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1
.gitignore
vendored
1
.gitignore
vendored
@@ -20,6 +20,7 @@ build
|
||||
# other
|
||||
eclipse
|
||||
run
|
||||
logs/*
|
||||
|
||||
# Files from Forge MDK
|
||||
forge*changelog.txt
|
||||
|
||||
520
LICENSE.txt
Normal file
520
LICENSE.txt
Normal file
@@ -0,0 +1,520 @@
|
||||
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
|
||||
parts herein are licensed under the terms of the LGPL 2.1 found
|
||||
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
|
||||
copied below.
|
||||
|
||||
Homepage: http://minecraftforge.net/
|
||||
https://github.com/MinecraftForge/MinecraftForge
|
||||
|
||||
|
||||
A note on authorship:
|
||||
All source artifacts are property of their original author, with
|
||||
the exclusion of the contents of the patches directory and others
|
||||
copied from it from time to time. Authorship of the contents of
|
||||
the patches directory is retained by the Minecraft Forge project.
|
||||
This is because the patches are partially machine generated
|
||||
artifacts, and are changed heavily due to the way forge works.
|
||||
Individual attribution within them is impossible.
|
||||
|
||||
Consent:
|
||||
All contributions to Forge must consent to the release of any
|
||||
patch content to the Forge project.
|
||||
|
||||
A note on infectivity:
|
||||
The LGPL is chosen specifically so that projects may depend on Forge
|
||||
features without being infected with its license. That is the
|
||||
purpose of the LGPL. Mods and others using this code via ordinary
|
||||
Java mechanics for referencing libraries are specifically not bound
|
||||
by Forge's license for the Mod code.
|
||||
|
||||
|
||||
=== MCP Data ===
|
||||
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
|
||||
from them. The license to MCP data is not transitive - distribution of this data by
|
||||
third parties requires independent licensing from the MCP team. This data is not
|
||||
redistributable without permission from the MCP team.
|
||||
|
||||
=== Sharing ===
|
||||
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
|
||||
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
|
||||
|
||||
-- Runtime patcher --
|
||||
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
|
||||
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||
|
||||
-- ASM transformers --
|
||||
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
|
||||
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||
|
||||
=========================================================================
|
||||
This software includes portions from the Apache Maven project at
|
||||
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
|
||||
included based on guidelines at
|
||||
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
|
||||
with notices intact. The only change is a non-functional change of package name.
|
||||
|
||||
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
|
||||
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
|
||||
authored by genman, heikok, pivot.
|
||||
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
|
||||
=========================================================================
|
||||
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
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|
||||
Licenses are intended to guarantee your freedom to share and change
|
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|
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|
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specially designated software packages--typically libraries--of the
|
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Free Software Foundation and other authors who decide to use it. You
|
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can use it too, but we suggest you first think carefully about whether
|
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this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations below.
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When we speak of free software, we are referring to freedom of use,
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|
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|
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|
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|
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|
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|
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|
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|
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We call this license the "Lesser" General Public License because it
|
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|
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|
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|
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GNU LESSER GENERAL PUBLIC LICENSE
|
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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|
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0. This License Agreement applies to any software library or other
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The "Library", below, refers to any such software library or work
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|
||||
For an executable, the required form of the "work that uses the
|
||||
Library" must include any data and utility programs needed for
|
||||
reproducing the executable from it. However, as a special exception,
|
||||
the materials to be distributed need not include anything that is
|
||||
normally distributed (in either source or binary form) with the major
|
||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
@@ -1 +0,0 @@
|
||||
The 1.12 repository can be found here: https://bitbucket.org/Requios/effortless-building/src/master/
|
||||
51
build.gradle
51
build.gradle
@@ -1,11 +1,10 @@
|
||||
buildscript {
|
||||
repositories {
|
||||
maven { url = 'https://files.minecraftforge.net/maven' }
|
||||
jcenter()
|
||||
mavenCentral()
|
||||
}
|
||||
dependencies {
|
||||
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
|
||||
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1+', changing: true
|
||||
}
|
||||
}
|
||||
apply plugin: 'net.minecraftforge.gradle'
|
||||
@@ -13,11 +12,12 @@ apply plugin: 'net.minecraftforge.gradle'
|
||||
apply plugin: 'eclipse'
|
||||
apply plugin: 'maven-publish'
|
||||
|
||||
version = '1.14.4-2.18'
|
||||
version = '1.18-2.34'
|
||||
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
archivesBaseName = 'effortlessbuilding'
|
||||
|
||||
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
|
||||
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
|
||||
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
|
||||
|
||||
minecraft {
|
||||
// The mappings can be changed at any time, and must be in the following format.
|
||||
@@ -25,11 +25,10 @@ minecraft {
|
||||
// stable_# Stables are built at the discretion of the MCP team.
|
||||
// Use non-default mappings at your own risk. they may not always work.
|
||||
// Simply re-run your setup task after changing the mappings to update your workspace.
|
||||
mappings channel: 'snapshot', version: '20190719-1.14.3'
|
||||
mappings channel: 'official', version: '1.19'
|
||||
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
|
||||
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
|
||||
|
||||
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
|
||||
|
||||
// Default run configurations.
|
||||
// These can be tweaked, removed, or duplicated as needed.
|
||||
runs {
|
||||
@@ -74,7 +73,8 @@ minecraft {
|
||||
// Recommended logging level for the console
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/')
|
||||
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
|
||||
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
|
||||
|
||||
mods {
|
||||
effortlessbuilding {
|
||||
@@ -89,21 +89,15 @@ dependencies {
|
||||
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
|
||||
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
|
||||
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
|
||||
minecraft 'net.minecraftforge:forge:1.14.4-28.1.102'
|
||||
minecraft 'net.minecraftforge:forge:1.19-41.0.99'
|
||||
|
||||
// You may put jars on which you depend on in ./libs or you may define them like so..
|
||||
// compile "some.group:artifact:version:classifier"
|
||||
// compile "some.group:artifact:version"
|
||||
// Real mod deobf dependency examples - these get remapped to your current mappings
|
||||
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
|
||||
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
|
||||
// implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
|
||||
|
||||
// Real examples
|
||||
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
|
||||
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
|
||||
|
||||
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
|
||||
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
|
||||
// These dependencies get remapped to your current MCP mappings
|
||||
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
// Examples using mod jars from ./libs
|
||||
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
|
||||
|
||||
// For more info...
|
||||
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
|
||||
@@ -127,18 +121,15 @@ jar {
|
||||
}
|
||||
|
||||
// Example configuration to allow publishing using the maven-publish task
|
||||
// we define a custom artifact that is sourced from the reobfJar output task
|
||||
// and then declare that to be published
|
||||
// Note you'll need to add a repository here
|
||||
def reobfFile = file("$buildDir/reobfJar/output.jar")
|
||||
def reobfArtifact = artifacts.add('default', reobfFile) {
|
||||
type 'jar'
|
||||
builtBy 'reobfJar'
|
||||
}
|
||||
// This is the preferred method to reobfuscate your jar file
|
||||
jar.finalizedBy('reobfJar')
|
||||
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
|
||||
//publish.dependsOn('reobfJar')
|
||||
|
||||
publishing {
|
||||
publications {
|
||||
mavenJava(MavenPublication) {
|
||||
artifact reobfArtifact
|
||||
artifact jar
|
||||
}
|
||||
}
|
||||
repositories {
|
||||
|
||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
2
gradle/wrapper/gradle-wrapper.properties
vendored
2
gradle/wrapper/gradle-wrapper.properties
vendored
@@ -1,5 +1,5 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3-bin.zip
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
|
||||
|
||||
286
gradlew
vendored
286
gradlew
vendored
@@ -1,78 +1,129 @@
|
||||
#!/usr/bin/env sh
|
||||
#!/bin/sh
|
||||
|
||||
#
|
||||
# Copyright <20> 2015-2021 the original authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
#
|
||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
|
||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
||||
#
|
||||
# ksh Gradle
|
||||
#
|
||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
|
||||
# * expansions <20>$var<61>, <20>${var}<7D>, <20>${var:-default}<7D>, <20>${var+SET}<7D>,
|
||||
# <20>${var#prefix}<7D>, <20>${var%suffix}<7D>, and <20>$( cmd )<29>;
|
||||
# * compound commands having a testable exit status, especially <20>case<73>;
|
||||
# * various built-in commands including <20>command<6E>, <20>set<65>, and <20>ulimit<69>.
|
||||
#
|
||||
# Important for patching:
|
||||
#
|
||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
|
||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
app_path=$0
|
||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
|
||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
|
||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
|
||||
*) app_path=$APP_HOME$link ;;
|
||||
esac
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
APP_BASE_NAME=${0##*/}
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
MAX_FD=maximum
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
} >&2
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
} >&2
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
case "$( uname )" in #(
|
||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
@@ -81,7 +132,7 @@ Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
JAVACMD=java
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
@@ -89,84 +140,95 @@ location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin, switch paths to Windows format before running java
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=$((i+1))
|
||||
done
|
||||
case $i in
|
||||
(0) set -- ;;
|
||||
(1) set -- "$args0" ;;
|
||||
(2) set -- "$args0" "$args1" ;;
|
||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
fi
|
||||
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
APP_ARGS=$(save "$@")
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||
|
||||
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
|
||||
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
|
||||
cd "$(dirname "$0")"
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
done
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command;
|
||||
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
|
||||
# shell script including quotes and variable substitutions, so put them in
|
||||
# double quotes to make sure that they get re-expanded; and
|
||||
# * put everything else in single quotes, so that it's not re-expanded.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-classpath "$CLASSPATH" \
|
||||
org.gradle.wrapper.GradleWrapperMain \
|
||||
"$@"
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
|
||||
43
gradlew.bat
vendored
43
gradlew.bat
vendored
@@ -1,3 +1,19 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@@ -13,15 +29,18 @@ if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto init
|
||||
if "%ERRORLEVEL%" == "0" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
@@ -35,7 +54,7 @@ goto fail
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto init
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
@@ -45,28 +64,14 @@ echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windows variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
set CMD_LINE_ARGS=
|
||||
set _SKIP=2
|
||||
|
||||
:win9xME_args_slurp
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
|
||||
@@ -54,40 +54,20 @@ public class BuildConfig {
|
||||
}
|
||||
|
||||
public static class SurvivalBalancers {
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
|
||||
|
||||
public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
|
||||
builder.push("SurvivalBalancers");
|
||||
|
||||
breakFar = builder
|
||||
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
|
||||
"Note: this allows insta-breaking of blocks in survival.")
|
||||
.define("breakFar", false);
|
||||
|
||||
increasedMiningTime = builder
|
||||
.comment("Increases the time to mine a block when breaking multiple at once.",
|
||||
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
|
||||
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
|
||||
.define("increasedMiningTime", true);
|
||||
|
||||
miningTimePercentage = builder
|
||||
.comment("How much the mining time of each additional block counts towards an increased mining time.",
|
||||
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
|
||||
"and 100% takes as much time as breaking each block individually.",
|
||||
"The block in front of you always counts as 100%.")
|
||||
.defineInRange("miningTimePercentage", 50, 0, 200);
|
||||
|
||||
quickReplaceMiningLevel = builder
|
||||
.comment("Determines what blocks can be replaced in survival.",
|
||||
"-1: only blocks that can be harvested by hand (default)",
|
||||
"0: blocks that can be harvested with wooden or gold tools",
|
||||
"1: blocks that can be harvested with stone tools",
|
||||
"2: blocks that can be harvested with iron tools",
|
||||
"3: blocks that can be harvested with diamond tools")
|
||||
"3: blocks that can be harvested with diamond tools",
|
||||
"4: blocks that can be harvested with netherite tools")
|
||||
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
|
||||
|
||||
undoStackSize = builder
|
||||
@@ -102,7 +82,7 @@ public class BuildConfig {
|
||||
public static class Visuals {
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
|
||||
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> shaderThreshold;
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
|
||||
|
||||
public Visuals(ForgeConfigSpec.Builder builder) {
|
||||
@@ -120,7 +100,7 @@ public class BuildConfig {
|
||||
"Relaxing: 1.5")
|
||||
.define("dissolveTimeMultiplier", 1.0);
|
||||
|
||||
shaderTreshold = builder
|
||||
shaderThreshold = builder
|
||||
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
|
||||
.define("shaderTreshold", 1500);
|
||||
|
||||
|
||||
@@ -1,37 +1,30 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
import net.minecraft.inventory.container.ContainerType;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.common.capabilities.CapabilityManager;
|
||||
import net.minecraftforge.common.crafting.CraftingHelper;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.ExtensionPoint;
|
||||
import net.minecraftforge.fml.ModLoadingContext;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.config.ModConfig;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
|
||||
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||
import net.minecraftforge.network.IContainerFactory;
|
||||
import net.minecraftforge.registries.RegistryObject;
|
||||
import net.minecraftforge.registries.DeferredRegister;
|
||||
import net.minecraftforge.registries.ForgeRegistries;
|
||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.command.CommandReach;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
|
||||
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
|
||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
|
||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
|
||||
import nl.requios.effortlessbuilding.item.*;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import nl.requios.effortlessbuilding.proxy.IProxy;
|
||||
@@ -39,69 +32,52 @@ import nl.requios.effortlessbuilding.proxy.ServerProxy;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
// The value here should match an entry in the META-INF/mods.toml file
|
||||
@Mod(EffortlessBuilding.MODID)
|
||||
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class EffortlessBuilding
|
||||
{
|
||||
public class EffortlessBuilding {
|
||||
|
||||
public static final String MODID = "effortlessbuilding";
|
||||
public static final String NAME = "Effortless Building";
|
||||
public static final String VERSION = "1.14.4-2.18";
|
||||
|
||||
public static EffortlessBuilding instance;
|
||||
|
||||
public static final Logger logger = LogManager.getLogger();
|
||||
|
||||
public static EffortlessBuilding instance;
|
||||
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
|
||||
|
||||
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
|
||||
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
|
||||
public static final ItemReachUpgrade2 ITEM_REACH_UPGRADE_2 = new ItemReachUpgrade2();
|
||||
public static final ItemReachUpgrade3 ITEM_REACH_UPGRADE_3 = new ItemReachUpgrade3();
|
||||
//Registration
|
||||
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
|
||||
private static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.MENU_TYPES, EffortlessBuilding.MODID);
|
||||
|
||||
public static final Block[] BLOCKS = {
|
||||
};
|
||||
public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new);
|
||||
public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new);
|
||||
public static final RegistryObject<Item> DIAMOND_RANDOMIZER_BAG_ITEM = ITEMS.register("diamond_randomizer_bag", DiamondRandomizerBagItem::new);
|
||||
public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new);
|
||||
public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new);
|
||||
public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new);
|
||||
|
||||
public static final Item[] ITEMS = {
|
||||
ITEM_RANDOMIZER_BAG,
|
||||
ITEM_REACH_UPGRADE_1,
|
||||
ITEM_REACH_UPGRADE_2,
|
||||
ITEM_REACH_UPGRADE_3
|
||||
};
|
||||
|
||||
public static final ContainerType<RandomizerBagContainer> RANDOMIZER_BAG_CONTAINER = register("randomizer_bag", RandomizerBagContainer::new);
|
||||
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
|
||||
public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
|
||||
public static final RegistryObject<MenuType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new));
|
||||
public static final RegistryObject<MenuType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new));
|
||||
|
||||
public EffortlessBuilding() {
|
||||
instance = this;
|
||||
|
||||
// Register the setup method for modloading
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
|
||||
// Register the enqueueIMC method for modloading
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
|
||||
// Register the processIMC method for modloading
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
|
||||
// Register the clientSetup method for modloading
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
|
||||
// Register ourselves for server and other game events we are interested in
|
||||
FMLJavaModLoadingContext.get().getModEventBus().register(this);
|
||||
|
||||
ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
|
||||
CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
|
||||
|
||||
//Register config
|
||||
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
|
||||
}
|
||||
|
||||
// Register ourselves for server and other game events we are interested in
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){
|
||||
MenuType<T> type = new MenuType<T>(fact);
|
||||
return type;
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void setup(final FMLCommonSetupEvent event)
|
||||
{
|
||||
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
|
||||
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
|
||||
|
||||
public void setup(final FMLCommonSetupEvent event) {
|
||||
PacketHandler.register();
|
||||
|
||||
//TODO 1.13 config
|
||||
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
|
||||
|
||||
proxy.setup(event);
|
||||
|
||||
CompatHelper.setup();
|
||||
@@ -109,49 +85,29 @@ public class EffortlessBuilding
|
||||
|
||||
@SubscribeEvent
|
||||
public void clientSetup(final FMLClientSetupEvent event) {
|
||||
|
||||
proxy.clientSetup(event);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void enqueueIMC(final InterModEnqueueEvent event) {
|
||||
|
||||
// some example code to dispatch IMC to another mod
|
||||
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";});
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void processIMC(final InterModProcessEvent event) {
|
||||
|
||||
// some example code to receive and process InterModComms from other mods
|
||||
// logger.info("Got IMC {}", event.getIMCStream().
|
||||
// map(m->m.getMessageSupplier().get()).
|
||||
// collect(Collectors.toList()));
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onServerStarting(FMLServerStartingEvent event) {
|
||||
CommandReach.register(event.getCommandDispatcher());
|
||||
}
|
||||
|
||||
private static <T extends Container> ContainerType<T> register(String key, ContainerType.IFactory<T> factory) {
|
||||
return Registry.register(Registry.MENU, key, new ContainerType<>(factory));
|
||||
public void registerCapabilities(RegisterCapabilitiesEvent event){
|
||||
event.register(ModifierCapabilityManager.IModifierCapability.class);
|
||||
event.register(ModeCapabilityManager.IModeCapability.class);
|
||||
}
|
||||
|
||||
public static void log(String msg) {
|
||||
logger.info(msg);
|
||||
}
|
||||
|
||||
public static void log(PlayerEntity player, String msg){
|
||||
public static void log(Player player, String msg) {
|
||||
log(player, msg, false);
|
||||
}
|
||||
|
||||
public static void log(PlayerEntity player, String msg, boolean actionBar){
|
||||
player.sendStatusMessage(new StringTextComponent(msg), actionBar);
|
||||
public static void log(Player player, String msg, boolean actionBar) {
|
||||
player.displayClientMessage(Component.literal(msg), actionBar);
|
||||
}
|
||||
|
||||
//Log with translation supported, call either on client or server (which then sends a message)
|
||||
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar){
|
||||
public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,72 +1,52 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraftforge.common.util.FakePlayer;
|
||||
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
||||
import net.minecraftforge.event.RegisterCommandsEvent;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.event.world.BlockEvent;
|
||||
import net.minecraftforge.event.level.BlockEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import net.minecraftforge.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.network.AddUndoMessage;
|
||||
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class EventHandler
|
||||
{
|
||||
@Mod.EventBusSubscriber(modid = EffortlessBuilding.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
|
||||
public class EventHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
||||
if (event.getObject() instanceof PlayerEntity) {
|
||||
if (event.getObject() instanceof FakePlayer) return;
|
||||
if (event.getObject() instanceof Player) {
|
||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
|
||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
|
||||
}
|
||||
}
|
||||
|
||||
//TODO 1.13 config
|
||||
// @SubscribeEvent
|
||||
// public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
|
||||
// {
|
||||
// if (event.getModID().equals(EffortlessBuilding.MODID))
|
||||
// {
|
||||
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
|
||||
// }
|
||||
// }
|
||||
|
||||
// @SubscribeEvent
|
||||
// public static void onServerTick(TickEvent.ServerTickEvent event) {
|
||||
//
|
||||
// }
|
||||
|
||||
@SubscribeEvent
|
||||
//Only called serverside (except with lilypads...)
|
||||
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
|
||||
if (event.getWorld().isRemote()) return;
|
||||
if (event.getLevel().isClientSide()) return;
|
||||
|
||||
if (!(event.getEntity() instanceof PlayerEntity)) return;
|
||||
if (!(event.getEntity() instanceof Player)) return;
|
||||
|
||||
if (event.getEntity() instanceof FakePlayer) return;
|
||||
|
||||
//Cancel event if necessary
|
||||
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
|
||||
ServerPlayer player = ((ServerPlayer) event.getEntity());
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
|
||||
@@ -94,7 +74,9 @@ public class EventHandler
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
||||
if (event.getWorld().isRemote()) return;
|
||||
if (event.getLevel().isClientSide()) return;
|
||||
|
||||
if (event.getPlayer() instanceof FakePlayer) return;
|
||||
|
||||
//Cancel event if necessary
|
||||
//If cant break far then dont cancel event ever
|
||||
@@ -108,74 +90,45 @@ public class EventHandler
|
||||
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
|
||||
|
||||
//Add to undo stack in client
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()));
|
||||
if (event.getPlayer() instanceof ServerPlayer && event.getState() != null && event.getPos() != null) {
|
||||
PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayer) event.getPlayer());
|
||||
if (packetTarget != null)
|
||||
PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
|
||||
//Disable if config says so
|
||||
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
|
||||
|
||||
PlayerEntity player = event.getEntityPlayer();
|
||||
World world = player.world;
|
||||
BlockPos pos = event.getPos();
|
||||
|
||||
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
|
||||
|
||||
float originalBlockHardness = event.getState().getBlockHardness(world, pos);
|
||||
if (originalBlockHardness < 0) return; //Dont break bedrock
|
||||
float totalBlockHardness = 0;
|
||||
//get coordinates
|
||||
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
|
||||
for (int i = 1; i < coordinates.size(); i++) {
|
||||
BlockPos coordinate = coordinates.get(i);
|
||||
//get existing blockstates at those coordinates
|
||||
BlockState blockState = world.getBlockState(coordinate);
|
||||
//add hardness for each blockstate, if can break
|
||||
if (SurvivalHelper.canBreak(world, player, coordinate))
|
||||
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
|
||||
}
|
||||
|
||||
//Grabbing percentage from config
|
||||
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
|
||||
totalBlockHardness *= percentage;
|
||||
totalBlockHardness += originalBlockHardness;
|
||||
|
||||
float newSpeed = event.getOriginalSpeed() / totalBlockHardness * originalBlockHardness;
|
||||
if (Float.isNaN(newSpeed) || newSpeed == 0f) newSpeed = 1f;
|
||||
event.setNewSpeed(newSpeed);
|
||||
|
||||
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
|
||||
PlayerEntity player = event.getPlayer();
|
||||
if (event.getEntity() instanceof FakePlayer) return;
|
||||
Player player = event.getEntity();
|
||||
ModifierSettingsManager.handleNewPlayer(player);
|
||||
ModeSettingsManager.handleNewPlayer(player);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
|
||||
PlayerEntity player = event.getPlayer();
|
||||
if (player.getEntityWorld().isRemote) return;
|
||||
if (event.getEntity() instanceof FakePlayer) return;
|
||||
Player player = event.getEntity();
|
||||
if (player.getCommandSenderWorld().isClientSide) return;
|
||||
|
||||
UndoRedo.clear(player);
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
|
||||
PlayerEntity player = event.getPlayer();
|
||||
if (event.getEntity() instanceof FakePlayer) return;
|
||||
Player player = event.getEntity();
|
||||
ModifierSettingsManager.handleNewPlayer(player);
|
||||
ModeSettingsManager.handleNewPlayer(player);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
|
||||
PlayerEntity player = event.getPlayer();
|
||||
if (player.getEntityWorld().isRemote) return;
|
||||
if (event.getEntity() instanceof FakePlayer) return;
|
||||
Player player = event.getEntity();
|
||||
if (player.getCommandSenderWorld().isClientSide) return;
|
||||
|
||||
//Set build mode to normal
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
@@ -193,16 +146,17 @@ public class EventHandler
|
||||
ModeSettingsManager.handleNewPlayer(player);
|
||||
|
||||
UndoRedo.clear(player);
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerClone(PlayerEvent.Clone event) {
|
||||
if (event.getEntity() instanceof FakePlayer) return;
|
||||
//Attach capabilities on death, otherwise crash
|
||||
PlayerEntity oldPlayer = event.getOriginal();
|
||||
Player oldPlayer = event.getOriginal();
|
||||
oldPlayer.revive();
|
||||
|
||||
PlayerEntity newPlayer = event.getEntityPlayer();
|
||||
Player newPlayer = event.getEntity();
|
||||
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
|
||||
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
|
||||
}
|
||||
|
||||
@@ -1,46 +1,31 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.ShaderInstance;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlas;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.RegisterShadersEvent;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.render.BuildRenderTypes;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.HashMap;
|
||||
|
||||
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
|
||||
public class ModClientEventHandler {
|
||||
|
||||
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
|
||||
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
|
||||
//register icon textures
|
||||
for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values())
|
||||
{
|
||||
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
|
||||
event.addSprite(spriteLocation);
|
||||
buildModeIcons.put(mode, spriteLocation);
|
||||
}
|
||||
|
||||
for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values())
|
||||
{
|
||||
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
|
||||
event.addSprite(spriteLocation);
|
||||
modeOptionIcons.put(action, spriteLocation);
|
||||
}
|
||||
}
|
||||
|
||||
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
|
||||
return Minecraft.getInstance().getTextureMap().getSprite(buildModeIcons.get(mode));
|
||||
}
|
||||
|
||||
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
|
||||
return Minecraft.getInstance().getTextureMap().getSprite(modeOptionIcons.get(action));
|
||||
public static void registerShaders(RegisterShadersEvent event) throws IOException {
|
||||
event.registerShader(new ShaderInstance(event.getResourceManager(),
|
||||
new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
|
||||
DefaultVertexFormat.BLOCK),
|
||||
shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
|
||||
// Event bus for receiving Registry Events)
|
||||
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class ModEventHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerBlocks(RegistryEvent.Register<Block> event) {
|
||||
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerItems(RegistryEvent.Register<Item> event) {
|
||||
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
|
||||
|
||||
for (Block block : EffortlessBuilding.BLOCKS)
|
||||
{
|
||||
event.getRegistry().register(new BlockItem(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
|
||||
}
|
||||
}
|
||||
|
||||
// @SubscribeEvent
|
||||
// public static void registerContainerTypes(RegistryEvent.Register<ContainerType<?>> event) {
|
||||
// event.getRegistry().register()
|
||||
// }
|
||||
|
||||
|
||||
}
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import java.util.Dictionary;
|
||||
import java.util.Hashtable;
|
||||
@@ -16,24 +16,24 @@ public abstract class BaseBuildMode implements IBuildMode {
|
||||
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
|
||||
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||
protected Dictionary<UUID, Vec3> hitVecTable = new Hashtable<>();
|
||||
|
||||
@Override
|
||||
public void initialize(PlayerEntity player) {
|
||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||
firstPosTable.put(player.getUniqueID(), BlockPos.ZERO);
|
||||
sideHitTable.put(player.getUniqueID(), Direction.UP);
|
||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||
public void initialize(Player player) {
|
||||
rightClickClientTable.put(player.getUUID(), 0);
|
||||
rightClickServerTable.put(player.getUUID(), 0);
|
||||
firstPosTable.put(player.getUUID(), BlockPos.ZERO);
|
||||
sideHitTable.put(player.getUUID(), Direction.UP);
|
||||
hitVecTable.put(player.getUUID(), Vec3.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getSideHit(PlayerEntity player) {
|
||||
return sideHitTable.get(player.getUniqueID());
|
||||
public Direction getSideHit(Player player) {
|
||||
return sideHitTable.get(player.getUUID());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(PlayerEntity player) {
|
||||
return hitVecTable.get(player.getUniqueID());
|
||||
public Vec3 getHitVec(Player player) {
|
||||
return hitVecTable.get(player.getUUID());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceContext;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import com.mojang.math.Vector4f;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.level.ClipContext;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||
@@ -20,47 +21,22 @@ import java.util.Dictionary;
|
||||
import java.util.Hashtable;
|
||||
import java.util.List;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
|
||||
|
||||
public class BuildModes {
|
||||
|
||||
//Static variables are shared between client and server in singleplayer
|
||||
//We need them separate
|
||||
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
|
||||
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
|
||||
|
||||
public enum BuildModeEnum {
|
||||
NORMAL("effortlessbuilding.mode.normal", new Normal()),
|
||||
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
|
||||
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
|
||||
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
|
||||
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
|
||||
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
|
||||
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
|
||||
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
|
||||
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
|
||||
|
||||
public String name;
|
||||
public IBuildMode instance;
|
||||
public OptionEnum[] options;
|
||||
|
||||
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
|
||||
this.name = name;
|
||||
this.instance = instance;
|
||||
this.options = options;
|
||||
}
|
||||
}
|
||||
public static Dictionary<Player, Boolean> currentlyBreakingClient = new Hashtable<>();
|
||||
public static Dictionary<Player, Boolean> currentlyBreakingServer = new Hashtable<>();
|
||||
|
||||
//Uses a network message to get the previous raytraceresult from the player
|
||||
//The server could keep track of all raytraceresults but this might lag with many players
|
||||
//Raytraceresult is needed for sideHit and hitVec
|
||||
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
|
||||
public static void onBlockPlacedMessage(Player player, BlockPlacedMessage message) {
|
||||
|
||||
//Check if not in the middle of breaking
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
|
||||
//Cancel breaking
|
||||
initializeMode(player);
|
||||
@@ -78,20 +54,20 @@ public class BuildModes {
|
||||
|
||||
//Offset in direction of sidehit if not quickreplace and not replaceable
|
||||
//TODO 1.13 replaceable
|
||||
boolean replaceable = player.world.getBlockState(startPos).getMaterial().isReplaceable();
|
||||
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
|
||||
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
|
||||
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
|
||||
startPos = startPos.offset(message.getSideHit());
|
||||
startPos = startPos.relative(message.getSideHit());
|
||||
}
|
||||
|
||||
//Get under tall grass and other replaceable blocks
|
||||
if (modifierSettings.doQuickReplace() && replaceable) {
|
||||
startPos = startPos.down();
|
||||
startPos = startPos.below();
|
||||
}
|
||||
|
||||
//Check if player reach does not exceed startpos
|
||||
int maxReach = ReachHelper.getMaxReach(player);
|
||||
if (buildMode != BuildModeEnum.NORMAL && player.getPosition().distanceSq(startPos) > maxReach * maxReach) {
|
||||
if (buildMode != BuildModeEnum.NORMAL && player.blockPosition().distSqr(startPos) > maxReach * maxReach) {
|
||||
EffortlessBuilding.log(player, "Placement exceeds your reach.");
|
||||
return;
|
||||
}
|
||||
@@ -115,7 +91,7 @@ public class BuildModes {
|
||||
Direction sideHit = buildMode.instance.getSideHit(player);
|
||||
if (sideHit == null) sideHit = message.getSideHit();
|
||||
|
||||
Vec3d hitVec = buildMode.instance.getHitVec(player);
|
||||
Vec3 hitVec = buildMode.instance.getHitVec(player);
|
||||
if (hitVec == null) hitVec = message.getHitVec();
|
||||
|
||||
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
|
||||
@@ -127,21 +103,23 @@ public class BuildModes {
|
||||
}
|
||||
|
||||
//Use a network message to break blocks in the distance using clientside mouse input
|
||||
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
|
||||
public static void onBlockBrokenMessage(Player player, BlockBrokenMessage message) {
|
||||
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
|
||||
onBlockBroken(player, startPos, true);
|
||||
}
|
||||
|
||||
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
|
||||
public static void onBlockBroken(Player player, BlockPos startPos, boolean breakStartPos) {
|
||||
|
||||
//Check if not in the middle of placing
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
|
||||
//Cancel placing
|
||||
initializeMode(player);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ReachHelper.canBreakFar(player)) return;
|
||||
|
||||
//If first click
|
||||
if (currentlyBreaking.get(player) == null) {
|
||||
//If startpos is null, dont do anything
|
||||
@@ -153,7 +131,7 @@ public class BuildModes {
|
||||
|
||||
//Get coordinates
|
||||
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
||||
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3d.ZERO, true);
|
||||
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3.ZERO, true);
|
||||
|
||||
if (coordinates.isEmpty()) {
|
||||
currentlyBreaking.put(player, true);
|
||||
@@ -168,7 +146,7 @@ public class BuildModes {
|
||||
currentlyBreaking.remove(player);
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
|
||||
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos, boolean skipRaytrace) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
@@ -177,70 +155,146 @@ public class BuildModes {
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static void initializeMode(PlayerEntity player) {
|
||||
public static void initializeMode(Player player) {
|
||||
//Resetting mode, so not placing or breaking
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
currentlyBreaking.remove(player);
|
||||
|
||||
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
|
||||
}
|
||||
|
||||
public static boolean isCurrentlyPlacing(PlayerEntity player) {
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
public static boolean isCurrentlyPlacing(Player player) {
|
||||
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
|
||||
}
|
||||
|
||||
public static boolean isCurrentlyBreaking(PlayerEntity player) {
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
public static boolean isCurrentlyBreaking(Player player) {
|
||||
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
|
||||
}
|
||||
|
||||
//Either placing or breaking
|
||||
public static boolean isActive(PlayerEntity player) {
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
public static boolean isActive(Player player) {
|
||||
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
return currentlyBreaking.get(player) != null;
|
||||
}
|
||||
|
||||
//Find coordinates on a line bound by a plane
|
||||
public static Vec3 findXBound(double x, Vec3 start, Vec3 look) {
|
||||
//then y and z are
|
||||
double y = (x - start.x) / look.x * look.y + start.y;
|
||||
double z = (x - start.x) / look.x * look.z + start.z;
|
||||
|
||||
return new Vec3(x, y, z);
|
||||
}
|
||||
|
||||
|
||||
//-- Common build mode functionality --//
|
||||
|
||||
//Find coordinates on a line bound by a plane
|
||||
public static Vec3d findXBound(double x, Vec3d start, Vec3d look) {
|
||||
//then y and z are
|
||||
double y = (x - start.x) / look.x * look.y + start.y;
|
||||
double z = (x - start.x) / look.x * look.z + start.z;
|
||||
|
||||
return new Vec3d(x, y, z);
|
||||
}
|
||||
|
||||
public static Vec3d findYBound(double y, Vec3d start, Vec3d look) {
|
||||
public static Vec3 findYBound(double y, Vec3 start, Vec3 look) {
|
||||
//then x and z are
|
||||
double x = (y - start.y) / look.y * look.x + start.x;
|
||||
double z = (y - start.y) / look.y * look.z + start.z;
|
||||
|
||||
return new Vec3d(x, y, z);
|
||||
return new Vec3(x, y, z);
|
||||
}
|
||||
|
||||
public static Vec3d findZBound(double z, Vec3d start, Vec3d look) {
|
||||
public static Vec3 findZBound(double z, Vec3 start, Vec3 look) {
|
||||
//then x and y are
|
||||
double x = (z - start.z) / look.z * look.x + start.x;
|
||||
double y = (z - start.z) / look.z * look.y + start.y;
|
||||
|
||||
return new Vec3d(x, y, z);
|
||||
return new Vec3(x, y, z);
|
||||
}
|
||||
|
||||
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
|
||||
//Use this instead of player.getLookVec() in any buildmodes code
|
||||
public static Vec3 getPlayerLookVec(Player player) {
|
||||
Vec3 lookVec = player.getLookAngle();
|
||||
double x = lookVec.x;
|
||||
double y = lookVec.y;
|
||||
double z = lookVec.z;
|
||||
|
||||
//Further calculations (findXBound etc) don't like any component being 0 or 1 (e.g. dividing by 0)
|
||||
//isCriteriaValid below will take up to 2 minutes to raytrace blocks towards infinity if that is the case
|
||||
//So make sure they are close to but never exactly 0 or 1
|
||||
if (Math.abs(x) < 0.0001) x = 0.0001;
|
||||
if (Math.abs(x - 1.0) < 0.0001) x = 0.9999;
|
||||
if (Math.abs(x + 1.0) < 0.0001) x = -0.9999;
|
||||
|
||||
if (Math.abs(y) < 0.0001) y = 0.0001;
|
||||
if (Math.abs(y - 1.0) < 0.0001) y = 0.9999;
|
||||
if (Math.abs(y + 1.0) < 0.0001) y = -0.9999;
|
||||
|
||||
if (Math.abs(z) < 0.0001) z = 0.0001;
|
||||
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
|
||||
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
|
||||
|
||||
return new Vec3(x, y, z);
|
||||
}
|
||||
|
||||
public static boolean isCriteriaValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace, Vec3 lineBound, Vec3 planeBound, double distToPlayerSq) {
|
||||
boolean intersects = false;
|
||||
if (!skipRaytrace) {
|
||||
//collision within a 1 block radius to selected is fine
|
||||
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
|
||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(rayTraceContext);
|
||||
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
|
||||
planeBound.subtract(rayTraceResult.getHitVec()).lengthSquared() > 4;
|
||||
ClipContext rayTraceContext = new ClipContext(start, lineBound, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player);
|
||||
HitResult rayTraceResult = player.level.clip(rayTraceContext);
|
||||
intersects = rayTraceResult != null && rayTraceResult.getType() == HitResult.Type.BLOCK &&
|
||||
planeBound.subtract(rayTraceResult.getLocation()).lengthSqr() > 4;
|
||||
}
|
||||
|
||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
||||
return planeBound.subtract(start).dot(look) > 0 &&
|
||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
||||
!intersects;
|
||||
}
|
||||
|
||||
public enum BuildModeEnum {
|
||||
NORMAL("normal", new Normal(), BuildModeCategoryEnum.BASIC),
|
||||
NORMAL_PLUS("normal_plus", new NormalPlus(), BuildModeCategoryEnum.BASIC, OptionEnum.BUILD_SPEED),
|
||||
LINE("line", new Line(), BuildModeCategoryEnum.BASIC /*, OptionEnum.THICKNESS*/),
|
||||
WALL("wall", new Wall(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
|
||||
FLOOR("floor", new Floor(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
|
||||
CUBE("cube", new Cube(), BuildModeCategoryEnum.BASIC, OptionEnum.CUBE_FILL),
|
||||
DIAGONAL_LINE("diagonal_line", new DiagonalLine(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.THICKNESS*/),
|
||||
DIAGONAL_WALL("diagonal_wall", new DiagonalWall(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.FILL*/),
|
||||
SLOPE_FLOOR("slope_floor", new SlopeFloor(), BuildModeCategoryEnum.DIAGONAL, OptionEnum.RAISED_EDGE),
|
||||
CIRCLE("circle", new Circle(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||
CYLINDER("cylinder", new Cylinder(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||
SPHERE("sphere", new Sphere(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL);
|
||||
// PYRAMID("pyramid", new Pyramid(), BuildModeCategoryEnum.ROOF),
|
||||
// CONE("cone", new Cone(), BuildModeCategoryEnum.ROOF),
|
||||
// DOME("dome", new Dome(), BuildModeCategoryEnum.ROOF);
|
||||
|
||||
private final String name;
|
||||
public final IBuildMode instance;
|
||||
public final BuildModeCategoryEnum category;
|
||||
public final OptionEnum[] options;
|
||||
|
||||
BuildModeEnum(String name, IBuildMode instance, BuildModeCategoryEnum category, OptionEnum... options) {
|
||||
this.name = name;
|
||||
this.instance = instance;
|
||||
this.category = category;
|
||||
this.options = options;
|
||||
}
|
||||
|
||||
public String getNameKey() {
|
||||
return "effortlessbuilding.mode." + name;
|
||||
}
|
||||
|
||||
public String getDescriptionKey() {
|
||||
return "effortlessbuilding.modedescription." + name;
|
||||
}
|
||||
}
|
||||
|
||||
public enum BuildModeCategoryEnum {
|
||||
BASIC(new Vector4f(0f, .5f, 1f, .8f)),
|
||||
DIAGONAL(new Vector4f(0.56f, 0.28f, 0.87f, .8f)),
|
||||
CIRCULAR(new Vector4f(0.29f, 0.76f, 0.3f, 1f)),
|
||||
ROOF(new Vector4f(0.83f, 0.87f, 0.23f, .8f));
|
||||
|
||||
public final Vector4f color;
|
||||
|
||||
BuildModeCategoryEnum(Vector4f color) {
|
||||
this.color = color;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface IBuildMode {
|
||||
|
||||
//Fired when a player selects a buildmode and when it needs to initializeMode
|
||||
void initialize(PlayerEntity player);
|
||||
void initialize(Player player);
|
||||
|
||||
//Fired when a block would be placed
|
||||
//Return a list of coordinates where you want to place blocks
|
||||
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace);
|
||||
List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace);
|
||||
|
||||
//Fired continuously for visualization purposes
|
||||
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
|
||||
List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace);
|
||||
|
||||
Direction getSideHit(PlayerEntity player);
|
||||
Direction getSideHit(Player player);
|
||||
|
||||
Vec3d getHitVec(PlayerEntity player);
|
||||
Vec3 getHitVec(Player player);
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
@@ -9,56 +9,6 @@ import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
|
||||
public class ModeOptions {
|
||||
|
||||
public enum ActionEnum {
|
||||
UNDO("effortlessbuilding.action.undo"),
|
||||
REDO("effortlessbuilding.action.redo"),
|
||||
REPLACE("effortlessbuilding.action.replace"),
|
||||
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
|
||||
|
||||
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
|
||||
FAST_SPEED("effortlessbuilding.action.fast_speed"),
|
||||
|
||||
FULL("effortlessbuilding.action.full"),
|
||||
HOLLOW("effortlessbuilding.action.hollow"),
|
||||
|
||||
CUBE_FULL("effortlessbuilding.action.full"),
|
||||
CUBE_HOLLOW("effortlessbuilding.action.hollow"),
|
||||
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
|
||||
|
||||
SHORT_EDGE("effortlessbuilding.action.short_edge"),
|
||||
LONG_EDGE("effortlessbuilding.action.long_edge"),
|
||||
|
||||
THICKNESS_1("effortlessbuilding.action.thickness_1"),
|
||||
THICKNESS_3("effortlessbuilding.action.thickness_3"),
|
||||
THICKNESS_5("effortlessbuilding.action.thickness_5"),
|
||||
|
||||
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
|
||||
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
|
||||
|
||||
public String name;
|
||||
|
||||
ActionEnum(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
}
|
||||
|
||||
public enum OptionEnum {
|
||||
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
|
||||
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
|
||||
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
|
||||
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
|
||||
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
|
||||
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
|
||||
|
||||
public String name;
|
||||
public ActionEnum[] actions;
|
||||
|
||||
OptionEnum(String name, ActionEnum... actions){
|
||||
this.name = name;
|
||||
this.actions = actions;
|
||||
}
|
||||
}
|
||||
|
||||
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
|
||||
private static ActionEnum fill = ActionEnum.FULL;
|
||||
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
|
||||
@@ -110,7 +60,7 @@ public class ModeOptions {
|
||||
}
|
||||
|
||||
//Called on both client and server
