Compare commits
45 Commits
1.15
...
1.19-hotfi
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5
.gitattributes
vendored
Normal file
5
.gitattributes
vendored
Normal file
@@ -0,0 +1,5 @@
|
|||||||
|
# Disable autocrlf on generated files, they always generate with LF
|
||||||
|
# Add any extra files or paths here to make git stop saying they
|
||||||
|
# are changed when only line endings change.
|
||||||
|
src/generated/**/.cache/cache text eol=lf
|
||||||
|
src/generated/**/*.json text eol=lf
|
||||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -20,6 +20,7 @@ build
|
|||||||
# other
|
# other
|
||||||
eclipse
|
eclipse
|
||||||
run
|
run
|
||||||
|
logs/*
|
||||||
|
|
||||||
# Files from Forge MDK
|
# Files from Forge MDK
|
||||||
forge*changelog.txt
|
forge*changelog.txt
|
||||||
|
|||||||
109
build.gradle
109
build.gradle
@@ -1,35 +1,27 @@
|
|||||||
buildscript {
|
plugins {
|
||||||
repositories {
|
id 'eclipse'
|
||||||
maven { url = 'https://files.minecraftforge.net/maven' }
|
id 'maven-publish'
|
||||||
jcenter()
|
id 'net.minecraftforge.gradle' version '5.1.+'
|
||||||
mavenCentral()
|
|
||||||
}
|
}
|
||||||
dependencies {
|
|
||||||
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
|
|
||||||
}
|
|
||||||
}
|
|
||||||
apply plugin: 'net.minecraftforge.gradle'
|
|
||||||
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
|
||||||
apply plugin: 'eclipse'
|
|
||||||
apply plugin: 'maven-publish'
|
|
||||||
|
|
||||||
version = '1.15.2-2.21'
|
version = '1.19-2.40'
|
||||||
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
group = 'nl.requios.effortlessbuilding'
|
||||||
archivesBaseName = 'effortlessbuilding'
|
archivesBaseName = 'effortlessbuilding'
|
||||||
|
|
||||||
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
|
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
|
||||||
|
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
|
||||||
|
|
||||||
|
println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
|
||||||
minecraft {
|
minecraft {
|
||||||
// The mappings can be changed at any time, and must be in the following format.
|
// The mappings can be changed at any time, and must be in the following format.
|
||||||
// snapshot_YYYYMMDD Snapshot are built nightly.
|
// snapshot_YYYYMMDD Snapshot are built nightly.
|
||||||
// stable_# Stables are built at the discretion of the MCP team.
|
// stable_# Stables are built at the discretion of the MCP team.
|
||||||
// Use non-default mappings at your own risk. they may not always work.
|
// Use non-default mappings at your own risk. they may not always work.
|
||||||
// Simply re-run your setup task after changing the mappings to update your workspace.
|
// Simply re-run your setup task after changing the mappings to update your workspace.
|
||||||
mappings channel: 'snapshot', version: '20200514-1.15.1'
|
mappings channel: 'official', version: '1.19.2'
|
||||||
|
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
|
||||||
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
|
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
|
||||||
|
|
||||||
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
|
|
||||||
|
|
||||||
// Default run configurations.
|
// Default run configurations.
|
||||||
// These can be tweaked, removed, or duplicated as needed.
|
// These can be tweaked, removed, or duplicated as needed.
|
||||||
runs {
|
runs {
|
||||||
@@ -42,6 +34,9 @@ minecraft {
|
|||||||
// Recommended logging level for the console
|
// Recommended logging level for the console
|
||||||
property 'forge.logging.console.level', 'debug'
|
property 'forge.logging.console.level', 'debug'
|
||||||
|
|
||||||
|
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
|
||||||
|
property 'forge.enabledGameTestNamespaces', 'effortlessbuilding'
|
||||||
|
|
||||||
mods {
|
mods {
|
||||||
effortlessbuilding {
|
effortlessbuilding {
|
||||||
source sourceSets.main
|
source sourceSets.main
|
||||||
@@ -52,12 +47,31 @@ minecraft {
|
|||||||
server {
|
server {
|
||||||
workingDirectory project.file('run')
|
workingDirectory project.file('run')
|
||||||
|
|
||||||
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
|
|
||||||
property 'forge.logging.markers', 'REGISTRIES'
|
property 'forge.logging.markers', 'REGISTRIES'
|
||||||
|
|
||||||
// Recommended logging level for the console
|
|
||||||
property 'forge.logging.console.level', 'debug'
|
property 'forge.logging.console.level', 'debug'
|
||||||
|
|
||||||
|
property 'forge.enabledGameTestNamespaces', 'effortlessbuilding'
|
||||||
|
|
||||||
|
mods {
|
||||||
|
effortlessbuilding {
|
||||||
|
source sourceSets.main
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// This run config launches GameTestServer and runs all registered gametests, then exits.
|
||||||
|
// By default, the server will crash when no gametests are provided.
|
||||||
|
// The gametest system is also enabled by default for other run configs under the /test command.
|
||||||
|
gameTestServer {
|
||||||
|
workingDirectory project.file('run')
|
||||||
|
|
||||||
|
property 'forge.logging.markers', 'REGISTRIES'
|
||||||
|
|
||||||
|
property 'forge.logging.console.level', 'debug'
|
||||||
|
|
||||||
|
property 'forge.enabledGameTestNamespaces', 'effortlessbuilding'
|
||||||
|
|
||||||
mods {
|
mods {
|
||||||
effortlessbuilding {
|
effortlessbuilding {
|
||||||
source sourceSets.main
|
source sourceSets.main
|
||||||
@@ -68,13 +82,12 @@ minecraft {
|
|||||||
data {
|
data {
|
||||||
workingDirectory project.file('run')
|
workingDirectory project.file('run')
|
||||||
|
|
||||||
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
|
|
||||||
property 'forge.logging.markers', 'REGISTRIES'
|
property 'forge.logging.markers', 'REGISTRIES'
|
||||||
|
|
||||||
// Recommended logging level for the console
|
|
||||||
property 'forge.logging.console.level', 'debug'
|
property 'forge.logging.console.level', 'debug'
|
||||||
|
|
||||||
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/')
|
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
|
||||||
|
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
|
||||||
|
|
||||||
mods {
|
mods {
|
||||||
effortlessbuilding {
|
effortlessbuilding {
|
||||||
@@ -85,30 +98,36 @@ minecraft {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Include resources generated by data generators.
|
||||||
|
sourceSets.main.resources { srcDir 'src/generated/resources' }
|
||||||
|
|
||||||
|
repositories {
|
||||||
|
// Put repositories for dependencies here
|
||||||
|
// ForgeGradle automatically adds the Forge maven and Maven Central for you
|
||||||
|
|
||||||
|
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so:
|
||||||
|
// flatDir {
|
||||||
|
// dir 'libs'
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
|
||||||
dependencies {
|
dependencies {
|
||||||
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
|
// Specify the version of Minecraft to use. If this is any group other than 'net.minecraft', it is assumed
|
||||||
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
|
// that the dep is a ForgeGradle 'patcher' dependency, and its patches will be applied.
|
||||||
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
|
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
|
||||||
minecraft 'net.minecraftforge:forge:1.15.2-31.2.0'
|
minecraft 'net.minecraftforge:forge:1.19.2-43.1.47'
|
||||||
|
|
||||||
// You may put jars on which you depend on in ./libs or you may define them like so..
|
// Real mod deobf dependency examples - these get remapped to your current mappings
|
||||||
// compile "some.group:artifact:version:classifier"
|
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
|
||||||
// compile "some.group:artifact:version"
|
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
|
||||||
|
// implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
|
||||||
|
|
||||||
// Real examples
|
// Examples using mod jars from ./libs
|
||||||
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
|
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
|
||||||
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
|
|
||||||
|
|
||||||
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
|
|
||||||
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
|
||||||
|
|
||||||
// These dependencies get remapped to your current MCP mappings
|
|
||||||
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
|
||||||
|
|
||||||
// For more info...
|
// For more info...
|
||||||
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
|
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
|
||||||
// http://www.gradle.org/docs/current/userguide/dependency_management.html
|
// http://www.gradle.org/docs/current/userguide/dependency_management.html
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Example for how to get properties into the manifest for reading by the runtime..
|
// Example for how to get properties into the manifest for reading by the runtime..
|
||||||
@@ -119,14 +138,14 @@ jar {
|
|||||||
"Specification-Vendor": "requios",
|
"Specification-Vendor": "requios",
|
||||||
"Specification-Version": "1", // We are version 1 of ourselves
|
"Specification-Version": "1", // We are version 1 of ourselves
|
||||||
"Implementation-Title": project.name,
|
"Implementation-Title": project.name,
|
||||||
"Implementation-Version": "${version}",
|
"Implementation-Version": project.jar.archiveVersion,
|
||||||
"Implementation-Vendor" :"requios",
|
"Implementation-Vendor" :"requios",
|
||||||
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
|
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
|
||||||
])
|
])
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Example configuration to allow publishing using the maven-publish task
|
// Example configuration to allow publishing using the maven-publish plugin
|
||||||
// This is the preferred method to reobfuscate your jar file
|
// This is the preferred method to reobfuscate your jar file
|
||||||
jar.finalizedBy('reobfJar')
|
jar.finalizedBy('reobfJar')
|
||||||
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
|
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
|
||||||
@@ -140,7 +159,11 @@ publishing {
|
|||||||
}
|
}
|
||||||
repositories {
|
repositories {
|
||||||
maven {
|
maven {
|
||||||
url "file:///${project.projectDir}/mcmodsrepo"
|
url "file://${project.projectDir}/mcmodsrepo"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
tasks.withType(JavaCompile).configureEach {
|
||||||
|
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
|
||||||
|
}
|
||||||
|
|||||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
2
gradle/wrapper/gradle-wrapper.properties
vendored
2
gradle/wrapper/gradle-wrapper.properties
vendored
@@ -1,5 +1,5 @@
|
|||||||
distributionBase=GRADLE_USER_HOME
|
distributionBase=GRADLE_USER_HOME
|
||||||
distributionPath=wrapper/dists
|
distributionPath=wrapper/dists
|
||||||
|
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3-bin.zip
|
||||||
zipStoreBase=GRADLE_USER_HOME
|
zipStoreBase=GRADLE_USER_HOME
|
||||||
zipStorePath=wrapper/dists
|
zipStorePath=wrapper/dists
|
||||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
|
|
||||||
|
|||||||
286
gradlew
vendored
286
gradlew
vendored
@@ -1,78 +1,129 @@
|
|||||||
#!/usr/bin/env sh
|
#!/bin/sh
|
||||||
|
|
||||||
|
#
|
||||||
|
# Copyright <20> 2015-2021 the original authors.
|
||||||
|
#
|
||||||
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
# you may not use this file except in compliance with the License.
|
||||||
|
# You may obtain a copy of the License at
|
||||||
|
#
|
||||||
|
# https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
#
|
||||||
|
# Unless required by applicable law or agreed to in writing, software
|
||||||
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
# See the License for the specific language governing permissions and
|
||||||
|
# limitations under the License.
|
||||||
|
#
|
||||||
|
|
||||||
##############################################################################
|
##############################################################################
|
||||||
##
|
#
|
||||||
## Gradle start up script for UN*X
|
# Gradle start up script for POSIX generated by Gradle.
|
||||||
##
|
#
|
||||||
|
# Important for running:
|
||||||
|
#
|
||||||
|
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||||
|
# noncompliant, but you have some other compliant shell such as ksh or
|
||||||
|
# bash, then to run this script, type that shell name before the whole
|
||||||
|
# command line, like:
|
||||||
|
#
|
||||||
|
# ksh Gradle
|
||||||
|
#
|
||||||
|
# Busybox and similar reduced shells will NOT work, because this script
|
||||||
|
# requires all of these POSIX shell features:
|
||||||
|
# * functions;
|
||||||
|
# * expansions <20>$var<61>, <20>${var}<7D>, <20>${var:-default}<7D>, <20>${var+SET}<7D>,
|
||||||
|
# <20>${var#prefix}<7D>, <20>${var%suffix}<7D>, and <20>$( cmd )<29>;
|
||||||
|
# * compound commands having a testable exit status, especially <20>case<73>;
|
||||||
|
# * various built-in commands including <20>command<6E>, <20>set<65>, and <20>ulimit<69>.
|
||||||
|
#
|
||||||
|
# Important for patching:
|
||||||
|
#
|
||||||
|
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||||
|
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||||
|
#
|
||||||
|
# The "traditional" practice of packing multiple parameters into a
|
||||||
|
# space-separated string is a well documented source of bugs and security
|
||||||
|
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||||
|
# options in "$@", and eventually passing that to Java.
|
||||||
|
#
|
||||||
|
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||||
|
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||||
|
# see the in-line comments for details.
|
||||||
|
#
|
||||||
|
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||||
|
# Darwin, MinGW, and NonStop.
|
||||||
|
#
|
||||||
|
# (3) This script is generated from the Groovy template
|
||||||
|
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||||
|
# within the Gradle project.
|
||||||
|
#
|
||||||
|
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||||
|
#
|
||||||
##############################################################################
|
##############################################################################
|
||||||
|
|
||||||
# Attempt to set APP_HOME
|
# Attempt to set APP_HOME
|
||||||
|
|
||||||
# Resolve links: $0 may be a link
|
# Resolve links: $0 may be a link
|
||||||
PRG="$0"
|
app_path=$0
|
||||||
# Need this for relative symlinks.
|
|
||||||
while [ -h "$PRG" ] ; do
|
# Need this for daisy-chained symlinks.
|
||||||
ls=`ls -ld "$PRG"`
|
while
|
||||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||||
if expr "$link" : '/.*' > /dev/null; then
|
[ -h "$app_path" ]
|
||||||
PRG="$link"
|
do
|
||||||
else
|
ls=$( ls -ld "$app_path" )
|
||||||
PRG=`dirname "$PRG"`"/$link"
|
link=${ls#*' -> '}
|
||||||
fi
|
case $link in #(
|
||||||
|
/*) app_path=$link ;; #(
|
||||||
|
*) app_path=$APP_HOME$link ;;
|
||||||
|
esac
|
||||||
done
|
done
|
||||||
SAVED="`pwd`"
|
|
||||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||||
APP_HOME="`pwd -P`"
|
|
||||||
cd "$SAVED" >/dev/null
|
|
||||||
|
|
||||||
APP_NAME="Gradle"
|
APP_NAME="Gradle"
|
||||||
APP_BASE_NAME=`basename "$0"`
|
APP_BASE_NAME=${0##*/}
|
||||||
|
|
||||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
DEFAULT_JVM_OPTS=""
|
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||||
|
|
||||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||||
MAX_FD="maximum"
|
MAX_FD=maximum
|
||||||
|
|
||||||
warn () {
|
warn () {
|
||||||
echo "$*"
|
echo "$*"
|
||||||
}
|
} >&2
|
||||||
|
|
||||||
die () {
|
die () {
|
||||||
echo
|
echo
|
||||||
echo "$*"
|
echo "$*"
|
||||||
echo
|
echo
|
||||||
exit 1
|
exit 1
|
||||||
}
|
} >&2
|
||||||
|
|
||||||
# OS specific support (must be 'true' or 'false').
|
# OS specific support (must be 'true' or 'false').
|
||||||
cygwin=false
|
cygwin=false
|
||||||
msys=false
|
msys=false
|
||||||
darwin=false
|
darwin=false
|
||||||
nonstop=false
|
nonstop=false
|
||||||
case "`uname`" in
|
case "$( uname )" in #(
|
||||||
CYGWIN* )
|
CYGWIN* ) cygwin=true ;; #(
|
||||||
cygwin=true
|
Darwin* ) darwin=true ;; #(
|
||||||
;;
|
MSYS* | MINGW* ) msys=true ;; #(
|
||||||
Darwin* )
|
NONSTOP* ) nonstop=true ;;
|
||||||
darwin=true
|
|
||||||
;;
|
|
||||||
MINGW* )
|
|
||||||
msys=true
|
|
||||||
;;
|
|
||||||
NONSTOP* )
|
|
||||||
nonstop=true
|
|
||||||
;;
|
|
||||||
esac
|
esac
|
||||||
|
|
||||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||||
|
|
||||||
|
|
||||||
# Determine the Java command to use to start the JVM.
|
# Determine the Java command to use to start the JVM.
|
||||||
if [ -n "$JAVA_HOME" ] ; then
|
if [ -n "$JAVA_HOME" ] ; then
|
||||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||||
# IBM's JDK on AIX uses strange locations for the executables
|
# IBM's JDK on AIX uses strange locations for the executables
|
||||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||||
else
|
else
|
||||||
JAVACMD="$JAVA_HOME/bin/java"
|
JAVACMD=$JAVA_HOME/bin/java
|
||||||
fi
|
fi
|
||||||
if [ ! -x "$JAVACMD" ] ; then
|
if [ ! -x "$JAVACMD" ] ; then
|
||||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||||
@@ -81,7 +132,7 @@ Please set the JAVA_HOME variable in your environment to match the
|
|||||||
location of your Java installation."
|
location of your Java installation."
|
||||||
fi
|
fi
|
||||||
else
|
else
|
||||||
JAVACMD="java"
|
JAVACMD=java
|
||||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
|
|
||||||
Please set the JAVA_HOME variable in your environment to match the
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
@@ -89,84 +140,95 @@ location of your Java installation."
|
|||||||
fi
|
fi
|
||||||
|
|
||||||
# Increase the maximum file descriptors if we can.
|
# Increase the maximum file descriptors if we can.
|
||||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||||
MAX_FD_LIMIT=`ulimit -H -n`
|
case $MAX_FD in #(
|
||||||
if [ $? -eq 0 ] ; then
|
max*)
|
||||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
MAX_FD=$( ulimit -H -n ) ||
|
||||||
MAX_FD="$MAX_FD_LIMIT"
|
warn "Could not query maximum file descriptor limit"
|
||||||
fi
|
esac
|
||||||
ulimit -n $MAX_FD
|
case $MAX_FD in #(
|
||||||
if [ $? -ne 0 ] ; then
|
'' | soft) :;; #(
|
||||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
*)
|
||||||
fi
|
ulimit -n "$MAX_FD" ||
|
||||||
else
|
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
|
||||||
fi
|
|
||||||
fi
|
|
||||||
|
|
||||||
# For Darwin, add options to specify how the application appears in the dock
|
|
||||||
if $darwin; then
|
|
||||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
|
||||||
fi
|
|
||||||
|
|
||||||
# For Cygwin, switch paths to Windows format before running java
|
|
||||||
if $cygwin ; then
|
|
||||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
|
||||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
|
||||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
|
||||||
|
|
||||||
# We build the pattern for arguments to be converted via cygpath
|
|
||||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
|
||||||
SEP=""
|
|
||||||
for dir in $ROOTDIRSRAW ; do
|
|
||||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
|
||||||
SEP="|"
|
|
||||||
done
|
|
||||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
|
||||||
# Add a user-defined pattern to the cygpath arguments
|
|
||||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
|
||||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
|
||||||
fi
|
|
||||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
|
||||||
i=0
|
|
||||||
for arg in "$@" ; do
|
|
||||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
|
||||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
|
||||||
|
|
||||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
|
||||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
|
||||||
else
|
|
||||||
eval `echo args$i`="\"$arg\""
|
|
||||||
fi
|
|
||||||
i=$((i+1))
|
|
||||||
done
|
|
||||||
case $i in
|
|
||||||
(0) set -- ;;
|
|
||||||
(1) set -- "$args0" ;;
|
|
||||||
(2) set -- "$args0" "$args1" ;;
|
|
||||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
|
||||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
|
||||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
|
||||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
|
||||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
|
||||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
|
||||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
|
||||||
esac
|
esac
|
||||||
fi
|
fi
|
||||||
|
|
||||||
# Escape application args
|
# Collect all arguments for the java command, stacking in reverse order:
|
||||||
save () {
|
# * args from the command line
|
||||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
# * the main class name
|
||||||
echo " "
|
# * -classpath
|
||||||
}
|
# * -D...appname settings
|
||||||
APP_ARGS=$(save "$@")
|
# * --module-path (only if needed)
|
||||||
|
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||||
|
|
||||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
if "$cygwin" || "$msys" ; then
|
||||||
|
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||||
|
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||||
|
|
||||||
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
|
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||||
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
|
|
||||||
cd "$(dirname "$0")"
|
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||||
|
for arg do
|
||||||
|
if
|
||||||
|
case $arg in #(
|
||||||
|
-*) false ;; # don't mess with options #(
|
||||||
|
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||||
|
[ -e "$t" ] ;; #(
|
||||||
|
*) false ;;
|
||||||
|
esac
|
||||||
|
then
|
||||||
|
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||||
|
fi
|
||||||
|
# Roll the args list around exactly as many times as the number of
|
||||||
|
# args, so each arg winds up back in the position where it started, but
|
||||||
|
# possibly modified.
|
||||||
|
#
|
||||||
|
# NB: a `for` loop captures its iteration list before it begins, so
|
||||||
|
# changing the positional parameters here affects neither the number of
|
||||||
|
# iterations, nor the values presented in `arg`.
|
||||||
|
shift # remove old arg
|
||||||
|
set -- "$@" "$arg" # push replacement arg
|
||||||
|
done
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
# Collect all arguments for the java command;
|
||||||
|
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
|
||||||
|
# shell script including quotes and variable substitutions, so put them in
|
||||||
|
# double quotes to make sure that they get re-expanded; and
|
||||||
|
# * put everything else in single quotes, so that it's not re-expanded.
|
||||||
|
|
||||||
|
set -- \
|
||||||
|
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||||
|
-classpath "$CLASSPATH" \
|
||||||
|
org.gradle.wrapper.GradleWrapperMain \
|
||||||
|
"$@"
|
||||||
|
|
||||||
|
# Use "xargs" to parse quoted args.
|
||||||
|
#
|
||||||
|
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||||
|
#
|
||||||
|
# In Bash we could simply go:
|
||||||
|
#
|
||||||
|
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||||
|
# set -- "${ARGS[@]}" "$@"
|
||||||
|
#
|
||||||
|
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||||
|
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||||
|
# character that might be a shell metacharacter, then use eval to reverse
|
||||||
|
# that process (while maintaining the separation between arguments), and wrap
|
||||||
|
# the whole thing up as a single "set" statement.
|
||||||
|
#
|
||||||
|
# This will of course break if any of these variables contains a newline or
|
||||||
|
# an unmatched quote.
|
||||||
|
#
|
||||||
|
|
||||||
|
eval "set -- $(
|
||||||
|
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||||
|
xargs -n1 |
|
||||||
|
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||||
|
tr '\n' ' '
|
||||||
|
)" '"$@"'
|
||||||
|
|
||||||
exec "$JAVACMD" "$@"
|
exec "$JAVACMD" "$@"
|
||||||
|
|||||||
43
gradlew.bat
vendored
43
gradlew.bat
vendored
@@ -1,3 +1,19 @@
|
|||||||
|
@rem
|
||||||
|
@rem Copyright 2015 the original author or authors.
|
||||||
|
@rem
|
||||||
|
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
@rem you may not use this file except in compliance with the License.
|
||||||
|
@rem You may obtain a copy of the License at
|
||||||
|
@rem
|
||||||
|
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
@rem
|
||||||
|
@rem Unless required by applicable law or agreed to in writing, software
|
||||||
|
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
@rem See the License for the specific language governing permissions and
|
||||||
|
@rem limitations under the License.
|
||||||
|
@rem
|
||||||
|
|
||||||
@if "%DEBUG%" == "" @echo off
|
@if "%DEBUG%" == "" @echo off
|
||||||
@rem ##########################################################################
|
@rem ##########################################################################
|
||||||
@rem
|
@rem
|
||||||
@@ -13,15 +29,18 @@ if "%DIRNAME%" == "" set DIRNAME=.
|
|||||||
set APP_BASE_NAME=%~n0
|
set APP_BASE_NAME=%~n0
|
||||||
set APP_HOME=%DIRNAME%
|
set APP_HOME=%DIRNAME%
|
||||||
|
|
||||||
|
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||||
|
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||||
|
|
||||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
set DEFAULT_JVM_OPTS=
|
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||||
|
|
||||||
@rem Find java.exe
|
@rem Find java.exe
|
||||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||||
|
|
||||||
set JAVA_EXE=java.exe
|
set JAVA_EXE=java.exe
|
||||||
%JAVA_EXE% -version >NUL 2>&1
|
%JAVA_EXE% -version >NUL 2>&1
|
||||||
if "%ERRORLEVEL%" == "0" goto init
|
if "%ERRORLEVEL%" == "0" goto execute
|
||||||
|
|
||||||
echo.
|
echo.
|
||||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
@@ -35,7 +54,7 @@ goto fail
|
|||||||
set JAVA_HOME=%JAVA_HOME:"=%
|
set JAVA_HOME=%JAVA_HOME:"=%
|
||||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||||
|
|
||||||
if exist "%JAVA_EXE%" goto init
|
if exist "%JAVA_EXE%" goto execute
|
||||||
|
|
||||||
echo.
|
echo.
|
||||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||||
@@ -45,28 +64,14 @@ echo location of your Java installation.
|
|||||||
|
|
||||||
goto fail
|
goto fail
|
||||||
|
|
||||||
:init
|
|
||||||
@rem Get command-line arguments, handling Windows variants
|
|
||||||
|
|
||||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
|
||||||
|
|
||||||
:win9xME_args
|
|
||||||
@rem Slurp the command line arguments.
|
|
||||||
set CMD_LINE_ARGS=
|
|
||||||
set _SKIP=2
|
|
||||||
|
|
||||||
:win9xME_args_slurp
|
|
||||||
if "x%~1" == "x" goto execute
|
|
||||||
|
|
||||||
set CMD_LINE_ARGS=%*
|
|
||||||
|
|
||||||
:execute
|
:execute
|
||||||
@rem Setup the command line
|
@rem Setup the command line
|
||||||
|
|
||||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||||
|
|
||||||
|
|
||||||
@rem Execute Gradle
|
@rem Execute Gradle
|
||||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||||
|
|
||||||
:end
|
:end
|
||||||
@rem End local scope for the variables with windows NT shell
|
@rem End local scope for the variables with windows NT shell
|
||||||
|
|||||||
6
settings.gradle
Normal file
6
settings.gradle
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
pluginManagement {
|
||||||
|
repositories {
|
||||||
|
gradlePluginPortal()
|
||||||
|
maven { url = 'https://maven.minecraftforge.net/' }
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -54,40 +54,20 @@ public class BuildConfig {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public static class SurvivalBalancers {
|
public static class SurvivalBalancers {
|
||||||
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
|
|
||||||
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
|
|
||||||
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
|
|
||||||
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
|
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
|
||||||
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
|
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
|
||||||
|
|
||||||
public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
|
public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
|
||||||
builder.push("SurvivalBalancers");
|
builder.push("SurvivalBalancers");
|
||||||
|
|
||||||
breakFar = builder
|
|
||||||
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
|
|
||||||
"Note: this allows insta-breaking of blocks in survival.")
|
|
||||||
.define("breakFar", false);
|
|
||||||
|
|
||||||
increasedMiningTime = builder
|
|
||||||
.comment("Increases the time to mine a block when breaking multiple at once.",
|
|
||||||
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
|
|
||||||
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
|
|
||||||
.define("increasedMiningTime", true);
|
|
||||||
|
|
||||||
miningTimePercentage = builder
|
|
||||||
.comment("How much the mining time of each additional block counts towards an increased mining time.",
|
|
||||||
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
|
|
||||||
"and 100% takes as much time as breaking each block individually.",
|
|
||||||
"The block in front of you always counts as 100%.")
|
|
||||||
.defineInRange("miningTimePercentage", 50, 0, 200);
|
|
||||||
|
|
||||||
quickReplaceMiningLevel = builder
|
quickReplaceMiningLevel = builder
|
||||||
.comment("Determines what blocks can be replaced in survival.",
|
.comment("Determines what blocks can be replaced in survival.",
|
||||||
"-1: only blocks that can be harvested by hand (default)",
|
"-1: only blocks that can be harvested by hand (default)",
|
||||||
"0: blocks that can be harvested with wooden or gold tools",
|
"0: blocks that can be harvested with wooden or gold tools",
|
||||||
"1: blocks that can be harvested with stone tools",
|
"1: blocks that can be harvested with stone tools",
|
||||||
"2: blocks that can be harvested with iron tools",
|
"2: blocks that can be harvested with iron tools",
|
||||||
"3: blocks that can be harvested with diamond tools")
|
"3: blocks that can be harvested with diamond tools",
|
||||||
|
"4: blocks that can be harvested with netherite tools")
|
||||||
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
|
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
|
||||||
|
|
||||||
undoStackSize = builder
|
undoStackSize = builder
|
||||||
@@ -102,7 +82,7 @@ public class BuildConfig {
|
|||||||
public static class Visuals {
|
public static class Visuals {
|
||||||
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
|
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
|
||||||
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
|
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
|
||||||
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold;
|
public final ForgeConfigSpec.ConfigValue<Integer> shaderThreshold;
|
||||||
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
|
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
|
||||||
|
|
||||||
public Visuals(ForgeConfigSpec.Builder builder) {
|
public Visuals(ForgeConfigSpec.Builder builder) {
|
||||||
@@ -120,7 +100,7 @@ public class BuildConfig {
|
|||||||
"Relaxing: 1.5")
|
"Relaxing: 1.5")
|
||||||
.define("dissolveTimeMultiplier", 1.0);
|
.define("dissolveTimeMultiplier", 1.0);
|
||||||
|
|
||||||
shaderTreshold = builder
|
shaderThreshold = builder
|
||||||
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
|
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
|
||||||
.define("shaderTreshold", 1500);
|
.define("shaderTreshold", 1500);
|
||||||
|
|
||||||
|
|||||||
@@ -1,37 +1,30 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
package nl.requios.effortlessbuilding;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.network.chat.Component;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.inventory.container.Container;
|
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||||
import net.minecraft.inventory.container.ContainerType;
|
import net.minecraft.world.inventory.MenuType;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.world.item.Item;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
|
||||||
import net.minecraft.util.registry.Registry;
|
|
||||||
import net.minecraft.util.text.StringTextComponent;
|
|
||||||
import net.minecraftforge.common.MinecraftForge;
|
|
||||||
import net.minecraftforge.common.capabilities.CapabilityManager;
|
|
||||||
import net.minecraftforge.common.crafting.CraftingHelper;
|
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.DistExecutor;
|
import net.minecraftforge.fml.DistExecutor;
|
||||||
import net.minecraftforge.fml.ExtensionPoint;
|
|
||||||
import net.minecraftforge.fml.ModLoadingContext;
|
import net.minecraftforge.fml.ModLoadingContext;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.config.ModConfig;
|
import net.minecraftforge.fml.config.ModConfig;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||||
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
|
|
||||||
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
|
|
||||||
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
|
|
||||||
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||||
|
import net.minecraftforge.network.IContainerFactory;
|
||||||
|
import net.minecraftforge.registries.RegistryObject;
|
||||||
|
import net.minecraftforge.registries.DeferredRegister;
|
||||||
|
import net.minecraftforge.registries.ForgeRegistries;
|
||||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||||
import nl.requios.effortlessbuilding.command.CommandReach;
|
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
|
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
|
||||||
|
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
|
||||||
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.*;
|
||||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
|
|
||||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
|
|
||||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
|
|
||||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import nl.requios.effortlessbuilding.proxy.IProxy;
|
import nl.requios.effortlessbuilding.proxy.IProxy;
|
||||||
@@ -39,69 +32,52 @@ import nl.requios.effortlessbuilding.proxy.ServerProxy;
|
|||||||
import org.apache.logging.log4j.LogManager;
|
import org.apache.logging.log4j.LogManager;
|
||||||
import org.apache.logging.log4j.Logger;
|
import org.apache.logging.log4j.Logger;
|
||||||
|
|
||||||
// The value here should match an entry in the META-INF/mods.toml file
|
|
||||||
@Mod(EffortlessBuilding.MODID)
|
@Mod(EffortlessBuilding.MODID)
|
||||||
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
|
public class EffortlessBuilding {
|
||||||
public class EffortlessBuilding
|
|
||||||
{
|
|
||||||
public static final String MODID = "effortlessbuilding";
|
public static final String MODID = "effortlessbuilding";
|
||||||
public static final String NAME = "Effortless Building";
|
|
||||||
public static final String VERSION = "1.15.2-2.21";
|
|
||||||
|
|
||||||
public static EffortlessBuilding instance;
|
|
||||||
|
|
||||||
public static final Logger logger = LogManager.getLogger();
|
public static final Logger logger = LogManager.getLogger();
|
||||||
|
|
||||||
|
public static EffortlessBuilding instance;
|
||||||
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
|
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
|
||||||
|
|
||||||
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
|
//Registration
|
||||||
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
|
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
|
||||||
public static final ItemReachUpgrade2 ITEM_REACH_UPGRADE_2 = new ItemReachUpgrade2();
|
private static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.MENU_TYPES, EffortlessBuilding.MODID);
|
||||||
public static final ItemReachUpgrade3 ITEM_REACH_UPGRADE_3 = new ItemReachUpgrade3();
|
|
||||||
|
|
||||||
public static final Block[] BLOCKS = {
|
public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new);
|
||||||
};
|
public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new);
|
||||||
|
public static final RegistryObject<Item> DIAMOND_RANDOMIZER_BAG_ITEM = ITEMS.register("diamond_randomizer_bag", DiamondRandomizerBagItem::new);
|
||||||
|
public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new);
|
||||||
|
public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new);
|
||||||
|
public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new);
|
||||||
|
|
||||||
public static final Item[] ITEMS = {
|
public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
|
||||||
ITEM_RANDOMIZER_BAG,
|
public static final RegistryObject<MenuType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new));
|
||||||
ITEM_REACH_UPGRADE_1,
|
public static final RegistryObject<MenuType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new));
|
||||||
ITEM_REACH_UPGRADE_2,
|
|
||||||
ITEM_REACH_UPGRADE_3
|
|
||||||
};
|
|
||||||
|
|
||||||
public static final ContainerType<RandomizerBagContainer> RANDOMIZER_BAG_CONTAINER = register("randomizer_bag", RandomizerBagContainer::new);
|
|
||||||
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
|
|
||||||
|
|
||||||
public EffortlessBuilding() {
|
public EffortlessBuilding() {
|
||||||
instance = this;
|
instance = this;
|
||||||
|
|
||||||
// Register the setup method for modloading
|
// Register ourselves for server and other game events we are interested in
|
||||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
|
FMLJavaModLoadingContext.get().getModEventBus().register(this);
|
||||||
// Register the enqueueIMC method for modloading
|
|
||||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
|
ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
|
||||||
// Register the processIMC method for modloading
|
CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
|
||||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
|
|
||||||
// Register the clientSetup method for modloading
|
|
||||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
|
|
||||||
|
|
||||||
//Register config
|
//Register config
|
||||||
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
|
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
|
||||||
|
}
|
||||||
|
|
||||||
// Register ourselves for server and other game events we are interested in
|
public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){
|
||||||
MinecraftForge.EVENT_BUS.register(this);
|
MenuType<T> type = new MenuType<T>(fact);
|
||||||
|
return type;
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public void setup(final FMLCommonSetupEvent event)
|
public void setup(final FMLCommonSetupEvent event) {
|
||||||
{
|
|
||||||
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
|
|
||||||
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
|
|
||||||
|
|
||||||
PacketHandler.register();
|
PacketHandler.register();
|
||||||
|
|
||||||
//TODO 1.13 config
|
|
||||||
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
|
|
||||||
|
|
||||||
proxy.setup(event);
|
proxy.setup(event);
|
||||||
|
|
||||||
CompatHelper.setup();
|
CompatHelper.setup();
|
||||||
@@ -109,49 +85,29 @@ public class EffortlessBuilding
|
|||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public void clientSetup(final FMLClientSetupEvent event) {
|
public void clientSetup(final FMLClientSetupEvent event) {
|
||||||
|
|
||||||
proxy.clientSetup(event);
|
proxy.clientSetup(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public void enqueueIMC(final InterModEnqueueEvent event) {
|
public void registerCapabilities(RegisterCapabilitiesEvent event){
|
||||||
|
event.register(ModifierCapabilityManager.IModifierCapability.class);
|
||||||
// some example code to dispatch IMC to another mod
|
event.register(ModeCapabilityManager.IModeCapability.class);
|
||||||
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";});
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public void processIMC(final InterModProcessEvent event) {
|
|
||||||
|
|
||||||
// some example code to receive and process InterModComms from other mods
|
|
||||||
// logger.info("Got IMC {}", event.getIMCStream().
|
|
||||||
// map(m->m.getMessageSupplier().get()).
|
|
||||||
// collect(Collectors.toList()));
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public void onServerStarting(FMLServerStartingEvent event) {
|
|
||||||
CommandReach.register(event.getCommandDispatcher());
|
|
||||||
}
|
|
||||||
|
|
||||||
private static <T extends Container> ContainerType<T> register(String key, ContainerType.IFactory<T> factory) {
|
|
||||||
return Registry.register(Registry.MENU, key, new ContainerType<>(factory));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void log(String msg) {
|
public static void log(String msg) {
|
||||||
logger.info(msg);
|
logger.info(msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void log(PlayerEntity player, String msg){
|
public static void log(Player player, String msg) {
|
||||||
log(player, msg, false);
|
log(player, msg, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void log(PlayerEntity player, String msg, boolean actionBar){
|
public static void log(Player player, String msg, boolean actionBar) {
|
||||||
player.sendStatusMessage(new StringTextComponent(msg), actionBar);
|
player.displayClientMessage(Component.literal(msg), actionBar);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Log with translation supported, call either on client or server (which then sends a message)
|
//Log with translation supported, call either on client or server (which then sends a message)
|
||||||
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar){
|
public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||||
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
|
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,77 +1,69 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
package nl.requios.effortlessbuilding;
|
||||||
|
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.world.InteractionHand;
|
||||||
import net.minecraft.block.Blocks;
|
import net.minecraft.world.item.BlockItem;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.level.block.Blocks;
|
||||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
import net.minecraft.world.entity.Entity;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
import net.minecraftforge.common.util.FakePlayer;
|
||||||
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
||||||
|
import net.minecraftforge.event.RegisterCommandsEvent;
|
||||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
import net.minecraftforge.event.world.BlockEvent;
|
import net.minecraftforge.event.level.BlockEvent;
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.network.PacketDistributor;
|
import net.minecraftforge.network.PacketDistributor;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||||
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
|
||||||
import nl.requios.effortlessbuilding.network.AddUndoMessage;
|
import nl.requios.effortlessbuilding.network.AddUndoMessage;
|
||||||
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
|
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
|
||||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
||||||
|
|
||||||
import java.util.List;
|
@Mod.EventBusSubscriber(modid = EffortlessBuilding.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
|
||||||
|
public class EventHandler {
|
||||||
@Mod.EventBusSubscriber
|
|
||||||
public class EventHandler
|
|
||||||
{
|
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
||||||
if (event.getObject() instanceof PlayerEntity) {
|
if (event.getObject() instanceof FakePlayer) return;
|
||||||
|
if (event.getObject() instanceof Player) {
|
||||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
|
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
|
||||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
|
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//TODO 1.13 config
|
|
||||||
// @SubscribeEvent
|
|
||||||
// public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
|
|
||||||
// {
|
|
||||||
// if (event.getModID().equals(EffortlessBuilding.MODID))
|
|
||||||
// {
|
|
||||||
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
|
|
||||||
// @SubscribeEvent
|
|
||||||
// public static void onServerTick(TickEvent.ServerTickEvent event) {
|
|
||||||
//
|
|
||||||
// }
|
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
//Only called serverside (except with lilypads...)
|
|
||||||
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
|
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
|
||||||
if (event.getWorld().isRemote()) return;
|
if (event.getLevel().isClientSide()) return;
|
||||||
|
|
||||||
if (!(event.getEntity() instanceof PlayerEntity)) return;
|
if (!(event.getEntity() instanceof Player)) return;
|
||||||
|
|
||||||
|
if (event.getEntity() instanceof FakePlayer) return;
|
||||||
|
|
||||||
//Cancel event if necessary
|
//Cancel event if necessary
|
||||||
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
|
ServerPlayer player = ((ServerPlayer) event.getEntity());
|
||||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
|
||||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
|
if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
|
||||||
|
|
||||||
|
//Only cancel if itemblock in hand
|
||||||
|
//Fixed issue with e.g. Create Wrench shift-rightclick disassembling being cancelled.
|
||||||
|
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||||
|
if (currentItemStack.getItem() instanceof BlockItem ||
|
||||||
|
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) {
|
||||||
event.setCanceled(true);
|
event.setCanceled(true);
|
||||||
|
}
|
||||||
|
|
||||||
} else if (modifierSettings.doQuickReplace()) {
|
} else if (modifierSettings.doQuickReplace()) {
|
||||||
//Cancel event and send message if QuickReplace
|
//Cancel event and send message if QuickReplace
|
||||||
event.setCanceled(true);
|
event.setCanceled(true);
|
||||||
@@ -94,7 +86,9 @@ public class EventHandler
|
|||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
||||||
if (event.getWorld().isRemote()) return;
|
if (event.getLevel().isClientSide()) return;
|
||||||
|
|
||||||
|
if (event.getPlayer() instanceof FakePlayer) return;
|
||||||
|
|
||||||
//Cancel event if necessary
|
//Cancel event if necessary
|
||||||
//If cant break far then dont cancel event ever
|
//If cant break far then dont cancel event ever
|
||||||
@@ -108,74 +102,45 @@ public class EventHandler
|
|||||||
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
|
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
|
||||||
|
|
||||||
//Add to undo stack in client
|
//Add to undo stack in client
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()));
|
if (event.getPlayer() instanceof ServerPlayer && event.getState() != null && event.getPos() != null) {
|
||||||
|
PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayer) event.getPlayer());
|
||||||
|
if (packetTarget != null)
|
||||||
|
PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
|
|
||||||
//Disable if config says so
|
|
||||||
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
|
|
||||||
|
|
||||||
PlayerEntity player = event.getPlayer();
|
|
||||||
World world = player.world;
|
|
||||||
BlockPos pos = event.getPos();
|
|
||||||
|
|
||||||
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
|
|
||||||
|
|
||||||
float originalBlockHardness = event.getState().getBlockHardness(world, pos);
|
|
||||||
if (originalBlockHardness < 0) return; //Dont break bedrock
|
|
||||||
float totalBlockHardness = 0;
|
|
||||||
//get coordinates
|
|
||||||
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
|
|
||||||
for (int i = 1; i < coordinates.size(); i++) {
|
|
||||||
BlockPos coordinate = coordinates.get(i);
|
|
||||||
//get existing blockstates at those coordinates
|
|
||||||
BlockState blockState = world.getBlockState(coordinate);
|
|
||||||
//add hardness for each blockstate, if can break
|
|
||||||
if (SurvivalHelper.canBreak(world, player, coordinate))
|
|
||||||
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Grabbing percentage from config
|
|
||||||
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
|
|
||||||
totalBlockHardness *= percentage;
|
|
||||||
totalBlockHardness += originalBlockHardness;
|
|
||||||
|
|
||||||
float newSpeed = event.getOriginalSpeed() / totalBlockHardness * originalBlockHardness;
|
|
||||||
if (Float.isNaN(newSpeed) || newSpeed == 0f) newSpeed = 1f;
|
|
||||||
event.setNewSpeed(newSpeed);
|
|
||||||
|
|
||||||
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
|
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
|
||||||
PlayerEntity player = event.getPlayer();
|
if (event.getEntity() instanceof FakePlayer) return;
|
||||||
|
Player player = event.getEntity();
|
||||||
ModifierSettingsManager.handleNewPlayer(player);
|
ModifierSettingsManager.handleNewPlayer(player);
|
||||||
ModeSettingsManager.handleNewPlayer(player);
|
ModeSettingsManager.handleNewPlayer(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
|
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
|
||||||
PlayerEntity player = event.getPlayer();
|
if (event.getEntity() instanceof FakePlayer) return;
|
||||||
if (player.getEntityWorld().isRemote) return;
|
Player player = event.getEntity();
|
||||||
|
if (player.getCommandSenderWorld().isClientSide) return;
|
||||||
|
|
||||||
UndoRedo.clear(player);
|
UndoRedo.clear(player);
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
|
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
|
||||||
PlayerEntity player = event.getPlayer();
|
if (event.getEntity() instanceof FakePlayer) return;
|
||||||
|
Player player = event.getEntity();
|
||||||
ModifierSettingsManager.handleNewPlayer(player);
|
ModifierSettingsManager.handleNewPlayer(player);
|
||||||
ModeSettingsManager.handleNewPlayer(player);
|
ModeSettingsManager.handleNewPlayer(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
|
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
|
||||||
PlayerEntity player = event.getPlayer();
|
if (event.getEntity() instanceof FakePlayer) return;
|
||||||
if (player.getEntityWorld().isRemote) return;
|
Player player = event.getEntity();
|
||||||
|
if (player.getCommandSenderWorld().isClientSide) return;
|
||||||
|
|
||||||
//Set build mode to normal
|
//Set build mode to normal
|
||||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
@@ -193,16 +158,17 @@ public class EventHandler
|
|||||||
ModeSettingsManager.handleNewPlayer(player);
|
ModeSettingsManager.handleNewPlayer(player);
|
||||||
|
|
||||||
UndoRedo.clear(player);
|
UndoRedo.clear(player);
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerClone(PlayerEvent.Clone event) {
|
public static void onPlayerClone(PlayerEvent.Clone event) {
|
||||||
|
if (event.getEntity() instanceof FakePlayer) return;
|
||||||
//Attach capabilities on death, otherwise crash
|
//Attach capabilities on death, otherwise crash
|
||||||
PlayerEntity oldPlayer = event.getOriginal();
|
Player oldPlayer = event.getOriginal();
|
||||||
oldPlayer.revive();
|
oldPlayer.revive();
|
||||||
|
|
||||||
PlayerEntity newPlayer = event.getPlayer();
|
Player newPlayer = event.getEntity();
|
||||||
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
|
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
|
||||||
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
|
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,48 +1,51 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
package nl.requios.effortlessbuilding;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import com.mojang.blaze3d.platform.InputConstants;
|
||||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
|
||||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
import net.minecraft.client.KeyMapping;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.client.renderer.ShaderInstance;
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
|
||||||
|
import net.minecraftforge.client.event.RegisterShadersEvent;
|
||||||
|
import net.minecraftforge.client.settings.KeyConflictContext;
|
||||||
|
import net.minecraftforge.client.settings.KeyModifier;
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.render.BuildRenderTypes;
|
||||||
|
import org.lwjgl.glfw.GLFW;
|
||||||
|
|
||||||
import java.util.HashMap;
|
import java.io.IOException;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
|
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
|
||||||
public class ModClientEventHandler {
|
public class ModClientEventHandler {
|
||||||
|
|
||||||
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
|
@SubscribeEvent
|
||||||
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
|
public static void registerKeyMappings(RegisterKeyMappingsEvent event) {
|
||||||
|
EffortlessBuilding.log("Registering KeyMappings!");
|
||||||
|
|
||||||
|
// register key bindings
|
||||||
|
ClientProxy.keyBindings = new KeyMapping[6];
|
||||||
|
|
||||||
|
// instantiate the key bindings
|
||||||
|
ClientProxy.keyBindings[0] = new KeyMapping("key.effortlessbuilding.hud.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
|
||||||
|
ClientProxy.keyBindings[1] = new KeyMapping("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
|
||||||
|
ClientProxy.keyBindings[2] = new KeyMapping("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category");
|
||||||
|
ClientProxy.keyBindings[3] = new KeyMapping("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
||||||
|
ClientProxy.keyBindings[4] = new KeyMapping("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
|
||||||
|
ClientProxy.keyBindings[5] = new KeyMapping("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
|
||||||
|
|
||||||
|
for (KeyMapping keyBinding : ClientProxy.keyBindings) {
|
||||||
|
event.register(keyBinding);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
|
public static void registerShaders(RegisterShadersEvent event) throws IOException {
|
||||||
EffortlessBuilding.log("Stitching textures");
|
event.registerShader(new ShaderInstance(event.getResourceManager(),
|
||||||
//register icon textures
|
new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
|
||||||
for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values())
|
DefaultVertexFormat.BLOCK),
|
||||||
{
|
shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
|
||||||
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
|
|
||||||
event.addSprite(spriteLocation);
|
|
||||||
buildModeIcons.put(mode, spriteLocation);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values())
|
|
||||||
{
|
|
||||||
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
|
|
||||||
event.addSprite(spriteLocation);
|
|
||||||
modeOptionIcons.put(action, spriteLocation);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
|
|
||||||
return Minecraft.getInstance().getModelManager().getAtlasTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getSprite(buildModeIcons.get(mode));
|
|
||||||
}
|
|
||||||
|
|
||||||
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
|
|
||||||
return Minecraft.getInstance().getModelManager().getAtlasTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getSprite(modeOptionIcons.get(action));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,45 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.client.Minecraft;
|
|
||||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
|
||||||
import net.minecraft.item.BlockItem;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
|
||||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
|
||||||
import net.minecraftforge.event.RegistryEvent;
|
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
|
||||||
import net.minecraftforge.fml.common.Mod;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
|
||||||
|
|
||||||
import java.util.HashMap;
|
|
||||||
|
|
||||||
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
|
|
||||||
// Event bus for receiving Registry Events)
|
|
||||||
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
|
|
||||||
public class ModEventHandler {
|
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void registerBlocks(RegistryEvent.Register<Block> event) {
|
|
||||||
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
|
|
||||||
}
|
|
||||||
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void registerItems(RegistryEvent.Register<Item> event) {
|
|
||||||
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
|
|
||||||
|
|
||||||
for (Block block : EffortlessBuilding.BLOCKS)
|
|
||||||
{
|
|
||||||
event.getRegistry().register(new BlockItem(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// @SubscribeEvent
|
|
||||||
// public static void registerContainerTypes(RegistryEvent.Register<ContainerType<?>> event) {
|
|
||||||
// event.getRegistry().register()
|
|
||||||
// }
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,9 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
|
|
||||||
import java.util.Dictionary;
|
import java.util.Dictionary;
|
||||||
import java.util.Hashtable;
|
import java.util.Hashtable;
|
||||||
@@ -16,24 +16,24 @@ public abstract class BaseBuildMode implements IBuildMode {
|
|||||||
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||||
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||||
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
|
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
|
||||||
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
protected Dictionary<UUID, Vec3> hitVecTable = new Hashtable<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void initialize(PlayerEntity player) {
|
public void initialize(Player player) {
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
rightClickClientTable.put(player.getUUID(), 0);
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
rightClickServerTable.put(player.getUUID(), 0);
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ZERO);
|
firstPosTable.put(player.getUUID(), BlockPos.ZERO);
|
||||||
sideHitTable.put(player.getUniqueID(), Direction.UP);
|
sideHitTable.put(player.getUUID(), Direction.UP);
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
hitVecTable.put(player.getUUID(), Vec3.ZERO);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Direction getSideHit(PlayerEntity player) {
|
public Direction getSideHit(Player player) {
|
||||||
return sideHitTable.get(player.getUniqueID());
|
return sideHitTable.get(player.getUUID());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Vec3d getHitVec(PlayerEntity player) {
|
public Vec3 getHitVec(Player player) {
|
||||||
return hitVecTable.get(player.getUniqueID());
|
return hitVecTable.get(player.getUUID());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,12 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import com.mojang.math.Vector4f;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.math.RayTraceContext;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.world.level.ClipContext;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.HitResult;
|
||||||
|
import net.minecraft.world.phys.Vec3;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
|
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||||
@@ -20,47 +21,22 @@ import java.util.Dictionary;
|
|||||||
import java.util.Hashtable;
|
import java.util.Hashtable;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
|
||||||
|
|
||||||
public class BuildModes {
|
public class BuildModes {
|
||||||
|
|
||||||
//Static variables are shared between client and server in singleplayer
|
//Static variables are shared between client and server in singleplayer
|
||||||
//We need them separate
|
//We need them separate
|
||||||
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
|
public static Dictionary<Player, Boolean> currentlyBreakingClient = new Hashtable<>();
|
||||||
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
|
public static Dictionary<Player, Boolean> currentlyBreakingServer = new Hashtable<>();
|
||||||
|
|
||||||
public enum BuildModeEnum {
|
|
||||||
NORMAL("effortlessbuilding.mode.normal", new Normal()),
|
|
||||||
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
|
|
||||||
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
|
|
||||||
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
|
|
||||||
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
|
|
||||||
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
|
|
||||||
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
|
|
||||||
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
|
|
||||||
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
|
||||||
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
|
||||||
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
|
||||||
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
|
|
||||||
|
|
||||||
public String name;
|
|
||||||
public IBuildMode instance;
|
|
||||||
public OptionEnum[] options;
|
|
||||||
|
|
||||||
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
|
|
||||||
this.name = name;
|
|
||||||
this.instance = instance;
|
|
||||||
this.options = options;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Uses a network message to get the previous raytraceresult from the player
|
//Uses a network message to get the previous raytraceresult from the player
|
||||||
//The server could keep track of all raytraceresults but this might lag with many players
|
//The server could keep track of all raytraceresults but this might lag with many players
|
||||||
//Raytraceresult is needed for sideHit and hitVec
|
//Raytraceresult is needed for sideHit and hitVec
|
||||||
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
|
public static void onBlockPlacedMessage(Player player, BlockPlacedMessage message) {
|
||||||
|
|
||||||
//Check if not in the middle of breaking
|
//Check if not in the middle of breaking
|
||||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
|
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
|
||||||
//Cancel breaking
|
//Cancel breaking
|
||||||
initializeMode(player);
|
initializeMode(player);
|
||||||
@@ -77,21 +53,20 @@ public class BuildModes {
|
|||||||
startPos = message.getBlockPos();
|
startPos = message.getBlockPos();
|
||||||
|
|
||||||
//Offset in direction of sidehit if not quickreplace and not replaceable
|
//Offset in direction of sidehit if not quickreplace and not replaceable
|
||||||
//TODO 1.13 replaceable
|
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
|
||||||
boolean replaceable = player.world.getBlockState(startPos).getMaterial().isReplaceable();
|
|
||||||
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
|
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
|
||||||
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
|
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
|
||||||
startPos = startPos.offset(message.getSideHit());
|
startPos = startPos.relative(message.getSideHit());
|
||||||
}
|
}
|
||||||
|
|
||||||
//Get under tall grass and other replaceable blocks
|
//Get under tall grass and other replaceable blocks
|
||||||
if (modifierSettings.doQuickReplace() && replaceable) {
|
if (modifierSettings.doQuickReplace() && replaceable) {
|
||||||
startPos = startPos.down();
|
startPos = startPos.below();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Check if player reach does not exceed startpos
|
//Check if player reach does not exceed startpos
|
||||||
int maxReach = ReachHelper.getMaxReach(player);
|
int maxReach = ReachHelper.getMaxReach(player);
|
||||||
if (buildMode != BuildModeEnum.NORMAL && player.getPosition().distanceSq(startPos) > maxReach * maxReach) {
|
if (buildMode != BuildModeEnum.NORMAL && player.blockPosition().distSqr(startPos) > maxReach * maxReach) {
|
||||||
EffortlessBuilding.log(player, "Placement exceeds your reach.");
|
EffortlessBuilding.log(player, "Placement exceeds your reach.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -115,7 +90,7 @@ public class BuildModes {
|
|||||||
Direction sideHit = buildMode.instance.getSideHit(player);
|
Direction sideHit = buildMode.instance.getSideHit(player);
|
||||||
if (sideHit == null) sideHit = message.getSideHit();
|
if (sideHit == null) sideHit = message.getSideHit();
|
||||||
|
|
||||||
Vec3d hitVec = buildMode.instance.getHitVec(player);
|
Vec3 hitVec = buildMode.instance.getHitVec(player);
|
||||||
if (hitVec == null) hitVec = message.getHitVec();
|
if (hitVec == null) hitVec = message.getHitVec();
|
||||||
|
|
||||||
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
|
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
|
||||||
@@ -123,25 +98,26 @@ public class BuildModes {
|
|||||||
//Only works when finishing a buildmode is equal to placing some blocks
|
//Only works when finishing a buildmode is equal to placing some blocks
|
||||||
//No intermediate blocks allowed
|
//No intermediate blocks allowed
|
||||||
currentlyBreaking.remove(player);
|
currentlyBreaking.remove(player);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//Use a network message to break blocks in the distance using clientside mouse input
|
//Use a network message to break blocks in the distance using clientside mouse input
|
||||||
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
|
public static void onBlockBrokenMessage(Player player, BlockBrokenMessage message) {
|
||||||
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
|
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
|
||||||
onBlockBroken(player, startPos, true);
|
onBlockBroken(player, startPos, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
|
public static void onBlockBroken(Player player, BlockPos startPos, boolean breakStartPos) {
|
||||||
|
|
||||||
//Check if not in the middle of placing
|
//Check if not in the middle of placing
|
||||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
|
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
|
||||||
//Cancel placing
|
//Cancel placing
|
||||||
initializeMode(player);
|
initializeMode(player);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!ReachHelper.canBreakFar(player)) return;
|
||||||
|
|
||||||
//If first click
|
//If first click
|
||||||
if (currentlyBreaking.get(player) == null) {
|
if (currentlyBreaking.get(player) == null) {
|
||||||
//If startpos is null, dont do anything
|
//If startpos is null, dont do anything
|
||||||
@@ -153,7 +129,7 @@ public class BuildModes {
|
|||||||
|
|
||||||
//Get coordinates
|
//Get coordinates
|
||||||
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
||||||
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3d.ZERO, true);
|
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3.ZERO, true);
|
||||||
|
|
||||||
if (coordinates.isEmpty()) {
|
if (coordinates.isEmpty()) {
|
||||||
currentlyBreaking.put(player, true);
|
currentlyBreaking.put(player, true);
|
||||||
@@ -168,7 +144,7 @@ public class BuildModes {
|
|||||||
currentlyBreaking.remove(player);
|
currentlyBreaking.remove(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
|
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
@@ -177,61 +153,61 @@ public class BuildModes {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void initializeMode(PlayerEntity player) {
|
public static void initializeMode(Player player) {
|
||||||
//Resetting mode, so not placing or breaking
|
//Resetting mode, so not placing or breaking
|
||||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
currentlyBreaking.remove(player);
|
currentlyBreaking.remove(player);
|
||||||
|
|
||||||
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
|
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isCurrentlyPlacing(PlayerEntity player) {
|
public static boolean isCurrentlyPlacing(Player player) {
|
||||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
|
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isCurrentlyBreaking(PlayerEntity player) {
|
public static boolean isCurrentlyBreaking(Player player) {
|
||||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
|
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Either placing or breaking
|
//Either placing or breaking
|
||||||
public static boolean isActive(PlayerEntity player) {
|
public static boolean isActive(Player player) {
|
||||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||||
return currentlyBreaking.get(player) != null;
|
return currentlyBreaking.get(player) != null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Find coordinates on a line bound by a plane
|
||||||
|
public static Vec3 findXBound(double x, Vec3 start, Vec3 look) {
|
||||||
|
//then y and z are
|
||||||
|
double y = (x - start.x) / look.x * look.y + start.y;
|
||||||
|
double z = (x - start.x) / look.x * look.z + start.z;
|
||||||
|
|
||||||
|
return new Vec3(x, y, z);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
//-- Common build mode functionality --//
|
//-- Common build mode functionality --//
|
||||||
|
|
||||||
//Find coordinates on a line bound by a plane
|
public static Vec3 findYBound(double y, Vec3 start, Vec3 look) {
|
||||||
public static Vec3d findXBound(double x, Vec3d start, Vec3d look) {
|
|
||||||
//then y and z are
|
|
||||||
double y = (x - start.x) / look.x * look.y + start.y;
|
|
||||||
double z = (x - start.x) / look.x * look.z + start.z;
|
|
||||||
|
|
||||||
return new Vec3d(x, y, z);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Vec3d findYBound(double y, Vec3d start, Vec3d look) {
|
|
||||||
//then x and z are
|
//then x and z are
|
||||||
double x = (y - start.y) / look.y * look.x + start.x;
|
double x = (y - start.y) / look.y * look.x + start.x;
|
||||||
double z = (y - start.y) / look.y * look.z + start.z;
|
double z = (y - start.y) / look.y * look.z + start.z;
|
||||||
|
|
||||||
return new Vec3d(x, y, z);
|
return new Vec3(x, y, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Vec3d findZBound(double z, Vec3d start, Vec3d look) {
|
public static Vec3 findZBound(double z, Vec3 start, Vec3 look) {
|
||||||
//then x and y are
|
//then x and y are
|
||||||
double x = (z - start.z) / look.z * look.x + start.x;
|
double x = (z - start.z) / look.z * look.x + start.x;
|
||||||
double y = (z - start.z) / look.z * look.y + start.y;
