.put(player.getUUID(), BlockPos.ZERO);
sideHitTable.put(player.getUUID(), Direction.UP); sideHitTable.put(player.getUUID(), Direction.UP);
hitVecTable.put(player.getUUID(), Vector3d.ZERO); hitVecTable.put(player.getUUID(), Vec3.ZERO);
} }
@Override @Override
public Direction getSideHit(PlayerEntity player) { public Direction getSideHit(Player player) {
return sideHitTable.get(player.getUUID()); return sideHitTable.get(player.getUUID());
} }
@Override @Override
public Vector3d getHitVec(PlayerEntity player) { public Vec3 getHitVec(Player player) {
return hitVecTable.get(player.getUUID()); return hitVecTable.get(player.getUUID());
} }
} }

View File

@@ -1,11 +1,12 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity; import com.mojang.math.Vector4f;
import net.minecraft.util.Direction; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.Direction;
import net.minecraft.util.math.RayTraceContext; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.level.ClipContext;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*; import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers; import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
@@ -26,16 +27,16 @@ public class BuildModes {
//Static variables are shared between client and server in singleplayer //Static variables are shared between client and server in singleplayer
//We need them separate //We need them separate
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>(); public static Dictionary<Player, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>(); public static Dictionary<Player, Boolean> currentlyBreakingServer = new Hashtable<>();
//Uses a network message to get the previous raytraceresult from the player //Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players //The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec //Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) { public static void onBlockPlacedMessage(Player player, BlockPlacedMessage message) {
//Check if not in the middle of breaking //Check if not in the middle of breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer; Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) { if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking //Cancel breaking
initializeMode(player); initializeMode(player);
@@ -52,7 +53,6 @@ public class BuildModes {
startPos = message.getBlockPos(); startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable //Offset in direction of sidehit if not quickreplace and not replaceable
//TODO 1.13 replaceable
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable(); boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit()); boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) { if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
@@ -90,7 +90,7 @@ public class BuildModes {
Direction sideHit = buildMode.instance.getSideHit(player); Direction sideHit = buildMode.instance.getSideHit(player);
if (sideHit == null) sideHit = message.getSideHit(); if (sideHit == null) sideHit = message.getSideHit();
Vector3d hitVec = buildMode.instance.getHitVec(player); Vec3 hitVec = buildMode.instance.getHitVec(player);
if (hitVec == null) hitVec = message.getHitVec(); if (hitVec == null) hitVec = message.getHitVec();
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos()); BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
@@ -98,25 +98,26 @@ public class BuildModes {
//Only works when finishing a buildmode is equal to placing some blocks //Only works when finishing a buildmode is equal to placing some blocks
//No intermediate blocks allowed //No intermediate blocks allowed
currentlyBreaking.remove(player); currentlyBreaking.remove(player);
} }
//Use a network message to break blocks in the distance using clientside mouse input //Use a network message to break blocks in the distance using clientside mouse input
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) { public static void onBlockBrokenMessage(Player player, BlockBrokenMessage message) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null; BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true); onBlockBroken(player, startPos, true);
} }
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) { public static void onBlockBroken(Player player, BlockPos startPos, boolean breakStartPos) {
//Check if not in the middle of placing //Check if not in the middle of placing
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer; Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) { if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing //Cancel placing
initializeMode(player); initializeMode(player);
return; return;
} }
if (!ReachHelper.canBreakFar(player)) return;
//If first click //If first click
if (currentlyBreaking.get(player) == null) { if (currentlyBreaking.get(player) == null) {
//If startpos is null, dont do anything //If startpos is null, dont do anything
@@ -128,7 +129,7 @@ public class BuildModes {
//Get coordinates //Get coordinates
BuildModeEnum buildMode = modeSettings.getBuildMode(); BuildModeEnum buildMode = modeSettings.getBuildMode();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vector3d.ZERO, true); List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3.ZERO, true);
if (coordinates.isEmpty()) { if (coordinates.isEmpty()) {
currentlyBreaking.put(player, true); currentlyBreaking.put(player, true);
@@ -143,7 +144,7 @@ public class BuildModes {
currentlyBreaking.remove(player); currentlyBreaking.remove(player);
} }
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) { public static List<BlockPos> findCoordinates(Player player, BlockPos startPos, boolean skipRaytrace) {
List<BlockPos> coordinates = new ArrayList<>(); List<BlockPos> coordinates = new ArrayList<>();
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -152,61 +153,61 @@ public class BuildModes {
return coordinates; return coordinates;
} }
public static void initializeMode(PlayerEntity player) { public static void initializeMode(Player player) {
//Resetting mode, so not placing or breaking //Resetting mode, so not placing or breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer; Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player); currentlyBreaking.remove(player);
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player); ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
} }
public static boolean isCurrentlyPlacing(PlayerEntity player) { public static boolean isCurrentlyPlacing(Player player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer; Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player); return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
} }
public static boolean isCurrentlyBreaking(PlayerEntity player) { public static boolean isCurrentlyBreaking(Player player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer; Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player); return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
} }
//Either placing or breaking //Either placing or breaking
public static boolean isActive(PlayerEntity player) { public static boolean isActive(Player player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer; Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null; return currentlyBreaking.get(player) != null;
} }
//Find coordinates on a line bound by a plane //Find coordinates on a line bound by a plane
public static Vector3d findXBound(double x, Vector3d start, Vector3d look) { public static Vec3 findXBound(double x, Vec3 start, Vec3 look) {
//then y and z are //then y and z are
double y = (x - start.x) / look.x * look.y + start.y; double y = (x - start.x) / look.x * look.y + start.y;
double z = (x - start.x) / look.x * look.z + start.z; double z = (x - start.x) / look.x * look.z + start.z;
return new Vector3d(x, y, z); return new Vec3(x, y, z);
} }
//-- Common build mode functionality --// //-- Common build mode functionality --//
public static Vector3d findYBound(double y, Vector3d start, Vector3d look) { public static Vec3 findYBound(double y, Vec3 start, Vec3 look) {
//then x and z are //then x and z are
double x = (y - start.y) / look.y * look.x + start.x; double x = (y - start.y) / look.y * look.x + start.x;
double z = (y - start.y) / look.y * look.z + start.z; double z = (y - start.y) / look.y * look.z + start.z;
return new Vector3d(x, y, z); return new Vec3(x, y, z);
} }
public static Vector3d findZBound(double z, Vector3d start, Vector3d look) { public static Vec3 findZBound(double z, Vec3 start, Vec3 look) {
//then x and y are //then x and y are
double x = (z - start.z) / look.z * look.x + start.x; double x = (z - start.z) / look.z * look.x + start.x;
double y = (z - start.z) / look.z * look.y + start.y; double y = (z - start.z) / look.z * look.y + start.y;
return new Vector3d(x, y, z); return new Vec3(x, y, z);
} }
//Use this instead of player.getLookVec() in any buildmodes code //Use this instead of player.getLookVec() in any buildmodes code
public static Vector3d getPlayerLookVec(PlayerEntity player) { public static Vec3 getPlayerLookVec(Player player) {
Vector3d lookVec = player.getLookAngle(); Vec3 lookVec = player.getLookAngle();
double x = lookVec.x; double x = lookVec.x;
double y = lookVec.y; double y = lookVec.y;
double z = lookVec.z; double z = lookVec.z;
@@ -226,16 +227,16 @@ public class BuildModes {
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999; if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999; if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
return new Vector3d(x, y, z); return new Vec3(x, y, z);
} }
public static boolean isCriteriaValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vector3d lineBound, Vector3d planeBound, double distToPlayerSq) { public static boolean isCriteriaValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace, Vec3 lineBound, Vec3 planeBound, double distToPlayerSq) {
boolean intersects = false; boolean intersects = false;
if (!skipRaytrace) { if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine //collision within a 1 block radius to selected is fine
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player); ClipContext rayTraceContext = new ClipContext(start, lineBound, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player);
RayTraceResult rayTraceResult = player.level.clip(rayTraceContext); HitResult rayTraceResult = player.level.clip(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK && intersects = rayTraceResult != null && rayTraceResult.getType() == HitResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.getLocation()).lengthSqr() > 4; planeBound.subtract(rayTraceResult.getLocation()).lengthSqr() > 4;
} }
@@ -245,27 +246,57 @@ public class BuildModes {
} }
public enum BuildModeEnum { public enum BuildModeEnum {
NORMAL("effortlessbuilding.mode.normal", new Normal()), NORMAL("normal", new Normal(), BuildModeCategoryEnum.BASIC),
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED), NORMAL_PLUS("normal_plus", new NormalPlus(), BuildModeCategoryEnum.BASIC, OptionEnum.BUILD_SPEED),
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/), LINE("line", new Line(), BuildModeCategoryEnum.BASIC /*, OptionEnum.THICKNESS*/),
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL), WALL("wall", new Wall(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL), FLOOR("floor", new Floor(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/), CUBE("cube", new Cube(), BuildModeCategoryEnum.BASIC, OptionEnum.CUBE_FILL),
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/), DIAGONAL_LINE("diagonal_line", new DiagonalLine(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.THICKNESS*/),
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE), DIAGONAL_WALL("diagonal_wall", new DiagonalWall(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.FILL*/),
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL), SLOPE_FLOOR("slope_floor", new SlopeFloor(), BuildModeCategoryEnum.DIAGONAL, OptionEnum.RAISED_EDGE),
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL), CIRCLE("circle", new Circle(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL), CYLINDER("cylinder", new Cylinder(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL); SPHERE("sphere", new Sphere(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL);
// PYRAMID("pyramid", new Pyramid(), BuildModeCategoryEnum.ROOF),
// CONE("cone", new Cone(), BuildModeCategoryEnum.ROOF),
// DOME("dome", new Dome(), BuildModeCategoryEnum.ROOF);
public String name; private final String name;
public IBuildMode instance; public final IBuildMode instance;
public OptionEnum[] options; public final BuildModeCategoryEnum category;
public final OptionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) { BuildModeEnum(String name, IBuildMode instance, BuildModeCategoryEnum category, OptionEnum... options) {
this.name = name; this.name = name;
this.instance = instance; this.instance = instance;
this.category = category;
this.options = options; this.options = options;
} }
public String getName() {
return name;
}
public String getNameKey() {
return "effortlessbuilding.mode." + name;
}
public String getDescriptionKey() {
return "effortlessbuilding.modedescription." + name;
}
}
public enum BuildModeCategoryEnum {
BASIC(new Vector4f(0f, .5f, 1f, .8f)),
DIAGONAL(new Vector4f(0.56f, 0.28f, 0.87f, .8f)),
CIRCULAR(new Vector4f(0.29f, 0.76f, 0.3f, 1f)),
ROOF(new Vector4f(0.83f, 0.87f, 0.23f, .8f));
public final Vector4f color;
BuildModeCategoryEnum(Vector4f color) {
this.color = color;
}
} }
} }

View File

@@ -1,25 +1,25 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import java.util.List; import java.util.List;
public interface IBuildMode { public interface IBuildMode {
//Fired when a player selects a buildmode and when it needs to initializeMode //Fired when a player selects a buildmode and when it needs to initializeMode
void initialize(PlayerEntity player); void initialize(Player player);
//Fired when a block would be placed //Fired when a block would be placed
//Return a list of coordinates where you want to place blocks //Return a list of coordinates where you want to place blocks
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace); List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace);
//Fired continuously for visualization purposes //Fired continuously for visualization purposes
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace); List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace);
Direction getSideHit(PlayerEntity player); Direction getSideHit(Player player);
Vector3d getHitVec(PlayerEntity player); Vec3 getHitVec(Player player);
} }

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.text.TextFormatting; import net.minecraft.ChatFormatting;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo; import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
@@ -60,7 +60,7 @@ public class ModeOptions {
} }
//Called on both client and server //Called on both client and server
public static void performAction(PlayerEntity player, ActionEnum action) { public static void performAction(Player player, ActionEnum action) {
if (action == null) return; if (action == null) return;
switch (action) { switch (action) {
@@ -73,7 +73,7 @@ public class ModeOptions {
case REPLACE: case REPLACE:
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace()); modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + ( EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"), true); modifierSettings.doQuickReplace() ? "on" : "off"), true);
break; break;
case OPEN_MODIFIER_SETTINGS: case OPEN_MODIFIER_SETTINGS:

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor; import net.minecraftforge.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager; import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -16,34 +16,33 @@ import javax.annotation.Nonnull;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class ModeSettingsManager { public class ModeSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability //Retrieves the buildsettings of a player through the modeCapability capability
//Never returns null //Never returns null
@Nonnull @Nonnull
public static ModeSettings getModeSettings(PlayerEntity player) { public static ModeSettings getModeSettings(Player player) {
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability = LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null); player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
if (modeCapability.isPresent()) { if (modeCapability.isPresent()) {
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null); ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
if (capability.getModeData() == null) { if (capability.getModeData() == null){
capability.setModeData(new ModeSettings()); capability.setModeData(new ModeSettings());
} }
return capability.getModeData(); return capability.getModeData();
} }
//Player does not have modeCapability capability // EffortlessBuilding.logger.warn("Player does not have modeCapability: " + player);
//Return dummy settings //Return dummy settings
return new ModeSettings(); return new ModeSettings();
// throw new IllegalArgumentException("Player does not have modeCapability capability");
} }
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) { public static void setModeSettings(Player player, ModeSettings modeSettings) {
if (player == null) { if (player == null) {
EffortlessBuilding.log("Cannot set buildmode settings, player is null"); EffortlessBuilding.log("Cannot set buildmode settings, player is null");
return; return;
} }
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability = LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null); player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
modeCapability.ifPresent((capability) -> { modeCapability.ifPresent((capability) -> {
capability.setModeData(modeSettings); capability.setModeData(modeSettings);
@@ -56,7 +55,7 @@ public class ModeSettingsManager {
} }
} }
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) { public static String sanitize(ModeSettings modeSettings, Player player) {
int maxReach = ReachHelper.getMaxReach(player); int maxReach = ReachHelper.getMaxReach(player);
String error = ""; String error = "";
@@ -65,7 +64,7 @@ public class ModeSettingsManager {
return error; return error;
} }
public static void handleNewPlayer(PlayerEntity player) { public static void handleNewPlayer(Player player) {
//Makes sure player has mode settings (if it doesnt it will create it) //Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player); getModeSettings(player);
@@ -73,7 +72,7 @@ public class ModeSettingsManager {
if (!player.level.isClientSide) { if (!player.level.isClientSide) {
//Send to client //Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player)); ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg); PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
} }
} }

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*; import java.util.*;
@@ -12,18 +12,18 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>(); protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
//Finds height after floor has been chosen in buildmodes with 3 clicks //Finds height after floor has been chosen in buildmodes with 3 clicks
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) { public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player); Vec3 look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ()); Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<HeightCriteria> criteriaList = new ArrayList<>(3); List<HeightCriteria> criteriaList = new ArrayList<>(3);
//X //X
Vector3d xBound = BuildModes.findXBound(secondPos.getX(), start, look); Vec3 xBound = BuildModes.findXBound(secondPos.getX(), start, look);
criteriaList.add(new HeightCriteria(xBound, secondPos, start)); criteriaList.add(new HeightCriteria(xBound, secondPos, start));
//Z //Z
Vector3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look); Vec3 zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
criteriaList.add(new HeightCriteria(zBound, secondPos, start)); criteriaList.add(new HeightCriteria(zBound, secondPos, start));
//Remove invalid criteria //Remove invalid criteria
@@ -56,13 +56,13 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
} }
@Override @Override
public void initialize(PlayerEntity player) { public void initialize(Player player) {
super.initialize(player); super.initialize(player);
secondPosTable.put(player.getUUID(), BlockPos.ZERO); secondPosTable.put(player.getUUID(), BlockPos.ZERO);
} }
@Override @Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) { public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable; Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
@@ -104,7 +104,7 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
} }
@Override @Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) { public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable; Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID()); int rightClickNr = rightClickTable.get(player.getUUID());
@@ -173,24 +173,24 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
} }
//Finds the place of the second block pos //Finds the place of the second block pos
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace); protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
//Finds the place of the third block pos //Finds the place of the third block pos
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace); protected abstract BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube) //After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2); protected abstract List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
//After first, second and third pos are known, we want all the blocks //After first, second and third pos are known, we want all the blocks
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3); protected abstract List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
static class HeightCriteria { static class HeightCriteria {
Vector3d planeBound; Vec3 planeBound;
Vector3d lineBound; Vec3 lineBound;
double distToLineSq; double distToLineSq;
double distToPlayerSq; double distToPlayerSq;
HeightCriteria(Vector3d planeBound, BlockPos secondPos, Vector3d start) { HeightCriteria(Vec3 planeBound, BlockPos secondPos, Vec3 start) {
this.planeBound = planeBound; this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, secondPos); this.lineBound = toLongestLine(this.planeBound, secondPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr(); this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
@@ -198,14 +198,14 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
} }
//Make it from a plane into a line, on y axis only //Make it from a plane into a line, on y axis only
private Vector3d toLongestLine(Vector3d boundVec, BlockPos secondPos) { private Vec3 toLongestLine(Vec3 boundVec, BlockPos secondPos) {
BlockPos bound = new BlockPos(boundVec); BlockPos bound = new BlockPos(boundVec);
return new Vector3d(secondPos.getX(), bound.getY(), secondPos.getZ()); return new Vec3(secondPos.getX(), bound.getY(), secondPos.getZ());
} }
//check if its not behind the player and its not too close and not too far //check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks //also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) { public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq); return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
} }

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList; import java.util.ArrayList;
@@ -14,7 +14,7 @@ import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode { public abstract class TwoClicksBuildMode extends BaseBuildMode {
@Override @Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) { public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable; Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
@@ -44,7 +44,7 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
} }
@Override @Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) { public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable; Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID()); int rightClickNr = rightClickTable.get(player.getUUID());
@@ -79,8 +79,8 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
} }
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc) //Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace); protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
//After first and second pos are known, we want all the blocks //After first and second pos are known, we want all the blocks
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2); protected abstract List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
} }

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
@@ -11,7 +11,7 @@ import java.util.List;
public class Circle extends TwoClicksBuildMode { public class Circle extends TwoClicksBuildMode {
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { public static List<BlockPos> getCircleBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
float centerX = x1; float centerX = x1;
@@ -26,8 +26,8 @@ public class Circle extends TwoClicksBuildMode {
z1 = (int) (centerZ - (z2 - centerZ)); z1 = (int) (centerZ - (z2 - centerZ));
} }
float radiusX = MathHelper.abs(x2 - centerX); float radiusX = Mth.abs(x2 - centerX);
float radiusZ = MathHelper.abs(z2 - centerZ); float radiusZ = Mth.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL) if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ); addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
@@ -66,24 +66,24 @@ public class Circle extends TwoClicksBuildMode {
} }
private static float distance(float x1, float z1, float x2, float z2) { private static float distance(float x1, float z1, float x2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1)); return Mth.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
} }
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) { public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo //https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX); float theta = (float) Mth.atan2(z - centerZ, x - centerX);
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta); float part1 = radiusX * radiusX * Mth.sin(theta) * Mth.sin(theta);
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta); float part2 = radiusZ * radiusZ * Mth.cos(theta) * Mth.cos(theta);
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2); return radiusX * radiusZ / Mth.sqrt(part1 + part2);
} }
@Override @Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace); return Floor.findFloor(player, firstPos, skipRaytrace);
} }
@Override @Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2); return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
} }
} }

View File

@@ -0,0 +1,31 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Cone extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
@@ -10,7 +10,7 @@ import java.util.List;
public class Cube extends ThreeClicksBuildMode { public class Cube extends ThreeClicksBuildMode {
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { public static List<BlockPos> getFloorBlocksUsingCubeFill(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON) if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
@@ -21,7 +21,7 @@ public class Cube extends ThreeClicksBuildMode {
return list; return list;
} }
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { public static List<BlockPos> getCubeBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
switch (ModeOptions.getCubeFill()) { switch (ModeOptions.getCubeFill()) {
@@ -80,22 +80,22 @@ public class Cube extends ThreeClicksBuildMode {
} }
@Override @Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace); return Floor.findFloor(player, firstPos, skipRaytrace);
} }
@Override @Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace); return findHeight(player, secondPos, skipRaytrace);
} }
@Override @Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2); return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
} }
@Override @Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3); return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
} }
} }

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList; import java.util.ArrayList;
@@ -9,7 +9,7 @@ import java.util.List;
public class Cylinder extends ThreeClicksBuildMode { public class Cylinder extends ThreeClicksBuildMode {
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { public static List<BlockPos> getCylinderBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
//Get circle blocks (using CIRCLE_START and FILL options built-in) //Get circle blocks (using CIRCLE_START and FILL options built-in)
@@ -29,22 +29,22 @@ public class Cylinder extends ThreeClicksBuildMode {
} }
@Override @Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace); return Floor.findFloor(player, firstPos, skipRaytrace);
} }
@Override @Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace); return findHeight(player, secondPos, skipRaytrace);
} }
@Override @Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2); return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
} }
@Override @Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3); return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
} }
} }

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList; import java.util.ArrayList;
@@ -11,15 +11,15 @@ import java.util.List;
public class DiagonalLine extends ThreeClicksBuildMode { public class DiagonalLine extends ThreeClicksBuildMode {
//Add diagonal line from first to second //Add diagonal line from first to second
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) { public static List<BlockPos> getDiagonalLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
Vector3d first = new Vector3d(x1, y1, z1).add(0.5, 0.5, 0.5); Vec3 first = new Vec3(x1, y1, z1).add(0.5, 0.5, 0.5);
Vector3d second = new Vector3d(x2, y2, z2).add(0.5, 0.5, 0.5); Vec3 second = new Vec3(x2, y2, z2).add(0.5, 0.5, 0.5);
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier); int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
for (double t = 0; t <= 1.0; t += 1.0 / iterations) { for (double t = 0; t <= 1.0; t += 1.0 / iterations) {
Vector3d lerp = first.add(second.subtract(first).scale(t)); Vec3 lerp = first.add(second.subtract(first).scale(t));
BlockPos candidate = new BlockPos(lerp); BlockPos candidate = new BlockPos(lerp);
//Only add if not equal to the last in the list //Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate)) if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
@@ -30,23 +30,23 @@ public class DiagonalLine extends ThreeClicksBuildMode {
} }
@Override @Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace); return Floor.findFloor(player, firstPos, skipRaytrace);
} }
@Override @Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace); return findHeight(player, secondPos, skipRaytrace);
} }
@Override @Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
//Add diagonal line from first to second //Add diagonal line from first to second
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10); return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
} }
@Override @Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//Add diagonal line from first to third //Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10); return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
} }

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList; import java.util.ArrayList;
@@ -10,7 +10,7 @@ import java.util.List;
public class DiagonalWall extends ThreeClicksBuildMode { public class DiagonalWall extends ThreeClicksBuildMode {
//Add diagonal wall from first to second //Add diagonal wall from first to second
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { public static List<BlockPos> getDiagonalWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
//Get diagonal line blocks //Get diagonal line blocks
@@ -30,22 +30,22 @@ public class DiagonalWall extends ThreeClicksBuildMode {
} }
@Override @Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace); return Floor.findFloor(player, firstPos, skipRaytrace);
} }
@Override @Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace); return findHeight(player, secondPos, skipRaytrace);
} }
@Override @Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1); return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
} }
@Override @Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3); return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
} }
} }

View File

@@ -0,0 +1,31 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Dome extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
@@ -13,14 +13,14 @@ import java.util.List;
public class Floor extends TwoClicksBuildMode { public class Floor extends TwoClicksBuildMode {
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { public static BlockPos findFloor(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player); Vec3 look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ()); Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3); List<Criteria> criteriaList = new ArrayList<>(3);
//Y //Y
Vector3d yBound = BuildModes.findYBound(firstPos.getY(), start, look); Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, start)); criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria //Remove invalid criteria
@@ -36,7 +36,7 @@ public class Floor extends TwoClicksBuildMode {
return new BlockPos(selected.planeBound); return new BlockPos(selected.planeBound);
} }
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { public static List<BlockPos> getFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL) if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
@@ -66,27 +66,27 @@ public class Floor extends TwoClicksBuildMode {
} }
@Override @Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findFloor(player, firstPos, skipRaytrace); return findFloor(player, firstPos, skipRaytrace);
} }
@Override @Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2); return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
} }
static class Criteria { static class Criteria {
Vector3d planeBound; Vec3 planeBound;
double distToPlayerSq; double distToPlayerSq;
Criteria(Vector3d planeBound, Vector3d start) { Criteria(Vec3 planeBound, Vec3 start) {
this.planeBound = planeBound; this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr(); this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
} }
//check if its not behind the player and its not too close and not too far //check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks //also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) { public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq); return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
} }

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -12,22 +12,22 @@ import java.util.List;
public class Line extends TwoClicksBuildMode { public class Line extends TwoClicksBuildMode {
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { public static BlockPos findLine(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player); Vec3 look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ()); Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3); List<Criteria> criteriaList = new ArrayList<>(3);
//X //X
Vector3d xBound = BuildModes.findXBound(firstPos.getX(), start, look); Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start)); criteriaList.add(new Criteria(xBound, firstPos, start));
//Y //Y
Vector3d yBound = BuildModes.findYBound(firstPos.getY(), start, look); Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, firstPos, start)); criteriaList.add(new Criteria(yBound, firstPos, start));
//Z //Z
Vector3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look); Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start)); criteriaList.add(new Criteria(zBound, firstPos, start));
//Remove invalid criteria //Remove invalid criteria
@@ -61,7 +61,7 @@ public class Line extends TwoClicksBuildMode {
return new BlockPos(selected.lineBound); return new BlockPos(selected.lineBound);
} }
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { public static List<BlockPos> getLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (x1 != x2) { if (x1 != x2) {
@@ -94,22 +94,22 @@ public class Line extends TwoClicksBuildMode {
} }
@Override @Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace); return findLine(player, firstPos, skipRaytrace);
} }
@Override @Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getLineBlocks(player, x1, y1, z1, x2, y2, z2); return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
} }
static class Criteria { static class Criteria {
Vector3d planeBound; Vec3 planeBound;
Vector3d lineBound; Vec3 lineBound;
double distToLineSq; double distToLineSq;
double distToPlayerSq; double distToPlayerSq;
Criteria(Vector3d planeBound, BlockPos firstPos, Vector3d start) { Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start) {
this.planeBound = planeBound; this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, firstPos); this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr(); this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
@@ -118,27 +118,27 @@ public class Line extends TwoClicksBuildMode {
//Make it from a plane into a line //Make it from a plane into a line
//Select the axis that is longest //Select the axis that is longest
private Vector3d toLongestLine(Vector3d boundVec, BlockPos firstPos) { private Vec3 toLongestLine(Vec3 boundVec, BlockPos firstPos) {
BlockPos bound = new BlockPos(boundVec); BlockPos bound = new BlockPos(boundVec);
BlockPos firstToSecond = bound.subtract(firstPos); BlockPos firstToSecond = bound.subtract(firstPos);
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ())); firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ())); int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
if (longest == firstToSecond.getX()) { if (longest == firstToSecond.getX()) {
return new Vector3d(bound.getX(), firstPos.getY(), firstPos.getZ()); return new Vec3(bound.getX(), firstPos.getY(), firstPos.getZ());
} }
if (longest == firstToSecond.getY()) { if (longest == firstToSecond.getY()) {
return new Vector3d(firstPos.getX(), bound.getY(), firstPos.getZ()); return new Vec3(firstPos.getX(), bound.getY(), firstPos.getZ());
} }
if (longest == firstToSecond.getZ()) { if (longest == firstToSecond.getZ()) {
return new Vector3d(firstPos.getX(), firstPos.getY(), bound.getZ()); return new Vec3(firstPos.getX(), firstPos.getY(), bound.getZ());
} }
return null; return null;
} }
//check if its not behind the player and its not too close and not too far //check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks //also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) { public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq); return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
} }

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.IBuildMode; import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList; import java.util.ArrayList;
@@ -11,31 +11,31 @@ import java.util.List;
public class Normal implements IBuildMode { public class Normal implements IBuildMode {
@Override @Override
public void initialize(PlayerEntity player) { public void initialize(Player player) {
} }
@Override @Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) { public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos); if (blockPos != null) list.add(blockPos);
return list; return list;
} }
@Override @Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) { public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos); if (blockPos != null) list.add(blockPos);
return list; return list;
} }
@Override @Override
public Direction getSideHit(PlayerEntity player) { public Direction getSideHit(Player player) {
return null; return null;
} }
@Override @Override
public Vector3d getHitVec(PlayerEntity player) { public Vec3 getHitVec(Player player) {
return null; return null;
} }
} }

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.IBuildMode; import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList; import java.util.ArrayList;
@@ -11,31 +11,31 @@ import java.util.List;
public class NormalPlus implements IBuildMode { public class NormalPlus implements IBuildMode {
@Override @Override
public void initialize(PlayerEntity player) { public void initialize(Player player) {
} }
@Override @Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) { public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos); if (blockPos != null) list.add(blockPos);
return list; return list;
} }
@Override @Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) { public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos); if (blockPos != null) list.add(blockPos);
return list; return list;
} }
@Override @Override
public Direction getSideHit(PlayerEntity player) { public Direction getSideHit(Player player) {
return null; return null;
} }
@Override @Override
public Vector3d getHitVec(PlayerEntity player) { public Vec3 getHitVec(Player player) {
return null; return null;
} }
} }

View File

@@ -0,0 +1,34 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class Pyramid extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -12,7 +12,7 @@ import java.util.List;
public class SlopeFloor extends ThreeClicksBuildMode { public class SlopeFloor extends ThreeClicksBuildMode {
//Add slope floor from first to second //Add slope floor from first to second
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player); int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
@@ -74,22 +74,22 @@ public class SlopeFloor extends ThreeClicksBuildMode {
} }
@Override @Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace); return Floor.findFloor(player, firstPos, skipRaytrace);
} }
@Override @Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace); return findHeight(player, secondPos, skipRaytrace);
} }
@Override @Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2); return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
} }
@Override @Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3); return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
} }
} }

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
@@ -11,7 +11,7 @@ import java.util.List;
public class Sphere extends ThreeClicksBuildMode { public class Sphere extends ThreeClicksBuildMode {
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { public static List<BlockPos> getSphereBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
float centerX = x1; float centerX = x1;
@@ -29,9 +29,9 @@ public class Sphere extends ThreeClicksBuildMode {
z1 = (int) (centerZ - (z2 - centerZ)); z1 = (int) (centerZ - (z2 - centerZ));
} }
float radiusX = MathHelper.abs(x2 - centerX); float radiusX = Mth.abs(x2 - centerX);
float radiusY = MathHelper.abs(y3 - centerY); float radiusY = Mth.abs(y3 - centerY);
float radiusZ = MathHelper.abs(z2 - centerZ); float radiusZ = Mth.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL) if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ); addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
@@ -76,7 +76,7 @@ public class Sphere extends ThreeClicksBuildMode {
} }
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) { private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1)); return Mth.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
} }
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) { public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
@@ -89,22 +89,22 @@ public class Sphere extends ThreeClicksBuildMode {
} }
@Override @Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace); return Floor.findFloor(player, firstPos, skipRaytrace);
} }
@Override @Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace); return findHeight(player, secondPos, skipRaytrace);
} }
@Override @Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2); return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
} }
@Override @Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3); return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
} }
} }

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
@@ -13,18 +13,18 @@ import java.util.List;
public class Wall extends TwoClicksBuildMode { public class Wall extends TwoClicksBuildMode {
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { public static BlockPos findWall(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player); Vec3 look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ()); Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3); List<Criteria> criteriaList = new ArrayList<>(3);
//X //X
Vector3d xBound = BuildModes.findXBound(firstPos.getX(), start, look); Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start, look)); criteriaList.add(new Criteria(xBound, firstPos, start, look));
//Z //Z
Vector3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look); Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start, look)); criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria //Remove invalid criteria
@@ -51,7 +51,7 @@ public class Wall extends TwoClicksBuildMode {
return new BlockPos(selected.planeBound); return new BlockPos(selected.planeBound);
} }
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { public static List<BlockPos> getWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (x1 == x2) { if (x1 == x2) {
@@ -104,30 +104,30 @@ public class Wall extends TwoClicksBuildMode {
} }
@Override @Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findWall(player, firstPos, skipRaytrace); return findWall(player, firstPos, skipRaytrace);
} }
@Override @Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getWallBlocks(player, x1, y1, z1, x2, y2, z2); return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
} }
static class Criteria { static class Criteria {
Vector3d planeBound; Vec3 planeBound;
double distToPlayerSq; double distToPlayerSq;
double angle; double angle;
Criteria(Vector3d planeBound, BlockPos firstPos, Vector3d start, Vector3d look) { Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start, Vec3 look) {
this.planeBound = planeBound; this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr(); this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
Vector3d wall = this.planeBound.subtract(Vector3d.atLowerCornerOf(firstPos)); Vec3 wall = this.planeBound.subtract(Vec3.atLowerCornerOf(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle) this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
} }
//check if its not behind the player and its not too close and not too far //check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks //also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) { public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq); return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
} }

