98 Commits
1.0 ... master

Author SHA1 Message Date
manapart
911d4b5605 Merged in 1.19 (pull request #4)
1.19

Approved-by: Requios
2022-07-30 08:46:57 +00:00
Christian Knaapen
13ee819439 Merge branch '1.18' 2022-07-30 10:02:13 +02:00
ManApart
319fedc2dd seemingly working with forge .99 2022-07-16 16:14:40 -04:00
ManApart
c7e6230424 seems to be working fine 2022-07-10 08:19:33 -04:00
ManApart
e7ef54bd80 starting game 2022-07-10 08:10:57 -04:00
ManApart
d5af0b097e compiling 2022-07-10 08:05:19 -04:00
ManApart
63b95df0ff upgrade translatable component 2022-07-10 07:59:17 -04:00
ManApart
b3730896e5 upgrade text component 2022-07-10 07:55:10 -04:00
ManApart
675a4930af initial gradle changes 2022-07-10 07:45:49 -04:00
Christian Knaapen
6e22577d61 Updated to work with 1.18.2. 2022-03-19 22:26:59 +01:00
Christian Knaapen
6e7aab673f Fixed crash when previewing lanterns using mirror or radial mirror (blockstate nullpointer). 2022-03-19 21:49:37 +01:00
Christian Knaapen
ad2e81c54e Added build mode categories with colored lines. Hiding pyramid/cone/dome buttons for now. Changed icon of normal mode and renamed to disable. 2022-02-13 16:23:22 +01:00
Christian Knaapen
780d5cc972 Removed reach command and functionality to break multiple blocks in survival. 2022-02-13 01:11:02 +01:00
Christian Knaapen
a1d30fd752 Added descriptions to radial menu. Added pyramid, cone and dome buttons, icons and placeholder classes. Fixed leftclicking to cancel in survival. 2022-02-12 20:55:29 +01:00
Christian Knaapen
96ffc5c1a5 Fixed multiplayer: cache in Mode/ModifierSettingsManager does not work on server, so it's removed. Also changed some packets to use separate classes for clientside handling, as recommended by the Forge Community Wiki. 2022-01-16 15:55:44 +01:00
Christian Knaapen
5ca826362b Update to 1.18 2022-01-03 13:47:18 +01:00
Christian Knaapen
9ae02b16de Tweaks and cleanup 2021-12-05 17:53:47 +01:00
Christian Knaapen
80e355a806 Revamped the radial menu. Removed some old code. 2021-12-05 14:30:57 +01:00
Christian Knaapen
700a3062f7 Hotfix: Fixed crash when rendering overlay: Invalid shaders/core/dissolve.json: Couldn't compile fragment program. 2021-11-02 01:40:17 +01:00
Christian Knaapen
f45d3ffad7 Added golden and diamond randomizer bags (with container, screen, icon and recipe). Updated recipes for reach upgrades. 2021-10-31 16:52:08 +01:00
Christian Knaapen
c8cfa515d0 Fixed icons in radial menu. Cleaned up radial menu code a bit. 2021-10-30 21:34:53 +02:00
Christian Knaapen
6760388bc7 Fixed block preview shader dissolve effect. Fixed reach upgrade item icons. 2021-10-30 20:00:47 +02:00
Christian Knaapen
80c475ff54 Fixed block preview shader being glitchy. Now shows block without effects. 2021-10-30 16:32:23 +02:00
Christian Knaapen
5b8fafd9f7 Fixed randomizer bag inventory not opening. 2021-10-16 13:24:33 +02:00
Christian Knaapen
43d0a02faf Moved dissolve shader to Minecraft's new custom shader rendertype. 2021-09-26 19:38:02 +02:00
Christian Knaapen
4b1997e44f [TASK] Fixed rendering modifier lines and areas. Rendering block previews no longer crashes (renders black). 2021-09-26 12:48:36 +02:00
Christian Knaapen
3930844208 Fixed capabilities and setup events. 2021-09-12 16:58:09 +02:00
Christian Knaapen
d9df8b0d0e Fixed remaining compiler errors. Using deferred registries now, and cleaned up mods.toml file. 2021-09-12 13:54:25 +02:00
Christian Knaapen
178a4ca4e1 Fixed 200+ compiler errors. 23 left. 2021-09-01 17:37:09 +02:00
Christian Knaapen
2297c38574 WIP Update to 1.17 2021-09-01 14:51:44 +02:00
Christian Knaapen
72d1085a54 Updated mapping to 1.16.5 official names. 2021-09-01 14:13:08 +02:00
Christian Knaapen
47f38d0a58 Bumped version number 2021-05-20 21:11:38 +02:00
Alexei Robyn
54d9c3a92f Merged in fakeplayer-fix-1.16 (pull request #3)
Fix FakePlayer-related crashes

Approved-by: Requios
2021-05-20 18:16:16 +00:00
Alexei Robyn
f77a937c6c Fix FakePlayer-related crashes 2021-05-20 14:14:58 +10:00
Christian Knaapen
b41f102f0c Using deferred registry for Randomizer Bag container, which fixes startup crash in 1.16.4 and 1.16.5. 2021-02-03 20:50:09 +01:00
grimm auld
f2fee42c58 Merged in 1.16 (pull request #2)
1.16

Approved-by: Requios
2021-02-02 20:28:16 +00:00
grimmauld
d63786f6e2 merge version bump 2021-02-02 12:52:18 +01:00
Christian Knaapen
a6bb10f06d Version update 2021-01-31 13:38:23 +01:00
grimmauld
5fe5978777 Fix some stuff 2021-01-29 23:43:12 +01:00
grimmauld
7b5f055d22 Get stuff running on 1.16.3 2021-01-29 23:12:11 +01:00
Christian Knaapen
bc6bebe387 Fixed radial menu icons not rendering. Partially fixed shader. 2020-09-03 20:37:50 +02:00
Christian Knaapen
a7961c22a6 Started on GUI for player settings. 2020-08-27 02:24:04 +02:00
Christian Knaapen
96e9e9bb3b Retina display fix 2020-08-26 21:11:51 +02:00
Christian Knaapen
4b22cea9ab Fixes from 1.14 (Fixed freezing when looking up + setting NBT data). 2020-08-25 15:43:15 +02:00
Christian Knaapen
d440325b2a Shader works partially 2020-08-25 15:36:43 +02:00
Christian Knaapen
4bab684369 Working on block previews, updated mappings. 2020-08-24 22:35:13 +02:00
Christian Knaapen
804ed4354b Modifier rendering complete (lines and planes) 2020-08-24 18:18:30 +02:00
Christian Knaapen
31f3cf3233 More work on rendering, mostly test code and a custom rendertype. 2020-08-23 19:27:36 +02:00
Christian Knaapen
e22ad0c311 Initial 1.15 commit 2020-03-15 15:05:57 +01:00
Christian Knaapen
74d74390d2 Fixed undo/redo crashing. 2020-03-15 13:24:13 +01:00
Christian Knaapen
f764fac778 Fixed randomizer bag not opening. Fixed server crash. 2020-03-08 15:10:16 +01:00
Christian Knaapen
42661f884c Removed reach condition for crafting recipes, too much effort to maintain for such a small feature.
Fixed saving modifier settings on closing the gui (don't override onClose() but removed()).
2019-12-23 15:55:32 +01:00
Christian Knaapen
df27697ecb Fixed checkbox graphics (copied GuiCheckBox from previous version). Fixed missing icons in radial menu (moved texture stitch event to ModEventHandler). 2019-12-23 15:13:43 +01:00
Christian Knaapen
fb622bcf99 Removed logging in network messages. 2019-12-23 13:10:25 +01:00
Christian Knaapen
4e3b1ef2ce Fixed crash when placing ladders. Tweaked circle, cylinder and sphere to have the same outer radius whether they are full or hollow. 2019-12-23 13:08:02 +01:00
Christian Knaapen
83b23fe763 Fixed screens, except containerscreen. Fixed clientproxy and BlockRayTraceResult (cast if type = block). 2019-12-06 15:23:05 +01:00
Christian Knaapen
ac429ca64e Initial 1.14 commit. Migrated using xml mapping (in User\.IntelliJIdea2019.3\config\migration). Went through all classes to fix minor issues.
Main tasks left to do: screens, blockBreak animation, ClientProxy/BlockRayTraceResult.
2019-12-04 20:43:40 +01:00
Christian Knaapen
1e51589bde Implemented sphere. Added icons for circle, cylinder, sphere, circle start corner and start center. 2019-12-04 17:36:26 +01:00
Christian Knaapen
6c34b09223 1.13 branch commit, taken from 1.13 repository commit 491113040c350791a403f18752d98c0faa966e6b. For rest of history see repository at https://bitbucket.org/Requios/effortless-building-1.13/src/master/ 2019-12-04 15:40:52 +01:00
Christian Knaapen
3718492495 Branching, version update. 2019-12-04 15:16:21 +01:00
Christian Knaapen
3e5eb4cb30 Fix randomizer bag consuming an extra block in some cases. 2019-11-17 19:48:33 +01:00
Christian Knaapen
2c6b58ddc6 Fixed issue #45: Can't break blocks in survival mode if breakFar=false. 2019-07-09 02:23:35 +02:00
Christian Knaapen
3921a0b70b Fixed issue #43: Duplicating blocks in survival (undo/redo not working in normal mode).
Fixed QuickReplace in normal mode not placing any blocks.
Fixed blockstates sometimes changing on undo/redo.
Now clearing UndoRedo stacks on clientside when changing dimension or logging out.
Breaking mirror/array in survival is now possible again.
Breaking blocks in survival in any buildmode is now possible (previously only in normal mode unless instabreaking was enabled). Still with limited (vanilla) reach.
2019-07-09 02:11:32 +02:00
Christian Knaapen
11cd20c3d3 Fixed QuickReplace in normal mode not placing any blocks. 2019-07-08 22:54:33 +02:00
Christian Knaapen
4ce8b1e927 Fixed issue #23 dank/null compat only uses one block at a time regardless of how many are placed. 2019-07-06 13:17:08 +02:00
Christian Knaapen
0485e6c888 README.md created online with Bitbucket 2019-07-03 10:26:25 +00:00
Christian Knaapen
89057356df Changed MaxBlocksPerAxis and MaxBlocksPlaced formulas. Now allows placing of 60x60 floors and walls with reach upgrade 3 in survival. 2019-06-05 20:02:37 +02:00
Christian Knaapen
a7ac229242 Fixed issue #37 Visual Glitch when destroying blocks 2019-05-17 16:26:19 +02:00
Christian Knaapen
b2ee5dbc04 Fast breaking in Normal+ mode in addition to fast building.
Fixed issue #36: Having issues with some features with a Sponge Forge Server.
Messed with shader to try and fix some issues.
2019-05-12 11:52:11 +02:00
Christian Knaapen
91ddd11b38 NormalPlus option: faster building while holding RMB.
Wall and floor option: filled or hollow.
Slope floor option: raise along long edge or short edge.
Cube option: filled, hollow or skeleton.
Added icons for normalSpeed, fastSpeed, full, hollow, cubeFull, cubeHollow, cubeSkeleton, shortEdge, longEdge, thickness1, thickness3, thickness5.
2019-04-30 00:10:29 +02:00
Christian Knaapen
e3546f9c42 Added quickReplaceMiningLevel to survivalBalancers in config (issue #14).
Fixed crash when trying to preview some modded blocks that have special rendering code. Preview will show outline instead. (issue #9 and #35)
Added build mode options GUI.
2019-04-25 20:34:46 +02:00
Christian Knaapen
00eb42b88a Added Diagonal Line, Diagonal Wall, Slope Floor and Cube buildmodes.
Fixed issue #26: Crash attempting to place wall with a stone block.

Breaking (in creative) can now be undone as well.
Undo/redo now tries to replace the previous blocks, if you have those blocks in your inventory (issue #33).
Fixed undo in survival only undoing blocks that can be broken by hand (issue #29).

Fixed being able to place randomizer bag inside itself (and prevented a black hole from creating) (issue #31).
Randomizer bags can now be placed inside randomizer bags.
Fixed crash when placing with empty randomizer bag (issue #32).

Fixed diagonal wall and slope being 2 blocks thick.
2019-04-10 19:07:41 +02:00
Christian Knaapen
a4e575e733 Added
- slight transparancy to block preview.
Changed
 - Walls dont try to place at extreme angles anymore.
 - Lines will now prefer the axis closest to player if there are multiple good options.
 - undo hotkey is now ctrl-z and redo to ctrl-y.
Fixed
 - undo not going past 2.
 - not being able to cancel placement with leftclicking when out of reach.
 - blockstate getting stuck in preview before first rightclick.
2019-03-20 23:47:42 +01:00
Christian Knaapen
25ae75bfb6 Refactored build modes for easier expansion.
Allowed buildmodes to intersect with existing blocks 1 block deep.
2019-03-19 16:29:48 +01:00
Christian Knaapen
2cac2be29f Added undo, redo functionality.
All placements use blocks from entire inventory now.
Added block count and dimensions in actionbar when placing/breaking blocks.
Added undo, redo, replace and 'open modifier settings' icons.
Fixed not being able to break blocks in creative when starting the selection on a tallgrass (instabreaking) block.
2019-03-15 20:46:47 +01:00
Christian Knaapen
2d45b1e574 Fixed issue #21: "Placement Exceeds Your Reach" message displays when a block is placed in survival with 0 range upgrades.
Fixed issue #22: Sometimes two blocks are placed at once when in regular build mode.
Fixed mouse clicks in Modifier Settings sometimes being in the wrong place.
Fixed typing in multiple text fields at once.
Added diagonal line, wall, slope floor and cube icons.
Added undo, redo, replace and 'open modifier settings' buttons. (Only last 2 work for now).
2019-02-28 17:46:38 +01:00
Christian Knaapen
4cd2973264 Fixed issue #16 and #17: breaking blocks with Tinkers Hammer and Veinminer.
Fixed issue #19: placing lilypads results in a crash.
2019-02-22 21:09:28 +01:00
Christian Knaapen
9a3fef218e Fixed having to click after breaking.
Outlines now adhere to bounding boxes.
Fixed not being able to place when holding sneak.
Repeated placing when holding is now possible in NormalPlus mode.
Repeated breaking when holding now only happens in NormalPlus mode.
Repeated placing and breaking is now possible when not moving the mouse.
Fixed not being able to break when clicking in air.
Sounds no longer depend on distance to player, all are in category BLOCKS, and breaking sound is played when appropriate when previewing.
2019-02-22 16:35:19 +01:00
Christian Knaapen
5328ae342d Fixed crash when right-clicking in mid-air in build mode Normal+. 2019-02-19 00:42:45 +01:00
Christian Knaapen
2986b11983 Disabled shader reload key.
Disabled build modes when reach is 0.
Removed incomplete build mode icons.
Removed sound event (unused).
2019-02-18 20:29:52 +01:00
Christian Knaapen
be865d273c Breaking shows preview (breaking only in creative).
Build mode cancels when opposite mouse button is pressed (left button when placing, right button when breaking).
Simple shader when placing more than 1500 blocks (or when useShaders is false).
Added axis limits in addition to total block limit.
Fixed placing on self (and being pushed).
Fixed issue #15 silk touch, shearing leaves, dropping bed etc by using Block#harvestBlock (items dont drop directly to inventory anymore).
Fixed randomizerbag not randomizing in buildmodes.
2019-02-14 02:02:22 +01:00
Christian Knaapen
e1c23a5bec Fixed dissolve shader sometimes applying to wrong blocks (server and client are synced now, no more message to render).
Fixed build modes on server clicking twice.
Changing config ingame is now possible.
2019-02-12 16:06:54 +01:00
Christian Knaapen
a5e5e7240a Added Chisels and Bits compatibility (no double radial menu).
Added preliminary Architecturecraft compatibility (places right type, not rotation yet).
2019-02-11 17:23:57 +01:00
Christian Knaapen
1aa1401450 Moved radial menu to RenderHandler.
Resolved issue #12 and #13.
(And #10 with pull request.)
2019-02-10 19:27:53 +01:00
FenixFyreX
5944ea4aa1 Merged in FenixFyreX/effortless-building/block-proxy-compat (pull request #1)
Added compatibility for a few block proxies, like /dank/null.
2019-02-10 14:17:08 +00:00
FenixFyreX
0eda9baf8f Fixed sneaking being removed for randomizer bag in ClientProxy. 2019-02-08 11:13:48 -06:00
FenixFyreX
f36c5a4a5a Removed void tear, as it doesn't place items like I thought. 2019-02-08 10:56:02 -06:00
FenixFyreX
8f333249a3 Added compatibility for a few block proxies, like /dank/null. 2019-02-08 10:48:07 -06:00
FenixFyreX
c602f39059 Merged Requios/effortless-building into master 2019-02-08 01:32:43 -06:00
Christian Knaapen
009f385054 Added shader on placement. Added sound on drag (block placement sound).
Added line.
Highlight currently selected in radial menu (with colors).
Fixed scaling of icons.
Refactored RenderHandler into 3 classes and SurvivalHelper.
Added classes and icons for diagonal line, diagonal wall, slope floor and cube.
2019-02-08 03:26:41 +01:00
Christian Knaapen
73c55578e7 More shader stuff. Shader has world position through vertex shader and blockpos.
Dissolve from firstpos to secondpos with some randomness.
Blue pulse with diagonal highlights.
2019-02-07 00:09:12 +01:00
Christian Knaapen
e67849dd0b Messing with shader. 2019-02-06 19:56:37 +01:00
Christian Knaapen
7321d1af01 Updated forge.
Tweaked shader.
Cancel build mode with esc, e, leftclick.
Added breaking blocks with buildmodes.
2019-02-06 03:53:25 +01:00
Christian Knaapen
dfc2b11e94 Shader with dissolve and blue pulse on block previews.
Floor mode.
Block preview sorting based on player distance.
2019-02-06 00:09:11 +01:00
Christian Knaapen
ba82449632 Implemented BuildModes and Wall.
Renamed buildSettings to modifierSettings etc.
Added mode capability, message, settings.
Added icons for normal, normal+, line, wall and floor.
2019-02-05 02:30:23 +01:00
Christian Knaapen
ae4650ba35 Added radial menu with build modes.
Moved extended gui elements to own package.
2019-01-28 21:02:07 +01:00
Christian Knaapen
da0295538e Moved buildmodifier classes to buildmodifier package. 2019-01-28 17:23:13 +01:00
Christian Knaapen
d07751a01f Fixed issue #8 Craft when activating the menu.
Fixed being able to mine bedrock. Whoops.
Fixed grass and flowers instabreaking other blocks.
2019-01-11 03:01:04 +01:00
184 changed files with 11814 additions and 5273 deletions

63
.gitignore vendored
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@@ -1,43 +1,26 @@
## Based on GitHub's Eclipse .gitignore # eclipse
bin
classes/
run/
.gradle/
build/
gradle-app.setting
## IntelliJ IDEA
.idea/
*.iml
*.iws
*.ipr
## Eclipse
eclipse/
*.pydevproject
.project
.metadata
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.classpath
.settings/
.loadpath
# External tool builders
.externalToolBuilders/
# Locally stored "Eclipse launch configurations"
*.launch *.launch
.settings
.metadata
.classpath
.project
# CDT-specific # idea
.cproject out
*.ipr
*.iws
*.iml
.idea
# PDT-specific # gradle
.buildpath build
.gradle
# other
eclipse
run
logs/*
# Files from Forge MDK
forge*changelog.txt

520
LICENSE.txt Normal file
View File

@@ -0,0 +1,520 @@
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
parts herein are licensed under the terms of the LGPL 2.1 found
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
copied below.
Homepage: http://minecraftforge.net/
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A note on authorship:
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This is because the patches are partially machine generated
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Individual attribution within them is impossible.
Consent:
All contributions to Forge must consent to the release of any
patch content to the Forge project.
A note on infectivity:
The LGPL is chosen specifically so that projects may depend on Forge
features without being infected with its license. That is the
purpose of the LGPL. Mods and others using this code via ordinary
Java mechanics for referencing libraries are specifically not bound
by Forge's license for the Mod code.
=== MCP Data ===
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
from them. The license to MCP data is not transitive - distribution of this data by
third parties requires independent licensing from the MCP team. This data is not
redistributable without permission from the MCP team.
=== Sharing ===
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
-- Runtime patcher --
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
-- ASM transformers --
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
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=========================================================================
This software includes portions from the Apache Maven project at
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
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authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
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END OF TERMS AND CONDITIONS

53
README.txt Normal file
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@@ -0,0 +1,53 @@
-------------------------------------------
Source installation information for modders
-------------------------------------------
This code follows the Minecraft Forge installation methodology. It will apply
some small patches to the vanilla MCP source code, giving you and it access
to some of the data and functions you need to build a successful mod.
Note also that the patches are built against "unrenamed" MCP source code (aka
srgnames) - this means that you will not be able to read them directly against
normal code.
Source pack installation information:
Standalone source installation
==============================
See the Forge Documentation online for more detailed instructions:
http://mcforge.readthedocs.io/en/latest/gettingstarted/
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux)
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
or run "gradlew eclipse" to generate the project.
(Current Issue)
4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment
5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4.
If you prefer to use IntelliJ:
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
4. Refresh the Gradle Project in IDEA if required.
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again.
Should it still not work,
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
or the Forge Project Discord discord.gg/UvedJ9m
Forge source installation
=========================
MinecraftForge ships with this code and installs it as part of the forge
installation process, no further action is required on your part.
LexManos' Install Video
=======================
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
For more details update more often refer to the Forge Forums:
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html

View File

@@ -1,77 +1,140 @@
buildscript { buildscript {
repositories { repositories {
jcenter() maven { url = 'https://files.minecraftforge.net/maven' }
maven { url = "http://files.minecraftforge.net/maven" } mavenCentral()
} }
dependencies { dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT' classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1+', changing: true
} }
} }
apply plugin: 'net.minecraftforge.gradle.forge' apply plugin: 'net.minecraftforge.gradle'
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup. // Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
version = '1.18-2.34'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding'
version = "1.0" // Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html java.toolchain.languageVersion = JavaLanguageVersion.of(17)
archivesBaseName = "effortlessbuilding"
sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
compileJava {
sourceCompatibility = targetCompatibility = '1.8'
}
minecraft { minecraft {
version = "1.12.2-14.23.4.2705" // The mappings can be changed at any time, and must be in the following format.
runDir = "run" // snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// the mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD snapshot are built nightly.
// stable_# stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work. // Use non-default mappings at your own risk. they may not always work.
// simply re-run your setup task after changing the mappings to update your workspace. // Simply re-run your setup task after changing the mappings to update your workspace.
mappings = "snapshot_20171003" mappings channel: 'official', version: '1.19'
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable. // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
data {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
}
} }
dependencies { dependencies {
// you may put jars on which you depend on in ./libs // Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// or you may define them like so.. // that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
//compile "some.group:artifact:version:classifier" // The userdev artifact is a special name and will get all sorts of transformations applied to it.
//compile "some.group:artifact:version" minecraft 'net.minecraftforge:forge:1.19-41.0.99'
// real examples // Real mod deobf dependency examples - these get remapped to your current mappings
//compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env // compileOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}:api") // Adds JEI API as a compile dependency
//compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env // runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}:${jei_version}") // Adds the full JEI mod as a runtime dependency
// implementation fg.deobf("com.tterrag.registrate:Registrate:MC${mc_version}-${registrate_version}") // Adds registrate as a dependency
// the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime. // Examples using mod jars from ./libs
//provided 'com.mod-buildcraft:buildcraft:6.0.8:dev' // implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
// the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided, // For more info...
// except that these dependencies get remapped to your current MCP mappings
//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// for more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html // http://www.gradle.org/docs/current/userguide/dependency_management.html
} }
processResources { // Example for how to get properties into the manifest for reading by the runtime..
// this will ensure that this task is redone when the versions change. jar {
inputs.property "version", project.version manifest {
inputs.property "mcversion", project.minecraft.version attributes([
"Specification-Title": "effortlessbuilding",
// replace stuff in mcmod.info, nothing else "Specification-Vendor": "requios",
from(sourceSets.main.resources.srcDirs) { "Specification-Version": "1", // We are version 1 of ourselves
include 'mcmod.info' "Implementation-Title": project.name,
"Implementation-Version": "${version}",
// replace version and mcversion "Implementation-Vendor" :"requios",
expand 'version':project.version, 'mcversion':project.minecraft.version "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
} ])
}
// copy everything else except the mcmod.info }
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info' // Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
} }
} }

4
gradle.properties Normal file
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# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false

Binary file not shown.

View File

@@ -1,6 +1,5 @@
#Mon Sep 14 12:28:28 PDT 2015
distributionBase=GRADLE_USER_HOME distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3-bin.zip
zipStoreBase=GRADLE_USER_HOME zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14-bin.zip

302
gradlew vendored
View File

@@ -1,79 +1,129 @@
#!/usr/bin/env bash #!/bin/sh
#
# Copyright <20> 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
############################################################################## ##############################################################################
## #
## Gradle start up script for UN*X # Gradle start up script for POSIX generated by Gradle.
## #
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions <20>$var<61>, <20>${var}<7D>, <20>${var:-default}<7D>, <20>${var+SET}<7D>,
# <20>${var#prefix}<7D>, <20>${var%suffix}<7D>, and <20>$( cmd )<29>;
# * compound commands having a testable exit status, especially <20>case<73>;
# * various built-in commands including <20>command<6E>, <20>set<65>, and <20>ulimit<69>.
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
############################################################################## ##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. # Attempt to set APP_HOME
DEFAULT_JVM_OPTS=""
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle" APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"` APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value. # Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum" MAX_FD=maximum
warn ( ) { warn () {
echo "$*" echo "$*"
} } >&2
die ( ) { die () {
echo echo
echo "$*" echo "$*"
echo echo
exit 1 exit 1
} } >&2
# OS specific support (must be 'true' or 'false'). # OS specific support (must be 'true' or 'false').
cygwin=false cygwin=false
msys=false msys=false
darwin=false darwin=false
case "`uname`" in nonstop=false
CYGWIN* ) case "$( uname )" in #(
cygwin=true CYGWIN* ) cygwin=true ;; #(
;; Darwin* ) darwin=true ;; #(
Darwin* ) MSYS* | MINGW* ) msys=true ;; #(
darwin=true NONSTOP* ) nonstop=true ;;
;;
MINGW* )
msys=true
;;
esac esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM. # Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables # IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java" JAVACMD=$JAVA_HOME/jre/sh/java
else else
JAVACMD="$JAVA_HOME/bin/java" JAVACMD=$JAVA_HOME/bin/java
fi fi
if [ ! -x "$JAVACMD" ] ; then if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@@ -82,7 +132,7 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation." location of your Java installation."
fi fi
else else
JAVACMD="java" JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the Please set the JAVA_HOME variable in your environment to match the
@@ -90,75 +140,95 @@ location of your Java installation."
fi fi
# Increase the maximum file descriptors if we can. # Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
MAX_FD_LIMIT=`ulimit -H -n` case $MAX_FD in #(
if [ $? -eq 0 ] ; then max*)
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then MAX_FD=$( ulimit -H -n ) ||
MAX_FD="$MAX_FD_LIMIT" warn "Could not query maximum file descriptor limit"
fi esac
ulimit -n $MAX_FD case $MAX_FD in #(
if [ $? -ne 0 ] ; then '' | soft) :;; #(
warn "Could not set maximum file descriptor limit: $MAX_FD" *)
fi ulimit -n "$MAX_FD" ||
else warn "Could not set maximum file descriptor limit to $MAX_FD"
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac esac
fi fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules # Collect all arguments for the java command, stacking in reverse order:
function splitJvmOpts() { # * args from the command line
JVM_OPTS=("$@") # * the main class name
} # * -classpath
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS # * -D...appname settings
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME" # * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@" # For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

53
gradlew.bat vendored
View File

@@ -1,3 +1,19 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off @if "%DEBUG%" == "" @echo off
@rem ########################################################################## @rem ##########################################################################
@rem @rem
@@ -8,20 +24,23 @@
@rem Set local scope for the variables with windows NT shell @rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0 set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=. if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0 set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME% set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe @rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1 %JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init if "%ERRORLEVEL%" == "0" goto execute
echo. echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -35,7 +54,7 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=% set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init if exist "%JAVA_EXE%" goto execute
echo. echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
@@ -45,34 +64,14 @@ echo location of your Java installation.
goto fail goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute :execute
@rem Setup the command line @rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle @rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end :end
@rem End local scope for the variables with windows NT shell @rem End local scope for the variables with windows NT shell

View File

@@ -1,103 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.Vec3i;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import java.util.ArrayList;
import java.util.List;
public class Array {
public static class ArraySettings{
public boolean enabled = false;
public BlockPos offset = BlockPos.ORIGIN;
public int count = 5;
public ArraySettings() {
}
public ArraySettings(boolean enabled, BlockPos offset, int count) {
this.enabled = enabled;
this.offset = offset;
this.count = count;
}
public int getReach() {
//find largest offset
int x = Math.abs(offset.getX());
int y = Math.abs(offset.getY());
int z = Math.abs(offset.getZ());
int largestOffset = Math.max(Math.max(x, y), z);
return largestOffset * count;
}
}
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find arraysettings for the player
ArraySettings a = BuildSettingsManager.getBuildSettings(player).getArraySettings();
if (!isEnabled(a)) return coordinates;
BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
for (int i = 0; i < a.count; i++) {
pos = pos.add(offset);
coordinates.add(pos);
}
return coordinates;
}
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block
ArraySettings a = BuildSettingsManager.getBuildSettings(player).getArraySettings();
if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
//Randomizer bag synergy
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
for (int i = 0; i < a.count; i++) {
pos = pos.add(offset);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
blockState = BuildModifiers.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
}
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
blockStates.add(blockState);
itemStacks.add(itemStack);
}
return blockStates;
}
public static boolean isEnabled(ArraySettings a) {
if (a == null || !a.enabled) return false;
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return false;
return true;
}
}

View File

@@ -1,62 +1,114 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraftforge.common.config.Config; import net.minecraftforge.common.ForgeConfigSpec;
import static net.minecraftforge.common.config.Config.*;
@Config(modid = EffortlessBuilding.MODID, name = "EffortlessBuilding", type = Type.INSTANCE, category = "")
public class BuildConfig { public class BuildConfig {
public static Reach reach = new Reach(); private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
public static SurvivalBalancers survivalBalancers = new SurvivalBalancers(); public static final Reach reach = new Reach(builder);
public static Visuals visuals = new Visuals(); public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder);
public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Reach { public static class Reach {
@Comment({"Reach: how far away the player can place blocks using mirror/array etc.", public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
public Reach(ForgeConfigSpec.Builder builder) {
builder.push("Reach");
enableReachUpgrades = builder
.comment("Reach: how far away the player can place blocks using mirror/array etc.",
"Enable the crafting of reach upgrades to increase reach.", "Enable the crafting of reach upgrades to increase reach.",
"If disabled, reach is set to level 3 for survival players."}) "If disabled, reach is set to level 3 for survival players.")
public boolean enableReachUpgrades = true; .define("enableReachUpgrades", true);
@Comment({"Maximum reach in creative", maxReachCreative = builder
"Keep in mind that chunks need to be loaded to be able to place blocks inside."}) .comment("Maximum reach in creative",
public int maxReachCreative = 200; "Keep in mind that chunks need to be loaded to be able to place blocks inside.")
.define("maxReachCreative", 200);
@Comment({"Maximum reach in survival without upgrades", maxReachLevel0 = builder
.comment("Maximum reach in survival without upgrades",
"Reach upgrades are craftable consumables that permanently increase reach.", "Reach upgrades are craftable consumables that permanently increase reach.",
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade."}) "Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
public int maxReachLevel0 = 20; .define("maxReachLevel0", 20);
@Comment("Maximum reach in survival with one upgrade") maxReachLevel1 = builder
public int maxReachLevel1 = 50; .comment("Maximum reach in survival with one upgrade")
.define("maxReachLevel1", 50);
@Comment("Maximum reach in survival with two upgrades") maxReachLevel2 = builder
public int maxReachLevel2 = 100; .comment("Maximum reach in survival with two upgrades")
.define("maxReachLevel2", 100);
@Comment("Maximum reach in survival with three upgrades") maxReachLevel3 = builder
public int maxReachLevel3 = 200; .comment("Maximum reach in survival with three upgrades")
.define("maxReachLevel3", 200);
builder.pop();
}
} }
public static class SurvivalBalancers { public static class SurvivalBalancers {
@Comment({"Allows a survival player to break blocks that are far away, in addition to placing blocks.", public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
"Note: this allows insta-breaking of blocks in survival."}) public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
public boolean breakFar = false;
@Comment({"Increases the time to mine a block when breaking multiple at once.", public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
"Mining time depends on how many blocks, what type of blocks, and the percentage below.", builder.push("SurvivalBalancers");
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian."})
public boolean increasedMiningTime = true;
@Comment({"How much the mining time of each additional block counts towards an increased mining time.", quickReplaceMiningLevel = builder
"A percentage between 0% and 100%, where 0% is the same as disabling it,", .comment("Determines what blocks can be replaced in survival.",
"and 100% takes as much time as breaking each block individually.", "-1: only blocks that can be harvested by hand (default)",
"The block in front of you always counts as 100%."}) "0: blocks that can be harvested with wooden or gold tools",
@RangeInt(min = 0, max = 100) "1: blocks that can be harvested with stone tools",
public int miningTimePercentage = 50; "2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools",
"4: blocks that can be harvested with netherite tools")
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
undoStackSize = builder
.comment("How many placements are remembered for the undo functionality.")
.worldRestart()
.define("undoStackSize", 10);
builder.pop();
}
} }
public static class Visuals { public static class Visuals {
@Comment({"Show a block preview if you have a block in hand,", public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
"even when mirror and array are off."}) public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
public boolean alwaysShowBlockPreview = false; public final ForgeConfigSpec.ConfigValue<Integer> shaderThreshold;
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
public Visuals(ForgeConfigSpec.Builder builder) {
builder.push("Visuals");
alwaysShowBlockPreview = builder
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
.define("alwaysShowBlockPreview", false);
dissolveTimeMultiplier = builder
.comment("How long the dissolve effect takes when placing blocks.",
"Default between 30 and 60 ticks, you can multiply that here.",
"Recommended values:",
"Snappy: 0.7",
"Relaxing: 1.5")
.define("dissolveTimeMultiplier", 1.0);
shaderThreshold = builder
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
.define("shaderTreshold", 1500);
useShaders = builder
.comment("Use fancy shaders while placing blocks")
.define("useShaders", true);
builder.pop();
}
} }
} }