|
||||
public static void performAction(PlayerEntity player, ActionEnum action) {
|
||||
public static void performAction(Player player, ActionEnum action) {
|
||||
if (action == null) return;
|
||||
|
||||
switch (action) {
|
||||
@@ -123,13 +73,17 @@ public class ModeOptions {
|
||||
case REPLACE:
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
||||
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
|
||||
modifierSettings.doQuickReplace() ? "on" : "off"), true);
|
||||
break;
|
||||
case OPEN_MODIFIER_SETTINGS:
|
||||
if (player.world.isRemote)
|
||||
if (player.level.isClientSide)
|
||||
ClientProxy.openModifierSettings();
|
||||
break;
|
||||
case OPEN_PLAYER_SETTINGS:
|
||||
if (player.level.isClientSide)
|
||||
ClientProxy.openPlayerSettings();
|
||||
break;
|
||||
|
||||
case NORMAL_SPEED:
|
||||
buildSpeed = ActionEnum.NORMAL_SPEED;
|
||||
@@ -175,8 +129,63 @@ public class ModeOptions {
|
||||
break;
|
||||
}
|
||||
|
||||
if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||
if (player.level.isClientSide &&
|
||||
action != ActionEnum.REPLACE &&
|
||||
action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
|
||||
action != ActionEnum.OPEN_PLAYER_SETTINGS) {
|
||||
|
||||
EffortlessBuilding.logTranslate(player, "", action.name, "", true);
|
||||
}
|
||||
}
|
||||
|
||||
public enum ActionEnum {
|
||||
UNDO("effortlessbuilding.action.undo"),
|
||||
REDO("effortlessbuilding.action.redo"),
|
||||
REPLACE("effortlessbuilding.action.replace"),
|
||||
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
|
||||
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
|
||||
|
||||
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
|
||||
FAST_SPEED("effortlessbuilding.action.fast_speed"),
|
||||
|
||||
FULL("effortlessbuilding.action.full"),
|
||||
HOLLOW("effortlessbuilding.action.hollow"),
|
||||
|
||||
CUBE_FULL("effortlessbuilding.action.full"),
|
||||
CUBE_HOLLOW("effortlessbuilding.action.hollow"),
|
||||
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
|
||||
|
||||
SHORT_EDGE("effortlessbuilding.action.short_edge"),
|
||||
LONG_EDGE("effortlessbuilding.action.long_edge"),
|
||||
|
||||
THICKNESS_1("effortlessbuilding.action.thickness_1"),
|
||||
THICKNESS_3("effortlessbuilding.action.thickness_3"),
|
||||
THICKNESS_5("effortlessbuilding.action.thickness_5"),
|
||||
|
||||
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
|
||||
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
|
||||
|
||||
public String name;
|
||||
|
||||
ActionEnum(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
}
|
||||
|
||||
public enum OptionEnum {
|
||||
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
|
||||
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
|
||||
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
|
||||
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
|
||||
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
|
||||
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
|
||||
|
||||
public String name;
|
||||
public ActionEnum[] actions;
|
||||
|
||||
OptionEnum(String name, ActionEnum... actions) {
|
||||
this.name = name;
|
||||
this.actions = actions;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import net.minecraftforge.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
@@ -16,12 +16,12 @@ import javax.annotation.Nonnull;
|
||||
@Mod.EventBusSubscriber
|
||||
public class ModeSettingsManager {
|
||||
|
||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||
//Retrieves the buildsettings of a player through the modeCapability capability
|
||||
//Never returns null
|
||||
@Nonnull
|
||||
public static ModeSettings getModeSettings(PlayerEntity player) {
|
||||
public static ModeSettings getModeSettings(Player player) {
|
||||
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
||||
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
||||
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
|
||||
|
||||
if (modeCapability.isPresent()) {
|
||||
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
|
||||
@@ -31,19 +31,18 @@ public class ModeSettingsManager {
|
||||
return capability.getModeData();
|
||||
}
|
||||
|
||||
//Player does not have modeCapability capability
|
||||
EffortlessBuilding.logger.warn("Player does not have modeCapability: " + player);
|
||||
//Return dummy settings
|
||||
return new ModeSettings();
|
||||
// throw new IllegalArgumentException("Player does not have modeCapability capability");
|
||||
}
|
||||
|
||||
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
|
||||
public static void setModeSettings(Player player, ModeSettings modeSettings) {
|
||||
if (player == null) {
|
||||
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
|
||||
return;
|
||||
}
|
||||
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
||||
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
||||
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
|
||||
|
||||
modeCapability.ifPresent((capability) -> {
|
||||
capability.setModeData(modeSettings);
|
||||
@@ -56,7 +55,7 @@ public class ModeSettingsManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
|
||||
public static String sanitize(ModeSettings modeSettings, Player player) {
|
||||
int maxReach = ReachHelper.getMaxReach(player);
|
||||
String error = "";
|
||||
|
||||
@@ -65,6 +64,18 @@ public class ModeSettingsManager {
|
||||
return error;
|
||||
}
|
||||
|
||||
public static void handleNewPlayer(Player player) {
|
||||
//Makes sure player has mode settings (if it doesnt it will create it)
|
||||
getModeSettings(player);
|
||||
|
||||
//Only on server
|
||||
if (!player.level.isClientSide) {
|
||||
//Send to client
|
||||
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
|
||||
}
|
||||
}
|
||||
|
||||
public static class ModeSettings {
|
||||
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
|
||||
|
||||
@@ -83,16 +94,4 @@ public class ModeSettingsManager {
|
||||
this.buildMode = buildMode;
|
||||
}
|
||||
}
|
||||
|
||||
public static void handleNewPlayer(PlayerEntity player){
|
||||
//Makes sure player has mode settings (if it doesnt it will create it)
|
||||
getModeSettings(player);
|
||||
|
||||
//Only on server
|
||||
if (!player.world.isRemote) {
|
||||
//Send to client
|
||||
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
@@ -11,92 +11,109 @@ import java.util.*;
|
||||
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
||||
|
||||
static class HeightCriteria {
|
||||
Vec3d planeBound;
|
||||
Vec3d lineBound;
|
||||
double distToLineSq;
|
||||
double distToPlayerSq;
|
||||
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
||||
public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) {
|
||||
Vec3 look = BuildModes.getPlayerLookVec(player);
|
||||
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
|
||||
HeightCriteria(Vec3d planeBound, BlockPos secondPos, Vec3d start) {
|
||||
this.planeBound = planeBound;
|
||||
this.lineBound = toLongestLine(this.planeBound, secondPos);
|
||||
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||
List<HeightCriteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//X
|
||||
Vec3 xBound = BuildModes.findXBound(secondPos.getX(), start, look);
|
||||
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
|
||||
|
||||
//Z
|
||||
Vec3 zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
|
||||
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
|
||||
|
||||
//Remove invalid criteria
|
||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||
|
||||
//If none are valid, return empty list of blocks
|
||||
if (criteriaList.isEmpty()) return null;
|
||||
|
||||
//If only 1 is valid, choose that one
|
||||
HeightCriteria selected = criteriaList.get(0);
|
||||
|
||||
//If multiple are valid, choose based on criteria
|
||||
if (criteriaList.size() > 1) {
|
||||
//Select the one that is closest (from wall position to its line counterpart)
|
||||
for (int i = 1; i < criteriaList.size(); i++) {
|
||||
HeightCriteria criteria = criteriaList.get(i);
|
||||
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
|
||||
//Both very close to line, choose closest to player
|
||||
if (criteria.distToPlayerSq < selected.distToPlayerSq)
|
||||
selected = criteria;
|
||||
} else {
|
||||
//Pick closest to line
|
||||
if (criteria.distToLineSq < selected.distToLineSq)
|
||||
selected = criteria;
|
||||
}
|
||||
|
||||
//Make it from a plane into a line, on y axis only
|
||||
private Vec3d toLongestLine(Vec3d boundVec, BlockPos secondPos) {
|
||||
BlockPos bound = new BlockPos(boundVec);
|
||||
return new Vec3d(secondPos.getX(), bound.getY(), secondPos.getZ());
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
return new BlockPos(selected.lineBound);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initialize(PlayerEntity player) {
|
||||
public void initialize(Player player) {
|
||||
super.initialize(player);
|
||||
secondPosTable.put(player.getUniqueID(), BlockPos.ZERO);
|
||||
secondPosTable.put(player.getUUID(), BlockPos.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUUID());
|
||||
rightClickNr++;
|
||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||
rightClickTable.put(player.getUUID(), rightClickNr);
|
||||
|
||||
if (rightClickNr == 1) {
|
||||
//If clicking in air, reset and try again
|
||||
if (blockPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
rightClickTable.put(player.getUUID(), 0);
|
||||
return list;
|
||||
}
|
||||
|
||||
//First click, remember starting position
|
||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||
firstPosTable.put(player.getUUID(), blockPos);
|
||||
sideHitTable.put(player.getUUID(), sideHit);
|
||||
hitVecTable.put(player.getUUID(), hitVec);
|
||||
//Keep list empty, dont place any blocks yet
|
||||
} else if (rightClickNr == 2) {
|
||||
//Second click, find other floor point
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos firstPos = firstPosTable.get(player.getUUID());
|
||||
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
||||
|
||||
if (secondPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 1);
|
||||
rightClickTable.put(player.getUUID(), 1);
|
||||
return list;
|
||||
}
|
||||
|
||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
||||
secondPosTable.put(player.getUUID(), secondPos);
|
||||
|
||||
} else {
|
||||
//Third click, place diagonal wall with height
|
||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
rightClickTable.put(player.getUUID(), 0);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUUID());
|
||||
|
||||
if (rightClickNr == 0) {
|
||||
if (blockPos != null)
|
||||
list.add(blockPos);
|
||||
} else if (rightClickNr == 1) {
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos firstPos = firstPosTable.get(player.getUUID());
|
||||
|
||||
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
||||
if (secondPos == null) return list;
|
||||
@@ -120,8 +137,8 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
|
||||
|
||||
} else {
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
||||
BlockPos firstPos = firstPosTable.get(player.getUUID());
|
||||
BlockPos secondPos = secondPosTable.get(player.getUUID());
|
||||
|
||||
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
|
||||
if (thirdPos == null) return list;
|
||||
@@ -156,58 +173,41 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
}
|
||||
|
||||
//Finds the place of the second block pos
|
||||
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
|
||||
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
|
||||
|
||||
//Finds the place of the third block pos
|
||||
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
|
||||
protected abstract BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
|
||||
|
||||
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
|
||||
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
protected abstract List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
|
||||
//After first, second and third pos are known, we want all the blocks
|
||||
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
|
||||
protected abstract List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
|
||||
|
||||
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
||||
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
static class HeightCriteria {
|
||||
Vec3 planeBound;
|
||||
Vec3 lineBound;
|
||||
double distToLineSq;
|
||||
double distToPlayerSq;
|
||||
|
||||
List<HeightCriteria> criteriaList = new ArrayList<>(3);
|
||||
HeightCriteria(Vec3 planeBound, BlockPos secondPos, Vec3 start) {
|
||||
this.planeBound = planeBound;
|
||||
this.lineBound = toLongestLine(this.planeBound, secondPos);
|
||||
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
|
||||
}
|
||||
|
||||
//X
|
||||
Vec3d xBound = BuildModes.findXBound(secondPos.getX(), start, look);
|
||||
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
|
||||
//Make it from a plane into a line, on y axis only
|
||||
private Vec3 toLongestLine(Vec3 boundVec, BlockPos secondPos) {
|
||||
BlockPos bound = new BlockPos(boundVec);
|
||||
return new Vec3(secondPos.getX(), bound.getY(), secondPos.getZ());
|
||||
}
|
||||
|
||||
//Z
|
||||
Vec3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
|
||||
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
|
||||
|
||||
//Remove invalid criteria
|
||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||
|
||||
//If none are valid, return empty list of blocks
|
||||
if (criteriaList.isEmpty()) return null;
|
||||
|
||||
//If only 1 is valid, choose that one
|
||||
HeightCriteria selected = criteriaList.get(0);
|
||||
|
||||
//If multiple are valid, choose based on criteria
|
||||
if (criteriaList.size() > 1) {
|
||||
//Select the one that is closest (from wall position to its line counterpart)
|
||||
for (int i = 1; i < criteriaList.size(); i++) {
|
||||
HeightCriteria criteria = criteriaList.get(i);
|
||||
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
|
||||
//Both very close to line, choose closest to player
|
||||
if (criteria.distToPlayerSq < selected.distToPlayerSq)
|
||||
selected = criteria;
|
||||
} else {
|
||||
//Pick closest to line
|
||||
if (criteria.distToLineSq < selected.distToLineSq)
|
||||
selected = criteria;
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
}
|
||||
}
|
||||
return new BlockPos(selected.lineBound);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -14,41 +14,41 @@ import java.util.UUID;
|
||||
public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUUID());
|
||||
rightClickNr++;
|
||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||
rightClickTable.put(player.getUUID(), rightClickNr);
|
||||
|
||||
if (rightClickNr == 1) {
|
||||
//If clicking in air, reset and try again
|
||||
if (blockPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
rightClickTable.put(player.getUUID(), 0);
|
||||
return list;
|
||||
}
|
||||
|
||||
//First click, remember starting position
|
||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||
firstPosTable.put(player.getUUID(), blockPos);
|
||||
sideHitTable.put(player.getUUID(), sideHit);
|
||||
hitVecTable.put(player.getUUID(), hitVec);
|
||||
//Keep list empty, dont place any blocks yet
|
||||
} else {
|
||||
//Second click, place blocks
|
||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
rightClickTable.put(player.getUUID(), 0);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUUID());
|
||||
BlockPos firstPos = firstPosTable.get(player.getUUID());
|
||||
|
||||
if (rightClickNr == 0) {
|
||||
if (blockPos != null)
|
||||
@@ -79,8 +79,8 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
||||
}
|
||||
|
||||
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
|
||||
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
|
||||
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
|
||||
|
||||
//After first and second pos are known, we want all the blocks
|
||||
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
protected abstract List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
}
|
||||
|
||||
@@ -1,26 +1,17 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Circle extends TwoClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getCircleBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
float centerX = x1;
|
||||
@@ -35,8 +26,8 @@ public class Circle extends TwoClicksBuildMode {
|
||||
z1 = (int) (centerZ - (z2 - centerZ));
|
||||
}
|
||||
|
||||
float radiusX = MathHelper.abs(x2 - centerX);
|
||||
float radiusZ = MathHelper.abs(z2 - centerZ);
|
||||
float radiusX = Mth.abs(x2 - centerX);
|
||||
float radiusZ = Mth.abs(z2 - centerZ);
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||
@@ -75,14 +66,24 @@ public class Circle extends TwoClicksBuildMode {
|
||||
}
|
||||
|
||||
private static float distance(float x1, float z1, float x2, float z2) {
|
||||
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
|
||||
return Mth.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
|
||||
}
|
||||
|
||||
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
|
||||
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
|
||||
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
|
||||
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
|
||||
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
|
||||
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
|
||||
float theta = (float) Mth.atan2(z - centerZ, x - centerX);
|
||||
float part1 = radiusX * radiusX * Mth.sin(theta) * Mth.sin(theta);
|
||||
float part2 = radiusZ * radiusZ * Mth.cos(theta) * Mth.cos(theta);
|
||||
return radiusX * radiusZ / Mth.sqrt(part1 + part2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,31 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class Cone extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
//TODO
|
||||
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -1,35 +1,16 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Cube extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getFloorBlocksUsingCubeFill(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
|
||||
@@ -40,7 +21,7 @@ public class Cube extends ThreeClicksBuildMode {
|
||||
return list;
|
||||
}
|
||||
|
||||
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getCubeBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
switch (ModeOptions.getCubeFill()) {
|
||||
@@ -97,4 +78,24 @@ public class Cube extends ThreeClicksBuildMode {
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y1);
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -9,27 +9,7 @@ import java.util.List;
|
||||
|
||||
public class Cylinder extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
public static List<BlockPos> getCylinderBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
//Get circle blocks (using CIRCLE_START and FILL options built-in)
|
||||
@@ -47,4 +27,24 @@ public class Cylinder extends ThreeClicksBuildMode {
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -10,38 +10,16 @@ import java.util.List;
|
||||
|
||||
public class DiagonalLine extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
//Add diagonal line from first to second
|
||||
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
//Add diagonal line from first to third
|
||||
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
|
||||
}
|
||||
|
||||
//Add diagonal line from first to second
|
||||
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
|
||||
public static List<BlockPos> getDiagonalLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
|
||||
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
|
||||
Vec3 first = new Vec3(x1, y1, z1).add(0.5, 0.5, 0.5);
|
||||
Vec3 second = new Vec3(x2, y2, z2).add(0.5, 0.5, 0.5);
|
||||
|
||||
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
|
||||
for (double t = 0; t <= 1.0; t += 1.0 / iterations) {
|
||||
Vec3d lerp = first.add(second.subtract(first).scale(t));
|
||||
Vec3 lerp = first.add(second.subtract(first).scale(t));
|
||||
BlockPos candidate = new BlockPos(lerp);
|
||||
//Only add if not equal to the last in the list
|
||||
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
|
||||
@@ -50,4 +28,26 @@ public class DiagonalLine extends ThreeClicksBuildMode {
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
//Add diagonal line from first to second
|
||||
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
//Add diagonal line from first to third
|
||||
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -9,28 +9,8 @@ import java.util.List;
|
||||
|
||||
public class DiagonalWall extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
|
||||
//Add diagonal wall from first to second
|
||||
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
public static List<BlockPos> getDiagonalWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
//Get diagonal line blocks
|
||||
@@ -48,4 +28,24 @@ public class DiagonalWall extends ThreeClicksBuildMode {
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class Dome extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
//TODO
|
||||
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -1,47 +1,26 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Floor extends TwoClicksBuildMode {
|
||||
|
||||
static class Criteria {
|
||||
Vec3d planeBound;
|
||||
double distToPlayerSq;
|
||||
|
||||
Criteria(Vec3d planeBound, Vec3d start) {
|
||||
this.planeBound = planeBound;
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
public static BlockPos findFloor(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3 look = BuildModes.getPlayerLookVec(player);
|
||||
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//Y
|
||||
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||
criteriaList.add(new Criteria(yBound, start));
|
||||
|
||||
//Remove invalid criteria
|
||||
@@ -57,12 +36,7 @@ public class Floor extends TwoClicksBuildMode {
|
||||
return new BlockPos(selected.planeBound);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
@@ -90,4 +64,31 @@ public class Floor extends TwoClicksBuildMode {
|
||||
Line.addZLineBlocks(list, z1, z2, x1, y);
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
static class Criteria {
|
||||
Vec3 planeBound;
|
||||
double distToPlayerSq;
|
||||
|
||||
Criteria(Vec3 planeBound, Vec3 start) {
|
||||
this.planeBound = planeBound;
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
@@ -12,69 +12,22 @@ import java.util.List;
|
||||
|
||||
public class Line extends TwoClicksBuildMode {
|
||||
|
||||
static class Criteria {
|
||||
Vec3d planeBound;
|
||||
Vec3d lineBound;
|
||||
double distToLineSq;
|
||||
double distToPlayerSq;
|
||||
|
||||
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start) {
|
||||
this.planeBound = planeBound;
|
||||
this.lineBound = toLongestLine(this.planeBound, firstPos);
|
||||
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||
}
|
||||
|
||||
//Make it from a plane into a line
|
||||
//Select the axis that is longest
|
||||
private Vec3d toLongestLine(Vec3d boundVec, BlockPos firstPos) {
|
||||
BlockPos bound = new BlockPos(boundVec);
|
||||
|
||||
BlockPos firstToSecond = bound.subtract(firstPos);
|
||||
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
|
||||
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
|
||||
if (longest == firstToSecond.getX()) {
|
||||
return new Vec3d(bound.getX(), firstPos.getY(), firstPos.getZ());
|
||||
}
|
||||
if (longest == firstToSecond.getY()) {
|
||||
return new Vec3d(firstPos.getX(), bound.getY(), firstPos.getZ());
|
||||
}
|
||||
if (longest == firstToSecond.getZ()) {
|
||||
return new Vec3d(firstPos.getX(), firstPos.getY(), bound.getZ());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findLine(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
public static BlockPos findLine(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3 look = BuildModes.getPlayerLookVec(player);
|
||||
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//X
|
||||
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||
criteriaList.add(new Criteria(xBound, firstPos, start));
|
||||
|
||||
//Y
|
||||
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||
criteriaList.add(new Criteria(yBound, firstPos, start));
|
||||
|
||||
//Z
|
||||
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||
criteriaList.add(new Criteria(zBound, firstPos, start));
|
||||
|
||||
//Remove invalid criteria
|
||||
@@ -108,12 +61,7 @@ public class Line extends TwoClicksBuildMode {
|
||||
return new BlockPos(selected.lineBound);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (x1 != x2) {
|
||||
@@ -144,4 +92,56 @@ public class Line extends TwoClicksBuildMode {
|
||||
list.add(new BlockPos(x, y, z));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findLine(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
static class Criteria {
|
||||
Vec3 planeBound;
|
||||
Vec3 lineBound;
|
||||
double distToLineSq;
|
||||
double distToPlayerSq;
|
||||
|
||||
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start) {
|
||||
this.planeBound = planeBound;
|
||||
this.lineBound = toLongestLine(this.planeBound, firstPos);
|
||||
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
|
||||
}
|
||||
|
||||
//Make it from a plane into a line
|
||||
//Select the axis that is longest
|
||||
private Vec3 toLongestLine(Vec3 boundVec, BlockPos firstPos) {
|
||||
BlockPos bound = new BlockPos(boundVec);
|
||||
|
||||
BlockPos firstToSecond = bound.subtract(firstPos);
|
||||
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
|
||||
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
|
||||
if (longest == firstToSecond.getX()) {
|
||||
return new Vec3(bound.getX(), firstPos.getY(), firstPos.getZ());
|
||||
}
|
||||
if (longest == firstToSecond.getY()) {
|
||||
return new Vec3(firstPos.getX(), bound.getY(), firstPos.getZ());
|
||||
}
|
||||
if (longest == firstToSecond.getZ()) {
|
||||
return new Vec3(firstPos.getX(), firstPos.getY(), bound.getZ());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -11,31 +11,31 @@ import java.util.List;
|
||||
|
||||
public class Normal implements IBuildMode {
|
||||
@Override
|
||||
public void initialize(PlayerEntity player) {
|
||||
public void initialize(Player player) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
if (blockPos != null) list.add(blockPos);
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
if (blockPos != null) list.add(blockPos);
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getSideHit(PlayerEntity player) {
|
||||
public Direction getSideHit(Player player) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(PlayerEntity player) {
|
||||
public Vec3 getHitVec(Player player) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -11,31 +11,31 @@ import java.util.List;
|
||||
|
||||
public class NormalPlus implements IBuildMode {
|
||||
@Override
|
||||
public void initialize(PlayerEntity player) {
|
||||
public void initialize(Player player) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
if (blockPos != null) list.add(blockPos);
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
if (blockPos != null) list.add(blockPos);
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getSideHit(PlayerEntity player) {
|
||||
public Direction getSideHit(Player player) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(PlayerEntity player) {
|
||||
public Vec3 getHitVec(Player player) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Pyramid extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
//TODO
|
||||
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
@@ -11,28 +11,8 @@ import java.util.List;
|
||||
|
||||
public class SlopeFloor extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
|
||||
//Add slope floor from first to second
|
||||
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
@@ -92,4 +72,24 @@ public class SlopeFloor extends ThreeClicksBuildMode {
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
@@ -11,27 +11,7 @@ import java.util.List;
|
||||
|
||||
public class Sphere extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
public static List<BlockPos> getSphereBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
float centerX = x1;
|
||||
@@ -49,9 +29,9 @@ public class Sphere extends ThreeClicksBuildMode {
|
||||
z1 = (int) (centerZ - (z2 - centerZ));
|
||||
}
|
||||
|
||||
float radiusX = MathHelper.abs(x2 - centerX);
|
||||
float radiusY = MathHelper.abs(y3 - centerY);
|
||||
float radiusZ = MathHelper.abs(z2 - centerZ);
|
||||
float radiusX = Mth.abs(x2 - centerX);
|
||||
float radiusY = Mth.abs(y3 - centerY);
|
||||
float radiusZ = Mth.abs(z2 - centerZ);
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||
@@ -96,7 +76,7 @@ public class Sphere extends ThreeClicksBuildMode {
|
||||
}
|
||||
|
||||
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
|
||||
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
|
||||
return Mth.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
|
||||
}
|
||||
|
||||
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
|
||||
@@ -107,4 +87,24 @@ public class Sphere extends ThreeClicksBuildMode {
|
||||
|
||||
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -1,54 +1,30 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Wall extends TwoClicksBuildMode {
|
||||
|
||||
static class Criteria {
|
||||
Vec3d planeBound;
|
||||
double distToPlayerSq;
|
||||
double angle;
|
||||
|
||||
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
|
||||
this.planeBound = planeBound;
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
|
||||
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findWall(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
public static BlockPos findWall(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3 look = BuildModes.getPlayerLookVec(player);
|
||||
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//X
|
||||
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||
criteriaList.add(new Criteria(xBound, firstPos, start, look));
|
||||
|
||||
//Z
|
||||
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||
criteriaList.add(new Criteria(zBound, firstPos, start, look));
|
||||
|
||||
//Remove invalid criteria
|
||||
@@ -75,12 +51,7 @@ public class Wall extends TwoClicksBuildMode {
|
||||
return new BlockPos(selected.planeBound);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (x1 == x2) {
|
||||
@@ -131,4 +102,34 @@ public class Wall extends TwoClicksBuildMode {
|
||||
Line.addYLineBlocks(list, y1, y2, x1, z);
|
||||
Line.addYLineBlocks(list, y1, y2, x2, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findWall(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
static class Criteria {
|
||||
Vec3 planeBound;
|
||||
double distToPlayerSq;
|
||||
double angle;
|
||||
|
||||
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start, Vec3 look) {
|
||||
this.planeBound = planeBound;
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
|
||||
Vec3 wall = this.planeBound.subtract(Vec3.atLowerCornerOf(firstPos));
|
||||
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,81 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.core.Vec3i;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Array {
|
||||
|
||||
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
//find arraysettings for the player
|
||||
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
||||
if (!isEnabled(a)) return coordinates;
|
||||
|
||||
BlockPos pos = startPos;
|
||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
|
||||
for (int i = 0; i < a.count; i++) {
|
||||
pos = pos.offset(offset);
|
||||
coordinates.add(pos);
|
||||
}
|
||||
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
|
||||
//find arraysettings for the player that placed the block
|
||||
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
||||
if (!isEnabled(a)) return blockStates;
|
||||
|
||||
BlockPos pos = startPos;
|
||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
|
||||
//Randomizer bag synergy
|
||||
AbstractRandomizerBagItem randomizerBagItem = null;
|
||||
IItemHandler bagInventory = null;
|
||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
|
||||
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
|
||||
bagInventory = randomizerBagItem.getBagInventory(itemStack);
|
||||
}
|
||||
|
||||
for (int i = 0; i < a.count; i++) {
|
||||
pos = pos.offset(offset);
|
||||
|
||||
//Randomizer bag synergy
|
||||
if (randomizerBagItem != null) {
|
||||
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
|
||||
blockState = BuildModifiers
|
||||
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
|
||||
}
|
||||
|
||||
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
|
||||
blockStates.add(blockState);
|
||||
itemStacks.add(itemStack);
|
||||
}
|
||||
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
public static boolean isEnabled(ArraySettings a) {
|
||||
if (a == null || !a.enabled) return false;
|
||||
|
||||
return a.offset.getX() != 0 || a.offset.getY() != 0 || a.offset.getZ() != 0;
|
||||
}
|
||||
|
||||
public static class ArraySettings {
|
||||
public boolean enabled = false;
|
||||
public BlockPos offset = BlockPos.ZERO;
|
||||
@@ -41,64 +101,4 @@ public class Array {
|
||||
}
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
//find arraysettings for the player
|
||||
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
||||
if (!isEnabled(a)) return coordinates;
|
||||
|
||||
BlockPos pos = startPos;
|
||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
|
||||
for (int i = 0; i < a.count; i++) {
|
||||
pos = pos.add(offset);
|
||||
coordinates.add(pos);
|
||||
}
|
||||
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
|
||||
//find arraysettings for the player that placed the block
|
||||
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
||||
if (!isEnabled(a)) return blockStates;
|
||||
|
||||
BlockPos pos = startPos;
|
||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
|
||||
//Randomizer bag synergy
|
||||
IItemHandler bagInventory = null;
|
||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
|
||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||
}
|
||||
|
||||
for (int i = 0; i < a.count; i++) {
|
||||
pos = pos.add(offset);
|
||||
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
blockState = BuildModifiers
|
||||
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
|
||||
}
|
||||
|
||||
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
|
||||
blockStates.add(blockState);
|
||||
itemStacks.add(itemStack);
|
||||
}
|
||||
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
public static boolean isEnabled(ArraySettings a) {
|
||||
if (a == null || !a.enabled) return false;
|
||||
|
||||
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class BlockSet {
|
||||
private List<BlockPos> coordinates;
|
||||
private List<BlockState> previousBlockStates;
|
||||
private List<BlockState> newBlockStates;
|
||||
private Vec3d hitVec;
|
||||
private BlockPos firstPos;
|
||||
private BlockPos secondPos;
|
||||
private final List<BlockPos> coordinates;
|
||||
private final List<BlockState> previousBlockStates;
|
||||
private final List<BlockState> newBlockStates;
|
||||
private final Vec3 hitVec;
|
||||
private final BlockPos firstPos;
|
||||
private final BlockPos secondPos;
|
||||
|
||||
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3d hitVec,
|
||||
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3 hitVec,
|
||||
BlockPos firstPos, BlockPos secondPos) {
|
||||
this.coordinates = coordinates;
|
||||
this.previousBlockStates = previousBlockStates;
|
||||
@@ -36,7 +36,7 @@ public class BlockSet {
|
||||
return newBlockStates;
|
||||
}
|
||||
|
||||
public Vec3d getHitVec() {
|
||||
public Vec3 getHitVec() {
|
||||
return hitVec;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,36 +1,38 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.BlockItemUseContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemUseContext;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.context.BlockPlaceContext;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.context.UseOnContext;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.world.level.Level;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.helper.InventoryHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
|
||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
public class BuildModifiers {
|
||||
|
||||
//Called from BuildModes
|
||||
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
|
||||
World world = player.world;
|
||||
ItemRandomizerBag.renewRandomness();
|
||||
public static void onBlockPlaced(Player player, List<BlockPos> startCoordinates, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
|
||||
Level world = player.level;
|
||||
AbstractRandomizerBagItem.renewRandomness();
|
||||
|
||||
//Format hitvec to 0.x
|
||||
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
|
||||
//find coordinates and blockstates
|
||||
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||
@@ -47,7 +49,7 @@ public class BuildModifiers {
|
||||
previousBlockStates.add(world.getBlockState(coordinate));
|
||||
}
|
||||
|
||||
if (world.isRemote) {
|
||||
if (world.isClientSide) {
|
||||
|
||||
BlockPreviewRenderer.onBlocksPlaced();
|
||||
|
||||
@@ -61,7 +63,7 @@ public class BuildModifiers {
|
||||
BlockState blockState = blockStates.get(i);
|
||||
ItemStack itemStack = itemStacks.get(i);
|
||||
|
||||
if (world.isBlockPresent(blockPos)) {
|
||||
if (world.isLoaded(blockPos)) {
|
||||
//check itemstack empty
|
||||
if (itemStack.isEmpty()) {
|
||||
//try to find new stack, otherwise continue
|
||||
@@ -80,11 +82,11 @@ public class BuildModifiers {
|
||||
|
||||
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
|
||||
//(Block is placed by the time it gets here, and unplaced after this)
|
||||
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.getDefaultState());
|
||||
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.defaultBlockState());
|
||||
|
||||
//If all new blockstates are air then no use in adding it, no block was actually placed
|
||||
//Can happen when e.g. placing one block in yourself
|
||||
if (Collections.frequency(newBlockStates, Blocks.AIR.getDefaultState()) != newBlockStates.size()) {
|
||||
if (Collections.frequency(newBlockStates, Blocks.AIR.defaultBlockState()) != newBlockStates.size()) {
|
||||
//add to undo stack
|
||||
BlockPos firstPos = startCoordinates.get(0);
|
||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||
@@ -92,8 +94,8 @@ public class BuildModifiers {
|
||||
}
|
||||
}
|
||||
|
||||
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
||||
World world = player.world;
|
||||
public static void onBlockBroken(Player player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
||||
Level world = player.level;
|
||||
|
||||
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||
|
||||
@@ -106,25 +108,25 @@ public class BuildModifiers {
|
||||
previousBlockStates.add(world.getBlockState(coordinate));
|
||||
}
|
||||
|
||||
if (world.isRemote) {
|
||||
if (world.isClientSide) {
|
||||
BlockPreviewRenderer.onBlocksBroken();
|
||||
|
||||
//list of air blockstates
|
||||
for (int i = 0; i < coordinates.size(); i++) {
|
||||
newBlockStates.add(Blocks.AIR.getDefaultState());
|
||||
newBlockStates.add(Blocks.AIR.defaultBlockState());
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
//If the player is going to instabreak grass or a plant, only break other instabreaking things
|
||||
boolean onlyInstaBreaking = !player.isCreative() &&
|
||||
world.getBlockState(startCoordinates.get(0)).getBlockHardness(world, startCoordinates.get(0)) == 0f;
|
||||
world.getBlockState(startCoordinates.get(0)).getDestroySpeed(world, startCoordinates.get(0)) == 0f;
|
||||
|
||||
//break all those blocks
|
||||
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
||||
BlockPos coordinate = coordinates.get(i);
|
||||
if (world.isBlockPresent(coordinate) && !world.isAirBlock(coordinate)) {
|
||||
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
|
||||
if (world.isLoaded(coordinate) && !world.isEmptyBlock(coordinate)) {
|
||||
if (!onlyInstaBreaking || world.getBlockState(coordinate).getDestroySpeed(world, coordinate) == 0f) {
|
||||
SurvivalHelper.breakBlock(world, player, coordinate, false);
|
||||
}
|
||||
}
|
||||
@@ -138,17 +140,17 @@ public class BuildModifiers {
|
||||
|
||||
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
|
||||
//(Block isn't broken yet by the time it gets here, and broken after this)
|
||||
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.getDefaultState());
|
||||
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.defaultBlockState());
|
||||
|
||||
//add to undo stack
|
||||
BlockPos firstPos = startCoordinates.get(0);
|
||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||
Vec3d hitVec = new Vec3d(0.5, 0.5, 0.5);
|
||||
Vec3 hitVec = new Vec3(0.5, 0.5, 0.5);
|
||||
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
|
||||
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
|
||||
public static List<BlockPos> findCoordinates(Player player, List<BlockPos> posList) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
//Add current blocks being placed too
|
||||
coordinates.addAll(posList);
|
||||
@@ -169,18 +171,18 @@ public class BuildModifiers {
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
|
||||
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
|
||||
public static List<BlockPos> findCoordinates(Player player, BlockPos blockPos) {
|
||||
return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos)));
|
||||
}
|
||||
|
||||
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vec3d hitVec, Direction facing, List<ItemStack> itemStacks) {
|
||||
public static List<BlockState> findBlockStates(Player player, List<BlockPos> posList, Vec3 hitVec, Direction facing, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
itemStacks.clear();
|
||||
|
||||
//Get itemstack
|
||||
ItemStack itemStack = player.getHeldItem(Hand.MAIN_HAND);
|
||||
ItemStack itemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||
itemStack = player.getHeldItem(Hand.OFF_HAND);
|
||||
itemStack = player.getItemInHand(InteractionHand.OFF_HAND);
|
||||
}
|
||||
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||
return blockStates;
|
||||
@@ -190,18 +192,21 @@ public class BuildModifiers {
|
||||
ItemStack itemBlock = ItemStack.EMPTY;
|
||||
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
|
||||
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||
ItemRandomizerBag.resetRandomness();
|
||||
AbstractRandomizerBagItem.resetRandomness();
|
||||
|
||||
//Add blocks in posList first
|
||||
for (BlockPos blockPos : posList) {
|
||||
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
|
||||
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
|
||||
if (blockState == null) continue;
|
||||
|
||||
blockStates.add(blockState);
|
||||
itemStacks.add(itemBlock);
|
||||
}
|
||||
|
||||
for (BlockPos blockPos : posList) {
|
||||
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
|
||||
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
|
||||
if (blockState == null) continue;
|
||||
|
||||
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
|
||||
blockStates.addAll(arrayBlockStates);
|
||||
@@ -212,6 +217,8 @@ public class BuildModifiers {
|
||||
for (int i = 0; i < arrayCoordinates.size(); i++) {
|
||||
BlockPos coordinate = arrayCoordinates.get(i);
|
||||
BlockState blockState1 = arrayBlockStates.get(i);
|
||||
if (blockState1 == null) continue;
|
||||
|
||||
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||
}
|
||||
@@ -236,8 +243,8 @@ public class BuildModifiers {
|
||||
modifierSettings.doQuickReplace();
|
||||
}
|
||||
|
||||
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vec3d hitVec, Hand hand) {
|
||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
|
||||
public static BlockState getBlockStateFromItem(ItemStack itemStack, Player player, BlockPos blockPos, Direction facing, Vec3 hitVec, InteractionHand hand) {
|
||||
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockPlaceContext(new UseOnContext(player, hand, new BlockHitResult(hitVec, facing, blockPos, false))));
|
||||
}
|
||||
|
||||
//Returns true if equal (or both null)
|
||||
|
||||
@@ -1,53 +1,28 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.StairsBlock;
|
||||
import net.minecraft.block.DirectionalBlock;
|
||||
import net.minecraft.block.SlabBlock;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.properties.Half;
|
||||
import net.minecraft.state.properties.SlabType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.block.state.properties.Half;
|
||||
import net.minecraft.world.level.block.state.properties.SlabType;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.world.level.block.DirectionalBlock;
|
||||
import net.minecraft.world.level.block.DispenserBlock;
|
||||
import net.minecraft.world.level.block.SlabBlock;
|
||||
import net.minecraft.world.level.block.StairBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
public class Mirror {
|
||||
|
||||
public static class MirrorSettings {
|
||||
public boolean enabled = false;
|
||||
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
|
||||
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
|
||||
public int radius = 10;
|
||||
public boolean drawLines = true, drawPlanes = true;
|
||||
|
||||
public MirrorSettings() {
|
||||
}
|
||||
|
||||
public MirrorSettings(boolean mirrorEnabled, Vec3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
|
||||
this.enabled = mirrorEnabled;
|
||||
this.position = position;
|
||||
this.mirrorX = mirrorX;
|
||||
this.mirrorY = mirrorY;
|
||||
this.mirrorZ = mirrorZ;
|
||||
this.radius = radius;
|
||||
this.drawLines = drawLines;
|
||||
this.drawPlanes = drawPlanes;
|
||||
}
|
||||
|
||||
public int getReach() {
|
||||
return radius * 2; //Change ModifierSettings#setReachUpgrade too
|
||||
}
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
//find mirrorsettings for the player
|
||||
@@ -87,7 +62,7 @@ public class Mirror {
|
||||
coordinates.add(newBlockPos);
|
||||
}
|
||||
|
||||
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
|
||||
//find mirrorsettings for the player
|
||||
@@ -95,51 +70,58 @@ public class Mirror {
|
||||
if (!isEnabled(m, startPos)) return blockStates;
|
||||
|
||||
//Randomizer bag synergy
|
||||
AbstractRandomizerBagItem randomizerBagItem = null;
|
||||
IItemHandler bagInventory = null;
|
||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
|
||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
|
||||
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
|
||||
bagInventory = randomizerBagItem.getBagInventory(itemStack);
|
||||
}
|
||||
|
||||
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorX)
|
||||
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorY)
|
||||
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorZ)
|
||||
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
|
||||
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
private static void blockStateMirrorX(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
//find mirror position
|
||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
||||
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
|
||||
}
|
||||
|
||||
//Find blockstate
|
||||
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
|
||||
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.FRONT_BACK);
|
||||
|
||||
//Store blockstate and itemstack
|
||||
blockStates.add(newBlockState);
|
||||
itemStacks.add(itemStack);
|
||||
|
||||
if (m.mirrorY) blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
if (m.mirrorY)
|
||||
blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
if (m.mirrorZ)
|
||||
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
}
|
||||
|
||||
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
private static void blockStateMirrorY(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
//find mirror position
|
||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
||||
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
|
||||
}
|
||||
|
||||
//Find blockstate
|
||||
@@ -149,23 +131,24 @@ public class Mirror {
|
||||
blockStates.add(newBlockState);
|
||||
itemStacks.add(itemStack);
|
||||
|
||||
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
if (m.mirrorZ)
|
||||
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
}
|
||||
|
||||
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
private static void blockStateMirrorZ(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
//find mirror position
|
||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
||||
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
|
||||
}
|
||||
|
||||
//Find blockstate
|
||||
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
||||
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.LEFT_RIGHT);
|
||||
|
||||
//Store blockstate and itemstack
|
||||
blockStates.add(newBlockState);
|
||||
@@ -176,53 +159,76 @@ public class Mirror {
|
||||
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
|
||||
|
||||
//within mirror distance
|
||||
if (startPos.getX() + 0.5 < m.position.x - m.radius || startPos.getX() + 0.5 > m.position.x + m.radius ||
|
||||
startPos.getY() + 0.5 < m.position.y - m.radius || startPos.getY() + 0.5 > m.position.y + m.radius ||
|
||||
startPos.getZ() + 0.5 < m.position.z - m.radius || startPos.getZ() + 0.5 > m.position.z + m.radius)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
return !(startPos.getX() + 0.5 < m.position.x - m.radius) && !(startPos.getX() + 0.5 > m.position.x + m.radius) &&
|
||||
!(startPos.getY() + 0.5 < m.position.y - m.radius) && !(startPos.getY() + 0.5 > m.position.y + m.radius) &&
|
||||
!(startPos.getZ() + 0.5 < m.position.z - m.radius) && !(startPos.getZ() + 0.5 > m.position.z + m.radius);
|
||||
}
|
||||
|
||||
private static BlockState getVerticalMirror(BlockState blockState) {
|
||||
//Stairs
|
||||
if (blockState.getBlock() instanceof StairsBlock) {
|
||||
if (blockState.get(StairsBlock.HALF) == Half.BOTTOM) {
|
||||
return blockState.with(StairsBlock.HALF, Half.TOP);
|
||||
if (blockState.getBlock() instanceof StairBlock) {
|
||||
if (blockState.getValue(StairBlock.HALF) == Half.BOTTOM) {
|
||||
return blockState.setValue(StairBlock.HALF, Half.TOP);
|
||||
} else {
|
||||
return blockState.with(StairsBlock.HALF, Half.BOTTOM);
|
||||
return blockState.setValue(StairBlock.HALF, Half.BOTTOM);
|
||||
}
|
||||
}
|
||||
|
||||
//Slabs
|
||||
if (blockState.getBlock() instanceof SlabBlock) {
|
||||
if (blockState.get(SlabBlock.TYPE) == SlabType.DOUBLE) {
|
||||
if (blockState.getValue(SlabBlock.TYPE) == SlabType.DOUBLE) {
|
||||
return blockState;
|
||||
} else if (blockState.get(SlabBlock.TYPE) == SlabType.BOTTOM) {
|
||||
return blockState.with(SlabBlock.TYPE, SlabType.TOP);
|
||||
} else if (blockState.getValue(SlabBlock.TYPE) == SlabType.BOTTOM) {
|
||||
return blockState.setValue(SlabBlock.TYPE, SlabType.TOP);
|
||||
} else {
|
||||
return blockState.with(SlabBlock.TYPE, SlabType.BOTTOM);
|
||||
return blockState.setValue(SlabBlock.TYPE, SlabType.BOTTOM);
|
||||
}
|
||||
}
|
||||
|
||||
//Buttons, endrod, observer, piston
|
||||
if (blockState.getBlock() instanceof DirectionalBlock) {
|
||||
if (blockState.get(DirectionalBlock.FACING) == Direction.DOWN) {
|
||||
return blockState.with(DirectionalBlock.FACING, Direction.UP);
|
||||
} else if (blockState.get(DirectionalBlock.FACING) == Direction.UP) {