View File

@@ -1,22 +1,22 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.Hand; import net.minecraft.world.InteractionHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import net.minecraft.util.math.vector.Vector3i; import net.minecraft.core.Vec3i;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class Array { public class Array {
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) { public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>(); List<BlockPos> coordinates = new ArrayList<>();
//find arraysettings for the player //find arraysettings for the player
@@ -24,7 +24,7 @@ public class Array {
if (!isEnabled(a)) return coordinates; if (!isEnabled(a)) return coordinates;
BlockPos pos = startPos; BlockPos pos = startPos;
Vector3i offset = new Vector3i(a.offset.getX(), a.offset.getY(), a.offset.getZ()); Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
for (int i = 0; i < a.count; i++) { for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset); pos = pos.offset(offset);
@@ -34,7 +34,7 @@ public class Array {
return coordinates; return coordinates;
} }
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) { public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>(); List<BlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block //find arraysettings for the player that placed the block
@@ -42,22 +42,24 @@ public class Array {
if (!isEnabled(a)) return blockStates; if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos; BlockPos pos = startPos;
Vector3i offset = new Vector3i(a.offset.getX(), a.offset.getY(), a.offset.getZ()); Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
//Randomizer bag synergy //Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null; IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) { if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack); randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
} }
for (int i = 0; i < a.count; i++) { for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset); pos = pos.offset(offset);
//Randomizer bag synergy //Randomizer bag synergy
if (bagInventory != null) { if (randomizerBagItem != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); itemStack = randomizerBagItem.pickRandomStack(bagInventory);
blockState = BuildModifiers blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vector3d(0, 0, 0), Hand.MAIN_HAND); .getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
} }
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, ) //blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import java.util.List; import java.util.List;
@@ -10,11 +10,11 @@ public class BlockSet {
private final List<BlockPos> coordinates; private final List<BlockPos> coordinates;
private final List<BlockState> previousBlockStates; private final List<BlockState> previousBlockStates;
private final List<BlockState> newBlockStates; private final List<BlockState> newBlockStates;
private final Vector3d hitVec; private final Vec3 hitVec;
private final BlockPos firstPos; private final BlockPos firstPos;
private final BlockPos secondPos; private final BlockPos secondPos;
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vector3d hitVec, public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3 hitVec,
BlockPos firstPos, BlockPos secondPos) { BlockPos firstPos, BlockPos secondPos) {
this.coordinates = coordinates; this.coordinates = coordinates;
this.previousBlockStates = previousBlockStates; this.previousBlockStates = previousBlockStates;
@@ -36,7 +36,7 @@ public class BlockSet {
return newBlockStates; return newBlockStates;
} }
public Vector3d getHitVec() { public Vec3 getHitVec() {
return hitVec; return hitVec;
} }

View File

@@ -1,39 +1,38 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block; import net.minecraft.world.level.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.block.Blocks; import net.minecraft.world.level.block.Blocks;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.item.BlockItem; import net.minecraft.world.item.BlockItem;
import net.minecraft.item.BlockItemUseContext; import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.item.ItemUseContext; import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.Hand; import net.minecraft.world.InteractionHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import net.minecraft.world.World; import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper; import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper; import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer; import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
public class BuildModifiers { public class BuildModifiers {
//Called from BuildModes //Called from BuildModes
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vector3d hitVec, boolean placeStartPos) { public static void onBlockPlaced(Player player, List<BlockPos> startCoordinates, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
World world = player.level; Level world = player.level;
ItemRandomizerBag.renewRandomness(); AbstractRandomizerBagItem.renewRandomness();
//Format hitvec to 0.x //Format hitvec to 0.x
hitVec = new Vector3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z))); hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
//find coordinates and blockstates //find coordinates and blockstates
List<BlockPos> coordinates = findCoordinates(player, startCoordinates); List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
@@ -95,8 +94,8 @@ public class BuildModifiers {
} }
} }
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) { public static void onBlockBroken(Player player, List<BlockPos> startCoordinates, boolean breakStartPos) {
World world = player.level; Level world = player.level;
List<BlockPos> coordinates = findCoordinates(player, startCoordinates); List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
@@ -146,12 +145,12 @@ public class BuildModifiers {
//add to undo stack //add to undo stack
BlockPos firstPos = startCoordinates.get(0); BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1); BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
Vector3d hitVec = new Vector3d(0.5, 0.5, 0.5); Vec3 hitVec = new Vec3(0.5, 0.5, 0.5);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos)); UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
} }
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) { public static List<BlockPos> findCoordinates(Player player, List<BlockPos> posList) {
List<BlockPos> coordinates = new ArrayList<>(); List<BlockPos> coordinates = new ArrayList<>();
//Add current blocks being placed too //Add current blocks being placed too
coordinates.addAll(posList); coordinates.addAll(posList);
@@ -172,18 +171,18 @@ public class BuildModifiers {
return coordinates; return coordinates;
} }
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) { public static List<BlockPos> findCoordinates(Player player, BlockPos blockPos) {
return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos))); return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos)));
} }
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vector3d hitVec, Direction facing, List<ItemStack> itemStacks) { public static List<BlockState> findBlockStates(Player player, List<BlockPos> posList, Vec3 hitVec, Direction facing, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>(); List<BlockState> blockStates = new ArrayList<>();
itemStacks.clear(); itemStacks.clear();
//Get itemstack //Get itemstack
ItemStack itemStack = player.getItemInHand(Hand.MAIN_HAND); ItemStack itemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) { if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
itemStack = player.getItemInHand(Hand.OFF_HAND); itemStack = player.getItemInHand(InteractionHand.OFF_HAND);
} }
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) { if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
return blockStates; return blockStates;
@@ -193,18 +192,21 @@ public class BuildModifiers {
ItemStack itemBlock = ItemStack.EMPTY; ItemStack itemBlock = ItemStack.EMPTY;
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack; if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack); else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
ItemRandomizerBag.resetRandomness(); AbstractRandomizerBagItem.resetRandomness();
//Add blocks in posList first //Add blocks in posList first
for (BlockPos blockPos : posList) { for (BlockPos blockPos : posList) {
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack); if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND); BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
if (blockState == null) continue;
blockStates.add(blockState); blockStates.add(blockState);
itemStacks.add(itemBlock); itemStacks.add(itemBlock);
} }
for (BlockPos blockPos : posList) { for (BlockPos blockPos : posList) {
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND); BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
if (blockState == null) continue;
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks); List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates); blockStates.addAll(arrayBlockStates);
@@ -215,6 +217,8 @@ public class BuildModifiers {
for (int i = 0; i < arrayCoordinates.size(); i++) { for (int i = 0; i < arrayCoordinates.size(); i++) {
BlockPos coordinate = arrayCoordinates.get(i); BlockPos coordinate = arrayCoordinates.get(i);
BlockState blockState1 = arrayBlockStates.get(i); BlockState blockState1 = arrayBlockStates.get(i);
if (blockState1 == null) continue;
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks)); blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks)); blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
} }
@@ -239,8 +243,8 @@ public class BuildModifiers {
modifierSettings.doQuickReplace(); modifierSettings.doQuickReplace();
} }
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vector3d hitVec, Hand hand) { public static BlockState getBlockStateFromItem(ItemStack itemStack, Player player, BlockPos blockPos, Direction facing, Vec3 hitVec, InteractionHand hand) {
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false)))); return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockPlaceContext(new UseOnContext(player, hand, new BlockHitResult(hitVec, facing, blockPos, false))));
} }
//Returns true if equal (or both null) //Returns true if equal (or both null)

View File

@@ -1,23 +1,28 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.*; import net.minecraft.world.entity.player.Player;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.item.ItemStack;
import net.minecraft.item.ItemStack; import net.minecraft.world.level.block.state.properties.Half;
import net.minecraft.state.properties.Half; import net.minecraft.world.level.block.state.properties.SlabType;
import net.minecraft.state.properties.SlabType; import net.minecraft.core.Direction;
import net.minecraft.util.Direction; import net.minecraft.world.InteractionHand;
import net.minecraft.util.Hand; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.BlockPos; import net.minecraft.world.phys.Vec3;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import net.minecraft.world.level.block.DirectionalBlock;
import net.minecraft.world.level.block.DispenserBlock;
import net.minecraft.world.level.block.SlabBlock;
import net.minecraft.world.level.block.StairBlock;
import net.minecraft.world.level.block.state.BlockState;
public class Mirror { public class Mirror {
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) { public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>(); List<BlockPos> coordinates = new ArrayList<>();
//find mirrorsettings for the player //find mirrorsettings for the player
@@ -57,7 +62,7 @@ public class Mirror {
coordinates.add(newBlockPos); coordinates.add(newBlockPos);
} }
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) { public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>(); List<BlockState> blockStates = new ArrayList<>();
//find mirrorsettings for the player //find mirrorsettings for the player
@@ -65,35 +70,37 @@ public class Mirror {
if (!isEnabled(m, startPos)) return blockStates; if (!isEnabled(m, startPos)) return blockStates;
//Randomizer bag synergy //Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null; IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) { if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack); randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
} }
if (m.mirrorX) if (m.mirrorX)
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks); blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY) if (m.mirrorY)
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks); blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ) if (m.mirrorZ)
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks); blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
return blockStates; return blockStates;
} }
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, private static void blockStateMirrorX(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position //find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5); double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ()); BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
//Randomizer bag synergy //Randomizer bag synergy
if (bagInventory != null) { if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand); oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
} }
//Find blockstate //Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK); BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.FRONT_BACK);
//Store blockstate and itemstack //Store blockstate and itemstack
blockStates.add(newBlockState); blockStates.add(newBlockState);
@@ -105,16 +112,16 @@ public class Mirror {
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks); blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
} }
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, private static void blockStateMirrorY(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position //find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5); double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ()); BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
//Randomizer bag synergy //Randomizer bag synergy
if (bagInventory != null) { if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand); oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
} }
//Find blockstate //Find blockstate
@@ -128,20 +135,20 @@ public class Mirror {
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks); blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
} }
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, private static void blockStateMirrorZ(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position //find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5); double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z); BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
//Randomizer bag synergy //Randomizer bag synergy
if (bagInventory != null) { if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand); oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
} }
//Find blockstate //Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT); BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.LEFT_RIGHT);
//Store blockstate and itemstack //Store blockstate and itemstack
blockStates.add(newBlockState); blockStates.add(newBlockState);
@@ -159,11 +166,11 @@ public class Mirror {
private static BlockState getVerticalMirror(BlockState blockState) { private static BlockState getVerticalMirror(BlockState blockState) {
//Stairs //Stairs
if (blockState.getBlock() instanceof StairsBlock) { if (blockState.getBlock() instanceof StairBlock) {
if (blockState.getValue(StairsBlock.HALF) == Half.BOTTOM) { if (blockState.getValue(StairBlock.HALF) == Half.BOTTOM) {
return blockState.setValue(StairsBlock.HALF, Half.TOP); return blockState.setValue(StairBlock.HALF, Half.TOP);
} else { } else {
return blockState.setValue(StairsBlock.HALF, Half.BOTTOM); return blockState.setValue(StairBlock.HALF, Half.BOTTOM);
} }
} }
@@ -201,7 +208,7 @@ public class Mirror {
public static class MirrorSettings { public static class MirrorSettings {
public boolean enabled = false; public boolean enabled = false;
public Vector3d position = new Vector3d(0.5, 64.5, 0.5); public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public boolean mirrorX = true, mirrorY = false, mirrorZ = false; public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
public int radius = 10; public int radius = 10;
public boolean drawLines = true, drawPlanes = true; public boolean drawLines = true, drawPlanes = true;
@@ -209,7 +216,7 @@ public class Mirror {
public MirrorSettings() { public MirrorSettings() {
} }
public MirrorSettings(boolean mirrorEnabled, Vector3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) { public MirrorSettings(boolean mirrorEnabled, Vec3 position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = mirrorEnabled; this.enabled = mirrorEnabled;
this.position = position; this.position = position;
this.mirrorX = mirrorX; this.mirrorX = mirrorX;

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor; import net.minecraftforge.network.PacketDistributor;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager; import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
@@ -20,32 +20,32 @@ public class ModifierSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability //Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null //Never returns null
@Nonnull @Nonnull
public static ModifierSettings getModifierSettings(PlayerEntity player) { public static ModifierSettings getModifierSettings(Player player) {
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability = LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null); player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
if (modifierCapability.isPresent()) { if (modifierCapability.isPresent()) {
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null); ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
if (capability.getModifierData() == null) { if (capability.getModifierData() == null){
capability.setModifierData(new ModifierSettings()); capability.setModifierData(new ModifierSettings());
} }
return capability.getModifierData(); return capability.getModifierData();
} }
//Player does not have modifierCapability capability // EffortlessBuilding.logger.warn("Player does not have modifierCapability: " + player);
//Return dummy settings //Return dummy settings
return new ModifierSettings(); return new ModifierSettings();
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
} }
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) { public static void setModifierSettings(Player player, ModifierSettings modifierSettings) {
if (player == null) { if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null"); EffortlessBuilding.log("Cannot set buildsettings, player is null");
return; return;
} }
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability = LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null); player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
modifierCapability.ifPresent((capability) -> { modifierCapability.ifPresent((capability) -> {
capability.setModifierData(modifierSettings); capability.setModifierData(modifierSettings);
@@ -56,7 +56,7 @@ public class ModifierSettingsManager {
} }
} }
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) { public static String sanitize(ModifierSettings modifierSettings, Player player) {
int maxReach = ReachHelper.getMaxReach(player); int maxReach = ReachHelper.getMaxReach(player);
String error = ""; String error = "";
@@ -110,7 +110,7 @@ public class ModifierSettingsManager {
return error; return error;
} }
public static void handleNewPlayer(PlayerEntity player) { public static void handleNewPlayer(Player player) {
//Makes sure player has modifier settings (if it doesnt it will create it) //Makes sure player has modifier settings (if it doesnt it will create it)
getModifierSettings(player); getModifierSettings(player);
@@ -118,7 +118,7 @@ public class ModifierSettingsManager {
if (!player.level.isClientSide) { if (!player.level.isClientSide) {
//Send to client //Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player)); ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg); PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
} }
} }

View File

@@ -1,24 +1,24 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.Hand; import net.minecraft.world.InteractionHand;
import net.minecraft.util.Mirror; import net.minecraft.world.level.block.Mirror;
import net.minecraft.util.Rotation; import net.minecraft.world.level.block.Rotation;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.Mth;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class RadialMirror { public class RadialMirror {
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) { public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>(); List<BlockPos> coordinates = new ArrayList<>();
//find radial mirror settings for the player //find radial mirror settings for the player
@@ -28,10 +28,10 @@ public class RadialMirror {
//get angle between slices //get angle between slices
double sliceAngle = 2 * Math.PI / r.slices; double sliceAngle = 2 * Math.PI / r.slices;
Vector3d startVec = new Vector3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f); Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vector3d relStartVec = startVec.subtract(r.position); Vec3 relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z); double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
if (startAngleToCenter < 0) startAngleToCenter += Math.PI; if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
double startAngleInSlice = startAngleToCenter % sliceAngle; double startAngleInSlice = startAngleToCenter % sliceAngle;
@@ -43,7 +43,7 @@ public class RadialMirror {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice); curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
} }
Vector3d relNewVec = relStartVec.yRot((float) curAngle); Vec3 relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec)); BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos); if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
} }
@@ -51,7 +51,7 @@ public class RadialMirror {
return coordinates; return coordinates;
} }
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) { public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>(); List<BlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
@@ -63,20 +63,22 @@ public class RadialMirror {
//get angle between slices //get angle between slices
double sliceAngle = 2 * Math.PI / r.slices; double sliceAngle = 2 * Math.PI / r.slices;
Vector3d startVec = new Vector3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f); Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vector3d relStartVec = startVec.subtract(r.position); Vec3 relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z); double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter; double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
double startAngleInSlice = startAngleToCenterMod % sliceAngle; double startAngleInSlice = startAngleToCenterMod % sliceAngle;
//Rotate the original blockstate //Rotate the original blockstate
blockState = rotateOriginalBlockState(startAngleToCenter, blockState); blockState = rotateOriginalBlockState(player, startPos, startAngleToCenter, blockState);
//Randomizer bag synergy //Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null; IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) { if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack); randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
} }
BlockState newBlockState; BlockState newBlockState;
@@ -89,22 +91,22 @@ public class RadialMirror {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice); curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
} }
Vector3d relNewVec = relStartVec.yRot((float) curAngle); Vec3 relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec)); BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
coordinates.add(newBlockPos); coordinates.add(newBlockPos);
//Randomizer bag synergy //Randomizer bag synergy
if (bagInventory != null) { if (randomizerBagItem != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); itemStack = randomizerBagItem.pickRandomStack(bagInventory);
newBlockState = BuildModifiers newBlockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vector3d(0, 0, 0), Hand.MAIN_HAND); .getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState); newBlockState = rotateOriginalBlockState(player, startPos, startAngleToCenter, newBlockState);
} }
//rotate //rotate
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i % 2 == 1); newBlockState = rotateBlockState(player, startPos, relNewVec, newBlockState, r.alternate && i % 2 == 1);
blockStates.add(newBlockState); blockStates.add(newBlockState);
itemStacks.add(itemStack); itemStacks.add(itemStack);
@@ -113,36 +115,36 @@ public class RadialMirror {
return blockStates; return blockStates;
} }
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) { private static BlockState rotateOriginalBlockState(Player player, BlockPos startPos, double startAngleToCenter, BlockState blockState) {
BlockState newBlockState = blockState; BlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) { if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180); newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) { } else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90); newBlockState = blockState.rotate(player.level, startPos, Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) { } else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90); newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_90);
} }
return newBlockState; return newBlockState;
} }
private static BlockState rotateBlockState(Vector3d relVec, BlockState blockState, boolean alternate) { private static BlockState rotateBlockState(Player player, BlockPos startPos, Vec3 relVec, BlockState blockState, boolean alternate) {
BlockState newBlockState; BlockState newBlockState;
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) { if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180); newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_180);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK); newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
} }
} else if (angleToCenter < -0.251 * Math.PI) { } else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90); newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_90);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT); newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
} }
} else if (angleToCenter > 0.249 * Math.PI) { } else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90); newBlockState = blockState.rotate(player.level, startPos, Rotation.COUNTERCLOCKWISE_90);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT); newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
} }
@@ -159,13 +161,13 @@ public class RadialMirror {
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) { public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
if (r == null || !r.enabled) return false; if (r == null || !r.enabled) return false;
return !(new Vector3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() > return !(new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
r.radius * r.radius); r.radius * r.radius);
} }
public static class RadialMirrorSettings { public static class RadialMirrorSettings {
public boolean enabled = false; public boolean enabled = false;
public Vector3d position = new Vector3d(0.5, 64.5, 0.5); public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public int slices = 4; public int slices = 4;
public boolean alternate = false; public boolean alternate = false;
public int radius = 20; public int radius = 20;
@@ -174,7 +176,7 @@ public class RadialMirror {
public RadialMirrorSettings() { public RadialMirrorSettings() {
} }
public RadialMirrorSettings(boolean enabled, Vector3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) { public RadialMirrorSettings(boolean enabled, Vec3 position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = enabled; this.enabled = enabled;
this.position = position; this.position = position;
this.slices = slices; this.slices = slices;

View File

@@ -1,15 +1,15 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block; import net.minecraft.world.level.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.block.Blocks; import net.minecraft.world.level.block.Blocks;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.item.BlockItem; import net.minecraft.world.item.BlockItem;
import net.minecraft.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import net.minecraft.world.server.ServerWorld; import net.minecraft.server.level.ServerLevel;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.FixedStack; import nl.requios.effortlessbuilding.helper.FixedStack;
@@ -29,7 +29,7 @@ public class UndoRedo {
private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>(); private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
//add to undo stack //add to undo stack
public static void addUndo(PlayerEntity player, BlockSet blockSet) { public static void addUndo(Player player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer; Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists //Assert coordinates is as long as previous and new blockstate lists
@@ -56,7 +56,7 @@ public class UndoRedo {
undoStacks.get(player.getUUID()).push(blockSet); undoStacks.get(player.getUUID()).push(blockSet);
} }
private static void addRedo(PlayerEntity player, BlockSet blockSet) { private static void addRedo(Player player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer; Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private) //(No asserts necessary, it's private)
@@ -69,7 +69,7 @@ public class UndoRedo {
redoStacks.get(player.getUUID()).push(blockSet); redoStacks.get(player.getUUID()).push(blockSet);
} }
public static boolean undo(PlayerEntity player) { public static boolean undo(Player player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer; Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
if (!undoStacks.containsKey(player.getUUID())) return false; if (!undoStacks.containsKey(player.getUUID())) return false;
@@ -82,7 +82,7 @@ public class UndoRedo {
List<BlockPos> coordinates = blockSet.getCoordinates(); List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates(); List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates(); List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vector3d hitVec = blockSet.getHitVec(); Vec3 hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory //Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates); List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
@@ -129,7 +129,7 @@ public class UndoRedo {
return true; return true;
} }
public static boolean redo(PlayerEntity player) { public static boolean redo(Player player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer; Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (!redoStacks.containsKey(player.getUUID())) return false; if (!redoStacks.containsKey(player.getUUID())) return false;
@@ -142,7 +142,7 @@ public class UndoRedo {
List<BlockPos> coordinates = blockSet.getCoordinates(); List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates(); List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates(); List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vector3d hitVec = blockSet.getHitVec(); Vec3 hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory //Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates); List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
@@ -188,7 +188,7 @@ public class UndoRedo {
return true; return true;
} }
public static void clear(PlayerEntity player) { public static void clear(Player player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer; Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer; Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUUID())) { if (undoStacks.containsKey(player.getUUID())) {
@@ -199,7 +199,7 @@ public class UndoRedo {
} }
} }
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) { private static List<ItemStack> findItemStacksInInventory(Player player, List<BlockState> blockStates) {
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size()); List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
for (BlockState blockState : blockStates) { for (BlockState blockState : blockStates) {
itemStacks.add(findItemStackInInventory(player, blockState)); itemStacks.add(findItemStackInInventory(player, blockState));
@@ -207,7 +207,7 @@ public class UndoRedo {
return itemStacks; return itemStacks;
} }
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) { private static ItemStack findItemStackInInventory(Player player, BlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY; ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack; if (blockState == null) return itemStack;
@@ -221,7 +221,7 @@ public class UndoRedo {
if (itemStack.isEmpty()) { if (itemStack.isEmpty()) {
//Cannot check drops on clientside because loot tables are server only //Cannot check drops on clientside because loot tables are server only
if (!player.level.isClientSide) { if (!player.level.isClientSide) {
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.level, BlockPos.ZERO, null); List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerLevel) player.level, BlockPos.ZERO, null);
for (ItemStack itemStackDropped : itemsDropped) { for (ItemStack itemStackDropped : itemsDropped) {
if (itemStackDropped.getItem() instanceof BlockItem) { if (itemStackDropped.getItem() instanceof BlockItem) {
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock(); Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();

View File

@@ -1,20 +1,23 @@
package nl.requios.effortlessbuilding.capability; package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT; import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilitySerializable; import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler; import net.minecraftforge.items.ItemStackHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> { public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundTag> {
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE); IItemHandler itemHandler;
public ItemHandlerCapabilityProvider(int size) {
itemHandler = new ItemStackHandler(size);
}
@Nonnull @Nonnull
@Override @Override
@@ -23,12 +26,12 @@ public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<Co
} }
@Override @Override
public CompoundNBT serializeNBT() { public CompoundTag serializeNBT() {
return ((ItemStackHandler) itemHandler).serializeNBT(); return ((ItemStackHandler) itemHandler).serializeNBT();
} }
@Override @Override
public void deserializeNBT(CompoundNBT nbt) { public void deserializeNBT(CompoundTag nbt) {
((ItemStackHandler) itemHandler).deserializeNBT(nbt); ((ItemStackHandler) itemHandler).deserializeNBT(nbt);
} }
} }

View File

@@ -1,11 +1,9 @@
package nl.requios.effortlessbuilding.capability; package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT; import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.INBT; import net.minecraft.nbt.Tag;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.*;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
@@ -15,21 +13,18 @@ import nl.requios.effortlessbuilding.buildmode.BuildModes;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class ModeCapabilityManager { public class ModeCapabilityManager {
@CapabilityInject(IModeCapability.class) public static Capability<IModeCapability> MODE_CAPABILITY = CapabilityManager.get(new CapabilityToken<>(){});
public final static Capability<IModeCapability> modeCapability = null;
// Allows for the capability to persist after death. // Allows for the capability to persist after death.
@SubscribeEvent @SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) { public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null); LazyOptional<IModeCapability> original = event.getOriginal().getCapability(MODE_CAPABILITY, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null); LazyOptional<IModeCapability> clone = event.getEntity().getCapability(MODE_CAPABILITY, null);
clone.ifPresent(cloneModeCapability -> clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability -> original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData()))); cloneModeCapability.setModeData(originalModeCapability.getModeData())));
@@ -55,10 +50,38 @@ public class ModeCapabilityManager {
} }
} }
public static class Storage implements Capability.IStorage<IModeCapability> { public static class Provider extends CapabilityProvider<Provider> implements ICapabilitySerializable<Tag> {
private IModeCapability instance = new ModeCapability();
private LazyOptional<IModeCapability> modeCapabilityOptional = LazyOptional.of(() -> instance);
public Provider() {
super(Provider.class);
gatherCapabilities();
}
@Nonnull
@Override @Override
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) { public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
CompoundNBT compound = new CompoundNBT(); if (cap == MODE_CAPABILITY) return modeCapabilityOptional.cast();
return LazyOptional.empty();
}
@Override
public void invalidateCaps() {
super.invalidateCaps();
modeCapabilityOptional.invalidate();
}
@Override
public void reviveCaps() {
super.reviveCaps();
modeCapabilityOptional = LazyOptional.of(() -> instance);
}
@Override
public Tag serializeNBT() {
CompoundTag compound = new CompoundTag();
ModeSettings modeSettings = instance.getModeData(); ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings(); if (modeSettings == null) modeSettings = new ModeSettings();
@@ -70,8 +93,8 @@ public class ModeCapabilityManager {
} }
@Override @Override
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) { public void deserializeNBT(Tag nbt) {
CompoundNBT compound = (CompoundNBT) nbt; CompoundTag compound = (CompoundTag) nbt;
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")]; //BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
@@ -80,26 +103,6 @@ public class ModeCapabilityManager {
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL); ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
instance.setModeData(modeSettings); instance.setModeData(modeSettings);
} }
}
public static class Provider implements ICapabilitySerializable<INBT> {
IModeCapability inst = modeCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
@Override
public INBT serializeNBT() {
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
}
} }
} }

View File

@@ -1,13 +1,12 @@
package nl.requios.effortlessbuilding.capability; package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT; import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.INBT; import net.minecraft.nbt.Tag;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.*;
import net.minecraftforge.common.capabilities.CapabilityInject; import net.minecraftforge.common.util.INBTSerializable;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
@@ -19,21 +18,18 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class ModifierCapabilityManager { public class ModifierCapabilityManager {
@CapabilityInject(IModifierCapability.class) public final static Capability<IModifierCapability> MODIFIER_CAPABILITY = CapabilityManager.get(new CapabilityToken<>(){});
public final static Capability<IModifierCapability> modifierCapability = null;
// Allows for the capability to persist after death. // Allows for the capability to persist after death.
@SubscribeEvent @SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) { public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null); LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(MODIFIER_CAPABILITY, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null); LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(MODIFIER_CAPABILITY, null);
clone.ifPresent(cloneModifierCapability -> clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability -> original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData()))); cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
@@ -59,10 +55,38 @@ public class ModifierCapabilityManager {
} }
} }
public static class Storage implements Capability.IStorage<IModifierCapability> { public static class Provider extends CapabilityProvider<Provider> implements INBTSerializable<Tag> {
private final IModifierCapability instance = new ModifierCapability();
private LazyOptional<IModifierCapability> modifierCapabilityOptional = LazyOptional.of(() -> instance);
public Provider() {
super(Provider.class);
gatherCapabilities();
}
@Nonnull
@Override @Override
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) { public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
CompoundNBT compound = new CompoundNBT(); if (cap == MODIFIER_CAPABILITY) return modifierCapabilityOptional.cast();
return LazyOptional.empty();
}
@Override
public void invalidateCaps() {
super.invalidateCaps();
modifierCapabilityOptional.invalidate();
}
@Override
public void reviveCaps() {
super.reviveCaps();
modifierCapabilityOptional = LazyOptional.of(() -> instance);
}
@Override
public Tag serializeNBT() {
CompoundTag compound = new CompoundTag();
ModifierSettings modifierSettings = instance.getModifierData(); ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings(); if (modifierSettings == null) modifierSettings = new ModifierSettings();
@@ -110,15 +134,15 @@ public class ModifierCapabilityManager {
} }
@Override @Override
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) { public void deserializeNBT(Tag nbt) {
CompoundNBT compound = (CompoundNBT) nbt; CompoundTag compound = (CompoundTag) nbt;
//MIRROR //MIRROR
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled"); boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
Vector3d mirrorPosition = new Vector3d( Vec3 mirrorPosition = new Vec3(
compound.getDouble("mirrorPosX"), compound.getDouble("mirrorPosX"),
compound.getDouble("mirrorPosY"), compound.getDouble("mirrorPosY"),
compound.getDouble("mirrorPosZ")); compound.getDouble("mirrorPosZ"));
boolean mirrorX = compound.getBoolean("mirrorX"); boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY"); boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ"); boolean mirrorZ = compound.getBoolean("mirrorZ");
@@ -130,9 +154,9 @@ public class ModifierCapabilityManager {
//ARRAY //ARRAY
boolean arrayEnabled = compound.getBoolean("arrayEnabled"); boolean arrayEnabled = compound.getBoolean("arrayEnabled");
BlockPos arrayOffset = new BlockPos( BlockPos arrayOffset = new BlockPos(
compound.getInt("arrayOffsetX"), compound.getInt("arrayOffsetX"),
compound.getInt("arrayOffsetY"), compound.getInt("arrayOffsetY"),
compound.getInt("arrayOffsetZ")); compound.getInt("arrayOffsetZ"));
int arrayCount = compound.getInt("arrayCount"); int arrayCount = compound.getInt("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount); Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
@@ -142,42 +166,21 @@ public class ModifierCapabilityManager {
//RADIAL MIRROR //RADIAL MIRROR
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled"); boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vector3d radialMirrorPosition = new Vector3d( Vec3 radialMirrorPosition = new Vec3(
compound.getDouble("radialMirrorPosX"), compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"), compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ")); compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInt("radialMirrorSlices"); int radialMirrorSlices = compound.getInt("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate"); boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInt("radialMirrorRadius"); int radialMirrorRadius = compound.getInt("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines"); boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes"); boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes); radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade); ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
instance.setModifierData(modifierSettings); instance.setModifierData(modifierSettings);
} }
}
public static class Provider implements ICapabilitySerializable<INBT> {
IModifierCapability inst = modifierCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
@Override
public INBT serializeNBT() {
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
}
} }
} }

View File

@@ -1,43 +0,0 @@
package nl.requios.effortlessbuilding.command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import net.minecraft.command.CommandSource;
import net.minecraft.command.Commands;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
public class CommandReach {
public static void register(CommandDispatcher<CommandSource> dispatcher) {
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
return setReachLevel(context.getSource().getPlayerOrException(), IntegerArgumentType.getInteger(context, "level"));
}))).then(Commands.literal("get").executes((context -> {
return getReachLevel(context.getSource().getPlayerOrException());
}))));
}
private static int setReachLevel(ServerPlayerEntity player, int level) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(level);
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()), player.getUUID());
return 1;
}
private static int getReachLevel(ServerPlayerEntity player) {
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level " + reachUpgrade);
return 1;
}
}

View File

@@ -1,37 +1,16 @@
package nl.requios.effortlessbuilding.compatibility; package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.block.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.item.BlockItem;
import net.minecraft.item.BlockItem; import net.minecraft.world.item.Item;
import net.minecraft.item.Item; import net.minecraft.world.item.ItemStack;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
public class CompatHelper { public class CompatHelper {
//TODO 1.13 compatibility
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
// // and all checks will fail, so it works.
// @GameRegistry.ObjectHolder("danknull:dank_null")
// public static final Item dankNullItem = null;
//
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
//
public static void setup() { public static void setup() {
//TODO 1.13 compatibility
// if (Loader.isModLoaded("chiselsandbits")) {
// // reflection to avoid hard dependency
// try {
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
// e.printStackTrace();
// }
// } else {
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
// }
} }
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag, // Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
@@ -40,10 +19,7 @@ public class CompatHelper {
Item item = stack.getItem(); Item item = stack.getItem();
if (item instanceof BlockItem) if (item instanceof BlockItem)
return true; return true;
return item instanceof ItemRandomizerBag; return item instanceof AbstractRandomizerBagItem;
//TODO 1.13 compatibility
// if (item == dankNullItem)
// return true;
} }
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack // Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
@@ -55,24 +31,17 @@ public class CompatHelper {
return proxy; return proxy;
//Randomizer Bag //Randomizer Bag
if (proxyItem instanceof ItemRandomizerBag) { if (proxyItem instanceof AbstractRandomizerBagItem) {
ItemStack itemStack = proxy; ItemStack itemStack = proxy;
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) { while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
if (itemStack.getItem() instanceof ItemRandomizerBag) if (itemStack.getItem() instanceof AbstractRandomizerBagItem) {
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack)); AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
itemStack = randomizerBagItem.pickRandomStack(randomizerBagItem.getBagInventory(itemStack));
}
} }
return itemStack; return itemStack;
} }
//TODO 1.13 compatibility
//Dank Null
// if (proxyItem == dankNullItem) {
// int index = 0;
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
// index = proxy.getTagCompound().getInteger("selectedIndex");
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
@@ -82,49 +51,13 @@ public class CompatHelper {
Item blockItem = Item.byBlock(state.getBlock()); Item blockItem = Item.byBlock(state.getBlock());
if (stack.getItem() instanceof BlockItem) if (stack.getItem() instanceof BlockItem)
return stack; return stack;
else if (stack.getItem() instanceof ItemRandomizerBag) { else if (stack.getItem() instanceof AbstractRandomizerBagItem) {
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack); AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) stack.getItem();
return ItemRandomizerBag.findStack(bagInventory, blockItem); IItemHandler bagInventory = randomizerBagItem.getBagInventory(stack);
return randomizerBagItem.findStack(bagInventory, blockItem);
} }
//TODO 1.13 compatibility
// else if (stack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(stack, blockItem);
// if (index >= 0)
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) {
//TODO 1.13 compatibility, offhand support
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
// if (origStack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(origStack, curStack.getItem());
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
// } else
curStack.shrink(1);
}
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
if (handler == null) {
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
return -1;
}
for (int i = 0; i < handler.getSlots(); i++) {
ItemStack ref = handler.getStackInSlot(i);
if (ref.getItem() instanceof BlockItem)
if (ref.getItem() == blockItem)
return i;
}
return -1;
}
} }