View File

@@ -1,207 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.event.world.BlockEvent;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
import java.util.ArrayList;
import java.util.List;
public class BuildModifiers {
//Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(EntityPlayer player, BlockPlacedMessage message) {
if (!message.isBlockHit() || message.getBlockPos() == null) return;
World world = player.world;
ItemRandomizerBag.renewRandomness();
BlockPos startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
boolean replaceable = world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
if (!buildSettings.doQuickReplace() && !replaceable) {
startPos = startPos.offset(message.getSideHit());
}
//Get under tall grass and other replaceable blocks
if (buildSettings.doQuickReplace() && replaceable) {
startPos = startPos.down();
}
//Check if player reach does not exceed startpos
int maxReach = ReachHelper.getMaxReach(player);
if (player.getPosition().distanceSq(startPos) > maxReach * maxReach) {
EffortlessBuilding.log(player, "Placement exceeds your reach.");
return;
}
//Format hitvec to 0.x
Vec3d hitVec = message.getHitVec();
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
//find coordinates and blockstates
List<BlockPos> coordinates = findCoordinates(player, startPos);
List<ItemStack> itemStacks = new ArrayList<>();
List<IBlockState> blockStates = findBlockStates(player, startPos, hitVec, message.getSideHit(), itemStacks);
//check if valid blockstates
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
//place blocks
for (int i = 0; i < coordinates.size(); i++) {
BlockPos blockPos = coordinates.get(i);
IBlockState blockState = blockStates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (world.isBlockLoaded(blockPos, true)) {
//check itemstack empty
if (itemStack.isEmpty()) continue;
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, EnumFacing.UP, true, false);
}
}
}
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
if (event.getWorld().isRemote) return;
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(event.getPlayer());
//Only use own place event if anything is enabled
if (isEnabled(buildSettings, event.getPos())) {
//EffortlessBuilding.packetHandler.sendTo(new BlockPlacedMessage(), (EntityPlayerMP) event.getPlayer());
event.setCanceled(true);
}
}
//Use a network message to break blocks in the distance using clientside mouse input
public static void onBlockBrokenMessage(EntityPlayer player, BlockBrokenMessage message) {
BlockPos blockPos = message.getBlockPos();
if (ReachHelper.canBreakFar(player) && message.isBlockHit()) {
BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(player.world, blockPos, player.world.getBlockState(blockPos), player);
onBlockBroken(event);
}
}
public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getWorld().isRemote) return;
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(event.getPlayer());
//Only use own break event if anything is enabled
if (isEnabled(buildSettings, event.getPos())) {
//get coordinates
List<BlockPos> coordinates = findCoordinates(event.getPlayer(), event.getPos());
//break all those blocks
for (BlockPos coordinate : coordinates) {
if (event.getWorld().isBlockLoaded(coordinate, false)) {
SurvivalHelper.breakBlock(event.getWorld(), event.getPlayer(), coordinate);
}
}
}
}
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//Add current block being placed too
coordinates.add(startPos);
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, startPos);
coordinates.addAll(arrayCoordinates);
coordinates.addAll(Mirror.findCoordinates(player, startPos));
coordinates.addAll(RadialMirror.findCoordinates(player, startPos));
//get mirror for each array coordinate
for (BlockPos coordinate : arrayCoordinates) {
coordinates.addAll(Mirror.findCoordinates(player, coordinate));
coordinates.addAll(RadialMirror.findCoordinates(player, coordinate));
}
return coordinates;
}
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, Vec3d hitVec, EnumFacing facing, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
itemStacks.clear();
//Get itemstack
ItemStack itemStack = player.getHeldItem(EnumHand.MAIN_HAND);
if (itemStack.isEmpty() || !(itemStack.getItem() instanceof ItemBlock || itemStack.getItem() instanceof ItemRandomizerBag)) {
itemStack = player.getHeldItem(EnumHand.OFF_HAND);
}
if (itemStack.isEmpty() || !(itemStack.getItem() instanceof ItemBlock || itemStack.getItem() instanceof ItemRandomizerBag)) {
return blockStates;
}
//Get ItemBlock stack
ItemStack itemBlock = ItemStack.EMPTY;
if (itemStack.getItem() instanceof ItemBlock) itemBlock = itemStack;
ItemRandomizerBag.resetRandomness();
if (itemStack.getItem() instanceof ItemRandomizerBag) itemBlock = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
IBlockState blockState = getBlockStateFromItem(itemBlock, player, startPos, facing, hitVec, EnumHand.MAIN_HAND);
//Add current block being placed too
blockStates.add(blockState);
itemStacks.add(itemStack);
List<IBlockState> arrayBlockStates = Array.findBlockStates(player, startPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates);
blockStates.addAll(Mirror.findBlockStates(player, startPos, blockState, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, startPos, blockState, itemStack, itemStacks));
//add mirror for each array coordinate
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, startPos);
for (int i = 0; i < arrayCoordinates.size(); i++) {
BlockPos coordinate = arrayCoordinates.get(i);
IBlockState blockState1 = arrayBlockStates.get(i);
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
}
//Adjust blockstates for torches and ladders etc to place on a valid side
//TODO optimize findCoordinates (done twice now)
//TODO fix mirror
// List<BlockPos> coordinates = findCoordinates(player, startPos);
// for (int i = 0; i < blockStates.size(); i++) {
// blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing,
// (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND));
// }
return blockStates;
}
public static boolean isEnabled(BuildSettingsManager.BuildSettings buildSettings, BlockPos startPos) {
return Mirror.isEnabled(buildSettings.getMirrorSettings(), startPos) ||
Array.isEnabled(buildSettings.getArraySettings()) ||
RadialMirror.isEnabled(buildSettings.getRadialMirrorSettings(), startPos) ||
buildSettings.doQuickReplace();
}
public static IBlockState getBlockStateFromItem(ItemStack itemStack, EntityPlayer player, BlockPos blockPos, EnumFacing facing, Vec3d hitVec, EnumHand hand) {
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(player.world, blockPos, facing,
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z), itemStack.getMetadata(), player, hand);
}
//Returns true if equal (or both null)
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
if (coordinates1 == null && coordinates2 == null) return true;
if (coordinates1 == null || coordinates2 == null) return false;
return coordinates1.equals(coordinates2);
}
}

View File

@@ -1,184 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
import nl.requios.effortlessbuilding.capability.BuildModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
@Mod.EventBusSubscriber
public class BuildSettingsManager {
//Retrieves the buildsettings of a player through the buildModifierCapability capability
//Never returns null
public static BuildSettings getBuildSettings(EntityPlayer player){
if (player.hasCapability(BuildModifierCapabilityManager.buildModifierCapability, null)) {
BuildModifierCapabilityManager.IBuildModifierCapability capability = player.getCapability(
BuildModifierCapabilityManager.buildModifierCapability, null);
if (capability.getBuildModifierData() == null) {
capability.setBuildModifierData(new BuildSettings());
}
return capability.getBuildModifierData();
}
throw new IllegalArgumentException("Player does not have buildModifierCapability capability");
}
public static void setBuildSettings(EntityPlayer player, BuildSettings buildSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
}
if (player.hasCapability(BuildModifierCapabilityManager.buildModifierCapability, null)) {
BuildModifierCapabilityManager.IBuildModifierCapability capability = player.getCapability(
BuildModifierCapabilityManager.buildModifierCapability, null);
capability.setBuildModifierData(buildSettings);
} else {
EffortlessBuilding.log(player, "Saving buildsettings failed.");
}
}
public static String sanitize(BuildSettings buildSettings, EntityPlayer player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
//Mirror settings
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
if (m.radius < 1) {
m.radius = 1;
error += "Mirror size has to be at least 1. This has been corrected. ";
}
if (m.getReach() > maxReach) {
m.radius = maxReach / 2;
error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to "+ (maxReach / 2) + ". ";
}
//Array settings
Array.ArraySettings a = buildSettings.getArraySettings();
if (a.count < 0) {
a.count = 0;
error += "Array count may not be negative. It has been reset to 0.";
}
if (a.getReach() > maxReach) {
a.count = 0;
error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. ";
}
//Radial mirror settings
RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
if (r.slices < 2) {
r.slices = 2;
error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2.";
}
if (r.radius < 1) {
r.radius = 1;
error += "Radial mirror radius has to be at least 1. This has been corrected. ";
}
if (r.getReach() > maxReach) {
r.radius = maxReach / 2;
error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to "+ (maxReach / 2) + ". ";
}
//Other
if (buildSettings.reachUpgrade < 0) {
buildSettings.reachUpgrade = 0;
}
if (buildSettings.reachUpgrade > 3) {
buildSettings.reachUpgrade = 3;
}
return error;
}
public static class BuildSettings {
private Mirror.MirrorSettings mirrorSettings;
private Array.ArraySettings arraySettings;
private RadialMirror.RadialMirrorSettings radialMirrorSettings;
private boolean quickReplace = false;
private int reachUpgrade = 0;
public BuildSettings() {
mirrorSettings = new Mirror.MirrorSettings();
arraySettings = new Array.ArraySettings();
}
public BuildSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings,
RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) {
this.mirrorSettings = mirrorSettings;
this.arraySettings = arraySettings;
this.radialMirrorSettings = radialMirrorSettings;
this.quickReplace = quickReplace;
this.reachUpgrade = reachUpgrade;
}
public Mirror.MirrorSettings getMirrorSettings() {
return mirrorSettings;
}
public void setMirrorSettings(Mirror.MirrorSettings mirrorSettings) {
this.mirrorSettings = mirrorSettings;
}
public Array.ArraySettings getArraySettings() {
return arraySettings;
}
public void setArraySettings(Array.ArraySettings arraySettings) {
this.arraySettings = arraySettings;
}
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
return radialMirrorSettings;
}
public void setRadialMirrorSettings(RadialMirror.RadialMirrorSettings radialMirrorSettings) {
this.radialMirrorSettings = radialMirrorSettings;
}
public boolean doQuickReplace() {
return quickReplace;
}
public void setQuickReplace(boolean quickReplace) {
this.quickReplace = quickReplace;
}
public int getReachUpgrade() {
return reachUpgrade;
}
public void setReachUpgrade(int reachUpgrade) {
this.reachUpgrade = reachUpgrade;
}
}
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
EntityPlayer player = event.player;
handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
EntityPlayer player = event.player;
handleNewPlayer(player);
}
private static void handleNewPlayer(EntityPlayer player){
if (getBuildSettings(player) == null) {
setBuildSettings(player, new BuildSettings());
}
//Only on server
if (!player.world.isRemote) {
//Send to client
BuildSettingsMessage msg = new BuildSettingsMessage(getBuildSettings(player));
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
}
}
}

View File

@@ -1,127 +1,113 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraft.block.Block; import net.minecraft.network.chat.Component;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.entity.player.Player;
import net.minecraft.item.Item; import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.util.text.TextComponentString; import net.minecraft.world.inventory.MenuType;
import net.minecraftforge.common.capabilities.CapabilityManager; import net.minecraft.world.item.Item;
import net.minecraftforge.common.config.Config; import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
import net.minecraftforge.common.config.ConfigManager; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.common.SidedProxy; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import net.minecraftforge.network.IContainerFactory;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent; import net.minecraftforge.registries.RegistryObject;
import net.minecraftforge.fml.common.network.NetworkRegistry; import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper; import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.fml.relauncher.Side; import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.BuildModifierCapabilityManager; import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler; import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1; import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2; import nl.requios.effortlessbuilding.item.*;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3; import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.BlockBrokenMessage; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
import nl.requios.effortlessbuilding.proxy.IProxy; import nl.requios.effortlessbuilding.proxy.IProxy;
import nl.requios.effortlessbuilding.proxy.ServerProxy;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
@Mod(modid = EffortlessBuilding.MODID, name = EffortlessBuilding.NAME, version = EffortlessBuilding.VERSION) @Mod(EffortlessBuilding.MODID)
@Mod.EventBusSubscriber public class EffortlessBuilding {
public class EffortlessBuilding
{
public static final String MODID = "effortlessbuilding"; public static final String MODID = "effortlessbuilding";
public static final String NAME = "Effortless Building"; public static final Logger logger = LogManager.getLogger();
public static final String VERSION = "1.0";
@Mod.Instance(EffortlessBuilding.MODID)
public static EffortlessBuilding instance; public static EffortlessBuilding instance;
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
public static Logger logger; //Registration
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
private static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.MENU_TYPES, EffortlessBuilding.MODID);
@SidedProxy( public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new);
clientSide="nl.requios.effortlessbuilding.proxy.ClientProxy", public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new);
serverSide="nl.requios.effortlessbuilding.proxy.ServerProxy" public static final RegistryObject<Item> DIAMOND_RANDOMIZER_BAG_ITEM = ITEMS.register("diamond_randomizer_bag", DiamondRandomizerBagItem::new);
) public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new);
public static IProxy proxy; public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new);
public static final SimpleNetworkWrapper packetHandler = NetworkRegistry.INSTANCE.newSimpleChannel(EffortlessBuilding.MODID); public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
public static final RegistryObject<MenuType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new));
public static final RegistryObject<MenuType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new));
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag(); public EffortlessBuilding() {
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1(); instance = this;
public static final ItemReachUpgrade2 ITEM_REACH_UPGRADE_2 = new ItemReachUpgrade2();
public static final ItemReachUpgrade3 ITEM_REACH_UPGRADE_3 = new ItemReachUpgrade3();
public static final Block[] BLOCKS = { // Register ourselves for server and other game events we are interested in
}; FMLJavaModLoadingContext.get().getModEventBus().register(this);
public static final Item[] ITEMS = { ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
ITEM_RANDOMIZER_BAG, CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
ITEM_REACH_UPGRADE_1,
ITEM_REACH_UPGRADE_2,
ITEM_REACH_UPGRADE_3
};
public static final int RANDOMIZER_BAG_GUI = 0; //Register config
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
@EventHandler
// preInit "Run before anything else. Read your config, create blocks, items, etc, and register them with the GameRegistry."
public void preInit(FMLPreInitializationEvent event)
{
logger = event.getModLog();
CapabilityManager.INSTANCE.register(
BuildModifierCapabilityManager.IBuildModifierCapability.class, new BuildModifierCapabilityManager.Storage(), BuildModifierCapabilityManager.BuildModifierCapability.class);
EffortlessBuilding.packetHandler.registerMessage(BuildSettingsMessage.MessageHandler.class, BuildSettingsMessage.class, 0, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(BuildSettingsMessage.MessageHandler.class, BuildSettingsMessage.class, 0, Side.CLIENT);
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 1, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 1, Side.CLIENT);
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 2, Side.SERVER);
proxy.preInit(event);
} }
@EventHandler public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){
// Do your mod setup. Build whatever data structures you care about. MenuType<T> type = new MenuType<T>(fact);
// Register network handlers return type;
public void init(FMLInitializationEvent event)
{
ConfigManager.sync(MODID, Config.Type.INSTANCE);
NetworkRegistry.INSTANCE.registerGuiHandler(EffortlessBuilding.instance, new RandomizerBagGuiHandler());
proxy.init(event);
} }
@EventHandler @SubscribeEvent
// postInit "Handle interaction with other mods, complete your setup based on this." public void setup(final FMLCommonSetupEvent event) {
public void postInit(FMLPostInitializationEvent event) PacketHandler.register();
{
proxy.postInit(event); proxy.setup(event);
CompatHelper.setup();
} }
@EventHandler @SubscribeEvent
public void serverStarting(FMLServerStartingEvent event) public void clientSetup(final FMLClientSetupEvent event) {
{ proxy.clientSetup(event);
event.registerServerCommand(new CommandReach());
proxy.serverStarting(event);
} }
public static void log(String msg){ @SubscribeEvent
public void registerCapabilities(RegisterCapabilitiesEvent event){
event.register(ModifierCapabilityManager.IModifierCapability.class);
event.register(ModeCapabilityManager.IModeCapability.class);
}
public static void log(String msg) {
logger.info(msg); logger.info(msg);
} }
public static void log(EntityPlayer player, String msg){ public static void log(Player player, String msg) {
log(player, msg, false); log(player, msg, false);
} }
public static void log(EntityPlayer player, String msg, boolean actionBar){ public static void log(Player player, String msg, boolean actionBar) {
player.sendStatusMessage(new TextComponentString(msg), actionBar); player.displayClientMessage(Component.literal(msg), actionBar);
}
//Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
} }
} }

View File

@@ -1,114 +1,163 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraft.block.Block; import net.minecraft.world.level.block.Blocks;
import net.minecraft.block.state.IBlockState; import net.minecraft.world.entity.Entity;
import net.minecraft.entity.Entity; import net.minecraft.world.entity.player.Player;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.server.level.ServerPlayer;
import net.minecraft.item.Item; import net.minecraft.resources.ResourceLocation;
import net.minecraft.item.ItemBlock; import net.minecraftforge.common.util.FakePlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.config.Config;
import net.minecraftforge.common.config.ConfigManager;
import net.minecraftforge.event.AttachCapabilitiesEvent; import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.event.RegisterCommandsEvent;
import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.world.BlockEvent; import net.minecraftforge.event.level.BlockEvent;
import net.minecraftforge.fml.client.event.ConfigChangedEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.network.PacketDistributor;
import nl.requios.effortlessbuilding.capability.BuildModifierCapabilityManager; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.helper.SurvivalHelper; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.AddUndoMessage;
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
import java.util.List; @Mod.EventBusSubscriber(modid = EffortlessBuilding.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
public class EventHandler {
@Mod.EventBusSubscriber
public class EventHandler
{
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event)
{
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event)
{
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS)
{
event.getRegistry().register(new ItemBlock(block).setRegistryName(block.getRegistryName()));
}
}
@SubscribeEvent @SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) { public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof EntityPlayer) { if (event.getObject() instanceof FakePlayer) return;
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildModifier"), new BuildModifierCapabilityManager.Provider()); if (event.getObject() instanceof Player) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
} }
} }
@SubscribeEvent @SubscribeEvent
public void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event) public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
{ if (event.getLevel().isClientSide()) return;
if (event.getModID().equals(EffortlessBuilding.MODID))
{ if (!(event.getEntity() instanceof Player)) return;
ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
} if (event.getEntity() instanceof FakePlayer) return;
//Cancel event if necessary
ServerPlayer player = ((ServerPlayer) event.getEntity());
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
event.setCanceled(true);
} else if (modifierSettings.doQuickReplace()) {
//Cancel event and send message if QuickReplace
event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
} else {
//NORMAL mode, let vanilla handle block placing
//But modifiers should still work
//Send message to client, which sends message back with raytrace info
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
} }
// @SubscribeEvent // Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
// public static void onServerTick(TickEvent.ServerTickEvent event) { // player.getStats().increment(player, blocksPlacedStat, 1);
// //
// } // System.out.println(player.getStats().getValue(blocksPlacedStat));
@SubscribeEvent
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
//Still call it to cancel event
BuildModifiers.onBlockPlaced(event);
} }
@SubscribeEvent @SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) { public static void onBlockBroken(BlockEvent.BreakEvent event) {
BuildModifiers.onBlockBroken(event); if (event.getLevel().isClientSide()) return;
if (event.getPlayer() instanceof FakePlayer) return;
//Cancel event if necessary
//If cant break far then dont cancel event ever
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(event.getPlayer()).getBuildMode();
if (buildMode != BuildModes.BuildModeEnum.NORMAL && ReachHelper.canBreakFar(event.getPlayer())) {
event.setCanceled(true);
} else {
//NORMAL mode, let vanilla handle block breaking
//But modifiers and QuickReplace should still work
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client
if (event.getPlayer() instanceof ServerPlayer && event.getState() != null && event.getPos() != null) {
PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayer) event.getPlayer());
if (packetTarget != null)
PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
}
}
} }
@SubscribeEvent @SubscribeEvent
public static void breakSpeed(PlayerEvent.BreakSpeed event) { public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
//Disable if config says so if (event.getEntity() instanceof FakePlayer) return;
if (!BuildConfig.survivalBalancers.increasedMiningTime) return; Player player = event.getEntity();
ModifierSettingsManager.handleNewPlayer(player);
EntityPlayer player = event.getEntityPlayer(); ModeSettingsManager.handleNewPlayer(player);
World world = player.world;
BlockPos pos = event.getPos();
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
float originalBlockHardness = event.getState().getBlockHardness(world, pos);
float totalBlockHardness = 0;
//get coordinates
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
//get existing blockstates at those coordinates
IBlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
} }
//Grabbing percentage from config @SubscribeEvent
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage / 100; public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
totalBlockHardness *= percentage; if (event.getEntity() instanceof FakePlayer) return;
totalBlockHardness += originalBlockHardness; Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) return;
float newSpeed = event.getOriginalSpeed() / totalBlockHardness * originalBlockHardness; UndoRedo.clear(player);
if (Float.isNaN(newSpeed) || newSpeed == 0f) newSpeed = 1f; PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
event.setNewSpeed(newSpeed); }
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed())); @SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) return;
//Set build mode to normal
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
ModeSettingsManager.setModeSettings(player, modeSettings);
//Disable modifiers
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.getMirrorSettings().enabled = false;
modifierSettings.getRadialMirrorSettings().enabled = false;
modifierSettings.getArraySettings().enabled = false;
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) {
if (event.getEntity() instanceof FakePlayer) return;
//Attach capabilities on death, otherwise crash
Player oldPlayer = event.getOriginal();
oldPlayer.revive();
Player newPlayer = event.getEntity();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
} }
} }

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@@ -1,225 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.BlockDirectional;
import net.minecraft.block.BlockDispenser;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import java.util.ArrayList;
import java.util.List;
public class Mirror {
public static class MirrorSettings {
public boolean enabled = false;
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
public int radius = 20;
public boolean drawLines = true, drawPlanes = true;
public MirrorSettings() {
}
public MirrorSettings(boolean mirrorEnabled, Vec3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = mirrorEnabled;
this.position = position;
this.mirrorX = mirrorX;
this.mirrorY = mirrorY;
this.mirrorZ = mirrorZ;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2;
}
}
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find mirrorsettings for the player
MirrorSettings m = BuildSettingsManager.getBuildSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return coordinates;
if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates);
if (m.mirrorY) coordinateMirrorY(m, startPos, coordinates);
if (m.mirrorZ) coordinateMirrorZ(m, startPos, coordinates);
return coordinates;
}
private static void coordinateMirrorX(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
//find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorY) coordinateMirrorY(m, newBlockPos, coordinates);
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
}
private static void coordinateMirrorY(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
//find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
}
private static void coordinateMirrorZ(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
coordinates.add(newBlockPos);
}
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
//find mirrorsettings for the player
MirrorSettings m = BuildSettingsManager.getBuildSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return blockStates;
//Randomizer bag synergy
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
return blockStates;
}
private static void blockStateMirrorX(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
}
//Find blockstate
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorY) blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorY(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
}
//Find blockstate
IBlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorZ(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
}
//Find blockstate
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
}
public static boolean isEnabled(MirrorSettings m, BlockPos startPos) {
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
//within mirror distance
if (startPos.getX() + 0.5 < m.position.x - m.radius || startPos.getX() + 0.5 > m.position.x + m.radius ||
startPos.getY() + 0.5 < m.position.y - m.radius || startPos.getY() + 0.5 > m.position.y + m.radius ||
startPos.getZ() + 0.5 < m.position.z - m.radius || startPos.getZ() + 0.5 > m.position.z + m.radius)
return false;
return true;
}
private static IBlockState getVerticalMirror(IBlockState blockState) {
//Stairs
if (blockState.getBlock() instanceof BlockStairs) {
if (blockState.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.BOTTOM) {
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.TOP);
} else {
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.BOTTOM);
}
}
//Slabs
if (blockState.getBlock() instanceof BlockSlab) {
if (((BlockSlab) blockState.getBlock()).isDouble()) return blockState;
if (blockState.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.TOP);
} else {
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.BOTTOM);
}
}
//Buttons, endrod, observer, piston
if (blockState.getBlock() instanceof BlockDirectional) {
if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.DOWN) {
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.UP);
} else if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.UP) {
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.DOWN);
}
}
//Dispenser, dropper
if (blockState.getBlock() instanceof BlockDispenser) {
if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.DOWN) {
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.UP);
} else if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.UP) {
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.DOWN);
}
}
return blockState;
}
}

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package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ShaderInstance;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RegisterShadersEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.render.BuildRenderTypes;
import java.io.IOException;
import java.util.HashMap;
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
public class ModClientEventHandler {
@SubscribeEvent
public static void registerShaders(RegisterShadersEvent event) throws IOException {
event.registerShader(new ShaderInstance(event.getResourceManager(),
new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
DefaultVertexFormat.BLOCK),
shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
}
}

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package nl.requios.effortlessbuilding;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import java.util.ArrayList;
import java.util.List;
public class RadialMirror {
public static class RadialMirrorSettings {
public boolean enabled = false;
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true, drawPlanes = false;
public RadialMirrorSettings() {
}
public RadialMirrorSettings(boolean enabled, Vec3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = enabled;
this.position = position;
this.slices = slices;
this.alternate = alternate;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2;
}
}
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find radial mirror settings for the player
RadialMirrorSettings r = BuildSettingsManager.getBuildSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return coordinates;
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3d relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
double startAngleInSlice = startAngleToCenter % sliceAngle;
for (int i = 1; i < r.slices; i++) {
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i%2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
}
return coordinates;
}
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
//find radial mirror settings for the player that placed the block
RadialMirrorSettings r = BuildSettingsManager.getBuildSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return blockStates;
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3d relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
//Rotate the original blockstate
blockState = rotateOriginalBlockState(startAngleToCenter, blockState);
//Randomizer bag synergy
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
IBlockState newBlockState;
for (int i = 1; i < r.slices; i++) {
newBlockState = blockState;
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i%2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
coordinates.add(newBlockPos);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
newBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
}
//rotate
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i%2 == 1);
blockStates.add(newBlockState);
itemStacks.add(itemStack);
}
return blockStates;
}
private static IBlockState rotateOriginalBlockState(double startAngleToCenter, IBlockState blockState) {
IBlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
}
return newBlockState;
}
private static IBlockState rotateBlockState(Vec3d relVec, IBlockState blockState, boolean alternate) {
IBlockState newBlockState;
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
if (alternate) {
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
}
} else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
}
} else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
}
} else {
newBlockState = blockState;
if (alternate) {
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
}
}
return newBlockState;
}
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
if (r == null || !r.enabled) return false;
if (new Vec3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSquared() >
r.radius * r.radius)
return false;
return true;
}
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.UUID;
public abstract class BaseBuildMode implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vec3> hitVecTable = new Hashtable<>();
@Override
public void initialize(Player player) {
rightClickClientTable.put(player.getUUID(), 0);
rightClickServerTable.put(player.getUUID(), 0);
firstPosTable.put(player.getUUID(), BlockPos.ZERO);
sideHitTable.put(player.getUUID(), Direction.UP);
hitVecTable.put(player.getUUID(), Vec3.ZERO);
}
@Override
public Direction getSideHit(Player player) {
return sideHitTable.get(player.getUUID());
}
@Override
public Vec3 getHitVec(Player player) {
return hitVecTable.get(player.getUUID());
}
}

