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release-1.
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2.18
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62
.gitignore
vendored
62
.gitignore
vendored
@@ -1,43 +1,25 @@
|
||||
## Based on GitHub's Eclipse .gitignore
|
||||
|
||||
classes/
|
||||
run/
|
||||
.gradle/
|
||||
build/
|
||||
gradle-app.setting
|
||||
|
||||
## IntelliJ IDEA
|
||||
|
||||
.idea/
|
||||
*.iml
|
||||
*.iws
|
||||
*.ipr
|
||||
|
||||
## Eclipse
|
||||
|
||||
eclipse/
|
||||
*.pydevproject
|
||||
.project
|
||||
.metadata
|
||||
bin/
|
||||
tmp/
|
||||
*.tmp
|
||||
*.bak
|
||||
*.swp
|
||||
*~.nib
|
||||
local.properties
|
||||
.classpath
|
||||
.settings/
|
||||
.loadpath
|
||||
|
||||
# External tool builders
|
||||
.externalToolBuilders/
|
||||
|
||||
# Locally stored "Eclipse launch configurations"
|
||||
# eclipse
|
||||
bin
|
||||
*.launch
|
||||
.settings
|
||||
.metadata
|
||||
.classpath
|
||||
.project
|
||||
|
||||
# CDT-specific
|
||||
.cproject
|
||||
# idea
|
||||
out
|
||||
*.ipr
|
||||
*.iws
|
||||
*.iml
|
||||
.idea
|
||||
|
||||
# PDT-specific
|
||||
.buildpath
|
||||
# gradle
|
||||
build
|
||||
.gradle
|
||||
|
||||
# other
|
||||
eclipse
|
||||
run
|
||||
|
||||
# Files from Forge MDK
|
||||
forge*changelog.txt
|
||||
|
||||
1
README.md
Normal file
1
README.md
Normal file
@@ -0,0 +1 @@
|
||||
The 1.12 repository can be found here: https://bitbucket.org/Requios/effortless-building/src/master/
|
||||
53
README.txt
Normal file
53
README.txt
Normal file
@@ -0,0 +1,53 @@
|
||||
-------------------------------------------
|
||||
Source installation information for modders
|
||||
-------------------------------------------
|
||||
This code follows the Minecraft Forge installation methodology. It will apply
|
||||
some small patches to the vanilla MCP source code, giving you and it access
|
||||
to some of the data and functions you need to build a successful mod.
|
||||
|
||||
Note also that the patches are built against "unrenamed" MCP source code (aka
|
||||
srgnames) - this means that you will not be able to read them directly against
|
||||
normal code.
|
||||
|
||||
Source pack installation information:
|
||||
|
||||
Standalone source installation
|
||||
==============================
|
||||
|
||||
See the Forge Documentation online for more detailed instructions:
|
||||
http://mcforge.readthedocs.io/en/latest/gettingstarted/
|
||||
|
||||
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
|
||||
|
||||
Step 2: You're left with a choice.
|
||||
If you prefer to use Eclipse:
|
||||
1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux)
|
||||
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
|
||||
or run "gradlew eclipse" to generate the project.
|
||||
(Current Issue)
|
||||
4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment
|
||||
5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4.
|
||||
|
||||
If you prefer to use IntelliJ:
|
||||
1. Open IDEA, and import project.
|
||||
2. Select your build.gradle file and have it import.
|
||||
3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
|
||||
4. Refresh the Gradle Project in IDEA if required.
|
||||
|
||||
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again.
|
||||
|
||||
Should it still not work,
|
||||
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
|
||||
or the Forge Project Discord discord.gg/UvedJ9m
|
||||
|
||||
Forge source installation
|
||||
=========================
|
||||
MinecraftForge ships with this code and installs it as part of the forge
|
||||
installation process, no further action is required on your part.
|
||||
|
||||
LexManos' Install Video
|
||||
=======================
|
||||
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
|
||||
|
||||
For more details update more often refer to the Forge Forums:
|
||||
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html
|
||||
174
build.gradle
174
build.gradle
@@ -1,77 +1,149 @@
|
||||
buildscript {
|
||||
repositories {
|
||||
maven { url = 'https://files.minecraftforge.net/maven' }
|
||||
jcenter()
|
||||
maven { url = "http://files.minecraftforge.net/maven" }
|
||||
mavenCentral()
|
||||
}
|
||||
dependencies {
|
||||
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
|
||||
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
|
||||
}
|
||||
}
|
||||
apply plugin: 'net.minecraftforge.gradle.forge'
|
||||
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
||||
apply plugin: 'net.minecraftforge.gradle'
|
||||
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
||||
apply plugin: 'eclipse'
|
||||
apply plugin: 'maven-publish'
|
||||
|
||||
version = '1.14.4-2.18'
|
||||
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
archivesBaseName = 'effortlessbuilding'
|
||||
|
||||
version = "1.0.1"
|
||||
group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
archivesBaseName = "effortlessbuilding"
|
||||
|
||||
sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
|
||||
compileJava {
|
||||
sourceCompatibility = targetCompatibility = '1.8'
|
||||
}
|
||||
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
|
||||
|
||||
minecraft {
|
||||
version = "1.12.2-14.23.4.2705"
|
||||
runDir = "run"
|
||||
|
||||
// the mappings can be changed at any time, and must be in the following format.
|
||||
// snapshot_YYYYMMDD snapshot are built nightly.
|
||||
// stable_# stables are built at the discretion of the MCP team.
|
||||
// The mappings can be changed at any time, and must be in the following format.
|
||||
// snapshot_YYYYMMDD Snapshot are built nightly.
|
||||
// stable_# Stables are built at the discretion of the MCP team.
|
||||
// Use non-default mappings at your own risk. they may not always work.
|
||||
// simply re-run your setup task after changing the mappings to update your workspace.
|
||||
mappings = "snapshot_20171003"
|
||||
// Simply re-run your setup task after changing the mappings to update your workspace.
|
||||
mappings channel: 'snapshot', version: '20190719-1.14.3'
|
||||
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
|
||||
|
||||
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
|
||||
|
||||
// Default run configurations.
|
||||
// These can be tweaked, removed, or duplicated as needed.
|
||||
runs {
|
||||
client {
|
||||
workingDirectory project.file('run')
|
||||
|
||||
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
|
||||
property 'forge.logging.markers', 'REGISTRIES'
|
||||
|
||||
// Recommended logging level for the console
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
mods {
|
||||
effortlessbuilding {
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
server {
|
||||
workingDirectory project.file('run')
|
||||
|
||||
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
|
||||
property 'forge.logging.markers', 'REGISTRIES'
|
||||
|
||||
// Recommended logging level for the console
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
mods {
|
||||
effortlessbuilding {
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
data {
|
||||
workingDirectory project.file('run')
|
||||
|
||||
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
|
||||
property 'forge.logging.markers', 'REGISTRIES'
|
||||
|
||||
// Recommended logging level for the console
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/')
|
||||
|
||||
mods {
|
||||
effortlessbuilding {
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
// you may put jars on which you depend on in ./libs
|
||||
// or you may define them like so..
|
||||
//compile "some.group:artifact:version:classifier"
|
||||
//compile "some.group:artifact:version"
|
||||
|
||||
// real examples
|
||||
//compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
|
||||
//compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
|
||||
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
|
||||
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
|
||||
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
|
||||
minecraft 'net.minecraftforge:forge:1.14.4-28.1.102'
|
||||
|
||||
// the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
|
||||
//provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
// You may put jars on which you depend on in ./libs or you may define them like so..
|
||||
// compile "some.group:artifact:version:classifier"
|
||||
// compile "some.group:artifact:version"
|
||||
|
||||
// the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,
|
||||
// except that these dependencies get remapped to your current MCP mappings
|
||||
//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
// Real examples
|
||||
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
|
||||
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
|
||||
|
||||
// for more info...
|
||||
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
|
||||
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
|
||||
// These dependencies get remapped to your current MCP mappings
|
||||
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
|
||||
// For more info...
|
||||
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
|
||||
// http://www.gradle.org/docs/current/userguide/dependency_management.html
|
||||
|
||||
}
|
||||
|
||||
processResources {
|
||||
// this will ensure that this task is redone when the versions change.
|
||||
inputs.property "version", project.version
|
||||
inputs.property "mcversion", project.minecraft.version
|
||||
|
||||
// replace stuff in mcmod.info, nothing else
|
||||
from(sourceSets.main.resources.srcDirs) {
|
||||
include 'mcmod.info'
|
||||
|
||||
// replace version and mcversion
|
||||
expand 'version':project.version, 'mcversion':project.minecraft.version
|
||||
}
|
||||
|
||||
// copy everything else except the mcmod.info
|
||||
from(sourceSets.main.resources.srcDirs) {
|
||||
exclude 'mcmod.info'
|
||||
// Example for how to get properties into the manifest for reading by the runtime..
|
||||
jar {
|
||||
manifest {
|
||||
attributes([
|
||||
"Specification-Title": "effortlessbuilding",
|
||||
"Specification-Vendor": "requios",
|
||||
"Specification-Version": "1", // We are version 1 of ourselves
|
||||
"Implementation-Title": project.name,
|
||||
"Implementation-Version": "${version}",
|
||||
"Implementation-Vendor" :"requios",
|
||||
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
|
||||
])
|
||||
}
|
||||
}
|
||||
|
||||
// Example configuration to allow publishing using the maven-publish task
|
||||
// we define a custom artifact that is sourced from the reobfJar output task
|
||||
// and then declare that to be published
|
||||
// Note you'll need to add a repository here
|
||||
def reobfFile = file("$buildDir/reobfJar/output.jar")
|
||||
def reobfArtifact = artifacts.add('default', reobfFile) {
|
||||
type 'jar'
|
||||
builtBy 'reobfJar'
|
||||
}
|
||||
publishing {
|
||||
publications {
|
||||
mavenJava(MavenPublication) {
|
||||
artifact reobfArtifact
|
||||
}
|
||||
}
|
||||
repositories {
|
||||
maven {
|
||||
url "file:///${project.projectDir}/mcmodsrepo"
|
||||
}
|
||||
}
|
||||
}
|
||||
4
gradle.properties
Normal file
4
gradle.properties
Normal file
@@ -0,0 +1,4 @@
|
||||
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
|
||||
# This is required to provide enough memory for the Minecraft decompilation process.
|
||||
org.gradle.jvmargs=-Xmx3G
|
||||
org.gradle.daemon=false
|
||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
3
gradle/wrapper/gradle-wrapper.properties
vendored
3
gradle/wrapper/gradle-wrapper.properties
vendored
@@ -1,6 +1,5 @@
|
||||
#Mon Sep 14 12:28:28 PDT 2015
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
|
||||
|
||||
110
gradlew
vendored
110
gradlew
vendored
@@ -1,4 +1,4 @@
|
||||
#!/usr/bin/env bash
|
||||
#!/usr/bin/env sh
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
@@ -6,47 +6,6 @@
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn ( ) {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die ( ) {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
esac
|
||||
|
||||
# For Cygwin, ensure paths are in UNIX format before anything is touched.
|
||||
if $cygwin ; then
|
||||
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
|
||||
fi
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
@@ -61,9 +20,49 @@ while [ -h "$PRG" ] ; do
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >&-
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >&-
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
@@ -90,7 +89,7 @@ location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
@@ -114,6 +113,7 @@ fi
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
@@ -154,11 +154,19 @@ if $cygwin ; then
|
||||
esac
|
||||
fi
|
||||
|
||||
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
|
||||
function splitJvmOpts() {
|
||||
JVM_OPTS=("$@")
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
|
||||
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
|
||||
APP_ARGS=$(save "$@")
|
||||
|
||||
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
|
||||
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
|
||||
cd "$(dirname "$0")"
|
||||
fi
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
|
||||
14
gradlew.bat
vendored
14
gradlew.bat
vendored
@@ -8,14 +8,14 @@
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
@@ -46,10 +46,9 @@ echo location of your Java installation.
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windowz variants
|
||||
@rem Get command-line arguments, handling Windows variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
if "%@eval[2+2]" == "4" goto 4NT_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
@@ -60,11 +59,6 @@ set _SKIP=2
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
goto execute
|
||||
|
||||
:4NT_args
|
||||
@rem Get arguments from the 4NT Shell from JP Software
|
||||
set CMD_LINE_ARGS=%$
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
@@ -1,62 +1,134 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraftforge.common.config.Config;
|
||||
import net.minecraftforge.common.ForgeConfigSpec;
|
||||
|
||||
import static net.minecraftforge.common.config.Config.*;
|
||||
|
||||
@Config(modid = EffortlessBuilding.MODID, name = "EffortlessBuilding", type = Type.INSTANCE, category = "")
|
||||
public class BuildConfig {
|
||||
|
||||
public static Reach reach = new Reach();
|
||||
public static SurvivalBalancers survivalBalancers = new SurvivalBalancers();
|
||||
public static Visuals visuals = new Visuals();
|
||||
private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
|
||||
public static final Reach reach = new Reach(builder);
|
||||
public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder);
|
||||
public static final Visuals visuals = new Visuals(builder);
|
||||
public static final ForgeConfigSpec spec = builder.build();
|
||||
|
||||
public static class Reach {
|
||||
@Comment({"Reach: how far away the player can place blocks using mirror/array etc.",
|
||||
"Enable the crafting of reach upgrades to increase reach.",
|
||||
"If disabled, reach is set to level 3 for survival players."})
|
||||
public boolean enableReachUpgrades = true;
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
|
||||
|
||||
@Comment({"Maximum reach in creative",
|
||||
"Keep in mind that chunks need to be loaded to be able to place blocks inside."})
|
||||
public int maxReachCreative = 200;
|
||||
public Reach(ForgeConfigSpec.Builder builder) {
|
||||
builder.push("Reach");
|
||||
enableReachUpgrades = builder
|
||||
.comment("Reach: how far away the player can place blocks using mirror/array etc.",
|
||||
"Enable the crafting of reach upgrades to increase reach.",
|
||||
"If disabled, reach is set to level 3 for survival players.")
|
||||
.define("enableReachUpgrades", true);
|
||||
|
||||
@Comment({"Maximum reach in survival without upgrades",
|
||||
"Reach upgrades are craftable consumables that permanently increase reach.",
|
||||
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade."})
|
||||
public int maxReachLevel0 = 20;
|
||||
maxReachCreative = builder
|
||||
.comment("Maximum reach in creative",
|
||||
"Keep in mind that chunks need to be loaded to be able to place blocks inside.")
|
||||
.define("maxReachCreative", 200);
|
||||
|
||||
@Comment("Maximum reach in survival with one upgrade")
|
||||
public int maxReachLevel1 = 50;
|
||||
maxReachLevel0 = builder
|
||||
.comment("Maximum reach in survival without upgrades",
|
||||
"Reach upgrades are craftable consumables that permanently increase reach.",
|
||||
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
|
||||
.define("maxReachLevel0", 20);
|
||||
|
||||
@Comment("Maximum reach in survival with two upgrades")
|
||||
public int maxReachLevel2 = 100;
|
||||
maxReachLevel1 = builder
|
||||
.comment("Maximum reach in survival with one upgrade")
|
||||
.define("maxReachLevel1", 50);
|
||||
|
||||
@Comment("Maximum reach in survival with three upgrades")
|
||||
public int maxReachLevel3 = 200;
|
||||
maxReachLevel2 = builder
|
||||
.comment("Maximum reach in survival with two upgrades")
|
||||
.define("maxReachLevel2", 100);
|
||||
|
||||
maxReachLevel3 = builder
|
||||
.comment("Maximum reach in survival with three upgrades")
|
||||
.define("maxReachLevel3", 200);
|
||||
|
||||
builder.pop();
|
||||
}
|
||||
}
|
||||
|
||||
public static class SurvivalBalancers {
|
||||
@Comment({"Allows a survival player to break blocks that are far away, in addition to placing blocks.",
|
||||
"Note: this allows insta-breaking of blocks in survival."})
|
||||
public boolean breakFar = false;
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
|
||||
|
||||
@Comment({"Increases the time to mine a block when breaking multiple at once.",
|
||||
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
|
||||
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian."})
|
||||
public boolean increasedMiningTime = true;
|
||||
public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
|
||||
builder.push("SurvivalBalancers");
|
||||
|
||||
@Comment({"How much the mining time of each additional block counts towards an increased mining time.",
|
||||
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
|
||||
"and 100% takes as much time as breaking each block individually.",
|
||||
"The block in front of you always counts as 100%."})
|
||||
@RangeInt(min = 0, max = 100)
|
||||
public int miningTimePercentage = 50;
|
||||
breakFar = builder
|
||||
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
|
||||
"Note: this allows insta-breaking of blocks in survival.")
|
||||
.define("breakFar", false);
|
||||
|
||||
increasedMiningTime = builder
|
||||
.comment("Increases the time to mine a block when breaking multiple at once.",
|
||||
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
|
||||
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
|
||||
.define("increasedMiningTime", true);
|
||||
|
||||
miningTimePercentage = builder
|
||||
.comment("How much the mining time of each additional block counts towards an increased mining time.",
|
||||
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
|
||||
"and 100% takes as much time as breaking each block individually.",
|
||||
"The block in front of you always counts as 100%.")
|
||||
.defineInRange("miningTimePercentage", 50, 0, 200);
|
||||
|
||||
quickReplaceMiningLevel = builder
|
||||
.comment("Determines what blocks can be replaced in survival.",
|
||||
"-1: only blocks that can be harvested by hand (default)",
|
||||
"0: blocks that can be harvested with wooden or gold tools",
|
||||
"1: blocks that can be harvested with stone tools",
|
||||
"2: blocks that can be harvested with iron tools",
|
||||
"3: blocks that can be harvested with diamond tools")
|
||||
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
|
||||
|
||||
undoStackSize = builder
|
||||
.comment("How many placements are remembered for the undo functionality.")