View File

@@ -0,0 +1,148 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.DiamondRandomizerBagItem;
public class DiamondRandomizerBagContainer extends AbstractContainerMenu {
private static final int INV_START = DiamondRandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public DiamondRandomizerBagContainer(MenuType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public DiamondRandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
this(id, playerInventory);
}
//Server?
public DiamondRandomizerBagContainer(int containerId, Inventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(DiamondRandomizerBagItem.INV_SIZE));
}
public DiamondRandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
this.addSlot(new SlotItemHandler(bagInventory, j + i * 9, 8 + j * 18, 18 + i * 18));
}
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 142));
}
}
@Override
public boolean stillValid(Player playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
/**
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
*/
@Override
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
//Do nothing;
return;
}
super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(Player player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

View File

@@ -0,0 +1,49 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class DiamondRandomizerBagScreen extends AbstractContainerScreen<DiamondRandomizerBagContainer> {
private Inventory inventory;
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/diamondrandomizerbag.png");
public DiamondRandomizerBagScreen(DiamondRandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);
this.inventory = playerInventory;
imageHeight = 167;
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
this.font.draw(ms, this.title, 8, 6, 0x404040);
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
RenderSystem.setShaderTexture(0, guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

View File

@@ -0,0 +1,146 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.GoldenRandomizerBagItem;
public class GoldenRandomizerBagContainer extends AbstractContainerMenu {
private static final int INV_START = GoldenRandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public GoldenRandomizerBagContainer(MenuType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public GoldenRandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
this(id, playerInventory);
}
//Server?
public GoldenRandomizerBagContainer(int containerId, Inventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(GoldenRandomizerBagItem.INV_SIZE));
}
public GoldenRandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < GoldenRandomizerBagItem.INV_SIZE; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 8 + (18 * i), 20));
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
}
}
@Override
public boolean stillValid(Player playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
/**
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
*/
@Override
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
//Do nothing;
return;
}
super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(Player player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

View File

@@ -0,0 +1,49 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class GoldenRandomizerBagScreen extends AbstractContainerScreen<GoldenRandomizerBagContainer> {
private Inventory inventory;
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/goldenrandomizerbag.png");
public GoldenRandomizerBagScreen(GoldenRandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);
this.inventory = playerInventory;
imageHeight = 134;
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
this.font.draw(ms, this.title, 8, 6, 0x404040);
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
RenderSystem.setShaderTexture(0, guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

View File

@@ -1,65 +1,66 @@
package nl.requios.effortlessbuilding.gui; package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.entity.player.PlayerInventory; import net.minecraft.world.entity.player.Inventory;
import net.minecraft.inventory.container.ClickType; import net.minecraft.world.inventory.ClickType;
import net.minecraft.inventory.container.Container; import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.inventory.container.ContainerType; import net.minecraft.world.inventory.MenuType;
import net.minecraft.inventory.container.Slot; import net.minecraft.world.inventory.Slot;
import net.minecraft.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.util.Hand; import net.minecraft.world.InteractionHand;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler; import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler; import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.RandomizerBagItem;
public class RandomizerBagContainer extends Container { public class RandomizerBagContainer extends AbstractContainerMenu {
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26, private static final int INV_START = RandomizerBagItem.INV_SIZE,
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8; INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory; private final IItemHandler bagInventory;
public RandomizerBagContainer(ContainerType<?> type, int id){ public RandomizerBagContainer(MenuType<?> type, int id){
super(type, id); super(type, id);
bagInventory = null; bagInventory = null;
} }
//Client //Client
public RandomizerBagContainer(int id, PlayerInventory playerInventory, PacketBuffer packetBuffer) { public RandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
this(id, playerInventory); this(id, playerInventory);
} }
//Server? //Server?
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) { public RandomizerBagContainer(int containerId, Inventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(ItemRandomizerBag.INV_SIZE)); this(containerId, playerInventory, new ItemStackHandler(RandomizerBagItem.INV_SIZE));
} }
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) { public RandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), containerId); super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory; bagInventory = inventory;
for (int i = 0; i < ItemRandomizerBag.INV_SIZE; ++i) { for (int i = 0; i < RandomizerBagItem.INV_SIZE; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20)); this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
} }
// add player inventory slots // add player inventory slots
int i; for (int i = 0; i < 3; ++i) {
for (i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) { for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18)); addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
} }
} }
// add hotbar slots // add hotbar slots
for (i = 0; i < 9; ++i) { for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109)); addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
} }
} }
@Override @Override
public boolean stillValid(PlayerEntity playerIn) { public boolean stillValid(Player playerIn) {
return true; return true;
} }
@@ -71,7 +72,7 @@ public class RandomizerBagContainer extends Container {
} }
@Override @Override
public ItemStack quickMoveStack(PlayerEntity playerIn, int slotIndex) { public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY; ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex); Slot slot = this.slots.get(slotIndex);
@@ -99,7 +100,6 @@ public class RandomizerBagContainer extends Container {
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
} }
} }
if (itemstack1.getCount() == 0) { if (itemstack1.getCount() == 0) {
@@ -124,19 +124,20 @@ public class RandomizerBagContainer extends Container {
* be able to save properly * be able to save properly
*/ */
@Override @Override
public ItemStack clicked(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) { public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory: // this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(Hand.MAIN_HAND))) { if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
return ItemStack.EMPTY; //Do nothing;
return;
} }
return super.clicked(slot, dragType, clickTypeIn, player); super.clicked(slot, dragType, clickTypeIn, player);
} }
/** /**
* Callback for when the crafting gui is closed. * Callback for when the crafting gui is closed.
*/ */
@Override @Override
public void removed(PlayerEntity player) { public void removed(Player player) {
super.removed(player); super.removed(player);
if (!player.level.isClientSide) { if (!player.level.isClientSide) {
broadcastChanges(); broadcastChanges();

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.gui; package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screen.inventory.ContainerScreen; import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.entity.player.PlayerInventory; import net.minecraft.world.entity.player.Inventory;
import net.minecraft.util.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.text.ITextComponent; import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -14,32 +14,34 @@ import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault @ParametersAreNonnullByDefault
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> { public class RandomizerBagScreen extends AbstractContainerScreen<RandomizerBagContainer> {
private static final ResourceLocation guiTextures = private Inventory inventory;
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) { private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);
this.inventory = playerInventory;
imageHeight = 134; imageHeight = 134;
} }
@Override @Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) { public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms); renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks); super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY); this.renderTooltip(ms, mouseX, mouseY);
} }
@Override @Override
protected void renderLabels(MatrixStack ms, int mouseX, int mouseY) { protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
font.drawShadow(ms, this.title, 8, 6, 0x404040); this.font.draw(ms, this.title, 8, 6, 0x404040);
font.drawShadow(ms, inventory.getDisplayName(), 8, imageHeight - 96 + 2, 0x404040); this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
} }
@Override @Override
protected void renderBg(MatrixStack ms, float partialTicks, int mouseX, int mouseY) { protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.color3f(1.0F, 1.0F, 1.0F); RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
minecraft.getTextureManager().bind(guiTextures); RenderSystem.setShaderTexture(0, guiTextures);
int marginHorizontal = (width - imageWidth) / 2; int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2; int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight); blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);

View File

@@ -1,26 +1,21 @@
package nl.requios.effortlessbuilding.gui.buildmode; package nl.requios.effortlessbuilding.gui.buildmode;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.platform.GlStateManager; import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault; import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound; import net.minecraft.client.resources.sounds.SimpleSoundInstance;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.widget.list.ExtendedList; import net.minecraft.client.gui.components.ObjectSelectionList;
import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.sounds.SoundEvents;
import net.minecraft.client.renderer.Tessellator; import net.minecraft.util.Mth;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.network.chat.Component;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.gui.widget.ExtendedButton; import net.minecraftforge.client.gui.widget.ExtendedButton;
import net.minecraftforge.fml.client.gui.widget.Slider; import net.minecraftforge.client.gui.widget.ForgeSlider;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault; import javax.annotation.ParametersAreNonnullByDefault;
@@ -36,7 +31,7 @@ public class PlayerSettingsGui extends Screen {
private Button closeButton; private Button closeButton;
public PlayerSettingsGui() { public PlayerSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.player_settings")); super(Component.translatable("effortlessbuilding.screen.player_settings"));
} }
@Override @Override
@@ -48,22 +43,20 @@ public class PlayerSettingsGui extends Screen {
int yy = top; int yy = top;
shaderTypeList = new ShaderTypeList(this.minecraft); shaderTypeList = new ShaderTypeList(this.minecraft);
this.children.add(shaderTypeList); addWidget(shaderTypeList);
//TODO set selected name //TODO set selected name
ITextComponent currentShaderName = ShaderType.DISSOLVE_BLUE.name; Component currentShaderName = ShaderType.DISSOLVE_BLUE.name;
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> { shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
showShaderList = !showShaderList; showShaderList = !showShaderList;
}); });
addButton(shaderTypeButton); addRenderableOnly(shaderTypeButton);
yy += 50; yy += 50;
Slider slider = new Slider(right - 200, yy, 200, 20, StringTextComponent.EMPTY, StringTextComponent.EMPTY, 0.5, 2.0, 1.0, true, true, (button) -> { ForgeSlider slider = new ForgeSlider(right - 200, yy, 200, 20, Component.empty(), Component.empty(), 0.5, 2.0, 1.0, true);
addRenderableOnly(slider);
}); closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, Component.literal("Done"), (button) -> this.minecraft.player.closeContainer());
addButton(slider); addRenderableOnly(closeButton);
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, new StringTextComponent("Done"), (button) -> this.minecraft.player.closeContainer());
addButton(closeButton);
} }
@Override @Override
@@ -72,7 +65,7 @@ public class PlayerSettingsGui extends Screen {
} }
@Override @Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) { public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms); this.renderBackground(ms);
int yy = top; int yy = top;
@@ -107,20 +100,20 @@ public class PlayerSettingsGui extends Screen {
DISSOLVE_BLUE("Dissolve Blue"), DISSOLVE_BLUE("Dissolve Blue"),
DISSOLVE_ORANGE("Dissolve Orange"); DISSOLVE_ORANGE("Dissolve Orange");
public ITextComponent name; public Component name;
ShaderType(ITextComponent name) { ShaderType(Component name) {
this.name = name; this.name = name;
} }
ShaderType(String name) { ShaderType(String name) {
this.name = new StringTextComponent(name); this.name = Component.literal(name);
} }
} }
//Inspired by LanguageScreen //Inspired by LanguageScreen
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
class ShaderTypeList extends ExtendedList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> { class ShaderTypeList extends ObjectSelectionList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
public ShaderTypeList(Minecraft mcIn) { public ShaderTypeList(Minecraft mcIn) {
super(mcIn, 180, 140, top + 20, top + 100, 18); super(mcIn, 180, 140, top + 20, top + 100, 18);
@@ -149,7 +142,7 @@ public class PlayerSettingsGui extends Screen {
@Override @Override
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) { public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
super.setSelected(selected); super.setSelected(selected);
Minecraft.getInstance().getSoundManager().play(SimpleSound.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F)); Minecraft.getInstance().getSoundManager().play(SimpleSoundInstance.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F));
EffortlessBuilding.log("Selected shader " + selected.shaderType.name); EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
shaderTypeButton.setMessage(selected.shaderType.name); shaderTypeButton.setMessage(selected.shaderType.name);
// showShaderList = false; // showShaderList = false;
@@ -194,20 +187,20 @@ public class PlayerSettingsGui extends Screen {
return right - 6; return right - 6;
} }
//From AbstractList, disabled parts //From AbstractSelectionList, disabled parts
@Override @Override
public void render(MatrixStack ms, int p_render_1_, int p_render_2_, float p_render_3_) { public void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_) {
this.renderBackground(ms); this.renderBackground(ms);
int i = this.getScrollbarPosition(); int i = this.getScrollbarPosition();
int j = i + 6; int j = i + 6;
Tessellator tessellator = Tessellator.getInstance(); Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder(); BufferBuilder bufferbuilder = tessellator.getBuilder();
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION); // this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
RenderSystem.enableBlend(); RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE); RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F); RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F; float f = 32.0F;
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_COLOR); bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
bufferbuilder.vertex(this.x0, this.y1, 0.0D).color(20, 20, 20, 180).endVertex(); bufferbuilder.vertex(this.x0, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y1, 0.0D).color(20, 20, 20, 180).endVertex(); bufferbuilder.vertex(this.x1, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y0, 0.0D).color(20, 20, 20, 180).endVertex(); bufferbuilder.vertex(this.x1, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
@@ -219,14 +212,12 @@ public class PlayerSettingsGui extends Screen {
this.renderHeader(ms, k, l, tessellator); this.renderHeader(ms, k, l, tessellator);
} }
this.renderList(ms, k, l, p_render_1_, p_render_2_, p_render_3_); this.renderList(ms, p_render_1_, p_render_2_, p_render_3_);
RenderSystem.disableDepthTest(); RenderSystem.disableDepthTest();
// this.renderHoleBackground(0, this.y0, 255, 255); // this.renderHoleBackground(0, this.y0, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255); // this.renderHoleBackground(this.y1, this.height, 255, 255);
RenderSystem.enableBlend(); RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE); RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableAlphaTest();
RenderSystem.shadeModel(7425);
RenderSystem.disableTexture(); RenderSystem.disableTexture();
// int i1 = 4; // int i1 = 4;
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); // bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
@@ -246,25 +237,25 @@ public class PlayerSettingsGui extends Screen {
int j1 = this.getMaxScroll(); int j1 = this.getMaxScroll();
if (j1 > 0) { if (j1 > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition()); int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8); k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0; int l1 = (int) this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
if (l1 < this.y0) { if (l1 < this.y0) {
l1 = this.y0; l1 = this.y0;
} }
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, this.y1, 0.0D).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex(); bufferbuilder.vertex(i, this.y1, 0.0D).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y1, 0.0D).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex(); bufferbuilder.vertex(j, this.y1, 0.0D).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y0, 0.0D).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex(); bufferbuilder.vertex(j, this.y0, 0.0D).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(i, this.y0, 0.0D).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex(); bufferbuilder.vertex(i, this.y0, 0.0D).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.end(); tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1, 0.0D).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex(); bufferbuilder.vertex(i, l1 + k1, 0.0D).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1 + k1, 0.0D).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex(); bufferbuilder.vertex(j, l1 + k1, 0.0D).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1, 0.0D).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex(); bufferbuilder.vertex(j, l1, 0.0D).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex(); bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end(); tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1 - 1, 0.0D).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex(); bufferbuilder.vertex(i, l1 + k1 - 1, 0.0D).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1 + k1 - 1, 0.0D).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex(); bufferbuilder.vertex(j - 1, l1 + k1 - 1, 0.0D).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1, 0.0D).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex(); bufferbuilder.vertex(j - 1, l1, 0.0D).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
@@ -274,8 +265,6 @@ public class PlayerSettingsGui extends Screen {
// this.renderDecorations(p_render_1_, p_render_2_); // this.renderDecorations(p_render_1_, p_render_2_);
RenderSystem.enableTexture(); RenderSystem.enableTexture();
RenderSystem.shadeModel(7424);
RenderSystem.enableAlphaTest();
RenderSystem.disableBlend(); RenderSystem.disableBlend();
} }
@@ -284,7 +273,7 @@ public class PlayerSettingsGui extends Screen {
} }
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class ShaderTypeEntry extends ExtendedList.AbstractListEntry<ShaderTypeEntry> { public class ShaderTypeEntry extends ObjectSelectionList.Entry<ShaderTypeEntry> {
private final ShaderType shaderType; private final ShaderType shaderType;
public ShaderTypeEntry(ShaderType shaderType) { public ShaderTypeEntry(ShaderType shaderType) {
@@ -292,7 +281,7 @@ public class PlayerSettingsGui extends Screen {
} }
@Override @Override
public void render(MatrixStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) { public void render(PoseStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1) if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
drawString(ms, font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF); drawString(ms, font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
} }
@@ -306,6 +295,11 @@ public class PlayerSettingsGui extends Screen {
return false; return false;
} }
} }
@Override
public Component getNarration() {
return null;
}
} }
} }
} }

View File

@@ -1,33 +1,36 @@
package nl.requios.effortlessbuilding.gui.buildmode; package nl.requios.effortlessbuilding.gui.buildmode;
import com.google.common.base.Stopwatch; import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault; import com.mojang.math.Vector4f;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.texture.AtlasTexture; import net.minecraft.client.resources.language.I18n;
import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.KeyMapping;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.client.resources.sounds.SimpleSoundInstance;
import net.minecraft.client.resources.I18n; import net.minecraft.core.Direction;
import net.minecraft.client.settings.KeyBinding; import net.minecraft.ChatFormatting;
import net.minecraft.util.Direction; import net.minecraft.network.chat.Component;
import net.minecraft.util.text.TextFormatting; import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.text.TranslationTextComponent; import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.RandomSource;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.ModClientEventHandler; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.network.ModeActionMessage;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.apache.commons.lang3.text.WordUtils; import org.apache.commons.lang3.text.WordUtils;
import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL11;
import javax.annotation.ParametersAreNonnullByDefault; import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.concurrent.TimeUnit;
import static nl.requios.effortlessbuilding.buildmode.BuildModes.BuildModeEnum;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*; import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
import nl.requios.effortlessbuilding.buildmode.BuildModes.BuildModeEnum; import nl.requios.effortlessbuilding.buildmode.BuildModes.BuildModeEnum;
@@ -35,7 +38,7 @@ import nl.requios.effortlessbuilding.buildmode.ModeOptions.ActionEnum;
import nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum; import nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
/** /**
* From Chisels and Bits by AlgorithmX2 * Initially from Chisels and Bits by AlgorithmX2
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java * https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
*/ */
@@ -44,54 +47,65 @@ import nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
public class RadialMenu extends Screen { public class RadialMenu extends Screen {
public static final RadialMenu instance = new RadialMenu(); public static final RadialMenu instance = new RadialMenu();
private final float TIME_SCALE = 0.01f;
private final Vector4f radialButtonColor = new Vector4f(0f, 0f, 0f, .5f);
private final Vector4f sideButtonColor = new Vector4f(.5f, .5f, .5f, .5f);
private final Vector4f highlightColor = new Vector4f(.6f, .8f, 1f, .6f);
private final Vector4f selectedColor = new Vector4f(0f, .5f, 1f, .5f);
private final Vector4f highlightSelectedColor = new Vector4f(0.2f, .7f, 1f, .7f);
private final int whiteTextColor = 0xffffffff;
private final int watermarkTextColor = 0x88888888;
private final int descriptionTextColor = 0xdd888888;
private final int optionTextColor = 0xeeeeeeff;
private final double ringInnerEdge = 30;
private final double ringOuterEdge = 65;
private final double categoryLineWidth = 1;
private final double textDistance = 75;
private final double buttonDistance = 105;
private final float fadeSpeed = 0.3f;
private final int descriptionHeight = 100;
public BuildModeEnum switchTo = null; public BuildModeEnum switchTo = null;
public ActionEnum doAction = null; public ActionEnum doAction = null;
public boolean actionUsed = false; public boolean performedActionUsingMouse;
private float visibility = 0.0f;
private Stopwatch lastChange = Stopwatch.createStarted(); private float visibility;
public RadialMenu() { public RadialMenu() {
super(new TranslationTextComponent("effortlessbuilding.screen.radial_menu")); super(Component.translatable("effortlessbuilding.screen.radial_menu"));
}
private float clampVis(final float f) {
return Math.max(0.0f, Math.min(1.0f, f));
}
public void raiseVisibility() {
visibility = clampVis(visibility + lastChange.elapsed(TimeUnit.MILLISECONDS) * TIME_SCALE);
lastChange = Stopwatch.createStarted();
}
public void decreaseVisibility() {
visibility = clampVis(visibility - lastChange.elapsed(TimeUnit.MILLISECONDS) * TIME_SCALE);
lastChange = Stopwatch.createStarted();
}
public void setVisibility(float visibility) {
this.visibility = visibility;
} }
public boolean isVisible() { public boolean isVisible() {
return visibility > 0.001; return Minecraft.getInstance().screen instanceof RadialMenu;
}
public void configure(final int scaledWidth, final int scaledHeight) {
Minecraft mc = Minecraft.getInstance();
font = mc.font;
width = scaledWidth;
height = scaledHeight;
} }
@Override @Override
public void render(MatrixStack ms, final int mouseX, final int mouseY, final float partialTicks) { protected void init() {
if (!isVisible()) return; super.init();
performedActionUsingMouse = false;
visibility = 0f;
}
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode(); @Override
public void tick() {
super.tick();
RenderSystem.pushMatrix(); if (!ClientProxy.isKeybindDown(2)) {
RenderSystem.translatef(0.0F, 0.0F, 200.0F); onClose();
}
}
@Override
public void render(PoseStack ms, final int mouseX, final int mouseY, final float partialTicks) {
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(minecraft.player).getBuildMode();
ms.pushPose();
ms.translate(0, 0, 200);
visibility += fadeSpeed * partialTicks;
if (visibility > 1f) visibility = 1f;
final int startColor = (int) (visibility * 98) << 24; final int startColor = (int) (visibility * 98) << 24;
final int endColor = (int) (visibility * 128) << 24; final int endColor = (int) (visibility * 128) << 24;
@@ -100,31 +114,24 @@ public class RadialMenu extends Screen {
RenderSystem.disableTexture(); RenderSystem.disableTexture();
RenderSystem.enableBlend(); RenderSystem.enableBlend();
RenderSystem.disableAlphaTest();
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0); RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
RenderSystem.shadeModel(GL11.GL_SMOOTH); final Tesselator tessellator = Tesselator.getInstance();
final Tessellator tessellator = Tessellator.getInstance();
final BufferBuilder buffer = tessellator.getBuilder(); final BufferBuilder buffer = tessellator.getBuilder();
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR); buffer.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
final double middleX = width / 2.0; final double middleX = width / 2.0;
final double middleY = height / 2.0; final double middleY = height / 2.0;
//Fix for high def (retina) displays: use custom mouse coordinates //Fix for high def (retina) displays: use custom mouse coordinates
//Borrowed from GameRenderer::updateCameraAndRender //Borrowed from GameRenderer::updateCameraAndRender
Minecraft mc = Minecraft.getInstance(); int mouseXX = (int) (minecraft.mouseHandler.xpos() * (double) minecraft.getWindow().getGuiScaledWidth() / (double) minecraft.getWindow().getScreenWidth());
int mouseXX = (int) (mc.mouseHandler.xpos() * (double) mc.getWindow().getGuiScaledWidth() / (double) mc.getWindow().getScreenWidth()); int mouseYY = (int) (minecraft.mouseHandler.ypos() * (double) minecraft.getWindow().getGuiScaledHeight() / (double) minecraft.getWindow().getScreenHeight());
int mouseYY = (int) (mc.mouseHandler.ypos() * (double) mc.getWindow().getGuiScaledHeight() / (double) mc.getWindow().getScreenHeight());
final double mouseXCenter = mouseXX - middleX; final double mouseXCenter = mouseXX - middleX;
final double mouseYCenter = mouseYY - middleY; final double mouseYCenter = mouseYY - middleY;
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter); double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
final double ringInnerEdge = 30;
final double ringOuterEdge = 65;
final double textDistance = 75;
final double buttonDistance = 105;
final double quarterCircle = Math.PI / 2.0; final double quarterCircle = Math.PI / 2.0;
if (mouseRadians < -quarterCircle) { if (mouseRadians < -quarterCircle) {
@@ -142,9 +149,9 @@ public class RadialMenu extends Screen {
//Add actions //Add actions
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP)); buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP)); buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN)); // buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 13, 13, Direction.DOWN)); buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance + 13, 13, Direction.DOWN)); buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, Direction.DOWN));
//Add buildmode dependent options //Add buildmode dependent options
OptionEnum[] options = currentBuildMode.options; OptionEnum[] options = currentBuildMode.options;
@@ -159,17 +166,35 @@ public class RadialMenu extends Screen {
doAction = null; doAction = null;
//Draw buildmode backgrounds //Draw buildmode backgrounds
drawRadialButtonBackgrounds(currentBuildMode, buffer, middleX, middleY, mouseXCenter, mouseYCenter, mouseRadians,
quarterCircle, modes);
//Draw action backgrounds
drawSideButtonBackgrounds(buffer, middleX, middleY, mouseXCenter, mouseYCenter, buttons);
tessellator.end();
RenderSystem.disableBlend();
RenderSystem.enableTexture();
drawIcons(ms, middleX, middleY, modes, buttons);
drawTexts(ms, currentBuildMode, middleX, middleY, modes, buttons, options);
ms.popPose();
}
private void drawRadialButtonBackgrounds(BuildModeEnum currentBuildMode, BufferBuilder buffer, double middleX, double middleY,
double mouseXCenter, double mouseYCenter, double mouseRadians, double quarterCircle, ArrayList<MenuRegion> modes) {
if (!modes.isEmpty()) { if (!modes.isEmpty()) {
final int totalModes = Math.max(3, modes.size()); final int totalModes = Math.max(3, modes.size());
int currentMode = 0; final double fragment = Math.PI * 0.005; //gap between buttons in radians at inner edge
final double fragment = Math.PI * 0.005; final double fragment2 = Math.PI * 0.0025; //gap between buttons in radians at outer edge
final double fragment2 = Math.PI * 0.0025; final double radiansPerObject = 2.0 * Math.PI / totalModes;
final double perObject = 2.0 * Math.PI / totalModes;
for (int i = 0; i < modes.size(); i++) { for (int i = 0; i < modes.size(); i++) {
MenuRegion menuRegion = modes.get(i); MenuRegion menuRegion = modes.get(i);
final double beginRadians = currentMode * perObject - quarterCircle; final double beginRadians = i * radiansPerObject - quarterCircle;
final double endRadians = (currentMode + 1) * perObject - quarterCircle; final double endRadians = (i + 1) * radiansPerObject - quarterCircle;
menuRegion.x1 = Math.cos(beginRadians); menuRegion.x1 = Math.cos(beginRadians);
menuRegion.x2 = Math.cos(endRadians); menuRegion.x2 = Math.cos(endRadians);
@@ -186,158 +211,114 @@ public class RadialMenu extends Screen {
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge; final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge; final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
float r = 0.0f; final boolean isSelected = currentBuildMode.ordinal() == i;
float g = 0.0f;
float b = 0.0f;
float a = 0.5f;
//check if current mode
int buildMode = currentBuildMode.ordinal();
if (buildMode == i) {
r = 0f;
g = 0.5f;
b = 1f;
a = 0.5f;
//menuRegion.highlighted = true; //draw text
}
//check if mouse is over this region
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter) final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter); || inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
final boolean isHighlighted = beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad;
if (beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad) { Vector4f color = radialButtonColor;
r = 0.6f; if (isSelected) color = selectedColor;
g = 0.8f; if (isHighlighted) color = highlightColor;
b = 1f; if (isSelected && isHighlighted) color = highlightSelectedColor;
a = 0.6f;
if (isHighlighted) {
menuRegion.highlighted = true; menuRegion.highlighted = true;
switchTo = menuRegion.mode; switchTo = menuRegion.mode;
} }
buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(r, g, b, a).endVertex(); buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(r, g, b, a).endVertex(); buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(r, g, b, a).endVertex(); buffer.vertex(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(r, g, b, a).endVertex(); buffer.vertex(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
currentMode++; //Category line
color = menuRegion.mode.category.color;
final double categoryLineOuterEdge = ringInnerEdge + categoryLineWidth;
final double x1m3 = Math.cos(beginRadians + fragment) * categoryLineOuterEdge;
final double x2m3 = Math.cos(endRadians - fragment) * categoryLineOuterEdge;
final double y1m3 = Math.sin(beginRadians + fragment) * categoryLineOuterEdge;
final double y2m3 = Math.sin(endRadians - fragment) * categoryLineOuterEdge;
buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x2m3, middleY + y2m3, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x1m3, middleY + y1m3, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
} }
} }
}
//Draw action backgrounds private void drawSideButtonBackgrounds(BufferBuilder buffer, double middleX, double middleY, double mouseXCenter, double mouseYCenter, ArrayList<MenuButton> buttons) {
for (final MenuButton btn : buttons) { for (final MenuButton btn : buttons) {
float r = 0.5f;
float g = 0.5f;
float b = 0.5f;
float a = 0.5f;
//highlight when active option final boolean isSelected =
if (btn.action == getBuildSpeed() || btn.action == getBuildSpeed() ||
btn.action == getFill() || btn.action == getFill() ||
btn.action == getCubeFill() || btn.action == getCubeFill() ||
btn.action == getRaisedEdge() || btn.action == getRaisedEdge() ||
btn.action == getLineThickness() || btn.action == getLineThickness() ||
btn.action == getCircleStart()) { btn.action == getCircleStart();
r = 0.0f;
g = 0.5f;
b = 1f;
a = 0.6f;
}
//highlight when mouse over final boolean isHighlighted = btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter;
if (btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter) {
r = 0.6f; Vector4f color = sideButtonColor;
g = 0.8f; if (isSelected) color = selectedColor;
b = 1f; if (isHighlighted) color = highlightColor;
a = 0.6f; if (isSelected && isHighlighted) color = highlightSelectedColor;
if (isHighlighted) {
btn.highlighted = true; btn.highlighted = true;
doAction = btn.action; doAction = btn.action;
} }
buffer.vertex(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex(); buffer.vertex(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex(); buffer.vertex(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex(); buffer.vertex(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex(); buffer.vertex(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
} }
}
tessellator.end(); private void drawIcons(PoseStack ms, double middleX, double middleY,
ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons) {
RenderSystem.shadeModel(GL11.GL_FLAT); ms.pushPose();
RenderSystem.translatef(0f, 0f, 5f);
RenderSystem.enableTexture(); RenderSystem.enableTexture();
RenderSystem.color3f(1f, 1f, 1f); RenderSystem.setShader(GameRenderer::getPositionColorTexShader);
RenderSystem.disableBlend(); RenderSystem.setShaderColor(1f, 1f, 1f, 1f);
RenderSystem.enableAlphaTest();
mc.getTextureManager().bind(AtlasTexture.LOCATION_BLOCKS);
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
//Draw buildmode icons //Draw buildmode icons
for (final MenuRegion menuRegion : modes) { for (final MenuRegion menuRegion : modes) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge); final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.55 + 0.45 * ringInnerEdge);
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge); final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.55 + 0.45 * ringInnerEdge);
final TextureAtlasSprite sprite = ModClientEventHandler.getBuildModeIcon(menuRegion.mode); RenderSystem.setShaderTexture(0, new ResourceLocation(EffortlessBuilding.MODID, "textures/icons/" + menuRegion.mode.getName() + ".png"));
blit(ms, (int) (middleX + x - 8), (int) (middleY + y - 8), 16, 16, 0, 0, 18, 18, 18, 18);
final double x1 = x - 8;
final double x2 = x + 8;
final double y1 = y - 8;
final double y2 = y + 8;
final float f = 1f;
final float a = 1f;
final double u1 = 0;
final double u2 = 16;
final double v1 = 0;
final double v2 = 16;
buffer.vertex(middleX + x1, middleY + y1, getBlitOffset()).uv(sprite.getU(u1), sprite.getV(v1)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + x1, middleY + y2, getBlitOffset()).uv(sprite.getU(u1), sprite.getV(v2)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + x2, middleY + y2, getBlitOffset()).uv(sprite.getU(u2), sprite.getV(v2)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + x2, middleY + y1, getBlitOffset()).uv(sprite.getU(u2), sprite.getV(v1)).color(f, f, f, a).endVertex();
} }
//Draw action icons //Draw action icons
for (final MenuButton button : buttons) { for (final MenuButton button : buttons) {
final float f = 1f; final double x = (button.x1 + button.x2) / 2 + 0.01;
final float a = 1f; final double y = (button.y1 + button.y2) / 2 + 0.01;
final double u1 = 0; RenderSystem.setShaderTexture(0, new ResourceLocation(EffortlessBuilding.MODID, "textures/icons/" + button.action.name().toLowerCase() + ".png"));
final double u2 = 16; blit(ms, (int) (middleX + x - 8), (int) (middleY + y - 8), 16, 16, 0, 0, 18, 18, 18, 18);
final double v1 = 0;
final double v2 = 16;
final TextureAtlasSprite sprite = ModClientEventHandler.getModeOptionIcon(button.action);
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
final double btnx1 = btnmiddleX - 8;
final double btnx2 = btnmiddleX + 8;
final double btny1 = btnmiddleY - 8;
final double btny2 = btnmiddleY + 8;
buffer.vertex(middleX + btnx1, middleY + btny1, getBlitOffset()).uv(sprite.getU(u1), sprite.getV(v1)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + btnx1, middleY + btny2, getBlitOffset()).uv(sprite.getU(u1), sprite.getV(v2)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + btnx2, middleY + btny2, getBlitOffset()).uv(sprite.getU(u2), sprite.getV(v2)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + btnx2, middleY + btny1, getBlitOffset()).uv(sprite.getU(u2), sprite.getV(v1)).color(f, f, f, a).endVertex();
} }
tessellator.end(); ms.popPose();
}
//Draw strings private void drawTexts(PoseStack ms, BuildModeEnum currentBuildMode, double middleX, double middleY, ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons, OptionEnum[] options) {
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff); //font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
//Draw option strings //Draw option strings
for (int i = 0; i < currentBuildMode.options.length; i++) { for (int i = 0; i < currentBuildMode.options.length; i++) {
OptionEnum option = options[i]; OptionEnum option = options[i];
font.drawShadow(ms, I18n.get(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff); font.drawShadow(ms, I18n.get(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, optionTextColor);
} }
String credits = "Effortless Building"; String credits = "Effortless Building";
font.drawShadow(ms, credits, width - font.width(credits) - 4, height - 10, 0x88888888); font.drawShadow(ms, credits, width - font.width(credits) - 4, height - 10, watermarkTextColor);
//Draw buildmode text //Draw buildmode text
for (final MenuRegion menuRegion : modes) { for (final MenuRegion menuRegion : modes) {
@@ -347,8 +328,8 @@ public class RadialMenu extends Screen {
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5; final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
int fixed_x = (int) (x * textDistance); int fixed_x = (int) (x * textDistance);
final int fixed_y = (int) (y * textDistance) - font.lineHeight / 2; int fixed_y = (int) (y * textDistance) - font.lineHeight / 2;
final String text = I18n.get(menuRegion.mode.name); String text = I18n.get(menuRegion.mode.getNameKey());
if (x <= -0.2) { if (x <= -0.2) {
fixed_x -= font.width(text); fixed_x -= font.width(text);
@@ -356,74 +337,83 @@ public class RadialMenu extends Screen {
fixed_x -= font.width(text) / 2; fixed_x -= font.width(text) / 2;
} }
font.drawShadow(ms, text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff); font.drawShadow(ms, text, (int) middleX + fixed_x, (int) middleY + fixed_y, whiteTextColor);
//Draw description
text = I18n.get(menuRegion.mode.getDescriptionKey());
font.drawShadow(ms, text, (int) middleX - font.width(text) / 2f, (int) middleY + descriptionHeight, descriptionTextColor);
} }
} }
//Draw action text //Draw action text
for (final MenuButton button : buttons) { for (final MenuButton button : buttons) {
if (button.highlighted) { if (button.highlighted) {
String text = TextFormatting.AQUA + button.name; String text = ChatFormatting.AQUA + button.name;
int wrap = 120;
String keybind = ""; // FIXME
String keybindFormatted = "";
//Add keybind in brackets //Add keybind in brackets
if (button.action == ActionEnum.UNDO) { String keybind = findKeybind(button, currentBuildMode);
keybind = I18n.get(ClientProxy.keyBindings[4].saveString()); String keybindFormatted = "";
}
if (button.action == ActionEnum.REDO) {
keybind = I18n.get(ClientProxy.keyBindings[5].saveString());
}
if (button.action == ActionEnum.REPLACE) {
keybind = I18n.get(ClientProxy.keyBindings[1].saveString());
}
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
keybind = I18n.get(ClientProxy.keyBindings[0].saveString());
}
if (currentBuildMode.options.length > 0) {
//Add (ctrl) to first two actions of first option
if (button.action == currentBuildMode.options[0].actions[0]
|| button.action == currentBuildMode.options[0].actions[1]) {
keybind = I18n.get(ClientProxy.keyBindings[6].saveString());
if (keybind.equals("Left Control")) keybind = "Ctrl";
}
}
if (!keybind.isEmpty()) if (!keybind.isEmpty())
keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")"; keybindFormatted = ChatFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
if (button.textSide == Direction.WEST) { if (button.textSide == Direction.WEST) {
font.draw(ms, text, (int) (middleX + button.x1 - 8) - font.width(text), font.draw(ms, text, (int) (middleX + button.x1 - 8) - font.width(text),
(int) (middleY + button.y1 + 6), 0xffffffff); (int) (middleY + button.y1 + 6), whiteTextColor);
} else if (button.textSide == Direction.EAST) { } else if (button.textSide == Direction.EAST) {
font.draw(ms, text, (int) (middleX + button.x2 + 8), font.draw(ms, text, (int) (middleX + button.x2 + 8),
(int) (middleY + button.y1 + 6), 0xffffffff); (int) (middleY + button.y1 + 6), whiteTextColor);
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) { } else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5), font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
(int) (middleY + button.y1 - 26), 0xffffffff); (int) (middleY + button.y1 - 26), whiteTextColor);
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5), font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
(int) (middleY + button.y1 - 14), 0xffffffff); (int) (middleY + button.y1 - 14), whiteTextColor);
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) { } else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5), font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
(int) (middleY + button.y1 + 26), 0xffffffff); (int) (middleY + button.y1 + 26), whiteTextColor);
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5), font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
(int) (middleY + button.y1 + 38), 0xffffffff); (int) (middleY + button.y1 + 38), whiteTextColor);
} }
} }
} }
}
RenderSystem.popMatrix(); private String findKeybind(MenuButton button, BuildModeEnum currentBuildMode){
String result = "";
int keybindingIndex = -1;
if (button.action == ActionEnum.UNDO) keybindingIndex = 3;
if (button.action == ActionEnum.REDO) keybindingIndex = 4;
if (button.action == ActionEnum.REPLACE) keybindingIndex = 1;
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) keybindingIndex = 0;
if (keybindingIndex != -1) {
KeyMapping keyMap = ClientProxy.keyBindings[keybindingIndex];
if (!keyMap.getKeyModifier().name().equals("none")) {
result = keyMap.getKeyModifier().name() + " ";
}
result += I18n.get(keyMap.getKey().getName());
}
if (currentBuildMode.options.length > 0) {
//Add (ctrl) to first two actions of first option
if (button.action == currentBuildMode.options[0].actions[0]
|| button.action == currentBuildMode.options[0].actions[1]) {
result = I18n.get(ClientProxy.keyBindings[5].getKey().getName());
if (result.equals("Left Control")) result = "Ctrl";
}
}
return result;
} }
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2, private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
@@ -438,26 +428,63 @@ public class RadialMenu extends Screen {
return n > 0 ? 1 : -1; return n > 0 ? 1 : -1;
} }
/** @Override
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton public boolean isPauseScreen() {
*/ return false;
}
@Override @Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) { public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
EffortlessBuilding.log("mouse clicked"); performAction(true);
KeyBinding.setAll();
KeyBinding.set(ClientProxy.keyBindings[3].getKey(), true);
if (mouseButton == 0) {
this.minecraft.setScreen(null);
if (this.minecraft.screen == null) {
this.minecraft.setWindowActive(true);
}
}
return super.mouseClicked(mouseX, mouseY, mouseButton); return super.mouseClicked(mouseX, mouseY, mouseButton);
} }
@Override
public void onClose() {
super.onClose();
//After onClose so it can open another screen
if (!performedActionUsingMouse) performAction(false);
}
private void performAction(boolean fromMouseClick) {
LocalPlayer player = Minecraft.getInstance().player;
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
if (switchTo != null) {
playRadialMenuSound();
modeSettings.setBuildMode(switchTo);
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
EffortlessBuilding.log(player, I18n.get(modeSettings.getBuildMode().getNameKey()), true);
if (fromMouseClick) performedActionUsingMouse = true;
}
//Perform button action
ModeOptions.ActionEnum action = doAction;
if (action != null) {
playRadialMenuSound();
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
if (fromMouseClick) performedActionUsingMouse = true;
}
}
public static void playRadialMenuSound() {
final float volume = 0.1f;
if (volume >= 0.0001f) {
SimpleSoundInstance sound = new SimpleSoundInstance(SoundEvents.UI_BUTTON_CLICK, SoundSource.MASTER, volume,
1.0f, RandomSource.create(), Minecraft.getInstance().player.blockPosition());
Minecraft.getInstance().getSoundManager().play(sound);
}
}
private static class MenuButton { private static class MenuButton {
public final ActionEnum action; public final ActionEnum action;