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package nl.requios.effortlessbuilding.buildmode;
import com.mojang.math.Vector4f;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
import java.util.ArrayList;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.List;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
public class BuildModes {
//Static variables are shared between client and server in singleplayer
//We need them separate
public static Dictionary<Player, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<Player, Boolean> currentlyBreakingServer = new Hashtable<>();
//Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(Player player, BlockPlacedMessage message) {
//Check if not in the middle of breaking
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking
initializeMode(player);
return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
BuildModeEnum buildMode = modeSettings.getBuildMode();
BlockPos startPos = null;
if (message.isBlockHit() && message.getBlockPos() != null) {
startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable
//TODO 1.13 replaceable
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.relative(message.getSideHit());
}
//Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && replaceable) {
startPos = startPos.below();
}
//Check if player reach does not exceed startpos
int maxReach = ReachHelper.getMaxReach(player);
if (buildMode != BuildModeEnum.NORMAL && player.blockPosition().distSqr(startPos) > maxReach * maxReach) {
EffortlessBuilding.log(player, "Placement exceeds your reach.");
return;
}
}
//Even when no starting block is found, call buildmode instance
//We might want to place things in the air
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace());
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, false);
return;
}
//Limit number of blocks you can place
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (coordinates.size() > limit) {
coordinates = coordinates.subList(0, limit);
}
Direction sideHit = buildMode.instance.getSideHit(player);
if (sideHit == null) sideHit = message.getSideHit();
Vec3 hitVec = buildMode.instance.getHitVec(player);
if (hitVec == null) hitVec = message.getHitVec();
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
//Only works when finishing a buildmode is equal to placing some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
}
//Use a network message to break blocks in the distance using clientside mouse input
public static void onBlockBrokenMessage(Player player, BlockBrokenMessage message) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true);
}
public static void onBlockBroken(Player player, BlockPos startPos, boolean breakStartPos) {
//Check if not in the middle of placing
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing
initializeMode(player);
return;
}
if (!ReachHelper.canBreakFar(player)) return;
//If first click
if (currentlyBreaking.get(player) == null) {
//If startpos is null, dont do anything
if (startPos == null) return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Get coordinates
BuildModeEnum buildMode = modeSettings.getBuildMode();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3.ZERO, true);
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, true);
return;
}
//Let buildmodifiers break blocks
BuildModifiers.onBlockBroken(player, coordinates, breakStartPos);
//Only works when finishing a buildmode is equal to breaking some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
}
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos, boolean skipRaytrace) {
List<BlockPos> coordinates = new ArrayList<>();
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace));
return coordinates;
}
public static void initializeMode(Player player) {
//Resetting mode, so not placing or breaking
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player);
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
}
public static boolean isCurrentlyPlacing(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
}
public static boolean isCurrentlyBreaking(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
}
//Either placing or breaking
public static boolean isActive(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
}
//Find coordinates on a line bound by a plane
public static Vec3 findXBound(double x, Vec3 start, Vec3 look) {
//then y and z are
double y = (x - start.x) / look.x * look.y + start.y;
double z = (x - start.x) / look.x * look.z + start.z;
return new Vec3(x, y, z);
}
//-- Common build mode functionality --//
public static Vec3 findYBound(double y, Vec3 start, Vec3 look) {
//then x and z are
double x = (y - start.y) / look.y * look.x + start.x;
double z = (y - start.y) / look.y * look.z + start.z;
return new Vec3(x, y, z);
}
public static Vec3 findZBound(double z, Vec3 start, Vec3 look) {
//then x and y are
double x = (z - start.z) / look.z * look.x + start.x;
double y = (z - start.z) / look.z * look.y + start.y;
return new Vec3(x, y, z);
}
//Use this instead of player.getLookVec() in any buildmodes code
public static Vec3 getPlayerLookVec(Player player) {
Vec3 lookVec = player.getLookAngle();
double x = lookVec.x;
double y = lookVec.y;
double z = lookVec.z;
//Further calculations (findXBound etc) don't like any component being 0 or 1 (e.g. dividing by 0)
//isCriteriaValid below will take up to 2 minutes to raytrace blocks towards infinity if that is the case
//So make sure they are close to but never exactly 0 or 1
if (Math.abs(x) < 0.0001) x = 0.0001;
if (Math.abs(x - 1.0) < 0.0001) x = 0.9999;
if (Math.abs(x + 1.0) < 0.0001) x = -0.9999;
if (Math.abs(y) < 0.0001) y = 0.0001;
if (Math.abs(y - 1.0) < 0.0001) y = 0.9999;
if (Math.abs(y + 1.0) < 0.0001) y = -0.9999;
if (Math.abs(z) < 0.0001) z = 0.0001;
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
return new Vec3(x, y, z);
}
public static boolean isCriteriaValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace, Vec3 lineBound, Vec3 planeBound, double distToPlayerSq) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
ClipContext rayTraceContext = new ClipContext(start, lineBound, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player);
HitResult rayTraceResult = player.level.clip(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == HitResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.getLocation()).lengthSqr() > 4;
}
return planeBound.subtract(start).dot(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
public enum BuildModeEnum {
NORMAL("normal", new Normal(), BuildModeCategoryEnum.BASIC),
NORMAL_PLUS("normal_plus", new NormalPlus(), BuildModeCategoryEnum.BASIC, OptionEnum.BUILD_SPEED),
LINE("line", new Line(), BuildModeCategoryEnum.BASIC /*, OptionEnum.THICKNESS*/),
WALL("wall", new Wall(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
FLOOR("floor", new Floor(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
CUBE("cube", new Cube(), BuildModeCategoryEnum.BASIC, OptionEnum.CUBE_FILL),
DIAGONAL_LINE("diagonal_line", new DiagonalLine(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("diagonal_wall", new DiagonalWall(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.FILL*/),
SLOPE_FLOOR("slope_floor", new SlopeFloor(), BuildModeCategoryEnum.DIAGONAL, OptionEnum.RAISED_EDGE),
CIRCLE("circle", new Circle(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
CYLINDER("cylinder", new Cylinder(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
SPHERE("sphere", new Sphere(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL);
// PYRAMID("pyramid", new Pyramid(), BuildModeCategoryEnum.ROOF),
// CONE("cone", new Cone(), BuildModeCategoryEnum.ROOF),
// DOME("dome", new Dome(), BuildModeCategoryEnum.ROOF);
private final String name;
public final IBuildMode instance;
public final BuildModeCategoryEnum category;
public final OptionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, BuildModeCategoryEnum category, OptionEnum... options) {
this.name = name;
this.instance = instance;
this.category = category;
this.options = options;
}
public String getNameKey() {
return "effortlessbuilding.mode." + name;
}
public String getDescriptionKey() {
return "effortlessbuilding.modedescription." + name;
}
}
public enum BuildModeCategoryEnum {
BASIC(new Vector4f(0f, .5f, 1f, .8f)),
DIAGONAL(new Vector4f(0.56f, 0.28f, 0.87f, .8f)),
CIRCULAR(new Vector4f(0.29f, 0.76f, 0.3f, 1f)),
ROOF(new Vector4f(0.83f, 0.87f, 0.23f, .8f));
public final Vector4f color;
BuildModeCategoryEnum(Vector4f color) {
this.color = color;
}
}
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.List;
public interface IBuildMode {
//Fired when a player selects a buildmode and when it needs to initializeMode
void initialize(Player player);
//Fired when a block would be placed
//Return a list of coordinates where you want to place blocks
List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace);
//Fired continuously for visualization purposes
List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace);
Direction getSideHit(Player player);
Vec3 getHitVec(Player player);
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player;
import net.minecraft.ChatFormatting;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
public class ModeOptions {
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
private static ActionEnum fill = ActionEnum.FULL;
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
private static ActionEnum circleStart = ActionEnum.CIRCLE_START_CORNER;
public static ActionEnum getOptionSetting(OptionEnum option) {
switch (option) {
case BUILD_SPEED:
return getBuildSpeed();
case FILL:
return getFill();
case CUBE_FILL:
return getCubeFill();
case RAISED_EDGE:
return getRaisedEdge();
case LINE_THICKNESS:
return getLineThickness();
case CIRCLE_START:
return getCircleStart();
default:
return null;
}
}
public static ActionEnum getBuildSpeed() {
return buildSpeed;
}
public static ActionEnum getFill() {
return fill;
}
public static ActionEnum getCubeFill() {
return cubeFill;
}
public static ActionEnum getRaisedEdge() {
return raisedEdge;
}
public static ActionEnum getLineThickness() {
return lineThickness;
}
public static ActionEnum getCircleStart() {
return circleStart;
}
//Called on both client and server
public static void performAction(Player player, ActionEnum action) {
if (action == null) return;
switch (action) {
case UNDO:
UndoRedo.undo(player);
break;
case REDO:
UndoRedo.redo(player);
break;
case REPLACE:
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"), true);
break;
case OPEN_MODIFIER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openModifierSettings();
break;
case OPEN_PLAYER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openPlayerSettings();
break;
case NORMAL_SPEED:
buildSpeed = ActionEnum.NORMAL_SPEED;
break;
case FAST_SPEED:
buildSpeed = ActionEnum.FAST_SPEED;
break;
case FULL:
fill = ActionEnum.FULL;
break;
case HOLLOW:
fill = ActionEnum.HOLLOW;
break;
case CUBE_FULL:
cubeFill = ActionEnum.CUBE_FULL;
break;
case CUBE_HOLLOW:
cubeFill = ActionEnum.CUBE_HOLLOW;
break;
case CUBE_SKELETON:
cubeFill = ActionEnum.CUBE_SKELETON;
break;
case SHORT_EDGE:
raisedEdge = ActionEnum.SHORT_EDGE;
break;
case LONG_EDGE:
raisedEdge = ActionEnum.LONG_EDGE;
break;
case THICKNESS_1:
lineThickness = ActionEnum.THICKNESS_1;
break;
case THICKNESS_3:
lineThickness = ActionEnum.THICKNESS_3;
break;
case THICKNESS_5:
lineThickness = ActionEnum.THICKNESS_5;
break;
case CIRCLE_START_CENTER:
circleStart = ActionEnum.CIRCLE_START_CENTER;
break;
case CIRCLE_START_CORNER:
circleStart = ActionEnum.CIRCLE_START_CORNER;
break;
}
if (player.level.isClientSide &&
action != ActionEnum.REPLACE &&
action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
action != ActionEnum.OPEN_PLAYER_SETTINGS) {
EffortlessBuilding.logTranslate(player, "", action.name, "", true);
}
}
public enum ActionEnum {
UNDO("effortlessbuilding.action.undo"),
REDO("effortlessbuilding.action.redo"),
REPLACE("effortlessbuilding.action.replace"),
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
FAST_SPEED("effortlessbuilding.action.fast_speed"),
FULL("effortlessbuilding.action.full"),
HOLLOW("effortlessbuilding.action.hollow"),
CUBE_FULL("effortlessbuilding.action.full"),
CUBE_HOLLOW("effortlessbuilding.action.hollow"),
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
SHORT_EDGE("effortlessbuilding.action.short_edge"),
LONG_EDGE("effortlessbuilding.action.long_edge"),
THICKNESS_1("effortlessbuilding.action.thickness_1"),
THICKNESS_3("effortlessbuilding.action.thickness_3"),
THICKNESS_5("effortlessbuilding.action.thickness_5"),
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
public String name;
ActionEnum(String name) {
this.name = name;
}
}
public enum OptionEnum {
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
public String name;
public ActionEnum[] actions;
OptionEnum(String name, ActionEnum... actions) {
this.name = name;
this.actions = actions;
}
}
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModeSettingsManager {
//Retrieves the buildsettings of a player through the modeCapability capability
//Never returns null
@Nonnull
public static ModeSettings getModeSettings(Player player) {
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
if (modeCapability.isPresent()) {
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
if (capability.getModeData() == null){
capability.setModeData(new ModeSettings());
}
return capability.getModeData();
}
EffortlessBuilding.logger.warn("Player does not have modeCapability: " + player);
//Return dummy settings
return new ModeSettings();
}
public static void setModeSettings(Player player, ModeSettings modeSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
return;
}
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
modeCapability.ifPresent((capability) -> {
capability.setModeData(modeSettings);
BuildModes.initializeMode(player);
});
if (!modeCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildmode settings failed.");
}
}
public static String sanitize(ModeSettings modeSettings, Player player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
//TODO sanitize
return error;
}
public static void handleNewPlayer(Player player) {
//Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player);
//Only on server
if (!player.level.isClientSide) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
}
}
public static class ModeSettings {
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
public ModeSettings() {
}
public ModeSettings(BuildModes.BuildModeEnum buildMode) {
this.buildMode = buildMode;
}
public BuildModes.BuildModeEnum getBuildMode() {
return this.buildMode;
}
public void setBuildMode(BuildModes.BuildModeEnum buildMode) {
this.buildMode = buildMode;
}
}
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
//Finds height after floor has been chosen in buildmodes with 3 clicks
public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<HeightCriteria> criteriaList = new ArrayList<>(3);
//X
Vec3 xBound = BuildModes.findXBound(secondPos.getX(), start, look);
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
//Z
Vec3 zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
HeightCriteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest (from wall position to its line counterpart)
for (int i = 1; i < criteriaList.size(); i++) {
HeightCriteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
}
return new BlockPos(selected.lineBound);
}
@Override
public void initialize(Player player) {
super.initialize(player);
secondPosTable.put(player.getUUID(), BlockPos.ZERO);
}
@Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
rightClickNr++;
rightClickTable.put(player.getUUID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUUID(), 1);
return list;
}
secondPosTable.put(player.getUUID(), secondPos);
} else {
//Third click, place diagonal wall with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUUID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Add diagonal line from first to second
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
} else {
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = secondPosTable.get(player.getUUID());
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
//Add diagonal line from first to third
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
}
return list;
}
//Finds the place of the second block pos
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
//Finds the place of the third block pos
protected abstract BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
protected abstract List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
//After first, second and third pos are known, we want all the blocks
protected abstract List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
static class HeightCriteria {
Vec3 planeBound;
Vec3 lineBound;
double distToLineSq;
double distToPlayerSq;
HeightCriteria(Vec3 planeBound, BlockPos secondPos, Vec3 start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, secondPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//Make it from a plane into a line, on y axis only
private Vec3 toLongestLine(Vec3 boundVec, BlockPos secondPos) {
BlockPos bound = new BlockPos(boundVec);
return new Vec3(secondPos.getX(), bound.getY(), secondPos.getZ());
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
}
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.Dictionary;
import java.util.List;
import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode {
@Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
rightClickNr++;
rightClickTable.put(player.getUUID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet
} else {
//Second click, place blocks
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUUID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
BlockPos firstPos = firstPosTable.get(player.getUUID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else {
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
//Limit amount of blocks we can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
}
return list;
}
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
//After first and second pos are known, we want all the blocks
protected abstract List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Circle extends TwoClicksBuildMode {
public static List<BlockPos> getCircleBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
float centerZ = z1;
//Adjust for CIRCLE_START
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
centerX = x1 + (x2 - x1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = Mth.abs(x2 - centerX);
float radiusZ = Mth.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
else
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
return list;
}
public static void addCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
float distance = distance(l, n, centerX, centerZ);
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, y1, n));
}
}
}
public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
float distance = distance(l, n, centerX, centerZ);
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, y1, n));
}
}
}
private static float distance(float x1, float z1, float x2, float z2) {
return Mth.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
}
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
float theta = (float) Mth.atan2(z - centerZ, x - centerX);
float part1 = radiusX * radiusX * Mth.sin(theta) * Mth.sin(theta);
float part2 = radiusZ * radiusZ * Mth.cos(theta) * Mth.cos(theta);
return radiusX * radiusZ / Mth.sqrt(part1 + part2);
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Cone extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Cube extends ThreeClicksBuildMode {
public static List<BlockPos> getFloorBlocksUsingCubeFill(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
Floor.addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
else
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
return list;
}
public static List<BlockPos> getCubeBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
switch (ModeOptions.getCubeFill()) {
case CUBE_FULL:
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_HOLLOW:
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_SKELETON:
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
}
return list;
}
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(l, m, n));
}
}
}
}
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
}
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Line.addXLineBlocks(list, x1, x2, y1, z1);
Line.addXLineBlocks(list, x1, x2, y1, z2);
Line.addXLineBlocks(list, x1, x2, y2, z1);
Line.addXLineBlocks(list, x1, x2, y2, z2);
Line.addYLineBlocks(list, y1, y2, x1, z1);
Line.addYLineBlocks(list, y1, y2, x1, z2);
Line.addYLineBlocks(list, y1, y2, x2, z1);
Line.addYLineBlocks(list, y1, y2, x2, z2);
Line.addZLineBlocks(list, z1, z2, x1, y1);
Line.addZLineBlocks(list, z1, z2, x1, y2);
Line.addZLineBlocks(list, z1, z2, x2, y1);
Line.addZLineBlocks(list, z1, z2, x2, y2);
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Cylinder extends ThreeClicksBuildMode {
public static List<BlockPos> getCylinderBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get circle blocks (using CIRCLE_START and FILL options built-in)
List<BlockPos> circleBlocks = Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
int lowest = Math.min(y1, y3);
int highest = Math.max(y1, y3);
//Copy circle on y axis
for (int y = lowest; y <= highest; y++) {
for (BlockPos blockPos : circleBlocks) {
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
return list;
}
@Override
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class DiagonalLine extends ThreeClicksBuildMode {
//Add diagonal line from first to second
public static List<BlockPos> getDiagonalLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
List<BlockPos> list = new ArrayList<>();
Vec3 first = new Vec3(x1, y1, z1).add(0.5, 0.5, 0.5);
Vec3 second = new Vec3(x2, y2, z2).add(0.5, 0.5, 0.5);
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
for (double t = 0; t <= 1.0; t += 1.0 / iterations) {
Vec3 lerp = first.add(second.subtract(first).scale(t));
BlockPos candidate = new BlockPos(lerp);
//Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
list.add(candidate);
}
return list;
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
//Add diagonal line from first to second
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class DiagonalWall extends ThreeClicksBuildMode {
//Add diagonal wall from first to second
public static List<BlockPos> getDiagonalWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
int lowest = Math.min(y1, y3);
int highest = Math.max(y1, y3);
//Copy diagonal line on y axis
for (int y = lowest; y <= highest; y++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
return list;
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Dome extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class Floor extends TwoClicksBuildMode {
public static BlockPos findFloor(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//Y
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//Then only 1 can be valid, return that one
Criteria selected = criteriaList.get(0);
return new BlockPos(selected.planeBound);
}
public static List<BlockPos> getFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addFloorBlocks(list, x1, x2, y1, z1, z2);
else
addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
return list;
}
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(l, y, n));
}
}
}
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
Line.addXLineBlocks(list, x1, x2, y, z1);
Line.addXLineBlocks(list, x1, x2, y, z2);
Line.addZLineBlocks(list, z1, z2, x1, y);
Line.addZLineBlocks(list, z1, z2, x2, y);
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vec3 planeBound;
double distToPlayerSq;
Criteria(Vec3 planeBound, Vec3 start) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class Line extends TwoClicksBuildMode {
public static BlockPos findLine(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start));
//Y
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, firstPos, start));
//Z
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
Criteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest (from wall position to its line counterpart)
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
}
return new BlockPos(selected.lineBound);
}
public static List<BlockPos> getLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 != x2) {
addXLineBlocks(list, x1, x2, y1, z1);
} else if (y1 != y2) {
addYLineBlocks(list, y1, y2, x1, z1);
} else {
addZLineBlocks(list, z1, z2, x1, y1);
}
return list;
}
public static void addXLineBlocks(List<BlockPos> list, int x1, int x2, int y, int z) {
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
public static void addYLineBlocks(List<BlockPos> list, int y1, int y2, int x, int z) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vec3 planeBound;
Vec3 lineBound;
double distToLineSq;
double distToPlayerSq;
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//Make it from a plane into a line
//Select the axis that is longest
private Vec3 toLongestLine(Vec3 boundVec, BlockPos firstPos) {
BlockPos bound = new BlockPos(boundVec);
BlockPos firstToSecond = bound.subtract(firstPos);
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
if (longest == firstToSecond.getX()) {
return new Vec3(bound.getX(), firstPos.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getY()) {
return new Vec3(firstPos.getX(), bound.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getZ()) {
return new Vec3(firstPos.getX(), firstPos.getY(), bound.getZ());
}
return null;
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Normal implements IBuildMode {
@Override
public void initialize(Player player) {
}
@Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(Player player) {
return null;
}
@Override
public Vec3 getHitVec(Player player) {
return null;
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;
public class NormalPlus implements IBuildMode {
@Override
public void initialize(Player player) {
}
@Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(Player player) {
return null;
}
@Override
public Vec3 getHitVec(Player player) {
return null;
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class Pyramid extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class SlopeFloor extends ThreeClicksBuildMode {
//Add slope floor from first to second
public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
//Determine whether to use x or z axis to slope up
boolean onXAxis = true;
int xLength = Math.abs(x2 - x1);
int zLength = Math.abs(z2 - z1);
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
//Slope along short edge
if (zLength > xLength) onXAxis = false;
} else {
//Slope along long edge
if (zLength <= xLength) onXAxis = false;
}
if (onXAxis) {
//Along X goes up
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y3, z1, 1f);
//Limit amount of blocks we can place
int lowest = Math.min(z1, z2);
int highest = Math.max(z1, z2);
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on x axis
for (int z = lowest; z <= highest; z++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
}
}
} else {
//Along Z goes up
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x1, y3, z2, 1f);
//Limit amount of blocks we can place
int lowest = Math.min(x1, x2);
int highest = Math.max(x1, x2);
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on x axis
for (int x = lowest; x <= highest; x++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
}
}
}
return list;
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Sphere extends ThreeClicksBuildMode {
public static List<BlockPos> getSphereBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
float centerY = y1;
float centerZ = z1;
//Adjust for CIRCLE_START
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
centerX = x1 + (x2 - x1) / 2f;
centerY = y1 + (y3 - y1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
y1 = (int) (centerY - (y3 - centerY));
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = Mth.abs(x2 - centerX);
float radiusY = Mth.abs(y3 - centerY);
float radiusZ = Mth.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
else
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
return list;
}
public static void addSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
float distance = distance(l, m, n, centerX, centerY, centerZ);
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, m, n));
}
}
}
}
public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
float distance = distance(l, m, n, centerX, centerY, centerZ);
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, m, n));
}
}
}
}
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
return Mth.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
}
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
//Twice ellipse radius
float radiusXZ = Circle.calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, x, z);
//TODO project x to plane
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
}
@Override
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class Wall extends TwoClicksBuildMode {
public static BlockPos findWall(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start, look));
//Z
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
Criteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest
//Limit the angle to not be too extreme
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
selected = criteria;
}
}
return new BlockPos(selected.planeBound);
}
public static List<BlockPos> getWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 == x2) {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addXWallBlocks(list, x1, y1, y2, z1, z2);
else
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
} else {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addZWallBlocks(list, x1, x2, y1, y2, z1);
else
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
}
return list;
}
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
Line.addZLineBlocks(list, z1, z2, x, y1);
Line.addZLineBlocks(list, z1, z2, x, y2);
Line.addYLineBlocks(list, y1, y2, x, z1);
Line.addYLineBlocks(list, y1, y2, x, z2);
}
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
Line.addXLineBlocks(list, x1, x2, y1, z);
Line.addXLineBlocks(list, x1, x2, y2, z);
Line.addYLineBlocks(list, y1, y2, x1, z);
Line.addYLineBlocks(list, y1, y2, x2, z);
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findWall(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vec3 planeBound;
double distToPlayerSq;
double angle;
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start, Vec3 look) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
Vec3 wall = this.planeBound.subtract(Vec3.atLowerCornerOf(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
}

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package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraft.core.Vec3i;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList;
import java.util.List;
public class Array {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find arraysettings for the player
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return coordinates;
BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset);
coordinates.add(pos);
}
return coordinates;
}
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset);
//Randomizer bag synergy
if (randomizerBagItem != null) {
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
}
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
blockStates.add(blockState);
itemStacks.add(itemStack);
}
return blockStates;
}
public static boolean isEnabled(ArraySettings a) {
if (a == null || !a.enabled) return false;
return a.offset.getX() != 0 || a.offset.getY() != 0 || a.offset.getZ() != 0;
}
public static class ArraySettings {
public boolean enabled = false;
public BlockPos offset = BlockPos.ZERO;
public int count = 5;
public ArraySettings() {
}
public ArraySettings(boolean enabled, BlockPos offset, int count) {
this.enabled = enabled;
this.offset = offset;
this.count = count;
}
public int getReach() {
//find largest offset
int x = Math.abs(offset.getX());
int y = Math.abs(offset.getY());
int z = Math.abs(offset.getZ());
int largestOffset = Math.max(Math.max(x, y), z);
return largestOffset * count;
}
}
}

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package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.List;
public class BlockSet {
private final List<BlockPos> coordinates;
private final List<BlockState> previousBlockStates;
private final List<BlockState> newBlockStates;
private final Vec3 hitVec;
private final BlockPos firstPos;
private final BlockPos secondPos;
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3 hitVec,
BlockPos firstPos, BlockPos secondPos) {
this.coordinates = coordinates;
this.previousBlockStates = previousBlockStates;
this.newBlockStates = newBlockStates;
this.hitVec = hitVec;
this.firstPos = firstPos;
this.secondPos = secondPos;
}
public List<BlockPos> getCoordinates() {
return coordinates;
}
public List<BlockState> getPreviousBlockStates() {
return previousBlockStates;
}
public List<BlockState> getNewBlockStates() {
return newBlockStates;
}
public Vec3 getHitVec() {
return hitVec;
}
public BlockPos getFirstPos() {
return firstPos;
}
public BlockPos getSecondPos() {
return secondPos;
}
}

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package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
public class BuildModifiers {
//Called from BuildModes
public static void onBlockPlaced(Player player, List<BlockPos> startCoordinates, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
Level world = player.level;
AbstractRandomizerBagItem.renewRandomness();
//Format hitvec to 0.x
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
//find coordinates and blockstates
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
List<ItemStack> itemStacks = new ArrayList<>();
List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
//check if valid blockstates
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
//remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
}
if (world.isClientSide) {
BlockPreviewRenderer.onBlocksPlaced();
newBlockStates = blockStates;
} else {
//place blocks
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos blockPos = coordinates.get(i);
BlockState blockState = blockStates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (world.isLoaded(blockPos)) {
//check itemstack empty
if (itemStack.isEmpty()) {
//try to find new stack, otherwise continue
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
if (itemStack.isEmpty()) continue;
}
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false);
}
}
//find actual new blockstates for undo
for (BlockPos coordinate : coordinates) {
newBlockStates.add(world.getBlockState(coordinate));
}
}
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block is placed by the time it gets here, and unplaced after this)
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.defaultBlockState());
//If all new blockstates are air then no use in adding it, no block was actually placed
//Can happen when e.g. placing one block in yourself
if (Collections.frequency(newBlockStates, Blocks.AIR.defaultBlockState()) != newBlockStates.size()) {
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
}
}
public static void onBlockBroken(Player player, List<BlockPos> startCoordinates, boolean breakStartPos) {
Level world = player.level;
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
if (coordinates.isEmpty()) return;
//remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
}
if (world.isClientSide) {
BlockPreviewRenderer.onBlocksBroken();
//list of air blockstates
for (int i = 0; i < coordinates.size(); i++) {
newBlockStates.add(Blocks.AIR.defaultBlockState());
}
} else {
//If the player is going to instabreak grass or a plant, only break other instabreaking things
boolean onlyInstaBreaking = !player.isCreative() &&
world.getBlockState(startCoordinates.get(0)).getDestroySpeed(world, startCoordinates.get(0)) == 0f;
//break all those blocks
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
if (world.isLoaded(coordinate) && !world.isEmptyBlock(coordinate)) {
if (!onlyInstaBreaking || world.getBlockState(coordinate).getDestroySpeed(world, coordinate) == 0f) {
SurvivalHelper.breakBlock(world, player, coordinate, false);
}
}
}
//find actual new blockstates for undo
for (BlockPos coordinate : coordinates) {
newBlockStates.add(world.getBlockState(coordinate));
}
}
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block isn't broken yet by the time it gets here, and broken after this)
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.defaultBlockState());
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
Vec3 hitVec = new Vec3(0.5, 0.5, 0.5);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
}
public static List<BlockPos> findCoordinates(Player player, List<BlockPos> posList) {
List<BlockPos> coordinates = new ArrayList<>();
//Add current blocks being placed too
coordinates.addAll(posList);
//Find mirror/array/radial mirror coordinates for each blockpos
for (BlockPos blockPos : posList) {
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
coordinates.addAll(arrayCoordinates);
coordinates.addAll(Mirror.findCoordinates(player, blockPos));
coordinates.addAll(RadialMirror.findCoordinates(player, blockPos));
//get mirror for each array coordinate
for (BlockPos coordinate : arrayCoordinates) {
coordinates.addAll(Mirror.findCoordinates(player, coordinate));
coordinates.addAll(RadialMirror.findCoordinates(player, coordinate));
}
}
return coordinates;
}
public static List<BlockPos> findCoordinates(Player player, BlockPos blockPos) {
return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos)));
}
public static List<BlockState> findBlockStates(Player player, List<BlockPos> posList, Vec3 hitVec, Direction facing, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
itemStacks.clear();
//Get itemstack
ItemStack itemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
itemStack = player.getItemInHand(InteractionHand.OFF_HAND);
}
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
return blockStates;
}
//Get ItemBlock stack
ItemStack itemBlock = ItemStack.EMPTY;
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
AbstractRandomizerBagItem.resetRandomness();
//Add blocks in posList first
for (BlockPos blockPos : posList) {
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
if (blockState == null) continue;
blockStates.add(blockState);
itemStacks.add(itemBlock);
}
for (BlockPos blockPos : posList) {
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
if (blockState == null) continue;
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates);
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
//add mirror for each array coordinate
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
for (int i = 0; i < arrayCoordinates.size(); i++) {
BlockPos coordinate = arrayCoordinates.get(i);
BlockState blockState1 = arrayBlockStates.get(i);
if (blockState1 == null) continue;
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
}
//Adjust blockstates for torches and ladders etc to place on a valid side
//TODO optimize findCoordinates (done twice now)
//TODO fix mirror
// List<BlockPos> coordinates = findCoordinates(player, startPos);
// for (int i = 0; i < blockStates.size(); i++) {
// blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing,
// (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND));
// }
}
return blockStates;
}
public static boolean isEnabled(ModifierSettingsManager.ModifierSettings modifierSettings, BlockPos startPos) {
return Mirror.isEnabled(modifierSettings.getMirrorSettings(), startPos) ||
Array.isEnabled(modifierSettings.getArraySettings()) ||
RadialMirror.isEnabled(modifierSettings.getRadialMirrorSettings(), startPos) ||
modifierSettings.doQuickReplace();
}
public static BlockState getBlockStateFromItem(ItemStack itemStack, Player player, BlockPos blockPos, Direction facing, Vec3 hitVec, InteractionHand hand) {
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockPlaceContext(new UseOnContext(player, hand, new BlockHitResult(hitVec, facing, blockPos, false))));
}
//Returns true if equal (or both null)
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
if (coordinates1 == null && coordinates2 == null) return true;
if (coordinates1 == null || coordinates2 == null) return false;
//Check count, not actual values
if (coordinates1.size() == coordinates2.size()) {
if (coordinates1.size() == 1) {
return coordinates1.get(0).equals(coordinates2.get(0));
}
return true;
} else {
return false;
}
// return coordinates1.equals(coordinates2);
}
}

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package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.state.properties.Half;
import net.minecraft.world.level.block.state.properties.SlabType;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.world.level.block.DirectionalBlock;
import net.minecraft.world.level.block.DispenserBlock;
import net.minecraft.world.level.block.SlabBlock;
import net.minecraft.world.level.block.StairBlock;
import net.minecraft.world.level.block.state.BlockState;
public class Mirror {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find mirrorsettings for the player
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return coordinates;
if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates);
if (m.mirrorY) coordinateMirrorY(m, startPos, coordinates);
if (m.mirrorZ) coordinateMirrorZ(m, startPos, coordinates);
return coordinates;
}
private static void coordinateMirrorX(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
//find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorY) coordinateMirrorY(m, newBlockPos, coordinates);
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
}
private static void coordinateMirrorY(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
//find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
}
private static void coordinateMirrorZ(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
coordinates.add(newBlockPos);
}
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find mirrorsettings for the player
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return blockStates;
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
if (m.mirrorX)
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY)
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
return blockStates;
}
private static void blockStateMirrorX(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.FRONT_BACK);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorY)
blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorY(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorZ)
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorZ(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.LEFT_RIGHT);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
}
public static boolean isEnabled(MirrorSettings m, BlockPos startPos) {
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
//within mirror distance
return !(startPos.getX() + 0.5 < m.position.x - m.radius) && !(startPos.getX() + 0.5 > m.position.x + m.radius) &&
!(startPos.getY() + 0.5 < m.position.y - m.radius) && !(startPos.getY() + 0.5 > m.position.y + m.radius) &&
!(startPos.getZ() + 0.5 < m.position.z - m.radius) && !(startPos.getZ() + 0.5 > m.position.z + m.radius);
}
private static BlockState getVerticalMirror(BlockState blockState) {
//Stairs
if (blockState.getBlock() instanceof StairBlock) {
if (blockState.getValue(StairBlock.HALF) == Half.BOTTOM) {
return blockState.setValue(StairBlock.HALF, Half.TOP);
} else {
return blockState.setValue(StairBlock.HALF, Half.BOTTOM);
}
}
//Slabs
if (blockState.getBlock() instanceof SlabBlock) {
if (blockState.getValue(SlabBlock.TYPE) == SlabType.DOUBLE) {
return blockState;
} else if (blockState.getValue(SlabBlock.TYPE) == SlabType.BOTTOM) {
return blockState.setValue(SlabBlock.TYPE, SlabType.TOP);
} else {
return blockState.setValue(SlabBlock.TYPE, SlabType.BOTTOM);
}
}
//Buttons, endrod, observer, piston
if (blockState.getBlock() instanceof DirectionalBlock) {
if (blockState.getValue(DirectionalBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DirectionalBlock.FACING, Direction.UP);
} else if (blockState.getValue(DirectionalBlock.FACING) == Direction.UP) {
return blockState.setValue(DirectionalBlock.FACING, Direction.DOWN);
}
}
//Dispenser, dropper
if (blockState.getBlock() instanceof DispenserBlock) {
if (blockState.getValue(DispenserBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DispenserBlock.FACING, Direction.UP);
} else if (blockState.getValue(DispenserBlock.FACING) == Direction.UP) {
return blockState.setValue(DispenserBlock.FACING, Direction.DOWN);
}
}
return blockState;
}
public static class MirrorSettings {
public boolean enabled = false;
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
public int radius = 10;
public boolean drawLines = true, drawPlanes = true;
public MirrorSettings() {
}
public MirrorSettings(boolean mirrorEnabled, Vec3 position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = mirrorEnabled;
this.position = position;
this.mirrorX = mirrorX;
this.mirrorY = mirrorY;
this.mirrorZ = mirrorZ;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2; //Change ModifierSettings#setReachUpgrade too
}
}
}

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package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.network.PacketDistributor;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModifierSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModifierSettings getModifierSettings(Player player) {
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
if (modifierCapability.isPresent()) {
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
if (capability.getModifierData() == null){
capability.setModifierData(new ModifierSettings());
}
return capability.getModifierData();
}
EffortlessBuilding.logger.warn("Player does not have modifierCapability: " + player);
//Return dummy settings
return new ModifierSettings();
}
public static void setModifierSettings(Player player, ModifierSettings modifierSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
}
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
modifierCapability.ifPresent((capability) -> {
capability.setModifierData(modifierSettings);
});
if (!modifierCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildsettings failed.");
}
}
public static String sanitize(ModifierSettings modifierSettings, Player player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
//Mirror settings
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m.radius < 1) {
m.radius = 1;
error += "Mirror size has to be at least 1. This has been corrected. ";
}
if (m.getReach() > maxReach) {
m.radius = maxReach / 2;
error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
}
//Array settings
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a.count < 0) {
a.count = 0;
error += "Array count may not be negative. It has been reset to 0.";
}
if (a.getReach() > maxReach) {
a.count = 0;
error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. ";
}
//Radial mirror settings
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r.slices < 2) {
r.slices = 2;
error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2.";
}
if (r.radius < 1) {
r.radius = 1;
error += "Radial mirror radius has to be at least 1. This has been corrected. ";
}
if (r.getReach() > maxReach) {
r.radius = maxReach / 2;
error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
}
//Other
if (modifierSettings.reachUpgrade < 0) {
modifierSettings.reachUpgrade = 0;
}
if (modifierSettings.reachUpgrade > 3) {
modifierSettings.reachUpgrade = 3;
}
return error;
}
public static void handleNewPlayer(Player player) {
//Makes sure player has modifier settings (if it doesnt it will create it)
getModifierSettings(player);
//Only on server
if (!player.level.isClientSide) {
//Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
}
}
public static class ModifierSettings {
private Mirror.MirrorSettings mirrorSettings;
private Array.ArraySettings arraySettings;
private RadialMirror.RadialMirrorSettings radialMirrorSettings;
private boolean quickReplace = false;
private int reachUpgrade = 0;
public ModifierSettings() {
mirrorSettings = new Mirror.MirrorSettings();
arraySettings = new Array.ArraySettings();
radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
}
public ModifierSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings,
RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) {
this.mirrorSettings = mirrorSettings;
this.arraySettings = arraySettings;
this.radialMirrorSettings = radialMirrorSettings;
this.quickReplace = quickReplace;
this.reachUpgrade = reachUpgrade;
}
public Mirror.MirrorSettings getMirrorSettings() {
if (this.mirrorSettings == null) this.mirrorSettings = new Mirror.MirrorSettings();
return this.mirrorSettings;
}
public void setMirrorSettings(Mirror.MirrorSettings mirrorSettings) {
if (mirrorSettings == null) return;
this.mirrorSettings = mirrorSettings;
}
public Array.ArraySettings getArraySettings() {
if (this.arraySettings == null) this.arraySettings = new Array.ArraySettings();
return this.arraySettings;
}
public void setArraySettings(Array.ArraySettings arraySettings) {
if (arraySettings == null) return;
this.arraySettings = arraySettings;
}
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
if (this.radialMirrorSettings == null) this.radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
return this.radialMirrorSettings;
}
public void setRadialMirrorSettings(RadialMirror.RadialMirrorSettings radialMirrorSettings) {
if (radialMirrorSettings == null) return;
this.radialMirrorSettings = radialMirrorSettings;
}
public boolean doQuickReplace() {
return quickReplace;
}
public void setQuickReplace(boolean quickReplace) {
this.quickReplace = quickReplace;
}
public int getReachUpgrade() {
return reachUpgrade;
}
public void setReachUpgrade(int reachUpgrade) {
this.reachUpgrade = reachUpgrade;
//Set mirror radius to max
int reach = 10;
switch (reachUpgrade) {
case 0:
reach = BuildConfig.reach.maxReachLevel0.get();
break;
case 1:
reach = BuildConfig.reach.maxReachLevel1.get();
break;
case 2:
reach = BuildConfig.reach.maxReachLevel2.get();
break;
case 3:
reach = BuildConfig.reach.maxReachLevel3.get();
break;
}
if (this.mirrorSettings != null)
this.mirrorSettings.radius = reach / 2;
if (this.radialMirrorSettings != null)
this.radialMirrorSettings.radius = reach / 2;
}
}
}