|
||||
.worldRestart()
|
||||
.define("undoStackSize", 10);
|
||||
|
||||
builder.pop();
|
||||
}
|
||||
}
|
||||
|
||||
public static class Visuals {
|
||||
@Comment({"Show a block preview if you have a block in hand,",
|
||||
"even when mirror and array are off."})
|
||||
public boolean alwaysShowBlockPreview = false;
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
|
||||
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold;
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
|
||||
|
||||
public Visuals(ForgeConfigSpec.Builder builder) {
|
||||
builder.push("Visuals");
|
||||
|
||||
alwaysShowBlockPreview = builder
|
||||
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
|
||||
.define("alwaysShowBlockPreview", false);
|
||||
|
||||
dissolveTimeMultiplier = builder
|
||||
.comment("How long the dissolve effect takes when placing blocks.",
|
||||
"Default between 30 and 60 ticks, you can multiply that here.",
|
||||
"Recommended values:",
|
||||
"Snappy: 0.7",
|
||||
"Relaxing: 1.5")
|
||||
.define("dissolveTimeMultiplier", 1.0);
|
||||
|
||||
shaderTreshold = builder
|
||||
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
|
||||
.define("shaderTreshold", 1500);
|
||||
|
||||
useShaders = builder
|
||||
.comment("Use fancy shaders while placing blocks")
|
||||
.define("useShaders", true);
|
||||
|
||||
builder.pop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,216 +0,0 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.world.BlockEvent;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
|
||||
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class BuildModifiers {
|
||||
|
||||
//Uses a network message to get the previous raytraceresult from the player
|
||||
//The server could keep track of all raytraceresults but this might lag with many players
|
||||
//Raytraceresult is needed for sideHit and hitVec
|
||||
public static void onBlockPlacedMessage(EntityPlayer player, BlockPlacedMessage message) {
|
||||
if (!message.isBlockHit() || message.getBlockPos() == null) return;
|
||||
|
||||
World world = player.world;
|
||||
ItemRandomizerBag.renewRandomness();
|
||||
|
||||
BlockPos startPos = message.getBlockPos();
|
||||
|
||||
//Offset in direction of sidehit if not quickreplace and not replaceable
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
||||
boolean replaceable = world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
|
||||
if (!buildSettings.doQuickReplace() && !replaceable) {
|
||||
startPos = startPos.offset(message.getSideHit());
|
||||
}
|
||||
|
||||
//Get under tall grass and other replaceable blocks
|
||||
if (buildSettings.doQuickReplace() && replaceable) {
|
||||
startPos = startPos.down();
|
||||
}
|
||||
|
||||
//Check if player reach does not exceed startpos
|
||||
int maxReach = ReachHelper.getMaxReach(player);
|
||||
if (player.getPosition().distanceSq(startPos) > maxReach * maxReach) {
|
||||
EffortlessBuilding.log(player, "Placement exceeds your reach.");
|
||||
return;
|
||||
}
|
||||
|
||||
//Format hitvec to 0.x
|
||||
Vec3d hitVec = message.getHitVec();
|
||||
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
|
||||
//find coordinates and blockstates
|
||||
List<BlockPos> coordinates = findCoordinates(player, startPos);
|
||||
List<ItemStack> itemStacks = new ArrayList<>();
|
||||
List<IBlockState> blockStates = findBlockStates(player, startPos, hitVec, message.getSideHit(), itemStacks);
|
||||
|
||||
//check if valid blockstates
|
||||
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
|
||||
|
||||
//place blocks
|
||||
for (int i = 0; i < coordinates.size(); i++) {
|
||||
BlockPos blockPos = coordinates.get(i);
|
||||
IBlockState blockState = blockStates.get(i);
|
||||
ItemStack itemStack = itemStacks.get(i);
|
||||
|
||||
if (world.isBlockLoaded(blockPos, true)) {
|
||||
//check itemstack empty
|
||||
if (itemStack.isEmpty()) continue;
|
||||
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, EnumFacing.UP, true, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
|
||||
if (event.getWorld().isRemote) return;
|
||||
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(event.getPlayer());
|
||||
//Only use own place event if anything is enabled
|
||||
if (isEnabled(buildSettings, event.getPos())) {
|
||||
//EffortlessBuilding.packetHandler.sendTo(new BlockPlacedMessage(), (EntityPlayerMP) event.getPlayer());
|
||||
event.setCanceled(true);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//Use a network message to break blocks in the distance using clientside mouse input
|
||||
public static void onBlockBrokenMessage(EntityPlayer player, BlockBrokenMessage message) {
|
||||
BlockPos blockPos = message.getBlockPos();
|
||||
if (ReachHelper.canBreakFar(player) && message.isBlockHit()) {
|
||||
BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(player.world, blockPos, player.world.getBlockState(blockPos), player);
|
||||
onBlockBroken(event);
|
||||
}
|
||||
}
|
||||
|
||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
||||
World world = event.getWorld();
|
||||
BlockPos pos = event.getPos();
|
||||
|
||||
if (world.isRemote) return;
|
||||
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(event.getPlayer());
|
||||
//Only use own break event if anything is enabled
|
||||
if (isEnabled(buildSettings, pos)) {
|
||||
//get coordinates
|
||||
List<BlockPos> coordinates = findCoordinates(event.getPlayer(), pos);
|
||||
|
||||
//If the player is going to instabreak grass or a plant, only break other instabreaking things
|
||||
boolean onlyInstaBreaking = world.getBlockState(pos).getBlockHardness(
|
||||
world, pos) == 0f;
|
||||
|
||||
//break all those blocks
|
||||
for (BlockPos coordinate : coordinates) {
|
||||
if (world.isBlockLoaded(coordinate, false)) {
|
||||
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
|
||||
SurvivalHelper.breakBlock(world, event.getPlayer(), coordinate);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
//Add current block being placed too
|
||||
coordinates.add(startPos);
|
||||
|
||||
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, startPos);
|
||||
coordinates.addAll(arrayCoordinates);
|
||||
coordinates.addAll(Mirror.findCoordinates(player, startPos));
|
||||
coordinates.addAll(RadialMirror.findCoordinates(player, startPos));
|
||||
//get mirror for each array coordinate
|
||||
for (BlockPos coordinate : arrayCoordinates) {
|
||||
coordinates.addAll(Mirror.findCoordinates(player, coordinate));
|
||||
coordinates.addAll(RadialMirror.findCoordinates(player, coordinate));
|
||||
}
|
||||
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, Vec3d hitVec, EnumFacing facing, List<ItemStack> itemStacks) {
|
||||
List<IBlockState> blockStates = new ArrayList<>();
|
||||
itemStacks.clear();
|
||||
|
||||
//Get itemstack
|
||||
ItemStack itemStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||
if (itemStack.isEmpty() || !(itemStack.getItem() instanceof ItemBlock || itemStack.getItem() instanceof ItemRandomizerBag)) {
|
||||
itemStack = player.getHeldItem(EnumHand.OFF_HAND);
|
||||
}
|
||||
if (itemStack.isEmpty() || !(itemStack.getItem() instanceof ItemBlock || itemStack.getItem() instanceof ItemRandomizerBag)) {
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
//Get ItemBlock stack
|
||||
ItemStack itemBlock = ItemStack.EMPTY;
|
||||
if (itemStack.getItem() instanceof ItemBlock) itemBlock = itemStack;
|
||||
ItemRandomizerBag.resetRandomness();
|
||||
if (itemStack.getItem() instanceof ItemRandomizerBag) itemBlock = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
|
||||
|
||||
IBlockState blockState = getBlockStateFromItem(itemBlock, player, startPos, facing, hitVec, EnumHand.MAIN_HAND);
|
||||
//Add current block being placed too
|
||||
blockStates.add(blockState);
|
||||
itemStacks.add(itemStack);
|
||||
|
||||
List<IBlockState> arrayBlockStates = Array.findBlockStates(player, startPos, blockState, itemStack, itemStacks);
|
||||
blockStates.addAll(arrayBlockStates);
|
||||
blockStates.addAll(Mirror.findBlockStates(player, startPos, blockState, itemStack, itemStacks));
|
||||
blockStates.addAll(RadialMirror.findBlockStates(player, startPos, blockState, itemStack, itemStacks));
|
||||
//add mirror for each array coordinate
|
||||
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, startPos);
|
||||
for (int i = 0; i < arrayCoordinates.size(); i++) {
|
||||
BlockPos coordinate = arrayCoordinates.get(i);
|
||||
IBlockState blockState1 = arrayBlockStates.get(i);
|
||||
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||
}
|
||||
|
||||
//Adjust blockstates for torches and ladders etc to place on a valid side
|
||||
//TODO optimize findCoordinates (done twice now)
|
||||
//TODO fix mirror
|
||||
// List<BlockPos> coordinates = findCoordinates(player, startPos);
|
||||
// for (int i = 0; i < blockStates.size(); i++) {
|
||||
// blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing,
|
||||
// (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND));
|
||||
// }
|
||||
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
public static boolean isEnabled(BuildSettingsManager.BuildSettings buildSettings, BlockPos startPos) {
|
||||
return Mirror.isEnabled(buildSettings.getMirrorSettings(), startPos) ||
|
||||
Array.isEnabled(buildSettings.getArraySettings()) ||
|
||||
RadialMirror.isEnabled(buildSettings.getRadialMirrorSettings(), startPos) ||
|
||||
buildSettings.doQuickReplace();
|
||||
}
|
||||
|
||||
public static IBlockState getBlockStateFromItem(ItemStack itemStack, EntityPlayer player, BlockPos blockPos, EnumFacing facing, Vec3d hitVec, EnumHand hand) {
|
||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(player.world, blockPos, facing,
|
||||
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z), itemStack.getMetadata(), player, hand);
|
||||
}
|
||||
|
||||
//Returns true if equal (or both null)
|
||||
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
|
||||
if (coordinates1 == null && coordinates2 == null) return true;
|
||||
if (coordinates1 == null || coordinates2 == null) return false;
|
||||
|
||||
return coordinates1.equals(coordinates2);
|
||||
}
|
||||
}
|
||||
@@ -1,55 +1,58 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
import net.minecraft.inventory.container.ContainerType;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.common.capabilities.CapabilityManager;
|
||||
import net.minecraftforge.common.config.Config;
|
||||
import net.minecraftforge.common.config.ConfigManager;
|
||||
import net.minecraftforge.common.crafting.CraftingHelper;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.ExtensionPoint;
|
||||
import net.minecraftforge.fml.ModLoadingContext;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.Mod.EventHandler;
|
||||
import net.minecraftforge.fml.common.SidedProxy;
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.common.network.NetworkRegistry;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.capability.BuildModifierCapabilityManager;
|
||||
import net.minecraftforge.fml.config.ModConfig;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
|
||||
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.command.CommandReach;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
|
||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
|
||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
|
||||
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
|
||||
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
|
||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import nl.requios.effortlessbuilding.proxy.IProxy;
|
||||
import nl.requios.effortlessbuilding.proxy.ServerProxy;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
@Mod(modid = EffortlessBuilding.MODID, name = EffortlessBuilding.NAME, version = EffortlessBuilding.VERSION)
|
||||
@Mod.EventBusSubscriber
|
||||
// The value here should match an entry in the META-INF/mods.toml file
|
||||
@Mod(EffortlessBuilding.MODID)
|
||||
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class EffortlessBuilding
|
||||
{
|
||||
public static final String MODID = "effortlessbuilding";
|
||||
public static final String NAME = "Effortless Building";
|
||||
public static final String VERSION = "1.0.1";
|
||||
public static final String VERSION = "1.14.4-2.18";
|
||||
|
||||
@Mod.Instance(EffortlessBuilding.MODID)
|
||||
public static EffortlessBuilding instance;
|
||||
|
||||
public static Logger logger;
|
||||
public static final Logger logger = LogManager.getLogger();
|
||||
|
||||
@SidedProxy(
|
||||
clientSide="nl.requios.effortlessbuilding.proxy.ClientProxy",
|
||||
serverSide="nl.requios.effortlessbuilding.proxy.ServerProxy"
|
||||
)
|
||||
public static IProxy proxy;
|
||||
|
||||
public static final SimpleNetworkWrapper packetHandler = NetworkRegistry.INSTANCE.newSimpleChannel(EffortlessBuilding.MODID);
|
||||
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
|
||||
|
||||
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
|
||||
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
|
||||
@@ -66,62 +69,89 @@ public class EffortlessBuilding
|
||||
ITEM_REACH_UPGRADE_3
|
||||
};
|
||||
|
||||
public static final int RANDOMIZER_BAG_GUI = 0;
|
||||
public static final ContainerType<RandomizerBagContainer> RANDOMIZER_BAG_CONTAINER = register("randomizer_bag", RandomizerBagContainer::new);
|
||||
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
|
||||
|
||||
@EventHandler
|
||||
// preInit "Run before anything else. Read your config, create blocks, items, etc, and register them with the GameRegistry."
|
||||
public void preInit(FMLPreInitializationEvent event)
|
||||
{
|
||||
logger = event.getModLog();
|
||||
public EffortlessBuilding() {
|
||||
instance = this;
|
||||
|
||||
CapabilityManager.INSTANCE.register(
|
||||
BuildModifierCapabilityManager.IBuildModifierCapability.class, new BuildModifierCapabilityManager.Storage(), BuildModifierCapabilityManager.BuildModifierCapability.class);
|
||||
// Register the setup method for modloading
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
|
||||
// Register the enqueueIMC method for modloading
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
|
||||
// Register the processIMC method for modloading
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
|
||||
// Register the clientSetup method for modloading
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
|
||||
|
||||
EffortlessBuilding.packetHandler.registerMessage(BuildSettingsMessage.MessageHandler.class, BuildSettingsMessage.class, 0, Side.SERVER);
|
||||
EffortlessBuilding.packetHandler.registerMessage(BuildSettingsMessage.MessageHandler.class, BuildSettingsMessage.class, 0, Side.CLIENT);
|
||||
//Register config
|
||||
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
|
||||
|
||||
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 1, Side.SERVER);
|
||||
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 1, Side.CLIENT);
|
||||
|
||||
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 2, Side.SERVER);
|
||||
|
||||
proxy.preInit(event);
|
||||
// Register ourselves for server and other game events we are interested in
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
// Do your mod setup. Build whatever data structures you care about.
|
||||
// Register network handlers
|
||||
public void init(FMLInitializationEvent event)
|
||||
@SubscribeEvent
|
||||
public void setup(final FMLCommonSetupEvent event)
|
||||
{
|
||||
ConfigManager.sync(MODID, Config.Type.INSTANCE);
|
||||
NetworkRegistry.INSTANCE.registerGuiHandler(EffortlessBuilding.instance, new RandomizerBagGuiHandler());
|
||||
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
|
||||
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
|
||||
|
||||
proxy.init(event);
|
||||
PacketHandler.register();
|
||||
|
||||
//TODO 1.13 config
|
||||
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
|
||||
|
||||
proxy.setup(event);
|
||||
|
||||
CompatHelper.setup();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
// postInit "Handle interaction with other mods, complete your setup based on this."
|
||||
public void postInit(FMLPostInitializationEvent event)
|
||||
{
|
||||
proxy.postInit(event);
|
||||
@SubscribeEvent
|
||||
public void clientSetup(final FMLClientSetupEvent event) {
|
||||
|
||||
proxy.clientSetup(event);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void serverStarting(FMLServerStartingEvent event)
|
||||
{
|
||||
event.registerServerCommand(new CommandReach());
|
||||
proxy.serverStarting(event);
|
||||
@SubscribeEvent
|
||||
public void enqueueIMC(final InterModEnqueueEvent event) {
|
||||
|
||||
// some example code to dispatch IMC to another mod
|
||||
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";});
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void processIMC(final InterModProcessEvent event) {
|
||||
|
||||
// some example code to receive and process InterModComms from other mods
|
||||
// logger.info("Got IMC {}", event.getIMCStream().
|
||||
// map(m->m.getMessageSupplier().get()).
|
||||
// collect(Collectors.toList()));
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onServerStarting(FMLServerStartingEvent event) {
|
||||
CommandReach.register(event.getCommandDispatcher());
|
||||
}
|
||||
|
||||
private static <T extends Container> ContainerType<T> register(String key, ContainerType.IFactory<T> factory) {
|
||||
return Registry.register(Registry.MENU, key, new ContainerType<>(factory));
|
||||
}
|
||||
|
||||
public static void log(String msg){
|
||||
logger.info(msg);
|
||||
}
|
||||
|
||||
public static void log(EntityPlayer player, String msg){
|
||||
public static void log(PlayerEntity player, String msg){
|
||||
log(player, msg, false);
|
||||
}
|
||||
|
||||
public static void log(EntityPlayer player, String msg, boolean actionBar){
|
||||
player.sendStatusMessage(new TextComponentString(msg), actionBar);
|
||||
public static void log(PlayerEntity player, String msg, boolean actionBar){
|
||||
player.sendStatusMessage(new StringTextComponent(msg), actionBar);
|
||||
}
|
||||
|
||||
//Log with translation supported, call either on client or server (which then sends a message)
|
||||
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar){
|
||||
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,33 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.config.Config;
|
||||
import net.minecraftforge.common.config.ConfigManager;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.event.world.BlockEvent;
|
||||
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import nl.requios.effortlessbuilding.capability.BuildModifierCapabilityManager;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.network.AddUndoMessage;
|
||||
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@@ -27,38 +35,23 @@ import java.util.List;
|
||||
public class EventHandler
|
||||
{
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerBlocks(RegistryEvent.Register<Block> event)
|
||||
{
|
||||
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerItems(RegistryEvent.Register<Item> event)
|
||||
{
|
||||
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
|
||||
|
||||
for (Block block : EffortlessBuilding.BLOCKS)
|
||||
{
|
||||
event.getRegistry().register(new ItemBlock(block).setRegistryName(block.getRegistryName()));
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
||||
if (event.getObject() instanceof EntityPlayer) {
|
||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildModifier"), new BuildModifierCapabilityManager.Provider());
|
||||
if (event.getObject() instanceof PlayerEntity) {
|
||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
|
||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
|
||||
{
|
||||
if (event.getModID().equals(EffortlessBuilding.MODID))
|
||||
{
|
||||
ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
|
||||
}
|
||||
}
|
||||
//TODO 1.13 config
|
||||
// @SubscribeEvent
|
||||
// public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
|
||||
// {
|
||||
// if (event.getModID().equals(EffortlessBuilding.MODID))
|
||||
// {
|
||||
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
|
||||
// }
|
||||
// }
|
||||
|
||||
// @SubscribeEvent
|
||||
// public static void onServerTick(TickEvent.ServerTickEvent event) {
|
||||
@@ -66,22 +59,65 @@ public class EventHandler
|
||||
// }
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
|
||||
//Still call it to cancel event
|
||||
BuildModifiers.onBlockPlaced(event);
|
||||
//Only called serverside (except with lilypads...)