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.network.chat.Component;
import net.minecraft.util.text.TextFormatting; import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -33,8 +33,8 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
} }
@Override @Override
public void init(List<Widget> buttons) { public void init(List<Widget> renderables) {
super.init(buttons); super.init(renderables);
int y = top; int y = top;
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) { buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@@ -44,28 +44,28 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
setCollapsed(!buttonArrayEnabled.isChecked()); setCollapsed(!buttonArrayEnabled.isChecked());
} }
}; };
buttons.add(buttonArrayEnabled); renderables.add(buttonArrayEnabled);
y = top + 20; y = top + 20;
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18); textArrayOffsetX = new GuiNumberField(font, renderables, left + 70, y, 50, 18);
textArrayOffsetX.setNumber(0); textArrayOffsetX.setNumber(0);
textArrayOffsetX.setTooltip(new StringTextComponent("How much each copy is shifted.")); textArrayOffsetX.setTooltip(Component.literal("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetX); arrayNumberFieldList.add(textArrayOffsetX);
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18); textArrayOffsetY = new GuiNumberField(font, renderables, left + 140, y, 50, 18);
textArrayOffsetY.setNumber(0); textArrayOffsetY.setNumber(0);
textArrayOffsetY.setTooltip(new StringTextComponent("How much each copy is shifted.")); textArrayOffsetY.setTooltip(Component.literal("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetY); arrayNumberFieldList.add(textArrayOffsetY);
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18); textArrayOffsetZ = new GuiNumberField(font, renderables, left + 210, y, 50, 18);
textArrayOffsetZ.setNumber(0); textArrayOffsetZ.setNumber(0);
textArrayOffsetZ.setTooltip(new StringTextComponent("How much each copy is shifted.")); textArrayOffsetZ.setTooltip(Component.literal("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetZ); arrayNumberFieldList.add(textArrayOffsetZ);
y = top + 50; y = top + 50;
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18); textArrayCount = new GuiNumberField(font, renderables, left + 55, y, 50, 18);
textArrayCount.setNumber(5); textArrayCount.setNumber(5);
textArrayCount.setTooltip(new StringTextComponent("How many copies should be made.")); textArrayCount.setTooltip(Component.literal("How many copies should be made."));
arrayNumberFieldList.add(textArrayCount); arrayNumberFieldList.add(textArrayCount);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
@@ -86,7 +86,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
} }
@Override @Override
public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) { boolean isSelected, float partialTicks) {
int yy = y; int yy = y;
int offset = 8; int offset = 8;
@@ -111,8 +111,8 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
int currentReach = Math.max(-1, getArrayReach()); int currentReach = Math.max(-1, getArrayReach());
int maxReach = ReachHelper.getMaxReach(mc.player); int maxReach = ReachHelper.getMaxReach(mc.player);
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED; ChatFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? ChatFormatting.GRAY : ChatFormatting.RED;
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach; String reachText = "Reach: " + reachColor + currentReach + ChatFormatting.GRAY + "/" + ChatFormatting.GRAY + maxReach;
font.draw(ms, reachText, left + 176 + offset, yy + 5, 0xFFFFFF); font.draw(ms, reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks)); arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
@@ -123,7 +123,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
} }
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) { public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last //Draw tooltips last
if (buttonArrayEnabled.isChecked()) { if (buttonArrayEnabled.isChecked()) {
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY)); arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));

View File

@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.components.Button;
import net.minecraft.util.ResourceLocation; import net.minecraft.network.chat.Component;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.world.phys.Vec3;
import net.minecraft.util.text.TextFormatting; import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -40,8 +40,8 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
} }
@Override @Override
public void init(List<Widget> buttonList) { public void init(List<Widget> renderables) {
super.init(buttonList); super.init(renderables);
int y = top - 2; int y = top - 2;
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) { buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@@ -51,23 +51,23 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
setCollapsed(!buttonMirrorEnabled.isChecked()); setCollapsed(!buttonMirrorEnabled.isChecked());
} }
}; };
buttonList.add(buttonMirrorEnabled); renderables.add(buttonMirrorEnabled);
y = top + 18; y = top + 18;
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18); textMirrorPosX = new GuiNumberField(font, renderables, left + 58, y, 62, 18);
textMirrorPosX.setNumber(0); textMirrorPosX.setNumber(0);
textMirrorPosX.setTooltip( textMirrorPosX.setTooltip(
Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY))); Arrays.asList(Component.literal("The position of the mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosX); mirrorNumberFieldList.add(textMirrorPosX);
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18); textMirrorPosY = new GuiNumberField(font, renderables, left + 138, y, 62, 18);
textMirrorPosY.setNumber(64); textMirrorPosY.setNumber(64);
textMirrorPosY.setTooltip(Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY))); textMirrorPosY.setTooltip(Arrays.asList(Component.literal("The position of the mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosY); mirrorNumberFieldList.add(textMirrorPosY);
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18); textMirrorPosZ = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
textMirrorPosZ.setNumber(0); textMirrorPosZ.setNumber(0);
textMirrorPosZ.setTooltip(Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY))); textMirrorPosZ.setTooltip(Arrays.asList(Component.literal("The position of the mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosZ); mirrorNumberFieldList.add(textMirrorPosZ);
y = top + 50; y = top + 50;
@@ -81,56 +81,56 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
mirrorButtonList.add(buttonMirrorZ); mirrorButtonList.add(buttonMirrorZ);
y = top + 47; y = top + 47;
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18); textMirrorRadius = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
textMirrorRadius.setNumber(50); textMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2) //TODO change to diameter (remove /2)
textMirrorRadius.setTooltip(Arrays.asList(new StringTextComponent("How far the mirror reaches in any direction."), textMirrorRadius.setTooltip(Arrays.asList(Component.literal("How far the mirror reaches in any direction."),
new StringTextComponent("Max: ").withStyle(TextFormatting.GRAY).append(new StringTextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(TextFormatting.GOLD)), Component.literal("Max: ").withStyle(ChatFormatting.GRAY).append(Component.literal(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
new StringTextComponent("Upgradeable in survival with reach upgrades.").withStyle(TextFormatting.GRAY))); Component.literal("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorRadius); mirrorNumberFieldList.add(textMirrorRadius);
y = top + 72; y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> { buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vector3d pos = new Vector3d(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5); Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
textMirrorPosX.setNumber(pos.x); textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y); textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z); textMirrorPosZ.setNumber(pos.z);
}); });
buttonCurrentPosition.setTooltip(new StringTextComponent("Set mirror position to current player position")); buttonCurrentPosition.setTooltip(Component.literal("Set mirror position to current player position"));
mirrorIconButtonList.add(buttonCurrentPosition); mirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> { buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd; toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd); buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) { if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to corner of block"), Component.literal("for even numbered builds")));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5); textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5); textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5); textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else { } else {
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber())); textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber())); textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber())); textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
} }
}); });
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
mirrorIconButtonList.add(buttonToggleOdd); mirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> { buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines; drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines); buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines")); buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
}); });
buttonDrawLines.setTooltip(new StringTextComponent("Show lines")); buttonDrawLines.setTooltip(Component.literal("Show lines"));
mirrorIconButtonList.add(buttonDrawLines); mirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> { buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes; drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes); buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area")); buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
}); });
buttonDrawPlanes.setTooltip(new StringTextComponent("Show area")); buttonDrawPlanes.setTooltip(Component.literal("Show area"));
mirrorIconButtonList.add(buttonDrawPlanes); mirrorIconButtonList.add(buttonDrawPlanes);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
@@ -148,20 +148,20 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
drawPlanes = m.drawPlanes; drawPlanes = m.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines); buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes); buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines")); buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area")); buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) { if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
toggleOdd = false; toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
} else { } else {
toggleOdd = true; toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to corner of block"), Component.literal("for even numbered builds")));
} }
buttonToggleOdd.setUseAlternateIcon(toggleOdd); buttonToggleOdd.setUseAlternateIcon(toggleOdd);
} }
buttonList.addAll(mirrorButtonList); renderables.addAll(mirrorButtonList);
buttonList.addAll(mirrorIconButtonList); renderables.addAll(mirrorIconButtonList);
setCollapsed(!buttonMirrorEnabled.isChecked()); setCollapsed(!buttonMirrorEnabled.isChecked());
} }
@@ -173,7 +173,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
} }
@Override @Override
public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) { boolean isSelected, float partialTicks) {
int yy = y; int yy = y;
@@ -217,7 +217,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
} }
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) { public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last //Draw tooltips last
if (buttonMirrorEnabled.isChecked()) { if (buttonMirrorEnabled.isChecked()) {
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY)); mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
@@ -251,9 +251,9 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
public Mirror.MirrorSettings getMirrorSettings() { public Mirror.MirrorSettings getMirrorSettings() {
boolean mirrorEnabled = buttonMirrorEnabled.isChecked(); boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
Vector3d mirrorPos = new Vector3d(0, 64, 0); Vec3 mirrorPos = new Vec3(0, 64, 0);
try { try {
mirrorPos = new Vector3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber()); mirrorPos = new Vec3(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) { } catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror position not a valid number."); EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
} }

View File

@@ -1,11 +1,10 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.components.Button;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.network.chat.Component;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -29,12 +28,13 @@ public class ModifierSettingsGui extends Screen {
private RadialMirrorSettingsGui radialMirrorSettingsGui; private RadialMirrorSettingsGui radialMirrorSettingsGui;
public ModifierSettingsGui() { public ModifierSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings")); super(Component.translatable("effortlessbuilding.screen.modifier_settings"));
} }
@Override @Override
//Create buttons and labels and add them to buttonList/labelList //Create buttons and labels and add them to buttonList/labelList
protected void init() { protected void init() {
scrollPane = new GuiScrollPane(this, font, 8, height - 30); scrollPane = new GuiScrollPane(this, font, 8, height - 30);
mirrorSettingsGui = new MirrorSettingsGui(scrollPane); mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
@@ -46,14 +46,14 @@ public class ModifierSettingsGui extends Screen {
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane); radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(radialMirrorSettingsGui); scrollPane.AddListEntry(radialMirrorSettingsGui);
scrollPane.init(buttons); scrollPane.init(renderables);
//Close button //Close button
int y = height - 26; int y = height - 26;
buttonClose = new Button(width / 2 - 100, y, 200, 20, new StringTextComponent("Close"), (button) -> { buttonClose = new Button(width / 2 - 100, y, 200, 20, Component.literal("Close"), (button) -> {
Minecraft.getInstance().player.closeContainer(); Minecraft.getInstance().player.closeContainer();
}); });
buttons.add(buttonClose); addRenderableOnly(buttonClose);
} }
@Override @Override
@@ -67,7 +67,7 @@ public class ModifierSettingsGui extends Screen {
@Override @Override
//Set colors using GL11, use the fontObj field to display text //Set colors using GL11, use the fontObj field to display text
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen //Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) { public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms); this.renderBackground(ms);
scrollPane.render(ms, mouseX, mouseY, partialTicks); scrollPane.render(ms, mouseX, mouseY, partialTicks);
@@ -82,16 +82,28 @@ public class ModifierSettingsGui extends Screen {
public boolean charTyped(char typedChar, int keyCode) { public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode); super.charTyped(typedChar, keyCode);
scrollPane.charTyped(typedChar, keyCode); scrollPane.charTyped(typedChar, keyCode);
return false;
}
@Override
public boolean keyPressed(int keyCode, int p_96553_, int p_96554_) {
if (keyCode == ClientProxy.keyBindings[0].getKey().getValue()) { if (keyCode == ClientProxy.keyBindings[0].getKey().getValue()) {
minecraft.player.closeContainer(); minecraft.player.closeContainer();
return true;
} }
return false;
return super.keyPressed(keyCode, p_96553_, p_96554_);
} }
@Override @Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) { public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
super.mouseClicked(mouseX, mouseY, mouseButton); super.mouseClicked(mouseX, mouseY, mouseButton);
buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton)); renderables.forEach(renderable -> {
if (renderable instanceof Button) {
Button button = (Button) renderable;
button.mouseClicked(mouseX, mouseY, mouseButton);
}
});
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton); return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
} }

View File

@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.components.Button;
import net.minecraft.util.ResourceLocation; import net.minecraft.network.chat.Component;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.world.phys.Vec3;
import net.minecraft.util.text.TextFormatting; import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -40,8 +40,8 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
} }
@Override @Override
public void init(List<Widget> buttonList) { public void init(List<Widget> renderables) {
super.init(buttonList); super.init(renderables);
int y = top - 2; int y = top - 2;
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) { buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@@ -51,81 +51,81 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
setCollapsed(!buttonRadialMirrorEnabled.isChecked()); setCollapsed(!buttonRadialMirrorEnabled.isChecked());
} }
}; };
buttonList.add(buttonRadialMirrorEnabled); renderables.add(buttonRadialMirrorEnabled);
y = top + 18; y = top + 18;
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18); textRadialMirrorPosX = new GuiNumberField(font, renderables, left + 58, y, 62, 18);
textRadialMirrorPosX.setNumber(0); textRadialMirrorPosX.setNumber(0);
textRadialMirrorPosX.setTooltip( textRadialMirrorPosX.setTooltip(
Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY))); Arrays.asList(Component.literal("The position of the radial mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosX); radialMirrorNumberFieldList.add(textRadialMirrorPosX);
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18); textRadialMirrorPosY = new GuiNumberField(font, renderables, left + 138, y, 62, 18);
textRadialMirrorPosY.setNumber(64); textRadialMirrorPosY.setNumber(64);
textRadialMirrorPosY.setTooltip(Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY))); textRadialMirrorPosY.setTooltip(Arrays.asList(Component.literal("The position of the radial mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosY); radialMirrorNumberFieldList.add(textRadialMirrorPosY);
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18); textRadialMirrorPosZ = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
textRadialMirrorPosZ.setNumber(0); textRadialMirrorPosZ.setNumber(0);
textRadialMirrorPosZ.setTooltip(Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY))); textRadialMirrorPosZ.setTooltip(Arrays.asList(Component.literal("The position of the radial mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosZ); radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
y = top + 47; y = top + 47;
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18); textRadialMirrorSlices = new GuiNumberField(font, renderables, left + 55, y, 50, 18);
textRadialMirrorSlices.setNumber(4); textRadialMirrorSlices.setNumber(4);
textRadialMirrorSlices.setTooltip(Arrays.asList(new StringTextComponent("The number of repeating slices."), new StringTextComponent("Minimally 2.").withStyle(TextFormatting.GRAY))); textRadialMirrorSlices.setTooltip(Arrays.asList(Component.literal("The number of repeating slices."), Component.literal("Minimally 2.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorSlices); radialMirrorNumberFieldList.add(textRadialMirrorSlices);
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18); textRadialMirrorRadius = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
textRadialMirrorRadius.setNumber(50); textRadialMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2) //TODO change to diameter (remove /2)
textRadialMirrorRadius.setTooltip(Arrays.asList(new StringTextComponent("How far the radial mirror reaches from its center position."), textRadialMirrorRadius.setTooltip(Arrays.asList(Component.literal("How far the radial mirror reaches from its center position."),
new StringTextComponent("Max: ").withStyle(TextFormatting.GRAY).append(new StringTextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(TextFormatting.GOLD)), Component.literal("Max: ").withStyle(ChatFormatting.GRAY).append(Component.literal(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
new StringTextComponent("Upgradeable in survival with reach upgrades.").withStyle(TextFormatting.GRAY))); Component.literal("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorRadius); radialMirrorNumberFieldList.add(textRadialMirrorRadius);
y = top + 72; y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> { buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vector3d pos = new Vector3d(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5); Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
textRadialMirrorPosX.setNumber(pos.x); textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y); textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z); textRadialMirrorPosZ.setNumber(pos.z);
}); });
buttonCurrentPosition.setTooltip(new StringTextComponent("Set radial mirror position to current player position")); buttonCurrentPosition.setTooltip(Component.literal("Set radial mirror position to current player position"));
radialMirrorIconButtonList.add(buttonCurrentPosition); radialMirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> { buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd; toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd); buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) { if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to corner of block"), Component.literal("for even numbered builds")));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5); textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5); textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5); textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else { } else {
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber())); textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber())); textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber())); textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
} }
}); });
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to middle of block"), new StringTextComponent("for odd numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set radial mirror position to middle of block"), Component.literal("for odd numbered builds")));
radialMirrorIconButtonList.add(buttonToggleOdd); radialMirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> { buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines; drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines); buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines")); buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
}); });
buttonDrawLines.setTooltip(new StringTextComponent("Show lines")); buttonDrawLines.setTooltip(Component.literal("Show lines"));
radialMirrorIconButtonList.add(buttonDrawLines); radialMirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> { buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes; drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes); buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area")); buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
}); });
buttonDrawPlanes.setTooltip(new StringTextComponent("Show area")); buttonDrawPlanes.setTooltip(Component.literal("Show area"));
radialMirrorIconButtonList.add(buttonDrawPlanes); radialMirrorIconButtonList.add(buttonDrawPlanes);
y = top + 76; y = top + 76;
@@ -146,20 +146,20 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
drawPlanes = r.drawPlanes; drawPlanes = r.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines); buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes); buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines")); buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area")); buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) { if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
toggleOdd = false; toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to middle of block"), new StringTextComponent("for odd numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set radial mirror position to middle of block"), Component.literal("for odd numbered builds")));
} else { } else {
toggleOdd = true; toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to corner of block"), new StringTextComponent("for even numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set radial mirror position to corner of block"), Component.literal("for even numbered builds")));
} }
buttonToggleOdd.setUseAlternateIcon(toggleOdd); buttonToggleOdd.setUseAlternateIcon(toggleOdd);
} }
buttonList.addAll(radialMirrorButtonList); renderables.addAll(radialMirrorButtonList);
buttonList.addAll(radialMirrorIconButtonList); renderables.addAll(radialMirrorIconButtonList);
setCollapsed(!buttonRadialMirrorEnabled.isChecked()); setCollapsed(!buttonRadialMirrorEnabled.isChecked());
} }
@@ -170,7 +170,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
@Override @Override
public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) { boolean isSelected, float partialTicks) {
int yy = y; int yy = y;
@@ -216,7 +216,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
} }
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) { public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last //Draw tooltips last
if (buttonRadialMirrorEnabled.isChecked()) { if (buttonRadialMirrorEnabled.isChecked()) {
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY)); radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
@@ -250,9 +250,9 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() { public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked(); boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
Vector3d radialMirrorPos = new Vector3d(0, 64, 0); Vec3 radialMirrorPos = new Vec3(0, 64, 0);
try { try {
radialMirrorPos = new Vector3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ radialMirrorPos = new Vec3(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
.getNumber()); .getNumber());
} catch (NumberFormatException | NullPointerException ex) { } catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number."); EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.components.Button;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.network.chat.Component;
import net.minecraftforge.fml.client.gui.GuiUtils; import net.minecraftforge.client.gui.ScreenUtils;
import javax.annotation.ParametersAreNonnullByDefault; import javax.annotation.ParametersAreNonnullByDefault;
@@ -17,7 +17,7 @@ public class GuiCheckBoxFixed extends Button {
private boolean isChecked; private boolean isChecked;
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked) { public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked) {
super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, new StringTextComponent(displayString), b -> { super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, Component.literal(displayString), b -> {
}); });
this.isChecked = isChecked; this.isChecked = isChecked;
this.boxWidth = 11; this.boxWidth = 11;
@@ -26,11 +26,11 @@ public class GuiCheckBoxFixed extends Button {
} }
@Override @Override
public void renderButton(MatrixStack ms, int mouseX, int mouseY, float partial) { public void renderButton(PoseStack ms, int mouseX, int mouseY, float partial) {
if (this.visible) { if (this.visible) {
Minecraft mc = Minecraft.getInstance(); Minecraft mc = Minecraft.getInstance();
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height; this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset()); ScreenUtils.blitWithBorder(ms, WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
this.renderBg(ms, mc, mouseX, mouseY); this.renderBg(ms, mc, mouseX, mouseY);
int color = 14737632; int color = 14737632;

View File

@@ -1,10 +1,11 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
@@ -14,7 +15,7 @@ import java.util.List;
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry { public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
public GuiScrollPane scrollPane; public GuiScrollPane scrollPane;
protected FontRenderer font; protected Font font;
protected Minecraft mc; protected Minecraft mc;
protected boolean isCollapsed = true; protected boolean isCollapsed = true;
@@ -27,7 +28,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
} }
@Override @Override
public void init(List<Widget> buttonList) { public void init(List<Widget> renderables) {
left = scrollPane.getWidth() / 2 - 140; left = scrollPane.getWidth() / 2 - 140;
right = scrollPane.getWidth() / 2 + 140; right = scrollPane.getWidth() / 2 + 140;
top = scrollPane.getHeight() / 2 - 100; top = scrollPane.getHeight() / 2 - 100;
@@ -39,7 +40,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
} }
@Override @Override
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) { public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
} }
@Override @Override

View File

@@ -1,12 +1,11 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft; import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.components.Button;
import net.minecraft.util.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.text.ITextComponent; import net.minecraft.network.chat.Component;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
@@ -21,15 +20,15 @@ public class GuiIconButton extends Button {
private final ResourceLocation resourceLocation; private final ResourceLocation resourceLocation;
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY; private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
List<ITextComponent> tooltip = new ArrayList<>(); List<Component> tooltip = new ArrayList<>();
private boolean useAltIcon = false; private boolean useAltIcon = false;
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) { public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.OnPress onPress) {
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress); this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
} }
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) { public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.OnPress onPress) {
super(x, y, width, height, StringTextComponent.EMPTY, onPress); super(x, y, width, height, Component.empty(), onPress);
this.iconX = iconX; this.iconX = iconX;
this.iconY = iconY; this.iconY = iconY;
this.iconWidth = iconWidth; this.iconWidth = iconWidth;
@@ -39,11 +38,11 @@ public class GuiIconButton extends Button {
this.resourceLocation = resourceLocation; this.resourceLocation = resourceLocation;
} }
public void setTooltip(ITextComponent tooltip) { public void setTooltip(Component tooltip) {
setTooltip(Collections.singletonList(tooltip)); setTooltip(Collections.singletonList(tooltip));
} }
public void setTooltip(List<ITextComponent> tooltip) { public void setTooltip(List<Component> tooltip) {
this.tooltip = tooltip; this.tooltip = tooltip;
} }
@@ -52,11 +51,11 @@ public class GuiIconButton extends Button {
} }
@Override @Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) { public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
super.render(ms, mouseX, mouseY, partialTicks); super.render(ms, mouseX, mouseY, partialTicks);
if (this.visible) { if (this.visible) {
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height; this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
Minecraft.getInstance().getTextureManager().bind(this.resourceLocation); RenderSystem.setShaderTexture(0, this.resourceLocation);
int currentIconX = this.iconX; int currentIconX = this.iconX;
int currentIconY = this.iconY; int currentIconY = this.iconY;
@@ -70,7 +69,7 @@ public class GuiIconButton extends Button {
} }
} }
public void drawTooltip(MatrixStack ms, Screen screen, int mouseX, int mouseY) { public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height; boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
if (flag) { if (flag) {

View File

@@ -1,20 +1,20 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.PoseStack;
import mcp.MethodsReturnNonnullByDefault; import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.gui.AbstractGui; import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.widget.TextFieldWidget; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.components.Button;
import net.minecraft.util.text.ITextComponent; import net.minecraft.network.chat.Component;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.ChatFormatting;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault; import javax.annotation.ParametersAreNonnullByDefault;
import java.awt.*;
import java.text.DecimalFormat; import java.text.DecimalFormat;
import java.text.ParseException; import java.text.ParseException;
import java.util.ArrayList; import java.util.ArrayList;
@@ -24,31 +24,31 @@ import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault @ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault @MethodsReturnNonnullByDefault
public class GuiNumberField extends AbstractGui { public class GuiNumberField extends GuiComponent {
public int x, y, width, height; public int x, y, width, height;
public int buttonWidth = 10; public int buttonWidth = 10;
protected TextFieldWidget textField; protected EditBox textField;
protected Button minusButton, plusButton; protected Button minusButton, plusButton;
List<ITextComponent> tooltip = new ArrayList<>(); List<Component> tooltip = new ArrayList<>();
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) { public GuiNumberField(Font font, List<Widget> renderables, int x, int y, int width, int height) {
this.x = x; this.x = x;
this.y = y; this.y = y;
this.width = width; this.width = width;
this.height = height; this.height = height;
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, StringTextComponent.EMPTY); textField = new EditBox(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, Component.empty());
minusButton = new Button(x, y - 1, buttonWidth, height + 2, new StringTextComponent("-"), button -> { minusButton = new Button(x, y - 1, buttonWidth, height + 2, Component.literal("-"), button -> {
float valueChanged = 1f; float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f; if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f; if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() - valueChanged); setNumber(getNumber() - valueChanged);
}); });
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, new StringTextComponent("+"), button -> { plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, Component.literal("+"), button -> {
float valueChanged = 1f; float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f; if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f; if (Screen.hasShiftDown()) valueChanged = 10f;
@@ -56,8 +56,8 @@ public class GuiNumberField extends AbstractGui {
setNumber(getNumber() + valueChanged); setNumber(getNumber() + valueChanged);
}); });
buttonList.add(minusButton); renderables.add(minusButton);
buttonList.add(plusButton); renderables.add(plusButton);
} }
public double getNumber() { public double getNumber() {
@@ -73,11 +73,11 @@ public class GuiNumberField extends AbstractGui {
textField.setValue(DecimalFormat.getInstance().format(number)); textField.setValue(DecimalFormat.getInstance().format(number));
} }
public void setTooltip(ITextComponent tooltip) { public void setTooltip(Component tooltip) {
setTooltip(Collections.singletonList(tooltip)); setTooltip(Collections.singletonList(tooltip));
} }
public void setTooltip(List<ITextComponent> tooltip) { public void setTooltip(List<Component> tooltip) {
this.tooltip = tooltip; this.tooltip = tooltip;
} }
@@ -97,7 +97,7 @@ public class GuiNumberField extends AbstractGui {
return result; return result;
} }
public void drawNumberField(MatrixStack ms, int mouseX, int mouseY, float partialTicks) { public void drawNumberField(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
textField.y = y + 1; textField.y = y + 1;
minusButton.y = y - 1; minusButton.y = y - 1;
plusButton.y = y - 1; plusButton.y = y - 1;
@@ -107,14 +107,14 @@ public class GuiNumberField extends AbstractGui {
plusButton.render(ms, mouseX, mouseY, partialTicks); plusButton.render(ms, mouseX, mouseY, partialTicks);
} }
public void drawTooltip(MatrixStack ms, Screen screen, int mouseX, int mouseY) { public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height; boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height; boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height; boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
// List<String> textLines = new ArrayList<>(); // List<String> textLines = new ArrayList<>();
List<ITextComponent> textLines = new ArrayList<>(); List<Component> textLines = new ArrayList<>();
if (insideTextField) { if (insideTextField) {
@@ -123,17 +123,17 @@ public class GuiNumberField extends AbstractGui {
} }
if (insideMinusButton) { if (insideMinusButton) {
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("shift ").withStyle(TextFormatting.AQUA)).append("for ") textLines.add(Component.literal("Hold ").append(Component.literal("shift ").withStyle(ChatFormatting.AQUA)).append("for ")
.append(new StringTextComponent("10").withStyle(TextFormatting.RED))); .append(Component.literal("10").withStyle(ChatFormatting.RED)));
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("ctrl ").withStyle(TextFormatting.AQUA)).append("for ") textLines.add(Component.literal("Hold ").append(Component.literal("ctrl ").withStyle(ChatFormatting.AQUA)).append("for ")
.append(new StringTextComponent("5").withStyle(TextFormatting.RED))); .append(Component.literal("5").withStyle(ChatFormatting.RED)));
} }
if (insidePlusButton) { if (insidePlusButton) {
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("shift ").withStyle(TextFormatting.DARK_GREEN)).append("for ") textLines.add(Component.literal("Hold ").append(Component.literal("shift ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
.append(new StringTextComponent("10").withStyle(TextFormatting.RED))); .append(Component.literal("10").withStyle(ChatFormatting.RED)));
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("ctrl ").withStyle(TextFormatting.DARK_GREEN)).append("for ") textLines.add(Component.literal("Hold ").append(Component.literal("ctrl ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
.append(new StringTextComponent("5").withStyle(TextFormatting.RED))); .append(Component.literal("5").withStyle(ChatFormatting.RED)));
} }
screen.renderComponentTooltip(ms, textLines, mouseX - 10, mouseY + 25); screen.renderComponentTooltip(ms, textLines, mouseX - 10, mouseY + 25);