|
double y = (z - start.z) / look.z * look.y + start.y;
|
||||||
|
|
||||||
return new Vec3d(x, y, z);
|
return new Vec3(x, y, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Use this instead of player.getLookVec() in any buildmodes code
|
//Use this instead of player.getLookVec() in any buildmodes code
|
||||||
public static Vec3d getPlayerLookVec(PlayerEntity player){
|
public static Vec3 getPlayerLookVec(Player player) {
|
||||||
Vec3d lookVec = player.getLookVec();
|
Vec3 lookVec = player.getLookAngle();
|
||||||
double x = lookVec.x;
|
double x = lookVec.x;
|
||||||
double y = lookVec.y;
|
double y = lookVec.y;
|
||||||
double z = lookVec.z;
|
double z = lookVec.z;
|
||||||
@@ -251,21 +227,76 @@ public class BuildModes {
|
|||||||
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
|
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
|
||||||
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
|
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
|
||||||
|
|
||||||
return new Vec3d(x, y, z);
|
return new Vec3(x, y, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
|
public static boolean isCriteriaValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace, Vec3 lineBound, Vec3 planeBound, double distToPlayerSq) {
|
||||||
boolean intersects = false;
|
boolean intersects = false;
|
||||||
if (!skipRaytrace) {
|
if (!skipRaytrace) {
|
||||||
//collision within a 1 block radius to selected is fine
|
//collision within a 1 block radius to selected is fine
|
||||||
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
|
ClipContext rayTraceContext = new ClipContext(start, lineBound, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player);
|
||||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(rayTraceContext);
|
HitResult rayTraceResult = player.level.clip(rayTraceContext);
|
||||||
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
|
intersects = rayTraceResult != null && rayTraceResult.getType() == HitResult.Type.BLOCK &&
|
||||||
planeBound.subtract(rayTraceResult.getHitVec()).lengthSquared() > 4;
|
planeBound.subtract(rayTraceResult.getLocation()).lengthSqr() > 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
return planeBound.subtract(start).dot(look) > 0 &&
|
||||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
||||||
!intersects;
|
!intersects;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public enum BuildModeEnum {
|
||||||
|
NORMAL("normal", new Normal(), BuildModeCategoryEnum.BASIC),
|
||||||
|
NORMAL_PLUS("normal_plus", new NormalPlus(), BuildModeCategoryEnum.BASIC, OptionEnum.BUILD_SPEED),
|
||||||
|
LINE("line", new Line(), BuildModeCategoryEnum.BASIC /*, OptionEnum.THICKNESS*/),
|
||||||
|
WALL("wall", new Wall(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
|
||||||
|
FLOOR("floor", new Floor(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
|
||||||
|
CUBE("cube", new Cube(), BuildModeCategoryEnum.BASIC, OptionEnum.CUBE_FILL),
|
||||||
|
DIAGONAL_LINE("diagonal_line", new DiagonalLine(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.THICKNESS*/),
|
||||||
|
DIAGONAL_WALL("diagonal_wall", new DiagonalWall(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.FILL*/),
|
||||||
|
SLOPE_FLOOR("slope_floor", new SlopeFloor(), BuildModeCategoryEnum.DIAGONAL, OptionEnum.RAISED_EDGE),
|
||||||
|
CIRCLE("circle", new Circle(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||||
|
CYLINDER("cylinder", new Cylinder(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||||
|
SPHERE("sphere", new Sphere(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL);
|
||||||
|
// PYRAMID("pyramid", new Pyramid(), BuildModeCategoryEnum.ROOF),
|
||||||
|
// CONE("cone", new Cone(), BuildModeCategoryEnum.ROOF),
|
||||||
|
// DOME("dome", new Dome(), BuildModeCategoryEnum.ROOF);
|
||||||
|
|
||||||
|
private final String name;
|
||||||
|
public final IBuildMode instance;
|
||||||
|
public final BuildModeCategoryEnum category;
|
||||||
|
public final OptionEnum[] options;
|
||||||
|
|
||||||
|
BuildModeEnum(String name, IBuildMode instance, BuildModeCategoryEnum category, OptionEnum... options) {
|
||||||
|
this.name = name;
|
||||||
|
this.instance = instance;
|
||||||
|
this.category = category;
|
||||||
|
this.options = options;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getName() {
|
||||||
|
return name;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getNameKey() {
|
||||||
|
return "effortlessbuilding.mode." + name;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getDescriptionKey() {
|
||||||
|
return "effortlessbuilding.modedescription." + name;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum BuildModeCategoryEnum {
|
||||||
|
BASIC(new Vector4f(0f, .5f, 1f, .8f)),
|
||||||
|
DIAGONAL(new Vector4f(0.56f, 0.28f, 0.87f, .8f)),
|
||||||
|
CIRCULAR(new Vector4f(0.29f, 0.76f, 0.3f, 1f)),
|
||||||
|
ROOF(new Vector4f(0.83f, 0.87f, 0.23f, .8f));
|
||||||
|
|
||||||
|
public final Vector4f color;
|
||||||
|
|
||||||
|
BuildModeCategoryEnum(Vector4f color) {
|
||||||
|
this.color = color;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,25 +1,25 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public interface IBuildMode {
|
public interface IBuildMode {
|
||||||
|
|
||||||
//Fired when a player selects a buildmode and when it needs to initializeMode
|
//Fired when a player selects a buildmode and when it needs to initializeMode
|
||||||
void initialize(PlayerEntity player);
|
void initialize(Player player);
|
||||||
|
|
||||||
//Fired when a block would be placed
|
//Fired when a block would be placed
|
||||||
//Return a list of coordinates where you want to place blocks
|
//Return a list of coordinates where you want to place blocks
|
||||||
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace);
|
List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace);
|
||||||
|
|
||||||
//Fired continuously for visualization purposes
|
//Fired continuously for visualization purposes
|
||||||
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
|
List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace);
|
||||||
|
|
||||||
Direction getSideHit(PlayerEntity player);
|
Direction getSideHit(Player player);
|
||||||
|
|
||||||
Vec3d getHitVec(PlayerEntity player);
|
Vec3 getHitVec(Player player);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.ChatFormatting;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||||
@@ -9,57 +9,6 @@ import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
|||||||
|
|
||||||
public class ModeOptions {
|
public class ModeOptions {
|
||||||
|
|
||||||
public enum ActionEnum {
|
|
||||||
UNDO("effortlessbuilding.action.undo"),
|
|
||||||
REDO("effortlessbuilding.action.redo"),
|
|
||||||
REPLACE("effortlessbuilding.action.replace"),
|
|
||||||
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
|
|
||||||
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
|
|
||||||
|
|
||||||
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
|
|
||||||
FAST_SPEED("effortlessbuilding.action.fast_speed"),
|
|
||||||
|
|
||||||
FULL("effortlessbuilding.action.full"),
|
|
||||||
HOLLOW("effortlessbuilding.action.hollow"),
|
|
||||||
|
|
||||||
CUBE_FULL("effortlessbuilding.action.full"),
|
|
||||||
CUBE_HOLLOW("effortlessbuilding.action.hollow"),
|
|
||||||
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
|
|
||||||
|
|
||||||
SHORT_EDGE("effortlessbuilding.action.short_edge"),
|
|
||||||
LONG_EDGE("effortlessbuilding.action.long_edge"),
|
|
||||||
|
|
||||||
THICKNESS_1("effortlessbuilding.action.thickness_1"),
|
|
||||||
THICKNESS_3("effortlessbuilding.action.thickness_3"),
|
|
||||||
THICKNESS_5("effortlessbuilding.action.thickness_5"),
|
|
||||||
|
|
||||||
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
|
|
||||||
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
|
|
||||||
|
|
||||||
public String name;
|
|
||||||
|
|
||||||
ActionEnum(String name) {
|
|
||||||
this.name = name;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public enum OptionEnum {
|
|
||||||
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
|
|
||||||
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
|
|
||||||
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
|
|
||||||
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
|
|
||||||
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
|
|
||||||
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
|
|
||||||
|
|
||||||
public String name;
|
|
||||||
public ActionEnum[] actions;
|
|
||||||
|
|
||||||
OptionEnum(String name, ActionEnum... actions){
|
|
||||||
this.name = name;
|
|
||||||
this.actions = actions;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
|
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
|
||||||
private static ActionEnum fill = ActionEnum.FULL;
|
private static ActionEnum fill = ActionEnum.FULL;
|
||||||
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
|
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
|
||||||
@@ -111,7 +60,7 @@ public class ModeOptions {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Called on both client and server
|
//Called on both client and server
|
||||||
public static void performAction(PlayerEntity player, ActionEnum action) {
|
public static void performAction(Player player, ActionEnum action) {
|
||||||
if (action == null) return;
|
if (action == null) return;
|
||||||
|
|
||||||
switch (action) {
|
switch (action) {
|
||||||
@@ -124,15 +73,15 @@ public class ModeOptions {
|
|||||||
case REPLACE:
|
case REPLACE:
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||||
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
|
||||||
modifierSettings.doQuickReplace() ? "on" : "off"), true);
|
modifierSettings.doQuickReplace() ? "on" : "off"), true);
|
||||||
break;
|
break;
|
||||||
case OPEN_MODIFIER_SETTINGS:
|
case OPEN_MODIFIER_SETTINGS:
|
||||||
if (player.world.isRemote)
|
if (player.level.isClientSide)
|
||||||
ClientProxy.openModifierSettings();
|
ClientProxy.openModifierSettings();
|
||||||
break;
|
break;
|
||||||
case OPEN_PLAYER_SETTINGS:
|
case OPEN_PLAYER_SETTINGS:
|
||||||
if (player.world.isRemote)
|
if (player.level.isClientSide)
|
||||||
ClientProxy.openPlayerSettings();
|
ClientProxy.openPlayerSettings();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
@@ -180,7 +129,7 @@ public class ModeOptions {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.world.isRemote &&
|
if (player.level.isClientSide &&
|
||||||
action != ActionEnum.REPLACE &&
|
action != ActionEnum.REPLACE &&
|
||||||
action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
|
action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
|
||||||
action != ActionEnum.OPEN_PLAYER_SETTINGS) {
|
action != ActionEnum.OPEN_PLAYER_SETTINGS) {
|
||||||
@@ -188,4 +137,55 @@ public class ModeOptions {
|
|||||||
EffortlessBuilding.logTranslate(player, "", action.name, "", true);
|
EffortlessBuilding.logTranslate(player, "", action.name, "", true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public enum ActionEnum {
|
||||||
|
UNDO("effortlessbuilding.action.undo"),
|
||||||
|
REDO("effortlessbuilding.action.redo"),
|
||||||
|
REPLACE("effortlessbuilding.action.replace"),
|
||||||
|
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
|
||||||
|
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
|
||||||
|
|
||||||
|
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
|
||||||
|
FAST_SPEED("effortlessbuilding.action.fast_speed"),
|
||||||
|
|
||||||
|
FULL("effortlessbuilding.action.full"),
|
||||||
|
HOLLOW("effortlessbuilding.action.hollow"),
|
||||||
|
|
||||||
|
CUBE_FULL("effortlessbuilding.action.full"),
|
||||||
|
CUBE_HOLLOW("effortlessbuilding.action.hollow"),
|
||||||
|
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
|
||||||
|
|
||||||
|
SHORT_EDGE("effortlessbuilding.action.short_edge"),
|
||||||
|
LONG_EDGE("effortlessbuilding.action.long_edge"),
|
||||||
|
|
||||||
|
THICKNESS_1("effortlessbuilding.action.thickness_1"),
|
||||||
|
THICKNESS_3("effortlessbuilding.action.thickness_3"),
|
||||||
|
THICKNESS_5("effortlessbuilding.action.thickness_5"),
|
||||||
|
|
||||||
|
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
|
||||||
|
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
|
||||||
|
|
||||||
|
public String name;
|
||||||
|
|
||||||
|
ActionEnum(String name) {
|
||||||
|
this.name = name;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum OptionEnum {
|
||||||
|
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
|
||||||
|
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
|
||||||
|
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
|
||||||
|
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
|
||||||
|
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
|
||||||
|
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
|
||||||
|
|
||||||
|
public String name;
|
||||||
|
public ActionEnum[] actions;
|
||||||
|
|
||||||
|
OptionEnum(String name, ActionEnum... actions) {
|
||||||
|
this.name = name;
|
||||||
|
this.actions = actions;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.network.PacketDistributor;
|
import net.minecraftforge.network.PacketDistributor;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
@@ -16,12 +16,12 @@ import javax.annotation.Nonnull;
|
|||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
public class ModeSettingsManager {
|
public class ModeSettingsManager {
|
||||||
|
|
||||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
//Retrieves the buildsettings of a player through the modeCapability capability
|
||||||
//Never returns null
|
//Never returns null
|
||||||
@Nonnull
|
@Nonnull
|
||||||
public static ModeSettings getModeSettings(PlayerEntity player) {
|
public static ModeSettings getModeSettings(Player player) {
|
||||||
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
||||||
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
|
||||||
|
|
||||||
if (modeCapability.isPresent()) {
|
if (modeCapability.isPresent()) {
|
||||||
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
|
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
|
||||||
@@ -31,19 +31,18 @@ public class ModeSettingsManager {
|
|||||||
return capability.getModeData();
|
return capability.getModeData();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Player does not have modeCapability capability
|
// EffortlessBuilding.logger.warn("Player does not have modeCapability: " + player);
|
||||||
//Return dummy settings
|
//Return dummy settings
|
||||||
return new ModeSettings();
|
return new ModeSettings();
|
||||||
// throw new IllegalArgumentException("Player does not have modeCapability capability");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
|
public static void setModeSettings(Player player, ModeSettings modeSettings) {
|
||||||
if (player == null) {
|
if (player == null) {
|
||||||
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
|
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
||||||
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
|
||||||
|
|
||||||
modeCapability.ifPresent((capability) -> {
|
modeCapability.ifPresent((capability) -> {
|
||||||
capability.setModeData(modeSettings);
|
capability.setModeData(modeSettings);
|
||||||
@@ -56,7 +55,7 @@ public class ModeSettingsManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
|
public static String sanitize(ModeSettings modeSettings, Player player) {
|
||||||
int maxReach = ReachHelper.getMaxReach(player);
|
int maxReach = ReachHelper.getMaxReach(player);
|
||||||
String error = "";
|
String error = "";
|
||||||
|
|
||||||
@@ -65,6 +64,18 @@ public class ModeSettingsManager {
|
|||||||
return error;
|
return error;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void handleNewPlayer(Player player) {
|
||||||
|
//Makes sure player has mode settings (if it doesnt it will create it)
|
||||||
|
getModeSettings(player);
|
||||||
|
|
||||||
|
//Only on server
|
||||||
|
if (!player.level.isClientSide) {
|
||||||
|
//Send to client
|
||||||
|
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
|
||||||
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static class ModeSettings {
|
public static class ModeSettings {
|
||||||
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
|
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
|
||||||
|
|
||||||
@@ -83,16 +94,4 @@ public class ModeSettingsManager {
|
|||||||
this.buildMode = buildMode;
|
this.buildMode = buildMode;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void handleNewPlayer(PlayerEntity player){
|
|
||||||
//Makes sure player has mode settings (if it doesnt it will create it)
|
|
||||||
getModeSettings(player);
|
|
||||||
|
|
||||||
//Only on server
|
|
||||||
if (!player.world.isRemote) {
|
|
||||||
//Send to client
|
|
||||||
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
|
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
@@ -11,92 +11,109 @@ import java.util.*;
|
|||||||
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||||
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
||||||
|
|
||||||
static class HeightCriteria {
|
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
||||||
Vec3d planeBound;
|
public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
Vec3d lineBound;
|
Vec3 look = BuildModes.getPlayerLookVec(player);
|
||||||
double distToLineSq;
|
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||||
double distToPlayerSq;
|
|
||||||
|
|
||||||
HeightCriteria(Vec3d planeBound, BlockPos secondPos, Vec3d start) {
|
List<HeightCriteria> criteriaList = new ArrayList<>(3);
|
||||||
this.planeBound = planeBound;
|
|
||||||
this.lineBound = toLongestLine(this.planeBound, secondPos);
|
//X
|
||||||
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
|
Vec3 xBound = BuildModes.findXBound(secondPos.getX(), start, look);
|
||||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
|
||||||
|
|
||||||
|
//Z
|
||||||
|
Vec3 zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
|
||||||
|
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
|
||||||
|
|
||||||
|
//Remove invalid criteria
|
||||||
|
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||||
|
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||||
|
|
||||||
|
//If none are valid, return empty list of blocks
|
||||||
|
if (criteriaList.isEmpty()) return null;
|
||||||
|
|
||||||
|
//If only 1 is valid, choose that one
|
||||||
|
HeightCriteria selected = criteriaList.get(0);
|
||||||
|
|
||||||
|
//If multiple are valid, choose based on criteria
|
||||||
|
if (criteriaList.size() > 1) {
|
||||||
|
//Select the one that is closest (from wall position to its line counterpart)
|
||||||
|
for (int i = 1; i < criteriaList.size(); i++) {
|
||||||
|
HeightCriteria criteria = criteriaList.get(i);
|
||||||
|
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
|
||||||
|
//Both very close to line, choose closest to player
|
||||||
|
if (criteria.distToPlayerSq < selected.distToPlayerSq)
|
||||||
|
selected = criteria;
|
||||||
|
} else {
|
||||||
|
//Pick closest to line
|
||||||
|
if (criteria.distToLineSq < selected.distToLineSq)
|
||||||
|
selected = criteria;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Make it from a plane into a line, on y axis only
|
|
||||||
private Vec3d toLongestLine(Vec3d boundVec, BlockPos secondPos) {
|
|
||||||
BlockPos bound = new BlockPos(boundVec);
|
|
||||||
return new Vec3d(secondPos.getX(), bound.getY(), secondPos.getZ());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
|
||||||
|
|
||||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
|
||||||
}
|
}
|
||||||
|
return new BlockPos(selected.lineBound);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void initialize(PlayerEntity player) {
|
public void initialize(Player player) {
|
||||||
super.initialize(player);
|
super.initialize(player);
|
||||||
secondPosTable.put(player.getUniqueID(), BlockPos.ZERO);
|
secondPosTable.put(player.getUUID(), BlockPos.ZERO);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
int rightClickNr = rightClickTable.get(player.getUUID());
|
||||||
rightClickNr++;
|
rightClickNr++;
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
rightClickTable.put(player.getUUID(), rightClickNr);
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
if (rightClickNr == 1) {
|
||||||
//If clicking in air, reset and try again
|
//If clicking in air, reset and try again
|
||||||
if (blockPos == null) {
|
if (blockPos == null) {
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
rightClickTable.put(player.getUUID(), 0);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
//First click, remember starting position
|
//First click, remember starting position
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
firstPosTable.put(player.getUUID(), blockPos);
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
sideHitTable.put(player.getUUID(), sideHit);
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
hitVecTable.put(player.getUUID(), hitVec);
|
||||||
//Keep list empty, dont place any blocks yet
|
//Keep list empty, dont place any blocks yet
|
||||||
} else if (rightClickNr == 2) {
|
} else if (rightClickNr == 2) {
|
||||||
//Second click, find other floor point
|
//Second click, find other floor point
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
BlockPos firstPos = firstPosTable.get(player.getUUID());
|
||||||
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
||||||
|
|
||||||
if (secondPos == null) {
|
if (secondPos == null) {
|
||||||
rightClickTable.put(player.getUniqueID(), 1);
|
rightClickTable.put(player.getUUID(), 1);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
secondPosTable.put(player.getUUID(), secondPos);
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
//Third click, place diagonal wall with height
|
//Third click, place diagonal wall with height
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
rightClickTable.put(player.getUUID(), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
int rightClickNr = rightClickTable.get(player.getUUID());
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
if (rightClickNr == 0) {
|
||||||
if (blockPos != null)
|
if (blockPos != null)
|
||||||
list.add(blockPos);
|
list.add(blockPos);
|
||||||
} else if (rightClickNr == 1) {
|
} else if (rightClickNr == 1) {
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
BlockPos firstPos = firstPosTable.get(player.getUUID());
|
||||||
|
|
||||||
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
||||||
if (secondPos == null) return list;
|
if (secondPos == null) return list;
|
||||||
@@ -120,8 +137,8 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
|||||||
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
|
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
BlockPos firstPos = firstPosTable.get(player.getUUID());
|
||||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
BlockPos secondPos = secondPosTable.get(player.getUUID());
|
||||||
|
|
||||||
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
|
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
|
||||||
if (thirdPos == null) return list;
|
if (thirdPos == null) return list;
|
||||||
@@ -156,58 +173,41 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Finds the place of the second block pos
|
//Finds the place of the second block pos
|
||||||
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
|
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
|
||||||
|
|
||||||
//Finds the place of the third block pos
|
//Finds the place of the third block pos
|
||||||
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
|
protected abstract BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
|
||||||
|
|
||||||
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
|
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
|
||||||
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
|
protected abstract List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||||
|
|
||||||
//After first, second and third pos are known, we want all the blocks
|
//After first, second and third pos are known, we want all the blocks
|
||||||
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
|
protected abstract List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
|
||||||
|
|
||||||
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
static class HeightCriteria {
|
||||||
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
|
Vec3 planeBound;
|
||||||
Vec3d look = BuildModes.getPlayerLookVec(player);
|
Vec3 lineBound;
|
||||||
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
double distToLineSq;
|
||||||
|
double distToPlayerSq;
|
||||||
|
|
||||||
List<HeightCriteria> criteriaList = new ArrayList<>(3);
|
HeightCriteria(Vec3 planeBound, BlockPos secondPos, Vec3 start) {
|
||||||
|
this.planeBound = planeBound;
|
||||||
|
this.lineBound = toLongestLine(this.planeBound, secondPos);
|
||||||
|
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
|
||||||
|
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
|
||||||
|
}
|
||||||
|
|
||||||
//X
|
//Make it from a plane into a line, on y axis only
|
||||||
Vec3d xBound = BuildModes.findXBound(secondPos.getX(), start, look);
|
private Vec3 toLongestLine(Vec3 boundVec, BlockPos secondPos) {
|
||||||
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
|
BlockPos bound = new BlockPos(boundVec);
|
||||||
|
return new Vec3(secondPos.getX(), bound.getY(), secondPos.getZ());
|
||||||
|
}
|
||||||
|
|
||||||
//Z
|
//check if its not behind the player and its not too close and not too far
|
||||||
Vec3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
|
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
|
||||||
|
|
||||||
//Remove invalid criteria
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
|
||||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
|
||||||
|
|
||||||
//If none are valid, return empty list of blocks
|
|
||||||
if (criteriaList.isEmpty()) return null;
|
|
||||||
|
|
||||||
//If only 1 is valid, choose that one
|
|
||||||
HeightCriteria selected = criteriaList.get(0);
|
|
||||||
|
|
||||||
//If multiple are valid, choose based on criteria
|
|
||||||
if (criteriaList.size() > 1) {
|
|
||||||
//Select the one that is closest (from wall position to its line counterpart)
|
|
||||||
for (int i = 1; i < criteriaList.size(); i++) {
|
|
||||||
HeightCriteria criteria = criteriaList.get(i);
|
|
||||||
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
|
|
||||||
//Both very close to line, choose closest to player
|
|
||||||
if (criteria.distToPlayerSq < selected.distToPlayerSq)
|
|
||||||
selected = criteria;
|
|
||||||
} else {
|
|
||||||
//Pick closest to line
|
|
||||||
if (criteria.distToLineSq < selected.distToLineSq)
|
|
||||||
selected = criteria;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return new BlockPos(selected.lineBound);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -1,10 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -15,41 +14,41 @@ import java.util.UUID;
|
|||||||
public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
int rightClickNr = rightClickTable.get(player.getUUID());
|
||||||
rightClickNr++;
|
rightClickNr++;
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
rightClickTable.put(player.getUUID(), rightClickNr);
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
if (rightClickNr == 1) {
|
||||||
//If clicking in air, reset and try again
|
//If clicking in air, reset and try again
|
||||||
if (blockPos == null) {
|
if (blockPos == null) {
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
rightClickTable.put(player.getUUID(), 0);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
//First click, remember starting position
|
//First click, remember starting position
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
firstPosTable.put(player.getUUID(), blockPos);
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
sideHitTable.put(player.getUUID(), sideHit);
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
hitVecTable.put(player.getUUID(), hitVec);
|
||||||
//Keep list empty, dont place any blocks yet
|
//Keep list empty, dont place any blocks yet
|
||||||
} else {
|
} else {
|
||||||
//Second click, place blocks
|
//Second click, place blocks
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
rightClickTable.put(player.getUUID(), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
int rightClickNr = rightClickTable.get(player.getUUID());
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
BlockPos firstPos = firstPosTable.get(player.getUUID());
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
if (rightClickNr == 0) {
|
||||||
if (blockPos != null)
|
if (blockPos != null)
|
||||||
@@ -80,8 +79,8 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
|
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
|
||||||
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
|
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
|
||||||
|
|
||||||
//After first and second pos are known, we want all the blocks
|
//After first and second pos are known, we want all the blocks
|
||||||
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
|
protected abstract List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,26 +1,17 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.Mth;
|
||||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
public class Circle extends TwoClicksBuildMode {
|
public class Circle extends TwoClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
public static List<BlockPos> getCircleBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
float centerX = x1;
|
float centerX = x1;
|
||||||
@@ -35,8 +26,8 @@ public class Circle extends TwoClicksBuildMode {
|
|||||||
z1 = (int) (centerZ - (z2 - centerZ));
|
z1 = (int) (centerZ - (z2 - centerZ));
|
||||||
}
|
}
|
||||||
|
|
||||||
float radiusX = MathHelper.abs(x2 - centerX);
|
float radiusX = Mth.abs(x2 - centerX);
|
||||||
float radiusZ = MathHelper.abs(z2 - centerZ);
|
float radiusZ = Mth.abs(z2 - centerZ);
|
||||||
|
|
||||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||||
@@ -75,14 +66,24 @@ public class Circle extends TwoClicksBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static float distance(float x1, float z1, float x2, float z2) {
|
private static float distance(float x1, float z1, float x2, float z2) {
|
||||||
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
|
return Mth.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
|
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
|
||||||
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
|
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
|
||||||
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
|
float theta = (float) Mth.atan2(z - centerZ, x - centerX);
|
||||||
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
|
float part1 = radiusX * radiusX * Mth.sin(theta) * Mth.sin(theta);
|
||||||
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
|
float part2 = radiusZ * radiusZ * Mth.cos(theta) * Mth.cos(theta);
|
||||||
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
|
return radiusX * radiusZ / Mth.sqrt(part1 + part2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,31 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.core.BlockPos;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Cone extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
//TODO
|
||||||
|
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,35 +1,16 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
public class Cube extends ThreeClicksBuildMode {
|
public class Cube extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
public static List<BlockPos> getFloorBlocksUsingCubeFill(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
|
||||||
return findHeight(player, secondPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
|
||||||
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
|
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
|
||||||
@@ -40,7 +21,7 @@ public class Cube extends ThreeClicksBuildMode {
|
|||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
public static List<BlockPos> getCubeBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
switch (ModeOptions.getCubeFill()) {
|
switch (ModeOptions.getCubeFill()) {
|
||||||
@@ -97,4 +78,24 @@ public class Cube extends ThreeClicksBuildMode {
|
|||||||
Line.addZLineBlocks(list, z1, z2, x2, y1);
|
Line.addZLineBlocks(list, z1, z2, x2, y1);
|
||||||
Line.addZLineBlocks(list, z1, z2, x2, y2);
|
Line.addZLineBlocks(list, z1, z2, x2, y2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -9,27 +9,7 @@ import java.util.List;
|
|||||||
|
|
||||||
public class Cylinder extends ThreeClicksBuildMode {
|
public class Cylinder extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
public static List<BlockPos> getCylinderBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
|
||||||
return findHeight(player, secondPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
|
||||||
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
//Get circle blocks (using CIRCLE_START and FILL options built-in)
|
//Get circle blocks (using CIRCLE_START and FILL options built-in)
|
||||||
@@ -47,4 +27,24 @@ public class Cylinder extends ThreeClicksBuildMode {
|
|||||||
|
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -10,38 +10,16 @@ import java.util.List;
|
|||||||
|
|
||||||
public class DiagonalLine extends ThreeClicksBuildMode {
|
public class DiagonalLine extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
|
||||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
|
||||||
return findHeight(player, secondPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
//Add diagonal line from first to second
|
//Add diagonal line from first to second
|
||||||
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
|
public static List<BlockPos> getDiagonalLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
|
||||||
//Add diagonal line from first to third
|
|
||||||
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Add diagonal line from first to second
|
|
||||||
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
|
Vec3 first = new Vec3(x1, y1, z1).add(0.5, 0.5, 0.5);
|
||||||
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
|
Vec3 second = new Vec3(x2, y2, z2).add(0.5, 0.5, 0.5);
|
||||||
|
|
||||||
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
|
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
|
||||||
for (double t = 0; t <= 1.0; t += 1.0 / iterations) {
|
for (double t = 0; t <= 1.0; t += 1.0 / iterations) {
|
||||||
Vec3d lerp = first.add(second.subtract(first).scale(t));
|
Vec3 lerp = first.add(second.subtract(first).scale(t));
|
||||||
BlockPos candidate = new BlockPos(lerp);
|
BlockPos candidate = new BlockPos(lerp);
|
||||||
//Only add if not equal to the last in the list
|
//Only add if not equal to the last in the list
|
||||||
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
|
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
|
||||||
@@ -50,4 +28,26 @@ public class DiagonalLine extends ThreeClicksBuildMode {
|
|||||||
|
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
//Add diagonal line from first to second
|
||||||
|
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
//Add diagonal line from first to third
|
||||||
|
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -9,28 +9,8 @@ import java.util.List;
|
|||||||
|
|
||||||
public class DiagonalWall extends ThreeClicksBuildMode {
|
public class DiagonalWall extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
|
||||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
|
||||||
return findHeight(player, secondPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
|
||||||
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Add diagonal wall from first to second
|
//Add diagonal wall from first to second
|
||||||
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
public static List<BlockPos> getDiagonalWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
//Get diagonal line blocks
|
//Get diagonal line blocks
|
||||||
@@ -48,4 +28,24 @@ public class DiagonalWall extends ThreeClicksBuildMode {
|
|||||||
|
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -0,0 +1,31 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.core.BlockPos;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Dome extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
//TODO
|
||||||
|
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,47 +1,26 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
public class Floor extends TwoClicksBuildMode {
|
public class Floor extends TwoClicksBuildMode {
|
||||||
|
|
||||||
static class Criteria {
|
public static BlockPos findFloor(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
Vec3d planeBound;
|
Vec3 look = BuildModes.getPlayerLookVec(player);
|
||||||
double distToPlayerSq;
|
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||||
|
|
||||||
Criteria(Vec3d planeBound, Vec3d start) {
|
|
||||||
this.planeBound = planeBound;
|
|
||||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
|
||||||
}
|
|
||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
|
||||||
|
|
||||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
return findFloor(player, firstPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
Vec3d look = BuildModes.getPlayerLookVec(player);
|
|
||||||
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
|
||||||
|
|
||||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
//Y
|
//Y
|
||||||
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||||
criteriaList.add(new Criteria(yBound, start));
|
criteriaList.add(new Criteria(yBound, start));
|
||||||
|
|
||||||
//Remove invalid criteria
|
//Remove invalid criteria
|
||||||
@@ -57,12 +36,7 @@ public class Floor extends TwoClicksBuildMode {
|
|||||||
return new BlockPos(selected.planeBound);
|
return new BlockPos(selected.planeBound);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static List<BlockPos> getFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
@@ -90,4 +64,31 @@ public class Floor extends TwoClicksBuildMode {
|
|||||||
Line.addZLineBlocks(list, z1, z2, x1, y);
|
Line.addZLineBlocks(list, z1, z2, x1, y);
|
||||||
Line.addZLineBlocks(list, z1, z2, x2, y);
|
Line.addZLineBlocks(list, z1, z2, x2, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
static class Criteria {
|
||||||
|
Vec3 planeBound;
|
||||||
|
double distToPlayerSq;
|
||||||
|
|
||||||
|
Criteria(Vec3 planeBound, Vec3 start) {
|
||||||
|
this.planeBound = planeBound;
|
||||||
|
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
|
||||||
|
}
|
||||||
|
|
||||||
|
//check if its not behind the player and its not too close and not too far
|
||||||
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
|
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
|
||||||
|
|
||||||
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
@@ -13,69 +12,22 @@ import java.util.List;
|
|||||||
|
|
||||||
public class Line extends TwoClicksBuildMode {
|
public class Line extends TwoClicksBuildMode {
|
||||||
|
|
||||||
static class Criteria {
|
public static BlockPos findLine(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
Vec3d planeBound;
|
Vec3 look = BuildModes.getPlayerLookVec(player);
|
||||||
Vec3d lineBound;
|
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||||
double distToLineSq;
|
|
||||||
double distToPlayerSq;
|
|
||||||
|
|
||||||
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start) {
|
|
||||||
this.planeBound = planeBound;
|
|
||||||
this.lineBound = toLongestLine(this.planeBound, firstPos);
|
|
||||||
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
|
|
||||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
|
||||||
}
|
|
||||||
|
|
||||||
//Make it from a plane into a line
|
|
||||||
//Select the axis that is longest
|
|
||||||
private Vec3d toLongestLine(Vec3d boundVec, BlockPos firstPos) {
|
|
||||||
BlockPos bound = new BlockPos(boundVec);
|
|
||||||
|
|
||||||
BlockPos firstToSecond = bound.subtract(firstPos);
|
|
||||||
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
|
|
||||||
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
|
|
||||||
if (longest == firstToSecond.getX()) {
|
|
||||||
return new Vec3d(bound.getX(), firstPos.getY(), firstPos.getZ());
|
|
||||||
}
|
|
||||||
if (longest == firstToSecond.getY()) {
|
|
||||||
return new Vec3d(firstPos.getX(), bound.getY(), firstPos.getZ());
|
|
||||||
}
|
|
||||||
if (longest == firstToSecond.getZ()) {
|
|
||||||
return new Vec3d(firstPos.getX(), firstPos.getY(), bound.getZ());
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
|
||||||
|
|
||||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
return findLine(player, firstPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
Vec3d look = BuildModes.getPlayerLookVec(player);
|
|
||||||
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
|
||||||
|
|
||||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
//X
|
//X
|
||||||
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||||
criteriaList.add(new Criteria(xBound, firstPos, start));
|
criteriaList.add(new Criteria(xBound, firstPos, start));
|
||||||
|
|
||||||
//Y
|
//Y
|
||||||
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||||
criteriaList.add(new Criteria(yBound, firstPos, start));
|
criteriaList.add(new Criteria(yBound, firstPos, start));
|
||||||
|
|
||||||
//Z
|
//Z
|
||||||
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||||
criteriaList.add(new Criteria(zBound, firstPos, start));
|
criteriaList.add(new Criteria(zBound, firstPos, start));
|
||||||
|
|
||||||
//Remove invalid criteria
|
//Remove invalid criteria
|
||||||
@@ -109,12 +61,7 @@ public class Line extends TwoClicksBuildMode {
|
|||||||
return new BlockPos(selected.lineBound);
|
return new BlockPos(selected.lineBound);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static List<BlockPos> getLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
if (x1 != x2) {
|
if (x1 != x2) {
|
||||||
@@ -145,4 +92,56 @@ public class Line extends TwoClicksBuildMode {
|
|||||||
list.add(new BlockPos(x, y, z));
|
list.add(new BlockPos(x, y, z));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return findLine(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
static class Criteria {
|
||||||
|
Vec3 planeBound;
|
||||||
|
Vec3 lineBound;
|
||||||
|
double distToLineSq;
|
||||||
|
double distToPlayerSq;
|
||||||
|
|
||||||
|
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start) {
|
||||||
|
this.planeBound = planeBound;
|
||||||
|
this.lineBound = toLongestLine(this.planeBound, firstPos);
|
||||||
|
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
|
||||||
|
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
|
||||||
|
}
|
||||||
|
|
||||||
|
//Make it from a plane into a line
|
||||||
|
//Select the axis that is longest
|
||||||
|
private Vec3 toLongestLine(Vec3 boundVec, BlockPos firstPos) {
|
||||||
|
BlockPos bound = new BlockPos(boundVec);
|
||||||
|
|
||||||
|
BlockPos firstToSecond = bound.subtract(firstPos);
|
||||||
|
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
|
||||||
|
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
|
||||||
|
if (longest == firstToSecond.getX()) {
|
||||||
|
return new Vec3(bound.getX(), firstPos.getY(), firstPos.getZ());
|
||||||
|
}
|
||||||
|
if (longest == firstToSecond.getY()) {
|
||||||
|
return new Vec3(firstPos.getX(), bound.getY(), firstPos.getZ());
|
||||||
|
}
|
||||||
|
if (longest == firstToSecond.getZ()) {
|
||||||
|
return new Vec3(firstPos.getX(), firstPos.getY(), bound.getZ());
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
//check if its not behind the player and its not too close and not too far
|
||||||
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
|
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
|
||||||
|
|
||||||
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -11,31 +11,31 @@ import java.util.List;
|
|||||||
|
|
||||||
public class Normal implements IBuildMode {
|
public class Normal implements IBuildMode {
|
||||||
@Override
|
@Override
|
||||||
public void initialize(PlayerEntity player) {
|
public void initialize(Player player) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
if (blockPos != null) list.add(blockPos);
|
if (blockPos != null) list.add(blockPos);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
if (blockPos != null) list.add(blockPos);
|
if (blockPos != null) list.add(blockPos);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Direction getSideHit(PlayerEntity player) {
|
public Direction getSideHit(Player player) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Vec3d getHitVec(PlayerEntity player) {
|
public Vec3 getHitVec(Player player) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -11,31 +11,31 @@ import java.util.List;
|
|||||||
|
|
||||||
public class NormalPlus implements IBuildMode {
|
public class NormalPlus implements IBuildMode {
|
||||||
@Override
|
@Override
|
||||||
public void initialize(PlayerEntity player) {
|
public void initialize(Player player) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
if (blockPos != null) list.add(blockPos);
|
if (blockPos != null) list.add(blockPos);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
if (blockPos != null) list.add(blockPos);
|
if (blockPos != null) list.add(blockPos);
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Direction getSideHit(PlayerEntity player) {
|
public Direction getSideHit(Player player) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Vec3d getHitVec(PlayerEntity player) {
|
public Vec3 getHitVec(Player player) {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,34 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.core.BlockPos;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Pyramid extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
//TODO
|
||||||
|
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
@@ -11,28 +11,8 @@ import java.util.List;
|
|||||||
|
|
||||||
public class SlopeFloor extends ThreeClicksBuildMode {
|
public class SlopeFloor extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
|
||||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
|
||||||
return findHeight(player, secondPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
|
||||||
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Add slope floor from first to second
|
//Add slope floor from first to second
|
||||||
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||||
@@ -92,4 +72,24 @@ public class SlopeFloor extends ThreeClicksBuildMode {
|
|||||||
|
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.Mth;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
@@ -11,27 +11,7 @@ import java.util.List;
|
|||||||
|
|
||||||
public class Sphere extends ThreeClicksBuildMode {
|
public class Sphere extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
@Override
|
public static List<BlockPos> getSphereBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
|
||||||
return findHeight(player, secondPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
|
||||||
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
float centerX = x1;
|
float centerX = x1;
|
||||||
@@ -49,9 +29,9 @@ public class Sphere extends ThreeClicksBuildMode {
|
|||||||
z1 = (int) (centerZ - (z2 - centerZ));
|
z1 = (int) (centerZ - (z2 - centerZ));
|
||||||
}
|
}
|
||||||
|
|
||||||
float radiusX = MathHelper.abs(x2 - centerX);
|
float radiusX = Mth.abs(x2 - centerX);
|
||||||
float radiusY = MathHelper.abs(y3 - centerY);
|
float radiusY = Mth.abs(y3 - centerY);
|
||||||
float radiusZ = MathHelper.abs(z2 - centerZ);
|
float radiusZ = Mth.abs(z2 - centerZ);
|
||||||
|
|
||||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||||
@@ -96,7 +76,7 @@ public class Sphere extends ThreeClicksBuildMode {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
|
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
|
||||||
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
|
return Mth.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
|
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
|
||||||
@@ -107,4 +87,24 @@ public class Sphere extends ThreeClicksBuildMode {
|
|||||||
|
|
||||||
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
|
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,54 +1,30 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
public class Wall extends TwoClicksBuildMode {
|
public class Wall extends TwoClicksBuildMode {
|
||||||
|
|
||||||
static class Criteria {
|
public static BlockPos findWall(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
Vec3d planeBound;
|
Vec3 look = BuildModes.getPlayerLookVec(player);
|
||||||
double distToPlayerSq;
|
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||||
double angle;
|
|
||||||
|
|
||||||
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
|
|
||||||
this.planeBound = planeBound;
|
|
||||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
|
||||||
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
|
|
||||||
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
|
|
||||||
}
|
|
||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
|
||||||
|
|
||||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
return findWall(player, firstPos, skipRaytrace);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
Vec3d look = BuildModes.getPlayerLookVec(player);
|
|
||||||
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
|
||||||
|
|
||||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
//X
|
//X
|
||||||
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||||
criteriaList.add(new Criteria(xBound, firstPos, start, look));
|
criteriaList.add(new Criteria(xBound, firstPos, start, look));
|
||||||
|
|
||||||
//Z
|
//Z
|
||||||
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||||
criteriaList.add(new Criteria(zBound, firstPos, start, look));
|
criteriaList.add(new Criteria(zBound, firstPos, start, look));
|
||||||
|
|
||||||
//Remove invalid criteria
|
//Remove invalid criteria
|
||||||
@@ -75,12 +51,7 @@ public class Wall extends TwoClicksBuildMode {
|
|||||||
return new BlockPos(selected.planeBound);
|
return new BlockPos(selected.planeBound);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
public static List<BlockPos> getWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
if (x1 == x2) {
|
if (x1 == x2) {
|
||||||
@@ -131,4 +102,34 @@ public class Wall extends TwoClicksBuildMode {
|
|||||||
Line.addYLineBlocks(list, y1, y2, x1, z);
|
Line.addYLineBlocks(list, y1, y2, x1, z);
|
||||||
Line.addYLineBlocks(list, y1, y2, x2, z);
|
Line.addYLineBlocks(list, y1, y2, x2, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return findWall(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
static class Criteria {
|
||||||
|
Vec3 planeBound;
|
||||||
|
double distToPlayerSq;
|
||||||
|
double angle;
|
||||||
|
|
||||||
|
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start, Vec3 look) {
|
||||||
|
this.planeBound = planeBound;
|
||||||
|
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
|
||||||
|
Vec3 wall = this.planeBound.subtract(Vec3.atLowerCornerOf(firstPos));
|
||||||
|
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
|
||||||
|
}
|
||||||
|
|
||||||
|
//check if its not behind the player and its not too close and not too far
|
||||||
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
|
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
|
||||||
|
|
||||||
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,21 +1,81 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.Hand;
|
import net.minecraft.world.InteractionHand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraft.util.math.Vec3i;
|
import net.minecraft.core.Vec3i;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class Array {
|
public class Array {
|
||||||
|
|
||||||
|
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
|
||||||
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
|
//find arraysettings for the player
|
||||||
|
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
||||||
|
if (!isEnabled(a)) return coordinates;
|
||||||
|
|
||||||
|
BlockPos pos = startPos;
|
||||||
|
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||||
|
|
||||||
|
for (int i = 0; i < a.count; i++) {
|
||||||
|
pos = pos.offset(offset);
|
||||||
|
coordinates.add(pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
return coordinates;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||||
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
|
|
||||||
|
//find arraysettings for the player that placed the block
|
||||||
|
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
||||||
|
if (!isEnabled(a)) return blockStates;
|
||||||
|
|
||||||
|
BlockPos pos = startPos;
|
||||||
|
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||||
|
|
||||||
|
//Randomizer bag synergy
|
||||||
|
AbstractRandomizerBagItem randomizerBagItem = null;
|
||||||
|
IItemHandler bagInventory = null;
|
||||||
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
|
||||||
|
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
|
||||||
|
bagInventory = randomizerBagItem.getBagInventory(itemStack);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < a.count; i++) {
|
||||||
|
pos = pos.offset(offset);
|
||||||
|
|
||||||
|
//Randomizer bag synergy
|
||||||
|
if (randomizerBagItem != null) {
|
||||||
|
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
|
||||||
|
blockState = BuildModifiers
|
||||||
|
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
|
||||||
|
}
|
||||||
|
|
||||||
|
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
|
||||||
|
blockStates.add(blockState);
|
||||||
|
itemStacks.add(itemStack);
|
||||||
|
}
|
||||||
|
|
||||||
|
return blockStates;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static boolean isEnabled(ArraySettings a) {
|
||||||
|
if (a == null || !a.enabled) return false;
|
||||||
|
|
||||||
|
return a.offset.getX() != 0 || a.offset.getY() != 0 || a.offset.getZ() != 0;
|
||||||
|
}
|
||||||
|
|
||||||
public static class ArraySettings {
|
public static class ArraySettings {
|
||||||
public boolean enabled = false;
|
public boolean enabled = false;
|
||||||
public BlockPos offset = BlockPos.ZERO;
|
public BlockPos offset = BlockPos.ZERO;
|
||||||
@@ -41,64 +101,4 @@ public class Array {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
|
||||||
|
|
||||||
//find arraysettings for the player
|
|
||||||
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
|
||||||
if (!isEnabled(a)) return coordinates;
|
|
||||||
|
|
||||||
BlockPos pos = startPos;
|
|
||||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
|
||||||
|
|
||||||
for (int i = 0; i < a.count; i++) {
|
|
||||||
pos = pos.add(offset);
|
|
||||||
coordinates.add(pos);
|
|
||||||
}
|
|
||||||
|
|
||||||
return coordinates;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
|
||||||
List<BlockState> blockStates = new ArrayList<>();
|
|
||||||
|
|
||||||
//find arraysettings for the player that placed the block
|
|
||||||
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
|
||||||
if (!isEnabled(a)) return blockStates;
|
|
||||||
|
|
||||||
BlockPos pos = startPos;
|
|
||||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
|
||||||
|
|
||||||
//Randomizer bag synergy
|
|
||||||
IItemHandler bagInventory = null;
|
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
|
|
||||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < a.count; i++) {
|
|
||||||
pos = pos.add(offset);
|
|
||||||
|
|
||||||
//Randomizer bag synergy
|
|
||||||
if (bagInventory != null) {
|
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
|
||||||
blockState = BuildModifiers
|
|
||||||
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
|
|
||||||
}
|
|
||||||
|
|
||||||
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
|
|
||||||
blockStates.add(blockState);
|
|
||||||
itemStacks.add(itemStack);
|
|
||||||
}
|
|
||||||
|
|
||||||
return blockStates;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static boolean isEnabled(ArraySettings a) {
|
|
||||||
if (a == null || !a.enabled) return false;
|
|
||||||
|
|
||||||
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return false;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,20 +1,20 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
|
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class BlockSet {
|
public class BlockSet {
|
||||||
private List<BlockPos> coordinates;
|
private final List<BlockPos> coordinates;
|
||||||
private List<BlockState> previousBlockStates;
|
private final List<BlockState> previousBlockStates;
|
||||||
private List<BlockState> newBlockStates;
|
private final List<BlockState> newBlockStates;
|
||||||
private Vec3d hitVec;
|
private final Vec3 hitVec;
|
||||||
private BlockPos firstPos;
|
private final BlockPos firstPos;
|
||||||
private BlockPos secondPos;
|
private final BlockPos secondPos;
|
||||||
|
|
||||||
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3d hitVec,
|
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3 hitVec,
|
||||||
BlockPos firstPos, BlockPos secondPos) {
|
BlockPos firstPos, BlockPos secondPos) {
|
||||||
this.coordinates = coordinates;
|
this.coordinates = coordinates;
|
||||||
this.previousBlockStates = previousBlockStates;
|
this.previousBlockStates = previousBlockStates;
|
||||||
@@ -36,7 +36,7 @@ public class BlockSet {
|
|||||||
return newBlockStates;
|
return newBlockStates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Vec3d getHitVec() {
|
public Vec3 getHitVec() {
|
||||||
return hitVec;
|
return hitVec;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,36 +1,38 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.world.level.block.Block;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.level.block.Blocks;
|
||||||
import net.minecraft.block.Blocks;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.item.BlockItem;
|
import net.minecraft.world.item.BlockItem;
|
||||||
import net.minecraft.item.BlockItemUseContext;
|
import net.minecraft.world.item.context.BlockPlaceContext;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraft.item.ItemUseContext;
|
import net.minecraft.world.item.context.UseOnContext;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.Hand;
|
import net.minecraft.world.InteractionHand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.BlockRayTraceResult;
|
import net.minecraft.world.phys.BlockHitResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.level.Level;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.InventoryHelper;
|
import nl.requios.effortlessbuilding.helper.InventoryHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
|
||||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.ArrayList;
|
||||||
|
import java.util.Collections;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
public class BuildModifiers {
|
public class BuildModifiers {
|
||||||
|
|
||||||
//Called from BuildModes
|
//Called from BuildModes
|
||||||
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
|
public static void onBlockPlaced(Player player, List<BlockPos> startCoordinates, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
|
||||||
World world = player.world;
|
Level world = player.level;
|
||||||
ItemRandomizerBag.renewRandomness();
|
AbstractRandomizerBagItem.renewRandomness();
|
||||||
|
|
||||||
//Format hitvec to 0.x
|
//Format hitvec to 0.x
|
||||||
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
|
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||||
|
|
||||||
//find coordinates and blockstates
|
//find coordinates and blockstates
|
||||||
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||||
@@ -47,7 +49,7 @@ public class BuildModifiers {
|
|||||||
previousBlockStates.add(world.getBlockState(coordinate));
|
previousBlockStates.add(world.getBlockState(coordinate));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (world.isRemote) {
|
if (world.isClientSide) {
|
||||||
|
|
||||||
BlockPreviewRenderer.onBlocksPlaced();
|
BlockPreviewRenderer.onBlocksPlaced();
|
||||||
|
|
||||||
@@ -61,7 +63,7 @@ public class BuildModifiers {
|
|||||||
BlockState blockState = blockStates.get(i);
|
BlockState blockState = blockStates.get(i);
|
||||||
ItemStack itemStack = itemStacks.get(i);
|
ItemStack itemStack = itemStacks.get(i);
|
||||||
|
|
||||||
if (world.isBlockPresent(blockPos)) {
|
if (world.isLoaded(blockPos)) {
|
||||||
//check itemstack empty
|
//check itemstack empty
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
//try to find new stack, otherwise continue
|
//try to find new stack, otherwise continue
|
||||||
@@ -80,11 +82,11 @@ public class BuildModifiers {
|
|||||||
|
|
||||||
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
|
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
|
||||||
//(Block is placed by the time it gets here, and unplaced after this)
|
//(Block is placed by the time it gets here, and unplaced after this)
|
||||||
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.getDefaultState());
|
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.defaultBlockState());
|
||||||
|
|
||||||
//If all new blockstates are air then no use in adding it, no block was actually placed
|
//If all new blockstates are air then no use in adding it, no block was actually placed
|
||||||
//Can happen when e.g. placing one block in yourself
|
//Can happen when e.g. placing one block in yourself
|
||||||
if (Collections.frequency(newBlockStates, Blocks.AIR.getDefaultState()) != newBlockStates.size()) {
|
if (Collections.frequency(newBlockStates, Blocks.AIR.defaultBlockState()) != newBlockStates.size()) {
|
||||||
//add to undo stack
|
//add to undo stack
|
||||||
BlockPos firstPos = startCoordinates.get(0);
|
BlockPos firstPos = startCoordinates.get(0);
|
||||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||||
@@ -92,8 +94,8 @@ public class BuildModifiers {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
public static void onBlockBroken(Player player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
||||||
World world = player.world;
|
Level world = player.level;
|
||||||
|
|
||||||
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||||
|
|
||||||
@@ -106,25 +108,25 @@ public class BuildModifiers {
|
|||||||
previousBlockStates.add(world.getBlockState(coordinate));
|
previousBlockStates.add(world.getBlockState(coordinate));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (world.isRemote) {
|
if (world.isClientSide) {
|
||||||
BlockPreviewRenderer.onBlocksBroken();
|
BlockPreviewRenderer.onBlocksBroken();
|
||||||
|
|
||||||
//list of air blockstates
|
//list of air blockstates
|
||||||
for (int i = 0; i < coordinates.size(); i++) {
|
for (int i = 0; i < coordinates.size(); i++) {
|
||||||
newBlockStates.add(Blocks.AIR.getDefaultState());
|
newBlockStates.add(Blocks.AIR.defaultBlockState());
|
||||||
}
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
//If the player is going to instabreak grass or a plant, only break other instabreaking things
|
//If the player is going to instabreak grass or a plant, only break other instabreaking things
|
||||||
boolean onlyInstaBreaking = !player.isCreative() &&
|
boolean onlyInstaBreaking = !player.isCreative() &&
|
||||||
world.getBlockState(startCoordinates.get(0)).getBlockHardness(world, startCoordinates.get(0)) == 0f;
|
world.getBlockState(startCoordinates.get(0)).getDestroySpeed(world, startCoordinates.get(0)) == 0f;
|
||||||
|
|
||||||
//break all those blocks
|
//break all those blocks
|
||||||
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
||||||
BlockPos coordinate = coordinates.get(i);
|
BlockPos coordinate = coordinates.get(i);
|
||||||
if (world.isBlockPresent(coordinate) && !world.isAirBlock(coordinate)) {
|
if (world.isLoaded(coordinate) && !world.isEmptyBlock(coordinate)) {
|
||||||
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
|
if (!onlyInstaBreaking || world.getBlockState(coordinate).getDestroySpeed(world, coordinate) == 0f) {
|
||||||
SurvivalHelper.breakBlock(world, player, coordinate, false);
|
SurvivalHelper.breakBlock(world, player, coordinate, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -138,17 +140,17 @@ public class BuildModifiers {
|
|||||||
|
|
||||||
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
|
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
|
||||||
//(Block isn't broken yet by the time it gets here, and broken after this)
|
//(Block isn't broken yet by the time it gets here, and broken after this)
|
||||||
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.getDefaultState());
|
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.defaultBlockState());
|
||||||
|
|
||||||
//add to undo stack
|
//add to undo stack
|
||||||
BlockPos firstPos = startCoordinates.get(0);
|
BlockPos firstPos = startCoordinates.get(0);
|
||||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||||
Vec3d hitVec = new Vec3d(0.5, 0.5, 0.5);
|
Vec3 hitVec = new Vec3(0.5, 0.5, 0.5);
|
||||||
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
|
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
|
public static List<BlockPos> findCoordinates(Player player, List<BlockPos> posList) {
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
//Add current blocks being placed too
|
//Add current blocks being placed too
|
||||||
coordinates.addAll(posList);
|
coordinates.addAll(posList);
|
||||||
@@ -169,18 +171,18 @@ public class BuildModifiers {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
|
public static List<BlockPos> findCoordinates(Player player, BlockPos blockPos) {
|
||||||
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
|
return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos)));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vec3d hitVec, Direction facing, List<ItemStack> itemStacks) {
|
public static List<BlockState> findBlockStates(Player player, List<BlockPos> posList, Vec3 hitVec, Direction facing, List<ItemStack> itemStacks) {
|
||||||
List<BlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
itemStacks.clear();
|
itemStacks.clear();
|
||||||
|
|
||||||
//Get itemstack
|
//Get itemstack
|
||||||
ItemStack itemStack = player.getHeldItem(Hand.MAIN_HAND);
|
ItemStack itemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||||
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||||
itemStack = player.getHeldItem(Hand.OFF_HAND);
|
itemStack = player.getItemInHand(InteractionHand.OFF_HAND);
|
||||||
}
|
}
|
||||||
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||||
return blockStates;
|
return blockStates;
|
||||||
@@ -190,18 +192,21 @@ public class BuildModifiers {
|
|||||||
ItemStack itemBlock = ItemStack.EMPTY;
|
ItemStack itemBlock = ItemStack.EMPTY;
|
||||||
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
|
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
|
||||||
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||||
ItemRandomizerBag.resetRandomness();
|
AbstractRandomizerBagItem.resetRandomness();
|
||||||
|
|
||||||
//Add blocks in posList first
|
//Add blocks in posList first
|
||||||
for (BlockPos blockPos : posList) {
|
for (BlockPos blockPos : posList) {
|
||||||
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||||
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
|
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
|
||||||
|
if (blockState == null) continue;
|
||||||
|
|
||||||
blockStates.add(blockState);
|
blockStates.add(blockState);
|
||||||
itemStacks.add(itemBlock);
|
itemStacks.add(itemBlock);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (BlockPos blockPos : posList) {
|
for (BlockPos blockPos : posList) {
|
||||||
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
|
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
|
||||||
|
if (blockState == null) continue;
|
||||||
|
|
||||||
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
|
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
|
||||||
blockStates.addAll(arrayBlockStates);
|
blockStates.addAll(arrayBlockStates);
|
||||||
@@ -212,6 +217,8 @@ public class BuildModifiers {
|
|||||||
for (int i = 0; i < arrayCoordinates.size(); i++) {
|
for (int i = 0; i < arrayCoordinates.size(); i++) {
|
||||||
BlockPos coordinate = arrayCoordinates.get(i);
|
BlockPos coordinate = arrayCoordinates.get(i);
|
||||||
BlockState blockState1 = arrayBlockStates.get(i);
|
BlockState blockState1 = arrayBlockStates.get(i);
|
||||||
|
if (blockState1 == null) continue;
|
||||||
|
|
||||||
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||||
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||||
}
|
}
|
||||||
@@ -236,8 +243,8 @@ public class BuildModifiers {
|
|||||||
modifierSettings.doQuickReplace();
|
modifierSettings.doQuickReplace();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vec3d hitVec, Hand hand) {
|
public static BlockState getBlockStateFromItem(ItemStack itemStack, Player player, BlockPos blockPos, Direction facing, Vec3 hitVec, InteractionHand hand) {
|
||||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
|
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockPlaceContext(new UseOnContext(player, hand, new BlockHitResult(hitVec, facing, blockPos, false))));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Returns true if equal (or both null)
|
//Returns true if equal (or both null)
|
||||||
|
|||||||
@@ -1,53 +1,28 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.*;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.block.StairsBlock;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraft.block.DirectionalBlock;
|
import net.minecraft.world.level.block.state.properties.Half;
|
||||||
import net.minecraft.block.SlabBlock;
|
import net.minecraft.world.level.block.state.properties.SlabType;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.InteractionHand;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.state.properties.Half;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraft.state.properties.SlabType;
|
|
||||||
import net.minecraft.util.Direction;
|
|
||||||
import net.minecraft.util.Hand;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
|
import net.minecraft.world.level.block.DirectionalBlock;
|
||||||
|
import net.minecraft.world.level.block.DispenserBlock;
|
||||||
|
import net.minecraft.world.level.block.SlabBlock;
|
||||||
|
import net.minecraft.world.level.block.StairBlock;
|
||||||