|
||||
return blockState.with(DirectionalBlock.FACING, Direction.DOWN);
|
||||
if (blockState.getValue(DirectionalBlock.FACING) == Direction.DOWN) {
|
||||
return blockState.setValue(DirectionalBlock.FACING, Direction.UP);
|
||||
} else if (blockState.getValue(DirectionalBlock.FACING) == Direction.UP) {
|
||||
return blockState.setValue(DirectionalBlock.FACING, Direction.DOWN);
|
||||
}
|
||||
}
|
||||
|
||||
//Dispenser, dropper
|
||||
if (blockState.getBlock() instanceof DispenserBlock) {
|
||||
if (blockState.get(DispenserBlock.FACING) == Direction.DOWN) {
|
||||
return blockState.with(DispenserBlock.FACING, Direction.UP);
|
||||
} else if (blockState.get(DispenserBlock.FACING) == Direction.UP) {
|
||||
return blockState.with(DispenserBlock.FACING, Direction.DOWN);
|
||||
if (blockState.getValue(DispenserBlock.FACING) == Direction.DOWN) {
|
||||
return blockState.setValue(DispenserBlock.FACING, Direction.UP);
|
||||
} else if (blockState.getValue(DispenserBlock.FACING) == Direction.UP) {
|
||||
return blockState.setValue(DispenserBlock.FACING, Direction.DOWN);
|
||||
}
|
||||
}
|
||||
|
||||
return blockState;
|
||||
}
|
||||
|
||||
public static class MirrorSettings {
|
||||
public boolean enabled = false;
|
||||
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
|
||||
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
|
||||
public int radius = 10;
|
||||
public boolean drawLines = true, drawPlanes = true;
|
||||
|
||||
public MirrorSettings() {
|
||||
}
|
||||
|
||||
public MirrorSettings(boolean mirrorEnabled, Vec3 position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
|
||||
this.enabled = mirrorEnabled;
|
||||
this.position = position;
|
||||
this.mirrorX = mirrorX;
|
||||
this.mirrorY = mirrorY;
|
||||
this.mirrorZ = mirrorZ;
|
||||
this.radius = radius;
|
||||
this.drawLines = drawLines;
|
||||
this.drawPlanes = drawPlanes;
|
||||
}
|
||||
|
||||
public int getReach() {
|
||||
return radius * 2; //Change ModifierSettings#setReachUpgrade too
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import net.minecraftforge.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||
@@ -20,9 +20,10 @@ public class ModifierSettingsManager {
|
||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||
//Never returns null
|
||||
@Nonnull
|
||||
public static ModifierSettings getModifierSettings(PlayerEntity player){
|
||||
public static ModifierSettings getModifierSettings(Player player) {
|
||||
|
||||
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
||||
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
||||
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
|
||||
|
||||
if (modifierCapability.isPresent()) {
|
||||
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
|
||||
@@ -32,20 +33,19 @@ public class ModifierSettingsManager {
|
||||
return capability.getModifierData();
|
||||
}
|
||||
|
||||
//Player does not have modifierCapability capability
|
||||
EffortlessBuilding.logger.warn("Player does not have modifierCapability: " + player);
|
||||
//Return dummy settings
|
||||
return new ModifierSettings();
|
||||
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
|
||||
}
|
||||
|
||||
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) {
|
||||
public static void setModifierSettings(Player player, ModifierSettings modifierSettings) {
|
||||
if (player == null) {
|
||||
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
||||
return;
|
||||
}
|
||||
|
||||
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
||||
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
||||
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
|
||||
|
||||
modifierCapability.ifPresent((capability) -> {
|
||||
capability.setModifierData(modifierSettings);
|
||||
@@ -56,7 +56,7 @@ public class ModifierSettingsManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) {
|
||||
public static String sanitize(ModifierSettings modifierSettings, Player player) {
|
||||
int maxReach = ReachHelper.getMaxReach(player);
|
||||
String error = "";
|
||||
|
||||
@@ -110,6 +110,18 @@ public class ModifierSettingsManager {
|
||||
return error;
|
||||
}
|
||||
|
||||
public static void handleNewPlayer(Player player) {
|
||||
//Makes sure player has modifier settings (if it doesnt it will create it)
|
||||
getModifierSettings(player);
|
||||
|
||||
//Only on server
|
||||
if (!player.level.isClientSide) {
|
||||
//Send to client
|
||||
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
|
||||
}
|
||||
}
|
||||
|
||||
public static class ModifierSettings {
|
||||
private Mirror.MirrorSettings mirrorSettings;
|
||||
private Array.ArraySettings arraySettings;
|
||||
@@ -179,10 +191,18 @@ public class ModifierSettingsManager {
|
||||
//Set mirror radius to max
|
||||
int reach = 10;
|
||||
switch (reachUpgrade) {
|
||||
case 0: reach = BuildConfig.reach.maxReachLevel0.get(); break;
|
||||
case 1: reach = BuildConfig.reach.maxReachLevel1.get(); break;
|
||||
case 2: reach = BuildConfig.reach.maxReachLevel2.get(); break;
|
||||
case 3: reach = BuildConfig.reach.maxReachLevel3.get(); break;
|
||||
case 0:
|
||||
reach = BuildConfig.reach.maxReachLevel0.get();
|
||||
break;
|
||||
case 1:
|
||||
reach = BuildConfig.reach.maxReachLevel1.get();
|
||||
break;
|
||||
case 2:
|
||||
reach = BuildConfig.reach.maxReachLevel2.get();
|
||||
break;
|
||||
case 3:
|
||||
reach = BuildConfig.reach.maxReachLevel3.get();
|
||||
break;
|
||||
}
|
||||
|
||||
if (this.mirrorSettings != null)
|
||||
@@ -191,17 +211,5 @@ public class ModifierSettingsManager {
|
||||
this.radialMirrorSettings.radius = reach / 2;
|
||||
}
|
||||
}
|
||||
|
||||
public static void handleNewPlayer(PlayerEntity player){
|
||||
//Makes sure player has modifier settings (if it doesnt it will create it)
|
||||
getModifierSettings(player);
|
||||
|
||||
//Only on server
|
||||
if (!player.world.isRemote) {
|
||||
//Send to client
|
||||
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,50 +1,24 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.level.block.Mirror;
|
||||
import net.minecraft.world.level.block.Rotation;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class RadialMirror {
|
||||
|
||||
public static class RadialMirrorSettings {
|
||||
public boolean enabled = false;
|
||||
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
|
||||
public int slices = 4;
|
||||
public boolean alternate = false;
|
||||
public int radius = 20;
|
||||
public boolean drawLines = true, drawPlanes = false;
|
||||
|
||||
public RadialMirrorSettings() {
|
||||
}
|
||||
|
||||
public RadialMirrorSettings(boolean enabled, Vec3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
|
||||
this.enabled = enabled;
|
||||
this.position = position;
|
||||
this.slices = slices;
|
||||
this.alternate = alternate;
|
||||
this.radius = radius;
|
||||
this.drawLines = drawLines;
|
||||
this.drawPlanes = drawPlanes;
|
||||
}
|
||||
|
||||
public int getReach() {
|
||||
return radius * 2;
|
||||
}
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
//find radial mirror settings for the player
|
||||
@@ -54,10 +28,10 @@ public class RadialMirror {
|
||||
//get angle between slices
|
||||
double sliceAngle = 2 * Math.PI / r.slices;
|
||||
|
||||
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
||||
Vec3d relStartVec = startVec.subtract(r.position);
|
||||
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
||||
Vec3 relStartVec = startVec.subtract(r.position);
|
||||
|
||||
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
|
||||
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
|
||||
if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
|
||||
double startAngleInSlice = startAngleToCenter % sliceAngle;
|
||||
|
||||
@@ -69,7 +43,7 @@ public class RadialMirror {
|
||||
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
|
||||
}
|
||||
|
||||
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
|
||||
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
|
||||
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
|
||||
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
|
||||
}
|
||||
@@ -77,7 +51,7 @@ public class RadialMirror {
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
|
||||
|
||||
@@ -89,20 +63,22 @@ public class RadialMirror {
|
||||
//get angle between slices
|
||||
double sliceAngle = 2 * Math.PI / r.slices;
|
||||
|
||||
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
||||
Vec3d relStartVec = startVec.subtract(r.position);
|
||||
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
||||
Vec3 relStartVec = startVec.subtract(r.position);
|
||||
|
||||
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
|
||||
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
|
||||
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
|
||||
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
|
||||
|
||||
//Rotate the original blockstate
|
||||
blockState = rotateOriginalBlockState(startAngleToCenter, blockState);
|
||||
blockState = rotateOriginalBlockState(player, startPos, startAngleToCenter, blockState);
|
||||
|
||||
//Randomizer bag synergy
|
||||
AbstractRandomizerBagItem randomizerBagItem = null;
|
||||
IItemHandler bagInventory = null;
|
||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
|
||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
|
||||
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
|
||||
bagInventory = randomizerBagItem.getBagInventory(itemStack);
|
||||
}
|
||||
|
||||
BlockState newBlockState;
|
||||
@@ -115,22 +91,22 @@ public class RadialMirror {
|
||||
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
|
||||
}
|
||||
|
||||
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
|
||||
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
|
||||
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
|
||||
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
|
||||
coordinates.add(newBlockPos);
|
||||
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
if (randomizerBagItem != null) {
|
||||
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
|
||||
newBlockState = BuildModifiers
|
||||
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
|
||||
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
|
||||
|
||||
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
|
||||
newBlockState = rotateOriginalBlockState(player, startPos, startAngleToCenter, newBlockState);
|
||||
}
|
||||
|
||||
//rotate
|
||||
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i%2 == 1);
|
||||
newBlockState = rotateBlockState(player, startPos, relNewVec, newBlockState, r.alternate && i % 2 == 1);
|
||||
|
||||
blockStates.add(newBlockState);
|
||||
itemStacks.add(itemStack);
|
||||
@@ -139,36 +115,36 @@ public class RadialMirror {
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) {
|
||||
private static BlockState rotateOriginalBlockState(Player player, BlockPos startPos, double startAngleToCenter, BlockState blockState) {
|
||||
BlockState newBlockState = blockState;
|
||||
|
||||
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
||||
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_180);
|
||||
} else if (startAngleToCenter < -0.251 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
|
||||
newBlockState = blockState.rotate(player.level, startPos, Rotation.COUNTERCLOCKWISE_90);
|
||||
} else if (startAngleToCenter > 0.249 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
|
||||
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_90);
|
||||
}
|
||||
|
||||
return newBlockState;
|
||||
}
|
||||
|
||||
private static BlockState rotateBlockState(Vec3d relVec, BlockState blockState, boolean alternate) {
|
||||
private static BlockState rotateBlockState(Player player, BlockPos startPos, Vec3 relVec, BlockState blockState, boolean alternate) {
|
||||
BlockState newBlockState;
|
||||
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
|
||||
double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI
|
||||
|
||||
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
||||
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_180);
|
||||
if (alternate) {
|
||||
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
|
||||
}
|
||||
} else if (angleToCenter < -0.251 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
|
||||
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_90);
|
||||
if (alternate) {
|
||||
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
|
||||
}
|
||||
} else if (angleToCenter > 0.249 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
|
||||
newBlockState = blockState.rotate(player.level, startPos, Rotation.COUNTERCLOCKWISE_90);
|
||||
if (alternate) {
|
||||
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
|
||||
}
|
||||
@@ -185,11 +161,34 @@ public class RadialMirror {
|
||||
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
|
||||
if (r == null || !r.enabled) return false;
|
||||
|
||||
if (new Vec3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSquared() >
|
||||
r.radius * r.radius)
|
||||
return false;
|
||||
return !(new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
|
||||
r.radius * r.radius);
|
||||
}
|
||||
|
||||
return true;
|
||||
public static class RadialMirrorSettings {
|
||||
public boolean enabled = false;
|
||||
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
|
||||
public int slices = 4;
|
||||
public boolean alternate = false;
|
||||
public int radius = 20;
|
||||
public boolean drawLines = true, drawPlanes = false;
|
||||
|
||||
public RadialMirrorSettings() {
|
||||
}
|
||||
|
||||
public RadialMirrorSettings(boolean enabled, Vec3 position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
|
||||
this.enabled = enabled;
|
||||
this.position = position;
|
||||
this.slices = slices;
|
||||
this.alternate = alternate;
|
||||
this.radius = radius;
|
||||
this.drawLines = drawLines;
|
||||
this.drawPlanes = drawPlanes;
|
||||
}
|
||||
|
||||
public int getReach() {
|
||||
return radius * 2;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,18 +1,15 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.server.ServerWorld;
|
||||
import net.minecraft.world.storage.loot.LootContext;
|
||||
import net.minecraft.world.storage.loot.LootParameterSet;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.helper.FixedStack;
|
||||
@@ -26,14 +23,14 @@ public class UndoRedo {
|
||||
|
||||
//Undo and redo stacks per player
|
||||
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
|
||||
private static Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
|
||||
private static Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
|
||||
private static Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
|
||||
private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
|
||||
private static final Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
|
||||
private static final Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
|
||||
private static final Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
|
||||
private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
|
||||
|
||||
//add to undo stack
|
||||
public static void addUndo(PlayerEntity player, BlockSet blockSet) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||
public static void addUndo(Player player, BlockSet blockSet) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
|
||||
|
||||
//Assert coordinates is as long as previous and new blockstate lists
|
||||
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
|
||||
@@ -52,32 +49,32 @@ public class UndoRedo {
|
||||
// }
|
||||
|
||||
//If no stack exists, make one
|
||||
if (!undoStacks.containsKey(player.getUniqueID())) {
|
||||
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
||||
if (!undoStacks.containsKey(player.getUUID())) {
|
||||
undoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
||||
}
|
||||
|
||||
undoStacks.get(player.getUniqueID()).push(blockSet);
|
||||
undoStacks.get(player.getUUID()).push(blockSet);
|
||||
}
|
||||
|
||||
private static void addRedo(PlayerEntity player, BlockSet blockSet) {
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||
private static void addRedo(Player player, BlockSet blockSet) {
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
|
||||
|
||||
//(No asserts necessary, it's private)
|
||||
|
||||
//If no stack exists, make one
|
||||
if (!redoStacks.containsKey(player.getUniqueID())) {
|
||||
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
||||
if (!redoStacks.containsKey(player.getUUID())) {
|
||||
redoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
||||
}
|
||||
|
||||
redoStacks.get(player.getUniqueID()).push(blockSet);
|
||||
redoStacks.get(player.getUUID()).push(blockSet);
|
||||
}
|
||||
|
||||
public static boolean undo(PlayerEntity player) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||
public static boolean undo(Player player) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
|
||||
|
||||
if (!undoStacks.containsKey(player.getUniqueID())) return false;
|
||||
if (!undoStacks.containsKey(player.getUUID())) return false;
|
||||
|
||||
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUniqueID());
|
||||
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUUID());
|
||||
|
||||
if (undoStack.isEmpty()) return false;
|
||||
|
||||
@@ -85,12 +82,12 @@ public class UndoRedo {
|
||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||
Vec3d hitVec = blockSet.getHitVec();
|
||||
Vec3 hitVec = blockSet.getHitVec();
|
||||
|
||||
//Find up to date itemstacks in player inventory
|
||||
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
|
||||
|
||||
if (player.world.isRemote) {
|
||||
if (player.level.isClientSide) {
|
||||
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
|
||||
} else {
|
||||
//break all those blocks, reset to what they were
|
||||
@@ -101,27 +98,27 @@ public class UndoRedo {
|
||||
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||
|
||||
//get blockstate from itemstack
|
||||
BlockState previousBlockState = Blocks.AIR.getDefaultState();
|
||||
BlockState previousBlockState = Blocks.AIR.defaultBlockState();
|
||||
if (itemStack.getItem() instanceof BlockItem) {
|
||||
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||
}
|
||||
|
||||
if (player.world.isBlockPresent(coordinate)) {
|
||||
if (player.level.isLoaded(coordinate)) {
|
||||
//check itemstack empty
|
||||
if (itemStack.isEmpty()) {
|
||||
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
|
||||
//get blockstate from new itemstack
|
||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
|
||||
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||
} else {
|
||||
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
|
||||
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
|
||||
previousBlockState = Blocks.AIR.getDefaultState();
|
||||
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
|
||||
previousBlockState = Blocks.AIR.defaultBlockState();
|
||||
}
|
||||
}
|
||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
|
||||
//if previousBlockState is air, placeBlock will set it to air
|
||||
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
||||
SurvivalHelper.placeBlock(player.level, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -132,12 +129,12 @@ public class UndoRedo {
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean redo(PlayerEntity player) {
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||
public static boolean redo(Player player) {
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
|
||||
|
||||
if (!redoStacks.containsKey(player.getUniqueID())) return false;
|
||||
if (!redoStacks.containsKey(player.getUUID())) return false;
|
||||
|
||||
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUniqueID());
|
||||
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUUID());
|
||||
|
||||
if (redoStack.isEmpty()) return false;
|
||||
|
||||
@@ -145,12 +142,12 @@ public class UndoRedo {
|
||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||
Vec3d hitVec = blockSet.getHitVec();
|
||||
Vec3 hitVec = blockSet.getHitVec();
|
||||
|
||||
//Find up to date itemstacks in player inventory
|
||||
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
|
||||
|
||||
if (player.world.isRemote) {
|
||||
if (player.level.isClientSide) {
|
||||
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
|
||||
} else {
|
||||
//place blocks
|
||||
@@ -161,26 +158,26 @@ public class UndoRedo {
|
||||
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||
|
||||
//get blockstate from itemstack
|
||||
BlockState newBlockState = Blocks.AIR.getDefaultState();
|
||||
BlockState newBlockState = Blocks.AIR.defaultBlockState();
|
||||
if (itemStack.getItem() instanceof BlockItem) {
|
||||
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||
}
|
||||
|
||||
if (player.world.isBlockPresent(coordinate)) {
|
||||
if (player.level.isLoaded(coordinate)) {
|
||||
//check itemstack empty
|
||||
if (itemStack.isEmpty()) {
|
||||
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
|
||||
//get blockstate from new itemstack
|
||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
|
||||
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||
} else {
|
||||
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
|
||||
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
|
||||
newBlockState = Blocks.AIR.getDefaultState();
|
||||
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
|
||||
newBlockState = Blocks.AIR.defaultBlockState();
|
||||
}
|
||||
}
|
||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
||||
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
|
||||
SurvivalHelper.placeBlock(player.level, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -191,18 +188,18 @@ public class UndoRedo {
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void clear(PlayerEntity player) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||
if (undoStacks.containsKey(player.getUniqueID())) {
|
||||
undoStacks.get(player.getUniqueID()).clear();
|
||||
public static void clear(Player player) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
|
||||
if (undoStacks.containsKey(player.getUUID())) {
|
||||
undoStacks.get(player.getUUID()).clear();
|
||||
}
|
||||
if (redoStacks.containsKey(player.getUniqueID())) {
|
||||
redoStacks.get(player.getUniqueID()).clear();
|
||||
if (redoStacks.containsKey(player.getUUID())) {
|
||||
redoStacks.get(player.getUUID()).clear();
|
||||
}
|
||||
}
|
||||
|
||||
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
|
||||
private static List<ItemStack> findItemStacksInInventory(Player player, List<BlockState> blockStates) {
|
||||
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
|
||||
for (BlockState blockState : blockStates) {
|
||||
itemStacks.add(findItemStackInInventory(player, blockState));
|
||||
@@ -210,7 +207,7 @@ public class UndoRedo {
|
||||
return itemStacks;
|
||||
}
|
||||
|
||||
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
|
||||
private static ItemStack findItemStackInInventory(Player player, BlockState blockState) {
|
||||
ItemStack itemStack = ItemStack.EMPTY;
|
||||
if (blockState == null) return itemStack;
|
||||
|
||||
@@ -223,9 +220,8 @@ public class UndoRedo {
|
||||
//then anything it drops
|
||||
if (itemStack.isEmpty()) {
|
||||
//Cannot check drops on clientside because loot tables are server only
|
||||
if (!player.world.isRemote)
|
||||
{
|
||||
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.world, BlockPos.ZERO, null);
|
||||
if (!player.level.isClientSide) {
|
||||
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerLevel) player.level, BlockPos.ZERO, null);
|
||||
for (ItemStack itemStackDropped : itemsDropped) {
|
||||
if (itemStackDropped.getItem() instanceof BlockItem) {
|
||||
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
|
||||
|
||||
@@ -1,20 +1,23 @@
|
||||
package nl.requios.effortlessbuilding.capability;
|
||||
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemStackHandler;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> {
|
||||
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
|
||||
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundTag> {
|
||||
IItemHandler itemHandler;
|
||||
|
||||
public ItemHandlerCapabilityProvider(int size) {
|
||||
itemHandler = new ItemStackHandler(size);
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
@@ -23,12 +26,12 @@ public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<Co
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompoundNBT serializeNBT() {
|
||||
public CompoundTag serializeNBT() {
|
||||
return ((ItemStackHandler) itemHandler).serializeNBT();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(CompoundNBT nbt) {
|
||||
public void deserializeNBT(CompoundTag nbt) {
|
||||
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.capability;
|
||||
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.INBT;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraftforge.common.capabilities.*;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
@@ -15,13 +13,22 @@ import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class ModeCapabilityManager {
|
||||
|
||||
@CapabilityInject(IModeCapability.class)
|
||||
public final static Capability<IModeCapability> modeCapability = null;
|
||||
public static Capability<IModeCapability> MODE_CAPABILITY = CapabilityManager.get(new CapabilityToken<>(){});
|
||||
|
||||
// Allows for the capability to persist after death.
|
||||
@SubscribeEvent
|
||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(MODE_CAPABILITY, null);
|
||||
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(MODE_CAPABILITY, null);
|
||||
clone.ifPresent(cloneModeCapability ->
|
||||
original.ifPresent(originalModeCapability ->
|
||||
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
|
||||
}
|
||||
|
||||
public interface IModeCapability {
|
||||
ModeSettings getModeData();
|
||||
@@ -43,10 +50,38 @@ public class ModeCapabilityManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static class Storage implements Capability.IStorage<IModeCapability> {
|
||||
public static class Provider extends CapabilityProvider<Provider> implements ICapabilitySerializable<Tag> {
|
||||
|
||||
private IModeCapability instance = new ModeCapability();
|
||||
private LazyOptional<IModeCapability> modeCapabilityOptional = LazyOptional.of(() -> instance);
|
||||
|
||||
public Provider() {
|
||||
super(Provider.class);
|
||||
gatherCapabilities();
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
|
||||
CompoundNBT compound = new CompoundNBT();
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||
if (cap == MODE_CAPABILITY) return modeCapabilityOptional.cast();
|
||||
return LazyOptional.empty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void invalidateCaps() {
|
||||
super.invalidateCaps();
|
||||
modeCapabilityOptional.invalidate();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reviveCaps() {
|
||||
super.reviveCaps();
|
||||
modeCapabilityOptional = LazyOptional.of(() -> instance);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Tag serializeNBT() {
|
||||
CompoundTag compound = new CompoundTag();
|
||||
ModeSettings modeSettings = instance.getModeData();
|
||||
if (modeSettings == null) modeSettings = new ModeSettings();
|
||||
|
||||
@@ -58,8 +93,8 @@ public class ModeCapabilityManager {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
|
||||
CompoundNBT compound = (CompoundNBT) nbt;
|
||||
public void deserializeNBT(Tag nbt) {
|
||||
CompoundTag compound = (CompoundTag) nbt;
|
||||
|
||||
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
|
||||
|
||||
@@ -68,36 +103,6 @@ public class ModeCapabilityManager {
|
||||
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
|
||||
instance.setModeData(modeSettings);
|
||||
}
|
||||
}
|
||||
|
||||
public static class Provider implements ICapabilitySerializable<INBT> {
|
||||
IModeCapability inst = modeCapability.getDefaultInstance();
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
||||
}
|
||||
|
||||
@Override
|
||||
public INBT serializeNBT() {
|
||||
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(INBT nbt) {
|
||||
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Allows for the capability to persist after death.
|
||||
@SubscribeEvent
|
||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
|
||||
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
|
||||
clone.ifPresent(cloneModeCapability ->
|
||||
original.ifPresent(originalModeCapability ->
|
||||
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
package nl.requios.effortlessbuilding.capability;
|
||||
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.INBT;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.common.capabilities.*;
|
||||
import net.minecraftforge.common.util.INBTSerializable;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
@@ -19,13 +18,22 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class ModifierCapabilityManager {
|
||||
|
||||
@CapabilityInject(IModifierCapability.class)
|
||||
public final static Capability<IModifierCapability> modifierCapability = null;
|
||||
public final static Capability<IModifierCapability> MODIFIER_CAPABILITY = CapabilityManager.get(new CapabilityToken<>(){});
|
||||
|
||||
// Allows for the capability to persist after death.
|
||||
@SubscribeEvent
|
||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(MODIFIER_CAPABILITY, null);
|
||||
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(MODIFIER_CAPABILITY, null);
|
||||
clone.ifPresent(cloneModifierCapability ->
|
||||
original.ifPresent(originalModifierCapability ->
|
||||
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
|
||||
}
|
||||
|
||||
public interface IModifierCapability {
|
||||
ModifierSettings getModifierData();
|
||||
@@ -47,10 +55,38 @@ public class ModifierCapabilityManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static class Storage implements Capability.IStorage<IModifierCapability> {
|
||||
public static class Provider extends CapabilityProvider<Provider> implements INBTSerializable<Tag> {
|
||||
|
||||
private final IModifierCapability instance = new ModifierCapability();
|
||||
private LazyOptional<IModifierCapability> modifierCapabilityOptional = LazyOptional.of(() -> instance);
|
||||
|
||||
public Provider() {
|
||||
super(Provider.class);
|
||||
gatherCapabilities();
|
||||
}
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
|
||||
CompoundNBT compound = new CompoundNBT();
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||
if (cap == MODIFIER_CAPABILITY) return modifierCapabilityOptional.cast();
|
||||
return LazyOptional.empty();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void invalidateCaps() {
|
||||
super.invalidateCaps();
|
||||
modifierCapabilityOptional.invalidate();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reviveCaps() {
|
||||
super.reviveCaps();
|
||||
modifierCapabilityOptional = LazyOptional.of(() -> instance);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Tag serializeNBT() {
|
||||
CompoundTag compound = new CompoundTag();
|
||||
ModifierSettings modifierSettings = instance.getModifierData();
|
||||
if (modifierSettings == null) modifierSettings = new ModifierSettings();
|
||||
|
||||
@@ -98,12 +134,12 @@ public class ModifierCapabilityManager {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
|
||||
CompoundNBT compound = (CompoundNBT) nbt;
|
||||
public void deserializeNBT(Tag nbt) {
|
||||
CompoundTag compound = (CompoundTag) nbt;
|
||||
|
||||
//MIRROR
|
||||
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
|
||||
Vec3d mirrorPosition = new Vec3d(
|
||||
Vec3 mirrorPosition = new Vec3(
|
||||
compound.getDouble("mirrorPosX"),
|
||||
compound.getDouble("mirrorPosY"),
|
||||
compound.getDouble("mirrorPosZ"));
|
||||
@@ -130,7 +166,7 @@ public class ModifierCapabilityManager {
|
||||
|
||||
//RADIAL MIRROR
|
||||
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
|
||||
Vec3d radialMirrorPosition = new Vec3d(
|
||||
Vec3 radialMirrorPosition = new Vec3(
|
||||
compound.getDouble("radialMirrorPosX"),
|
||||
compound.getDouble("radialMirrorPosY"),
|
||||
compound.getDouble("radialMirrorPosZ"));
|
||||
@@ -145,38 +181,6 @@ public class ModifierCapabilityManager {
|
||||
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
|
||||
instance.setModifierData(modifierSettings);
|
||||
}
|
||||
}
|
||||
|
||||
public static class Provider implements ICapabilitySerializable<INBT> {
|
||||
|
||||
IModifierCapability inst = modifierCapability.getDefaultInstance();
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
||||
}
|
||||
|
||||
@Override
|
||||
public INBT serializeNBT() {
|
||||
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(INBT nbt) {
|
||||
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
// Allows for the capability to persist after death.
|
||||
@SubscribeEvent
|
||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
|
||||
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
|
||||
clone.ifPresent(cloneModifierCapability ->
|
||||
original.ifPresent(originalModifierCapability ->
|
||||
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,43 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.command;
|
||||
|
||||
import com.mojang.brigadier.CommandDispatcher;
|
||||
import com.mojang.brigadier.arguments.IntegerArgumentType;
|
||||
import net.minecraft.command.CommandSource;
|
||||
import net.minecraft.command.Commands;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
|
||||
public class CommandReach {
|
||||
|
||||
public static void register(CommandDispatcher<CommandSource> dispatcher) {
|
||||
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
|
||||
return setReachLevel(context.getSource().asPlayer(), IntegerArgumentType.getInteger(context, "level"));
|
||||
}))).then(Commands.literal("get").executes((context -> {
|
||||
return getReachLevel(context.getSource().asPlayer());
|
||||
}))));
|
||||
}
|
||||
|
||||
private static int setReachLevel(ServerPlayerEntity player, int level){
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setReachUpgrade(level);
|
||||
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||
//Send to client
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
|
||||
|
||||
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
private static int getReachLevel(ServerPlayerEntity player){
|
||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
|
||||
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
@@ -1,37 +1,16 @@
|
||||
package nl.requios.effortlessbuilding.compatibility;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
|
||||
|
||||
public class CompatHelper {
|
||||
//TODO 1.13 compatibility
|
||||
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
|
||||
// // and all checks will fail, so it works.
|
||||
// @GameRegistry.ObjectHolder("danknull:dank_null")
|
||||
// public static final Item dankNullItem = null;
|
||||
//
|
||||
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
|
||||
//
|
||||
|
||||
public static void setup() {
|
||||
//TODO 1.13 compatibility
|
||||
// if (Loader.isModLoaded("chiselsandbits")) {
|
||||
// // reflection to avoid hard dependency
|
||||
// try {
|
||||
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
|
||||
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
// } else {
|
||||
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
|
||||
// }
|
||||
|
||||
}
|
||||
|
||||
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
|
||||
@@ -40,12 +19,7 @@ public class CompatHelper {
|
||||
Item item = stack.getItem();
|
||||
if (item instanceof BlockItem)
|
||||
return true;
|
||||
if ((item instanceof ItemRandomizerBag))
|
||||
return true;
|
||||
//TODO 1.13 compatibility
|
||||
// if (item == dankNullItem)
|
||||
// return true;
|
||||
return false;
|
||||
return item instanceof AbstractRandomizerBagItem;
|
||||
}
|
||||
|
||||
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
|
||||
@@ -57,76 +31,33 @@ public class CompatHelper {
|
||||
return proxy;
|
||||
|
||||
//Randomizer Bag
|
||||
if (proxyItem instanceof ItemRandomizerBag) {
|
||||
if (proxyItem instanceof AbstractRandomizerBagItem) {
|
||||
ItemStack itemStack = proxy;
|
||||
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
|
||||
if (itemStack.getItem() instanceof ItemRandomizerBag)
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
|
||||
if (itemStack.getItem() instanceof AbstractRandomizerBagItem) {
|
||||
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
|
||||
itemStack = randomizerBagItem.pickRandomStack(randomizerBagItem.getBagInventory(itemStack));
|
||||
}
|
||||
}
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
//TODO 1.13 compatibility
|
||||
//Dank Null
|
||||
// if (proxyItem == dankNullItem) {
|
||||
// int index = 0;
|
||||
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
|
||||
// index = proxy.getTagCompound().getInteger("selectedIndex");
|
||||
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||
// }
|
||||
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) {
|
||||
if (state == null) return ItemStack.EMPTY;
|
||||
|
||||
Item blockItem = Item.getItemFromBlock(state.getBlock());
|
||||
Item blockItem = Item.byBlock(state.getBlock());
|
||||
if (stack.getItem() instanceof BlockItem)
|
||||
return stack;
|
||||
else if (stack.getItem() instanceof ItemRandomizerBag) {
|
||||
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
|
||||
return ItemRandomizerBag.findStack(bagInventory, blockItem);
|
||||
else if (stack.getItem() instanceof AbstractRandomizerBagItem) {
|
||||
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) stack.getItem();
|
||||
IItemHandler bagInventory = randomizerBagItem.getBagInventory(stack);
|
||||
return randomizerBagItem.findStack(bagInventory, blockItem);
|
||||
}
|
||||
//TODO 1.13 compatibility
|
||||
// else if (stack.getItem() == dankNullItem) {
|
||||
// int index = itemHandlerSlotForItem(stack, blockItem);
|
||||
// if (index >= 0)
|
||||
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||
// }
|
||||
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
|
||||
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
|
||||
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) {
|
||||
//TODO 1.13 compatibility, offhand support
|
||||
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
|
||||
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||
|
||||
// if (origStack.getItem() == dankNullItem) {
|
||||
// int index = itemHandlerSlotForItem(origStack, curStack.getItem());
|
||||
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
|
||||
// } else
|
||||
curStack.shrink(1);
|
||||
}
|
||||
|
||||
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
|
||||
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
|
||||
|
||||
if (handler == null) {
|
||||
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (int i = 0; i < handler.getSlots(); i++) {
|
||||
ItemStack ref = handler.getStackInSlot(i);
|
||||
if (ref.getItem() instanceof BlockItem)
|
||||
if (ref.getItem() == blockItem)
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,148 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.inventory.ClickType;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraft.world.inventory.Slot;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemStackHandler;
|
||||
import net.minecraftforge.items.SlotItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.item.DiamondRandomizerBagItem;
|
||||
|
||||
public class DiamondRandomizerBagContainer extends AbstractContainerMenu {
|
||||
|
||||
private static final int INV_START = DiamondRandomizerBagItem.INV_SIZE,
|
||||
INV_END = INV_START + 26,
|
||||
HOTBAR_START = INV_END + 1,
|
||||
HOTBAR_END = HOTBAR_START + 8;
|
||||
private final IItemHandler bagInventory;
|
||||
|
||||
public DiamondRandomizerBagContainer(MenuType<?> type, int id){
|
||||
super(type, id);
|
||||
bagInventory = null;
|
||||
}
|
||||
|
||||
//Client
|
||||
public DiamondRandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
|
||||
this(id, playerInventory);
|
||||
}
|
||||
|
||||
//Server?
|
||||
public DiamondRandomizerBagContainer(int containerId, Inventory playerInventory) {
|
||||
this(containerId, playerInventory, new ItemStackHandler(DiamondRandomizerBagItem.INV_SIZE));
|
||||
}
|
||||
|
||||
public DiamondRandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
|
||||
super(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), containerId);
|
||||
bagInventory = inventory;
|
||||
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
for (int j = 0; j < 9; ++j) {
|
||||
this.addSlot(new SlotItemHandler(bagInventory, j + i * 9, 8 + j * 18, 18 + i * 18));
|
||||
}
|
||||
}
|
||||
|
||||
// add player inventory slots
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
for (int j = 0; j < 9; ++j) {
|
||||
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
|
||||
}
|
||||
}
|
||||
|
||||
// add hotbar slots
|
||||
for (int i = 0; i < 9; ++i) {
|
||||
addSlot(new Slot(playerInventory, i, 8 + i * 18, 142));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean stillValid(Player playerIn) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Slot getSlot(int parSlotIndex) {
|
||||
if (parSlotIndex >= slots.size())
|
||||
parSlotIndex = slots.size() - 1;
|
||||
return super.getSlot(parSlotIndex);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Slot slot = this.slots.get(slotIndex);
|
||||
|
||||
if (slot != null && slot.hasItem()) {
|
||||
ItemStack itemstack1 = slot.getItem();
|
||||
itemstack = itemstack1.copy();
|
||||
|
||||
// If item is in our custom inventory
|
||||
if (slotIndex < INV_START) {
|
||||
// try to place in player inventory / action bar
|
||||
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
slot.onQuickCraft(itemstack1, itemstack);
|
||||
}
|
||||
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
|
||||
else {
|
||||
/**
|
||||
* Implementation number 1: Shift-click into your custom inventory
|
||||
*/
|
||||
if (slotIndex >= INV_START) {
|
||||
// place in custom inventory
|
||||
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (itemstack1.getCount() == 0) {
|
||||
slot.set(ItemStack.EMPTY);
|
||||
} else {
|
||||
slot.setChanged();
|
||||
}
|
||||
|
||||
if (itemstack1.getCount() == itemstack.getCount()) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
slot.onTake(playerIn, itemstack1);
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
/**
|
||||
* You should override this method to prevent the player from moving the stack that
|
||||
* opened the inventory, otherwise if the player moves it, the inventory will not
|
||||
* be able to save properly
|
||||
*/
|
||||
@Override
|
||||
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
|
||||
// this will prevent the player from interacting with the item that opened the inventory:
|
||||
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
|
||||
//Do nothing;
|
||||
return;
|
||||
}
|
||||
super.clicked(slot, dragType, clickTypeIn, player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback for when the crafting gui is closed.
|
||||
*/
|
||||
@Override
|
||||
public void removed(Player player) {
|
||||
super.removed(player);
|
||||
if (!player.level.isClientSide) {
|
||||
broadcastChanges();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@ParametersAreNonnullByDefault
|
||||
public class DiamondRandomizerBagScreen extends AbstractContainerScreen<DiamondRandomizerBagContainer> {
|
||||
private Inventory inventory;
|
||||
|
||||
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/diamondrandomizerbag.png");
|
||||
|
||||
public DiamondRandomizerBagScreen(DiamondRandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
|
||||
super(randomizerBagContainer, playerInventory, title);
|
||||
this.inventory = playerInventory;
|
||||
imageHeight = 167;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
renderBackground(ms);
|
||||
super.render(ms, mouseX, mouseY, partialTicks);
|
||||
this.renderTooltip(ms, mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
|
||||
this.font.draw(ms, this.title, 8, 6, 0x404040);
|
||||
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
|
||||
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
|
||||
RenderSystem.setShaderTexture(0, guiTextures);
|
||||
int marginHorizontal = (width - imageWidth) / 2;
|
||||
int marginVertical = (height - imageHeight) / 2;
|
||||
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,146 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.inventory.ClickType;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraft.world.inventory.Slot;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemStackHandler;
|
||||
import net.minecraftforge.items.SlotItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.item.GoldenRandomizerBagItem;
|
||||
|
||||
public class GoldenRandomizerBagContainer extends AbstractContainerMenu {
|
||||
|
||||
private static final int INV_START = GoldenRandomizerBagItem.INV_SIZE,
|
||||
INV_END = INV_START + 26,
|
||||
HOTBAR_START = INV_END + 1,
|
||||
HOTBAR_END = HOTBAR_START + 8;
|
||||
private final IItemHandler bagInventory;
|
||||
|
||||
public GoldenRandomizerBagContainer(MenuType<?> type, int id){
|
||||
super(type, id);
|
||||
bagInventory = null;
|
||||
}
|
||||
|
||||
//Client
|
||||
public GoldenRandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
|
||||
this(id, playerInventory);
|
||||
}
|
||||
|
||||
//Server?
|
||||
public GoldenRandomizerBagContainer(int containerId, Inventory playerInventory) {
|
||||
this(containerId, playerInventory, new ItemStackHandler(GoldenRandomizerBagItem.INV_SIZE));
|
||||
}
|
||||
|
||||
public GoldenRandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
|
||||
super(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), containerId);
|
||||
bagInventory = inventory;
|
||||
|
||||
for (int i = 0; i < GoldenRandomizerBagItem.INV_SIZE; ++i) {
|
||||
this.addSlot(new SlotItemHandler(bagInventory, i, 8 + (18 * i), 20));
|
||||
}
|
||||
|
||||
// add player inventory slots
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
for (int j = 0; j < 9; ++j) {
|
||||
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
||||
}
|
||||
}
|
||||
|
||||
// add hotbar slots
|
||||
for (int i = 0; i < 9; ++i) {
|
||||
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean stillValid(Player playerIn) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Slot getSlot(int parSlotIndex) {
|
||||
if (parSlotIndex >= slots.size())
|
||||
parSlotIndex = slots.size() - 1;
|
||||
return super.getSlot(parSlotIndex);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Slot slot = this.slots.get(slotIndex);
|
||||
|
||||
if (slot != null && slot.hasItem()) {
|
||||
ItemStack itemstack1 = slot.getItem();
|
||||
itemstack = itemstack1.copy();
|
||||
|
||||
// If item is in our custom inventory
|
||||
if (slotIndex < INV_START) {
|
||||
// try to place in player inventory / action bar
|
||||
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
slot.onQuickCraft(itemstack1, itemstack);
|
||||
}
|
||||
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
|
||||
else {
|
||||
/**
|
||||
* Implementation number 1: Shift-click into your custom inventory
|
||||
*/
|
||||
if (slotIndex >= INV_START) {
|
||||
// place in custom inventory
|
||||
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (itemstack1.getCount() == 0) {
|
||||
slot.set(ItemStack.EMPTY);
|
||||
} else {
|
||||
slot.setChanged();
|
||||
}
|
||||
|
||||
if (itemstack1.getCount() == itemstack.getCount()) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
slot.onTake(playerIn, itemstack1);
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
/**
|
||||
* You should override this method to prevent the player from moving the stack that
|
||||
* opened the inventory, otherwise if the player moves it, the inventory will not
|
||||
* be able to save properly
|
||||
*/
|
||||
@Override
|
||||
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
|
||||
// this will prevent the player from interacting with the item that opened the inventory:
|
||||
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
|
||||
//Do nothing;
|
||||
return;
|
||||
}
|
||||
super.clicked(slot, dragType, clickTypeIn, player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback for when the crafting gui is closed.
|
||||
*/
|
||||
@Override
|
||||
public void removed(Player player) {
|
||||
super.removed(player);
|
||||
if (!player.level.isClientSide) {
|
||||
broadcastChanges();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@ParametersAreNonnullByDefault
|
||||
public class GoldenRandomizerBagScreen extends AbstractContainerScreen<GoldenRandomizerBagContainer> {
|
||||
private Inventory inventory;
|
||||
|
||||
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/goldenrandomizerbag.png");
|
||||
|
||||
public GoldenRandomizerBagScreen(GoldenRandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
|
||||
super(randomizerBagContainer, playerInventory, title);
|
||||
this.inventory = playerInventory;
|
||||
imageHeight = 134;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
renderBackground(ms);
|
||||
super.render(ms, mouseX, mouseY, partialTicks);
|
||||
this.renderTooltip(ms, mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
|
||||
this.font.draw(ms, this.title, 8, 6, 0x404040);
|
||||
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
|
||||
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
|
||||
RenderSystem.setShaderTexture(0, guiTextures);
|
||||
int marginHorizontal = (width - imageWidth) / 2;
|
||||
int marginVertical = (height - imageHeight) / 2;
|
||||
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
|
||||
}
|
||||
}
|
||||
@@ -1,83 +1,93 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.inventory.Inventory;
|
||||
import net.minecraft.inventory.container.ClickType;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
import net.minecraft.inventory.container.Slot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.inventory.ClickType;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraft.world.inventory.Slot;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemStackHandler;
|
||||
import net.minecraftforge.items.SlotItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.item.RandomizerBagItem;
|
||||
|
||||
public class RandomizerBagContainer extends Container {
|
||||
public class RandomizerBagContainer extends AbstractContainerMenu {
|
||||
|
||||
private static final int INV_START = RandomizerBagItem.INV_SIZE,
|
||||
INV_END = INV_START + 26,
|
||||
HOTBAR_START = INV_END + 1,
|
||||
HOTBAR_END = HOTBAR_START + 8;
|
||||
private final IItemHandler bagInventory;
|
||||
|
||||
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
|
||||
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
|
||||
|
||||
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
|
||||
this(containerId, playerInventory, new ItemStackHandler(ItemRandomizerBag.INV_SIZE));
|
||||
public RandomizerBagContainer(MenuType<?> type, int id){
|
||||
super(type, id);
|
||||
bagInventory = null;
|
||||
}
|
||||
|
||||
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
|
||||
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, containerId);
|
||||
//Client
|
||||
public RandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
|
||||
this(id, playerInventory);
|
||||
}
|
||||
|
||||
//Server?