View File

@@ -1,18 +1,16 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.platform.GlStateManager; import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault; import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.IGuiEventListener; import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.renderer.Tessellator; import net.minecraft.util.Mth;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.MinecraftForge;
@@ -27,14 +25,14 @@ import java.util.List;
public class GuiScrollPane extends SlotGui { public class GuiScrollPane extends SlotGui {
public Screen parent; public Screen parent;
public FontRenderer font; public Font font;
private final List<IScrollEntry> listEntries; private final List<IScrollEntry> listEntries;
private float scrollMultiplier = 1f; private float scrollMultiplier = 1f;
private int mouseX; private int mouseX;
private int mouseY; private int mouseY;
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) { public GuiScrollPane(Screen parent, Font font, int top, int bottom) {
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100); super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
this.parent = parent; this.parent = parent;
this.font = font; this.font = font;
@@ -74,7 +72,7 @@ public class GuiScrollPane extends SlotGui {
//Removed background //Removed background
@Override @Override
public void render(MatrixStack ms, int mouseXIn, int mouseYIn, float partialTicks) { public void render(PoseStack ms, int mouseXIn, int mouseYIn, float partialTicks) {
if (this.visible) { if (this.visible) {
this.mouseX = mouseXIn; this.mouseX = mouseXIn;
this.mouseY = mouseYIn; this.mouseY = mouseYIn;
@@ -83,7 +81,7 @@ public class GuiScrollPane extends SlotGui {
int scrollbarRight = scrollbarLeft + 6; int scrollbarRight = scrollbarLeft + 6;
this.capYPosition(); this.capYPosition();
Tessellator tessellator = Tessellator.getInstance(); Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder(); BufferBuilder bufferbuilder = tessellator.getBuilder();
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2; int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
@@ -102,8 +100,6 @@ public class GuiScrollPane extends SlotGui {
RenderSystem.enableBlend(); RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE); RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableAlphaTest();
RenderSystem.shadeModel(7425);
RenderSystem.disableTexture(); RenderSystem.disableTexture();
//top //top
@@ -126,25 +122,25 @@ public class GuiScrollPane extends SlotGui {
int maxScroll = this.getMaxScroll(); int maxScroll = this.getMaxScroll();
if (maxScroll > 0) { if (maxScroll > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition()); int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8); k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0; int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
if (l1 < this.y0) { if (l1 < this.y0) {
l1 = this.y0; l1 = this.y0;
} }
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, this.y1, 0.0F).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex(); bufferbuilder.vertex(scrollbarLeft, this.y1, 0.0F).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, this.y1, 0.0F).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex(); bufferbuilder.vertex(scrollbarRight, this.y1, 0.0F).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, this.y0, 0.0F).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex(); bufferbuilder.vertex(scrollbarRight, this.y0, 0.0F).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, this.y0, 0.0F).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex(); bufferbuilder.vertex(scrollbarLeft, this.y0, 0.0F).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.end(); tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, l1 + k1, 0.0F).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex(); bufferbuilder.vertex(scrollbarLeft, l1 + k1, 0.0F).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, l1 + k1, 0.0F).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex(); bufferbuilder.vertex(scrollbarRight, l1 + k1, 0.0F).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, l1, 0.0F).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex(); bufferbuilder.vertex(scrollbarRight, l1, 0.0F).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex(); bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end(); tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, l1 + k1 - 1, 0.0F).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex(); bufferbuilder.vertex(scrollbarLeft, l1 + k1 - 1, 0.0F).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarRight - 1, l1 + k1 - 1, 0.0F).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex(); bufferbuilder.vertex(scrollbarRight - 1, l1 + k1 - 1, 0.0F).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarRight - 1, l1, 0.0F).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex(); bufferbuilder.vertex(scrollbarRight - 1, l1, 0.0F).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
@@ -154,8 +150,6 @@ public class GuiScrollPane extends SlotGui {
//this.renderDecorations(mouseXIn, mouseYIn); //this.renderDecorations(mouseXIn, mouseYIn);
RenderSystem.enableTexture(); RenderSystem.enableTexture();
RenderSystem.shadeModel(7424);
RenderSystem.enableAlphaTest();
RenderSystem.disableBlend(); RenderSystem.disableBlend();
} }
} }
@@ -178,7 +172,7 @@ public class GuiScrollPane extends SlotGui {
} }
@Override @Override
protected void renderItem(MatrixStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) { protected void renderItem(PoseStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
this.getListEntry(slotIndex).drawEntry(ms, slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn, this.getListEntry(slotIndex).drawEntry(ms, slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks); this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
} }
@@ -210,7 +204,7 @@ public class GuiScrollPane extends SlotGui {
} }
@Override @Override
public List<? extends IGuiEventListener> children() { public List<? extends GuiEventListener> children() {
return null; return null;
} }
@@ -305,7 +299,7 @@ public class GuiScrollPane extends SlotGui {
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
(float) this.getMaxPosition()); (float) this.getMaxPosition());
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8); l1 = Mth.clamp(l1, 32, this.y1 - this.y0 - 8);
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll; this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
} else { } else {
this.scrollMultiplier = 1.0F; this.scrollMultiplier = 1.0F;
@@ -332,9 +326,9 @@ public class GuiScrollPane extends SlotGui {
//Draw in center if it fits //Draw in center if it fits
@Override @Override
protected void renderList(MatrixStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) { protected void renderList(PoseStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) {
int itemCount = this.getItemCount(); int itemCount = this.getItemCount();
Tessellator tessellator = Tessellator.getInstance(); Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder(); BufferBuilder bufferbuilder = tessellator.getBuilder();
//Find y to start with //Find y to start with
@@ -361,15 +355,15 @@ public class GuiScrollPane extends SlotGui {
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2; int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
RenderSystem.disableTexture(); RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F; float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.color4f(f, f, f, 1.0F); RenderSystem.setShaderColor(f, f, f, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION); bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1, y + entryHeight2 + 2, 0.0D).endVertex(); bufferbuilder.vertex(i1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, y + entryHeight2 + 2, 0.0D).endVertex(); bufferbuilder.vertex(j1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, y - 2, 0.0D).endVertex(); bufferbuilder.vertex(j1, y - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, y - 2, 0.0D).endVertex(); bufferbuilder.vertex(i1, y - 2, 0.0D).endVertex();
tessellator.end(); tessellator.end();
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F); RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION); bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1 + 1, y + entryHeight2 + 1, 0.0D).endVertex(); bufferbuilder.vertex(i1 + 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, y + entryHeight2 + 1, 0.0D).endVertex(); bufferbuilder.vertex(j1 - 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, y - 1, 0.0D).endVertex(); bufferbuilder.vertex(j1 - 1, y - 1, 0.0D).endVertex();
@@ -404,9 +398,9 @@ public class GuiScrollPane extends SlotGui {
} }
//PASSTHROUGHS //PASSTHROUGHS
public void init(List<Widget> buttonList) { public void init(List<Widget> renderables) {
for (IScrollEntry entry : this.listEntries) { for (IScrollEntry entry : this.listEntries) {
entry.init(buttonList); entry.init(renderables);
} }
} }
@@ -415,7 +409,7 @@ public class GuiScrollPane extends SlotGui {
entry.updateScreen(); entry.updateScreen();
} }
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) { public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
for (IScrollEntry entry : this.listEntries) for (IScrollEntry entry : this.listEntries)
entry.drawTooltip(ms, guiScreen, mouseX, mouseY); entry.drawTooltip(ms, guiScreen, mouseX, mouseY);
} }
@@ -442,11 +436,11 @@ public class GuiScrollPane extends SlotGui {
} }
public interface IScrollEntry { public interface IScrollEntry {
void init(List<Widget> buttonList); void init(List<Widget> renderables);
void updateScreen(); void updateScreen();
void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY); void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY);
boolean charTyped(char eventChar, int eventKey); boolean charTyped(char eventChar, int eventKey);
@@ -456,7 +450,7 @@ public class GuiScrollPane extends SlotGui {
void updatePosition(int slotIndex, int x, int y, float partialTicks); void updatePosition(int slotIndex, int x, int y, float partialTicks);
void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks); void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
/** /**
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was * Called when the mouse is clicked within this entry. Returning true means that something within this entry was

View File

@@ -1,16 +1,13 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault; import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FocusableGui; import net.minecraft.client.gui.components.events.AbstractContainerEventHandler;
import net.minecraft.client.gui.IGuiEventListener; import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.IRenderable; import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.util.Mth;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
@@ -22,7 +19,7 @@ import java.util.List;
@ParametersAreNonnullByDefault @ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault @MethodsReturnNonnullByDefault
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
public abstract class SlotGui extends FocusableGui implements IRenderable { public abstract class SlotGui extends AbstractContainerEventHandler implements Widget {
protected final Minecraft minecraft; protected final Minecraft minecraft;
protected final int itemHeight; protected final int itemHeight;
protected int width; protected int width;
@@ -56,7 +53,7 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
protected abstract int getItemCount(); protected abstract int getItemCount();
public List<? extends IGuiEventListener> children() { public List<? extends GuiEventListener> children() {
return Collections.emptyList(); return Collections.emptyList();
} }
@@ -75,9 +72,9 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
protected void updateItemPosition(int p_updateItemPosition_1_, int p_updateItemPosition_2_, int p_updateItemPosition_3_, float p_updateItemPosition_4_) { protected void updateItemPosition(int p_updateItemPosition_1_, int p_updateItemPosition_2_, int p_updateItemPosition_3_, float p_updateItemPosition_4_) {
} }
protected abstract void renderItem(MatrixStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_); protected abstract void renderItem(PoseStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_);
protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tessellator p_renderHeader_3_) { protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tesselator p_renderHeader_3_) {
} }
protected void clickedHeader(int p_clickedHeader_1_, int p_clickedHeader_2_) { protected void clickedHeader(int p_clickedHeader_1_, int p_clickedHeader_2_) {
@@ -86,13 +83,13 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
public int getItemAtPosition(double p_getItemAtPosition_1_, double p_getItemAtPosition_3_) { public int getItemAtPosition(double p_getItemAtPosition_1_, double p_getItemAtPosition_3_) {
int i = this.x0 + this.width / 2 - this.getRowWidth() / 2; int i = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j = this.x0 + this.width / 2 + this.getRowWidth() / 2; int j = this.x0 + this.width / 2 + this.getRowWidth() / 2;
int k = MathHelper.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4; int k = Mth.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4;
int l = k / this.itemHeight; int l = k / this.itemHeight;
return p_getItemAtPosition_1_ < (double) this.getScrollbarPosition() && p_getItemAtPosition_1_ >= (double) i && p_getItemAtPosition_1_ <= (double) j && l >= 0 && k >= 0 && l < this.getItemCount() ? l : -1; return p_getItemAtPosition_1_ < (double) this.getScrollbarPosition() && p_getItemAtPosition_1_ >= (double) i && p_getItemAtPosition_1_ <= (double) j && l >= 0 && k >= 0 && l < this.getItemCount() ? l : -1;
} }
protected void capYPosition() { protected void capYPosition() {
this.yo = MathHelper.clamp(this.yo, 0.0D, this.getMaxScroll()); this.yo = Mth.clamp(this.yo, 0.0D, this.getMaxScroll());
} }
public int getMaxScroll() { public int getMaxScroll() {
@@ -107,7 +104,7 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
return p_isMouseInList_3_ >= (double) this.y0 && p_isMouseInList_3_ <= (double) this.y1 && p_isMouseInList_1_ >= (double) this.x0 && p_isMouseInList_1_ <= (double) this.x1; return p_isMouseInList_3_ >= (double) this.y0 && p_isMouseInList_3_ <= (double) this.y1 && p_isMouseInList_1_ >= (double) this.x0 && p_isMouseInList_1_ <= (double) this.x1;
} }
public abstract void render(MatrixStack ms, int p_render_1_, int p_render_2_, float p_render_3_); public abstract void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_);
protected void updateScrollingState(double p_updateScrollingState_1_, double p_updateScrollingState_3_, int p_updateScrollingState_5_) { protected void updateScrollingState(double p_updateScrollingState_1_, double p_updateScrollingState_3_, int p_updateScrollingState_5_) {
this.scrolling = p_updateScrollingState_5_ == 0 && p_updateScrollingState_1_ >= (double) this.getScrollbarPosition() && p_updateScrollingState_1_ < (double) (this.getScrollbarPosition() + 6); this.scrolling = p_updateScrollingState_5_ == 0 && p_updateScrollingState_1_ >= (double) this.getScrollbarPosition() && p_updateScrollingState_1_ < (double) (this.getScrollbarPosition() + 6);
@@ -158,7 +155,7 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
} }
int i = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition()); int i = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
i = MathHelper.clamp(i, 32, this.y1 - this.y0 - 8); i = Mth.clamp(i, 32, this.y1 - this.y0 - 8);
double d1 = d0 / (double) (this.y1 - this.y0 - i); double d1 = d0 / (double) (this.y1 - this.y0 - i);
if (d1 < 1.0D) { if (d1 < 1.0D) {
d1 = 1.0D; d1 = 1.0D;
@@ -214,9 +211,9 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
return 220; return 220;
} }
protected void renderList(MatrixStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) { protected void renderList(PoseStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) {
int i = this.getItemCount(); int i = this.getItemCount();
Tessellator tessellator = Tessellator.getInstance(); Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder(); BufferBuilder bufferbuilder = tessellator.getBuilder();
for (int j = 0; j < i; ++j) { for (int j = 0; j < i; ++j) {
@@ -231,15 +228,15 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2; int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
RenderSystem.disableTexture(); RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F; float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.color4f(f, f, f, 1.0F); RenderSystem.setShaderColor(f, f, f, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION); bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1, k + l + 2, 0.0D).endVertex(); bufferbuilder.vertex(i1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k + l + 2, 0.0D).endVertex(); bufferbuilder.vertex(j1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k - 2, 0.0D).endVertex(); bufferbuilder.vertex(j1, k - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, k - 2, 0.0D).endVertex(); bufferbuilder.vertex(i1, k - 2, 0.0D).endVertex();
tessellator.end(); tessellator.end();
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F); RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION); bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1 + 1, k + l + 1, 0.0D).endVertex(); bufferbuilder.vertex(i1 + 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k + l + 1, 0.0D).endVertex(); bufferbuilder.vertex(j1 - 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k - 1, 0.0D).endVertex(); bufferbuilder.vertex(j1 - 1, k - 1, 0.0D).endVertex();

View File

@@ -1,14 +1,14 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import net.minecraft.block.Block; import net.minecraft.world.level.block.Block;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.item.BlockItem; import net.minecraft.world.item.BlockItem;
import net.minecraft.item.ItemStack; import net.minecraft.world.item.ItemStack;
public class InventoryHelper { public class InventoryHelper {
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) { public static ItemStack findItemStackInInventory(Player player, Block block) {
for (ItemStack invStack : player.inventory.items) { for (ItemStack invStack : player.getInventory().items) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem && if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) { ((BlockItem) invStack.getItem()).getBlock().equals(block)) {
return invStack; return invStack;
@@ -17,9 +17,9 @@ public class InventoryHelper {
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) { public static int findTotalBlocksInInventory(Player player, Block block) {
int total = 0; int total = 0;
for (ItemStack invStack : player.inventory.items) { for (ItemStack invStack : player.getInventory().items) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem && if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) { ((BlockItem) invStack.getItem()).getBlock().equals(block)) {
total += invStack.getCount(); total += invStack.getCount();

View File

@@ -1,12 +1,12 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
public class ReachHelper { public class ReachHelper {
public static int getMaxReach(PlayerEntity player) { public static int getMaxReach(Player player) {
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get(); if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get(); if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
@@ -26,29 +26,29 @@ public class ReachHelper {
return BuildConfig.reach.maxReachLevel0.get(); return BuildConfig.reach.maxReachLevel0.get();
} }
public static int getPlacementReach(PlayerEntity player) { public static int getPlacementReach(Player player) {
return getMaxReach(player) / 4; return getMaxReach(player) / 4;
} }
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) { public static int getMaxBlocksPlacedAtOnce(Player player) {
if (player.isCreative()) return 1000000; if (player.isCreative()) return 1000000;
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6)); return Mth.ceil(Math.pow(getMaxReach(player), 1.6));
//Level 0: 121 //Level 0: 121
//Level 1: 523 //Level 1: 523
//Level 2: 1585 //Level 2: 1585
//Level 3: 4805 //Level 3: 4805
} }
public static int getMaxBlocksPerAxis(PlayerEntity player) { public static int getMaxBlocksPerAxis(Player player) {
if (player.isCreative()) return 2000; if (player.isCreative()) return 2000;
return MathHelper.ceil(getMaxReach(player) * 0.3); return Mth.ceil(getMaxReach(player) * 0.3);
//Level 0: 6 //Level 0: 6
//Level 1: 15 //Level 1: 15
//Level 2: 30 //Level 2: 30
//Level 3: 60 //Level 3: 60
} }
public static boolean canBreakFar(PlayerEntity player) { public static boolean canBreakFar(Player player) {
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get(); return player.isCreative();
} }
} }

View File

@@ -1,27 +1,32 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import net.minecraft.advancements.CriteriaTriggers; import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.*; import net.minecraft.core.BlockPos;
import net.minecraft.block.material.Material; import net.minecraft.core.Direction;
import net.minecraft.entity.Entity; import net.minecraft.core.Registry;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.server.level.ServerPlayer;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.sounds.SoundSource;
import net.minecraft.item.BlockItem; import net.minecraft.tags.BlockTags;
import net.minecraft.item.ItemStack; import net.minecraft.world.InteractionHand;
import net.minecraft.util.CachedBlockInfo; import net.minecraft.world.entity.Entity;
import net.minecraft.util.Direction; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.Hand; import net.minecraft.world.item.BlockItem;
import net.minecraft.util.SoundCategory; import net.minecraft.world.item.ItemStack;
import net.minecraft.util.math.BlockPos; import net.minecraft.world.level.Level;
import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.world.level.block.Block;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.World; import net.minecraft.world.level.block.SlabBlock;
import net.minecraftforge.common.ToolType; import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.pattern.BlockInWorld;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraftforge.event.ForgeEventFactory;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
public class SurvivalHelper { public class SurvivalHelper {
@@ -29,13 +34,13 @@ public class SurvivalHelper {
//Used for all placing of blocks in this mod. //Used for all placing of blocks in this mod.
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack. //Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
//Based on ItemBlock#onItemUse //Based on ItemBlock#onItemUse
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState, public static boolean placeBlock(Level world, Player player, BlockPos pos, BlockState blockState,
ItemStack origstack, Direction facing, Vector3d hitVec, boolean skipPlaceCheck, ItemStack origstack, Direction facing, Vec3 hitVec, boolean skipPlaceCheck,
boolean skipCollisionCheck, boolean playSound) { boolean skipCollisionCheck, boolean playSound) {
if (!world.isLoaded(pos)) return false; if (!world.isLoaded(pos)) return false;
ItemStack itemstack = origstack; ItemStack itemstack = origstack;
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) { if (blockState.isAir() || itemstack.isEmpty()) {
dropBlock(world, player, pos); dropBlock(world, player, pos);
world.removeBlock(pos, false); world.removeBlock(pos, false);
return true; return true;
@@ -62,19 +67,19 @@ public class SurvivalHelper {
if (!world.setBlock(pos, blockState, 3)) return false; if (!world.setBlock(pos, blockState, 3)) return false;
BlockItem.updateCustomBlockEntityTag(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected BlockItem.updateCustomBlockEntityTag(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
block.setPlacedBy(world, pos, blockState, player, itemstack); block.setPlacedBy(world, pos, blockState, player, itemstack);
if (player instanceof ServerPlayerEntity) { if (player instanceof ServerPlayer) {
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity) player, pos, itemstack); CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayer) player, pos, itemstack);
} }
BlockState afterState = world.getBlockState(pos); BlockState afterState = world.getBlockState(pos);
if (playSound) { if (playSound) {
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player); SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F); world.playSound(null, pos, soundtype.getPlaceSound(), SoundSource.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
} }
if (!player.isCreative() && Block.byItem(itemstack.getItem()) == block) { if (!player.isCreative() && Block.byItem(itemstack.getItem()) == block) {
CompatHelper.shrinkStack(origstack, itemstack, player); itemstack.shrink(1);
} }
return true; return true;
@@ -108,7 +113,7 @@ public class SurvivalHelper {
//Used for all breaking of blocks in this mod. //Used for all breaking of blocks in this mod.
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory //Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) { public static boolean breakBlock(Level world, Player player, BlockPos pos, boolean skipChecks) {
if (!world.isLoaded(pos) && !world.isEmptyBlock(pos)) return false; if (!world.isLoaded(pos) && !world.isEmptyBlock(pos)) return false;
//Check if can break //Check if can break
@@ -129,7 +134,7 @@ public class SurvivalHelper {
} }
//Gives items directly to player //Gives items directly to player
public static void dropBlock(World world, PlayerEntity player, BlockPos pos) { public static void dropBlock(Level world, Player player, BlockPos pos) {
if (player.isCreative()) return; if (player.isCreative()) return;
BlockState blockState = world.getBlockState(pos); BlockState blockState = world.getBlockState(pos);
@@ -180,7 +185,7 @@ public class SurvivalHelper {
* @param sidePlacedOn * @param sidePlacedOn
* @return Whether the player may place the block at pos with itemstack * @return Whether the player may place the block at pos with itemstack
*/ */
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) { public static boolean canPlace(Level world, Player player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
//Check if itemstack is correct //Check if itemstack is correct
if (!(itemStack.getItem() instanceof BlockItem) || Block.byItem(itemStack.getItem()) != newBlockState.getBlock()) { if (!(itemStack.getItem() instanceof BlockItem) || Block.byItem(itemStack.getItem()) != newBlockState.getBlock()) {
@@ -198,44 +203,48 @@ public class SurvivalHelper {
} }
//Can be harvested with hand? (or in creative) //Can be harvested with hand? (or in creative)
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos) { private static boolean canReplace(Level world, Player player, BlockPos pos) {
if (player.isCreative()) return true; if (player.isCreative()) return true;
BlockState state = world.getBlockState(pos); BlockState state = world.getBlockState(pos);
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) { int miningLevel = BuildConfig.survivalBalancers.quickReplaceMiningLevel.get();
switch (miningLevel) {
case -1: case -1:
return !state.requiresCorrectToolForDrops(); return !state.requiresCorrectToolForDrops();
case 0: case 0:
return state.getBlock().getHarvestLevel(state) <= 0; return !state.is(BlockTags.NEEDS_STONE_TOOL) &&
!state.is(BlockTags.NEEDS_IRON_TOOL) &&
!state.is(BlockTags.NEEDS_DIAMOND_TOOL);
case 1: case 1:
return state.getBlock().getHarvestLevel(state) <= 1; return !state.is(BlockTags.NEEDS_IRON_TOOL) &&
!state.is(BlockTags.NEEDS_DIAMOND_TOOL);
case 2: case 2:
return state.getBlock().getHarvestLevel(state) <= 2; return !state.is(BlockTags.NEEDS_DIAMOND_TOOL);
case 3: case 3:
return state.getBlock().getHarvestLevel(state) <= 3; case 4:
return true;
} }
return false; return false;
} }
//From EntityPlayer#canPlayerEdit //From Player#mayUseItemAt
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack) { private static boolean canPlayerEdit(Player player, Level world, BlockPos pos, ItemStack stack) {
if (!world.mayInteract(player, pos)) return false; if (!world.mayInteract(player, pos)) return false;
if (player.abilities.mayBuild) { if (player.getAbilities().mayBuild) {
//True in creative and survival mode //True in creative and survival mode
return true; return true;
} else { } else {
//Adventure mode //Adventure mode
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false); BlockInWorld blockinworld = new BlockInWorld(world, pos, false);
return stack.hasAdventureModePlaceTagForBlock(world.getTagManager(), blockworldstate); return stack.hasAdventureModePlaceTagForBlock(world.registryAccess().registryOrThrow(Registry.BLOCK_REGISTRY), blockinworld);
} }
} }
//From World#mayPlace //From World#mayPlace
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) { private static boolean mayPlace(Level world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) {
BlockState iblockstate1 = world.getBlockState(pos); BlockState iblockstate1 = world.getBlockState(pos);
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.defaultBlockState().getCollisionShape(world, pos); VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.defaultBlockState().getCollisionShape(world, pos);
@@ -244,7 +253,7 @@ public class SurvivalHelper {
} }
//Check if double slab //Check if double slab
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) { if (placer != null && doesBecomeDoubleSlab(((Player) placer), pos, sidePlacedOn)) {
return true; return true;
} }
@@ -260,7 +269,7 @@ public class SurvivalHelper {
} }
//Check quickreplace //Check quickreplace
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) { if (placer instanceof Player && ModifierSettingsManager.getModifierSettings(((Player) placer)).doQuickReplace()) {
return true; return true;
} }
@@ -270,48 +279,19 @@ public class SurvivalHelper {
//Can break using held tool? (or in creative) //Can break using held tool? (or in creative)
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) { public static boolean canBreak(Level world, Player player, BlockPos pos) {
BlockState blockState = world.getBlockState(pos); BlockState blockState = world.getBlockState(pos);
if (!world.getFluidState(pos).isEmpty()) return false; if (!world.getFluidState(pos).isEmpty()) return false;
if (player.isCreative()) return true; if (player.isCreative()) return true;
return canHarvestBlock(blockState.getBlock(), player, world, pos); return ForgeEventFactory.doPlayerHarvestCheck(player, blockState, true);
} }
//From ForgeHooks#canHarvestBlock public static boolean doesBecomeDoubleSlab(Player player, BlockPos pos, Direction facing) {
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos) {
BlockState state = world.getBlockState(pos);
//Dont break bedrock
if (state.getDestroySpeed(world, pos) < 0) {
return false;
}
if (!state.requiresCorrectToolForDrops()) {
return true;
}
ItemStack stack = player.getMainHandItem();
ToolType tool = block.getHarvestTool(state);
if (stack.isEmpty() || tool == null) {
return player.hasCorrectToolForDrops(state);
}
if (stack.getDamageValue() >= stack.getMaxDamage()) return false;
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
if (toolLevel < 0) {
return player.hasCorrectToolForDrops(state);
}
return toolLevel >= block.getHarvestLevel(state);
}
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) {
BlockState placedBlockState = player.level.getBlockState(pos); BlockState placedBlockState = player.level.getBlockState(pos);
ItemStack itemstack = player.getItemInHand(Hand.MAIN_HAND); ItemStack itemstack = player.getItemInHand(InteractionHand.MAIN_HAND);
if (CompatHelper.isItemBlockProxy(itemstack)) if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockFromStack(itemstack); itemstack = CompatHelper.getItemBlockFromStack(itemstack);

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@@ -0,0 +1,220 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.MenuProvider;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.InteractionResult;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.Random;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.item.context.UseOnContext;
@MethodsReturnNonnullByDefault
@ParametersAreNonnullByDefault
public abstract class AbstractRandomizerBagItem extends Item {
private static long currentSeed = 1337;
private static final Random rand = new Random(currentSeed);
public AbstractRandomizerBagItem() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
public abstract int getInventorySize();
public abstract MenuProvider getContainerProvider(ItemStack item);
/**
* Get the inventory of a randomizer bag by checking the capability.
*/
public IItemHandler getBagInventory(ItemStack bag) {
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
}
/**
* Pick a random slot from the bag. Empty slots will never get chosen.
*/
public ItemStack pickRandomStack(IItemHandler bagInventory) {
//Find how many stacks are non-empty, and save them in a list
int nonempty = 0;
List<ItemStack> nonEmptyStacks = new ArrayList<>();
List<Integer> originalSlots = new ArrayList<>(getInventorySize());
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty()) {
nonempty++;
nonEmptyStacks.add(stack);
originalSlots.add(i);
}
}
if (nonEmptyStacks.size() != originalSlots.size())
throw new Error("NonEmptyStacks and OriginalSlots not same size");
if (nonempty == 0) return ItemStack.EMPTY;
//Pick random slot
int randomSlot = rand.nextInt(nonempty);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
int originalSlot = originalSlots.get(randomSlot);
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
return bagInventory.getStackInSlot(originalSlot);
}
public ItemStack findStack(IItemHandler bagInventory, Item item) {
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty() && stack.getItem() == item) {
return stack;
}
}
return ItemStack.EMPTY;
}
public static void resetRandomness() {
rand.setSeed(currentSeed);
}
public static void renewRandomness() {
currentSeed = Calendar.getInstance().getTimeInMillis();
rand.setSeed(currentSeed);
}
@Override
public InteractionResult useOn(UseOnContext ctx) {
Player player = ctx.getPlayer();
Level world = ctx.getLevel();
BlockPos pos = ctx.getClickedPos();
Direction facing = ctx.getClickedFace();
ItemStack item = ctx.getItemInHand();
Vec3 hitVec = ctx.getClickLocation();
if (player == null) return InteractionResult.FAIL;
if (ctx.getPlayer() != null && ctx.getPlayer().isShiftKeyDown()) { //ctx.isPlacerSneaking()
if (world.isClientSide) return InteractionResult.SUCCESS;
//Open inventory
NetworkHooks.openScreen((ServerPlayer) player, getContainerProvider(item));
} else {
if (world.isClientSide) return InteractionResult.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return InteractionResult.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getItemInHand(InteractionHand.MAIN_HAND);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return InteractionResult.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return InteractionResult.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable
if (!world.getBlockState(pos).getBlock().canBeReplaced(world.getBlockState(pos), Fluids.EMPTY)) {
pos = pos.relative(facing);
}
BlockPlaceContext blockItemUseContext = new BlockPlaceContext(new UseOnContext(player, InteractionHand.MAIN_HAND, new BlockHitResult(hitVec, facing, pos, false)));
BlockState blockState = Block.byItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return InteractionResult.SUCCESS;
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
ItemStack bag = player.getItemInHand(hand);
if (player.isShiftKeyDown()) {
if (world.isClientSide) return new InteractionResultHolder<>(InteractionResult.SUCCESS, bag);
//Open inventory
NetworkHooks.openScreen((ServerPlayer) player, getContainerProvider(bag));
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
return toUse.use(world, player, hand);
}
return new InteractionResultHolder<>(InteractionResult.PASS, bag);
}
@Override
public int getUseDuration(ItemStack p_77626_1_) {
return 1;
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundTag nbt) {
return new ItemHandlerCapabilityProvider(getInventorySize());
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(Component.literal(ChatFormatting.BLUE + "Rightclick" + ChatFormatting.GRAY + " to place a random block"));
tooltip.add(Component.literal(ChatFormatting.BLUE + "Sneak + rightclick" + ChatFormatting.GRAY + " to open inventory"));
if (world != null && world.players().size() > 1) {
tooltip.add(Component.literal(ChatFormatting.YELLOW + "Experimental on servers: may lose inventory"));
}
}
}

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@@ -0,0 +1,45 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.network.chat.Component;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import javax.annotation.Nullable;
public class DiamondRandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 27;
@Override
public int getInventorySize() {
return 27;
}
@Override
public MenuProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public Component getDisplayName() {
return Component.translatable("effortlessbuilding:diamond_randomizer_bag");
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new DiamondRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