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
|
|
||||||
public class Mirror {
|
public class Mirror {
|
||||||
|
|
||||||
public static class MirrorSettings {
|
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
|
||||||
public boolean enabled = false;
|
|
||||||
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
|
|
||||||
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
|
|
||||||
public int radius = 10;
|
|
||||||
public boolean drawLines = true, drawPlanes = true;
|
|
||||||
|
|
||||||
public MirrorSettings() {
|
|
||||||
}
|
|
||||||
|
|
||||||
public MirrorSettings(boolean mirrorEnabled, Vec3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
|
|
||||||
this.enabled = mirrorEnabled;
|
|
||||||
this.position = position;
|
|
||||||
this.mirrorX = mirrorX;
|
|
||||||
this.mirrorY = mirrorY;
|
|
||||||
this.mirrorZ = mirrorZ;
|
|
||||||
this.radius = radius;
|
|
||||||
this.drawLines = drawLines;
|
|
||||||
this.drawPlanes = drawPlanes;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getReach() {
|
|
||||||
return radius * 2; //Change ModifierSettings#setReachUpgrade too
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
//find mirrorsettings for the player
|
//find mirrorsettings for the player
|
||||||
@@ -87,7 +62,7 @@ public class Mirror {
|
|||||||
coordinates.add(newBlockPos);
|
coordinates.add(newBlockPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||||
List<BlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
|
|
||||||
//find mirrorsettings for the player
|
//find mirrorsettings for the player
|
||||||
@@ -95,51 +70,58 @@ public class Mirror {
|
|||||||
if (!isEnabled(m, startPos)) return blockStates;
|
if (!isEnabled(m, startPos)) return blockStates;
|
||||||
|
|
||||||
//Randomizer bag synergy
|
//Randomizer bag synergy
|
||||||
|
AbstractRandomizerBagItem randomizerBagItem = null;
|
||||||
IItemHandler bagInventory = null;
|
IItemHandler bagInventory = null;
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
|
||||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
|
||||||
|
bagInventory = randomizerBagItem.getBagInventory(itemStack);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
if (m.mirrorX)
|
||||||
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
|
||||||
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
if (m.mirrorY)
|
||||||
|
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
|
||||||
|
if (m.mirrorZ)
|
||||||
|
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
|
||||||
|
|
||||||
return blockStates;
|
return blockStates;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
private static void blockStateMirrorX(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||||
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||||
//find mirror position
|
//find mirror position
|
||||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||||
|
|
||||||
//Randomizer bag synergy
|
//Randomizer bag synergy
|
||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
|
||||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find blockstate
|
//Find blockstate
|
||||||
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
|
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.FRONT_BACK);
|
||||||
|
|
||||||
//Store blockstate and itemstack
|
//Store blockstate and itemstack
|
||||||
blockStates.add(newBlockState);
|
blockStates.add(newBlockState);
|
||||||
itemStacks.add(itemStack);
|
itemStacks.add(itemStack);
|
||||||
|
|
||||||
if (m.mirrorY) blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
if (m.mirrorY)
|
||||||
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||||
|
if (m.mirrorZ)
|
||||||
|
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
private static void blockStateMirrorY(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||||
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||||
//find mirror position
|
//find mirror position
|
||||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||||
|
|
||||||
//Randomizer bag synergy
|
//Randomizer bag synergy
|
||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
|
||||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find blockstate
|
//Find blockstate
|
||||||
@@ -149,23 +131,24 @@ public class Mirror {
|
|||||||
blockStates.add(newBlockState);
|
blockStates.add(newBlockState);
|
||||||
itemStacks.add(itemStack);
|
itemStacks.add(itemStack);
|
||||||
|
|
||||||
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
if (m.mirrorZ)
|
||||||
|
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
private static void blockStateMirrorZ(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||||
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||||
//find mirror position
|
//find mirror position
|
||||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||||
|
|
||||||
//Randomizer bag synergy
|
//Randomizer bag synergy
|
||||||
if (bagInventory != null) {
|
if (bagInventory != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
|
||||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Find blockstate
|
//Find blockstate
|
||||||
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.LEFT_RIGHT);
|
||||||
|
|
||||||
//Store blockstate and itemstack
|
//Store blockstate and itemstack
|
||||||
blockStates.add(newBlockState);
|
blockStates.add(newBlockState);
|
||||||
@@ -176,53 +159,76 @@ public class Mirror {
|
|||||||
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
|
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
|
||||||
|
|
||||||
//within mirror distance
|
//within mirror distance
|
||||||
if (startPos.getX() + 0.5 < m.position.x - m.radius || startPos.getX() + 0.5 > m.position.x + m.radius ||
|
return !(startPos.getX() + 0.5 < m.position.x - m.radius) && !(startPos.getX() + 0.5 > m.position.x + m.radius) &&
|
||||||
startPos.getY() + 0.5 < m.position.y - m.radius || startPos.getY() + 0.5 > m.position.y + m.radius ||
|
!(startPos.getY() + 0.5 < m.position.y - m.radius) && !(startPos.getY() + 0.5 > m.position.y + m.radius) &&
|
||||||
startPos.getZ() + 0.5 < m.position.z - m.radius || startPos.getZ() + 0.5 > m.position.z + m.radius)
|
!(startPos.getZ() + 0.5 < m.position.z - m.radius) && !(startPos.getZ() + 0.5 > m.position.z + m.radius);
|
||||||
return false;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static BlockState getVerticalMirror(BlockState blockState) {
|
private static BlockState getVerticalMirror(BlockState blockState) {
|
||||||
//Stairs
|
//Stairs
|
||||||
if (blockState.getBlock() instanceof StairsBlock) {
|
if (blockState.getBlock() instanceof StairBlock) {
|
||||||
if (blockState.get(StairsBlock.HALF) == Half.BOTTOM) {
|
if (blockState.getValue(StairBlock.HALF) == Half.BOTTOM) {
|
||||||
return blockState.with(StairsBlock.HALF, Half.TOP);
|
return blockState.setValue(StairBlock.HALF, Half.TOP);
|
||||||
} else {
|
} else {
|
||||||
return blockState.with(StairsBlock.HALF, Half.BOTTOM);
|
return blockState.setValue(StairBlock.HALF, Half.BOTTOM);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Slabs
|
//Slabs
|
||||||
if (blockState.getBlock() instanceof SlabBlock) {
|
if (blockState.getBlock() instanceof SlabBlock) {
|
||||||
if (blockState.get(SlabBlock.TYPE) == SlabType.DOUBLE) {
|
if (blockState.getValue(SlabBlock.TYPE) == SlabType.DOUBLE) {
|
||||||
return blockState;
|
return blockState;
|
||||||
} else if (blockState.get(SlabBlock.TYPE) == SlabType.BOTTOM) {
|
} else if (blockState.getValue(SlabBlock.TYPE) == SlabType.BOTTOM) {
|
||||||
return blockState.with(SlabBlock.TYPE, SlabType.TOP);
|
return blockState.setValue(SlabBlock.TYPE, SlabType.TOP);
|
||||||
} else {
|
} else {
|
||||||
return blockState.with(SlabBlock.TYPE, SlabType.BOTTOM);
|
return blockState.setValue(SlabBlock.TYPE, SlabType.BOTTOM);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Buttons, endrod, observer, piston
|
//Buttons, endrod, observer, piston
|
||||||
if (blockState.getBlock() instanceof DirectionalBlock) {
|
if (blockState.getBlock() instanceof DirectionalBlock) {
|
||||||
if (blockState.get(DirectionalBlock.FACING) == Direction.DOWN) {
|
if (blockState.getValue(DirectionalBlock.FACING) == Direction.DOWN) {
|
||||||
return blockState.with(DirectionalBlock.FACING, Direction.UP);
|
return blockState.setValue(DirectionalBlock.FACING, Direction.UP);
|
||||||
} else if (blockState.get(DirectionalBlock.FACING) == Direction.UP) {
|
} else if (blockState.getValue(DirectionalBlock.FACING) == Direction.UP) {
|
||||||
return blockState.with(DirectionalBlock.FACING, Direction.DOWN);
|
return blockState.setValue(DirectionalBlock.FACING, Direction.DOWN);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Dispenser, dropper
|
//Dispenser, dropper
|
||||||
if (blockState.getBlock() instanceof DispenserBlock) {
|
if (blockState.getBlock() instanceof DispenserBlock) {
|
||||||
if (blockState.get(DispenserBlock.FACING) == Direction.DOWN) {
|
if (blockState.getValue(DispenserBlock.FACING) == Direction.DOWN) {
|
||||||
return blockState.with(DispenserBlock.FACING, Direction.UP);
|
return blockState.setValue(DispenserBlock.FACING, Direction.UP);
|
||||||
} else if (blockState.get(DispenserBlock.FACING) == Direction.UP) {
|
} else if (blockState.getValue(DispenserBlock.FACING) == Direction.UP) {
|
||||||
return blockState.with(DispenserBlock.FACING, Direction.DOWN);
|
return blockState.setValue(DispenserBlock.FACING, Direction.DOWN);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return blockState;
|
return blockState;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static class MirrorSettings {
|
||||||
|
public boolean enabled = false;
|
||||||
|
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
|
||||||
|
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
|
||||||
|
public int radius = 10;
|
||||||
|
public boolean drawLines = true, drawPlanes = true;
|
||||||
|
|
||||||
|
public MirrorSettings() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public MirrorSettings(boolean mirrorEnabled, Vec3 position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
|
||||||
|
this.enabled = mirrorEnabled;
|
||||||
|
this.position = position;
|
||||||
|
this.mirrorX = mirrorX;
|
||||||
|
this.mirrorY = mirrorY;
|
||||||
|
this.mirrorZ = mirrorZ;
|
||||||
|
this.radius = radius;
|
||||||
|
this.drawLines = drawLines;
|
||||||
|
this.drawPlanes = drawPlanes;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getReach() {
|
||||||
|
return radius * 2; //Change ModifierSettings#setReachUpgrade too
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.network.PacketDistributor;
|
import net.minecraftforge.network.PacketDistributor;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||||
@@ -20,9 +20,10 @@ public class ModifierSettingsManager {
|
|||||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||||
//Never returns null
|
//Never returns null
|
||||||
@Nonnull
|
@Nonnull
|
||||||
public static ModifierSettings getModifierSettings(PlayerEntity player){
|
public static ModifierSettings getModifierSettings(Player player) {
|
||||||
|
|
||||||
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
||||||
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
|
||||||
|
|
||||||
if (modifierCapability.isPresent()) {
|
if (modifierCapability.isPresent()) {
|
||||||
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
|
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
|
||||||
@@ -32,20 +33,19 @@ public class ModifierSettingsManager {
|
|||||||
return capability.getModifierData();
|
return capability.getModifierData();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Player does not have modifierCapability capability
|
// EffortlessBuilding.logger.warn("Player does not have modifierCapability: " + player);
|
||||||
//Return dummy settings
|
//Return dummy settings
|
||||||
return new ModifierSettings();
|
return new ModifierSettings();
|
||||||
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) {
|
public static void setModifierSettings(Player player, ModifierSettings modifierSettings) {
|
||||||
if (player == null) {
|
if (player == null) {
|
||||||
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
||||||
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
|
||||||
|
|
||||||
modifierCapability.ifPresent((capability) -> {
|
modifierCapability.ifPresent((capability) -> {
|
||||||
capability.setModifierData(modifierSettings);
|
capability.setModifierData(modifierSettings);
|
||||||
@@ -56,7 +56,7 @@ public class ModifierSettingsManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) {
|
public static String sanitize(ModifierSettings modifierSettings, Player player) {
|
||||||
int maxReach = ReachHelper.getMaxReach(player);
|
int maxReach = ReachHelper.getMaxReach(player);
|
||||||
String error = "";
|
String error = "";
|
||||||
|
|
||||||
@@ -110,6 +110,18 @@ public class ModifierSettingsManager {
|
|||||||
return error;
|
return error;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void handleNewPlayer(Player player) {
|
||||||
|
//Makes sure player has modifier settings (if it doesnt it will create it)
|
||||||
|
getModifierSettings(player);
|
||||||
|
|
||||||
|
//Only on server
|
||||||
|
if (!player.level.isClientSide) {
|
||||||
|
//Send to client
|
||||||
|
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
|
||||||
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static class ModifierSettings {
|
public static class ModifierSettings {
|
||||||
private Mirror.MirrorSettings mirrorSettings;
|
private Mirror.MirrorSettings mirrorSettings;
|
||||||
private Array.ArraySettings arraySettings;
|
private Array.ArraySettings arraySettings;
|
||||||
@@ -179,10 +191,18 @@ public class ModifierSettingsManager {
|
|||||||
//Set mirror radius to max
|
//Set mirror radius to max
|
||||||
int reach = 10;
|
int reach = 10;
|
||||||
switch (reachUpgrade) {
|
switch (reachUpgrade) {
|
||||||
case 0: reach = BuildConfig.reach.maxReachLevel0.get(); break;
|
case 0:
|
||||||
case 1: reach = BuildConfig.reach.maxReachLevel1.get(); break;
|
reach = BuildConfig.reach.maxReachLevel0.get();
|
||||||
case 2: reach = BuildConfig.reach.maxReachLevel2.get(); break;
|
break;
|
||||||
case 3: reach = BuildConfig.reach.maxReachLevel3.get(); break;
|
case 1:
|
||||||
|
reach = BuildConfig.reach.maxReachLevel1.get();
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
reach = BuildConfig.reach.maxReachLevel2.get();
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
reach = BuildConfig.reach.maxReachLevel3.get();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.mirrorSettings != null)
|
if (this.mirrorSettings != null)
|
||||||
@@ -191,17 +211,5 @@ public class ModifierSettingsManager {
|
|||||||
this.radialMirrorSettings.radius = reach / 2;
|
this.radialMirrorSettings.radius = reach / 2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void handleNewPlayer(PlayerEntity player){
|
|
||||||
//Makes sure player has modifier settings (if it doesnt it will create it)
|
|
||||||
getModifierSettings(player);
|
|
||||||
|
|
||||||
//Only on server
|
|
||||||
if (!player.world.isRemote) {
|
|
||||||
//Send to client
|
|
||||||
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
|
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,50 +1,24 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.Hand;
|
import net.minecraft.world.InteractionHand;
|
||||||
import net.minecraft.util.Mirror;
|
import net.minecraft.world.level.block.Mirror;
|
||||||
import net.minecraft.util.Rotation;
|
import net.minecraft.world.level.block.Rotation;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.Mth;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
public class RadialMirror {
|
public class RadialMirror {
|
||||||
|
|
||||||
public static class RadialMirrorSettings {
|
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
|
||||||
public boolean enabled = false;
|
|
||||||
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
|
|
||||||
public int slices = 4;
|
|
||||||
public boolean alternate = false;
|
|
||||||
public int radius = 20;
|
|
||||||
public boolean drawLines = true, drawPlanes = false;
|
|
||||||
|
|
||||||
public RadialMirrorSettings() {
|
|
||||||
}
|
|
||||||
|
|
||||||
public RadialMirrorSettings(boolean enabled, Vec3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
|
|
||||||
this.enabled = enabled;
|
|
||||||
this.position = position;
|
|
||||||
this.slices = slices;
|
|
||||||
this.alternate = alternate;
|
|
||||||
this.radius = radius;
|
|
||||||
this.drawLines = drawLines;
|
|
||||||
this.drawPlanes = drawPlanes;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getReach() {
|
|
||||||
return radius * 2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
|
||||||
List<BlockPos> coordinates = new ArrayList<>();
|
List<BlockPos> coordinates = new ArrayList<>();
|
||||||
|
|
||||||
//find radial mirror settings for the player
|
//find radial mirror settings for the player
|
||||||
@@ -54,10 +28,10 @@ public class RadialMirror {
|
|||||||
//get angle between slices
|
//get angle between slices
|
||||||
double sliceAngle = 2 * Math.PI / r.slices;
|
double sliceAngle = 2 * Math.PI / r.slices;
|
||||||
|
|
||||||
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
||||||
Vec3d relStartVec = startVec.subtract(r.position);
|
Vec3 relStartVec = startVec.subtract(r.position);
|
||||||
|
|
||||||
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
|
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
|
||||||
if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
|
if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
|
||||||
double startAngleInSlice = startAngleToCenter % sliceAngle;
|
double startAngleInSlice = startAngleToCenter % sliceAngle;
|
||||||
|
|
||||||
@@ -69,7 +43,7 @@ public class RadialMirror {
|
|||||||
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
|
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
|
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
|
||||||
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
|
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
|
||||||
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
|
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
|
||||||
}
|
}
|
||||||
@@ -77,7 +51,7 @@ public class RadialMirror {
|
|||||||
return coordinates;
|
return coordinates;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||||
List<BlockState> blockStates = new ArrayList<>();
|
List<BlockState> blockStates = new ArrayList<>();
|
||||||
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
|
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
|
||||||
|
|
||||||
@@ -89,20 +63,22 @@ public class RadialMirror {
|
|||||||
//get angle between slices
|
//get angle between slices
|
||||||
double sliceAngle = 2 * Math.PI / r.slices;
|
double sliceAngle = 2 * Math.PI / r.slices;
|
||||||
|
|
||||||
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
||||||
Vec3d relStartVec = startVec.subtract(r.position);
|
Vec3 relStartVec = startVec.subtract(r.position);
|
||||||
|
|
||||||
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
|
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
|
||||||
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
|
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
|
||||||
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
|
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
|
||||||
|
|
||||||
//Rotate the original blockstate
|
//Rotate the original blockstate
|
||||||
blockState = rotateOriginalBlockState(startAngleToCenter, blockState);
|
blockState = rotateOriginalBlockState(player, startPos, startAngleToCenter, blockState);
|
||||||
|
|
||||||
//Randomizer bag synergy
|
//Randomizer bag synergy
|
||||||
|
AbstractRandomizerBagItem randomizerBagItem = null;
|
||||||
IItemHandler bagInventory = null;
|
IItemHandler bagInventory = null;
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
|
||||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
|
||||||
|
bagInventory = randomizerBagItem.getBagInventory(itemStack);
|
||||||
}
|
}
|
||||||
|
|
||||||
BlockState newBlockState;
|
BlockState newBlockState;
|
||||||
@@ -115,22 +91,22 @@ public class RadialMirror {
|
|||||||
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
|
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
|
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
|
||||||
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
|
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
|
||||||
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
|
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
|
||||||
coordinates.add(newBlockPos);
|
coordinates.add(newBlockPos);
|
||||||
|
|
||||||
//Randomizer bag synergy
|
//Randomizer bag synergy
|
||||||
if (bagInventory != null) {
|
if (randomizerBagItem != null) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
|
||||||
newBlockState = BuildModifiers
|
newBlockState = BuildModifiers
|
||||||
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
|
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
|
||||||
|
|
||||||
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
|
newBlockState = rotateOriginalBlockState(player, startPos, startAngleToCenter, newBlockState);
|
||||||
}
|
}
|
||||||
|
|
||||||
//rotate
|
//rotate
|
||||||
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i%2 == 1);
|
newBlockState = rotateBlockState(player, startPos, relNewVec, newBlockState, r.alternate && i % 2 == 1);
|
||||||
|
|
||||||
blockStates.add(newBlockState);
|
blockStates.add(newBlockState);
|
||||||
itemStacks.add(itemStack);
|
itemStacks.add(itemStack);
|
||||||
@@ -139,36 +115,36 @@ public class RadialMirror {
|
|||||||
return blockStates;
|
return blockStates;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) {
|
private static BlockState rotateOriginalBlockState(Player player, BlockPos startPos, double startAngleToCenter, BlockState blockState) {
|
||||||
BlockState newBlockState = blockState;
|
BlockState newBlockState = blockState;
|
||||||
|
|
||||||
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
|
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
|
||||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_180);
|
||||||
} else if (startAngleToCenter < -0.251 * Math.PI) {
|
} else if (startAngleToCenter < -0.251 * Math.PI) {
|
||||||
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
|
newBlockState = blockState.rotate(player.level, startPos, Rotation.COUNTERCLOCKWISE_90);
|
||||||
} else if (startAngleToCenter > 0.249 * Math.PI) {
|
} else if (startAngleToCenter > 0.249 * Math.PI) {
|
||||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
|
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_90);
|
||||||
}
|
}
|
||||||
|
|
||||||
return newBlockState;
|
return newBlockState;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static BlockState rotateBlockState(Vec3d relVec, BlockState blockState, boolean alternate) {
|
private static BlockState rotateBlockState(Player player, BlockPos startPos, Vec3 relVec, BlockState blockState, boolean alternate) {
|
||||||
BlockState newBlockState;
|
BlockState newBlockState;
|
||||||
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
|
double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI
|
||||||
|
|
||||||
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
|
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
|
||||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_180);
|
||||||
if (alternate) {
|
if (alternate) {
|
||||||
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
|
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
|
||||||
}
|
}
|
||||||
} else if (angleToCenter < -0.251 * Math.PI) {
|
} else if (angleToCenter < -0.251 * Math.PI) {
|
||||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
|
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_90);
|
||||||
if (alternate) {
|
if (alternate) {
|
||||||
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
|
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
|
||||||
}
|
}
|
||||||
} else if (angleToCenter > 0.249 * Math.PI) {
|
} else if (angleToCenter > 0.249 * Math.PI) {
|
||||||
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
|
newBlockState = blockState.rotate(player.level, startPos, Rotation.COUNTERCLOCKWISE_90);
|
||||||
if (alternate) {
|
if (alternate) {
|
||||||
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
|
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
|
||||||
}
|
}
|
||||||
@@ -185,11 +161,34 @@ public class RadialMirror {
|
|||||||
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
|
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
|
||||||
if (r == null || !r.enabled) return false;
|
if (r == null || !r.enabled) return false;
|
||||||
|
|
||||||
if (new Vec3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSquared() >
|
return !(new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
|
||||||
r.radius * r.radius)
|
r.radius * r.radius);
|
||||||
return false;
|
}
|
||||||
|
|
||||||
return true;
|
public static class RadialMirrorSettings {
|
||||||
|
public boolean enabled = false;
|
||||||
|
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
|
||||||
|
public int slices = 4;
|
||||||
|
public boolean alternate = false;
|
||||||
|
public int radius = 20;
|
||||||
|
public boolean drawLines = true, drawPlanes = false;
|
||||||
|
|
||||||
|
public RadialMirrorSettings() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public RadialMirrorSettings(boolean enabled, Vec3 position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
|
||||||
|
this.enabled = enabled;
|
||||||
|
this.position = position;
|
||||||
|
this.slices = slices;
|
||||||
|
this.alternate = alternate;
|
||||||
|
this.radius = radius;
|
||||||
|
this.drawLines = drawLines;
|
||||||
|
this.drawPlanes = drawPlanes;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getReach() {
|
||||||
|
return radius * 2;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,18 +1,15 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.world.level.block.Block;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
import net.minecraft.block.Blocks;
|
import net.minecraft.world.level.block.Blocks;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.item.BlockItem;
|
import net.minecraft.world.item.BlockItem;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.server.level.ServerLevel;
|
||||||
import net.minecraft.world.server.ServerWorld;
|
|
||||||
import net.minecraft.world.storage.loot.LootContext;
|
|
||||||
import net.minecraft.world.storage.loot.LootParameterSet;
|
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.helper.FixedStack;
|
import nl.requios.effortlessbuilding.helper.FixedStack;
|
||||||
@@ -26,14 +23,14 @@ public class UndoRedo {
|
|||||||
|
|
||||||
//Undo and redo stacks per player
|
//Undo and redo stacks per player
|
||||||
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
|
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
|
||||||
private static Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
|
private static final Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
|
||||||
private static Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
|
private static final Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
|
||||||
private static Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
|
private static final Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
|
||||||
private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
|
private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
|
||||||
|
|
||||||
//add to undo stack
|
//add to undo stack
|
||||||
public static void addUndo(PlayerEntity player, BlockSet blockSet) {
|
public static void addUndo(Player player, BlockSet blockSet) {
|
||||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
|
||||||
|
|
||||||
//Assert coordinates is as long as previous and new blockstate lists
|
//Assert coordinates is as long as previous and new blockstate lists
|
||||||
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
|
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
|
||||||
@@ -52,32 +49,32 @@ public class UndoRedo {
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
//If no stack exists, make one
|
//If no stack exists, make one
|
||||||
if (!undoStacks.containsKey(player.getUniqueID())) {
|
if (!undoStacks.containsKey(player.getUUID())) {
|
||||||
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
undoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
||||||
}
|
}
|
||||||
|
|
||||||
undoStacks.get(player.getUniqueID()).push(blockSet);
|
undoStacks.get(player.getUUID()).push(blockSet);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void addRedo(PlayerEntity player, BlockSet blockSet) {
|
private static void addRedo(Player player, BlockSet blockSet) {
|
||||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
|
||||||
|
|
||||||
//(No asserts necessary, it's private)
|
//(No asserts necessary, it's private)
|
||||||
|
|
||||||
//If no stack exists, make one
|
//If no stack exists, make one
|
||||||
if (!redoStacks.containsKey(player.getUniqueID())) {
|
if (!redoStacks.containsKey(player.getUUID())) {
|
||||||
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
redoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
||||||
}
|
}
|
||||||
|
|
||||||
redoStacks.get(player.getUniqueID()).push(blockSet);
|
redoStacks.get(player.getUUID()).push(blockSet);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean undo(PlayerEntity player) {
|
public static boolean undo(Player player) {
|
||||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
|
||||||
|
|
||||||
if (!undoStacks.containsKey(player.getUniqueID())) return false;
|
if (!undoStacks.containsKey(player.getUUID())) return false;
|
||||||
|
|
||||||
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUniqueID());
|
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUUID());
|
||||||
|
|
||||||
if (undoStack.isEmpty()) return false;
|
if (undoStack.isEmpty()) return false;
|
||||||
|
|
||||||
@@ -85,12 +82,12 @@ public class UndoRedo {
|
|||||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||||
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||||
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||||
Vec3d hitVec = blockSet.getHitVec();
|
Vec3 hitVec = blockSet.getHitVec();
|
||||||
|
|
||||||
//Find up to date itemstacks in player inventory
|
//Find up to date itemstacks in player inventory
|
||||||
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
|
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
|
||||||
|
|
||||||
if (player.world.isRemote) {
|
if (player.level.isClientSide) {
|
||||||
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
|
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
|
||||||
} else {
|
} else {
|
||||||
//break all those blocks, reset to what they were
|
//break all those blocks, reset to what they were
|
||||||
@@ -101,27 +98,27 @@ public class UndoRedo {
|
|||||||
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||||
|
|
||||||
//get blockstate from itemstack
|
//get blockstate from itemstack
|
||||||
BlockState previousBlockState = Blocks.AIR.getDefaultState();
|
BlockState previousBlockState = Blocks.AIR.defaultBlockState();
|
||||||
if (itemStack.getItem() instanceof BlockItem) {
|
if (itemStack.getItem() instanceof BlockItem) {
|
||||||
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.world.isBlockPresent(coordinate)) {
|
if (player.level.isLoaded(coordinate)) {
|
||||||
//check itemstack empty
|
//check itemstack empty
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
|
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
|
||||||
//get blockstate from new itemstack
|
//get blockstate from new itemstack
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
|
||||||
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||||
} else {
|
} else {
|
||||||
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
|
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
|
||||||
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
|
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
|
||||||
previousBlockState = Blocks.AIR.getDefaultState();
|
previousBlockState = Blocks.AIR.defaultBlockState();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
|
||||||
//if previousBlockState is air, placeBlock will set it to air
|
//if previousBlockState is air, placeBlock will set it to air
|
||||||
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
SurvivalHelper.placeBlock(player.level, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -132,12 +129,12 @@ public class UndoRedo {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean redo(PlayerEntity player) {
|
public static boolean redo(Player player) {
|
||||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
|
||||||
|
|
||||||
if (!redoStacks.containsKey(player.getUniqueID())) return false;
|
if (!redoStacks.containsKey(player.getUUID())) return false;
|
||||||
|
|
||||||
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUniqueID());
|
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUUID());
|
||||||
|
|
||||||
if (redoStack.isEmpty()) return false;
|
if (redoStack.isEmpty()) return false;
|
||||||
|
|
||||||
@@ -145,12 +142,12 @@ public class UndoRedo {
|
|||||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||||
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||||
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||||
Vec3d hitVec = blockSet.getHitVec();
|
Vec3 hitVec = blockSet.getHitVec();
|
||||||
|
|
||||||
//Find up to date itemstacks in player inventory
|
//Find up to date itemstacks in player inventory
|
||||||
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
|
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
|
||||||
|
|
||||||
if (player.world.isRemote) {
|
if (player.level.isClientSide) {
|
||||||
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
|
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
|
||||||
} else {
|
} else {
|
||||||
//place blocks
|
//place blocks
|
||||||
@@ -161,26 +158,26 @@ public class UndoRedo {
|
|||||||
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||||
|
|
||||||
//get blockstate from itemstack
|
//get blockstate from itemstack
|
||||||
BlockState newBlockState = Blocks.AIR.getDefaultState();
|
BlockState newBlockState = Blocks.AIR.defaultBlockState();
|
||||||
if (itemStack.getItem() instanceof BlockItem) {
|
if (itemStack.getItem() instanceof BlockItem) {
|
||||||
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.world.isBlockPresent(coordinate)) {
|
if (player.level.isLoaded(coordinate)) {
|
||||||
//check itemstack empty
|
//check itemstack empty
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
|
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
|
||||||
//get blockstate from new itemstack
|
//get blockstate from new itemstack
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
|
||||||
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||||
} else {
|
} else {
|
||||||
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
|
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
|
||||||
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
|
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
|
||||||
newBlockState = Blocks.AIR.getDefaultState();
|
newBlockState = Blocks.AIR.defaultBlockState();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
|
||||||
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
SurvivalHelper.placeBlock(player.level, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -191,18 +188,18 @@ public class UndoRedo {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void clear(PlayerEntity player) {
|
public static void clear(Player player) {
|
||||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
|
||||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
|
||||||
if (undoStacks.containsKey(player.getUniqueID())) {
|
if (undoStacks.containsKey(player.getUUID())) {
|
||||||
undoStacks.get(player.getUniqueID()).clear();
|
undoStacks.get(player.getUUID()).clear();
|
||||||
}
|
}
|
||||||
if (redoStacks.containsKey(player.getUniqueID())) {
|
if (redoStacks.containsKey(player.getUUID())) {
|
||||||
redoStacks.get(player.getUniqueID()).clear();
|
redoStacks.get(player.getUUID()).clear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
|
private static List<ItemStack> findItemStacksInInventory(Player player, List<BlockState> blockStates) {
|
||||||
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
|
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
|
||||||
for (BlockState blockState : blockStates) {
|
for (BlockState blockState : blockStates) {
|
||||||
itemStacks.add(findItemStackInInventory(player, blockState));
|
itemStacks.add(findItemStackInInventory(player, blockState));
|
||||||
@@ -210,7 +207,7 @@ public class UndoRedo {
|
|||||||
return itemStacks;
|
return itemStacks;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
|
private static ItemStack findItemStackInInventory(Player player, BlockState blockState) {
|
||||||
ItemStack itemStack = ItemStack.EMPTY;
|
ItemStack itemStack = ItemStack.EMPTY;
|
||||||
if (blockState == null) return itemStack;
|
if (blockState == null) return itemStack;
|
||||||
|
|
||||||
@@ -223,9 +220,8 @@ public class UndoRedo {
|
|||||||
//then anything it drops
|
//then anything it drops
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
//Cannot check drops on clientside because loot tables are server only
|
//Cannot check drops on clientside because loot tables are server only
|
||||||
if (!player.world.isRemote)
|
if (!player.level.isClientSide) {
|
||||||
{
|
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerLevel) player.level, BlockPos.ZERO, null);
|
||||||
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.world, BlockPos.ZERO, null);
|
|
||||||
for (ItemStack itemStackDropped : itemsDropped) {
|
for (ItemStack itemStackDropped : itemsDropped) {
|
||||||
if (itemStackDropped.getItem() instanceof BlockItem) {
|
if (itemStackDropped.getItem() instanceof BlockItem) {
|
||||||
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
|
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
|
||||||
|
|||||||
@@ -1,20 +1,23 @@
|
|||||||
package nl.requios.effortlessbuilding.capability;
|
package nl.requios.effortlessbuilding.capability;
|
||||||
|
|
||||||
import net.minecraft.nbt.CompoundNBT;
|
import net.minecraft.nbt.CompoundTag;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraftforge.common.capabilities.Capability;
|
import net.minecraftforge.common.capabilities.Capability;
|
||||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.items.CapabilityItemHandler;
|
import net.minecraftforge.items.CapabilityItemHandler;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
import net.minecraftforge.items.ItemStackHandler;
|
import net.minecraftforge.items.ItemStackHandler;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
|
||||||
|
|
||||||
import javax.annotation.Nonnull;
|
import javax.annotation.Nonnull;
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> {
|
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundTag> {
|
||||||
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
|
IItemHandler itemHandler;
|
||||||
|
|
||||||
|
public ItemHandlerCapabilityProvider(int size) {
|
||||||
|
itemHandler = new ItemStackHandler(size);
|
||||||
|
}
|
||||||
|
|
||||||
@Nonnull
|
@Nonnull
|
||||||
@Override
|
@Override
|
||||||
@@ -23,12 +26,12 @@ public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<Co
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public CompoundNBT serializeNBT() {
|
public CompoundTag serializeNBT() {
|
||||||
return ((ItemStackHandler) itemHandler).serializeNBT();
|
return ((ItemStackHandler) itemHandler).serializeNBT();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void deserializeNBT(CompoundNBT nbt) {
|
public void deserializeNBT(CompoundTag nbt) {
|
||||||
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
|
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.capability;
|
package nl.requios.effortlessbuilding.capability;
|
||||||
|
|
||||||
import net.minecraft.nbt.CompoundNBT;
|
import net.minecraft.nbt.CompoundTag;
|
||||||
import net.minecraft.nbt.INBT;
|
import net.minecraft.nbt.Tag;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraftforge.common.capabilities.Capability;
|
import net.minecraftforge.common.capabilities.*;
|
||||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
|
||||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
@@ -15,13 +13,22 @@ import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
|||||||
import javax.annotation.Nonnull;
|
import javax.annotation.Nonnull;
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
public class ModeCapabilityManager {
|
public class ModeCapabilityManager {
|
||||||
|
|
||||||
@CapabilityInject(IModeCapability.class)
|
public static Capability<IModeCapability> MODE_CAPABILITY = CapabilityManager.get(new CapabilityToken<>(){});
|
||||||
public final static Capability<IModeCapability> modeCapability = null;
|
|
||||||
|
// Allows for the capability to persist after death.
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||||
|
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(MODE_CAPABILITY, null);
|
||||||
|
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(MODE_CAPABILITY, null);
|
||||||
|
clone.ifPresent(cloneModeCapability ->
|
||||||
|
original.ifPresent(originalModeCapability ->
|
||||||
|
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
|
||||||
|
}
|
||||||
|
|
||||||
public interface IModeCapability {
|
public interface IModeCapability {
|
||||||
ModeSettings getModeData();
|
ModeSettings getModeData();
|
||||||
@@ -43,10 +50,38 @@ public class ModeCapabilityManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Storage implements Capability.IStorage<IModeCapability> {
|
public static class Provider extends CapabilityProvider<Provider> implements ICapabilitySerializable<Tag> {
|
||||||
|
|
||||||
|
private IModeCapability instance = new ModeCapability();
|
||||||
|
private LazyOptional<IModeCapability> modeCapabilityOptional = LazyOptional.of(() -> instance);
|
||||||
|
|
||||||
|
public Provider() {
|
||||||
|
super(Provider.class);
|
||||||
|
gatherCapabilities();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nonnull
|
||||||
@Override
|
@Override
|
||||||
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
|
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||||
CompoundNBT compound = new CompoundNBT();
|
if (cap == MODE_CAPABILITY) return modeCapabilityOptional.cast();
|
||||||
|
return LazyOptional.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void invalidateCaps() {
|
||||||
|
super.invalidateCaps();
|
||||||
|
modeCapabilityOptional.invalidate();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void reviveCaps() {
|
||||||
|
super.reviveCaps();
|
||||||
|
modeCapabilityOptional = LazyOptional.of(() -> instance);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Tag serializeNBT() {
|
||||||
|
CompoundTag compound = new CompoundTag();
|
||||||
ModeSettings modeSettings = instance.getModeData();
|
ModeSettings modeSettings = instance.getModeData();
|
||||||
if (modeSettings == null) modeSettings = new ModeSettings();
|
if (modeSettings == null) modeSettings = new ModeSettings();
|
||||||
|
|
||||||
@@ -58,8 +93,8 @@ public class ModeCapabilityManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
|
public void deserializeNBT(Tag nbt) {
|
||||||
CompoundNBT compound = (CompoundNBT) nbt;
|
CompoundTag compound = (CompoundTag) nbt;
|
||||||
|
|
||||||
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
|
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
|
||||||
|
|
||||||
@@ -68,36 +103,6 @@ public class ModeCapabilityManager {
|
|||||||
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
|
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
|
||||||
instance.setModeData(modeSettings);
|
instance.setModeData(modeSettings);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public static class Provider implements ICapabilitySerializable<INBT> {
|
|
||||||
IModeCapability inst = modeCapability.getDefaultInstance();
|
|
||||||
|
|
||||||
@Nonnull
|
|
||||||
@Override
|
|
||||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
|
||||||
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public INBT serializeNBT() {
|
|
||||||
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void deserializeNBT(INBT nbt) {
|
|
||||||
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Allows for the capability to persist after death.
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
|
||||||
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
|
|
||||||
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
|
|
||||||
clone.ifPresent(cloneModeCapability ->
|
|
||||||
original.ifPresent(originalModeCapability ->
|
|
||||||
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,13 +1,12 @@
|
|||||||
package nl.requios.effortlessbuilding.capability;
|
package nl.requios.effortlessbuilding.capability;
|
||||||
|
|
||||||
import net.minecraft.nbt.CompoundNBT;
|
import net.minecraft.nbt.CompoundTag;
|
||||||
import net.minecraft.nbt.INBT;
|
import net.minecraft.nbt.Tag;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraftforge.common.capabilities.Capability;
|
import net.minecraftforge.common.capabilities.*;
|
||||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
import net.minecraftforge.common.util.INBTSerializable;
|
||||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
import net.minecraftforge.common.util.LazyOptional;
|
||||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
@@ -19,13 +18,22 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
|||||||
import javax.annotation.Nonnull;
|
import javax.annotation.Nonnull;
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber
|
@Mod.EventBusSubscriber
|
||||||
public class ModifierCapabilityManager {
|
public class ModifierCapabilityManager {
|
||||||
|
|
||||||
@CapabilityInject(IModifierCapability.class)
|
public final static Capability<IModifierCapability> MODIFIER_CAPABILITY = CapabilityManager.get(new CapabilityToken<>(){});
|
||||||
public final static Capability<IModifierCapability> modifierCapability = null;
|
|
||||||
|
// Allows for the capability to persist after death.
|
||||||
|
@SubscribeEvent
|
||||||
|
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||||
|
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(MODIFIER_CAPABILITY, null);
|
||||||
|
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(MODIFIER_CAPABILITY, null);
|
||||||
|
clone.ifPresent(cloneModifierCapability ->
|
||||||
|
original.ifPresent(originalModifierCapability ->
|
||||||
|
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
|
||||||
|
}
|
||||||
|
|
||||||
public interface IModifierCapability {
|
public interface IModifierCapability {
|
||||||
ModifierSettings getModifierData();
|
ModifierSettings getModifierData();
|
||||||
@@ -47,10 +55,38 @@ public class ModifierCapabilityManager {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Storage implements Capability.IStorage<IModifierCapability> {
|
public static class Provider extends CapabilityProvider<Provider> implements INBTSerializable<Tag> {
|
||||||
|
|
||||||
|
private final IModifierCapability instance = new ModifierCapability();
|
||||||
|
private LazyOptional<IModifierCapability> modifierCapabilityOptional = LazyOptional.of(() -> instance);
|
||||||
|
|
||||||
|
public Provider() {
|
||||||
|
super(Provider.class);
|
||||||
|
gatherCapabilities();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nonnull
|
||||||
@Override
|
@Override
|
||||||
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
|
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||||
CompoundNBT compound = new CompoundNBT();
|
if (cap == MODIFIER_CAPABILITY) return modifierCapabilityOptional.cast();
|
||||||
|
return LazyOptional.empty();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void invalidateCaps() {
|
||||||
|
super.invalidateCaps();
|
||||||
|
modifierCapabilityOptional.invalidate();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void reviveCaps() {
|
||||||
|
super.reviveCaps();
|
||||||
|
modifierCapabilityOptional = LazyOptional.of(() -> instance);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Tag serializeNBT() {
|
||||||
|
CompoundTag compound = new CompoundTag();
|
||||||
ModifierSettings modifierSettings = instance.getModifierData();
|
ModifierSettings modifierSettings = instance.getModifierData();
|
||||||
if (modifierSettings == null) modifierSettings = new ModifierSettings();
|
if (modifierSettings == null) modifierSettings = new ModifierSettings();
|
||||||
|
|
||||||
@@ -98,12 +134,12 @@ public class ModifierCapabilityManager {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
|
public void deserializeNBT(Tag nbt) {
|
||||||
CompoundNBT compound = (CompoundNBT) nbt;
|
CompoundTag compound = (CompoundTag) nbt;
|
||||||
|
|
||||||
//MIRROR
|
//MIRROR
|
||||||
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
|
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
|
||||||
Vec3d mirrorPosition = new Vec3d(
|
Vec3 mirrorPosition = new Vec3(
|
||||||
compound.getDouble("mirrorPosX"),
|
compound.getDouble("mirrorPosX"),
|
||||||
compound.getDouble("mirrorPosY"),
|
compound.getDouble("mirrorPosY"),
|
||||||
compound.getDouble("mirrorPosZ"));
|
compound.getDouble("mirrorPosZ"));
|
||||||
@@ -130,7 +166,7 @@ public class ModifierCapabilityManager {
|
|||||||
|
|
||||||
//RADIAL MIRROR
|
//RADIAL MIRROR
|
||||||
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
|
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
|
||||||
Vec3d radialMirrorPosition = new Vec3d(
|
Vec3 radialMirrorPosition = new Vec3(
|
||||||
compound.getDouble("radialMirrorPosX"),
|
compound.getDouble("radialMirrorPosX"),
|
||||||
compound.getDouble("radialMirrorPosY"),
|
compound.getDouble("radialMirrorPosY"),
|
||||||
compound.getDouble("radialMirrorPosZ"));
|
compound.getDouble("radialMirrorPosZ"));
|
||||||
@@ -145,38 +181,6 @@ public class ModifierCapabilityManager {
|
|||||||
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
|
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
|
||||||
instance.setModifierData(modifierSettings);
|
instance.setModifierData(modifierSettings);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
public static class Provider implements ICapabilitySerializable<INBT> {
|
|
||||||
|
|
||||||
IModifierCapability inst = modifierCapability.getDefaultInstance();
|
|
||||||
|
|
||||||
@Nonnull
|
|
||||||
@Override
|
|
||||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
|
||||||
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public INBT serializeNBT() {
|
|
||||||
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void deserializeNBT(INBT nbt) {
|
|
||||||
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Allows for the capability to persist after death.
|
|
||||||
@SubscribeEvent
|
|
||||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
|
||||||
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
|
|
||||||
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
|
|
||||||
clone.ifPresent(cloneModifierCapability ->
|
|
||||||
original.ifPresent(originalModifierCapability ->
|
|
||||||
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,43 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.command;
|
|
||||||
|
|
||||||
import com.mojang.brigadier.CommandDispatcher;
|
|
||||||
import com.mojang.brigadier.arguments.IntegerArgumentType;
|
|
||||||
import net.minecraft.command.CommandSource;
|
|
||||||
import net.minecraft.command.Commands;
|
|
||||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
|
||||||
import net.minecraft.util.text.StringTextComponent;
|
|
||||||
import net.minecraftforge.fml.network.PacketDistributor;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
|
||||||
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
|
||||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
|
||||||
|
|
||||||
public class CommandReach {
|
|
||||||
|
|
||||||
public static void register(CommandDispatcher<CommandSource> dispatcher) {
|
|
||||||
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
|
|
||||||
return setReachLevel(context.getSource().asPlayer(), IntegerArgumentType.getInteger(context, "level"));
|
|
||||||
}))).then(Commands.literal("get").executes((context -> {
|
|
||||||
return getReachLevel(context.getSource().asPlayer());
|
|
||||||
}))));
|
|
||||||
}
|
|
||||||
|
|
||||||
private static int setReachLevel(ServerPlayerEntity player, int level){
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
|
||||||
modifierSettings.setReachUpgrade(level);
|
|
||||||
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
|
||||||
//Send to client
|
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
|
|
||||||
|
|
||||||
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()));
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static int getReachLevel(ServerPlayerEntity player){
|
|
||||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
|
||||||
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
|
|
||||||
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,37 +1,16 @@
|
|||||||
package nl.requios.effortlessbuilding.compatibility;
|
package nl.requios.effortlessbuilding.compatibility;
|
||||||
|
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.item.BlockItem;
|
||||||
import net.minecraft.item.BlockItem;
|
import net.minecraft.world.item.Item;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraftforge.common.util.LazyOptional;
|
|
||||||
import net.minecraftforge.items.CapabilityItemHandler;
|
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
|
||||||
|
|
||||||
public class CompatHelper {
|
public class CompatHelper {
|
||||||
//TODO 1.13 compatibility
|
|
||||||
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
|
|
||||||
// // and all checks will fail, so it works.
|
|
||||||
// @GameRegistry.ObjectHolder("danknull:dank_null")
|
|
||||||
// public static final Item dankNullItem = null;
|
|
||||||
//
|
|
||||||
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
|
|
||||||
//
|
|
||||||
public static void setup() {
|
public static void setup() {
|
||||||
//TODO 1.13 compatibility
|
|
||||||
// if (Loader.isModLoaded("chiselsandbits")) {
|
|
||||||
// // reflection to avoid hard dependency
|
|
||||||
// try {
|
|
||||||
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
|
|
||||||
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
|
|
||||||
// e.printStackTrace();
|
|
||||||
// }
|
|
||||||
// } else {
|
|
||||||
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
|
|
||||||
// }
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
|
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
|
||||||
@@ -40,12 +19,7 @@ public class CompatHelper {
|
|||||||
Item item = stack.getItem();
|
Item item = stack.getItem();
|
||||||
if (item instanceof BlockItem)
|
if (item instanceof BlockItem)
|
||||||
return true;
|
return true;
|
||||||
if ((item instanceof ItemRandomizerBag))
|
return item instanceof AbstractRandomizerBagItem;
|
||||||
return true;
|
|
||||||
//TODO 1.13 compatibility
|
|
||||||
// if (item == dankNullItem)
|
|
||||||
// return true;
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
|
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
|
||||||
@@ -57,76 +31,33 @@ public class CompatHelper {
|
|||||||
return proxy;
|
return proxy;
|
||||||
|
|
||||||
//Randomizer Bag
|
//Randomizer Bag
|
||||||
if (proxyItem instanceof ItemRandomizerBag) {
|
if (proxyItem instanceof AbstractRandomizerBagItem) {
|
||||||
ItemStack itemStack = proxy;
|
ItemStack itemStack = proxy;
|
||||||
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
|
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
|
||||||
if (itemStack.getItem() instanceof ItemRandomizerBag)
|
if (itemStack.getItem() instanceof AbstractRandomizerBagItem) {
|
||||||
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
|
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
|
||||||
|
itemStack = randomizerBagItem.pickRandomStack(randomizerBagItem.getBagInventory(itemStack));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return itemStack;
|
return itemStack;
|
||||||
}
|
}
|
||||||
|
|
||||||
//TODO 1.13 compatibility
|
|
||||||
//Dank Null
|
|
||||||
// if (proxyItem == dankNullItem) {
|
|
||||||
// int index = 0;
|
|
||||||
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
|
|
||||||
// index = proxy.getTagCompound().getInteger("selectedIndex");
|
|
||||||
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
|
||||||
// }
|
|
||||||
|
|
||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) {
|
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) {
|
||||||
if (state == null) return ItemStack.EMPTY;
|
if (state == null) return ItemStack.EMPTY;
|
||||||
|
|
||||||
Item blockItem = Item.getItemFromBlock(state.getBlock());
|
Item blockItem = Item.byBlock(state.getBlock());
|
||||||
if (stack.getItem() instanceof BlockItem)
|
if (stack.getItem() instanceof BlockItem)
|
||||||
return stack;
|
return stack;
|
||||||
else if (stack.getItem() instanceof ItemRandomizerBag) {
|
else if (stack.getItem() instanceof AbstractRandomizerBagItem) {
|
||||||
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
|
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) stack.getItem();
|
||||||
return ItemRandomizerBag.findStack(bagInventory, blockItem);
|
IItemHandler bagInventory = randomizerBagItem.getBagInventory(stack);
|
||||||
|
return randomizerBagItem.findStack(bagInventory, blockItem);
|
||||||
}
|
}
|
||||||
//TODO 1.13 compatibility
|
|
||||||
// else if (stack.getItem() == dankNullItem) {
|
|
||||||
// int index = itemHandlerSlotForItem(stack, blockItem);
|
|
||||||
// if (index >= 0)
|
|
||||||
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
|
||||||
// }
|
|
||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
|
|
||||||
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
|
|
||||||
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) {
|
|
||||||
//TODO 1.13 compatibility, offhand support
|
|
||||||
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
|
|
||||||
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
|
||||||
|
|
||||||
// if (origStack.getItem() == dankNullItem) {
|
|
||||||
// int index = itemHandlerSlotForItem(origStack, curStack.getItem());
|
|
||||||
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
|
|
||||||
// } else
|
|
||||||
curStack.shrink(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
|
|
||||||
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
|
||||||
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
|
|
||||||
|
|
||||||
if (handler == null) {
|
|
||||||
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < handler.getSlots(); i++) {
|
|
||||||
ItemStack ref = handler.getStackInSlot(i);
|
|
||||||
if (ref.getItem() instanceof BlockItem)
|
|
||||||
if (ref.getItem() == blockItem)
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,148 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui;
|
||||||
|
|
||||||
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
|
import net.minecraft.world.InteractionHand;
|
||||||
|
import net.minecraft.world.entity.player.Inventory;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||||
|
import net.minecraft.world.inventory.ClickType;
|
||||||
|
import net.minecraft.world.inventory.MenuType;
|
||||||
|
import net.minecraft.world.inventory.Slot;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
import net.minecraftforge.items.ItemStackHandler;
|
||||||
|
import net.minecraftforge.items.SlotItemHandler;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.item.DiamondRandomizerBagItem;
|
||||||
|
|
||||||
|
public class DiamondRandomizerBagContainer extends AbstractContainerMenu {
|
||||||
|
|
||||||
|
private static final int INV_START = DiamondRandomizerBagItem.INV_SIZE,
|
||||||
|
INV_END = INV_START + 26,
|
||||||
|
HOTBAR_START = INV_END + 1,
|
||||||
|
HOTBAR_END = HOTBAR_START + 8;
|
||||||
|
private final IItemHandler bagInventory;
|
||||||
|
|
||||||
|
public DiamondRandomizerBagContainer(MenuType<?> type, int id){
|
||||||
|
super(type, id);
|
||||||
|
bagInventory = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Client
|
||||||
|
public DiamondRandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
|
||||||
|
this(id, playerInventory);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Server?
|
||||||
|
public DiamondRandomizerBagContainer(int containerId, Inventory playerInventory) {
|
||||||
|
this(containerId, playerInventory, new ItemStackHandler(DiamondRandomizerBagItem.INV_SIZE));
|
||||||
|
}
|
||||||
|
|
||||||
|
public DiamondRandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
|
||||||
|
super(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), containerId);
|
||||||
|
bagInventory = inventory;
|
||||||
|
|
||||||
|
for (int i = 0; i < 3; ++i) {
|
||||||
|
for (int j = 0; j < 9; ++j) {
|
||||||
|
this.addSlot(new SlotItemHandler(bagInventory, j + i * 9, 8 + j * 18, 18 + i * 18));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// add player inventory slots
|
||||||
|
for (int i = 0; i < 3; ++i) {
|
||||||
|
for (int j = 0; j < 9; ++j) {
|
||||||
|
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// add hotbar slots
|
||||||
|
for (int i = 0; i < 9; ++i) {
|
||||||
|
addSlot(new Slot(playerInventory, i, 8 + i * 18, 142));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean stillValid(Player playerIn) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Slot getSlot(int parSlotIndex) {
|
||||||
|
if (parSlotIndex >= slots.size())
|
||||||
|
parSlotIndex = slots.size() - 1;
|
||||||
|
return super.getSlot(parSlotIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
|
||||||
|
ItemStack itemstack = ItemStack.EMPTY;
|
||||||
|
Slot slot = this.slots.get(slotIndex);
|
||||||
|
|
||||||
|
if (slot != null && slot.hasItem()) {
|
||||||
|
ItemStack itemstack1 = slot.getItem();
|
||||||
|
itemstack = itemstack1.copy();
|
||||||
|
|
||||||
|
// If item is in our custom inventory
|
||||||
|
if (slotIndex < INV_START) {
|
||||||
|
// try to place in player inventory / action bar
|
||||||
|
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
|
||||||
|
return ItemStack.EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
slot.onQuickCraft(itemstack1, itemstack);
|
||||||
|
}
|
||||||
|
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
|
||||||
|
else {
|
||||||
|
/**
|
||||||
|
* Implementation number 1: Shift-click into your custom inventory
|
||||||
|
*/
|
||||||
|
if (slotIndex >= INV_START) {
|
||||||
|
// place in custom inventory
|
||||||
|
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
|
||||||
|
return ItemStack.EMPTY;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (itemstack1.getCount() == 0) {
|
||||||
|
slot.set(ItemStack.EMPTY);
|
||||||
|
} else {
|
||||||
|
slot.setChanged();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (itemstack1.getCount() == itemstack.getCount()) {
|
||||||
|
return ItemStack.EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
slot.onTake(playerIn, itemstack1);
|
||||||
|
}
|
||||||
|
|
||||||
|
return itemstack;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* You should override this method to prevent the player from moving the stack that
|
||||||
|
* opened the inventory, otherwise if the player moves it, the inventory will not
|
||||||
|
* be able to save properly
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
|
||||||
|
// this will prevent the player from interacting with the item that opened the inventory:
|
||||||
|
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
|
||||||
|
//Do nothing;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
super.clicked(slot, dragType, clickTypeIn, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Callback for when the crafting gui is closed.
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public void removed(Player player) {
|
||||||
|
super.removed(player);
|
||||||
|
if (!player.level.isClientSide) {
|
||||||
|
broadcastChanges();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,49 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
|
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.world.entity.player.Inventory;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
@ParametersAreNonnullByDefault
|
||||||
|
public class DiamondRandomizerBagScreen extends AbstractContainerScreen<DiamondRandomizerBagContainer> {
|
||||||
|
private Inventory inventory;
|
||||||
|
|
||||||
|
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/diamondrandomizerbag.png");
|
||||||
|
|
||||||
|
public DiamondRandomizerBagScreen(DiamondRandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
|
||||||
|
super(randomizerBagContainer, playerInventory, title);
|
||||||
|
this.inventory = playerInventory;
|
||||||
|
imageHeight = 167;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||||
|
renderBackground(ms);
|
||||||
|
super.render(ms, mouseX, mouseY, partialTicks);
|
||||||
|
this.renderTooltip(ms, mouseX, mouseY);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
|
||||||
|
this.font.draw(ms, this.title, 8, 6, 0x404040);
|
||||||
|
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
|
||||||
|
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
|
||||||
|
RenderSystem.setShaderTexture(0, guiTextures);
|
||||||
|
int marginHorizontal = (width - imageWidth) / 2;
|
||||||
|
int marginVertical = (height - imageHeight) / 2;
|
||||||
|
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,146 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui;
|
||||||
|
|
||||||
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
|
import net.minecraft.world.InteractionHand;
|
||||||
|
import net.minecraft.world.entity.player.Inventory;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||||
|
import net.minecraft.world.inventory.ClickType;
|
||||||
|
import net.minecraft.world.inventory.MenuType;
|
||||||
|
import net.minecraft.world.inventory.Slot;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
import net.minecraftforge.items.ItemStackHandler;
|
||||||
|
import net.minecraftforge.items.SlotItemHandler;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.item.GoldenRandomizerBagItem;
|
||||||
|
|
||||||
|
public class GoldenRandomizerBagContainer extends AbstractContainerMenu {
|
||||||
|
|
||||||
|
private static final int INV_START = GoldenRandomizerBagItem.INV_SIZE,
|
||||||
|
INV_END = INV_START + 26,
|
||||||
|
HOTBAR_START = INV_END + 1,
|
||||||
|
HOTBAR_END = HOTBAR_START + 8;
|
||||||
|
private final IItemHandler bagInventory;
|
||||||
|
|
||||||
|
public GoldenRandomizerBagContainer(MenuType<?> type, int id){
|
||||||
|
super(type, id);
|
||||||
|
bagInventory = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Client
|
||||||
|
public GoldenRandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
|
||||||
|
this(id, playerInventory);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Server?
|
||||||
|
public GoldenRandomizerBagContainer(int containerId, Inventory playerInventory) {
|
||||||
|
this(containerId, playerInventory, new ItemStackHandler(GoldenRandomizerBagItem.INV_SIZE));
|
||||||
|
}
|
||||||
|
|
||||||
|
public GoldenRandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
|
||||||
|
super(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), containerId);
|
||||||
|
bagInventory = inventory;
|
||||||
|
|
||||||
|
for (int i = 0; i < GoldenRandomizerBagItem.INV_SIZE; ++i) {
|
||||||
|
this.addSlot(new SlotItemHandler(bagInventory, i, 8 + (18 * i), 20));
|
||||||
|
}
|
||||||
|
|
||||||
|
// add player inventory slots
|
||||||
|
for (int i = 0; i < 3; ++i) {
|
||||||
|
for (int j = 0; j < 9; ++j) {
|
||||||
|
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// add hotbar slots
|
||||||
|
for (int i = 0; i < 9; ++i) {
|
||||||
|
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean stillValid(Player playerIn) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Slot getSlot(int parSlotIndex) {
|
||||||
|
if (parSlotIndex >= slots.size())
|
||||||
|
parSlotIndex = slots.size() - 1;
|
||||||
|
return super.getSlot(parSlotIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
|
||||||
|
ItemStack itemstack = ItemStack.EMPTY;
|
||||||
|
Slot slot = this.slots.get(slotIndex);
|
||||||
|
|
||||||
|
if (slot != null && slot.hasItem()) {
|
||||||
|
ItemStack itemstack1 = slot.getItem();
|
||||||
|
itemstack = itemstack1.copy();
|
||||||
|
|
||||||
|
// If item is in our custom inventory
|
||||||
|
if (slotIndex < INV_START) {
|
||||||
|
// try to place in player inventory / action bar
|
||||||
|
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
|
||||||
|
return ItemStack.EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
slot.onQuickCraft(itemstack1, itemstack);
|
||||||
|
}
|
||||||
|
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
|
||||||
|
else {
|
||||||
|
/**
|
||||||
|
* Implementation number 1: Shift-click into your custom inventory
|
||||||
|
*/
|
||||||
|
if (slotIndex >= INV_START) {
|
||||||
|
// place in custom inventory
|
||||||
|
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
|
||||||
|
return ItemStack.EMPTY;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (itemstack1.getCount() == 0) {
|
||||||
|
slot.set(ItemStack.EMPTY);
|
||||||
|
} else {
|
||||||
|
slot.setChanged();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (itemstack1.getCount() == itemstack.getCount()) {
|
||||||
|
return ItemStack.EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
slot.onTake(playerIn, itemstack1);
|
||||||
|
}
|
||||||
|
|
||||||
|
return itemstack;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* You should override this method to prevent the player from moving the stack that
|
||||||
|
* opened the inventory, otherwise if the player moves it, the inventory will not
|
||||||
|
* be able to save properly
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
|
||||||
|
// this will prevent the player from interacting with the item that opened the inventory:
|
||||||
|
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
|
||||||
|
//Do nothing;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
super.clicked(slot, dragType, clickTypeIn, player);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Callback for when the crafting gui is closed.