|
||||
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
|
||||
if (event.getWorld().isRemote()) return;
|
||||
|
||||
if (!(event.getEntity() instanceof PlayerEntity)) return;
|
||||
|
||||
//Cancel event if necessary
|
||||
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
|
||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
|
||||
event.setCanceled(true);
|
||||
} else if (modifierSettings.doQuickReplace()) {
|
||||
//Cancel event and send message if QuickReplace
|
||||
event.setCanceled(true);
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
|
||||
} else {
|
||||
//NORMAL mode, let vanilla handle block placing
|
||||
//But modifiers should still work
|
||||
|
||||
//Send message to client, which sends message back with raytrace info
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
|
||||
}
|
||||
|
||||
// Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
|
||||
// player.getStats().increment(player, blocksPlacedStat, 1);
|
||||
//
|
||||
// System.out.println(player.getStats().getValue(blocksPlacedStat));
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
||||
BuildModifiers.onBlockBroken(event);
|
||||
if (event.getWorld().isRemote()) return;
|
||||
|
||||
//Cancel event if necessary
|
||||
//If cant break far then dont cancel event ever
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(event.getPlayer()).getBuildMode();
|
||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL && ReachHelper.canBreakFar(event.getPlayer())) {
|
||||
event.setCanceled(true);
|
||||
} else {
|
||||
//NORMAL mode, let vanilla handle block breaking
|
||||
//But modifiers and QuickReplace should still work
|
||||
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
|
||||
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
|
||||
|
||||
//Add to undo stack in client
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()));
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
|
||||
//Disable if config says so
|
||||
if (!BuildConfig.survivalBalancers.increasedMiningTime) return;
|
||||
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
|
||||
|
||||
EntityPlayer player = event.getEntityPlayer();
|
||||
PlayerEntity player = event.getEntityPlayer();
|
||||
World world = player.world;
|
||||
BlockPos pos = event.getPos();
|
||||
|
||||
@@ -95,14 +131,14 @@ public class EventHandler
|
||||
for (int i = 1; i < coordinates.size(); i++) {
|
||||
BlockPos coordinate = coordinates.get(i);
|
||||
//get existing blockstates at those coordinates
|
||||
IBlockState blockState = world.getBlockState(coordinate);
|
||||
BlockState blockState = world.getBlockState(coordinate);
|
||||
//add hardness for each blockstate, if can break
|
||||
if (SurvivalHelper.canBreak(world, player, coordinate))
|
||||
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
|
||||
}
|
||||
|
||||
//Grabbing percentage from config
|
||||
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage / 100;
|
||||
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
|
||||
totalBlockHardness *= percentage;
|
||||
totalBlockHardness += originalBlockHardness;
|
||||
|
||||
@@ -112,4 +148,62 @@ public class EventHandler
|
||||
|
||||
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
|
||||
PlayerEntity player = event.getPlayer();
|
||||
ModifierSettingsManager.handleNewPlayer(player);
|
||||
ModeSettingsManager.handleNewPlayer(player);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
|
||||
PlayerEntity player = event.getPlayer();
|
||||
if (player.getEntityWorld().isRemote) return;
|
||||
|
||||
UndoRedo.clear(player);
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
|
||||
PlayerEntity player = event.getPlayer();
|
||||
ModifierSettingsManager.handleNewPlayer(player);
|
||||
ModeSettingsManager.handleNewPlayer(player);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
|
||||
PlayerEntity player = event.getPlayer();
|
||||
if (player.getEntityWorld().isRemote) return;
|
||||
|
||||
//Set build mode to normal
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
|
||||
ModeSettingsManager.setModeSettings(player, modeSettings);
|
||||
|
||||
//Disable modifiers
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.getMirrorSettings().enabled = false;
|
||||
modifierSettings.getRadialMirrorSettings().enabled = false;
|
||||
modifierSettings.getArraySettings().enabled = false;
|
||||
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||
|
||||
ModifierSettingsManager.handleNewPlayer(player);
|
||||
ModeSettingsManager.handleNewPlayer(player);
|
||||
|
||||
UndoRedo.clear(player);
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerClone(PlayerEvent.Clone event) {
|
||||
//Attach capabilities on death, otherwise crash
|
||||
PlayerEntity oldPlayer = event.getOriginal();
|
||||
oldPlayer.revive();
|
||||
|
||||
PlayerEntity newPlayer = event.getEntityPlayer();
|
||||
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
|
||||
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
|
||||
public class ModClientEventHandler {
|
||||
|
||||
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
|
||||
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
|
||||
//register icon textures
|
||||
for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values())
|
||||
{
|
||||
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
|
||||
event.addSprite(spriteLocation);
|
||||
buildModeIcons.put(mode, spriteLocation);
|
||||
}
|
||||
|
||||
for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values())
|
||||
{
|
||||
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
|
||||
event.addSprite(spriteLocation);
|
||||
modeOptionIcons.put(action, spriteLocation);
|
||||
}
|
||||
}
|
||||
|
||||
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
|
||||
return Minecraft.getInstance().getTextureMap().getSprite(buildModeIcons.get(mode));
|
||||
}
|
||||
|
||||
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
|
||||
return Minecraft.getInstance().getTextureMap().getSprite(modeOptionIcons.get(action));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
|
||||
// Event bus for receiving Registry Events)
|
||||
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class ModEventHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerBlocks(RegistryEvent.Register<Block> event) {
|
||||
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerItems(RegistryEvent.Register<Item> event) {
|
||||
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
|
||||
|
||||
for (Block block : EffortlessBuilding.BLOCKS)
|
||||
{
|
||||
event.getRegistry().register(new BlockItem(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
|
||||
}
|
||||
}
|
||||
|
||||
// @SubscribeEvent
|
||||
// public static void registerContainerTypes(RegistryEvent.Register<ContainerType<?>> event) {
|
||||
// event.getRegistry().register()
|
||||
// }
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
import java.util.Dictionary;
|
||||
import java.util.Hashtable;
|
||||
import java.util.UUID;
|
||||
|
||||
public abstract class BaseBuildMode implements IBuildMode {
|
||||
//In singleplayer client and server variables are shared
|
||||
//Split everything that needs separate values and may not be called twice in one click
|
||||
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
|
||||
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||
|
||||
@Override
|
||||
public void initialize(PlayerEntity player) {
|
||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||
firstPosTable.put(player.getUniqueID(), BlockPos.ZERO);
|
||||
sideHitTable.put(player.getUniqueID(), Direction.UP);
|
||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getSideHit(PlayerEntity player) {
|
||||
return sideHitTable.get(player.getUniqueID());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(PlayerEntity player) {
|
||||
return hitVecTable.get(player.getUniqueID());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,246 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceContext;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
|
||||
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Dictionary;
|
||||
import java.util.Hashtable;
|
||||
import java.util.List;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
||||
|
||||
public class BuildModes {
|
||||
|
||||
//Static variables are shared between client and server in singleplayer
|
||||
//We need them separate
|
||||
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
|
||||
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
|
||||
|
||||
public enum BuildModeEnum {
|
||||
NORMAL("effortlessbuilding.mode.normal", new Normal()),
|
||||
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
|
||||
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
|
||||
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
|
||||
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
|
||||
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
|
||||
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
|
||||
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
|
||||
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
|
||||
|
||||
public String name;
|
||||
public IBuildMode instance;
|
||||
public OptionEnum[] options;
|
||||
|
||||
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
|
||||
this.name = name;
|
||||
this.instance = instance;
|
||||
this.options = options;
|
||||
}
|
||||
}
|
||||
|
||||
//Uses a network message to get the previous raytraceresult from the player
|
||||
//The server could keep track of all raytraceresults but this might lag with many players
|
||||
//Raytraceresult is needed for sideHit and hitVec
|
||||
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
|
||||
|
||||
//Check if not in the middle of breaking
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
|
||||
//Cancel breaking
|
||||
initializeMode(player);
|
||||
return;
|
||||
}
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
||||
|
||||
BlockPos startPos = null;
|
||||
|
||||
if (message.isBlockHit() && message.getBlockPos() != null) {
|
||||
startPos = message.getBlockPos();
|
||||
|
||||
//Offset in direction of sidehit if not quickreplace and not replaceable
|
||||
//TODO 1.13 replaceable
|
||||
boolean replaceable = player.world.getBlockState(startPos).getMaterial().isReplaceable();
|
||||
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
|
||||
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
|
||||
startPos = startPos.offset(message.getSideHit());
|
||||
}
|
||||
|
||||
//Get under tall grass and other replaceable blocks
|
||||
if (modifierSettings.doQuickReplace() && replaceable) {
|
||||
startPos = startPos.down();
|
||||
}
|
||||
|
||||
//Check if player reach does not exceed startpos
|
||||
int maxReach = ReachHelper.getMaxReach(player);
|
||||
if (buildMode != BuildModeEnum.NORMAL && player.getPosition().distanceSq(startPos) > maxReach * maxReach) {
|
||||
EffortlessBuilding.log(player, "Placement exceeds your reach.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//Even when no starting block is found, call buildmode instance
|
||||
//We might want to place things in the air
|
||||
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace());
|
||||
|
||||
if (coordinates.isEmpty()) {
|
||||
currentlyBreaking.put(player, false);
|
||||
return;
|
||||
}
|
||||
|
||||
//Limit number of blocks you can place
|
||||
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
|
||||
if (coordinates.size() > limit) {
|
||||
coordinates = coordinates.subList(0, limit);
|
||||
}
|
||||
|
||||
Direction sideHit = buildMode.instance.getSideHit(player);
|
||||
if (sideHit == null) sideHit = message.getSideHit();
|
||||
|
||||
Vec3d hitVec = buildMode.instance.getHitVec(player);
|
||||
if (hitVec == null) hitVec = message.getHitVec();
|
||||
|
||||
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
|
||||
|
||||
//Only works when finishing a buildmode is equal to placing some blocks
|
||||
//No intermediate blocks allowed
|
||||
currentlyBreaking.remove(player);
|
||||
|
||||
}
|
||||
|
||||
//Use a network message to break blocks in the distance using clientside mouse input
|
||||
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
|
||||
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
|
||||
onBlockBroken(player, startPos, true);
|
||||
}
|
||||
|
||||
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
|
||||
|
||||
//Check if not in the middle of placing
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
|
||||
//Cancel placing
|
||||
initializeMode(player);
|
||||
return;
|
||||
}
|
||||
|
||||
//If first click
|
||||
if (currentlyBreaking.get(player) == null) {
|
||||
//If startpos is null, dont do anything
|
||||
if (startPos == null) return;
|
||||
}
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
//Get coordinates
|
||||
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
||||
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3d.ZERO, true);
|
||||
|
||||
if (coordinates.isEmpty()) {
|
||||
currentlyBreaking.put(player, true);
|
||||
return;
|
||||
}
|
||||
|
||||
//Let buildmodifiers break blocks
|
||||
BuildModifiers.onBlockBroken(player, coordinates, breakStartPos);
|
||||
|
||||
//Only works when finishing a buildmode is equal to breaking some blocks
|
||||
//No intermediate blocks allowed
|
||||
currentlyBreaking.remove(player);
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace));
|
||||
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static void initializeMode(PlayerEntity player) {
|
||||
//Resetting mode, so not placing or breaking
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
currentlyBreaking.remove(player);
|
||||
|
||||
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
|
||||
}
|
||||
|
||||
public static boolean isCurrentlyPlacing(PlayerEntity player) {
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
|
||||
}
|
||||
|
||||
public static boolean isCurrentlyBreaking(PlayerEntity player) {
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
|
||||
}
|
||||
|
||||
//Either placing or breaking
|
||||
public static boolean isActive(PlayerEntity player) {
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
return currentlyBreaking.get(player) != null;
|
||||
}
|
||||
|
||||
|
||||
//-- Common build mode functionality --//
|
||||
|
||||
//Find coordinates on a line bound by a plane
|
||||
public static Vec3d findXBound(double x, Vec3d start, Vec3d look) {
|
||||
//then y and z are
|
||||
double y = (x - start.x) / look.x * look.y + start.y;
|
||||
double z = (x - start.x) / look.x * look.z + start.z;
|
||||
|
||||
return new Vec3d(x, y, z);
|
||||
}
|
||||
|
||||
public static Vec3d findYBound(double y, Vec3d start, Vec3d look) {
|
||||
//then x and z are
|
||||
double x = (y - start.y) / look.y * look.x + start.x;
|
||||
double z = (y - start.y) / look.y * look.z + start.z;
|
||||
|
||||
return new Vec3d(x, y, z);
|
||||
}
|
||||
|
||||
public static Vec3d findZBound(double z, Vec3d start, Vec3d look) {
|
||||
//then x and y are
|
||||
double x = (z - start.z) / look.z * look.x + start.x;
|
||||
double y = (z - start.z) / look.z * look.y + start.y;
|
||||
|
||||
return new Vec3d(x, y, z);
|
||||
}
|
||||
|
||||
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
|
||||
boolean intersects = false;
|
||||
if (!skipRaytrace) {
|
||||
//collision within a 1 block radius to selected is fine
|
||||
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
|
||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(rayTraceContext);
|
||||
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
|
||||
planeBound.subtract(rayTraceResult.getHitVec()).lengthSquared() > 4;
|
||||
}
|
||||
|
||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
||||
!intersects;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface IBuildMode {
|
||||
|
||||
//Fired when a player selects a buildmode and when it needs to initializeMode
|
||||
void initialize(PlayerEntity player);
|
||||
|
||||
//Fired when a block would be placed
|
||||
//Return a list of coordinates where you want to place blocks
|
||||
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace);
|
||||
|
||||
//Fired continuously for visualization purposes
|
||||
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
|
||||
|
||||
Direction getSideHit(PlayerEntity player);
|
||||
|
||||
Vec3d getHitVec(PlayerEntity player);
|
||||
}
|
||||
@@ -0,0 +1,182 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
|
||||
public class ModeOptions {
|
||||
|
||||
public enum ActionEnum {
|
||||
UNDO("effortlessbuilding.action.undo"),
|
||||
REDO("effortlessbuilding.action.redo"),
|
||||
REPLACE("effortlessbuilding.action.replace"),
|
||||
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
|
||||
|
||||
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
|
||||
FAST_SPEED("effortlessbuilding.action.fast_speed"),
|
||||
|
||||
FULL("effortlessbuilding.action.full"),
|
||||
HOLLOW("effortlessbuilding.action.hollow"),
|
||||
|
||||
CUBE_FULL("effortlessbuilding.action.full"),
|
||||
CUBE_HOLLOW("effortlessbuilding.action.hollow"),
|
||||
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
|
||||
|
||||
SHORT_EDGE("effortlessbuilding.action.short_edge"),
|
||||
LONG_EDGE("effortlessbuilding.action.long_edge"),
|
||||
|
||||
THICKNESS_1("effortlessbuilding.action.thickness_1"),
|
||||
THICKNESS_3("effortlessbuilding.action.thickness_3"),
|
||||
THICKNESS_5("effortlessbuilding.action.thickness_5"),
|
||||
|
||||
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
|
||||
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
|
||||
|
||||
public String name;
|
||||
|
||||
ActionEnum(String name) {
|
||||
this.name = name;
|
||||
}
|
||||
}
|
||||
|
||||
public enum OptionEnum {
|
||||
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
|
||||
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
|
||||
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
|
||||
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
|
||||
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
|
||||
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
|
||||
|
||||
public String name;
|
||||
public ActionEnum[] actions;
|
||||
|
||||
OptionEnum(String name, ActionEnum... actions){
|
||||
this.name = name;
|
||||
this.actions = actions;
|
||||
}
|
||||
}
|
||||
|
||||
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
|
||||
private static ActionEnum fill = ActionEnum.FULL;
|
||||
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
|
||||
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
|
||||
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
|
||||
private static ActionEnum circleStart = ActionEnum.CIRCLE_START_CORNER;
|
||||
|
||||
public static ActionEnum getOptionSetting(OptionEnum option) {
|
||||
switch (option) {
|
||||
case BUILD_SPEED:
|
||||
return getBuildSpeed();
|
||||
case FILL:
|
||||
return getFill();
|
||||
case CUBE_FILL:
|
||||
return getCubeFill();
|
||||
case RAISED_EDGE:
|
||||
return getRaisedEdge();
|
||||
case LINE_THICKNESS:
|
||||
return getLineThickness();
|
||||
case CIRCLE_START:
|
||||
return getCircleStart();
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static ActionEnum getBuildSpeed() {
|
||||
return buildSpeed;
|
||||
}
|
||||
|
||||
public static ActionEnum getFill() {
|
||||
return fill;
|
||||
}
|
||||
|
||||
public static ActionEnum getCubeFill() {
|
||||
return cubeFill;
|
||||
}
|
||||
|
||||
public static ActionEnum getRaisedEdge() {
|
||||
return raisedEdge;
|
||||
}
|
||||
|
||||
public static ActionEnum getLineThickness() {
|
||||
return lineThickness;
|
||||
}
|
||||
|
||||
public static ActionEnum getCircleStart() {
|
||||
return circleStart;
|
||||
}
|
||||
|
||||
//Called on both client and server
|
||||
public static void performAction(PlayerEntity player, ActionEnum action) {
|
||||
if (action == null) return;
|
||||
|
||||
switch (action) {
|
||||
case UNDO:
|
||||
UndoRedo.undo(player);
|
||||
break;
|
||||
case REDO:
|
||||
UndoRedo.redo(player);
|
||||
break;
|
||||
case REPLACE:
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
||||
modifierSettings.doQuickReplace() ? "on" : "off"), true);
|
||||
break;
|
||||
case OPEN_MODIFIER_SETTINGS:
|
||||
if (player.world.isRemote)
|
||||
ClientProxy.openModifierSettings();
|
||||
break;
|
||||
|
||||
case NORMAL_SPEED:
|
||||
buildSpeed = ActionEnum.NORMAL_SPEED;
|
||||
break;
|
||||
case FAST_SPEED:
|
||||
buildSpeed = ActionEnum.FAST_SPEED;
|
||||
break;
|
||||
case FULL:
|
||||
fill = ActionEnum.FULL;
|
||||
break;
|
||||
case HOLLOW:
|
||||
fill = ActionEnum.HOLLOW;
|
||||
break;
|
||||
case CUBE_FULL:
|
||||
cubeFill = ActionEnum.CUBE_FULL;
|
||||
break;
|
||||
case CUBE_HOLLOW:
|
||||
cubeFill = ActionEnum.CUBE_HOLLOW;
|
||||
break;
|
||||
case CUBE_SKELETON:
|
||||
cubeFill = ActionEnum.CUBE_SKELETON;
|
||||
break;
|
||||
case SHORT_EDGE:
|
||||
raisedEdge = ActionEnum.SHORT_EDGE;
|
||||
break;
|
||||
case LONG_EDGE:
|
||||
raisedEdge = ActionEnum.LONG_EDGE;
|
||||
break;
|
||||
case THICKNESS_1:
|
||||
lineThickness = ActionEnum.THICKNESS_1;
|
||||
break;
|
||||
case THICKNESS_3:
|
||||
lineThickness = ActionEnum.THICKNESS_3;
|
||||
break;
|
||||
case THICKNESS_5:
|
||||
lineThickness = ActionEnum.THICKNESS_5;
|
||||
break;
|
||||
case CIRCLE_START_CENTER:
|
||||
circleStart = ActionEnum.CIRCLE_START_CENTER;
|
||||
break;
|
||||
case CIRCLE_START_CORNER:
|
||||
circleStart = ActionEnum.CIRCLE_START_CORNER;
|
||||
break;
|
||||
}
|
||||
|
||||
if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||
EffortlessBuilding.logTranslate(player, "", action.name, "", true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class ModeSettingsManager {
|
||||
|
||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||
//Never returns null
|
||||
@Nonnull
|
||||
public static ModeSettings getModeSettings(PlayerEntity player) {
|
||||
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
||||
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
||||
|
||||
if (modeCapability.isPresent()) {
|
||||
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
|
||||
if (capability.getModeData() == null) {
|
||||
capability.setModeData(new ModeSettings());
|
||||
}
|
||||
return capability.getModeData();
|
||||
}
|
||||
|
||||
//Player does not have modeCapability capability
|
||||
//Return dummy settings
|
||||
return new ModeSettings();
|
||||
// throw new IllegalArgumentException("Player does not have modeCapability capability");
|
||||
}
|
||||
|
||||
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
|
||||
if (player == null) {
|
||||
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
|
||||
return;
|
||||
}
|
||||
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
||||
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
||||
|
||||
modeCapability.ifPresent((capability) -> {
|
||||
capability.setModeData(modeSettings);
|
||||
|
||||
BuildModes.initializeMode(player);
|
||||
});
|
||||
|
||||
if (!modeCapability.isPresent()) {
|
||||
EffortlessBuilding.log(player, "Saving buildmode settings failed.");
|
||||
}
|
||||
}
|
||||
|
||||
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
|
||||
int maxReach = ReachHelper.getMaxReach(player);
|
||||
String error = "";
|
||||
|
||||
//TODO sanitize
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
public static class ModeSettings {
|
||||
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
|
||||
|
||||
public ModeSettings() {
|
||||
}
|
||||
|
||||
public ModeSettings(BuildModes.BuildModeEnum buildMode) {
|
||||
this.buildMode = buildMode;
|
||||
}
|
||||
|
||||
public BuildModes.BuildModeEnum getBuildMode() {
|
||||
return this.buildMode;
|
||||
}
|
||||
|
||||
public void setBuildMode(BuildModes.BuildModeEnum buildMode) {
|
||||
this.buildMode = buildMode;
|
||||
}
|
||||
}
|
||||
|
||||
public static void handleNewPlayer(PlayerEntity player){
|
||||
//Makes sure player has mode settings (if it doesnt it will create it)
|
||||
getModeSettings(player);
|
||||
|
||||
//Only on server
|
||||
if (!player.world.isRemote) {
|
||||
//Send to client
|
||||
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,213 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
||||
|
||||
static class HeightCriteria {
|
||||
Vec3d planeBound;
|
||||
Vec3d lineBound;
|
||||
double distToLineSq;
|
||||
double distToPlayerSq;