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package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList;
import java.util.List;
public class RadialMirror {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find radial mirror settings for the player
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return coordinates;
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3 relStartVec = startVec.subtract(r.position);
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
double startAngleInSlice = startAngleToCenter % sliceAngle;
for (int i = 1; i < r.slices; i++) {
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i % 2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
}
return coordinates;
}
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
//find radial mirror settings for the player that placed the block
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return blockStates;
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3 relStartVec = startVec.subtract(r.position);
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
//Rotate the original blockstate
blockState = rotateOriginalBlockState(player, startPos, startAngleToCenter, blockState);
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
BlockState newBlockState;
for (int i = 1; i < r.slices; i++) {
newBlockState = blockState;
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i % 2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
coordinates.add(newBlockPos);
//Randomizer bag synergy
if (randomizerBagItem != null) {
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
newBlockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(player, startPos, startAngleToCenter, newBlockState);
}
//rotate
newBlockState = rotateBlockState(player, startPos, relNewVec, newBlockState, r.alternate && i % 2 == 1);
blockStates.add(newBlockState);
itemStacks.add(itemStack);
}
return blockStates;
}
private static BlockState rotateOriginalBlockState(Player player, BlockPos startPos, double startAngleToCenter, BlockState blockState) {
BlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(player.level, startPos, Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_90);
}
return newBlockState;
}
private static BlockState rotateBlockState(Player player, BlockPos startPos, Vec3 relVec, BlockState blockState, boolean alternate) {
BlockState newBlockState;
double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_180);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
}
} else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
}
} else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(player.level, startPos, Rotation.COUNTERCLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
}
} else {
newBlockState = blockState;
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
}
}
return newBlockState;
}
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
if (r == null || !r.enabled) return false;
return !(new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
r.radius * r.radius);
}
public static class RadialMirrorSettings {
public boolean enabled = false;
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true, drawPlanes = false;
public RadialMirrorSettings() {
}
public RadialMirrorSettings(boolean enabled, Vec3 position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = enabled;
this.position = position;
this.slices = slices;
this.alternate = alternate;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2;
}
}
}

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package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraft.server.level.ServerLevel;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.FixedStack;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.*;
public class UndoRedo {
//Undo and redo stacks per player
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
private static final Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
//add to undo stack
public static void addUndo(Player player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
}
//Warn if previous and new blockstate are equal
//Can happen in a lot of valid cases
// for (int i = 0; i < blockSet.getCoordinates().size(); i++) {
// if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) {
// EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.",
// i, blockSet.getPreviousBlockStates().get(i));
// }
// }
//If no stack exists, make one
if (!undoStacks.containsKey(player.getUUID())) {
undoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
}
undoStacks.get(player.getUUID()).push(blockSet);
}
private static void addRedo(Player player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private)
//If no stack exists, make one
if (!redoStacks.containsKey(player.getUUID())) {
redoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
}
redoStacks.get(player.getUUID()).push(blockSet);
}
public static boolean undo(Player player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
if (!undoStacks.containsKey(player.getUUID())) return false;
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUUID());
if (undoStack.isEmpty()) return false;
BlockSet blockSet = undoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3 hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
if (player.level.isClientSide) {
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
} else {
//break all those blocks, reset to what they were
for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState previousBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
}
if (player.level.isLoaded(coordinate)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else {
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
previousBlockState = Blocks.AIR.defaultBlockState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
//if previousBlockState is air, placeBlock will set it to air
SurvivalHelper.placeBlock(player.level, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
}
}
}
//add to redo
addRedo(player, blockSet);
return true;
}
public static boolean redo(Player player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (!redoStacks.containsKey(player.getUUID())) return false;
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUUID());
if (redoStack.isEmpty()) return false;
BlockSet blockSet = redoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3 hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
if (player.level.isClientSide) {
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
} else {
//place blocks
for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState newBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
}
if (player.level.isLoaded(coordinate)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else {
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
newBlockState = Blocks.AIR.defaultBlockState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
SurvivalHelper.placeBlock(player.level, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
}
}
}
//add to undo
addUndo(player, blockSet);
return true;
}
public static void clear(Player player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUUID())) {
undoStacks.get(player.getUUID()).clear();
}
if (redoStacks.containsKey(player.getUUID())) {
redoStacks.get(player.getUUID()).clear();
}
}
private static List<ItemStack> findItemStacksInInventory(Player player, List<BlockState> blockStates) {
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
for (BlockState blockState : blockStates) {
itemStacks.add(findItemStackInInventory(player, blockState));
}
return itemStacks;
}
private static ItemStack findItemStackInInventory(Player player, BlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack;
//First try previousBlockStates
//TODO try to find itemstack with right blockstate first
// then change line 103 back (get state from item)
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
//then anything it drops
if (itemStack.isEmpty()) {
//Cannot check drops on clientside because loot tables are server only
if (!player.level.isClientSide) {
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerLevel) player.level, BlockPos.ZERO, null);
for (ItemStack itemStackDropped : itemsDropped) {
if (itemStackDropped.getItem() instanceof BlockItem) {
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
itemStack = InventoryHelper.findItemStackInInventory(player, block);
}
}
}
}
//then air
//(already empty)
return itemStack;
}
}

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@@ -1,171 +0,0 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.Array;
import nl.requios.effortlessbuilding.BuildSettingsManager.BuildSettings;
import nl.requios.effortlessbuilding.Mirror;
import nl.requios.effortlessbuilding.RadialMirror;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
@Mod.EventBusSubscriber
public class BuildModifierCapabilityManager {
@CapabilityInject(IBuildModifierCapability.class)
public final static Capability<IBuildModifierCapability> buildModifierCapability = null;
public interface IBuildModifierCapability {
BuildSettings getBuildModifierData();
void setBuildModifierData(BuildSettings buildSettings);
}
public static class BuildModifierCapability implements IBuildModifierCapability {
private BuildSettings buildSettings;
@Override
public BuildSettings getBuildModifierData() {
return buildSettings;
}
@Override
public void setBuildModifierData(BuildSettings buildSettings) {
this.buildSettings = buildSettings;
}
}
public static class Storage implements Capability.IStorage<IBuildModifierCapability> {
@Override
public NBTBase writeNBT(Capability<IBuildModifierCapability> capability, IBuildModifierCapability instance, EnumFacing side) {
NBTTagCompound compound = new NBTTagCompound();
BuildSettings buildSettings = instance.getBuildModifierData();
if (buildSettings == null) buildSettings = new BuildSettings();
//MIRROR
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
if (m == null) m = new Mirror.MirrorSettings();
compound.setBoolean("mirrorEnabled", m.enabled);
compound.setDouble("mirrorPosX", m.position.x);
compound.setDouble("mirrorPosY", m.position.y);
compound.setDouble("mirrorPosZ", m.position.z);
compound.setBoolean("mirrorX", m.mirrorX);
compound.setBoolean("mirrorY", m.mirrorY);
compound.setBoolean("mirrorZ", m.mirrorZ);
compound.setInteger("mirrorRadius", m.radius);
compound.setBoolean("mirrorDrawLines", m.drawLines);
compound.setBoolean("mirrorDrawPlanes", m.drawPlanes);
//ARRAY
Array.ArraySettings a = buildSettings.getArraySettings();
if (a == null) a = new Array.ArraySettings();
compound.setBoolean("arrayEnabled", a.enabled);
compound.setInteger("arrayOffsetX", a.offset.getX());
compound.setInteger("arrayOffsetY", a.offset.getY());
compound.setInteger("arrayOffsetZ", a.offset.getZ());
compound.setInteger("arrayCount", a.count);
compound.setInteger("reachUpgrade", buildSettings.getReachUpgrade());
//compound.setBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
//RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
if (r == null) r = new RadialMirror.RadialMirrorSettings();
compound.setBoolean("radialMirrorEnabled", r.enabled);
compound.setDouble("radialMirrorPosX", r.position.x);
compound.setDouble("radialMirrorPosY", r.position.y);
compound.setDouble("radialMirrorPosZ", r.position.z);
compound.setInteger("radialMirrorSlices", r.slices);
compound.setBoolean("radialMirrorAlternate", r.alternate);
compound.setInteger("radialMirrorRadius", r.radius);
compound.setBoolean("radialMirrorDrawLines", r.drawLines);
compound.setBoolean("radialMirrorDrawPlanes", r.drawPlanes);
return compound;
}
@Override
public void readNBT(Capability<IBuildModifierCapability> capability, IBuildModifierCapability instance, EnumFacing side, NBTBase nbt) {
NBTTagCompound compound = (NBTTagCompound) nbt;
//MIRROR
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
Vec3d mirrorPosition = new Vec3d(compound.getDouble("mirrorPosX"), compound.getDouble("mirrorPosY"), compound.getDouble("mirrorPosZ"));
boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInteger("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
//ARRAY
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
BlockPos arrayOffset = new BlockPos(compound.getInteger("arrayOffsetX"), compound.getInteger("arrayOffsetY"), compound.getInteger("arrayOffsetZ"));
int arrayCount = compound.getInteger("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
int reachUpgrade = compound.getInteger("reachUpgrade");
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
//RADIAL MIRROR
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vec3d radialMirrorPosition = new Vec3d(compound.getDouble("radialMirrorPosX"), compound.getDouble("radialMirrorPosY"), compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInteger("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInteger("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
BuildSettings buildSettings = new BuildSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
instance.setBuildModifierData(buildSettings);
}
}
public static class Provider implements ICapabilitySerializable<NBTBase> {
IBuildModifierCapability inst = buildModifierCapability.getDefaultInstance();
@Override
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
return capability == buildModifierCapability;
}
@Override
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
if (capability == buildModifierCapability) return buildModifierCapability.<T>cast(inst);
return null;
}
@Override
public NBTBase serializeNBT() {
return buildModifierCapability.getStorage().writeNBT(buildModifierCapability, inst, null);
}
@Override
public void deserializeNBT(NBTBase nbt) {
buildModifierCapability.getStorage().readNBT(buildModifierCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
IBuildModifierCapability original = event.getOriginal().getCapability(buildModifierCapability, null);
IBuildModifierCapability clone = event.getEntity().getCapability(buildModifierCapability, null);
clone.setBuildModifierData(original.getBuildModifierData());
}
}

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@@ -1,42 +1,37 @@
package nl.requios.effortlessbuilding.capability; package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.EnumFacing; import net.minecraft.core.Direction;
import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilitySerializable; import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler; import net.minecraftforge.items.ItemStackHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<NBTTagCompound> { public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundTag> {
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE); IItemHandler itemHandler;
@Override public ItemHandlerCapabilityProvider(int size) {
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) { itemHandler = new ItemStackHandler(size);
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
return true;
return false;
} }
@Nullable @Nonnull
@Override @Override
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) { public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
return (T) itemHandler;
return null;
} }
@Override @Override
public NBTTagCompound serializeNBT() { public CompoundTag serializeNBT() {
return ((ItemStackHandler) itemHandler).serializeNBT(); return ((ItemStackHandler) itemHandler).serializeNBT();
} }
@Override @Override
public void deserializeNBT(NBTTagCompound nbt) { public void deserializeNBT(CompoundTag nbt) {
((ItemStackHandler) itemHandler).deserializeNBT(nbt); ((ItemStackHandler) itemHandler).deserializeNBT(nbt);
} }
} }

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package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.core.Direction;
import net.minecraftforge.common.capabilities.*;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
@Mod.EventBusSubscriber
public class ModeCapabilityManager {
public static Capability<IModeCapability> MODE_CAPABILITY = CapabilityManager.get(new CapabilityToken<>(){});
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(MODE_CAPABILITY, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(MODE_CAPABILITY, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
}
public interface IModeCapability {
ModeSettings getModeData();
void setModeData(ModeSettings modeSettings);
}
public static class ModeCapability implements IModeCapability {
private ModeSettings modeSettings;
@Override
public ModeSettings getModeData() {
return modeSettings;
}
@Override
public void setModeData(ModeSettings modeSettings) {
this.modeSettings = modeSettings;
}
}
public static class Provider extends CapabilityProvider<Provider> implements ICapabilitySerializable<Tag> {
private IModeCapability instance = new ModeCapability();
private LazyOptional<IModeCapability> modeCapabilityOptional = LazyOptional.of(() -> instance);
public Provider() {
super(Provider.class);
gatherCapabilities();
}
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
if (cap == MODE_CAPABILITY) return modeCapabilityOptional.cast();
return LazyOptional.empty();
}
@Override
public void invalidateCaps() {
super.invalidateCaps();
modeCapabilityOptional.invalidate();
}
@Override
public void reviveCaps() {
super.reviveCaps();
modeCapabilityOptional = LazyOptional.of(() -> instance);
}
@Override
public Tag serializeNBT() {
CompoundTag compound = new CompoundTag();
ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings();
//compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal());
//TODO add mode settings
return compound;
}
@Override
public void deserializeNBT(Tag nbt) {
CompoundTag compound = (CompoundTag) nbt;
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
//TODO add mode settings
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
instance.setModeData(modeSettings);
}
}
}

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package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.common.capabilities.*;
import net.minecraftforge.common.util.INBTSerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
@Mod.EventBusSubscriber
public class ModifierCapabilityManager {
public final static Capability<IModifierCapability> MODIFIER_CAPABILITY = CapabilityManager.get(new CapabilityToken<>(){});
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(MODIFIER_CAPABILITY, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(MODIFIER_CAPABILITY, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
}
public interface IModifierCapability {
ModifierSettings getModifierData();
void setModifierData(ModifierSettings modifierSettings);
}
public static class ModifierCapability implements IModifierCapability {
private ModifierSettings modifierSettings;
@Override
public ModifierSettings getModifierData() {
return modifierSettings;
}
@Override
public void setModifierData(ModifierSettings modifierSettings) {
this.modifierSettings = modifierSettings;
}
}
public static class Provider extends CapabilityProvider<Provider> implements INBTSerializable<Tag> {
private final IModifierCapability instance = new ModifierCapability();
private LazyOptional<IModifierCapability> modifierCapabilityOptional = LazyOptional.of(() -> instance);
public Provider() {
super(Provider.class);
gatherCapabilities();
}
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
if (cap == MODIFIER_CAPABILITY) return modifierCapabilityOptional.cast();
return LazyOptional.empty();
}
@Override
public void invalidateCaps() {
super.invalidateCaps();
modifierCapabilityOptional.invalidate();
}
@Override
public void reviveCaps() {
super.reviveCaps();
modifierCapabilityOptional = LazyOptional.of(() -> instance);
}
@Override
public Tag serializeNBT() {
CompoundTag compound = new CompoundTag();
ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings();
//MIRROR
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m == null) m = new Mirror.MirrorSettings();
compound.putBoolean("mirrorEnabled", m.enabled);
compound.putDouble("mirrorPosX", m.position.x);
compound.putDouble("mirrorPosY", m.position.y);
compound.putDouble("mirrorPosZ", m.position.z);
compound.putBoolean("mirrorX", m.mirrorX);
compound.putBoolean("mirrorY", m.mirrorY);
compound.putBoolean("mirrorZ", m.mirrorZ);
compound.putInt("mirrorRadius", m.radius);
compound.putBoolean("mirrorDrawLines", m.drawLines);
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes);
//ARRAY
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a == null) a = new Array.ArraySettings();
compound.putBoolean("arrayEnabled", a.enabled);
compound.putInt("arrayOffsetX", a.offset.getX());
compound.putInt("arrayOffsetY", a.offset.getY());
compound.putInt("arrayOffsetZ", a.offset.getZ());
compound.putInt("arrayCount", a.count);
compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade());
//compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
//RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r == null) r = new RadialMirror.RadialMirrorSettings();
compound.putBoolean("radialMirrorEnabled", r.enabled);
compound.putDouble("radialMirrorPosX", r.position.x);
compound.putDouble("radialMirrorPosY", r.position.y);
compound.putDouble("radialMirrorPosZ", r.position.z);
compound.putInt("radialMirrorSlices", r.slices);
compound.putBoolean("radialMirrorAlternate", r.alternate);
compound.putInt("radialMirrorRadius", r.radius);
compound.putBoolean("radialMirrorDrawLines", r.drawLines);
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes);
return compound;
}
@Override
public void deserializeNBT(Tag nbt) {
CompoundTag compound = (CompoundTag) nbt;
//MIRROR
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
Vec3 mirrorPosition = new Vec3(
compound.getDouble("mirrorPosX"),
compound.getDouble("mirrorPosY"),
compound.getDouble("mirrorPosZ"));
boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInt("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
//ARRAY
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
BlockPos arrayOffset = new BlockPos(
compound.getInt("arrayOffsetX"),
compound.getInt("arrayOffsetY"),
compound.getInt("arrayOffsetZ"));
int arrayCount = compound.getInt("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
int reachUpgrade = compound.getInt("reachUpgrade");
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
//RADIAL MIRROR
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vec3 radialMirrorPosition = new Vec3(
compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
instance.setModifierData(modifierSettings);
}
}
}

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package nl.requios.effortlessbuilding.command;
import net.minecraft.command.CommandBase;
import net.minecraft.command.CommandException;
import net.minecraft.command.ICommandSender;
import net.minecraft.command.WrongUsageException;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.text.TextComponentString;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
public class CommandReach extends CommandBase {
@Override
public String getName() {
return "reach";
}
@Override
public String getUsage(ICommandSender sender) {
return "commands.reach.usage";
}
@Override
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
if (args.length != 1) {
throw new WrongUsageException("commands.reach.usage");
}
if (sender instanceof EntityPlayerMP) {
EntityPlayerMP player = (EntityPlayerMP) sender;
//Set reach level to args[0]
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
buildSettings.setReachUpgrade(Integer.valueOf(args[0]));
BuildSettingsManager.setBuildSettings(player, buildSettings);
//Send to client
EffortlessBuilding.packetHandler.sendTo(new BuildSettingsMessage(buildSettings), player);
sender.sendMessage(new TextComponentString("Reach level of " + sender.getName() + " set to " + buildSettings.getReachUpgrade()));
}
}
}

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package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
public class CompatHelper {
public static void setup() {
}
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
// /dank/null, or plain old blocks.
public static boolean isItemBlockProxy(ItemStack stack) {
Item item = stack.getItem();
if (item instanceof BlockItem)
return true;
return item instanceof AbstractRandomizerBagItem;
}
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
// pointed to by nbt integer selectedIndex.
public static ItemStack getItemBlockFromStack(ItemStack proxy) {
Item proxyItem = proxy.getItem();
if (proxyItem instanceof BlockItem)
return proxy;
//Randomizer Bag
if (proxyItem instanceof AbstractRandomizerBagItem) {
ItemStack itemStack = proxy;
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
if (itemStack.getItem() instanceof AbstractRandomizerBagItem) {
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
itemStack = randomizerBagItem.pickRandomStack(randomizerBagItem.getBagInventory(itemStack));
}
}
return itemStack;
}
return ItemStack.EMPTY;
}
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) {
if (state == null) return ItemStack.EMPTY;
Item blockItem = Item.byBlock(state.getBlock());
if (stack.getItem() instanceof BlockItem)
return stack;
else if (stack.getItem() instanceof AbstractRandomizerBagItem) {
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) stack.getItem();
IItemHandler bagInventory = randomizerBagItem.getBagInventory(stack);
return randomizerBagItem.findStack(bagInventory, blockItem);
}
return ItemStack.EMPTY;
}
}

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package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.Array;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
private GuiCheckBox buttonArrayEnabled;
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
public ArraySettingsGui(GuiScrollPane scrollPane) {
super(scrollPane);
}
@Override
public int initGui(int id, List<GuiButton> buttonList) {
id = super.initGui(id, buttonList);
int y = top;
buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
buttonList.add(buttonArrayEnabled);
y = top + 20;
textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 70, y, 50, 18);
textArrayOffsetX.setNumber(0);
textArrayOffsetX.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetX);
textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 140, y, 50, 18);
textArrayOffsetY.setNumber(0);
textArrayOffsetY.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetY);
textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 210, y, 50, 18);
textArrayOffsetZ.setNumber(0);
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetZ);
y = top + 50;
textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
textArrayCount.setNumber(5);
textArrayCount.setTooltip("How many copies should be made.");
arrayNumberFieldList.add(textArrayCount);
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
if (buildSettings != null) {
Array.ArraySettings a = buildSettings.getArraySettings();
buttonArrayEnabled.setIsChecked(a.enabled);
textArrayOffsetX.setNumber(a.offset.getX());
textArrayOffsetY.setNumber(a.offset.getY());
textArrayOffsetZ.setNumber(a.offset.getZ());
textArrayCount.setNumber(a.count);
}
setCollapsed(!buttonArrayEnabled.isChecked());
return id;
}
@Override
public void updateScreen() {
super.updateScreen();
arrayNumberFieldList.forEach(GuiNumberField::update);
}
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y;
int offset = 8;
buttonArrayEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonArrayEnabled.isChecked()) {
buttonArrayEnabled.y = yy;
fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 20;
fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF, true);
fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetX.y = yy;
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetY.y = yy;
fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetZ.y = yy;
yy = y + 50;
fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF, true);
textArrayCount.y = yy;
int currentReach = Math.max(-1, getArrayReach());
int maxReach = ReachHelper.getMaxReach(mc.player);
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF, true);
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else {
buttonArrayEnabled.y = yy;
fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999, true);
}
}
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonArrayEnabled.isChecked())
{
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
}
}
@Override
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : arrayNumberFieldList) {
numberField.keyTyped(typedChar, keyCode);
}
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideArrayEnabledLabel) {
buttonArrayEnabled.setIsChecked(!buttonArrayEnabled.isChecked());
buttonArrayEnabled.playPressSound(this.mc.getSoundHandler());
actionPerformed(buttonArrayEnabled);
}
return true;
}
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonArrayEnabled) {
setCollapsed(!buttonArrayEnabled.isChecked());
}
arrayNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public Array.ArraySettings getArraySettings() {
boolean arrayEnabled = buttonArrayEnabled.isChecked();
BlockPos arrayOffset = new BlockPos(0, 0, 0);
try {
arrayOffset = new BlockPos(textArrayOffsetX.getNumber(), textArrayOffsetY.getNumber(), textArrayOffsetZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Array offset not a valid number.");
}
int arrayCount = 5;
try {
arrayCount = (int) textArrayCount.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Array count not a valid number.");
}
return new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
}
@Override
protected String getName() {
return "Array";
}
@Override
protected int getExpandedHeight() {
return 80;
}
private int getArrayReach() {
try
{
//find largest offset
double x = Math.abs(textArrayOffsetX.getNumber());
double y = Math.abs(textArrayOffsetY.getNumber());
double z = Math.abs(textArrayOffsetZ.getNumber());
double largestOffset = Math.max(Math.max(x, y), z);
return (int) (largestOffset * textArrayCount.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
return -1;
}
}
private boolean isCurrentReachValid(int currentReach, int maxReach) {
return currentReach <= maxReach && currentReach > -1;
}
}

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package nl.requios.effortlessbuilding.gui;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.DiamondRandomizerBagItem;
public class DiamondRandomizerBagContainer extends AbstractContainerMenu {
private static final int INV_START = DiamondRandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public DiamondRandomizerBagContainer(MenuType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public DiamondRandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
this(id, playerInventory);
}
//Server?
public DiamondRandomizerBagContainer(int containerId, Inventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(DiamondRandomizerBagItem.INV_SIZE));
}
public DiamondRandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
this.addSlot(new SlotItemHandler(bagInventory, j + i * 9, 8 + j * 18, 18 + i * 18));
}
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 142));
}
}
@Override
public boolean stillValid(Player playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
/**
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
*/
@Override
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
//Do nothing;
return;
}
super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(Player player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

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package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class DiamondRandomizerBagScreen extends AbstractContainerScreen<DiamondRandomizerBagContainer> {
private Inventory inventory;
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/diamondrandomizerbag.png");
public DiamondRandomizerBagScreen(DiamondRandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);
this.inventory = playerInventory;
imageHeight = 167;
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
this.font.draw(ms, this.title, 8, 6, 0x404040);
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
RenderSystem.setShaderTexture(0, guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

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package nl.requios.effortlessbuilding.gui;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.GoldenRandomizerBagItem;
public class GoldenRandomizerBagContainer extends AbstractContainerMenu {
private static final int INV_START = GoldenRandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public GoldenRandomizerBagContainer(MenuType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public GoldenRandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
this(id, playerInventory);
}
//Server?
public GoldenRandomizerBagContainer(int containerId, Inventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(GoldenRandomizerBagItem.INV_SIZE));
}
public GoldenRandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < GoldenRandomizerBagItem.INV_SIZE; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 8 + (18 * i), 20));
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
}
}
@Override
public boolean stillValid(Player playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
/**
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
*/
@Override
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
//Do nothing;
return;
}
super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(Player player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

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package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class GoldenRandomizerBagScreen extends AbstractContainerScreen<GoldenRandomizerBagContainer> {
private Inventory inventory;
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/goldenrandomizerbag.png");
public GoldenRandomizerBagScreen(GoldenRandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);
this.inventory = playerInventory;
imageHeight = 134;
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
this.font.draw(ms, this.title, 8, 6, 0x404040);
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
RenderSystem.setShaderTexture(0, guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

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@@ -1,103 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import java.io.IOException;
import java.util.List;
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
public GuiScrollPane scrollPane;
protected FontRenderer fontRenderer;
protected Minecraft mc;
protected boolean isCollapsed = true;
protected int left, right, top, bottom;
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
this.scrollPane = scrollPane;
this.fontRenderer = scrollPane.fontRenderer;
this.mc = scrollPane.parent.mc;
}
@Override
public int initGui(int id, List<GuiButton> buttonList) {
left = scrollPane.width / 2 - 140;
right = scrollPane.width / 2 + 140;
top = scrollPane.height / 2 - 100;
bottom = scrollPane.height / 2 + 100;
return id;
}
@Override
public void updateScreen() {
}
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
}
@Override
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
}
@Override
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
}
@Override
public void keyTyped(char eventChar, int eventKey) throws IOException {
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
return false;
}
@Override
public void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY) {
}
@Override
public void actionPerformed(GuiButton button) {
}
@Override
public void onGuiClosed() {
}
@Override
public int getHeight() {
return isCollapsed ? getCollapsedHeight() : getExpandedHeight();
}
public void setCollapsed(boolean collapsed) {
this.isCollapsed = collapsed;
}
protected String getName() {
return "Collapsible scroll entry";
}
protected int getCollapsedHeight() {
return 24;
}
protected int getExpandedHeight() {
return 100;
}
}

View File

@@ -1,75 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class GuiIconButton extends GuiButton {
private final ResourceLocation resourceLocation;
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
List<String> tooltip = new ArrayList<>();
private boolean useAltIcon = false;
public GuiIconButton(int buttonId, int x, int y, int iconX, int iconY, ResourceLocation resourceLocation) {
this(buttonId, x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation);
}
public GuiIconButton(int buttonId, int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation) {
super(buttonId, x, y, width, height, "");
this.iconX = iconX;
this.iconY = iconY;
this.iconWidth = iconWidth;
this.iconHeight = iconHeight;
this.iconAltX = iconAltX;
this.iconAltY = iconAltY;
this.resourceLocation = resourceLocation;
}
public void setTooltip(String tooltip) {
setTooltip(Arrays.asList(tooltip));
}
public void setTooltip(List<String> tooltip) {
this.tooltip = tooltip;
}
public void setUseAlternateIcon(boolean useAlternateIcon) {
this.useAltIcon = useAlternateIcon;
}
@Override
public void drawButton(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
super.drawButton(mc, mouseX, mouseY, partialTicks);
if (this.visible)
{
this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
mc.getTextureManager().bindTexture(this.resourceLocation);
int currentIconX = this.iconX;
int currentIconY = this.iconY;
if (useAltIcon)
{
currentIconX += iconAltX;
currentIconY += iconAltY;
}
this.drawTexturedModalRect(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
}
}
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
if (flag) {
List<String> textLines = new ArrayList<>();
textLines.addAll(tooltip);
guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
}
}
}

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@@ -1,151 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.*;
import net.minecraft.util.text.TextFormatting;
import java.io.IOException;
import java.text.DecimalFormat;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class GuiNumberField extends Gui {
int x, y, width, height;
int buttonWidth = 10;
protected GuiTextField textField;
protected GuiButton minusButton, plusButton;
List<String> tooltip = new ArrayList<>();
public GuiNumberField(int id1, int id2, int id3, FontRenderer fontRenderer,
List<GuiButton> buttonList, int x, int y, int width, int height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
textField = new GuiTextField(id1, fontRenderer, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2);
minusButton = new GuiButton(id2, x, y - 1, buttonWidth, height + 2, "-");
plusButton = new GuiButton(id3, x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+");
buttonList.add(minusButton);
buttonList.add(plusButton);
}
public void setNumber(double number) {
DecimalFormat format = new DecimalFormat("0.#");
textField.setText(format.format(number));
}
public double getNumber() {
if (textField.getText().isEmpty()) return 0;
return Double.parseDouble(textField.getText());
}
public void setTooltip(String tooltip) {
setTooltip(Arrays.asList(tooltip));
}
public void setTooltip(List<String> tooltip) {
this.tooltip = tooltip;
}
public boolean mouseClicked(int mouseX, int mouseY, int mouseButton) {
boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton);
//Check if clicked inside textfield
boolean flag = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
//Rightclicked inside textfield
if (flag && mouseButton == 1) {
textField.setText("");
textField.setFocused(true);
result = true;
}
return result;
}
public void drawNumberField(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
textField.y = y + 1;
minusButton.y = y - 1;
plusButton.y = y - 1;
textField.drawTextBox();
minusButton.drawButton(mc, mouseX, mouseY, partialTicks);
plusButton.drawButton(mc, mouseX, mouseY, partialTicks);
}
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
List<String> textLines = new ArrayList<>();
if (insideTextField) {
if (!tooltip.isEmpty())
textLines.addAll(tooltip);
// textLines.add(TextFormatting.GRAY + "Tip: try scrolling.");
}
if (insideMinusButton) {
textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.RED + "10");
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.RED + "5");
}
if (insidePlusButton) {
textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "10");
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
}
guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
}
protected void actionPerformed(GuiButton button) {
float valueChanged = 1f;
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
if (button == minusButton) {
setNumber(getNumber() - valueChanged);
}
if (button == plusButton) {
setNumber(getNumber() + valueChanged);
}
}
public void update() {
textField.updateCursorCounter();
}
protected void keyTyped(char typedChar, int keyCode) throws IOException {
if (!textField.isFocused()) return;
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
// || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) {
textField.textboxKeyTyped(typedChar, keyCode);
// }
}
//Scroll inside textfield to change number
// public void handleMouseInput(int mouseX, int mouseY) {
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
//
// if (insideTextField)
// {
// int valueChanged = 0;
// if (Mouse.getEventDWheel() > 0)
// valueChanged = 1;
// if (Mouse.getEventDWheel() < 0)
// valueChanged = -1;
//
// if (valueChanged != 0)
// setNumber(getNumber() + valueChanged);
// }
// }
}