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public void removed(Player player) {
|
||||||
|
super.removed(player);
|
||||||
|
if (!player.level.isClientSide) {
|
||||||
|
broadcastChanges();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,49 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
|
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.world.entity.player.Inventory;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
@ParametersAreNonnullByDefault
|
||||||
|
public class GoldenRandomizerBagScreen extends AbstractContainerScreen<GoldenRandomizerBagContainer> {
|
||||||
|
private Inventory inventory;
|
||||||
|
|
||||||
|
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/goldenrandomizerbag.png");
|
||||||
|
|
||||||
|
public GoldenRandomizerBagScreen(GoldenRandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
|
||||||
|
super(randomizerBagContainer, playerInventory, title);
|
||||||
|
this.inventory = playerInventory;
|
||||||
|
imageHeight = 134;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||||
|
renderBackground(ms);
|
||||||
|
super.render(ms, mouseX, mouseY, partialTicks);
|
||||||
|
this.renderTooltip(ms, mouseX, mouseY);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
|
||||||
|
this.font.draw(ms, this.title, 8, 6, 0x404040);
|
||||||
|
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
|
||||||
|
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
|
||||||
|
RenderSystem.setShaderTexture(0, guiTextures);
|
||||||
|
int marginHorizontal = (width - imageWidth) / 2;
|
||||||
|
int marginVertical = (height - imageHeight) / 2;
|
||||||
|
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,83 +1,93 @@
|
|||||||
package nl.requios.effortlessbuilding.gui;
|
package nl.requios.effortlessbuilding.gui;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.entity.player.PlayerInventory;
|
import net.minecraft.world.entity.player.Inventory;
|
||||||
import net.minecraft.inventory.IInventory;
|
import net.minecraft.world.inventory.ClickType;
|
||||||
import net.minecraft.inventory.Inventory;
|
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||||
import net.minecraft.inventory.container.ClickType;
|
import net.minecraft.world.inventory.MenuType;
|
||||||
import net.minecraft.inventory.container.Container;
|
import net.minecraft.world.inventory.Slot;
|
||||||
import net.minecraft.inventory.container.Slot;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
import net.minecraft.util.Hand;
|
import net.minecraft.world.InteractionHand;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
import net.minecraftforge.items.ItemStackHandler;
|
import net.minecraftforge.items.ItemStackHandler;
|
||||||
import net.minecraftforge.items.SlotItemHandler;
|
import net.minecraftforge.items.SlotItemHandler;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.RandomizerBagItem;
|
||||||
|
|
||||||
public class RandomizerBagContainer extends Container {
|
public class RandomizerBagContainer extends AbstractContainerMenu {
|
||||||
|
|
||||||
|
private static final int INV_START = RandomizerBagItem.INV_SIZE,
|
||||||
|
INV_END = INV_START + 26,
|
||||||
|
HOTBAR_START = INV_END + 1,
|
||||||
|
HOTBAR_END = HOTBAR_START + 8;
|
||||||
private final IItemHandler bagInventory;
|
private final IItemHandler bagInventory;
|
||||||
|
|
||||||
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
|
public RandomizerBagContainer(MenuType<?> type, int id){
|
||||||
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
|
super(type, id);
|
||||||
|
bagInventory = null;
|
||||||
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
|
|
||||||
this(containerId, playerInventory, new ItemStackHandler(ItemRandomizerBag.INV_SIZE));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
|
//Client
|
||||||
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, containerId);
|
public RandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
|
||||||
|
this(id, playerInventory);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Server?
|
||||||
|
public RandomizerBagContainer(int containerId, Inventory playerInventory) {
|
||||||
|
this(containerId, playerInventory, new ItemStackHandler(RandomizerBagItem.INV_SIZE));
|
||||||
|
}
|
||||||
|
|
||||||
|
public RandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
|
||||||
|
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), containerId);
|
||||||
bagInventory = inventory;
|
bagInventory = inventory;
|
||||||
|
|
||||||
for (int i = 0; i < ItemRandomizerBag.INV_SIZE; ++i) {
|
for (int i = 0; i < RandomizerBagItem.INV_SIZE; ++i) {
|
||||||
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
|
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
|
||||||
}
|
}
|
||||||
|
|
||||||
// add player inventory slots
|
// add player inventory slots
|
||||||
int i;
|
for (int i = 0; i < 3; ++i) {
|
||||||
for (i = 0; i < 3; ++i) {
|
|
||||||
for (int j = 0; j < 9; ++j) {
|
for (int j = 0; j < 9; ++j) {
|
||||||
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// add hotbar slots
|
// add hotbar slots
|
||||||
for (i = 0; i < 9; ++i) {
|
for (int i = 0; i < 9; ++i) {
|
||||||
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
|
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean canInteractWith(PlayerEntity playerIn) {
|
public boolean stillValid(Player playerIn) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Slot getSlot(int parSlotIndex)
|
public Slot getSlot(int parSlotIndex) {
|
||||||
{
|
if (parSlotIndex >= slots.size())
|
||||||
if(parSlotIndex >= inventorySlots.size())
|
parSlotIndex = slots.size() - 1;
|
||||||
parSlotIndex = inventorySlots.size() - 1;
|
|
||||||
return super.getSlot(parSlotIndex);
|
return super.getSlot(parSlotIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public ItemStack transferStackInSlot(PlayerEntity playerIn, int slotIndex) {
|
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
|
||||||
ItemStack itemstack = ItemStack.EMPTY;
|
ItemStack itemstack = ItemStack.EMPTY;
|
||||||
Slot slot = this.inventorySlots.get(slotIndex);
|
Slot slot = this.slots.get(slotIndex);
|
||||||
|
|
||||||
if (slot != null && slot.getHasStack()) {
|
if (slot != null && slot.hasItem()) {
|
||||||
ItemStack itemstack1 = slot.getStack();
|
ItemStack itemstack1 = slot.getItem();
|
||||||
itemstack = itemstack1.copy();
|
itemstack = itemstack1.copy();
|
||||||
|
|
||||||
// If item is in our custom inventory
|
// If item is in our custom inventory
|
||||||
if (slotIndex < INV_START) {
|
if (slotIndex < INV_START) {
|
||||||
// try to place in player inventory / action bar
|
// try to place in player inventory / action bar
|
||||||
if (!this.mergeItemStack(itemstack1, INV_START, HOTBAR_END + 1, true)) {
|
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
|
||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
}
|
}
|
||||||
|
|
||||||
slot.onSlotChange(itemstack1, itemstack);
|
slot.onQuickCraft(itemstack1, itemstack);
|
||||||
}
|
}
|
||||||
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
|
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
|
||||||
else {
|
else {
|
||||||
@@ -86,17 +96,16 @@ public class RandomizerBagContainer extends Container {
|
|||||||
*/
|
*/
|
||||||
if (slotIndex >= INV_START) {
|
if (slotIndex >= INV_START) {
|
||||||
// place in custom inventory
|
// place in custom inventory
|
||||||
if (!this.mergeItemStack(itemstack1, 0, INV_START, false)) {
|
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
|
||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (itemstack1.getCount() == 0) {
|
if (itemstack1.getCount() == 0) {
|
||||||
slot.putStack(ItemStack.EMPTY);
|
slot.set(ItemStack.EMPTY);
|
||||||
} else {
|
} else {
|
||||||
slot.onSlotChanged();
|
slot.setChanged();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (itemstack1.getCount() == itemstack.getCount()) {
|
if (itemstack1.getCount() == itemstack.getCount()) {
|
||||||
@@ -115,24 +124,23 @@ public class RandomizerBagContainer extends Container {
|
|||||||
* be able to save properly
|
* be able to save properly
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
|
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
|
||||||
// this will prevent the player from interacting with the item that opened the inventory:
|
// this will prevent the player from interacting with the item that opened the inventory:
|
||||||
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(Hand.MAIN_HAND))) {
|
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
|
||||||
return ItemStack.EMPTY;
|
//Do nothing;
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
return super.slotClick(slot, dragType, clickTypeIn, player);
|
super.clicked(slot, dragType, clickTypeIn, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Callback for when the crafting gui is closed.
|
* Callback for when the crafting gui is closed.
|
||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public void onContainerClosed(PlayerEntity player)
|
public void removed(Player player) {
|
||||||
{
|
super.removed(player);
|
||||||
super.onContainerClosed(player);
|
if (!player.level.isClientSide) {
|
||||||
if(!player.world.isRemote)
|
broadcastChanges();
|
||||||
{
|
|
||||||
detectAndSendChanges();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,46 +1,49 @@
|
|||||||
package nl.requios.effortlessbuilding.gui;
|
package nl.requios.effortlessbuilding.gui;
|
||||||
|
|
||||||
import com.mojang.blaze3d.platform.GlStateManager;
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
|
||||||
import net.minecraft.entity.player.PlayerInventory;
|
import net.minecraft.world.entity.player.Inventory;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
import net.minecraft.util.text.ITextComponent;
|
import net.minecraft.network.chat.Component;
|
||||||
import net.minecraft.util.text.TranslationTextComponent;
|
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> {
|
@ParametersAreNonnullByDefault
|
||||||
private static final ResourceLocation guiTextures =
|
public class RandomizerBagScreen extends AbstractContainerScreen<RandomizerBagContainer> {
|
||||||
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
|
private Inventory inventory;
|
||||||
|
|
||||||
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
|
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
|
||||||
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
|
|
||||||
ySize = 134;
|
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
|
||||||
|
super(randomizerBagContainer, playerInventory, title);
|
||||||
|
this.inventory = playerInventory;
|
||||||
|
imageHeight = 134;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||||
renderBackground();
|
renderBackground(ms);
|
||||||
super.render(mouseX, mouseY, partialTicks);
|
super.render(ms, mouseX, mouseY, partialTicks);
|
||||||
this.renderHoveredToolTip(mouseX, mouseY);
|
this.renderTooltip(ms, mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
|
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
|
||||||
font.drawString(this.title.getFormattedText(), 8, 6, 0x404040);
|
this.font.draw(ms, this.title, 8, 6, 0x404040);
|
||||||
font.drawString(playerInventory.getDisplayName().getFormattedText(), 8, ySize - 96 + 2, 0x404040);
|
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
|
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
|
||||||
RenderSystem.color3f(1.0F, 1.0F, 1.0F);
|
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
|
||||||
minecraft.getTextureManager().bindTexture(guiTextures);
|
RenderSystem.setShaderTexture(0, guiTextures);
|
||||||
int marginHorizontal = (width - xSize) / 2;
|
int marginHorizontal = (width - imageWidth) / 2;
|
||||||
int marginVertical = (height - ySize) / 2;
|
int marginVertical = (height - imageHeight) / 2;
|
||||||
blit(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
|
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,50 +1,37 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmode;
|
package nl.requios.effortlessbuilding.gui.buildmode;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.vertex.*;
|
||||||
import com.mojang.blaze3d.platform.GlStateManager;
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.audio.SimpleSound;
|
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
|
||||||
import net.minecraft.client.gui.AbstractGui;
|
import net.minecraft.client.gui.screens.Screen;
|
||||||
import net.minecraft.client.gui.IGuiEventListener;
|
import net.minecraft.client.gui.components.Button;
|
||||||
import net.minecraft.client.gui.screen.LanguageScreen;
|
import net.minecraft.client.gui.components.ObjectSelectionList;
|
||||||
import net.minecraft.client.gui.screen.Screen;
|
import net.minecraft.sounds.SoundEvents;
|
||||||
import net.minecraft.client.gui.widget.button.Button;
|
import net.minecraft.util.Mth;
|
||||||
import net.minecraft.client.gui.widget.list.ExtendedList;
|
import net.minecraft.network.chat.Component;
|
||||||
import net.minecraft.client.renderer.BufferBuilder;
|
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
|
||||||
import net.minecraft.util.SoundEvents;
|
|
||||||
import net.minecraft.util.math.MathHelper;
|
|
||||||
import net.minecraft.util.text.ITextComponent;
|
|
||||||
import net.minecraft.util.text.TranslationTextComponent;
|
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import net.minecraftforge.fml.client.gui.widget.ExtendedButton;
|
import net.minecraftforge.client.gui.widget.ExtendedButton;
|
||||||
import net.minecraftforge.fml.client.gui.widget.Slider;
|
import net.minecraftforge.client.gui.widget.ForgeSlider;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
|
|
||||||
|
@ParametersAreNonnullByDefault
|
||||||
|
@MethodsReturnNonnullByDefault
|
||||||
public class PlayerSettingsGui extends Screen {
|
public class PlayerSettingsGui extends Screen {
|
||||||
|
|
||||||
protected int left, right, top, bottom;
|
protected int left, right, top, bottom;
|
||||||
|
protected boolean showShaderList = false;
|
||||||
private Button shaderTypeButton;
|
private Button shaderTypeButton;
|
||||||
private ShaderTypeList shaderTypeList;
|
private ShaderTypeList shaderTypeList;
|
||||||
private Button closeButton;
|
private Button closeButton;
|
||||||
|
|
||||||
protected boolean showShaderList = false;
|
|
||||||
|
|
||||||
public enum ShaderType {
|
|
||||||
DISSOLVE_BLUE("Dissolve Blue"),
|
|
||||||
DISSOLVE_ORANGE("Dissolve Orange");
|
|
||||||
|
|
||||||
public String name;
|
|
||||||
ShaderType(String name) {
|
|
||||||
this.name = name;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public PlayerSettingsGui() {
|
public PlayerSettingsGui() {
|
||||||
super(new TranslationTextComponent("effortlessbuilding.screen.player_settings"));
|
super(Component.translatable("effortlessbuilding.screen.player_settings"));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -56,24 +43,20 @@ public class PlayerSettingsGui extends Screen {
|
|||||||
|
|
||||||
int yy = top;
|
int yy = top;
|
||||||
shaderTypeList = new ShaderTypeList(this.minecraft);
|
shaderTypeList = new ShaderTypeList(this.minecraft);
|
||||||
this.children.add(shaderTypeList);
|
addWidget(shaderTypeList);
|
||||||
//TODO set selected name
|
//TODO set selected name
|
||||||
String currentShaderName = ShaderType.DISSOLVE_BLUE.name;
|
Component currentShaderName = ShaderType.DISSOLVE_BLUE.name;
|
||||||
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
|
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
|
||||||
showShaderList = !showShaderList;
|
showShaderList = !showShaderList;
|
||||||
});
|
});
|
||||||
addButton(shaderTypeButton);
|
addRenderableOnly(shaderTypeButton);
|
||||||
|
|
||||||
yy += 50;
|
yy += 50;
|
||||||
Slider slider = new Slider(right - 200, yy, 200, 20, "", "", 0.5, 2.0, 1.0, true, true, (button) -> {
|
ForgeSlider slider = new ForgeSlider(right - 200, yy, 200, 20, Component.empty(), Component.empty(), 0.5, 2.0, 1.0, true);
|
||||||
|
addRenderableOnly(slider);
|
||||||
|
|
||||||
});
|
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, Component.literal("Done"), (button) -> this.minecraft.player.closeContainer());
|
||||||
addButton(slider);
|
addRenderableOnly(closeButton);
|
||||||
|
|
||||||
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, "Done", (button) -> {
|
|
||||||
this.minecraft.player.closeScreen();
|
|
||||||
});
|
|
||||||
addButton(closeButton);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -82,19 +65,19 @@ public class PlayerSettingsGui extends Screen {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||||
this.renderBackground();
|
this.renderBackground(ms);
|
||||||
|
|
||||||
int yy = top;
|
int yy = top;
|
||||||
font.drawString("Shader type", left, yy + 5, 0xFFFFFF);
|
font.draw(ms, "Shader type", left, yy + 5, 0xFFFFFF);
|
||||||
|
|
||||||
yy += 50;
|
yy += 50;
|
||||||
font.drawString("Shader speed", left, yy + 5, 0xFFFFFF);
|
font.draw(ms, "Shader speed", left, yy + 5, 0xFFFFFF);
|
||||||
|
|
||||||
super.render(mouseX, mouseY, partialTicks);
|
super.render(ms, mouseX, mouseY, partialTicks);
|
||||||
|
|
||||||
if (showShaderList)
|
if (showShaderList)
|
||||||
this.shaderTypeList.render(mouseX, mouseY, partialTicks);
|
this.shaderTypeList.render(ms, mouseX, mouseY, partialTicks);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -110,12 +93,27 @@ public class PlayerSettingsGui extends Screen {
|
|||||||
@Override
|
@Override
|
||||||
public void removed() {
|
public void removed() {
|
||||||
ShaderTypeList.ShaderTypeEntry selectedShader = shaderTypeList.getSelected();
|
ShaderTypeList.ShaderTypeEntry selectedShader = shaderTypeList.getSelected();
|
||||||
//TODO save
|
//TODO save and remove
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum ShaderType {
|
||||||
|
DISSOLVE_BLUE("Dissolve Blue"),
|
||||||
|
DISSOLVE_ORANGE("Dissolve Orange");
|
||||||
|
|
||||||
|
public Component name;
|
||||||
|
|
||||||
|
ShaderType(Component name) {
|
||||||
|
this.name = name;
|
||||||
|
}
|
||||||
|
|
||||||
|
ShaderType(String name) {
|
||||||
|
this.name = Component.literal(name);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Inspired by LanguageScreen
|
//Inspired by LanguageScreen
|
||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
class ShaderTypeList extends ExtendedList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
|
class ShaderTypeList extends ObjectSelectionList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
|
||||||
|
|
||||||
public ShaderTypeList(Minecraft mcIn) {
|
public ShaderTypeList(Minecraft mcIn) {
|
||||||
super(mcIn, 180, 140, top + 20, top + 100, 18);
|
super(mcIn, 180, 140, top + 20, top + 100, 18);
|
||||||
@@ -144,7 +142,7 @@ public class PlayerSettingsGui extends Screen {
|
|||||||
@Override
|
@Override
|
||||||
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
|
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
|
||||||
super.setSelected(selected);
|
super.setSelected(selected);
|
||||||
Minecraft.getInstance().getSoundHandler().play(SimpleSound.master(SoundEvents.UI_BUTTON_CLICK, 1.0F));
|
Minecraft.getInstance().getSoundManager().play(SimpleSoundInstance.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F));
|
||||||
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
|
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
|
||||||
shaderTypeButton.setMessage(selected.shaderType.name);
|
shaderTypeButton.setMessage(selected.shaderType.name);
|
||||||
// showShaderList = false;
|
// showShaderList = false;
|
||||||
@@ -189,62 +187,37 @@ public class PlayerSettingsGui extends Screen {
|
|||||||
return right - 6;
|
return right - 6;
|
||||||
}
|
}
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
//From AbstractSelectionList, disabled parts
|
||||||
public class ShaderTypeEntry extends ExtendedList.AbstractListEntry<ShaderTypeEntry> {
|
|
||||||
private final ShaderType shaderType;
|
|
||||||
|
|
||||||
public ShaderTypeEntry(ShaderType shaderType) {
|
|
||||||
this.shaderType = shaderType;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void render(int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
|
|
||||||
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
|
|
||||||
drawString(font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
|
public void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_) {
|
||||||
if (p_mouseClicked_5_ == 0) {
|
this.renderBackground(ms);
|
||||||
setSelected(this);
|
|
||||||
return true;
|
|
||||||
} else {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//From AbstractList, disabled parts
|
|
||||||
public void render(int p_render_1_, int p_render_2_, float p_render_3_) {
|
|
||||||
this.renderBackground();
|
|
||||||
int i = this.getScrollbarPosition();
|
int i = this.getScrollbarPosition();
|
||||||
int j = i + 6;
|
int j = i + 6;
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
Tesselator tessellator = Tesselator.getInstance();
|
||||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
BufferBuilder bufferbuilder = tessellator.getBuilder();
|
||||||
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
|
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
|
||||||
RenderSystem.enableBlend();
|
RenderSystem.enableBlend();
|
||||||
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
float f = 32.0F;
|
float f = 32.0F;
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_COLOR);
|
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
|
||||||
bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
|
bufferbuilder.vertex(this.x0, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||||
bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
|
bufferbuilder.vertex(this.x1, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||||
bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
|
bufferbuilder.vertex(this.x1, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||||
bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
|
bufferbuilder.vertex(this.x0, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||||
tessellator.draw();
|
tessellator.end();
|
||||||
int k = this.getRowLeft();
|
int k = this.getRowLeft();
|
||||||
int l = this.y0 + 4 - (int) this.getScrollAmount();
|
int l = this.y0 + 4 - (int) this.getScrollAmount();
|
||||||
if (this.renderHeader) {
|
if (this.renderHeader) {
|
||||||
this.renderHeader(k, l, tessellator);
|
this.renderHeader(ms, k, l, tessellator);
|
||||||
}
|
}
|
||||||
|
|
||||||
this.renderList(k, l, p_render_1_, p_render_2_, p_render_3_);
|
this.renderList(ms, p_render_1_, p_render_2_, p_render_3_);
|
||||||
RenderSystem.disableDepthTest();
|
RenderSystem.disableDepthTest();
|
||||||
// this.renderHoleBackground(0, this.y0, 255, 255);
|
// this.renderHoleBackground(0, this.y0, 255, 255);
|
||||||
// this.renderHoleBackground(this.y1, this.height, 255, 255);
|
// this.renderHoleBackground(this.y1, this.height, 255, 255);
|
||||||
RenderSystem.enableBlend();
|
RenderSystem.enableBlend();
|
||||||
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||||
RenderSystem.disableAlphaTest();
|
|
||||||
RenderSystem.shadeModel(7425);
|
|
||||||
RenderSystem.disableTexture();
|
RenderSystem.disableTexture();
|
||||||
// int i1 = 4;
|
// int i1 = 4;
|
||||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||||
@@ -264,41 +237,69 @@ public class PlayerSettingsGui extends Screen {
|
|||||||
int j1 = this.getMaxScroll();
|
int j1 = this.getMaxScroll();
|
||||||
if (j1 > 0) {
|
if (j1 > 0) {
|
||||||
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
||||||
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
|
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||||
int l1 = (int) this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
|
int l1 = (int) this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
|
||||||
if (l1 < this.y0) {
|
if (l1 < this.y0) {
|
||||||
l1 = this.y0;
|
l1 = this.y0;
|
||||||
}
|
}
|
||||||
|
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||||
bufferbuilder.pos((double)i, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.vertex(i, this.y1, 0.0D).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
bufferbuilder.pos((double)j, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.vertex(j, this.y1, 0.0D).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
bufferbuilder.pos((double)j, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.vertex(j, this.y0, 0.0D).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
bufferbuilder.pos((double)i, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.vertex(i, this.y0, 0.0D).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
tessellator.draw();
|
tessellator.end();
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||||
bufferbuilder.pos((double)i, (double)(l1 + k1), 0.0D).tex(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.vertex(i, l1 + k1, 0.0D).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||||
bufferbuilder.pos((double)j, (double)(l1 + k1), 0.0D).tex(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.vertex(j, l1 + k1, 0.0D).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||||
bufferbuilder.pos((double)j, (double)l1, 0.0D).tex(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.vertex(j, l1, 0.0D).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||||
bufferbuilder.pos((double)i, (double)l1, 0.0D).tex(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||||
tessellator.draw();
|
tessellator.end();
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||||
bufferbuilder.pos((double)i, (double)(l1 + k1 - 1), 0.0D).tex(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.vertex(i, l1 + k1 - 1, 0.0D).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||||
bufferbuilder.pos((double)(j - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.vertex(j - 1, l1 + k1 - 1, 0.0D).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||||
bufferbuilder.pos((double)(j - 1), (double)l1, 0.0D).tex(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.vertex(j - 1, l1, 0.0D).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||||
bufferbuilder.pos((double)i, (double)l1, 0.0D).tex(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||||
tessellator.draw();
|
tessellator.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
// this.renderDecorations(p_render_1_, p_render_2_);
|
// this.renderDecorations(p_render_1_, p_render_2_);
|
||||||
RenderSystem.enableTexture();
|
RenderSystem.enableTexture();
|
||||||
RenderSystem.shadeModel(7424);
|
|
||||||
RenderSystem.enableAlphaTest();
|
|
||||||
RenderSystem.disableBlend();
|
RenderSystem.disableBlend();
|
||||||
}
|
}
|
||||||
|
|
||||||
private int getMaxScroll() {
|
public int getMaxScroll() {
|
||||||
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
|
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public class ShaderTypeEntry extends ObjectSelectionList.Entry<ShaderTypeEntry> {
|
||||||
|
private final ShaderType shaderType;
|
||||||
|
|
||||||
|
public ShaderTypeEntry(ShaderType shaderType) {
|
||||||
|
this.shaderType = shaderType;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void render(PoseStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
|
||||||
|
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
|
||||||
|
drawString(ms, font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
|
||||||
|
if (p_mouseClicked_5_ == 0) {
|
||||||
|
setSelected(this);
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Component getNarration() {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,97 +1,502 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmode;
|
package nl.requios.effortlessbuilding.gui.buildmode;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import com.mojang.blaze3d.vertex.*;
|
||||||
import java.util.concurrent.TimeUnit;
|
|
||||||
|
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
import net.minecraft.client.gui.screen.Screen;
|
import com.mojang.math.Vector4f;
|
||||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||||
import net.minecraft.client.resources.I18n;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.client.gui.screens.Screen;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.client.player.LocalPlayer;
|
||||||
import net.minecraft.util.text.ITextComponent;
|
import net.minecraft.client.renderer.GameRenderer;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.client.resources.language.I18n;
|
||||||
import net.minecraft.util.text.TranslationTextComponent;
|
import net.minecraft.client.KeyMapping;
|
||||||
|
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
|
||||||
|
import net.minecraft.core.Direction;
|
||||||
|
import net.minecraft.ChatFormatting;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.sounds.SoundEvents;
|
||||||
|
import net.minecraft.sounds.SoundSource;
|
||||||
|
import net.minecraft.util.RandomSource;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.ModClientEventHandler;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
import nl.requios.effortlessbuilding.ModEventHandler;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.network.ModeActionMessage;
|
||||||
|
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
||||||
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import org.apache.commons.lang3.text.WordUtils;
|
import org.apache.commons.lang3.text.WordUtils;
|
||||||
import org.lwjgl.opengl.GL11;
|
import org.lwjgl.opengl.GL11;
|
||||||
|
|
||||||
import com.google.common.base.Stopwatch;
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
|
||||||
import net.minecraft.client.renderer.BufferBuilder;
|
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
|
||||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
|
|
||||||
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
||||||
|
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes.BuildModeEnum;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions.ActionEnum;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* From Chisels and Bits by AlgorithmX2
|
* Initially from Chisels and Bits by AlgorithmX2
|
||||||
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
|
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
@ParametersAreNonnullByDefault
|
||||||
|
@MethodsReturnNonnullByDefault
|
||||||
public class RadialMenu extends Screen {
|
public class RadialMenu extends Screen {
|
||||||
|
|
||||||
private final float TIME_SCALE = 0.01f;
|
|
||||||
public static final RadialMenu instance = new RadialMenu();
|
public static final RadialMenu instance = new RadialMenu();
|
||||||
|
|
||||||
private float visibility = 0.0f;
|
private final Vector4f radialButtonColor = new Vector4f(0f, 0f, 0f, .5f);
|
||||||
private Stopwatch lastChange = Stopwatch.createStarted();
|
private final Vector4f sideButtonColor = new Vector4f(.5f, .5f, .5f, .5f);
|
||||||
|
private final Vector4f highlightColor = new Vector4f(.6f, .8f, 1f, .6f);
|
||||||
|
private final Vector4f selectedColor = new Vector4f(0f, .5f, 1f, .5f);
|
||||||
|
private final Vector4f highlightSelectedColor = new Vector4f(0.2f, .7f, 1f, .7f);
|
||||||
|
|
||||||
|
private final int whiteTextColor = 0xffffffff;
|
||||||
|
private final int watermarkTextColor = 0x88888888;
|
||||||
|
private final int descriptionTextColor = 0xdd888888;
|
||||||
|
private final int optionTextColor = 0xeeeeeeff;
|
||||||
|
|
||||||
|
private final double ringInnerEdge = 30;
|
||||||
|
private final double ringOuterEdge = 65;
|
||||||
|
private final double categoryLineWidth = 1;
|
||||||
|
private final double textDistance = 75;
|
||||||
|
private final double buttonDistance = 105;
|
||||||
|
private final float fadeSpeed = 0.3f;
|
||||||
|
private final int descriptionHeight = 100;
|
||||||
|
|
||||||
public BuildModeEnum switchTo = null;
|
public BuildModeEnum switchTo = null;
|
||||||
public ActionEnum doAction = null;
|
public ActionEnum doAction = null;
|
||||||
public boolean actionUsed = false;
|
public boolean performedActionUsingMouse;
|
||||||
|
|
||||||
|
private float visibility;
|
||||||
|
|
||||||
public RadialMenu() {
|
public RadialMenu() {
|
||||||
super(new TranslationTextComponent("effortlessbuilding.screen.radial_menu"));
|
super(Component.translatable("effortlessbuilding.screen.radial_menu"));
|
||||||
}
|
|
||||||
|
|
||||||
private float clampVis(final float f) {
|
|
||||||
return Math.max( 0.0f, Math.min( 1.0f, f ) );
|
|
||||||
}
|
|
||||||
|
|
||||||
public void raiseVisibility() {
|
|
||||||
visibility = clampVis( visibility + lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
|
|
||||||
lastChange = Stopwatch.createStarted();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void decreaseVisibility() {
|
|
||||||
visibility = clampVis( visibility - lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
|
|
||||||
lastChange = Stopwatch.createStarted();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setVisibility(float visibility) {
|
|
||||||
this.visibility = visibility;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isVisible() {
|
public boolean isVisible() {
|
||||||
return visibility > 0.001;
|
return Minecraft.getInstance().screen instanceof RadialMenu;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void configure(final int scaledWidth, final int scaledHeight ) {
|
@Override
|
||||||
Minecraft mc = Minecraft.getInstance();
|
protected void init() {
|
||||||
font = mc.fontRenderer;
|
super.init();
|
||||||
width = scaledWidth;
|
performedActionUsingMouse = false;
|
||||||
height = scaledHeight;
|
visibility = 0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void tick() {
|
||||||
|
super.tick();
|
||||||
|
|
||||||
|
if (!ClientProxy.isKeybindDown(2)) {
|
||||||
|
onClose();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void render(PoseStack ms, final int mouseX, final int mouseY, final float partialTicks) {
|
||||||
|
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(minecraft.player).getBuildMode();
|
||||||
|
|
||||||
|
ms.pushPose();
|
||||||
|
ms.translate(0, 0, 200);
|
||||||
|
|
||||||
|
visibility += fadeSpeed * partialTicks;
|
||||||
|
if (visibility > 1f) visibility = 1f;
|
||||||
|
|
||||||
|
final int startColor = (int) (visibility * 98) << 24;
|
||||||
|
final int endColor = (int) (visibility * 128) << 24;
|
||||||
|
|
||||||
|
fillGradient(ms, 0, 0, width, height, startColor, endColor);
|
||||||
|
|
||||||
|
RenderSystem.disableTexture();
|
||||||
|
RenderSystem.enableBlend();
|
||||||
|
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
||||||
|
final Tesselator tessellator = Tesselator.getInstance();
|
||||||
|
final BufferBuilder buffer = tessellator.getBuilder();
|
||||||
|
|
||||||
|
buffer.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
|
||||||
|
|
||||||
|
final double middleX = width / 2.0;
|
||||||
|
final double middleY = height / 2.0;
|
||||||
|
|
||||||
|
//Fix for high def (retina) displays: use custom mouse coordinates
|
||||||
|
//Borrowed from GameRenderer::updateCameraAndRender
|
||||||
|
int mouseXX = (int) (minecraft.mouseHandler.xpos() * (double) minecraft.getWindow().getGuiScaledWidth() / (double) minecraft.getWindow().getScreenWidth());
|
||||||
|
int mouseYY = (int) (minecraft.mouseHandler.ypos() * (double) minecraft.getWindow().getGuiScaledHeight() / (double) minecraft.getWindow().getScreenHeight());
|
||||||
|
|
||||||
|
final double mouseXCenter = mouseXX - middleX;
|
||||||
|
final double mouseYCenter = mouseYY - middleY;
|
||||||
|
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
||||||
|
|
||||||
|
final double quarterCircle = Math.PI / 2.0;
|
||||||
|
|
||||||
|
if (mouseRadians < -quarterCircle) {
|
||||||
|
mouseRadians = mouseRadians + Math.PI * 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
final ArrayList<MenuRegion> modes = new ArrayList<MenuRegion>();
|
||||||
|
final ArrayList<MenuButton> buttons = new ArrayList<MenuButton>();
|
||||||
|
|
||||||
|
//Add build modes
|
||||||
|
for (final BuildModeEnum mode : BuildModeEnum.values()) {
|
||||||
|
modes.add(new MenuRegion(mode));
|
||||||
|
}
|
||||||
|
|
||||||
|
//Add actions
|
||||||
|
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
|
||||||
|
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
|
||||||
|
// buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN));
|
||||||
|
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, Direction.DOWN));
|
||||||
|
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, Direction.DOWN));
|
||||||
|
|
||||||
|
//Add buildmode dependent options
|
||||||
|
OptionEnum[] options = currentBuildMode.options;
|
||||||
|
for (int i = 0; i < options.length; i++) {
|
||||||
|
for (int j = 0; j < options[i].actions.length; j++) {
|
||||||
|
ActionEnum action = options[i].actions[j];
|
||||||
|
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, Direction.DOWN));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
switchTo = null;
|
||||||
|
doAction = null;
|
||||||
|
|
||||||
|
//Draw buildmode backgrounds
|
||||||
|
drawRadialButtonBackgrounds(currentBuildMode, buffer, middleX, middleY, mouseXCenter, mouseYCenter, mouseRadians,
|
||||||
|
quarterCircle, modes);
|
||||||
|
|
||||||
|
//Draw action backgrounds
|
||||||
|
drawSideButtonBackgrounds(buffer, middleX, middleY, mouseXCenter, mouseYCenter, buttons);
|
||||||
|
|
||||||
|
tessellator.end();
|
||||||
|
RenderSystem.disableBlend();
|
||||||
|
RenderSystem.enableTexture();
|
||||||
|
|
||||||
|
drawIcons(ms, middleX, middleY, modes, buttons);
|
||||||
|
|
||||||
|
drawTexts(ms, currentBuildMode, middleX, middleY, modes, buttons, options);
|
||||||
|
|
||||||
|
ms.popPose();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void drawRadialButtonBackgrounds(BuildModeEnum currentBuildMode, BufferBuilder buffer, double middleX, double middleY,
|
||||||
|
double mouseXCenter, double mouseYCenter, double mouseRadians, double quarterCircle, ArrayList<MenuRegion> modes) {
|
||||||
|
if (!modes.isEmpty()) {
|
||||||
|
final int totalModes = Math.max(3, modes.size());
|
||||||
|
final double fragment = Math.PI * 0.005; //gap between buttons in radians at inner edge
|
||||||
|
final double fragment2 = Math.PI * 0.0025; //gap between buttons in radians at outer edge
|
||||||
|
final double radiansPerObject = 2.0 * Math.PI / totalModes;
|
||||||
|
|
||||||
|
for (int i = 0; i < modes.size(); i++) {
|
||||||
|
MenuRegion menuRegion = modes.get(i);
|
||||||
|
final double beginRadians = i * radiansPerObject - quarterCircle;
|
||||||
|
final double endRadians = (i + 1) * radiansPerObject - quarterCircle;
|
||||||
|
|
||||||
|
menuRegion.x1 = Math.cos(beginRadians);
|
||||||
|
menuRegion.x2 = Math.cos(endRadians);
|
||||||
|
menuRegion.y1 = Math.sin(beginRadians);
|
||||||
|
menuRegion.y2 = Math.sin(endRadians);
|
||||||
|
|
||||||
|
final double x1m1 = Math.cos(beginRadians + fragment) * ringInnerEdge;
|
||||||
|
final double x2m1 = Math.cos(endRadians - fragment) * ringInnerEdge;
|
||||||
|
final double y1m1 = Math.sin(beginRadians + fragment) * ringInnerEdge;
|
||||||
|
final double y2m1 = Math.sin(endRadians - fragment) * ringInnerEdge;
|
||||||
|
|
||||||
|
final double x1m2 = Math.cos(beginRadians + fragment2) * ringOuterEdge;
|
||||||
|
final double x2m2 = Math.cos(endRadians - fragment2) * ringOuterEdge;
|
||||||
|
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
|
||||||
|
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
|
||||||
|
|
||||||
|
final boolean isSelected = currentBuildMode.ordinal() == i;
|
||||||
|
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|
||||||
|
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
|
||||||
|
final boolean isHighlighted = beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad;
|
||||||
|
|
||||||
|
Vector4f color = radialButtonColor;
|
||||||
|
if (isSelected) color = selectedColor;
|
||||||
|
if (isHighlighted) color = highlightColor;
|
||||||
|
if (isSelected && isHighlighted) color = highlightSelectedColor;
|
||||||
|
|
||||||
|
if (isHighlighted) {
|
||||||
|
menuRegion.highlighted = true;
|
||||||
|
switchTo = menuRegion.mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||||
|
buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||||
|
buffer.vertex(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||||
|
buffer.vertex(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||||
|
|
||||||
|
//Category line
|
||||||
|
color = menuRegion.mode.category.color;
|
||||||
|
final double categoryLineOuterEdge = ringInnerEdge + categoryLineWidth;
|
||||||
|
|
||||||
|
final double x1m3 = Math.cos(beginRadians + fragment) * categoryLineOuterEdge;
|
||||||
|
final double x2m3 = Math.cos(endRadians - fragment) * categoryLineOuterEdge;
|
||||||
|
final double y1m3 = Math.sin(beginRadians + fragment) * categoryLineOuterEdge;
|
||||||
|
final double y2m3 = Math.sin(endRadians - fragment) * categoryLineOuterEdge;
|
||||||
|
|
||||||
|
buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||||
|
buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||||
|
buffer.vertex(middleX + x2m3, middleY + y2m3, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||||
|
buffer.vertex(middleX + x1m3, middleY + y1m3, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void drawSideButtonBackgrounds(BufferBuilder buffer, double middleX, double middleY, double mouseXCenter, double mouseYCenter, ArrayList<MenuButton> buttons) {
|
||||||
|
for (final MenuButton btn : buttons) {
|
||||||
|
|
||||||
|
final boolean isSelected =
|
||||||
|
btn.action == getBuildSpeed() ||
|
||||||
|
btn.action == getFill() ||
|
||||||
|
btn.action == getCubeFill() ||
|
||||||
|
btn.action == getRaisedEdge() ||
|
||||||
|
btn.action == getLineThickness() ||
|
||||||
|
btn.action == getCircleStart();
|
||||||
|
|
||||||
|
final boolean isHighlighted = btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter;
|
||||||
|
|
||||||
|
Vector4f color = sideButtonColor;
|
||||||
|
if (isSelected) color = selectedColor;
|
||||||
|
if (isHighlighted) color = highlightColor;
|
||||||
|
if (isSelected && isHighlighted) color = highlightSelectedColor;
|
||||||
|
|
||||||
|
if (isHighlighted) {
|
||||||
|
btn.highlighted = true;
|
||||||
|
doAction = btn.action;
|
||||||
|
}
|
||||||
|
|
||||||
|
buffer.vertex(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||||
|
buffer.vertex(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||||
|
buffer.vertex(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||||
|
buffer.vertex(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void drawIcons(PoseStack ms, double middleX, double middleY,
|
||||||
|
ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons) {
|
||||||
|
ms.pushPose();
|
||||||
|
RenderSystem.enableTexture();
|
||||||
|
RenderSystem.setShader(GameRenderer::getPositionColorTexShader);
|
||||||
|
RenderSystem.setShaderColor(1f, 1f, 1f, 1f);
|
||||||
|
|
||||||
|
//Draw buildmode icons
|
||||||
|
for (final MenuRegion menuRegion : modes) {
|
||||||
|
|
||||||
|
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.55 + 0.45 * ringInnerEdge);
|
||||||
|
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.55 + 0.45 * ringInnerEdge);
|
||||||
|
|
||||||
|
RenderSystem.setShaderTexture(0, new ResourceLocation(EffortlessBuilding.MODID, "textures/icons/" + menuRegion.mode.getName() + ".png"));
|
||||||
|
blit(ms, (int) (middleX + x - 8), (int) (middleY + y - 8), 16, 16, 0, 0, 18, 18, 18, 18);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Draw action icons
|
||||||
|
for (final MenuButton button : buttons) {
|
||||||
|
|
||||||
|
final double x = (button.x1 + button.x2) / 2 + 0.01;
|
||||||
|
final double y = (button.y1 + button.y2) / 2 + 0.01;
|
||||||
|
|
||||||
|
RenderSystem.setShaderTexture(0, new ResourceLocation(EffortlessBuilding.MODID, "textures/icons/" + button.action.name().toLowerCase() + ".png"));
|
||||||
|
blit(ms, (int) (middleX + x - 8), (int) (middleY + y - 8), 16, 16, 0, 0, 18, 18, 18, 18);
|
||||||
|
}
|
||||||
|
|
||||||
|
ms.popPose();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void drawTexts(PoseStack ms, BuildModeEnum currentBuildMode, double middleX, double middleY, ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons, OptionEnum[] options) {
|
||||||
|
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
|
||||||
|
|
||||||
|
//Draw option strings
|
||||||
|
for (int i = 0; i < currentBuildMode.options.length; i++) {
|
||||||
|
OptionEnum option = options[i];
|
||||||
|
font.drawShadow(ms, I18n.get(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, optionTextColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
String credits = "Effortless Building";
|
||||||
|
font.drawShadow(ms, credits, width - font.width(credits) - 4, height - 10, watermarkTextColor);
|
||||||
|
|
||||||
|
//Draw buildmode text
|
||||||
|
for (final MenuRegion menuRegion : modes) {
|
||||||
|
|
||||||
|
if (menuRegion.highlighted) {
|
||||||
|
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5;
|
||||||
|
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
|
||||||
|
|
||||||
|
int fixed_x = (int) (x * textDistance);
|
||||||
|
int fixed_y = (int) (y * textDistance) - font.lineHeight / 2;
|
||||||
|
String text = I18n.get(menuRegion.mode.getNameKey());
|
||||||
|
|
||||||
|
if (x <= -0.2) {
|
||||||
|
fixed_x -= font.width(text);
|
||||||
|
} else if (-0.2 <= x && x <= 0.2) {
|
||||||
|
fixed_x -= font.width(text) / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
font.drawShadow(ms, text, (int) middleX + fixed_x, (int) middleY + fixed_y, whiteTextColor);
|
||||||
|
|
||||||
|
//Draw description
|
||||||
|
text = I18n.get(menuRegion.mode.getDescriptionKey());
|
||||||
|
font.drawShadow(ms, text, (int) middleX - font.width(text) / 2f, (int) middleY + descriptionHeight, descriptionTextColor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//Draw action text
|
||||||
|
for (final MenuButton button : buttons) {
|
||||||
|
if (button.highlighted) {
|
||||||
|
String text = ChatFormatting.AQUA + button.name;
|
||||||
|
|
||||||
|
//Add keybind in brackets
|
||||||
|
String keybind = findKeybind(button, currentBuildMode);
|
||||||
|
String keybindFormatted = "";
|
||||||
|
if (!keybind.isEmpty())
|
||||||
|
keybindFormatted = ChatFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
||||||
|
|
||||||
|
if (button.textSide == Direction.WEST) {
|
||||||
|
|
||||||
|
font.draw(ms, text, (int) (middleX + button.x1 - 8) - font.width(text),
|
||||||
|
(int) (middleY + button.y1 + 6), whiteTextColor);
|
||||||
|
|
||||||
|
} else if (button.textSide == Direction.EAST) {
|
||||||
|
|
||||||
|
font.draw(ms, text, (int) (middleX + button.x2 + 8),
|
||||||
|
(int) (middleY + button.y1 + 6), whiteTextColor);
|
||||||
|
|
||||||
|
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
|
||||||
|
|
||||||
|
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
|
||||||
|
(int) (middleY + button.y1 - 26), whiteTextColor);
|
||||||
|
|
||||||
|
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
|
||||||
|
(int) (middleY + button.y1 - 14), whiteTextColor);
|
||||||
|
|
||||||
|
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
|
||||||
|
|
||||||
|
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
|
||||||
|
(int) (middleY + button.y1 + 26), whiteTextColor);
|
||||||
|
|
||||||
|
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
|
||||||
|
(int) (middleY + button.y1 + 38), whiteTextColor);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private String findKeybind(MenuButton button, BuildModeEnum currentBuildMode){
|
||||||
|
String result = "";
|
||||||
|
int keybindingIndex = -1;
|
||||||
|
if (button.action == ActionEnum.UNDO) keybindingIndex = 3;
|
||||||
|
if (button.action == ActionEnum.REDO) keybindingIndex = 4;
|
||||||
|
if (button.action == ActionEnum.REPLACE) keybindingIndex = 1;
|
||||||
|
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) keybindingIndex = 0;
|
||||||
|
|
||||||
|
if (keybindingIndex != -1) {
|
||||||
|
KeyMapping keyMap = ClientProxy.keyBindings[keybindingIndex];
|
||||||
|
|
||||||
|
if (!keyMap.getKeyModifier().name().equals("none")) {
|
||||||
|
result = keyMap.getKeyModifier().name() + " ";
|
||||||
|
}
|
||||||
|
result += I18n.get(keyMap.getKey().getName());
|
||||||
|
}
|
||||||
|
|
||||||
|
if (currentBuildMode.options.length > 0) {
|
||||||
|
//Add (ctrl) to first two actions of first option
|
||||||
|
if (button.action == currentBuildMode.options[0].actions[0]
|
||||||
|
|| button.action == currentBuildMode.options[0].actions[1]) {
|
||||||
|
result = I18n.get(ClientProxy.keyBindings[5].getKey().getName());
|
||||||
|
if (result.equals("Left Control")) result = "Ctrl";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
|
||||||
|
final double x3, final double y3, final double x, final double y) {
|
||||||
|
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
|
||||||
|
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y);
|
||||||
|
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y);
|
||||||
|
return sign(ab) == sign(bc) && sign(bc) == sign(ca);
|
||||||
|
}
|
||||||
|
|
||||||
|
private int sign(final double n) {
|
||||||
|
return n > 0 ? 1 : -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isPauseScreen() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||||
|
performAction(true);
|
||||||
|
|
||||||
|
return super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onClose() {
|
||||||
|
super.onClose();
|
||||||
|
//After onClose so it can open another screen
|
||||||
|
if (!performedActionUsingMouse) performAction(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void performAction(boolean fromMouseClick) {
|
||||||
|
LocalPlayer player = Minecraft.getInstance().player;
|
||||||
|
|
||||||
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
|
||||||
|
if (switchTo != null) {
|
||||||
|
playRadialMenuSound();
|
||||||
|
|
||||||
|
modeSettings.setBuildMode(switchTo);
|
||||||
|
ModeSettingsManager.setModeSettings(player, modeSettings);
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
|
||||||
|
|
||||||
|
EffortlessBuilding.log(player, I18n.get(modeSettings.getBuildMode().getNameKey()), true);
|
||||||
|
|
||||||
|
if (fromMouseClick) performedActionUsingMouse = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Perform button action
|
||||||
|
ModeOptions.ActionEnum action = doAction;
|
||||||
|
if (action != null) {
|
||||||
|
playRadialMenuSound();
|
||||||
|
|
||||||
|
ModeOptions.performAction(player, action);
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||||
|
|
||||||
|
if (fromMouseClick) performedActionUsingMouse = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void playRadialMenuSound() {
|
||||||
|
final float volume = 0.1f;
|
||||||
|
if (volume >= 0.0001f) {
|
||||||
|
SimpleSoundInstance sound = new SimpleSoundInstance(SoundEvents.UI_BUTTON_CLICK, SoundSource.MASTER, volume,
|
||||||
|
1.0f, RandomSource.create(), Minecraft.getInstance().player.blockPosition());
|
||||||
|
Minecraft.getInstance().getSoundManager().play(sound);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static class MenuButton {
|
private static class MenuButton {
|
||||||
|
|
||||||
|
public final ActionEnum action;
|
||||||
public double x1, x2;
|
public double x1, x2;
|
||||||
public double y1, y2;
|
public double y1, y2;
|
||||||
public boolean highlighted;
|
public boolean highlighted;
|
||||||
|
|
||||||
public final ActionEnum action;
|
|
||||||
public String name;
|
public String name;
|
||||||
public Direction textSide;
|
public Direction textSide;
|
||||||
|
|
||||||
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
|
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
|
||||||
final Direction textSide) {
|
final Direction textSide) {
|
||||||
this.name = I18n.format(name);
|
this.name = I18n.get(name);
|
||||||
this.action = action;
|
this.action = action;
|
||||||
x1 = x - 10;
|
x1 = x - 10;
|
||||||
x2 = x + 10;
|
x2 = x + 10;
|
||||||
@@ -115,378 +520,5 @@ public class RadialMenu extends Screen {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public void render(final int mouseX, final int mouseY, final float partialTicks) {
|
|
||||||
if (!isVisible()) return;
|
|
||||||
|
|
||||||
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
|
|
||||||
|
|
||||||
RenderSystem.pushMatrix();
|
|
||||||
RenderSystem.translatef( 0.0F, 0.0F, 200.0F );
|
|
||||||
|
|
||||||
final int startColor = (int) ( visibility * 98 ) << 24;
|
|
||||||
final int endColor = (int) ( visibility * 128 ) << 24;
|
|
||||||
|
|
||||||
fillGradient(0, 0, width, height, startColor, endColor);
|
|
||||||
|
|
||||||
RenderSystem.disableTexture();
|
|
||||||
RenderSystem.enableBlend();
|
|
||||||
RenderSystem.disableAlphaTest();
|
|
||||||
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
|
||||||
RenderSystem.shadeModel(GL11.GL_SMOOTH);
|
|
||||||
final Tessellator tessellator = Tessellator.getInstance();
|
|
||||||
final BufferBuilder buffer = tessellator.getBuffer();
|
|
||||||
|
|
||||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
|
|
||||||
|
|
||||||
final double middleX = width / 2.0;
|
|
||||||
final double middleY = height / 2.0;
|
|
||||||
|
|
||||||
//Fix for high def (retina) displays: use custom mouse coordinates
|
|
||||||
//Borrowed from GameRenderer::updateCameraAndRender
|
|
||||||
Minecraft mc = Minecraft.getInstance();
|
|
||||||
int mouseXX = (int)(mc.mouseHelper.getMouseX() * (double)mc.getMainWindow().getScaledWidth() / (double)mc.getMainWindow().getWidth());
|
|
||||||
int mouseYY = (int)(mc.mouseHelper.getMouseY() * (double)mc.getMainWindow().getScaledHeight() / (double)mc.getMainWindow().getHeight());
|
|
||||||
|
|
||||||
final double mouseXCenter = mouseXX - middleX;
|
|
||||||
final double mouseYCenter = mouseYY - middleY;
|
|
||||||
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
|
||||||
|
|
||||||
final double ringInnerEdge = 30;
|
|
||||||
final double ringOuterEdge = 65;
|
|
||||||
final double textDistance = 75;
|
|
||||||
final double buttonDistance = 105;
|
|
||||||
final double quarterCircle = Math.PI / 2.0;
|
|
||||||
|
|
||||||
if ( mouseRadians < -quarterCircle ) {
|
|
||||||
mouseRadians = mouseRadians + Math.PI * 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
final ArrayList<MenuRegion> modes = new ArrayList<MenuRegion>();
|
|
||||||
final ArrayList<MenuButton> buttons = new ArrayList<MenuButton>();
|
|
||||||
|
|
||||||
//Add build modes
|
|
||||||
for (final BuildModeEnum mode : BuildModeEnum.values()) {
|
|
||||||
modes.add(new MenuRegion(mode));
|
|
||||||
}
|
|
||||||
|
|
||||||
//Add actions
|
|
||||||
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
|
|
||||||
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
|
|
||||||
buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN));
|
|
||||||
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 13, 13, Direction.DOWN));
|
|
||||||
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance + 13, 13, Direction.DOWN));
|
|
||||||
|
|
||||||
//Add buildmode dependent options
|
|
||||||
OptionEnum[] options = currentBuildMode.options;
|
|
||||||
for (int i = 0; i < options.length; i++) {
|
|
||||||
for (int j = 0; j < options[i].actions.length; j++) {
|
|
||||||
ActionEnum action = options[i].actions[j];
|
|
||||||
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, Direction.DOWN));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
switchTo = null;
|
|
||||||
doAction = null;
|
|
||||||
|
|
||||||
//Draw buildmode backgrounds
|
|
||||||
if (!modes.isEmpty()) {
|
|
||||||
final int totalModes = Math.max( 3, modes.size() );
|
|
||||||
int currentMode = 0;
|
|
||||||
final double fragment = Math.PI * 0.005;
|
|
||||||
final double fragment2 = Math.PI * 0.0025;
|
|
||||||
final double perObject = 2.0 * Math.PI / totalModes;
|
|
||||||
|
|
||||||
for (int i = 0; i < modes.size(); i++) {
|
|
||||||
MenuRegion menuRegion = modes.get(i);
|
|
||||||
final double beginRadians = currentMode * perObject - quarterCircle;
|
|
||||||
final double endRadians = (currentMode + 1) * perObject - quarterCircle;
|
|
||||||
|
|
||||||
menuRegion.x1 = Math.cos(beginRadians);
|
|
||||||
menuRegion.x2 = Math.cos(endRadians);
|
|
||||||
menuRegion.y1 = Math.sin(beginRadians);
|
|
||||||
menuRegion.y2 = Math.sin(endRadians);
|
|
||||||
|
|
||||||
final double x1m1 = Math.cos(beginRadians + fragment) * ringInnerEdge;
|
|
||||||