|
||||
|
||||
HeightCriteria(Vec3d planeBound, BlockPos secondPos, Vec3d start) {
|
||||
this.planeBound = planeBound;
|
||||
this.lineBound = toLongestLine(this.planeBound, secondPos);
|
||||
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||
}
|
||||
|
||||
//Make it from a plane into a line, on y axis only
|
||||
private Vec3d toLongestLine(Vec3d boundVec, BlockPos secondPos) {
|
||||
BlockPos bound = new BlockPos(boundVec);
|
||||
return new Vec3d(secondPos.getX(), bound.getY(), secondPos.getZ());
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initialize(PlayerEntity player) {
|
||||
super.initialize(player);
|
||||
secondPosTable.put(player.getUniqueID(), BlockPos.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
rightClickNr++;
|
||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||
|
||||
if (rightClickNr == 1) {
|
||||
//If clicking in air, reset and try again
|
||||
if (blockPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
return list;
|
||||
}
|
||||
|
||||
//First click, remember starting position
|
||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||
//Keep list empty, dont place any blocks yet
|
||||
} else if (rightClickNr == 2) {
|
||||
//Second click, find other floor point
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
||||
|
||||
if (secondPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 1);
|
||||
return list;
|
||||
}
|
||||
|
||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
||||
|
||||
} else {
|
||||
//Third click, place diagonal wall with height
|
||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
|
||||
if (rightClickNr == 0) {
|
||||
if (blockPos != null)
|
||||
list.add(blockPos);
|
||||
} else if (rightClickNr == 1) {
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
|
||||
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
||||
if (secondPos == null) return list;
|
||||
|
||||
//Limit amount of blocks you can place per row
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||
|
||||
//limit axis
|
||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||
|
||||
//Add diagonal line from first to second
|
||||
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
|
||||
|
||||
} else {
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
||||
|
||||
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
|
||||
if (thirdPos == null) return list;
|
||||
|
||||
//Limit amount of blocks you can place per row
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
|
||||
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
|
||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
|
||||
|
||||
//limit axis
|
||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||
|
||||
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
|
||||
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
|
||||
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
|
||||
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
|
||||
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
|
||||
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
|
||||
|
||||
//Add diagonal line from first to third
|
||||
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
//Finds the place of the second block pos
|
||||
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
|
||||
|
||||
//Finds the place of the third block pos
|
||||
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
|
||||
|
||||
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
|
||||
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
|
||||
//After first, second and third pos are known, we want all the blocks
|
||||
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
|
||||
|
||||
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
||||
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
|
||||
List<HeightCriteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//X
|
||||
Vec3d xBound = BuildModes.findXBound(secondPos.getX(), start, look);
|
||||
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
|
||||
|
||||
//Z
|
||||
Vec3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
|
||||
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
|
||||
|
||||
//Remove invalid criteria
|
||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||
|
||||
//If none are valid, return empty list of blocks
|
||||
if (criteriaList.isEmpty()) return null;
|
||||
|
||||
//If only 1 is valid, choose that one
|
||||
HeightCriteria selected = criteriaList.get(0);
|
||||
|
||||
//If multiple are valid, choose based on criteria
|
||||
if (criteriaList.size() > 1) {
|
||||
//Select the one that is closest (from wall position to its line counterpart)
|
||||
for (int i = 1; i < criteriaList.size(); i++) {
|
||||
HeightCriteria criteria = criteriaList.get(i);
|
||||
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
|
||||
//Both very close to line, choose closest to player
|
||||
if (criteria.distToPlayerSq < selected.distToPlayerSq)
|
||||
selected = criteria;
|
||||
} else {
|
||||
//Pick closest to line
|
||||
if (criteria.distToLineSq < selected.distToLineSq)
|
||||
selected = criteria;
|
||||
}
|
||||
}
|
||||
}
|
||||
return new BlockPos(selected.lineBound);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Dictionary;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
rightClickNr++;
|
||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||
|
||||
if (rightClickNr == 1) {
|
||||
//If clicking in air, reset and try again
|
||||
if (blockPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
return list;
|
||||
}
|
||||
|
||||
//First click, remember starting position
|
||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||
//Keep list empty, dont place any blocks yet
|
||||
} else {
|
||||
//Second click, place blocks
|
||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
|
||||
if (rightClickNr == 0) {
|
||||
if (blockPos != null)
|
||||
list.add(blockPos);
|
||||
} else {
|
||||
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace);
|
||||
if (secondPos == null) return list;
|
||||
|
||||
//Limit amount of blocks we can place per row
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||
|
||||
//limit axis
|
||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||
|
||||
list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
|
||||
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
|
||||
|
||||
//After first and second pos are known, we want all the blocks
|
||||
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Circle extends TwoClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
float centerX = x1;
|
||||
float centerZ = z1;
|
||||
|
||||
//Adjust for CIRCLE_START
|
||||
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
|
||||
centerX = x1 + (x2 - x1) / 2f;
|
||||
centerZ = z1 + (z2 - z1) / 2f;
|
||||
} else {
|
||||
x1 = (int) (centerX - (x2 - centerX));
|
||||
z1 = (int) (centerZ - (z2 - centerZ));
|
||||
}
|
||||
|
||||
float radiusX = MathHelper.abs(x2 - centerX);
|
||||
float radiusZ = MathHelper.abs(z2 - centerZ);
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||
else
|
||||
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
|
||||
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
float distance = distance(l, n, centerX, centerZ);
|
||||
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
|
||||
if (distance < radius + 0.4f)
|
||||
list.add(new BlockPos(l, y1, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
|
||||
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
float distance = distance(l, n, centerX, centerZ);
|
||||
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
|
||||
if (distance < radius + 0.4f && distance > radius - 0.6f)
|
||||
list.add(new BlockPos(l, y1, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static float distance(float x1, float z1, float x2, float z2) {
|
||||
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
|
||||
}
|
||||
|
||||
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
|
||||
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
|
||||
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
|
||||
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
|
||||
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
|
||||
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,100 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Cube extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
|
||||
Floor.addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||
else
|
||||
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
switch (ModeOptions.getCubeFill()) {
|
||||
case CUBE_FULL:
|
||||
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||
break;
|
||||
case CUBE_HOLLOW:
|
||||
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||
break;
|
||||
case CUBE_SKELETON:
|
||||
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||
break;
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||
list.add(new BlockPos(l, m, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
|
||||
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
|
||||
|
||||
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
|
||||
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
|
||||
|
||||
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
|
||||
}
|
||||
|
||||
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||
Line.addXLineBlocks(list, x1, x2, y1, z1);
|
||||
Line.addXLineBlocks(list, x1, x2, y1, z2);
|
||||
Line.addXLineBlocks(list, x1, x2, y2, z1);
|
||||
Line.addXLineBlocks(list, x1, x2, y2, z2);
|
||||
|
||||
Line.addYLineBlocks(list, y1, y2, x1, z1);
|
||||
Line.addYLineBlocks(list, y1, y2, x1, z2);
|
||||
Line.addYLineBlocks(list, y1, y2, x2, z1);
|
||||
Line.addYLineBlocks(list, y1, y2, x2, z2);
|
||||
|
||||
Line.addZLineBlocks(list, z1, z2, x1, y1);
|
||||
Line.addZLineBlocks(list, z1, z2, x1, y2);
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y1);
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y2);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Cylinder extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
//Get circle blocks (using CIRCLE_START and FILL options built-in)
|
||||
List<BlockPos> circleBlocks = Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
|
||||
int lowest = Math.min(y1, y3);
|
||||
int highest = Math.max(y1, y3);
|
||||
|
||||
//Copy circle on y axis
|
||||
for (int y = lowest; y <= highest; y++) {
|
||||
for (BlockPos blockPos : circleBlocks) {
|
||||
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
|
||||
}
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class DiagonalLine extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
//Add diagonal line from first to second
|
||||
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
//Add diagonal line from first to third
|
||||
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
|
||||
}
|
||||
|
||||
//Add diagonal line from first to second
|
||||
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
|
||||
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
|
||||
|
||||
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
|
||||
for (double t = 0; t <= 1.0; t += 1.0/iterations) {
|
||||
Vec3d lerp = first.add(second.subtract(first).scale(t));
|
||||
BlockPos candidate = new BlockPos(lerp);
|
||||
//Only add if not equal to the last in the list
|
||||
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
|
||||
list.add(candidate);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class DiagonalWall extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
|
||||
//Add diagonal wall from first to second
|
||||
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
//Get diagonal line blocks
|
||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||
|
||||
int lowest = Math.min(y1, y3);
|
||||
int highest = Math.max(y1, y3);
|
||||
|
||||
//Copy diagonal line on y axis
|
||||
for (int y = lowest; y <= highest; y++) {
|
||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
|
||||
}
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,93 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Floor extends TwoClicksBuildMode {
|
||||
|
||||
static class Criteria {
|
||||
Vec3d planeBound;
|
||||
double distToPlayerSq;
|
||||
|
||||
Criteria(Vec3d planeBound, Vec3d start) {
|
||||
this.planeBound = planeBound;
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//Y
|
||||
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||
criteriaList.add(new Criteria(yBound, start));
|
||||
|
||||
//Remove invalid criteria
|
||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||
|
||||
//If none are valid, return empty list of blocks
|
||||
if (criteriaList.isEmpty()) return null;
|
||||
|
||||
//Then only 1 can be valid, return that one
|
||||
Criteria selected = criteriaList.get(0);
|
||||
|
||||
return new BlockPos(selected.planeBound);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||
else
|
||||
addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
||||
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
list.add(new BlockPos(l, y, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
||||
Line.addXLineBlocks(list, x1, x2, y, z1);
|
||||
Line.addXLineBlocks(list, x1, x2, y, z2);
|
||||
Line.addZLineBlocks(list, z1, z2, x1, y);
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,147 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Line extends TwoClicksBuildMode {
|
||||
|
||||
static class Criteria {
|
||||
Vec3d planeBound;
|
||||
Vec3d lineBound;
|
||||
double distToLineSq;
|
||||
double distToPlayerSq;
|
||||
|
||||
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start) {
|
||||
this.planeBound = planeBound;
|
||||
this.lineBound = toLongestLine(this.planeBound, firstPos);
|
||||
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||
}
|
||||
|
||||
//Make it from a plane into a line
|
||||
//Select the axis that is longest
|
||||
private Vec3d toLongestLine(Vec3d boundVec, BlockPos firstPos) {
|
||||
BlockPos bound = new BlockPos(boundVec);
|
||||
|
||||
BlockPos firstToSecond = bound.subtract(firstPos);
|
||||
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
|
||||
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
|
||||
if (longest == firstToSecond.getX()) {
|
||||
return new Vec3d(bound.getX(), firstPos.getY(), firstPos.getZ());
|
||||
}
|
||||
if (longest == firstToSecond.getY()) {
|
||||
return new Vec3d(firstPos.getX(), bound.getY(), firstPos.getZ());
|
||||
}
|
||||
if (longest == firstToSecond.getZ()) {
|
||||
return new Vec3d(firstPos.getX(), firstPos.getY(), bound.getZ());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findLine(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//X
|
||||
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||
criteriaList.add(new Criteria(xBound, firstPos, start));
|
||||
|
||||
//Y
|
||||
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||
criteriaList.add(new Criteria(yBound, firstPos, start));
|
||||
|
||||
//Z
|
||||
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||
criteriaList.add(new Criteria(zBound, firstPos, start));
|
||||
|
||||
//Remove invalid criteria
|
||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||
|
||||
//If none are valid, return empty list of blocks
|
||||
if (criteriaList.isEmpty()) return null;
|
||||
|
||||
//If only 1 is valid, choose that one
|
||||
Criteria selected = criteriaList.get(0);
|
||||
|
||||
//If multiple are valid, choose based on criteria
|
||||
if (criteriaList.size() > 1) {
|
||||
//Select the one that is closest (from wall position to its line counterpart)
|
||||
for (int i = 1; i < criteriaList.size(); i++) {
|
||||
Criteria criteria = criteriaList.get(i);
|
||||
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
|
||||
//Both very close to line, choose closest to player
|
||||
if (criteria.distToPlayerSq < selected.distToPlayerSq)
|
||||
selected = criteria;
|
||||
} else {
|
||||
//Pick closest to line
|
||||
if (criteria.distToLineSq < selected.distToLineSq)
|
||||
selected = criteria;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return new BlockPos(selected.lineBound);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (x1 != x2) {
|
||||
addXLineBlocks(list, x1, x2, y1, z1);
|
||||
} else if (y1 != y2) {
|
||||
addYLineBlocks(list, y1, y2, x1, z1);
|
||||
} else {
|
||||
addZLineBlocks(list, z1, z2, x1, y1);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addXLineBlocks(List<BlockPos> list, int x1, int x2, int y, int z) {
|
||||
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
|
||||
list.add(new BlockPos(x, y, z));
|
||||
}
|
||||
}
|
||||
|
||||
public static void addYLineBlocks(List<BlockPos> list, int y1, int y2, int x, int z) {
|
||||
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
||||
list.add(new BlockPos(x, y, z));
|
||||
}
|
||||
}
|
||||
|
||||
public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) {
|
||||
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
|
||||
list.add(new BlockPos(x, y, z));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Normal implements IBuildMode {
|
||||
@Override
|
||||
public void initialize(PlayerEntity player) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
if (blockPos != null) list.add(blockPos);
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
if (blockPos != null) list.add(blockPos);
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getSideHit(PlayerEntity player) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(PlayerEntity player) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class NormalPlus implements IBuildMode {
|
||||
@Override
|
||||
public void initialize(PlayerEntity player) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
if (blockPos != null) list.add(blockPos);
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
if (blockPos != null) list.add(blockPos);
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getSideHit(PlayerEntity player) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(PlayerEntity player) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class SlopeFloor extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
|
||||
//Add slope floor from first to second
|
||||
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
//Determine whether to use x or z axis to slope up
|
||||
boolean onXAxis = true;
|
||||
|
||||
int xLength = Math.abs(x2 - x1);
|
||||
int zLength = Math.abs(z2 - z1);
|
||||
|
||||
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
|
||||
//Slope along short edge
|
||||
if (zLength > xLength) onXAxis = false;
|
||||
} else {
|
||||
//Slope along long edge
|
||||
if (zLength <= xLength) onXAxis = false;
|
||||
}
|
||||
|
||||
if (onXAxis) {
|
||||
//Along X goes up
|
||||
|
||||
//Get diagonal line blocks
|
||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y3, z1, 1f);
|
||||
|
||||
//Limit amount of blocks we can place
|
||||
int lowest = Math.min(z1, z2);
|
||||
int highest = Math.max(z1, z2);
|
||||
|
||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
||||
|
||||
//Copy diagonal line on x axis
|
||||
for (int z = lowest; z <= highest; z++) {
|
||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
//Along Z goes up
|
||||
|
||||
//Get diagonal line blocks
|
||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x1, y3, z2, 1f);
|
||||
|
||||
//Limit amount of blocks we can place
|
||||
int lowest = Math.min(x1, x2);
|
||||
int highest = Math.max(x1, x2);
|
||||
|
||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
||||
|
||||
//Copy diagonal line on x axis
|
||||
for (int x = lowest; x <= highest; x++) {
|
||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Sphere extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
float centerX = x1;
|
||||
float centerY = y1;
|
||||
float centerZ = z1;
|
||||
|
||||
//Adjust for CIRCLE_START
|
||||
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
|
||||
centerX = x1 + (x2 - x1) / 2f;
|
||||
centerY = y1 + (y3 - y1) / 2f;
|
||||
centerZ = z1 + (z2 - z1) / 2f;
|
||||
} else {
|
||||
x1 = (int) (centerX - (x2 - centerX));
|
||||
y1 = (int) (centerY - (y3 - centerY));
|
||||
z1 = (int) (centerZ - (z2 - centerZ));
|
||||
}
|
||||
|
||||
float radiusX = MathHelper.abs(x2 - centerX);
|
||||
float radiusY = MathHelper.abs(y3 - centerY);
|
||||
float radiusZ = MathHelper.abs(z2 - centerZ);
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||
else
|
||||
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
|
||||
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||
|
||||
float distance = distance(l, m, n, centerX, centerY, centerZ);
|
||||
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
|
||||
if (distance < radius + 0.4f)
|
||||
list.add(new BlockPos(l, m, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
|
||||
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||
|
||||
float distance = distance(l, m, n, centerX, centerY, centerZ);
|
||||
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
|
||||
if (distance < radius + 0.4f && distance > radius - 0.6f)
|
||||
list.add(new BlockPos(l, m, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
|
||||
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
|
||||
}
|
||||
|
||||
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
|
||||
//Twice ellipse radius
|
||||
float radiusXZ = Circle.calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, x, z);
|
||||
|
||||
//TODO project x to plane
|
||||
|
||||
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,134 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Wall extends TwoClicksBuildMode {
|
||||
|
||||
static class Criteria {
|
||||
Vec3d planeBound;
|
||||
double distToPlayerSq;
|
||||
double angle;
|
||||
|
||||
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
|
||||
this.planeBound = planeBound;
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
|
||||
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findWall(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//X
|
||||
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||
criteriaList.add(new Criteria(xBound, firstPos, start, look));
|
||||
|
||||
//Z
|
||||
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||
criteriaList.add(new Criteria(zBound, firstPos, start, look));
|
||||
|
||||
//Remove invalid criteria
|
||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||
|
||||
//If none are valid, return empty list of blocks
|
||||
if (criteriaList.isEmpty()) return null;
|
||||
|
||||
//If only 1 is valid, choose that one
|
||||
Criteria selected = criteriaList.get(0);
|
||||
|
||||
//If multiple are valid, choose based on criteria
|
||||
if (criteriaList.size() > 1) {
|
||||
//Select the one that is closest
|
||||
//Limit the angle to not be too extreme
|
||||
for (int i = 1; i < criteriaList.size(); i++) {
|
||||
Criteria criteria = criteriaList.get(i);
|
||||
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
|
||||
selected = criteria;
|
||||
}
|
||||
}
|
||||
|
||||
return new BlockPos(selected.planeBound);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (x1 == x2) {
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addXWallBlocks(list, x1, y1, y2, z1, z2);
|
||||
else
|
||||
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
|
||||
} else {
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addZWallBlocks(list, x1, x2, y1, y2, z1);
|
||||
else
|
||||
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
||||
|
||||
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
|
||||
|
||||
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
||||
list.add(new BlockPos(x, y, z));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
||||
|
||||
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
||||
list.add(new BlockPos(x, y, z));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
||||
Line.addZLineBlocks(list, z1, z2, x, y1);
|
||||
Line.addZLineBlocks(list, z1, z2, x, y2);
|
||||
Line.addYLineBlocks(list, y1, y2, x, z1);
|
||||
Line.addYLineBlocks(list, y1, y2, x, z2);
|
||||
}
|
||||
|
||||
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
||||
Line.addXLineBlocks(list, x1, x2, y1, z);
|
||||
Line.addXLineBlocks(list, x1, x2, y2, z);
|
||||
Line.addYLineBlocks(list, y1, y2, x1, z);
|
||||
Line.addYLineBlocks(list, y1, y2, x2, z);
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,10 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