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@@ -1,435 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiListExtended;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.input.Mouse;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
@SideOnly(Side.CLIENT)
public class GuiScrollPane extends GuiListExtended {
public GuiScreen parent;
public FontRenderer fontRenderer;
public List<IScrollEntry> listEntries;
public GuiScrollPane(GuiScreen parent, FontRenderer fontRenderer, int top, int bottom) {
super(parent.mc, parent.width, parent.height, top, bottom, 100);
this.parent = parent;
this.fontRenderer = fontRenderer;
this.setShowSelectionBox(false);
listEntries = new ArrayList<>();
}
@Override
public IGuiListEntry getListEntry(int index) {
return listEntries.get(index);
}
@Override
protected int getSize() {
return listEntries.size();
}
@Override
protected int getScrollBarX() {
//return width / 2 + 140 + 10;
return width - 15;
}
@Override
public int getListWidth() {
return 280;
}
//Removed background
@Override
public void drawScreen(int mouseXIn, int mouseYIn, float partialTicks)
{
if (this.visible)
{
this.mouseX = mouseXIn;
this.mouseY = mouseYIn;
int scrollBarLeft = this.getScrollBarX();
int scrollBarRight = scrollBarLeft + 6;
this.bindAmountScrolled();
GlStateManager.disableLighting();
GlStateManager.disableFog();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
int insideLeft = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
int insideTop = this.top + 4 - (int)this.amountScrolled;
if (this.hasListHeader)
{
this.drawListHeader(insideLeft, insideTop, tessellator);
}
//All entries
this.drawSelectionBox(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
GlStateManager.disableDepth();
//Dirt overlays on top and bottom
// this.overlayBackground(0, this.top, 255, 255);
// this.overlayBackground(this.bottom, this.height, 255, 255);
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
GlStateManager.disableAlpha();
GlStateManager.shadeModel(7425);
GlStateManager.disableTexture2D();
// //top fade
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.left, (double)(this.top + 5), 0.0D).tex(0.0D, 1.0D).color(100, 100, 100, 0).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.top + 5), 0.0D).tex(1.0D, 1.0D).color(100, 100, 100, 0).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(100, 100, 100, 100).endVertex();
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(100, 100, 100, 100).endVertex();
// tessellator.draw();
// //top line
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.top - 1), 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.left, (double)(this.top - 1), 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// tessellator.draw();
// //bottom fade
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(10, 10, 10, 100).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(10, 10, 10, 100).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.bottom - 5), 0.0D).tex(1.0D, 0.0D).color(10, 10, 10, 0).endVertex();
// bufferbuilder.pos((double)this.left, (double)(this.bottom - 5), 0.0D).tex(0.0D, 0.0D).color(10, 10, 10, 0).endVertex();
// tessellator.draw();
// //bottom line
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.left, (double)(this.bottom + 1), 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.bottom + 1), 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// tessellator.draw();
//Draw scrollbar
int maxScroll = this.getMaxScroll();
if (maxScroll > 0)
{
int k1 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight();
k1 = MathHelper.clamp(k1, 32, this.bottom - this.top - 8);
int l1 = (int)this.amountScrolled * (this.bottom - this.top - k1) / maxScroll + this.top;
if (l1 < this.top)
{
l1 = this.top;
}
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)scrollBarLeft, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)(l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)(scrollBarRight - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)(scrollBarRight - 1), (double)l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
tessellator.draw();
}
GlStateManager.enableTexture2D();
GlStateManager.shadeModel(7424);
GlStateManager.enableAlpha();
GlStateManager.disableBlend();
}
}
//SLOTHEIGHT MODIFICATIONS
//SlotHeight is still relied on for determining how much to scroll
@Override
protected int getContentHeight() {
//Add every entry height
int height = this.headerPadding;
for (IScrollEntry entry : listEntries) {
height += entry.getHeight();
}
return height;
}
public int getContentHeight(int count) {
//Add all count entry heights
int height = this.headerPadding;
for (int i = 0; i < count; i++) {
IScrollEntry entry = listEntries.get(i);
height += entry.getHeight();
}
return height;
}
@Override
public int getSlotIndexFromScreenCoords(int posX, int posY) {
int left = this.left + (this.width - this.getListWidth()) / 2;
int right = this.left + (this.width + this.getListWidth()) / 2;
int relativeMouseY = posY - this.top - this.headerPadding + (int)this.amountScrolled - 4; //click height in content dimensions
//int slotIndex = relativeMouseY / this.slotHeight;
//Iterate over every entry until relativeMouseY falls within its height
for (int i = 0; i < listEntries.size(); i++) {
IScrollEntry entry = listEntries.get(i);
if (relativeMouseY <= entry.getHeight())
return posX < this.getScrollBarX() && posX >= left && posX <= right && i >= 0 &&
relativeMouseY >= 0 && i < this.getSize() ? i : -1;
relativeMouseY -= entry.getHeight();
}
return -1;
}
@Override
public boolean mouseClicked(int mouseX, int mouseY, int mouseEvent)
{
if (this.isMouseYWithinSlotBounds(mouseY))
{
int i = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
if (i >= 0)
{
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(i) + this.headerPadding;
int relativeX = mouseX - j;
int relativeY = mouseY - k;
if (this.getListEntry(i).mousePressed(i, mouseX, mouseY, mouseEvent, relativeX, relativeY))
{
this.setEnabled(false);
return true;
}
}
}
return false;
}
@Override
public boolean mouseReleased(int x, int y, int mouseEvent)
{
for (int i = 0; i < this.getSize(); ++i)
{
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(i) + this.headerPadding;
int relativeX = x - j;
int relativeY = y - k;
this.getListEntry(i).mouseReleased(i, x, y, mouseEvent, relativeX, relativeY);
}
this.setEnabled(true);
return false;
}
@Override
public void handleMouseInput() {
if (this.isMouseYWithinSlotBounds(this.mouseY)) {
if (Mouse.getEventButton() == 0 && Mouse.getEventButtonState() && this.mouseY >= this.top &&
this.mouseY <= this.bottom) {
int i = this.left + (this.width - this.getListWidth()) / 2;
int j = this.left + (this.width + this.getListWidth()) / 2;
int relativeMouseY = this.mouseY - this.top - this.headerPadding + (int) this.amountScrolled -
4; //click height in content dimensions
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
if (slotIndex > -1) {
this.elementClicked(slotIndex, false, this.mouseX, this.mouseY);
this.selectedElement = slotIndex;
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i, this.mouseY - this.top + (int) this.amountScrolled - 4);
}
}
if (Mouse.isButtonDown(0) && this.getEnabled()) {
if (this.initialClickY == -1) {
boolean flag1 = true;
if (this.mouseY >= this.top && this.mouseY <= this.bottom) {
int i2 = this.left + (this.width - this.getListWidth()) / 2;
int j2 = this.left + (this.width + this.getListWidth()) / 2;
int relativeMouseY = this.mouseY - this.top - this.headerPadding + (int) this.amountScrolled -
4; //click height in content dimensions
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
if (slotIndex > -1) {
boolean flag = slotIndex == this.selectedElement &&
Minecraft.getSystemTime() - this.lastClicked < 250L;
this.elementClicked(slotIndex, flag, this.mouseX, this.mouseY);
this.selectedElement = slotIndex;
this.lastClicked = Minecraft.getSystemTime();
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i2,
this.mouseY - this.top + (int) this.amountScrolled - 4);
flag1 = false;
}
int i3 = this.getScrollBarX();
int j1 = i3 + 6;
if (this.mouseX >= i3 && this.mouseX <= j1) {
this.scrollMultiplier = -1.0F;
int maxScroll = this.getMaxScroll();
if (maxScroll < 1) {
maxScroll = 1;
}
int l1 = (int) ((float) ((this.bottom - this.top) * (this.bottom - this.top)) /
(float) this.getContentHeight());
l1 = MathHelper.clamp(l1, 32, this.bottom - this.top - 8);
this.scrollMultiplier /= (float) (this.bottom - this.top - l1) / (float) maxScroll;
} else {
this.scrollMultiplier = 1.0F;
}
if (flag1) {
this.initialClickY = this.mouseY;
} else {
this.initialClickY = -2;
}
} else {
this.initialClickY = -2;
}
} else if (this.initialClickY >= 0) {
this.amountScrolled -= (float) (this.mouseY - this.initialClickY) * this.scrollMultiplier;
this.initialClickY = this.mouseY;
}
} else {
this.initialClickY = -1;
}
int i2 = Mouse.getEventDWheel();
if (i2 != 0) {
if (i2 > 0) {
i2 = -1;
} else if (i2 < 0) {
i2 = 1;
}
this.amountScrolled += (float) (i2 * this.slotHeight / 2);
}
}
}
//Draw in center if it fits
@Override
protected void drawSelectionBox(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
{
int size = this.getSize();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
//Find y to start with
int y = this.headerPadding + insideTop;
int contentHeight = getContentHeight();
int insideHeight = this.bottom - this.top - 4;
if (contentHeight < insideHeight) {
//it fits, so we can center it vertically
y += (insideHeight - contentHeight) / 2;
}
//Draw all entries
for (int i = 0; i < size; ++i)
{
int entryHeight = listEntries.get(i).getHeight();
int entryHeight2 = entryHeight - 4;
if (y > this.bottom || y + entryHeight2 < this.top)
{
this.updateItemPos(i, insideLeft, y, partialTicks);
}
if (this.showSelectionBox && this.isSelected(i))
{
int i1 = this.left + this.width / 2 - this.getListWidth() / 2;
int j1 = this.left + this.width / 2 + this.getListWidth() / 2;
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.disableTexture2D();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
tessellator.draw();
GlStateManager.enableTexture2D();
}
this.drawSlot(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
y += entryHeight;
}
}
//PASSTHROUGHS
public int initGui(int id, List<GuiButton> buttonList) {
for (IScrollEntry entry : this.listEntries) {
id = entry.initGui(id, buttonList);
}
registerScrollButtons(id++, id++);
return id;
}
public void updateScreen() {
for (IScrollEntry entry : this.listEntries)
entry.updateScreen();
}
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
for (IScrollEntry entry : this.listEntries)
entry.drawTooltip(guiScreen, mouseX, mouseY);
}
public void keyTyped(char eventChar, int eventKey) throws IOException {
for (IScrollEntry entry : this.listEntries)
entry.keyTyped(eventChar, eventKey);
}
public void actionPerformed(GuiButton button) {
for (IScrollEntry entry : this.listEntries)
entry.actionPerformed(button);
}
public void onGuiClosed() {
for (IScrollEntry entry : this.listEntries)
entry.onGuiClosed();
}
public interface IScrollEntry extends GuiListExtended.IGuiListEntry {
int initGui(int id, List<GuiButton> buttonList);
void updateScreen();
void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY);
void keyTyped(char eventChar, int eventKey) throws IOException;
void actionPerformed(GuiButton button);
void onGuiClosed();
int getHeight();
}
}

View File

@@ -1,295 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.Mirror;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<GuiButton> mirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
private GuiCheckBox buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd;
public MirrorSettingsGui(GuiScrollPane scrollPane) {
super(scrollPane);
}
@Override
public int initGui(int id, List<GuiButton> buttonList) {
id = super.initGui(id, buttonList);
int y = top - 2;
buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
buttonList.add(buttonMirrorEnabled);
y = top + 18;
textMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
textMirrorPosX.setNumber(0);
textMirrorPosX.setTooltip(
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosX);
textMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
textMirrorPosY.setNumber(64);
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosY);
textMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textMirrorPosZ.setNumber(0);
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosZ);
y = top + 50;
buttonMirrorX = new GuiCheckBox(id++, left + 60, y, " X", true);
mirrorButtonList.add(buttonMirrorX);
buttonMirrorY = new GuiCheckBox(id++, left + 100, y, " Y", false);
mirrorButtonList.add(buttonMirrorY);
buttonMirrorZ = new GuiCheckBox(id++, left + 140, y, " Z", false);
mirrorButtonList.add(buttonMirrorZ);
y = top + 47;
textMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2)
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
mirrorNumberFieldList.add(textMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
mirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
mirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
buttonDrawLines.setTooltip("Show lines");
mirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
buttonDrawPlanes.setTooltip("Show area");
mirrorIconButtonList.add(buttonDrawPlanes);
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
if (buildSettings != null) {
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
buttonMirrorEnabled.setIsChecked(m.enabled);
textMirrorPosX.setNumber(m.position.x);
textMirrorPosY.setNumber(m.position.y);
textMirrorPosZ.setNumber(m.position.z);
buttonMirrorX.setIsChecked(m.mirrorX);
buttonMirrorY.setIsChecked(m.mirrorY);
buttonMirrorZ.setIsChecked(m.mirrorZ);
textMirrorRadius.setNumber(m.radius);
drawLines = m.drawLines;
drawPlanes = m.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
} else {
toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
}
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
}
buttonList.addAll(mirrorButtonList);
buttonList.addAll(mirrorIconButtonList);
setCollapsed(!buttonMirrorEnabled.isChecked());
return id;
}
@Override
public void updateScreen() {
super.updateScreen();
mirrorNumberFieldList.forEach(GuiNumberField::update);
}
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y;
int offset = 8;
buttonMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonMirrorEnabled.isChecked()) {
buttonMirrorEnabled.y = yy;
fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 18;
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosX.y = yy;
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosY.y = yy;
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosZ.y = yy;
yy = y + 50;
fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF, true);
buttonMirrorX.y = yy;
buttonMirrorY.y = yy;
buttonMirrorZ.y = yy;
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
textMirrorRadius.y = yy - 3;
yy = y + 72;
buttonCurrentPosition.y = yy;
buttonToggleOdd.y = yy;
buttonDrawLines.y = yy;
buttonDrawPlanes.y = yy;
mirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else {
buttonMirrorEnabled.y = yy;
fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999, true);
}
}
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonMirrorEnabled.isChecked())
{
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
}
}
@Override
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : mirrorNumberFieldList) {
numberField.keyTyped(typedChar, keyCode);
}
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideMirrorEnabledLabel) {
buttonMirrorEnabled.setIsChecked(!buttonMirrorEnabled.isChecked());
buttonMirrorEnabled.playPressSound(this.mc.getSoundHandler());
actionPerformed(buttonMirrorEnabled);
}
return true;
}
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonMirrorEnabled) {
setCollapsed(!buttonMirrorEnabled.isChecked());
}
if (button == buttonCurrentPosition) {
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z);
}
if (button == buttonToggleOdd) {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
}
}
if (button == buttonDrawLines) {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
if (button == buttonDrawPlanes) {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
mirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public Mirror.MirrorSettings getMirrorSettings() {
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
Vec3d mirrorPos = new Vec3d(0, 64, 0);
try {
mirrorPos = new Vec3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
}
boolean mirrorX = buttonMirrorX.isChecked();
boolean mirrorY = buttonMirrorY.isChecked();
boolean mirrorZ = buttonMirrorZ.isChecked();
int mirrorRadius = 50;
try {
mirrorRadius = (int) textMirrorRadius.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
}
return new Mirror.MirrorSettings(mirrorEnabled, mirrorPos, mirrorX, mirrorY, mirrorZ, mirrorRadius, drawLines, drawPlanes);
}
@Override
protected String getName() {
return "Mirror";
}
@Override
protected int getExpandedHeight() {
return 100;
}
}

View File

@@ -1,302 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.RadialMirror;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<GuiButton> radialMirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
private GuiCheckBox buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd;
public RadialMirrorSettingsGui(GuiScrollPane scrollPane) {
super(scrollPane);
}
@Override
public int initGui(int id, List<GuiButton> buttonList) {
id = super.initGui(id, buttonList);
int y = top - 2;
buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
buttonList.add(buttonRadialMirrorEnabled);
y = top + 18;
textRadialMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
textRadialMirrorPosX.setNumber(0);
textRadialMirrorPosX.setTooltip(
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
textRadialMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
textRadialMirrorPosY.setNumber(64);
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
textRadialMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textRadialMirrorPosZ.setNumber(0);
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
y = top + 47;
textRadialMirrorSlices = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
textRadialMirrorSlices.setNumber(4);
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
textRadialMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textRadialMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2)
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
radialMirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
radialMirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
buttonDrawLines.setTooltip("Show lines");
radialMirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
buttonDrawPlanes.setTooltip("Show area");
radialMirrorIconButtonList.add(buttonDrawPlanes);
y = top + 76;
buttonRadialMirrorAlternate = new GuiCheckBox(id++, left + 140, y, " Alternate", false);
radialMirrorButtonList.add(buttonRadialMirrorAlternate);
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
if (buildSettings != null) {
RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
buttonRadialMirrorEnabled.setIsChecked(r.enabled);
textRadialMirrorPosX.setNumber(r.position.x);
textRadialMirrorPosY.setNumber(r.position.y);
textRadialMirrorPosZ.setNumber(r.position.z);
textRadialMirrorSlices.setNumber(r.slices);
buttonRadialMirrorAlternate.setIsChecked(r.alternate);
textRadialMirrorRadius.setNumber(r.radius);
drawLines = r.drawLines;
drawPlanes = r.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
} else {
toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to corner of block", "for even numbered builds"));
}
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
}
buttonList.addAll(radialMirrorButtonList);
buttonList.addAll(radialMirrorIconButtonList);
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
return id;
}
@Override
public void updateScreen() {
super.updateScreen();
radialMirrorNumberFieldList.forEach(GuiNumberField::update);
}
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y;
int offset = 8;
buttonRadialMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonRadialMirrorEnabled.isChecked()) {
buttonRadialMirrorEnabled.y = yy;
fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 18;
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosX.y = yy;
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosY.y = yy;
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosZ.y = yy;
yy = y + 50;
fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF, true);
textRadialMirrorSlices.y = yy - 3;
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
textRadialMirrorRadius.y = yy - 3;
yy = y + 72;
buttonCurrentPosition.y = yy;
buttonToggleOdd.y = yy;
buttonDrawLines.y = yy;
buttonDrawPlanes.y = yy;
yy = y + 76;
buttonRadialMirrorAlternate.y = yy;
radialMirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
radialMirrorNumberFieldList
.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else {
buttonRadialMirrorEnabled.y = yy;
fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999, true);
}
}
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonRadialMirrorEnabled.isChecked())
{
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
}
}
@Override
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : radialMirrorNumberFieldList) {
numberField.keyTyped(typedChar, keyCode);
}
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideRadialMirrorEnabledLabel) {
buttonRadialMirrorEnabled.setIsChecked(!buttonRadialMirrorEnabled.isChecked());
buttonRadialMirrorEnabled.playPressSound(this.mc.getSoundHandler());
actionPerformed(buttonRadialMirrorEnabled);
}
return true;
}
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonRadialMirrorEnabled) {
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
if (button == buttonCurrentPosition) {
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z);
}
if (button == buttonToggleOdd) {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
}
}
if (button == buttonDrawLines) {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
if (button == buttonDrawPlanes) {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
radialMirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
Vec3d radialMirrorPos = new Vec3d(0, 64, 0);
try {
radialMirrorPos = new Vec3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");
}
int radialMirrorSlices = 4;
try {
radialMirrorSlices = (int) textRadialMirrorSlices.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Radial mirror slices not a valid number.");
}
boolean radialMirrorAlternate = buttonRadialMirrorAlternate.isChecked();
int radialMirrorRadius = 50;
try {
radialMirrorRadius = (int) textRadialMirrorRadius.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
}
return new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPos, radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, drawLines, drawPlanes);
}
@Override
protected String getName() {
return "Radial mirror";
}
@Override
protected int getExpandedHeight() {
return 100;
}
}

View File

@@ -1,75 +1,93 @@
package nl.requios.effortlessbuilding.gui; package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.entity.player.Player;
import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.world.entity.player.Inventory;
import net.minecraft.inventory.ClickType; import net.minecraft.world.inventory.ClickType;
import net.minecraft.inventory.Container; import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.inventory.Slot; import net.minecraft.world.inventory.MenuType;
import net.minecraft.item.ItemStack; import net.minecraft.world.inventory.Slot;
import net.minecraft.util.EnumHand; import net.minecraft.world.item.ItemStack;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.InteractionHand;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler; import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.RandomizerBagItem;
public class RandomizerBagContainer extends Container { public class RandomizerBagContainer extends AbstractContainerMenu {
private static final int INV_START = RandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory; private final IItemHandler bagInventory;
private final int sizeInventory;
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26, public RandomizerBagContainer(MenuType<?> type, int id){
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8; super(type, id);
bagInventory = null;
}
public RandomizerBagContainer(InventoryPlayer parInventoryPlayer, IItemHandler parIInventory) { //Client
bagInventory = parIInventory; public RandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
sizeInventory = bagInventory.getSlots(); this(id, playerInventory);
for (int i = 0; i < sizeInventory; ++i) { }
this.addSlotToContainer(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
//Server?
public RandomizerBagContainer(int containerId, Inventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(RandomizerBagItem.INV_SIZE));
}
public RandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < RandomizerBagItem.INV_SIZE; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
} }
// add player inventory slots // add player inventory slots
int i; for (int i = 0; i < 3; ++i) {
for (i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) { for (int j = 0; j < 9; ++j) {
addSlotToContainer(new Slot(parInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 51 + i * 18)); addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
} }
} }
// add hotbar slots // add hotbar slots
for (i = 0; i < 9; ++i) { for (int i = 0; i < 9; ++i) {
addSlotToContainer(new Slot(parInventoryPlayer, i, 8 + i * 18, 109)); addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
} }
} }
@Override @Override
public boolean canInteractWith(EntityPlayer playerIn) { public boolean stillValid(Player playerIn) {
return true; return true;
} }
@Override @Override
public Slot getSlot(int parSlotIndex) public Slot getSlot(int parSlotIndex) {
{ if (parSlotIndex >= slots.size())
if(parSlotIndex >= inventorySlots.size()) parSlotIndex = slots.size() - 1;
parSlotIndex = inventorySlots.size() - 1;
return super.getSlot(parSlotIndex); return super.getSlot(parSlotIndex);
} }
@Override @Override
public ItemStack transferStackInSlot(EntityPlayer playerIn, int slotIndex) { public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY; ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.inventorySlots.get(slotIndex); Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.getHasStack()) { if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getStack(); ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy(); itemstack = itemstack1.copy();
// If item is in our custom inventory // If item is in our custom inventory
if (slotIndex < INV_START) { if (slotIndex < INV_START) {
// try to place in player inventory / action bar // try to place in player inventory / action bar
if (!this.mergeItemStack(itemstack1, INV_START, HOTBAR_END + 1, true)) { if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
slot.onSlotChange(itemstack1, itemstack); slot.onQuickCraft(itemstack1, itemstack);
} }
// Item is in inventory / hotbar, try to place in custom inventory or armor slots // Item is in inventory / hotbar, try to place in custom inventory or armor slots
else { else {
@@ -78,17 +96,16 @@ public class RandomizerBagContainer extends Container {
*/ */
if (slotIndex >= INV_START) { if (slotIndex >= INV_START) {
// place in custom inventory // place in custom inventory
if (!this.mergeItemStack(itemstack1, 0, INV_START, false)) { if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
} }
} }
if (itemstack1.getCount() == 0) { if (itemstack1.getCount() == 0) {
slot.putStack(ItemStack.EMPTY); slot.set(ItemStack.EMPTY);
} else { } else {
slot.onSlotChanged(); slot.setChanged();
} }
if (itemstack1.getCount() == itemstack.getCount()) { if (itemstack1.getCount() == itemstack.getCount()) {
@@ -107,28 +124,23 @@ public class RandomizerBagContainer extends Container {
* be able to save properly * be able to save properly
*/ */
@Override @Override
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, EntityPlayer player) { public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory: // this will prevent the player from interacting with the item that opened the inventory:
ItemStack clickItemStack = super.slotClick(slot, dragType, clickTypeIn, player); if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack() == player.getHeldItem(EnumHand.MAIN_HAND)) { //Do nothing;
return ItemStack.EMPTY; return;
} }
return clickItemStack; super.clicked(slot, dragType, clickTypeIn, player);
} }
/** /**
* Callback for when the crafting gui is closed. * Callback for when the crafting gui is closed.
*/ */
// @Override @Override
// public void onContainerClosed(EntityPlayer player) public void removed(Player player) {
// { super.removed(player);
// if(player.inventory.getItemStack() != null) if (!player.level.isClientSide) {
// { broadcastChanges();
// player.entityDropItem(player.inventory.getItemStack(), 0.5f); }
// } }
// if(!player.world.isRemote)
// {
// detectAndSendChanges();
// }
// }
} }

View File

@@ -1,49 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@SideOnly(Side.CLIENT)
public class RandomizerBagGuiContainer extends GuiContainer {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID + ":textures/gui/container/randomizerbag.png");
private final InventoryPlayer inventoryPlayer;
private final IItemHandler inventoryBag;
public RandomizerBagGuiContainer(InventoryPlayer inventoryPlayer, IItemHandler inventoryBag) {
super(new RandomizerBagContainer(inventoryPlayer, inventoryBag));
this.inventoryPlayer = inventoryPlayer;
this.inventoryBag = inventoryBag;
ySize = 134;
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
drawDefaultBackground();
super.drawScreen(mouseX, mouseY, partialTicks);
this.renderHoveredToolTip(mouseX, mouseY);
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
String s = "Randomizer Bag";
fontRenderer.drawString(s, 8, 6, 0x404040);
fontRenderer.drawString(inventoryPlayer.getDisplayName().getUnformattedText(), 8, ySize - 96 + 2, 0x404040);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(guiTextures);
int marginHorizontal = (width - xSize) / 2;
int marginVertical = (height - ySize) / 2;
drawTexturedModalRect(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
}
}

View File

@@ -1,41 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.Nullable;
public class RandomizerBagGuiHandler implements IGuiHandler {
@Nullable
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// Use the player's held item to create the container
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
return new RandomizerBagContainer(player.inventory, capability);
}
return null;
}
@Nullable
@Override
@SideOnly(Side.CLIENT)
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// Use the player's held item to create the client-side gui container
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
return new RandomizerBagGuiContainer(player.inventory, capability);
}
return null;
}
}

View File

@@ -0,0 +1,49 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class RandomizerBagScreen extends AbstractContainerScreen<RandomizerBagContainer> {
private Inventory inventory;
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);
this.inventory = playerInventory;
imageHeight = 134;
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
this.font.draw(ms, this.title, 8, 6, 0x404040);
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
RenderSystem.setShaderTexture(0, guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

View File

@@ -1,132 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import nl.requios.effortlessbuilding.*;
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import java.io.IOException;
public class SettingsGui extends GuiScreen {
private GuiScrollPane scrollPane;
private GuiButton buttonClose;
private MirrorSettingsGui mirrorSettingsGui;
private ArraySettingsGui arraySettingsGui;
private RadialMirrorSettingsGui radialMirrorSettingsGui;
@Override
//Create buttons and labels and add them to buttonList/labelList
public void initGui() {
int id = 0;
scrollPane = new GuiScrollPane(this, fontRenderer, 8, height - 30);
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
scrollPane.listEntries.add(mirrorSettingsGui);
arraySettingsGui = new ArraySettingsGui(scrollPane);
scrollPane.listEntries.add(arraySettingsGui);
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
scrollPane.listEntries.add(radialMirrorSettingsGui);
id = scrollPane.initGui(id, buttonList);
//Close button
int y = height - 26;
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close");
buttonList.add(buttonClose);
}
@Override
//Process general logic, i.e. hide buttons
public void updateScreen() {
scrollPane.updateScreen();
}
@Override
//Set colors using GL11, use the fontRendererObj field to display text
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
this.drawDefaultBackground();
scrollPane.drawScreen(mouseX, mouseY, partialTicks);
buttonClose.drawButton(this.mc, mouseX, mouseY, partialTicks);
scrollPane.drawTooltip(this, mouseX, mouseY);
}
@Override
protected void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
scrollPane.keyTyped(typedChar, keyCode);
if (keyCode == ClientProxy.keyBindings[0].getKeyCode()) {
mc.player.closeScreen();
}
}
@Override
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
super.mouseClicked(mouseX, mouseY, mouseButton);
scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override
protected void mouseReleased(int mouseX, int mouseY, int state) {
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
{
super.mouseReleased(mouseX, mouseY, state);
}
}
@Override
public void handleMouseInput() throws IOException {
super.handleMouseInput();
scrollPane.handleMouseInput();
//Scrolling numbers
// int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth;
// int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
// numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY));
}
@Override
protected void actionPerformed(GuiButton button) {
//check what button and action type (left/right click)
if (button == buttonClose) {
mc.player.closeScreen();
}
scrollPane.actionPerformed(button);
}
@Override
public void onGuiClosed() {
scrollPane.onGuiClosed();
//save everything
Mirror.MirrorSettings m = mirrorSettingsGui.getMirrorSettings();
Array.ArraySettings a = arraySettingsGui.getArraySettings();
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
if (buildSettings == null) buildSettings = new BuildSettingsManager.BuildSettings();
buildSettings.setMirrorSettings(m);
buildSettings.setArraySettings(a);
buildSettings.setRadialMirrorSettings(r);
//Sanitize
String error = BuildSettingsManager.sanitize(buildSettings, mc.player);
if (!error.isEmpty()) EffortlessBuilding.log(mc.player, error);
BuildSettingsManager.setBuildSettings(mc.player, buildSettings);
//Send to server
EffortlessBuilding.packetHandler.sendToServer(new BuildSettingsMessage(buildSettings));
}
}

View File

@@ -0,0 +1,305 @@
package nl.requios.effortlessbuilding.gui.buildmode;
import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ObjectSelectionList;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.Mth;
import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.client.gui.widget.ExtendedButton;
import net.minecraftforge.client.gui.widget.ForgeSlider;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class PlayerSettingsGui extends Screen {
protected int left, right, top, bottom;
protected boolean showShaderList = false;
private Button shaderTypeButton;
private ShaderTypeList shaderTypeList;
private Button closeButton;
public PlayerSettingsGui() {
super(Component.translatable("effortlessbuilding.screen.player_settings"));
}
@Override
protected void init() {
left = this.width / 2 - 140;
right = this.width / 2 + 140;
top = this.height / 2 - 100;
bottom = this.height / 2 + 100;
int yy = top;
shaderTypeList = new ShaderTypeList(this.minecraft);
addWidget(shaderTypeList);
//TODO set selected name
Component currentShaderName = ShaderType.DISSOLVE_BLUE.name;
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
showShaderList = !showShaderList;
});
addRenderableOnly(shaderTypeButton);
yy += 50;
ForgeSlider slider = new ForgeSlider(right - 200, yy, 200, 20, Component.empty(), Component.empty(), 0.5, 2.0, 1.0, true);
addRenderableOnly(slider);
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, Component.literal("Done"), (button) -> this.minecraft.player.closeContainer());
addRenderableOnly(closeButton);
}
@Override
public void tick() {
super.tick();
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms);
int yy = top;
font.draw(ms, "Shader type", left, yy + 5, 0xFFFFFF);
yy += 50;
font.draw(ms, "Shader speed", left, yy + 5, 0xFFFFFF);
super.render(ms, mouseX, mouseY, partialTicks);
if (showShaderList)
this.shaderTypeList.render(ms, mouseX, mouseY, partialTicks);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
super.mouseClicked(mouseX, mouseY, mouseButton);
if (showShaderList) {
if (!shaderTypeList.isMouseOver(mouseX, mouseY) && !shaderTypeButton.isMouseOver(mouseX, mouseY))
showShaderList = false;
}
return true;
}
@Override
public void removed() {
ShaderTypeList.ShaderTypeEntry selectedShader = shaderTypeList.getSelected();
//TODO save and remove
}
public enum ShaderType {
DISSOLVE_BLUE("Dissolve Blue"),
DISSOLVE_ORANGE("Dissolve Orange");
public Component name;
ShaderType(Component name) {
this.name = name;
}
ShaderType(String name) {
this.name = Component.literal(name);
}
}
//Inspired by LanguageScreen
@OnlyIn(Dist.CLIENT)
class ShaderTypeList extends ObjectSelectionList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
public ShaderTypeList(Minecraft mcIn) {
super(mcIn, 180, 140, top + 20, top + 100, 18);
this.setLeftPos(right - width);
for (int i = 0; i < 40; i++) {
for (ShaderType shaderType : ShaderType.values()) {
ShaderTypeEntry shaderTypeEntry = new ShaderTypeEntry(shaderType);
addEntry(shaderTypeEntry);
//TODO setSelected to this if appropriate
}
}
if (this.getSelected() != null) {
this.centerScrollOn(this.getSelected());
}
}
@Override
public int getRowWidth() {
return width;
}
@Override
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
super.setSelected(selected);
Minecraft.getInstance().getSoundManager().play(SimpleSoundInstance.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F));
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
shaderTypeButton.setMessage(selected.shaderType.name);
// showShaderList = false;
}
@Override
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
if (!showShaderList) return false;
return super.mouseClicked(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
}
@Override
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
if (!showShaderList) return false;
return super.mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
}
@Override
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
if (!showShaderList) return false;
return super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_);
}
@Override
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
if (!showShaderList) return false;
return super.mouseScrolled(p_mouseScrolled_1_, p_mouseScrolled_3_, p_mouseScrolled_5_);
}
@Override
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
if (!showShaderList) return false;
return super.isMouseOver(p_isMouseOver_1_, p_isMouseOver_3_);
}
protected boolean isFocused() {
return PlayerSettingsGui.this.getFocused() == this;
}
@Override
protected int getScrollbarPosition() {
return right - 6;
}
//From AbstractList, disabled parts
@Override
public void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_) {
this.renderBackground(ms);
int i = this.getScrollbarPosition();
int j = i + 6;
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F;
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
bufferbuilder.vertex(this.x0, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x0, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
tessellator.end();
int k = this.getRowLeft();
int l = this.y0 + 4 - (int) this.getScrollAmount();
if (this.renderHeader) {
this.renderHeader(ms, k, l, tessellator);
}
this.renderList(ms, k, l, p_render_1_, p_render_2_, p_render_3_);
RenderSystem.disableDepthTest();
// this.renderHoleBackground(0, this.y0, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableTexture();
// int i1 = 4;
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
// tessellator.draw();
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 0).endVertex();
// tessellator.draw();
//SCROLLBAR
int j1 = this.getMaxScroll();
if (j1 > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
}
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, this.y1, 0.0D).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y1, 0.0D).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y0, 0.0D).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(i, this.y0, 0.0D).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.end();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1, 0.0D).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1 + k1, 0.0D).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1, 0.0D).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1 - 1, 0.0D).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1 + k1 - 1, 0.0D).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1, 0.0D).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.end();
}
// this.renderDecorations(p_render_1_, p_render_2_);
RenderSystem.enableTexture();
RenderSystem.disableBlend();
}
public int getMaxScroll() {
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
}
@OnlyIn(Dist.CLIENT)
public class ShaderTypeEntry extends ObjectSelectionList.Entry<ShaderTypeEntry> {
private final ShaderType shaderType;
public ShaderTypeEntry(ShaderType shaderType) {
this.shaderType = shaderType;
}
@Override
public void render(PoseStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
drawString(ms, font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
}
@Override
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
if (p_mouseClicked_5_ == 0) {
setSelected(this);
return true;
} else {
return false;
}
}
@Override
public Component getNarration() {
return null;
}
}
}
}