final double x2m1 = Math.cos(endRadians - fragment) * ringInnerEdge;
|
|
||||||
final double y1m1 = Math.sin(beginRadians + fragment) * ringInnerEdge;
|
|
||||||
final double y2m1 = Math.sin(endRadians - fragment) * ringInnerEdge;
|
|
||||||
|
|
||||||
final double x1m2 = Math.cos(beginRadians + fragment2) * ringOuterEdge;
|
|
||||||
final double x2m2 = Math.cos(endRadians - fragment2) * ringOuterEdge;
|
|
||||||
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
|
|
||||||
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
|
|
||||||
|
|
||||||
float r = 0.0f;
|
|
||||||
float g = 0.0f;
|
|
||||||
float b = 0.0f;
|
|
||||||
float a = 0.5f;
|
|
||||||
|
|
||||||
//check if current mode
|
|
||||||
int buildMode = currentBuildMode.ordinal();
|
|
||||||
if (buildMode == i) {
|
|
||||||
r = 0f;
|
|
||||||
g = 0.5f;
|
|
||||||
b = 1f;
|
|
||||||
a = 0.5f;
|
|
||||||
//menuRegion.highlighted = true; //draw text
|
|
||||||
}
|
|
||||||
|
|
||||||
//check if mouse is over this region
|
|
||||||
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|
|
||||||
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
|
|
||||||
|
|
||||||
if (beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad) {
|
|
||||||
r = 0.6f;
|
|
||||||
g = 0.8f;
|
|
||||||
b = 1f;
|
|
||||||
a = 0.6f;
|
|
||||||
menuRegion.highlighted = true;
|
|
||||||
switchTo = menuRegion.mode;
|
|
||||||
}
|
|
||||||
|
|
||||||
buffer.pos(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(r, g, b, a).endVertex();
|
|
||||||
buffer.pos(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(r, g, b, a).endVertex();
|
|
||||||
buffer.pos(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(r, g, b, a).endVertex();
|
|
||||||
buffer.pos(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(r, g, b, a).endVertex();
|
|
||||||
|
|
||||||
currentMode++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Draw action backgrounds
|
|
||||||
for (final MenuButton btn : buttons) {
|
|
||||||
float r = 0.5f;
|
|
||||||
float g = 0.5f;
|
|
||||||
float b = 0.5f;
|
|
||||||
float a = 0.5f;
|
|
||||||
|
|
||||||
//highlight when active option
|
|
||||||
if (btn.action == getBuildSpeed() ||
|
|
||||||
btn.action == getFill() ||
|
|
||||||
btn.action == getCubeFill() ||
|
|
||||||
btn.action == getRaisedEdge() ||
|
|
||||||
btn.action == getLineThickness() ||
|
|
||||||
btn.action == getCircleStart()) {
|
|
||||||
r = 0.0f;
|
|
||||||
g = 0.5f;
|
|
||||||
b = 1f;
|
|
||||||
a = 0.6f;
|
|
||||||
}
|
|
||||||
|
|
||||||
//highlight when mouse over
|
|
||||||
if (btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter) {
|
|
||||||
r = 0.6f;
|
|
||||||
g = 0.8f;
|
|
||||||
b = 1f;
|
|
||||||
a = 0.6f;
|
|
||||||
btn.highlighted = true;
|
|
||||||
doAction = btn.action;
|
|
||||||
}
|
|
||||||
|
|
||||||
buffer.pos(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
|
|
||||||
buffer.pos(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
|
|
||||||
buffer.pos(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
|
|
||||||
buffer.pos(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
|
|
||||||
}
|
|
||||||
|
|
||||||
tessellator.draw();
|
|
||||||
|
|
||||||
RenderSystem.shadeModel(GL11.GL_FLAT);
|
|
||||||
|
|
||||||
RenderSystem.translatef(0f, 0f, 5f);
|
|
||||||
RenderSystem.enableTexture();
|
|
||||||
RenderSystem.color3f(1f, 1f, 1f);
|
|
||||||
RenderSystem.disableBlend();
|
|
||||||
RenderSystem.enableAlphaTest();
|
|
||||||
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
|
|
||||||
|
|
||||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
|
|
||||||
|
|
||||||
//Draw buildmode icons
|
|
||||||
for (final MenuRegion menuRegion : modes) {
|
|
||||||
|
|
||||||
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
|
||||||
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
|
||||||
|
|
||||||
final TextureAtlasSprite sprite = ModClientEventHandler.getBuildModeIcon(menuRegion.mode);
|
|
||||||
|
|
||||||
final double x1 = x - 8;
|
|
||||||
final double x2 = x + 8;
|
|
||||||
final double y1 = y - 8;
|
|
||||||
final double y2 = y + 8;
|
|
||||||
|
|
||||||
final float f = 1f;
|
|
||||||
final float a = 1f;
|
|
||||||
|
|
||||||
final double u1 = 0;
|
|
||||||
final double u2 = 16;
|
|
||||||
final double v1 = 0;
|
|
||||||
final double v2 = 16;
|
|
||||||
|
|
||||||
buffer.pos(middleX + x1, middleY + y1, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
|
||||||
buffer.pos(middleX + x1, middleY + y2, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
|
||||||
buffer.pos(middleX + x2, middleY + y2, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
|
||||||
buffer.pos(middleX + x2, middleY + y1, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
|
||||||
}
|
|
||||||
|
|
||||||
//Draw action icons
|
|
||||||
for (final MenuButton button : buttons) {
|
|
||||||
|
|
||||||
final float f = 1f;
|
|
||||||
final float a = 1f;
|
|
||||||
|
|
||||||
final double u1 = 0;
|
|
||||||
final double u2 = 16;
|
|
||||||
final double v1 = 0;
|
|
||||||
final double v2 = 16;
|
|
||||||
|
|
||||||
final TextureAtlasSprite sprite = ModClientEventHandler.getModeOptionIcon(button.action);
|
|
||||||
|
|
||||||
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
|
|
||||||
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
|
|
||||||
final double btnx1 = btnmiddleX - 8;
|
|
||||||
final double btnx2 = btnmiddleX + 8;
|
|
||||||
final double btny1 = btnmiddleY - 8;
|
|
||||||
final double btny2 = btnmiddleY + 8;
|
|
||||||
|
|
||||||
buffer.pos(middleX + btnx1, middleY + btny1, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
|
||||||
buffer.pos(middleX + btnx1, middleY + btny2, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
|
||||||
buffer.pos(middleX + btnx2, middleY + btny2, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
|
||||||
buffer.pos(middleX + btnx2, middleY + btny1, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
|
||||||
}
|
|
||||||
|
|
||||||
tessellator.draw();
|
|
||||||
|
|
||||||
//Draw strings
|
|
||||||
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
|
|
||||||
|
|
||||||
//Draw option strings
|
|
||||||
for (int i = 0; i < currentBuildMode.options.length; i++) {
|
|
||||||
OptionEnum option = options[i];
|
|
||||||
font.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
|
|
||||||
}
|
|
||||||
|
|
||||||
String credits = "Effortless Building";
|
|
||||||
font.drawStringWithShadow(credits, width - font.getStringWidth(credits) - 4, height - 10, 0x88888888);
|
|
||||||
|
|
||||||
//Draw buildmode text
|
|
||||||
for (final MenuRegion menuRegion : modes) {
|
|
||||||
|
|
||||||
if (menuRegion.highlighted) {
|
|
||||||
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5;
|
|
||||||
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
|
|
||||||
|
|
||||||
int fixed_x = (int) (x * textDistance);
|
|
||||||
final int fixed_y = (int) (y * textDistance) - font.FONT_HEIGHT / 2;
|
|
||||||
final String text = I18n.format(menuRegion.mode.name);
|
|
||||||
|
|
||||||
if ( x <= -0.2 ) {
|
|
||||||
fixed_x -= font.getStringWidth(text);
|
|
||||||
} else if ( -0.2 <= x && x <= 0.2 ) {
|
|
||||||
fixed_x -= font.getStringWidth(text) / 2;
|
|
||||||
}
|
|
||||||
|
|
||||||
font.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Draw action text
|
|
||||||
for (final MenuButton button : buttons) {
|
|
||||||
if (button.highlighted) {
|
|
||||||
String text = TextFormatting.AQUA + button.name;
|
|
||||||
int wrap = 120;
|
|
||||||
String keybind = "";
|
|
||||||
String keybindFormatted = "";
|
|
||||||
|
|
||||||
//Add keybind in brackets
|
|
||||||
if (button.action == ActionEnum.UNDO) {
|
|
||||||
keybind = ClientProxy.keyBindings[4].getLocalizedName();
|
|
||||||
}
|
|
||||||
if (button.action == ActionEnum.REDO) {
|
|
||||||
keybind = ClientProxy.keyBindings[5].getLocalizedName();
|
|
||||||
}
|
|
||||||
if (button.action == ActionEnum.REPLACE) {
|
|
||||||
keybind = ClientProxy.keyBindings[1].getLocalizedName();
|
|
||||||
}
|
|
||||||
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
|
||||||
keybind = ClientProxy.keyBindings[0].getLocalizedName();
|
|
||||||
}
|
|
||||||
if (currentBuildMode.options.length > 0) {
|
|
||||||
//Add (ctrl) to first two actions of first option
|
|
||||||
if (button.action == currentBuildMode.options[0].actions[0]
|
|
||||||
|| button.action == currentBuildMode.options[0].actions[1]) {
|
|
||||||
keybind = ClientProxy.keyBindings[6].getLocalizedName();
|
|
||||||
if (keybind.equals("Left Control")) keybind = "Ctrl";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
|
||||||
|
|
||||||
if (button.textSide == Direction.WEST) {
|
|
||||||
|
|
||||||
font.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - font.getStringWidth(text),
|
|
||||||
(int) (middleY + button.y1 + 6), wrap, 0xffffffff);
|
|
||||||
|
|
||||||
} else if (button.textSide == Direction.EAST) {
|
|
||||||
|
|
||||||
font.drawSplitString(text, (int) (middleX + button.x2 + 8),
|
|
||||||
(int) (middleY + button.y1 + 6 ), wrap, 0xffffffff);
|
|
||||||
|
|
||||||
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
|
|
||||||
|
|
||||||
font.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
|
|
||||||
(int) (middleY + button.y1 - 26), wrap,0xffffffff);
|
|
||||||
|
|
||||||
font.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
|
|
||||||
(int) (middleY + button.y1 - 14), wrap,0xffffffff);
|
|
||||||
|
|
||||||
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
|
|
||||||
|
|
||||||
font.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
|
|
||||||
(int) (middleY + button.y1 + 26), wrap, 0xffffffff);
|
|
||||||
|
|
||||||
font.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
|
|
||||||
(int) (middleY + button.y1 + 38), wrap, 0xffffffff);
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
RenderSystem.popMatrix();
|
|
||||||
}
|
|
||||||
|
|
||||||
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
|
|
||||||
final double x3, final double y3, final double x, final double y ) {
|
|
||||||
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
|
|
||||||
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y);
|
|
||||||
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y);
|
|
||||||
return sign(ab) == sign(bc) && sign(bc) == sign(ca);
|
|
||||||
}
|
|
||||||
|
|
||||||
private int sign(final double n) {
|
|
||||||
return n > 0 ? 1 : -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
|
|
||||||
*/
|
|
||||||
@Override
|
|
||||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
|
||||||
EffortlessBuilding.log("mouse clicked");
|
|
||||||
|
|
||||||
KeyBinding.updateKeyBindState();
|
|
||||||
KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKey(), true);
|
|
||||||
|
|
||||||
if (mouseButton == 0) {
|
|
||||||
this.minecraft.displayGuiScreen(null);
|
|
||||||
|
|
||||||
if (this.minecraft.currentScreen == null) {
|
|
||||||
this.minecraft.setGameFocused(true);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return super.mouseClicked(mouseX, mouseY, mouseButton);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,10 +1,11 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.client.gui.screen.Screen;
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import net.minecraft.client.gui.widget.Widget;
|
import net.minecraft.client.gui.components.Widget;
|
||||||
import net.minecraft.client.gui.widget.button.Button;
|
import net.minecraft.client.gui.screens.Screen;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.ChatFormatting;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
@@ -32,8 +33,8 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void init(List<Widget> buttons) {
|
public void init(List<Widget> renderables) {
|
||||||
super.init(buttons);
|
super.init(renderables);
|
||||||
|
|
||||||
int y = top;
|
int y = top;
|
||||||
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||||
@@ -43,28 +44,28 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
setCollapsed(!buttonArrayEnabled.isChecked());
|
setCollapsed(!buttonArrayEnabled.isChecked());
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
buttons.add(buttonArrayEnabled);
|
renderables.add(buttonArrayEnabled);
|
||||||
|
|
||||||
y = top + 20;
|
y = top + 20;
|
||||||
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18);
|
textArrayOffsetX = new GuiNumberField(font, renderables, left + 70, y, 50, 18);
|
||||||
textArrayOffsetX.setNumber(0);
|
textArrayOffsetX.setNumber(0);
|
||||||
textArrayOffsetX.setTooltip("How much each copy is shifted.");
|
textArrayOffsetX.setTooltip(Component.literal("How much each copy is shifted."));
|
||||||
arrayNumberFieldList.add(textArrayOffsetX);
|
arrayNumberFieldList.add(textArrayOffsetX);
|
||||||
|
|
||||||
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18);
|
textArrayOffsetY = new GuiNumberField(font, renderables, left + 140, y, 50, 18);
|
||||||
textArrayOffsetY.setNumber(0);
|
textArrayOffsetY.setNumber(0);
|
||||||
textArrayOffsetY.setTooltip("How much each copy is shifted.");
|
textArrayOffsetY.setTooltip(Component.literal("How much each copy is shifted."));
|
||||||
arrayNumberFieldList.add(textArrayOffsetY);
|
arrayNumberFieldList.add(textArrayOffsetY);
|
||||||
|
|
||||||
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18);
|
textArrayOffsetZ = new GuiNumberField(font, renderables, left + 210, y, 50, 18);
|
||||||
textArrayOffsetZ.setNumber(0);
|
textArrayOffsetZ.setNumber(0);
|
||||||
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
|
textArrayOffsetZ.setTooltip(Component.literal("How much each copy is shifted."));
|
||||||
arrayNumberFieldList.add(textArrayOffsetZ);
|
arrayNumberFieldList.add(textArrayOffsetZ);
|
||||||
|
|
||||||
y = top + 50;
|
y = top + 50;
|
||||||
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18);
|
textArrayCount = new GuiNumberField(font, renderables, left + 55, y, 50, 18);
|
||||||
textArrayCount.setNumber(5);
|
textArrayCount.setNumber(5);
|
||||||
textArrayCount.setTooltip("How many copies should be made.");
|
textArrayCount.setTooltip(Component.literal("How many copies should be made."));
|
||||||
arrayNumberFieldList.add(textArrayCount);
|
arrayNumberFieldList.add(textArrayCount);
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||||
@@ -85,48 +86,47 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||||
boolean isSelected, float partialTicks) {
|
boolean isSelected, float partialTicks) {
|
||||||
int yy = y;
|
int yy = y;
|
||||||
int offset = 8;
|
int offset = 8;
|
||||||
|
|
||||||
buttonArrayEnabled.render(mouseX, mouseY, partialTicks);
|
buttonArrayEnabled.render(ms, mouseX, mouseY, partialTicks);
|
||||||
if (buttonArrayEnabled.isChecked()) {
|
if (buttonArrayEnabled.isChecked()) {
|
||||||
buttonArrayEnabled.y = yy;
|
buttonArrayEnabled.y = yy;
|
||||||
font.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF);
|
font.draw(ms, "Array enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||||
|
|
||||||
yy = y + 20;
|
yy = y + 20;
|
||||||
font.drawString("Offset", left + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "Offset", left + offset, yy + 5, 0xFFFFFF);
|
||||||
font.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "X", left + 50 + offset, yy + 5, 0xFFFFFF);
|
||||||
textArrayOffsetX.y = yy;
|
textArrayOffsetX.y = yy;
|
||||||
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||||
textArrayOffsetY.y = yy;
|
textArrayOffsetY.y = yy;
|
||||||
font.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "Z", left + 190 + offset, yy + 5, 0xFFFFFF);
|
||||||
textArrayOffsetZ.y = yy;
|
textArrayOffsetZ.y = yy;
|
||||||
|
|
||||||
yy = y + 50;
|
yy = y + 50;
|
||||||
font.drawString("Count", left + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "Count", left + offset, yy + 5, 0xFFFFFF);
|
||||||
textArrayCount.y = yy;
|
textArrayCount.y = yy;
|
||||||
|
|
||||||
int currentReach = Math.max(-1, getArrayReach());
|
int currentReach = Math.max(-1, getArrayReach());
|
||||||
int maxReach = ReachHelper.getMaxReach(mc.player);
|
int maxReach = ReachHelper.getMaxReach(mc.player);
|
||||||
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
|
ChatFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? ChatFormatting.GRAY : ChatFormatting.RED;
|
||||||
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
|
String reachText = "Reach: " + reachColor + currentReach + ChatFormatting.GRAY + "/" + ChatFormatting.GRAY + maxReach;
|
||||||
font.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
|
||||||
|
|
||||||
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
|
||||||
} else {
|
} else {
|
||||||
buttonArrayEnabled.y = yy;
|
buttonArrayEnabled.y = yy;
|
||||||
font.drawString("Array disabled", left + offset, yy + 2, 0x999999);
|
font.draw(ms, "Array disabled", left + offset, yy + 2, 0x999999);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||||
//Draw tooltips last
|
//Draw tooltips last
|
||||||
if (buttonArrayEnabled.isChecked())
|
if (buttonArrayEnabled.isChecked()) {
|
||||||
{
|
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||||
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -146,7 +146,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||||
|
|
||||||
if (insideArrayEnabledLabel) {
|
if (insideArrayEnabledLabel) {
|
||||||
buttonArrayEnabled.playDownSound(this.mc.getSoundHandler());
|
buttonArrayEnabled.playDownSound(this.mc.getSoundManager());
|
||||||
buttonArrayEnabled.onClick(mouseX, mouseY);
|
buttonArrayEnabled.onClick(mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -183,8 +183,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private int getArrayReach() {
|
private int getArrayReach() {
|
||||||
try
|
try {
|
||||||
{
|
|
||||||
//find largest offset
|
//find largest offset
|
||||||
double x = Math.abs(textArrayOffsetX.getNumber());
|
double x = Math.abs(textArrayOffsetX.getNumber());
|
||||||
double y = Math.abs(textArrayOffsetY.getNumber());
|
double y = Math.abs(textArrayOffsetY.getNumber());
|
||||||
|
|||||||
@@ -1,11 +1,13 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.client.gui.widget.Widget;
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import net.minecraft.client.gui.widget.button.Button;
|
import net.minecraft.client.gui.components.Widget;
|
||||||
import net.minecraft.client.gui.screen.Screen;
|
import net.minecraft.client.gui.screens.Screen;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.client.gui.components.Button;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.network.chat.Component;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.world.phys.Vec3;
|
||||||
|
import net.minecraft.ChatFormatting;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
@@ -38,8 +40,8 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void init(List<Widget> buttonList) {
|
public void init(List<Widget> renderables) {
|
||||||
super.init(buttonList);
|
super.init(renderables);
|
||||||
|
|
||||||
int y = top - 2;
|
int y = top - 2;
|
||||||
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||||
@@ -49,23 +51,23 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
setCollapsed(!buttonMirrorEnabled.isChecked());
|
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
buttonList.add(buttonMirrorEnabled);
|
renderables.add(buttonMirrorEnabled);
|
||||||
|
|
||||||
y = top + 18;
|
y = top + 18;
|
||||||
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
|
textMirrorPosX = new GuiNumberField(font, renderables, left + 58, y, 62, 18);
|
||||||
textMirrorPosX.setNumber(0);
|
textMirrorPosX.setNumber(0);
|
||||||
textMirrorPosX.setTooltip(
|
textMirrorPosX.setTooltip(
|
||||||
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
Arrays.asList(Component.literal("The position of the mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||||
mirrorNumberFieldList.add(textMirrorPosX);
|
mirrorNumberFieldList.add(textMirrorPosX);
|
||||||
|
|
||||||
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
|
textMirrorPosY = new GuiNumberField(font, renderables, left + 138, y, 62, 18);
|
||||||
textMirrorPosY.setNumber(64);
|
textMirrorPosY.setNumber(64);
|
||||||
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
textMirrorPosY.setTooltip(Arrays.asList(Component.literal("The position of the mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||||
mirrorNumberFieldList.add(textMirrorPosY);
|
mirrorNumberFieldList.add(textMirrorPosY);
|
||||||
|
|
||||||
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
textMirrorPosZ = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
|
||||||
textMirrorPosZ.setNumber(0);
|
textMirrorPosZ.setNumber(0);
|
||||||
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
textMirrorPosZ.setTooltip(Arrays.asList(Component.literal("The position of the mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||||
mirrorNumberFieldList.add(textMirrorPosZ);
|
mirrorNumberFieldList.add(textMirrorPosZ);
|
||||||
|
|
||||||
y = top + 50;
|
y = top + 50;
|
||||||
@@ -79,56 +81,56 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
mirrorButtonList.add(buttonMirrorZ);
|
mirrorButtonList.add(buttonMirrorZ);
|
||||||
|
|
||||||
y = top + 47;
|
y = top + 47;
|
||||||
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
textMirrorRadius = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
|
||||||
textMirrorRadius.setNumber(50);
|
textMirrorRadius.setNumber(50);
|
||||||
//TODO change to diameter (remove /2)
|
//TODO change to diameter (remove /2)
|
||||||
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
|
textMirrorRadius.setTooltip(Arrays.asList(Component.literal("How far the mirror reaches in any direction."),
|
||||||
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
|
Component.literal("Max: ").withStyle(ChatFormatting.GRAY).append(Component.literal(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
|
||||||
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
|
Component.literal("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
|
||||||
mirrorNumberFieldList.add(textMirrorRadius);
|
mirrorNumberFieldList.add(textMirrorRadius);
|
||||||
|
|
||||||
y = top + 72;
|
y = top + 72;
|
||||||
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
||||||
Vec3d pos = new Vec3d(Math.floor(mc.player.getPosX()) + 0.5, Math.floor(mc.player.getPosY()) + 0.5, Math.floor(mc.player.getPosZ()) + 0.5);
|
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
|
||||||
textMirrorPosX.setNumber(pos.x);
|
textMirrorPosX.setNumber(pos.x);
|
||||||
textMirrorPosY.setNumber(pos.y);
|
textMirrorPosY.setNumber(pos.y);
|
||||||
textMirrorPosZ.setNumber(pos.z);
|
textMirrorPosZ.setNumber(pos.z);
|
||||||
});
|
});
|
||||||
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
|
buttonCurrentPosition.setTooltip(Component.literal("Set mirror position to current player position"));
|
||||||
mirrorIconButtonList.add(buttonCurrentPosition);
|
mirrorIconButtonList.add(buttonCurrentPosition);
|
||||||
|
|
||||||
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
||||||
toggleOdd = !toggleOdd;
|
toggleOdd = !toggleOdd;
|
||||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||||
if (toggleOdd) {
|
if (toggleOdd) {
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to corner of block"), Component.literal("for even numbered builds")));
|
||||||
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
||||||
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
||||||
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
||||||
} else {
|
} else {
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
|
||||||
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
||||||
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
||||||
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
|
||||||
mirrorIconButtonList.add(buttonToggleOdd);
|
mirrorIconButtonList.add(buttonToggleOdd);
|
||||||
|
|
||||||
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
||||||
drawLines = !drawLines;
|
drawLines = !drawLines;
|
||||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
|
||||||
});
|
});
|
||||||
buttonDrawLines.setTooltip("Show lines");
|
buttonDrawLines.setTooltip(Component.literal("Show lines"));
|
||||||
mirrorIconButtonList.add(buttonDrawLines);
|
mirrorIconButtonList.add(buttonDrawLines);
|
||||||
|
|
||||||
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
||||||
drawPlanes = !drawPlanes;
|
drawPlanes = !drawPlanes;
|
||||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
|
||||||
});
|
});
|
||||||
buttonDrawPlanes.setTooltip("Show area");
|
buttonDrawPlanes.setTooltip(Component.literal("Show area"));
|
||||||
mirrorIconButtonList.add(buttonDrawPlanes);
|
mirrorIconButtonList.add(buttonDrawPlanes);
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||||
@@ -146,20 +148,20 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
drawPlanes = m.drawPlanes;
|
drawPlanes = m.drawPlanes;
|
||||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
|
||||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
|
||||||
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
|
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
|
||||||
toggleOdd = false;
|
toggleOdd = false;
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
|
||||||
} else {
|
} else {
|
||||||
toggleOdd = true;
|
toggleOdd = true;
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to corner of block"), Component.literal("for even numbered builds")));
|
||||||
}
|
}
|
||||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||||
}
|
}
|
||||||
|
|
||||||
buttonList.addAll(mirrorButtonList);
|
renderables.addAll(mirrorButtonList);
|
||||||
buttonList.addAll(mirrorIconButtonList);
|
renderables.addAll(mirrorIconButtonList);
|
||||||
|
|
||||||
setCollapsed(!buttonMirrorEnabled.isChecked());
|
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||||
}
|
}
|
||||||
@@ -171,32 +173,32 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||||
boolean isSelected, float partialTicks) {
|
boolean isSelected, float partialTicks) {
|
||||||
|
|
||||||
int yy = y;
|
int yy = y;
|
||||||
int offset = 8;
|
int offset = 8;
|
||||||
|
|
||||||
buttonMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
buttonMirrorEnabled.render(ms, mouseX, mouseY, partialTicks);
|
||||||
if (buttonMirrorEnabled.isChecked()) {
|
if (buttonMirrorEnabled.isChecked()) {
|
||||||
buttonMirrorEnabled.y = yy;
|
buttonMirrorEnabled.y = yy;
|
||||||
font.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
font.draw(ms, "Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||||
|
|
||||||
yy = y + 18;
|
yy = y + 18;
|
||||||
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF);
|
||||||
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||||
textMirrorPosX.y = yy;
|
textMirrorPosX.y = yy;
|
||||||
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||||
textMirrorPosY.y = yy;
|
textMirrorPosY.y = yy;
|
||||||
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||||
textMirrorPosZ.y = yy;
|
textMirrorPosZ.y = yy;
|
||||||
|
|
||||||
yy = y + 50;
|
yy = y + 50;
|
||||||
font.drawString("Direction", left + offset, yy + 2, 0xFFFFFF);
|
font.draw(ms, "Direction", left + offset, yy + 2, 0xFFFFFF);
|
||||||
buttonMirrorX.y = yy;
|
buttonMirrorX.y = yy;
|
||||||
buttonMirrorY.y = yy;
|
buttonMirrorY.y = yy;
|
||||||
buttonMirrorZ.y = yy;
|
buttonMirrorZ.y = yy;
|
||||||
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||||
textMirrorRadius.y = yy - 3;
|
textMirrorRadius.y = yy - 3;
|
||||||
|
|
||||||
yy = y + 72;
|
yy = y + 72;
|
||||||
@@ -205,22 +207,21 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
buttonDrawLines.y = yy;
|
buttonDrawLines.y = yy;
|
||||||
buttonDrawPlanes.y = yy;
|
buttonDrawPlanes.y = yy;
|
||||||
|
|
||||||
mirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
mirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
|
||||||
mirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
mirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
|
||||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
|
||||||
} else {
|
} else {
|
||||||
buttonMirrorEnabled.y = yy;
|
buttonMirrorEnabled.y = yy;
|
||||||
font.drawString("Mirror disabled", left + offset, yy + 2, 0x999999);
|
font.draw(ms, "Mirror disabled", left + offset, yy + 2, 0x999999);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||||
//Draw tooltips last
|
//Draw tooltips last
|
||||||
if (buttonMirrorEnabled.isChecked())
|
if (buttonMirrorEnabled.isChecked()) {
|
||||||
{
|
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||||
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -240,7 +241,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||||
|
|
||||||
if (insideMirrorEnabledLabel) {
|
if (insideMirrorEnabledLabel) {
|
||||||
buttonMirrorEnabled.playDownSound(this.mc.getSoundHandler());
|
buttonMirrorEnabled.playDownSound(this.mc.getSoundManager());
|
||||||
buttonMirrorEnabled.onClick(mouseX, mouseY);
|
buttonMirrorEnabled.onClick(mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -250,9 +251,9 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
public Mirror.MirrorSettings getMirrorSettings() {
|
public Mirror.MirrorSettings getMirrorSettings() {
|
||||||
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
|
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
|
||||||
|
|
||||||
Vec3d mirrorPos = new Vec3d(0, 64, 0);
|
Vec3 mirrorPos = new Vec3(0, 64, 0);
|
||||||
try {
|
try {
|
||||||
mirrorPos = new Vec3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
|
mirrorPos = new Vec3(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
|
||||||
} catch (NumberFormatException | NullPointerException ex) {
|
} catch (NumberFormatException | NullPointerException ex) {
|
||||||
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
|
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.screen.Screen;
|
import net.minecraft.client.gui.screens.Screen;
|
||||||
import net.minecraft.client.gui.widget.button.Button;
|
import net.minecraft.client.gui.components.Button;
|
||||||
import net.minecraft.util.text.ITextComponent;
|
import net.minecraft.network.chat.Component;
|
||||||
import net.minecraft.util.text.TranslationTextComponent;
|
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
@@ -28,12 +28,13 @@ public class ModifierSettingsGui extends Screen {
|
|||||||
private RadialMirrorSettingsGui radialMirrorSettingsGui;
|
private RadialMirrorSettingsGui radialMirrorSettingsGui;
|
||||||
|
|
||||||
public ModifierSettingsGui() {
|
public ModifierSettingsGui() {
|
||||||
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings"));
|
super(Component.translatable("effortlessbuilding.screen.modifier_settings"));
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
//Create buttons and labels and add them to buttonList/labelList
|
//Create buttons and labels and add them to buttonList/labelList
|
||||||
protected void init() {
|
protected void init() {
|
||||||
|
|
||||||
scrollPane = new GuiScrollPane(this, font, 8, height - 30);
|
scrollPane = new GuiScrollPane(this, font, 8, height - 30);
|
||||||
|
|
||||||
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
|
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
|
||||||
@@ -45,14 +46,14 @@ public class ModifierSettingsGui extends Screen {
|
|||||||
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
|
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
|
||||||
scrollPane.AddListEntry(radialMirrorSettingsGui);
|
scrollPane.AddListEntry(radialMirrorSettingsGui);
|
||||||
|
|
||||||
scrollPane.init(buttons);
|
scrollPane.init(renderables);
|
||||||
|
|
||||||
//Close button
|
//Close button
|
||||||
int y = height - 26;
|
int y = height - 26;
|
||||||
buttonClose = new Button(width / 2 - 100, y, 200, 20, "Close", (button) -> {
|
buttonClose = new Button(width / 2 - 100, y, 200, 20, Component.literal("Close"), (button) -> {
|
||||||
Minecraft.getInstance().player.closeScreen();
|
Minecraft.getInstance().player.closeContainer();
|
||||||
});
|
});
|
||||||
buttons.add(buttonClose);
|
addRenderableOnly(buttonClose);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -66,14 +67,14 @@ public class ModifierSettingsGui extends Screen {
|
|||||||
@Override
|
@Override
|
||||||
//Set colors using GL11, use the fontObj field to display text
|
//Set colors using GL11, use the fontObj field to display text
|
||||||
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
||||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||||
this.renderBackground();
|
this.renderBackground(ms);
|
||||||
|
|
||||||
scrollPane.render(mouseX, mouseY, partialTicks);
|
scrollPane.render(ms, mouseX, mouseY, partialTicks);
|
||||||
|
|
||||||
buttonClose.render(mouseX, mouseY, partialTicks);
|
buttonClose.render(ms, mouseX, mouseY, partialTicks);
|
||||||
|
|
||||||
scrollPane.drawTooltip(this, mouseX, mouseY);
|
scrollPane.drawTooltip(ms, this, mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -81,23 +82,34 @@ public class ModifierSettingsGui extends Screen {
|
|||||||
public boolean charTyped(char typedChar, int keyCode) {
|
public boolean charTyped(char typedChar, int keyCode) {
|
||||||
super.charTyped(typedChar, keyCode);
|
super.charTyped(typedChar, keyCode);
|
||||||
scrollPane.charTyped(typedChar, keyCode);
|
scrollPane.charTyped(typedChar, keyCode);
|
||||||
if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) {
|
|
||||||
minecraft.player.closeScreen();
|
|
||||||
}
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean keyPressed(int keyCode, int p_96553_, int p_96554_) {
|
||||||
|
if (keyCode == ClientProxy.keyBindings[0].getKey().getValue()) {
|
||||||
|
minecraft.player.closeContainer();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return super.keyPressed(keyCode, p_96553_, p_96554_);
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||||
super.mouseClicked(mouseX, mouseY, mouseButton);
|
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton));
|
renderables.forEach(renderable -> {
|
||||||
|
if (renderable instanceof Button) {
|
||||||
|
Button button = (Button) renderable;
|
||||||
|
button.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
|
}
|
||||||
|
});
|
||||||
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
|
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean mouseReleased(double mouseX, double mouseY, int state) {
|
public boolean mouseReleased(double mouseX, double mouseY, int state) {
|
||||||
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
|
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state)) {
|
||||||
{
|
|
||||||
return super.mouseReleased(mouseX, mouseY, state);
|
return super.mouseReleased(mouseX, mouseY, state);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
@@ -137,7 +149,7 @@ public class ModifierSettingsGui extends Screen {
|
|||||||
//Send to server
|
//Send to server
|
||||||
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||||
|
|
||||||
Minecraft.getInstance().mouseHelper.grabMouse();
|
Minecraft.getInstance().mouseHandler.grabMouse();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,13 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||||
|
|
||||||
import net.minecraft.client.gui.widget.Widget;
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import net.minecraft.client.gui.widget.button.Button;
|
import net.minecraft.client.gui.components.Widget;
|
||||||
import net.minecraft.client.gui.screen.Screen;
|
import net.minecraft.client.gui.screens.Screen;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.client.gui.components.Button;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.network.chat.Component;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.world.phys.Vec3;
|
||||||
|
import net.minecraft.ChatFormatting;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
@@ -38,8 +40,8 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void init(List<Widget> buttonList) {
|
public void init(List<Widget> renderables) {
|
||||||
super.init(buttonList);
|
super.init(renderables);
|
||||||
|
|
||||||
int y = top - 2;
|
int y = top - 2;
|
||||||
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||||
@@ -49,81 +51,81 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
buttonList.add(buttonRadialMirrorEnabled);
|
renderables.add(buttonRadialMirrorEnabled);
|
||||||
|
|
||||||
y = top + 18;
|
y = top + 18;
|
||||||
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
|
textRadialMirrorPosX = new GuiNumberField(font, renderables, left + 58, y, 62, 18);
|
||||||
textRadialMirrorPosX.setNumber(0);
|
textRadialMirrorPosX.setNumber(0);
|
||||||
textRadialMirrorPosX.setTooltip(
|
textRadialMirrorPosX.setTooltip(
|
||||||
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
Arrays.asList(Component.literal("The position of the radial mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
|
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
|
||||||
|
|
||||||
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
|
textRadialMirrorPosY = new GuiNumberField(font, renderables, left + 138, y, 62, 18);
|
||||||
textRadialMirrorPosY.setNumber(64);
|
textRadialMirrorPosY.setNumber(64);
|
||||||
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
textRadialMirrorPosY.setTooltip(Arrays.asList(Component.literal("The position of the radial mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
|
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
|
||||||
|
|
||||||
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
textRadialMirrorPosZ = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
|
||||||
textRadialMirrorPosZ.setNumber(0);
|
textRadialMirrorPosZ.setNumber(0);
|
||||||
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
textRadialMirrorPosZ.setTooltip(Arrays.asList(Component.literal("The position of the radial mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
|
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
|
||||||
|
|
||||||
y = top + 47;
|
y = top + 47;
|
||||||
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18);
|
textRadialMirrorSlices = new GuiNumberField(font, renderables, left + 55, y, 50, 18);
|
||||||
textRadialMirrorSlices.setNumber(4);
|
textRadialMirrorSlices.setNumber(4);
|
||||||
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
|
textRadialMirrorSlices.setTooltip(Arrays.asList(Component.literal("The number of repeating slices."), Component.literal("Minimally 2.").withStyle(ChatFormatting.GRAY)));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
|
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
|
||||||
|
|
||||||
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
textRadialMirrorRadius = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
|
||||||
textRadialMirrorRadius.setNumber(50);
|
textRadialMirrorRadius.setNumber(50);
|
||||||
//TODO change to diameter (remove /2)
|
//TODO change to diameter (remove /2)
|
||||||
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
|
textRadialMirrorRadius.setTooltip(Arrays.asList(Component.literal("How far the radial mirror reaches from its center position."),
|
||||||
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
|
Component.literal("Max: ").withStyle(ChatFormatting.GRAY).append(Component.literal(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
|
||||||
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
|
Component.literal("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
|
||||||
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
|
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
|
||||||
|
|
||||||
y = top + 72;
|
y = top + 72;
|
||||||
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
||||||
Vec3d pos = new Vec3d(Math.floor(mc.player.getPosX()) + 0.5, Math.floor(mc.player.getPosY()) + 0.5, Math.floor(mc.player.getPosZ()) + 0.5);
|
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
|
||||||
textRadialMirrorPosX.setNumber(pos.x);
|
textRadialMirrorPosX.setNumber(pos.x);
|
||||||
textRadialMirrorPosY.setNumber(pos.y);
|
textRadialMirrorPosY.setNumber(pos.y);
|
||||||
textRadialMirrorPosZ.setNumber(pos.z);
|
textRadialMirrorPosZ.setNumber(pos.z);
|
||||||
});
|
});
|
||||||
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
|
buttonCurrentPosition.setTooltip(Component.literal("Set radial mirror position to current player position"));
|
||||||
radialMirrorIconButtonList.add(buttonCurrentPosition);
|
radialMirrorIconButtonList.add(buttonCurrentPosition);
|
||||||
|
|
||||||
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
||||||
toggleOdd = !toggleOdd;
|
toggleOdd = !toggleOdd;
|
||||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||||
if (toggleOdd) {
|
if (toggleOdd) {
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to corner of block"), Component.literal("for even numbered builds")));
|
||||||
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
||||||
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
||||||
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
||||||
} else {
|
} else {
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
|
||||||
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
||||||
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
||||||
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set radial mirror position to middle of block"), Component.literal("for odd numbered builds")));
|
||||||
radialMirrorIconButtonList.add(buttonToggleOdd);
|
radialMirrorIconButtonList.add(buttonToggleOdd);
|
||||||
|
|
||||||
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
||||||
drawLines = !drawLines;
|
drawLines = !drawLines;
|
||||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
|
||||||
});
|
});
|
||||||
buttonDrawLines.setTooltip("Show lines");
|
buttonDrawLines.setTooltip(Component.literal("Show lines"));
|
||||||
radialMirrorIconButtonList.add(buttonDrawLines);
|
radialMirrorIconButtonList.add(buttonDrawLines);
|
||||||
|
|
||||||
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
||||||
drawPlanes = !drawPlanes;
|
drawPlanes = !drawPlanes;
|
||||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
|
||||||
});
|
});
|
||||||
buttonDrawPlanes.setTooltip("Show area");
|
buttonDrawPlanes.setTooltip(Component.literal("Show area"));
|
||||||
radialMirrorIconButtonList.add(buttonDrawPlanes);
|
radialMirrorIconButtonList.add(buttonDrawPlanes);
|
||||||
|
|
||||||
y = top + 76;
|
y = top + 76;
|
||||||
@@ -144,20 +146,20 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
drawPlanes = r.drawPlanes;
|
drawPlanes = r.drawPlanes;
|
||||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
|
||||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
|
||||||
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
|
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
|
||||||
toggleOdd = false;
|
toggleOdd = false;
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set radial mirror position to middle of block"), Component.literal("for odd numbered builds")));
|
||||||
} else {
|
} else {
|
||||||
toggleOdd = true;
|
toggleOdd = true;
|
||||||
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to corner of block", "for even numbered builds"));
|
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set radial mirror position to corner of block"), Component.literal("for even numbered builds")));
|
||||||
}
|
}
|
||||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||||
}
|
}
|
||||||
|
|
||||||
buttonList.addAll(radialMirrorButtonList);
|
renderables.addAll(radialMirrorButtonList);
|
||||||
buttonList.addAll(radialMirrorIconButtonList);
|
renderables.addAll(radialMirrorIconButtonList);
|
||||||
|
|
||||||
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||||
}
|
}
|
||||||
@@ -168,30 +170,30 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||||
boolean isSelected, float partialTicks) {
|
boolean isSelected, float partialTicks) {
|
||||||
|
|
||||||
int yy = y;
|
int yy = y;
|
||||||
int offset = 8;
|
int offset = 8;
|
||||||
|
|
||||||
buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
buttonRadialMirrorEnabled.render(ms, mouseX, mouseY, partialTicks);
|
||||||
if (buttonRadialMirrorEnabled.isChecked()) {
|
if (buttonRadialMirrorEnabled.isChecked()) {
|
||||||
buttonRadialMirrorEnabled.y = yy;
|
buttonRadialMirrorEnabled.y = yy;
|
||||||
font.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
font.draw(ms, "Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||||
|
|
||||||
yy = y + 18;
|
yy = y + 18;
|
||||||
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF);
|
||||||
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||||
textRadialMirrorPosX.y = yy;
|
textRadialMirrorPosX.y = yy;
|
||||||
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||||
textRadialMirrorPosY.y = yy;
|
textRadialMirrorPosY.y = yy;
|
||||||
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||||
textRadialMirrorPosZ.y = yy;
|
textRadialMirrorPosZ.y = yy;
|
||||||
|
|
||||||
yy = y + 50;
|
yy = y + 50;
|
||||||
font.drawString("Slices", left + offset, yy + 2, 0xFFFFFF);
|
font.draw(ms, "Slices", left + offset, yy + 2, 0xFFFFFF);
|
||||||
textRadialMirrorSlices.y = yy - 3;
|
textRadialMirrorSlices.y = yy - 3;
|
||||||
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||||
textRadialMirrorRadius.y = yy - 3;
|
textRadialMirrorRadius.y = yy - 3;
|
||||||
|
|
||||||
yy = y + 72;
|
yy = y + 72;
|
||||||
@@ -203,23 +205,22 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
yy = y + 76;
|
yy = y + 76;
|
||||||
buttonRadialMirrorAlternate.y = yy;
|
buttonRadialMirrorAlternate.y = yy;
|
||||||
|
|
||||||
radialMirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
radialMirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
|
||||||
radialMirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
radialMirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
|
||||||
radialMirrorNumberFieldList
|
radialMirrorNumberFieldList
|
||||||
.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
|
||||||
} else {
|
} else {
|
||||||
buttonRadialMirrorEnabled.y = yy;
|
buttonRadialMirrorEnabled.y = yy;
|
||||||
font.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999);
|
font.draw(ms, "Radial mirror disabled", left + offset, yy + 2, 0x999999);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||||
//Draw tooltips last
|
//Draw tooltips last
|
||||||
if (buttonRadialMirrorEnabled.isChecked())
|
if (buttonRadialMirrorEnabled.isChecked()) {
|
||||||
{
|
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||||
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||||
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -239,7 +240,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||||
|
|
||||||
if (insideRadialMirrorEnabledLabel) {
|
if (insideRadialMirrorEnabledLabel) {
|
||||||
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundHandler());
|
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundManager());
|
||||||
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
|
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -249,9 +250,9 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
|||||||
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
|
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
|
||||||
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
|
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
|
||||||
|
|
||||||
Vec3d radialMirrorPos = new Vec3d(0, 64, 0);
|
Vec3 radialMirrorPos = new Vec3(0, 64, 0);
|
||||||
try {
|
try {
|
||||||
radialMirrorPos = new Vec3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
|
radialMirrorPos = new Vec3(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
|
||||||
.getNumber());
|
.getNumber());
|
||||||
} catch (NumberFormatException | NullPointerException ex) {
|
} catch (NumberFormatException | NullPointerException ex) {
|
||||||
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");
|
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");
|
||||||
|
|||||||
@@ -1,66 +1,62 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.elements;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.widget.button.Button;
|
import net.minecraft.client.gui.components.Button;
|
||||||
import net.minecraftforge.fml.client.gui.GuiUtils;
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraftforge.client.gui.ScreenUtils;
|
||||||
|
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This class provides a checkbox style control.
|
* This class provides a checkbox style control.
|
||||||
*/
|
*/
|
||||||
public class GuiCheckBoxFixed extends Button
|
@ParametersAreNonnullByDefault
|
||||||
{
|
public class GuiCheckBoxFixed extends Button {
|
||||||
|
private final int boxWidth;
|
||||||
private boolean isChecked;
|
private boolean isChecked;
|
||||||
private int boxWidth;
|
|
||||||
|
|
||||||
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked)
|
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked) {
|
||||||
{
|
super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, Component.literal(displayString), b -> {
|
||||||
super(xPos, yPos, Minecraft.getInstance().fontRenderer.getStringWidth(displayString) + 2 + 11, 11, displayString, b -> {});
|
});
|
||||||
this.isChecked = isChecked;
|
this.isChecked = isChecked;
|
||||||
this.boxWidth = 11;
|
this.boxWidth = 11;
|
||||||
this.height = 11;
|
this.height = 11;
|
||||||
this.width = this.boxWidth + 2 + Minecraft.getInstance().fontRenderer.getStringWidth(displayString);
|
this.width = this.boxWidth + 2 + Minecraft.getInstance().font.width(displayString);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void renderButton(int mouseX, int mouseY, float partial)
|
public void renderButton(PoseStack ms, int mouseX, int mouseY, float partial) {
|
||||||
{
|
if (this.visible) {
|
||||||
if (this.visible)
|
|
||||||
{
|
|
||||||
Minecraft mc = Minecraft.getInstance();
|
Minecraft mc = Minecraft.getInstance();
|
||||||
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
|
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
|
||||||
GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
|
ScreenUtils.blitWithBorder(ms, WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
|
||||||
this.renderBg(mc, mouseX, mouseY);
|
this.renderBg(ms, mc, mouseX, mouseY);
|
||||||
int color = 14737632;
|
int color = 14737632;
|
||||||
|
|
||||||
if (packedFGColor != 0)
|
if (packedFGColor != 0) {
|
||||||
{
|
|
||||||
color = packedFGColor;
|
color = packedFGColor;
|
||||||
}
|
} else if (!this.active) {
|
||||||
else if (!this.active)
|
|
||||||
{
|
|
||||||
color = 10526880;
|
color = 10526880;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.isChecked)
|
if (this.isChecked)
|
||||||
this.drawCenteredString(mc.fontRenderer, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
|
drawCenteredString(ms, mc.font, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
|
||||||
|
|
||||||
this.drawString(mc.fontRenderer, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
|
drawString(ms, mc.font, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onPress()
|
public void onPress() {
|
||||||
{
|
|
||||||
this.isChecked = !this.isChecked;
|
this.isChecked = !this.isChecked;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean isChecked()
|
public boolean isChecked() {
|
||||||
{
|
|
||||||
return this.isChecked;
|
return this.isChecked;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setIsChecked(boolean isChecked)
|
public void setIsChecked(boolean isChecked) {
|
||||||
{
|
|
||||||
this.isChecked = isChecked;
|
this.isChecked = isChecked;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,10 +1,11 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.elements;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.FontRenderer;
|
import net.minecraft.client.gui.Font;
|
||||||
import net.minecraft.client.gui.widget.Widget;
|
import net.minecraft.client.gui.components.Widget;
|
||||||
import net.minecraft.client.gui.widget.button.Button;
|
import net.minecraft.client.gui.screens.Screen;
|
||||||
import net.minecraft.client.gui.screen.Screen;
|
import net.minecraft.client.gui.components.AbstractWidget;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
|
||||||
@@ -14,7 +15,7 @@ import java.util.List;
|
|||||||
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
|
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
|
||||||
|
|
||||||
public GuiScrollPane scrollPane;
|
public GuiScrollPane scrollPane;
|
||||||
protected FontRenderer font;
|
protected Font font;
|
||||||
protected Minecraft mc;
|
protected Minecraft mc;
|
||||||
|
|
||||||
protected boolean isCollapsed = true;
|
protected boolean isCollapsed = true;
|
||||||
@@ -27,7 +28,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void init(List<Widget> buttonList) {
|
public void init(List<Widget> renderables) {
|
||||||
left = scrollPane.getWidth() / 2 - 140;
|
left = scrollPane.getWidth() / 2 - 140;
|
||||||
right = scrollPane.getWidth() / 2 + 140;
|
right = scrollPane.getWidth() / 2 + 140;
|
||||||
top = scrollPane.getHeight() / 2 - 100;
|
top = scrollPane.getHeight() / 2 - 100;
|
||||||
@@ -39,7 +40,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
@@ -1,30 +1,34 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.elements;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
import net.minecraft.client.gui.widget.button.Button;
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import net.minecraft.client.gui.screen.Screen;
|
import net.minecraft.client.gui.screens.Screen;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.client.gui.components.Button;
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Arrays;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
@ParametersAreNonnullByDefault
|
||||||
public class GuiIconButton extends Button {
|
public class GuiIconButton extends Button {
|
||||||
|
|
||||||
private final ResourceLocation resourceLocation;
|
private final ResourceLocation resourceLocation;
|
||||||
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
|
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
|
||||||
List<String> tooltip = new ArrayList<>();
|
List<Component> tooltip = new ArrayList<>();
|
||||||
private boolean useAltIcon = false;
|
private boolean useAltIcon = false;
|
||||||
|
|
||||||
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) {
|
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.OnPress onPress) {
|
||||||
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
|
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
|
||||||
}
|
}
|
||||||
|
|
||||||
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) {
|
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.OnPress onPress) {
|
||||||
super(x, y, width, height, "", onPress);
|
super(x, y, width, height, Component.empty(), onPress);
|
||||||
this.iconX = iconX;
|
this.iconX = iconX;
|
||||||
this.iconY = iconY;
|
this.iconY = iconY;
|
||||||
this.iconWidth = iconWidth;
|
this.iconWidth = iconWidth;
|
||||||
@@ -34,11 +38,11 @@ public class GuiIconButton extends Button {
|
|||||||
this.resourceLocation = resourceLocation;
|
this.resourceLocation = resourceLocation;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setTooltip(String tooltip) {
|
public void setTooltip(Component tooltip) {
|
||||||
setTooltip(Arrays.asList(tooltip));
|
setTooltip(Collections.singletonList(tooltip));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setTooltip(List<String> tooltip) {
|
public void setTooltip(List<Component> tooltip) {
|
||||||
this.tooltip = tooltip;
|
this.tooltip = tooltip;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -47,33 +51,29 @@ public class GuiIconButton extends Button {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||||
super.render(mouseX, mouseY, partialTicks);
|
super.render(ms, mouseX, mouseY, partialTicks);
|
||||||
if (this.visible)
|
if (this.visible) {
|
||||||
{
|
|
||||||
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
|
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
|
||||||
Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation);
|
RenderSystem.setShaderTexture(0, this.resourceLocation);
|
||||||
int currentIconX = this.iconX;
|
int currentIconX = this.iconX;
|
||||||
int currentIconY = this.iconY;
|
int currentIconY = this.iconY;
|
||||||
|
|
||||||
if (useAltIcon)
|
if (useAltIcon) {
|
||||||
{
|
|
||||||
currentIconX += iconAltX;
|
currentIconX += iconAltX;
|
||||||
currentIconY += iconAltY;
|
currentIconY += iconAltY;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui.
|
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui.