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@@ -0,0 +1,45 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.network.chat.Component;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
import javax.annotation.Nullable;
public class GoldenRandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 9;
@Override
public int getInventorySize() {
return 9;
}
@Override
public MenuProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public Component getDisplayName() {
return Component.translatable("effortlessbuilding:golden_randomizer_bag");
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new GoldenRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

View File

@@ -1,251 +0,0 @@
package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.fluid.Fluids;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.*;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.ActionResult;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.fml.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.Random;
@MethodsReturnNonnullByDefault
@ParametersAreNonnullByDefault
public class ItemRandomizerBag extends Item {
public static final int INV_SIZE = 5;
private static long currentSeed = 1337;
private static final Random rand = new Random(currentSeed);
public ItemRandomizerBag() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
}
/**
* Get the inventory of a randomizer bag by checking the capability.
*
* @param bag
* @return
*/
public static IItemHandler getBagInventory(ItemStack bag) {
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
}
/**
* Pick a random slot from the bag. Empty slots will never get chosen.
*
* @param bagInventory
* @return
*/
public static ItemStack pickRandomStack(IItemHandler bagInventory) {
//Find how many stacks are non-empty, and save them in a list
int nonempty = 0;
List<ItemStack> nonEmptyStacks = new ArrayList<>(INV_SIZE);
List<Integer> originalSlots = new ArrayList<>(INV_SIZE);
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty()) {
nonempty++;
nonEmptyStacks.add(stack);
originalSlots.add(i);
}
}
if (nonEmptyStacks.size() != originalSlots.size())
throw new Error("NonEmptyStacks and OriginalSlots not same size");
if (nonempty == 0) return ItemStack.EMPTY;
//Pick random slot
int randomSlot = rand.nextInt(nonempty);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
int originalSlot = originalSlots.get(randomSlot);
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
return bagInventory.getStackInSlot(originalSlot);
}
public static ItemStack findStack(IItemHandler bagInventory, Item item) {
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty() && stack.getItem() == item) {
return stack;
}
}
return ItemStack.EMPTY;
}
public static void resetRandomness() {
rand.setSeed(currentSeed);
}
public static void renewRandomness() {
currentSeed = Calendar.getInstance().getTimeInMillis();
rand.setSeed(currentSeed);
}
@Override
public ActionResultType useOn(ItemUseContext ctx) {
PlayerEntity player = ctx.getPlayer();
World world = ctx.getLevel();
BlockPos pos = ctx.getClickedPos();
Direction facing = ctx.getClickedFace();
ItemStack item = ctx.getItemInHand();
Vector3d hitVec = ctx.getClickLocation();
if (player == null) return ActionResultType.FAIL;
if (ctx.getPlayer() != null && ctx.getPlayer().isShiftKeyDown()) { //ctx.isPlacerSneaking()
if (world.isClientSide) return ActionResultType.SUCCESS;
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(item));
} else {
if (world.isClientSide) return ActionResultType.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return ActionResultType.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getItemInHand(Hand.MAIN_HAND);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return ActionResultType.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return ActionResultType.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable
if (!world.getBlockState(pos).getBlock().canBeReplaced(world.getBlockState(pos), Fluids.EMPTY)) {
pos = pos.relative(facing);
}
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
BlockState blockState = Block.byItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return ActionResultType.SUCCESS;
}
@Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
ItemStack bag = player.getItemInHand(hand);
if (player.isShiftKeyDown()) {
if (world.isClientSide) return new ActionResult<>(ActionResultType.SUCCESS, bag);
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(bag));
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new ActionResult<>(ActionResultType.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
return toUse.use(world, player, hand);
}
return new ActionResult<>(ActionResultType.PASS, bag);
}
@Override
public int getUseDuration(ItemStack p_77626_1_) {
return 1;
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
return new ItemHandlerCapabilityProvider();
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
if (world != null && world.players().size() > 1) {
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
}
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
public static class ContainerProvider implements INamedContainerProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public ITextComponent getDisplayName() {
return new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag");
}
@Nullable
@Override
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
return new RandomizerBagContainer(containerId, playerInventory, ItemRandomizerBag.getBagInventory(bag));
}
}
}

View File

@@ -0,0 +1,45 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.network.chat.Component;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import javax.annotation.Nullable;
public class RandomizerBagItem extends AbstractRandomizerBagItem {
public static final int INV_SIZE = 5;
@Override
public int getInventorySize() {
return 5;
}
@Override
public MenuProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public Component getDisplayName() {
return Component.translatable("effortlessbuilding:randomizer_bag");
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new RandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

View File

@@ -1,16 +1,14 @@
package nl.requios.effortlessbuilding.item; package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault; import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.world.item.TooltipFlag;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.item.Item; import net.minecraft.world.item.Item;
import net.minecraft.item.ItemGroup; import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.util.*; import net.minecraft.network.chat.Component;
import net.minecraft.util.text.ITextComponent; import net.minecraft.ChatFormatting;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.world.level.Level;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
@@ -20,21 +18,26 @@ import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault; import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List; import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault @ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault @MethodsReturnNonnullByDefault
public class ItemReachUpgrade1 extends Item { public class ReachUpgrade1Item extends Item {
public ItemReachUpgrade1() { public ReachUpgrade1Item() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1)); super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
} }
@Override @Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) { public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) { if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative."); if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config."); if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand)); return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
} }
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -55,16 +58,12 @@ public class ItemReachUpgrade1 extends Item {
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather")); SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f); player.playSound(soundEvent, 1f, 1f);
} }
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand)); return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
} }
@Override @Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) { public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get())); tooltip.add(Component.literal(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
} }
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
} }

View File

@@ -1,16 +1,14 @@
package nl.requios.effortlessbuilding.item; package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault; import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.world.item.TooltipFlag;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.item.Item; import net.minecraft.world.item.Item;
import net.minecraft.item.ItemGroup; import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.util.*; import net.minecraft.network.chat.Component;
import net.minecraft.util.text.ITextComponent; import net.minecraft.ChatFormatting;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.world.level.Level;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
@@ -18,23 +16,29 @@ import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault; import javax.annotation.ParametersAreNonnullByDefault;
import java.awt.*;
import java.util.List; import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault @ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault @MethodsReturnNonnullByDefault
public class ItemReachUpgrade2 extends Item { public class ReachUpgrade2Item extends Item {
public ItemReachUpgrade2() { public ReachUpgrade2Item() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1)); super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
} }
@Override @Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) { public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) { if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative."); if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config."); if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand)); return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
} }
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -59,17 +63,12 @@ public class ItemReachUpgrade2 extends Item {
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather")); SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f); player.playSound(soundEvent, 1f, 1f);
} }
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand)); return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
} }
@Override @Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) { public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get())); tooltip.add(Component.literal(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first")); tooltip.add(Component.literal(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
} }
} }

View File

@@ -1,16 +1,14 @@
package nl.requios.effortlessbuilding.item; package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault; import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.world.item.TooltipFlag;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.item.Item; import net.minecraft.world.item.Item;
import net.minecraft.item.ItemGroup; import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.util.*; import net.minecraft.network.chat.Component;
import net.minecraft.util.text.ITextComponent; import net.minecraft.ChatFormatting;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.world.level.Level;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
@@ -20,21 +18,26 @@ import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault; import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List; import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault @ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault @MethodsReturnNonnullByDefault
public class ItemReachUpgrade3 extends Item { public class ReachUpgrade3Item extends Item {
public ItemReachUpgrade3() { public ReachUpgrade3Item() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1)); super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
} }
@Override @Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) { public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) { if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative."); if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config."); if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand)); return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
} }
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -62,17 +65,13 @@ public class ItemReachUpgrade3 extends Item {
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather")); SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f); player.playSound(soundEvent, 1f, 1f);
} }
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand)); return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
} }
@Override @Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) { public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get())); tooltip.add(Component.literal(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first")); tooltip.add(Component.literal(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
} }
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
} }

View File

@@ -1,16 +1,20 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.block.Block; import net.minecraft.world.level.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet; import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo; import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.function.Supplier; import java.util.function.Supplier;
@@ -35,7 +39,7 @@ public class AddUndoMessage {
this.newBlockState = newBlockState; this.newBlockState = newBlockState;
} }
public static void encode(AddUndoMessage message, PacketBuffer buf) { public static void encode(AddUndoMessage message, FriendlyByteBuf buf) {
buf.writeInt(message.coordinate.getX()); buf.writeInt(message.coordinate.getX());
buf.writeInt(message.coordinate.getY()); buf.writeInt(message.coordinate.getY());
buf.writeInt(message.coordinate.getZ()); buf.writeInt(message.coordinate.getZ());
@@ -43,7 +47,7 @@ public class AddUndoMessage {
buf.writeInt(Block.getId(message.newBlockState)); buf.writeInt(Block.getId(message.newBlockState));
} }
public static AddUndoMessage decode(PacketBuffer buf) { public static AddUndoMessage decode(FriendlyByteBuf buf) {
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
BlockState previousBlockState = Block.stateById(buf.readInt()); BlockState previousBlockState = Block.stateById(buf.readInt());
BlockState newBlockState = Block.stateById(buf.readInt()); BlockState newBlockState = Block.stateById(buf.readInt());
@@ -67,25 +71,31 @@ public class AddUndoMessage {
ctx.get().enqueueWork(() -> { ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside //Received clientside
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
//Only the appropriate player that needs to add this to the undo stack gets this message
UndoRedo.addUndo(player, new BlockSet(
new ArrayList<BlockPos>() {{
add(message.getCoordinate());
}},
new ArrayList<BlockState>() {{
add(message.getPreviousBlockState());
}},
new ArrayList<BlockState>() {{
add(message.getNewBlockState());
}},
new Vector3d(0, 0, 0),
message.getCoordinate(), message.getCoordinate()));
} }
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
@OnlyIn(Dist.CLIENT)
public static class ClientHandler {
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
//Only the appropriate player that needs to add this to the undo stack gets this message
UndoRedo.addUndo(player, new BlockSet(
new ArrayList<BlockPos>() {{
add(message.getCoordinate());
}},
new ArrayList<BlockState>() {{
add(message.getPreviousBlockState());
}},
new ArrayList<BlockState>() {{
add(message.getNewBlockState());
}},
new Vec3(0, 0, 0),
message.getCoordinate(), message.getCoordinate()));
}
}
} }

View File

@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.phys.HitResult;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import java.util.function.Supplier; import java.util.function.Supplier;
@@ -20,30 +20,30 @@ public class BlockBrokenMessage {
private final boolean blockHit; private final boolean blockHit;
private final BlockPos blockPos; private final BlockPos blockPos;
private final Direction sideHit; private final Direction sideHit;
private final Vector3d hitVec; private final Vec3 hitVec;
public BlockBrokenMessage() { public BlockBrokenMessage() {
this.blockHit = false; this.blockHit = false;
this.blockPos = BlockPos.ZERO; this.blockPos = BlockPos.ZERO;
this.sideHit = Direction.UP; this.sideHit = Direction.UP;
this.hitVec = new Vector3d(0, 0, 0); this.hitVec = new Vec3(0, 0, 0);
} }
public BlockBrokenMessage(BlockRayTraceResult result) { public BlockBrokenMessage(BlockHitResult result) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK; this.blockHit = result.getType() == HitResult.Type.BLOCK;
this.blockPos = result.getBlockPos(); this.blockPos = result.getBlockPos();
this.sideHit = result.getDirection(); this.sideHit = result.getDirection();
this.hitVec = result.getLocation(); this.hitVec = result.getLocation();
} }
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vector3d hitVec) { public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec) {
this.blockHit = blockHit; this.blockHit = blockHit;
this.blockPos = blockPos; this.blockPos = blockPos;
this.sideHit = sideHit; this.sideHit = sideHit;
this.hitVec = hitVec; this.hitVec = hitVec;
} }
public static void encode(BlockBrokenMessage message, PacketBuffer buf) { public static void encode(BlockBrokenMessage message, FriendlyByteBuf buf) {
buf.writeBoolean(message.blockHit); buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX()); buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY()); buf.writeInt(message.blockPos.getY());
@@ -54,11 +54,11 @@ public class BlockBrokenMessage {
buf.writeDouble(message.hitVec.z); buf.writeDouble(message.hitVec.z);
} }
public static BlockBrokenMessage decode(PacketBuffer buf) { public static BlockBrokenMessage decode(FriendlyByteBuf buf) {
boolean blockHit = buf.readBoolean(); boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.from3DDataValue(buf.readInt()); Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vector3d hitVec = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble()); Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec); return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
} }
@@ -74,7 +74,7 @@ public class BlockBrokenMessage {
return sideHit; return sideHit;
} }
public Vector3d getHitVec() { public Vec3 getHitVec() {
return hitVec; return hitVec;
} }

View File

@@ -1,13 +1,16 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.phys.HitResult;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer; import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
@@ -22,26 +25,26 @@ public class BlockPlacedMessage {
private final boolean blockHit; private final boolean blockHit;
private final BlockPos blockPos; private final BlockPos blockPos;
private final Direction sideHit; private final Direction sideHit;
private final Vector3d hitVec; private final Vec3 hitVec;
private final boolean placeStartPos; //prevent double placing in normal mode private final boolean placeStartPos; //prevent double placing in normal mode
public BlockPlacedMessage() { public BlockPlacedMessage() {
this.blockHit = false; this.blockHit = false;
this.blockPos = BlockPos.ZERO; this.blockPos = BlockPos.ZERO;
this.sideHit = Direction.UP; this.sideHit = Direction.UP;
this.hitVec = new Vector3d(0, 0, 0); this.hitVec = new Vec3(0, 0, 0);
this.placeStartPos = true; this.placeStartPos = true;
} }
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) { public BlockPlacedMessage(BlockHitResult result, boolean placeStartPos) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK; this.blockHit = result.getType() == HitResult.Type.BLOCK;
this.blockPos = result.getBlockPos(); this.blockPos = result.getBlockPos();
this.sideHit = result.getDirection(); this.sideHit = result.getDirection();
this.hitVec = result.getLocation(); this.hitVec = result.getLocation();
this.placeStartPos = placeStartPos; this.placeStartPos = placeStartPos;
} }
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean placeStartPos) { public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
this.blockHit = blockHit; this.blockHit = blockHit;
this.blockPos = blockPos; this.blockPos = blockPos;
this.sideHit = sideHit; this.sideHit = sideHit;
@@ -49,7 +52,7 @@ public class BlockPlacedMessage {
this.placeStartPos = placeStartPos; this.placeStartPos = placeStartPos;
} }
public static void encode(BlockPlacedMessage message, PacketBuffer buf) { public static void encode(BlockPlacedMessage message, FriendlyByteBuf buf) {
buf.writeBoolean(message.blockHit); buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX()); buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY()); buf.writeInt(message.blockPos.getY());
@@ -61,11 +64,11 @@ public class BlockPlacedMessage {
buf.writeBoolean(message.placeStartPos); buf.writeBoolean(message.placeStartPos);
} }
public static BlockPlacedMessage decode(PacketBuffer buf) { public static BlockPlacedMessage decode(FriendlyByteBuf buf) {
boolean blockHit = buf.readBoolean(); boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.from3DDataValue(buf.readInt()); Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vector3d hitVec = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble()); Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean placeStartPos = buf.readBoolean(); boolean placeStartPos = buf.readBoolean();
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos); return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
} }
@@ -82,7 +85,7 @@ public class BlockPlacedMessage {
return sideHit; return sideHit;
} }
public Vector3d getHitVec() { public Vec3 getHitVec() {
return hitVec; return hitVec;
} }
@@ -95,8 +98,7 @@ public class BlockPlacedMessage {
ctx.get().enqueueWork(() -> { ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside //Received clientside
//Nod RenderHandler to do the dissolve shader effect DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
BlockPreviewRenderer.onBlocksPlaced();
} else { } else {
//Received serverside //Received serverside
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message); BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message);
@@ -105,4 +107,12 @@ public class BlockPlacedMessage {
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
@OnlyIn(Dist.CLIENT)
public static class ClientHandler {
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx) {
//Nod RenderHandler to do the dissolve shader effect
BlockPreviewRenderer.onBlocksPlaced();
}
}
} }

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
@@ -13,17 +13,17 @@ import java.util.function.Supplier;
*/ */
public class CancelModeMessage { public class CancelModeMessage {
public static void encode(CancelModeMessage message, PacketBuffer buf) { public static void encode(CancelModeMessage message, FriendlyByteBuf buf) {
} }
public static CancelModeMessage decode(PacketBuffer buf) { public static CancelModeMessage decode(FriendlyByteBuf buf) {
return new CancelModeMessage(); return new CancelModeMessage();
} }
public static class Handler { public static class Handler {
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx) { public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> { ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
BuildModes.initializeMode(player); BuildModes.initializeMode(player);
}); });

View File

@@ -1,11 +1,15 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo; import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.function.Supplier; import java.util.function.Supplier;
@@ -17,11 +21,11 @@ public class ClearUndoMessage {
public ClearUndoMessage() { public ClearUndoMessage() {
} }
public static void encode(ClearUndoMessage message, PacketBuffer buf) { public static void encode(ClearUndoMessage message, FriendlyByteBuf buf) {
} }
public static ClearUndoMessage decode(PacketBuffer buf) { public static ClearUndoMessage decode(FriendlyByteBuf buf) {
return new ClearUndoMessage(); return new ClearUndoMessage();
} }
@@ -30,13 +34,20 @@ public class ClearUndoMessage {
ctx.get().enqueueWork(() -> { ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside //Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
//Add to undo stack clientside
UndoRedo.clear(player);
} }
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
@OnlyIn(Dist.CLIENT)
public static class ClientHandler {
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
UndoRedo.clear(player);
}
}
} }

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
@@ -22,11 +22,11 @@ public class ModeActionMessage {
this.action = action; this.action = action;
} }
public static void encode(ModeActionMessage message, PacketBuffer buf) { public static void encode(ModeActionMessage message, FriendlyByteBuf buf) {
buf.writeInt(message.action.ordinal()); buf.writeInt(message.action.ordinal());
} }
public static ModeActionMessage decode(PacketBuffer buf) { public static ModeActionMessage decode(FriendlyByteBuf buf) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()]; ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
return new ModeActionMessage(action); return new ModeActionMessage(action);
} }
@@ -34,7 +34,7 @@ public class ModeActionMessage {
public static class Handler { public static class Handler {
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx) { public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> { ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ModeOptions.performAction(player, message.action); ModeOptions.performAction(player, message.action);
}); });

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
@@ -24,11 +24,11 @@ public class ModeSettingsMessage {
this.modeSettings = modeSettings; this.modeSettings = modeSettings;
} }
public static void encode(ModeSettingsMessage message, PacketBuffer buf) { public static void encode(ModeSettingsMessage message, FriendlyByteBuf buf) {
buf.writeInt(message.modeSettings.getBuildMode().ordinal()); buf.writeInt(message.modeSettings.getBuildMode().ordinal());
} }
public static ModeSettingsMessage decode(PacketBuffer buf) { public static ModeSettingsMessage decode(FriendlyByteBuf buf) {
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()]; BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
return new ModeSettingsMessage(new ModeSettings(buildMode)); return new ModeSettingsMessage(new ModeSettings(buildMode));
@@ -37,7 +37,7 @@ public class ModeSettingsMessage {
public static class Handler { public static class Handler {
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx) { public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> { ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize // Sanitize
ModeSettingsManager.sanitize(message.modeSettings, player); ModeSettingsManager.sanitize(message.modeSettings, player);

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array; import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror; import nl.requios.effortlessbuilding.buildmodifier.Mirror;
@@ -13,8 +13,6 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import java.util.function.Supplier; import java.util.function.Supplier;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
/** /**
@@ -31,7 +29,7 @@ public class ModifierSettingsMessage {
this.modifierSettings = modifierSettings; this.modifierSettings = modifierSettings;
} }
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) { public static void encode(ModifierSettingsMessage message, FriendlyByteBuf buf) {
//MIRROR //MIRROR
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings(); Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
buf.writeBoolean(m != null); buf.writeBoolean(m != null);
@@ -79,12 +77,12 @@ public class ModifierSettingsMessage {
} }
} }
public static ModifierSettingsMessage decode(PacketBuffer buf) { public static ModifierSettingsMessage decode(FriendlyByteBuf buf) {
//MIRROR //MIRROR
Mirror.MirrorSettings m = new Mirror.MirrorSettings(); Mirror.MirrorSettings m = new Mirror.MirrorSettings();
if (buf.readBoolean()) { if (buf.readBoolean()) {
boolean mirrorEnabled = buf.readBoolean(); boolean mirrorEnabled = buf.readBoolean();
Vector3d mirrorPosition = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble()); Vec3 mirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean mirrorX = buf.readBoolean(); boolean mirrorX = buf.readBoolean();
boolean mirrorY = buf.readBoolean(); boolean mirrorY = buf.readBoolean();
boolean mirrorZ = buf.readBoolean(); boolean mirrorZ = buf.readBoolean();
@@ -112,7 +110,7 @@ public class ModifierSettingsMessage {
RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings();
if (buf.readBoolean()) { if (buf.readBoolean()) {
boolean radialMirrorEnabled = buf.readBoolean(); boolean radialMirrorEnabled = buf.readBoolean();
Vector3d radialMirrorPosition = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble()); Vec3 radialMirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
int radialMirrorSlices = buf.readInt(); int radialMirrorSlices = buf.readInt();
boolean radialMirrorAlternate = buf.readBoolean(); boolean radialMirrorAlternate = buf.readBoolean();
int radialMirrorRadius = buf.readInt(); int radialMirrorRadius = buf.readInt();
@@ -129,7 +127,7 @@ public class ModifierSettingsMessage {
public static class Handler { public static class Handler {
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx) { public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> { ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize // Sanitize
ModifierSettingsManager.sanitize(message.modifierSettings, player); ModifierSettingsManager.sanitize(message.modifierSettings, player);

View File

@@ -1,18 +1,18 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.util.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.fml.network.NetworkRegistry; import net.minecraftforge.network.NetworkRegistry;
import net.minecraftforge.fml.network.simple.SimpleChannel; import net.minecraftforge.network.simple.SimpleChannel;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
public class PacketHandler { public class PacketHandler {
private static final String PROTOCOL_VERSION = "1"; private static final String PROTOCOL_VERSION = "1";
public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel(
.named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel")) new ResourceLocation(EffortlessBuilding.MODID, "main"),
.clientAcceptedVersions(PROTOCOL_VERSION::equals) () -> PROTOCOL_VERSION,
.serverAcceptedVersions(PROTOCOL_VERSION::equals) PROTOCOL_VERSION::equals,
.networkProtocolVersion(() -> PROTOCOL_VERSION) PROTOCOL_VERSION::equals
.simpleChannel(); );
public static void register() { public static void register() {
int id = 0; int id = 0;

View File

@@ -1,13 +1,17 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.phys.HitResult;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.function.Supplier; import java.util.function.Supplier;
@@ -26,11 +30,11 @@ public class RequestLookAtMessage {
this.placeStartPos = placeStartPos; this.placeStartPos = placeStartPos;
} }
public static void encode(RequestLookAtMessage message, PacketBuffer buf) { public static void encode(RequestLookAtMessage message, FriendlyByteBuf buf) {
buf.writeBoolean(message.placeStartPos); buf.writeBoolean(message.placeStartPos);
} }
public static RequestLookAtMessage decode(PacketBuffer buf) { public static RequestLookAtMessage decode(FriendlyByteBuf buf) {
boolean placeStartPos = buf.readBoolean(); boolean placeStartPos = buf.readBoolean();
return new RequestLookAtMessage(placeStartPos); return new RequestLookAtMessage(placeStartPos);
} }
@@ -44,19 +48,26 @@ public class RequestLookAtMessage {
ctx.get().enqueueWork(() -> { ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside //Received clientside
//Send back your info DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Prevent double placing in normal mode with placeStartPos false
//Unless QuickReplace is on, then we do need to place start pos.
if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
} else {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
}
} }
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
@OnlyIn(Dist.CLIENT)
public static class ClientHandler {
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx) {
//Send back your info
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Prevent double placing in normal mode with placeStartPos false
//Unless QuickReplace is on, then we do need to place start pos.
if (ClientProxy.previousLookAt.getType() == HitResult.Type.BLOCK) {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockHitResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
} else {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
}
}
}
} }

View File

@@ -1,13 +1,16 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import java.util.function.Supplier; import java.util.function.Supplier;
/**
* Send packet to client to translate and log the containing message
*/
public class TranslatedLogMessage { public class TranslatedLogMessage {
private final String prefix; private final String prefix;
private final String translationKey; private final String translationKey;
@@ -28,14 +31,14 @@ public class TranslatedLogMessage {
this.actionBar = actionBar; this.actionBar = actionBar;
} }
public static void encode(TranslatedLogMessage message, PacketBuffer buf) { public static void encode(TranslatedLogMessage message, FriendlyByteBuf buf) {
buf.writeUtf(message.prefix); buf.writeUtf(message.prefix);
buf.writeUtf(message.translationKey); buf.writeUtf(message.translationKey);
buf.writeUtf(message.suffix); buf.writeUtf(message.suffix);
buf.writeBoolean(message.actionBar); buf.writeBoolean(message.actionBar);
} }
public static TranslatedLogMessage decode(PacketBuffer buf) { public static TranslatedLogMessage decode(FriendlyByteBuf buf) {
return new TranslatedLogMessage(buf.readUtf(), buf.readUtf(), buf.readUtf(), buf.readBoolean()); return new TranslatedLogMessage(buf.readUtf(), buf.readUtf(), buf.readUtf(), buf.readBoolean());
} }
@@ -61,7 +64,7 @@ public class TranslatedLogMessage {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside //Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar); EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
} }
}); });

View File

@@ -1,54 +1,54 @@
package nl.requios.effortlessbuilding.proxy; package nl.requios.effortlessbuilding.proxy;
import mcp.MethodsReturnNonnullByDefault; import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.block.BlockState; import net.minecraft.client.gui.screens.MenuScreens;
import net.minecraft.block.SoundType; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity; import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.gui.ScreenManager; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.resources.language.I18n;
import net.minecraft.client.resources.I18n; import net.minecraft.client.KeyMapping;
import net.minecraft.client.settings.KeyBinding; import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.client.util.InputMappings; import net.minecraft.world.entity.player.Player;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.item.BlockItem;
import net.minecraft.item.BlockItem; import net.minecraft.world.item.ItemStack;
import net.minecraft.item.ItemStack; import net.minecraft.world.InteractionHand;
import net.minecraft.util.Hand; import net.minecraft.sounds.SoundSource;
import net.minecraft.util.SoundCategory; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.BlockPos; import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.world.level.ClipContext;
import net.minecraft.util.math.RayTraceContext; import net.minecraft.world.phys.HitResult;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.phys.Vec3;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.ChatFormatting;
import net.minecraft.util.text.TextFormatting; import net.minecraft.world.level.Level;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.GuiOpenEvent;
import net.minecraftforge.client.event.InputEvent; import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
import net.minecraftforge.client.event.ScreenEvent;
import net.minecraftforge.client.settings.KeyConflictContext; import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier; import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.event.TickEvent; import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DeferredWorkQueue;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen; import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui; import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu; import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui; import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.*; import nl.requios.effortlessbuilding.network.*;
import nl.requios.effortlessbuilding.render.ShaderHandler;
import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFW;
import javax.annotation.ParametersAreNonnullByDefault; import javax.annotation.ParametersAreNonnullByDefault;
@@ -58,13 +58,25 @@ import java.util.function.Supplier;
@ParametersAreNonnullByDefault @ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault @MethodsReturnNonnullByDefault
public class ClientProxy implements IProxy { public class ClientProxy implements IProxy {
public static KeyBinding[] keyBindings; public static KeyMapping[] keyBindings;
public static RayTraceResult previousLookAt; public static HitResult previousLookAt;
public static RayTraceResult currentLookAt; public static HitResult currentLookAt;
public static int ticksInGame = 0; public static int ticksInGame = 0;
private static int placeCooldown = 0; private static int placeCooldown = 0;
private static int breakCooldown = 0; private static int breakCooldown = 0;
private static boolean shadersInitialized = false;
@Override
public void setup(FMLCommonSetupEvent event) {
}
@Override
public void clientSetup(FMLClientSetupEvent event) {
//Keybindings are setup and registered in ModClientEventHandler
MenuScreens.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new);
MenuScreens.register(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), GoldenRandomizerBagScreen::new);
MenuScreens.register(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), DiamondRandomizerBagScreen::new);
}
@SubscribeEvent @SubscribeEvent
public static void onClientTick(TickEvent.ClientTickEvent event) { public static void onClientTick(TickEvent.ClientTickEvent event) {
@@ -73,7 +85,7 @@ public class ClientProxy implements IProxy {
onMouseInput(); onMouseInput();
//Update previousLookAt //Update previousLookAt
RayTraceResult objectMouseOver = Minecraft.getInstance().hitResult; HitResult objectMouseOver = Minecraft.getInstance().hitResult;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS) //Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (objectMouseOver == null) return; if (objectMouseOver == null) return;
@@ -83,40 +95,33 @@ public class ClientProxy implements IProxy {
return; return;
} }
if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) { if (objectMouseOver.getType() == HitResult.Type.BLOCK) {
if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) { if (currentLookAt.getType() != HitResult.Type.BLOCK) {
currentLookAt = objectMouseOver; currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver; previousLookAt = objectMouseOver;
} else { } else {
if (((BlockRayTraceResult) currentLookAt).getBlockPos() != ((BlockRayTraceResult) objectMouseOver).getBlockPos()) { if (((BlockHitResult) currentLookAt).getBlockPos() != ((BlockHitResult) objectMouseOver).getBlockPos()) {
previousLookAt = currentLookAt; previousLookAt = currentLookAt;
currentLookAt = objectMouseOver; currentLookAt = objectMouseOver;
} }
} }
} }
} else if (event.phase == TickEvent.Phase.END) { } else if (event.phase == TickEvent.Phase.END) {
Screen gui = Minecraft.getInstance().screen; Screen gui = Minecraft.getInstance().screen;
if (gui == null || !gui.isPauseScreen()) { if (gui == null || !gui.isPauseScreen()) {
ticksInGame++; ticksInGame++;
} }
//Init shaders in the first tick. Doing it anywhere before this seems to crash the game.
if (!shadersInitialized) {
ShaderHandler.init();
shadersInitialized = true;
}
} }
} }
private static void onMouseInput() { private static void onMouseInput() {
Minecraft mc = Minecraft.getInstance(); Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player; LocalPlayer player = mc.player;
if (player == null) return; if (player == null) return;
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode(); BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
if (Minecraft.getInstance().screen != null || if (mc.screen != null ||
buildMode == BuildModes.BuildModeEnum.NORMAL || buildMode == BuildModes.BuildModeEnum.NORMAL ||
RadialMenu.instance.isVisible()) { RadialMenu.instance.isVisible()) {
return; return;
@@ -129,16 +134,16 @@ public class ClientProxy implements IProxy {
if (placeCooldown <= 0) { if (placeCooldown <= 0) {
placeCooldown = 4; placeCooldown = 4;
ItemStack currentItemStack = player.getItemInHand(Hand.MAIN_HAND); ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
if (currentItemStack.getItem() instanceof BlockItem || if (currentItemStack.getItem() instanceof BlockItem ||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) { (CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) {
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack); ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
//find position in distance //find position in distance
RayTraceResult lookingAt = getLookingAt(player); HitResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) { if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt; BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true)); BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true)); PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
@@ -150,9 +155,9 @@ public class ClientProxy implements IProxy {
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState(); BlockState state = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
BlockPos blockPos = blockLookingAt.getBlockPos(); BlockPos blockPos = blockLookingAt.getBlockPos();
SoundType soundType = state.getBlock().getSoundType(state, player.level, blockPos, player); SoundType soundType = state.getBlock().getSoundType(state, player.level, blockPos, player);
player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS, player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundSource.BLOCKS,
0.4f, soundType.getPitch()); 0.4f, soundType.getPitch());
player.swing(Hand.MAIN_HAND); player.swing(InteractionHand.MAIN_HAND);
} }
} else { } else {
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage()); BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
@@ -173,15 +178,9 @@ public class ClientProxy implements IProxy {
if (breakCooldown <= 0) { if (breakCooldown <= 0) {
breakCooldown = 4; breakCooldown = 4;
//Early out if cant break far, coming from own mouse event (not block broken event) HitResult lookingAt = getLookingAt(player);
//To make breaking blocks in survival possible like array if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
//TODO this causes not being able to cancel placement in survival BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
// moving it to after buildmodes fixes that, but introduces this bug
if (!ReachHelper.canBreakFar(player)) return;
RayTraceResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt)); BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt)); PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
@@ -192,9 +191,9 @@ public class ClientProxy implements IProxy {
BlockPos blockPos = blockLookingAt.getBlockPos(); BlockPos blockPos = blockLookingAt.getBlockPos();
BlockState state = player.level.getBlockState(blockPos); BlockState state = player.level.getBlockState(blockPos);
SoundType soundtype = state.getBlock().getSoundType(state, player.level, blockPos, player); SoundType soundtype = state.getBlock().getSoundType(state, player.level, blockPos, player);
player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS, player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundSource.BLOCKS,
0.4f, soundtype.getPitch()); 0.4f, soundtype.getPitch());
player.swing(Hand.MAIN_HAND); player.swing(InteractionHand.MAIN_HAND);
} }
} else { } else {
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage()); BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
@@ -213,8 +212,8 @@ public class ClientProxy implements IProxy {
} }
@SubscribeEvent(receiveCanceled = true) @SubscribeEvent(receiveCanceled = true)
public static void onKeyPress(InputEvent.KeyInputEvent event) { public static void onKeyPress(InputEvent.Key event) {
ClientPlayerEntity player = Minecraft.getInstance().player; LocalPlayer player = Minecraft.getInstance().player;
if (player == null) if (player == null)
return; return;
@@ -228,36 +227,38 @@ public class ClientProxy implements IProxy {
if (keyBindings[1].consumeClick()) { if (keyBindings[1].consumeClick()) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace()); modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + ( EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off")); modifierSettings.doQuickReplace() ? "on" : "off"));
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings)); PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
} }
//Creative/survival mode toggle //Radial menu
if (keyBindings[2].consumeClick()) { if (keyBindings[2].isDown()) {
if (player.isCreative()) { if (ReachHelper.getMaxReach(player) > 0) {
player.chat("/gamemode survival"); if (!RadialMenu.instance.isVisible()) {
Minecraft.getInstance().setScreen(RadialMenu.instance);
}
} else { } else {
player.chat("/gamemode creative"); EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
} }
} }
//Undo (Ctrl+Z) //Undo (Ctrl+Z)
if (keyBindings[4].consumeClick()) { if (keyBindings[3].consumeClick()) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO; ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
ModeOptions.performAction(player, action); ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action)); PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
} }
//Redo (Ctrl+Y) //Redo (Ctrl+Y)
if (keyBindings[5].consumeClick()) { if (keyBindings[4].consumeClick()) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO; ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
ModeOptions.performAction(player, action); ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action)); PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
} }
//Change placement mode //Change placement mode
if (keyBindings[6].consumeClick()) { if (keyBindings[5].consumeClick()) {
//Toggle between first two actions of the first option of the current build mode //Toggle between first two actions of the first option of the current build mode
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode(); BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
if (currentBuildMode.options.length > 0) { if (currentBuildMode.options.length > 0) {
@@ -274,113 +275,60 @@ public class ClientProxy implements IProxy {
} }
} }
//For shader development
if (keyBindings.length >= 8 && keyBindings[7].consumeClick()) {
ShaderHandler.init();
EffortlessBuilding.log(player, "Reloaded shaders");
}
} }
public static void openModifierSettings() { public static void openModifierSettings() {
Minecraft mc = Minecraft.getInstance(); Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player; LocalPlayer player = mc.player;
if (player == null) if (player == null) return;
return;
RadialMenu.instance.setVisibility(0f);
//Disabled if max reach is 0, might be set in the config that way. //Disabled if max reach is 0, might be set in the config that way.
if (ReachHelper.getMaxReach(player) == 0) { if (ReachHelper.getMaxReach(player) == 0) {
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades."); EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
} else { } else {
if (mc.screen == null) { mc.setScreen(new ModifierSettingsGui());
mc.setScreen(new ModifierSettingsGui());
} else {
player.closeContainer();
}
} }
} }
public static void openPlayerSettings() { public static void openPlayerSettings() {
Minecraft mc = Minecraft.getInstance(); Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player; mc.setScreen(new PlayerSettingsGui());
if (player == null)
return;
RadialMenu.instance.setVisibility(0f);
//Disabled if max reach is 0, might be set in the config that way.
if (mc.screen == null) {
mc.setScreen(new PlayerSettingsGui());
} else {
player.closeContainer();
}
} }
@SubscribeEvent @SubscribeEvent
public static void onGuiOpen(GuiOpenEvent event) { public static void onGuiOpen(ScreenEvent event) {
PlayerEntity player = Minecraft.getInstance().player; Player player = Minecraft.getInstance().player;
if (player != null) { if (player != null) {
BuildModes.initializeMode(player); BuildModes.initializeMode(player);
} }
} }
public static RayTraceResult getLookingAt(PlayerEntity player) { public static boolean isKeybindDown(int keybindIndex) {
World world = player.level; return InputConstants.isKeyDown(
Minecraft.getInstance().getWindow().getWindow(),
ClientProxy.keyBindings[2].getKey().getValue());
}
public static HitResult getLookingAt(Player player) {
Level world = player.level;
//base distance off of player ability (config) //base distance off of player ability (config)
float raytraceRange = ReachHelper.getPlacementReach(player); float raytraceRange = ReachHelper.getPlacementReach(player);
Vector3d look = player.getLookAngle(); Vec3 look = player.getLookAngle();
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ()); Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
Vector3d end = new Vector3d(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange); Vec3 end = new Vec3(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange);
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER); // return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
//TODO 1.14 check if correct //TODO 1.14 check if correct
return world.clip(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player)); return world.clip(new ClipContext(start, end, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player));
} }
@Override public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
public void setup(FMLCommonSetupEvent event) {
}
@Override
public void clientSetup(FMLClientSetupEvent event) {
// register key bindings
keyBindings = new KeyBinding[7];
// instantiate the key bindings
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
@Override
public boolean same(KeyBinding other) {
//Does not conflict with Chisels and Bits radial menu
if (other.getKey().getValue() == getKey().getValue() && other.getName().equals("mod.chiselsandbits.other.mode"))
return false;
return super.same(other);
}
};
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
// register all the key bindings
for (KeyBinding keyBinding : keyBindings) {
ClientRegistry.registerKeyBinding(keyBinding);
}
DeferredWorkQueue.runLater(() -> ScreenManager.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new));
}
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender()); return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
} }
@Override @Override
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) { public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.get(translationKey) + suffix, actionBar); EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.get(translationKey) + suffix, actionBar);
} }
} }