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package nl.requios.effortlessbuilding.gui.buildmode;
import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.math.Vector4f;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
import net.minecraft.core.Direction;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.RandomSource;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.network.ModeActionMessage;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.apache.commons.lang3.text.WordUtils;
import org.lwjgl.opengl.GL11;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
import nl.requios.effortlessbuilding.buildmode.BuildModes.BuildModeEnum;
import nl.requios.effortlessbuilding.buildmode.ModeOptions.ActionEnum;
import nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
/**
* Initially from Chisels and Bits by AlgorithmX2
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
*/
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class RadialMenu extends Screen {
private final Vector4f radialButtonColor = new Vector4f(0f, 0f, 0f, .5f);
private final Vector4f sideButtonColor = new Vector4f(.5f, .5f, .5f, .5f);
private final Vector4f highlightColor = new Vector4f(.6f, .8f, 1f, .6f);
private final Vector4f selectedColor = new Vector4f(0f, .5f, 1f, .5f);
private final Vector4f highlightSelectedColor = new Vector4f(0.2f, .7f, 1f, .7f);
private final int whiteTextColor = 0xffffffff;
private final int watermarkTextColor = 0x88888888;
private final int descriptionTextColor = 0xdd888888;
private final int optionTextColor = 0xeeeeeeff;
private final double ringInnerEdge = 40;
private final double ringOuterEdge = 80;
private final double categoryLineOuterEdge = 42;
private final double textDistance = 90;
private final double buttonDistance = 120;
private final float fadeSpeed = 0.3f;
private final int descriptionHeight = 100;
public static final RadialMenu instance = new RadialMenu();
public BuildModeEnum switchTo = null;
public ActionEnum doAction = null;
public boolean performedActionUsingMouse;
private float visibility;
public RadialMenu() {
super(Component.translatable("effortlessbuilding.screen.radial_menu"));
}
public boolean isVisible() {
return Minecraft.getInstance().screen instanceof RadialMenu;
}
@Override
protected void init() {
super.init();
performedActionUsingMouse = false;
visibility = 0f;
}
@Override
public void tick() {
super.tick();
if (!ClientProxy.isKeybindDown(2)) {
onClose();
}
}
@Override
public void render(PoseStack ms, final int mouseX, final int mouseY, final float partialTicks) {
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(minecraft.player).getBuildMode();
ms.pushPose();
ms.translate(0, 0, 200);
visibility += fadeSpeed * partialTicks;
if (visibility > 1f) visibility = 1f;
final int startColor = (int) (visibility * 98) << 24;
final int endColor = (int) (visibility * 128) << 24;
fillGradient(ms, 0, 0, width, height, startColor, endColor);
RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
final Tesselator tessellator = Tesselator.getInstance();
final BufferBuilder buffer = tessellator.getBuilder();
buffer.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
final double middleX = width / 2.0;
final double middleY = height / 2.0;
//Fix for high def (retina) displays: use custom mouse coordinates
//Borrowed from GameRenderer::updateCameraAndRender
int mouseXX = (int) (minecraft.mouseHandler.xpos() * (double) minecraft.getWindow().getGuiScaledWidth() / (double) minecraft.getWindow().getScreenWidth());
int mouseYY = (int) (minecraft.mouseHandler.ypos() * (double) minecraft.getWindow().getGuiScaledHeight() / (double) minecraft.getWindow().getScreenHeight());
final double mouseXCenter = mouseXX - middleX;
final double mouseYCenter = mouseYY - middleY;
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
final double quarterCircle = Math.PI / 2.0;
if (mouseRadians < -quarterCircle) {
mouseRadians = mouseRadians + Math.PI * 2;
}
final ArrayList<MenuRegion> modes = new ArrayList<MenuRegion>();
final ArrayList<MenuButton> buttons = new ArrayList<MenuButton>();
//Add build modes
for (final BuildModeEnum mode : BuildModeEnum.values()) {
modes.add(new MenuRegion(mode));
}
//Add actions
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
// buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, Direction.DOWN));
//Add buildmode dependent options
OptionEnum[] options = currentBuildMode.options;
for (int i = 0; i < options.length; i++) {
for (int j = 0; j < options[i].actions.length; j++) {
ActionEnum action = options[i].actions[j];
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, Direction.DOWN));
}
}
switchTo = null;
doAction = null;
//Draw buildmode backgrounds
drawRadialButtonBackgrounds(currentBuildMode, buffer, middleX, middleY, mouseXCenter, mouseYCenter, mouseRadians, ringInnerEdge, ringOuterEdge, quarterCircle, modes);
//Draw action backgrounds
drawSideButtonBackgrounds(buffer, middleX, middleY, mouseXCenter, mouseYCenter, buttons);
tessellator.end();
RenderSystem.disableBlend();
RenderSystem.enableTexture();
drawIcons(ms, tessellator, buffer, middleX, middleY, ringInnerEdge, ringOuterEdge, modes, buttons);
drawTexts(ms, currentBuildMode, middleX, middleY, textDistance, buttonDistance, modes, buttons, options);
ms.popPose();
}
private void drawRadialButtonBackgrounds(BuildModeEnum currentBuildMode, BufferBuilder buffer, double middleX, double middleY, double mouseXCenter, double mouseYCenter, double mouseRadians, double ringInnerEdge, double ringOuterEdge, double quarterCircle, ArrayList<MenuRegion> modes) {
if (!modes.isEmpty()) {
final int totalModes = Math.max(3, modes.size());
final double fragment = Math.PI * 0.005; //gap between buttons in radians at inner edge
final double fragment2 = Math.PI * 0.0025; //gap between buttons in radians at outer edge
final double radiansPerObject = 2.0 * Math.PI / totalModes;
for (int i = 0; i < modes.size(); i++) {
MenuRegion menuRegion = modes.get(i);
final double beginRadians = i * radiansPerObject - quarterCircle;
final double endRadians = (i + 1) * radiansPerObject - quarterCircle;
menuRegion.x1 = Math.cos(beginRadians);
menuRegion.x2 = Math.cos(endRadians);
menuRegion.y1 = Math.sin(beginRadians);
menuRegion.y2 = Math.sin(endRadians);
final double x1m1 = Math.cos(beginRadians + fragment) * ringInnerEdge;
final double x2m1 = Math.cos(endRadians - fragment) * ringInnerEdge;
final double y1m1 = Math.sin(beginRadians + fragment) * ringInnerEdge;
final double y2m1 = Math.sin(endRadians - fragment) * ringInnerEdge;
final double x1m2 = Math.cos(beginRadians + fragment2) * ringOuterEdge;
final double x2m2 = Math.cos(endRadians - fragment2) * ringOuterEdge;
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
final boolean isSelected = currentBuildMode.ordinal() == i;
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
final boolean isHighlighted = beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad;
Vector4f color = radialButtonColor;
if (isSelected) color = selectedColor;
if (isHighlighted) color = highlightColor;
if (isSelected && isHighlighted) color = highlightSelectedColor;
if (isHighlighted) {
menuRegion.highlighted = true;
switchTo = menuRegion.mode;
}
buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
//Category line
color = menuRegion.mode.category.color;
final double x1m3 = Math.cos(beginRadians + fragment) * categoryLineOuterEdge;
final double x2m3 = Math.cos(endRadians - fragment) * categoryLineOuterEdge;
final double y1m3 = Math.sin(beginRadians + fragment) * categoryLineOuterEdge;
final double y2m3 = Math.sin(endRadians - fragment) * categoryLineOuterEdge;
buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x2m3, middleY + y2m3, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x1m3, middleY + y1m3, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
}
}
}
private void drawSideButtonBackgrounds(BufferBuilder buffer, double middleX, double middleY, double mouseXCenter, double mouseYCenter, ArrayList<MenuButton> buttons) {
for (final MenuButton btn : buttons) {
final boolean isSelected =
btn.action == getBuildSpeed() ||
btn.action == getFill() ||
btn.action == getCubeFill() ||
btn.action == getRaisedEdge() ||
btn.action == getLineThickness() ||
btn.action == getCircleStart();
final boolean isHighlighted = btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter;
Vector4f color = sideButtonColor;
if (isSelected) color = selectedColor;
if (isHighlighted) color = highlightColor;
if (isSelected && isHighlighted) color = highlightSelectedColor;
if (isHighlighted) {
btn.highlighted = true;
doAction = btn.action;
}
buffer.vertex(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
}
}
private void drawIcons(PoseStack ms, Tesselator tessellator, BufferBuilder buffer, double middleX, double middleY, double ringInnerEdge, double ringOuterEdge, ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons) {
ms.pushPose();
RenderSystem.enableTexture();
RenderSystem.setShader(GameRenderer::getPositionColorTexShader);
RenderSystem.setShaderColor(1f, 1f, 1f, 1f);
//Draw buildmode icons
for (final MenuRegion menuRegion : modes) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.55 + 0.45 * ringInnerEdge);
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.55 + 0.45 * ringInnerEdge);
RenderSystem.setShaderTexture(0, new ResourceLocation(EffortlessBuilding.MODID, "textures/icons/" + menuRegion.mode.name().toLowerCase() + ".png"));
blit(ms, (int) (middleX + x - 8), (int) (middleY + y - 8), 16, 16, 0, 0, 18, 18, 18, 18);
}
//Draw action icons
for (final MenuButton button : buttons) {
final double x = (button.x1 + button.x2) / 2 + 0.01;
final double y = (button.y1 + button.y2) / 2 + 0.01;
RenderSystem.setShaderTexture(0, new ResourceLocation(EffortlessBuilding.MODID, "textures/icons/" + button.action.name().toLowerCase() + ".png"));
blit(ms, (int) (middleX + x - 8), (int) (middleY + y - 8), 16, 16, 0, 0, 18, 18, 18, 18);
}
ms.popPose();
}
private void drawTexts(PoseStack ms, BuildModeEnum currentBuildMode, double middleX, double middleY, double textDistance, double buttonDistance, ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons, OptionEnum[] options) {
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
//Draw option strings
for (int i = 0; i < currentBuildMode.options.length; i++) {
OptionEnum option = options[i];
font.drawShadow(ms, I18n.get(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, optionTextColor);
}
String credits = "Effortless Building";
font.drawShadow(ms, credits, width - font.width(credits) - 4, height - 10, watermarkTextColor);
//Draw buildmode text
for (final MenuRegion menuRegion : modes) {
if (menuRegion.highlighted) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5;
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
int fixed_x = (int) (x * textDistance);
int fixed_y = (int) (y * textDistance) - font.lineHeight / 2;
String text = I18n.get(menuRegion.mode.getNameKey());
if (x <= -0.2) {
fixed_x -= font.width(text);
} else if (-0.2 <= x && x <= 0.2) {
fixed_x -= font.width(text) / 2;
}
font.drawShadow(ms, text, (int) middleX + fixed_x, (int) middleY + fixed_y, whiteTextColor);
//Draw description
text = I18n.get(menuRegion.mode.getDescriptionKey());
font.drawShadow(ms, text, (int) middleX - font.width(text) / 2f, (int) middleY + descriptionHeight, descriptionTextColor);
}
}
//Draw action text
for (final MenuButton button : buttons) {
if (button.highlighted) {
String text = ChatFormatting.AQUA + button.name;
//Add keybind in brackets
String keybind = findKeybind(button, currentBuildMode);
String keybindFormatted = "";
if (!keybind.isEmpty())
keybindFormatted = ChatFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
if (button.textSide == Direction.WEST) {
font.draw(ms, text, (int) (middleX + button.x1 - 8) - font.width(text),
(int) (middleY + button.y1 + 6), whiteTextColor);
} else if (button.textSide == Direction.EAST) {
font.draw(ms, text, (int) (middleX + button.x2 + 8),
(int) (middleY + button.y1 + 6), whiteTextColor);
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
(int) (middleY + button.y1 - 26), whiteTextColor);
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
(int) (middleY + button.y1 - 14), whiteTextColor);
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
(int) (middleY + button.y1 + 26), whiteTextColor);
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
(int) (middleY + button.y1 + 38), whiteTextColor);
}
}
}
}
private String findKeybind(MenuButton button, BuildModeEnum currentBuildMode){
String result = "";
int keybindingIndex = -1;
if (button.action == ActionEnum.UNDO) keybindingIndex = 3;
if (button.action == ActionEnum.REDO) keybindingIndex = 4;
if (button.action == ActionEnum.REPLACE) keybindingIndex = 1;
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) keybindingIndex = 0;
if (keybindingIndex != -1) {
KeyMapping keyMap = ClientProxy.keyBindings[keybindingIndex];
if (!keyMap.getKeyModifier().name().equals("none")) {
result = keyMap.getKeyModifier().name() + " ";
}
result += I18n.get(keyMap.getKey().getName());
}
if (currentBuildMode.options.length > 0) {
//Add (ctrl) to first two actions of first option
if (button.action == currentBuildMode.options[0].actions[0]
|| button.action == currentBuildMode.options[0].actions[1]) {
result = I18n.get(ClientProxy.keyBindings[5].getKey().getName());
if (result.equals("Left Control")) result = "Ctrl";
}
}
return result;
}
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
final double x3, final double y3, final double x, final double y) {
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y);
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y);
return sign(ab) == sign(bc) && sign(bc) == sign(ca);
}
private int sign(final double n) {
return n > 0 ? 1 : -1;
}
@Override
public boolean isPauseScreen() {
return false;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
performAction(true);
return super.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override
public void onClose() {
super.onClose();
//After onClose so it can open another screen
if (!performedActionUsingMouse) performAction(false);
}
private void performAction(boolean fromMouseClick) {
LocalPlayer player = Minecraft.getInstance().player;
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
if (switchTo != null) {
playRadialMenuSound();
modeSettings.setBuildMode(switchTo);
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
EffortlessBuilding.log(player, I18n.get(modeSettings.getBuildMode().getNameKey()), true);
if (fromMouseClick) performedActionUsingMouse = true;
}
//Perform button action
ModeOptions.ActionEnum action = doAction;
if (action != null) {
playRadialMenuSound();
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
if (fromMouseClick) performedActionUsingMouse = true;
}
}
public static void playRadialMenuSound() {
final float volume = 0.1f;
if (volume >= 0.0001f) {
SimpleSoundInstance sound = new SimpleSoundInstance(SoundEvents.UI_BUTTON_CLICK, SoundSource.MASTER, volume, 1.0f, RandomSource.create(), Minecraft.getInstance().player.blockPosition());
Minecraft.getInstance().getSoundManager().play(sound);
}
}
private static class MenuButton {
public final ActionEnum action;
public double x1, x2;
public double y1, y2;
public boolean highlighted;
public String name;
public Direction textSide;
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
final Direction textSide) {
this.name = I18n.get(name);
this.action = action;
x1 = x - 10;
x2 = x + 10;
y1 = y - 10;
y2 = y + 10;
this.textSide = textSide;
}
}
static class MenuRegion {
public final BuildModeEnum mode;
public double x1, x2;
public double y1, y2;
public boolean highlighted;
public MenuRegion(final BuildModeEnum mode) {
this.mode = mode;
}
}
}

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package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.elements.GuiCheckBoxFixed;
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
private GuiCheckBoxFixed buttonArrayEnabled;
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
public ArraySettingsGui(GuiScrollPane scrollPane) {
super(scrollPane);
}
@Override
public void init(List<Widget> renderables) {
super.init(renderables);
int y = top;
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonArrayEnabled.isChecked());
}
};
renderables.add(buttonArrayEnabled);
y = top + 20;
textArrayOffsetX = new GuiNumberField(font, renderables, left + 70, y, 50, 18);
textArrayOffsetX.setNumber(0);
textArrayOffsetX.setTooltip(Component.literal("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetX);
textArrayOffsetY = new GuiNumberField(font, renderables, left + 140, y, 50, 18);
textArrayOffsetY.setNumber(0);
textArrayOffsetY.setTooltip(Component.literal("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetY);
textArrayOffsetZ = new GuiNumberField(font, renderables, left + 210, y, 50, 18);
textArrayOffsetZ.setNumber(0);
textArrayOffsetZ.setTooltip(Component.literal("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetZ);
y = top + 50;
textArrayCount = new GuiNumberField(font, renderables, left + 55, y, 50, 18);
textArrayCount.setNumber(5);
textArrayCount.setTooltip(Component.literal("How many copies should be made."));
arrayNumberFieldList.add(textArrayCount);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (modifierSettings != null) {
Array.ArraySettings a = modifierSettings.getArraySettings();
buttonArrayEnabled.setIsChecked(a.enabled);
textArrayOffsetX.setNumber(a.offset.getX());
textArrayOffsetY.setNumber(a.offset.getY());
textArrayOffsetZ.setNumber(a.offset.getZ());
textArrayCount.setNumber(a.count);
}
setCollapsed(!buttonArrayEnabled.isChecked());
}
public void updateScreen() {
arrayNumberFieldList.forEach(GuiNumberField::update);
}
@Override
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
int yy = y;
int offset = 8;
buttonArrayEnabled.render(ms, mouseX, mouseY, partialTicks);
if (buttonArrayEnabled.isChecked()) {
buttonArrayEnabled.y = yy;
font.draw(ms, "Array enabled", left + offset, yy + 2, 0xFFFFFF);
yy = y + 20;
font.draw(ms, "Offset", left + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "X", left + 50 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetX.y = yy;
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetY.y = yy;
font.draw(ms, "Z", left + 190 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetZ.y = yy;
yy = y + 50;
font.draw(ms, "Count", left + offset, yy + 5, 0xFFFFFF);
textArrayCount.y = yy;
int currentReach = Math.max(-1, getArrayReach());
int maxReach = ReachHelper.getMaxReach(mc.player);
ChatFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? ChatFormatting.GRAY : ChatFormatting.RED;
String reachText = "Reach: " + reachColor + currentReach + ChatFormatting.GRAY + "/" + ChatFormatting.GRAY + maxReach;
font.draw(ms, reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
} else {
buttonArrayEnabled.y = yy;
font.draw(ms, "Array disabled", left + offset, yy + 2, 0x999999);
}
}
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonArrayEnabled.isChecked()) {
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
}
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
for (GuiNumberField numberField : arrayNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
}
return true;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideArrayEnabledLabel) {
buttonArrayEnabled.playDownSound(this.mc.getSoundManager());
buttonArrayEnabled.onClick(mouseX, mouseY);
}
return true;
}
public Array.ArraySettings getArraySettings() {
boolean arrayEnabled = buttonArrayEnabled.isChecked();
BlockPos arrayOffset = new BlockPos(0, 0, 0);
try {
arrayOffset = new BlockPos(textArrayOffsetX.getNumber(), textArrayOffsetY.getNumber(), textArrayOffsetZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Array offset not a valid number.");
}
int arrayCount = 5;
try {
arrayCount = (int) textArrayCount.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Array count not a valid number.");
}
return new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
}
@Override
protected String getName() {
return "Array";
}
@Override
protected int getExpandedHeight() {
return 80;
}
private int getArrayReach() {
try {
//find largest offset
double x = Math.abs(textArrayOffsetX.getNumber());
double y = Math.abs(textArrayOffsetY.getNumber());
double z = Math.abs(textArrayOffsetZ.getNumber());
double largestOffset = Math.max(Math.max(x, y), z);
return (int) (largestOffset * textArrayCount.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
return -1;
}
}
private boolean isCurrentReachValid(int currentReach, int maxReach) {
return currentReach <= maxReach && currentReach > -1;
}
}

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package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.elements.*;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@SuppressWarnings("Duplicates")
@OnlyIn(Dist.CLIENT)
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<Button> mirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
private GuiCheckBoxFixed buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd;
public MirrorSettingsGui(GuiScrollPane scrollPane) {
super(scrollPane);
}
@Override
public void init(List<Widget> renderables) {
super.init(renderables);
int y = top - 2;
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonMirrorEnabled.isChecked());
}
};
renderables.add(buttonMirrorEnabled);
y = top + 18;
textMirrorPosX = new GuiNumberField(font, renderables, left + 58, y, 62, 18);
textMirrorPosX.setNumber(0);
textMirrorPosX.setTooltip(
Arrays.asList(Component.literal("The position of the mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosX);
textMirrorPosY = new GuiNumberField(font, renderables, left + 138, y, 62, 18);
textMirrorPosY.setNumber(64);
textMirrorPosY.setTooltip(Arrays.asList(Component.literal("The position of the mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosY);
textMirrorPosZ = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
textMirrorPosZ.setNumber(0);
textMirrorPosZ.setTooltip(Arrays.asList(Component.literal("The position of the mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosZ);
y = top + 50;
buttonMirrorX = new GuiCheckBoxFixed(left + 60, y, " X", true);
mirrorButtonList.add(buttonMirrorX);
buttonMirrorY = new GuiCheckBoxFixed(left + 100, y, " Y", false);
mirrorButtonList.add(buttonMirrorY);
buttonMirrorZ = new GuiCheckBoxFixed(left + 140, y, " Z", false);
mirrorButtonList.add(buttonMirrorZ);
y = top + 47;
textMirrorRadius = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
textMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2)
textMirrorRadius.setTooltip(Arrays.asList(Component.literal("How far the mirror reaches in any direction."),
Component.literal("Max: ").withStyle(ChatFormatting.GRAY).append(Component.literal(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
Component.literal("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z);
});
buttonCurrentPosition.setTooltip(Component.literal("Set mirror position to current player position"));
mirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to corner of block"), Component.literal("for even numbered builds")));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
}
});
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
mirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
});
buttonDrawLines.setTooltip(Component.literal("Show lines"));
mirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
});
buttonDrawPlanes.setTooltip(Component.literal("Show area"));
mirrorIconButtonList.add(buttonDrawPlanes);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (modifierSettings != null) {
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
buttonMirrorEnabled.setIsChecked(m.enabled);
textMirrorPosX.setNumber(m.position.x);
textMirrorPosY.setNumber(m.position.y);
textMirrorPosZ.setNumber(m.position.z);
buttonMirrorX.setIsChecked(m.mirrorX);
buttonMirrorY.setIsChecked(m.mirrorY);
buttonMirrorZ.setIsChecked(m.mirrorZ);
textMirrorRadius.setNumber(m.radius);
drawLines = m.drawLines;
drawPlanes = m.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
} else {
toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to corner of block"), Component.literal("for even numbered builds")));
}
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
}
renderables.addAll(mirrorButtonList);
renderables.addAll(mirrorIconButtonList);
setCollapsed(!buttonMirrorEnabled.isChecked());
}
@Override
public void updateScreen() {
super.updateScreen();
mirrorNumberFieldList.forEach(GuiNumberField::update);
}
@Override
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
int yy = y;
int offset = 8;
buttonMirrorEnabled.render(ms, mouseX, mouseY, partialTicks);
if (buttonMirrorEnabled.isChecked()) {
buttonMirrorEnabled.y = yy;
font.draw(ms, "Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
yy = y + 18;
font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF);
textMirrorPosX.y = yy;
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textMirrorPosY.y = yy;
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
textMirrorPosZ.y = yy;
yy = y + 50;
font.draw(ms, "Direction", left + offset, yy + 2, 0xFFFFFF);
buttonMirrorX.y = yy;
buttonMirrorY.y = yy;
buttonMirrorZ.y = yy;
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
textMirrorRadius.y = yy - 3;
yy = y + 72;
buttonCurrentPosition.y = yy;
buttonToggleOdd.y = yy;
buttonDrawLines.y = yy;
buttonDrawPlanes.y = yy;
mirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
} else {
buttonMirrorEnabled.y = yy;
font.draw(ms, "Mirror disabled", left + offset, yy + 2, 0x999999);
}
}
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonMirrorEnabled.isChecked()) {
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
}
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
for (GuiNumberField numberField : mirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
}
return true;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideMirrorEnabledLabel) {
buttonMirrorEnabled.playDownSound(this.mc.getSoundManager());
buttonMirrorEnabled.onClick(mouseX, mouseY);
}
return true;
}
public Mirror.MirrorSettings getMirrorSettings() {
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
Vec3 mirrorPos = new Vec3(0, 64, 0);
try {
mirrorPos = new Vec3(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
}
boolean mirrorX = buttonMirrorX.isChecked();
boolean mirrorY = buttonMirrorY.isChecked();
boolean mirrorZ = buttonMirrorZ.isChecked();
int mirrorRadius = 50;
try {
mirrorRadius = (int) textMirrorRadius.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
}
return new Mirror.MirrorSettings(mirrorEnabled, mirrorPos, mirrorX, mirrorY, mirrorZ, mirrorRadius, drawLines, drawPlanes);
}
@Override
protected String getName() {
return "Mirror";
}
@Override
protected int getExpandedHeight() {
return 100;
}
}

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package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
@OnlyIn(Dist.CLIENT)
public class ModifierSettingsGui extends Screen {
private GuiScrollPane scrollPane;
private Button buttonClose;
private MirrorSettingsGui mirrorSettingsGui;
private ArraySettingsGui arraySettingsGui;
private RadialMirrorSettingsGui radialMirrorSettingsGui;
public ModifierSettingsGui() {
super(Component.translatable("effortlessbuilding.screen.modifier_settings"));
}
@Override
//Create buttons and labels and add them to buttonList/labelList
protected void init() {
scrollPane = new GuiScrollPane(this, font, 8, height - 30);
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(mirrorSettingsGui);
arraySettingsGui = new ArraySettingsGui(scrollPane);
scrollPane.AddListEntry(arraySettingsGui);
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(radialMirrorSettingsGui);
scrollPane.init(renderables);
//Close button
int y = height - 26;
buttonClose = new Button(width / 2 - 100, y, 200, 20, Component.literal("Close"), (button) -> {
Minecraft.getInstance().player.closeContainer();
});
addRenderableOnly(buttonClose);
}
@Override
//Process general logic, i.e. hide buttons
public void tick() {
scrollPane.updateScreen();
handleMouseInput();
}
@Override
//Set colors using GL11, use the fontObj field to display text
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms);
scrollPane.render(ms, mouseX, mouseY, partialTicks);
buttonClose.render(ms, mouseX, mouseY, partialTicks);
scrollPane.drawTooltip(ms, this, mouseX, mouseY);
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
scrollPane.charTyped(typedChar, keyCode);
return false;
}
@Override
public boolean keyPressed(int keyCode, int p_96553_, int p_96554_) {
if (keyCode == ClientProxy.keyBindings[0].getKey().getValue()) {
minecraft.player.closeContainer();
return true;
}
return super.keyPressed(keyCode, p_96553_, p_96554_);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
super.mouseClicked(mouseX, mouseY, mouseButton);
renderables.forEach(renderable -> {
if (renderable instanceof Button) {
Button button = (Button) renderable;
button.mouseClicked(mouseX, mouseY, mouseButton);
}
});
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int state) {
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state)) {
return super.mouseReleased(mouseX, mouseY, state);
}
return false;
}
public void handleMouseInput() {
//super.handleMouseInput();
scrollPane.handleMouseInput();
//Scrolling numbers
// int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth;
// int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
// numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY));
}
@Override
public void removed() {
scrollPane.onGuiClosed();
//save everything
Mirror.MirrorSettings m = mirrorSettingsGui.getMirrorSettings();
Array.ArraySettings a = arraySettingsGui.getArraySettings();
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(minecraft.player);
if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings();
modifierSettings.setMirrorSettings(m);
modifierSettings.setArraySettings(a);
modifierSettings.setRadialMirrorSettings(r);
//Sanitize
String error = ModifierSettingsManager.sanitize(modifierSettings, minecraft.player);
if (!error.isEmpty()) EffortlessBuilding.log(minecraft.player, error);
ModifierSettingsManager.setModifierSettings(minecraft.player, modifierSettings);
//Send to server
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
Minecraft.getInstance().mouseHandler.grabMouse();
}
}

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package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import nl.requios.effortlessbuilding.gui.elements.*;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@SuppressWarnings("Duplicates")
@OnlyIn(Dist.CLIENT)
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<Button> radialMirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
private GuiCheckBoxFixed buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd;
public RadialMirrorSettingsGui(GuiScrollPane scrollPane) {
super(scrollPane);
}
@Override
public void init(List<Widget> renderables) {
super.init(renderables);
int y = top - 2;
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
};
renderables.add(buttonRadialMirrorEnabled);
y = top + 18;
textRadialMirrorPosX = new GuiNumberField(font, renderables, left + 58, y, 62, 18);
textRadialMirrorPosX.setNumber(0);
textRadialMirrorPosX.setTooltip(
Arrays.asList(Component.literal("The position of the radial mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
textRadialMirrorPosY = new GuiNumberField(font, renderables, left + 138, y, 62, 18);
textRadialMirrorPosY.setNumber(64);
textRadialMirrorPosY.setTooltip(Arrays.asList(Component.literal("The position of the radial mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
textRadialMirrorPosZ = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
textRadialMirrorPosZ.setNumber(0);
textRadialMirrorPosZ.setTooltip(Arrays.asList(Component.literal("The position of the radial mirror."), Component.literal("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
y = top + 47;
textRadialMirrorSlices = new GuiNumberField(font, renderables, left + 55, y, 50, 18);
textRadialMirrorSlices.setNumber(4);
textRadialMirrorSlices.setTooltip(Arrays.asList(Component.literal("The number of repeating slices."), Component.literal("Minimally 2.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
textRadialMirrorRadius = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
textRadialMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2)
textRadialMirrorRadius.setTooltip(Arrays.asList(Component.literal("How far the radial mirror reaches from its center position."),
Component.literal("Max: ").withStyle(ChatFormatting.GRAY).append(Component.literal(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
Component.literal("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z);
});
buttonCurrentPosition.setTooltip(Component.literal("Set radial mirror position to current player position"));
radialMirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to corner of block"), Component.literal("for even numbered builds")));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set mirror position to middle of block"), Component.literal("for odd numbered builds")));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
}
});
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set radial mirror position to middle of block"), Component.literal("for odd numbered builds")));
radialMirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
});
buttonDrawLines.setTooltip(Component.literal("Show lines"));
radialMirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
});
buttonDrawPlanes.setTooltip(Component.literal("Show area"));
radialMirrorIconButtonList.add(buttonDrawPlanes);
y = top + 76;
buttonRadialMirrorAlternate = new GuiCheckBoxFixed(left + 140, y, " Alternate", false);
radialMirrorButtonList.add(buttonRadialMirrorAlternate);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (modifierSettings != null) {
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
buttonRadialMirrorEnabled.setIsChecked(r.enabled);
textRadialMirrorPosX.setNumber(r.position.x);
textRadialMirrorPosY.setNumber(r.position.y);
textRadialMirrorPosZ.setNumber(r.position.z);
textRadialMirrorSlices.setNumber(r.slices);
buttonRadialMirrorAlternate.setIsChecked(r.alternate);
textRadialMirrorRadius.setNumber(r.radius);
drawLines = r.drawLines;
drawPlanes = r.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(Component.literal(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(Component.literal(drawPlanes ? "Hide area" : "Show area"));
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set radial mirror position to middle of block"), Component.literal("for odd numbered builds")));
} else {
toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList(Component.literal("Set radial mirror position to corner of block"), Component.literal("for even numbered builds")));
}
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
}
renderables.addAll(radialMirrorButtonList);
renderables.addAll(radialMirrorIconButtonList);
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
public void updateScreen() {
radialMirrorNumberFieldList.forEach(GuiNumberField::update);
}
@Override
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
int yy = y;
int offset = 8;
buttonRadialMirrorEnabled.render(ms, mouseX, mouseY, partialTicks);
if (buttonRadialMirrorEnabled.isChecked()) {
buttonRadialMirrorEnabled.y = yy;
font.draw(ms, "Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
yy = y + 18;
font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosX.y = yy;
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosY.y = yy;
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosZ.y = yy;
yy = y + 50;
font.draw(ms, "Slices", left + offset, yy + 2, 0xFFFFFF);
textRadialMirrorSlices.y = yy - 3;
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
textRadialMirrorRadius.y = yy - 3;
yy = y + 72;
buttonCurrentPosition.y = yy;
buttonToggleOdd.y = yy;
buttonDrawLines.y = yy;
buttonDrawPlanes.y = yy;
yy = y + 76;
buttonRadialMirrorAlternate.y = yy;
radialMirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
radialMirrorNumberFieldList
.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
} else {
buttonRadialMirrorEnabled.y = yy;
font.draw(ms, "Radial mirror disabled", left + offset, yy + 2, 0x999999);
}
}
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonRadialMirrorEnabled.isChecked()) {
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
}
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
for (GuiNumberField numberField : radialMirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
}
return true;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideRadialMirrorEnabledLabel) {
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundManager());
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
}
return true;
}
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
Vec3 radialMirrorPos = new Vec3(0, 64, 0);
try {
radialMirrorPos = new Vec3(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");
}
int radialMirrorSlices = 4;
try {
radialMirrorSlices = (int) textRadialMirrorSlices.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Radial mirror slices not a valid number.");
}
boolean radialMirrorAlternate = buttonRadialMirrorAlternate.isChecked();
int radialMirrorRadius = 50;
try {
radialMirrorRadius = (int) textRadialMirrorRadius.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
}
return new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPos, radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, drawLines, drawPlanes);
}
@Override
protected String getName() {
return "Radial mirror";
}
@Override
protected int getExpandedHeight() {
return 100;
}
}