|
||||||
this.blit(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
|
this.blit(ms, this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
|
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
|
||||||
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
||||||
|
|
||||||
if (flag) {
|
if (flag) {
|
||||||
List<String> textLines = new ArrayList<>();
|
screen.renderComponentTooltip(ms, tooltip, mouseX - 10, mouseY + 25);
|
||||||
textLines.addAll(tooltip);
|
|
||||||
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,46 +1,54 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.elements;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
import net.minecraft.client.gui.*;
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import net.minecraft.client.gui.screen.Screen;
|
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||||
import net.minecraft.client.gui.widget.TextFieldWidget;
|
import net.minecraft.client.gui.GuiComponent;
|
||||||
import net.minecraft.client.gui.widget.Widget;
|
import net.minecraft.client.gui.Font;
|
||||||
import net.minecraft.client.gui.widget.button.Button;
|
import net.minecraft.client.gui.components.Widget;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.client.gui.screens.Screen;
|
||||||
|
import net.minecraft.client.gui.components.EditBox;
|
||||||
|
import net.minecraft.client.gui.components.Button;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.ChatFormatting;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
|
import java.awt.*;
|
||||||
import java.text.DecimalFormat;
|
import java.text.DecimalFormat;
|
||||||
import java.text.ParseException;
|
import java.text.ParseException;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Arrays;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class GuiNumberField extends AbstractGui {
|
@ParametersAreNonnullByDefault
|
||||||
|
@MethodsReturnNonnullByDefault
|
||||||
|
public class GuiNumberField extends GuiComponent {
|
||||||
|
|
||||||
public int x, y, width, height;
|
public int x, y, width, height;
|
||||||
public int buttonWidth = 10;
|
public int buttonWidth = 10;
|
||||||
|
|
||||||
protected TextFieldWidget textField;
|
protected EditBox textField;
|
||||||
protected Button minusButton, plusButton;
|
protected Button minusButton, plusButton;
|
||||||
|
|
||||||
List<String> tooltip = new ArrayList<>();
|
List<Component> tooltip = new ArrayList<>();
|
||||||
|
|
||||||
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) {
|
public GuiNumberField(Font font, List<Widget> renderables, int x, int y, int width, int height) {
|
||||||
this.x = x;
|
this.x = x;
|
||||||
this.y = y;
|
this.y = y;
|
||||||
this.width = width;
|
this.width = width;
|
||||||
this.height = height;
|
this.height = height;
|
||||||
|
|
||||||
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, "");
|
textField = new EditBox(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, Component.empty());
|
||||||
minusButton = new Button(x, y - 1, buttonWidth, height + 2, "-", button -> {
|
minusButton = new Button(x, y - 1, buttonWidth, height + 2, Component.literal("-"), button -> {
|
||||||
float valueChanged = 1f;
|
float valueChanged = 1f;
|
||||||
if (Screen.hasControlDown()) valueChanged = 5f;
|
if (Screen.hasControlDown()) valueChanged = 5f;
|
||||||
if (Screen.hasShiftDown()) valueChanged = 10f;
|
if (Screen.hasShiftDown()) valueChanged = 10f;
|
||||||
|
|
||||||
setNumber(getNumber() - valueChanged);
|
setNumber(getNumber() - valueChanged);
|
||||||
});
|
});
|
||||||
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+", button -> {
|
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, Component.literal("+"), button -> {
|
||||||
float valueChanged = 1f;
|
float valueChanged = 1f;
|
||||||
if (Screen.hasControlDown()) valueChanged = 5f;
|
if (Screen.hasControlDown()) valueChanged = 5f;
|
||||||
if (Screen.hasShiftDown()) valueChanged = 10f;
|
if (Screen.hasShiftDown()) valueChanged = 10f;
|
||||||
@@ -48,28 +56,28 @@ public class GuiNumberField extends AbstractGui {
|
|||||||
setNumber(getNumber() + valueChanged);
|
setNumber(getNumber() + valueChanged);
|
||||||
});
|
});
|
||||||
|
|
||||||
buttonList.add(minusButton);
|
renderables.add(minusButton);
|
||||||
buttonList.add(plusButton);
|
renderables.add(plusButton);
|
||||||
}
|
|
||||||
|
|
||||||
public void setNumber(double number) {
|
|
||||||
textField.setText(DecimalFormat.getInstance().format(number));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public double getNumber() {
|
public double getNumber() {
|
||||||
if (textField.getText().isEmpty()) return 0;
|
if (textField.getValue().isEmpty()) return 0;
|
||||||
try {
|
try {
|
||||||
return DecimalFormat.getInstance().parse(textField.getText()).doubleValue();
|
return DecimalFormat.getInstance().parse(textField.getValue()).doubleValue();
|
||||||
} catch (ParseException e) {
|
} catch (ParseException e) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setTooltip(String tooltip) {
|
public void setNumber(double number) {
|
||||||
setTooltip(Arrays.asList(tooltip));
|
textField.setValue(DecimalFormat.getInstance().format(number));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setTooltip(List<String> tooltip) {
|
public void setTooltip(Component tooltip) {
|
||||||
|
setTooltip(Collections.singletonList(tooltip));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setTooltip(List<Component> tooltip) {
|
||||||
this.tooltip = tooltip;
|
this.tooltip = tooltip;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -81,48 +89,54 @@ public class GuiNumberField extends AbstractGui {
|
|||||||
|
|
||||||
//Rightclicked inside textfield
|
//Rightclicked inside textfield
|
||||||
if (flag && mouseButton == 1) {
|
if (flag && mouseButton == 1) {
|
||||||
textField.setText("");
|
textField.setValue("");
|
||||||
textField.setFocused2(true);
|
textField.setFocus(true);
|
||||||
result = true;
|
result = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawNumberField(int mouseX, int mouseY, float partialTicks) {
|
public void drawNumberField(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||||
textField.y = y + 1;
|
textField.y = y + 1;
|
||||||
minusButton.y = y - 1;
|
minusButton.y = y - 1;
|
||||||
plusButton.y = y - 1;
|
plusButton.y = y - 1;
|
||||||
|
|
||||||
textField.render(mouseX, mouseY, partialTicks);
|
textField.render(ms, mouseX, mouseY, partialTicks);
|
||||||
minusButton.render(mouseX, mouseY, partialTicks);
|
minusButton.render(ms, mouseX, mouseY, partialTicks);
|
||||||
plusButton.render(mouseX, mouseY, partialTicks);
|
plusButton.render(ms, mouseX, mouseY, partialTicks);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
|
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
|
||||||
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
||||||
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
|
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
|
||||||
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
||||||
|
|
||||||
List<String> textLines = new ArrayList<>();
|
// List<String> textLines = new ArrayList<>();
|
||||||
|
|
||||||
|
List<Component> textLines = new ArrayList<>();
|
||||||
|
|
||||||
|
|
||||||
if (insideTextField) {
|
if (insideTextField) {
|
||||||
if (!tooltip.isEmpty())
|
|
||||||
textLines.addAll(tooltip);
|
textLines.addAll(tooltip);
|
||||||
// textLines.add(TextFormatting.GRAY + "Tip: try scrolling.");
|
// textLines.add(TextFormatting.GRAY + "Tip: try scrolling.");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (insideMinusButton) {
|
if (insideMinusButton) {
|
||||||
textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.RED + "10");
|
textLines.add(Component.literal("Hold ").append(Component.literal("shift ").withStyle(ChatFormatting.AQUA)).append("for ")
|
||||||
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.RED + "5");
|
.append(Component.literal("10").withStyle(ChatFormatting.RED)));
|
||||||
|
textLines.add(Component.literal("Hold ").append(Component.literal("ctrl ").withStyle(ChatFormatting.AQUA)).append("for ")
|
||||||
|
.append(Component.literal("5").withStyle(ChatFormatting.RED)));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (insidePlusButton) {
|
if (insidePlusButton) {
|
||||||
textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "10");
|
textLines.add(Component.literal("Hold ").append(Component.literal("shift ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
|
||||||
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
|
.append(Component.literal("10").withStyle(ChatFormatting.RED)));
|
||||||
|
textLines.add(Component.literal("Hold ").append(Component.literal("ctrl ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
|
||||||
|
.append(Component.literal("5").withStyle(ChatFormatting.RED)));
|
||||||
}
|
}
|
||||||
|
|
||||||
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
|
screen.renderComponentTooltip(ms, textLines, mouseX - 10, mouseY + 25);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,34 +1,38 @@
|
|||||||
package nl.requios.effortlessbuilding.gui.elements;
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.vertex.*;
|
||||||
import com.mojang.blaze3d.platform.GlStateManager;
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.gui.*;
|
import net.minecraft.client.gui.Font;
|
||||||
import net.minecraft.client.gui.screen.Screen;
|
import net.minecraft.client.gui.components.Widget;
|
||||||
import net.minecraft.client.gui.widget.Widget;
|
import net.minecraft.client.gui.components.events.GuiEventListener;
|
||||||
import net.minecraft.client.renderer.BufferBuilder;
|
import net.minecraft.client.gui.screens.Screen;
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
import net.minecraft.client.gui.components.AbstractWidget;
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
import net.minecraft.util.Mth;
|
||||||
import net.minecraft.util.math.MathHelper;
|
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import net.minecraftforge.common.MinecraftForge;
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
|
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
@MethodsReturnNonnullByDefault
|
||||||
|
@ParametersAreNonnullByDefault
|
||||||
public class GuiScrollPane extends SlotGui {
|
public class GuiScrollPane extends SlotGui {
|
||||||
|
|
||||||
public Screen parent;
|
public Screen parent;
|
||||||
public FontRenderer font;
|
public Font font;
|
||||||
private List<IScrollEntry> listEntries;
|
private final List<IScrollEntry> listEntries;
|
||||||
private float scrollMultiplier = 1f;
|
private float scrollMultiplier = 1f;
|
||||||
|
|
||||||
private int mouseX;
|
private int mouseX;
|
||||||
private int mouseY;
|
private int mouseY;
|
||||||
|
|
||||||
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) {
|
public GuiScrollPane(Screen parent, Font font, int top, int bottom) {
|
||||||
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
|
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
|
||||||
this.parent = parent;
|
this.parent = parent;
|
||||||
this.font = font;
|
this.font = font;
|
||||||
@@ -68,8 +72,7 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
|
|
||||||
//Removed background
|
//Removed background
|
||||||
@Override
|
@Override
|
||||||
public void render(int mouseXIn, int mouseYIn, float partialTicks)
|
public void render(PoseStack ms, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||||
{
|
|
||||||
if (this.visible) {
|
if (this.visible) {
|
||||||
this.mouseX = mouseXIn;
|
this.mouseX = mouseXIn;
|
||||||
this.mouseY = mouseYIn;
|
this.mouseY = mouseYIn;
|
||||||
@@ -78,8 +81,8 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
int scrollbarRight = scrollbarLeft + 6;
|
int scrollbarRight = scrollbarLeft + 6;
|
||||||
this.capYPosition();
|
this.capYPosition();
|
||||||
|
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
Tesselator tessellator = Tesselator.getInstance();
|
||||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
BufferBuilder bufferbuilder = tessellator.getBuilder();
|
||||||
|
|
||||||
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
|
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
|
||||||
int insideTop = this.y0 + 4 - (int) this.yo;
|
int insideTop = this.y0 + 4 - (int) this.yo;
|
||||||
@@ -88,7 +91,7 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//All entries
|
//All entries
|
||||||
this.renderList(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
|
this.renderList(ms, insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
|
||||||
RenderSystem.disableDepthTest();
|
RenderSystem.disableDepthTest();
|
||||||
|
|
||||||
//Dirt overlays on top and bottom
|
//Dirt overlays on top and bottom
|
||||||
@@ -97,8 +100,6 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
|
|
||||||
RenderSystem.enableBlend();
|
RenderSystem.enableBlend();
|
||||||
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||||
RenderSystem.disableAlphaTest();
|
|
||||||
RenderSystem.shadeModel(7425);
|
|
||||||
RenderSystem.disableTexture();
|
RenderSystem.disableTexture();
|
||||||
|
|
||||||
//top
|
//top
|
||||||
@@ -121,36 +122,34 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
int maxScroll = this.getMaxScroll();
|
int maxScroll = this.getMaxScroll();
|
||||||
if (maxScroll > 0) {
|
if (maxScroll > 0) {
|
||||||
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
||||||
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
|
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||||
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
|
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
|
||||||
if (l1 < this.y0) {
|
if (l1 < this.y0) {
|
||||||
l1 = this.y0;
|
l1 = this.y0;
|
||||||
}
|
}
|
||||||
|
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||||
bufferbuilder.pos((double) scrollbarLeft, (double) this.y1, 0.0F).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.vertex(scrollbarLeft, this.y1, 0.0F).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
bufferbuilder.pos((double) scrollbarRight, (double) this.y1, 0.0F).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.vertex(scrollbarRight, this.y1, 0.0F).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||||
bufferbuilder.pos((double) scrollbarRight, (double) this.y0, 0.0F).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.vertex(scrollbarRight, this.y0, 0.0F).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
bufferbuilder.pos((double) scrollbarLeft, (double) this.y0, 0.0F).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
bufferbuilder.vertex(scrollbarLeft, this.y0, 0.0F).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||||
tessellator.draw();
|
tessellator.end();
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||||
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1), 0.0F).tex(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.vertex(scrollbarLeft, l1 + k1, 0.0F).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||||
bufferbuilder.pos((double) scrollbarRight, (double) (l1 + k1), 0.0F).tex(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.vertex(scrollbarRight, l1 + k1, 0.0F).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||||
bufferbuilder.pos((double) scrollbarRight, (double) l1, 0.0F).tex(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.vertex(scrollbarRight, l1, 0.0F).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||||
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0F).tex(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||||
tessellator.draw();
|
tessellator.end();
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||||
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1 - 1), 0.0F).tex(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.vertex(scrollbarLeft, l1 + k1 - 1, 0.0F).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||||
bufferbuilder.pos((double) (scrollbarRight - 1), (double) (l1 + k1 - 1), 0.0F).tex(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.vertex(scrollbarRight - 1, l1 + k1 - 1, 0.0F).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||||
bufferbuilder.pos((double) (scrollbarRight - 1), (double) l1, 0.0F).tex(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.vertex(scrollbarRight - 1, l1, 0.0F).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||||
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0F).tex(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||||
tessellator.draw();
|
tessellator.end();
|
||||||
}
|
}
|
||||||
|
|
||||||
//this.renderDecorations(mouseXIn, mouseYIn);
|
//this.renderDecorations(mouseXIn, mouseYIn);
|
||||||
RenderSystem.enableTexture();
|
RenderSystem.enableTexture();
|
||||||
RenderSystem.shadeModel(7424);
|
|
||||||
RenderSystem.enableAlphaTest();
|
|
||||||
RenderSystem.disableBlend();
|
RenderSystem.disableBlend();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -173,8 +172,8 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
protected void renderItem(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
|
protected void renderItem(PoseStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||||
this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
|
this.getListEntry(slotIndex).drawEntry(ms, slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
|
||||||
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
|
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -204,6 +203,11 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<? extends GuiEventListener> children() {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean mouseClicked(double mouseX, double mouseY, int button) {
|
public boolean mouseClicked(double mouseX, double mouseY, int button) {
|
||||||
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
|
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
|
||||||
@@ -238,8 +242,7 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean mouseReleased(double mouseX, double mouseY, int button) {
|
public boolean mouseReleased(double mouseX, double mouseY, int button) {
|
||||||
for (int i = 0; i < this.getItemCount(); ++i)
|
for (int i = 0; i < this.getItemCount(); ++i) {
|
||||||
{
|
|
||||||
double relativeX = getRelativeMouseX(mouseX);
|
double relativeX = getRelativeMouseX(mouseX);
|
||||||
double relativeY = getRelativeMouseY(mouseY, i);
|
double relativeY = getRelativeMouseY(mouseY, i);
|
||||||
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
|
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
|
||||||
@@ -251,7 +254,7 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
|
|
||||||
public void handleMouseInput() {
|
public void handleMouseInput() {
|
||||||
if (this.isMouseInList(this.mouseX, this.mouseY)) {
|
if (this.isMouseInList(this.mouseX, this.mouseY)) {
|
||||||
if (minecraft.mouseHelper.isLeftDown() && this.mouseY >= this.y0 &&
|
if (minecraft.mouseHandler.isLeftPressed() && this.mouseY >= this.y0 &&
|
||||||
this.mouseY <= this.y1) {
|
this.mouseY <= this.y1) {
|
||||||
int i = this.x0 + (this.width - this.getRowWidth()) / 2;
|
int i = this.x0 + (this.width - this.getRowWidth()) / 2;
|
||||||
int j = this.x0 + (this.width + this.getRowWidth()) / 2;
|
int j = this.x0 + (this.width + this.getRowWidth()) / 2;
|
||||||
@@ -265,7 +268,7 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (minecraft.mouseHelper.isLeftDown() && this.isVisible()) {
|
if (minecraft.mouseHandler.isLeftPressed() && this.isVisible()) {
|
||||||
if (this.yDrag == -1) {
|
if (this.yDrag == -1) {
|
||||||
boolean flag1 = true;
|
boolean flag1 = true;
|
||||||
|
|
||||||
@@ -296,7 +299,7 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
|
|
||||||
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
|
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
|
||||||
(float) this.getMaxPosition());
|
(float) this.getMaxPosition());
|
||||||
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8);
|
l1 = Mth.clamp(l1, 32, this.y1 - this.y0 - 8);
|
||||||
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
|
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
|
||||||
} else {
|
} else {
|
||||||
this.scrollMultiplier = 1.0F;
|
this.scrollMultiplier = 1.0F;
|
||||||
@@ -323,11 +326,10 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
|
|
||||||
//Draw in center if it fits
|
//Draw in center if it fits
|
||||||
@Override
|
@Override
|
||||||
protected void renderList(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
|
protected void renderList(PoseStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||||
{
|
|
||||||
int itemCount = this.getItemCount();
|
int itemCount = this.getItemCount();
|
||||||
Tessellator tessellator = Tessellator.getInstance();
|
Tesselator tessellator = Tesselator.getInstance();
|
||||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
BufferBuilder bufferbuilder = tessellator.getBuilder();
|
||||||
|
|
||||||
//Find y to start with
|
//Find y to start with
|
||||||
int y = this.headerHeight + insideTop;
|
int y = this.headerHeight + insideTop;
|
||||||
@@ -340,13 +342,11 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Draw all entries
|
//Draw all entries
|
||||||
for (int i = 0; i < itemCount; ++i)
|
for (int i = 0; i < itemCount; ++i) {
|
||||||
{
|
|
||||||
int entryHeight = listEntries.get(i).getHeight();
|
int entryHeight = listEntries.get(i).getHeight();
|
||||||
int entryHeight2 = entryHeight - 4;
|
int entryHeight2 = entryHeight - 4;
|
||||||
|
|
||||||
if (y > this.y1 || y + entryHeight2 < this.y0)
|
if (y > this.y1 || y + entryHeight2 < this.y0) {
|
||||||
{
|
|
||||||
this.updateItemPosition(i, insideLeft, y, partialTicks);
|
this.updateItemPosition(i, insideLeft, y, partialTicks);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -355,24 +355,24 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
|
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
|
||||||
RenderSystem.disableTexture();
|
RenderSystem.disableTexture();
|
||||||
float f = this.isFocused() ? 1.0F : 0.5F;
|
float f = this.isFocused() ? 1.0F : 0.5F;
|
||||||
RenderSystem.color4f(f, f, f, 1.0F);
|
RenderSystem.setShaderColor(f, f, f, 1.0F);
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
|
||||||
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
|
bufferbuilder.vertex(i1, y + entryHeight2 + 2, 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
|
bufferbuilder.vertex(j1, y + entryHeight2 + 2, 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).endVertex();
|
bufferbuilder.vertex(j1, y - 2, 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).endVertex();
|
bufferbuilder.vertex(i1, y - 2, 0.0D).endVertex();
|
||||||
tessellator.draw();
|
tessellator.end();
|
||||||
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
|
RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
|
||||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
|
||||||
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
|
bufferbuilder.vertex(i1 + 1, y + entryHeight2 + 1, 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
|
bufferbuilder.vertex(j1 - 1, y + entryHeight2 + 1, 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).endVertex();
|
bufferbuilder.vertex(j1 - 1, y - 1, 0.0D).endVertex();
|
||||||
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).endVertex();
|
bufferbuilder.vertex(i1 + 1, y - 1, 0.0D).endVertex();
|
||||||
tessellator.draw();
|
tessellator.end();
|
||||||
RenderSystem.enableTexture();
|
RenderSystem.enableTexture();
|
||||||
}
|
}
|
||||||
|
|
||||||
this.renderItem(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
|
this.renderItem(ms, i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
|
||||||
y += entryHeight;
|
y += entryHeight;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -398,9 +398,9 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//PASSTHROUGHS
|
//PASSTHROUGHS
|
||||||
public void init(List<Widget> buttonList) {
|
public void init(List<Widget> renderables) {
|
||||||
for (IScrollEntry entry : this.listEntries) {
|
for (IScrollEntry entry : this.listEntries) {
|
||||||
entry.init(buttonList);
|
entry.init(renderables);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -409,9 +409,9 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
entry.updateScreen();
|
entry.updateScreen();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||||
for (IScrollEntry entry : this.listEntries)
|
for (IScrollEntry entry : this.listEntries)
|
||||||
entry.drawTooltip(guiScreen, mouseX, mouseY);
|
entry.drawTooltip(ms, guiScreen, mouseX, mouseY);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -436,11 +436,11 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public interface IScrollEntry {
|
public interface IScrollEntry {
|
||||||
void init(List<Widget> buttonList);
|
void init(List<Widget> renderables);
|
||||||
|
|
||||||
void updateScreen();
|
void updateScreen();
|
||||||
|
|
||||||
void drawTooltip(Screen guiScreen, int mouseX, int mouseY);
|
void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY);
|
||||||
|
|
||||||
boolean charTyped(char eventChar, int eventKey);
|
boolean charTyped(char eventChar, int eventKey);
|
||||||
|
|
||||||
@@ -450,7 +450,7 @@ public class GuiScrollPane extends SlotGui {
|
|||||||
|
|
||||||
void updatePosition(int slotIndex, int x, int y, float partialTicks);
|
void updatePosition(int slotIndex, int x, int y, float partialTicks);
|
||||||
|
|
||||||
void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
|
void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was
|
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was
|
||||||
|
|||||||
@@ -0,0 +1,260 @@
|
|||||||
|
package nl.requios.effortlessbuilding.gui.elements;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.vertex.*;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||||
|
import net.minecraft.client.Minecraft;
|
||||||
|
import net.minecraft.client.gui.components.events.AbstractContainerEventHandler;
|
||||||
|
import net.minecraft.client.gui.components.events.GuiEventListener;
|
||||||
|
import net.minecraft.client.gui.components.Widget;
|
||||||
|
import net.minecraft.util.Mth;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
|
import java.util.Collections;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
@ParametersAreNonnullByDefault
|
||||||
|
@MethodsReturnNonnullByDefault
|
||||||
|
@SuppressWarnings("deprecation")
|
||||||
|
public abstract class SlotGui extends AbstractContainerEventHandler implements Widget {
|
||||||
|
protected final Minecraft minecraft;
|
||||||
|
protected final int itemHeight;
|
||||||
|
protected int width;
|
||||||
|
protected int height;
|
||||||
|
protected int y0;
|
||||||
|
protected int y1;
|
||||||
|
protected int x1;
|
||||||
|
protected int x0;
|
||||||
|
protected int yDrag = -2;
|
||||||
|
protected double yo;
|
||||||
|
protected boolean visible = true;
|
||||||
|
protected boolean renderSelection = true;
|
||||||
|
protected boolean renderHeader;
|
||||||
|
protected int headerHeight;
|
||||||
|
private boolean scrolling;
|
||||||
|
|
||||||
|
public SlotGui(Minecraft mcIn, int width, int height, int topIn, int bottomIn, int slotHeightIn) {
|
||||||
|
this.minecraft = mcIn;
|
||||||
|
this.width = width;
|
||||||
|
this.height = height;
|
||||||
|
this.y0 = topIn;
|
||||||
|
this.y1 = bottomIn;
|
||||||
|
this.itemHeight = slotHeightIn;
|
||||||
|
this.x0 = 0;
|
||||||
|
this.x1 = width;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isVisible() {
|
||||||
|
return this.visible;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract int getItemCount();
|
||||||
|
|
||||||
|
public List<? extends GuiEventListener> children() {
|
||||||
|
return Collections.emptyList();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected boolean selectItem(int p_selectItem_1_, int p_selectItem_2_, double p_selectItem_3_, double p_selectItem_5_) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract boolean isSelectedItem(int p_isSelectedItem_1_);
|
||||||
|
|
||||||
|
protected int getMaxPosition() {
|
||||||
|
return this.getItemCount() * this.itemHeight + this.headerHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void renderBackground();
|
||||||
|
|
||||||
|
protected void updateItemPosition(int p_updateItemPosition_1_, int p_updateItemPosition_2_, int p_updateItemPosition_3_, float p_updateItemPosition_4_) {
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void renderItem(PoseStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_);
|
||||||
|
|
||||||
|
protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tesselator p_renderHeader_3_) {
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void clickedHeader(int p_clickedHeader_1_, int p_clickedHeader_2_) {
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getItemAtPosition(double p_getItemAtPosition_1_, double p_getItemAtPosition_3_) {
|
||||||
|
int i = this.x0 + this.width / 2 - this.getRowWidth() / 2;
|
||||||
|
int j = this.x0 + this.width / 2 + this.getRowWidth() / 2;
|
||||||
|
int k = Mth.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4;
|
||||||
|
int l = k / this.itemHeight;
|
||||||
|
return p_getItemAtPosition_1_ < (double) this.getScrollbarPosition() && p_getItemAtPosition_1_ >= (double) i && p_getItemAtPosition_1_ <= (double) j && l >= 0 && k >= 0 && l < this.getItemCount() ? l : -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void capYPosition() {
|
||||||
|
this.yo = Mth.clamp(this.yo, 0.0D, this.getMaxScroll());
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getMaxScroll() {
|
||||||
|
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getScroll() {
|
||||||
|
return (int) this.yo;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isMouseInList(double p_isMouseInList_1_, double p_isMouseInList_3_) {
|
||||||
|
return p_isMouseInList_3_ >= (double) this.y0 && p_isMouseInList_3_ <= (double) this.y1 && p_isMouseInList_1_ >= (double) this.x0 && p_isMouseInList_1_ <= (double) this.x1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_);
|
||||||
|
|
||||||
|
protected void updateScrollingState(double p_updateScrollingState_1_, double p_updateScrollingState_3_, int p_updateScrollingState_5_) {
|
||||||
|
this.scrolling = p_updateScrollingState_5_ == 0 && p_updateScrollingState_1_ >= (double) this.getScrollbarPosition() && p_updateScrollingState_1_ < (double) (this.getScrollbarPosition() + 6);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
|
||||||
|
this.updateScrollingState(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
|
||||||
|
if (this.isVisible() && this.isMouseInList(p_mouseClicked_1_, p_mouseClicked_3_)) {
|
||||||
|
int i = this.getItemAtPosition(p_mouseClicked_1_, p_mouseClicked_3_);
|
||||||
|
if (i == -1 && p_mouseClicked_5_ == 0) {
|
||||||
|
this.clickedHeader((int) (p_mouseClicked_1_ - (double) (this.x0 + this.width / 2 - this.getRowWidth() / 2)), (int) (p_mouseClicked_3_ - (double) this.y0) + (int) this.yo - 4);
|
||||||
|
return true;
|
||||||
|
} else if (i != -1 && this.selectItem(i, p_mouseClicked_5_, p_mouseClicked_1_, p_mouseClicked_3_)) {
|
||||||
|
if (this.children().size() > i) {
|
||||||
|
this.setFocused(this.children().get(i));
|
||||||
|
}
|
||||||
|
|
||||||
|
this.setDragging(true);
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return this.scrolling;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
|
||||||
|
if (this.getFocused() != null) {
|
||||||
|
this.getFocused().mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
|
||||||
|
if (super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_)) {
|
||||||
|
return true;
|
||||||
|
} else if (this.isVisible() && p_mouseDragged_5_ == 0 && this.scrolling) {
|
||||||
|
if (p_mouseDragged_3_ < (double) this.y0) {
|
||||||
|
this.yo = 0.0D;
|
||||||
|
} else if (p_mouseDragged_3_ > (double) this.y1) {
|
||||||
|
this.yo = this.getMaxScroll();
|
||||||
|
} else {
|
||||||
|
double d0 = this.getMaxScroll();
|
||||||
|
if (d0 < 1.0D) {
|
||||||
|
d0 = 1.0D;
|
||||||
|
}
|
||||||
|
|
||||||
|
int i = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
||||||
|
i = Mth.clamp(i, 32, this.y1 - this.y0 - 8);
|
||||||
|
double d1 = d0 / (double) (this.y1 - this.y0 - i);
|
||||||
|
if (d1 < 1.0D) {
|
||||||
|
d1 = 1.0D;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.yo += p_mouseDragged_8_ * d1;
|
||||||
|
this.capYPosition();
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
|
||||||
|
if (!this.isVisible()) {
|
||||||
|
return false;
|
||||||
|
} else {
|
||||||
|
this.yo -= p_mouseScrolled_5_ * (double) this.itemHeight / 2.0D;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean keyPressed(int p_keyPressed_1_, int p_keyPressed_2_, int p_keyPressed_3_) {
|
||||||
|
if (!this.isVisible()) {
|
||||||
|
return false;
|
||||||
|
} else if (super.keyPressed(p_keyPressed_1_, p_keyPressed_2_, p_keyPressed_3_)) {
|
||||||
|
return true;
|
||||||
|
} else if (p_keyPressed_1_ == 264) {
|
||||||
|
this.moveSelection(1);
|
||||||
|
return true;
|
||||||
|
} else if (p_keyPressed_1_ == 265) {
|
||||||
|
this.moveSelection(-1);
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void moveSelection(int p_moveSelection_1_) {
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean charTyped(char p_charTyped_1_, int p_charTyped_2_) {
|
||||||
|
return this.isVisible() && super.charTyped(p_charTyped_1_, p_charTyped_2_);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
|
||||||
|
return this.isMouseInList(p_isMouseOver_1_, p_isMouseOver_3_);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getRowWidth() {
|
||||||
|
return 220;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void renderList(PoseStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) {
|
||||||
|
int i = this.getItemCount();
|
||||||
|
Tesselator tessellator = Tesselator.getInstance();
|
||||||
|
BufferBuilder bufferbuilder = tessellator.getBuilder();
|
||||||
|
|
||||||
|
for (int j = 0; j < i; ++j) {
|
||||||
|
int k = p_renderList_2_ + j * this.itemHeight + this.headerHeight;
|
||||||
|
int l = this.itemHeight - 4;
|
||||||
|
if (k > this.y1 || k + l < this.y0) {
|
||||||
|
this.updateItemPosition(j, p_renderList_1_, k, p_renderList_5_);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.renderSelection && this.isSelectedItem(j)) {
|
||||||
|
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
|
||||||
|
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
|
||||||
|
RenderSystem.disableTexture();
|
||||||
|
float f = this.isFocused() ? 1.0F : 0.5F;
|
||||||
|
RenderSystem.setShaderColor(f, f, f, 1.0F);
|
||||||
|
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
|
||||||
|
bufferbuilder.vertex(i1, k + l + 2, 0.0D).endVertex();
|
||||||
|
bufferbuilder.vertex(j1, k + l + 2, 0.0D).endVertex();
|
||||||
|
bufferbuilder.vertex(j1, k - 2, 0.0D).endVertex();
|
||||||
|
bufferbuilder.vertex(i1, k - 2, 0.0D).endVertex();
|
||||||
|
tessellator.end();
|
||||||
|
RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
|
||||||
|
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
|
||||||
|
bufferbuilder.vertex(i1 + 1, k + l + 1, 0.0D).endVertex();
|
||||||
|
bufferbuilder.vertex(j1 - 1, k + l + 1, 0.0D).endVertex();
|
||||||
|
bufferbuilder.vertex(j1 - 1, k - 1, 0.0D).endVertex();
|
||||||
|
bufferbuilder.vertex(i1 + 1, k - 1, 0.0D).endVertex();
|
||||||
|
tessellator.end();
|
||||||
|
RenderSystem.enableTexture();
|
||||||
|
}
|
||||||
|
|
||||||
|
this.renderItem(ms, j, p_renderList_1_, k, l, p_renderList_3_, p_renderList_4_, p_renderList_5_);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
protected boolean isFocused() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected int getScrollbarPosition() {
|
||||||
|
return this.width / 2 + 124;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,11 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
|
|
||||||
//Stack with fixed size. Removes (overwrites) oldest element on push.
|
//Stack with fixed size. Removes (overwrites) oldest element on push.
|
||||||
public class FixedStack<T> {
|
public class FixedStack<T> {
|
||||||
private T[] stack;
|
private final T[] stack;
|
||||||
private int size;
|
private final int size;
|
||||||
private int top;
|
private int top;
|
||||||
private int filled = 0; //how many valid items are in the stack
|
private int filled = 0; //how many valid items are in the stack
|
||||||
|
|
||||||
|
|||||||
@@ -1,14 +1,14 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.world.level.block.Block;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.item.BlockItem;
|
import net.minecraft.world.item.BlockItem;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
|
||||||
public class InventoryHelper {
|
public class InventoryHelper {
|
||||||
|
|
||||||
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) {
|
public static ItemStack findItemStackInInventory(Player player, Block block) {
|
||||||
for (ItemStack invStack : player.inventory.mainInventory) {
|
for (ItemStack invStack : player.getInventory().items) {
|
||||||
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
||||||
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
||||||
return invStack;
|
return invStack;
|
||||||
@@ -17,9 +17,9 @@ public class InventoryHelper {
|
|||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) {
|
public static int findTotalBlocksInInventory(Player player, Block block) {
|
||||||
int total = 0;
|
int total = 0;
|
||||||
for (ItemStack invStack : player.inventory.mainInventory) {
|
for (ItemStack invStack : player.getInventory().items) {
|
||||||
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
||||||
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
||||||
total += invStack.getCount();
|
total += invStack.getCount();
|
||||||
|
|||||||
@@ -1,12 +1,12 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.Mth;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
|
||||||
public class ReachHelper {
|
public class ReachHelper {
|
||||||
public static int getMaxReach(PlayerEntity player) {
|
public static int getMaxReach(Player player) {
|
||||||
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
|
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
|
||||||
|
|
||||||
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
|
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
|
||||||
@@ -14,37 +14,41 @@ public class ReachHelper {
|
|||||||
//Check buildsettings for reachUpgrade
|
//Check buildsettings for reachUpgrade
|
||||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||||
switch (reachUpgrade) {
|
switch (reachUpgrade) {
|
||||||
case 0: return BuildConfig.reach.maxReachLevel0.get();
|
case 0:
|
||||||
case 1: return BuildConfig.reach.maxReachLevel1.get();
|
return BuildConfig.reach.maxReachLevel0.get();
|
||||||
case 2: return BuildConfig.reach.maxReachLevel2.get();
|
case 1:
|
||||||
case 3: return BuildConfig.reach.maxReachLevel3.get();
|
return BuildConfig.reach.maxReachLevel1.get();
|
||||||
|
case 2:
|
||||||
|
return BuildConfig.reach.maxReachLevel2.get();
|
||||||
|
case 3:
|
||||||
|
return BuildConfig.reach.maxReachLevel3.get();
|
||||||
}
|
}
|
||||||
return BuildConfig.reach.maxReachLevel0.get();
|
return BuildConfig.reach.maxReachLevel0.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getPlacementReach(PlayerEntity player) {
|
public static int getPlacementReach(Player player) {
|
||||||
return getMaxReach(player) / 4;
|
return getMaxReach(player) / 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) {
|
public static int getMaxBlocksPlacedAtOnce(Player player) {
|
||||||
if (player.isCreative()) return 1000000;
|
if (player.isCreative()) return 1000000;
|
||||||
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
|
return Mth.ceil(Math.pow(getMaxReach(player), 1.6));
|
||||||
//Level 0: 121
|
//Level 0: 121
|
||||||
//Level 1: 523
|
//Level 1: 523
|
||||||
//Level 2: 1585
|
//Level 2: 1585
|
||||||
//Level 3: 4805
|
//Level 3: 4805
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getMaxBlocksPerAxis(PlayerEntity player) {
|
public static int getMaxBlocksPerAxis(Player player) {
|
||||||
if (player.isCreative()) return 2000;
|
if (player.isCreative()) return 2000;
|
||||||
return MathHelper.ceil(getMaxReach(player) * 0.3);
|
return Mth.ceil(getMaxReach(player) * 0.3);
|
||||||
//Level 0: 6
|
//Level 0: 6
|
||||||
//Level 1: 15
|
//Level 1: 15
|
||||||
//Level 2: 30
|
//Level 2: 30
|
||||||
//Level 3: 60
|
//Level 3: 60
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean canBreakFar(PlayerEntity player) {
|
public static boolean canBreakFar(Player player) {
|
||||||
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
|
return player.isCreative();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,30 +1,32 @@
|
|||||||
package nl.requios.effortlessbuilding.helper;
|
package nl.requios.effortlessbuilding.helper;
|
||||||
|
|
||||||
import net.minecraft.advancements.CriteriaTriggers;
|
import net.minecraft.advancements.CriteriaTriggers;
|
||||||
import net.minecraft.block.*;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.block.SlabBlock;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.block.material.Material;
|
import net.minecraft.core.Registry;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
import net.minecraft.sounds.SoundSource;
|
||||||
import net.minecraft.item.BlockItem;
|
import net.minecraft.tags.BlockTags;
|
||||||
import net.minecraft.util.*;
|
import net.minecraft.world.InteractionHand;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.world.entity.Entity;
|
||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.block.Blocks;
|
import net.minecraft.world.item.BlockItem;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraft.util.CachedBlockInfo;
|
import net.minecraft.world.level.Level;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.world.level.block.Block;
|
||||||
import net.minecraft.util.Hand;
|
import net.minecraft.world.level.block.Blocks;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.world.level.block.SlabBlock;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.level.block.SoundType;
|
||||||
import net.minecraft.util.math.shapes.VoxelShape;
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.world.level.block.state.pattern.BlockInWorld;
|
||||||
import net.minecraftforge.common.ToolType;
|
import net.minecraft.world.level.material.Material;
|
||||||
|
import net.minecraft.world.phys.Vec3;
|
||||||
|
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||||
|
import net.minecraftforge.event.ForgeEventFactory;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
|
|
||||||
import javax.annotation.Nonnull;
|
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
public class SurvivalHelper {
|
public class SurvivalHelper {
|
||||||
@@ -32,13 +34,13 @@ public class SurvivalHelper {
|
|||||||
//Used for all placing of blocks in this mod.
|
//Used for all placing of blocks in this mod.
|
||||||
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
|
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
|
||||||
//Based on ItemBlock#onItemUse
|
//Based on ItemBlock#onItemUse
|
||||||
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState,
|
public static boolean placeBlock(Level world, Player player, BlockPos pos, BlockState blockState,
|
||||||
ItemStack origstack, Direction facing, Vec3d hitVec, boolean skipPlaceCheck,
|
ItemStack origstack, Direction facing, Vec3 hitVec, boolean skipPlaceCheck,
|
||||||
boolean skipCollisionCheck, boolean playSound) {
|
boolean skipCollisionCheck, boolean playSound) {
|
||||||
if (!world.isBlockPresent(pos)) return false;
|
if (!world.isLoaded(pos)) return false;
|
||||||
ItemStack itemstack = origstack;
|
ItemStack itemstack = origstack;
|
||||||
|
|
||||||
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
|
if (blockState.isAir() || itemstack.isEmpty()) {
|
||||||
dropBlock(world, player, pos);
|
dropBlock(world, player, pos);
|
||||||
world.removeBlock(pos, false);
|
world.removeBlock(pos, false);
|
||||||
return true;
|
return true;
|
||||||
@@ -62,22 +64,22 @@ public class SurvivalHelper {
|
|||||||
//TryPlace sets block with offset and reduces itemstack count in creative, so we copy only parts of it
|
//TryPlace sets block with offset and reduces itemstack count in creative, so we copy only parts of it
|
||||||
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
|
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
|
||||||
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
|
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
|
||||||
if (!world.setBlockState(pos, blockState, 3)) return false;
|
if (!world.setBlock(pos, blockState, 3)) return false;
|
||||||
BlockItem.setTileEntityNBT(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
|
BlockItem.updateCustomBlockEntityTag(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
|
||||||
block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
|
block.setPlacedBy(world, pos, blockState, player, itemstack);
|
||||||
if (player instanceof ServerPlayerEntity) {
|
if (player instanceof ServerPlayer) {
|
||||||
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity)player, pos, itemstack);
|
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayer) player, pos, itemstack);
|
||||||
}
|
}
|
||||||
|
|
||||||
BlockState afterState = world.getBlockState(pos);
|
BlockState afterState = world.getBlockState(pos);
|
||||||
|
|
||||||
if (playSound) {
|
if (playSound) {
|
||||||
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
|
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
|
||||||
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
world.playSound(null, pos, soundtype.getPlaceSound(), SoundSource.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
|
if (!player.isCreative() && Block.byItem(itemstack.getItem()) == block) {
|
||||||
CompatHelper.shrinkStack(origstack, itemstack, player);
|
itemstack.shrink(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -111,8 +113,8 @@ public class SurvivalHelper {
|
|||||||
|
|
||||||
//Used for all breaking of blocks in this mod.
|
//Used for all breaking of blocks in this mod.
|
||||||
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
|
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
|
||||||
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) {
|
public static boolean breakBlock(Level world, Player player, BlockPos pos, boolean skipChecks) {
|
||||||
if (!world.isBlockPresent(pos) && !world.isAirBlock(pos)) return false;
|
if (!world.isLoaded(pos) && !world.isEmptyBlock(pos)) return false;
|
||||||
|
|
||||||
//Check if can break
|
//Check if can break
|
||||||
if (skipChecks || canBreak(world, player, pos)) {
|
if (skipChecks || canBreak(world, player, pos)) {
|
||||||
@@ -123,7 +125,7 @@ public class SurvivalHelper {
|
|||||||
dropBlock(world, player, pos);
|
dropBlock(world, player, pos);
|
||||||
|
|
||||||
//Damage tool
|
//Damage tool
|
||||||
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
|
player.getMainHandItem().mineBlock(world, world.getBlockState(pos), pos, player);
|
||||||
|
|
||||||
world.removeBlock(pos, false);
|
world.removeBlock(pos, false);
|
||||||
return true;
|
return true;
|
||||||
@@ -132,13 +134,13 @@ public class SurvivalHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Gives items directly to player
|
//Gives items directly to player
|
||||||
public static void dropBlock(World world, PlayerEntity player, BlockPos pos){
|
public static void dropBlock(Level world, Player player, BlockPos pos) {
|
||||||
if (player.isCreative()) return;
|
if (player.isCreative()) return;
|
||||||
|
|
||||||
BlockState blockState = world.getBlockState(pos);
|
BlockState blockState = world.getBlockState(pos);
|
||||||
Block block = blockState.getBlock();
|
Block block = blockState.getBlock();
|
||||||
|
|
||||||
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
|
block.playerDestroy(world, player, pos, blockState, world.getBlockEntity(pos), player.getMainHandItem());
|
||||||
|
|
||||||
//TODO drop items in inventory instead of world
|
//TODO drop items in inventory instead of world
|
||||||
|
|
||||||
@@ -173,6 +175,7 @@ public class SurvivalHelper {
|
|||||||
/**
|
/**
|
||||||
* Check if player can place a block.
|
* Check if player can place a block.
|
||||||
* Turn randomizer bag into itemstack inside before.
|
* Turn randomizer bag into itemstack inside before.
|
||||||
|
*
|
||||||
* @param world
|
* @param world
|
||||||
* @param player
|
* @param player
|
||||||
* @param pos
|
* @param pos
|
||||||
@@ -182,10 +185,10 @@ public class SurvivalHelper {
|
|||||||
* @param sidePlacedOn
|
* @param sidePlacedOn
|
||||||
* @return Whether the player may place the block at pos with itemstack
|
* @return Whether the player may place the block at pos with itemstack
|
||||||
*/
|
*/
|
||||||
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
|
public static boolean canPlace(Level world, Player player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
|
||||||
|
|
||||||
//Check if itemstack is correct
|
//Check if itemstack is correct
|
||||||
if (!(itemStack.getItem() instanceof BlockItem) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
|
if (!(itemStack.getItem() instanceof BlockItem) || Block.byItem(itemStack.getItem()) != newBlockState.getBlock()) {
|
||||||
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
|
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
|
||||||
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
|
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
|
||||||
//Happens when breaking blocks, no need to notify in that case
|
//Happens when breaking blocks, no need to notify in that case
|
||||||
@@ -200,54 +203,57 @@ public class SurvivalHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Can be harvested with hand? (or in creative)
|
//Can be harvested with hand? (or in creative)
|
||||||
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos){
|
private static boolean canReplace(Level world, Player player, BlockPos pos) {
|
||||||
if (player.isCreative()) return true;
|
if (player.isCreative()) return true;
|
||||||
|
|
||||||
BlockState state = world.getBlockState(pos);
|
BlockState state = world.getBlockState(pos);
|
||||||
|
|
||||||
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
|
int miningLevel = BuildConfig.survivalBalancers.quickReplaceMiningLevel.get();
|
||||||
case -1: return state.getMaterial().isToolNotRequired();
|
switch (miningLevel) {
|
||||||
case 0: return state.getBlock().getHarvestLevel(state) <= 0;
|
case -1:
|
||||||
case 1: return state.getBlock().getHarvestLevel(state) <= 1;
|
return !state.requiresCorrectToolForDrops();
|
||||||
case 2: return state.getBlock().getHarvestLevel(state) <= 2;
|
case 0:
|
||||||
case 3: return state.getBlock().getHarvestLevel(state) <= 3;
|
return !state.is(BlockTags.NEEDS_STONE_TOOL) &&
|
||||||
|
!state.is(BlockTags.NEEDS_IRON_TOOL) &&
|
||||||
|
!state.is(BlockTags.NEEDS_DIAMOND_TOOL);
|
||||||
|
case 1:
|
||||||
|
return !state.is(BlockTags.NEEDS_IRON_TOOL) &&
|
||||||
|
!state.is(BlockTags.NEEDS_DIAMOND_TOOL);
|
||||||
|
case 2:
|
||||||
|
return !state.is(BlockTags.NEEDS_DIAMOND_TOOL);
|
||||||
|
case 3:
|
||||||
|
case 4:
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
//From EntityPlayer#canPlayerEdit
|
//From Player#mayUseItemAt
|
||||||
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack)
|
private static boolean canPlayerEdit(Player player, Level world, BlockPos pos, ItemStack stack) {
|
||||||
{
|
if (!world.mayInteract(player, pos)) return false;
|
||||||
if (!world.isBlockModifiable(player, pos)) return false;
|
|
||||||
|
|
||||||
if (player.abilities.allowEdit)
|
if (player.getAbilities().mayBuild) {
|
||||||
{
|
|
||||||
//True in creative and survival mode
|
//True in creative and survival mode
|
||||||
return true;
|
return true;
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
//Adventure mode
|
//Adventure mode
|
||||||
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
|
BlockInWorld blockinworld = new BlockInWorld(world, pos, false);
|
||||||
return stack.canPlaceOn(world.getTags(), blockworldstate);
|
return stack.hasAdventureModePlaceTagForBlock(world.registryAccess().registryOrThrow(Registry.BLOCK_REGISTRY), blockinworld);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//From World#mayPlace
|
//From World#mayPlace
|
||||||
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer)
|
private static boolean mayPlace(Level world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) {
|
||||||
{
|
|
||||||
BlockState iblockstate1 = world.getBlockState(pos);
|
BlockState iblockstate1 = world.getBlockState(pos);
|
||||||
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
|
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.defaultBlockState().getCollisionShape(world, pos);
|
||||||
|
|
||||||
if (voxelShape != null && !world.checkNoEntityCollision(placer, voxelShape))
|
if (voxelShape != null && !world.isUnobstructed(placer, voxelShape)) {
|
||||||
{
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Check if double slab
|
//Check if double slab
|
||||||
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) {
|
if (placer != null && doesBecomeDoubleSlab(((Player) placer), pos, sidePlacedOn)) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -258,13 +264,12 @@ public class SurvivalHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//TODO 1.14 check what Material.CIRCUITS has become
|
//TODO 1.14 check what Material.CIRCUITS has become
|
||||||
if (iblockstate1.getMaterial() == Material.REDSTONE_LIGHT && blockIn == Blocks.ANVIL)
|
if (iblockstate1.getMaterial() == Material.BUILDABLE_GLASS && blockIn == Blocks.ANVIL) {
|
||||||
{
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Check quickreplace
|
//Check quickreplace
|
||||||
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) {
|
if (placer instanceof Player && ModifierSettingsManager.getModifierSettings(((Player) placer)).doQuickReplace()) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -273,58 +278,25 @@ public class SurvivalHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//Can break using held tool? (or in creative)
|
//Can break using held tool? (or in creative)
|
||||||
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) {
|
public static boolean canBreak(Level world, Player player, BlockPos pos) {
|
||||||
BlockState blockState = world.getBlockState(pos);
|
BlockState blockState = world.getBlockState(pos);
|
||||||
if (!world.getFluidState(pos).isEmpty()) return false;
|
if (!world.getFluidState(pos).isEmpty()) return false;
|
||||||
|
|
||||||
if (player.isCreative()) return true;
|
if (player.isCreative()) return true;
|
||||||
|
|
||||||
return canHarvestBlock(blockState.getBlock(), player, world, pos);
|
return ForgeEventFactory.doPlayerHarvestCheck(player, blockState, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
//From ForgeHooks#canHarvestBlock
|
public static boolean doesBecomeDoubleSlab(Player player, BlockPos pos, Direction facing) {
|
||||||
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos)
|
BlockState placedBlockState = player.level.getBlockState(pos);
|
||||||
{
|
|
||||||
BlockState state = world.getBlockState(pos);
|
|
||||||
|
|
||||||
//Dont break bedrock
|
ItemStack itemstack = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||||
if (state.getBlockHardness(world, pos) < 0) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (state.getMaterial().isToolNotRequired())
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
ItemStack stack = player.getHeldItemMainhand();
|
|
||||||
ToolType tool = block.getHarvestTool(state);
|
|
||||||
if (stack.isEmpty() || tool == null)
|
|
||||||
{
|
|
||||||
return player.canHarvestBlock(state);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (stack.getDamage() >= stack.getMaxDamage()) return false;
|
|
||||||
|
|
||||||
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
|
|
||||||
if (toolLevel < 0)
|
|
||||||
{
|
|
||||||
return player.canHarvestBlock(state);
|
|
||||||
}
|
|
||||||
|
|
||||||
return toolLevel >= block.getHarvestLevel(state);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) {
|
|
||||||
BlockState placedBlockState = player.world.getBlockState(pos);
|
|
||||||
|
|
||||||
ItemStack itemstack = player.getHeldItem(Hand.MAIN_HAND);
|
|
||||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||||
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
|
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
|
||||||
|
|
||||||
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock)) return false;
|
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock))
|
||||||
|
return false;
|
||||||
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock();
|
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock();
|
||||||
|
|
||||||
if (placedBlockState.getBlock() == heldSlab) {
|
if (placedBlockState.getBlock() == heldSlab) {
|
||||||
|
|||||||
@@ -0,0 +1,220 @@
|
|||||||
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
|
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||||
|
import net.minecraft.world.level.block.Block;
|
||||||
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
|
import net.minecraft.world.item.TooltipFlag;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
|
import net.minecraft.world.level.material.Fluids;
|
||||||
|
import net.minecraft.world.MenuProvider;
|
||||||
|
import net.minecraft.nbt.CompoundTag;
|
||||||
|
import net.minecraft.world.InteractionResultHolder;
|
||||||
|
import net.minecraft.world.InteractionResult;
|
||||||
|
import net.minecraft.core.Direction;
|
||||||
|
import net.minecraft.world.InteractionHand;
|
||||||
|
import net.minecraft.core.BlockPos;
|
||||||
|
import net.minecraft.world.phys.BlockHitResult;
|
||||||
|
import net.minecraft.world.phys.Vec3;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.ChatFormatting;
|
||||||
|
import net.minecraft.world.level.Level;
|
||||||
|
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||||
|
import net.minecraftforge.network.NetworkHooks;
|
||||||
|
import net.minecraftforge.items.CapabilityItemHandler;
|
||||||
|
import net.minecraftforge.items.IItemHandler;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
||||||
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
|
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Calendar;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
|
import net.minecraft.world.item.CreativeModeTab;
|
||||||
|
import net.minecraft.world.item.Item;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
import net.minecraft.world.item.context.BlockPlaceContext;
|
||||||
|
import net.minecraft.world.item.context.UseOnContext;
|
||||||
|
|
||||||
|
@MethodsReturnNonnullByDefault
|
||||||
|
@ParametersAreNonnullByDefault
|
||||||
|
public abstract class AbstractRandomizerBagItem extends Item {
|
||||||
|
|
||||||
|
private static long currentSeed = 1337;
|
||||||
|
private static final Random rand = new Random(currentSeed);
|
||||||
|
|
||||||
|
public AbstractRandomizerBagItem() {
|
||||||
|
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract int getInventorySize();
|
||||||
|
|
||||||
|
public abstract MenuProvider getContainerProvider(ItemStack item);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the inventory of a randomizer bag by checking the capability.
|
||||||
|
*/
|
||||||
|
public IItemHandler getBagInventory(ItemStack bag) {
|
||||||
|
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Pick a random slot from the bag. Empty slots will never get chosen.
|
||||||
|
*/
|
||||||
|
public ItemStack pickRandomStack(IItemHandler bagInventory) {
|
||||||
|
//Find how many stacks are non-empty, and save them in a list
|
||||||
|
int nonempty = 0;
|
||||||
|
List<ItemStack> nonEmptyStacks = new ArrayList<>();
|
||||||
|
List<Integer> originalSlots = new ArrayList<>(getInventorySize());
|
||||||
|
for (int i = 0; i < bagInventory.getSlots(); i++) {
|
||||||
|
ItemStack stack = bagInventory.getStackInSlot(i);
|
||||||
|
if (!stack.isEmpty()) {
|
||||||
|
nonempty++;
|
||||||
|
nonEmptyStacks.add(stack);
|
||||||
|
originalSlots.add(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (nonEmptyStacks.size() != originalSlots.size())
|
||||||
|
throw new Error("NonEmptyStacks and OriginalSlots not same size");
|
||||||
|
|
||||||
|
if (nonempty == 0) return ItemStack.EMPTY;
|
||||||
|
|
||||||
|
//Pick random slot
|
||||||
|
int randomSlot = rand.nextInt(nonempty);
|
||||||
|
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
|
||||||
|
|
||||||
|
int originalSlot = originalSlots.get(randomSlot);
|
||||||
|
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
|
||||||
|
|
||||||
|
return bagInventory.getStackInSlot(originalSlot);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ItemStack findStack(IItemHandler bagInventory, Item item) {
|
||||||
|
for (int i = 0; i < bagInventory.getSlots(); i++) {
|
||||||
|
ItemStack stack = bagInventory.getStackInSlot(i);
|
||||||
|
if (!stack.isEmpty() && stack.getItem() == item) {
|
||||||
|
return stack;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return ItemStack.EMPTY;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void resetRandomness() {
|
||||||
|
rand.setSeed(currentSeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void renewRandomness() {
|
||||||
|
currentSeed = Calendar.getInstance().getTimeInMillis();
|
||||||
|
rand.setSeed(currentSeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public InteractionResult useOn(UseOnContext ctx) {
|
||||||
|
Player player = ctx.getPlayer();
|
||||||
|
Level world = ctx.getLevel();
|
||||||
|
BlockPos pos = ctx.getClickedPos();
|
||||||
|
Direction facing = ctx.getClickedFace();
|
||||||
|
ItemStack item = ctx.getItemInHand();
|
||||||
|
Vec3 hitVec = ctx.getClickLocation();
|
||||||
|
|
||||||
|
if (player == null) return InteractionResult.FAIL;
|
||||||
|
|
||||||
|
if (ctx.getPlayer() != null && ctx.getPlayer().isShiftKeyDown()) { //ctx.isPlacerSneaking()
|
||||||
|
if (world.isClientSide) return InteractionResult.SUCCESS;
|
||||||
|
//Open inventory
|
||||||
|
NetworkHooks.openScreen((ServerPlayer) player, getContainerProvider(item));
|
||||||
|
} else {
|
||||||
|
if (world.isClientSide) return InteractionResult.SUCCESS;
|
||||||
|
|
||||||
|
//Only place manually if in normal vanilla mode
|
||||||
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
||||||
|
return InteractionResult.FAIL;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Use item
|
||||||
|
//Get bag inventory
|
||||||
|
//TODO offhand support
|
||||||
|
ItemStack bag = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||||
|
IItemHandler bagInventory = getBagInventory(bag);
|
||||||
|
if (bagInventory == null)
|
||||||
|
return InteractionResult.FAIL;
|
||||||
|
|
||||||
|
ItemStack toPlace = pickRandomStack(bagInventory);
|
||||||
|
if (toPlace.isEmpty()) return InteractionResult.FAIL;
|
||||||
|
|
||||||
|
//Previously: use onItemUse to place block (no synergy)
|
||||||
|
//bag.setItemDamage(toPlace.getMetadata());
|
||||||
|
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
|
||||||
|
|
||||||
|
//TODO replaceable
|
||||||
|
if (!world.getBlockState(pos).getBlock().canBeReplaced(world.getBlockState(pos), Fluids.EMPTY)) {
|
||||||
|
pos = pos.relative(facing);
|
||||||
|
}
|
||||||
|
|
||||||
|
BlockPlaceContext blockItemUseContext = new BlockPlaceContext(new UseOnContext(player, InteractionHand.MAIN_HAND, new BlockHitResult(hitVec, facing, pos, false)));
|
||||||
|
BlockState blockState = Block.byItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
|
||||||
|
|
||||||
|
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
|
||||||
|
|
||||||
|
//Synergy
|
||||||
|
//Works without calling
|
||||||
|
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
|
||||||
|
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
|
||||||
|
// Mirror.onBlockPlaced(placeEvent);
|
||||||
|
// Array.onBlockPlaced(placeEvent);
|
||||||
|
}
|
||||||
|
return InteractionResult.SUCCESS;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
|
||||||
|
ItemStack bag = player.getItemInHand(hand);
|
||||||
|
|
||||||
|
if (player.isShiftKeyDown()) {
|
||||||
|
if (world.isClientSide) return new InteractionResultHolder<>(InteractionResult.SUCCESS, bag);
|
||||||
|
//Open inventory
|
||||||
|
NetworkHooks.openScreen((ServerPlayer) player, getContainerProvider(bag));
|
||||||
|
} else {
|
||||||
|
//Use item
|
||||||
|
//Get bag inventory
|
||||||
|
IItemHandler bagInventory = getBagInventory(bag);
|
||||||
|
if (bagInventory == null)
|
||||||
|
return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
|
||||||
|
|
||||||
|
ItemStack toUse = pickRandomStack(bagInventory);
|
||||||
|
if (toUse.isEmpty()) return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
|
||||||
|
|
||||||
|
return toUse.use(world, player, hand);
|
||||||
|
}
|
||||||
|
return new InteractionResultHolder<>(InteractionResult.PASS, bag);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getUseDuration(ItemStack p_77626_1_) {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nullable
|
||||||
|
@Override
|
||||||
|
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundTag nbt) {
|
||||||
|
return new ItemHandlerCapabilityProvider(getInventorySize());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
|
||||||
|
tooltip.add(Component.literal(ChatFormatting.BLUE + "Rightclick" + ChatFormatting.GRAY + " to place a random block"));
|
||||||
|
tooltip.add(Component.literal(ChatFormatting.BLUE + "Sneak + rightclick" + ChatFormatting.GRAY + " to open inventory"));
|
||||||
|
if (world != null && world.players().size() > 1) {
|
||||||
|
tooltip.add(Component.literal(ChatFormatting.YELLOW + "Experimental on servers: may lose inventory"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.world.MenuProvider;
|
||||||
|
import net.minecraft.world.entity.player.Inventory;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
|
||||||
|
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
|
public class DiamondRandomizerBagItem extends AbstractRandomizerBagItem{
|
||||||
|
public static final int INV_SIZE = 27;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getInventorySize() {
|
||||||
|
return 27;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public MenuProvider getContainerProvider(ItemStack bag) {
|
||||||
|
return new ContainerProvider(bag);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class ContainerProvider implements MenuProvider {
|
||||||
|
|
||||||
|
private final ItemStack bag;
|
||||||
|
|
||||||
|
public ContainerProvider(ItemStack bag) {
|
||||||
|
this.bag = bag;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Component getDisplayName() {
|
||||||
|
return Component.translatable("effortlessbuilding:diamond_randomizer_bag");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nullable
|
||||||
|
@Override
|
||||||
|
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
|
||||||
|
return new DiamondRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.world.MenuProvider;
|
||||||
|
import net.minecraft.world.entity.player.Inventory;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
|
||||||
|
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
|
public class GoldenRandomizerBagItem extends AbstractRandomizerBagItem{
|
||||||
|
public static final int INV_SIZE = 9;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getInventorySize() {
|
||||||
|
return 9;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public MenuProvider getContainerProvider(ItemStack bag) {
|
||||||
|
return new ContainerProvider(bag);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class ContainerProvider implements MenuProvider {
|
||||||
|
|
||||||
|
private final ItemStack bag;
|
||||||
|
|
||||||
|
public ContainerProvider(ItemStack bag) {
|
||||||
|
this.bag = bag;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Component getDisplayName() {
|
||||||
|
return Component.translatable("effortlessbuilding:golden_randomizer_bag");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nullable
|
||||||
|
@Override
|
||||||
|
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
|
||||||
|
return new GoldenRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,245 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.item;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.block.BlockState;
|
|
||||||
import net.minecraft.client.util.ITooltipFlag;
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
|
||||||
import net.minecraft.entity.player.PlayerInventory;
|
|
||||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
|
||||||
import net.minecraft.inventory.container.Container;
|
|
||||||
import net.minecraft.inventory.container.INamedContainerProvider;
|
|
||||||
import net.minecraft.item.*;
|
|
||||||
import net.minecraft.nbt.CompoundNBT;
|
|
||||||
import net.minecraft.util.*;
|
|
||||||
import net.minecraft.util.ActionResultType;
|
|
||||||
import net.minecraft.util.Hand;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.BlockRayTraceResult;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraft.util.text.ITextComponent;
|
|
||||||
import net.minecraft.util.text.StringTextComponent;
|
|
||||||
import net.minecraft.util.text.TextFormatting;
|
|
||||||
import net.minecraft.util.text.TranslationTextComponent;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
|
||||||
import net.minecraftforge.fml.network.NetworkHooks;
|
|
||||||
import net.minecraftforge.items.CapabilityItemHandler;
|
|
||||||
import net.minecraftforge.items.IItemHandler;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
|
||||||
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
|
||||||
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Calendar;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
public class ItemRandomizerBag extends Item {
|
|
||||||
public static final int INV_SIZE = 5;
|
|
||||||
|
|
||||||
private static long currentSeed = 1337;
|
|
||||||
private static Random rand = new Random(currentSeed);
|
|
||||||
|
|
||||||
public ItemRandomizerBag() {
|
|
||||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
|
||||||
|
|
||||||
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ActionResultType onItemUse(ItemUseContext ctx) {
|
|
||||||
PlayerEntity player = ctx.getPlayer();
|
|
||||||
World world = ctx.getWorld();
|
|
||||||
BlockPos pos = ctx.getPos();
|
|
||||||
Direction facing = ctx.getFace();
|
|
||||||
ItemStack item = ctx.getItem();
|
|
||||||
Vec3d hitVec = ctx.getHitVec();
|
|
||||||
|
|
||||||
if (player == null) return ActionResultType.FAIL;
|
|
||||||
|
|
||||||
if (ctx.func_225518_g_()) { //ctx.isPlacerSneaking()
|
|
||||||
if (world.isRemote) return ActionResultType.SUCCESS;
|
|
||||||
//Open inventory
|
|
||||||
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(item));
|
|
||||||
} else {
|
|
||||||
if (world.isRemote) return ActionResultType.SUCCESS;
|
|
||||||
|
|
||||||
//Only place manually if in normal vanilla mode
|
|
||||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
|
||||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
|
||||||
return ActionResultType.FAIL;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Use item
|
|
||||||
//Get bag inventory
|
|
||||||
//TODO offhand support
|
|
||||||
ItemStack bag = player.getHeldItem(Hand.MAIN_HAND);
|
|
||||||
IItemHandler bagInventory = getBagInventory(bag);
|
|
||||||
if (bagInventory == null)
|
|
||||||
return ActionResultType.FAIL;
|
|
||||||
|
|
||||||
ItemStack toPlace = pickRandomStack(bagInventory);
|
|
||||||
if (toPlace.isEmpty()) return ActionResultType.FAIL;
|
|
||||||
|
|
||||||
//Previously: use onItemUse to place block (no synergy)
|
|
||||||
//bag.setItemDamage(toPlace.getMetadata());
|
|
||||||
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
|
|
||||||
|
|
||||||
//TODO replaceable
|
|
||||||
if (!world.getBlockState(pos).getBlock().getMaterial(world.getBlockState(pos)).isReplaceable()) {
|
|
||||||
pos = pos.offset(facing);
|
|
||||||
}
|
|
||||||
|
|
||||||
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
|
|
||||||
BlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
|
|
||||||
|
|
||||||
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
|
|
||||||
|
|
||||||
//Synergy
|
|
||||||
//Works without calling
|
|
||||||
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
|
|
||||||
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
|
|
||||||
// Mirror.onBlockPlaced(placeEvent);
|
|
||||||
// Array.onBlockPlaced(placeEvent);
|
|
||||||
}
|
|
||||||
return ActionResultType.SUCCESS;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
|
||||||
ItemStack bag = player.getHeldItem(hand);
|
|
||||||
|
|
||||||
if (player.isSneaking()) {
|
|
||||||
if (world.isRemote) return new ActionResult<>(ActionResultType.SUCCESS, bag);
|
|
||||||
//Open inventory
|
|
||||||
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(bag));
|
|
||||||
} else {
|
|
||||||
//Use item
|
|
||||||
//Get bag inventory
|
|
||||||
IItemHandler bagInventory = getBagInventory(bag);
|
|
||||||
if (bagInventory == null)
|
|
||||||
return new ActionResult<>(ActionResultType.FAIL, bag);
|
|
||||||
|
|
||||||
ItemStack toUse = pickRandomStack(bagInventory);
|
|
||||||
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
|
|
||||||
|
|
||||||
return toUse.useItemRightClick(world, player, hand);
|
|
||||||
}
|
|
||||||
return new ActionResult<>(ActionResultType.PASS, bag);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Get the inventory of a randomizer bag by checking the capability.
|
|
||||||
*
|
|
||||||
* @param bag
|
|
||||||
* @return
|
|
||||||
*/
|
|
||||||
public static IItemHandler getBagInventory(ItemStack bag) {
|
|
||||||
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Pick a random slot from the bag. Empty slots will never get chosen.