@@ -18,7 +18,7 @@ public class Array {
|
||||
|
||||
public static class ArraySettings{
|
||||
public boolean enabled = false;
|
||||
public BlockPos offset = BlockPos.ORIGIN;
|
||||
public BlockPos offset = BlockPos.ZERO;
|
||||
public int count = 5;
|
||||
|
||||
public ArraySettings() {
|
||||
@@ -41,11 +41,11 @@ public class Array {
|
||||
}
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
//find arraysettings for the player
|
||||
ArraySettings a = BuildSettingsManager.getBuildSettings(player).getArraySettings();
|
||||
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
||||
if (!isEnabled(a)) return coordinates;
|
||||
|
||||
BlockPos pos = startPos;
|
||||
@@ -59,11 +59,11 @@ public class Array {
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<IBlockState> blockStates = new ArrayList<>();
|
||||
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
|
||||
//find arraysettings for the player that placed the block
|
||||
ArraySettings a = BuildSettingsManager.getBuildSettings(player).getArraySettings();
|
||||
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
|
||||
if (!isEnabled(a)) return blockStates;
|
||||
|
||||
BlockPos pos = startPos;
|
||||
@@ -81,7 +81,8 @@ public class Array {
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
blockState = BuildModifiers.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
|
||||
blockState = BuildModifiers
|
||||
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
|
||||
}
|
||||
|
||||
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
|
||||
@@ -0,0 +1,50 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class BlockSet {
|
||||
private List<BlockPos> coordinates;
|
||||
private List<BlockState> previousBlockStates;
|
||||
private List<BlockState> newBlockStates;
|
||||
private Vec3d hitVec;
|
||||
private BlockPos firstPos;
|
||||
private BlockPos secondPos;
|
||||
|
||||
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3d hitVec,
|
||||
BlockPos firstPos, BlockPos secondPos) {
|
||||
this.coordinates = coordinates;
|
||||
this.previousBlockStates = previousBlockStates;
|
||||
this.newBlockStates = newBlockStates;
|
||||
this.hitVec = hitVec;
|
||||
this.firstPos = firstPos;
|
||||
this.secondPos = secondPos;
|
||||
}
|
||||
|
||||
public List<BlockPos> getCoordinates() {
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public List<BlockState> getPreviousBlockStates() {
|
||||
return previousBlockStates;
|
||||
}
|
||||
|
||||
public List<BlockState> getNewBlockStates() {
|
||||
return newBlockStates;
|
||||
}
|
||||
|
||||
public Vec3d getHitVec() {
|
||||
return hitVec;
|
||||
}
|
||||
|
||||
public BlockPos getFirstPos() {
|
||||
return firstPos;
|
||||
}
|
||||
|
||||
public BlockPos getSecondPos() {
|
||||
return secondPos;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,260 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.BlockItemUseContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemUseContext;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.helper.InventoryHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class BuildModifiers {
|
||||
|
||||
//Called from BuildModes
|
||||
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
|
||||
World world = player.world;
|
||||
ItemRandomizerBag.renewRandomness();
|
||||
|
||||
//Format hitvec to 0.x
|
||||
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
|
||||
//find coordinates and blockstates
|
||||
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||
List<ItemStack> itemStacks = new ArrayList<>();
|
||||
List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
|
||||
|
||||
//check if valid blockstates
|
||||
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
|
||||
|
||||
//remember previous blockstates for undo
|
||||
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
|
||||
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
|
||||
for (BlockPos coordinate : coordinates) {
|
||||
previousBlockStates.add(world.getBlockState(coordinate));
|
||||
}
|
||||
|
||||
if (world.isRemote) {
|
||||
|
||||
BlockPreviewRenderer.onBlocksPlaced();
|
||||
|
||||
newBlockStates = blockStates;
|
||||
|
||||
} else {
|
||||
|
||||
//place blocks
|
||||
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
||||
BlockPos blockPos = coordinates.get(i);
|
||||
BlockState blockState = blockStates.get(i);
|
||||
ItemStack itemStack = itemStacks.get(i);
|
||||
|
||||
if (world.isBlockPresent(blockPos)) {
|
||||
//check itemstack empty
|
||||
if (itemStack.isEmpty()) {
|
||||
//try to find new stack, otherwise continue
|
||||
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
||||
if (itemStack.isEmpty()) continue;
|
||||
}
|
||||
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false);
|
||||
}
|
||||
}
|
||||
|
||||
//find actual new blockstates for undo
|
||||
for (BlockPos coordinate : coordinates) {
|
||||
newBlockStates.add(world.getBlockState(coordinate));
|
||||
}
|
||||
}
|
||||
|
||||
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
|
||||
//(Block is placed by the time it gets here, and unplaced after this)
|
||||
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.getDefaultState());
|
||||
|
||||
//If all new blockstates are air then no use in adding it, no block was actually placed
|
||||
//Can happen when e.g. placing one block in yourself
|
||||
if (Collections.frequency(newBlockStates, Blocks.AIR.getDefaultState()) != newBlockStates.size()) {
|
||||
//add to undo stack
|
||||
BlockPos firstPos = startCoordinates.get(0);
|
||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
|
||||
}
|
||||
}
|
||||
|
||||
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
||||
World world = player.world;
|
||||
|
||||
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||
|
||||
if (coordinates.isEmpty()) return;
|
||||
|
||||
//remember previous blockstates for undo
|
||||
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
|
||||
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
|
||||
for (BlockPos coordinate : coordinates) {
|
||||
previousBlockStates.add(world.getBlockState(coordinate));
|
||||
}
|
||||
|
||||
if (world.isRemote) {
|
||||
BlockPreviewRenderer.onBlocksBroken();
|
||||
|
||||
//list of air blockstates
|
||||
for (int i = 0; i < coordinates.size(); i++) {
|
||||
newBlockStates.add(Blocks.AIR.getDefaultState());
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
//If the player is going to instabreak grass or a plant, only break other instabreaking things
|
||||
boolean onlyInstaBreaking = !player.isCreative() &&
|
||||
world.getBlockState(startCoordinates.get(0)).getBlockHardness(world, startCoordinates.get(0)) == 0f;
|
||||
|
||||
//break all those blocks
|
||||
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
|
||||
BlockPos coordinate = coordinates.get(i);
|
||||
if (world.isBlockPresent(coordinate) && !world.isAirBlock(coordinate)) {
|
||||
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
|
||||
SurvivalHelper.breakBlock(world, player, coordinate, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//find actual new blockstates for undo
|
||||
for (BlockPos coordinate : coordinates) {
|
||||
newBlockStates.add(world.getBlockState(coordinate));
|
||||
}
|
||||
}
|
||||
|
||||
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
|
||||
//(Block isn't broken yet by the time it gets here, and broken after this)
|
||||
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.getDefaultState());
|
||||
|
||||
//add to undo stack
|
||||
BlockPos firstPos = startCoordinates.get(0);
|
||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||
Vec3d hitVec = new Vec3d(0.5, 0.5, 0.5);
|
||||
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
|
||||
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
//Add current blocks being placed too
|
||||
coordinates.addAll(posList);
|
||||
|
||||
//Find mirror/array/radial mirror coordinates for each blockpos
|
||||
for (BlockPos blockPos : posList) {
|
||||
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
|
||||
coordinates.addAll(arrayCoordinates);
|
||||
coordinates.addAll(Mirror.findCoordinates(player, blockPos));
|
||||
coordinates.addAll(RadialMirror.findCoordinates(player, blockPos));
|
||||
//get mirror for each array coordinate
|
||||
for (BlockPos coordinate : arrayCoordinates) {
|
||||
coordinates.addAll(Mirror.findCoordinates(player, coordinate));
|
||||
coordinates.addAll(RadialMirror.findCoordinates(player, coordinate));
|
||||
}
|
||||
}
|
||||
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
|
||||
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
|
||||
}
|
||||
|
||||
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vec3d hitVec, Direction facing, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
itemStacks.clear();
|
||||
|
||||
//Get itemstack
|
||||
ItemStack itemStack = player.getHeldItem(Hand.MAIN_HAND);
|
||||
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||
itemStack = player.getHeldItem(Hand.OFF_HAND);
|
||||
}
|
||||
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
//Get ItemBlock stack
|
||||
ItemStack itemBlock = ItemStack.EMPTY;
|
||||
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
|
||||
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||
ItemRandomizerBag.resetRandomness();
|
||||
|
||||
//Add blocks in posList first
|
||||
for (BlockPos blockPos : posList) {
|
||||
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
|
||||
blockStates.add(blockState);
|
||||
itemStacks.add(itemBlock);
|
||||
}
|
||||
|
||||
for (BlockPos blockPos : posList) {
|
||||
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
|
||||
|
||||
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
|
||||
blockStates.addAll(arrayBlockStates);
|
||||
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
|
||||
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
|
||||
//add mirror for each array coordinate
|
||||
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
|
||||
for (int i = 0; i < arrayCoordinates.size(); i++) {
|
||||
BlockPos coordinate = arrayCoordinates.get(i);
|
||||
BlockState blockState1 = arrayBlockStates.get(i);
|
||||
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
|
||||
}
|
||||
|
||||
//Adjust blockstates for torches and ladders etc to place on a valid side
|
||||
//TODO optimize findCoordinates (done twice now)
|
||||
//TODO fix mirror
|
||||
// List<BlockPos> coordinates = findCoordinates(player, startPos);
|
||||
// for (int i = 0; i < blockStates.size(); i++) {
|
||||
// blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing,
|
||||
// (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND));
|
||||
// }
|
||||
}
|
||||
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
public static boolean isEnabled(ModifierSettingsManager.ModifierSettings modifierSettings, BlockPos startPos) {
|
||||
return Mirror.isEnabled(modifierSettings.getMirrorSettings(), startPos) ||
|
||||
Array.isEnabled(modifierSettings.getArraySettings()) ||
|
||||
RadialMirror.isEnabled(modifierSettings.getRadialMirrorSettings(), startPos) ||
|
||||
modifierSettings.doQuickReplace();
|
||||
}
|
||||
|
||||
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vec3d hitVec, Hand hand) {
|
||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
|
||||
}
|
||||
|
||||
//Returns true if equal (or both null)
|
||||
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
|
||||
if (coordinates1 == null && coordinates2 == null) return true;
|
||||
if (coordinates1 == null || coordinates2 == null) return false;
|
||||
|
||||
//Check count, not actual values
|
||||
if (coordinates1.size() == coordinates2.size()){
|
||||
if (coordinates1.size() == 1){
|
||||
return coordinates1.get(0).equals(coordinates2.get(0));
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
// return coordinates1.equals(coordinates2);
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,16 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.BlockDirectional;
|
||||
import net.minecraft.block.BlockDispenser;
|
||||
import net.minecraft.block.BlockSlab;
|
||||
import net.minecraft.block.BlockStairs;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.StairsBlock;
|
||||
import net.minecraft.block.DirectionalBlock;
|
||||
import net.minecraft.block.SlabBlock;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.state.properties.Half;
|
||||
import net.minecraft.state.properties.SlabType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
@@ -23,7 +25,7 @@ public class Mirror {
|
||||
public boolean enabled = false;
|
||||
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
|
||||
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
|
||||
public int radius = 20;
|
||||
public int radius = 10;
|
||||
public boolean drawLines = true, drawPlanes = true;
|
||||
|
||||
public MirrorSettings() {
|
||||
@@ -41,15 +43,15 @@ public class Mirror {
|
||||
}
|
||||
|
||||
public int getReach() {
|
||||
return radius * 2;
|
||||
return radius * 2; //Change ModifierSettings#setReachUpgrade too
|
||||
}
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
//find mirrorsettings for the player
|
||||
MirrorSettings m = BuildSettingsManager.getBuildSettings(player).getMirrorSettings();
|
||||
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
|
||||
if (!isEnabled(m, startPos)) return coordinates;
|
||||
|
||||
if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates);
|
||||
@@ -85,11 +87,11 @@ public class Mirror {
|
||||
coordinates.add(newBlockPos);
|
||||
}
|
||||
|
||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<IBlockState> blockStates = new ArrayList<>();
|
||||
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
|
||||
//find mirrorsettings for the player
|
||||
MirrorSettings m = BuildSettingsManager.getBuildSettings(player).getMirrorSettings();
|
||||
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
|
||||
if (!isEnabled(m, startPos)) return blockStates;
|
||||
|
||||
//Randomizer bag synergy
|
||||
@@ -98,15 +100,15 @@ public class Mirror {
|
||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||
}
|
||||
|
||||
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
private static void blockStateMirrorX(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
//find mirror position
|
||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||
@@ -114,11 +116,11 @@ public class Mirror {
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
||||
}
|
||||
|
||||
//Find blockstate
|
||||
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
|
||||
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
|
||||
|
||||
//Store blockstate and itemstack
|
||||
blockStates.add(newBlockState);
|
||||
@@ -128,8 +130,8 @@ public class Mirror {
|
||||
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
}
|
||||
|
||||
private static void blockStateMirrorY(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
//find mirror position
|
||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||
@@ -137,11 +139,11 @@ public class Mirror {
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
||||
}
|
||||
|
||||
//Find blockstate
|
||||
IBlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
|
||||
BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
|
||||
|
||||
//Store blockstate and itemstack
|
||||
blockStates.add(newBlockState);
|
||||
@@ -150,8 +152,8 @@ public class Mirror {
|
||||
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
}
|
||||
|
||||
private static void blockStateMirrorZ(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
//find mirror position
|
||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||
@@ -159,11 +161,11 @@ public class Mirror {
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
|
||||
}
|
||||
|
||||
//Find blockstate
|
||||
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
||||
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
||||
|
||||
//Store blockstate and itemstack
|
||||
blockStates.add(newBlockState);
|
||||
@@ -182,41 +184,42 @@ public class Mirror {
|
||||
return true;
|
||||
}
|
||||
|
||||
private static IBlockState getVerticalMirror(IBlockState blockState) {
|
||||
private static BlockState getVerticalMirror(BlockState blockState) {
|
||||
//Stairs
|
||||
if (blockState.getBlock() instanceof BlockStairs) {
|
||||
if (blockState.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.BOTTOM) {
|
||||
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.TOP);
|
||||
if (blockState.getBlock() instanceof StairsBlock) {
|
||||
if (blockState.get(StairsBlock.HALF) == Half.BOTTOM) {
|
||||
return blockState.with(StairsBlock.HALF, Half.TOP);
|
||||
} else {
|
||||
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.BOTTOM);
|
||||
return blockState.with(StairsBlock.HALF, Half.BOTTOM);
|
||||
}
|
||||
}
|
||||
|
||||
//Slabs
|
||||
if (blockState.getBlock() instanceof BlockSlab) {
|
||||
if (((BlockSlab) blockState.getBlock()).isDouble()) return blockState;
|
||||
if (blockState.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
|
||||
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.TOP);
|
||||
if (blockState.getBlock() instanceof SlabBlock) {
|
||||
if (blockState.get(SlabBlock.TYPE) == SlabType.DOUBLE) {
|
||||
return blockState;
|
||||
} else if (blockState.get(SlabBlock.TYPE) == SlabType.BOTTOM) {
|
||||
return blockState.with(SlabBlock.TYPE, SlabType.TOP);
|
||||
} else {
|
||||
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.BOTTOM);
|
||||
return blockState.with(SlabBlock.TYPE, SlabType.BOTTOM);
|
||||
}
|
||||
}
|
||||
|
||||
//Buttons, endrod, observer, piston
|
||||
if (blockState.getBlock() instanceof BlockDirectional) {
|
||||
if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.DOWN) {
|
||||
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.UP);
|
||||
} else if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.UP) {
|
||||
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.DOWN);
|
||||
if (blockState.getBlock() instanceof DirectionalBlock) {
|
||||
if (blockState.get(DirectionalBlock.FACING) == Direction.DOWN) {
|
||||
return blockState.with(DirectionalBlock.FACING, Direction.UP);
|
||||
} else if (blockState.get(DirectionalBlock.FACING) == Direction.UP) {
|
||||
return blockState.with(DirectionalBlock.FACING, Direction.DOWN);
|
||||
}
|
||||
}
|
||||
|
||||
//Dispenser, dropper
|
||||
if (blockState.getBlock() instanceof BlockDispenser) {
|
||||
if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.DOWN) {
|
||||
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.UP);
|
||||
} else if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.UP) {
|
||||
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.DOWN);
|
||||
if (blockState.getBlock() instanceof DispenserBlock) {
|
||||
if (blockState.get(DispenserBlock.FACING) == Direction.DOWN) {
|
||||
return blockState.with(DispenserBlock.FACING, Direction.UP);
|
||||
} else if (blockState.get(DispenserBlock.FACING) == Direction.UP) {
|
||||
return blockState.with(DispenserBlock.FACING, Direction.DOWN);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,51 +1,67 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
||||
import nl.requios.effortlessbuilding.capability.BuildModifierCapabilityManager;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class BuildSettingsManager {
|
||||
public class ModifierSettingsManager {
|
||||
|
||||
//Retrieves the buildsettings of a player through the buildModifierCapability capability
|
||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||
//Never returns null
|
||||
public static BuildSettings getBuildSettings(EntityPlayer player){
|
||||
if (player.hasCapability(BuildModifierCapabilityManager.buildModifierCapability, null)) {
|
||||
BuildModifierCapabilityManager.IBuildModifierCapability capability = player.getCapability(
|
||||
BuildModifierCapabilityManager.buildModifierCapability, null);
|
||||
if (capability.getBuildModifierData() == null) {
|
||||
capability.setBuildModifierData(new BuildSettings());
|
||||
@Nonnull
|
||||
public static ModifierSettings getModifierSettings(PlayerEntity player){
|
||||
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
||||
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
||||
|
||||
if (modifierCapability.isPresent()) {
|
||||
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
|
||||
if (capability.getModifierData() == null) {
|
||||
capability.setModifierData(new ModifierSettings());
|
||||
}
|
||||
return capability.getBuildModifierData();
|
||||
return capability.getModifierData();
|
||||
}
|
||||
throw new IllegalArgumentException("Player does not have buildModifierCapability capability");
|
||||
|
||||
//Player does not have modifierCapability capability
|
||||
//Return dummy settings
|
||||
return new ModifierSettings();
|
||||
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
|
||||
}
|
||||
|
||||
public static void setBuildSettings(EntityPlayer player, BuildSettings buildSettings) {
|
||||
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) {
|
||||
if (player == null) {
|
||||
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
||||
return;
|
||||
}
|
||||
if (player.hasCapability(BuildModifierCapabilityManager.buildModifierCapability, null)) {
|
||||
BuildModifierCapabilityManager.IBuildModifierCapability capability = player.getCapability(
|
||||
BuildModifierCapabilityManager.buildModifierCapability, null);
|
||||
capability.setBuildModifierData(buildSettings);
|
||||
} else {
|
||||
|
||||
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
||||
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
||||
|
||||
modifierCapability.ifPresent((capability) -> {
|
||||
capability.setModifierData(modifierSettings);
|
||||
});
|
||||
|
||||
if (!modifierCapability.isPresent()) {
|
||||
EffortlessBuilding.log(player, "Saving buildsettings failed.");
|
||||
}
|
||||
}
|
||||
|
||||
public static String sanitize(BuildSettings buildSettings, EntityPlayer player) {
|
||||
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) {
|
||||
int maxReach = ReachHelper.getMaxReach(player);
|
||||
String error = "";
|
||||
|
||||
//Mirror settings
|
||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||
if (m.radius < 1) {
|
||||
m.radius = 1;
|
||||
error += "Mirror size has to be at least 1. This has been corrected. ";
|
||||
@@ -56,7 +72,7 @@ public class BuildSettingsManager {
|
||||
}
|
||||
|
||||
//Array settings
|
||||
Array.ArraySettings a = buildSettings.getArraySettings();
|
||||
Array.ArraySettings a = modifierSettings.getArraySettings();
|
||||
if (a.count < 0) {
|
||||
a.count = 0;
|
||||
error += "Array count may not be negative. It has been reset to 0.";
|
||||
@@ -68,7 +84,7 @@ public class BuildSettingsManager {
|
||||
}
|
||||
|
||||
//Radial mirror settings
|
||||
RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
|
||||
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||
if (r.slices < 2) {
|
||||
r.slices = 2;
|
||||
error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2.";
|
||||
@@ -84,31 +100,31 @@ public class BuildSettingsManager {
|
||||
}
|
||||
|
||||
//Other
|
||||
if (buildSettings.reachUpgrade < 0) {
|
||||
buildSettings.reachUpgrade = 0;
|
||||
if (modifierSettings.reachUpgrade < 0) {
|
||||
modifierSettings.reachUpgrade = 0;
|
||||
}
|
||||
if (buildSettings.reachUpgrade > 3) {
|
||||
buildSettings.reachUpgrade = 3;
|
||||
if (modifierSettings.reachUpgrade > 3) {
|
||||
modifierSettings.reachUpgrade = 3;
|
||||
}
|
||||
|
||||
return error;
|
||||
}
|
||||
|
||||
public static class BuildSettings {
|
||||
public static class ModifierSettings {
|
||||
private Mirror.MirrorSettings mirrorSettings;
|
||||
private Array.ArraySettings arraySettings;
|
||||
private RadialMirror.RadialMirrorSettings radialMirrorSettings;
|
||||
private boolean quickReplace = false;
|
||||
private int reachUpgrade = 0;
|
||||
|
||||
public BuildSettings() {
|
||||
public ModifierSettings() {
|
||||
mirrorSettings = new Mirror.MirrorSettings();
|
||||
arraySettings = new Array.ArraySettings();
|
||||
radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
|
||||
}
|
||||
|
||||
public BuildSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings,
|
||||
RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) {
|
||||
public ModifierSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings,
|
||||
RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) {
|
||||
this.mirrorSettings = mirrorSettings;
|
||||
this.arraySettings = arraySettings;
|
||||
this.radialMirrorSettings = radialMirrorSettings;
|
||||
@@ -160,31 +176,31 @@ public class BuildSettingsManager {
|
||||
|
||||
public void setReachUpgrade(int reachUpgrade) {
|
||||
this.reachUpgrade = reachUpgrade;
|
||||
//Set mirror radius to max
|
||||
int reach = 10;
|
||||
switch (reachUpgrade) {
|
||||
case 0: reach = BuildConfig.reach.maxReachLevel0.get(); break;
|
||||
case 1: reach = BuildConfig.reach.maxReachLevel1.get(); break;
|
||||
case 2: reach = BuildConfig.reach.maxReachLevel2.get(); break;
|
||||
case 3: reach = BuildConfig.reach.maxReachLevel3.get(); break;
|
||||
}
|
||||
|
||||
if (this.mirrorSettings != null)
|
||||
this.mirrorSettings.radius = reach / 2;
|
||||
if (this.radialMirrorSettings != null)
|
||||
this.radialMirrorSettings.radius = reach / 2;
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
|
||||
EntityPlayer player = event.player;
|
||||
handleNewPlayer(player);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
|
||||
EntityPlayer player = event.player;
|
||||
handleNewPlayer(player);
|
||||
}
|
||||
|
||||
private static void handleNewPlayer(EntityPlayer player){
|
||||
if (getBuildSettings(player) == null) {
|
||||
setBuildSettings(player, new BuildSettings());
|
||||
}
|
||||
public static void handleNewPlayer(PlayerEntity player){
|
||||
//Makes sure player has modifier settings (if it doesnt it will create it)
|
||||
getModifierSettings(player);
|
||||
|
||||
//Only on server
|
||||
if (!player.world.isRemote) {
|
||||
//Send to client
|
||||
BuildSettingsMessage msg = new BuildSettingsMessage(getBuildSettings(player));
|
||||
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
|
||||
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,10 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -44,11 +44,11 @@ public class RadialMirror {
|
||||
}
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
//find radial mirror settings for the player
|
||||
RadialMirrorSettings r = BuildSettingsManager.getBuildSettings(player).getRadialMirrorSettings();
|
||||
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
|
||||
if (!isEnabled(r, startPos)) return coordinates;
|
||||
|
||||
//get angle between slices
|
||||
@@ -77,12 +77,12 @@ public class RadialMirror {
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<IBlockState> blockStates = new ArrayList<>();
|
||||
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
|
||||
|
||||
//find radial mirror settings for the player that placed the block
|
||||
RadialMirrorSettings r = BuildSettingsManager.getBuildSettings(player).getRadialMirrorSettings();
|
||||
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
|
||||
if (!isEnabled(r, startPos)) return blockStates;
|
||||
|
||||
|
||||
@@ -105,7 +105,7 @@ public class RadialMirror {
|
||||
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
|
||||
}
|
||||
|
||||
IBlockState newBlockState;
|
||||
BlockState newBlockState;
|
||||
for (int i = 1; i < r.slices; i++) {
|
||||
newBlockState = blockState;
|
||||
double curAngle = sliceAngle * i;
|
||||
@@ -123,7 +123,8 @@ public class RadialMirror {
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
newBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
|
||||
newBlockState = BuildModifiers
|
||||
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
|
||||
|
||||
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
|
||||
}
|
||||
@@ -138,43 +139,43 @@ public class RadialMirror {
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
private static IBlockState rotateOriginalBlockState(double startAngleToCenter, IBlockState blockState) {
|
||||
IBlockState newBlockState = blockState;
|
||||
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) {
|
||||
BlockState newBlockState = blockState;
|
||||
|
||||
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
|
||||
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
||||
} else if (startAngleToCenter < -0.251 * Math.PI) {
|
||||
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
|
||||
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
|
||||
} else if (startAngleToCenter > 0.249 * Math.PI) {
|
||||
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
|
||||
}
|
||||
|
||||
return newBlockState;
|
||||
}
|
||||
|
||||
private static IBlockState rotateBlockState(Vec3d relVec, IBlockState blockState, boolean alternate) {
|
||||
IBlockState newBlockState;
|
||||
private static BlockState rotateBlockState(Vec3d relVec, BlockState blockState, boolean alternate) {
|
||||
BlockState newBlockState;
|
||||
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
|
||||
|
||||
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
|
||||
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
||||
if (alternate) {
|
||||
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
|
||||
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
|
||||
}
|
||||
} else if (angleToCenter < -0.251 * Math.PI) {
|
||||
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
|
||||
if (alternate) {
|
||||
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
|
||||
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
|
||||
}
|
||||
} else if (angleToCenter > 0.249 * Math.PI) {
|
||||
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
|
||||
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
|
||||
if (alternate) {
|
||||
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
|
||||
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
|
||||
}
|
||||
} else {
|
||||
newBlockState = blockState;
|
||||
if (alternate) {
|
||||
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
|
||||
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,243 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.server.ServerWorld;
|
||||
import net.minecraft.world.storage.loot.LootContext;
|
||||
import net.minecraft.world.storage.loot.LootParameterSet;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.helper.FixedStack;
|
||||
import nl.requios.effortlessbuilding.helper.InventoryHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class UndoRedo {
|
||||
|
||||
//Undo and redo stacks per player
|
||||
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
|
||||
private static Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
|
||||
private static Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
|
||||
private static Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
|
||||
private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
|
||||
|
||||
//add to undo stack
|
||||
public static void addUndo(PlayerEntity player, BlockSet blockSet) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||
|
||||
//Assert coordinates is as long as previous and new blockstate lists
|
||||
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
|
||||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
|
||||
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
|
||||
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
|
||||
}
|
||||
|
||||
//Warn if previous and new blockstate are equal
|
||||
//Can happen in a lot of valid cases
|
||||
// for (int i = 0; i < blockSet.getCoordinates().size(); i++) {
|
||||
// if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) {
|
||||
// EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.",
|
||||
// i, blockSet.getPreviousBlockStates().get(i));
|
||||
// }
|
||||
// }
|
||||
|
||||
//If no stack exists, make one
|
||||
if (!undoStacks.containsKey(player.getUniqueID())) {
|
||||
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
||||
}
|
||||
|
||||
undoStacks.get(player.getUniqueID()).push(blockSet);
|
||||
}
|
||||
|
||||
private static void addRedo(PlayerEntity player, BlockSet blockSet) {
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||
|
||||
//(No asserts necessary, it's private)
|
||||
|
||||
//If no stack exists, make one
|
||||
if (!redoStacks.containsKey(player.getUniqueID())) {
|
||||
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
||||
}
|
||||
|
||||
redoStacks.get(player.getUniqueID()).push(blockSet);
|
||||
}
|
||||
|
||||
public static boolean undo(PlayerEntity player) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||
|
||||
if (!undoStacks.containsKey(player.getUniqueID())) return false;
|
||||
|
||||
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUniqueID());
|
||||
|
||||
if (undoStack.isEmpty()) return false;
|
||||
|
||||
BlockSet blockSet = undoStack.pop();
|
||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||
Vec3d hitVec = blockSet.getHitVec();
|
||||
|
||||
//Find up to date itemstacks in player inventory
|
||||
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
|
||||
|
||||
if (player.world.isRemote) {
|
||||
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
|
||||
} else {
|
||||
//break all those blocks, reset to what they were
|
||||
for (int i = 0; i < coordinates.size(); i++) {
|
||||
BlockPos coordinate = coordinates.get(i);
|
||||
ItemStack itemStack = itemStacks.get(i);
|
||||
|
||||
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||
|
||||
//get blockstate from itemstack
|
||||
BlockState previousBlockState = Blocks.AIR.getDefaultState();
|
||||
if (itemStack.getItem() instanceof BlockItem) {
|
||||
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||
}
|
||||
|
||||
if (player.world.isBlockPresent(coordinate)) {
|
||||
//check itemstack empty
|
||||
if (itemStack.isEmpty()) {
|
||||
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
|
||||
//get blockstate from new itemstack
|
||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
|
||||
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||
} else {
|
||||
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
|
||||
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
|
||||
previousBlockState = Blocks.AIR.getDefaultState();
|
||||
}
|
||||
}
|
||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
||||
//if previousBlockState is air, placeBlock will set it to air
|
||||
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//add to redo
|
||||
addRedo(player, blockSet);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean redo(PlayerEntity player) {
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||
|
||||
if (!redoStacks.containsKey(player.getUniqueID())) return false;
|
||||
|
||||
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUniqueID());
|
||||
|
||||
if (redoStack.isEmpty()) return false;
|
||||
|
||||
BlockSet blockSet = redoStack.pop();
|
||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||
Vec3d hitVec = blockSet.getHitVec();
|
||||
|
||||
//Find up to date itemstacks in player inventory
|
||||
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
|
||||
|
||||
if (player.world.isRemote) {
|
||||
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
|
||||
} else {
|
||||
//place blocks
|
||||
for (int i = 0; i < coordinates.size(); i++) {
|
||||
BlockPos coordinate = coordinates.get(i);
|
||||
ItemStack itemStack = itemStacks.get(i);
|
||||
|
||||
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||
|
||||
//get blockstate from itemstack
|
||||
BlockState newBlockState = Blocks.AIR.getDefaultState();
|
||||
if (itemStack.getItem() instanceof BlockItem) {
|
||||
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||
}
|
||||
|
||||
if (player.world.isBlockPresent(coordinate)) {
|
||||
//check itemstack empty
|
||||
if (itemStack.isEmpty()) {
|
||||
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
|
||||
//get blockstate from new itemstack
|
||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
|
||||
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||
} else {
|
||||
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
|
||||
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
|
||||
newBlockState = Blocks.AIR.getDefaultState();
|
||||
}
|
||||
}
|
||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
||||
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//add to undo
|
||||
addUndo(player, blockSet);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void clear(PlayerEntity player) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||
if (undoStacks.containsKey(player.getUniqueID())) {
|
||||
undoStacks.get(player.getUniqueID()).clear();
|
||||
}
|
||||
if (redoStacks.containsKey(player.getUniqueID())) {
|
||||
redoStacks.get(player.getUniqueID()).clear();
|
||||
}
|
||||
}
|
||||
|
||||
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
|
||||
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
|
||||
for (BlockState blockState : blockStates) {
|
||||
itemStacks.add(findItemStackInInventory(player, blockState));
|
||||
}
|
||||
return itemStacks;
|
||||
}
|
||||
|
||||
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
|
||||
ItemStack itemStack = ItemStack.EMPTY;
|
||||
if (blockState == null) return itemStack;
|
||||
|
||||
//First try previousBlockStates
|
||||
//TODO try to find itemstack with right blockstate first
|
||||
// then change line 103 back (get state from item)
|
||||
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
||||
|
||||
|
||||
//then anything it drops
|
||||
if (itemStack.isEmpty()) {
|
||||
//Cannot check drops on clientside because loot tables are server only
|
||||
if (!player.world.isRemote)
|
||||
{
|
||||
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.world, BlockPos.ZERO, null);
|
||||
for (ItemStack itemStackDropped : itemsDropped) {
|
||||
if (itemStackDropped.getItem() instanceof BlockItem) {
|
||||
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
|
||||
itemStack = InventoryHelper.findItemStackInInventory(player, block);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//then air
|
||||
//(already empty)
|
||||
|
||||
return itemStack;
|
||||
}
|
||||
}
|
||||
@@ -1,171 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.capability;
|
||||
|
||||
import net.minecraft.nbt.NBTBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import nl.requios.effortlessbuilding.Array;
|
||||
import nl.requios.effortlessbuilding.BuildSettingsManager.BuildSettings;
|
||||
import nl.requios.effortlessbuilding.Mirror;
|
||||
import nl.requios.effortlessbuilding.RadialMirror;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class BuildModifierCapabilityManager {
|
||||
|
||||
@CapabilityInject(IBuildModifierCapability.class)
|
||||
public final static Capability<IBuildModifierCapability> buildModifierCapability = null;
|
||||
|
||||
public interface IBuildModifierCapability {
|
||||
BuildSettings getBuildModifierData();
|
||||
|
||||
void setBuildModifierData(BuildSettings buildSettings);
|
||||
}
|
||||
|
||||
public static class BuildModifierCapability implements IBuildModifierCapability {
|
||||
private BuildSettings buildSettings;
|
||||
|
||||
@Override
|
||||
public BuildSettings getBuildModifierData() {
|
||||
return buildSettings;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setBuildModifierData(BuildSettings buildSettings) {
|
||||
this.buildSettings = buildSettings;
|
||||
}
|
||||
}
|
||||
|
||||
public static class Storage implements Capability.IStorage<IBuildModifierCapability> {
|
||||
@Override
|
||||
public NBTBase writeNBT(Capability<IBuildModifierCapability> capability, IBuildModifierCapability instance, EnumFacing side) {
|
||||
NBTTagCompound compound = new NBTTagCompound();
|
||||
BuildSettings buildSettings = instance.getBuildModifierData();
|
||||
if (buildSettings == null) buildSettings = new BuildSettings();
|
||||
|
||||
//MIRROR
|
||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
||||
if (m == null) m = new Mirror.MirrorSettings();
|
||||
compound.setBoolean("mirrorEnabled", m.enabled);
|
||||
compound.setDouble("mirrorPosX", m.position.x);
|
||||
compound.setDouble("mirrorPosY", m.position.y);
|
||||
compound.setDouble("mirrorPosZ", m.position.z);
|
||||
compound.setBoolean("mirrorX", m.mirrorX);
|
||||
compound.setBoolean("mirrorY", m.mirrorY);
|
||||
compound.setBoolean("mirrorZ", m.mirrorZ);
|
||||
compound.setInteger("mirrorRadius", m.radius);
|
||||
compound.setBoolean("mirrorDrawLines", m.drawLines);
|
||||
compound.setBoolean("mirrorDrawPlanes", m.drawPlanes);
|
||||
|
||||
//ARRAY
|
||||
Array.ArraySettings a = buildSettings.getArraySettings();
|
||||
if (a == null) a = new Array.ArraySettings();
|
||||
compound.setBoolean("arrayEnabled", a.enabled);
|
||||
compound.setInteger("arrayOffsetX", a.offset.getX());
|
||||
compound.setInteger("arrayOffsetY", a.offset.getY());
|
||||
compound.setInteger("arrayOffsetZ", a.offset.getZ());
|
||||
compound.setInteger("arrayCount", a.count);
|
||||
|
||||
compound.setInteger("reachUpgrade", buildSettings.getReachUpgrade());
|
||||
|
||||
//compound.setBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
|
||||
|
||||
//RADIAL MIRROR
|
||||
RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
|
||||
if (r == null) r = new RadialMirror.RadialMirrorSettings();
|
||||
compound.setBoolean("radialMirrorEnabled", r.enabled);
|
||||
compound.setDouble("radialMirrorPosX", r.position.x);
|
||||
compound.setDouble("radialMirrorPosY", r.position.y);
|
||||
compound.setDouble("radialMirrorPosZ", r.position.z);
|
||||
compound.setInteger("radialMirrorSlices", r.slices);
|
||||
compound.setBoolean("radialMirrorAlternate", r.alternate);
|
||||
compound.setInteger("radialMirrorRadius", r.radius);
|
||||
compound.setBoolean("radialMirrorDrawLines", r.drawLines);
|
||||
compound.setBoolean("radialMirrorDrawPlanes", r.drawPlanes);
|
||||
|
||||
return compound;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(Capability<IBuildModifierCapability> capability, IBuildModifierCapability instance, EnumFacing side, NBTBase nbt) {
|
||||
NBTTagCompound compound = (NBTTagCompound) nbt;
|
||||
|
||||
//MIRROR
|
||||
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
|
||||
Vec3d mirrorPosition = new Vec3d(compound.getDouble("mirrorPosX"), compound.getDouble("mirrorPosY"), compound.getDouble("mirrorPosZ"));
|
||||
boolean mirrorX = compound.getBoolean("mirrorX");
|
||||
boolean mirrorY = compound.getBoolean("mirrorY");
|
||||
boolean mirrorZ = compound.getBoolean("mirrorZ");
|
||||
int mirrorRadius = compound.getInteger("mirrorRadius");
|
||||
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
|
||||
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
|
||||
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
|
||||
|
||||
//ARRAY
|
||||
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
|
||||
BlockPos arrayOffset = new BlockPos(compound.getInteger("arrayOffsetX"), compound.getInteger("arrayOffsetY"), compound.getInteger("arrayOffsetZ"));
|
||||
int arrayCount = compound.getInteger("arrayCount");
|
||||
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
|
||||
|
||||
int reachUpgrade = compound.getInteger("reachUpgrade");
|
||||
|
||||
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
|
||||
|
||||
//RADIAL MIRROR
|
||||
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
|
||||
Vec3d radialMirrorPosition = new Vec3d(compound.getDouble("radialMirrorPosX"), compound.getDouble("radialMirrorPosY"), compound.getDouble("radialMirrorPosZ"));
|
||||
int radialMirrorSlices = compound.getInteger("radialMirrorSlices");
|
||||
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
|
||||
int radialMirrorRadius = compound.getInteger("radialMirrorRadius");
|
||||
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
|
||||
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
|
||||
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
|
||||
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
|
||||
|
||||
BuildSettings buildSettings = new BuildSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
|
||||
instance.setBuildModifierData(buildSettings);
|
||||
}
|
||||
}
|
||||
|
||||
public static class Provider implements ICapabilitySerializable<NBTBase> {
|
||||
IBuildModifierCapability inst = buildModifierCapability.getDefaultInstance();
|
||||
|
||||
@Override
|
||||
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
|
||||
return capability == buildModifierCapability;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
|
||||
if (capability == buildModifierCapability) return buildModifierCapability.<T>cast(inst);
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public NBTBase serializeNBT() {
|
||||
return buildModifierCapability.getStorage().writeNBT(buildModifierCapability, inst, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(NBTBase nbt) {
|
||||
buildModifierCapability.getStorage().readNBT(buildModifierCapability, inst, null, nbt);
|
||||
}
|
||||
}
|
||||
|
||||
// Allows for the capability to persist after death.
|
||||
@SubscribeEvent
|
||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||
IBuildModifierCapability original = event.getOriginal().getCapability(buildModifierCapability, null);
|
||||
IBuildModifierCapability clone = event.getEntity().getCapability(buildModifierCapability, null);
|
||||
clone.setBuildModifierData(original.getBuildModifierData());
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,10 @@
|
||||
package nl.requios.effortlessbuilding.capability;
|
||||
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemStackHandler;
|
||||
@@ -12,31 +13,22 @@ import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<NBTTagCompound> {
|
||||
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> {
|
||||
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
|
||||
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
|
||||
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
|
||||
return (T) itemHandler;
|
||||
return null;
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||
return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
|
||||
}
|
||||
|
||||
@Override
|
||||
public NBTTagCompound serializeNBT() {
|
||||
public CompoundNBT serializeNBT() {
|
||||
return ((ItemStackHandler) itemHandler).serializeNBT();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(NBTTagCompound nbt) {
|
||||
public void deserializeNBT(CompoundNBT nbt) {
|
||||
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,103 @@
|
||||
package nl.requios.effortlessbuilding.capability;
|
||||
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.INBT;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class ModeCapabilityManager {
|
||||
|
||||
@CapabilityInject(IModeCapability.class)
|
||||
public final static Capability<IModeCapability> modeCapability = null;
|
||||
|
||||
public interface IModeCapability {
|
||||
ModeSettings getModeData();
|
||||
|
||||
void setModeData(ModeSettings modeSettings);
|
||||
}
|
||||
|
||||
public static class ModeCapability implements IModeCapability {
|
||||
private ModeSettings modeSettings;
|
||||
|
||||
@Override
|
||||
public ModeSettings getModeData() {
|
||||
return modeSettings;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setModeData(ModeSettings modeSettings) {
|
||||
this.modeSettings = modeSettings;
|
||||
}
|
||||
}
|
||||
|
||||
public static class Storage implements Capability.IStorage<IModeCapability> {
|
||||
@Override
|
||||
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
|
||||
CompoundNBT compound = new CompoundNBT();
|
||||
ModeSettings modeSettings = instance.getModeData();
|
||||
if (modeSettings == null) modeSettings = new ModeSettings();
|
||||
|
||||
//compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal());
|
||||
|
||||
//TODO add mode settings
|
||||
|
||||
return compound;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
|
||||
CompoundNBT compound = (CompoundNBT) nbt;
|
||||
|
||||
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
|
||||
|
||||
//TODO add mode settings
|
||||
|
||||
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
|
||||
instance.setModeData(modeSettings);
|
||||
}
|
||||
}
|
||||
|
||||
public static class Provider implements ICapabilitySerializable<INBT> {
|
||||
IModeCapability inst = modeCapability.getDefaultInstance();
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
||||
}
|
||||
|
||||
@Override
|
||||
public INBT serializeNBT() {
|
||||
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(INBT nbt) {
|
||||
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Allows for the capability to persist after death.