|
||||
public RandomizerBagContainer(int containerId, Inventory playerInventory) {
|
||||
this(containerId, playerInventory, new ItemStackHandler(RandomizerBagItem.INV_SIZE));
|
||||
}
|
||||
|
||||
public RandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
|
||||
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), containerId);
|
||||
bagInventory = inventory;
|
||||
|
||||
for (int i = 0; i < ItemRandomizerBag.INV_SIZE; ++i) {
|
||||
for (int i = 0; i < RandomizerBagItem.INV_SIZE; ++i) {
|
||||
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
|
||||
}
|
||||
|
||||
// add player inventory slots
|
||||
int i;
|
||||
for (i = 0; i < 3; ++i) {
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
for (int j = 0; j < 9; ++j) {
|
||||
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
||||
}
|
||||
}
|
||||
|
||||
// add hotbar slots
|
||||
for (i = 0; i < 9; ++i) {
|
||||
for (int i = 0; i < 9; ++i) {
|
||||
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInteractWith(PlayerEntity playerIn) {
|
||||
public boolean stillValid(Player playerIn) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Slot getSlot(int parSlotIndex)
|
||||
{
|
||||
if(parSlotIndex >= inventorySlots.size())
|
||||
parSlotIndex = inventorySlots.size() - 1;
|
||||
public Slot getSlot(int parSlotIndex) {
|
||||
if (parSlotIndex >= slots.size())
|
||||
parSlotIndex = slots.size() - 1;
|
||||
return super.getSlot(parSlotIndex);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack transferStackInSlot(PlayerEntity playerIn, int slotIndex) {
|
||||
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Slot slot = this.inventorySlots.get(slotIndex);
|
||||
Slot slot = this.slots.get(slotIndex);
|
||||
|
||||
if (slot != null && slot.getHasStack()) {
|
||||
ItemStack itemstack1 = slot.getStack();
|
||||
if (slot != null && slot.hasItem()) {
|
||||
ItemStack itemstack1 = slot.getItem();
|
||||
itemstack = itemstack1.copy();
|
||||
|
||||
// If item is in our custom inventory
|
||||
if (slotIndex < INV_START) {
|
||||
// try to place in player inventory / action bar
|
||||
if (!this.mergeItemStack(itemstack1, INV_START, HOTBAR_END + 1, true)) {
|
||||
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
slot.onSlotChange(itemstack1, itemstack);
|
||||
slot.onQuickCraft(itemstack1, itemstack);
|
||||
}
|
||||
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
|
||||
else {
|
||||
@@ -86,17 +96,16 @@ public class RandomizerBagContainer extends Container {
|
||||
*/
|
||||
if (slotIndex >= INV_START) {
|
||||
// place in custom inventory
|
||||
if (!this.mergeItemStack(itemstack1, 0, INV_START, false)) {
|
||||
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (itemstack1.getCount() == 0) {
|
||||
slot.putStack(ItemStack.EMPTY);
|
||||
slot.set(ItemStack.EMPTY);
|
||||
} else {
|
||||
slot.onSlotChanged();
|
||||
slot.setChanged();
|
||||
}
|
||||
|
||||
if (itemstack1.getCount() == itemstack.getCount()) {
|
||||
@@ -115,24 +124,23 @@ public class RandomizerBagContainer extends Container {
|
||||
* be able to save properly
|
||||
*/
|
||||
@Override
|
||||
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
|
||||
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
|
||||
// this will prevent the player from interacting with the item that opened the inventory:
|
||||
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(Hand.MAIN_HAND))) {
|
||||
return ItemStack.EMPTY;
|
||||
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
|
||||
//Do nothing;
|
||||
return;
|
||||
}
|
||||
return super.slotClick(slot, dragType, clickTypeIn, player);
|
||||
super.clicked(slot, dragType, clickTypeIn, player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback for when the crafting gui is closed.
|
||||
*/
|
||||
@Override
|
||||
public void onContainerClosed(PlayerEntity player)
|
||||
{
|
||||
super.onContainerClosed(player);
|
||||
if(!player.world.isRemote)
|
||||
{
|
||||
detectAndSendChanges();
|
||||
public void removed(Player player) {
|
||||
super.removed(player);
|
||||
if (!player.level.isClientSide) {
|
||||
broadcastChanges();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,45 +1,49 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> {
|
||||
private static final ResourceLocation guiTextures =
|
||||
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
|
||||
@ParametersAreNonnullByDefault
|
||||
public class RandomizerBagScreen extends AbstractContainerScreen<RandomizerBagContainer> {
|
||||
private Inventory inventory;
|
||||
|
||||
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
|
||||
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
|
||||
ySize = 134;
|
||||
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
|
||||
|
||||
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
|
||||
super(randomizerBagContainer, playerInventory, title);
|
||||
this.inventory = playerInventory;
|
||||
imageHeight = 134;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||
renderBackground();
|
||||
super.render(mouseX, mouseY, partialTicks);
|
||||
this.renderHoveredToolTip(mouseX, mouseY);
|
||||
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
renderBackground(ms);
|
||||
super.render(ms, mouseX, mouseY, partialTicks);
|
||||
this.renderTooltip(ms, mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
|
||||
font.drawString(this.title.getFormattedText(), 8, 6, 0x404040);
|
||||
font.drawString(playerInventory.getDisplayName().getFormattedText(), 8, ySize - 96 + 2, 0x404040);
|
||||
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
|
||||
this.font.draw(ms, this.title, 8, 6, 0x404040);
|
||||
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
|
||||
GlStateManager.color3f(1.0F, 1.0F, 1.0F);
|
||||
minecraft.getTextureManager().bindTexture(guiTextures);
|
||||
int marginHorizontal = (width - xSize) / 2;
|
||||
int marginVertical = (height - ySize) / 2;
|
||||
blit(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
|
||||
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
|
||||
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
|
||||
RenderSystem.setShaderTexture(0, guiTextures);
|
||||
int marginHorizontal = (width - imageWidth) / 2;
|
||||
int marginVertical = (height - imageHeight) / 2;
|
||||
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,305 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmode;
|
||||
|
||||
import com.mojang.blaze3d.vertex.*;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.client.gui.components.ObjectSelectionList;
|
||||
import net.minecraft.sounds.SoundEvents;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.client.gui.widget.ExtendedButton;
|
||||
import net.minecraftforge.client.gui.widget.ForgeSlider;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class PlayerSettingsGui extends Screen {
|
||||
|
||||
protected int left, right, top, bottom;
|
||||
protected boolean showShaderList = false;
|
||||
private Button shaderTypeButton;
|
||||
private ShaderTypeList shaderTypeList;
|
||||
private Button closeButton;
|
||||
|
||||
public PlayerSettingsGui() {
|
||||
super(Component.translatable("effortlessbuilding.screen.player_settings"));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void init() {
|
||||
left = this.width / 2 - 140;
|
||||
right = this.width / 2 + 140;
|
||||
top = this.height / 2 - 100;
|
||||
bottom = this.height / 2 + 100;
|
||||
|
||||
int yy = top;
|
||||
shaderTypeList = new ShaderTypeList(this.minecraft);
|
||||
addWidget(shaderTypeList);
|
||||
//TODO set selected name
|
||||
Component currentShaderName = ShaderType.DISSOLVE_BLUE.name;
|
||||
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
|
||||
showShaderList = !showShaderList;
|
||||
});
|
||||
addRenderableOnly(shaderTypeButton);
|
||||
|
||||
yy += 50;
|
||||
ForgeSlider slider = new ForgeSlider(right - 200, yy, 200, 20, Component.empty(), Component.empty(), 0.5, 2.0, 1.0, true);
|
||||
addRenderableOnly(slider);
|
||||
|
||||
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, Component.literal("Done"), (button) -> this.minecraft.player.closeContainer());
|
||||
addRenderableOnly(closeButton);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
super.tick();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
this.renderBackground(ms);
|
||||
|
||||
int yy = top;
|
||||
font.draw(ms, "Shader type", left, yy + 5, 0xFFFFFF);
|
||||
|
||||
yy += 50;
|
||||
font.draw(ms, "Shader speed", left, yy + 5, 0xFFFFFF);
|
||||
|
||||
super.render(ms, mouseX, mouseY, partialTicks);
|
||||
|
||||
if (showShaderList)
|
||||
this.shaderTypeList.render(ms, mouseX, mouseY, partialTicks);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
if (showShaderList) {
|
||||
if (!shaderTypeList.isMouseOver(mouseX, mouseY) && !shaderTypeButton.isMouseOver(mouseX, mouseY))
|
||||
showShaderList = false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removed() {
|
||||
ShaderTypeList.ShaderTypeEntry selectedShader = shaderTypeList.getSelected();
|
||||
//TODO save and remove
|
||||
}
|
||||
|
||||
public enum ShaderType {
|
||||
DISSOLVE_BLUE("Dissolve Blue"),
|
||||
DISSOLVE_ORANGE("Dissolve Orange");
|
||||
|
||||
public Component name;
|
||||
|
||||
ShaderType(Component name) {
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
ShaderType(String name) {
|
||||
this.name = Component.literal(name);
|
||||
}
|
||||
}
|
||||
|
||||
//Inspired by LanguageScreen
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
class ShaderTypeList extends ObjectSelectionList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
|
||||
|
||||
public ShaderTypeList(Minecraft mcIn) {
|
||||
super(mcIn, 180, 140, top + 20, top + 100, 18);
|
||||
this.setLeftPos(right - width);
|
||||
|
||||
for (int i = 0; i < 40; i++) {
|
||||
|
||||
for (ShaderType shaderType : ShaderType.values()) {
|
||||
ShaderTypeEntry shaderTypeEntry = new ShaderTypeEntry(shaderType);
|
||||
addEntry(shaderTypeEntry);
|
||||
//TODO setSelected to this if appropriate
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (this.getSelected() != null) {
|
||||
this.centerScrollOn(this.getSelected());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRowWidth() {
|
||||
return width;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
|
||||
super.setSelected(selected);
|
||||
Minecraft.getInstance().getSoundManager().play(SimpleSoundInstance.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F));
|
||||
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
|
||||
shaderTypeButton.setMessage(selected.shaderType.name);
|
||||
// showShaderList = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
|
||||
if (!showShaderList) return false;
|
||||
return super.mouseClicked(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
|
||||
if (!showShaderList) return false;
|
||||
return super.mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
|
||||
if (!showShaderList) return false;
|
||||
return super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
|
||||
if (!showShaderList) return false;
|
||||
return super.mouseScrolled(p_mouseScrolled_1_, p_mouseScrolled_3_, p_mouseScrolled_5_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
|
||||
if (!showShaderList) return false;
|
||||
return super.isMouseOver(p_isMouseOver_1_, p_isMouseOver_3_);
|
||||
}
|
||||
|
||||
protected boolean isFocused() {
|
||||
return PlayerSettingsGui.this.getFocused() == this;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getScrollbarPosition() {
|
||||
return right - 6;
|
||||
}
|
||||
|
||||
//From AbstractList, disabled parts
|
||||
@Override
|
||||
public void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_) {
|
||||
this.renderBackground(ms);
|
||||
int i = this.getScrollbarPosition();
|
||||
int j = i + 6;
|
||||
Tesselator tessellator = Tesselator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuilder();
|
||||
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
float f = 32.0F;
|
||||
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
|
||||
bufferbuilder.vertex(this.x0, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||
bufferbuilder.vertex(this.x1, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||
bufferbuilder.vertex(this.x1, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||
bufferbuilder.vertex(this.x0, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||
tessellator.end();
|
||||
int k = this.getRowLeft();
|
||||
int l = this.y0 + 4 - (int) this.getScrollAmount();
|
||||
if (this.renderHeader) {
|
||||
this.renderHeader(ms, k, l, tessellator);
|
||||
}
|
||||
|
||||
this.renderList(ms, k, l, p_render_1_, p_render_2_, p_render_3_);
|
||||
RenderSystem.disableDepthTest();
|
||||
// this.renderHoleBackground(0, this.y0, 255, 255);
|
||||
// this.renderHoleBackground(this.y1, this.height, 255, 255);
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||
RenderSystem.disableTexture();
|
||||
// int i1 = 4;
|
||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 0).endVertex();
|
||||
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 0).endVertex();
|
||||
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||
// tessellator.draw();
|
||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 0).endVertex();
|
||||
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 0).endVertex();
|
||||
// tessellator.draw();
|
||||
|
||||
//SCROLLBAR
|
||||
int j1 = this.getMaxScroll();
|
||||
if (j1 > 0) {
|
||||
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
||||
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||
int l1 = (int) this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
|
||||
if (l1 < this.y0) {
|
||||
l1 = this.y0;
|
||||
}
|
||||
|
||||
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
bufferbuilder.vertex(i, this.y1, 0.0D).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.vertex(j, this.y1, 0.0D).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.vertex(j, this.y0, 0.0D).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.vertex(i, this.y0, 0.0D).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||
tessellator.end();
|
||||
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
bufferbuilder.vertex(i, l1 + k1, 0.0D).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.vertex(j, l1 + k1, 0.0D).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.vertex(j, l1, 0.0D).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||
tessellator.end();
|
||||
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
bufferbuilder.vertex(i, l1 + k1 - 1, 0.0D).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.vertex(j - 1, l1 + k1 - 1, 0.0D).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.vertex(j - 1, l1, 0.0D).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||
tessellator.end();
|
||||
}
|
||||
|
||||
// this.renderDecorations(p_render_1_, p_render_2_);
|
||||
RenderSystem.enableTexture();
|
||||
RenderSystem.disableBlend();
|
||||
}
|
||||
|
||||
public int getMaxScroll() {
|
||||
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class ShaderTypeEntry extends ObjectSelectionList.Entry<ShaderTypeEntry> {
|
||||
private final ShaderType shaderType;
|
||||
|
||||
public ShaderTypeEntry(ShaderType shaderType) {
|
||||
this.shaderType = shaderType;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(PoseStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
|
||||
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
|
||||
drawString(ms, font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
|
||||
if (p_mouseClicked_5_ == 0) {
|
||||
setSelected(this);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public Component getNarration() {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,95 +1,496 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import com.mojang.blaze3d.vertex.*;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.math.Vector4f;
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import net.minecraft.client.resources.language.I18n;
|
||||
import net.minecraft.client.KeyMapping;
|
||||
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvents;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.ModClientEventHandler;
|
||||
import nl.requios.effortlessbuilding.ModEventHandler;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.network.ModeActionMessage;
|
||||
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import org.apache.commons.lang3.text.WordUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.google.common.base.Stopwatch;
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.ArrayList;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
||||
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes.BuildModeEnum;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions.ActionEnum;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
|
||||
|
||||
/**
|
||||
* From Chisels and Bits by AlgorithmX2
|
||||
* Initially from Chisels and Bits by AlgorithmX2
|
||||
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
|
||||
*/
|
||||
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class RadialMenu extends Screen {
|
||||
|
||||
private final float TIME_SCALE = 0.01f;
|
||||
public static final RadialMenu instance = new RadialMenu();
|
||||
private final Vector4f radialButtonColor = new Vector4f(0f, 0f, 0f, .5f);
|
||||
private final Vector4f sideButtonColor = new Vector4f(.5f, .5f, .5f, .5f);
|
||||
private final Vector4f highlightColor = new Vector4f(.6f, .8f, 1f, .6f);
|
||||
private final Vector4f selectedColor = new Vector4f(0f, .5f, 1f, .5f);
|
||||
private final Vector4f highlightSelectedColor = new Vector4f(0.2f, .7f, 1f, .7f);
|
||||
|
||||
private float visibility = 0.0f;
|
||||
private Stopwatch lastChange = Stopwatch.createStarted();
|
||||
private final int whiteTextColor = 0xffffffff;
|
||||
private final int watermarkTextColor = 0x88888888;
|
||||
private final int descriptionTextColor = 0xdd888888;
|
||||
private final int optionTextColor = 0xeeeeeeff;
|
||||
|
||||
private final double ringInnerEdge = 40;
|
||||
private final double ringOuterEdge = 80;
|
||||
private final double categoryLineOuterEdge = 42;
|
||||
private final double textDistance = 90;
|
||||
private final double buttonDistance = 120;
|
||||
private final float fadeSpeed = 0.3f;
|
||||
private final int descriptionHeight = 100;
|
||||
|
||||
public static final RadialMenu instance = new RadialMenu();
|
||||
public BuildModeEnum switchTo = null;
|
||||
public ActionEnum doAction = null;
|
||||
public boolean actionUsed = false;
|
||||
public boolean performedActionUsingMouse;
|
||||
|
||||
private float visibility;
|
||||
|
||||
public RadialMenu() {
|
||||
super(new TranslationTextComponent("effortlessbuilding.screen.radial_menu"));
|
||||
}
|
||||
|
||||
private float clampVis(final float f) {
|
||||
return Math.max( 0.0f, Math.min( 1.0f, f ) );
|
||||
}
|
||||
|
||||
public void raiseVisibility() {
|
||||
visibility = clampVis( visibility + lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
|
||||
lastChange = Stopwatch.createStarted();
|
||||
}
|
||||
|
||||
public void decreaseVisibility() {
|
||||
visibility = clampVis( visibility - lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
|
||||
lastChange = Stopwatch.createStarted();
|
||||
}
|
||||
|
||||
public void setVisibility(float visibility) {
|
||||
this.visibility = visibility;
|
||||
super(Component.translatable("effortlessbuilding.screen.radial_menu"));
|
||||
}
|
||||
|
||||
public boolean isVisible() {
|
||||
return visibility > 0.001;
|
||||
return Minecraft.getInstance().screen instanceof RadialMenu;
|
||||
}
|
||||
|
||||
public void configure(final int scaledWidth, final int scaledHeight ) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
font = mc.fontRenderer;
|
||||
width = scaledWidth;
|
||||
height = scaledHeight;
|
||||
@Override
|
||||
protected void init() {
|
||||
super.init();
|
||||
performedActionUsingMouse = false;
|
||||
visibility = 0f;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
super.tick();
|
||||
|
||||
if (!ClientProxy.isKeybindDown(2)) {
|
||||
onClose();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(PoseStack ms, final int mouseX, final int mouseY, final float partialTicks) {
|
||||
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(minecraft.player).getBuildMode();
|
||||
|
||||
ms.pushPose();
|
||||
ms.translate(0, 0, 200);
|
||||
|
||||
visibility += fadeSpeed * partialTicks;
|
||||
if (visibility > 1f) visibility = 1f;
|
||||
|
||||
final int startColor = (int) (visibility * 98) << 24;
|
||||
final int endColor = (int) (visibility * 128) << 24;
|
||||
|
||||
fillGradient(ms, 0, 0, width, height, startColor, endColor);
|
||||
|
||||
RenderSystem.disableTexture();
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
||||
final Tesselator tessellator = Tesselator.getInstance();
|
||||
final BufferBuilder buffer = tessellator.getBuilder();
|
||||
|
||||
buffer.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
|
||||
|
||||
final double middleX = width / 2.0;
|
||||
final double middleY = height / 2.0;
|
||||
|
||||
//Fix for high def (retina) displays: use custom mouse coordinates
|
||||
//Borrowed from GameRenderer::updateCameraAndRender
|
||||
int mouseXX = (int) (minecraft.mouseHandler.xpos() * (double) minecraft.getWindow().getGuiScaledWidth() / (double) minecraft.getWindow().getScreenWidth());
|
||||
int mouseYY = (int) (minecraft.mouseHandler.ypos() * (double) minecraft.getWindow().getGuiScaledHeight() / (double) minecraft.getWindow().getScreenHeight());
|
||||
|
||||
final double mouseXCenter = mouseXX - middleX;
|
||||
final double mouseYCenter = mouseYY - middleY;
|
||||
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
||||
|
||||
final double quarterCircle = Math.PI / 2.0;
|
||||
|
||||
if (mouseRadians < -quarterCircle) {
|
||||
mouseRadians = mouseRadians + Math.PI * 2;
|
||||
}
|
||||
|
||||
final ArrayList<MenuRegion> modes = new ArrayList<MenuRegion>();
|
||||
final ArrayList<MenuButton> buttons = new ArrayList<MenuButton>();
|
||||
|
||||
//Add build modes
|
||||
for (final BuildModeEnum mode : BuildModeEnum.values()) {
|
||||
modes.add(new MenuRegion(mode));
|
||||
}
|
||||
|
||||
//Add actions
|
||||
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
|
||||
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
|
||||
// buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN));
|
||||
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, Direction.DOWN));
|
||||
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, Direction.DOWN));
|
||||
|
||||
//Add buildmode dependent options
|
||||
OptionEnum[] options = currentBuildMode.options;
|
||||
for (int i = 0; i < options.length; i++) {
|
||||
for (int j = 0; j < options[i].actions.length; j++) {
|
||||
ActionEnum action = options[i].actions[j];
|
||||
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
|
||||
switchTo = null;
|
||||
doAction = null;
|
||||
|
||||
//Draw buildmode backgrounds
|
||||
drawRadialButtonBackgrounds(currentBuildMode, buffer, middleX, middleY, mouseXCenter, mouseYCenter, mouseRadians, ringInnerEdge, ringOuterEdge, quarterCircle, modes);
|
||||
|
||||
//Draw action backgrounds
|
||||
drawSideButtonBackgrounds(buffer, middleX, middleY, mouseXCenter, mouseYCenter, buttons);
|
||||
|
||||
tessellator.end();
|
||||
RenderSystem.disableBlend();
|
||||
RenderSystem.enableTexture();
|
||||
|
||||
drawIcons(ms, tessellator, buffer, middleX, middleY, ringInnerEdge, ringOuterEdge, modes, buttons);
|
||||
|
||||
drawTexts(ms, currentBuildMode, middleX, middleY, textDistance, buttonDistance, modes, buttons, options);
|
||||
|
||||
ms.popPose();
|
||||
}
|
||||
|
||||
private void drawRadialButtonBackgrounds(BuildModeEnum currentBuildMode, BufferBuilder buffer, double middleX, double middleY, double mouseXCenter, double mouseYCenter, double mouseRadians, double ringInnerEdge, double ringOuterEdge, double quarterCircle, ArrayList<MenuRegion> modes) {
|
||||
if (!modes.isEmpty()) {
|
||||
final int totalModes = Math.max(3, modes.size());
|
||||
final double fragment = Math.PI * 0.005; //gap between buttons in radians at inner edge
|
||||
final double fragment2 = Math.PI * 0.0025; //gap between buttons in radians at outer edge
|
||||
final double radiansPerObject = 2.0 * Math.PI / totalModes;
|
||||
|
||||
for (int i = 0; i < modes.size(); i++) {
|
||||
MenuRegion menuRegion = modes.get(i);
|
||||
final double beginRadians = i * radiansPerObject - quarterCircle;
|
||||
final double endRadians = (i + 1) * radiansPerObject - quarterCircle;
|
||||
|
||||
menuRegion.x1 = Math.cos(beginRadians);
|
||||
menuRegion.x2 = Math.cos(endRadians);
|
||||
menuRegion.y1 = Math.sin(beginRadians);
|
||||
menuRegion.y2 = Math.sin(endRadians);
|
||||
|
||||
final double x1m1 = Math.cos(beginRadians + fragment) * ringInnerEdge;
|
||||
final double x2m1 = Math.cos(endRadians - fragment) * ringInnerEdge;
|
||||
final double y1m1 = Math.sin(beginRadians + fragment) * ringInnerEdge;
|
||||
final double y2m1 = Math.sin(endRadians - fragment) * ringInnerEdge;
|
||||
|
||||
final double x1m2 = Math.cos(beginRadians + fragment2) * ringOuterEdge;
|
||||
final double x2m2 = Math.cos(endRadians - fragment2) * ringOuterEdge;
|
||||
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
|
||||
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
|
||||
|
||||
final boolean isSelected = currentBuildMode.ordinal() == i;
|
||||
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|
||||
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
|
||||
final boolean isHighlighted = beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad;
|
||||
|
||||
Vector4f color = radialButtonColor;
|
||||
if (isSelected) color = selectedColor;
|
||||
if (isHighlighted) color = highlightColor;
|
||||
if (isSelected && isHighlighted) color = highlightSelectedColor;
|
||||
|
||||
if (isHighlighted) {
|
||||
menuRegion.highlighted = true;
|
||||
switchTo = menuRegion.mode;
|
||||
}
|
||||
|
||||
buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||
buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||
buffer.vertex(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||
buffer.vertex(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||
|
||||
//Category line
|
||||
color = menuRegion.mode.category.color;
|
||||
|
||||
final double x1m3 = Math.cos(beginRadians + fragment) * categoryLineOuterEdge;
|
||||
final double x2m3 = Math.cos(endRadians - fragment) * categoryLineOuterEdge;
|
||||
final double y1m3 = Math.sin(beginRadians + fragment) * categoryLineOuterEdge;
|
||||
final double y2m3 = Math.sin(endRadians - fragment) * categoryLineOuterEdge;
|
||||
|
||||
buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||
buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||
buffer.vertex(middleX + x2m3, middleY + y2m3, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||
buffer.vertex(middleX + x1m3, middleY + y1m3, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void drawSideButtonBackgrounds(BufferBuilder buffer, double middleX, double middleY, double mouseXCenter, double mouseYCenter, ArrayList<MenuButton> buttons) {
|
||||
for (final MenuButton btn : buttons) {
|
||||
|
||||
final boolean isSelected =
|
||||
btn.action == getBuildSpeed() ||
|
||||
btn.action == getFill() ||
|
||||
btn.action == getCubeFill() ||
|
||||
btn.action == getRaisedEdge() ||
|
||||
btn.action == getLineThickness() ||
|
||||
btn.action == getCircleStart();
|
||||
|
||||
final boolean isHighlighted = btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter;
|
||||
|
||||
Vector4f color = sideButtonColor;
|
||||
if (isSelected) color = selectedColor;
|
||||
if (isHighlighted) color = highlightColor;
|
||||
if (isSelected && isHighlighted) color = highlightSelectedColor;
|
||||
|
||||
if (isHighlighted) {
|
||||
btn.highlighted = true;
|
||||
doAction = btn.action;
|
||||
}
|
||||
|
||||
buffer.vertex(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||
buffer.vertex(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||
buffer.vertex(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||
buffer.vertex(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
|
||||
}
|
||||
}
|
||||
|
||||
private void drawIcons(PoseStack ms, Tesselator tessellator, BufferBuilder buffer, double middleX, double middleY, double ringInnerEdge, double ringOuterEdge, ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons) {
|
||||
ms.pushPose();
|
||||
RenderSystem.enableTexture();
|
||||
RenderSystem.setShader(GameRenderer::getPositionColorTexShader);
|
||||
RenderSystem.setShaderColor(1f, 1f, 1f, 1f);
|
||||
|
||||
//Draw buildmode icons
|
||||
for (final MenuRegion menuRegion : modes) {
|
||||
|
||||
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.55 + 0.45 * ringInnerEdge);
|
||||
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.55 + 0.45 * ringInnerEdge);
|
||||
|
||||
RenderSystem.setShaderTexture(0, new ResourceLocation(EffortlessBuilding.MODID, "textures/icons/" + menuRegion.mode.name().toLowerCase() + ".png"));
|
||||
blit(ms, (int) (middleX + x - 8), (int) (middleY + y - 8), 16, 16, 0, 0, 18, 18, 18, 18);
|
||||
}
|
||||
|
||||
//Draw action icons
|
||||
for (final MenuButton button : buttons) {
|
||||
|
||||
final double x = (button.x1 + button.x2) / 2 + 0.01;
|
||||
final double y = (button.y1 + button.y2) / 2 + 0.01;
|
||||
|
||||
RenderSystem.setShaderTexture(0, new ResourceLocation(EffortlessBuilding.MODID, "textures/icons/" + button.action.name().toLowerCase() + ".png"));
|
||||
blit(ms, (int) (middleX + x - 8), (int) (middleY + y - 8), 16, 16, 0, 0, 18, 18, 18, 18);
|
||||
}
|
||||
|
||||
ms.popPose();
|
||||
}
|
||||
|
||||
private void drawTexts(PoseStack ms, BuildModeEnum currentBuildMode, double middleX, double middleY, double textDistance, double buttonDistance, ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons, OptionEnum[] options) {
|
||||
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
|
||||
|
||||
//Draw option strings
|
||||
for (int i = 0; i < currentBuildMode.options.length; i++) {
|
||||
OptionEnum option = options[i];
|
||||
font.drawShadow(ms, I18n.get(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, optionTextColor);
|
||||
}
|
||||
|
||||
String credits = "Effortless Building";
|
||||
font.drawShadow(ms, credits, width - font.width(credits) - 4, height - 10, watermarkTextColor);
|
||||
|
||||
//Draw buildmode text
|
||||
for (final MenuRegion menuRegion : modes) {
|
||||
|
||||
if (menuRegion.highlighted) {
|
||||
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5;
|
||||
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
|
||||
|
||||
int fixed_x = (int) (x * textDistance);
|
||||
int fixed_y = (int) (y * textDistance) - font.lineHeight / 2;
|
||||
String text = I18n.get(menuRegion.mode.getNameKey());
|
||||
|
||||
if (x <= -0.2) {
|
||||
fixed_x -= font.width(text);
|
||||
} else if (-0.2 <= x && x <= 0.2) {
|
||||
fixed_x -= font.width(text) / 2;
|
||||
}
|
||||
|
||||
font.drawShadow(ms, text, (int) middleX + fixed_x, (int) middleY + fixed_y, whiteTextColor);
|
||||
|
||||
//Draw description
|
||||
text = I18n.get(menuRegion.mode.getDescriptionKey());
|
||||
font.drawShadow(ms, text, (int) middleX - font.width(text) / 2f, (int) middleY + descriptionHeight, descriptionTextColor);
|
||||
}
|
||||
}
|
||||
|
||||
//Draw action text
|
||||
for (final MenuButton button : buttons) {
|
||||
if (button.highlighted) {
|
||||
String text = ChatFormatting.AQUA + button.name;
|
||||
|
||||
//Add keybind in brackets
|
||||
String keybind = findKeybind(button, currentBuildMode);
|
||||
String keybindFormatted = "";
|
||||
if (!keybind.isEmpty())
|
||||
keybindFormatted = ChatFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
||||
|
||||
if (button.textSide == Direction.WEST) {
|
||||
|
||||
font.draw(ms, text, (int) (middleX + button.x1 - 8) - font.width(text),
|
||||
(int) (middleY + button.y1 + 6), whiteTextColor);
|
||||
|
||||
} else if (button.textSide == Direction.EAST) {
|
||||
|
||||
font.draw(ms, text, (int) (middleX + button.x2 + 8),
|
||||
(int) (middleY + button.y1 + 6), whiteTextColor);
|
||||
|
||||
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
|
||||
|
||||
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
|
||||
(int) (middleY + button.y1 - 26), whiteTextColor);
|
||||
|
||||
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
|
||||
(int) (middleY + button.y1 - 14), whiteTextColor);
|
||||
|
||||
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
|
||||
|
||||
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
|
||||
(int) (middleY + button.y1 + 26), whiteTextColor);
|
||||
|
||||
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
|
||||
(int) (middleY + button.y1 + 38), whiteTextColor);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private String findKeybind(MenuButton button, BuildModeEnum currentBuildMode){
|
||||
String result = "";
|
||||
int keybindingIndex = -1;
|
||||
if (button.action == ActionEnum.UNDO) keybindingIndex = 3;
|
||||
if (button.action == ActionEnum.REDO) keybindingIndex = 4;
|
||||
if (button.action == ActionEnum.REPLACE) keybindingIndex = 1;
|
||||
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) keybindingIndex = 0;
|
||||
|
||||
if (keybindingIndex != -1) {
|
||||
KeyMapping keyMap = ClientProxy.keyBindings[keybindingIndex];
|
||||
|
||||
if (!keyMap.getKeyModifier().name().equals("none")) {
|
||||
result = keyMap.getKeyModifier().name() + " ";
|
||||
}
|
||||
result += I18n.get(keyMap.getKey().getName());
|
||||
}
|
||||
|
||||
if (currentBuildMode.options.length > 0) {
|
||||
//Add (ctrl) to first two actions of first option
|
||||
if (button.action == currentBuildMode.options[0].actions[0]
|
||||
|| button.action == currentBuildMode.options[0].actions[1]) {
|
||||
result = I18n.get(ClientProxy.keyBindings[5].getKey().getName());
|
||||
if (result.equals("Left Control")) result = "Ctrl";
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
|
||||
final double x3, final double y3, final double x, final double y) {
|
||||
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
|
||||
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y);
|
||||
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y);
|
||||
return sign(ab) == sign(bc) && sign(bc) == sign(ca);
|
||||
}
|
||||
|
||||
private int sign(final double n) {
|
||||
return n > 0 ? 1 : -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPauseScreen() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||
performAction(true);
|
||||
|
||||
return super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onClose() {
|
||||
super.onClose();
|
||||
//After onClose so it can open another screen
|
||||
if (!performedActionUsingMouse) performAction(false);
|
||||
}
|
||||
|
||||
private void performAction(boolean fromMouseClick) {
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
if (switchTo != null) {
|
||||
playRadialMenuSound();
|
||||
|
||||
modeSettings.setBuildMode(switchTo);
|
||||
ModeSettingsManager.setModeSettings(player, modeSettings);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
|
||||
|
||||
EffortlessBuilding.log(player, I18n.get(modeSettings.getBuildMode().getNameKey()), true);
|
||||
|
||||
if (fromMouseClick) performedActionUsingMouse = true;
|
||||
}
|
||||
|
||||
//Perform button action
|
||||
ModeOptions.ActionEnum action = doAction;
|
||||
if (action != null) {
|
||||
playRadialMenuSound();
|
||||
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
|
||||
if (fromMouseClick) performedActionUsingMouse = true;
|
||||
}
|
||||
}
|
||||
|
||||
public static void playRadialMenuSound() {
|
||||
final float volume = 0.1f;
|
||||
if (volume >= 0.0001f) {
|
||||
SimpleSoundInstance sound = new SimpleSoundInstance(SoundEvents.UI_BUTTON_CLICK, SoundSource.MASTER, volume, 1.0f, RandomSource.create(), Minecraft.getInstance().player.blockPosition());
|
||||
Minecraft.getInstance().getSoundManager().play(sound);
|
||||
}
|
||||
}
|
||||
|
||||
private static class MenuButton {
|
||||
|
||||
public final ActionEnum action;
|
||||
public double x1, x2;
|
||||
public double y1, y2;
|
||||
public boolean highlighted;
|
||||
|
||||
public final ActionEnum action;
|
||||
public String name;
|
||||
public Direction textSide;
|
||||
|
||||
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
|
||||
final Direction textSide) {
|
||||
this.name = I18n.format(name);
|
||||
this.name = I18n.get(name);
|
||||
this.action = action;
|
||||
x1 = x - 10;
|
||||
x2 = x + 10;
|
||||
@@ -113,371 +514,5 @@ public class RadialMenu extends Screen {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(final int mouseX, final int mouseY, final float partialTicks) {
|
||||
if (!isVisible()) return;
|
||||
|
||||
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translatef( 0.0F, 0.0F, 200.0F );
|
||||
|
||||
final int startColor = (int) ( visibility * 98 ) << 24;
|
||||
final int endColor = (int) ( visibility * 128 ) << 24;
|
||||
|
||||
fillGradient(0, 0, width, height, startColor, endColor);
|
||||
|
||||
GlStateManager.disableTexture();
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.disableAlphaTest();
|
||||
GlStateManager.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
||||
GlStateManager.shadeModel(GL11.GL_SMOOTH);
|
||||
final Tessellator tessellator = Tessellator.getInstance();
|
||||
final BufferBuilder buffer = tessellator.getBuffer();
|
||||
|
||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
|
||||
|
||||
final double middleX = width / 2.0;
|
||||
final double middleY = height / 2.0;
|
||||
|
||||
final double mouseXCenter = mouseX - middleX;
|
||||
final double mouseYCenter = -mouseY + middleY;
|
||||
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
||||
|
||||
final double ringInnerEdge = 30;
|
||||
final double ringOuterEdge = 65;
|
||||
final double textDistance = 75;
|
||||
final double buttonDistance = 105;
|
||||
final double quarterCircle = Math.PI / 2.0;
|
||||
|
||||
if ( mouseRadians < -quarterCircle ) {
|
||||
mouseRadians = mouseRadians + Math.PI * 2;
|
||||
}
|
||||
|
||||
final ArrayList<MenuRegion> modes = new ArrayList<MenuRegion>();
|
||||
final ArrayList<MenuButton> buttons = new ArrayList<MenuButton>();
|
||||
|
||||
//Add build modes
|
||||
for (final BuildModeEnum mode : BuildModeEnum.values()) {
|
||||
modes.add(new MenuRegion(mode));
|
||||
}
|
||||
|
||||
//Add actions
|
||||
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
|
||||
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
|
||||
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, Direction.DOWN));
|
||||
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, Direction.DOWN));
|
||||
|
||||
//Add buildmode dependent options
|
||||
OptionEnum[] options = currentBuildMode.options;
|
||||
for (int i = 0; i < options.length; i++) {
|
||||
for (int j = 0; j < options[i].actions.length; j++) {
|
||||
ActionEnum action = options[i].actions[j];
|
||||
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
|
||||
switchTo = null;
|
||||
doAction = null;
|
||||
|
||||
//Draw buildmode backgrounds
|
||||
if (!modes.isEmpty()) {
|
||||
final int totalModes = Math.max( 3, modes.size() );
|
||||
int currentMode = 0;
|
||||
final double fragment = Math.PI * 0.005;
|
||||
final double fragment2 = Math.PI * 0.0025;
|
||||
final double perObject = 2.0 * Math.PI / totalModes;
|
||||
|
||||
for (int i = 0; i < modes.size(); i++) {
|
||||
MenuRegion menuRegion = modes.get(i);
|
||||
final double beginRadians = currentMode * perObject - quarterCircle;
|
||||
final double endRadians = (currentMode + 1) * perObject - quarterCircle;
|
||||
|
||||
menuRegion.x1 = Math.cos(beginRadians);
|
||||
menuRegion.x2 = Math.cos(endRadians);
|
||||
menuRegion.y1 = Math.sin(beginRadians);
|
||||
menuRegion.y2 = Math.sin(endRadians);
|
||||
|
||||
final double x1m1 = Math.cos(beginRadians + fragment) * ringInnerEdge;
|
||||
final double x2m1 = Math.cos(endRadians - fragment) * ringInnerEdge;
|
||||
final double y1m1 = Math.sin(beginRadians + fragment) * ringInnerEdge;
|
||||
final double y2m1 = Math.sin(endRadians - fragment) * ringInnerEdge;
|
||||
|
||||
final double x1m2 = Math.cos(beginRadians + fragment2) * ringOuterEdge;
|
||||
final double x2m2 = Math.cos(endRadians - fragment2) * ringOuterEdge;
|
||||
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
|
||||
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
|
||||
|
||||
float r = 0.0f;
|
||||
float g = 0.0f;
|
||||
float b = 0.0f;
|
||||
float a = 0.5f;
|
||||
|
||||
//check if current mode
|
||||
int buildMode = currentBuildMode.ordinal();
|
||||
if (buildMode == i) {
|
||||
r = 0f;
|
||||
g = 0.5f;
|
||||
b = 1f;
|
||||
a = 0.5f;
|
||||
//menuRegion.highlighted = true; //draw text
|
||||
}
|
||||
|
||||
//check if mouse is over this region
|
||||
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|
||||
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
|
||||
|
||||
if (beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad) {
|
||||
r = 0.6f;
|
||||
g = 0.8f;
|
||||
b = 1f;
|
||||
a = 0.6f;
|
||||
menuRegion.highlighted = true;
|
||||
switchTo = menuRegion.mode;
|
||||
}
|
||||
|
||||
buffer.pos(middleX + x1m1, middleY + y1m1, blitOffset).color(r, g, b, a).endVertex();
|
||||
buffer.pos(middleX + x2m1, middleY + y2m1, blitOffset).color(r, g, b, a).endVertex();
|
||||
buffer.pos(middleX + x2m2, middleY + y2m2, blitOffset).color(r, g, b, a).endVertex();
|
||||
buffer.pos(middleX + x1m2, middleY + y1m2, blitOffset).color(r, g, b, a).endVertex();
|
||||
|
||||
currentMode++;
|
||||
}
|
||||
}
|
||||
|
||||
//Draw action backgrounds
|
||||
for (final MenuButton btn : buttons) {
|
||||
float r = 0.5f;
|
||||
float g = 0.5f;
|
||||
float b = 0.5f;
|
||||
float a = 0.5f;
|
||||
|
||||
//highlight when active option
|
||||
if (btn.action == getBuildSpeed() ||
|
||||
btn.action == getFill() ||
|
||||
btn.action == getCubeFill() ||
|
||||
btn.action == getRaisedEdge() ||
|
||||
btn.action == getLineThickness() ||
|
||||
btn.action == getCircleStart()) {
|
||||
r = 0.0f;
|
||||