|
|
||||||
*
|
|
||||||
* @param bagInventory
|
|
||||||
* @return
|
|
||||||
*/
|
|
||||||
public static ItemStack pickRandomStack(IItemHandler bagInventory) {
|
|
||||||
//Find how many stacks are non-empty, and save them in a list
|
|
||||||
int nonempty = 0;
|
|
||||||
List<ItemStack> nonEmptyStacks = new ArrayList<>(INV_SIZE);
|
|
||||||
List<Integer> originalSlots = new ArrayList<>(INV_SIZE);
|
|
||||||
for (int i = 0; i < bagInventory.getSlots(); i++) {
|
|
||||||
ItemStack stack = bagInventory.getStackInSlot(i);
|
|
||||||
if (!stack.isEmpty()) {
|
|
||||||
nonempty++;
|
|
||||||
nonEmptyStacks.add(stack);
|
|
||||||
originalSlots.add(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (nonEmptyStacks.size() != originalSlots.size())
|
|
||||||
throw new Error("NonEmptyStacks and OriginalSlots not same size");
|
|
||||||
|
|
||||||
if (nonempty == 0) return ItemStack.EMPTY;
|
|
||||||
|
|
||||||
//Pick random slot
|
|
||||||
int randomSlot = rand.nextInt(nonempty);
|
|
||||||
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
|
|
||||||
|
|
||||||
int originalSlot = originalSlots.get(randomSlot);
|
|
||||||
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
|
|
||||||
|
|
||||||
return bagInventory.getStackInSlot(originalSlot);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static ItemStack findStack(IItemHandler bagInventory, Item item) {
|
|
||||||
for (int i = 0; i < bagInventory.getSlots(); i++) {
|
|
||||||
ItemStack stack = bagInventory.getStackInSlot(i);
|
|
||||||
if (!stack.isEmpty() && stack.getItem() == item) {
|
|
||||||
return stack;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return ItemStack.EMPTY;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int getUseDuration(ItemStack p_77626_1_) {
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Nullable
|
|
||||||
@Override
|
|
||||||
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
|
|
||||||
return new ItemHandlerCapabilityProvider();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
|
||||||
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
|
|
||||||
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
|
|
||||||
if (world != null && world.getPlayers().size() > 1) {
|
|
||||||
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getTranslationKey() {
|
|
||||||
return this.getRegistryName().toString();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void resetRandomness() {
|
|
||||||
rand.setSeed(currentSeed);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void renewRandomness() {
|
|
||||||
currentSeed = Calendar.getInstance().getTimeInMillis();
|
|
||||||
rand.setSeed(currentSeed);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class ContainerProvider implements INamedContainerProvider{
|
|
||||||
|
|
||||||
private ItemStack bag;
|
|
||||||
|
|
||||||
public ContainerProvider(ItemStack bag) {
|
|
||||||
this.bag = bag;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ITextComponent getDisplayName() {
|
|
||||||
return new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Nullable
|
|
||||||
@Override
|
|
||||||
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
|
|
||||||
return new RandomizerBagContainer(containerId, playerInventory, ItemRandomizerBag.getBagInventory(bag));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,65 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.item;
|
|
||||||
|
|
||||||
import net.minecraft.client.util.ITooltipFlag;
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
import net.minecraft.item.ItemGroup;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.util.*;
|
|
||||||
import net.minecraft.util.text.ITextComponent;
|
|
||||||
import net.minecraft.util.text.StringTextComponent;
|
|
||||||
import net.minecraft.util.text.TextFormatting;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public class ItemReachUpgrade1 extends Item {
|
|
||||||
|
|
||||||
public ItemReachUpgrade1() {
|
|
||||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
|
||||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
|
||||||
if (player.isCreative()) {
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
|
||||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
|
||||||
}
|
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
|
||||||
int currentLevel = modifierSettings.getReachUpgrade();
|
|
||||||
if (currentLevel == 0) {
|
|
||||||
modifierSettings.setReachUpgrade(1);
|
|
||||||
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
|
||||||
player.setHeldItem(hand, ItemStack.EMPTY);
|
|
||||||
|
|
||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
|
||||||
} else if (currentLevel > 0) {
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
|
||||||
.getMaxReach(player) + ".");
|
|
||||||
|
|
||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
|
||||||
}
|
|
||||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
|
||||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getTranslationKey() {
|
|
||||||
return this.getRegistryName().toString();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,70 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.item;
|
|
||||||
|
|
||||||
import net.minecraft.client.util.ITooltipFlag;
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
import net.minecraft.item.ItemGroup;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.util.*;
|
|
||||||
import net.minecraft.util.text.ITextComponent;
|
|
||||||
import net.minecraft.util.text.StringTextComponent;
|
|
||||||
import net.minecraft.util.text.TextFormatting;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public class ItemReachUpgrade2 extends Item {
|
|
||||||
|
|
||||||
public ItemReachUpgrade2() {
|
|
||||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
|
||||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
|
||||||
if (player.isCreative()) {
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
|
||||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
|
||||||
}
|
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
|
||||||
int currentLevel = modifierSettings.getReachUpgrade();
|
|
||||||
if (currentLevel == 1) {
|
|
||||||
modifierSettings.setReachUpgrade(2);
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
|
||||||
player.setHeldItem(hand, ItemStack.EMPTY);
|
|
||||||
|
|
||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
|
||||||
} else if (currentLevel < 1) {
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
|
|
||||||
|
|
||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
|
||||||
} else if (currentLevel > 1) {
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
|
||||||
.getMaxReach(player) + ".");
|
|
||||||
|
|
||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
|
||||||
}
|
|
||||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
|
||||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
|
|
||||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getTranslationKey() {
|
|
||||||
return this.getRegistryName().toString();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,73 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.item;
|
|
||||||
|
|
||||||
import net.minecraft.client.util.ITooltipFlag;
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
import net.minecraft.item.ItemGroup;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.util.*;
|
|
||||||
import net.minecraft.util.text.ITextComponent;
|
|
||||||
import net.minecraft.util.text.StringTextComponent;
|
|
||||||
import net.minecraft.util.text.TextFormatting;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public class ItemReachUpgrade3 extends Item {
|
|
||||||
|
|
||||||
public ItemReachUpgrade3() {
|
|
||||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
|
||||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
|
||||||
if (player.isCreative()) {
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
|
||||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
|
||||||
}
|
|
||||||
|
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
|
||||||
int currentLevel = modifierSettings.getReachUpgrade();
|
|
||||||
if (currentLevel == 2) {
|
|
||||||
modifierSettings.setReachUpgrade(3);
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
|
||||||
player.setHeldItem(hand, ItemStack.EMPTY);
|
|
||||||
|
|
||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
|
||||||
} else if (currentLevel < 2) {
|
|
||||||
if (currentLevel == 0)
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
|
|
||||||
if (currentLevel == 1)
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
|
|
||||||
|
|
||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
|
||||||
} else if (currentLevel > 2) {
|
|
||||||
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
|
||||||
.getMaxReach(player) + ".");
|
|
||||||
|
|
||||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
|
||||||
player.playSound(soundEvent, 1f, 1f);
|
|
||||||
}
|
|
||||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
|
||||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
|
|
||||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getTranslationKey() {
|
|
||||||
return this.getRegistryName().toString();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,45 @@
|
|||||||
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.world.MenuProvider;
|
||||||
|
import net.minecraft.world.entity.player.Inventory;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
||||||
|
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
|
||||||
|
public class RandomizerBagItem extends AbstractRandomizerBagItem {
|
||||||
|
public static final int INV_SIZE = 5;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getInventorySize() {
|
||||||
|
return 5;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public MenuProvider getContainerProvider(ItemStack bag) {
|
||||||
|
return new ContainerProvider(bag);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class ContainerProvider implements MenuProvider {
|
||||||
|
|
||||||
|
private final ItemStack bag;
|
||||||
|
|
||||||
|
public ContainerProvider(ItemStack bag) {
|
||||||
|
this.bag = bag;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Component getDisplayName() {
|
||||||
|
return Component.translatable("effortlessbuilding:randomizer_bag");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Nullable
|
||||||
|
@Override
|
||||||
|
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
|
||||||
|
return new RandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,69 @@
|
|||||||
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
|
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||||
|
import net.minecraft.world.item.TooltipFlag;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import net.minecraft.world.item.Item;
|
||||||
|
import net.minecraft.world.item.CreativeModeTab;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.ChatFormatting;
|
||||||
|
import net.minecraft.world.level.Level;
|
||||||
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.sounds.SoundEvent;
|
||||||
|
import net.minecraft.world.InteractionHand;
|
||||||
|
import net.minecraft.world.InteractionResult;
|
||||||
|
import net.minecraft.world.InteractionResultHolder;
|
||||||
|
|
||||||
|
@ParametersAreNonnullByDefault
|
||||||
|
@MethodsReturnNonnullByDefault
|
||||||
|
public class ReachUpgrade1Item extends Item {
|
||||||
|
|
||||||
|
public ReachUpgrade1Item() {
|
||||||
|
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
|
||||||
|
if (player.isCreative()) {
|
||||||
|
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||||
|
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||||
|
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||||
|
}
|
||||||
|
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
int currentLevel = modifierSettings.getReachUpgrade();
|
||||||
|
if (currentLevel == 0) {
|
||||||
|
modifierSettings.setReachUpgrade(1);
|
||||||
|
|
||||||
|
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||||
|
player.setItemInHand(hand, ItemStack.EMPTY);
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
} else if (currentLevel > 0) {
|
||||||
|
if (world.isClientSide)
|
||||||
|
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
||||||
|
.getMaxReach(player) + ".");
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
}
|
||||||
|
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
|
||||||
|
tooltip.add(Component.literal(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,74 @@
|
|||||||
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
|
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||||
|
import net.minecraft.world.item.TooltipFlag;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import net.minecraft.world.item.Item;
|
||||||
|
import net.minecraft.world.item.CreativeModeTab;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.ChatFormatting;
|
||||||
|
import net.minecraft.world.level.Level;
|
||||||
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
|
import java.awt.*;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.sounds.SoundEvent;
|
||||||
|
import net.minecraft.world.InteractionHand;
|
||||||
|
import net.minecraft.world.InteractionResult;
|
||||||
|
import net.minecraft.world.InteractionResultHolder;
|
||||||
|
|
||||||
|
@ParametersAreNonnullByDefault
|
||||||
|
@MethodsReturnNonnullByDefault
|
||||||
|
public class ReachUpgrade2Item extends Item {
|
||||||
|
|
||||||
|
public ReachUpgrade2Item() {
|
||||||
|
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
|
||||||
|
if (player.isCreative()) {
|
||||||
|
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||||
|
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||||
|
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||||
|
}
|
||||||
|
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
int currentLevel = modifierSettings.getReachUpgrade();
|
||||||
|
if (currentLevel == 1) {
|
||||||
|
modifierSettings.setReachUpgrade(2);
|
||||||
|
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||||
|
player.setItemInHand(hand, ItemStack.EMPTY);
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
} else if (currentLevel < 1) {
|
||||||
|
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
} else if (currentLevel > 1) {
|
||||||
|
if (world.isClientSide)
|
||||||
|
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
||||||
|
.getMaxReach(player) + ".");
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
}
|
||||||
|
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
|
||||||
|
tooltip.add(Component.literal(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
|
||||||
|
tooltip.add(Component.literal(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
package nl.requios.effortlessbuilding.item;
|
||||||
|
|
||||||
|
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||||
|
import net.minecraft.world.item.TooltipFlag;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import net.minecraft.world.item.Item;
|
||||||
|
import net.minecraft.world.item.CreativeModeTab;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
import net.minecraft.network.chat.Component;
|
||||||
|
import net.minecraft.ChatFormatting;
|
||||||
|
import net.minecraft.world.level.Level;
|
||||||
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import javax.annotation.Nullable;
|
||||||
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
import net.minecraft.resources.ResourceLocation;
|
||||||
|
import net.minecraft.sounds.SoundEvent;
|
||||||
|
import net.minecraft.world.InteractionHand;
|
||||||
|
import net.minecraft.world.InteractionResult;
|
||||||
|
import net.minecraft.world.InteractionResultHolder;
|
||||||
|
|
||||||
|
@ParametersAreNonnullByDefault
|
||||||
|
@MethodsReturnNonnullByDefault
|
||||||
|
public class ReachUpgrade3Item extends Item {
|
||||||
|
|
||||||
|
public ReachUpgrade3Item() {
|
||||||
|
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
|
||||||
|
if (player.isCreative()) {
|
||||||
|
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||||
|
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||||
|
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||||
|
}
|
||||||
|
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
int currentLevel = modifierSettings.getReachUpgrade();
|
||||||
|
if (currentLevel == 2) {
|
||||||
|
modifierSettings.setReachUpgrade(3);
|
||||||
|
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||||
|
player.setItemInHand(hand, ItemStack.EMPTY);
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
} else if (currentLevel < 2) {
|
||||||
|
if (currentLevel == 0)
|
||||||
|
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
|
||||||
|
if (currentLevel == 1)
|
||||||
|
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
} else if (currentLevel > 2) {
|
||||||
|
if (world.isClientSide)
|
||||||
|
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
||||||
|
.getMaxReach(player) + ".");
|
||||||
|
|
||||||
|
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||||
|
player.playSound(soundEvent, 1f, 1f);
|
||||||
|
}
|
||||||
|
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
|
||||||
|
tooltip.add(Component.literal(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
|
||||||
|
tooltip.add(Component.literal(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,16 +1,20 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
import net.minecraft.world.level.block.Block;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
import net.minecraftforge.fml.DistExecutor;
|
||||||
import net.minecraftforge.fml.LogicalSide;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||||
|
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
@@ -19,9 +23,9 @@ import java.util.function.Supplier;
|
|||||||
* Sends a message to the client asking to add a block to the undo stack.
|
* Sends a message to the client asking to add a block to the undo stack.
|
||||||
*/
|
*/
|
||||||
public class AddUndoMessage {
|
public class AddUndoMessage {
|
||||||
private BlockPos coordinate;
|
private final BlockPos coordinate;
|
||||||
private BlockState previousBlockState;
|
private final BlockState previousBlockState;
|
||||||
private BlockState newBlockState;
|
private final BlockState newBlockState;
|
||||||
|
|
||||||
public AddUndoMessage() {
|
public AddUndoMessage() {
|
||||||
coordinate = BlockPos.ZERO;
|
coordinate = BlockPos.ZERO;
|
||||||
@@ -35,6 +39,21 @@ public class AddUndoMessage {
|
|||||||
this.newBlockState = newBlockState;
|
this.newBlockState = newBlockState;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void encode(AddUndoMessage message, FriendlyByteBuf buf) {
|
||||||
|
buf.writeInt(message.coordinate.getX());
|
||||||
|
buf.writeInt(message.coordinate.getY());
|
||||||
|
buf.writeInt(message.coordinate.getZ());
|
||||||
|
buf.writeInt(Block.getId(message.previousBlockState));
|
||||||
|
buf.writeInt(Block.getId(message.newBlockState));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static AddUndoMessage decode(FriendlyByteBuf buf) {
|
||||||
|
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
|
BlockState previousBlockState = Block.stateById(buf.readInt());
|
||||||
|
BlockState newBlockState = Block.stateById(buf.readInt());
|
||||||
|
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
|
||||||
|
}
|
||||||
|
|
||||||
public BlockPos getCoordinate() {
|
public BlockPos getCoordinate() {
|
||||||
return coordinate;
|
return coordinate;
|
||||||
}
|
}
|
||||||
@@ -47,41 +66,36 @@ public class AddUndoMessage {
|
|||||||
return newBlockState;
|
return newBlockState;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void encode(AddUndoMessage message, PacketBuffer buf) {
|
public static class Handler {
|
||||||
buf.writeInt(message.coordinate.getX());
|
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
buf.writeInt(message.coordinate.getY());
|
|
||||||
buf.writeInt(message.coordinate.getZ());
|
|
||||||
buf.writeInt(Block.getStateId(message.previousBlockState));
|
|
||||||
buf.writeInt(Block.getStateId(message.newBlockState));
|
|
||||||
}
|
|
||||||
|
|
||||||
public static AddUndoMessage decode(PacketBuffer buf) {
|
|
||||||
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
|
||||||
BlockState previousBlockState = Block.getStateById(buf.readInt());
|
|
||||||
BlockState newBlockState = Block.getStateById(buf.readInt());
|
|
||||||
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class Handler
|
|
||||||
{
|
|
||||||
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
|
||||||
{
|
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
//Received clientside
|
//Received clientside
|
||||||
|
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
|
||||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
//Add to undo stack clientside
|
|
||||||
//Only the appropriate player that needs to add this to the undo stack gets this message
|
|
||||||
UndoRedo.addUndo(player, new BlockSet(
|
|
||||||
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
|
|
||||||
new ArrayList<BlockState>() {{add(message.getPreviousBlockState());}},
|
|
||||||
new ArrayList<BlockState>() {{add(message.getNewBlockState());}},
|
|
||||||
new Vec3d(0,0,0),
|
|
||||||
message.getCoordinate(), message.getCoordinate()));
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
ctx.get().setPacketHandled(true);
|
ctx.get().setPacketHandled(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public static class ClientHandler {
|
||||||
|
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
|
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
//Add to undo stack clientside
|
||||||
|
//Only the appropriate player that needs to add this to the undo stack gets this message
|
||||||
|
UndoRedo.addUndo(player, new BlockSet(
|
||||||
|
new ArrayList<BlockPos>() {{
|
||||||
|
add(message.getCoordinate());
|
||||||
|
}},
|
||||||
|
new ArrayList<BlockState>() {{
|
||||||
|
add(message.getPreviousBlockState());
|
||||||
|
}},
|
||||||
|
new ArrayList<BlockState>() {{
|
||||||
|
add(message.getNewBlockState());
|
||||||
|
}},
|
||||||
|
new Vec3(0, 0, 0),
|
||||||
|
message.getCoordinate(), message.getCoordinate()));
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,14 +1,13 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.BlockRayTraceResult;
|
import net.minecraft.world.phys.BlockHitResult;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.world.phys.HitResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraftforge.fml.LogicalSide;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
@@ -18,32 +17,51 @@ import java.util.function.Supplier;
|
|||||||
*/
|
*/
|
||||||
public class BlockBrokenMessage {
|
public class BlockBrokenMessage {
|
||||||
|
|
||||||
private boolean blockHit;
|
private final boolean blockHit;
|
||||||
private BlockPos blockPos;
|
private final BlockPos blockPos;
|
||||||
private Direction sideHit;
|
private final Direction sideHit;
|
||||||
private Vec3d hitVec;
|
private final Vec3 hitVec;
|
||||||
|
|
||||||
public BlockBrokenMessage() {
|
public BlockBrokenMessage() {
|
||||||
this.blockHit = false;
|
this.blockHit = false;
|
||||||
this.blockPos = BlockPos.ZERO;
|
this.blockPos = BlockPos.ZERO;
|
||||||
this.sideHit = Direction.UP;
|
this.sideHit = Direction.UP;
|
||||||
this.hitVec = new Vec3d(0, 0, 0);
|
this.hitVec = new Vec3(0, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockBrokenMessage(BlockRayTraceResult result) {
|
public BlockBrokenMessage(BlockHitResult result) {
|
||||||
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
|
this.blockHit = result.getType() == HitResult.Type.BLOCK;
|
||||||
this.blockPos = result.getPos();
|
this.blockPos = result.getBlockPos();
|
||||||
this.sideHit = result.getFace();
|
this.sideHit = result.getDirection();
|
||||||
this.hitVec = result.getHitVec();
|
this.hitVec = result.getLocation();
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec) {
|
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec) {
|
||||||
this.blockHit = blockHit;
|
this.blockHit = blockHit;
|
||||||
this.blockPos = blockPos;
|
this.blockPos = blockPos;
|
||||||
this.sideHit = sideHit;
|
this.sideHit = sideHit;
|
||||||
this.hitVec = hitVec;
|
this.hitVec = hitVec;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void encode(BlockBrokenMessage message, FriendlyByteBuf buf) {
|
||||||
|
buf.writeBoolean(message.blockHit);
|
||||||
|
buf.writeInt(message.blockPos.getX());
|
||||||
|
buf.writeInt(message.blockPos.getY());
|
||||||
|
buf.writeInt(message.blockPos.getZ());
|
||||||
|
buf.writeInt(message.sideHit.get3DDataValue());
|
||||||
|
buf.writeDouble(message.hitVec.x);
|
||||||
|
buf.writeDouble(message.hitVec.y);
|
||||||
|
buf.writeDouble(message.hitVec.z);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static BlockBrokenMessage decode(FriendlyByteBuf buf) {
|
||||||
|
boolean blockHit = buf.readBoolean();
|
||||||
|
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
|
Direction sideHit = Direction.from3DDataValue(buf.readInt());
|
||||||
|
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||||
|
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
|
||||||
|
}
|
||||||
|
|
||||||
public boolean isBlockHit() {
|
public boolean isBlockHit() {
|
||||||
return blockHit;
|
return blockHit;
|
||||||
}
|
}
|
||||||
@@ -56,33 +74,12 @@ public class BlockBrokenMessage {
|
|||||||
return sideHit;
|
return sideHit;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Vec3d getHitVec() {
|
public Vec3 getHitVec() {
|
||||||
return hitVec;
|
return hitVec;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
|
public static class Handler {
|
||||||
buf.writeBoolean(message.blockHit);
|
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
buf.writeInt(message.blockPos.getX());
|
|
||||||
buf.writeInt(message.blockPos.getY());
|
|
||||||
buf.writeInt(message.blockPos.getZ());
|
|
||||||
buf.writeInt(message.sideHit.getIndex());
|
|
||||||
buf.writeDouble(message.hitVec.x);
|
|
||||||
buf.writeDouble(message.hitVec.y);
|
|
||||||
buf.writeDouble(message.hitVec.z);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static BlockBrokenMessage decode(PacketBuffer buf) {
|
|
||||||
boolean blockHit = buf.readBoolean();
|
|
||||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
|
||||||
Direction sideHit = Direction.byIndex(buf.readInt());
|
|
||||||
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
|
||||||
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class Handler
|
|
||||||
{
|
|
||||||
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx)
|
|
||||||
{
|
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
|
||||||
//Received serverside
|
//Received serverside
|
||||||
|
|||||||
@@ -1,14 +1,16 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.math.BlockRayTraceResult;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.world.phys.BlockHitResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.HitResult;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.world.phys.Vec3;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
import net.minecraftforge.fml.DistExecutor;
|
||||||
import net.minecraftforge.fml.LogicalSide;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||||
|
|
||||||
@@ -20,29 +22,29 @@ import java.util.function.Supplier;
|
|||||||
*/
|
*/
|
||||||
public class BlockPlacedMessage {
|
public class BlockPlacedMessage {
|
||||||
|
|
||||||
private boolean blockHit;
|
private final boolean blockHit;
|
||||||
private BlockPos blockPos;
|
private final BlockPos blockPos;
|
||||||
private Direction sideHit;
|
private final Direction sideHit;
|
||||||
private Vec3d hitVec;
|
private final Vec3 hitVec;
|
||||||
private boolean placeStartPos; //prevent double placing in normal mode
|
private final boolean placeStartPos; //prevent double placing in normal mode
|
||||||
|
|
||||||
public BlockPlacedMessage() {
|
public BlockPlacedMessage() {
|
||||||
this.blockHit = false;
|
this.blockHit = false;
|
||||||
this.blockPos = BlockPos.ZERO;
|
this.blockPos = BlockPos.ZERO;
|
||||||
this.sideHit = Direction.UP;
|
this.sideHit = Direction.UP;
|
||||||
this.hitVec = new Vec3d(0, 0, 0);
|
this.hitVec = new Vec3(0, 0, 0);
|
||||||
this.placeStartPos = true;
|
this.placeStartPos = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) {
|
public BlockPlacedMessage(BlockHitResult result, boolean placeStartPos) {
|
||||||
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
|
this.blockHit = result.getType() == HitResult.Type.BLOCK;
|
||||||
this.blockPos = result.getPos();
|
this.blockPos = result.getBlockPos();
|
||||||
this.sideHit = result.getFace();
|
this.sideHit = result.getDirection();
|
||||||
this.hitVec = result.getHitVec();
|
this.hitVec = result.getLocation();
|
||||||
this.placeStartPos = placeStartPos;
|
this.placeStartPos = placeStartPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
|
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
|
||||||
this.blockHit = blockHit;
|
this.blockHit = blockHit;
|
||||||
this.blockPos = blockPos;
|
this.blockPos = blockPos;
|
||||||
this.sideHit = sideHit;
|
this.sideHit = sideHit;
|
||||||
@@ -50,6 +52,27 @@ public class BlockPlacedMessage {
|
|||||||
this.placeStartPos = placeStartPos;
|
this.placeStartPos = placeStartPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void encode(BlockPlacedMessage message, FriendlyByteBuf buf) {
|
||||||
|
buf.writeBoolean(message.blockHit);
|
||||||
|
buf.writeInt(message.blockPos.getX());
|
||||||
|
buf.writeInt(message.blockPos.getY());
|
||||||
|
buf.writeInt(message.blockPos.getZ());
|
||||||
|
buf.writeInt(message.sideHit.get3DDataValue());
|
||||||
|
buf.writeDouble(message.hitVec.x);
|
||||||
|
buf.writeDouble(message.hitVec.y);
|
||||||
|
buf.writeDouble(message.hitVec.z);
|
||||||
|
buf.writeBoolean(message.placeStartPos);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static BlockPlacedMessage decode(FriendlyByteBuf buf) {
|
||||||
|
boolean blockHit = buf.readBoolean();
|
||||||
|
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
|
Direction sideHit = Direction.from3DDataValue(buf.readInt());
|
||||||
|
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||||
|
boolean placeStartPos = buf.readBoolean();
|
||||||
|
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
|
||||||
|
}
|
||||||
|
|
||||||
public boolean isBlockHit() {
|
public boolean isBlockHit() {
|
||||||
return blockHit;
|
return blockHit;
|
||||||
}
|
}
|
||||||
@@ -62,7 +85,7 @@ public class BlockPlacedMessage {
|
|||||||
return sideHit;
|
return sideHit;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Vec3d getHitVec() {
|
public Vec3 getHitVec() {
|
||||||
return hitVec;
|
return hitVec;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -70,36 +93,12 @@ public class BlockPlacedMessage {
|
|||||||
return placeStartPos;
|
return placeStartPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
|
public static class Handler {
|
||||||
buf.writeBoolean(message.blockHit);
|
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
buf.writeInt(message.blockPos.getX());
|
|
||||||
buf.writeInt(message.blockPos.getY());
|
|
||||||
buf.writeInt(message.blockPos.getZ());
|
|
||||||
buf.writeInt(message.sideHit.getIndex());
|
|
||||||
buf.writeDouble(message.hitVec.x);
|
|
||||||
buf.writeDouble(message.hitVec.y);
|
|
||||||
buf.writeDouble(message.hitVec.z);
|
|
||||||
buf.writeBoolean(message.placeStartPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static BlockPlacedMessage decode(PacketBuffer buf) {
|
|
||||||
boolean blockHit = buf.readBoolean();
|
|
||||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
|
||||||
Direction sideHit = Direction.byIndex(buf.readInt());
|
|
||||||
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
|
||||||
boolean placeStartPos = buf.readBoolean();
|
|
||||||
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class Handler
|
|
||||||
{
|
|
||||||
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx)
|
|
||||||
{
|
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
//Received clientside
|
//Received clientside
|
||||||
//Nod RenderHandler to do the dissolve shader effect
|
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
|
||||||
BlockPreviewRenderer.onBlocksPlaced();
|
|
||||||
} else {
|
} else {
|
||||||
//Received serverside
|
//Received serverside
|
||||||
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message);
|
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message);
|
||||||
@@ -108,4 +107,12 @@ public class BlockPlacedMessage {
|
|||||||
ctx.get().setPacketHandled(true);
|
ctx.get().setPacketHandled(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public static class ClientHandler {
|
||||||
|
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
|
//Nod RenderHandler to do the dissolve shader effect
|
||||||
|
BlockPreviewRenderer.onBlocksPlaced();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
|
||||||
@@ -13,19 +13,17 @@ import java.util.function.Supplier;
|
|||||||
*/
|
*/
|
||||||
public class CancelModeMessage {
|
public class CancelModeMessage {
|
||||||
|
|
||||||
public static void encode(CancelModeMessage message, PacketBuffer buf) {
|
public static void encode(CancelModeMessage message, FriendlyByteBuf buf) {
|
||||||
}
|
}
|
||||||
|
|
||||||
public static CancelModeMessage decode(PacketBuffer buf) {
|
public static CancelModeMessage decode(FriendlyByteBuf buf) {
|
||||||
return new CancelModeMessage();
|
return new CancelModeMessage();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Handler
|
public static class Handler {
|
||||||
{
|
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx)
|
|
||||||
{
|
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
BuildModes.initializeMode(player);
|
BuildModes.initializeMode(player);
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -1,11 +1,15 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
import net.minecraftforge.fml.DistExecutor;
|
||||||
import net.minecraftforge.fml.LogicalSide;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||||
|
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||||
|
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
@@ -17,28 +21,33 @@ public class ClearUndoMessage {
|
|||||||
public ClearUndoMessage() {
|
public ClearUndoMessage() {
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void encode(ClearUndoMessage message, PacketBuffer buf) {
|
public static void encode(ClearUndoMessage message, FriendlyByteBuf buf) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ClearUndoMessage decode(PacketBuffer buf) {
|
public static ClearUndoMessage decode(FriendlyByteBuf buf) {
|
||||||
return new ClearUndoMessage();
|
return new ClearUndoMessage();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Handler
|
public static class Handler {
|
||||||
{
|
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
|
||||||
{
|
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
//Received clientside
|
//Received clientside
|
||||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
|
||||||
|
|
||||||
//Add to undo stack clientside
|
|
||||||
UndoRedo.clear(player);
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
ctx.get().setPacketHandled(true);
|
ctx.get().setPacketHandled(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public static class ClientHandler {
|
||||||
|
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
|
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
|
//Add to undo stack clientside
|
||||||
|
UndoRedo.clear(player);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
|
||||||
@@ -22,21 +22,19 @@ public class ModeActionMessage {
|
|||||||
this.action = action;
|
this.action = action;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void encode(ModeActionMessage message, PacketBuffer buf) {
|
public static void encode(ModeActionMessage message, FriendlyByteBuf buf) {
|
||||||
buf.writeInt(message.action.ordinal());
|
buf.writeInt(message.action.ordinal());
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ModeActionMessage decode(PacketBuffer buf) {
|
public static ModeActionMessage decode(FriendlyByteBuf buf) {
|
||||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
|
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
|
||||||
return new ModeActionMessage(action);
|
return new ModeActionMessage(action);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Handler
|
public static class Handler {
|
||||||
{
|
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx)
|
|
||||||
{
|
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
ModeOptions.performAction(player, message.action);
|
ModeOptions.performAction(player, message.action);
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
@@ -24,22 +24,20 @@ public class ModeSettingsMessage {
|
|||||||
this.modeSettings = modeSettings;
|
this.modeSettings = modeSettings;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
|
public static void encode(ModeSettingsMessage message, FriendlyByteBuf buf) {
|
||||||
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
|
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ModeSettingsMessage decode(PacketBuffer buf) {
|
public static ModeSettingsMessage decode(FriendlyByteBuf buf) {
|
||||||
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
|
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
|
||||||
|
|
||||||
return new ModeSettingsMessage(new ModeSettings(buildMode));
|
return new ModeSettingsMessage(new ModeSettings(buildMode));
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Handler
|
public static class Handler {
|
||||||
{
|
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
|
||||||
{
|
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
// Sanitize
|
// Sanitize
|
||||||
ModeSettingsManager.sanitize(message.modeSettings, player);
|
ModeSettingsManager.sanitize(message.modeSettings, player);
|
||||||
|
|||||||
@@ -1,10 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
@@ -13,7 +13,7 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
|||||||
|
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Shares modifier settings (see ModifierSettingsManager) between server and client
|
* Shares modifier settings (see ModifierSettingsManager) between server and client
|
||||||
@@ -29,7 +29,7 @@ public class ModifierSettingsMessage {
|
|||||||
this.modifierSettings = modifierSettings;
|
this.modifierSettings = modifierSettings;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) {
|
public static void encode(ModifierSettingsMessage message, FriendlyByteBuf buf) {
|
||||||
//MIRROR
|
//MIRROR
|
||||||
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
|
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
|
||||||
buf.writeBoolean(m != null);
|
buf.writeBoolean(m != null);
|
||||||
@@ -77,12 +77,12 @@ public class ModifierSettingsMessage {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static ModifierSettingsMessage decode(PacketBuffer buf) {
|
public static ModifierSettingsMessage decode(FriendlyByteBuf buf) {
|
||||||
//MIRROR
|
//MIRROR
|
||||||
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
|
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
|
||||||
if (buf.readBoolean()) {
|
if (buf.readBoolean()) {
|
||||||
boolean mirrorEnabled = buf.readBoolean();
|
boolean mirrorEnabled = buf.readBoolean();
|
||||||
Vec3d mirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
Vec3 mirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||||
boolean mirrorX = buf.readBoolean();
|
boolean mirrorX = buf.readBoolean();
|
||||||
boolean mirrorY = buf.readBoolean();
|
boolean mirrorY = buf.readBoolean();
|
||||||
boolean mirrorZ = buf.readBoolean();
|
boolean mirrorZ = buf.readBoolean();
|
||||||
@@ -110,7 +110,7 @@ public class ModifierSettingsMessage {
|
|||||||
RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings();
|
RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings();
|
||||||
if (buf.readBoolean()) {
|
if (buf.readBoolean()) {
|
||||||
boolean radialMirrorEnabled = buf.readBoolean();
|
boolean radialMirrorEnabled = buf.readBoolean();
|
||||||
Vec3d radialMirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
Vec3 radialMirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||||
int radialMirrorSlices = buf.readInt();
|
int radialMirrorSlices = buf.readInt();
|
||||||
boolean radialMirrorAlternate = buf.readBoolean();
|
boolean radialMirrorAlternate = buf.readBoolean();
|
||||||
int radialMirrorRadius = buf.readInt();
|
int radialMirrorRadius = buf.readInt();
|
||||||
@@ -124,12 +124,10 @@ public class ModifierSettingsMessage {
|
|||||||
return new ModifierSettingsMessage(modifierSettings);
|
return new ModifierSettingsMessage(modifierSettings);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Handler
|
public static class Handler {
|
||||||
{
|
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
|
||||||
{
|
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
// Sanitize
|
// Sanitize
|
||||||
ModifierSettingsManager.sanitize(message.modifierSettings, player);
|
ModifierSettingsManager.sanitize(message.modifierSettings, player);
|
||||||
|
|||||||
@@ -1,18 +1,18 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
import net.minecraftforge.fml.network.NetworkRegistry;
|
import net.minecraftforge.network.NetworkRegistry;
|
||||||
import net.minecraftforge.fml.network.simple.SimpleChannel;
|
import net.minecraftforge.network.simple.SimpleChannel;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
|
||||||
public class PacketHandler {
|
public class PacketHandler {
|
||||||
private static final String PROTOCOL_VERSION = "1";
|
private static final String PROTOCOL_VERSION = "1";
|
||||||
public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder
|
public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel(
|
||||||
.named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel"))
|
new ResourceLocation(EffortlessBuilding.MODID, "main"),
|
||||||
.clientAcceptedVersions(PROTOCOL_VERSION::equals)
|
() -> PROTOCOL_VERSION,
|
||||||
.serverAcceptedVersions(PROTOCOL_VERSION::equals)
|
PROTOCOL_VERSION::equals,
|
||||||
.networkProtocolVersion(() -> PROTOCOL_VERSION)
|
PROTOCOL_VERSION::equals
|
||||||
.simpleChannel();
|
);
|
||||||
|
|
||||||
public static void register() {
|
public static void register() {
|
||||||
int id = 0;
|
int id = 0;
|
||||||
|
|||||||
@@ -1,13 +1,17 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.network.PacketBuffer;
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
import net.minecraft.util.math.BlockRayTraceResult;
|
import net.minecraft.world.phys.BlockHitResult;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
import net.minecraft.world.phys.HitResult;
|
||||||
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
|
import net.minecraftforge.fml.DistExecutor;
|
||||||
import net.minecraftforge.fml.LogicalSide;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||||
|
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
@@ -16,7 +20,7 @@ import java.util.function.Supplier;
|
|||||||
* This is then sent back with a BlockPlacedMessage.
|
* This is then sent back with a BlockPlacedMessage.
|
||||||
*/
|
*/
|
||||||
public class RequestLookAtMessage {
|
public class RequestLookAtMessage {
|
||||||
private boolean placeStartPos;
|
private final boolean placeStartPos;
|
||||||
|
|
||||||
public RequestLookAtMessage() {
|
public RequestLookAtMessage() {
|
||||||
placeStartPos = false;
|
placeStartPos = false;
|
||||||
@@ -26,39 +30,44 @@ public class RequestLookAtMessage {
|
|||||||
this.placeStartPos = placeStartPos;
|
this.placeStartPos = placeStartPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean getPlaceStartPos() {
|
public static void encode(RequestLookAtMessage message, FriendlyByteBuf buf) {
|
||||||
return placeStartPos;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
|
|
||||||
buf.writeBoolean(message.placeStartPos);
|
buf.writeBoolean(message.placeStartPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static RequestLookAtMessage decode(PacketBuffer buf) {
|
public static RequestLookAtMessage decode(FriendlyByteBuf buf) {
|
||||||
boolean placeStartPos = buf.readBoolean();
|
boolean placeStartPos = buf.readBoolean();
|
||||||
return new RequestLookAtMessage(placeStartPos);
|
return new RequestLookAtMessage(placeStartPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Handler
|
public boolean getPlaceStartPos() {
|
||||||
{
|
return placeStartPos;
|
||||||
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx)
|
}
|
||||||
{
|
|
||||||
|
public static class Handler {
|
||||||
|
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
//Received clientside
|
//Received clientside
|
||||||
//Send back your info
|
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
|
||||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
|
||||||
|
|
||||||
//Prevent double placing in normal mode with placeStartPos false
|
|
||||||
//Unless QuickReplace is on, then we do need to place start pos.
|
|
||||||
if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) {
|
|
||||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
|
|
||||||
} else {
|
|
||||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
ctx.get().setPacketHandled(true);
|
ctx.get().setPacketHandled(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@OnlyIn(Dist.CLIENT)
|
||||||
|
public static class ClientHandler {
|
||||||
|
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
|
//Send back your info
|
||||||
|
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
|
//Prevent double placing in normal mode with placeStartPos false
|
||||||
|
//Unless QuickReplace is on, then we do need to place start pos.
|
||||||
|
if (ClientProxy.previousLookAt.getType() == HitResult.Type.BLOCK) {
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockHitResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
|
||||||
|
} else {
|
||||||
|
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,24 +1,21 @@
|
|||||||
package nl.requios.effortlessbuilding.network;
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.network.FriendlyByteBuf;
|
||||||
import net.minecraft.network.PacketBuffer;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraftforge.fml.LogicalSide;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Send packet to client to translate and log the containing message
|
||||||
|
*/
|
||||||
public class TranslatedLogMessage {
|
public class TranslatedLogMessage {
|
||||||
private String prefix;
|
private final String prefix;
|
||||||
private String translationKey;
|
private final String translationKey;
|
||||||
private String suffix;
|
private final String suffix;
|
||||||
private boolean actionBar;
|
private final boolean actionBar;
|
||||||
|
|
||||||
public TranslatedLogMessage() {
|
public TranslatedLogMessage() {
|
||||||
prefix = "";
|
prefix = "";
|
||||||
@@ -34,6 +31,17 @@ public class TranslatedLogMessage {
|
|||||||
this.actionBar = actionBar;
|
this.actionBar = actionBar;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void encode(TranslatedLogMessage message, FriendlyByteBuf buf) {
|
||||||
|
buf.writeUtf(message.prefix);
|
||||||
|
buf.writeUtf(message.translationKey);
|
||||||
|
buf.writeUtf(message.suffix);
|
||||||
|
buf.writeBoolean(message.actionBar);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static TranslatedLogMessage decode(FriendlyByteBuf buf) {
|
||||||
|
return new TranslatedLogMessage(buf.readUtf(), buf.readUtf(), buf.readUtf(), buf.readBoolean());
|
||||||
|
}
|
||||||
|
|
||||||
public String getPrefix() {
|
public String getPrefix() {
|
||||||
return prefix;
|
return prefix;
|
||||||
}
|
}
|
||||||
@@ -50,26 +58,13 @@ public class TranslatedLogMessage {
|
|||||||
return actionBar;
|
return actionBar;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void encode(TranslatedLogMessage message, PacketBuffer buf) {
|
public static class Handler {
|
||||||
buf.writeString(message.prefix);
|
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||||
buf.writeString(message.translationKey);
|
|
||||||
buf.writeString(message.suffix);
|
|
||||||
buf.writeBoolean(message.actionBar);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static TranslatedLogMessage decode(PacketBuffer buf) {
|
|
||||||
return new TranslatedLogMessage(buf.readString(), buf.readString(), buf.readString(), buf.readBoolean());
|
|
||||||
}
|
|
||||||
|
|
||||||
public static class Handler
|
|
||||||
{
|
|
||||||
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx)
|
|
||||||
{
|
|
||||||
ctx.get().enqueueWork(() -> {
|
ctx.get().enqueueWork(() -> {
|
||||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||||
//Received clientside
|
//Received clientside
|
||||||
|
|
||||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
|
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|||||||
@@ -1,104 +1,81 @@
|
|||||||
package nl.requios.effortlessbuilding.proxy;
|
package nl.requios.effortlessbuilding.proxy;
|
||||||
|
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||||
import net.minecraft.block.SoundType;
|
import net.minecraft.client.gui.screens.MenuScreens;
|
||||||
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
|
import net.minecraft.world.level.block.SoundType;
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
import net.minecraft.client.player.LocalPlayer;
|
||||||
import net.minecraft.client.gui.ScreenManager;
|
import net.minecraft.client.gui.screens.Screen;
|
||||||
import net.minecraft.client.gui.screen.Screen;
|
import net.minecraft.client.resources.language.I18n;
|
||||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
import net.minecraft.client.KeyMapping;
|
||||||
import net.minecraft.client.resources.I18n;
|
import com.mojang.blaze3d.platform.InputConstants;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.client.util.InputMappings;
|
import net.minecraft.world.item.BlockItem;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraft.item.BlockItem;
|
import net.minecraft.world.InteractionHand;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.sounds.SoundSource;
|
||||||
import net.minecraft.util.Hand;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.world.phys.BlockHitResult;
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.world.level.ClipContext;
|
||||||
import net.minecraft.util.math.*;
|
import net.minecraft.world.phys.HitResult;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraft.world.World;
|
import net.minecraft.ChatFormatting;
|
||||||
|
import net.minecraft.world.level.Level;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.client.event.GuiOpenEvent;
|
|
||||||
import net.minecraftforge.client.event.InputEvent;
|
import net.minecraftforge.client.event.InputEvent;
|
||||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
|
||||||
|
import net.minecraftforge.client.event.ScreenEvent;
|
||||||
import net.minecraftforge.client.settings.KeyConflictContext;
|
import net.minecraftforge.client.settings.KeyConflictContext;
|
||||||
import net.minecraftforge.client.settings.KeyModifier;
|
import net.minecraftforge.client.settings.KeyModifier;
|
||||||
import net.minecraftforge.event.TickEvent;
|
import net.minecraftforge.event.TickEvent;
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.DeferredWorkQueue;
|
|
||||||
import net.minecraftforge.fml.LogicalSide;
|
import net.minecraftforge.fml.LogicalSide;
|
||||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
|
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagScreen;
|
||||||
|
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagScreen;
|
||||||
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
|
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
|
||||||
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
|
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
|
||||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||||
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.network.*;
|
import nl.requios.effortlessbuilding.network.*;
|
||||||
import nl.requios.effortlessbuilding.render.ShaderHandler;
|
|
||||||
import org.lwjgl.glfw.GLFW;
|
import org.lwjgl.glfw.GLFW;
|
||||||
|
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.ParametersAreNonnullByDefault;
|
||||||
import java.util.HashMap;
|
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
@Mod.EventBusSubscriber(value = {Dist.CLIENT})
|
@Mod.EventBusSubscriber(value = {Dist.CLIENT})
|
||||||
|
@ParametersAreNonnullByDefault
|
||||||
|
@MethodsReturnNonnullByDefault
|
||||||
public class ClientProxy implements IProxy {
|
public class ClientProxy implements IProxy {
|
||||||
public static KeyBinding[] keyBindings;
|
public static KeyMapping[] keyBindings;
|
||||||
public static RayTraceResult previousLookAt;
|
public static HitResult previousLookAt;
|
||||||
public static RayTraceResult currentLookAt;
|
public static HitResult currentLookAt;
|
||||||
|
public static int ticksInGame = 0;
|
||||||
private static int placeCooldown = 0;
|
private static int placeCooldown = 0;
|
||||||
private static int breakCooldown = 0;
|
private static int breakCooldown = 0;
|
||||||
private static boolean shadersInitialized = false;
|
|
||||||
|
|
||||||
public static int ticksInGame = 0;
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void setup(FMLCommonSetupEvent event) {}
|
public void setup(FMLCommonSetupEvent event) {
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void clientSetup(FMLClientSetupEvent event) {
|
public void clientSetup(FMLClientSetupEvent event) {
|
||||||
// register key bindings
|
//Keybindings are setup and registered in ModClientEventHandler
|
||||||
keyBindings = new KeyBinding[7];
|
|
||||||
|
|
||||||
// instantiate the key bindings
|
MenuScreens.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new);
|
||||||
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
|
MenuScreens.register(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), GoldenRandomizerBagScreen::new);
|
||||||
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
|
MenuScreens.register(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), DiamondRandomizerBagScreen::new);
|
||||||
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
|
|
||||||
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
|
|
||||||
@Override
|
|
||||||
public boolean conflicts(KeyBinding other) {
|
|
||||||
//Does not conflict with Chisels and Bits radial menu
|
|
||||||
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
|
|
||||||
return super.conflicts(other);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
|
||||||
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
|
|
||||||
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
|
|
||||||
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
|
|
||||||
|
|
||||||
// register all the key bindings
|
|
||||||
for (int i = 0; i < keyBindings.length; ++i) {
|
|
||||||
ClientRegistry.registerKeyBinding(keyBindings[i]);
|
|
||||||
}
|
|
||||||
|
|
||||||
DeferredWorkQueue.runLater( () -> ScreenManager.registerFactory(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, RandomizerBagScreen::new));
|
|
||||||
}
|
|
||||||
|
|
||||||
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
|
||||||
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
@@ -108,7 +85,7 @@ public class ClientProxy implements IProxy {
|
|||||||
onMouseInput();
|
onMouseInput();
|
||||||
|
|
||||||
//Update previousLookAt
|
//Update previousLookAt
|
||||||
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
|
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
|
||||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||||
if (objectMouseOver == null) return;
|
if (objectMouseOver == null) return;
|
||||||
|
|
||||||
@@ -118,84 +95,76 @@ public class ClientProxy implements IProxy {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) {
|
if (objectMouseOver.getType() == HitResult.Type.BLOCK) {
|
||||||
if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) {
|
if (currentLookAt.getType() != HitResult.Type.BLOCK) {
|
||||||
currentLookAt = objectMouseOver;
|
currentLookAt = objectMouseOver;
|
||||||
previousLookAt = objectMouseOver;
|
previousLookAt = objectMouseOver;
|
||||||
} else {
|
} else {
|
||||||
if (((BlockRayTraceResult) currentLookAt).getPos() != ((BlockRayTraceResult) objectMouseOver).getPos()) {
|
if (((BlockHitResult) currentLookAt).getBlockPos() != ((BlockHitResult) objectMouseOver).getBlockPos()) {
|
||||||
previousLookAt = currentLookAt;
|
previousLookAt = currentLookAt;
|
||||||
currentLookAt = objectMouseOver;
|
currentLookAt = objectMouseOver;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
} else if (event.phase == TickEvent.Phase.END) {
|
} else if (event.phase == TickEvent.Phase.END) {
|
||||||
Screen gui = Minecraft.getInstance().currentScreen;
|
Screen gui = Minecraft.getInstance().screen;
|
||||||
if (gui == null || !gui.isPauseScreen()) {
|
if (gui == null || !gui.isPauseScreen()) {
|
||||||
ticksInGame++;
|
ticksInGame++;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Init shaders in the first tick. Doing it anywhere before this seems to crash the game.
|
|
||||||
if (!shadersInitialized) {
|
|
||||||
ShaderHandler.init();
|
|
||||||
shadersInitialized = true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void onMouseInput() {
|
private static void onMouseInput() {
|
||||||
Minecraft mc = Minecraft.getInstance();
|
Minecraft mc = Minecraft.getInstance();
|
||||||
ClientPlayerEntity player = mc.player;
|
LocalPlayer player = mc.player;
|
||||||
if (player == null) return;
|
if (player == null) return;
|
||||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
|
|
||||||
if (Minecraft.getInstance().currentScreen != null ||
|
if (mc.screen != null ||
|
||||||
buildMode == BuildModes.BuildModeEnum.NORMAL ||
|
buildMode == BuildModes.BuildModeEnum.NORMAL ||
|
||||||
RadialMenu.instance.isVisible()) {
|
RadialMenu.instance.isVisible()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mc.gameSettings.keyBindUseItem.isKeyDown()) {
|
if (mc.options.keyUse.isDown()) {
|
||||||
|
|
||||||
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
|
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
|
||||||
|
|
||||||
if (placeCooldown <= 0) {
|
if (placeCooldown <= 0) {
|
||||||
placeCooldown = 4;
|
placeCooldown = 4;
|
||||||
|
|
||||||
ItemStack currentItemStack = player.getHeldItem(Hand.MAIN_HAND);
|
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||||
if (currentItemStack.getItem() instanceof BlockItem ||
|
if (currentItemStack.getItem() instanceof BlockItem ||
|
||||||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking())) {
|
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) {
|
||||||
|
|
||||||
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
|
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
|
||||||
|
|
||||||
//find position in distance
|
//find position in distance
|
||||||
RayTraceResult lookingAt = getLookingAt(player);
|
HitResult lookingAt = getLookingAt(player);
|
||||||
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||||
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||||
|
|
||||||
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
|
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
|
||||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
|
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
|
||||||
|
|
||||||
//play sound if further than normal
|
//play sound if further than normal
|
||||||
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f &&
|
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f &&
|
||||||
itemStack.getItem() instanceof BlockItem) {
|
itemStack.getItem() instanceof BlockItem) {
|
||||||
|
|
||||||
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||||
BlockPos blockPos = blockLookingAt.getPos();
|
BlockPos blockPos = blockLookingAt.getBlockPos();
|
||||||
SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
SoundType soundType = state.getBlock().getSoundType(state, player.level, blockPos, player);
|
||||||
player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
|
player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundSource.BLOCKS,
|
||||||
0.4f, soundType.getPitch() * 1f);
|
0.4f, soundType.getPitch());
|
||||||
player.swingArm(Hand.MAIN_HAND);
|
player.swing(InteractionHand.MAIN_HAND);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
|
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
|
||||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||||
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
|
||||||
placeCooldown--;
|
placeCooldown--;
|
||||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
|
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
|
||||||
}
|
}
|
||||||
@@ -203,41 +172,34 @@ public class ClientProxy implements IProxy {
|
|||||||
placeCooldown = 0;
|
placeCooldown = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mc.gameSettings.keyBindAttack.isKeyDown()) {
|
if (mc.options.keyAttack.isDown()) {
|
||||||
|
|
||||||
//Break block in distance in creative (or survival if enabled in config)
|
//Break block in distance in creative (or survival if enabled in config)
|
||||||
if (breakCooldown <= 0) {
|
if (breakCooldown <= 0) {
|
||||||
breakCooldown = 4;
|
breakCooldown = 4;
|
||||||
|
|
||||||
//Early out if cant break far, coming from own mouse event (not block broken event)
|
HitResult lookingAt = getLookingAt(player);
|
||||||
//To make breaking blocks in survival possible like array
|
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||||
//TODO this causes not being able to cancel placement in survival
|
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||||
// moving it to after buildmodes fixes that, but introduces this bug
|
|
||||||
if (!ReachHelper.canBreakFar(player)) return;
|
|
||||||
|
|
||||||
RayTraceResult lookingAt = getLookingAt(player);
|
|
||||||
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
|
||||||
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
|
||||||
|
|
||||||
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
|
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
|
||||||
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
|
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
|
||||||
|
|
||||||
//play sound if further than normal
|
//play sound if further than normal
|
||||||
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f) {
|
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f) {
|
||||||
|
|
||||||
BlockPos blockPos = blockLookingAt.getPos();
|
BlockPos blockPos = blockLookingAt.getBlockPos();
|
||||||
BlockState state = player.world.getBlockState(blockPos);
|
BlockState state = player.level.getBlockState(blockPos);
|
||||||
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
SoundType soundtype = state.getBlock().getSoundType(state, player.level, blockPos, player);
|
||||||
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
|
player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundSource.BLOCKS,
|
||||||
0.4f, soundtype.getPitch() * 1f);
|
0.4f, soundtype.getPitch());
|
||||||
player.swingArm(Hand.MAIN_HAND);
|
player.swing(InteractionHand.MAIN_HAND);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
|
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
|
||||||
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
|
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
|
||||||
}
|
}
|
||||||
}
|
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||||
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
|
||||||
breakCooldown--;
|
breakCooldown--;
|
||||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
|
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
|
||||||
}
|
}
|
||||||
@@ -250,49 +212,53 @@ public class ClientProxy implements IProxy {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent(receiveCanceled = true)
|
@SubscribeEvent(receiveCanceled = true)
|
||||||
public static void onKeyPress(InputEvent.KeyInputEvent event) {
|
public static void onKeyPress(InputEvent.Key event) {
|
||||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
LocalPlayer player = Minecraft.getInstance().player;
|
||||||
|
if (player == null)
|
||||||
|
return;
|
||||||
|
|
||||||
//Remember to send packet to server if necessary
|
//Remember to send packet to server if necessary
|
||||||
//Show Modifier Settings GUI
|
//Show Modifier Settings GUI
|
||||||
if (keyBindings[0].isPressed()) {
|
if (keyBindings[0].consumeClick()) {
|
||||||
openModifierSettings();
|
openModifierSettings();
|
||||||
}
|
}
|
||||||
|
|
||||||
//QuickReplace toggle
|
//QuickReplace toggle
|
||||||
if (keyBindings[1].isPressed()) {
|
if (keyBindings[1].consumeClick()) {
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||||
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
|
||||||
modifierSettings.doQuickReplace() ? "on" : "off"));
|
modifierSettings.doQuickReplace() ? "on" : "off"));
|
||||||
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Creative/survival mode toggle
|
//Radial menu
|
||||||
if (keyBindings[2].isPressed()) {
|
if (keyBindings[2].isDown()) {
|
||||||
if (player.isCreative()) {
|
if (ReachHelper.getMaxReach(player) > 0) {
|
||||||
player.sendChatMessage("/gamemode survival");
|
if (!RadialMenu.instance.isVisible()) {
|
||||||
|
Minecraft.getInstance().setScreen(RadialMenu.instance);
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
player.sendChatMessage("/gamemode creative");
|
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Undo (Ctrl+Z)
|
//Undo (Ctrl+Z)
|
||||||
if (keyBindings[4].isPressed()) {
|
if (keyBindings[3].consumeClick()) {
|
||||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
|
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
|
||||||
ModeOptions.performAction(player, action);
|
ModeOptions.performAction(player, action);
|
||||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Redo (Ctrl+Y)
|
//Redo (Ctrl+Y)
|
||||||
if (keyBindings[5].isPressed()) {
|
if (keyBindings[4].consumeClick()) {
|
||||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
|
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
|
||||||
ModeOptions.performAction(player, action);
|
ModeOptions.performAction(player, action);
|
||||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||||
}
|
}
|
||||||
|
|
||||||
//Change placement mode
|
//Change placement mode
|
||||||
if (keyBindings[6].isPressed()) {
|
if (keyBindings[5].consumeClick()) {
|
||||||
//Toggle between first two actions of the first option of the current build mode
|
//Toggle between first two actions of the first option of the current build mode
|
||||||
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
if (currentBuildMode.options.length > 0) {
|
if (currentBuildMode.options.length > 0) {
|
||||||
@@ -309,71 +275,60 @@ public class ClientProxy implements IProxy {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//For shader development
|
|
||||||
if (keyBindings.length >= 8 && keyBindings[7].isPressed()) {
|
|
||||||
ShaderHandler.init();
|
|
||||||
EffortlessBuilding.log(player, "Reloaded shaders");
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void openModifierSettings() {
|
public static void openModifierSettings() {
|
||||||
Minecraft mc = Minecraft.getInstance();
|
Minecraft mc = Minecraft.getInstance();
|
||||||
ClientPlayerEntity player = mc.player;
|
LocalPlayer player = mc.player;
|
||||||
|
if (player == null) return;
|
||||||
RadialMenu.instance.setVisibility(0f);
|
|
||||||
|
|
||||||
//Disabled if max reach is 0, might be set in the config that way.
|
//Disabled if max reach is 0, might be set in the config that way.
|
||||||
if (ReachHelper.getMaxReach(player) == 0) {
|
if (ReachHelper.getMaxReach(player) == 0) {
|
||||||
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||||
} else {
|
} else {
|
||||||
if (mc.currentScreen == null) {
|
mc.setScreen(new ModifierSettingsGui());
|
||||||
mc.displayGuiScreen(new ModifierSettingsGui());
|
|
||||||
} else {
|
|
||||||
player.closeScreen();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void openPlayerSettings() {
|
public static void openPlayerSettings() {
|
||||||
Minecraft mc = Minecraft.getInstance();
|
Minecraft mc = Minecraft.getInstance();
|
||||||
ClientPlayerEntity player = mc.player;
|
mc.setScreen(new PlayerSettingsGui());
|
||||||
|
|
||||||
RadialMenu.instance.setVisibility(0f);
|
|
||||||
|
|
||||||
//Disabled if max reach is 0, might be set in the config that way.