|
||||
@SubscribeEvent
|
||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
|
||||
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
|
||||
clone.ifPresent(cloneModeCapability ->
|
||||
original.ifPresent(originalModeCapability ->
|
||||
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,182 @@
|
||||
package nl.requios.effortlessbuilding.capability;
|
||||
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.INBT;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class ModifierCapabilityManager {
|
||||
|
||||
@CapabilityInject(IModifierCapability.class)
|
||||
public final static Capability<IModifierCapability> modifierCapability = null;
|
||||
|
||||
public interface IModifierCapability {
|
||||
ModifierSettings getModifierData();
|
||||
|
||||
void setModifierData(ModifierSettings modifierSettings);
|
||||
}
|
||||
|
||||
public static class ModifierCapability implements IModifierCapability {
|
||||
private ModifierSettings modifierSettings;
|
||||
|
||||
@Override
|
||||
public ModifierSettings getModifierData() {
|
||||
return modifierSettings;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setModifierData(ModifierSettings modifierSettings) {
|
||||
this.modifierSettings = modifierSettings;
|
||||
}
|
||||
}
|
||||
|
||||
public static class Storage implements Capability.IStorage<IModifierCapability> {
|
||||
@Override
|
||||
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
|
||||
CompoundNBT compound = new CompoundNBT();
|
||||
ModifierSettings modifierSettings = instance.getModifierData();
|
||||
if (modifierSettings == null) modifierSettings = new ModifierSettings();
|
||||
|
||||
//MIRROR
|
||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||
if (m == null) m = new Mirror.MirrorSettings();
|
||||
compound.putBoolean("mirrorEnabled", m.enabled);
|
||||
compound.putDouble("mirrorPosX", m.position.x);
|
||||
compound.putDouble("mirrorPosY", m.position.y);
|
||||
compound.putDouble("mirrorPosZ", m.position.z);
|
||||
compound.putBoolean("mirrorX", m.mirrorX);
|
||||
compound.putBoolean("mirrorY", m.mirrorY);
|
||||
compound.putBoolean("mirrorZ", m.mirrorZ);
|
||||
compound.putInt("mirrorRadius", m.radius);
|
||||
compound.putBoolean("mirrorDrawLines", m.drawLines);
|
||||
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes);
|
||||
|
||||
//ARRAY
|
||||
Array.ArraySettings a = modifierSettings.getArraySettings();
|
||||
if (a == null) a = new Array.ArraySettings();
|
||||
compound.putBoolean("arrayEnabled", a.enabled);
|
||||
compound.putInt("arrayOffsetX", a.offset.getX());
|
||||
compound.putInt("arrayOffsetY", a.offset.getY());
|
||||
compound.putInt("arrayOffsetZ", a.offset.getZ());
|
||||
compound.putInt("arrayCount", a.count);
|
||||
|
||||
compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade());
|
||||
|
||||
//compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
|
||||
|
||||
//RADIAL MIRROR
|
||||
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||
if (r == null) r = new RadialMirror.RadialMirrorSettings();
|
||||
compound.putBoolean("radialMirrorEnabled", r.enabled);
|
||||
compound.putDouble("radialMirrorPosX", r.position.x);
|
||||
compound.putDouble("radialMirrorPosY", r.position.y);
|
||||
compound.putDouble("radialMirrorPosZ", r.position.z);
|
||||
compound.putInt("radialMirrorSlices", r.slices);
|
||||
compound.putBoolean("radialMirrorAlternate", r.alternate);
|
||||
compound.putInt("radialMirrorRadius", r.radius);
|
||||
compound.putBoolean("radialMirrorDrawLines", r.drawLines);
|
||||
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes);
|
||||
|
||||
return compound;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
|
||||
CompoundNBT compound = (CompoundNBT) nbt;
|
||||
|
||||
//MIRROR
|
||||
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
|
||||
Vec3d mirrorPosition = new Vec3d(
|
||||
compound.getDouble("mirrorPosX"),
|
||||
compound.getDouble("mirrorPosY"),
|
||||
compound.getDouble("mirrorPosZ"));
|
||||
boolean mirrorX = compound.getBoolean("mirrorX");
|
||||
boolean mirrorY = compound.getBoolean("mirrorY");
|
||||
boolean mirrorZ = compound.getBoolean("mirrorZ");
|
||||
int mirrorRadius = compound.getInt("mirrorRadius");
|
||||
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
|
||||
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
|
||||
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
|
||||
|
||||
//ARRAY
|
||||
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
|
||||
BlockPos arrayOffset = new BlockPos(
|
||||
compound.getInt("arrayOffsetX"),
|
||||
compound.getInt("arrayOffsetY"),
|
||||
compound.getInt("arrayOffsetZ"));
|
||||
int arrayCount = compound.getInt("arrayCount");
|
||||
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
|
||||
|
||||
int reachUpgrade = compound.getInt("reachUpgrade");
|
||||
|
||||
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
|
||||
|
||||
//RADIAL MIRROR
|
||||
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
|
||||
Vec3d radialMirrorPosition = new Vec3d(
|
||||
compound.getDouble("radialMirrorPosX"),
|
||||
compound.getDouble("radialMirrorPosY"),
|
||||
compound.getDouble("radialMirrorPosZ"));
|
||||
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
|
||||
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
|
||||
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
|
||||
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
|
||||
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
|
||||
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
|
||||
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
|
||||
|
||||
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
|
||||
instance.setModifierData(modifierSettings);
|
||||
}
|
||||
}
|
||||
|
||||
public static class Provider implements ICapabilitySerializable<INBT> {
|
||||
|
||||
IModifierCapability inst = modifierCapability.getDefaultInstance();
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
|
||||
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
||||
}
|
||||
|
||||
@Override
|
||||
public INBT serializeNBT() {
|
||||
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(INBT nbt) {
|
||||
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
// Allows for the capability to persist after death.
|
||||
@SubscribeEvent
|
||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
|
||||
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
|
||||
clone.ifPresent(cloneModifierCapability ->
|
||||
original.ifPresent(originalModifierCapability ->
|
||||
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
|
||||
}
|
||||
}
|
||||
@@ -1,43 +1,43 @@
|
||||
package nl.requios.effortlessbuilding.command;
|
||||
|
||||
import net.minecraft.command.CommandBase;
|
||||
import net.minecraft.command.CommandException;
|
||||
import net.minecraft.command.ICommandSender;
|
||||
import net.minecraft.command.WrongUsageException;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
||||
import com.mojang.brigadier.CommandDispatcher;
|
||||
import com.mojang.brigadier.arguments.IntegerArgumentType;
|
||||
import net.minecraft.command.CommandSource;
|
||||
import net.minecraft.command.Commands;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
|
||||
public class CommandReach extends CommandBase {
|
||||
@Override
|
||||
public String getName() {
|
||||
return "reach";
|
||||
public class CommandReach {
|
||||
|
||||
public static void register(CommandDispatcher<CommandSource> dispatcher) {
|
||||
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
|
||||
return setReachLevel(context.getSource().asPlayer(), IntegerArgumentType.getInteger(context, "level"));
|
||||
}))).then(Commands.literal("get").executes((context -> {
|
||||
return getReachLevel(context.getSource().asPlayer());
|
||||
}))));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUsage(ICommandSender sender) {
|
||||
return "commands.reach.usage";
|
||||
private static int setReachLevel(ServerPlayerEntity player, int level){
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setReachUpgrade(level);
|
||||
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||
//Send to client
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
|
||||
|
||||
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
|
||||
if (args.length != 1) {
|
||||
throw new WrongUsageException("commands.reach.usage");
|
||||
}
|
||||
private static int getReachLevel(ServerPlayerEntity player){
|
||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
|
||||
|
||||
if (sender instanceof EntityPlayerMP) {
|
||||
EntityPlayerMP player = (EntityPlayerMP) sender;
|
||||
//Set reach level to args[0]
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
||||
buildSettings.setReachUpgrade(Integer.valueOf(args[0]));
|
||||
BuildSettingsManager.setBuildSettings(player, buildSettings);
|
||||
//Send to client
|
||||
EffortlessBuilding.packetHandler.sendTo(new BuildSettingsMessage(buildSettings), player);
|
||||
|
||||
sender.sendMessage(new TextComponentString("Reach level of " + sender.getName() + " set to " + buildSettings.getReachUpgrade()));
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,132 @@
|
||||
package nl.requios.effortlessbuilding.compatibility;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
|
||||
public class CompatHelper {
|
||||
//TODO 1.13 compatibility
|
||||
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
|
||||
// // and all checks will fail, so it works.
|
||||
// @GameRegistry.ObjectHolder("danknull:dank_null")
|
||||
// public static final Item dankNullItem = null;
|
||||
//
|
||||
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
|
||||
//
|
||||
public static void setup() {
|
||||
//TODO 1.13 compatibility
|
||||
// if (Loader.isModLoaded("chiselsandbits")) {
|
||||
// // reflection to avoid hard dependency
|
||||
// try {
|
||||
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
|
||||
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
// } else {
|
||||
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
|
||||
// }
|
||||
}
|
||||
|
||||
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
|
||||
// /dank/null, or plain old blocks.
|
||||
public static boolean isItemBlockProxy(ItemStack stack) {
|
||||
Item item = stack.getItem();
|
||||
if (item instanceof BlockItem)
|
||||
return true;
|
||||
if ((item instanceof ItemRandomizerBag))
|
||||
return true;
|
||||
//TODO 1.13 compatibility
|
||||
// if (item == dankNullItem)
|
||||
// return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
|
||||
// pointed to by nbt integer selectedIndex.
|
||||
public static ItemStack getItemBlockFromStack(ItemStack proxy) {
|
||||
Item proxyItem = proxy.getItem();
|
||||
|
||||
if (proxyItem instanceof BlockItem)
|
||||
return proxy;
|
||||
|
||||
//Randomizer Bag
|
||||
if (proxyItem instanceof ItemRandomizerBag) {
|
||||
ItemStack itemStack = proxy;
|
||||
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
|
||||
if (itemStack.getItem() instanceof ItemRandomizerBag)
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
|
||||
}
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
//TODO 1.13 compatibility
|
||||
//Dank Null
|
||||
// if (proxyItem == dankNullItem) {
|
||||
// int index = 0;
|
||||
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
|
||||
// index = proxy.getTagCompound().getInteger("selectedIndex");
|
||||
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||
// }
|
||||
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) {
|
||||
if (state == null) return ItemStack.EMPTY;
|
||||
|
||||
Item blockItem = Item.getItemFromBlock(state.getBlock());
|
||||
if (stack.getItem() instanceof BlockItem)
|
||||
return stack;
|
||||
else if (stack.getItem() instanceof ItemRandomizerBag) {
|
||||
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
|
||||
return ItemRandomizerBag.findStack(bagInventory, blockItem);
|
||||
}
|
||||
//TODO 1.13 compatibility
|
||||
// else if (stack.getItem() == dankNullItem) {
|
||||
// int index = itemHandlerSlotForItem(stack, blockItem);
|
||||
// if (index >= 0)
|
||||
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||
// }
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
|
||||
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
|
||||
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) {
|
||||
//TODO 1.13 compatibility, offhand support
|
||||
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
|
||||
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||
|
||||
// if (origStack.getItem() == dankNullItem) {
|
||||
// int index = itemHandlerSlotForItem(origStack, curStack.getItem());
|
||||
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
|
||||
// } else
|
||||
curStack.shrink(1);
|
||||
}
|
||||
|
||||
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
|
||||
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
|
||||
|
||||
if (handler == null) {
|
||||
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (int i = 0; i < handler.getSlots(); i++) {
|
||||
ItemStack ref = handler.getStackInSlot(i);
|
||||
if (ref.getItem() instanceof BlockItem)
|
||||
if (ref.getItem() == blockItem)
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,435 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.FontRenderer;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiListExtended;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import org.lwjgl.input.Mouse;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class GuiScrollPane extends GuiListExtended {
|
||||
|
||||
public GuiScreen parent;
|
||||
public FontRenderer fontRenderer;
|
||||
public List<IScrollEntry> listEntries;
|
||||
|
||||
public GuiScrollPane(GuiScreen parent, FontRenderer fontRenderer, int top, int bottom) {
|
||||
super(parent.mc, parent.width, parent.height, top, bottom, 100);
|
||||
this.parent = parent;
|
||||
this.fontRenderer = fontRenderer;
|
||||
this.setShowSelectionBox(false);
|
||||
listEntries = new ArrayList<>();
|
||||
}
|
||||
|
||||
@Override
|
||||
public IGuiListEntry getListEntry(int index) {
|
||||
return listEntries.get(index);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getSize() {
|
||||
return listEntries.size();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getScrollBarX() {
|
||||
//return width / 2 + 140 + 10;
|
||||
return width - 15;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getListWidth() {
|
||||
return 280;
|
||||
}
|
||||
|
||||
//Removed background
|
||||
@Override
|
||||
public void drawScreen(int mouseXIn, int mouseYIn, float partialTicks)
|
||||
{
|
||||
if (this.visible)
|
||||
{
|
||||
this.mouseX = mouseXIn;
|
||||
this.mouseY = mouseYIn;
|
||||
int scrollBarLeft = this.getScrollBarX();
|
||||
int scrollBarRight = scrollBarLeft + 6;
|
||||
this.bindAmountScrolled();
|
||||
GlStateManager.disableLighting();
|
||||
GlStateManager.disableFog();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||
int insideLeft = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
||||
int insideTop = this.top + 4 - (int)this.amountScrolled;
|
||||
|
||||
if (this.hasListHeader)
|
||||
{
|
||||
this.drawListHeader(insideLeft, insideTop, tessellator);
|
||||
}
|
||||
|
||||
//All entries
|
||||
this.drawSelectionBox(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
|
||||
GlStateManager.disableDepth();
|
||||
//Dirt overlays on top and bottom
|
||||
// this.overlayBackground(0, this.top, 255, 255);
|
||||
// this.overlayBackground(this.bottom, this.height, 255, 255);
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||
GlStateManager.disableAlpha();
|
||||
GlStateManager.shadeModel(7425);
|
||||
GlStateManager.disableTexture2D();
|
||||
// //top fade
|
||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
// bufferbuilder.pos((double)this.left, (double)(this.top + 5), 0.0D).tex(0.0D, 1.0D).color(100, 100, 100, 0).endVertex();
|
||||
// bufferbuilder.pos((double)this.right, (double)(this.top + 5), 0.0D).tex(1.0D, 1.0D).color(100, 100, 100, 0).endVertex();
|
||||
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(100, 100, 100, 100).endVertex();
|
||||
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(100, 100, 100, 100).endVertex();
|
||||
// tessellator.draw();
|
||||
// //top line
|
||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
||||
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
||||
// bufferbuilder.pos((double)this.right, (double)(this.top - 1), 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
||||
// bufferbuilder.pos((double)this.left, (double)(this.top - 1), 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
||||
// tessellator.draw();
|
||||
// //bottom fade
|
||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(10, 10, 10, 100).endVertex();
|
||||
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(10, 10, 10, 100).endVertex();
|
||||
// bufferbuilder.pos((double)this.right, (double)(this.bottom - 5), 0.0D).tex(1.0D, 0.0D).color(10, 10, 10, 0).endVertex();
|
||||
// bufferbuilder.pos((double)this.left, (double)(this.bottom - 5), 0.0D).tex(0.0D, 0.0D).color(10, 10, 10, 0).endVertex();
|
||||
// tessellator.draw();
|
||||
// //bottom line
|
||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
// bufferbuilder.pos((double)this.left, (double)(this.bottom + 1), 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
||||
// bufferbuilder.pos((double)this.right, (double)(this.bottom + 1), 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
|
||||
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
||||
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
|
||||
// tessellator.draw();
|
||||
|
||||
//Draw scrollbar
|
||||
int maxScroll = this.getMaxScroll();
|
||||
if (maxScroll > 0)
|
||||
{
|
||||
int k1 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight();
|
||||
k1 = MathHelper.clamp(k1, 32, this.bottom - this.top - 8);
|
||||
int l1 = (int)this.amountScrolled * (this.bottom - this.top - k1) / maxScroll + this.top;
|
||||
|
||||
if (l1 < this.top)
|
||||
{
|
||||
l1 = this.top;
|
||||
}
|
||||
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.pos((double)scrollBarLeft, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.pos((double)scrollBarRight, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.pos((double)scrollBarRight, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.pos((double)scrollBarLeft, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
tessellator.draw();
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double)scrollBarRight, (double)(l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double)scrollBarRight, (double)l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||
tessellator.draw();
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.pos((double)(scrollBarRight - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.pos((double)(scrollBarRight - 1), (double)l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
GlStateManager.enableTexture2D();
|
||||
GlStateManager.shadeModel(7424);
|
||||
GlStateManager.enableAlpha();
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
}
|
||||
|
||||
//SLOTHEIGHT MODIFICATIONS
|
||||
//SlotHeight is still relied on for determining how much to scroll
|
||||
@Override
|
||||
protected int getContentHeight() {
|
||||
//Add every entry height
|
||||
int height = this.headerPadding;
|
||||
for (IScrollEntry entry : listEntries) {
|
||||
height += entry.getHeight();
|
||||
}
|
||||
return height;
|
||||
}
|
||||
|
||||
public int getContentHeight(int count) {
|
||||
//Add all count entry heights
|
||||
int height = this.headerPadding;
|
||||
for (int i = 0; i < count; i++) {
|
||||
IScrollEntry entry = listEntries.get(i);
|
||||
height += entry.getHeight();
|
||||
}
|
||||
return height;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSlotIndexFromScreenCoords(int posX, int posY) {
|
||||
int left = this.left + (this.width - this.getListWidth()) / 2;
|
||||
int right = this.left + (this.width + this.getListWidth()) / 2;
|
||||
int relativeMouseY = posY - this.top - this.headerPadding + (int)this.amountScrolled - 4; //click height in content dimensions
|
||||
//int slotIndex = relativeMouseY / this.slotHeight;
|
||||
|
||||
//Iterate over every entry until relativeMouseY falls within its height
|
||||
for (int i = 0; i < listEntries.size(); i++) {
|
||||
IScrollEntry entry = listEntries.get(i);
|
||||
if (relativeMouseY <= entry.getHeight())
|
||||
return posX < this.getScrollBarX() && posX >= left && posX <= right && i >= 0 &&
|
||||
relativeMouseY >= 0 && i < this.getSize() ? i : -1;
|
||||
relativeMouseY -= entry.getHeight();
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseClicked(int mouseX, int mouseY, int mouseEvent)
|
||||
{
|
||||
if (this.isMouseYWithinSlotBounds(mouseY))
|
||||
{
|
||||
int i = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
|
||||
|
||||
if (i >= 0)
|
||||
{
|
||||
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
||||
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(i) + this.headerPadding;
|
||||
int relativeX = mouseX - j;
|
||||
int relativeY = mouseY - k;
|
||||
|
||||
if (this.getListEntry(i).mousePressed(i, mouseX, mouseY, mouseEvent, relativeX, relativeY))
|
||||
{
|
||||
this.setEnabled(false);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseReleased(int x, int y, int mouseEvent)
|
||||
{
|
||||
for (int i = 0; i < this.getSize(); ++i)
|
||||
{
|
||||
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
||||
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(i) + this.headerPadding;
|
||||
int relativeX = x - j;
|
||||
int relativeY = y - k;
|
||||
this.getListEntry(i).mouseReleased(i, x, y, mouseEvent, relativeX, relativeY);
|
||||
}
|
||||
|
||||
this.setEnabled(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleMouseInput() {
|
||||
if (this.isMouseYWithinSlotBounds(this.mouseY)) {
|
||||
if (Mouse.getEventButton() == 0 && Mouse.getEventButtonState() && this.mouseY >= this.top &&
|
||||
this.mouseY <= this.bottom) {
|
||||
int i = this.left + (this.width - this.getListWidth()) / 2;
|
||||
int j = this.left + (this.width + this.getListWidth()) / 2;
|
||||
int relativeMouseY = this.mouseY - this.top - this.headerPadding + (int) this.amountScrolled -
|
||||
4; //click height in content dimensions
|
||||
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
||||
|
||||
if (slotIndex > -1) {
|
||||
this.elementClicked(slotIndex, false, this.mouseX, this.mouseY);
|
||||
this.selectedElement = slotIndex;
|
||||
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
|
||||
this.clickedHeader(this.mouseX - i, this.mouseY - this.top + (int) this.amountScrolled - 4);
|
||||
}
|
||||
}
|
||||
|
||||
if (Mouse.isButtonDown(0) && this.getEnabled()) {