g = 0.5f;
|
||||
b = 1f;
|
||||
a = 0.6f;
|
||||
}
|
||||
|
||||
//highlight when mouse over
|
||||
if (btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter) {
|
||||
r = 0.6f;
|
||||
g = 0.8f;
|
||||
b = 1f;
|
||||
a = 0.6f;
|
||||
btn.highlighted = true;
|
||||
doAction = btn.action;
|
||||
}
|
||||
|
||||
buffer.pos(middleX + btn.x1, middleY + btn.y1, blitOffset).color(r, g, b, a).endVertex();
|
||||
buffer.pos(middleX + btn.x1, middleY + btn.y2, blitOffset).color(r, g, b, a).endVertex();
|
||||
buffer.pos(middleX + btn.x2, middleY + btn.y2, blitOffset).color(r, g, b, a).endVertex();
|
||||
buffer.pos(middleX + btn.x2, middleY + btn.y1, blitOffset).color(r, g, b, a).endVertex();
|
||||
}
|
||||
|
||||
tessellator.draw();
|
||||
|
||||
GlStateManager.shadeModel(GL11.GL_FLAT);
|
||||
|
||||
GlStateManager.translatef(0f, 0f, 5f);
|
||||
GlStateManager.enableTexture();
|
||||
GlStateManager.color3f(1f, 1f, 1f);
|
||||
GlStateManager.disableBlend();
|
||||
GlStateManager.enableAlphaTest();
|
||||
GlStateManager.bindTexture(Minecraft.getInstance().getTextureMap().getGlTextureId());
|
||||
|
||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
|
||||
//Draw buildmode icons
|
||||
for (final MenuRegion menuRegion : modes) {
|
||||
|
||||
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
||||
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
||||
|
||||
final TextureAtlasSprite sprite = ModClientEventHandler.getBuildModeIcon(menuRegion.mode);
|
||||
|
||||
final double x1 = x - 8;
|
||||
final double x2 = x + 8;
|
||||
final double y1 = y - 8;
|
||||
final double y2 = y + 8;
|
||||
|
||||
final float f = 1f;
|
||||
final float a = 1f;
|
||||
|
||||
final double u1 = 0;
|
||||
final double u2 = 16;
|
||||
final double v1 = 0;
|
||||
final double v2 = 16;
|
||||
|
||||
buffer.pos(middleX + x1, middleY + y1, blitOffset).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||
buffer.pos(middleX + x1, middleY + y2, blitOffset).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||
buffer.pos(middleX + x2, middleY + y2, blitOffset).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||
buffer.pos(middleX + x2, middleY + y1, blitOffset).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||
}
|
||||
|
||||
//Draw action icons
|
||||
for (final MenuButton button : buttons) {
|
||||
|
||||
final float f = 1f;
|
||||
final float a = 1f;
|
||||
|
||||
final double u1 = 0;
|
||||
final double u2 = 16;
|
||||
final double v1 = 0;
|
||||
final double v2 = 16;
|
||||
|
||||
final TextureAtlasSprite sprite = ModClientEventHandler.getModeOptionIcon(button.action);
|
||||
|
||||
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
|
||||
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
|
||||
final double btnx1 = btnmiddleX - 8;
|
||||
final double btnx2 = btnmiddleX + 8;
|
||||
final double btny1 = btnmiddleY - 8;
|
||||
final double btny2 = btnmiddleY + 8;
|
||||
|
||||
buffer.pos(middleX + btnx1, middleY + btny1, blitOffset).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||
buffer.pos(middleX + btnx1, middleY + btny2, blitOffset).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||
buffer.pos(middleX + btnx2, middleY + btny2, blitOffset).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||
buffer.pos(middleX + btnx2, middleY + btny1, blitOffset).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||
}
|
||||
|
||||
tessellator.draw();
|
||||
|
||||
//Draw strings
|
||||
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
|
||||
|
||||
//Draw option strings
|
||||
for (int i = 0; i < currentBuildMode.options.length; i++) {
|
||||
OptionEnum option = options[i];
|
||||
font.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
|
||||
}
|
||||
|
||||
String credits = "Effortless Building";
|
||||
font.drawStringWithShadow(credits, width - font.getStringWidth(credits) - 4, height - 10, 0x88888888);
|
||||
|
||||
//Draw buildmode text
|
||||
for (final MenuRegion menuRegion : modes) {
|
||||
|
||||
if (menuRegion.highlighted) {
|
||||
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5;
|
||||
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
|
||||
|
||||
int fixed_x = (int) (x * textDistance);
|
||||
final int fixed_y = (int) (y * textDistance) - font.FONT_HEIGHT / 2;
|
||||
final String text = I18n.format(menuRegion.mode.name);
|
||||
|
||||
if ( x <= -0.2 ) {
|
||||
fixed_x -= font.getStringWidth(text);
|
||||
} else if ( -0.2 <= x && x <= 0.2 ) {
|
||||
fixed_x -= font.getStringWidth(text) / 2;
|
||||
}
|
||||
|
||||
font.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
|
||||
}
|
||||
}
|
||||
|
||||
//Draw action text
|
||||
for (final MenuButton button : buttons) {
|
||||
if (button.highlighted) {
|
||||
String text = TextFormatting.AQUA + button.name;
|
||||
int wrap = 120;
|
||||
String keybind = "";
|
||||
String keybindFormatted = "";
|
||||
|
||||
//Add keybind in brackets
|
||||
if (button.action == ActionEnum.UNDO) {
|
||||
keybind = ClientProxy.keyBindings[4].getLocalizedName();
|
||||
}
|
||||
if (button.action == ActionEnum.REDO) {
|
||||
keybind = ClientProxy.keyBindings[5].getLocalizedName();
|
||||
}
|
||||
if (button.action == ActionEnum.REPLACE) {
|
||||
keybind = ClientProxy.keyBindings[1].getLocalizedName();
|
||||
}
|
||||
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||
keybind = ClientProxy.keyBindings[0].getLocalizedName();
|
||||
}
|
||||
if (currentBuildMode.options.length > 0) {
|
||||
//Add (ctrl) to first two actions of first option
|
||||
if (button.action == currentBuildMode.options[0].actions[0]
|
||||
|| button.action == currentBuildMode.options[0].actions[1]) {
|
||||
keybind = ClientProxy.keyBindings[6].getLocalizedName();
|
||||
if (keybind.equals("Left Control")) keybind = "Ctrl";
|
||||
}
|
||||
}
|
||||
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
||||
|
||||
if (button.textSide == Direction.WEST) {
|
||||
|
||||
font.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - font.getStringWidth(text),
|
||||
(int) (middleY + button.y1 + 6), wrap, 0xffffffff);
|
||||
|
||||
} else if (button.textSide == Direction.EAST) {
|
||||
|
||||
font.drawSplitString(text, (int) (middleX + button.x2 + 8),
|
||||
(int) (middleY + button.y1 + 6 ), wrap, 0xffffffff);
|
||||
|
||||
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
|
||||
|
||||
font.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
|
||||
(int) (middleY + button.y1 - 26), wrap,0xffffffff);
|
||||
|
||||
font.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
|
||||
(int) (middleY + button.y1 - 14), wrap,0xffffffff);
|
||||
|
||||
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
|
||||
|
||||
font.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
|
||||
(int) (middleY + button.y1 + 26), wrap, 0xffffffff);
|
||||
|
||||
font.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
|
||||
(int) (middleY + button.y1 + 38), wrap, 0xffffffff);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
|
||||
final double x3, final double y3, final double x, final double y ) {
|
||||
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
|
||||
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y);
|
||||
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y);
|
||||
return sign(ab) == sign(bc) && sign(bc) == sign(ca);
|
||||
}
|
||||
|
||||
private int sign(final double n) {
|
||||
return n > 0 ? 1 : -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
|
||||
*/
|
||||
@Override
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||
EffortlessBuilding.log("mouse clicked");
|
||||
|
||||
// KeyBinding.updateKeyBindState();
|
||||
// KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKeyCode(), true);
|
||||
|
||||
// if (mouseButton == 0) {
|
||||
// this.mc.displayGuiScreen(null);
|
||||
//
|
||||
// if (this.mc.currentScreen == null) {
|
||||
// this.mc.setIngameFocus();
|
||||
// }
|
||||
// }
|
||||
return super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.gui.components.Widget;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -32,8 +33,8 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(List<Widget> buttons) {
|
||||
super.init(buttons);
|
||||
public void init(List<Widget> renderables) {
|
||||
super.init(renderables);
|
||||
|
||||
int y = top;
|
||||
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||
@@ -43,28 +44,28 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
setCollapsed(!buttonArrayEnabled.isChecked());
|
||||
}
|
||||
};
|
||||
buttons.add(buttonArrayEnabled);
|
||||
renderables.add(buttonArrayEnabled);
|
||||
|
||||
y = top + 20;
|
||||
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18);
|
||||
textArrayOffsetX = new GuiNumberField(font, renderables, left + 70, y, 50, 18);
|
||||
textArrayOffsetX.setNumber(0);
|
||||
textArrayOffsetX.setTooltip("How much each copy is shifted.");
|
||||
textArrayOffsetX.setTooltip(Component.literal("How much each copy is shifted."));
|
||||
arrayNumberFieldList.add(textArrayOffsetX);
|
||||
|
||||
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18);
|
||||
textArrayOffsetY = new GuiNumberField(font, renderables, left + 140, y, 50, 18);
|
||||
textArrayOffsetY.setNumber(0);
|
||||
textArrayOffsetY.setTooltip("How much each copy is shifted.");
|
||||
textArrayOffsetY.setTooltip(Component.literal("How much each copy is shifted."));
|
||||
arrayNumberFieldList.add(textArrayOffsetY);
|
||||
|
||||
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18);
|
||||
textArrayOffsetZ = new GuiNumberField(font, renderables, left + 210, y, 50, 18);
|
||||
textArrayOffsetZ.setNumber(0);
|
||||
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
|
||||
textArrayOffsetZ.setTooltip(Component.literal("How much each copy is shifted."));
|
||||
arrayNumberFieldList.add(textArrayOffsetZ);
|
||||
|
||||
y = top + 50;
|
||||
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18);
|
||||
textArrayCount = new GuiNumberField(font, renderables, left + 55, y, 50, 18);
|
||||
textArrayCount.setNumber(5);
|
||||
textArrayCount.setTooltip("How many copies should be made.");
|
||||
textArrayCount.setTooltip(Component.literal("How many copies should be made."));
|
||||
arrayNumberFieldList.add(textArrayCount);
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||
@@ -85,48 +86,47 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
int yy = y;
|
||||
int offset = 8;
|
||||
|
||||
buttonArrayEnabled.render(mouseX, mouseY, partialTicks);
|
||||
buttonArrayEnabled.render(ms, mouseX, mouseY, partialTicks);
|
||||
if (buttonArrayEnabled.isChecked()) {
|
||||
buttonArrayEnabled.y = yy;
|
||||
font.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||
font.draw(ms, "Array enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||
|
||||
yy = y + 20;
|
||||
font.drawString("Offset", left + offset, yy + 5, 0xFFFFFF);
|
||||
font.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "Offset", left + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "X", left + 50 + offset, yy + 5, 0xFFFFFF);
|
||||
textArrayOffsetX.y = yy;
|
||||
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||
textArrayOffsetY.y = yy;
|
||||
font.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "Z", left + 190 + offset, yy + 5, 0xFFFFFF);
|
||||
textArrayOffsetZ.y = yy;
|
||||
|
||||
yy = y + 50;
|
||||
font.drawString("Count", left + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "Count", left + offset, yy + 5, 0xFFFFFF);
|
||||
textArrayCount.y = yy;
|
||||
|
||||
int currentReach = Math.max(-1, getArrayReach());
|
||||
int maxReach = ReachHelper.getMaxReach(mc.player);
|
||||
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
|
||||
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
|
||||
font.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
|
||||
ChatFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? ChatFormatting.GRAY : ChatFormatting.RED;
|
||||
String reachText = "Reach: " + reachColor + currentReach + ChatFormatting.GRAY + "/" + ChatFormatting.GRAY + maxReach;
|
||||
font.draw(ms, reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
|
||||
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
|
||||
} else {
|
||||
buttonArrayEnabled.y = yy;
|
||||
font.drawString("Array disabled", left + offset, yy + 2, 0x999999);
|
||||
font.draw(ms, "Array disabled", left + offset, yy + 2, 0x999999);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
//Draw tooltips last
|
||||
if (buttonArrayEnabled.isChecked())
|
||||
{
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
||||
if (buttonArrayEnabled.isChecked()) {
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -146,7 +146,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||
|
||||
if (insideArrayEnabledLabel) {
|
||||
buttonArrayEnabled.playDownSound(this.mc.getSoundHandler());
|
||||
buttonArrayEnabled.playDownSound(this.mc.getSoundManager());
|
||||
buttonArrayEnabled.onClick(mouseX, mouseY);
|
||||
}
|
||||
|
||||
@@ -183,8 +183,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
private int getArrayReach() {
|
||||
try
|
||||
{
|
||||
try {
|
||||
//find largest offset
|
||||
double x = Math.abs(textArrayOffsetX.getNumber());
|
||||
double y = Math.abs(textArrayOffsetY.getNumber());
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.gui.components.Widget;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -38,8 +40,8 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(List<Widget> buttonList) {
|
||||
super.init(buttonList);
|
||||
public void init(List<Widget> renderables) {
|
||||
super.init(renderables);
|
||||
|
||||
int y = top - 2;
|
||||
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||
@@ -49,23 +51,23 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||
}
|
||||
};
|
||||
buttonList.add(buttonMirrorEnabled);
|
||||
renderables.add(buttonMirrorEnabled);
|
||||
|
||||
y = top + 18;
|
||||
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
|
||||
textMirrorPosX = new GuiNumberField(font, renderables, left + 58, y, 62, 18);
|
||||
textMirrorPosX.setNumber(0);
|
||||
textMirrorPosX.setTooltip(
|
||||
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||
Arrays.asList(Component.literal("The position of the mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||
mirrorNumberFieldList.add(textMirrorPosX);
|
||||
|
||||
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
|
||||
textMirrorPosY = new GuiNumberField(font, renderables, left + 138, y, 62, 18);
|
||||
textMirrorPosY.setNumber(64);
|
||||
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||
textMirrorPosY.setTooltip(Arrays.asList(Component.literal("The position of the mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||
mirrorNumberFieldList.add(textMirrorPosY);
|
||||
|
||||
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||
textMirrorPosZ = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
|
||||
textMirrorPosZ.setNumber(0);
|
||||
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||
textMirrorPosZ.setTooltip(Arrays.asList(Component.literal("The position of the mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||
mirrorNumberFieldList.add(textMirrorPosZ);
|
||||
|
||||
y = top + 50;
|
||||
@@ -79,56 +81,56 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
mirrorButtonList.add(buttonMirrorZ);
|
||||
|
||||
y = top + 47;
|
||||
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||
textMirrorRadius = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
|
||||
textMirrorRadius.setNumber(50);
|
||||
//TODO change to diameter (remove /2)
|
||||
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
|
||||
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
|
||||
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
|
||||
textMirrorRadius.setTooltip(Arrays.asList(Component.literal("How far the mirror reaches in any direction."),
|
||||
Component.literal("Max: ").withStyle(ChatFormatting.GRAY).append(Component.literal(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
|
||||
Component.literal("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
|
||||
mirrorNumberFieldList.add(textMirrorRadius);
|
||||
|
||||
y = top + 72;
|
||||
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
||||
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
|
||||
textMirrorPosX.setNumber(pos.x);
|
||||
textMirrorPosY.setNumber(pos.y);
|
||||
textMirrorPosZ.setNumber(pos.z);
|
||||
});
|
||||
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
|
||||
buttonCurrentPosition.setTooltip(Component.literal("Set mirror position to current player position"));
|
||||
mirrorIconButtonList.add(buttonCurrentPosition);
|
||||
|
||||
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
||||
toggleOdd = !toggleOdd;
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
if (toggleOdd) {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to corner of block"), Component.literal("for even numbered builds")));
|
||||
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
||||
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
||||
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
||||
} else {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
|
||||
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
||||
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
||||
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
||||
}
|
||||
});
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
|
||||
mirrorIconButtonList.add(buttonToggleOdd);
|
||||
|
||||
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
||||
drawLines = !drawLines;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||
buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
|
||||
});
|
||||
buttonDrawLines.setTooltip("Show lines");
|
||||
buttonDrawLines.setTooltip(Component.literal("Show lines"));
|
||||
mirrorIconButtonList.add(buttonDrawLines);
|
||||
|
||||
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
||||
drawPlanes = !drawPlanes;
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||
buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
|
||||
});
|
||||
buttonDrawPlanes.setTooltip("Show area");
|
||||
buttonDrawPlanes.setTooltip(Component.literal("Show area"));
|
||||
mirrorIconButtonList.add(buttonDrawPlanes);
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||
@@ -146,20 +148,20 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
drawPlanes = m.drawPlanes;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||
buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
|
||||
buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
|
||||
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
|
||||
toggleOdd = false;
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
|
||||
} else {
|
||||
toggleOdd = true;
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to corner of block"), Component.literal("for even numbered builds")));
|
||||
}
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
}
|
||||
|
||||
buttonList.addAll(mirrorButtonList);
|
||||
buttonList.addAll(mirrorIconButtonList);
|
||||
renderables.addAll(mirrorButtonList);
|
||||
renderables.addAll(mirrorIconButtonList);
|
||||
|
||||
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||
}
|
||||
@@ -171,32 +173,32 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
|
||||
int yy = y;
|
||||
int offset = 8;
|
||||
|
||||
buttonMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
||||
buttonMirrorEnabled.render(ms, mouseX, mouseY, partialTicks);
|
||||
if (buttonMirrorEnabled.isChecked()) {
|
||||
buttonMirrorEnabled.y = yy;
|
||||
font.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||
font.draw(ms, "Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||
|
||||
yy = y + 18;
|
||||
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
||||
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||
textMirrorPosX.y = yy;
|
||||
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||
textMirrorPosY.y = yy;
|
||||
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||
textMirrorPosZ.y = yy;
|
||||
|
||||
yy = y + 50;
|
||||
font.drawString("Direction", left + offset, yy + 2, 0xFFFFFF);
|
||||
font.draw(ms, "Direction", left + offset, yy + 2, 0xFFFFFF);
|
||||
buttonMirrorX.y = yy;
|
||||
buttonMirrorY.y = yy;
|
||||
buttonMirrorZ.y = yy;
|
||||
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||
textMirrorRadius.y = yy - 3;
|
||||
|
||||
yy = y + 72;
|
||||
@@ -205,22 +207,21 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
buttonDrawLines.y = yy;
|
||||
buttonDrawPlanes.y = yy;
|
||||
|
||||
mirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||
mirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||
mirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
|
||||
mirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
|
||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
|
||||
} else {
|
||||
buttonMirrorEnabled.y = yy;
|
||||
font.drawString("Mirror disabled", left + offset, yy + 2, 0x999999);
|
||||
font.draw(ms, "Mirror disabled", left + offset, yy + 2, 0x999999);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
//Draw tooltips last
|
||||
if (buttonMirrorEnabled.isChecked())
|
||||
{
|
||||
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
||||
if (buttonMirrorEnabled.isChecked()) {
|
||||
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -240,7 +241,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||
|
||||
if (insideMirrorEnabledLabel) {
|
||||
buttonMirrorEnabled.playDownSound(this.mc.getSoundHandler());
|
||||
buttonMirrorEnabled.playDownSound(this.mc.getSoundManager());
|
||||
buttonMirrorEnabled.onClick(mouseX, mouseY);
|
||||
}
|
||||
|
||||
@@ -250,9 +251,9 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
public Mirror.MirrorSettings getMirrorSettings() {
|
||||
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
|
||||
|
||||
Vec3d mirrorPos = new Vec3d(0, 64, 0);
|
||||
Vec3 mirrorPos = new Vec3(0, 64, 0);
|
||||
try {
|
||||
mirrorPos = new Vec3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
|
||||
mirrorPos = new Vec3(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
|
||||
} catch (NumberFormatException | NullPointerException ex) {
|
||||
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -28,12 +28,13 @@ public class ModifierSettingsGui extends Screen {
|
||||
private RadialMirrorSettingsGui radialMirrorSettingsGui;
|
||||
|
||||
public ModifierSettingsGui() {
|
||||
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings"));
|
||||
super(Component.translatable("effortlessbuilding.screen.modifier_settings"));
|
||||
}
|
||||
|
||||
@Override
|
||||
//Create buttons and labels and add them to buttonList/labelList
|
||||
protected void init() {
|
||||
|
||||
scrollPane = new GuiScrollPane(this, font, 8, height - 30);
|
||||
|
||||
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
|
||||
@@ -45,14 +46,14 @@ public class ModifierSettingsGui extends Screen {
|
||||
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
|
||||
scrollPane.AddListEntry(radialMirrorSettingsGui);
|
||||
|
||||
scrollPane.init(buttons);
|
||||
scrollPane.init(renderables);
|
||||
|
||||
//Close button
|
||||
int y = height - 26;
|
||||
buttonClose = new Button(width / 2 - 100, y, 200, 20, "Close", (button) -> {
|
||||
Minecraft.getInstance().player.closeScreen();
|
||||
buttonClose = new Button(width / 2 - 100, y, 200, 20, Component.literal("Close"), (button) -> {
|
||||
Minecraft.getInstance().player.closeContainer();
|
||||
});
|
||||
buttons.add(buttonClose);
|
||||
addRenderableOnly(buttonClose);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -66,14 +67,14 @@ public class ModifierSettingsGui extends Screen {
|
||||
@Override
|
||||
//Set colors using GL11, use the fontObj field to display text
|
||||
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||
this.renderBackground();
|
||||
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
this.renderBackground(ms);
|
||||
|
||||
scrollPane.render(mouseX, mouseY, partialTicks);
|
||||
scrollPane.render(ms, mouseX, mouseY, partialTicks);
|
||||
|
||||
buttonClose.render(mouseX, mouseY, partialTicks);
|
||||
buttonClose.render(ms, mouseX, mouseY, partialTicks);
|
||||
|
||||
scrollPane.drawTooltip(this, mouseX, mouseY);
|
||||
scrollPane.drawTooltip(ms, this, mouseX, mouseY);
|
||||
}
|
||||
|
||||
|
||||
@@ -81,23 +82,34 @@ public class ModifierSettingsGui extends Screen {
|
||||
public boolean charTyped(char typedChar, int keyCode) {
|
||||
super.charTyped(typedChar, keyCode);
|
||||
scrollPane.charTyped(typedChar, keyCode);
|
||||
if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) {
|
||||
minecraft.player.closeScreen();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean keyPressed(int keyCode, int p_96553_, int p_96554_) {
|
||||
if (keyCode == ClientProxy.keyBindings[0].getKey().getValue()) {
|
||||
minecraft.player.closeContainer();
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.keyPressed(keyCode, p_96553_, p_96554_);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton));
|
||||
renderables.forEach(renderable -> {
|
||||
if (renderable instanceof Button) {
|
||||
Button button = (Button) renderable;
|
||||
button.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
});
|
||||
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseReleased(double mouseX, double mouseY, int state) {
|
||||
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
|
||||
{
|
||||
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state)) {
|
||||
return super.mouseReleased(mouseX, mouseY, state);
|
||||
}
|
||||
return false;
|
||||
@@ -137,8 +149,7 @@ public class ModifierSettingsGui extends Screen {
|
||||
//Send to server
|
||||
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||
|
||||
//TODO fix not being able to scroll after this gui has opened
|
||||
Minecraft.getInstance().mouseHelper.grabMouse();
|
||||
Minecraft.getInstance().mouseHandler.grabMouse();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.gui.components.Widget;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -38,8 +40,8 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(List<Widget> buttonList) {
|
||||
super.init(buttonList);
|
||||
public void init(List<Widget> renderables) {
|
||||
super.init(renderables);
|
||||
|
||||
int y = top - 2;
|
||||
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||
@@ -49,81 +51,81 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||
}
|
||||
};
|
||||
buttonList.add(buttonRadialMirrorEnabled);
|
||||
renderables.add(buttonRadialMirrorEnabled);
|
||||
|
||||
y = top + 18;
|
||||
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
|
||||
textRadialMirrorPosX = new GuiNumberField(font, renderables, left + 58, y, 62, 18);
|
||||
textRadialMirrorPosX.setNumber(0);
|
||||
textRadialMirrorPosX.setTooltip(
|
||||
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||
Arrays.asList(Component.literal("The position of the radial mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
|
||||
|
||||
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
|
||||
textRadialMirrorPosY = new GuiNumberField(font, renderables, left + 138, y, 62, 18);
|
||||
textRadialMirrorPosY.setNumber(64);
|
||||
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||
textRadialMirrorPosY.setTooltip(Arrays.asList(Component.literal("The position of the radial mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
|
||||
|
||||
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||
textRadialMirrorPosZ = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
|
||||
textRadialMirrorPosZ.setNumber(0);
|
||||
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||
textRadialMirrorPosZ.setTooltip(Arrays.asList(Component.literal("The position of the radial mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
|
||||
|
||||
y = top + 47;
|
||||
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18);
|
||||
textRadialMirrorSlices = new GuiNumberField(font, renderables, left + 55, y, 50, 18);
|
||||
textRadialMirrorSlices.setNumber(4);
|
||||
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
|
||||
textRadialMirrorSlices.setTooltip(Arrays.asList(Component.literal("The number of repeating slices."), Component.literal("Minimally 2.").withStyle(ChatFormatting.GRAY)));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
|
||||
|
||||
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||
textRadialMirrorRadius = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
|
||||
textRadialMirrorRadius.setNumber(50);
|
||||
//TODO change to diameter (remove /2)
|
||||
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
|
||||
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
|
||||
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
|
||||
textRadialMirrorRadius.setTooltip(Arrays.asList(Component.literal("How far the radial mirror reaches from its center position."),
|
||||
Component.literal("Max: ").withStyle(ChatFormatting.GRAY).append(Component.literal(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
|
||||
Component.literal("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
|
||||
|
||||
y = top + 72;
|
||||
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
||||
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
|
||||
textRadialMirrorPosX.setNumber(pos.x);
|
||||
textRadialMirrorPosY.setNumber(pos.y);
|
||||
textRadialMirrorPosZ.setNumber(pos.z);
|
||||
});
|
||||
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
|
||||
buttonCurrentPosition.setTooltip(Component.literal("Set radial mirror position to current player position"));
|
||||
radialMirrorIconButtonList.add(buttonCurrentPosition);
|
||||
|
||||
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
||||
toggleOdd = !toggleOdd;
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
if (toggleOdd) {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to corner of block"), Component.literal("for even numbered builds")));
|
||||
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
||||
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
||||
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
||||
} else {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
|
||||
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
||||
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
||||
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
||||
}
|
||||
});
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set radial mirror position to middle of block"), Component.literal("for odd numbered builds")));
|
||||
radialMirrorIconButtonList.add(buttonToggleOdd);
|
||||
|
||||
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
||||
drawLines = !drawLines;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||
buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
|
||||
});
|
||||
buttonDrawLines.setTooltip("Show lines");
|
||||
buttonDrawLines.setTooltip(Component.literal("Show lines"));
|
||||
radialMirrorIconButtonList.add(buttonDrawLines);
|
||||
|
||||
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
||||
drawPlanes = !drawPlanes;
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||
buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
|
||||
});
|
||||
buttonDrawPlanes.setTooltip("Show area");
|
||||
buttonDrawPlanes.setTooltip(Component.literal("Show area"));
|
||||
radialMirrorIconButtonList.add(buttonDrawPlanes);
|
||||
|
||||
y = top + 76;
|
||||
@@ -144,20 +146,20 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
drawPlanes = r.drawPlanes;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||
buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
|
||||
buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
|
||||
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
|
||||
toggleOdd = false;
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set radial mirror position to middle of block"), Component.literal("for odd numbered builds")));
|
||||
} else {
|
||||
toggleOdd = true;
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to corner of block", "for even numbered builds"));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set radial mirror position to corner of block"), Component.literal("for even numbered builds")));
|
||||
}
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
}
|
||||
|
||||
buttonList.addAll(radialMirrorButtonList);
|
||||
buttonList.addAll(radialMirrorIconButtonList);
|
||||
renderables.addAll(radialMirrorButtonList);
|
||||
renderables.addAll(radialMirrorIconButtonList);
|
||||
|
||||
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||
}
|
||||
@@ -168,30 +170,30 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
|
||||
|
||||
@Override
|
||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
|
||||
int yy = y;
|
||||
int offset = 8;
|
||||
|
||||
buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
||||
buttonRadialMirrorEnabled.render(ms, mouseX, mouseY, partialTicks);
|
||||
if (buttonRadialMirrorEnabled.isChecked()) {
|
||||
buttonRadialMirrorEnabled.y = yy;
|
||||
font.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||
font.draw(ms, "Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||
|
||||
yy = y + 18;
|
||||
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
||||
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||
textRadialMirrorPosX.y = yy;
|
||||
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||
textRadialMirrorPosY.y = yy;
|
||||
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||
textRadialMirrorPosZ.y = yy;
|
||||
|
||||
yy = y + 50;
|
||||
font.drawString("Slices", left + offset, yy + 2, 0xFFFFFF);
|
||||
font.draw(ms, "Slices", left + offset, yy + 2, 0xFFFFFF);
|
||||
textRadialMirrorSlices.y = yy - 3;
|
||||
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||
textRadialMirrorRadius.y = yy - 3;
|
||||
|
||||
yy = y + 72;
|
||||
@@ -203,23 +205,22 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
yy = y + 76;
|
||||
buttonRadialMirrorAlternate.y = yy;
|
||||
|
||||
radialMirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||
radialMirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||
radialMirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
|
||||
radialMirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
|
||||
radialMirrorNumberFieldList
|
||||
.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||
.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
|
||||
} else {
|
||||
buttonRadialMirrorEnabled.y = yy;
|
||||
font.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999);
|
||||
font.draw(ms, "Radial mirror disabled", left + offset, yy + 2, 0x999999);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
//Draw tooltips last
|
||||
if (buttonRadialMirrorEnabled.isChecked())
|
||||
{
|
||||
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
||||
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
|
||||
if (buttonRadialMirrorEnabled.isChecked()) {
|
||||
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -239,7 +240,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||
|
||||
if (insideRadialMirrorEnabledLabel) {
|
||||
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundHandler());
|
||||
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundManager());
|
||||
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
|
||||
}
|
||||
|
||||
@@ -249,9 +250,9 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
|
||||
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
|
||||
|
||||
Vec3d radialMirrorPos = new Vec3d(0, 64, 0);
|
||||
Vec3 radialMirrorPos = new Vec3(0, 64, 0);
|
||||
try {
|
||||
radialMirrorPos = new Vec3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
|
||||
radialMirrorPos = new Vec3(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
|
||||
.getNumber());
|
||||
} catch (NumberFormatException | NullPointerException ex) {
|
||||
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");
|
||||
|
||||
@@ -1,66 +1,62 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraftforge.fml.client.config.GuiUtils;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraftforge.client.gui.ScreenUtils;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
|
||||
/**
|
||||
* This class provides a checkbox style control.
|
||||
*/
|
||||
public class GuiCheckBoxFixed extends Button
|
||||
{
|
||||
@ParametersAreNonnullByDefault
|
||||
public class GuiCheckBoxFixed extends Button {
|
||||
private final int boxWidth;
|
||||
private boolean isChecked;
|
||||
private int boxWidth;
|
||||
|
||||
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked)
|
||||
{
|
||||
super(xPos, yPos, Minecraft.getInstance().fontRenderer.getStringWidth(displayString) + 2 + 11, 11, displayString, b -> {});
|
||||
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked) {
|
||||
super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, Component.literal(displayString), b -> {
|
||||
});
|
||||
this.isChecked = isChecked;
|
||||
this.boxWidth = 11;
|
||||
this.height = 11;
|
||||
this.width = this.boxWidth + 2 + Minecraft.getInstance().fontRenderer.getStringWidth(displayString);
|
||||
this.width = this.boxWidth + 2 + Minecraft.getInstance().font.width(displayString);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderButton(int mouseX, int mouseY, float partial)
|
||||
{
|
||||
if (this.visible)
|
||||
{
|
||||
public void renderButton(PoseStack ms, int mouseX, int mouseY, float partial) {
|
||||
if (this.visible) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
|
||||
GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.blitOffset);
|
||||
this.renderBg(mc, mouseX, mouseY);
|
||||
ScreenUtils.blitWithBorder(ms, WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
|
||||
this.renderBg(ms, mc, mouseX, mouseY);
|
||||
int color = 14737632;
|
||||
|
||||
if (packedFGColor != 0)
|
||||
{
|
||||
if (packedFGColor != 0) {
|
||||
color = packedFGColor;
|
||||
}
|
||||
else if (!this.active)
|
||||
{
|
||||
} else if (!this.active) {
|
||||
color = 10526880;
|
||||
}
|
||||
|
||||
if (this.isChecked)
|
||||
this.drawCenteredString(mc.fontRenderer, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
|
||||
drawCenteredString(ms, mc.font, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
|
||||
|
||||
this.drawString(mc.fontRenderer, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
|
||||
drawString(ms, mc.font, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPress()
|
||||
{
|
||||
public void onPress() {
|
||||
this.isChecked = !this.isChecked;
|
||||
}
|
||||
|
||||
public boolean isChecked()
|
||||
{
|
||||
public boolean isChecked() {
|
||||
return this.isChecked;
|
||||
}
|
||||
|
||||
public void setIsChecked(boolean isChecked)
|
||||
{
|
||||
public void setIsChecked(boolean isChecked) {
|
||||
this.isChecked = isChecked;
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,11 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.FontRenderer;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.Font;
|
||||
import net.minecraft.client.gui.components.Widget;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.AbstractWidget;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
@@ -14,7 +15,7 @@ import java.util.List;
|
||||
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
|
||||
|
||||
public GuiScrollPane scrollPane;
|
||||
protected FontRenderer font;
|
||||
protected Font font;
|
||||
protected Minecraft mc;
|
||||
|
||||
protected boolean isCollapsed = true;
|
||||
@@ -27,7 +28,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(List<Widget> buttonList) {
|
||||
public void init(List<Widget> renderables) {
|
||||
left = scrollPane.getWidth() / 2 - 140;
|
||||
right = scrollPane.getWidth() / 2 + 140;
|
||||
top = scrollPane.getHeight() / 2 - 100;
|
||||
@@ -39,7 +40,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,30 +1,34 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@ParametersAreNonnullByDefault
|
||||
public class GuiIconButton extends Button {
|
||||
|
||||
private final ResourceLocation resourceLocation;
|
||||
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
|
||||
List<String> tooltip = new ArrayList<>();
|
||||
List<Component> tooltip = new ArrayList<>();
|
||||
private boolean useAltIcon = false;
|
||||
|
||||
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) {
|
||||
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.OnPress onPress) {
|
||||
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
|
||||
}
|
||||
|
||||
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) {
|
||||
super(x, y, width, height, "", onPress);
|
||||
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.OnPress onPress) {
|
||||
super(x, y, width, height, Component.empty(), onPress);
|
||||
this.iconX = iconX;
|
||||
this.iconY = iconY;
|
||||
this.iconWidth = iconWidth;
|
||||
@@ -34,11 +38,11 @@ public class GuiIconButton extends Button {
|
||||
this.resourceLocation = resourceLocation;
|
||||
}
|
||||
|
||||
public void setTooltip(String tooltip) {
|
||||
setTooltip(Arrays.asList(tooltip));
|
||||
public void setTooltip(Component tooltip) {
|
||||
setTooltip(Collections.singletonList(tooltip));
|
||||
}
|
||||
|
||||
public void setTooltip(List<String> tooltip) {
|
||||
public void setTooltip(List<Component> tooltip) {
|
||||
this.tooltip = tooltip;
|
||||
}
|
||||
|
||||
@@ -47,33 +51,29 @@ public class GuiIconButton extends Button {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||
super.render(mouseX, mouseY, partialTicks);
|
||||
if (this.visible)
|
||||
{
|
||||
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
super.render(ms, mouseX, mouseY, partialTicks);
|
||||
if (this.visible) {
|
||||
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
|
||||
Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation);
|
||||
RenderSystem.setShaderTexture(0, this.resourceLocation);
|
||||
int currentIconX = this.iconX;
|
||||
int currentIconY = this.iconY;
|
||||
|
||||
if (useAltIcon)
|
||||
{
|
||||
if (useAltIcon) {
|
||||
currentIconX += iconAltX;
|
||||
currentIconY += iconAltY;
|
||||
}
|
||||
|
||||
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui.