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.proxy; package nl.requios.effortlessbuilding.proxy;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier; import java.util.function.Supplier;
@@ -12,7 +12,7 @@ public interface IProxy {
void clientSetup(final FMLClientSetupEvent event); void clientSetup(final FMLClientSetupEvent event);
PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx); Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar); void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar);
} }

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.proxy; package nl.requios.effortlessbuilding.proxy;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.network.NetworkEvent;
import net.minecraftforge.fml.network.PacketDistributor; import net.minecraftforge.network.PacketDistributor;
import nl.requios.effortlessbuilding.network.PacketHandler; import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.TranslatedLogMessage; import nl.requios.effortlessbuilding.network.TranslatedLogMessage;
@@ -22,12 +22,12 @@ public class ServerProxy implements IProxy {
public void clientSetup(FMLClientSetupEvent event) { public void clientSetup(FMLClientSetupEvent event) {
} }
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) { public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
return ctx.get().getSender(); return ctx.get().getSender();
} }
@Override @Override
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) { public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar)); PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
} }
} }

View File

@@ -1,23 +1,23 @@
package nl.requios.effortlessbuilding.render; package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.IVertexBuilder; import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.block.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.block.SoundType; import net.minecraft.world.level.block.SoundType;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity; import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.BlockRendererDispatcher; import net.minecraft.client.renderer.block.BlockRenderDispatcher;
import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.util.Direction; import net.minecraft.core.Direction;
import net.minecraft.util.SoundCategory; import net.minecraft.sounds.SoundSource;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.Mth;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.phys.HitResult;
import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
@@ -32,7 +32,7 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.Modif
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper; import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import java.util.ArrayList; import java.util.ArrayList;
@@ -49,7 +49,7 @@ public class BlockPreviewRenderer {
private static BlockPos previousSecondPos; private static BlockPos previousSecondPos;
private static int soundTime = 0; private static int soundTime = 0;
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) { public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Player player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
//Render placed blocks with dissolve effect //Render placed blocks with dissolve effect
//Use fancy shader if config allows, otherwise no dissolve //Use fancy shader if config allows, otherwise no dissolve
@@ -58,7 +58,7 @@ public class BlockPreviewRenderer {
PlacedData placed = placedDataList.get(i); PlacedData placed = placedDataList.get(i);
if (placed.coordinates != null && !placed.coordinates.isEmpty()) { if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get(); double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime; float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking); renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
} }
@@ -66,37 +66,37 @@ public class BlockPreviewRenderer {
} }
//Expire //Expire
placedDataList.removeIf(placed -> { placedDataList.removeIf(placed -> {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get(); double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
return placed.time + totalTime < ClientProxy.ticksInGame; return placed.time + totalTime < ClientProxy.ticksInGame;
}); });
//Render block previews //Render block previews
RayTraceResult lookingAt = ClientProxy.getLookingAt(player); HitResult lookingAt = ClientProxy.getLookingAt(player);
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL)
lookingAt = Minecraft.getInstance().hitResult; lookingAt = Minecraft.getInstance().hitResult;
ItemStack mainhand = player.getMainHandItem(); ItemStack mainhand = player.getMainHandItem();
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand)); boolean noBlockInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
BlockPos startPos = null; BlockPos startPos = null;
Direction sideHit = null; Direction sideHit = null;
Vector3d hitVec = null; Vec3 hitVec = null;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS) //Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) { if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt; BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
startPos = blockLookingAt.getBlockPos(); startPos = blockLookingAt.getBlockPos();
//Check if tool (or none) in hand //Check if tool (or none) in hand
//TODO 1.13 replaceable //TODO 1.13 replaceable
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable(); boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getDirection()); boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getDirection());
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) { if (!modifierSettings.doQuickReplace() && !noBlockInHand && !replaceable && !becomesDoubleSlab) {
startPos = startPos.relative(blockLookingAt.getDirection()); startPos = startPos.relative(blockLookingAt.getDirection());
} }
//Get under tall grass and other replaceable blocks //Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && !toolInHand && replaceable) { if (modifierSettings.doQuickReplace() && !noBlockInHand && replaceable) {
startPos = startPos.below(); startPos = startPos.below();
} }
@@ -141,7 +141,7 @@ public class BlockPreviewRenderer {
sortOnDistanceToPlayer(newCoordinates, player); sortOnDistanceToPlayer(newCoordinates, player);
hitVec = new Vector3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
Math.abs(hitVec.z - ((int) hitVec.z))); Math.abs(hitVec.z - ((int) hitVec.z)));
//Get blockstates //Get blockstates
@@ -168,7 +168,7 @@ public class BlockPreviewRenderer {
previousSecondPos = secondPos; previousSecondPos = secondPos;
//if so, renew randomness of randomizer bag //if so, renew randomness of randomizer bag
ItemRandomizerBag.renewRandomness(); AbstractRandomizerBagItem.renewRandomness();
//and play sound (max once every tick) //and play sound (max once every tick)
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) { if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
soundTime = ClientProxy.ticksInGame; soundTime = ClientProxy.ticksInGame;
@@ -177,7 +177,7 @@ public class BlockPreviewRenderer {
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.level, SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.level,
newCoordinates.get(0), player); newCoordinates.get(0), player);
player.level.playSound(player, player.blockPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(), player.level.playSound(player, player.blockPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
SoundCategory.BLOCKS, 0.3f, 0.8f); SoundSource.BLOCKS, 0.3f, 0.8f);
} }
} }
} }
@@ -187,13 +187,13 @@ public class BlockPreviewRenderer {
int blockCount; int blockCount;
//Use fancy shader if config allows, otherwise outlines //Use fancy shader if config allows, otherwise outlines
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) { if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking); blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
} else { } else {
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer); VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Vector3d color = new Vector3d(1f, 1f, 1f); Vec3 color = new Vec3(1f, 1f, 1f);
if (breaking) color = new Vector3d(1f, 0f, 0f); if (breaking) color = new Vec3(1f, 0f, 0f);
for (int i = newCoordinates.size() - 1; i >= 0; i--) { for (int i = newCoordinates.size() - 1; i >= 0; i--) {
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.level, newCoordinates.get(i)); VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.level, newCoordinates.get(i));
@@ -236,25 +236,26 @@ public class BlockPreviewRenderer {
} }
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer); //Draw outlines if no block in hand
//Draw outlines if tool in hand
//Find proper raytrace: either normal range or increased range depending on canBreakFar //Find proper raytrace: either normal range or increased range depending on canBreakFar
RayTraceResult objectMouseOver = Minecraft.getInstance().hitResult; VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver; HitResult objectMouseOver = Minecraft.getInstance().hitResult;
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) { HitResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace;
if (player.isCreative() && noBlockInHand && breakingRaytrace != null && breakingRaytrace.getType() == HitResult.Type.BLOCK) {
BlockHitResult blockBreakingRaytrace = (BlockHitResult) breakingRaytrace;
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getBlockPos()); List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getBlockPos());
//Only render first outline if further than normal reach //Only render first outline if further than normal reach
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK; boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == HitResult.Type.BLOCK;
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) { for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
BlockPos coordinate = breakCoordinates.get(i); BlockPos coordinate = breakCoordinates.get(i);
BlockState blockState = player.level.getBlockState(coordinate); BlockState blockState = player.level.getBlockState(coordinate);
if (!blockState.getBlock().isAir(blockState, player.level, coordinate)) { if (!blockState.isAir()) {
if (SurvivalHelper.canBreak(player.level, player, coordinate) || i == 0) { if (SurvivalHelper.canBreak(player.level, player, coordinate) || i == 0) {
VoxelShape collisionShape = blockState.getCollisionShape(player.level, coordinate); VoxelShape collisionShape = blockState.getCollisionShape(player.level, coordinate);
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vector3d(0f, 0f, 0f)); RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vec3(0f, 0f, 0f));
} }
} }
} }
@@ -270,12 +271,12 @@ public class BlockPreviewRenderer {
BuildConfig.visuals.alwaysShowBlockPreview.get(); BuildConfig.visuals.alwaysShowBlockPreview.get();
} }
protected static int renderBlockPreviews(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates, protected static int renderBlockPreviews(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos, List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
BlockPos secondPos, boolean checkCanPlace, boolean red) { BlockPos secondPos, boolean checkCanPlace, boolean red) {
PlayerEntity player = Minecraft.getInstance().player; Player player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRenderer(); BlockRenderDispatcher dispatcher = Minecraft.getInstance().getBlockRenderer();
int blocksValid = 0; int blocksValid = 0;
if (coordinates.isEmpty()) return blocksValid; if (coordinates.isEmpty()) return blocksValid;
@@ -305,7 +306,7 @@ public class BlockPreviewRenderer {
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates, public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) { BlockPos firstPos, BlockPos secondPos) {
ClientPlayerEntity player = Minecraft.getInstance().player; LocalPlayer player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -314,7 +315,7 @@ public class BlockPreviewRenderer {
//Save current coordinates, blockstates and itemstacks //Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() && if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) { coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates, placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
itemStacks, firstPos, secondPos, false)); itemStacks, firstPos, secondPos, false));
@@ -329,7 +330,7 @@ public class BlockPreviewRenderer {
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates, public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) { BlockPos firstPos, BlockPos secondPos) {
ClientPlayerEntity player = Minecraft.getInstance().player; LocalPlayer player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -338,7 +339,7 @@ public class BlockPreviewRenderer {
//Save current coordinates, blockstates and itemstacks //Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() && if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) { coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
sortOnDistanceToPlayer(coordinates, player); sortOnDistanceToPlayer(coordinates, player);
@@ -349,12 +350,12 @@ public class BlockPreviewRenderer {
} }
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) { private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, Player player) {
Collections.sort(coordinates, (lhs, rhs) -> { Collections.sort(coordinates, (lhs, rhs) -> {
// -1 - less than, 1 - greater than, 0 - equal // -1 - less than, 1 - greater than, 0 - equal
double lhsDistanceToPlayer = Vector3d.atLowerCornerOf(lhs).subtract(player.getEyePosition(1f)).lengthSqr(); double lhsDistanceToPlayer = Vec3.atLowerCornerOf(lhs).subtract(player.getEyePosition(1f)).lengthSqr();
double rhsDistanceToPlayer = Vector3d.atLowerCornerOf(rhs).subtract(player.getEyePosition(1f)).lengthSqr(); double rhsDistanceToPlayer = Vec3.atLowerCornerOf(rhs).subtract(player.getEyePosition(1f)).lengthSqr();
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer); return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
}); });

View File

@@ -1,196 +1,127 @@
package nl.requios.effortlessbuilding.render; package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.shaders.Uniform;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft; import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.client.renderer.RenderState; import com.mojang.blaze3d.vertex.VertexFormat;
import net.minecraft.client.renderer.RenderStateShard;
import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.AtlasTexture; import net.minecraft.client.renderer.ShaderInstance;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.BlockPos; import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper; import nl.requios.effortlessbuilding.EffortlessBuilding;
import org.lwjgl.opengl.*;
import java.util.OptionalDouble; import java.util.OptionalDouble;
import java.util.function.Consumer;
public class BuildRenderTypes {
public static final RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY;
public static final RenderState.TransparencyState NO_TRANSPARENCY;
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_ENABLED; public class BuildRenderTypes extends RenderType {
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_DISABLED; public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
public static final RenderState.LayerState PROJECTION_LAYERING;
public static final RenderState.CullState CULL_DISABLED;
public static final RenderState.AlphaState DEFAULT_ALPHA;
public static final RenderState.WriteMaskState WRITE_TO_DEPTH_AND_COLOR;
public static final RenderState.WriteMaskState COLOR_WRITE;
public static final RenderType LINES; public static final RenderType LINES;
public static final RenderType PLANES; public static final RenderType PLANES;
private static final int primaryTextureUnit = 0; public static ShaderInstance dissolveShaderInstance;
private static final int secondaryTextureUnit = 2; private static final ShaderStateShard RENDERTYPE_DISSOLVE_SHADER = new ShaderStateShard(() -> dissolveShaderInstance);
//Between 0 and 7, but dont override vanilla textures
//Also update dissolve.fsh SamplerX
private static final int maskTextureIndex = 2;
static { static {
TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "TRANSLUCENT_TRANSPARENCY"); final LineStateShard LINE = new LineStateShard(OptionalDouble.of(2.0));
NO_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "NO_TRANSPARENCY");
DIFFUSE_LIGHTING_ENABLED = new RenderState.DiffuseLightingState(true);
DIFFUSE_LIGHTING_DISABLED = new RenderState.DiffuseLightingState(false);
PROJECTION_LAYERING = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "VIEW_OFFSET_Z_LAYERING");
CULL_DISABLED = new RenderState.CullState(false);
DEFAULT_ALPHA = new RenderState.AlphaState(0.003921569F);
final boolean ENABLE_DEPTH_WRITING = true;
final boolean ENABLE_COLOUR_COMPONENTS_WRITING = true;
WRITE_TO_DEPTH_AND_COLOR = new RenderState.WriteMaskState(ENABLE_COLOUR_COMPONENTS_WRITING, ENABLE_DEPTH_WRITING);
COLOR_WRITE = new RenderState.WriteMaskState(true, false);
final int INITIAL_BUFFER_SIZE = 128; final int INITIAL_BUFFER_SIZE = 128;
RenderType.State renderState; RenderType.CompositeState renderState;
//LINES //LINES
// RenderSystem.pushLightingAttributes(); renderState = CompositeState.builder()
// RenderSystem.pushTextureAttributes(); .setLineState(LINE)
// RenderSystem.disableCull(); .setShaderState(RenderStateShard.RENDERTYPE_LINES_SHADER)
// RenderSystem.disableLighting(); .setLayeringState(VIEW_OFFSET_Z_LAYERING)
// RenderSystem.disableTexture(); .setTransparencyState(TRANSLUCENT_TRANSPARENCY)
// .setTextureState(RenderStateShard.NO_TEXTURE)
// RenderSystem.enableBlend(); .setDepthTestState(RenderStateShard.NO_DEPTH_TEST)
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); .setLightmapState(RenderStateShard.NO_LIGHTMAP)
// .setWriteMaskState(COLOR_DEPTH_WRITE)
// RenderSystem.lineWidth(2); .setCullState(RenderStateShard.NO_CULL)
renderState = RenderType.State.builder() .createCompositeState(false);
.setLineState(new RenderState.LineState(OptionalDouble.of(2)))
.setLayeringState(PROJECTION_LAYERING)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setWriteMaskState(WRITE_TO_DEPTH_AND_COLOR)
.setCullState(CULL_DISABLED)
.createCompositeState(false);
LINES = RenderType.create("eb_lines", LINES = RenderType.create("eb_lines",
DefaultVertexFormats.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, renderState); DefaultVertexFormat.POSITION_COLOR, VertexFormat.Mode.LINES, INITIAL_BUFFER_SIZE, false, false, renderState);
renderState = RenderType.State.builder() //PLANES
.setLineState(new RenderState.LineState(OptionalDouble.of(2))) renderState = CompositeState.builder()
.setLayeringState(PROJECTION_LAYERING) .setLineState(LINE)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY) .setShaderState(RenderStateShard.RENDERTYPE_LINES_SHADER)
.setWriteMaskState(COLOR_WRITE) .setLayeringState(VIEW_OFFSET_Z_LAYERING)
.setCullState(CULL_DISABLED) .setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.createCompositeState(false); .setTextureState(RenderStateShard.NO_TEXTURE)
.setDepthTestState(RenderStateShard.NO_DEPTH_TEST)
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
.setWriteMaskState(COLOR_WRITE)
.setCullState(RenderStateShard.NO_CULL)
.createCompositeState(false);
PLANES = RenderType.create("eb_planes", PLANES = RenderType.create("eb_planes",
DefaultVertexFormats.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, renderState); DefaultVertexFormat.POSITION_COLOR, VertexFormat.Mode.TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, false, false, renderState);
} }
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos,
BlockPos secondPos, boolean red) {
// RenderSystem.pushLightingAttributes();
// RenderSystem.pushTextureAttributes();
// RenderSystem.enableCull();
// RenderSystem.enableTexture();
// Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
//
// RenderSystem.enableBlend();
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
// RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
//end
// ShaderHandler.releaseShader();
//highjacking texturing state (which does nothing by default) to do my own things // Dummy constructor needed to make java happy
public BuildRenderTypes(String p_173178_, VertexFormat p_173179_, VertexFormat.Mode p_173180_, int p_173181_, boolean p_173182_, boolean p_173183_, Runnable p_173184_, Runnable p_173185_) {
super(p_173178_, p_173179_, p_173180_, p_173181_, p_173182_, p_173183_, p_173184_, p_173185_);
}
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos, BlockPos secondPos, boolean red) {
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red; String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
RenderState.TexturingState MY_TEXTURING = new RenderState.TexturingState(stateName, () -> { TexturingStateShard MY_TEXTURING = new TexturingStateShard(stateName, () -> {
// RenderSystem.pushLightingAttributes(); setShaderParameters(dissolveShaderInstance, dissolve, Vec3.atLowerCornerOf(blockPos), Vec3.atLowerCornerOf(firstPos), Vec3.atLowerCornerOf(secondPos), blockPos == secondPos, red);
// RenderSystem.pushTextureAttributes(); RenderSystem.setShaderColor(1f, 1f, 1f, 0.8f);
}, () -> {});
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve, Vector3d.atLowerCornerOf(blockPos), Vector3d.atLowerCornerOf(firstPos), Vector3d.atLowerCornerOf(secondPos), blockPos == secondPos, red)); RenderType.CompositeState renderState = RenderType.CompositeState.builder()
RenderSystem.blendColor(1f, 1f, 1f, 0.8f); .setShaderState(RENDERTYPE_DISSOLVE_SHADER)
}, ShaderHandler::releaseShader); .setTexturingState(MY_TEXTURING)
.setTextureState(RenderStateShard.BLOCK_SHEET_MIPPED)
RenderType.State renderState = RenderType.State.builder() .setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setTextureState(new RenderState.TextureState(ShaderHandler.shaderMaskTextureLocation, false, false)) .setLightmapState(RenderStateShard.NO_LIGHTMAP)
.setTexturingState(MY_TEXTURING) .setCullState(RenderStateShard.CULL)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY) .setOutputState(RenderStateShard.TRANSLUCENT_TARGET)
.setDiffuseLightingState(DIFFUSE_LIGHTING_DISABLED) .createCompositeState(true);
.setAlphaState(DEFAULT_ALPHA)
.setCullState(new RenderState.CullState(true))
.setLightmapState(new RenderState.LightmapState(false))
.setOverlayState(new RenderState.OverlayState(false))
.createCompositeState(true);
//Unique name for every combination, otherwise it will reuse the previous one //Unique name for every combination, otherwise it will reuse the previous one
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red; String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
return RenderType.create(name, return RenderType.create(name,
DefaultVertexFormats.BLOCK, GL11.GL_QUADS, 256, true, true, renderState); DefaultVertexFormat.BLOCK, VertexFormat.Mode.QUADS, 2097152, true, true, renderState);
} }
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vector3d blockpos, private static void setShaderParameters(ShaderInstance shader, final float dissolve, final Vec3 blockpos,
final Vector3d firstpos, final Vector3d secondpos, final Vec3 firstpos, final Vec3 secondpos,
final boolean highlight, final boolean red) { final boolean highlight, final boolean red) {
Minecraft mc = Minecraft.getInstance(); Uniform percentileUniform = shader.getUniform("dissolve");
return (Integer shader) -> { Uniform highlightUniform = shader.getUniform("highlight");
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve"); Uniform redUniform = shader.getUniform("red");
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight"); Uniform blockposUniform = shader.getUniform("blockpos");
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red"); Uniform firstposUniform = shader.getUniform("firstpos");
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos"); Uniform secondposUniform = shader.getUniform("secondpos");
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
RenderSystem.enableTexture(); RenderSystem.setShaderTexture(maskTextureIndex, shaderMaskTextureLocation);
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
//mask if (percentileUniform != null) percentileUniform.set(dissolve); else EffortlessBuilding.log("percentileUniform is null");
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit); if (highlightUniform != null) highlightUniform.set(highlight ? 1 : 0); else EffortlessBuilding.log("highlightUniform is null");
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit); if (redUniform != null) redUniform.set(red ? 1 : 0); else EffortlessBuilding.log("redUniform is null");
mc.getTextureManager().bind(ShaderHandler.shaderMaskTextureLocation);//getTexture(ShaderHandler.shaderMaskTextureLocation).bindTexture();
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
//image
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
mc.getTextureManager().bind(AtlasTexture.LOCATION_BLOCKS);//.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).bindTexture();
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
//blockpos
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
//dissolve
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
//highlight
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
//red
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
};
}
public static void glActiveTexture(int texture) {
if (GL.getCapabilities().GL_ARB_multitexture && !GL.getCapabilities().OpenGL13) {
ARBMultitexture.glActiveTextureARB(texture);
} else {
GL13.glActiveTexture(texture);
}
if (blockposUniform != null) blockposUniform.set((float) blockpos.x, (float) blockpos.y, (float) blockpos.z); else EffortlessBuilding.log("blockposUniform is null");
if (firstposUniform != null) firstposUniform.set((float) firstpos.x, (float) firstpos.y, (float) firstpos.z); else EffortlessBuilding.log("firstposUniform is null");
if (secondposUniform != null) secondposUniform.set((float) secondpos.x, (float) secondpos.y, (float) secondpos.z); else EffortlessBuilding.log("secondposUniform is null");
} }
private class ShaderInfo { private class ShaderInfo {
float dissolve; float dissolve;
Vector3d blockPos; Vec3 blockPos;
Vector3d firstPos; Vec3 firstPos;
Vector3d secondPos; Vec3 secondPos;
boolean red; boolean red;
public ShaderInfo(float dissolve, Vector3d blockPos, Vector3d firstPos, Vector3d secondPos, boolean red) { public ShaderInfo(float dissolve, Vec3 blockPos, Vec3 firstPos, Vec3 secondPos, boolean red) {
this.dissolve = dissolve; this.dissolve = dissolve;
this.blockPos = blockPos; this.blockPos = blockPos;
this.firstPos = firstPos; this.firstPos = firstPos;
@@ -198,43 +129,4 @@ public class BuildRenderTypes {
this.red = red; this.red = red;
} }
} }
// public static class MyTexturingState extends RenderState.TexturingState {
//
// public float dissolve;
// public Vector3d blockPos;
// public Vector3d firstPos;
// public Vector3d secondPos;
// public boolean highlight;
// public boolean red;
//
// public MyTexturingState(String p_i225989_1_, float dissolve, Vector3d blockPos, Vector3d firstPos,
// Vector3d secondPos, boolean highlight, boolean red, Runnable p_i225989_2_, Runnable p_i225989_3_) {
// super(p_i225989_1_, p_i225989_2_, p_i225989_3_);
// this.dissolve = dissolve;
// this.blockPos = blockPos;
// this.firstPos = firstPos;
// this.secondPos = secondPos;
// this.highlight = highlight;
// this.red = red;
// }
//
// @Override
// public boolean equals(Object p_equals_1_) {
// if (this == p_equals_1_) {
// return true;
// } else if (p_equals_1_ != null && this.getClass() == p_equals_1_.getClass()) {
// MyTexturingState other = (MyTexturingState)p_equals_1_;
// return this.dissolve == other.dissolve && this.blockPos == other.blockPos && this.firstPos == other.firstPos
// && this.secondPos == other.secondPos && this.highlight == other.highlight && this.red == other.red;
// } else {
// return false;
// }
// }
//
// @Override
// public int hashCode() {
//
// }
// }
} }

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.render; package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.IVertexBuilder; import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.util.math.vector.Matrix4f; import com.mojang.math.Matrix4f;
import net.minecraft.util.math.vector.Vector3d; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.buildmodifier.Mirror; import nl.requios.effortlessbuilding.buildmodifier.Mirror;
@@ -21,31 +21,31 @@ public class ModifierRenderer {
protected static final Color colorZ = new Color(52, 247, 255); protected static final Color colorZ = new Color(52, 247, 255);
protected static final Color colorRadial = new Color(52, 247, 255); protected static final Color colorRadial = new Color(52, 247, 255);
protected static final int lineAlpha = 200; protected static final int lineAlpha = 200;
protected static final int planeAlpha = 75; protected static final int planeAlpha = 50;
protected static final Vector3d epsilon = new Vector3d(0.001, 0.001, 0.001); //prevents z-fighting protected static final Vec3 epsilon = new Vec3(0.001, 0.001, 0.001); //prevents z-fighting
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) { public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
//Mirror lines and areas //Mirror lines and areas
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings(); Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ)) { if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ)) {
Vector3d pos = m.position.add(epsilon); Vec3 pos = m.position.add(epsilon);
int radius = m.radius; int radius = m.radius;
if (m.mirrorX) { if (m.mirrorX) {
Vector3d posA = new Vector3d(pos.x, pos.y - radius, pos.z - radius); Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z - radius);
Vector3d posB = new Vector3d(pos.x, pos.y + radius, pos.z + radius); Vec3 posB = new Vec3(pos.x, pos.y + radius, pos.z + radius);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true); drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true);
} }
if (m.mirrorY) { if (m.mirrorY) {
Vector3d posA = new Vector3d(pos.x - radius, pos.y, pos.z - radius); Vec3 posA = new Vec3(pos.x - radius, pos.y, pos.z - radius);
Vector3d posB = new Vector3d(pos.x + radius, pos.y, pos.z + radius); Vec3 posB = new Vec3(pos.x + radius, pos.y, pos.z + radius);
drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes); drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes);
} }
if (m.mirrorZ) { if (m.mirrorZ) {
Vector3d posA = new Vector3d(pos.x - radius, pos.y - radius, pos.z); Vec3 posA = new Vec3(pos.x - radius, pos.y - radius, pos.z);
Vector3d posB = new Vector3d(pos.x + radius, pos.y + radius, pos.z); Vec3 posB = new Vec3(pos.x + radius, pos.y + radius, pos.z);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true); drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
} }
@@ -60,19 +60,19 @@ public class ModifierRenderer {
//Radial mirror lines and areas //Radial mirror lines and areas
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r != null && r.enabled) { if (r != null && r.enabled) {
Vector3d pos = r.position.add(epsilon); Vec3 pos = r.position.add(epsilon);
int radius = r.radius; int radius = r.radius;
float angle = 2f * ((float) Math.PI) / r.slices; float angle = 2f * ((float) Math.PI) / r.slices;
Vector3d relStartVec = new Vector3d(radius, 0, 0); Vec3 relStartVec = new Vec3(radius, 0, 0);
if (r.slices % 4 == 2) relStartVec = relStartVec.yRot(angle / 2f); if (r.slices % 4 == 2) relStartVec = relStartVec.yRot(angle / 2f);
for (int i = 0; i < r.slices; i++) { for (int i = 0; i < r.slices; i++) {
Vector3d relNewVec = relStartVec.yRot(angle * i); Vec3 relNewVec = relStartVec.yRot(angle * i);
Vector3d newVec = pos.add(relNewVec); Vec3 newVec = pos.add(relNewVec);
Vector3d posA = new Vector3d(pos.x, pos.y - radius, pos.z); Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z);
Vector3d posB = new Vector3d(newVec.x, pos.y + radius, newVec.z); Vec3 posB = new Vec3(newVec.x, pos.y + radius, newVec.z);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false); drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
} }
} }
@@ -81,13 +81,13 @@ public class ModifierRenderer {
//----Mirror---- //----Mirror----
protected static void drawMirrorPlane(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vector3d posA, Vector3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) { protected static void drawMirrorPlane(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha); // GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
Matrix4f matrixPos = matrixStack.last().pose(); Matrix4f matrixPos = matrixStack.last().pose();
if (drawPlanes) { if (drawPlanes) {
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer); VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer);
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
@@ -101,9 +101,9 @@ public class ModifierRenderer {
} }
if (drawLines) { if (drawLines) {
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer); VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Vector3d middle = posA.add(posB).scale(0.5); Vec3 middle = posA.add(posB).scale(0.5);
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
if (drawVerticalLines) { if (drawVerticalLines) {
@@ -115,13 +115,13 @@ public class ModifierRenderer {
} }
} }
protected static void drawMirrorPlaneY(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vector3d posA, Vector3d posB, Color c, boolean drawLines, boolean drawPlanes) { protected static void drawMirrorPlaneY(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes) {
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()); // GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
Matrix4f matrixPos = matrixStack.last().pose(); Matrix4f matrixPos = matrixStack.last().pose();
if (drawPlanes) { if (drawPlanes) {
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer); VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer);
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
@@ -135,9 +135,9 @@ public class ModifierRenderer {
} }
if (drawLines) { if (drawLines) {
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer); VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Vector3d middle = posA.add(posB).scale(0.5); Vec3 middle = posA.add(posB).scale(0.5);
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
@@ -147,13 +147,13 @@ public class ModifierRenderer {
} }
} }
protected static void drawMirrorLines(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Mirror.MirrorSettings m) { protected static void drawMirrorLines(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Mirror.MirrorSettings m) {
// GL11.glColor4d(100, 100, 100, 255); // GL11.glColor4d(100, 100, 100, 255);
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer); VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Matrix4f matrixPos = matrixStack.last().pose(); Matrix4f matrixPos = matrixStack.last().pose();
Vector3d pos = m.position.add(epsilon); Vec3 pos = m.position.add(epsilon);
buffer.vertex(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex(); buffer.vertex(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex(); buffer.vertex(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();