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package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.Component;
import net.minecraftforge.client.gui.ScreenUtils;
import javax.annotation.ParametersAreNonnullByDefault;
/**
* This class provides a checkbox style control.
*/
@ParametersAreNonnullByDefault
public class GuiCheckBoxFixed extends Button {
private final int boxWidth;
private boolean isChecked;
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked) {
super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, Component.literal(displayString), b -> {
});
this.isChecked = isChecked;
this.boxWidth = 11;
this.height = 11;
this.width = this.boxWidth + 2 + Minecraft.getInstance().font.width(displayString);
}
@Override
public void renderButton(PoseStack ms, int mouseX, int mouseY, float partial) {
if (this.visible) {
Minecraft mc = Minecraft.getInstance();
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
ScreenUtils.blitWithBorder(ms, WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
this.renderBg(ms, mc, mouseX, mouseY);
int color = 14737632;
if (packedFGColor != 0) {
color = packedFGColor;
} else if (!this.active) {
color = 10526880;
}
if (this.isChecked)
drawCenteredString(ms, mc.font, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
drawString(ms, mc.font, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
}
}
@Override
public void onPress() {
this.isChecked = !this.isChecked;
}
public boolean isChecked() {
return this.isChecked;
}
public void setIsChecked(boolean isChecked) {
this.isChecked = isChecked;
}
}

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package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
public GuiScrollPane scrollPane;
protected Font font;
protected Minecraft mc;
protected boolean isCollapsed = true;
protected int left, right, top, bottom;
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
this.scrollPane = scrollPane;
this.font = scrollPane.font;
this.mc = Minecraft.getInstance();
}
@Override
public void init(List<Widget> renderables) {
left = scrollPane.getWidth() / 2 - 140;
right = scrollPane.getWidth() / 2 + 140;
top = scrollPane.getHeight() / 2 - 100;
bottom = scrollPane.getHeight() / 2 + 100;
}
@Override
public void updateScreen() {
}
@Override
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
}
@Override
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
}
@Override
public boolean charTyped(char eventChar, int eventKey) {
return false;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
return false;
}
@Override
public void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY) {
}
@Override
public void onGuiClosed() {
}
@Override
public int getHeight() {
return isCollapsed ? getCollapsedHeight() : getExpandedHeight();
}
public void setCollapsed(boolean collapsed) {
this.isCollapsed = collapsed;
}
protected String getName() {
return "Collapsible scroll entry";
}
protected int getCollapsedHeight() {
return 24;
}
protected int getExpandedHeight() {
return 100;
}
}

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package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class GuiIconButton extends Button {
private final ResourceLocation resourceLocation;
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
List<Component> tooltip = new ArrayList<>();
private boolean useAltIcon = false;
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.OnPress onPress) {
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
}
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.OnPress onPress) {
super(x, y, width, height, Component.empty(), onPress);
this.iconX = iconX;
this.iconY = iconY;
this.iconWidth = iconWidth;
this.iconHeight = iconHeight;
this.iconAltX = iconAltX;
this.iconAltY = iconAltY;
this.resourceLocation = resourceLocation;
}
public void setTooltip(Component tooltip) {
setTooltip(Collections.singletonList(tooltip));
}
public void setTooltip(List<Component> tooltip) {
this.tooltip = tooltip;
}
public void setUseAlternateIcon(boolean useAlternateIcon) {
this.useAltIcon = useAlternateIcon;
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
super.render(ms, mouseX, mouseY, partialTicks);
if (this.visible) {
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
RenderSystem.setShaderTexture(0, this.resourceLocation);
int currentIconX = this.iconX;
int currentIconY = this.iconY;
if (useAltIcon) {
currentIconX += iconAltX;
currentIconY += iconAltY;
}
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui.
this.blit(ms, this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
}
}
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
if (flag) {
screen.renderComponentTooltip(ms, tooltip, mouseX - 10, mouseY + 25);
}
}
}

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package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.awt.*;
import java.text.DecimalFormat;
import java.text.ParseException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class GuiNumberField extends GuiComponent {
public int x, y, width, height;
public int buttonWidth = 10;
protected EditBox textField;
protected Button minusButton, plusButton;
List<Component> tooltip = new ArrayList<>();
public GuiNumberField(Font font, List<Widget> renderables, int x, int y, int width, int height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
textField = new EditBox(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, Component.empty());
minusButton = new Button(x, y - 1, buttonWidth, height + 2, Component.literal("-"), button -> {
float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() - valueChanged);
});
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, Component.literal("+"), button -> {
float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() + valueChanged);
});
renderables.add(minusButton);
renderables.add(plusButton);
}
public double getNumber() {
if (textField.getValue().isEmpty()) return 0;
try {
return DecimalFormat.getInstance().parse(textField.getValue()).doubleValue();
} catch (ParseException e) {
return 0;
}
}
public void setNumber(double number) {
textField.setValue(DecimalFormat.getInstance().format(number));
}
public void setTooltip(Component tooltip) {
setTooltip(Collections.singletonList(tooltip));
}
public void setTooltip(List<Component> tooltip) {
this.tooltip = tooltip;
}
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton);
//Check if clicked inside textfield
boolean flag = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
//Rightclicked inside textfield
if (flag && mouseButton == 1) {
textField.setValue("");
textField.setFocus(true);
result = true;
}
return result;
}
public void drawNumberField(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
textField.y = y + 1;
minusButton.y = y - 1;
plusButton.y = y - 1;
textField.render(ms, mouseX, mouseY, partialTicks);
minusButton.render(ms, mouseX, mouseY, partialTicks);
plusButton.render(ms, mouseX, mouseY, partialTicks);
}
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
// List<String> textLines = new ArrayList<>();
List<Component> textLines = new ArrayList<>();
if (insideTextField) {
textLines.addAll(tooltip);
// textLines.add(TextFormatting.GRAY + "Tip: try scrolling.");
}
if (insideMinusButton) {
textLines.add(Component.literal("Hold ").append(Component.literal("shift ").withStyle(ChatFormatting.AQUA)).append("for ")
.append(Component.literal("10").withStyle(ChatFormatting.RED)));
textLines.add(Component.literal("Hold ").append(Component.literal("ctrl ").withStyle(ChatFormatting.AQUA)).append("for ")
.append(Component.literal("5").withStyle(ChatFormatting.RED)));
}
if (insidePlusButton) {
textLines.add(Component.literal("Hold ").append(Component.literal("shift ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
.append(Component.literal("10").withStyle(ChatFormatting.RED)));
textLines.add(Component.literal("Hold ").append(Component.literal("ctrl ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
.append(Component.literal("5").withStyle(ChatFormatting.RED)));
}
screen.renderComponentTooltip(ms, textLines, mouseX - 10, mouseY + 25);
}
public void update() {
textField.tick();
}
public boolean charTyped(char typedChar, int keyCode) {
if (!textField.isFocused()) return false;
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
// || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) {
return textField.charTyped(typedChar, keyCode);
// }
}
//Scroll inside textfield to change number
//Disabled because entire screen can be scrolled
// public void handleMouseInput(int mouseX, int mouseY) {
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
//
// if (insideTextField)
// {
// int valueChanged = 0;
// if (Mouse.getEventDWheel() > 0)
// valueChanged = 1;
// if (Mouse.getEventDWheel() < 0)
// valueChanged = -1;
//
// if (valueChanged != 0)
// setNumber(getNumber() + valueChanged);
// }
// }
}

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package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.util.Mth;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.MinecraftForge;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@MethodsReturnNonnullByDefault
@ParametersAreNonnullByDefault
public class GuiScrollPane extends SlotGui {
public Screen parent;
public Font font;
private final List<IScrollEntry> listEntries;
private float scrollMultiplier = 1f;
private int mouseX;
private int mouseY;
public GuiScrollPane(Screen parent, Font font, int top, int bottom) {
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
this.parent = parent;
this.font = font;
this.renderSelection = false;
listEntries = new ArrayList<>();
MinecraftForge.EVENT_BUS.register(this);
}
public IScrollEntry getListEntry(int index) {
return listEntries.get(index);
}
public void AddListEntry(IScrollEntry listEntry) {
listEntries.add(listEntry);
}
@Override
protected int getItemCount() {
return listEntries.size();
}
@Override
protected boolean isSelectedItem(int slotIndex) {
return false;
}
@Override
protected int getScrollbarPosition() {
//return width / 2 + 140 + 10;
return width - 15;
}
@Override
public int getRowWidth() {
return 280;
}
//Removed background
@Override
public void render(PoseStack ms, int mouseXIn, int mouseYIn, float partialTicks) {
if (this.visible) {
this.mouseX = mouseXIn;
this.mouseY = mouseYIn;
this.renderBackground();
int scrollbarLeft = this.getScrollbarPosition();
int scrollbarRight = scrollbarLeft + 6;
this.capYPosition();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
int insideTop = this.y0 + 4 - (int) this.yo;
if (this.renderHeader) {
this.renderHeader(insideLeft, insideTop, tessellator);
}
//All entries
this.renderList(ms, insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
RenderSystem.disableDepthTest();
//Dirt overlays on top and bottom
// this.renderHoleBackground(0, this.y0, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableTexture();
//top
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
// tessellator.draw();
//bottom
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex();
// tessellator.draw();
//Draw scrollbar
int maxScroll = this.getMaxScroll();
if (maxScroll > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
}
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, this.y1, 0.0F).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, this.y1, 0.0F).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, this.y0, 0.0F).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, this.y0, 0.0F).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.end();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, l1 + k1, 0.0F).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, l1 + k1, 0.0F).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, l1, 0.0F).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, l1 + k1 - 1, 0.0F).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarRight - 1, l1 + k1 - 1, 0.0F).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarRight - 1, l1, 0.0F).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.end();
}
//this.renderDecorations(mouseXIn, mouseYIn);
RenderSystem.enableTexture();
RenderSystem.disableBlend();
}
}
//SLOTHEIGHT MODIFICATIONS
//SlotHeight is still relied on for determining how much to scroll
@Override
protected int getMaxPosition() {
//Add every entry height
int height = this.headerHeight;
for (IScrollEntry entry : listEntries) {
height += entry.getHeight();
}
return height;
}
@Override
protected void renderBackground() {
}
@Override
protected void renderItem(PoseStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
this.getListEntry(slotIndex).drawEntry(ms, slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
}
public int getMaxPosition(int count) {
//Add all count entry heights
int height = this.headerHeight;
for (int i = 0; i < count; i++) {
IScrollEntry entry = listEntries.get(i);
height += entry.getHeight();
}
return height;
}
public int getSlotIndexFromScreenCoords(double posX, double posY) {
int left = this.x0 + (this.width - this.getRowWidth()) / 2;
int right = this.x0 + (this.width + this.getRowWidth()) / 2;
double relativeMouseY = getRelativeMouseY(mouseY, 0);
//Iterate over every entry until relativeMouseY falls within its height
for (int i = 0; i < listEntries.size(); i++) {
IScrollEntry entry = listEntries.get(i);
if (relativeMouseY <= entry.getHeight())
return posX < this.getScrollbarPosition() && posX >= left && posX <= right && i >= 0 &&
relativeMouseY >= 0 && i < this.getItemCount() ? i : -1;
relativeMouseY -= entry.getHeight();
}
return -1;
}
@Override
public List<? extends GuiEventListener> children() {
return null;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
double relativeX = getRelativeMouseX(mouseX);
//Always pass through mouseclicked, to be able to unfocus textfields
for (int i = 0; i < this.listEntries.size(); i++) {
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mousePressed(selectedSlot, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
}
// if (this.isMouseYWithinSlotBounds(mouseY))
// {
// int i = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
//
// if (i >= 0)
// {
// int relativeX = getRelativeMouseX(mouseX);
// int relativeY = getRelativeMouseY(mouseY, i);
//
// if (this.getListEntry(i).mousePressed(i, mouseX, mouseY, mouseEvent, relativeX, relativeY))
// {
// this.setEnabled(false);
// return true;
// }
// }
// }
return false;
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int button) {
for (int i = 0; i < this.getItemCount(); ++i) {
double relativeX = getRelativeMouseX(mouseX);
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
}
this.visible = true;
return false;
}
public void handleMouseInput() {
if (this.isMouseInList(this.mouseX, this.mouseY)) {
if (minecraft.mouseHandler.isLeftPressed() && this.mouseY >= this.y0 &&
this.mouseY <= this.y1) {
int i = this.x0 + (this.width - this.getRowWidth()) / 2;
int j = this.x0 + (this.width + this.getRowWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) {
this.mouseClicked(this.mouseX, this.mouseY, 0);
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i, this.mouseY - this.y0 + (int) this.yo - 4);
}
}
if (minecraft.mouseHandler.isLeftPressed() && this.isVisible()) {
if (this.yDrag == -1) {
boolean flag1 = true;
if (this.mouseY >= this.y0 && this.mouseY <= this.y1) {
int i2 = this.x0 + (this.width - this.getRowWidth()) / 2;
int j2 = this.x0 + (this.width + this.getRowWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) {
this.mouseClicked(slotIndex, this.mouseX, this.mouseY);
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i2,
this.mouseY - this.y0 + (int) this.yo - 4);
flag1 = false;
}
int i3 = this.getScrollbarPosition();
int j1 = i3 + 6;
if (this.mouseX >= i3 && this.mouseX <= j1) {
this.scrollMultiplier = -1.0F;
int maxScroll = this.getMaxScroll();
if (maxScroll < 1) {
maxScroll = 1;
}
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
(float) this.getMaxPosition());
l1 = Mth.clamp(l1, 32, this.y1 - this.y0 - 8);
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
} else {
this.scrollMultiplier = 1.0F;
}
if (flag1) {
this.yDrag = this.mouseY;
} else {
this.yDrag = -2;
}
} else {
this.yDrag = -2;
}
} else if (this.yDrag >= 0) {
this.yo -= (float) (this.mouseY - this.yDrag) * this.scrollMultiplier;
this.yDrag = this.mouseY;
}
} else {
this.yDrag = -1;
}
}
}
//Draw in center if it fits
@Override
protected void renderList(PoseStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) {
int itemCount = this.getItemCount();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
//Find y to start with
int y = this.headerHeight + insideTop;
int contentHeight = getMaxPosition();
int insideHeight = this.y1 - this.y0 - 4;
if (contentHeight < insideHeight) {
//it fits, so we can center it vertically
y += (insideHeight - contentHeight) / 2;
}
//Draw all entries
for (int i = 0; i < itemCount; ++i) {
int entryHeight = listEntries.get(i).getHeight();
int entryHeight2 = entryHeight - 4;
if (y > this.y1 || y + entryHeight2 < this.y0) {
this.updateItemPosition(i, insideLeft, y, partialTicks);
}
if (this.renderSelection && this.isSelectedItem(i)) {
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.setShaderColor(f, f, f, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, y - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, y - 2, 0.0D).endVertex();
tessellator.end();
RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1 + 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, y - 1, 0.0D).endVertex();
bufferbuilder.vertex(i1 + 1, y - 1, 0.0D).endVertex();
tessellator.end();
RenderSystem.enableTexture();
}
this.renderItem(ms, i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
y += entryHeight;
}
}
private double getRelativeMouseX(double mouseX) {
int j = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
return mouseX - j;
}
private double getRelativeMouseY(double mouseY, int contentIndex) {
int k = this.y0 + 4 - this.getScroll() + getMaxPosition(contentIndex) + this.headerHeight;
double relativeMouseY = mouseY - k;
//Content might be centered, adjust relative mouse y accordingly
int contentHeight = getMaxPosition();
int insideHeight = this.y1 - this.y0 - 4;
if (contentHeight < insideHeight) {
//it fits, so we can center it vertically
relativeMouseY -= (insideHeight - contentHeight) / 2f;
}
return relativeMouseY;
}
//PASSTHROUGHS
public void init(List<Widget> renderables) {
for (IScrollEntry entry : this.listEntries) {
entry.init(renderables);
}
}
public void updateScreen() {
for (IScrollEntry entry : this.listEntries)
entry.updateScreen();
}
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
for (IScrollEntry entry : this.listEntries)
entry.drawTooltip(ms, guiScreen, mouseX, mouseY);
}
@Override
public boolean charTyped(char eventChar, int eventKey) {
for (IScrollEntry entry : this.listEntries)
entry.charTyped(eventChar, eventKey);
return false;
}
public void onGuiClosed() {
for (IScrollEntry entry : this.listEntries)
entry.onGuiClosed();
}
//Make protected values available
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
public interface IScrollEntry {
void init(List<Widget> renderables);
void updateScreen();
void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY);
boolean charTyped(char eventChar, int eventKey);
void onGuiClosed();
int getHeight();
void updatePosition(int slotIndex, int x, int y, float partialTicks);
void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
/**
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was
* clicked and the list should not be dragged.
*/
boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY);
/**
* Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY
*/
void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY);
}
}

View File

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package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.events.AbstractContainerEventHandler;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.util.Mth;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
@SuppressWarnings("deprecation")
public abstract class SlotGui extends AbstractContainerEventHandler implements Widget {
protected final Minecraft minecraft;
protected final int itemHeight;
protected int width;
protected int height;
protected int y0;
protected int y1;
protected int x1;
protected int x0;
protected int yDrag = -2;
protected double yo;
protected boolean visible = true;
protected boolean renderSelection = true;
protected boolean renderHeader;
protected int headerHeight;
private boolean scrolling;
public SlotGui(Minecraft mcIn, int width, int height, int topIn, int bottomIn, int slotHeightIn) {
this.minecraft = mcIn;
this.width = width;
this.height = height;
this.y0 = topIn;
this.y1 = bottomIn;
this.itemHeight = slotHeightIn;
this.x0 = 0;
this.x1 = width;
}
public boolean isVisible() {
return this.visible;
}
protected abstract int getItemCount();
public List<? extends GuiEventListener> children() {
return Collections.emptyList();
}
protected boolean selectItem(int p_selectItem_1_, int p_selectItem_2_, double p_selectItem_3_, double p_selectItem_5_) {
return true;
}
protected abstract boolean isSelectedItem(int p_isSelectedItem_1_);
protected int getMaxPosition() {
return this.getItemCount() * this.itemHeight + this.headerHeight;
}
protected abstract void renderBackground();
protected void updateItemPosition(int p_updateItemPosition_1_, int p_updateItemPosition_2_, int p_updateItemPosition_3_, float p_updateItemPosition_4_) {
}
protected abstract void renderItem(PoseStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_);
protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tesselator p_renderHeader_3_) {
}
protected void clickedHeader(int p_clickedHeader_1_, int p_clickedHeader_2_) {
}
public int getItemAtPosition(double p_getItemAtPosition_1_, double p_getItemAtPosition_3_) {
int i = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j = this.x0 + this.width / 2 + this.getRowWidth() / 2;
int k = Mth.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4;
int l = k / this.itemHeight;
return p_getItemAtPosition_1_ < (double) this.getScrollbarPosition() && p_getItemAtPosition_1_ >= (double) i && p_getItemAtPosition_1_ <= (double) j && l >= 0 && k >= 0 && l < this.getItemCount() ? l : -1;
}
protected void capYPosition() {
this.yo = Mth.clamp(this.yo, 0.0D, this.getMaxScroll());
}
public int getMaxScroll() {
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
}
public int getScroll() {
return (int) this.yo;
}
public boolean isMouseInList(double p_isMouseInList_1_, double p_isMouseInList_3_) {
return p_isMouseInList_3_ >= (double) this.y0 && p_isMouseInList_3_ <= (double) this.y1 && p_isMouseInList_1_ >= (double) this.x0 && p_isMouseInList_1_ <= (double) this.x1;
}
public abstract void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_);
protected void updateScrollingState(double p_updateScrollingState_1_, double p_updateScrollingState_3_, int p_updateScrollingState_5_) {
this.scrolling = p_updateScrollingState_5_ == 0 && p_updateScrollingState_1_ >= (double) this.getScrollbarPosition() && p_updateScrollingState_1_ < (double) (this.getScrollbarPosition() + 6);
}
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
this.updateScrollingState(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
if (this.isVisible() && this.isMouseInList(p_mouseClicked_1_, p_mouseClicked_3_)) {
int i = this.getItemAtPosition(p_mouseClicked_1_, p_mouseClicked_3_);
if (i == -1 && p_mouseClicked_5_ == 0) {
this.clickedHeader((int) (p_mouseClicked_1_ - (double) (this.x0 + this.width / 2 - this.getRowWidth() / 2)), (int) (p_mouseClicked_3_ - (double) this.y0) + (int) this.yo - 4);
return true;
} else if (i != -1 && this.selectItem(i, p_mouseClicked_5_, p_mouseClicked_1_, p_mouseClicked_3_)) {
if (this.children().size() > i) {
this.setFocused(this.children().get(i));
}
this.setDragging(true);
return true;
} else {
return this.scrolling;
}
} else {
return false;
}
}
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
if (this.getFocused() != null) {
this.getFocused().mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
}
return false;
}
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
if (super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_)) {
return true;
} else if (this.isVisible() && p_mouseDragged_5_ == 0 && this.scrolling) {
if (p_mouseDragged_3_ < (double) this.y0) {
this.yo = 0.0D;
} else if (p_mouseDragged_3_ > (double) this.y1) {
this.yo = this.getMaxScroll();
} else {
double d0 = this.getMaxScroll();
if (d0 < 1.0D) {
d0 = 1.0D;
}
int i = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
i = Mth.clamp(i, 32, this.y1 - this.y0 - 8);
double d1 = d0 / (double) (this.y1 - this.y0 - i);
if (d1 < 1.0D) {
d1 = 1.0D;
}
this.yo += p_mouseDragged_8_ * d1;
this.capYPosition();
}
return true;
} else {
return false;
}
}
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
if (!this.isVisible()) {
return false;
} else {
this.yo -= p_mouseScrolled_5_ * (double) this.itemHeight / 2.0D;
return true;
}
}
public boolean keyPressed(int p_keyPressed_1_, int p_keyPressed_2_, int p_keyPressed_3_) {
if (!this.isVisible()) {
return false;
} else if (super.keyPressed(p_keyPressed_1_, p_keyPressed_2_, p_keyPressed_3_)) {
return true;
} else if (p_keyPressed_1_ == 264) {
this.moveSelection(1);
return true;
} else if (p_keyPressed_1_ == 265) {
this.moveSelection(-1);
return true;
} else {
return false;
}
}
protected void moveSelection(int p_moveSelection_1_) {
}
public boolean charTyped(char p_charTyped_1_, int p_charTyped_2_) {
return this.isVisible() && super.charTyped(p_charTyped_1_, p_charTyped_2_);
}
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
return this.isMouseInList(p_isMouseOver_1_, p_isMouseOver_3_);
}
public int getRowWidth() {
return 220;
}
protected void renderList(PoseStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) {
int i = this.getItemCount();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
for (int j = 0; j < i; ++j) {
int k = p_renderList_2_ + j * this.itemHeight + this.headerHeight;
int l = this.itemHeight - 4;
if (k > this.y1 || k + l < this.y0) {
this.updateItemPosition(j, p_renderList_1_, k, p_renderList_5_);
}
if (this.renderSelection && this.isSelectedItem(j)) {
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.setShaderColor(f, f, f, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, k - 2, 0.0D).endVertex();
tessellator.end();
RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1 + 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k - 1, 0.0D).endVertex();
bufferbuilder.vertex(i1 + 1, k - 1, 0.0D).endVertex();
tessellator.end();
RenderSystem.enableTexture();
}
this.renderItem(ms, j, p_renderList_1_, k, l, p_renderList_3_, p_renderList_4_, p_renderList_5_);
}
}
protected boolean isFocused() {
return false;
}
protected int getScrollbarPosition() {
return this.width / 2 + 124;
}
}

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@@ -0,0 +1,52 @@
package nl.requios.effortlessbuilding.helper;
//Stack with fixed size. Removes (overwrites) oldest element on push.
public class FixedStack<T> {
private final T[] stack;
private final int size;
private int top;
private int filled = 0; //how many valid items are in the stack
public FixedStack(T[] stack) {
this.stack = stack;
this.top = 0;
this.size = stack.length;
}
public void push(T object) {
if (top == stack.length)
top = 0;
stack[top] = object;
top++;
if (filled < size)
filled++;
}
public T pop() {
if (filled <= 0) return null;
if (top - 1 < 0)
top = size;
top--;
T object = stack[top];
filled--;
return object;
}
public void clear() {
top = 0;
filled = 0;
}
public int size() {
return size;
}
public boolean isEmpty() {
return filled <= 0;
}
}

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@@ -0,0 +1,30 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
public class InventoryHelper {
public static ItemStack findItemStackInInventory(Player player, Block block) {
for (ItemStack invStack : player.getInventory().items) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
return invStack;
}
}
return ItemStack.EMPTY;
}
public static int findTotalBlocksInInventory(Player player, Block block) {
int total = 0;
for (ItemStack invStack : player.getInventory().items) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
total += invStack.getCount();
}
}
return total;
}
}

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@@ -1,15 +0,0 @@
package nl.requios.effortlessbuilding.helper;
import com.google.gson.JsonObject;
import net.minecraftforge.common.crafting.IConditionFactory;
import net.minecraftforge.common.crafting.JsonContext;
import nl.requios.effortlessbuilding.BuildConfig;
import java.util.function.BooleanSupplier;
public class ReachConditionFactory implements IConditionFactory {
@Override
public BooleanSupplier parse(JsonContext context, JsonObject json) {
return () -> BuildConfig.reach.enableReachUpgrades;
}
}

View File

@@ -1,27 +1,54 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.entity.player.Player;
import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.BuildSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
public class ReachHelper { public class ReachHelper {
public static int getMaxReach(EntityPlayer player) { public static int getMaxReach(Player player) {
if (player.isCreative()) return BuildConfig.reach.maxReachCreative; if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
if (!BuildConfig.reach.enableReachUpgrades) return BuildConfig.reach.maxReachLevel3; if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
//Check buildsettings for reachUpgrade //Check buildsettings for reachUpgrade
int reachUpgrade = BuildSettingsManager.getBuildSettings(player).getReachUpgrade(); int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
switch (reachUpgrade) { switch (reachUpgrade) {
case 0: return BuildConfig.reach.maxReachLevel0; case 0:
case 1: return BuildConfig.reach.maxReachLevel1; return BuildConfig.reach.maxReachLevel0.get();
case 2: return BuildConfig.reach.maxReachLevel2; case 1:
case 3: return BuildConfig.reach.maxReachLevel3; return BuildConfig.reach.maxReachLevel1.get();
case 2:
return BuildConfig.reach.maxReachLevel2.get();
case 3:
return BuildConfig.reach.maxReachLevel3.get();
} }
return BuildConfig.reach.maxReachLevel0; return BuildConfig.reach.maxReachLevel0.get();
} }
public static boolean canBreakFar(EntityPlayer player) { public static int getPlacementReach(Player player) {
return player.isCreative() || BuildConfig.survivalBalancers.breakFar; return getMaxReach(player) / 4;
}
public static int getMaxBlocksPlacedAtOnce(Player player) {
if (player.isCreative()) return 1000000;
return Mth.ceil(Math.pow(getMaxReach(player), 1.6));
//Level 0: 121
//Level 1: 523
//Level 2: 1585
//Level 3: 4805
}
public static int getMaxBlocksPerAxis(Player player) {
if (player.isCreative()) return 2000;
return Mth.ceil(getMaxReach(player) * 0.3);
//Level 0: 6
//Level 1: 15
//Level 2: 30
//Level 3: 60
}
public static boolean canBreakFar(Player player) {
return player.isCreative();
} }
} }

View File

@@ -1,435 +0,0 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.*;
import net.minecraft.world.IWorldEventListener;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.*;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
import org.lwjgl.util.Color;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
@Mod.EventBusSubscriber(Side.CLIENT)
public class RenderHelper implements IWorldEventListener {
private static final Color colorX = new Color(255, 72, 52);
private static final Color colorY = new Color(67, 204, 51);
private static final Color colorZ = new Color(52, 247, 255);
private static final Color colorRadial = new Color(52, 247, 255);
private static final int lineAlpha = 200;
private static final int planeAlpha = 75;
private static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
private static List<BlockPos> previousCoordinates;
private static void begin(float partialTicks) {
EntityPlayer player = Minecraft.getMinecraft().player;
double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
GL11.glPushMatrix();
GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
GL11.glDepthMask(false);
}
private static void beginLines() {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glLineWidth(2);
}
private static void endLines() {
GL11.glPopAttrib();
}
private static void beginBlockPreviews() {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_TEXTURE_2D);
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_CONSTANT_ALPHA, GL11.GL_ONE_MINUS_CONSTANT_ALPHA);
GL14.glBlendColor(1F, 1F, 1F, 0.8f);
}
private static void endBlockPreviews() {
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.disableBlend();
GL11.glPopAttrib();
}
private static void end() {
GL11.glDepthMask(true);
GL11.glPopMatrix();
}
private static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
GlStateManager.pushMatrix();
GlStateManager.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
GlStateManager.translate(-0.005f, -0.005f, 0.005f);
GlStateManager.scale(1.01f, 1.01f, 1.01f);
dispatcher.renderBlockBrightness(blockState, 0.85f);
GlStateManager.popMatrix();
}
public static void renderBlockOutline(BlockPos pos) {
renderBlockOutline(pos, pos);
}
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
public static void renderBlockOutline(BlockPos pos1, BlockPos pos2) {
GL11.glLineWidth(2);
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
RenderGlobal.drawSelectionBoundingBox(aabb, 0f, 0f, 0f, 0.4f);
}
@SubscribeEvent
public static void onRender(RenderWorldLastEvent event) {
EntityPlayer player = Minecraft.getMinecraft().player;
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
begin(event.getPartialTicks());
beginLines();
//Mirror lines and areas
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
{
Vec3d pos = m.position.add(epsilon);
int radius = m.radius;
if (m.mirrorX)
{
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes, true);
}
if (m.mirrorY)
{
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes);
}
if (m.mirrorZ)
{
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
}
//Draw axis coordinated colors if two or more axes are enabled
//(If only one is enabled the lines are that planes color)
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
{
drawMirrorLines(m);
}
}
//Radial mirror lines and areas
RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
if (r != null && r.enabled)
{
Vec3d pos = r.position.add(epsilon);
int radius = r.radius;
float angle = 2f * ((float) Math.PI) / r.slices;
Vec3d relStartVec = new Vec3d(radius, 0, 0);
if (r.slices%4 == 2) relStartVec = relStartVec.rotateYaw(angle / 2f);
for (int i = 0; i < r.slices; i++) {
Vec3d relNewVec = relStartVec.rotateYaw(angle * i);
Vec3d newVec = pos.add(relNewVec);
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
drawMirrorPlane(posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
}
}
endLines();
//Render block previews
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK)
{
beginBlockPreviews();
BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
BlockPos startPos = lookingAt.getBlockPos();
//Check if tool (or none) in hand
ItemStack mainhand = player.getHeldItemMainhand();
boolean toolInHand = !(!mainhand.isEmpty() && (mainhand.getItem() instanceof ItemBlock || mainhand.getItem() instanceof ItemRandomizerBag));
boolean replaceable =
player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
if (!buildSettings.doQuickReplace() && !toolInHand && !replaceable) {
startPos = startPos.offset(lookingAt.sideHit);
}
//Get under tall grass and other replaceable blocks
if (buildSettings.doQuickReplace() && !toolInHand && replaceable) {
startPos = startPos.down();
}
if (BuildModifiers.isEnabled(buildSettings, startPos) || BuildConfig.visuals.alwaysShowBlockPreview) {
//get coordinates
List<BlockPos> newCoordinates = BuildModifiers.findCoordinates(player, startPos);
//check if they are different from previous
if (!BuildModifiers.compareCoordinates(previousCoordinates, newCoordinates)) {
previousCoordinates = newCoordinates;
//if so, renew randomness of randomizer bag
ItemRandomizerBag.renewRandomness();
}
Vec3d hitVec = lookingAt.hitVec;
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
Math.abs(hitVec.z - ((int) hitVec.z)));
List<ItemStack> itemStacks = new ArrayList<>();
List<IBlockState> blockStates = BuildModifiers.findBlockStates(player, startPos, hitVec, lookingAt.sideHit, itemStacks);
//check if valid blockstates
if (blockStates.size() != 0 && newCoordinates.size() == blockStates.size()) {
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
BlockPos blockPos = newCoordinates.get(i);
IBlockState blockState = blockStates.get(i);
ItemStack itemstack = itemStacks.get(i);
//Check if can place
if (!itemstack.isEmpty() && SurvivalHelper.canPlayerEdit(player, player.world, blockPos, itemstack) &&
SurvivalHelper.mayPlace(player.world, Block.getBlockFromItem(itemstack.getItem()), blockState, blockPos, true, EnumFacing.UP, player) &&
SurvivalHelper.canReplace(player.world, player, blockPos)) {
renderBlockPreview(dispatcher, blockPos, blockState);
}
}
}
}
endBlockPreviews();
beginLines();
//Draw outlines if tool in hand
//Find proper raytrace: either normal range or increased range depending on canBreakFar
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
if (toolInHand && breakingRaytrace != null && breakingRaytrace.typeOfHit == RayTraceResult.Type.BLOCK) {
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, breakingRaytrace.getBlockPos());
//Only render first outline if further than normal reach
boolean excludeFirst = objectMouseOver != null && objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK;
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
BlockPos coordinate = breakCoordinates.get(i);
IBlockState blockState = player.world.getBlockState(coordinate);
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
renderBlockOutline(coordinate);
}
}
}
}
endLines();
}
end();
}
//----Mirror----
public static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
if (drawPlanes) {
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
tessellator.draw();
}
if (drawLines) {
Vec3d middle = posA.add(posB).scale(0.5);
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
if (drawVerticalLines) {
bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
}
tessellator.draw();
}
}
public static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
if (drawPlanes) {
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
tessellator.draw();
}
if (drawLines) {
Vec3d middle = posA.add(posB).scale(0.5);
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
tessellator.draw();
}
}
public static void drawMirrorLines(Mirror.MirrorSettings m) {
Vec3d pos = m.position.add(epsilon);
GL11.glColor4d(100, 100, 100, 255);
GL11.glLineWidth(2);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
tessellator.draw();
}
//IWORLDEVENTLISTENER IMPLEMENTATION
@Override
public void notifyBlockUpdate(World worldIn, BlockPos pos, IBlockState oldState, IBlockState newState, int flags) {
}
@Override
public void notifyLightSet(BlockPos pos) {
}
@Override
public void markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2) {
}
@Override
public void playSoundToAllNearExcept(@Nullable EntityPlayer player, SoundEvent soundIn, SoundCategory category,
double x, double y, double z, float volume, float pitch) {
}
@Override
public void playRecord(SoundEvent soundIn, BlockPos pos) {
}
@Override
public void spawnParticle(int particleID, boolean ignoreRange, double xCoord, double yCoord, double zCoord,
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
}
@Override
public void spawnParticle(int id, boolean ignoreRange, boolean p_190570_3_, double x, double y, double z,
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
}
@Override
public void onEntityAdded(Entity entityIn) {
}
@Override
public void onEntityRemoved(Entity entityIn) {
}
@Override
public void broadcastSound(int soundID, BlockPos pos, int data) {
}
@Override
public void playEvent(EntityPlayer player, int type, BlockPos blockPosIn, int data) {
}
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
@Override
public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
Minecraft mc = Minecraft.getMinecraft();
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
if (!BuildModifiers.isEnabled(buildSettings, pos)) return;
List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
//Send i as entity id because only one block can be broken per id
//Unless i happens to be the player id, then take something else
int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
}
}
}
}