|
||||
this.blit(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
|
||||
this.blit(ms, this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
|
||||
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
||||
|
||||
if (flag) {
|
||||
List<String> textLines = new ArrayList<>();
|
||||
textLines.addAll(tooltip);
|
||||
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
|
||||
screen.renderComponentTooltip(ms, tooltip, mouseX - 10, mouseY + 25);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,46 +1,54 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import net.minecraft.client.gui.*;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.TextFieldWidget;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.gui.GuiComponent;
|
||||
import net.minecraft.client.gui.Font;
|
||||
import net.minecraft.client.gui.components.Widget;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.EditBox;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.awt.*;
|
||||
import java.text.DecimalFormat;
|
||||
import java.text.ParseException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class GuiNumberField extends AbstractGui {
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class GuiNumberField extends GuiComponent {
|
||||
|
||||
public int x, y, width, height;
|
||||
public int buttonWidth = 10;
|
||||
|
||||
protected TextFieldWidget textField;
|
||||
protected EditBox textField;
|
||||
protected Button minusButton, plusButton;
|
||||
|
||||
List<String> tooltip = new ArrayList<>();
|
||||
List<Component> tooltip = new ArrayList<>();
|
||||
|
||||
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) {
|
||||
public GuiNumberField(Font font, List<Widget> renderables, int x, int y, int width, int height) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
|
||||
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, "");
|
||||
minusButton = new Button(x, y - 1, buttonWidth, height + 2, "-", button -> {
|
||||
textField = new EditBox(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, Component.empty());
|
||||
minusButton = new Button(x, y - 1, buttonWidth, height + 2, Component.literal("-"), button -> {
|
||||
float valueChanged = 1f;
|
||||
if (Screen.hasControlDown()) valueChanged = 5f;
|
||||
if (Screen.hasShiftDown()) valueChanged = 10f;
|
||||
|
||||
setNumber(getNumber() - valueChanged);
|
||||
});
|
||||
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+", button -> {
|
||||
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, Component.literal("+"), button -> {
|
||||
float valueChanged = 1f;
|
||||
if (Screen.hasControlDown()) valueChanged = 5f;
|
||||
if (Screen.hasShiftDown()) valueChanged = 10f;
|
||||
@@ -48,28 +56,28 @@ public class GuiNumberField extends AbstractGui {
|
||||
setNumber(getNumber() + valueChanged);
|
||||
});
|
||||
|
||||
buttonList.add(minusButton);
|
||||
buttonList.add(plusButton);
|
||||
}
|
||||
|
||||
public void setNumber(double number) {
|
||||
textField.setText(DecimalFormat.getInstance().format(number));
|
||||
renderables.add(minusButton);
|
||||
renderables.add(plusButton);
|
||||
}
|
||||
|
||||
public double getNumber() {
|
||||
if (textField.getText().isEmpty()) return 0;
|
||||
if (textField.getValue().isEmpty()) return 0;
|
||||
try {
|
||||
return DecimalFormat.getInstance().parse(textField.getText()).doubleValue();
|
||||
return DecimalFormat.getInstance().parse(textField.getValue()).doubleValue();
|
||||
} catch (ParseException e) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void setTooltip(String tooltip) {
|
||||
setTooltip(Arrays.asList(tooltip));
|
||||
public void setNumber(double number) {
|
||||
textField.setValue(DecimalFormat.getInstance().format(number));
|
||||
}
|
||||
|
||||
public void setTooltip(List<String> tooltip) {
|
||||
public void setTooltip(Component tooltip) {
|
||||
setTooltip(Collections.singletonList(tooltip));
|
||||
}
|
||||
|
||||
public void setTooltip(List<Component> tooltip) {
|
||||
this.tooltip = tooltip;
|
||||
}
|
||||
|
||||
@@ -81,48 +89,54 @@ public class GuiNumberField extends AbstractGui {
|
||||
|
||||
//Rightclicked inside textfield
|
||||
if (flag && mouseButton == 1) {
|
||||
textField.setText("");
|
||||
textField.setFocused2(true);
|
||||
textField.setValue("");
|
||||
textField.setFocus(true);
|
||||
result = true;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public void drawNumberField(int mouseX, int mouseY, float partialTicks) {
|
||||
public void drawNumberField(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
textField.y = y + 1;
|
||||
minusButton.y = y - 1;
|
||||
plusButton.y = y - 1;
|
||||
|
||||
textField.render(mouseX, mouseY, partialTicks);
|
||||
minusButton.render(mouseX, mouseY, partialTicks);
|
||||
plusButton.render(mouseX, mouseY, partialTicks);
|
||||
textField.render(ms, mouseX, mouseY, partialTicks);
|
||||
minusButton.render(ms, mouseX, mouseY, partialTicks);
|
||||
plusButton.render(ms, mouseX, mouseY, partialTicks);
|
||||
}
|
||||
|
||||
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
|
||||
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
||||
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
|
||||
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
||||
|
||||
List<String> textLines = new ArrayList<>();
|
||||
// List<String> textLines = new ArrayList<>();
|
||||
|
||||
List<Component> textLines = new ArrayList<>();
|
||||
|
||||
|
||||
if (insideTextField) {
|
||||
if (!tooltip.isEmpty())
|
||||
textLines.addAll(tooltip);
|
||||
// textLines.add(TextFormatting.GRAY + "Tip: try scrolling.");
|
||||
}
|
||||
|
||||
if (insideMinusButton) {
|
||||
textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.RED + "10");
|
||||
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.RED + "5");
|
||||
textLines.add(Component.literal("Hold ").append(Component.literal("shift ").withStyle(ChatFormatting.AQUA)).append("for ")
|
||||
.append(Component.literal("10").withStyle(ChatFormatting.RED)));
|
||||
textLines.add(Component.literal("Hold ").append(Component.literal("ctrl ").withStyle(ChatFormatting.AQUA)).append("for ")
|
||||
.append(Component.literal("5").withStyle(ChatFormatting.RED)));
|
||||
}
|
||||
|
||||
if (insidePlusButton) {
|
||||
textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "10");
|
||||
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
|
||||
textLines.add(Component.literal("Hold ").append(Component.literal("shift ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
|
||||
.append(Component.literal("10").withStyle(ChatFormatting.RED)));
|
||||
textLines.add(Component.literal("Hold ").append(Component.literal("ctrl ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
|
||||
.append(Component.literal("5").withStyle(ChatFormatting.RED)));
|
||||
}
|
||||
|
||||
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
|
||||
screen.renderComponentTooltip(ms, textLines, mouseX - 10, mouseY + 25);
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -1,34 +1,38 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import com.mojang.blaze3d.vertex.*;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.*;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.client.gui.Font;
|
||||
import net.minecraft.client.gui.components.Widget;
|
||||
import net.minecraft.client.gui.components.events.GuiEventListener;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.AbstractWidget;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@MethodsReturnNonnullByDefault
|
||||
@ParametersAreNonnullByDefault
|
||||
public class GuiScrollPane extends SlotGui {
|
||||
|
||||
public Screen parent;
|
||||
public FontRenderer font;
|
||||
private List<IScrollEntry> listEntries;
|
||||
public Font font;
|
||||
private final List<IScrollEntry> listEntries;
|
||||
private float scrollMultiplier = 1f;
|
||||
|
||||
private int mouseX;
|
||||
private int mouseY;
|
||||
|
||||
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) {
|
||||
public GuiScrollPane(Screen parent, Font font, int top, int bottom) {
|
||||
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
|
||||
this.parent = parent;
|
||||
this.font = font;
|
||||
@@ -68,8 +72,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
|
||||
//Removed background
|
||||
@Override
|
||||
public void render(int mouseXIn, int mouseYIn, float partialTicks)
|
||||
{
|
||||
public void render(PoseStack ms, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||
if (this.visible) {
|
||||
this.mouseX = mouseXIn;
|
||||
this.mouseY = mouseYIn;
|
||||
@@ -77,11 +80,9 @@ public class GuiScrollPane extends SlotGui {
|
||||
int scrollbarLeft = this.getScrollbarPosition();
|
||||
int scrollbarRight = scrollbarLeft + 6;
|
||||
this.capYPosition();
|
||||
GlStateManager.disableLighting();
|
||||
GlStateManager.disableFog();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||
Tesselator tessellator = Tesselator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuilder();
|
||||
|
||||
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
|
||||
int insideTop = this.y0 + 4 - (int) this.yo;
|
||||
@@ -90,18 +91,16 @@ public class GuiScrollPane extends SlotGui {
|
||||
}
|
||||
|
||||
//All entries
|
||||
this.renderList(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
|
||||
GlStateManager.disableDepthTest();
|
||||
this.renderList(ms, insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
|
||||
RenderSystem.disableDepthTest();
|
||||
|
||||
//Dirt overlays on top and bottom
|
||||
// this.renderHoleBackground(0, this.y0, 255, 255);
|
||||
// this.renderHoleBackground(this.y1, this.height, 255, 255);
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||
GlStateManager.disableAlphaTest();
|
||||
GlStateManager.shadeModel(7425);
|
||||
GlStateManager.disableTexture();
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||
RenderSystem.disableTexture();
|
||||
|
||||
//top
|
||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
@@ -123,36 +122,35 @@ public class GuiScrollPane extends SlotGui {
|
||||
int maxScroll = this.getMaxScroll();
|
||||
if (maxScroll > 0) {
|
||||
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
||||
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
|
||||
if (l1 < this.y0) {
|
||||
l1 = this.y0;
|
||||
}
|
||||
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.pos((double) scrollbarLeft, (double) this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarRight, (double) this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarRight, (double) this.y0, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarLeft, (double) this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
tessellator.draw();
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarRight, (double) (l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarRight, (double) l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||
tessellator.draw();
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.pos((double) (scrollbarRight - 1), (double) (l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.pos((double) (scrollbarRight - 1), (double) l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
||||
tessellator.draw();
|
||||
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
bufferbuilder.vertex(scrollbarLeft, this.y1, 0.0F).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarRight, this.y1, 0.0F).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarRight, this.y0, 0.0F).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarLeft, this.y0, 0.0F).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||
tessellator.end();
|
||||
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
bufferbuilder.vertex(scrollbarLeft, l1 + k1, 0.0F).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarRight, l1 + k1, 0.0F).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarRight, l1, 0.0F).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||
tessellator.end();
|
||||
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
bufferbuilder.vertex(scrollbarLeft, l1 + k1 - 1, 0.0F).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarRight - 1, l1 + k1 - 1, 0.0F).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarRight - 1, l1, 0.0F).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||
tessellator.end();
|
||||
}
|
||||
|
||||
GlStateManager.enableTexture();
|
||||
GlStateManager.shadeModel(7424);
|
||||
GlStateManager.enableAlphaTest();
|
||||
GlStateManager.disableBlend();
|
||||
//this.renderDecorations(mouseXIn, mouseYIn);
|
||||
RenderSystem.enableTexture();
|
||||
RenderSystem.disableBlend();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -174,8 +172,8 @@ public class GuiScrollPane extends SlotGui {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderItem(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||
this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
|
||||
protected void renderItem(PoseStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||
this.getListEntry(slotIndex).drawEntry(ms, slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
|
||||
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
|
||||
}
|
||||
|
||||
@@ -205,6 +203,11 @@ public class GuiScrollPane extends SlotGui {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<? extends GuiEventListener> children() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int button) {
|
||||
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
|
||||
@@ -239,8 +242,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
|
||||
@Override
|
||||
public boolean mouseReleased(double mouseX, double mouseY, int button) {
|
||||
for (int i = 0; i < this.getItemCount(); ++i)
|
||||
{
|
||||
for (int i = 0; i < this.getItemCount(); ++i) {
|
||||
double relativeX = getRelativeMouseX(mouseX);
|
||||
double relativeY = getRelativeMouseY(mouseY, i);
|
||||
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
|
||||
@@ -252,7 +254,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
|
||||
public void handleMouseInput() {
|
||||
if (this.isMouseInList(this.mouseX, this.mouseY)) {
|
||||
if (minecraft.mouseHelper.isLeftDown() && this.mouseY >= this.y0 &&
|
||||
if (minecraft.mouseHandler.isLeftPressed() && this.mouseY >= this.y0 &&
|
||||
this.mouseY <= this.y1) {
|
||||
int i = this.x0 + (this.width - this.getRowWidth()) / 2;
|
||||
int j = this.x0 + (this.width + this.getRowWidth()) / 2;
|
||||
@@ -266,7 +268,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
}
|
||||
}
|
||||
|
||||
if (minecraft.mouseHelper.isLeftDown() && this.isVisible()) {
|
||||
if (minecraft.mouseHandler.isLeftPressed() && this.isVisible()) {
|
||||
if (this.yDrag == -1) {
|
||||
boolean flag1 = true;
|
||||
|
||||
@@ -297,7 +299,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
|
||||
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
|
||||
(float) this.getMaxPosition());
|
||||
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8);
|
||||
l1 = Mth.clamp(l1, 32, this.y1 - this.y0 - 8);
|
||||
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
|
||||
} else {
|
||||
this.scrollMultiplier = 1.0F;
|
||||
@@ -324,11 +326,10 @@ public class GuiScrollPane extends SlotGui {
|
||||
|
||||
//Draw in center if it fits
|
||||
@Override
|
||||
protected void renderList(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
|
||||
{
|
||||
protected void renderList(PoseStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||
int itemCount = this.getItemCount();
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||
Tesselator tessellator = Tesselator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuilder();
|
||||
|
||||
//Find y to start with
|
||||
int y = this.headerHeight + insideTop;
|
||||
@@ -341,39 +342,37 @@ public class GuiScrollPane extends SlotGui {
|
||||
}
|
||||
|
||||
//Draw all entries
|
||||
for (int i = 0; i < itemCount; ++i)
|
||||
{
|
||||
for (int i = 0; i < itemCount; ++i) {
|
||||
int entryHeight = listEntries.get(i).getHeight();
|
||||
int entryHeight2 = entryHeight - 4;
|
||||
|
||||
if (y > this.y1 || y + entryHeight2 < this.y0)
|
||||
{
|
||||
if (y > this.y1 || y + entryHeight2 < this.y0) {
|
||||
this.updateItemPosition(i, insideLeft, y, partialTicks);
|
||||
}
|
||||
|
||||
if (this.renderSelection && this.isSelectedItem(i)) {
|
||||
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
|
||||
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
|
||||
GlStateManager.disableTexture();
|
||||
RenderSystem.disableTexture();
|
||||
float f = this.isFocused() ? 1.0F : 0.5F;
|
||||
GlStateManager.color4f(f, f, f, 1.0F);
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
||||
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
|
||||
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
|
||||
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).endVertex();
|
||||
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).endVertex();
|
||||
tessellator.draw();
|
||||
GlStateManager.color4f(0.0F, 0.0F, 0.0F, 1.0F);
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
||||
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
|
||||
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
|
||||
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).endVertex();
|
||||
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).endVertex();
|
||||
tessellator.draw();
|
||||
GlStateManager.enableTexture();
|
||||
RenderSystem.setShaderColor(f, f, f, 1.0F);
|
||||
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
|
||||
bufferbuilder.vertex(i1, y + entryHeight2 + 2, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1, y + entryHeight2 + 2, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1, y - 2, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(i1, y - 2, 0.0D).endVertex();
|
||||
tessellator.end();
|
||||
RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
|
||||
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
|
||||
bufferbuilder.vertex(i1 + 1, y + entryHeight2 + 1, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1 - 1, y + entryHeight2 + 1, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1 - 1, y - 1, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(i1 + 1, y - 1, 0.0D).endVertex();
|
||||
tessellator.end();
|
||||
RenderSystem.enableTexture();
|
||||
}
|
||||
|
||||
this.renderItem(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
|
||||
this.renderItem(ms, i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
|
||||
y += entryHeight;
|
||||
}
|
||||
}
|
||||
@@ -399,9 +398,9 @@ public class GuiScrollPane extends SlotGui {
|
||||
}
|
||||
|
||||
//PASSTHROUGHS
|
||||
public void init(List<Widget> buttonList) {
|
||||
public void init(List<Widget> renderables) {
|
||||
for (IScrollEntry entry : this.listEntries) {
|
||||
entry.init(buttonList);
|
||||
entry.init(renderables);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -410,9 +409,9 @@ public class GuiScrollPane extends SlotGui {
|
||||
entry.updateScreen();
|
||||
}
|
||||
|
||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.drawTooltip(guiScreen, mouseX, mouseY);
|
||||
entry.drawTooltip(ms, guiScreen, mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -437,11 +436,11 @@ public class GuiScrollPane extends SlotGui {
|
||||
}
|
||||
|
||||
public interface IScrollEntry {
|
||||
void init(List<Widget> buttonList);
|
||||
void init(List<Widget> renderables);
|
||||
|
||||
void updateScreen();
|
||||
|
||||
void drawTooltip(Screen guiScreen, int mouseX, int mouseY);
|
||||
void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY);
|
||||
|
||||
boolean charTyped(char eventChar, int eventKey);
|
||||
|
||||
@@ -451,7 +450,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
|
||||
void updatePosition(int slotIndex, int x, int y, float partialTicks);
|
||||
|
||||
void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
|
||||
void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
|
||||
|
||||
/**
|
||||
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was
|
||||
|
||||
@@ -0,0 +1,260 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import com.mojang.blaze3d.vertex.*;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.components.events.AbstractContainerEventHandler;
|
||||
import net.minecraft.client.gui.components.events.GuiEventListener;
|
||||
import net.minecraft.client.gui.components.Widget;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
@SuppressWarnings("deprecation")
|
||||
public abstract class SlotGui extends AbstractContainerEventHandler implements Widget {
|
||||
protected final Minecraft minecraft;
|
||||
protected final int itemHeight;
|
||||
protected int width;
|
||||
protected int height;
|
||||
protected int y0;
|
||||
protected int y1;
|
||||
protected int x1;
|
||||
protected int x0;
|
||||
protected int yDrag = -2;
|
||||
protected double yo;
|
||||
protected boolean visible = true;
|
||||
protected boolean renderSelection = true;
|
||||
protected boolean renderHeader;
|
||||
protected int headerHeight;
|
||||
private boolean scrolling;
|
||||
|
||||
public SlotGui(Minecraft mcIn, int width, int height, int topIn, int bottomIn, int slotHeightIn) {
|
||||
this.minecraft = mcIn;
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
this.y0 = topIn;
|
||||
this.y1 = bottomIn;
|
||||
this.itemHeight = slotHeightIn;
|
||||
this.x0 = 0;
|
||||
this.x1 = width;
|
||||
}
|
||||
|
||||
public boolean isVisible() {
|
||||
return this.visible;
|
||||
}
|
||||
|
||||
protected abstract int getItemCount();
|
||||
|
||||
public List<? extends GuiEventListener> children() {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
protected boolean selectItem(int p_selectItem_1_, int p_selectItem_2_, double p_selectItem_3_, double p_selectItem_5_) {
|
||||
return true;
|
||||
}
|
||||
|
||||
protected abstract boolean isSelectedItem(int p_isSelectedItem_1_);
|
||||
|
||||
protected int getMaxPosition() {
|
||||
return this.getItemCount() * this.itemHeight + this.headerHeight;
|
||||
}
|
||||
|
||||
protected abstract void renderBackground();
|
||||
|
||||
protected void updateItemPosition(int p_updateItemPosition_1_, int p_updateItemPosition_2_, int p_updateItemPosition_3_, float p_updateItemPosition_4_) {
|
||||
}
|
||||
|
||||
protected abstract void renderItem(PoseStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_);
|
||||
|
||||
protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tesselator p_renderHeader_3_) {
|
||||
}
|
||||
|
||||
protected void clickedHeader(int p_clickedHeader_1_, int p_clickedHeader_2_) {
|
||||
}
|
||||
|
||||
public int getItemAtPosition(double p_getItemAtPosition_1_, double p_getItemAtPosition_3_) {
|
||||
int i = this.x0 + this.width / 2 - this.getRowWidth() / 2;
|
||||
int j = this.x0 + this.width / 2 + this.getRowWidth() / 2;
|
||||
int k = Mth.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4;
|
||||
int l = k / this.itemHeight;
|
||||
return p_getItemAtPosition_1_ < (double) this.getScrollbarPosition() && p_getItemAtPosition_1_ >= (double) i && p_getItemAtPosition_1_ <= (double) j && l >= 0 && k >= 0 && l < this.getItemCount() ? l : -1;
|
||||
}
|
||||
|
||||
protected void capYPosition() {
|
||||
this.yo = Mth.clamp(this.yo, 0.0D, this.getMaxScroll());
|
||||
}
|
||||
|
||||
public int getMaxScroll() {
|
||||
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
|
||||
}
|
||||
|
||||
public int getScroll() {
|
||||
return (int) this.yo;
|
||||
}
|
||||
|
||||
public boolean isMouseInList(double p_isMouseInList_1_, double p_isMouseInList_3_) {
|
||||
return p_isMouseInList_3_ >= (double) this.y0 && p_isMouseInList_3_ <= (double) this.y1 && p_isMouseInList_1_ >= (double) this.x0 && p_isMouseInList_1_ <= (double) this.x1;
|
||||
}
|
||||
|
||||
public abstract void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_);
|
||||
|
||||
protected void updateScrollingState(double p_updateScrollingState_1_, double p_updateScrollingState_3_, int p_updateScrollingState_5_) {
|
||||
this.scrolling = p_updateScrollingState_5_ == 0 && p_updateScrollingState_1_ >= (double) this.getScrollbarPosition() && p_updateScrollingState_1_ < (double) (this.getScrollbarPosition() + 6);
|
||||
}
|
||||
|
||||
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
|
||||
this.updateScrollingState(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
|
||||
if (this.isVisible() && this.isMouseInList(p_mouseClicked_1_, p_mouseClicked_3_)) {
|
||||
int i = this.getItemAtPosition(p_mouseClicked_1_, p_mouseClicked_3_);
|
||||
if (i == -1 && p_mouseClicked_5_ == 0) {
|
||||
this.clickedHeader((int) (p_mouseClicked_1_ - (double) (this.x0 + this.width / 2 - this.getRowWidth() / 2)), (int) (p_mouseClicked_3_ - (double) this.y0) + (int) this.yo - 4);
|
||||
return true;
|
||||
} else if (i != -1 && this.selectItem(i, p_mouseClicked_5_, p_mouseClicked_1_, p_mouseClicked_3_)) {
|
||||
if (this.children().size() > i) {
|
||||
this.setFocused(this.children().get(i));
|
||||
}
|
||||
|
||||
this.setDragging(true);
|
||||
return true;
|
||||
} else {
|
||||
return this.scrolling;
|
||||
}
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
|
||||
if (this.getFocused() != null) {
|
||||
this.getFocused().mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
|
||||
if (super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_)) {
|
||||
return true;
|
||||
} else if (this.isVisible() && p_mouseDragged_5_ == 0 && this.scrolling) {
|
||||
if (p_mouseDragged_3_ < (double) this.y0) {
|
||||
this.yo = 0.0D;
|
||||
} else if (p_mouseDragged_3_ > (double) this.y1) {
|
||||
this.yo = this.getMaxScroll();
|
||||
} else {
|
||||
double d0 = this.getMaxScroll();
|
||||
if (d0 < 1.0D) {
|
||||
d0 = 1.0D;
|
||||
}
|
||||
|
||||
int i = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
||||
i = Mth.clamp(i, 32, this.y1 - this.y0 - 8);
|
||||
double d1 = d0 / (double) (this.y1 - this.y0 - i);
|
||||
if (d1 < 1.0D) {
|
||||
d1 = 1.0D;
|
||||
}
|
||||
|
||||
this.yo += p_mouseDragged_8_ * d1;
|
||||
this.capYPosition();
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
|
||||
if (!this.isVisible()) {
|
||||
return false;
|
||||
} else {
|
||||
this.yo -= p_mouseScrolled_5_ * (double) this.itemHeight / 2.0D;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean keyPressed(int p_keyPressed_1_, int p_keyPressed_2_, int p_keyPressed_3_) {
|
||||
if (!this.isVisible()) {
|
||||
return false;
|
||||
} else if (super.keyPressed(p_keyPressed_1_, p_keyPressed_2_, p_keyPressed_3_)) {
|
||||
return true;
|
||||
} else if (p_keyPressed_1_ == 264) {
|
||||
this.moveSelection(1);
|
||||
return true;
|
||||
} else if (p_keyPressed_1_ == 265) {
|
||||
this.moveSelection(-1);
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
protected void moveSelection(int p_moveSelection_1_) {
|
||||
}
|
||||
|
||||
public boolean charTyped(char p_charTyped_1_, int p_charTyped_2_) {
|
||||
return this.isVisible() && super.charTyped(p_charTyped_1_, p_charTyped_2_);
|
||||
}
|
||||
|
||||
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
|
||||
return this.isMouseInList(p_isMouseOver_1_, p_isMouseOver_3_);
|
||||
}
|
||||
|
||||
public int getRowWidth() {
|
||||
return 220;
|
||||
}
|
||||
|
||||
protected void renderList(PoseStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) {
|
||||
int i = this.getItemCount();
|
||||
Tesselator tessellator = Tesselator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuilder();
|
||||
|
||||
for (int j = 0; j < i; ++j) {
|
||||
int k = p_renderList_2_ + j * this.itemHeight + this.headerHeight;
|
||||
int l = this.itemHeight - 4;
|
||||
if (k > this.y1 || k + l < this.y0) {
|
||||
this.updateItemPosition(j, p_renderList_1_, k, p_renderList_5_);
|
||||
}
|
||||
|
||||
if (this.renderSelection && this.isSelectedItem(j)) {
|
||||
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
|
||||
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
|
||||
RenderSystem.disableTexture();
|
||||
float f = this.isFocused() ? 1.0F : 0.5F;
|
||||
RenderSystem.setShaderColor(f, f, f, 1.0F);
|
||||
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
|
||||
bufferbuilder.vertex(i1, k + l + 2, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1, k + l + 2, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1, k - 2, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(i1, k - 2, 0.0D).endVertex();
|
||||
tessellator.end();
|
||||
RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
|
||||
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
|
||||
bufferbuilder.vertex(i1 + 1, k + l + 1, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1 - 1, k + l + 1, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1 - 1, k - 1, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(i1 + 1, k - 1, 0.0D).endVertex();
|
||||
tessellator.end();
|
||||
RenderSystem.enableTexture();
|
||||
}
|
||||
|
||||
this.renderItem(ms, j, p_renderList_1_, k, l, p_renderList_3_, p_renderList_4_, p_renderList_5_);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected boolean isFocused() {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected int getScrollbarPosition() {
|
||||
return this.width / 2 + 124;
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
//Stack with fixed size. Removes (overwrites) oldest element on push.
|
||||
public class FixedStack<T> {
|
||||
private T[] stack;
|
||||
private int size;
|
||||
private final T[] stack;
|
||||
private final int size;
|
||||
private int top;
|
||||
private int filled = 0; //how many valid items are in the stack
|
||||
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
|
||||
public class InventoryHelper {
|
||||
|
||||
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) {
|
||||
for (ItemStack invStack : player.inventory.mainInventory) {
|
||||
public static ItemStack findItemStackInInventory(Player player, Block block) {
|
||||
for (ItemStack invStack : player.getInventory().items) {
|
||||
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
||||
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
||||
return invStack;
|
||||
@@ -17,9 +17,9 @@ public class InventoryHelper {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) {
|
||||
public static int findTotalBlocksInInventory(Player player, Block block) {
|
||||
int total = 0;
|
||||
for (ItemStack invStack : player.inventory.mainInventory) {
|
||||
for (ItemStack invStack : player.getInventory().items) {
|
||||
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
||||
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
||||
total += invStack.getCount();
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.util.Mth;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
|
||||
public class ReachHelper {
|
||||
public static int getMaxReach(PlayerEntity player) {
|
||||
public static int getMaxReach(Player player) {
|
||||
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
|
||||
|
||||
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
|
||||
@@ -14,37 +14,41 @@ public class ReachHelper {
|
||||
//Check buildsettings for reachUpgrade
|
||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||
switch (reachUpgrade) {
|
||||
case 0: return BuildConfig.reach.maxReachLevel0.get();
|
||||
case 1: return BuildConfig.reach.maxReachLevel1.get();
|
||||
case 2: return BuildConfig.reach.maxReachLevel2.get();
|
||||
case 3: return BuildConfig.reach.maxReachLevel3.get();
|
||||
case 0:
|
||||
return BuildConfig.reach.maxReachLevel0.get();
|
||||
case 1:
|
||||
return BuildConfig.reach.maxReachLevel1.get();
|
||||
case 2:
|
||||
return BuildConfig.reach.maxReachLevel2.get();
|
||||
case 3:
|
||||
return BuildConfig.reach.maxReachLevel3.get();
|
||||
}
|
||||
return BuildConfig.reach.maxReachLevel0.get();
|
||||
}
|
||||
|
||||
public static int getPlacementReach(PlayerEntity player) {
|
||||
public static int getPlacementReach(Player player) {
|
||||
return getMaxReach(player) / 4;
|
||||
}
|
||||
|
||||
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) {
|
||||
public static int getMaxBlocksPlacedAtOnce(Player player) {
|
||||
if (player.isCreative()) return 1000000;
|
||||
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
|
||||
return Mth.ceil(Math.pow(getMaxReach(player), 1.6));
|
||||
//Level 0: 121
|
||||
//Level 1: 523
|
||||
//Level 2: 1585
|
||||
//Level 3: 4805
|
||||
}
|
||||
|
||||
public static int getMaxBlocksPerAxis(PlayerEntity player) {
|
||||
public static int getMaxBlocksPerAxis(Player player) {
|
||||
if (player.isCreative()) return 2000;
|
||||
return MathHelper.ceil(getMaxReach(player) * 0.3);
|
||||
return Mth.ceil(getMaxReach(player) * 0.3);
|
||||
//Level 0: 6
|
||||
//Level 1: 15
|
||||
//Level 2: 30
|
||||
//Level 3: 60
|
||||
}
|
||||
|
||||
public static boolean canBreakFar(PlayerEntity player) {
|
||||
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
|
||||
public static boolean canBreakFar(Player player) {
|
||||
return player.isCreative();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,28 +1,32 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.SlabBlock;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.CachedBlockInfo;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ToolType;
|
||||
import net.minecraft.advancements.CriteriaTriggers;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.SlabBlock;
|
||||
import net.minecraft.world.level.block.SoundType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.pattern.BlockInWorld;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
import net.minecraftforge.event.ForgeEventFactory;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class SurvivalHelper {
|
||||
@@ -30,13 +34,13 @@ public class SurvivalHelper {
|
||||
//Used for all placing of blocks in this mod.
|
||||
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
|
||||
//Based on ItemBlock#onItemUse
|
||||
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState,
|
||||
ItemStack origstack, Direction facing, Vec3d hitVec, boolean skipPlaceCheck,
|
||||
public static boolean placeBlock(Level world, Player player, BlockPos pos, BlockState blockState,
|
||||
ItemStack origstack, Direction facing, Vec3 hitVec, boolean skipPlaceCheck,
|
||||
boolean skipCollisionCheck, boolean playSound) {
|
||||
if (!world.isBlockPresent(pos)) return false;
|
||||
if (!world.isLoaded(pos)) return false;
|
||||
ItemStack itemstack = origstack;
|
||||
|
||||
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
|
||||
if (blockState.isAir() || itemstack.isEmpty()) {
|
||||
dropBlock(world, player, pos);
|
||||
world.removeBlock(pos, false);
|
||||
return true;
|
||||
@@ -57,31 +61,25 @@ public class SurvivalHelper {
|
||||
//Drop existing block
|
||||
dropBlock(world, player, pos);
|
||||
|
||||
//TryPlace sets block with offset, so we only do world.setBlockState now
|
||||
//Remember count of itemstack before tryPlace, and set it back after.
|
||||
//TryPlace reduces stack even in creative so it is not usable here.
|
||||
// int origCount = itemstack.getCount();
|
||||
//TryPlace sets block with offset and reduces itemstack count in creative, so we copy only parts of it
|
||||
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
|
||||
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
|
||||
// itemstack.setCount(origCount);
|
||||
|
||||
//Set our (rotated) blockstate
|
||||
world.setBlockState(pos, blockState, 3);
|
||||
// blockState.onBlockAdded(world, pos, blockState);
|
||||
// block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
|
||||
// world.notifyBlockUpdate(pos, blockState, world.getBlockState(pos), 3);
|
||||
|
||||
// if (result != EnumActionResult.SUCCESS) return false;
|
||||
if (!world.setBlock(pos, blockState, 3)) return false;
|
||||
BlockItem.updateCustomBlockEntityTag(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
|
||||
block.setPlacedBy(world, pos, blockState, player, itemstack);
|
||||
if (player instanceof ServerPlayer) {
|
||||
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayer) player, pos, itemstack);
|
||||
}
|
||||
|
||||
BlockState afterState = world.getBlockState(pos);
|
||||
|
||||
if (playSound) {
|
||||
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
|
||||
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
||||
world.playSound(null, pos, soundtype.getPlaceSound(), SoundSource.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
||||
}
|
||||
|
||||
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
|
||||
CompatHelper.shrinkStack(origstack, itemstack, player);
|
||||
if (!player.isCreative() && Block.byItem(itemstack.getItem()) == block) {
|
||||
itemstack.shrink(1);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -115,8 +113,8 @@ public class SurvivalHelper {
|
||||
|
||||
//Used for all breaking of blocks in this mod.
|
||||
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
|
||||
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) {
|
||||
if (!world.isBlockPresent(pos) && !world.isAirBlock(pos)) return false;
|
||||
public static boolean breakBlock(Level world, Player player, BlockPos pos, boolean skipChecks) {
|
||||
if (!world.isLoaded(pos) && !world.isEmptyBlock(pos)) return false;
|
||||
|
||||
//Check if can break
|
||||
if (skipChecks || canBreak(world, player, pos)) {
|
||||
@@ -127,7 +125,7 @@ public class SurvivalHelper {
|
||||
dropBlock(world, player, pos);
|
||||
|
||||
//Damage tool
|
||||
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
|
||||
player.getMainHandItem().mineBlock(world, world.getBlockState(pos), pos, player);
|
||||
|
||||
world.removeBlock(pos, false);
|
||||
return true;
|
||||
@@ -136,13 +134,13 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
//Gives items directly to player
|
||||
public static void dropBlock(World world, PlayerEntity player, BlockPos pos){
|
||||
public static void dropBlock(Level world, Player player, BlockPos pos) {
|
||||
if (player.isCreative()) return;
|
||||
|
||||
BlockState blockState = world.getBlockState(pos);
|
||||
Block block = blockState.getBlock();
|
||||
|
||||
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
|
||||
block.playerDestroy(world, player, pos, blockState, world.getBlockEntity(pos), player.getMainHandItem());
|
||||
|
||||
//TODO drop items in inventory instead of world
|
||||
|
||||
@@ -177,6 +175,7 @@ public class SurvivalHelper {
|
||||
/**
|
||||
* Check if player can place a block.
|
||||
* Turn randomizer bag into itemstack inside before.
|
||||
*
|
||||
* @param world
|
||||
* @param player
|
||||
* @param pos
|
||||
@@ -186,10 +185,10 @@ public class SurvivalHelper {
|
||||
* @param sidePlacedOn
|
||||
* @return Whether the player may place the block at pos with itemstack
|
||||
*/
|
||||
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
|
||||
public static boolean canPlace(Level world, Player player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
|
||||
|
||||
//Check if itemstack is correct
|
||||
if (!(itemStack.getItem() instanceof BlockItem) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
|
||||
if (!(itemStack.getItem() instanceof BlockItem) || Block.byItem(itemStack.getItem()) != newBlockState.getBlock()) {
|
||||
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
|
||||
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
|
||||
//Happens when breaking blocks, no need to notify in that case
|
||||
@@ -204,54 +203,57 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
//Can be harvested with hand? (or in creative)
|
||||
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos){
|
||||
private static boolean canReplace(Level world, Player player, BlockPos pos) {
|
||||
if (player.isCreative()) return true;
|
||||
|
||||
BlockState state = world.getBlockState(pos);
|
||||
|
||||
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
|
||||
case -1: return state.getMaterial().isToolNotRequired();
|
||||
case 0: return state.getBlock().getHarvestLevel(state) <= 0;
|
||||
case 1: return state.getBlock().getHarvestLevel(state) <= 1;
|
||||
case 2: return state.getBlock().getHarvestLevel(state) <= 2;
|
||||
case 3: return state.getBlock().getHarvestLevel(state) <= 3;
|
||||
int miningLevel = BuildConfig.survivalBalancers.quickReplaceMiningLevel.get();
|
||||
switch (miningLevel) {
|
||||
case -1:
|
||||
return !state.requiresCorrectToolForDrops();
|
||||
case 0:
|
||||
return !state.is(BlockTags.NEEDS_STONE_TOOL) &&
|
||||
!state.is(BlockTags.NEEDS_IRON_TOOL) &&
|
||||
!state.is(BlockTags.NEEDS_DIAMOND_TOOL);
|
||||
case 1:
|
||||
return !state.is(BlockTags.NEEDS_IRON_TOOL) &&
|
||||
!state.is(BlockTags.NEEDS_DIAMOND_TOOL);
|
||||
case 2:
|
||||
return !state.is(BlockTags.NEEDS_DIAMOND_TOOL);
|
||||
case 3:
|
||||
case 4:
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//From EntityPlayer#canPlayerEdit
|
||||
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack)
|
||||
{
|
||||
if (!world.isBlockModifiable(player, pos)) return false;
|
||||
//From Player#mayUseItemAt
|
||||
private static boolean canPlayerEdit(Player player, Level world, BlockPos pos, ItemStack stack) {
|
||||
if (!world.mayInteract(player, pos)) return false;
|
||||
|
||||
if (player.abilities.allowEdit)
|
||||
{
|
||||
if (player.getAbilities().mayBuild) {
|
||||
//True in creative and survival mode
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
//Adventure mode
|
||||
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
|
||||
return stack.canPlaceOn(world.getTags(), blockworldstate);
|
||||
|
||||
BlockInWorld blockinworld = new BlockInWorld(world, pos, false);
|
||||
return stack.hasAdventureModePlaceTagForBlock(world.registryAccess().registryOrThrow(Registry.BLOCK_REGISTRY), blockinworld);
|
||||
}
|
||||
}
|
||||
|
||||
//From World#mayPlace
|
||||
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer)
|
||||
{
|
||||
private static boolean mayPlace(Level world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) {
|
||||
BlockState iblockstate1 = world.getBlockState(pos);
|
||||
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
|
||||
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.defaultBlockState().getCollisionShape(world, pos);
|
||||
|
||||
if (voxelShape != null && !world.checkNoEntityCollision(placer, voxelShape))
|
||||
{
|
||||
if (voxelShape != null && !world.isUnobstructed(placer, voxelShape)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//Check if double slab
|
||||
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) {
|
||||
if (placer != null && doesBecomeDoubleSlab(((Player) placer), pos, sidePlacedOn)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -262,13 +264,12 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
//TODO 1.14 check what Material.CIRCUITS has become
|
||||
if (iblockstate1.getMaterial() == Material.REDSTONE_LIGHT && blockIn == Blocks.ANVIL)
|
||||
{
|
||||
if (iblockstate1.getMaterial() == Material.BUILDABLE_GLASS && blockIn == Blocks.ANVIL) {
|
||||
return true;
|
||||
}
|
||||
|
||||
//Check quickreplace
|
||||
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) {
|
||||
if (placer instanceof Player && ModifierSettingsManager.getModifierSettings(((Player) placer)).doQuickReplace()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -277,58 +278,25 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Can break using held tool? (or in creative)
|
||||
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) {
|
||||
public static boolean canBreak(Level world, Player player, BlockPos pos) {
|
||||
BlockState blockState = world.getBlockState(pos);
|
||||
if (!world.getFluidState(pos).isEmpty()) return false;
|
||||
|
||||
if (player.isCreative()) return true;
|
||||
|
||||
return canHarvestBlock(blockState.getBlock(), player, world, pos);
|
||||
return ForgeEventFactory.doPlayerHarvestCheck(player, blockState, true);
|
||||
}
|
||||
|
||||
//From ForgeHooks#canHarvestBlock
|
||||
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos)
|
||||
{
|
||||
BlockState state = world.getBlockState(pos);
|
||||
public static boolean doesBecomeDoubleSlab(Player player, BlockPos pos, Direction facing) {
|
||||
BlockState placedBlockState = player.level.getBlockState(pos);
|
||||
|
||||
//Dont break bedrock
|
||||
if (state.getBlockHardness(world, pos) < 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (state.getMaterial().isToolNotRequired())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
ItemStack stack = player.getHeldItemMainhand();
|
||||
ToolType tool = block.getHarvestTool(state);
|
||||
if (stack.isEmpty() || tool == null)
|
||||
{
|
||||
return player.canHarvestBlock(state);
|
||||
}
|
||||
|
||||
if (stack.getDamage() >= stack.getMaxDamage()) return false;
|
||||
|
||||
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
|
||||
if (toolLevel < 0)
|
||||
{
|
||||
return player.canHarvestBlock(state);
|
||||
}
|
||||
|
||||
return toolLevel >= block.getHarvestLevel(state);
|
||||
}
|
||||
|
||||
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) {
|
||||
BlockState placedBlockState = player.world.getBlockState(pos);
|
||||
|
||||
ItemStack itemstack = player.getHeldItem(Hand.MAIN_HAND);
|
||||
ItemStack itemstack = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
|
||||
|
||||
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock)) return false;
|
||||
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock))
|
||||
return false;
|
||||
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock();
|
||||
|
||||
if (placedBlockState.getBlock() == heldSlab) {
|
||||
|
||||
@@ -0,0 +1,220 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.item.TooltipFlag;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
import net.minecraft.world.MenuProvider;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.world.InteractionResultHolder;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
import net.minecraftforge.network.NetworkHooks;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Calendar;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.item.CreativeModeTab;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.context.BlockPlaceContext;
|
||||
import net.minecraft.world.item.context.UseOnContext;
|
||||
|
||||
@MethodsReturnNonnullByDefault
|
||||
@ParametersAreNonnullByDefault
|
||||
public abstract class AbstractRandomizerBagItem extends Item {
|
||||
|
||||
private static long currentSeed = 1337;
|
||||
private static final Random rand = new Random(currentSeed);
|
||||
|
||||
public AbstractRandomizerBagItem() {
|
||||
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
|
||||
}
|
||||
|
||||
public abstract int getInventorySize();
|
||||
|
||||
public abstract MenuProvider getContainerProvider(ItemStack item);
|
||||
|
||||
/**
|
||||
* Get the inventory of a randomizer bag by checking the capability.
|
||||
*/
|
||||
public IItemHandler getBagInventory(ItemStack bag) {
|
||||
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Pick a random slot from the bag. Empty slots will never get chosen.
|
||||
*/
|
||||
public ItemStack pickRandomStack(IItemHandler bagInventory) {
|
||||
//Find how many stacks are non-empty, and save them in a list
|
||||
int nonempty = 0;
|
||||
List<ItemStack> nonEmptyStacks = new ArrayList<>();
|
||||
List<Integer> originalSlots = new ArrayList<>(getInventorySize());
|
||||
for (int i = 0; i < bagInventory.getSlots(); i++) {
|
||||
ItemStack stack = bagInventory.getStackInSlot(i);
|
||||
if (!stack.isEmpty()) {
|
||||
nonempty++;
|
||||
nonEmptyStacks.add(stack);
|
||||
originalSlots.add(i);
|
||||
}
|
||||
}
|
||||
|
||||
if (nonEmptyStacks.size() != originalSlots.size())
|
||||
throw new Error("NonEmptyStacks and OriginalSlots not same size");
|
||||
|
||||
if (nonempty == 0) return ItemStack.EMPTY;
|
||||
|
||||
//Pick random slot
|
||||
int randomSlot = rand.nextInt(nonempty);
|
||||
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
|
||||
|
||||
int originalSlot = originalSlots.get(randomSlot);
|
||||
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
|
||||
|
||||
return bagInventory.getStackInSlot(originalSlot);
|
||||
}
|
||||
|
||||
public ItemStack findStack(IItemHandler bagInventory, Item item) {
|
||||
for (int i = 0; i < bagInventory.getSlots(); i++) {
|
||||
ItemStack stack = bagInventory.getStackInSlot(i);
|
||||
if (!stack.isEmpty() && stack.getItem() == item) {
|
||||
return stack;
|
||||
}
|
||||
}
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
public static void resetRandomness() {
|
||||
rand.setSeed(currentSeed);
|
||||
}
|
||||
|
||||
public static void renewRandomness() {
|
||||
currentSeed = Calendar.getInstance().getTimeInMillis();
|
||||
rand.setSeed(currentSeed);
|
||||
}
|
||||
|
||||
@Override
|
||||
public InteractionResult useOn(UseOnContext ctx) {
|
||||
Player player = ctx.getPlayer();
|
||||
Level world = ctx.getLevel();
|
||||
BlockPos pos = ctx.getClickedPos();
|
||||
Direction facing = ctx.getClickedFace();
|
||||
ItemStack item = ctx.getItemInHand();
|
||||
Vec3 hitVec = ctx.getClickLocation();
|
||||
|
||||
if (player == null) return InteractionResult.FAIL;
|
||||
|
||||
if (ctx.getPlayer() != null && ctx.getPlayer().isShiftKeyDown()) { //ctx.isPlacerSneaking()
|
||||
if (world.isClientSide) return InteractionResult.SUCCESS;
|
||||
//Open inventory
|
||||
NetworkHooks.openScreen((ServerPlayer) player, getContainerProvider(item));
|
||||
} else {
|
||||
if (world.isClientSide) return InteractionResult.SUCCESS;
|
||||
|
||||
//Only place manually if in normal vanilla mode
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
||||
return InteractionResult.FAIL;
|
||||
}
|
||||
|
||||
//Use item
|
||||
//Get bag inventory
|
||||
//TODO offhand support
|
||||
ItemStack bag = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||
IItemHandler bagInventory = getBagInventory(bag);
|
||||
if (bagInventory == null)
|
||||
return InteractionResult.FAIL;
|
||||
|
||||
ItemStack toPlace = pickRandomStack(bagInventory);
|
||||
if (toPlace.isEmpty()) return InteractionResult.FAIL;
|
||||
|
||||
//Previously: use onItemUse to place block (no synergy)
|
||||
//bag.setItemDamage(toPlace.getMetadata());
|
||||
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
|
||||
|
||||
//TODO replaceable
|
||||
if (!world.getBlockState(pos).getBlock().canBeReplaced(world.getBlockState(pos), Fluids.EMPTY)) {
|
||||
pos = pos.relative(facing);
|
||||
}
|
||||
|
||||
BlockPlaceContext blockItemUseContext = new BlockPlaceContext(new UseOnContext(player, InteractionHand.MAIN_HAND, new BlockHitResult(hitVec, facing, pos, false)));
|
||||
BlockState blockState = Block.byItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
|
||||
|
||||
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
|
||||
|
||||
//Synergy
|
||||
//Works without calling
|
||||
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
|
||||
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
|
||||
// Mirror.onBlockPlaced(placeEvent);
|
||||
// Array.onBlockPlaced(placeEvent);
|
||||
}
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
|
||||
ItemStack bag = player.getItemInHand(hand);
|
||||
|
||||
if (player.isShiftKeyDown()) {
|
||||
if (world.isClientSide) return new InteractionResultHolder<>(InteractionResult.SUCCESS, bag);
|
||||
//Open inventory
|
||||
NetworkHooks.openScreen((ServerPlayer) player, getContainerProvider(bag));
|
||||
} else {
|
||||
//Use item
|
||||
//Get bag inventory
|
||||
IItemHandler bagInventory = getBagInventory(bag);
|
||||
if (bagInventory == null)
|
||||
return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
|
||||
|
||||
ItemStack toUse = pickRandomStack(bagInventory);
|
||||
if (toUse.isEmpty()) return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
|
||||
|
||||
return toUse.use(world, player, hand);
|
||||
}
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, bag);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getUseDuration(ItemStack p_77626_1_) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundTag nbt) {
|
||||
return new ItemHandlerCapabilityProvider(getInventorySize());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
|
||||
tooltip.add(Component.literal(ChatFormatting.BLUE + "Rightclick" + ChatFormatting.GRAY + " to place a random block"));
|
||||
tooltip.add(Component.literal(ChatFormatting.BLUE + "Sneak + rightclick" + ChatFormatting.GRAY + " to open inventory"));
|
||||
if (world != null && world.players().size() > 1) {
|
||||
tooltip.add(Component.literal(ChatFormatting.YELLOW + "Experimental on servers: may lose inventory"));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.world.MenuProvider;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class DiamondRandomizerBagItem extends AbstractRandomizerBagItem{
|
||||
public static final int INV_SIZE = 27;
|
||||
|
||||
@Override
|
||||
public int getInventorySize() {
|
||||
return 27;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MenuProvider getContainerProvider(ItemStack bag) {
|
||||
return new ContainerProvider(bag);
|
||||
}
|
||||
|
||||
public static class ContainerProvider implements MenuProvider {
|
||||
|
||||
private final ItemStack bag;
|
||||
|
||||
public ContainerProvider(ItemStack bag) {
|
||||
this.bag = bag;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Component getDisplayName() {
|
||||
return Component.translatable("effortlessbuilding:diamond_randomizer_bag");
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
|
||||
return new DiamondRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.world.MenuProvider;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class GoldenRandomizerBagItem extends AbstractRandomizerBagItem{
|
||||
public static final int INV_SIZE = 9;
|
||||
|
||||
@Override
|
||||
public int getInventorySize() {
|
||||
return 9;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MenuProvider getContainerProvider(ItemStack bag) {
|
||||
return new ContainerProvider(bag);
|
||||
}
|
||||
|
||||
public static class ContainerProvider implements MenuProvider {
|
||||
|
||||
private final ItemStack bag;
|
||||
|
||||
public ContainerProvider(ItemStack bag) {
|
||||
this.bag = bag;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Component getDisplayName() {
|
||||
return Component.translatable("effortlessbuilding:golden_randomizer_bag");
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
|
||||
return new GoldenRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,245 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
import net.minecraft.inventory.container.INamedContainerProvider;
|
||||
import net.minecraft.item.*;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
import net.minecraftforge.fml.network.NetworkHooks;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Calendar;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
public class ItemRandomizerBag extends Item {
|
||||
public static final int INV_SIZE = 5;
|
||||
|
||||
private static long currentSeed = 1337;
|
||||
private static Random rand = new Random(currentSeed);
|
||||
|
||||
public ItemRandomizerBag() {
|
||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResultType onItemUse(ItemUseContext ctx) {
|
||||
PlayerEntity player = ctx.getPlayer();
|
||||
World world = ctx.getWorld();
|
||||
BlockPos pos = ctx.getPos();
|
||||
Direction facing = ctx.getFace();
|
||||
ItemStack item = ctx.getItem();
|
||||
Vec3d hitVec = ctx.getHitVec();
|
||||
|
||||
if (player == null) return ActionResultType.FAIL;
|
||||
|
||||
if (ctx.isPlacerSneaking()) {
|
||||
if (world.isRemote) return ActionResultType.SUCCESS;
|
||||
//Open inventory
|
||||
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(item));
|
||||
} else {
|
||||
if (world.isRemote) return ActionResultType.SUCCESS;
|
||||
|
||||
//Only place manually if in normal vanilla mode
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
||||
return ActionResultType.FAIL;
|
||||
}
|
||||
|
||||
//Use item
|
||||
//Get bag inventory
|
||||
//TODO offhand support
|
||||
ItemStack bag = player.getHeldItem(Hand.MAIN_HAND);
|
||||
IItemHandler bagInventory = getBagInventory(bag);
|
||||
if (bagInventory == null)
|
||||
return ActionResultType.FAIL;
|
||||
|
||||
ItemStack toPlace = pickRandomStack(bagInventory);
|
||||
if (toPlace.isEmpty()) return ActionResultType.FAIL;
|
||||
|
||||
//Previously: use onItemUse to place block (no synergy)
|
||||
//bag.setItemDamage(toPlace.getMetadata());
|
||||
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
|
||||
|
||||
//TODO replaceable
|
||||
if (!world.getBlockState(pos).getBlock().getMaterial(world.getBlockState(pos)).isReplaceable()) {
|
||||
pos = pos.offset(facing);
|
||||
}
|
||||
|
||||
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
|
||||
BlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
|
||||
|
||||
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
|
||||
|
||||
//Synergy
|
||||
//Works without calling
|
||||
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
|
||||
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
|
||||
// Mirror.onBlockPlaced(placeEvent);
|
||||
// Array.onBlockPlaced(placeEvent);
|
||||
}
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||
ItemStack bag = player.getHeldItem(hand);
|
||||
|
||||
if (player.isSneaking()) {
|
||||
if (world.isRemote) return new ActionResult<>(ActionResultType.SUCCESS, bag);
|
||||
//Open inventory
|
||||
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(bag));
|
||||
} else {
|
||||
//Use item
|
||||
//Get bag inventory
|
||||
IItemHandler bagInventory = getBagInventory(bag);
|
||||
if (bagInventory == null)
|
||||
return new ActionResult<>(ActionResultType.FAIL, bag);
|
||||
|
||||
ItemStack toUse = pickRandomStack(bagInventory);
|
||||
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
|
||||
|
||||
return toUse.useItemRightClick(world, player, hand);
|
||||
}
|
||||
return new ActionResult<>(ActionResultType.PASS, bag);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the inventory of a randomizer bag by checking the capability.