View File

@@ -1,39 +1,34 @@
package nl.requios.effortlessbuilding.render; package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.IVertexBuilder; import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.block.BlockState; import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound; import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.entity.player.ClientPlayerEntity; import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.*; import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.model.IBakedModel; import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.resources.I18n; import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.client.settings.KeyBinding; import net.minecraft.core.BlockPos;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.SoundCategory; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.util.SoundEvents; import net.minecraft.world.phys.AABB;
import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.world.phys.Vec3;
import net.minecraft.util.math.BlockPos; import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderGameOverlayEvent; import net.minecraftforge.client.event.RenderLevelStageEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent; import net.minecraftforge.client.model.data.ModelData;
import net.minecraftforge.eventbus.api.EventPriority; import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.helper.ReachHelper; import static net.minecraftforge.client.event.RenderLevelStageEvent.Stage.AFTER_PARTICLES;
import nl.requios.effortlessbuilding.network.ModeActionMessage;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
/*** /***
* Main render class for Effortless Building * Main render class for Effortless Building
@@ -42,21 +37,19 @@ import nl.requios.effortlessbuilding.proxy.ClientProxy;
public class RenderHandler { public class RenderHandler {
@SubscribeEvent @SubscribeEvent
public static void onRender(RenderWorldLastEvent event) { public static void onRender(RenderLevelStageEvent event) {
if (event.getPhase() != EventPriority.NORMAL) if (event.getPhase() != EventPriority.NORMAL || event.getStage() != AFTER_PARTICLES)
return; return;
MatrixStack matrixStack = event.getMatrixStack(); PoseStack matrixStack = event.getPoseStack();
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuilder(); BufferBuilder bufferBuilder = Tesselator.getInstance().getBuilder();
IRenderTypeBuffer.Impl renderTypeBuffer = IRenderTypeBuffer.immediate(bufferBuilder); MultiBufferSource.BufferSource renderTypeBuffer = MultiBufferSource.immediate(bufferBuilder);
if (renderTypeBuffer == null)
return;
PlayerEntity player = Minecraft.getInstance().player; Player player = Minecraft.getInstance().player;
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
Vector3d projectedView = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition(); Vec3 projectedView = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition();
matrixStack.pushPose(); matrixStack.pushPose();
matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z); matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z);
@@ -70,107 +63,23 @@ public class RenderHandler {
matrixStack.popPose(); matrixStack.popPose();
} }
@SubscribeEvent protected static VertexConsumer beginLines(MultiBufferSource.BufferSource renderTypeBuffer) {
//Display Radial Menu
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
//check if chisel and bits tool in hand (and has menu)
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
final RenderGameOverlayEvent.ElementType type = event.getType();
//TODO 1.13 compatibility
if (type == RenderGameOverlayEvent.ElementType.ALL /*&& !hasChiselInHand*/) {
final boolean wasVisible = RadialMenu.instance.isVisible();
if (ClientProxy.keyBindings[3].isDown()) {
if (ReachHelper.getMaxReach(player) > 0) {
RadialMenu.instance.actionUsed = false;
RadialMenu.instance.raiseVisibility();
} else if (ClientProxy.keyBindings[3].consumeClick()) {
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
}
} else {
if (!RadialMenu.instance.actionUsed) {
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
if (RadialMenu.instance.switchTo != null) {
playRadialMenuSound();
modeSettings.setBuildMode(RadialMenu.instance.switchTo);
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
EffortlessBuilding.log(player, I18n.get(modeSettings.getBuildMode().name), true);
}
//Perform button action
ModeOptions.ActionEnum action = RadialMenu.instance.doAction;
if (action != null) {
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
playRadialMenuSound();
}
RadialMenu.instance.actionUsed = true;
RadialMenu.instance.decreaseVisibility();
}
if (RadialMenu.instance.isVisible()) {
int scaledWidth = mc.getWindow().getGuiScaledWidth();
int scaledHeight = mc.getWindow().getGuiScaledHeight();
RadialMenu.instance.configure(scaledWidth, scaledHeight);
if (!wasVisible) {
mc.mouseHandler.releaseMouse();
}
if (mc.mouseHandler.isMouseGrabbed()) {
KeyBinding.releaseAll();
}
final int mouseX = ((int) mc.mouseHandler.xpos()) * scaledWidth / mc.getWindow().getWidth();
final int mouseY = scaledHeight - ((int) mc.mouseHandler.ypos()) * scaledHeight / mc.getWindow().getHeight() - 1;
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, event.getMatrixStack(), mouseX, mouseY, event.getPartialTicks());
} else {
if (wasVisible &&
RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS &&
RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_PLAYER_SETTINGS) {
mc.mouseHandler.grabMouse();
}
}
}
}
public static void playRadialMenuSound() {
final float volume = 0.1f;
if (volume >= 0.0001f) {
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.blockPosition());
Minecraft.getInstance().getSoundManager().play(sound);
}
}
protected static IVertexBuilder beginLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES); return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES);
} }
protected static void endLines(IRenderTypeBuffer.Impl renderTypeBuffer) { protected static void endLines(MultiBufferSource.BufferSource renderTypeBuffer) {
renderTypeBuffer.endBatch(); renderTypeBuffer.endBatch();
} }
protected static IVertexBuilder beginPlanes(IRenderTypeBuffer.Impl renderTypeBuffer) { protected static VertexConsumer beginPlanes(MultiBufferSource.BufferSource renderTypeBuffer) {
return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES); return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES);
} }
protected static void endPlanes(IRenderTypeBuffer.Impl renderTypeBuffer) { protected static void endPlanes(MultiBufferSource.BufferSource renderTypeBuffer) {
renderTypeBuffer.endBatch(); renderTypeBuffer.endBatch();
} }
protected static void renderBlockPreview(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, BlockRendererDispatcher dispatcher, protected static void renderBlockPreview(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, BlockRenderDispatcher dispatcher,
BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) { BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) {
if (blockState == null) return; if (blockState == null) return;
@@ -182,27 +91,22 @@ public class RenderHandler {
//Begin block preview rendering //Begin block preview rendering
RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red); RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red);
IVertexBuilder buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType); VertexConsumer buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
// MinecraftServer server = Minecraft.getInstance().getIntegratedServer();
// World world = DimensionManager.getWorld(server, DimensionType.OVERWORLD, false, true);
try { try {
IBakedModel model = dispatcher.getBlockModel(blockState); BakedModel model = dispatcher.getBlockModel(blockState);
dispatcher.getModelRenderer().renderModel(matrixStack.last(), buffer, dispatcher.getModelRenderer().renderModel(matrixStack.last(), buffer, blockState, model,
blockState, model, 1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY); 1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY, ModelData.EMPTY, blockPreviewRenderType);
// blockRendererDispatcher.getBlockModelRenderer().renderModel(world, blockRendererDispatcher.getModelForState(blockState),
// blockState, logicPos, matrixStack, renderTypeBuffer.getBuffer(renderType), true, new Random(), blockState.getPositionRandom(logicPos), i);
} catch (NullPointerException e) { } catch (NullPointerException e) {
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString()); EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
//Render outline as backup, escape out of the current renderstack //Render outline as backup, escape out of the current renderstack
matrixStack.popPose(); matrixStack.popPose();
renderTypeBuffer.endBatch(); renderTypeBuffer.endBatch();
IVertexBuilder lineBuffer = beginLines(renderTypeBuffer); VertexConsumer lineBuffer = beginLines(renderTypeBuffer);
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vector3d(1f, 1f, 1f)); renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vec3(1f, 1f, 1f));
endLines(renderTypeBuffer); endLines(renderTypeBuffer);
buffer = renderTypeBuffer.getBuffer(Atlases.translucentCullBlockSheet()); //any type will do, as long as we have something on the stack buffer = renderTypeBuffer.getBuffer(Sheets.translucentCullBlockSheet()); //any type will do, as long as we have something on the stack
matrixStack.pushPose(); matrixStack.pushPose();
} }
@@ -210,25 +114,25 @@ public class RenderHandler {
matrixStack.popPose(); matrixStack.popPose();
} }
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, Vector3d color) { protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, Vec3 color) {
renderBlockOutline(matrixStack, buffer, pos, pos, color); renderBlockOutline(matrixStack, buffer, pos, pos, color);
} }
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z //Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos1, BlockPos pos2, Vector3d color) { protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos1, BlockPos pos2, Vec3 color) {
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.offset(1, 1, 1)).inflate(0.0020000000949949026); AABB aabb = new AABB(pos1, pos2.offset(1, 1, 1)).inflate(0.0020000000949949026);
WorldRenderer.renderLineBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f); LevelRenderer.renderLineBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f); // WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
} }
//Renders outline with given bounding box //Renders outline with given bounding box
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, VoxelShape collisionShape, Vector3d color) { protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, VoxelShape collisionShape, Vec3 color) {
// WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f); // WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
WorldRenderer.renderVoxelShape(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f); LevelRenderer.renderVoxelShape(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
} }
//TODO 1.14 //TODO
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken //Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
// @Override // @Override
// public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) { // public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {

View File

@@ -1,201 +0,0 @@
/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
* <p>
* Modified by Requios
* <p>
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
* <p>
* File Created @ [Apr 9, 2014, 11:20:26 PM (GMT)]
*/
package nl.requios.effortlessbuilding.render;
import net.minecraft.util.ResourceLocation;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.apache.logging.log4j.Level;
import org.lwjgl.opengl.*;
import java.io.BufferedReader;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.nio.charset.StandardCharsets;
import java.util.function.Consumer;
public final class ShaderHandler {
private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB;
private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB;
private static final int VERT = 1;
private static final int FRAG = 2;
private static final String VERT_EXTENSION = ".vert";
private static final String FRAG_EXTENSION = ".frag";
public static int rawColor;
public static int dissolve;
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
public static void init() {
if (!doUseShaders())
return;
// rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
}
public static void useShader(int shader, Consumer<Integer> callback) {
if (!doUseShaders())
return;
ARBShaderObjects.glUseProgramObjectARB(shader);
if (shader != 0) {
int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time");
ARBShaderObjects.glUniform1iARB(time, ClientProxy.ticksInGame);
if (callback != null)
callback.accept(shader);
}
}
public static void useShader(int shader) {
useShader(shader, null);
}
public static void releaseShader() {
useShader(0);
}
public static boolean doUseShaders() {
//Extracted from OpenGLHelper in 1.13 and earlier
//Can probably be simplified
GLCapabilities glcapabilities = GL.getCapabilities();
boolean openGL14 = glcapabilities.OpenGL14 || glcapabilities.GL_EXT_blend_func_separate;
boolean openGL21 = glcapabilities.OpenGL21;
boolean framebufferSupported = openGL14 && (glcapabilities.GL_ARB_framebuffer_object || glcapabilities.GL_EXT_framebuffer_object || glcapabilities.OpenGL30);
boolean shadersAvailable = openGL21 || glcapabilities.GL_ARB_vertex_shader && glcapabilities.GL_ARB_fragment_shader && glcapabilities.GL_ARB_shader_objects;
boolean shadersSupported = framebufferSupported && shadersAvailable;
return BuildConfig.visuals.useShaders.get() && shadersSupported;
}
private static int createProgram(String s, int sides) {
boolean vert = (sides & VERT) != 0;
boolean frag = (sides & FRAG) != 0;
return createProgram(vert ? s + VERT_EXTENSION : null, frag ? s + FRAG_EXTENSION : null);
}
// Most of the code taken from the LWJGL wiki
// http://lwjgl.org/wiki/index.php?title=GLSL_Shaders_with_LWJGL
private static int createProgram(String vert, String frag) {
int vertId = 0, fragId = 0, program;
if (vert != null)
vertId = createShader(vert, VERT_ST);
if (frag != null)
fragId = createShader(frag, FRAG_ST);
program = ARBShaderObjects.glCreateProgramObjectARB();
if (program == 0)
return 0;
if (vert != null)
ARBShaderObjects.glAttachObjectARB(program, vertId);
if (frag != null)
ARBShaderObjects.glAttachObjectARB(program, fragId);
ARBShaderObjects.glLinkProgramARB(program);
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
return 0;
}
ARBShaderObjects.glValidateProgramARB(program);
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
return 0;
}
return program;
}
private static int createShader(String filename, int shaderType) {
int shader = 0;
try {
shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType);
if (shader == 0)
return 0;
ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename));
ARBShaderObjects.glCompileShaderARB(shader);
if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE)
throw new RuntimeException("Error creating shader: " + getLogInfo(shader));
return shader;
} catch (Exception e) {
ARBShaderObjects.glDeleteObjectARB(shader);
e.printStackTrace();
return -1;
}
}
private static String getLogInfo(int obj) {
return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB));
}
private static String readFileAsString(String filename) throws Exception {
StringBuilder source = new StringBuilder();
InputStream in = ShaderHandler.class.getResourceAsStream(filename);
Exception exception = null;
BufferedReader reader;
if (in == null)
return "";
try {
reader = new BufferedReader(new InputStreamReader(in, StandardCharsets.UTF_8));
Exception innerExc = null;
try {
String line;
while ((line = reader.readLine()) != null)
source.append(line).append('\n');
} catch (Exception exc) {
exception = exc;
} finally {
try {
reader.close();
} catch (Exception exc) {
innerExc = exc;
}
}
if (innerExc != null)
throw innerExc;
} catch (Exception exc) {
exception = exc;
} finally {
try {
in.close();
} catch (Exception exc) {
if (exception == null)
exception = exc;
else exc.printStackTrace();
}
if (exception != null)
throw exception;
}
return source.toString();
}
}

View File

@@ -1,3 +1,3 @@
public net.minecraft.client.gui.widget.list.AbstractList field_230680_q_ # renderHeader public net.minecraft.client.gui.components.AbstractSelectionList f_93398_ # renderHeader
public net.minecraft.client.gui.FontRenderer func_228078_a_(Ljava/lang/String;FFILnet/minecraft/util/math/vector/Matrix4f;ZZ)I # renderString public net.minecraft.client.gui.Font m_92803_(Ljava/lang/String;FFILcom/mojang/math/Matrix4f;ZZ)I # renderString
public net.minecraft.inventory.container.ContainerType func_221505_a(Ljava/lang/String;Lnet/minecraft/inventory/container/ContainerType$IFactory;)Lnet/minecraft/inventory/container/ContainerType; # register public net.minecraft.world.inventory.MenuType m_39988_(Ljava/lang/String;Lnet/minecraft/world/inventory/MenuType$MenuSupplier;)Lnet/minecraft/world/inventory/MenuType; # register

View File

@@ -1,53 +1,32 @@
# This is an example mods.toml file. It contains the data relating to the loading mods. modLoader="javafml"
# There are several mandatory fields (#mandatory), and many more that are optional (#optional). # Forge for 1.17.1 is version 37
# The overall format is standard TOML format, v0.5.0. loaderVersion="[41,)"
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[34,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
license="GNU LESSER GENERAL PUBLIC LICENSE" license="GNU LESSER GENERAL PUBLIC LICENSE"
# A URL to refer people to when problems occur with this mod issueTrackerURL="https://bitbucket.org/Requios/effortless-building/issues?status=new&status=open"
issueTrackerURL="https://bitbucket.org/Requios/effortless-building/issues?status=new&status=open" #optional showAsResourcePack=false
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory [[mods]]
# The modid of the mod modId="effortlessbuilding"
modId="effortlessbuilding" #mandatory version="${file.jarVersion}"
# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it displayName="Effortless Building"
version="${file.jarVersion}" #mandatory displayURL="https://minecraft.curseforge.com/projects/effortless-building"
# A display name for the mod logoFile="logo.png"
displayName="Effortless Building" #mandatory credits=""
# A URL to query for updates for this mod. See the JSON update specification <here> authors="Requios"
#updateJSONURL="example.com" #optional description='''
# A URL for the "homepage" for this mod, displayed in the mod UI Makes building easier by providing tools like mirrors, arrays, build modes and a block randomizer. For survival and creative mode.
displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional '''
# A file name (in the root of the mod JAR) containing a logo for display
logoFile="logo.png" #optional [[dependencies.effortlessbuilding]]
# A text field displayed in the mod UI modId="forge"
credits="" #optional mandatory=true
# A text field displayed in the mod UI versionRange="[41,)"
authors="Requios" #optional
# The description text for the mod (multi line!) (#mandatory)
description='''
Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.
'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.examplemod]] #optional
# the modid of the dependency
modId="forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory
# The version range of the dependency
versionRange="[34,)" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
ordering="NONE" ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT or SERVER
side="BOTH" side="BOTH"
# Here's another dependency
[[dependencies.examplemod]] [[dependencies.effortlessbuilding]]
modId="minecraft" modId="minecraft"
mandatory=true mandatory=true
versionRange="[1.16.3,1.17)" versionRange="[1.18.1,1.20)"
ordering="NONE" ordering="NONE"
side="BOTH" side="BOTH"

View File

@@ -1,25 +1,25 @@
{ {
"effortlessbuilding.screen.modifier_settings": "Modifier Settings", "effortlessbuilding.screen.modifier_settings": "Modifier Settings",
"effortlessbuilding.screen.radial_menu": "Build Modes", "effortlessbuilding.screen.radial_menu": "Build Modes",
"effortlessbuilding.screen.randomizer_bag": "Randomizer Bag",
"effortlessbuilding.screen.player_settings": "Player Settings", "effortlessbuilding.screen.player_settings": "Player Settings",
"key.effortlessbuilding.category": "Effortless Building", "key.effortlessbuilding.category": "Effortless Building",
"key.effortlessbuilding.hud.desc": "Modifier Menu", "key.effortlessbuilding.hud.desc": "Modifier Menu",
"key.effortlessbuilding.replace.desc": "Toggle QuickReplace", "key.effortlessbuilding.replace.desc": "Toggle QuickReplace",
"key.effortlessbuilding.creative.desc": "Toggle Survival/Creative Mode",
"key.effortlessbuilding.mode.desc": "Radial Menu", "key.effortlessbuilding.mode.desc": "Radial Menu",
"key.effortlessbuilding.undo.desc": "Undo", "key.effortlessbuilding.undo.desc": "Undo",
"key.effortlessbuilding.redo.desc": "Redo", "key.effortlessbuilding.redo.desc": "Redo",
"key.effortlessbuilding.altplacement.desc": "Alternative placement", "key.effortlessbuilding.altplacement.desc": "Alternative placement",
"effortlessbuilding:randomizer_bag": "Randomizer Bag", "effortlessbuilding:randomizer_bag": "Leather Randomizer Bag",
"effortlessbuilding:golden_randomizer_bag": "Golden Randomizer Bag",
"effortlessbuilding:diamond_randomizer_bag": "Diamond Randomizer Bag",
"effortlessbuilding:reach_upgrade1": "Reach Upgrade 1", "effortlessbuilding:reach_upgrade1": "Reach Upgrade 1",
"effortlessbuilding:reach_upgrade2": "Reach Upgrade 2", "effortlessbuilding:reach_upgrade2": "Reach Upgrade 2",
"effortlessbuilding:reach_upgrade3": "Reach Upgrade 3", "effortlessbuilding:reach_upgrade3": "Reach Upgrade 3",
"effortlessbuilding.mode.normal": "Normal", "effortlessbuilding.mode.normal": "Disable",
"effortlessbuilding.mode.normal_plus": "Normal+", "effortlessbuilding.mode.normal_plus": "Single",
"effortlessbuilding.mode.line": "Line", "effortlessbuilding.mode.line": "Line",
"effortlessbuilding.mode.wall": "Wall", "effortlessbuilding.mode.wall": "Wall",
"effortlessbuilding.mode.floor": "Floor", "effortlessbuilding.mode.floor": "Floor",
@@ -30,6 +30,25 @@
"effortlessbuilding.mode.circle": "Circle", "effortlessbuilding.mode.circle": "Circle",
"effortlessbuilding.mode.cylinder": "Cylinder", "effortlessbuilding.mode.cylinder": "Cylinder",
"effortlessbuilding.mode.sphere": "Sphere", "effortlessbuilding.mode.sphere": "Sphere",
"effortlessbuilding.mode.pyramid": "Pyramid",
"effortlessbuilding.mode.cone": "Cone",
"effortlessbuilding.mode.dome": "Dome",
"effortlessbuilding.modedescription.normal": "Disable mod and use vanilla placement rules",
"effortlessbuilding.modedescription.normal_plus": "Like vanilla, but with increased reach and placement preview",
"effortlessbuilding.modedescription.line": "",
"effortlessbuilding.modedescription.wall": "",
"effortlessbuilding.modedescription.floor": "",
"effortlessbuilding.modedescription.diagonal_line": "",
"effortlessbuilding.modedescription.diagonal_wall": "",
"effortlessbuilding.modedescription.slope_floor": "",
"effortlessbuilding.modedescription.cube": "",
"effortlessbuilding.modedescription.circle": "",
"effortlessbuilding.modedescription.cylinder": "",
"effortlessbuilding.modedescription.sphere": "",
"effortlessbuilding.modedescription.pyramid": "",
"effortlessbuilding.modedescription.cone": "",
"effortlessbuilding.modedescription.dome": "",
"effortlessbuilding.action.undo": "Undo", "effortlessbuilding.action.undo": "Undo",
"effortlessbuilding.action.redo": "Redo", "effortlessbuilding.action.redo": "Redo",

View File

@@ -0,0 +1,79 @@
{
"efortlessbuilding.screen.modifier_settings": "Настройки модификатора",
"efortlessbuilding.screen.radial_menu": "Режимы строительства",
"efortlessbuilding.screen.player_settings": "Настройки игрока",
"key.efortlessbuilding.category": "Строительство без усилий",
"key.efortlessbuilding.hud.desc": "Меню модификаторов",
"key.effortlessbuilding.replace.desc": "Переключить быструю замену",
"key.efortlessbuilding.mode.desc": "Круговое меню",
"key.efortlessbuilding.undo.desc": "Отменить",
"key.effortlessbuilding.redo.desc": "Повторить",
"key.efortlessbuilding.altplacement.desc": "Альтернативное размещение",
"efortlessbuilding:randomizer_bag": "Кожаная сумка рандомизатора",
"efortlessbuilding:golden_randomizer_bag": "Золотой мешок рандомизатора",
"efortlessbuilding:diamond_randomizer_bag": "Бриллиантовый рандомизатор",
"efortlessbuilding:reach_upgrade1": "Достичь улучшения 1",
"efortlessbuilding:reach_upgrade2": "Достичь улучшения 2",
"efortlessbuilding:reach_upgrade3": "Достичь улучшения 3",
"efortlessbuilding.mode.normal": "Отключить",
"efortlessbuilding.mode.normal_plus": "Одиночный",
"efortlessbuilding.mode.line": "Линия",
"efortlessbuilding.mode.wall": "Стена",
"efortlessbuilding.mode.floor": "Этаж",
"efortlessbuilding.mode.diagonal_line": "Диагональная линия",
"efortlessbuilding.mode.diagonal_wall": "Диагональная стена",
"effortlessbuilding.mode.slope_floor": "Наклонный этаж",
"effortlessbuilding.mode.cube": "Куб",
"efortlessbuilding.mode.circle": "Круг",
"efortlessbuilding.mode.cylinder": "Цилиндр",
"efortlessbuilding.mode.sphere": "Сфера",
"efortlessbuilding.mode.pyramid": "Пирамида",
"effortlessbuilding.mode.cone": "Конус",
"efortlessbuilding.mode.dome": "Купол",
"effortlessbuilding.modedescription.normal": "Отключить мод и использовать ванильные правила размещения",
"effortlessbuilding.modedescription.normal_plus": "Как и ваниль, но с увеличенным охватом и предварительным просмотром места размещения",
"efortlessbuilding.modedescription.line": "",
"efortlessbuilding.modedescription.wall": "",
"efortlessbuilding.modedescription.floor": "",
"efortlessbuilding.modedescription.diagonal_line": "",
"efortlessbuilding.modedescription.diagonal_wall": "",
"effortlessbuilding.modedescription.slope_floor": "",
"efortlessbuilding.modedescription.cube": "",
"efortlessbuilding.modedescription.circle": "",
"efortlessbuilding.modedescription.cylinder": "",
"efortlessbuilding.modedescription.sphere": "",
"efortlessbuilding.modedescription.pyramid": "",
"efortlessbuilding.modedescription.cone": "",
"efortlessbuilding.modedescription.dome": "",
"efortlessbuilding.action.undo": "Отменить",
"efortlessbuilding.action.redo": "Повторить",
"efortlessbuilding.action.replace": "Заменить",
"efortlessbuilding.action.open_modifier_settings": "Открыть настройки модификатора",
"efortlessbuilding.action.open_player_settings": "Открыть настройки",
"efortlessbuilding.action.build_speed": "Скорость сборки",
"efortlessbuilding.action.filling": "Заполнение",
"efortlessbuilding.action.raised_edge": "Приподнятый край",
"efortlessbuilding.action.thickness": "Толщина линии",
"efortlessbuilding.action.circle_start": "Начальная точка",
"efortlessbuilding.action.normal_speed": "Нормальный",
"efortlessbuilding.action.fast_speed": "Быстро",
"efortlessbuilding.action.full": "Заполнено",
"efortlessbuilding.action.hollow": "Пустой",
"efortlessbuilding.action.skeleton": "Скелет",
"efortlessbuilding.action.short_edge": "Короткая кромка",
"efortlessbuilding.action.long_edge": "Длинный край",
"efortlessbuilding.action.thickness_1": "Толщиной 1 блок",
"efortlessbuilding.action.thickness_3": "Толщиной 3 блока",
"efortlessbuilding.action.thickness_5": "Толщиной 5 блоков",
"efortlessbuilding.action.start_center": "Посередине",
"efortlessbuilding.action.start_corner": "Угол",
"commands.reach.usage": "/reach <уровень>"
}

View File

@@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": {
"layer0": "effortlessbuilding:items/diamondrandomizerbag"
}
}

View File

@@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": {
"layer0": "effortlessbuilding:items/goldenrandomizerbag"
}
}

View File

@@ -1,6 +1,15 @@
#version 120 #version 150
uniform int time; // Passed in, see ShaderHelper.java #moj_import <fog.glsl>
uniform sampler2D Sampler0;
uniform sampler2D Sampler2;
uniform float GameTime;
uniform vec4 ColorModulator;
uniform float FogStart;
uniform float FogEnd;
uniform vec4 FogColor;
uniform float dissolve; // Passed in via Callback uniform float dissolve; // Passed in via Callback
uniform int highlight; uniform int highlight;
@@ -8,18 +17,22 @@ uniform int red;
uniform vec3 blockpos; uniform vec3 blockpos;
uniform vec3 firstpos; uniform vec3 firstpos;
uniform vec3 secondpos; uniform vec3 secondpos;
uniform sampler2D image;
uniform sampler2D mask;
varying vec4 position; in vec3 vertexPosition;
varying vec3 normal; in float vertexDistance;
in vec4 vertexColor;
in vec2 texCoord0;
in vec4 normal;
out vec4 fragColor;
void main() { void main() {
//convert gametime to seconds (roughly)
float time = GameTime * 1200;
vec3 pixelposition = floor(position.xyz * 8.0) / 8.0; vec3 pixelposition = floor(vertexPosition * 8.0) / 8.0;
vec3 worldpos = blockpos + pixelposition.xyz; vec3 worldpos = blockpos + pixelposition.xyz;
vec2 texcoord = vec2(gl_TexCoord[0]); vec4 texcolor = texture(Sampler0, texCoord0) * vertexColor * ColorModulator;
vec4 texcolor = texture2D(image, texcoord);
vec4 color = texcolor; vec4 color = texcolor;
vec3 firstposc = firstpos + 0.51; //center in block vec3 firstposc = firstpos + 0.51; //center in block
vec3 secondposc = secondpos + 0.5; vec3 secondposc = secondpos + 0.5;
@@ -41,10 +54,10 @@ void main() {
maskcoord = vec2(worldpos.x, worldpos.y); maskcoord = vec2(worldpos.x, worldpos.y);
maskcoord /= 20.0; maskcoord /= 20.0;
vec4 maskColor = texture2D(mask, maskcoord); vec4 maskColor = texture(Sampler2, maskcoord);
float maskgs = maskColor.r; float maskgs = maskColor.r;
color.rgb *= gl_Color.rgb; color.rgb *= vertexColor.rgb;
//desaturate //desaturate
color.rgb *= vec3(0.8); color.rgb *= vec3(0.8);
@@ -53,30 +66,18 @@ void main() {
color.rgb += vec3(-0.1, 0.0, 0.2); color.rgb += vec3(-0.1, 0.0, 0.2);
//add pulsing blue //add pulsing blue
float pulse = (sin(time / 5.0) + 1.0) / 2.0; float pulse = (sin(time * 4.0) + 1.0) / 2.0;
color.rgb += 0.4 * vec3(-0.5, 0.2, 0.6) * pulse; color.rgb += 0.4 * vec3(-0.5, 0.2, 0.6) * pulse;
//add diagonal highlights //add diagonal highlights
float diagTime = mod(time / 40.0, 1.4) - 0.2; float diagTime = mod(time / 2.0, 1.4) - 0.2;
float diag = smoothstep(diagTime - 0.2, diagTime, place) - smoothstep(diagTime, diagTime + 0.2, place); float diag = smoothstep(diagTime - 0.2, diagTime, place) - smoothstep(diagTime, diagTime + 0.2, place);
color.rgb += 0.2 * diag * vec3(0.0, 0.2, 0.4); color.rgb += 0.2 * diag * vec3(0.0, 0.2, 0.4);
float diagTime2 = mod(time / 70.0, 1.4) - 0.2; float diagTime2 = mod(time / 3.5, 1.4) - 0.2;
float diag2 = smoothstep(diagTime2 - 0.2, diagTime2, place) - smoothstep(diagTime2, diagTime2 + 0.2, place); float diag2 = smoothstep(diagTime2 - 0.2, diagTime2, place) - smoothstep(diagTime2, diagTime2 + 0.2, place);
color.rgb += 0.2 * diag2 * vec3(0.0, 0.4, 0.8); color.rgb += 0.2 * diag2 * vec3(0.0, 0.4, 0.8);
//add edge shading
// vec3 p1;
// //if (firstpos.x < secondpos.x)
//
// vec3 wmf = worldpos - firstposc;
// vec3 wms = worldpos - (secondposc + vec3(0.0, 1.0, 1.0));
// float distToEdge1 = min(length(wmf.xy), length(wmf.xz));
// float distToEdge2 = min(length(wmf.yz), length(wms.xy));
// float distToEdge3 = min(length(wms.xz), length(wms.yz));
// float distToEdge = min(min(distToEdge1, distToEdge2), distToEdge3);
// color.rgb += vec3(0.5 - smoothstep(0, 0.5, distToEdge)) * 0.5;
//add flat shading //add flat shading
// if (abs(normal.x) > 0.5) // if (abs(normal.x) > 0.5)
// color.rgb -= 0.0; // color.rgb -= 0.0;
@@ -99,6 +100,6 @@ void main() {
color.b = max(0, min(1, color.b)); color.b = max(0, min(1, color.b));
if (maskgs * 0.3 + place * 0.7 <= dissolve) if (maskgs * 0.3 + place * 0.7 <= dissolve)
gl_FragColor = vec4(texcolor.rgb, 0.0); fragColor = vec4(texcolor.rgb, 0.0);
else gl_FragColor = color; else fragColor = linear_fog(color, vertexDistance, FogStart, FogEnd, FogColor);
} }

View File

@@ -0,0 +1,37 @@
{
"blend": {
"func": "add",
"srcrgb": "srcalpha",
"dstrgb": "1-srcalpha"
},
"vertex": "effortlessbuilding:dissolve",
"fragment": "effortlessbuilding:dissolve",
"attributes": [
"Position",
"Color",
"UV0",
"UV2",
"Normal"
],
"samplers": [
{ "name": "Sampler0" },
{ "name": "Sampler2" }
],
"uniforms": [
{ "name": "ModelViewMat", "type": "matrix4x4", "count": 16, "values": [ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 ] },
{ "name": "ProjMat", "type": "matrix4x4", "count": 16, "values": [ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 ] },
{ "name": "ChunkOffset", "type": "float", "count": 3, "values": [ 0.0, 0.0, 0.0 ] },
{ "name": "ColorModulator", "type": "float", "count": 4, "values": [ 1.0, 1.0, 1.0, 1.0 ] },
{ "name": "FogStart", "type": "float", "count": 1, "values": [ 0.0 ] },
{ "name": "FogEnd", "type": "float", "count": 1, "values": [ 1.0 ] },
{ "name": "FogColor", "type": "float", "count": 4, "values": [ 0.0, 0.0, 0.0, 0.0 ] },
{ "name": "GameTime", "type": "float", "count": 1, "values": [ 0.0 ] },
{ "name": "dissolve", "type": "float", "count": 1, "values": [0.0] },
{ "name": "highlight", "type": "int", "count": 1, "values": [0] },
{ "name": "red", "type": "int", "count": 1, "values": [0] },
{ "name": "blockpos", "type": "float", "count": 3, "values": [0.0, 0.0, 0.0] },
{ "name": "firstpos", "type": "float", "count": 3, "values": [0.0, 0.0, 0.0] },
{ "name": "secondpos", "type": "float", "count": 3, "values": [0.0, 0.0, 0.0] }
]
}

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