View File

@@ -1,219 +1,317 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import net.minecraft.block.Block; import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.BlockLiquid; import net.minecraft.core.BlockPos;
import net.minecraft.block.SoundType; import net.minecraft.core.Direction;
import net.minecraft.block.material.Material; import net.minecraft.core.Registry;
import net.minecraft.block.state.IBlockState; import net.minecraft.server.level.ServerPlayer;
import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.sounds.SoundSource;
import net.minecraft.entity.Entity; import net.minecraft.tags.BlockTags;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.InteractionHand;
import net.minecraft.init.Blocks; import net.minecraft.world.entity.Entity;
import net.minecraft.init.Enchantments; import net.minecraft.world.entity.player.Player;
import net.minecraft.item.Item; import net.minecraft.world.item.BlockItem;
import net.minecraft.item.ItemBlock; import net.minecraft.world.item.ItemStack;
import net.minecraft.item.ItemStack; import net.minecraft.world.level.Level;
import net.minecraft.util.EnumFacing; import net.minecraft.world.level.block.Block;
import net.minecraft.util.SoundCategory; import net.minecraft.world.level.block.Blocks;
import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.world.level.block.SlabBlock;
import net.minecraft.util.math.BlockPos; import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.IBlockAccess; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.World; import net.minecraft.world.level.block.state.pattern.BlockInWorld;
import net.minecraftforge.items.IItemHandler; import net.minecraft.world.level.material.Material;
import net.minecraftforge.items.ItemHandlerHelper; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.BuildSettingsManager; import net.minecraft.world.phys.shapes.VoxelShape;
import nl.requios.effortlessbuilding.EffortlessBuilding; import net.minecraftforge.event.ForgeEventFactory;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import java.util.List;
public class SurvivalHelper { public class SurvivalHelper {
//Used for all placing of blocks in this mod. //Used for all placing of blocks in this mod.
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack. //Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
//Based on ItemBlock#onItemUse //Based on ItemBlock#onItemUse
public static boolean placeBlock(World world, EntityPlayer player, BlockPos pos, IBlockState blockState, ItemStack itemstack, EnumFacing facing, boolean skipCollisionCheck, boolean playSound) { public static boolean placeBlock(Level world, Player player, BlockPos pos, BlockState blockState,
if (!world.isBlockLoaded(pos, true)) return false; ItemStack origstack, Direction facing, Vec3 hitVec, boolean skipPlaceCheck,
boolean skipCollisionCheck, boolean playSound) {
if (!world.isLoaded(pos)) return false;
ItemStack itemstack = origstack;
//Randomizer bag synergy if (blockState.isAir() || itemstack.isEmpty()) {
//Find itemstack that belongs to the blockstate dropBlock(world, player, pos);
if (itemstack.getItem() == EffortlessBuilding.ITEM_RANDOMIZER_BAG) { world.removeBlock(pos, false);
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(itemstack); return true;
itemstack = ItemRandomizerBag.findStack(bagInventory, Item.getItemFromBlock(blockState.getBlock()));
} }
//Check if itemstack is correct //Randomizer bag, other proxy item synergy
if (!(itemstack.getItem() instanceof ItemBlock) || Block.getBlockFromItem(itemstack.getItem()) != blockState.getBlock()) { //Preliminary compatibility code for other items that hold blocks
EffortlessBuilding.log(player, "Cannot (re)place block", true); if (CompatHelper.isItemBlockProxy(itemstack))
EffortlessBuilding.log("SurvivalHelper#placeBlock: itemstack " + itemstack.toString() + " does not match blockstate " + blockState.toString()); itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
if (!(itemstack.getItem() instanceof BlockItem))
return false; return false;
} Block block = ((BlockItem) itemstack.getItem()).getBlock();
Block block = ((ItemBlock) itemstack.getItem()).getBlock();
if (!itemstack.isEmpty() && canPlayerEdit(player, world, pos, itemstack) && //More manual with ItemBlock#placeBlockAt
mayPlace(world, block, blockState, pos, skipCollisionCheck, facing.getOpposite(), player) && if (skipPlaceCheck || canPlace(world, player, pos, blockState, itemstack, skipCollisionCheck, facing.getOpposite())) {
canReplace(world, player, pos))
{
//Drop existing block //Drop existing block
//TODO check if can replace
dropBlock(world, player, pos); dropBlock(world, player, pos);
//From ItemBlock#placeBlockAt //TryPlace sets block with offset and reduces itemstack count in creative, so we copy only parts of it
if (!world.setBlockState(pos, blockState, 11)) return false; // BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
IBlockState state = world.getBlockState(pos); if (!world.setBlock(pos, blockState, 3)) return false;
if (state.getBlock() == block) BlockItem.updateCustomBlockEntityTag(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
{ block.setPlacedBy(world, pos, blockState, player, itemstack);
((ItemBlock) itemstack.getItem()).setTileEntityNBT(world, player, pos, itemstack); if (player instanceof ServerPlayer) {
block.onBlockPlacedBy(world, pos, state, player, itemstack); CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayer) player, pos, itemstack);
// if (player instanceof EntityPlayerMP)
// CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)player, pos, itemstack);
} }
BlockState afterState = world.getBlockState(pos);
if (playSound) { if (playSound) {
SoundType soundtype = state.getBlock().getSoundType(state, world, pos, player); SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F); world.playSound(null, pos, soundtype.getPlaceSound(), SoundSource.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
} }
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) { if (!player.isCreative() && Block.byItem(itemstack.getItem()) == block) {
itemstack.shrink(1); itemstack.shrink(1);
} }
return true; return true;
} }
return false; return false;
//Using ItemBlock#onItemUse
// EnumActionResult result;
// PlayerInteractEvent.RightClickBlock event = ForgeHooks.onRightClickBlock(player, EnumHand.MAIN_HAND, pos, facing, net.minecraftforge.common.ForgeHooks.rayTraceEyeHitVec(player, ReachHelper.getPlacementReach(player)));
// if (player.isCreative())
// {
// int i = itemstack.getMetadata();
// int j = itemstack.getCount();
// if (event.getUseItem() != net.minecraftforge.fml.common.eventhandler.Event.Result.DENY) {
// EnumActionResult enumactionresult = itemstack.getItem().onItemUse(player, world, pos, EnumHand.MAIN_HAND, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
// itemstack.setItemDamage(i);
// itemstack.setCount(j);
// return enumactionresult == EnumActionResult.SUCCESS;
// } else return false;
// }
// else
// {
// ItemStack copyForUse = itemstack.copy();
// if (event.getUseItem() != net.minecraftforge.fml.common.eventhandler.Event.Result.DENY)
// result = itemstack.getItem().onItemUse(player, world, pos, EnumHand.MAIN_HAND, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
// if (itemstack.isEmpty()) net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(player, copyForUse, EnumHand.MAIN_HAND);
// return false;
// }
} }
//Used for all breaking of blocks in this mod. //Used for all breaking of blocks in this mod.
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory //Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
public static boolean breakBlock(World world, EntityPlayer player, BlockPos pos) { public static boolean breakBlock(Level world, Player player, BlockPos pos, boolean skipChecks) {
if (!world.isBlockLoaded(pos, false)) return false; if (!world.isLoaded(pos) && !world.isEmptyBlock(pos)) return false;
//Check if can break //Check if can break
if (canBreak(world, player, pos)) if (skipChecks || canBreak(world, player, pos)) {
{ // player.addStat(StatList.getBlockStats(world.getNewBlockState(pos).getBlock()));
// player.addExhaustion(0.005F);
//Drop existing block //Drop existing block
dropBlock(world, player, pos); dropBlock(world, player, pos);
//Damage tool //Damage tool
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player); player.getMainHandItem().mineBlock(world, world.getBlockState(pos), pos, player);
world.setBlockToAir(pos); world.removeBlock(pos, false);
return true; return true;
} }
return false; return false;
} }
//Can break using held tool? (or in creative)
public static boolean canBreak(World world, EntityPlayer player, BlockPos pos) {
IBlockState blockState = world.getBlockState(pos);
if (blockState.getBlock() instanceof BlockLiquid) return false;
if (player.isCreative()) return true;
return canHarvestBlock(blockState.getBlock(), player, world, pos);
}
//From ForgeHooks#canHarvestBlock
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull EntityPlayer player, @Nonnull IBlockAccess world, @Nonnull BlockPos pos)
{
IBlockState state = world.getBlockState(pos);
state = state.getBlock().getActualState(state, world, pos);
if (state.getMaterial().isToolNotRequired())
{
return true;
}
ItemStack stack = player.getHeldItemMainhand();
String tool = block.getHarvestTool(state);
if (stack.isEmpty() || tool == null)
{
return player.canHarvestBlock(state);
}
if (stack.getItemDamage() >= stack.getMaxDamage()) return false;
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
if (toolLevel < 0)
{
return player.canHarvestBlock(state);
}
return toolLevel >= block.getHarvestLevel(state);
}
//Can be harvested with hand? (or in creative)
public static boolean canReplace(World world, EntityPlayer player, BlockPos pos){
if (player.isCreative()) return true;
IBlockState state = world.getBlockState(pos);
state = state.getBlock().getActualState(state, world, pos);
if (state.getMaterial().isToolNotRequired()) return true;
return false;
}
//Gives items directly to player //Gives items directly to player
public static void dropBlock(World world, EntityPlayer player, BlockPos pos){ public static void dropBlock(Level world, Player player, BlockPos pos) {
if (player.isCreative()) return; if (player.isCreative()) return;
IBlockState blockState = world.getBlockState(pos); BlockState blockState = world.getBlockState(pos);
Block block = blockState.getBlock();
int fortune = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, player.getHeldItemMainhand()); block.playerDestroy(world, player, pos, blockState, world.getBlockEntity(pos), player.getMainHandItem());
List<ItemStack> drops = blockState.getBlock().getDrops(world, pos, blockState, fortune);
for (ItemStack drop : drops) //TODO drop items in inventory instead of world
{
ItemHandlerHelper.giveItemToPlayer(player, drop); // List<ItemStack> drops = new ArrayList<>();
} //
// //From Block#harvestBlock
// int silktouch = EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, player.getHeldItemMainhand());
// if (block.canSilkHarvest(world, pos, blockState, player) && silktouch > 0) {
//
// //From Block#getSilkTouchDrop (protected)
// Item item = Item.getItemFromBlock(block);
// int i = 0;
//
// if (item.getHasSubtypes())
// {
// i = block.getMetaFromState(blockState);
// }
//
// drops.add(new ItemStack(item, 1, i));
//
// net.minecraftforge.event.ForgeEventFactory.fireBlockHarvesting(drops, world, pos, blockState, 0, 1.0f, true, player);
// }
//
// int fortune = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, player.getHeldItemMainhand());
// drops.addAll(block.getDrops(world, pos, blockState, fortune));
// for (ItemStack drop : drops)
// {
// ItemHandlerHelper.giveItemToPlayer(player, drop);
// }
} }
//From EntityPlayer#canPlayerEdit /**
public static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack) * Check if player can place a block.
{ * Turn randomizer bag into itemstack inside before.
if (player.capabilities.allowEdit) *
{ * @param world
//True in creative and survival mode * @param player
* @param pos
* @param newBlockState the blockstate that is going to be placed
* @param itemStack the itemstack used for placing
* @param skipCollisionCheck skips collision check with entities
* @param sidePlacedOn
* @return Whether the player may place the block at pos with itemstack
*/
public static boolean canPlace(Level world, Player player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
//Check if itemstack is correct
if (!(itemStack.getItem() instanceof BlockItem) || Block.byItem(itemStack.getItem()) != newBlockState.getBlock()) {
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
//Happens when breaking blocks, no need to notify in that case
return false;
}
Block block = ((BlockItem) itemStack.getItem()).getBlock();
return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) &&
mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) &&
canReplace(world, player, pos);
}
//Can be harvested with hand? (or in creative)
private static boolean canReplace(Level world, Player player, BlockPos pos) {
if (player.isCreative()) return true;
BlockState state = world.getBlockState(pos);
int miningLevel = BuildConfig.survivalBalancers.quickReplaceMiningLevel.get();
switch (miningLevel) {
case -1:
return !state.requiresCorrectToolForDrops();
case 0:
return !state.is(BlockTags.NEEDS_STONE_TOOL) &&
!state.is(BlockTags.NEEDS_IRON_TOOL) &&
!state.is(BlockTags.NEEDS_DIAMOND_TOOL);
case 1:
return !state.is(BlockTags.NEEDS_IRON_TOOL) &&
!state.is(BlockTags.NEEDS_DIAMOND_TOOL);
case 2:
return !state.is(BlockTags.NEEDS_DIAMOND_TOOL);
case 3:
case 4:
return true; return true;
} }
else
{ return false;
}
//From Player#mayUseItemAt
private static boolean canPlayerEdit(Player player, Level world, BlockPos pos, ItemStack stack) {
if (!world.mayInteract(player, pos)) return false;
if (player.getAbilities().mayBuild) {
//True in creative and survival mode
return true;
} else {
//Adventure mode //Adventure mode
Block block = world.getBlockState(pos).getBlock(); BlockInWorld blockinworld = new BlockInWorld(world, pos, false);
return stack.canPlaceOn(block) || stack.canEditBlocks(); return stack.hasAdventureModePlaceTagForBlock(world.registryAccess().registryOrThrow(Registry.BLOCK_REGISTRY), blockinworld);
} }
} }
//From World#mayPlace //From World#mayPlace
public static boolean mayPlace(World world, Block blockIn, IBlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer) private static boolean mayPlace(Level world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) {
{ BlockState iblockstate1 = world.getBlockState(pos);
IBlockState iblockstate1 = world.getBlockState(pos); VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.defaultBlockState().getCollisionShape(world, pos);
AxisAlignedBB axisalignedbb = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionBoundingBox(world, pos);
if (axisalignedbb != Block.NULL_AABB && !world.checkNoEntityCollision(axisalignedbb.offset(pos), placer)) if (voxelShape != null && !world.isUnobstructed(placer, voxelShape)) {
{
return false; return false;
} }
//Check if double slab
if (placer != null && doesBecomeDoubleSlab(((Player) placer), pos, sidePlacedOn)) {
return true;
}
//Check if same block //Check if same block
//Necessary otherwise extra items will be dropped //Necessary otherwise extra items will be dropped
if (iblockstate1 == newBlockState) { if (iblockstate1 == newBlockState) {
return false; return false;
} }
if (iblockstate1.getMaterial() == Material.CIRCUITS && blockIn == Blocks.ANVIL) //TODO 1.14 check what Material.CIRCUITS has become
{ if (iblockstate1.getMaterial() == Material.BUILDABLE_GLASS && blockIn == Blocks.ANVIL) {
return true; return true;
} }
//Check quickreplace //Check quickreplace
if (placer instanceof EntityPlayer && BuildSettingsManager.getBuildSettings(((EntityPlayer) placer)).doQuickReplace()) { if (placer instanceof Player && ModifierSettingsManager.getModifierSettings(((Player) placer)).doQuickReplace()) {
return true; return true;
} }
return iblockstate1.getBlock().isReplaceable(world, pos) && blockIn.canPlaceBlockOnSide(world, pos, sidePlacedOn); //TODO 1.13 replaceable
return iblockstate1.getMaterial().isReplaceable() /*&& canPlaceBlockOnSide(world, pos, sidePlacedOn)*/;
}
//Can break using held tool? (or in creative)
public static boolean canBreak(Level world, Player player, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if (!world.getFluidState(pos).isEmpty()) return false;
if (player.isCreative()) return true;
return ForgeEventFactory.doPlayerHarvestCheck(player, blockState, true);
}
public static boolean doesBecomeDoubleSlab(Player player, BlockPos pos, Direction facing) {
BlockState placedBlockState = player.level.getBlockState(pos);
ItemStack itemstack = player.getItemInHand(InteractionHand.MAIN_HAND);
if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock))
return false;
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock();
if (placedBlockState.getBlock() == heldSlab) {
//TODO 1.13
// IProperty<?> variantProperty = heldSlab.getVariantProperty();
// Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
// BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
//
// Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
//
// if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
// {
// return true;
// }
}
return false;
} }
} }

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package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.MenuProvider;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.InteractionResult;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.Random;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.item.context.UseOnContext;
@MethodsReturnNonnullByDefault
@ParametersAreNonnullByDefault
public abstract class AbstractRandomizerBagItem extends Item {
private static long currentSeed = 1337;
private static final Random rand = new Random(currentSeed);
public AbstractRandomizerBagItem() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
public abstract int getInventorySize();
public abstract MenuProvider getContainerProvider(ItemStack item);
/**
* Get the inventory of a randomizer bag by checking the capability.
*/
public IItemHandler getBagInventory(ItemStack bag) {
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
}
/**
* Pick a random slot from the bag. Empty slots will never get chosen.
*/
public ItemStack pickRandomStack(IItemHandler bagInventory) {
//Find how many stacks are non-empty, and save them in a list
int nonempty = 0;
List<ItemStack> nonEmptyStacks = new ArrayList<>();
List<Integer> originalSlots = new ArrayList<>(getInventorySize());
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty()) {
nonempty++;
nonEmptyStacks.add(stack);
originalSlots.add(i);
}
}
if (nonEmptyStacks.size() != originalSlots.size())
throw new Error("NonEmptyStacks and OriginalSlots not same size");
if (nonempty == 0) return ItemStack.EMPTY;
//Pick random slot
int randomSlot = rand.nextInt(nonempty);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
int originalSlot = originalSlots.get(randomSlot);
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
return bagInventory.getStackInSlot(originalSlot);
}
public ItemStack findStack(IItemHandler bagInventory, Item item) {
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty() && stack.getItem() == item) {
return stack;
}
}
return ItemStack.EMPTY;
}
public static void resetRandomness() {
rand.setSeed(currentSeed);
}
public static void renewRandomness() {
currentSeed = Calendar.getInstance().getTimeInMillis();
rand.setSeed(currentSeed);
}
@Override
public InteractionResult useOn(UseOnContext ctx) {
Player player = ctx.getPlayer();
Level world = ctx.getLevel();
BlockPos pos = ctx.getClickedPos();
Direction facing = ctx.getClickedFace();
ItemStack item = ctx.getItemInHand();
Vec3 hitVec = ctx.getClickLocation();
if (player == null) return InteractionResult.FAIL;
if (ctx.getPlayer() != null && ctx.getPlayer().isShiftKeyDown()) { //ctx.isPlacerSneaking()
if (world.isClientSide) return InteractionResult.SUCCESS;
//Open inventory
NetworkHooks.openScreen((ServerPlayer) player, getContainerProvider(item));
} else {
if (world.isClientSide) return InteractionResult.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return InteractionResult.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getItemInHand(InteractionHand.MAIN_HAND);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return InteractionResult.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return InteractionResult.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable
if (!world.getBlockState(pos).getBlock().canBeReplaced(world.getBlockState(pos), Fluids.EMPTY)) {
pos = pos.relative(facing);
}
BlockPlaceContext blockItemUseContext = new BlockPlaceContext(new UseOnContext(player, InteractionHand.MAIN_HAND, new BlockHitResult(hitVec, facing, pos, false)));
BlockState blockState = Block.byItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return InteractionResult.SUCCESS;
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
ItemStack bag = player.getItemInHand(hand);
if (player.isShiftKeyDown()) {
if (world.isClientSide) return new InteractionResultHolder<>(InteractionResult.SUCCESS, bag);
//Open inventory
NetworkHooks.openScreen((ServerPlayer) player, getContainerProvider(bag));
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
return toUse.use(world, player, hand);
}
return new InteractionResultHolder<>(InteractionResult.PASS, bag);
}
@Override
public int getUseDuration(ItemStack p_77626_1_) {
return 1;
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundTag nbt) {
return new ItemHandlerCapabilityProvider(getInventorySize());
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(Component.literal(ChatFormatting.BLUE + "Rightclick" + ChatFormatting.GRAY + " to place a random block"));
tooltip.add(Component.literal(ChatFormatting.BLUE + "Sneak + rightclick" + ChatFormatting.GRAY + " to open inventory"));
if (world != null && world.players().size() > 1) {
tooltip.add(Component.literal(ChatFormatting.YELLOW + "Experimental on servers: may lose inventory"));
}
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.network.chat.Component;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import javax.annotation.Nullable;
public class DiamondRandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 27;
@Override
public int getInventorySize() {
return 27;
}
@Override
public MenuProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public Component getDisplayName() {
return Component.translatable("effortlessbuilding:diamond_randomizer_bag");
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new DiamondRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.network.chat.Component;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
import javax.annotation.Nullable;
public class GoldenRandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 9;
@Override
public int getInventorySize() {
return 9;
}
@Override
public MenuProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public Component getDisplayName() {
return Component.translatable("effortlessbuilding:golden_randomizer_bag");
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new GoldenRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.Random;
public class ItemRandomizerBag extends Item {
public static final int INV_SIZE = 5;
private static long currentSeed = 1337;
private static Random rand = new Random(currentSeed);
public ItemRandomizerBag() {
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
this.setUnlocalizedName(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
if (player.isSneaking()) {
if (world.isRemote) return EnumActionResult.SUCCESS;
//Open inventory
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
} else {
if (world.isRemote) return EnumActionResult.SUCCESS;
//Use item
//Get bag inventory
ItemStack bag = player.getHeldItem(hand);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return EnumActionResult.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return EnumActionResult.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
if (!world.getBlockState(pos).getBlock().isReplaceable(world, pos)) {
pos = pos.offset(facing);
}
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(world, pos, facing,
hitX, hitY, hitZ, toPlace.getMetadata(), player, hand);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return EnumActionResult.SUCCESS;
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack bag = player.getHeldItem(hand);
if (player.isSneaking()) {
if (world.isRemote) return new ActionResult<>(EnumActionResult.SUCCESS, bag);
//Open inventory
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new ActionResult<>(EnumActionResult.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new ActionResult<>(EnumActionResult.FAIL, bag);
return toUse.useItemRightClick(world, player, hand);
}
return new ActionResult<>(EnumActionResult.PASS, bag);
}
/**
* Get the inventory of a randomizer bag by checking the capability.
*
* @param bag
* @return
*/
public static IItemHandler getBagInventory(ItemStack bag) {
if (!bag.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) return null;
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
}
/**
* Pick a random slot from the bag. Empty slots will never get chosen.
*
* @param bagInventory
* @return
*/
public static ItemStack pickRandomStack(IItemHandler bagInventory) {
//Find how many stacks are non-empty, and save them in a list
int nonempty = 0;
List<ItemStack> nonEmptyStacks = new ArrayList<>(INV_SIZE);
List<Integer> originalSlots = new ArrayList<>(INV_SIZE);
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty()) {
nonempty++;
nonEmptyStacks.add(stack);
originalSlots.add(i);
}
}
if (nonEmptyStacks.size() != originalSlots.size())
throw new Error("NonEmptyStacks and OriginalSlots not same size");
if (nonempty == 0) return ItemStack.EMPTY;
//Pick random slot
int randomSlot = rand.nextInt(nonempty);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
int originalSlot = originalSlots.get(randomSlot);
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
return bagInventory.getStackInSlot(originalSlot);
}
public static ItemStack findStack(IItemHandler bagInventory, Item item) {
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty() && stack.getItem() == item) {
return stack;
}
}
return ItemStack.EMPTY;
}
@Override
public int getMaxItemUseDuration(ItemStack stack) {
return 1;
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt) {
return new ItemHandlerCapabilityProvider();
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block");
tooltip.add(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory");
}
@Override
public String getUnlocalizedName() {
return super.getUnlocalizedName();
}
public static void resetRandomness() {
rand.setSeed(currentSeed);
}
public static void renewRandomness() {
currentSeed = Calendar.getInstance().getTimeInMillis();
rand.setSeed(currentSeed);
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade1 extends Item {
public ItemReachUpgrade1() {
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
this.setUnlocalizedName(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
int currentLevel = buildSettings.getReachUpgrade();
if (currentLevel == 0) {
buildSettings.setReachUpgrade(1);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to level " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 0) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
@Override
public ItemStack onItemUseFinish(ItemStack stack, World worldIn, EntityLivingBase entityLiving) {
EffortlessBuilding.log("used");
return ItemStack.EMPTY;
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1);
}
@Override
public String getUnlocalizedName() {
return super.getUnlocalizedName();
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade2 extends Item {
public ItemReachUpgrade2() {
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
this.setUnlocalizedName(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
int currentLevel = buildSettings.getReachUpgrade();
if (currentLevel == 1) {
buildSettings.setReachUpgrade(2);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to level " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 1) {
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 1) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2);
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
}
@Override
public String getUnlocalizedName() {
return super.getUnlocalizedName();
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade3 extends Item {
public ItemReachUpgrade3() {
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
this.setUnlocalizedName(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
int currentLevel = buildSettings.getReachUpgrade();
if (currentLevel == 2) {
buildSettings.setReachUpgrade(3);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to level " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 2) {
if (currentLevel == 0)
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
if (currentLevel == 1)
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 2) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3);
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
}
@Override
public String getUnlocalizedName() {
return super.getUnlocalizedName();
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.network.chat.Component;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import javax.annotation.Nullable;
public class RandomizerBagItem extends AbstractRandomizerBagItem {
public static final int INV_SIZE = 5;
@Override
public int getInventorySize() {
return 5;
}
@Override
public MenuProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public Component getDisplayName() {
return Component.translatable("effortlessbuilding:randomizer_bag");
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new RandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade1Item extends Item {
public ReachUpgrade1Item() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 0) {
modifierSettings.setReachUpgrade(1);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 0) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(Component.literal(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.awt.*;
import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade2Item extends Item {
public ReachUpgrade2Item() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 1) {
modifierSettings.setReachUpgrade(2);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 1) {
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 1) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(Component.literal(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(Component.literal(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade3Item extends Item {
public ReachUpgrade3Item() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 2) {
modifierSettings.setReachUpgrade(3);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 2) {
if (currentLevel == 0)
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
if (currentLevel == 1)
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 2) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(Component.literal(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(Component.literal(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
}

View File

@@ -0,0 +1,101 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.ArrayList;
import java.util.function.Supplier;
/***
* Sends a message to the client asking to add a block to the undo stack.
*/
public class AddUndoMessage {
private final BlockPos coordinate;
private final BlockState previousBlockState;
private final BlockState newBlockState;
public AddUndoMessage() {
coordinate = BlockPos.ZERO;
previousBlockState = null;
newBlockState = null;
}
public AddUndoMessage(BlockPos coordinate, BlockState previousBlockState, BlockState newBlockState) {
this.coordinate = coordinate;
this.previousBlockState = previousBlockState;
this.newBlockState = newBlockState;
}
public static void encode(AddUndoMessage message, FriendlyByteBuf buf) {
buf.writeInt(message.coordinate.getX());
buf.writeInt(message.coordinate.getY());
buf.writeInt(message.coordinate.getZ());
buf.writeInt(Block.getId(message.previousBlockState));
buf.writeInt(Block.getId(message.newBlockState));
}
public static AddUndoMessage decode(FriendlyByteBuf buf) {
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
BlockState previousBlockState = Block.stateById(buf.readInt());
BlockState newBlockState = Block.stateById(buf.readInt());
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
}
public BlockPos getCoordinate() {
return coordinate;
}
public BlockState getPreviousBlockState() {
return previousBlockState;
}
public BlockState getNewBlockState() {
return newBlockState;
}
public static class Handler {
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> ClientHandler.handle(message, ctx));
}
});
ctx.get().setPacketHandled(true);
}
}
@OnlyIn(Dist.CLIENT)
public static class ClientHandler {
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
//Only the appropriate player that needs to add this to the undo stack gets this message
UndoRedo.addUndo(player, new BlockSet(
new ArrayList<BlockPos>() {{
add(message.getCoordinate());
}},
new ArrayList<BlockState>() {{
add(message.getPreviousBlockState());
}},
new ArrayList<BlockState>() {{
add(message.getNewBlockState());
}},
new Vec3(0, 0, 0),
message.getCoordinate(), message.getCoordinate()));
}
}
}

View File

@@ -1,36 +1,65 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import io.netty.buffer.ByteBuf; import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.util.EnumFacing; import net.minecraft.core.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.world.phys.HitResult;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext; import net.minecraftforge.network.NetworkEvent;
import net.minecraftforge.fml.relauncher.Side; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.BuildModifiers;
import nl.requios.effortlessbuilding.EffortlessBuilding;
public class BlockBrokenMessage implements IMessage { import java.util.function.Supplier;
private boolean blockHit; /***
private BlockPos blockPos; * Sends a message to the server indicating that a player wants to break a block
private EnumFacing sideHit; */
private Vec3d hitVec; public class BlockBrokenMessage {
private final boolean blockHit;
private final BlockPos blockPos;
private final Direction sideHit;
private final Vec3 hitVec;
public BlockBrokenMessage() { public BlockBrokenMessage() {
this.blockHit = false; this.blockHit = false;
this.blockPos = BlockPos.ORIGIN; this.blockPos = BlockPos.ZERO;
this.sideHit = EnumFacing.UP; this.sideHit = Direction.UP;
this.hitVec = new Vec3d(0, 0, 0); this.hitVec = new Vec3(0, 0, 0);
} }
public BlockBrokenMessage(RayTraceResult result) { public BlockBrokenMessage(BlockHitResult result) {
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK; this.blockHit = result.getType() == HitResult.Type.BLOCK;
this.blockPos = result.getBlockPos(); this.blockPos = result.getBlockPos();
this.sideHit = result.sideHit; this.sideHit = result.getDirection();
this.hitVec = result.hitVec; this.hitVec = result.getLocation();
}
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
this.hitVec = hitVec;
}
public static void encode(BlockBrokenMessage message, FriendlyByteBuf buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.get3DDataValue());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
}
public static BlockBrokenMessage decode(FriendlyByteBuf buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
} }
public boolean isBlockHit() { public boolean isBlockHit() {
@@ -41,51 +70,23 @@ public class BlockBrokenMessage implements IMessage {
return blockPos; return blockPos;
} }
public EnumFacing getSideHit() { public Direction getSideHit() {
return sideHit; return sideHit;
} }
public Vec3d getHitVec() { public Vec3 getHitVec() {
return hitVec; return hitVec;
} }
@Override public static class Handler {
public void toBytes(ByteBuf buf) { public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx) {
buf.writeBoolean(blockHit); ctx.get().enqueueWork(() -> {
buf.writeInt(blockPos.getX()); if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
buf.writeInt(blockPos.getY());
buf.writeInt(blockPos.getZ());
buf.writeInt(sideHit.getIndex());
buf.writeDouble(hitVec.x);
buf.writeDouble(hitVec.y);
buf.writeDouble(hitVec.z);
}
@Override
public void fromBytes(ByteBuf buf) {
blockHit = buf.readBoolean();
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
sideHit = EnumFacing.getFront(buf.readInt());
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
}
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<BlockBrokenMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(BlockBrokenMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
if (ctx.side == Side.SERVER) {
//Received serverside //Received serverside
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> { BuildModes.onBlockBrokenMessage(ctx.get().getSender(), message);
BuildModifiers.onBlockBrokenMessage(ctx.getServerHandler().player, message); }
}); });
} ctx.get().setPacketHandled(true);
// No response packet
return null;
} }
} }
} }

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