|
||||
*
|
||||
* @param bag
|
||||
* @return
|
||||
*/
|
||||
public static IItemHandler getBagInventory(ItemStack bag) {
|
||||
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Pick a random slot from the bag. Empty slots will never get chosen.
|
||||
*
|
||||
* @param bagInventory
|
||||
* @return
|
||||
*/
|
||||
public static ItemStack pickRandomStack(IItemHandler bagInventory) {
|
||||
//Find how many stacks are non-empty, and save them in a list
|
||||
int nonempty = 0;
|
||||
List<ItemStack> nonEmptyStacks = new ArrayList<>(INV_SIZE);
|
||||
List<Integer> originalSlots = new ArrayList<>(INV_SIZE);
|
||||
for (int i = 0; i < bagInventory.getSlots(); i++) {
|
||||
ItemStack stack = bagInventory.getStackInSlot(i);
|
||||
if (!stack.isEmpty()) {
|
||||
nonempty++;
|
||||
nonEmptyStacks.add(stack);
|
||||
originalSlots.add(i);
|
||||
}
|
||||
}
|
||||
|
||||
if (nonEmptyStacks.size() != originalSlots.size())
|
||||
throw new Error("NonEmptyStacks and OriginalSlots not same size");
|
||||
|
||||
if (nonempty == 0) return ItemStack.EMPTY;
|
||||
|
||||
//Pick random slot
|
||||
int randomSlot = rand.nextInt(nonempty);
|
||||
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
|
||||
|
||||
int originalSlot = originalSlots.get(randomSlot);
|
||||
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
|
||||
|
||||
return bagInventory.getStackInSlot(originalSlot);
|
||||
}
|
||||
|
||||
public static ItemStack findStack(IItemHandler bagInventory, Item item) {
|
||||
for (int i = 0; i < bagInventory.getSlots(); i++) {
|
||||
ItemStack stack = bagInventory.getStackInSlot(i);
|
||||
if (!stack.isEmpty() && stack.getItem() == item) {
|
||||
return stack;
|
||||
}
|
||||
}
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getUseDuration(ItemStack p_77626_1_) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
|
||||
return new ItemHandlerCapabilityProvider();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
|
||||
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
|
||||
if (world != null && world.getPlayers().size() > 1) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTranslationKey() {
|
||||
return this.getRegistryName().toString();
|
||||
}
|
||||
|
||||
public static void resetRandomness() {
|
||||
rand.setSeed(currentSeed);
|
||||
}
|
||||
|
||||
public static void renewRandomness() {
|
||||
currentSeed = Calendar.getInstance().getTimeInMillis();
|
||||
rand.setSeed(currentSeed);
|
||||
}
|
||||
|
||||
public static class ContainerProvider implements INamedContainerProvider{
|
||||
|
||||
private ItemStack bag;
|
||||
|
||||
public ContainerProvider(ItemStack bag) {
|
||||
this.bag = bag;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getDisplayName() {
|
||||
return new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag");
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
|
||||
return new RandomizerBagContainer(containerId, playerInventory, ItemRandomizerBag.getBagInventory(bag));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,65 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.List;
|
||||
|
||||
public class ItemReachUpgrade1 extends Item {
|
||||
|
||||
public ItemReachUpgrade1() {
|
||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||
if (player.isCreative()) {
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||
}
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
int currentLevel = modifierSettings.getReachUpgrade();
|
||||
if (currentLevel == 0) {
|
||||
modifierSettings.setReachUpgrade(1);
|
||||
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||
player.setHeldItem(hand, ItemStack.EMPTY);
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
} else if (currentLevel > 0) {
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
||||
.getMaxReach(player) + ".");
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
}
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTranslationKey() {
|
||||
return this.getRegistryName().toString();
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.List;
|
||||
|
||||
public class ItemReachUpgrade2 extends Item {
|
||||
|
||||
public ItemReachUpgrade2() {
|
||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||
if (player.isCreative()) {
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||
}
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
int currentLevel = modifierSettings.getReachUpgrade();
|
||||
if (currentLevel == 1) {
|
||||
modifierSettings.setReachUpgrade(2);
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||
player.setHeldItem(hand, ItemStack.EMPTY);
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
} else if (currentLevel < 1) {
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
} else if (currentLevel > 1) {
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
||||
.getMaxReach(player) + ".");
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
}
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTranslationKey() {
|
||||
return this.getRegistryName().toString();
|
||||
}
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.List;
|
||||
|
||||
public class ItemReachUpgrade3 extends Item {
|
||||
|
||||
public ItemReachUpgrade3() {
|
||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||
if (player.isCreative()) {
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||
}
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
int currentLevel = modifierSettings.getReachUpgrade();
|
||||
if (currentLevel == 2) {
|
||||
modifierSettings.setReachUpgrade(3);
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||
player.setHeldItem(hand, ItemStack.EMPTY);
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
} else if (currentLevel < 2) {
|
||||
if (currentLevel == 0)
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
|
||||
if (currentLevel == 1)
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
} else if (currentLevel > 2) {
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
||||
.getMaxReach(player) + ".");
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
}
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTranslationKey() {
|
||||
return this.getRegistryName().toString();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.world.MenuProvider;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class RandomizerBagItem extends AbstractRandomizerBagItem {
|
||||
public static final int INV_SIZE = 5;
|
||||
|
||||
@Override
|
||||
public int getInventorySize() {
|
||||
return 5;
|
||||
}
|
||||
|
||||
@Override
|
||||
public MenuProvider getContainerProvider(ItemStack bag) {
|
||||
return new ContainerProvider(bag);
|
||||
}
|
||||
|
||||
public static class ContainerProvider implements MenuProvider {
|
||||
|
||||
private final ItemStack bag;
|
||||
|
||||
public ContainerProvider(ItemStack bag) {
|
||||
this.bag = bag;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Component getDisplayName() {
|
||||
return Component.translatable("effortlessbuilding:randomizer_bag");
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
|
||||
return new RandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.world.item.TooltipFlag;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.CreativeModeTab;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.world.level.Level;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.InteractionResultHolder;
|
||||
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class ReachUpgrade1Item extends Item {
|
||||
|
||||
public ReachUpgrade1Item() {
|
||||
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
|
||||
if (player.isCreative()) {
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||
}
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
int currentLevel = modifierSettings.getReachUpgrade();
|
||||
if (currentLevel == 0) {
|
||||
modifierSettings.setReachUpgrade(1);
|
||||
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||
player.setItemInHand(hand, ItemStack.EMPTY);
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
} else if (currentLevel > 0) {
|
||||
if (world.isClientSide)
|
||||
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
||||
.getMaxReach(player) + ".");
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
}
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
|
||||
tooltip.add(Component.literal(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,74 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.world.item.TooltipFlag;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.CreativeModeTab;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.world.level.Level;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.awt.*;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.InteractionResultHolder;
|
||||
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class ReachUpgrade2Item extends Item {
|
||||
|
||||
public ReachUpgrade2Item() {
|
||||
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
|
||||
if (player.isCreative()) {
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||
}
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
int currentLevel = modifierSettings.getReachUpgrade();
|
||||
if (currentLevel == 1) {
|
||||
modifierSettings.setReachUpgrade(2);
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||
player.setItemInHand(hand, ItemStack.EMPTY);
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
} else if (currentLevel < 1) {
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
} else if (currentLevel > 1) {
|
||||
if (world.isClientSide)
|
||||
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
||||
.getMaxReach(player) + ".");
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
}
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
|
||||
tooltip.add(Component.literal(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
|
||||
tooltip.add(Component.literal(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.world.item.TooltipFlag;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.CreativeModeTab;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.world.level.Level;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.InteractionResultHolder;
|
||||
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class ReachUpgrade3Item extends Item {
|
||||
|
||||
public ReachUpgrade3Item() {
|
||||
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
|
||||
if (player.isCreative()) {
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||
}
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
int currentLevel = modifierSettings.getReachUpgrade();
|
||||
if (currentLevel == 2) {
|
||||
modifierSettings.setReachUpgrade(3);
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||
player.setItemInHand(hand, ItemStack.EMPTY);
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
} else if (currentLevel < 2) {
|
||||
if (currentLevel == 0)
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
|
||||
if (currentLevel == 1)
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
} else if (currentLevel > 2) {
|
||||
if (world.isClientSide)
|
||||
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
|
||||
.getMaxReach(player) + ".");
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
}
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
|
||||
tooltip.add(Component.literal(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
|
||||
tooltip.add(Component.literal(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,16 +1,20 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.function.Supplier;
|
||||
@@ -19,9 +23,9 @@ import java.util.function.Supplier;
|
||||
* Sends a message to the client asking to add a block to the undo stack.
|
||||
*/
|
||||
public class AddUndoMessage {
|
||||
private BlockPos coordinate;
|
||||
private BlockState previousBlockState;
|
||||
private BlockState newBlockState;
|
||||
private final BlockPos coordinate;
|
||||
private final BlockState previousBlockState;
|
||||
private final BlockState newBlockState;
|
||||
|
||||
public AddUndoMessage() {
|
||||
coordinate = BlockPos.ZERO;
|
||||
@@ -35,6 +39,21 @@ public class AddUndoMessage {
|
||||
this.newBlockState = newBlockState;
|
||||
}
|
||||
|
||||
public static void encode(AddUndoMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeInt(message.coordinate.getX());
|
||||
buf.writeInt(message.coordinate.getY());
|
||||
buf.writeInt(message.coordinate.getZ());
|
||||
buf.writeInt(Block.getId(message.previousBlockState));
|
||||
buf.writeInt(Block.getId(message.newBlockState));
|
||||
}
|
||||
|
||||
public static AddUndoMessage decode(FriendlyByteBuf buf) {
|
||||
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
BlockState previousBlockState = Block.stateById(buf.readInt());
|
||||
BlockState newBlockState = Block.stateById(buf.readInt());
|
||||
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
|
||||
}
|
||||
|
||||
public BlockPos getCoordinate() {
|
||||
return coordinate;
|
||||
}
|
||||
@@ -47,41 +66,36 @@ public class AddUndoMessage {
|
||||
return newBlockState;
|
||||
}
|
||||
|
||||
public static void encode(AddUndoMessage message, PacketBuffer buf) {
|
||||
buf.writeInt(message.coordinate.getX());
|
||||
buf.writeInt(message.coordinate.getY());
|
||||
buf.writeInt(message.coordinate.getZ());
|
||||
buf.writeInt(Block.getStateId(message.previousBlockState));
|
||||
buf.writeInt(Block.getStateId(message.newBlockState));
|
||||
}
|
||||
|
||||
public static AddUndoMessage decode(PacketBuffer buf) {
|
||||
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
BlockState previousBlockState = Block.getStateById(buf.readInt());
|
||||
BlockState newBlockState = Block.getStateById(buf.readInt());
|
||||
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
//Add to undo stack clientside
|
||||
//Only the appropriate player that needs to add this to the undo stack gets this message
|
||||
UndoRedo.addUndo(player, new BlockSet(
|
||||
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
|
||||
new ArrayList<BlockState>() {{add(message.getPreviousBlockState());}},
|
||||
new ArrayList<BlockState>() {{add(message.getNewBlockState());}},
|
||||
new Vec3d(0,0,0),
|
||||
message.getCoordinate(), message.getCoordinate()));
|
||||
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static class ClientHandler {
|
||||
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
//Add to undo stack clientside
|
||||
//Only the appropriate player that needs to add this to the undo stack gets this message
|
||||
UndoRedo.addUndo(player, new BlockSet(
|
||||
new ArrayList<BlockPos>() {{
|
||||
add(message.getCoordinate());
|
||||
}},
|
||||
new ArrayList<BlockState>() {{
|
||||
add(message.getPreviousBlockState());
|
||||
}},
|
||||
new ArrayList<BlockState>() {{
|
||||
add(message.getNewBlockState());
|
||||
}},
|
||||
new Vec3(0, 0, 0),
|
||||
message.getCoordinate(), message.getCoordinate()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
@@ -18,32 +17,51 @@ import java.util.function.Supplier;
|
||||
*/
|
||||
public class BlockBrokenMessage {
|
||||
|
||||
private boolean blockHit;
|
||||
private BlockPos blockPos;
|
||||
private Direction sideHit;
|
||||
private Vec3d hitVec;
|
||||
private final boolean blockHit;
|
||||
private final BlockPos blockPos;
|
||||
private final Direction sideHit;
|
||||
private final Vec3 hitVec;
|
||||
|
||||
public BlockBrokenMessage() {
|
||||
this.blockHit = false;
|
||||
this.blockPos = BlockPos.ZERO;
|
||||
this.sideHit = Direction.UP;
|
||||
this.hitVec = new Vec3d(0, 0, 0);
|
||||
this.hitVec = new Vec3(0, 0, 0);
|
||||
}
|
||||
|
||||
public BlockBrokenMessage(BlockRayTraceResult result) {
|
||||
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
|
||||
this.blockPos = result.getPos();
|
||||
this.sideHit = result.getFace();
|
||||
this.hitVec = result.getHitVec();
|
||||
public BlockBrokenMessage(BlockHitResult result) {
|
||||
this.blockHit = result.getType() == HitResult.Type.BLOCK;
|
||||
this.blockPos = result.getBlockPos();
|
||||
this.sideHit = result.getDirection();
|
||||
this.hitVec = result.getLocation();
|
||||
}
|
||||
|
||||
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec) {
|
||||
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec) {
|
||||
this.blockHit = blockHit;
|
||||
this.blockPos = blockPos;
|
||||
this.sideHit = sideHit;
|
||||
this.hitVec = hitVec;
|
||||
}
|
||||
|
||||
public static void encode(BlockBrokenMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeBoolean(message.blockHit);
|
||||
buf.writeInt(message.blockPos.getX());
|
||||
buf.writeInt(message.blockPos.getY());
|
||||
buf.writeInt(message.blockPos.getZ());
|
||||
buf.writeInt(message.sideHit.get3DDataValue());
|
||||
buf.writeDouble(message.hitVec.x);
|
||||
buf.writeDouble(message.hitVec.y);
|
||||
buf.writeDouble(message.hitVec.z);
|
||||
}
|
||||
|
||||
public static BlockBrokenMessage decode(FriendlyByteBuf buf) {
|
||||
boolean blockHit = buf.readBoolean();
|
||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
Direction sideHit = Direction.from3DDataValue(buf.readInt());
|
||||
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
|
||||
}
|
||||
|
||||
public boolean isBlockHit() {
|
||||
return blockHit;
|
||||
}
|
||||
@@ -56,33 +74,12 @@ public class BlockBrokenMessage {
|
||||
return sideHit;
|
||||
}
|
||||
|
||||
public Vec3d getHitVec() {
|
||||
public Vec3 getHitVec() {
|
||||
return hitVec;
|
||||
}
|
||||
|
||||
public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
|
||||
buf.writeBoolean(message.blockHit);
|
||||
buf.writeInt(message.blockPos.getX());
|
||||
buf.writeInt(message.blockPos.getY());
|
||||
buf.writeInt(message.blockPos.getZ());
|
||||
buf.writeInt(message.sideHit.getIndex());
|
||||
buf.writeDouble(message.hitVec.x);
|
||||
buf.writeDouble(message.hitVec.y);
|
||||
buf.writeDouble(message.hitVec.z);
|
||||
}
|
||||
|
||||
public static BlockBrokenMessage decode(PacketBuffer buf) {
|
||||
boolean blockHit = buf.readBoolean();
|
||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
Direction sideHit = Direction.byIndex(buf.readInt());
|
||||
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
|
||||
//Received serverside
|
||||
|
||||
@@ -1,14 +1,16 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||
|
||||
@@ -20,29 +22,29 @@ import java.util.function.Supplier;
|
||||
*/
|
||||
public class BlockPlacedMessage {
|
||||
|
||||
private boolean blockHit;
|
||||
private BlockPos blockPos;
|
||||
private Direction sideHit;
|
||||
private Vec3d hitVec;
|
||||
private boolean placeStartPos; //prevent double placing in normal mode
|
||||
private final boolean blockHit;
|
||||
private final BlockPos blockPos;
|
||||
private final Direction sideHit;
|
||||
private final Vec3 hitVec;
|
||||
private final boolean placeStartPos; //prevent double placing in normal mode
|
||||
|
||||
public BlockPlacedMessage() {
|
||||
this.blockHit = false;
|
||||
this.blockPos = BlockPos.ZERO;
|
||||
this.sideHit = Direction.UP;
|
||||
this.hitVec = new Vec3d(0, 0, 0);
|
||||
this.hitVec = new Vec3(0, 0, 0);
|
||||
this.placeStartPos = true;
|
||||
}
|
||||
|
||||
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) {
|
||||
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
|
||||
this.blockPos = result.getPos();
|
||||
this.sideHit = result.getFace();
|
||||
this.hitVec = result.getHitVec();
|
||||
public BlockPlacedMessage(BlockHitResult result, boolean placeStartPos) {
|
||||
this.blockHit = result.getType() == HitResult.Type.BLOCK;
|
||||
this.blockPos = result.getBlockPos();
|
||||
this.sideHit = result.getDirection();
|
||||
this.hitVec = result.getLocation();
|
||||
this.placeStartPos = placeStartPos;
|
||||
}
|
||||
|
||||
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
|
||||
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
|
||||
this.blockHit = blockHit;
|
||||
this.blockPos = blockPos;
|
||||
this.sideHit = sideHit;
|
||||
@@ -50,6 +52,27 @@ public class BlockPlacedMessage {
|
||||
this.placeStartPos = placeStartPos;
|
||||
}
|
||||
|
||||
public static void encode(BlockPlacedMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeBoolean(message.blockHit);
|
||||
buf.writeInt(message.blockPos.getX());
|
||||
buf.writeInt(message.blockPos.getY());
|
||||
buf.writeInt(message.blockPos.getZ());
|
||||
buf.writeInt(message.sideHit.get3DDataValue());
|
||||
buf.writeDouble(message.hitVec.x);
|
||||
buf.writeDouble(message.hitVec.y);
|
||||
buf.writeDouble(message.hitVec.z);
|
||||
buf.writeBoolean(message.placeStartPos);
|
||||
}
|
||||
|
||||
public static BlockPlacedMessage decode(FriendlyByteBuf buf) {
|
||||
boolean blockHit = buf.readBoolean();
|
||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
Direction sideHit = Direction.from3DDataValue(buf.readInt());
|
||||
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
boolean placeStartPos = buf.readBoolean();
|
||||
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
|
||||
}
|
||||
|
||||
public boolean isBlockHit() {
|
||||
return blockHit;
|
||||
}
|
||||
@@ -62,7 +85,7 @@ public class BlockPlacedMessage {
|
||||
return sideHit;
|
||||
}
|
||||
|
||||
public Vec3d getHitVec() {
|
||||
public Vec3 getHitVec() {
|
||||
return hitVec;
|
||||
}
|
||||
|
||||
@@ -70,36 +93,12 @@ public class BlockPlacedMessage {
|
||||
return placeStartPos;
|
||||
}
|
||||
|
||||
public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
|
||||
buf.writeBoolean(message.blockHit);
|
||||
buf.writeInt(message.blockPos.getX());
|
||||
buf.writeInt(message.blockPos.getY());
|
||||
buf.writeInt(message.blockPos.getZ());
|
||||
buf.writeInt(message.sideHit.getIndex());
|
||||
buf.writeDouble(message.hitVec.x);
|
||||
buf.writeDouble(message.hitVec.y);
|
||||
buf.writeDouble(message.hitVec.z);
|
||||
buf.writeBoolean(message.placeStartPos);
|
||||
}
|
||||
|
||||
public static BlockPlacedMessage decode(PacketBuffer buf) {
|
||||
boolean blockHit = buf.readBoolean();
|
||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
Direction sideHit = Direction.byIndex(buf.readInt());
|
||||
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
boolean placeStartPos = buf.readBoolean();
|
||||
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
//Nod RenderHandler to do the dissolve shader effect
|
||||
BlockPreviewRenderer.onBlocksPlaced();
|
||||
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
|
||||
} else {
|
||||
//Received serverside
|
||||
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message);
|
||||
@@ -108,4 +107,12 @@ public class BlockPlacedMessage {
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static class ClientHandler {
|
||||
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
//Nod RenderHandler to do the dissolve shader effect
|
||||
BlockPreviewRenderer.onBlocksPlaced();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
|
||||
@@ -13,19 +13,17 @@ import java.util.function.Supplier;
|
||||
*/
|
||||
public class CancelModeMessage {
|
||||
|
||||
public static void encode(CancelModeMessage message, PacketBuffer buf) {
|
||||
public static void encode(CancelModeMessage message, FriendlyByteBuf buf) {
|
||||
}
|
||||
|
||||
public static CancelModeMessage decode(PacketBuffer buf) {
|
||||
public static CancelModeMessage decode(FriendlyByteBuf buf) {
|
||||
return new CancelModeMessage();
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
BuildModes.initializeMode(player);
|
||||
});
|
||||
|
||||
@@ -1,11 +1,15 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@@ -17,28 +21,33 @@ public class ClearUndoMessage {
|
||||
public ClearUndoMessage() {
|
||||
}
|
||||
|
||||
public static void encode(ClearUndoMessage message, PacketBuffer buf) {
|
||||
public static void encode(ClearUndoMessage message, FriendlyByteBuf buf) {
|
||||
|
||||
}
|
||||
|
||||
public static ClearUndoMessage decode(PacketBuffer buf) {
|
||||
public static ClearUndoMessage decode(FriendlyByteBuf buf) {
|
||||
return new ClearUndoMessage();
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
//Add to undo stack clientside
|
||||
UndoRedo.clear(player);
|
||||
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static class ClientHandler {
|
||||
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
//Add to undo stack clientside
|
||||
UndoRedo.clear(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
|
||||
@@ -22,21 +22,19 @@ public class ModeActionMessage {
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
public static void encode(ModeActionMessage message, PacketBuffer buf) {
|
||||
public static void encode(ModeActionMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeInt(message.action.ordinal());
|
||||
}
|
||||
|
||||
public static ModeActionMessage decode(PacketBuffer buf) {
|
||||
public static ModeActionMessage decode(FriendlyByteBuf buf) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
|
||||
return new ModeActionMessage(action);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
ModeOptions.performAction(player, message.action);
|
||||
});
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
@@ -24,22 +24,20 @@ public class ModeSettingsMessage {
|
||||
this.modeSettings = modeSettings;
|
||||
}
|
||||
|
||||
public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
|
||||
public static void encode(ModeSettingsMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
|
||||
}
|
||||
|
||||
public static ModeSettingsMessage decode(PacketBuffer buf) {
|
||||
public static ModeSettingsMessage decode(FriendlyByteBuf buf) {
|
||||
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
|
||||
|
||||
return new ModeSettingsMessage(new ModeSettings(buildMode));
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
// Sanitize
|
||||
ModeSettingsManager.sanitize(message.modeSettings, player);
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
@@ -13,7 +13,7 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
||||
|
||||
/**
|
||||
* Shares modifier settings (see ModifierSettingsManager) between server and client
|
||||
@@ -29,7 +29,7 @@ public class ModifierSettingsMessage {
|
||||
this.modifierSettings = modifierSettings;
|
||||
}
|
||||
|
||||
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) {
|
||||
public static void encode(ModifierSettingsMessage message, FriendlyByteBuf buf) {
|
||||
//MIRROR
|
||||
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
|
||||
buf.writeBoolean(m != null);
|
||||
@@ -77,12 +77,12 @@ public class ModifierSettingsMessage {
|
||||
}
|
||||
}
|
||||
|
||||
public static ModifierSettingsMessage decode(PacketBuffer buf) {
|
||||
public static ModifierSettingsMessage decode(FriendlyByteBuf buf) {
|
||||
//MIRROR
|
||||
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
|
||||
if (buf.readBoolean()) {
|
||||
boolean mirrorEnabled = buf.readBoolean();
|
||||
Vec3d mirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
Vec3 mirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
boolean mirrorX = buf.readBoolean();
|
||||
boolean mirrorY = buf.readBoolean();
|
||||
boolean mirrorZ = buf.readBoolean();
|
||||
@@ -110,7 +110,7 @@ public class ModifierSettingsMessage {
|
||||
RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings();
|
||||
if (buf.readBoolean()) {
|
||||
boolean radialMirrorEnabled = buf.readBoolean();
|
||||
Vec3d radialMirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
Vec3 radialMirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
int radialMirrorSlices = buf.readInt();
|
||||
boolean radialMirrorAlternate = buf.readBoolean();
|
||||
int radialMirrorRadius = buf.readInt();
|
||||
@@ -124,12 +124,10 @@ public class ModifierSettingsMessage {
|
||||
return new ModifierSettingsMessage(modifierSettings);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
// Sanitize
|
||||
ModifierSettingsManager.sanitize(message.modifierSettings, player);
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.network.NetworkRegistry;
|
||||
import net.minecraftforge.fml.network.simple.SimpleChannel;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraftforge.network.NetworkRegistry;
|
||||
import net.minecraftforge.network.simple.SimpleChannel;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
public class PacketHandler {
|
||||
private static final String PROTOCOL_VERSION = "1";
|
||||
public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder
|
||||
.named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel"))
|
||||
.clientAcceptedVersions(PROTOCOL_VERSION::equals)
|
||||
.serverAcceptedVersions(PROTOCOL_VERSION::equals)
|
||||
.networkProtocolVersion(() -> PROTOCOL_VERSION)
|
||||
.simpleChannel();
|
||||
public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel(
|
||||
new ResourceLocation(EffortlessBuilding.MODID, "main"),
|
||||
() -> PROTOCOL_VERSION,
|
||||
PROTOCOL_VERSION::equals,
|
||||
PROTOCOL_VERSION::equals
|
||||
);
|
||||
|
||||
public static void register() {
|
||||
int id = 0;
|
||||
|
||||
@@ -1,13 +1,17 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@@ -16,7 +20,7 @@ import java.util.function.Supplier;
|
||||
* This is then sent back with a BlockPlacedMessage.
|
||||
*/
|
||||
public class RequestLookAtMessage {
|
||||
private boolean placeStartPos;
|
||||
private final boolean placeStartPos;
|
||||
|
||||
public RequestLookAtMessage() {
|
||||
placeStartPos = false;
|
||||
@@ -26,39 +30,44 @@ public class RequestLookAtMessage {
|
||||
this.placeStartPos = placeStartPos;
|
||||
}
|
||||
|
||||
public boolean getPlaceStartPos() {
|
||||
return placeStartPos;
|
||||
}
|
||||
|
||||
public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
|
||||
public static void encode(RequestLookAtMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeBoolean(message.placeStartPos);
|
||||
}
|
||||
|
||||
public static RequestLookAtMessage decode(PacketBuffer buf) {
|
||||
public static RequestLookAtMessage decode(FriendlyByteBuf buf) {
|
||||
boolean placeStartPos = buf.readBoolean();
|
||||
return new RequestLookAtMessage(placeStartPos);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public boolean getPlaceStartPos() {
|
||||
return placeStartPos;
|
||||
}
|
||||
|
||||
public static class Handler {
|
||||
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
//Send back your info
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
//Prevent double placing in normal mode with placeStartPos false
|
||||
//Unless QuickReplace is on, then we do need to place start pos.
|
||||
if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
|
||||
} else {
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||
}
|
||||
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static class ClientHandler {
|
||||
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
//Send back your info
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
//Prevent double placing in normal mode with placeStartPos false
|
||||
//Unless QuickReplace is on, then we do need to place start pos.
|
||||
if (ClientProxy.previousLookAt.getType() == HitResult.Type.BLOCK) {
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockHitResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
|
||||
} else {
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,21 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/**
|
||||
* Send packet to client to translate and log the containing message
|
||||
*/
|
||||
public class TranslatedLogMessage {
|
||||
private String prefix;
|
||||
private String translationKey;
|
||||
private String suffix;
|
||||
private boolean actionBar;
|
||||
private final String prefix;
|
||||
private final String translationKey;
|
||||
private final String suffix;
|
||||
private final boolean actionBar;
|
||||
|
||||
public TranslatedLogMessage() {
|
||||
prefix = "";
|
||||
@@ -34,6 +31,17 @@ public class TranslatedLogMessage {
|
||||
this.actionBar = actionBar;
|
||||
}
|
||||
|
||||
public static void encode(TranslatedLogMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeUtf(message.prefix);
|
||||
buf.writeUtf(message.translationKey);
|
||||
buf.writeUtf(message.suffix);
|
||||
buf.writeBoolean(message.actionBar);
|
||||
}
|
||||
|
||||
public static TranslatedLogMessage decode(FriendlyByteBuf buf) {
|
||||
return new TranslatedLogMessage(buf.readUtf(), buf.readUtf(), buf.readUtf(), buf.readBoolean());
|
||||
}
|
||||
|
||||
public String getPrefix() {
|
||||
return prefix;
|
||||
}
|
||||
@@ -50,26 +58,13 @@ public class TranslatedLogMessage {
|
||||
return actionBar;
|
||||
}
|
||||
|
||||
public static void encode(TranslatedLogMessage message, PacketBuffer buf) {
|
||||
buf.writeString(message.prefix);
|
||||
buf.writeString(message.translationKey);
|
||||
buf.writeString(message.suffix);
|
||||
buf.writeBoolean(message.actionBar);
|
||||
}
|
||||
|
||||
public static TranslatedLogMessage decode(PacketBuffer buf) {
|
||||
return new TranslatedLogMessage(buf.readString(), buf.readString(), buf.readString(), buf.readBoolean());
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
public static class Handler {
|
||||
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -1,106 +1,89 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.gui.screens.MenuScreens;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.SoundType;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.client.gui.ScreenManager;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.client.util.InputMappings;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.resources.language.I18n;
|
||||
import net.minecraft.client.KeyMapping;
|
||||
import com.mojang.blaze3d.platform.InputConstants;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.level.ClipContext;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.GuiOpenEvent;
|
||||
import net.minecraftforge.client.event.InputEvent;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
import net.minecraftforge.client.event.ScreenEvent;
|
||||
import net.minecraftforge.client.settings.KeyConflictContext;
|
||||
import net.minecraftforge.client.settings.KeyModifier;
|
||||
import net.minecraftforge.event.TickEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.DeferredWorkQueue;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagScreen;
|
||||
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagScreen;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
|
||||
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
|
||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.network.*;
|
||||
import nl.requios.effortlessbuilding.render.ShaderHandler;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.HashMap;
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@Mod.EventBusSubscriber(value = {Dist.CLIENT})
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class ClientProxy implements IProxy {
|
||||
public static KeyBinding[] keyBindings;
|
||||
public static RayTraceResult previousLookAt;
|
||||
public static RayTraceResult currentLookAt;
|
||||
public static KeyMapping[] keyBindings;
|
||||
public static HitResult previousLookAt;
|
||||
public static HitResult currentLookAt;
|
||||
public static int ticksInGame = 0;
|
||||
private static int placeCooldown = 0;
|
||||
private static int breakCooldown = 0;
|
||||
private static boolean shadersInitialized = false;
|
||||
|
||||
public static int ticksInGame = 0;
|
||||
|
||||
@Override
|
||||
public void setup(FMLCommonSetupEvent event) {}
|
||||
public void setup(FMLCommonSetupEvent event) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clientSetup(FMLClientSetupEvent event) {
|
||||
//Crashes in 1.13, do it elsewhere
|
||||
// ShaderHandler.init();
|
||||
|
||||
// register key bindings
|
||||
keyBindings = new KeyBinding[7];
|
||||
keyBindings = new KeyMapping[6];
|
||||
|
||||
// instantiate the key bindings
|
||||
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
|
||||
@Override
|
||||
public boolean conflicts(KeyBinding other) {
|
||||
//Does not conflict with Chisels and Bits radial menu
|
||||
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
|
||||
return super.conflicts(other);
|
||||
}
|
||||
};
|
||||
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
|
||||
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[0] = new KeyMapping("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputConstants.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[1] = new KeyMapping("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[2] = new KeyMapping("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[3] = new KeyMapping("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[4] = new KeyMapping("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[5] = new KeyMapping("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
|
||||
|
||||
// register all the key bindings
|
||||
for (int i = 0; i < keyBindings.length; ++i) {
|
||||
ClientRegistry.registerKeyBinding(keyBindings[i]);
|
||||
}
|
||||
|
||||
DeferredWorkQueue.runLater( () -> ScreenManager.registerFactory(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, RandomizerBagScreen::new));
|
||||
}
|
||||
|
||||
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
||||
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
|
||||
MenuScreens.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new);
|
||||
MenuScreens.register(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), GoldenRandomizerBagScreen::new);
|
||||
MenuScreens.register(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), DiamondRandomizerBagScreen::new);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
@@ -110,7 +93,7 @@ public class ClientProxy implements IProxy {
|
||||
onMouseInput();
|
||||
|
||||
//Update previousLookAt
|
||||
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
|
||||
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (objectMouseOver == null) return;
|
||||
|
||||
@@ -120,84 +103,76 @@ public class ClientProxy implements IProxy {
|
||||
return;
|
||||
}
|
||||
|
||||
if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) {
|
||||
if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) {
|
||||
if (objectMouseOver.getType() == HitResult.Type.BLOCK) {
|
||||
if (currentLookAt.getType() != HitResult.Type.BLOCK) {
|
||||
currentLookAt = objectMouseOver;
|
||||
previousLookAt = objectMouseOver;
|
||||
} else {
|
||||
if (((BlockRayTraceResult) currentLookAt).getPos() != ((BlockRayTraceResult) objectMouseOver).getPos()) {
|
||||
if (((BlockHitResult) currentLookAt).getBlockPos() != ((BlockHitResult) objectMouseOver).getBlockPos()) {
|
||||
previousLookAt = currentLookAt;
|
||||
currentLookAt = objectMouseOver;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} else if (event.phase == TickEvent.Phase.END) {
|
||||
Screen gui = Minecraft.getInstance().currentScreen;
|
||||
Screen gui = Minecraft.getInstance().screen;
|
||||
if (gui == null || !gui.isPauseScreen()) {
|
||||
ticksInGame++;
|
||||
}
|
||||
|
||||
//Init shaders in the first tick. Doing it anywhere before this seems to crash the game.
|
||||
if (!shadersInitialized) {
|
||||
ShaderHandler.init();
|
||||
shadersInitialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void onMouseInput() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
ClientPlayerEntity player = mc.player;
|
||||
LocalPlayer player = mc.player;
|
||||
if (player == null) return;
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
|
||||
if (Minecraft.getInstance().currentScreen != null ||
|
||||
if (Minecraft.getInstance().screen != null ||
|
||||
buildMode == BuildModes.BuildModeEnum.NORMAL ||
|
||||
RadialMenu.instance.isVisible()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mc.gameSettings.keyBindUseItem.isKeyDown()) {
|
||||
if (mc.options.keyUse.isDown()) {
|
||||
|
||||
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
|
||||
|
||||
if (placeCooldown <= 0) {
|
||||
placeCooldown = 4;
|
||||
|
||||
ItemStack currentItemStack = player.getHeldItem(Hand.MAIN_HAND);
|
||||
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||
if (currentItemStack.getItem() instanceof BlockItem ||
|
||||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking())) {
|
||||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) {
|
||||
|
||||
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
|
||||
|
||||
//find position in distance
|
||||
RayTraceResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||
HitResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||
|
||||
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
|
||||
|
||||
//play sound if further than normal
|
||||
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f &&
|
||||
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f &&
|
||||
itemStack.getItem() instanceof BlockItem) {
|
||||
|
||||
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||
BlockPos blockPos = blockLookingAt.getPos();
|
||||
SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
||||
player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
|
||||
0.4f, soundType.getPitch() * 1f);
|
||||
player.swingArm(Hand.MAIN_HAND);
|
||||
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||
BlockPos blockPos = blockLookingAt.getBlockPos();
|
||||
SoundType soundType = state.getBlock().getSoundType(state, player.level, blockPos, player);
|
||||
player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundSource.BLOCKS,
|
||||
0.4f, soundType.getPitch());
|
||||
player.swing(InteractionHand.MAIN_HAND);
|
||||
}
|
||||
} else {
|
||||
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
placeCooldown--;
|
||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
|
||||
}
|
||||
@@ -205,41 +180,34 @@ public class ClientProxy implements IProxy {
|
||||
placeCooldown = 0;
|
||||
}
|
||||
|
||||
if (mc.gameSettings.keyBindAttack.isKeyDown()) {
|
||||
if (mc.options.keyAttack.isDown()) {
|
||||
|
||||
//Break block in distance in creative (or survival if enabled in config)
|
||||
if (breakCooldown <= 0) {
|
||||
breakCooldown = 4;
|
||||
|
||||
//Early out if cant break far, coming from own mouse event (not block broken event)
|
||||
//To make breaking blocks in survival possible like array
|
||||
//TODO this causes not being able to cancel placement in survival
|
||||
// moving it to after buildmodes fixes that, but introduces this bug
|
||||
if (!ReachHelper.canBreakFar(player)) return;
|
||||
|
||||
RayTraceResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||
HitResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||
|
||||
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
|
||||
|
||||
//play sound if further than normal
|
||||
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f) {
|
||||
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f) {
|
||||
|
||||
BlockPos blockPos = blockLookingAt.getPos();
|
||||
BlockState state = player.world.getBlockState(blockPos);
|
||||
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
||||
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
|
||||
0.4f, soundtype.getPitch() * 1f);
|
||||
player.swingArm(Hand.MAIN_HAND);
|
||||
BlockPos blockPos = blockLookingAt.getBlockPos();
|
||||
BlockState state = player.level.getBlockState(blockPos);
|
||||
SoundType soundtype = state.getBlock().getSoundType(state, player.level, blockPos, player);
|
||||
player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundSource.BLOCKS,
|
||||
0.4f, soundtype.getPitch());
|
||||
player.swing(InteractionHand.MAIN_HAND);
|
||||
}
|
||||
} else {
|
||||
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
|
||||
}
|
||||
}
|
||||
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
breakCooldown--;
|
||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
|
||||
}
|
||||
@@ -252,49 +220,53 @@ public class ClientProxy implements IProxy {
|
||||
}
|
||||
|
||||
@SubscribeEvent(receiveCanceled = true)
|
||||
public static void onKeyPress(InputEvent.KeyInputEvent event) {
|
||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
public static void onKeyPress(InputEvent.Key event) {
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
//Remember to send packet to server if necessary
|
||||
//Show Modifier Settings GUI
|
||||
if (keyBindings[0].isPressed()) {
|
||||
if (keyBindings[0].consumeClick()) {
|
||||
openModifierSettings();
|
||||
}
|
||||
|
||||
//QuickReplace toggle
|
||||
if (keyBindings[1].isPressed()) {
|
||||
if (keyBindings[1].consumeClick()) {
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
||||
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
|
||||
modifierSettings.doQuickReplace() ? "on" : "off"));
|
||||
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||
}
|
||||
|
||||
//Creative/survival mode toggle
|
||||
if (keyBindings[2].isPressed()) {
|
||||
if (player.isCreative()) {
|
||||
player.sendChatMessage("/gamemode survival");
|
||||
//Radial menu
|
||||
if (keyBindings[2].isDown()) {
|
||||
if (ReachHelper.getMaxReach(player) > 0) {
|
||||
if (!RadialMenu.instance.isVisible()) {
|
||||
Minecraft.getInstance().setScreen(RadialMenu.instance);
|
||||
}
|
||||
} else {
|
||||
player.sendChatMessage("/gamemode creative");
|
||||
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||
}
|
||||
}
|
||||
|
||||
//Undo (Ctrl+Z)
|
||||
if (keyBindings[4].isPressed()) {
|
||||
if (keyBindings[3].consumeClick()) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
//Redo (Ctrl+Y)
|
||||
if (keyBindings[5].isPressed()) {
|
||||
if (keyBindings[4].consumeClick()) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
//Change placement mode
|
||||
if (keyBindings[6].isPressed()) {
|
||||
if (keyBindings[5].consumeClick()) {
|
||||
//Toggle between first two actions of the first option of the current build mode
|
||||
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
if (currentBuildMode.options.length > 0) {
|
||||
@@ -311,57 +283,60 @@ public class ClientProxy implements IProxy {
|
||||
}
|
||||
}
|
||||
|
||||
//For shader development
|
||||
if (keyBindings.length >= 8 && keyBindings[7].isPressed()) {
|
||||
ShaderHandler.init();
|
||||
EffortlessBuilding.log(player, "Reloaded shaders");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void openModifierSettings() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
ClientPlayerEntity player = mc.player;
|
||||
|
||||
RadialMenu.instance.setVisibility(0f);
|
||||
LocalPlayer player = mc.player;
|
||||
if (player == null) return;
|
||||
|
||||
//Disabled if max reach is 0, might be set in the config that way.