|
|
||||||
if (mc.currentScreen == null) {
|
|
||||||
mc.displayGuiScreen(new PlayerSettingsGui());
|
|
||||||
} else {
|
|
||||||
player.closeScreen();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onGuiOpen(GuiOpenEvent event) {
|
public static void onGuiOpen(ScreenEvent event) {
|
||||||
PlayerEntity player = Minecraft.getInstance().player;
|
Player player = Minecraft.getInstance().player;
|
||||||
if (player != null) {
|
if (player != null) {
|
||||||
BuildModes.initializeMode(player);
|
BuildModes.initializeMode(player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Nullable
|
public static boolean isKeybindDown(int keybindIndex) {
|
||||||
public static RayTraceResult getLookingAt(PlayerEntity player) {
|
return InputConstants.isKeyDown(
|
||||||
World world = player.world;
|
Minecraft.getInstance().getWindow().getWindow(),
|
||||||
|
ClientProxy.keyBindings[2].getKey().getValue());
|
||||||
|
}
|
||||||
|
|
||||||
|
public static HitResult getLookingAt(Player player) {
|
||||||
|
Level world = player.level;
|
||||||
|
|
||||||
//base distance off of player ability (config)
|
//base distance off of player ability (config)
|
||||||
float raytraceRange = ReachHelper.getPlacementReach(player);
|
float raytraceRange = ReachHelper.getPlacementReach(player);
|
||||||
|
|
||||||
Vec3d look = player.getLookVec();
|
Vec3 look = player.getLookAngle();
|
||||||
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
|
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||||
Vec3d end = new Vec3d(player.getPosX() + look.x * raytraceRange, player.getPosY() + player.getEyeHeight() + look.y * raytraceRange, player.getPosZ() + look.z * raytraceRange);
|
Vec3 end = new Vec3(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange);
|
||||||
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
|
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
|
||||||
//TODO 1.14 check if correct
|
//TODO 1.14 check if correct
|
||||||
return world.rayTraceBlocks(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player));
|
return world.clip(new ClipContext(start, end, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player));
|
||||||
|
}
|
||||||
|
|
||||||
|
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
|
||||||
|
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||||
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.format(translationKey) + suffix, actionBar);
|
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.get(translationKey) + suffix, actionBar);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,9 +1,9 @@
|
|||||||
package nl.requios.effortlessbuilding.proxy;
|
package nl.requios.effortlessbuilding.proxy;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
|
|
||||||
import java.util.function.Supplier;
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
@@ -12,7 +12,7 @@ public interface IProxy {
|
|||||||
|
|
||||||
void clientSetup(final FMLClientSetupEvent event);
|
void clientSetup(final FMLClientSetupEvent event);
|
||||||
|
|
||||||
PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
|
Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
|
||||||
|
|
||||||
void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar);
|
void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,11 @@
|
|||||||
package nl.requios.effortlessbuilding.proxy;
|
package nl.requios.effortlessbuilding.proxy;
|
||||||
|
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||||
import net.minecraftforge.fml.network.NetworkEvent;
|
import net.minecraftforge.network.NetworkEvent;
|
||||||
import net.minecraftforge.fml.network.PacketDistributor;
|
import net.minecraftforge.network.PacketDistributor;
|
||||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||||
import nl.requios.effortlessbuilding.network.TranslatedLogMessage;
|
import nl.requios.effortlessbuilding.network.TranslatedLogMessage;
|
||||||
|
|
||||||
@@ -19,14 +19,15 @@ public class ServerProxy implements IProxy {
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void clientSetup(FMLClientSetupEvent event) {}
|
public void clientSetup(FMLClientSetupEvent event) {
|
||||||
|
}
|
||||||
|
|
||||||
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
|
||||||
return ctx.get().getSender();
|
return ctx.get().getSender();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
|
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,21 +1,23 @@
|
|||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
import net.minecraft.block.BlockState;
|
import net.minecraft.world.level.block.SoundType;
|
||||||
import net.minecraft.block.SoundType;
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
import net.minecraft.client.player.LocalPlayer;
|
||||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
|
||||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
import net.minecraft.client.renderer.MultiBufferSource;
|
||||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.util.Direction;
|
import net.minecraft.sounds.SoundSource;
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.*;
|
import net.minecraft.world.phys.BlockHitResult;
|
||||||
import net.minecraft.util.math.shapes.VoxelShape;
|
import net.minecraft.util.Mth;
|
||||||
|
import net.minecraft.world.phys.HitResult;
|
||||||
|
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||||
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
@@ -30,17 +32,16 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.Modif
|
|||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import org.lwjgl.opengl.*;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.function.Consumer;
|
|
||||||
|
|
||||||
@OnlyIn(Dist.CLIENT)
|
@OnlyIn(Dist.CLIENT)
|
||||||
public class BlockPreviewRenderer {
|
public class BlockPreviewRenderer {
|
||||||
|
private static final List<PlacedData> placedDataList = new ArrayList<>();
|
||||||
private static List<BlockPos> previousCoordinates;
|
private static List<BlockPos> previousCoordinates;
|
||||||
private static List<BlockState> previousBlockStates;
|
private static List<BlockState> previousBlockStates;
|
||||||
private static List<ItemStack> previousItemStacks;
|
private static List<ItemStack> previousItemStacks;
|
||||||
@@ -48,30 +49,7 @@ public class BlockPreviewRenderer {
|
|||||||
private static BlockPos previousSecondPos;
|
private static BlockPos previousSecondPos;
|
||||||
private static int soundTime = 0;
|
private static int soundTime = 0;
|
||||||
|
|
||||||
static class PlacedData {
|
public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Player player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
||||||
float time;
|
|
||||||
List<BlockPos> coordinates;
|
|
||||||
List<BlockState> blockStates;
|
|
||||||
List<ItemStack> itemStacks;
|
|
||||||
BlockPos firstPos;
|
|
||||||
BlockPos secondPos;
|
|
||||||
boolean breaking;
|
|
||||||
|
|
||||||
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
|
|
||||||
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
|
|
||||||
this.time = time;
|
|
||||||
this.coordinates = coordinates;
|
|
||||||
this.blockStates = blockStates;
|
|
||||||
this.itemStacks = itemStacks;
|
|
||||||
this.firstPos = firstPos;
|
|
||||||
this.secondPos = secondPos;
|
|
||||||
this.breaking = breaking;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static List<PlacedData> placedDataList = new ArrayList<>();
|
|
||||||
|
|
||||||
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
|
||||||
|
|
||||||
//Render placed blocks with dissolve effect
|
//Render placed blocks with dissolve effect
|
||||||
//Use fancy shader if config allows, otherwise no dissolve
|
//Use fancy shader if config allows, otherwise no dissolve
|
||||||
@@ -80,7 +58,7 @@ public class BlockPreviewRenderer {
|
|||||||
PlacedData placed = placedDataList.get(i);
|
PlacedData placed = placedDataList.get(i);
|
||||||
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
|
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
|
||||||
|
|
||||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||||
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
|
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
|
||||||
renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
||||||
}
|
}
|
||||||
@@ -88,41 +66,42 @@ public class BlockPreviewRenderer {
|
|||||||
}
|
}
|
||||||
//Expire
|
//Expire
|
||||||
placedDataList.removeIf(placed -> {
|
placedDataList.removeIf(placed -> {
|
||||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||||
return placed.time + totalTime < ClientProxy.ticksInGame;
|
return placed.time + totalTime < ClientProxy.ticksInGame;
|
||||||
});
|
});
|
||||||
|
|
||||||
//Render block previews
|
//Render block previews
|
||||||
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
|
HitResult lookingAt = ClientProxy.getLookingAt(player);
|
||||||
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getInstance().objectMouseOver;
|
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL)
|
||||||
|
lookingAt = Minecraft.getInstance().hitResult;
|
||||||
|
|
||||||
ItemStack mainhand = player.getHeldItemMainhand();
|
ItemStack mainhand = player.getMainHandItem();
|
||||||
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
|
boolean noBlockInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
|
||||||
|
|
||||||
BlockPos startPos = null;
|
BlockPos startPos = null;
|
||||||
Direction sideHit = null;
|
Direction sideHit = null;
|
||||||
Vec3d hitVec = null;
|
Vec3 hitVec = null;
|
||||||
|
|
||||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||||
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||||
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||||
startPos = blockLookingAt.getPos();
|
startPos = blockLookingAt.getBlockPos();
|
||||||
|
|
||||||
//Check if tool (or none) in hand
|
//Check if tool (or none) in hand
|
||||||
//TODO 1.13 replaceable
|
//TODO 1.13 replaceable
|
||||||
boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
|
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
|
||||||
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getFace());
|
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getDirection());
|
||||||
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
|
if (!modifierSettings.doQuickReplace() && !noBlockInHand && !replaceable && !becomesDoubleSlab) {
|
||||||
startPos = startPos.offset(blockLookingAt.getFace());
|
startPos = startPos.relative(blockLookingAt.getDirection());
|
||||||
}
|
}
|
||||||
|
|
||||||
//Get under tall grass and other replaceable blocks
|
//Get under tall grass and other replaceable blocks
|
||||||
if (modifierSettings.doQuickReplace() && !toolInHand && replaceable) {
|
if (modifierSettings.doQuickReplace() && !noBlockInHand && replaceable) {
|
||||||
startPos = startPos.down();
|
startPos = startPos.below();
|
||||||
}
|
}
|
||||||
|
|
||||||
sideHit = blockLookingAt.getFace();
|
sideHit = blockLookingAt.getDirection();
|
||||||
hitVec = blockLookingAt.getHitVec();
|
hitVec = blockLookingAt.getLocation();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Dont render if in normal mode and modifiers are disabled
|
//Dont render if in normal mode and modifiers are disabled
|
||||||
@@ -162,7 +141,7 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
sortOnDistanceToPlayer(newCoordinates, player);
|
sortOnDistanceToPlayer(newCoordinates, player);
|
||||||
|
|
||||||
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
|
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
|
||||||
Math.abs(hitVec.z - ((int) hitVec.z)));
|
Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||||
|
|
||||||
//Get blockstates
|
//Get blockstates
|
||||||
@@ -171,7 +150,7 @@ public class BlockPreviewRenderer {
|
|||||||
if (breaking) {
|
if (breaking) {
|
||||||
//Find blockstate of world
|
//Find blockstate of world
|
||||||
for (BlockPos coordinate : newCoordinates) {
|
for (BlockPos coordinate : newCoordinates) {
|
||||||
blockStates.add(player.world.getBlockState(coordinate));
|
blockStates.add(player.level.getBlockState(coordinate));
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
blockStates = BuildModifiers.findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
|
blockStates = BuildModifiers.findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
|
||||||
@@ -189,16 +168,16 @@ public class BlockPreviewRenderer {
|
|||||||
previousSecondPos = secondPos;
|
previousSecondPos = secondPos;
|
||||||
|
|
||||||
//if so, renew randomness of randomizer bag
|
//if so, renew randomness of randomizer bag
|
||||||
ItemRandomizerBag.renewRandomness();
|
AbstractRandomizerBagItem.renewRandomness();
|
||||||
//and play sound (max once every tick)
|
//and play sound (max once every tick)
|
||||||
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
||||||
soundTime = ClientProxy.ticksInGame;
|
soundTime = ClientProxy.ticksInGame;
|
||||||
|
|
||||||
if (blockStates.get(0) != null) {
|
if (blockStates.get(0) != null) {
|
||||||
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
|
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.level,
|
||||||
newCoordinates.get(0), player);
|
newCoordinates.get(0), player);
|
||||||
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
player.level.playSound(player, player.blockPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
||||||
SoundCategory.BLOCKS, 0.3f, 0.8f);
|
SoundSource.BLOCKS, 0.3f, 0.8f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -208,16 +187,16 @@ public class BlockPreviewRenderer {
|
|||||||
int blockCount;
|
int blockCount;
|
||||||
|
|
||||||
//Use fancy shader if config allows, otherwise outlines
|
//Use fancy shader if config allows, otherwise outlines
|
||||||
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
|
||||||
blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
|
blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
|
||||||
} else {
|
} else {
|
||||||
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
|
|
||||||
Vec3d color = new Vec3d(1f, 1f, 1f);
|
Vec3 color = new Vec3(1f, 1f, 1f);
|
||||||
if (breaking) color = new Vec3d(1f, 0f, 0f);
|
if (breaking) color = new Vec3(1f, 0f, 0f);
|
||||||
|
|
||||||
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
|
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
|
||||||
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
|
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.level, newCoordinates.get(i));
|
||||||
RenderHandler.renderBlockOutline(matrixStack, buffer, newCoordinates.get(i), collisionShape, color);
|
RenderHandler.renderBlockOutline(matrixStack, buffer, newCoordinates.get(i), collisionShape, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -257,25 +236,26 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
//Draw outlines if no block in hand
|
||||||
//Draw outlines if tool in hand
|
|
||||||
//Find proper raytrace: either normal range or increased range depending on canBreakFar
|
//Find proper raytrace: either normal range or increased range depending on canBreakFar
|
||||||
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
|
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
|
||||||
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) {
|
HitResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
||||||
BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace;
|
|
||||||
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getPos());
|
if (player.isCreative() && noBlockInHand && breakingRaytrace != null && breakingRaytrace.getType() == HitResult.Type.BLOCK) {
|
||||||
|
BlockHitResult blockBreakingRaytrace = (BlockHitResult) breakingRaytrace;
|
||||||
|
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getBlockPos());
|
||||||
|
|
||||||
//Only render first outline if further than normal reach
|
//Only render first outline if further than normal reach
|
||||||
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK;
|
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == HitResult.Type.BLOCK;
|
||||||
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
|
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
|
||||||
BlockPos coordinate = breakCoordinates.get(i);
|
BlockPos coordinate = breakCoordinates.get(i);
|
||||||
|
|
||||||
BlockState blockState = player.world.getBlockState(coordinate);
|
BlockState blockState = player.level.getBlockState(coordinate);
|
||||||
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
|
if (!blockState.isAir()) {
|
||||||
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
|
if (SurvivalHelper.canBreak(player.level, player, coordinate) || i == 0) {
|
||||||
VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate);
|
VoxelShape collisionShape = blockState.getCollisionShape(player.level, coordinate);
|
||||||
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
|
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vec3(0f, 0f, 0f));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -291,12 +271,12 @@ public class BlockPreviewRenderer {
|
|||||||
BuildConfig.visuals.alwaysShowBlockPreview.get();
|
BuildConfig.visuals.alwaysShowBlockPreview.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static int renderBlockPreviews(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
|
protected static int renderBlockPreviews(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||||
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
|
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
|
||||||
BlockPos secondPos, boolean checkCanPlace, boolean red) {
|
BlockPos secondPos, boolean checkCanPlace, boolean red) {
|
||||||
PlayerEntity player = Minecraft.getInstance().player;
|
Player player = Minecraft.getInstance().player;
|
||||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
|
BlockRenderDispatcher dispatcher = Minecraft.getInstance().getBlockRenderer();
|
||||||
int blocksValid = 0;
|
int blocksValid = 0;
|
||||||
|
|
||||||
if (coordinates.isEmpty()) return blocksValid;
|
if (coordinates.isEmpty()) return blocksValid;
|
||||||
@@ -311,7 +291,7 @@ public class BlockPreviewRenderer {
|
|||||||
//Check if can place
|
//Check if can place
|
||||||
//If check is turned off, check if blockstate is the same (for dissolve effect)
|
//If check is turned off, check if blockstate is the same (for dissolve effect)
|
||||||
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks the breaking shader)
|
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks the breaking shader)
|
||||||
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
|
SurvivalHelper.canPlace(player.level, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
|
||||||
|
|
||||||
RenderHandler.renderBlockPreview(matrixStack, renderTypeBuffer, dispatcher, blockPos, blockState, dissolve, firstPos, secondPos, red);
|
RenderHandler.renderBlockPreview(matrixStack, renderTypeBuffer, dispatcher, blockPos, blockState, dissolve, firstPos, secondPos, red);
|
||||||
blocksValid++;
|
blocksValid++;
|
||||||
@@ -326,7 +306,7 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
||||||
BlockPos firstPos, BlockPos secondPos) {
|
BlockPos firstPos, BlockPos secondPos) {
|
||||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
LocalPlayer player = Minecraft.getInstance().player;
|
||||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
|
||||||
@@ -335,7 +315,7 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
//Save current coordinates, blockstates and itemstacks
|
//Save current coordinates, blockstates and itemstacks
|
||||||
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
||||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
|
||||||
|
|
||||||
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
|
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
|
||||||
itemStacks, firstPos, secondPos, false));
|
itemStacks, firstPos, secondPos, false));
|
||||||
@@ -350,7 +330,7 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
||||||
BlockPos firstPos, BlockPos secondPos) {
|
BlockPos firstPos, BlockPos secondPos) {
|
||||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
LocalPlayer player = Minecraft.getInstance().player;
|
||||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
|
||||||
@@ -359,7 +339,7 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
//Save current coordinates, blockstates and itemstacks
|
//Save current coordinates, blockstates and itemstacks
|
||||||
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
||||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
|
||||||
|
|
||||||
sortOnDistanceToPlayer(coordinates, player);
|
sortOnDistanceToPlayer(coordinates, player);
|
||||||
|
|
||||||
@@ -370,15 +350,35 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, Player player) {
|
||||||
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) {
|
|
||||||
|
|
||||||
Collections.sort(coordinates, (lhs, rhs) -> {
|
Collections.sort(coordinates, (lhs, rhs) -> {
|
||||||
// -1 - less than, 1 - greater than, 0 - equal
|
// -1 - less than, 1 - greater than, 0 - equal
|
||||||
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getEyePosition(1f)).lengthSquared();
|
double lhsDistanceToPlayer = Vec3.atLowerCornerOf(lhs).subtract(player.getEyePosition(1f)).lengthSqr();
|
||||||
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getEyePosition(1f)).lengthSquared();
|
double rhsDistanceToPlayer = Vec3.atLowerCornerOf(rhs).subtract(player.getEyePosition(1f)).lengthSqr();
|
||||||
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
|
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
|
||||||
});
|
});
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static class PlacedData {
|
||||||
|
float time;
|
||||||
|
List<BlockPos> coordinates;
|
||||||
|
List<BlockState> blockStates;
|
||||||
|
List<ItemStack> itemStacks;
|
||||||
|
BlockPos firstPos;
|
||||||
|
BlockPos secondPos;
|
||||||
|
boolean breaking;
|
||||||
|
|
||||||
|
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||||
|
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
|
||||||
|
this.time = time;
|
||||||
|
this.coordinates = coordinates;
|
||||||
|
this.blockStates = blockStates;
|
||||||
|
this.itemStacks = itemStacks;
|
||||||
|
this.firstPos = firstPos;
|
||||||
|
this.secondPos = secondPos;
|
||||||
|
this.breaking = breaking;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,105 +1,127 @@
|
|||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
import com.mojang.blaze3d.platform.GlStateManager;
|
import com.mojang.blaze3d.shaders.Uniform;
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
import net.minecraft.client.Minecraft;
|
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
|
||||||
import net.minecraft.client.renderer.RenderState;
|
import com.mojang.blaze3d.vertex.VertexFormat;
|
||||||
|
import net.minecraft.client.renderer.RenderStateShard;
|
||||||
import net.minecraft.client.renderer.RenderType;
|
import net.minecraft.client.renderer.RenderType;
|
||||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
import net.minecraft.client.renderer.ShaderInstance;
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.resources.ResourceLocation;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import org.lwjgl.opengl.*;
|
|
||||||
|
|
||||||
import java.util.OptionalDouble;
|
import java.util.OptionalDouble;
|
||||||
import java.util.function.Consumer;
|
|
||||||
|
|
||||||
public class BuildRenderTypes {
|
|
||||||
public static final RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY;
|
|
||||||
public static final RenderState.TransparencyState NO_TRANSPARENCY;
|
|
||||||
|
|
||||||
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_ENABLED;
|
public class BuildRenderTypes extends RenderType {
|
||||||
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_DISABLED;
|
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
|
||||||
|
|
||||||
public static final RenderState.LayerState PROJECTION_LAYERING;
|
|
||||||
|
|
||||||
public static final RenderState.CullState CULL_DISABLED;
|
|
||||||
|
|
||||||
public static final RenderState.AlphaState DEFAULT_ALPHA;
|
|
||||||
|
|
||||||
public static final RenderState.WriteMaskState WRITE_TO_DEPTH_AND_COLOR;
|
|
||||||
public static final RenderState.WriteMaskState COLOR_WRITE;
|
|
||||||
|
|
||||||
public static final RenderType LINES;
|
public static final RenderType LINES;
|
||||||
public static final RenderType PLANES;
|
public static final RenderType PLANES;
|
||||||
|
|
||||||
private static final int primaryTextureUnit = 0;
|
public static ShaderInstance dissolveShaderInstance;
|
||||||
private static final int secondaryTextureUnit = 2;
|
private static final ShaderStateShard RENDERTYPE_DISSOLVE_SHADER = new ShaderStateShard(() -> dissolveShaderInstance);
|
||||||
|
|
||||||
|
//Between 0 and 7, but dont override vanilla textures
|
||||||
|
//Also update dissolve.fsh SamplerX
|
||||||
|
private static final int maskTextureIndex = 2;
|
||||||
|
|
||||||
static {
|
static {
|
||||||
TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228515_g_");
|
final LineStateShard LINE = new LineStateShard(OptionalDouble.of(2.0));
|
||||||
NO_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228510_b_");
|
|
||||||
|
|
||||||
DIFFUSE_LIGHTING_ENABLED = new RenderState.DiffuseLightingState(true);
|
|
||||||
DIFFUSE_LIGHTING_DISABLED = new RenderState.DiffuseLightingState(false);
|
|
||||||
|
|
||||||
PROJECTION_LAYERING = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228500_J_");
|
|
||||||
|
|
||||||
CULL_DISABLED = new RenderState.CullState(false);
|
|
||||||
|
|
||||||
DEFAULT_ALPHA = new RenderState.AlphaState(0.003921569F);
|
|
||||||
|
|
||||||
final boolean ENABLE_DEPTH_WRITING = true;
|
|
||||||
final boolean ENABLE_COLOUR_COMPONENTS_WRITING = true;
|
|
||||||
WRITE_TO_DEPTH_AND_COLOR = new RenderState.WriteMaskState(ENABLE_COLOUR_COMPONENTS_WRITING, ENABLE_DEPTH_WRITING);
|
|
||||||
COLOR_WRITE = new RenderState.WriteMaskState(true, false);
|
|
||||||
|
|
||||||
final int INITIAL_BUFFER_SIZE = 128;
|
final int INITIAL_BUFFER_SIZE = 128;
|
||||||
RenderType.State renderState;
|
RenderType.CompositeState renderState;
|
||||||
|
|
||||||
//LINES
|
//LINES
|
||||||
// RenderSystem.pushLightingAttributes();
|
renderState = CompositeState.builder()
|
||||||
// RenderSystem.pushTextureAttributes();
|
.setLineState(LINE)
|
||||||
// RenderSystem.disableCull();
|
.setShaderState(RenderStateShard.RENDERTYPE_LINES_SHADER)
|
||||||
// RenderSystem.disableLighting();
|
.setLayeringState(VIEW_OFFSET_Z_LAYERING)
|
||||||
// RenderSystem.disableTexture();
|
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||||
//
|
.setTextureState(RenderStateShard.NO_TEXTURE)
|
||||||
// RenderSystem.enableBlend();
|
.setDepthTestState(RenderStateShard.NO_DEPTH_TEST)
|
||||||
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
|
||||||
//
|
.setWriteMaskState(COLOR_DEPTH_WRITE)
|
||||||
// RenderSystem.lineWidth(2);
|
.setCullState(RenderStateShard.NO_CULL)
|
||||||
renderState = RenderType.State.getBuilder()
|
.createCompositeState(false);
|
||||||
.line(new RenderState.LineState(OptionalDouble.of(2)))
|
LINES = RenderType.create("eb_lines",
|
||||||
.layer(PROJECTION_LAYERING)
|
DefaultVertexFormat.POSITION_COLOR, VertexFormat.Mode.LINES, INITIAL_BUFFER_SIZE, false, false, renderState);
|
||||||
.transparency(TRANSLUCENT_TRANSPARENCY)
|
|
||||||
.writeMask(WRITE_TO_DEPTH_AND_COLOR)
|
|
||||||
.cull(CULL_DISABLED)
|
|
||||||
.build(false);
|
|
||||||
LINES = RenderType.makeType("eb_lines",
|
|
||||||
DefaultVertexFormats.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, renderState);
|
|
||||||
|
|
||||||
renderState = RenderType.State.getBuilder()
|
//PLANES
|
||||||
.line(new RenderState.LineState(OptionalDouble.of(2)))
|
renderState = CompositeState.builder()
|
||||||
.layer(PROJECTION_LAYERING)
|
.setLineState(LINE)
|
||||||
.transparency(TRANSLUCENT_TRANSPARENCY)
|
.setShaderState(RenderStateShard.RENDERTYPE_LINES_SHADER)
|
||||||
.writeMask(COLOR_WRITE)
|
.setLayeringState(VIEW_OFFSET_Z_LAYERING)
|
||||||
.cull(CULL_DISABLED)
|
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||||
.build(false);
|
.setTextureState(RenderStateShard.NO_TEXTURE)
|
||||||
PLANES = RenderType.makeType("eb_planes",
|
.setDepthTestState(RenderStateShard.NO_DEPTH_TEST)
|
||||||
DefaultVertexFormats.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, renderState);
|
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
|
||||||
|
.setWriteMaskState(COLOR_WRITE)
|
||||||
|
.setCullState(RenderStateShard.NO_CULL)
|
||||||
|
.createCompositeState(false);
|
||||||
|
PLANES = RenderType.create("eb_planes",
|
||||||
|
DefaultVertexFormat.POSITION_COLOR, VertexFormat.Mode.TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, false, false, renderState);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// Dummy constructor needed to make java happy
|
||||||
|
public BuildRenderTypes(String p_173178_, VertexFormat p_173179_, VertexFormat.Mode p_173180_, int p_173181_, boolean p_173182_, boolean p_173183_, Runnable p_173184_, Runnable p_173185_) {
|
||||||
|
super(p_173178_, p_173179_, p_173180_, p_173181_, p_173182_, p_173183_, p_173184_, p_173185_);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos, BlockPos secondPos, boolean red) {
|
||||||
|
|
||||||
|
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
|
||||||
|
TexturingStateShard MY_TEXTURING = new TexturingStateShard(stateName, () -> {
|
||||||
|
setShaderParameters(dissolveShaderInstance, dissolve, Vec3.atLowerCornerOf(blockPos), Vec3.atLowerCornerOf(firstPos), Vec3.atLowerCornerOf(secondPos), blockPos == secondPos, red);
|
||||||
|
RenderSystem.setShaderColor(1f, 1f, 1f, 0.8f);
|
||||||
|
}, () -> {});
|
||||||
|
|
||||||
|
RenderType.CompositeState renderState = RenderType.CompositeState.builder()
|
||||||
|
.setShaderState(RENDERTYPE_DISSOLVE_SHADER)
|
||||||
|
.setTexturingState(MY_TEXTURING)
|
||||||
|
.setTextureState(RenderStateShard.BLOCK_SHEET_MIPPED)
|
||||||
|
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||||
|
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
|
||||||
|
.setCullState(RenderStateShard.CULL)
|
||||||
|
.setOutputState(RenderStateShard.TRANSLUCENT_TARGET)
|
||||||
|
.createCompositeState(true);
|
||||||
|
//Unique name for every combination, otherwise it will reuse the previous one
|
||||||
|
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
|
||||||
|
return RenderType.create(name,
|
||||||
|
DefaultVertexFormat.BLOCK, VertexFormat.Mode.QUADS, 2097152, true, true, renderState);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void setShaderParameters(ShaderInstance shader, final float dissolve, final Vec3 blockpos,
|
||||||
|
final Vec3 firstpos, final Vec3 secondpos,
|
||||||
|
final boolean highlight, final boolean red) {
|
||||||
|
Uniform percentileUniform = shader.getUniform("dissolve");
|
||||||
|
Uniform highlightUniform = shader.getUniform("highlight");
|
||||||
|
Uniform redUniform = shader.getUniform("red");
|
||||||
|
Uniform blockposUniform = shader.getUniform("blockpos");
|
||||||
|
Uniform firstposUniform = shader.getUniform("firstpos");
|
||||||
|
Uniform secondposUniform = shader.getUniform("secondpos");
|
||||||
|
|
||||||
|
RenderSystem.setShaderTexture(maskTextureIndex, shaderMaskTextureLocation);
|
||||||
|
|
||||||
|
if (percentileUniform != null) percentileUniform.set(dissolve); else EffortlessBuilding.log("percentileUniform is null");
|
||||||
|
if (highlightUniform != null) highlightUniform.set(highlight ? 1 : 0); else EffortlessBuilding.log("highlightUniform is null");
|
||||||
|
if (redUniform != null) redUniform.set(red ? 1 : 0); else EffortlessBuilding.log("redUniform is null");
|
||||||
|
|
||||||
|
if (blockposUniform != null) blockposUniform.set((float) blockpos.x, (float) blockpos.y, (float) blockpos.z); else EffortlessBuilding.log("blockposUniform is null");
|
||||||
|
if (firstposUniform != null) firstposUniform.set((float) firstpos.x, (float) firstpos.y, (float) firstpos.z); else EffortlessBuilding.log("firstposUniform is null");
|
||||||
|
if (secondposUniform != null) secondposUniform.set((float) secondpos.x, (float) secondpos.y, (float) secondpos.z); else EffortlessBuilding.log("secondposUniform is null");
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ShaderInfo {
|
private class ShaderInfo {
|
||||||
float dissolve;
|
float dissolve;
|
||||||
Vec3d blockPos;
|
Vec3 blockPos;
|
||||||
Vec3d firstPos;
|
Vec3 firstPos;
|
||||||
Vec3d secondPos;
|
Vec3 secondPos;
|
||||||
boolean red;
|
boolean red;
|
||||||
|
|
||||||
public ShaderInfo(float dissolve, Vec3d blockPos, Vec3d firstPos, Vec3d secondPos, boolean red) {
|
public ShaderInfo(float dissolve, Vec3 blockPos, Vec3 firstPos, Vec3 secondPos, boolean red) {
|
||||||
this.dissolve = dissolve;
|
this.dissolve = dissolve;
|
||||||
this.blockPos = blockPos;
|
this.blockPos = blockPos;
|
||||||
this.firstPos = firstPos;
|
this.firstPos = firstPos;
|
||||||
@@ -107,139 +129,4 @@ public class BuildRenderTypes {
|
|||||||
this.red = red;
|
this.red = red;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos,
|
|
||||||
BlockPos secondPos, boolean red) {
|
|
||||||
// RenderSystem.pushLightingAttributes();
|
|
||||||
// RenderSystem.pushTextureAttributes();
|
|
||||||
// RenderSystem.enableCull();
|
|
||||||
// RenderSystem.enableTexture();
|
|
||||||
// Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
|
|
||||||
//
|
|
||||||
// RenderSystem.enableBlend();
|
|
||||||
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
// RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
|
|
||||||
//end
|
|
||||||
// ShaderHandler.releaseShader();
|
|
||||||
|
|
||||||
//highjacking texturing state (which does nothing by default) to do my own things
|
|
||||||
|
|
||||||
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
|
|
||||||
RenderState.TexturingState MY_TEXTURING = new RenderState.TexturingState(stateName, () -> {
|
|
||||||
// RenderSystem.pushLightingAttributes();
|
|
||||||
// RenderSystem.pushTextureAttributes();
|
|
||||||
|
|
||||||
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve, new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos), blockPos == secondPos, red));
|
|
||||||
RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
|
|
||||||
}, () -> {
|
|
||||||
ShaderHandler.releaseShader();
|
|
||||||
});
|
|
||||||
|
|
||||||
RenderType.State renderState = RenderType.State.getBuilder()
|
|
||||||
.texture(new RenderState.TextureState(ShaderHandler.shaderMaskTextureLocation, false, false))
|
|
||||||
.texturing(MY_TEXTURING)
|
|
||||||
.transparency(TRANSLUCENT_TRANSPARENCY)
|
|
||||||
.diffuseLighting(DIFFUSE_LIGHTING_DISABLED)
|
|
||||||
.alpha(DEFAULT_ALPHA)
|
|
||||||
.cull(new RenderState.CullState(true))
|
|
||||||
.lightmap(new RenderState.LightmapState(false))
|
|
||||||
.overlay(new RenderState.OverlayState(false))
|
|
||||||
.build(true);
|
|
||||||
//Unique name for every combination, otherwise it will reuse the previous one
|
|
||||||
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
|
|
||||||
return RenderType.makeType(name,
|
|
||||||
DefaultVertexFormats.BLOCK, GL11.GL_QUADS, 256, true, true, renderState);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
|
|
||||||
final Vec3d firstpos, final Vec3d secondpos,
|
|
||||||
final boolean highlight, final boolean red) {
|
|
||||||
Minecraft mc = Minecraft.getInstance();
|
|
||||||
return (Integer shader) -> {
|
|
||||||
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
|
|
||||||
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
|
|
||||||
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
|
|
||||||
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
|
|
||||||
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
|
|
||||||
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
|
|
||||||
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
|
|
||||||
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
|
|
||||||
|
|
||||||
RenderSystem.enableTexture();
|
|
||||||
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
|
||||||
|
|
||||||
//mask
|
|
||||||
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
|
|
||||||
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
|
|
||||||
mc.getTextureManager().bindTexture(ShaderHandler.shaderMaskTextureLocation);//getTexture(ShaderHandler.shaderMaskTextureLocation).bindTexture();
|
|
||||||
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
|
|
||||||
|
|
||||||
//image
|
|
||||||
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
|
|
||||||
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
|
|
||||||
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);//.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).bindTexture();
|
|
||||||
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
|
||||||
|
|
||||||
//blockpos
|
|
||||||
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
|
|
||||||
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
|
|
||||||
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
|
|
||||||
|
|
||||||
//dissolve
|
|
||||||
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
|
|
||||||
//highlight
|
|
||||||
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
|
|
||||||
//red
|
|
||||||
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void glActiveTexture(int texture) {
|
|
||||||
if (GL.getCapabilities().GL_ARB_multitexture && !GL.getCapabilities().OpenGL13) {
|
|
||||||
ARBMultitexture.glActiveTextureARB(texture);
|
|
||||||
} else {
|
|
||||||
GL13.glActiveTexture(texture);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
// public static class MyTexturingState extends RenderState.TexturingState {
|
|
||||||
//
|
|
||||||
// public float dissolve;
|
|
||||||
// public Vec3d blockPos;
|
|
||||||
// public Vec3d firstPos;
|
|
||||||
// public Vec3d secondPos;
|
|
||||||
// public boolean highlight;
|
|
||||||
// public boolean red;
|
|
||||||
//
|
|
||||||
// public MyTexturingState(String p_i225989_1_, float dissolve, Vec3d blockPos, Vec3d firstPos,
|
|
||||||
// Vec3d secondPos, boolean highlight, boolean red, Runnable p_i225989_2_, Runnable p_i225989_3_) {
|
|
||||||
// super(p_i225989_1_, p_i225989_2_, p_i225989_3_);
|
|
||||||
// this.dissolve = dissolve;
|
|
||||||
// this.blockPos = blockPos;
|
|
||||||
// this.firstPos = firstPos;
|
|
||||||
// this.secondPos = secondPos;
|
|
||||||
// this.highlight = highlight;
|
|
||||||
// this.red = red;
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// @Override
|
|
||||||
// public boolean equals(Object p_equals_1_) {
|
|
||||||
// if (this == p_equals_1_) {
|
|
||||||
// return true;
|
|
||||||
// } else if (p_equals_1_ != null && this.getClass() == p_equals_1_.getClass()) {
|
|
||||||
// MyTexturingState other = (MyTexturingState)p_equals_1_;
|
|
||||||
// return this.dissolve == other.dissolve && this.blockPos == other.blockPos && this.firstPos == other.firstPos
|
|
||||||
// && this.secondPos == other.secondPos && this.highlight == other.highlight && this.red == other.red;
|
|
||||||
// } else {
|
|
||||||
// return false;
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// @Override
|
|
||||||
// public int hashCode() {
|
|
||||||
//
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,19 +1,15 @@
|
|||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||||
import net.minecraft.client.renderer.BufferBuilder;
|
import net.minecraft.client.renderer.MultiBufferSource;
|
||||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
import com.mojang.math.Matrix4f;
|
||||||
import net.minecraft.client.renderer.Matrix4f;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraft.client.renderer.Tessellator;
|
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||||
import org.lwjgl.opengl.GL11;
|
|
||||||
|
|
||||||
import java.awt.*;
|
import java.awt.*;
|
||||||
|
|
||||||
@@ -25,64 +21,58 @@ public class ModifierRenderer {
|
|||||||
protected static final Color colorZ = new Color(52, 247, 255);
|
protected static final Color colorZ = new Color(52, 247, 255);
|
||||||
protected static final Color colorRadial = new Color(52, 247, 255);
|
protected static final Color colorRadial = new Color(52, 247, 255);
|
||||||
protected static final int lineAlpha = 200;
|
protected static final int lineAlpha = 200;
|
||||||
protected static final int planeAlpha = 75;
|
protected static final int planeAlpha = 50;
|
||||||
protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
|
protected static final Vec3 epsilon = new Vec3(0.001, 0.001, 0.001); //prevents z-fighting
|
||||||
|
|
||||||
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
|
public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
|
||||||
//Mirror lines and areas
|
//Mirror lines and areas
|
||||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||||
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
|
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ)) {
|
||||||
{
|
Vec3 pos = m.position.add(epsilon);
|
||||||
Vec3d pos = m.position.add(epsilon);
|
|
||||||
int radius = m.radius;
|
int radius = m.radius;
|
||||||
|
|
||||||
if (m.mirrorX)
|
if (m.mirrorX) {
|
||||||
{
|
Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z - radius);
|
||||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
|
Vec3 posB = new Vec3(pos.x, pos.y + radius, pos.z + radius);
|
||||||
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
|
|
||||||
|
|
||||||
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true);
|
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true);
|
||||||
}
|
}
|
||||||
if (m.mirrorY)
|
if (m.mirrorY) {
|
||||||
{
|
Vec3 posA = new Vec3(pos.x - radius, pos.y, pos.z - radius);
|
||||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
|
Vec3 posB = new Vec3(pos.x + radius, pos.y, pos.z + radius);
|
||||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
|
|
||||||
|
|
||||||
drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes);
|
drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes);
|
||||||
}
|
}
|
||||||
if (m.mirrorZ)
|
if (m.mirrorZ) {
|
||||||
{
|
Vec3 posA = new Vec3(pos.x - radius, pos.y - radius, pos.z);
|
||||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
|
Vec3 posB = new Vec3(pos.x + radius, pos.y + radius, pos.z);
|
||||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
|
|
||||||
|
|
||||||
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
|
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Draw axis coordinated colors if two or more axes are enabled
|
//Draw axis coordinated colors if two or more axes are enabled
|
||||||
//(If only one is enabled the lines are that planes color)
|
//(If only one is enabled the lines are that planes color)
|
||||||
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
|
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ))) {
|
||||||
{
|
|
||||||
drawMirrorLines(matrixStack, renderTypeBuffer, m);
|
drawMirrorLines(matrixStack, renderTypeBuffer, m);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Radial mirror lines and areas
|
//Radial mirror lines and areas
|
||||||
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||||
if (r != null && r.enabled)
|
if (r != null && r.enabled) {
|
||||||
{
|
Vec3 pos = r.position.add(epsilon);
|
||||||
Vec3d pos = r.position.add(epsilon);
|
|
||||||
int radius = r.radius;
|
int radius = r.radius;
|
||||||
|
|
||||||
float angle = 2f * ((float) Math.PI) / r.slices;
|
float angle = 2f * ((float) Math.PI) / r.slices;
|
||||||
Vec3d relStartVec = new Vec3d(radius, 0, 0);
|
Vec3 relStartVec = new Vec3(radius, 0, 0);
|
||||||
if (r.slices%4 == 2) relStartVec = relStartVec.rotateYaw(angle / 2f);
|
if (r.slices % 4 == 2) relStartVec = relStartVec.yRot(angle / 2f);
|
||||||
|
|
||||||
for (int i = 0; i < r.slices; i++) {
|
for (int i = 0; i < r.slices; i++) {
|
||||||
Vec3d relNewVec = relStartVec.rotateYaw(angle * i);
|
Vec3 relNewVec = relStartVec.yRot(angle * i);
|
||||||
Vec3d newVec = pos.add(relNewVec);
|
Vec3 newVec = pos.add(relNewVec);
|
||||||
|
|
||||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
|
Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z);
|
||||||
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
|
Vec3 posB = new Vec3(newVec.x, pos.y + radius, newVec.z);
|
||||||
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
|
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -91,86 +81,86 @@ public class ModifierRenderer {
|
|||||||
|
|
||||||
//----Mirror----
|
//----Mirror----
|
||||||
|
|
||||||
protected static void drawMirrorPlane(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
protected static void drawMirrorPlane(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
||||||
|
|
||||||
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
||||||
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
|
Matrix4f matrixPos = matrixStack.last().pose();
|
||||||
|
|
||||||
if (drawPlanes) {
|
if (drawPlanes) {
|
||||||
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
||||||
|
|
||||||
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) posB.x, (float) posB.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posB.x, (float) posB.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
//backface (using triangle strip)
|
//backface (using triangle strip)
|
||||||
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
|
||||||
RenderHandler.endPlanes(renderTypeBuffer);
|
RenderHandler.endPlanes(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (drawLines) {
|
if (drawLines) {
|
||||||
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
|
|
||||||
Vec3d middle = posA.add(posB).scale(0.5);
|
Vec3 middle = posA.add(posB).scale(0.5);
|
||||||
buffer.pos(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
if (drawVerticalLines) {
|
if (drawVerticalLines) {
|
||||||
buffer.pos(matrixPos, (float) middle.x, (float) posA.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) middle.x, (float) posA.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) middle.x, (float) posB.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) middle.x, (float) posB.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderHandler.endLines(renderTypeBuffer);
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void drawMirrorPlaneY(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
|
protected static void drawMirrorPlaneY(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes) {
|
||||||
|
|
||||||
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
||||||
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
|
Matrix4f matrixPos = matrixStack.last().pose();
|
||||||
|
|
||||||
if (drawPlanes) {
|
if (drawPlanes) {
|
||||||
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
||||||
|
|
||||||
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
//backface (using triangle strip)
|
//backface (using triangle strip)
|
||||||
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||||
|
|
||||||
RenderHandler.endPlanes(renderTypeBuffer);
|
RenderHandler.endPlanes(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (drawLines) {
|
if (drawLines) {
|
||||||
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
|
|
||||||
Vec3d middle = posA.add(posB).scale(0.5);
|
Vec3 middle = posA.add(posB).scale(0.5);
|
||||||
buffer.pos(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) posB.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||||
|
|
||||||
RenderHandler.endLines(renderTypeBuffer);
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void drawMirrorLines(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Mirror.MirrorSettings m) {
|
protected static void drawMirrorLines(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Mirror.MirrorSettings m) {
|
||||||
|
|
||||||
// GL11.glColor4d(100, 100, 100, 255);
|
// GL11.glColor4d(100, 100, 100, 255);
|
||||||
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||||
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
|
Matrix4f matrixPos = matrixStack.last().pose();
|
||||||
|
|
||||||
Vec3d pos = m.position.add(epsilon);
|
Vec3 pos = m.position.add(epsilon);
|
||||||
|
|
||||||
buffer.pos(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) pos.x, (float) pos.y - m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y - m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) pos.x, (float) pos.y + m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y + m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||||
buffer.pos(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||||
|
|
||||||
RenderHandler.endLines(renderTypeBuffer);
|
RenderHandler.endLines(renderTypeBuffer);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,47 +1,34 @@
|
|||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
import com.mojang.blaze3d.vertex.BufferBuilder;
|
||||||
import com.mojang.blaze3d.platform.GlStateManager;
|
import com.mojang.blaze3d.vertex.PoseStack;
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
import com.mojang.blaze3d.vertex.Tesselator;
|
||||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||||
import net.minecraft.block.BlockState;
|
|
||||||
import net.minecraft.block.Blocks;
|
|
||||||
import net.minecraft.client.Minecraft;
|
import net.minecraft.client.Minecraft;
|
||||||
import net.minecraft.client.audio.SimpleSound;
|
import net.minecraft.client.renderer.LevelRenderer;
|
||||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
import net.minecraft.client.renderer.MultiBufferSource;
|
||||||
import net.minecraft.client.renderer.*;
|
import net.minecraft.client.renderer.RenderType;
|
||||||
import net.minecraft.client.renderer.model.IBakedModel;
|
import net.minecraft.client.renderer.Sheets;
|
||||||
|
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
|
||||||
import net.minecraft.client.renderer.texture.OverlayTexture;
|
import net.minecraft.client.renderer.texture.OverlayTexture;
|
||||||
import net.minecraft.client.resources.I18n;
|
import net.minecraft.client.resources.model.BakedModel;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.entity.player.PlayerEntity;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.server.MinecraftServer;
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
import net.minecraft.util.SoundCategory;
|
import net.minecraft.world.phys.AABB;
|
||||||
import net.minecraft.util.SoundEvents;
|
import net.minecraft.world.phys.Vec3;
|
||||||
import net.minecraft.util.math.AxisAlignedBB;
|
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import net.minecraft.util.math.shapes.VoxelShape;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraft.world.dimension.DimensionType;
|
|
||||||
import net.minecraftforge.api.distmarker.Dist;
|
import net.minecraftforge.api.distmarker.Dist;
|
||||||
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
import net.minecraftforge.client.event.RenderLevelStageEvent;
|
||||||
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
import net.minecraftforge.client.model.data.ModelData;
|
||||||
import net.minecraftforge.common.DimensionManager;
|
|
||||||
import net.minecraftforge.eventbus.api.EventPriority;
|
import net.minecraftforge.eventbus.api.EventPriority;
|
||||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import static net.minecraftforge.client.event.RenderLevelStageEvent.Stage.AFTER_PARTICLES;
|
||||||
import nl.requios.effortlessbuilding.network.ModeActionMessage;
|
|
||||||
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
|
||||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
|
||||||
import org.lwjgl.opengl.GL11;
|
|
||||||
|
|
||||||
/***
|
/***
|
||||||
* Main render class for Effortless Building
|
* Main render class for Effortless Building
|
||||||
@@ -50,21 +37,21 @@ import org.lwjgl.opengl.GL11;
|
|||||||
public class RenderHandler {
|
public class RenderHandler {
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onRender(RenderWorldLastEvent event) {
|
public static void onRender(RenderLevelStageEvent event) {
|
||||||
if(event.getPhase() != EventPriority.NORMAL)
|
if (event.getPhase() != EventPriority.NORMAL || event.getStage() != AFTER_PARTICLES)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
MatrixStack matrixStack = event.getMatrixStack();
|
PoseStack matrixStack = event.getPoseStack();
|
||||||
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
|
BufferBuilder bufferBuilder = Tesselator.getInstance().getBuilder();
|
||||||
IRenderTypeBuffer.Impl renderTypeBuffer = IRenderTypeBuffer.getImpl(bufferBuilder);
|
MultiBufferSource.BufferSource renderTypeBuffer = MultiBufferSource.immediate(bufferBuilder);
|
||||||
|
|
||||||
PlayerEntity player = Minecraft.getInstance().player;
|
Player player = Minecraft.getInstance().player;
|
||||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
|
||||||
Vec3d projectedView = Minecraft.getInstance().gameRenderer.getActiveRenderInfo().getProjectedView();
|
Vec3 projectedView = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition();
|
||||||
|
|
||||||
matrixStack.push();
|
matrixStack.pushPose();
|
||||||
matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z);
|
matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z);
|
||||||
|
|
||||||
//Mirror and radial mirror lines and areas
|
//Mirror and radial mirror lines and areas
|
||||||
@@ -73,114 +60,30 @@ public class RenderHandler {
|
|||||||
//Render block previews
|
//Render block previews
|
||||||
BlockPreviewRenderer.render(matrixStack, renderTypeBuffer, player, modifierSettings, modeSettings);
|
BlockPreviewRenderer.render(matrixStack, renderTypeBuffer, player, modifierSettings, modeSettings);
|
||||||
|
|
||||||
matrixStack.pop();
|
matrixStack.popPose();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
protected static VertexConsumer beginLines(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||||
//Display Radial Menu
|
|
||||||
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
|
|
||||||
Minecraft mc = Minecraft.getInstance();
|
|
||||||
ClientPlayerEntity player = mc.player;
|
|
||||||
|
|
||||||
//check if chisel and bits tool in hand (and has menu)
|
|
||||||
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
|
|
||||||
|
|
||||||
final RenderGameOverlayEvent.ElementType type = event.getType();
|
|
||||||
//TODO 1.13 compatibility
|
|
||||||
if (type == RenderGameOverlayEvent.ElementType.ALL /*&& !hasChiselInHand*/) {
|
|
||||||
final boolean wasVisible = RadialMenu.instance.isVisible();
|
|
||||||
|
|
||||||
if (ClientProxy.keyBindings[3].isKeyDown()) {
|
|
||||||
if (ReachHelper.getMaxReach(player) > 0) {
|
|
||||||
RadialMenu.instance.actionUsed = false;
|
|
||||||
RadialMenu.instance.raiseVisibility();
|
|
||||||
} else if (ClientProxy.keyBindings[3].isPressed()) {
|
|
||||||
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if (!RadialMenu.instance.actionUsed) {
|
|
||||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
|
||||||
|
|
||||||
if (RadialMenu.instance.switchTo != null) {
|
|
||||||
playRadialMenuSound();
|
|
||||||
modeSettings.setBuildMode(RadialMenu.instance.switchTo);
|
|
||||||
ModeSettingsManager.setModeSettings(player, modeSettings);
|
|
||||||
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
|
|
||||||
|
|
||||||
EffortlessBuilding.log(player, I18n.format(modeSettings.getBuildMode().name), true);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Perform button action
|
|
||||||
ModeOptions.ActionEnum action = RadialMenu.instance.doAction;
|
|
||||||
if (action != null) {
|
|
||||||
ModeOptions.performAction(player, action);
|
|
||||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
|
||||||
}
|
|
||||||
|
|
||||||
playRadialMenuSound();
|
|
||||||
}
|
|
||||||
|
|
||||||
RadialMenu.instance.actionUsed = true;
|
|
||||||
RadialMenu.instance.decreaseVisibility();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (RadialMenu.instance.isVisible()) {
|
|
||||||
|
|
||||||
int scaledWidth = mc.getMainWindow().getScaledWidth();
|
|
||||||
int scaledHeight = mc.getMainWindow().getScaledHeight();
|
|
||||||
RadialMenu.instance.configure(scaledWidth, scaledHeight);
|
|
||||||
|
|
||||||
if (!wasVisible) {
|
|
||||||
mc.mouseHelper.ungrabMouse();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mc.mouseHelper.isMouseGrabbed()) {
|
|
||||||
KeyBinding.unPressAllKeys();
|
|
||||||
}
|
|
||||||
|
|
||||||
final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.getMainWindow().getFramebufferWidth();
|
|
||||||
final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.getMainWindow().getFramebufferHeight() - 1;
|
|
||||||
|
|
||||||
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
|
|
||||||
} else {
|
|
||||||
if (wasVisible &&
|
|
||||||
RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS &&
|
|
||||||
RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_PLAYER_SETTINGS) {
|
|
||||||
mc.mouseHelper.grabMouse();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void playRadialMenuSound() {
|
|
||||||
final float volume = 0.1f;
|
|
||||||
if (volume >= 0.0001f) {
|
|
||||||
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.getPosition());
|
|
||||||
Minecraft.getInstance().getSoundHandler().play(sound);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected static IVertexBuilder beginLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
|
|
||||||
return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES);
|
return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void endLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
|
protected static void endLines(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||||
renderTypeBuffer.finish();
|
renderTypeBuffer.endBatch();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static IVertexBuilder beginPlanes(IRenderTypeBuffer.Impl renderTypeBuffer){
|
protected static VertexConsumer beginPlanes(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||||
return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES);
|
return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void endPlanes(IRenderTypeBuffer.Impl renderTypeBuffer){
|
protected static void endPlanes(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||||
renderTypeBuffer.finish();
|
renderTypeBuffer.endBatch();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void renderBlockPreview(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, BlockRendererDispatcher dispatcher,
|
protected static void renderBlockPreview(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, BlockRenderDispatcher dispatcher,
|
||||||
BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) {
|
BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) {
|
||||||
if (blockState == null) return;
|
if (blockState == null) return;
|
||||||
|
|
||||||
matrixStack.push();
|
matrixStack.pushPose();
|
||||||
matrixStack.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
matrixStack.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||||
// matrixStack.rotate(Vector3f.YP.rotationDegrees(-90f));
|
// matrixStack.rotate(Vector3f.YP.rotationDegrees(-90f));
|
||||||
matrixStack.translate(-0.01f, -0.01f, -0.01f);
|
matrixStack.translate(-0.01f, -0.01f, -0.01f);
|
||||||
@@ -188,53 +91,48 @@ public class RenderHandler {
|
|||||||
|
|
||||||
//Begin block preview rendering
|
//Begin block preview rendering
|
||||||
RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red);
|
RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red);
|
||||||
IVertexBuilder buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
|
VertexConsumer buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
|
||||||
|
|
||||||
// MinecraftServer server = Minecraft.getInstance().getIntegratedServer();
|
|
||||||
// World world = DimensionManager.getWorld(server, DimensionType.OVERWORLD, false, true);
|
|
||||||
|
|
||||||
try {
|
try {
|
||||||
IBakedModel model = dispatcher.getModelForState(blockState);
|
BakedModel model = dispatcher.getBlockModel(blockState);
|
||||||
dispatcher.getBlockModelRenderer().renderModelBrightnessColor(matrixStack.getLast(), buffer,
|
dispatcher.getModelRenderer().renderModel(matrixStack.last(), buffer, blockState, model,
|
||||||
blockState, model, 1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY);
|
1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY, ModelData.EMPTY, blockPreviewRenderType);
|
||||||
// blockRendererDispatcher.getBlockModelRenderer().renderModel(world, blockRendererDispatcher.getModelForState(blockState),
|
|
||||||
// blockState, logicPos, matrixStack, renderTypeBuffer.getBuffer(renderType), true, new Random(), blockState.getPositionRandom(logicPos), i);
|
|
||||||
} catch (NullPointerException e) {
|
} catch (NullPointerException e) {
|
||||||
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
|
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
|
||||||
|
|
||||||
//Render outline as backup, escape out of the current renderstack
|
//Render outline as backup, escape out of the current renderstack
|
||||||
matrixStack.pop();
|
matrixStack.popPose();
|
||||||
renderTypeBuffer.finish();
|
renderTypeBuffer.endBatch();
|
||||||
IVertexBuilder lineBuffer = beginLines(renderTypeBuffer);
|
VertexConsumer lineBuffer = beginLines(renderTypeBuffer);
|
||||||
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vec3d(1f, 1f, 1f));
|
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vec3(1f, 1f, 1f));
|
||||||
endLines(renderTypeBuffer);
|
endLines(renderTypeBuffer);
|
||||||
buffer = renderTypeBuffer.getBuffer(Atlases.getTranslucentBlockType()); //any type will do, as long as we have something on the stack
|
buffer = renderTypeBuffer.getBuffer(Sheets.translucentCullBlockSheet()); //any type will do, as long as we have something on the stack
|
||||||
matrixStack.push();
|
matrixStack.pushPose();
|
||||||
}
|
}
|
||||||
|
|
||||||
renderTypeBuffer.finish();
|
renderTypeBuffer.endBatch();
|
||||||
matrixStack.pop();
|
matrixStack.popPose();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, Vec3d color) {
|
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, Vec3 color) {
|
||||||
renderBlockOutline(matrixStack, buffer, pos, pos, color);
|
renderBlockOutline(matrixStack, buffer, pos, pos, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
|
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
|
||||||
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos1, BlockPos pos2, Vec3d color) {
|
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos1, BlockPos pos2, Vec3 color) {
|
||||||
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
|
AABB aabb = new AABB(pos1, pos2.offset(1, 1, 1)).inflate(0.0020000000949949026);
|
||||||
|
|
||||||
WorldRenderer.drawBoundingBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
LevelRenderer.renderLineBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||||
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||||
}
|
}
|
||||||
|
|
||||||
//Renders outline with given bounding box
|
//Renders outline with given bounding box
|
||||||
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, VoxelShape collisionShape, Vec3d color) {
|
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, VoxelShape collisionShape, Vec3 color) {
|
||||||
// WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
// WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||||
WorldRenderer.drawVoxelShapeParts(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
LevelRenderer.renderVoxelShape(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||||
}
|
}
|
||||||
|
|
||||||
//TODO 1.14
|
//TODO
|
||||||
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
|
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
|
||||||
// @Override
|
// @Override
|
||||||
// public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
|
// public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
|
||||||
|
|||||||
@@ -1,202 +0,0 @@
|
|||||||
/**
|
|
||||||
* This class was created by <Vazkii>. It's distributed as
|
|
||||||
* part of the Botania Mod. Get the Source Code in github:
|
|
||||||
* https://github.com/Vazkii/Botania
|
|
||||||
*
|
|
||||||
* Modified by Requios
|
|
||||||
*
|
|
||||||
* Botania is Open Source and distributed under the
|
|
||||||
* Botania License: http://botaniamod.net/license.php
|
|
||||||
*
|
|
||||||
* File Created @ [Apr 9, 2014, 11:20:26 PM (GMT)]
|
|
||||||
*/
|
|
||||||
package nl.requios.effortlessbuilding.render;
|
|
||||||
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
|
||||||
import org.apache.logging.log4j.Level;
|
|
||||||
import org.lwjgl.opengl.*;
|
|
||||||
|
|
||||||
import java.io.BufferedReader;
|
|
||||||
import java.io.InputStream;
|
|
||||||
import java.io.InputStreamReader;
|
|
||||||
import java.nio.charset.StandardCharsets;
|
|
||||||
import java.util.function.Consumer;
|
|
||||||
|
|
||||||
public final class ShaderHandler {
|
|
||||||
|
|
||||||
private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB;
|
|
||||||
private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB;
|
|
||||||
|
|
||||||
private static final int VERT = 1;
|
|
||||||
private static final int FRAG = 2;
|
|
||||||
|
|
||||||
private static final String VERT_EXTENSION = ".vert";
|
|
||||||
private static final String FRAG_EXTENSION = ".frag";
|
|
||||||
|
|
||||||
public static int rawColor;
|
|
||||||
public static int dissolve;
|
|
||||||
|
|
||||||
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
|
|
||||||
|
|
||||||
public static void init() {
|
|
||||||
if(!doUseShaders())
|
|
||||||
return;
|
|
||||||
|
|
||||||
// rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
|
|
||||||
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void useShader(int shader, Consumer<Integer> callback) {
|
|
||||||
if(!doUseShaders())
|
|
||||||
return;
|
|
||||||
|
|
||||||
ARBShaderObjects.glUseProgramObjectARB(shader);
|
|
||||||
|
|
||||||
if(shader != 0) {
|
|
||||||
int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time");
|
|
||||||
ARBShaderObjects.glUniform1iARB(time, ClientProxy.ticksInGame);
|
|
||||||
|
|
||||||
if(callback != null)
|
|
||||||
callback.accept(shader);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void useShader(int shader) {
|
|
||||||
useShader(shader, null);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void releaseShader() {
|
|
||||||
useShader(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static boolean doUseShaders() {
|
|
||||||
//Extracted from OpenGLHelper in 1.13 and earlier
|
|
||||||
//Can probably be simplified
|
|
||||||
GLCapabilities glcapabilities = GL.getCapabilities();
|
|
||||||
boolean openGL14 = glcapabilities.OpenGL14 || glcapabilities.GL_EXT_blend_func_separate;
|
|
||||||
boolean openGL21 = glcapabilities.OpenGL21;
|
|
||||||
boolean framebufferSupported = openGL14 && (glcapabilities.GL_ARB_framebuffer_object || glcapabilities.GL_EXT_framebuffer_object || glcapabilities.OpenGL30);
|
|
||||||
boolean shadersAvailable = openGL21 || glcapabilities.GL_ARB_vertex_shader && glcapabilities.GL_ARB_fragment_shader && glcapabilities.GL_ARB_shader_objects;
|
|
||||||
boolean shadersSupported = framebufferSupported && shadersAvailable;
|
|
||||||
return BuildConfig.visuals.useShaders.get() && shadersSupported;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static int createProgram(String s, int sides) {
|
|
||||||
boolean vert = (sides & VERT) != 0;
|
|
||||||
boolean frag = (sides & FRAG) != 0;
|
|
||||||
|
|
||||||
return createProgram(vert ? s + VERT_EXTENSION : null, frag ? s + FRAG_EXTENSION : null);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Most of the code taken from the LWJGL wiki
|
|
||||||
// http://lwjgl.org/wiki/index.php?title=GLSL_Shaders_with_LWJGL
|
|
||||||
|
|
||||||
private static int createProgram(String vert, String frag) {
|
|
||||||
int vertId = 0, fragId = 0, program;
|
|
||||||
if(vert != null)
|
|
||||||
vertId = createShader(vert, VERT_ST);
|
|
||||||
if(frag != null)
|
|
||||||
fragId = createShader(frag, FRAG_ST);
|
|
||||||
|
|
||||||
program = ARBShaderObjects.glCreateProgramObjectARB();
|
|
||||||
if(program == 0)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
if(vert != null)
|
|
||||||
ARBShaderObjects.glAttachObjectARB(program, vertId);
|
|
||||||
if(frag != null)
|
|
||||||
ARBShaderObjects.glAttachObjectARB(program, fragId);
|
|
||||||
|
|
||||||
ARBShaderObjects.glLinkProgramARB(program);
|
|
||||||
if(ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
|
|
||||||
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
ARBShaderObjects.glValidateProgramARB(program);
|
|
||||||
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
|
|
||||||
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
return program;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static int createShader(String filename, int shaderType){
|
|
||||||
int shader = 0;
|
|
||||||
try {
|
|
||||||
shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType);
|
|
||||||
|
|
||||||
if(shader == 0)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename));
|
|
||||||
ARBShaderObjects.glCompileShaderARB(shader);
|
|
||||||
|
|
||||||
if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE)
|
|
||||||
throw new RuntimeException("Error creating shader: " + getLogInfo(shader));
|
|
||||||
|
|
||||||
return shader;
|
|
||||||
}
|
|
||||||
catch(Exception e) {
|
|
||||||
ARBShaderObjects.glDeleteObjectARB(shader);
|
|
||||||
e.printStackTrace();
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static String getLogInfo(int obj) {
|
|
||||||
return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB));
|
|
||||||
}
|
|
||||||
|
|
||||||
private static String readFileAsString(String filename) throws Exception {
|
|
||||||
StringBuilder source = new StringBuilder();
|
|
||||||
InputStream in = ShaderHandler.class.getResourceAsStream(filename);
|
|
||||||
Exception exception = null;
|
|
||||||
BufferedReader reader;
|
|
||||||
|
|
||||||
if(in == null)
|
|
||||||
return "";
|
|
||||||
|
|
||||||
try {
|
|
||||||
reader = new BufferedReader(new InputStreamReader(in, StandardCharsets.UTF_8));
|
|
||||||
|
|
||||||
Exception innerExc= null;
|
|
||||||
try {
|
|
||||||
String line;
|
|
||||||
while((line = reader.readLine()) != null)
|
|
||||||
source.append(line).append('\n');
|
|
||||||
} catch(Exception exc) {
|
|
||||||
exception = exc;
|
|
||||||
} finally {
|
|
||||||
try {
|
|
||||||
reader.close();
|
|
||||||
} catch(Exception exc) {
|
|
||||||
innerExc = exc;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if(innerExc != null)
|
|
||||||
throw innerExc;
|
|
||||||
} catch(Exception exc) {
|
|
||||||
exception = exc;
|
|
||||||
} finally {
|
|
||||||
try {
|
|
||||||
in.close();
|
|
||||||
} catch(Exception exc) {
|
|
||||||
if(exception == null)
|
|
||||||
exception = exc;
|
|
||||||
else exc.printStackTrace();
|
|
||||||
}
|
|
||||||
|
|
||||||
if(exception != null)
|
|
||||||
throw exception;
|
|
||||||
}
|
|
||||||
|
|
||||||
return source.toString();
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
3
src/main/resources/META-INF/accesstransformer.cfg
Normal file
3
src/main/resources/META-INF/accesstransformer.cfg
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
public net.minecraft.client.gui.components.AbstractSelectionList f_93398_ # renderHeader
|
||||||
|
public net.minecraft.client.gui.Font m_92803_(Ljava/lang/String;FFILcom/mojang/math/Matrix4f;ZZ)I # renderString
|
||||||
|
public net.minecraft.world.inventory.MenuType m_39988_(Ljava/lang/String;Lnet/minecraft/world/inventory/MenuType$MenuSupplier;)Lnet/minecraft/world/inventory/MenuType; # register
|
||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user