|
||||
if (ReachHelper.getMaxReach(player) == 0) {
|
||||
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||
} else {
|
||||
if (mc.currentScreen == null) {
|
||||
mc.displayGuiScreen(new ModifierSettingsGui());
|
||||
} else {
|
||||
player.closeScreen();
|
||||
}
|
||||
mc.setScreen(new ModifierSettingsGui());
|
||||
}
|
||||
}
|
||||
|
||||
public static void openPlayerSettings() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
mc.setScreen(new PlayerSettingsGui());
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onGuiOpen(GuiOpenEvent event) {
|
||||
PlayerEntity player = Minecraft.getInstance().player;
|
||||
public static void onGuiOpen(ScreenEvent event) {
|
||||
Player player = Minecraft.getInstance().player;
|
||||
if (player != null) {
|
||||
BuildModes.initializeMode(player);
|
||||
}
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public static RayTraceResult getLookingAt(PlayerEntity player) {
|
||||
World world = player.world;
|
||||
public static boolean isKeybindDown(int keybindIndex) {
|
||||
return InputConstants.isKeyDown(
|
||||
Minecraft.getInstance().getWindow().getWindow(),
|
||||
ClientProxy.keyBindings[2].getKey().getValue());
|
||||
}
|
||||
|
||||
public static HitResult getLookingAt(Player player) {
|
||||
Level world = player.level;
|
||||
|
||||
//base distance off of player ability (config)
|
||||
float raytraceRange = ReachHelper.getPlacementReach(player);
|
||||
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange);
|
||||
Vec3 look = player.getLookAngle();
|
||||
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
Vec3 end = new Vec3(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange);
|
||||
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
|
||||
//TODO 1.14 check if correct
|
||||
return world.rayTraceBlocks(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player));
|
||||
return world.clip(new ClipContext(start, end, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player));
|
||||
}
|
||||
|
||||
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
|
||||
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.format(translationKey) + suffix, actionBar);
|
||||
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.get(translationKey) + suffix, actionBar);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@@ -12,7 +12,7 @@ public interface IProxy {
|
||||
|
||||
void clientSetup(final FMLClientSetupEvent event);
|
||||
|
||||
PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
|
||||
Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
|
||||
|
||||
void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar);
|
||||
void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar);
|
||||
}
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import net.minecraftforge.network.NetworkEvent;
|
||||
import net.minecraftforge.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.network.TranslatedLogMessage;
|
||||
|
||||
@@ -19,14 +19,15 @@ public class ServerProxy implements IProxy {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clientSetup(FMLClientSetupEvent event) {}
|
||||
public void clientSetup(FMLClientSetupEvent event) {
|
||||
}
|
||||
|
||||
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
||||
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
|
||||
return ctx.get().getSender();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
|
||||
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,18 +1,23 @@
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.SoundType;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.SoundType;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
@@ -27,17 +32,16 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.Modif
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import org.lwjgl.opengl.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class BlockPreviewRenderer {
|
||||
private static final List<PlacedData> placedDataList = new ArrayList<>();
|
||||
private static List<BlockPos> previousCoordinates;
|
||||
private static List<BlockState> previousBlockStates;
|
||||
private static List<ItemStack> previousItemStacks;
|
||||
@@ -45,86 +49,59 @@ public class BlockPreviewRenderer {
|
||||
private static BlockPos previousSecondPos;
|
||||
private static int soundTime = 0;
|
||||
|
||||
static class PlacedData {
|
||||
float time;
|
||||
List<BlockPos> coordinates;
|
||||
List<BlockState> blockStates;
|
||||
List<ItemStack> itemStacks;
|
||||
BlockPos firstPos;
|
||||
BlockPos secondPos;
|
||||
boolean breaking;
|
||||
|
||||
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
|
||||
this.time = time;
|
||||
this.coordinates = coordinates;
|
||||
this.blockStates = blockStates;
|
||||
this.itemStacks = itemStacks;
|
||||
this.firstPos = firstPos;
|
||||
this.secondPos = secondPos;
|
||||
this.breaking = breaking;
|
||||
}
|
||||
}
|
||||
|
||||
private static List<PlacedData> placedDataList = new ArrayList<>();
|
||||
|
||||
private static final int primaryTextureUnit = 0;
|
||||
private static final int secondaryTextureUnit = 2;
|
||||
|
||||
public static void render(PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
||||
public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Player player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
||||
|
||||
//Render placed blocks with dissolve effect
|
||||
//Use fancy shader if config allows, otherwise no dissolve
|
||||
if (BuildConfig.visuals.useShaders.get()) {
|
||||
RenderHandler.beginBlockPreviews();
|
||||
for (int i = 0; i < placedDataList.size(); i++) {
|
||||
PlacedData placed = placedDataList.get(i);
|
||||
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
|
||||
|
||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
|
||||
renderBlockPreviews(placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
||||
renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
||||
}
|
||||
}
|
||||
RenderHandler.endBlockPreviews();
|
||||
}
|
||||
//Expire
|
||||
placedDataList.removeIf(placed -> {
|
||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
return placed.time + totalTime < ClientProxy.ticksInGame;
|
||||
});
|
||||
|
||||
//Render block previews
|
||||
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
|
||||
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getInstance().objectMouseOver;
|
||||
HitResult lookingAt = ClientProxy.getLookingAt(player);
|
||||
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL)
|
||||
lookingAt = Minecraft.getInstance().hitResult;
|
||||
|
||||
ItemStack mainhand = player.getHeldItemMainhand();
|
||||
ItemStack mainhand = player.getMainHandItem();
|
||||
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
|
||||
|
||||
BlockPos startPos = null;
|
||||
Direction sideHit = null;
|
||||
Vec3d hitVec = null;
|
||||
Vec3 hitVec = null;
|
||||
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||
startPos = blockLookingAt.getPos();
|
||||
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||
startPos = blockLookingAt.getBlockPos();
|
||||
|
||||
//Check if tool (or none) in hand
|
||||
//TODO 1.13 replaceable
|
||||
boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
|
||||
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getFace());
|
||||
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
|
||||
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getDirection());
|
||||
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
|
||||
startPos = startPos.offset(blockLookingAt.getFace());
|
||||
startPos = startPos.relative(blockLookingAt.getDirection());
|
||||
}
|
||||
|
||||
//Get under tall grass and other replaceable blocks
|
||||
if (modifierSettings.doQuickReplace() && !toolInHand && replaceable) {
|
||||
startPos = startPos.down();
|
||||
startPos = startPos.below();
|
||||
}
|
||||
|
||||
sideHit = blockLookingAt.getFace();
|
||||
hitVec = blockLookingAt.getHitVec();
|
||||
sideHit = blockLookingAt.getDirection();
|
||||
hitVec = blockLookingAt.getLocation();
|
||||
}
|
||||
|
||||
//Dont render if in normal mode and modifiers are disabled
|
||||
@@ -164,7 +141,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
sortOnDistanceToPlayer(newCoordinates, player);
|
||||
|
||||
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
|
||||
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
|
||||
Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
|
||||
//Get blockstates
|
||||
@@ -173,7 +150,7 @@ public class BlockPreviewRenderer {
|
||||
if (breaking) {
|
||||
//Find blockstate of world
|
||||
for (BlockPos coordinate : newCoordinates) {
|
||||
blockStates.add(player.world.getBlockState(coordinate));
|
||||
blockStates.add(player.level.getBlockState(coordinate));
|
||||
}
|
||||
} else {
|
||||
blockStates = BuildModifiers.findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
|
||||
@@ -191,16 +168,16 @@ public class BlockPreviewRenderer {
|
||||
previousSecondPos = secondPos;
|
||||
|
||||
//if so, renew randomness of randomizer bag
|
||||
ItemRandomizerBag.renewRandomness();
|
||||
AbstractRandomizerBagItem.renewRandomness();
|
||||
//and play sound (max once every tick)
|
||||
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
||||
soundTime = ClientProxy.ticksInGame;
|
||||
|
||||
if (blockStates.get(0) != null) {
|
||||
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
|
||||
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.level,
|
||||
newCoordinates.get(0), player);
|
||||
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
||||
SoundCategory.BLOCKS, 0.3f, 0.8f);
|
||||
player.level.playSound(player, player.blockPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
||||
SoundSource.BLOCKS, 0.3f, 0.8f);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -210,26 +187,20 @@ public class BlockPreviewRenderer {
|
||||
int blockCount;
|
||||
|
||||
//Use fancy shader if config allows, otherwise outlines
|
||||
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||
|
||||
RenderHandler.beginBlockPreviews();
|
||||
|
||||
blockCount = renderBlockPreviews(newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
|
||||
|
||||
RenderHandler.endBlockPreviews();
|
||||
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
|
||||
blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
|
||||
} else {
|
||||
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
|
||||
RenderHandler.beginLines();
|
||||
|
||||
Vec3d color = new Vec3d(1f, 1f, 1f);
|
||||
if (breaking) color = new Vec3d(1f, 0f, 0f);
|
||||
Vec3 color = new Vec3(1f, 1f, 1f);
|
||||
if (breaking) color = new Vec3(1f, 0f, 0f);
|
||||
|
||||
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
|
||||
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
|
||||
RenderHandler.renderBlockOutline(newCoordinates.get(i), collisionShape, color);
|
||||
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.level, newCoordinates.get(i));
|
||||
RenderHandler.renderBlockOutline(matrixStack, buffer, newCoordinates.get(i), collisionShape, color);
|
||||
}
|
||||
|
||||
RenderHandler.endLines();
|
||||
RenderHandler.endLines(renderTypeBuffer);
|
||||
|
||||
blockCount = newCoordinates.size();
|
||||
}
|
||||
@@ -265,30 +236,30 @@ public class BlockPreviewRenderer {
|
||||
|
||||
}
|
||||
|
||||
RenderHandler.beginLines();
|
||||
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
//Draw outlines if tool in hand
|
||||
//Find proper raytrace: either normal range or increased range depending on canBreakFar
|
||||
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
|
||||
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
||||
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) {
|
||||
BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace;
|
||||
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getPos());
|
||||
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
|
||||
HitResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
||||
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockBreakingRaytrace = (BlockHitResult) breakingRaytrace;
|
||||
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getBlockPos());
|
||||
|
||||
//Only render first outline if further than normal reach
|
||||
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK;
|
||||
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == HitResult.Type.BLOCK;
|
||||
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
|
||||
BlockPos coordinate = breakCoordinates.get(i);
|
||||
|
||||
BlockState blockState = player.world.getBlockState(coordinate);
|
||||
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
|
||||
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
|
||||
VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate);
|
||||
RenderHandler.renderBlockOutline(coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
|
||||
BlockState blockState = player.level.getBlockState(coordinate);
|
||||
if (!blockState.isAir()) {
|
||||
if (SurvivalHelper.canBreak(player.level, player, coordinate) || i == 0) {
|
||||
VoxelShape collisionShape = blockState.getCollisionShape(player.level, coordinate);
|
||||
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vec3(0f, 0f, 0f));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
RenderHandler.endLines();
|
||||
RenderHandler.endLines(renderTypeBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -299,12 +270,12 @@ public class BlockPreviewRenderer {
|
||||
BuildConfig.visuals.alwaysShowBlockPreview.get();
|
||||
}
|
||||
|
||||
protected static int renderBlockPreviews(List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||
protected static int renderBlockPreviews(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
|
||||
BlockPos secondPos, boolean checkCanPlace, boolean red) {
|
||||
PlayerEntity player = Minecraft.getInstance().player;
|
||||
Player player = Minecraft.getInstance().player;
|
||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
|
||||
BlockRenderDispatcher dispatcher = Minecraft.getInstance().getBlockRenderer();
|
||||
int blocksValid = 0;
|
||||
|
||||
if (coordinates.isEmpty()) return blocksValid;
|
||||
@@ -318,13 +289,10 @@ public class BlockPreviewRenderer {
|
||||
|
||||
//Check if can place
|
||||
//If check is turned off, check if blockstate is the same (for dissolve effect)
|
||||
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks breaking shader)
|
||||
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
|
||||
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks the breaking shader)
|
||||
SurvivalHelper.canPlace(player.level, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
|
||||
|
||||
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve,
|
||||
new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos),
|
||||
blockPos == secondPos, red));
|
||||
RenderHandler.renderBlockPreview(dispatcher, blockPos, blockState);
|
||||
RenderHandler.renderBlockPreview(matrixStack, renderTypeBuffer, dispatcher, blockPos, blockState, dissolve, firstPos, secondPos, red);
|
||||
blocksValid++;
|
||||
}
|
||||
}
|
||||
@@ -337,7 +305,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
||||
BlockPos firstPos, BlockPos secondPos) {
|
||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
@@ -346,7 +314,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
//Save current coordinates, blockstates and itemstacks
|
||||
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
|
||||
|
||||
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
|
||||
itemStacks, firstPos, secondPos, false));
|
||||
@@ -361,7 +329,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
||||
BlockPos firstPos, BlockPos secondPos) {
|
||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
@@ -370,7 +338,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
//Save current coordinates, blockstates and itemstacks
|
||||
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
|
||||
|
||||
sortOnDistanceToPlayer(coordinates, player);
|
||||
|
||||
@@ -381,64 +349,35 @@ public class BlockPreviewRenderer {
|
||||
|
||||
}
|
||||
|
||||
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
|
||||
final Vec3d firstpos, final Vec3d secondpos,
|
||||
final boolean highlight, final boolean red) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
return (Integer shader) -> {
|
||||
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
|
||||
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
|
||||
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
|
||||
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
|
||||
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
|
||||
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
|
||||
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
|
||||
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
|
||||
|
||||
GlStateManager.enableTexture();
|
||||
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
||||
|
||||
//mask
|
||||
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
|
||||
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
|
||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
|
||||
|
||||
//image
|
||||
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
|
||||
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
|
||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
||||
|
||||
//blockpos
|
||||
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
|
||||
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
|
||||
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
|
||||
|
||||
//dissolve
|
||||
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
|
||||
//highlight
|
||||
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
|
||||
//red
|
||||
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
|
||||
};
|
||||
}
|
||||
|
||||
public static void glActiveTexture(int texture) {
|
||||
if (GL.getCapabilities().GL_ARB_multitexture && !GL.getCapabilities().OpenGL13) {
|
||||
ARBMultitexture.glActiveTextureARB(texture);
|
||||
} else {
|
||||
GL13.glActiveTexture(texture);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) {
|
||||
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, Player player) {
|
||||
|
||||
Collections.sort(coordinates, (lhs, rhs) -> {
|
||||
// -1 - less than, 1 - greater than, 0 - equal
|
||||
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getEyePosition(1f)).lengthSquared();
|
||||
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getEyePosition(1f)).lengthSquared();
|
||||
double lhsDistanceToPlayer = Vec3.atLowerCornerOf(lhs).subtract(player.getEyePosition(1f)).lengthSqr();
|
||||
double rhsDistanceToPlayer = Vec3.atLowerCornerOf(rhs).subtract(player.getEyePosition(1f)).lengthSqr();
|
||||
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
static class PlacedData {
|
||||
float time;
|
||||
List<BlockPos> coordinates;
|
||||
List<BlockState> blockStates;
|
||||
List<ItemStack> itemStacks;
|
||||
BlockPos firstPos;
|
||||
BlockPos secondPos;
|
||||
boolean breaking;
|
||||
|
||||
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
|
||||
this.time = time;
|
||||
this.coordinates = coordinates;
|
||||
this.blockStates = blockStates;
|
||||
this.itemStacks = itemStacks;
|
||||
this.firstPos = firstPos;
|
||||
this.secondPos = secondPos;
|
||||
this.breaking = breaking;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,132 @@
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import com.mojang.blaze3d.shaders.Uniform;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
|
||||
import com.mojang.blaze3d.vertex.VertexFormat;
|
||||
import net.minecraft.client.renderer.RenderStateShard;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.ShaderInstance;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
import java.util.OptionalDouble;
|
||||
|
||||
|
||||
public class BuildRenderTypes extends RenderType {
|
||||
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
|
||||
|
||||
public static final RenderType LINES;
|
||||
public static final RenderType PLANES;
|
||||
|
||||
public static ShaderInstance dissolveShaderInstance;
|
||||
private static final ShaderStateShard RENDERTYPE_DISSOLVE_SHADER = new ShaderStateShard(() -> dissolveShaderInstance);
|
||||
|
||||
//Between 0 and 7, but dont override vanilla textures
|
||||
//Also update dissolve.fsh SamplerX
|
||||
private static final int maskTextureIndex = 2;
|
||||
|
||||
static {
|
||||
final LineStateShard LINE = new LineStateShard(OptionalDouble.of(2.0));
|
||||
final int INITIAL_BUFFER_SIZE = 128;
|
||||
RenderType.CompositeState renderState;
|
||||
|
||||
//LINES
|
||||
renderState = CompositeState.builder()
|
||||
.setLineState(LINE)
|
||||
.setShaderState(RenderStateShard.RENDERTYPE_LINES_SHADER)
|
||||
.setLayeringState(VIEW_OFFSET_Z_LAYERING)
|
||||
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||
.setTextureState(RenderStateShard.NO_TEXTURE)
|
||||
.setDepthTestState(RenderStateShard.NO_DEPTH_TEST)
|
||||
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
|
||||
.setWriteMaskState(COLOR_DEPTH_WRITE)
|
||||
.setCullState(RenderStateShard.NO_CULL)
|
||||
.createCompositeState(false);
|
||||
LINES = RenderType.create("eb_lines",
|
||||
DefaultVertexFormat.POSITION_COLOR, VertexFormat.Mode.LINES, INITIAL_BUFFER_SIZE, false, false, renderState);
|
||||
|
||||
//PLANES
|
||||
renderState = CompositeState.builder()
|
||||
.setLineState(LINE)
|
||||
.setShaderState(RenderStateShard.RENDERTYPE_LINES_SHADER)
|
||||
.setLayeringState(VIEW_OFFSET_Z_LAYERING)
|
||||
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||
.setTextureState(RenderStateShard.NO_TEXTURE)
|
||||
.setDepthTestState(RenderStateShard.NO_DEPTH_TEST)
|
||||
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
|
||||
.setWriteMaskState(COLOR_WRITE)
|
||||
.setCullState(RenderStateShard.NO_CULL)
|
||||
.createCompositeState(false);
|
||||
PLANES = RenderType.create("eb_planes",
|
||||
DefaultVertexFormat.POSITION_COLOR, VertexFormat.Mode.TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, false, false, renderState);
|
||||
}
|
||||
|
||||
|
||||
// Dummy constructor needed to make java happy
|
||||
public BuildRenderTypes(String p_173178_, VertexFormat p_173179_, VertexFormat.Mode p_173180_, int p_173181_, boolean p_173182_, boolean p_173183_, Runnable p_173184_, Runnable p_173185_) {
|
||||
super(p_173178_, p_173179_, p_173180_, p_173181_, p_173182_, p_173183_, p_173184_, p_173185_);
|
||||
}
|
||||
|
||||
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos, BlockPos secondPos, boolean red) {
|
||||
|
||||
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
|
||||
TexturingStateShard MY_TEXTURING = new TexturingStateShard(stateName, () -> {
|
||||
setShaderParameters(dissolveShaderInstance, dissolve, Vec3.atLowerCornerOf(blockPos), Vec3.atLowerCornerOf(firstPos), Vec3.atLowerCornerOf(secondPos), blockPos == secondPos, red);
|
||||
RenderSystem.setShaderColor(1f, 1f, 1f, 0.8f);
|
||||
}, () -> {});
|
||||
|
||||
RenderType.CompositeState renderState = RenderType.CompositeState.builder()
|
||||
.setShaderState(RENDERTYPE_DISSOLVE_SHADER)
|
||||
.setTexturingState(MY_TEXTURING)
|
||||
.setTextureState(RenderStateShard.BLOCK_SHEET_MIPPED)
|
||||
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
|
||||
.setCullState(RenderStateShard.CULL)
|
||||
.setOutputState(RenderStateShard.TRANSLUCENT_TARGET)
|
||||
.createCompositeState(true);
|
||||
//Unique name for every combination, otherwise it will reuse the previous one
|
||||
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
|
||||
return RenderType.create(name,
|
||||
DefaultVertexFormat.BLOCK, VertexFormat.Mode.QUADS, 2097152, true, true, renderState);
|
||||
}
|
||||
|
||||
private static void setShaderParameters(ShaderInstance shader, final float dissolve, final Vec3 blockpos,
|
||||
final Vec3 firstpos, final Vec3 secondpos,
|
||||
final boolean highlight, final boolean red) {
|
||||
Uniform percentileUniform = shader.getUniform("dissolve");
|
||||
Uniform highlightUniform = shader.getUniform("highlight");
|
||||
Uniform redUniform = shader.getUniform("red");
|
||||
Uniform blockposUniform = shader.getUniform("blockpos");
|
||||
Uniform firstposUniform = shader.getUniform("firstpos");
|
||||
Uniform secondposUniform = shader.getUniform("secondpos");
|
||||
|
||||
RenderSystem.setShaderTexture(maskTextureIndex, shaderMaskTextureLocation);
|
||||
|
||||
if (percentileUniform != null) percentileUniform.set(dissolve); else EffortlessBuilding.log("percentileUniform is null");
|
||||
if (highlightUniform != null) highlightUniform.set(highlight ? 1 : 0); else EffortlessBuilding.log("highlightUniform is null");
|
||||
if (redUniform != null) redUniform.set(red ? 1 : 0); else EffortlessBuilding.log("redUniform is null");
|
||||
|
||||
if (blockposUniform != null) blockposUniform.set((float) blockpos.x, (float) blockpos.y, (float) blockpos.z); else EffortlessBuilding.log("blockposUniform is null");
|
||||
if (firstposUniform != null) firstposUniform.set((float) firstpos.x, (float) firstpos.y, (float) firstpos.z); else EffortlessBuilding.log("firstposUniform is null");
|
||||
if (secondposUniform != null) secondposUniform.set((float) secondpos.x, (float) secondpos.y, (float) secondpos.z); else EffortlessBuilding.log("secondposUniform is null");
|
||||
}
|
||||
|
||||
private class ShaderInfo {
|
||||
float dissolve;
|
||||
Vec3 blockPos;
|
||||
Vec3 firstPos;
|
||||
Vec3 secondPos;
|
||||
boolean red;
|
||||
|
||||
public ShaderInfo(float dissolve, Vec3 blockPos, Vec3 firstPos, Vec3 secondPos, boolean red) {
|
||||
this.dissolve = dissolve;
|
||||
this.blockPos = blockPos;
|
||||
this.firstPos = firstPos;
|
||||
this.secondPos = secondPos;
|
||||
this.red = red;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,15 +1,15 @@
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import com.mojang.math.Matrix4f;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
@@ -21,156 +21,147 @@ public class ModifierRenderer {
|
||||
protected static final Color colorZ = new Color(52, 247, 255);
|
||||
protected static final Color colorRadial = new Color(52, 247, 255);
|
||||
protected static final int lineAlpha = 200;
|
||||
protected static final int planeAlpha = 75;
|
||||
protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
|
||||
|
||||
public static void render(ModifierSettingsManager.ModifierSettings modifierSettings) {
|
||||
RenderHandler.beginLines();
|
||||
protected static final int planeAlpha = 50;
|
||||
protected static final Vec3 epsilon = new Vec3(0.001, 0.001, 0.001); //prevents z-fighting
|
||||
|
||||
public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
|
||||
//Mirror lines and areas
|
||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
|
||||
{
|
||||
Vec3d pos = m.position.add(epsilon);
|
||||
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ)) {
|
||||
Vec3 pos = m.position.add(epsilon);
|
||||
int radius = m.radius;
|
||||
|
||||
if (m.mirrorX)
|
||||
{
|
||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
|
||||
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
|
||||
if (m.mirrorX) {
|
||||
Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z - radius);
|
||||
Vec3 posB = new Vec3(pos.x, pos.y + radius, pos.z + radius);
|
||||
|
||||
drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes, true);
|
||||
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true);
|
||||
}
|
||||
if (m.mirrorY)
|
||||
{
|
||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
|
||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
|
||||
if (m.mirrorY) {
|
||||
Vec3 posA = new Vec3(pos.x - radius, pos.y, pos.z - radius);
|
||||
Vec3 posB = new Vec3(pos.x + radius, pos.y, pos.z + radius);
|
||||
|
||||
drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes);
|
||||
drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes);
|
||||
}
|
||||
if (m.mirrorZ)
|
||||
{
|
||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
|
||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
|
||||
if (m.mirrorZ) {
|
||||
Vec3 posA = new Vec3(pos.x - radius, pos.y - radius, pos.z);
|
||||
Vec3 posB = new Vec3(pos.x + radius, pos.y + radius, pos.z);
|
||||
|
||||
drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
|
||||
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
|
||||
}
|
||||
|
||||
//Draw axis coordinated colors if two or more axes are enabled
|
||||
//(If only one is enabled the lines are that planes color)
|
||||
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
|
||||
{
|
||||
drawMirrorLines(m);
|
||||
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ))) {
|
||||
drawMirrorLines(matrixStack, renderTypeBuffer, m);
|
||||
}
|
||||
}
|
||||
|
||||
//Radial mirror lines and areas
|
||||
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||
if (r != null && r.enabled)
|
||||
{
|
||||
Vec3d pos = r.position.add(epsilon);
|
||||
if (r != null && r.enabled) {
|
||||
Vec3 pos = r.position.add(epsilon);
|
||||
int radius = r.radius;
|
||||
|
||||
float angle = 2f * ((float) Math.PI) / r.slices;
|
||||
Vec3d relStartVec = new Vec3d(radius, 0, 0);
|
||||
if (r.slices%4 == 2) relStartVec = relStartVec.rotateYaw(angle / 2f);
|
||||
Vec3 relStartVec = new Vec3(radius, 0, 0);
|
||||
if (r.slices % 4 == 2) relStartVec = relStartVec.yRot(angle / 2f);
|
||||
|
||||
for (int i = 0; i < r.slices; i++) {
|
||||
Vec3d relNewVec = relStartVec.rotateYaw(angle * i);
|
||||
Vec3d newVec = pos.add(relNewVec);
|
||||
Vec3 relNewVec = relStartVec.yRot(angle * i);
|
||||
Vec3 newVec = pos.add(relNewVec);
|
||||
|
||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
|
||||
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
|
||||
drawMirrorPlane(posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
|
||||
Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z);
|
||||
Vec3 posB = new Vec3(newVec.x, pos.y + radius, newVec.z);
|
||||
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
|
||||
}
|
||||
}
|
||||
|
||||
RenderHandler.endLines();
|
||||
}
|
||||
|
||||
|
||||
//----Mirror----
|
||||
|
||||
protected static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
||||
protected static void drawMirrorPlane(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
||||
|
||||
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
||||
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
||||
Matrix4f matrixPos = matrixStack.last().pose();
|
||||
|
||||
if (drawPlanes) {
|
||||
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
||||
VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
||||
|
||||
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posB.x, (float) posB.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
//backface (using triangle strip)
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
RenderHandler.endPlanes(renderTypeBuffer);
|
||||
}
|
||||
|
||||
if (drawLines) {
|
||||
Vec3d middle = posA.add(posB).scale(0.5);
|
||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
||||
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
|
||||
bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
Vec3 middle = posA.add(posB).scale(0.5);
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
if (drawVerticalLines) {
|
||||
bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) middle.x, (float) posA.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) middle.x, (float) posB.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
}
|
||||
|
||||
tessellator.draw();
|
||||
RenderHandler.endLines(renderTypeBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
protected static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
|
||||
protected static void drawMirrorPlaneY(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes) {
|
||||
|
||||
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
||||
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
||||
Matrix4f matrixPos = matrixStack.last().pose();
|
||||
|
||||
if (drawPlanes) {
|
||||
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
||||
VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
||||
|
||||
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
//backface (using triangle strip)
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
RenderHandler.endPlanes(renderTypeBuffer);
|
||||
}
|
||||
|
||||
if (drawLines) {
|
||||
Vec3d middle = posA.add(posB).scale(0.5);
|
||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
||||
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
|
||||
bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
Vec3 middle = posA.add(posB).scale(0.5);
|
||||
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
RenderHandler.endLines(renderTypeBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
protected static void drawMirrorLines(Mirror.MirrorSettings m) {
|
||||
protected static void drawMirrorLines(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Mirror.MirrorSettings m) {
|
||||
|
||||
Vec3d pos = m.position.add(epsilon);
|
||||
// GL11.glColor4d(100, 100, 100, 255);
|
||||
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
Matrix4f matrixPos = matrixStack.last().pose();
|
||||
|
||||
GL11.glColor4d(100, 100, 100, 255);
|
||||
GL11.glLineWidth(2);
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
||||
Vec3 pos = m.position.add(epsilon);
|
||||
|
||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
||||
buffer.vertex(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y - m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y + m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||
|
||||
bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
RenderHandler.endLines(renderTypeBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,39 +1,34 @@
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import net.minecraft.block.BlockState;
|
||||
import com.mojang.blaze3d.vertex.BufferBuilder;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.Tesselator;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.audio.SimpleSound;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.SoundEvents;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.client.renderer.LevelRenderer;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.Sheets;
|
||||
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
|
||||
import net.minecraft.client.renderer.texture.OverlayTexture;
|
||||
import net.minecraft.client.resources.model.BakedModel;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
||||
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
||||
import net.minecraftforge.client.event.RenderLevelStageEvent;
|
||||
import net.minecraftforge.client.model.data.ModelData;
|
||||
import net.minecraftforge.eventbus.api.EventPriority;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.network.ModeActionMessage;
|
||||
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL14;
|
||||
|
||||
import static net.minecraftforge.client.event.RenderLevelStageEvent.Stage.AFTER_PARTICLES;
|
||||
|
||||
/***
|
||||
* Main render class for Effortless Building
|
||||
@@ -42,209 +37,102 @@ import org.lwjgl.opengl.GL14;
|
||||
public class RenderHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onRender(RenderWorldLastEvent event) {
|
||||
PlayerEntity player = Minecraft.getInstance().player;
|
||||
public static void onRender(RenderLevelStageEvent event) {
|
||||
if (event.getPhase() != EventPriority.NORMAL || event.getStage() != AFTER_PARTICLES)
|
||||
return;
|
||||
|
||||
PoseStack matrixStack = event.getPoseStack();
|
||||
BufferBuilder bufferBuilder = Tesselator.getInstance().getBuilder();
|
||||
MultiBufferSource.BufferSource renderTypeBuffer = MultiBufferSource.immediate(bufferBuilder);
|
||||
|
||||
Player player = Minecraft.getInstance().player;
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
|
||||
begin(event.getPartialTicks());
|
||||
Vec3 projectedView = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition();
|
||||
|
||||
matrixStack.pushPose();
|
||||
matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z);
|
||||
|
||||
//Mirror and radial mirror lines and areas
|
||||
ModifierRenderer.render(modifierSettings);
|
||||
ModifierRenderer.render(matrixStack, renderTypeBuffer, modifierSettings);
|
||||
|
||||
//Render block previews
|
||||
BlockPreviewRenderer.render(player, modifierSettings, modeSettings);
|
||||
BlockPreviewRenderer.render(matrixStack, renderTypeBuffer, player, modifierSettings, modeSettings);
|
||||
|
||||
end();
|
||||
matrixStack.popPose();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
//Display Radial Menu
|
||||
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
ClientPlayerEntity player = mc.player;
|
||||
|
||||
//check if chisel and bits tool in hand (and has menu)
|
||||
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
|
||||
|
||||
final RenderGameOverlayEvent.ElementType type = event.getType();
|
||||
//TODO 1.13 compatibility
|
||||
if (type == RenderGameOverlayEvent.ElementType.ALL /*&& !hasChiselInHand*/) {
|
||||
final boolean wasVisible = RadialMenu.instance.isVisible();
|
||||
|
||||
if (ClientProxy.keyBindings[3].isKeyDown()) {
|
||||
if (ReachHelper.getMaxReach(player) > 0) {
|
||||
RadialMenu.instance.actionUsed = false;
|
||||
RadialMenu.instance.raiseVisibility();
|
||||
} else if (ClientProxy.keyBindings[3].isPressed()) {
|
||||
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||
}
|
||||
} else {
|
||||
if (!RadialMenu.instance.actionUsed) {
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
if (RadialMenu.instance.switchTo != null) {
|
||||
playRadialMenuSound();
|
||||
modeSettings.setBuildMode(RadialMenu.instance.switchTo);
|
||||
ModeSettingsManager.setModeSettings(player, modeSettings);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
|
||||
|
||||
EffortlessBuilding.log(player, I18n.format(modeSettings.getBuildMode().name), true);
|
||||
protected static VertexConsumer beginLines(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||
return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES);
|
||||
}
|
||||
|
||||
//Perform button action
|
||||
ModeOptions.ActionEnum action = RadialMenu.instance.doAction;
|
||||
if (action != null) {
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
protected static void endLines(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||
renderTypeBuffer.endBatch();
|
||||
}
|
||||
|
||||
playRadialMenuSound();
|
||||
protected static VertexConsumer beginPlanes(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||
return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES);
|
||||
}
|
||||
|
||||
RadialMenu.instance.actionUsed = true;
|
||||
RadialMenu.instance.decreaseVisibility();
|
||||
protected static void endPlanes(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||
renderTypeBuffer.endBatch();
|
||||
}
|
||||
|
||||
if (RadialMenu.instance.isVisible()) {
|
||||
|
||||
int scaledWidth = mc.mainWindow.getScaledWidth();
|
||||
int scaledHeight = mc.mainWindow.getScaledHeight();
|
||||
RadialMenu.instance.configure(scaledWidth, scaledHeight);
|
||||
|
||||
if (!wasVisible) {
|
||||
mc.mouseHelper.ungrabMouse();
|
||||
}
|
||||
|
||||
if (mc.mouseHelper.isMouseGrabbed()) {
|
||||
KeyBinding.unPressAllKeys();
|
||||
}
|
||||
|
||||
final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.mainWindow.getFramebufferWidth();
|
||||
final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.mainWindow.getFramebufferHeight() - 1;
|
||||
|
||||
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
|
||||
} else {
|
||||
if (wasVisible && RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||
mc.mouseHelper.grabMouse();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void playRadialMenuSound() {
|
||||
final float volume = 0.1f;
|
||||
if (volume >= 0.0001f) {
|
||||
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.getPosition());
|
||||
Minecraft.getInstance().getSoundHandler().play(sound);
|
||||
}
|
||||
}
|
||||
|
||||
private static void begin(float partialTicks) {
|
||||
// PlayerEntity player = Minecraft.getInstance().player;
|
||||
// double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
|
||||
// double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
|
||||
// double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
|
||||
// Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
// GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
|
||||
GlStateManager.translated(-TileEntityRendererDispatcher.staticPlayerX, -TileEntityRendererDispatcher.staticPlayerY, -TileEntityRendererDispatcher.staticPlayerZ);
|
||||
|
||||
GL11.glDepthMask(false);
|
||||
}
|
||||
|
||||
protected static void beginLines() {
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
GL11.glLineWidth(2);
|
||||
}
|
||||
|
||||
protected static void endLines() {
|
||||
GL11.glPopAttrib();
|
||||
}
|
||||
|
||||
protected static void beginBlockPreviews() {
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
||||
Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GL14.glBlendColor(1F, 1F, 1F, 0.8f);
|
||||
}
|
||||
|
||||
protected static void endBlockPreviews() {
|
||||
ShaderHandler.releaseShader();
|
||||
GlStateManager.disableBlend();
|
||||
|
||||
GL11.glPopAttrib();
|
||||
}
|
||||
|
||||
private static void end() {
|
||||
GL11.glDepthMask(true);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, BlockState blockState) {
|
||||
protected static void renderBlockPreview(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, BlockRenderDispatcher dispatcher,
|
||||
BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) {
|
||||
if (blockState == null) return;
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translatef(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||
GlStateManager.rotatef(-90.0F, 0.0F, 1.0F, 0.0F);
|
||||
GlStateManager.translatef(-0.01f, -0.01f, 0.01f);
|
||||
GlStateManager.scalef(1.02f, 1.02f, 1.02f);
|
||||
matrixStack.pushPose();
|
||||
matrixStack.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||
// matrixStack.rotate(Vector3f.YP.rotationDegrees(-90f));
|
||||
matrixStack.translate(-0.01f, -0.01f, -0.01f);
|
||||
matrixStack.scale(1.02f, 1.02f, 1.02f);
|
||||
|
||||
//Begin block preview rendering
|
||||
RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red);
|
||||
VertexConsumer buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
|
||||
|
||||
try {
|
||||
dispatcher.renderBlockBrightness(blockState, 0.85f);
|
||||
BakedModel model = dispatcher.getBlockModel(blockState);
|
||||
dispatcher.getModelRenderer().renderModel(matrixStack.last(), buffer, blockState, model,
|
||||
1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY, ModelData.EMPTY, blockPreviewRenderType);
|
||||
} catch (NullPointerException e) {
|
||||
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
|
||||
|
||||
//Render outline as backup
|
||||
GlStateManager.popMatrix();
|
||||
// ShaderHandler.releaseShader();
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
renderBlockOutline(blockPos, new Vec3d(1f, 1f, 1f));
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
GlStateManager.pushMatrix();
|
||||
//Render outline as backup, escape out of the current renderstack
|
||||
matrixStack.popPose();
|
||||
renderTypeBuffer.endBatch();
|
||||
VertexConsumer lineBuffer = beginLines(renderTypeBuffer);
|
||||
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vec3(1f, 1f, 1f));
|
||||
endLines(renderTypeBuffer);
|
||||
buffer = renderTypeBuffer.getBuffer(Sheets.translucentCullBlockSheet()); //any type will do, as long as we have something on the stack
|
||||
matrixStack.pushPose();
|
||||
}
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
renderTypeBuffer.endBatch();
|
||||
matrixStack.popPose();
|
||||
}
|
||||
|
||||
protected static void renderBlockOutline(BlockPos pos, Vec3d color) {
|
||||
renderBlockOutline(pos, pos, color);
|
||||
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, Vec3 color) {
|
||||
renderBlockOutline(matrixStack, buffer, pos, pos, color);
|
||||
}
|
||||
|
||||
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
|
||||
protected static void renderBlockOutline(BlockPos pos1, BlockPos pos2, Vec3d color) {
|
||||
GL11.glLineWidth(2);
|
||||
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos1, BlockPos pos2, Vec3 color) {
|
||||
AABB aabb = new AABB(pos1, pos2.offset(1, 1, 1)).inflate(0.0020000000949949026);
|
||||
|
||||
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
|
||||
|
||||
WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
LevelRenderer.renderLineBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
}
|
||||
|
||||
//Renders outline with given bounding box
|
||||
protected static void renderBlockOutline(BlockPos pos, VoxelShape collisionShape, Vec3d color) {
|
||||
GL11.glLineWidth(2);
|
||||
|
||||
// AxisAlignedBB aabb = boundingBox.offset(pos).grow(0.0020000000949949026);
|
||||
// VoxelShape voxelShape = collisionShape.withOffset(pos.getX(), pos.getY(), pos.getZ());
|
||||
|
||||
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, VoxelShape collisionShape, Vec3 color) {
|
||||
// WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
LevelRenderer.renderVoxelShape(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
}
|
||||
|
||||
//TODO 1.14
|
||||
//TODO
|
||||
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
|
||||
// @Override
|
||||
// public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
|
||||
|
||||
@@ -1,202 +0,0 @@
|
||||
/**
|
||||
* This class was created by <Vazkii>. It's distributed as
|
||||
* part of the Botania Mod. Get the Source Code in github:
|
||||
* https://github.com/Vazkii/Botania
|
||||
*
|
||||
* Modified by Requios
|
||||
*
|
||||
* Botania is Open Source and distributed under the
|
||||
* Botania License: http://botaniamod.net/license.php
|
||||
*
|
||||
* File Created @ [Apr 9, 2014, 11:20:26 PM (GMT)]
|
||||
*/
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import org.apache.logging.log4j.Level;
|
||||
import org.lwjgl.opengl.*;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public final class ShaderHandler {
|
||||
|
||||
private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB;
|
||||
private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB;
|
||||
|
||||
private static final int VERT = 1;
|
||||
private static final int FRAG = 2;
|
||||
|
||||
private static final String VERT_EXTENSION = ".vert";
|
||||
private static final String FRAG_EXTENSION = ".frag";
|
||||
|
||||
public static int rawColor;
|
||||
public static int dissolve;
|
||||
|
||||
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
|
||||
|
||||
public static void init() {
|
||||
if(!doUseShaders())
|
||||
return;
|
||||
|
||||
// rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
|
||||
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
|
||||
}
|
||||
|
||||
public static void useShader(int shader, Consumer<Integer> callback) {
|
||||
if(!doUseShaders())
|
||||
return;
|
||||
|
||||
ARBShaderObjects.glUseProgramObjectARB(shader);
|
||||
|
||||
if(shader != 0) {
|
||||
int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time");
|
||||
ARBShaderObjects.glUniform1iARB(time, ClientProxy.ticksInGame);
|
||||
|
||||
if(callback != null)
|
||||
callback.accept(shader);
|
||||
}
|
||||
}
|
||||
|
||||
public static void useShader(int shader) {
|
||||
useShader(shader, null);
|
||||
}
|
||||
|
||||
public static void releaseShader() {
|
||||
useShader(0);
|
||||
}
|
||||
|
||||
public static boolean doUseShaders() {
|
||||
//Extracted from OpenGLHelper in 1.13 and earlier
|
||||
//Can probably be simplified
|
||||
GLCapabilities glcapabilities = GL.getCapabilities();
|
||||
boolean openGL14 = glcapabilities.OpenGL14 || glcapabilities.GL_EXT_blend_func_separate;
|
||||
boolean openGL21 = glcapabilities.OpenGL21;
|
||||
boolean framebufferSupported = openGL14 && (glcapabilities.GL_ARB_framebuffer_object || glcapabilities.GL_EXT_framebuffer_object || glcapabilities.OpenGL30);
|
||||
boolean shadersAvailable = openGL21 || glcapabilities.GL_ARB_vertex_shader && glcapabilities.GL_ARB_fragment_shader && glcapabilities.GL_ARB_shader_objects;
|
||||
boolean shadersSupported = framebufferSupported && shadersAvailable;
|
||||
return BuildConfig.visuals.useShaders.get() && shadersSupported;
|
||||
}
|
||||
|
||||
private static int createProgram(String s, int sides) {
|
||||
boolean vert = (sides & VERT) != 0;
|
||||
boolean frag = (sides & FRAG) != 0;
|
||||
|
||||
return createProgram(vert ? s + VERT_EXTENSION : null, frag ? s + FRAG_EXTENSION : null);
|
||||
}
|
||||
|
||||
// Most of the code taken from the LWJGL wiki
|
||||
// http://lwjgl.org/wiki/index.php?title=GLSL_Shaders_with_LWJGL
|
||||
|
||||
private static int createProgram(String vert, String frag) {
|
||||
int vertId = 0, fragId = 0, program;
|
||||
if(vert != null)
|
||||
vertId = createShader(vert, VERT_ST);
|
||||
if(frag != null)
|
||||
fragId = createShader(frag, FRAG_ST);
|
||||
|
||||
program = ARBShaderObjects.glCreateProgramObjectARB();
|
||||
if(program == 0)
|
||||
return 0;
|
||||
|
||||
if(vert != null)
|
||||
ARBShaderObjects.glAttachObjectARB(program, vertId);
|
||||
if(frag != null)
|
||||
ARBShaderObjects.glAttachObjectARB(program, fragId);
|
||||
|
||||
ARBShaderObjects.glLinkProgramARB(program);
|
||||
if(ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
|
||||
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
|
||||
return 0;
|
||||
}
|
||||
|
||||
ARBShaderObjects.glValidateProgramARB(program);
|
||||
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
|
||||
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return program;
|
||||
}
|
||||
|
||||
private static int createShader(String filename, int shaderType){
|
||||
int shader = 0;
|
||||
try {
|
||||
shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType);
|
||||
|
||||
if(shader == 0)
|
||||
return 0;
|
||||
|
||||
ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename));
|
||||
ARBShaderObjects.glCompileShaderARB(shader);
|
||||
|
||||
if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE)
|
||||
throw new RuntimeException("Error creating shader: " + getLogInfo(shader));
|
||||
|
||||
return shader;
|
||||
}
|
||||
catch(Exception e) {
|
||||
ARBShaderObjects.glDeleteObjectARB(shader);
|
||||
e.printStackTrace();
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
private static String getLogInfo(int obj) {
|
||||
return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB));
|
||||
}
|
||||
|
||||
private static String readFileAsString(String filename) throws Exception {
|
||||
StringBuilder source = new StringBuilder();
|
||||
InputStream in = ShaderHandler.class.getResourceAsStream(filename);
|
||||
Exception exception = null;
|
||||
BufferedReader reader;
|
||||
|
||||
if(in == null)
|
||||
return "";
|
||||
|
||||
try {
|
||||
reader = new BufferedReader(new InputStreamReader(in, StandardCharsets.UTF_8));
|
||||
|
||||
Exception innerExc= null;
|
||||
try {
|
||||
String line;
|
||||
while((line = reader.readLine()) != null)
|
||||
source.append(line).append('\n');
|
||||
} catch(Exception exc) {
|
||||
exception = exc;
|
||||
} finally {
|
||||
try {
|
||||
reader.close();
|
||||
} catch(Exception exc) {
|
||||
innerExc = exc;
|
||||
}
|
||||
}
|
||||
|
||||
if(innerExc != null)
|
||||
throw innerExc;
|
||||
} catch(Exception exc) {
|
||||
exception = exc;
|
||||
} finally {
|
||||
try {
|
||||
in.close();
|
||||
} catch(Exception exc) {
|
||||
if(exception == null)
|
||||
exception = exc;
|
||||
else exc.printStackTrace();
|
||||
}
|
||||
|
||||
if(exception != null)
|
||||
throw exception;
|
||||
}
|
||||
|
||||
return source.toString();
|
||||
}
|
||||
|
||||
}
|
||||
3
src/main/resources/META-INF/accesstransformer.cfg
Normal file
3
src/main/resources/META-INF/accesstransformer.cfg
Normal file
@@ -0,0 +1,3 @@
|
||||
public net.minecraft.client.gui.components.AbstractSelectionList f_93398_ # renderHeader
|
||||
public net.minecraft.client.gui.Font m_92803_(Ljava/lang/String;FFILcom/mojang/math/Matrix4f;ZZ)I # renderString
|
||||
public net.minecraft.world.inventory.MenuType m_39988_(Ljava/lang/String;Lnet/minecraft/world/inventory/MenuType$MenuSupplier;)Lnet/minecraft/world/inventory/MenuType; # register
|
||||
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Reference in New Issue
Block a user