|
||||
if (this.initialClickY == -1) {
|
||||
boolean flag1 = true;
|
||||
|
||||
if (this.mouseY >= this.top && this.mouseY <= this.bottom) {
|
||||
int i2 = this.left + (this.width - this.getListWidth()) / 2;
|
||||
int j2 = this.left + (this.width + this.getListWidth()) / 2;
|
||||
int relativeMouseY = this.mouseY - this.top - this.headerPadding + (int) this.amountScrolled -
|
||||
4; //click height in content dimensions
|
||||
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
||||
|
||||
if (slotIndex > -1) {
|
||||
boolean flag = slotIndex == this.selectedElement &&
|
||||
Minecraft.getSystemTime() - this.lastClicked < 250L;
|
||||
this.elementClicked(slotIndex, flag, this.mouseX, this.mouseY);
|
||||
this.selectedElement = slotIndex;
|
||||
this.lastClicked = Minecraft.getSystemTime();
|
||||
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
|
||||
this.clickedHeader(this.mouseX - i2,
|
||||
this.mouseY - this.top + (int) this.amountScrolled - 4);
|
||||
flag1 = false;
|
||||
}
|
||||
|
||||
int i3 = this.getScrollBarX();
|
||||
int j1 = i3 + 6;
|
||||
|
||||
if (this.mouseX >= i3 && this.mouseX <= j1) {
|
||||
this.scrollMultiplier = -1.0F;
|
||||
int maxScroll = this.getMaxScroll();
|
||||
|
||||
if (maxScroll < 1) {
|
||||
maxScroll = 1;
|
||||
}
|
||||
|
||||
int l1 = (int) ((float) ((this.bottom - this.top) * (this.bottom - this.top)) /
|
||||
(float) this.getContentHeight());
|
||||
l1 = MathHelper.clamp(l1, 32, this.bottom - this.top - 8);
|
||||
this.scrollMultiplier /= (float) (this.bottom - this.top - l1) / (float) maxScroll;
|
||||
} else {
|
||||
this.scrollMultiplier = 1.0F;
|
||||
}
|
||||
|
||||
if (flag1) {
|
||||
this.initialClickY = this.mouseY;
|
||||
} else {
|
||||
this.initialClickY = -2;
|
||||
}
|
||||
} else {
|
||||
this.initialClickY = -2;
|
||||
}
|
||||
} else if (this.initialClickY >= 0) {
|
||||
this.amountScrolled -= (float) (this.mouseY - this.initialClickY) * this.scrollMultiplier;
|
||||
this.initialClickY = this.mouseY;
|
||||
}
|
||||
} else {
|
||||
this.initialClickY = -1;
|
||||
}
|
||||
|
||||
int i2 = Mouse.getEventDWheel();
|
||||
|
||||
if (i2 != 0) {
|
||||
if (i2 > 0) {
|
||||
i2 = -1;
|
||||
} else if (i2 < 0) {
|
||||
i2 = 1;
|
||||
}
|
||||
|
||||
this.amountScrolled += (float) (i2 * this.slotHeight / 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Draw in center if it fits
|
||||
@Override
|
||||
protected void drawSelectionBox(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
|
||||
{
|
||||
int size = this.getSize();
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||
|
||||
//Find y to start with
|
||||
int y = this.headerPadding + insideTop;
|
||||
int contentHeight = getContentHeight();
|
||||
int insideHeight = this.bottom - this.top - 4;
|
||||
|
||||
if (contentHeight < insideHeight) {
|
||||
//it fits, so we can center it vertically
|
||||
y += (insideHeight - contentHeight) / 2;
|
||||
}
|
||||
|
||||
//Draw all entries
|
||||
for (int i = 0; i < size; ++i)
|
||||
{
|
||||
int entryHeight = listEntries.get(i).getHeight();
|
||||
int entryHeight2 = entryHeight - 4;
|
||||
|
||||
if (y > this.bottom || y + entryHeight2 < this.top)
|
||||
{
|
||||
this.updateItemPos(i, insideLeft, y, partialTicks);
|
||||
}
|
||||
|
||||
if (this.showSelectionBox && this.isSelected(i))
|
||||
{
|
||||
int i1 = this.left + this.width / 2 - this.getListWidth() / 2;
|
||||
int j1 = this.left + this.width / 2 + this.getListWidth() / 2;
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GlStateManager.disableTexture2D();
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
tessellator.draw();
|
||||
GlStateManager.enableTexture2D();
|
||||
}
|
||||
|
||||
this.drawSlot(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
|
||||
y += entryHeight;
|
||||
}
|
||||
}
|
||||
|
||||
//PASSTHROUGHS
|
||||
public int initGui(int id, List<GuiButton> buttonList) {
|
||||
for (IScrollEntry entry : this.listEntries) {
|
||||
id = entry.initGui(id, buttonList);
|
||||
}
|
||||
registerScrollButtons(id++, id++);
|
||||
return id;
|
||||
}
|
||||
|
||||
public void updateScreen() {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.updateScreen();
|
||||
}
|
||||
|
||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.drawTooltip(guiScreen, mouseX, mouseY);
|
||||
}
|
||||
|
||||
public void keyTyped(char eventChar, int eventKey) throws IOException {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.keyTyped(eventChar, eventKey);
|
||||
}
|
||||
|
||||
public void actionPerformed(GuiButton button) {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.actionPerformed(button);
|
||||
}
|
||||
|
||||
public void onGuiClosed() {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.onGuiClosed();
|
||||
}
|
||||
|
||||
public interface IScrollEntry extends GuiListExtended.IGuiListEntry {
|
||||
int initGui(int id, List<GuiButton> buttonList);
|
||||
|
||||
void updateScreen();
|
||||
|
||||
void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY);
|
||||
|
||||
void keyTyped(char eventChar, int eventKey) throws IOException;
|
||||
|
||||
void actionPerformed(GuiButton button);
|
||||
|
||||
void onGuiClosed();
|
||||
|
||||
int getHeight();
|
||||
}
|
||||
}
|
||||
@@ -1,47 +1,55 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.inventory.ClickType;
|
||||
import net.minecraft.inventory.Container;
|
||||
import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.inventory.Inventory;
|
||||
import net.minecraft.inventory.container.ClickType;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
import net.minecraft.inventory.container.Slot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemStackHandler;
|
||||
import net.minecraftforge.items.SlotItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
|
||||
public class RandomizerBagContainer extends Container {
|
||||
|
||||
private final IItemHandler bagInventory;
|
||||
private final int sizeInventory;
|
||||
|
||||
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
|
||||
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
|
||||
|
||||
public RandomizerBagContainer(InventoryPlayer parInventoryPlayer, IItemHandler parIInventory) {
|
||||
bagInventory = parIInventory;
|
||||
sizeInventory = bagInventory.getSlots();
|
||||
for (int i = 0; i < sizeInventory; ++i) {
|
||||
this.addSlotToContainer(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
|
||||
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
|
||||
this(containerId, playerInventory, new ItemStackHandler(ItemRandomizerBag.INV_SIZE));
|
||||
}
|
||||
|
||||
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
|
||||
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, containerId);
|
||||
bagInventory = inventory;
|
||||
|
||||
for (int i = 0; i < ItemRandomizerBag.INV_SIZE; ++i) {
|
||||
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
|
||||
}
|
||||
|
||||
// add player inventory slots
|
||||
int i;
|
||||
for (i = 0; i < 3; ++i) {
|
||||
for (int j = 0; j < 9; ++j) {
|
||||
addSlotToContainer(new Slot(parInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
||||
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
||||
}
|
||||
}
|
||||
|
||||
// add hotbar slots
|
||||
for (i = 0; i < 9; ++i) {
|
||||
addSlotToContainer(new Slot(parInventoryPlayer, i, 8 + i * 18, 109));
|
||||
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInteractWith(EntityPlayer playerIn) {
|
||||
public boolean canInteractWith(PlayerEntity playerIn) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -54,7 +62,7 @@ public class RandomizerBagContainer extends Container {
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack transferStackInSlot(EntityPlayer playerIn, int slotIndex) {
|
||||
public ItemStack transferStackInSlot(PlayerEntity playerIn, int slotIndex) {
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Slot slot = this.inventorySlots.get(slotIndex);
|
||||
|
||||
@@ -107,28 +115,24 @@ public class RandomizerBagContainer extends Container {
|
||||
* be able to save properly
|
||||
*/
|
||||
@Override
|
||||
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, EntityPlayer player) {
|
||||
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
|
||||
// this will prevent the player from interacting with the item that opened the inventory:
|
||||
ItemStack clickItemStack = super.slotClick(slot, dragType, clickTypeIn, player);
|
||||
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack() == player.getHeldItem(EnumHand.MAIN_HAND)) {
|
||||
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(Hand.MAIN_HAND))) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
return clickItemStack;
|
||||
return super.slotClick(slot, dragType, clickTypeIn, player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Callback for when the crafting gui is closed.
|
||||
*/
|
||||
// @Override
|
||||
// public void onContainerClosed(EntityPlayer player)
|
||||
// {
|
||||
// if(player.inventory.getItemStack() != null)
|
||||
// {
|
||||
// player.entityDropItem(player.inventory.getItemStack(), 0.5f);
|
||||
// }
|
||||
// if(!player.world.isRemote)
|
||||
// {
|
||||
// detectAndSendChanges();
|
||||
// }
|
||||
// }
|
||||
@Override
|
||||
public void onContainerClosed(PlayerEntity player)
|
||||
{
|
||||
super.onContainerClosed(player);
|
||||
if(!player.world.isRemote)
|
||||
{
|
||||
detectAndSendChanges();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,49 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import net.minecraft.client.gui.inventory.GuiContainer;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class RandomizerBagGuiContainer extends GuiContainer {
|
||||
private static final ResourceLocation guiTextures =
|
||||
new ResourceLocation(EffortlessBuilding.MODID + ":textures/gui/container/randomizerbag.png");
|
||||
private final InventoryPlayer inventoryPlayer;
|
||||
private final IItemHandler inventoryBag;
|
||||
|
||||
public RandomizerBagGuiContainer(InventoryPlayer inventoryPlayer, IItemHandler inventoryBag) {
|
||||
super(new RandomizerBagContainer(inventoryPlayer, inventoryBag));
|
||||
this.inventoryPlayer = inventoryPlayer;
|
||||
this.inventoryBag = inventoryBag;
|
||||
|
||||
ySize = 134;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
||||
drawDefaultBackground();
|
||||
super.drawScreen(mouseX, mouseY, partialTicks);
|
||||
this.renderHoveredToolTip(mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
|
||||
String s = "Randomizer Bag";
|
||||
fontRenderer.drawString(s, 8, 6, 0x404040);
|
||||
fontRenderer.drawString(inventoryPlayer.getDisplayName().getUnformattedText(), 8, ySize - 96 + 2, 0x404040);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
mc.getTextureManager().bindTexture(guiTextures);
|
||||
int marginHorizontal = (width - xSize) / 2;
|
||||
int marginVertical = (height - ySize) / 2;
|
||||
drawTexturedModalRect(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
|
||||
}
|
||||
}
|
||||
@@ -1,41 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.fml.common.network.IGuiHandler;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class RandomizerBagGuiHandler implements IGuiHandler {
|
||||
@Nullable
|
||||
@Override
|
||||
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
|
||||
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
|
||||
// Use the player's held item to create the container
|
||||
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
|
||||
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
|
||||
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
return new RandomizerBagContainer(player.inventory, capability);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
@SideOnly(Side.CLIENT)
|
||||
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
|
||||
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
|
||||
// Use the player's held item to create the client-side gui container
|
||||
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
|
||||
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
|
||||
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
return new RandomizerBagGuiContainer(player.inventory, capability);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> {
|
||||
private static final ResourceLocation guiTextures =
|
||||
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
|
||||
|
||||
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
|
||||
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
|
||||
ySize = 134;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||
renderBackground();
|
||||
super.render(mouseX, mouseY, partialTicks);
|
||||
this.renderHoveredToolTip(mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
|
||||
font.drawString(this.title.getFormattedText(), 8, 6, 0x404040);
|
||||
font.drawString(playerInventory.getDisplayName().getFormattedText(), 8, ySize - 96 + 2, 0x404040);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
|
||||
GlStateManager.color3f(1.0F, 1.0F, 1.0F);
|
||||
minecraft.getTextureManager().bindTexture(guiTextures);
|
||||
int marginHorizontal = (width - xSize) / 2;
|
||||
int marginVertical = (height - ySize) / 2;
|
||||
blit(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
|
||||
}
|
||||
}
|
||||
@@ -1,132 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import nl.requios.effortlessbuilding.*;
|
||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
public class SettingsGui extends GuiScreen {
|
||||
|
||||
private GuiScrollPane scrollPane;
|
||||
private GuiButton buttonClose;
|
||||
|
||||
private MirrorSettingsGui mirrorSettingsGui;
|
||||
private ArraySettingsGui arraySettingsGui;
|
||||
private RadialMirrorSettingsGui radialMirrorSettingsGui;
|
||||
|
||||
@Override
|
||||
//Create buttons and labels and add them to buttonList/labelList
|
||||
public void initGui() {
|
||||
int id = 0;
|
||||
|
||||
scrollPane = new GuiScrollPane(this, fontRenderer, 8, height - 30);
|
||||
|
||||
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
|
||||
scrollPane.listEntries.add(mirrorSettingsGui);
|
||||
|
||||
arraySettingsGui = new ArraySettingsGui(scrollPane);
|
||||
scrollPane.listEntries.add(arraySettingsGui);
|
||||
|
||||
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
|
||||
scrollPane.listEntries.add(radialMirrorSettingsGui);
|
||||
|
||||
id = scrollPane.initGui(id, buttonList);
|
||||
|
||||
//Close button
|
||||
int y = height - 26;
|
||||
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close");
|
||||
buttonList.add(buttonClose);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
//Process general logic, i.e. hide buttons
|
||||
public void updateScreen() {
|
||||
scrollPane.updateScreen();
|
||||
}
|
||||
|
||||
@Override
|
||||
//Set colors using GL11, use the fontRendererObj field to display text
|
||||
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
||||
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
||||
this.drawDefaultBackground();
|
||||
|
||||
scrollPane.drawScreen(mouseX, mouseY, partialTicks);
|
||||
|
||||
buttonClose.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
||||
|
||||
scrollPane.drawTooltip(this, mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||
super.keyTyped(typedChar, keyCode);
|
||||
scrollPane.keyTyped(typedChar, keyCode);
|
||||
if (keyCode == ClientProxy.keyBindings[0].getKeyCode()) {
|
||||
mc.player.closeScreen();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
|
||||
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void mouseReleased(int mouseX, int mouseY, int state) {
|
||||
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
|
||||
{
|
||||
super.mouseReleased(mouseX, mouseY, state);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleMouseInput() throws IOException {
|
||||
super.handleMouseInput();
|
||||
scrollPane.handleMouseInput();
|
||||
|
||||
//Scrolling numbers
|
||||
// int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth;
|
||||
// int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
|
||||
// numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void actionPerformed(GuiButton button) {
|
||||
//check what button and action type (left/right click)
|
||||
if (button == buttonClose) {
|
||||
mc.player.closeScreen();
|
||||
}
|
||||
scrollPane.actionPerformed(button);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGuiClosed() {
|
||||
scrollPane.onGuiClosed();
|
||||
|
||||
//save everything
|
||||
Mirror.MirrorSettings m = mirrorSettingsGui.getMirrorSettings();
|
||||
Array.ArraySettings a = arraySettingsGui.getArraySettings();
|
||||
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
|
||||
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
|
||||
if (buildSettings == null) buildSettings = new BuildSettingsManager.BuildSettings();
|
||||
buildSettings.setMirrorSettings(m);
|
||||
buildSettings.setArraySettings(a);
|
||||
buildSettings.setRadialMirrorSettings(r);
|
||||
|
||||
//Sanitize
|
||||
String error = BuildSettingsManager.sanitize(buildSettings, mc.player);
|
||||
if (!error.isEmpty()) EffortlessBuilding.log(mc.player, error);
|
||||
|
||||
BuildSettingsManager.setBuildSettings(mc.player, buildSettings);
|
||||
|
||||
//Send to server
|
||||
EffortlessBuilding.packetHandler.sendToServer(new BuildSettingsMessage(buildSettings));
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,483 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.ModClientEventHandler;
|
||||
import nl.requios.effortlessbuilding.ModEventHandler;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import org.apache.commons.lang3.text.WordUtils;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import com.google.common.base.Stopwatch;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
||||
|
||||
/**
|
||||
* From Chisels and Bits by AlgorithmX2
|
||||
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
|
||||
*/
|
||||
public class RadialMenu extends Screen {
|
||||
|
||||
private final float TIME_SCALE = 0.01f;
|
||||
public static final RadialMenu instance = new RadialMenu();
|
||||
|
||||
private float visibility = 0.0f;
|
||||
private Stopwatch lastChange = Stopwatch.createStarted();
|
||||
public BuildModeEnum switchTo = null;
|
||||
public ActionEnum doAction = null;
|
||||
public boolean actionUsed = false;
|
||||
|
||||
public RadialMenu() {
|
||||
super(new TranslationTextComponent("effortlessbuilding.screen.radial_menu"));
|
||||
}
|
||||
|
||||
private float clampVis(final float f) {
|
||||
return Math.max( 0.0f, Math.min( 1.0f, f ) );
|
||||
}
|
||||
|
||||
public void raiseVisibility() {
|
||||
visibility = clampVis( visibility + lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
|
||||
lastChange = Stopwatch.createStarted();
|
||||
}
|
||||
|
||||
public void decreaseVisibility() {
|
||||
visibility = clampVis( visibility - lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
|
||||
lastChange = Stopwatch.createStarted();
|
||||
}
|
||||
|
||||
public void setVisibility(float visibility) {
|
||||
this.visibility = visibility;
|
||||
}
|
||||
|
||||
public boolean isVisible() {
|
||||
return visibility > 0.001;
|
||||
}
|
||||
|
||||
public void configure(final int scaledWidth, final int scaledHeight ) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
font = mc.fontRenderer;
|
||||
width = scaledWidth;
|
||||
height = scaledHeight;
|
||||
}
|
||||
|
||||
private static class MenuButton {
|
||||
|
||||
public double x1, x2;
|
||||
public double y1, y2;
|
||||
public boolean highlighted;
|
||||
|
||||
public final ActionEnum action;
|
||||
public String name;
|
||||
public Direction textSide;
|
||||
|
||||
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
|
||||
final Direction textSide) {
|
||||
this.name = I18n.format(name);
|
||||
this.action = action;
|
||||
x1 = x - 10;
|
||||
x2 = x + 10;
|
||||
y1 = y - 10;
|
||||
y2 = y + 10;
|
||||
this.textSide = textSide;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static class MenuRegion {
|
||||
|
||||
public final BuildModeEnum mode;
|
||||
public double x1, x2;
|
||||
public double y1, y2;
|
||||
public boolean highlighted;
|
||||
|
||||
public MenuRegion(final BuildModeEnum mode) {
|
||||
this.mode = mode;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(final int mouseX, final int mouseY, final float partialTicks) {
|
||||
if (!isVisible()) return;
|
||||
|
||||
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translatef( 0.0F, 0.0F, 200.0F );
|
||||
|
||||
final int startColor = (int) ( visibility * 98 ) << 24;
|
||||
final int endColor = (int) ( visibility * 128 ) << 24;
|
||||
|
||||
fillGradient(0, 0, width, height, startColor, endColor);
|
||||
|
||||
GlStateManager.disableTexture();
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.disableAlphaTest();
|
||||
GlStateManager.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
||||
GlStateManager.shadeModel(GL11.GL_SMOOTH);
|
||||
final Tessellator tessellator = Tessellator.getInstance();
|
||||
final BufferBuilder buffer = tessellator.getBuffer();
|
||||
|
||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
|
||||
|
||||
final double middleX = width / 2.0;
|
||||
final double middleY = height / 2.0;
|
||||
|
||||
final double mouseXCenter = mouseX - middleX;
|
||||
final double mouseYCenter = -mouseY + middleY;
|
||||
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
||||
|
||||
final double ringInnerEdge = 30;
|
||||
final double ringOuterEdge = 65;
|
||||
final double textDistance = 75;
|
||||
final double buttonDistance = 105;
|
||||
final double quarterCircle = Math.PI / 2.0;
|
||||
|
||||
if ( mouseRadians < -quarterCircle ) {
|
||||
mouseRadians = mouseRadians + Math.PI * 2;
|
||||
}
|
||||
|
||||
final ArrayList<MenuRegion> modes = new ArrayList<MenuRegion>();
|
||||
final ArrayList<MenuButton> buttons = new ArrayList<MenuButton>();
|
||||
|
||||
//Add build modes
|
||||
for (final BuildModeEnum mode : BuildModeEnum.values()) {
|
||||
modes.add(new MenuRegion(mode));
|
||||
}
|
||||
|
||||
//Add actions
|
||||
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
|
||||
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
|
||||
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, Direction.DOWN));
|
||||
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, Direction.DOWN));
|
||||
|
||||
//Add buildmode dependent options
|
||||
OptionEnum[] options = currentBuildMode.options;
|
||||
for (int i = 0; i < options.length; i++) {
|
||||
for (int j = 0; j < options[i].actions.length; j++) {
|
||||
ActionEnum action = options[i].actions[j];
|
||||
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, Direction.DOWN));
|
||||
}
|
||||
}
|
||||
|
||||
switchTo = null;
|
||||
doAction = null;
|
||||
|
||||
//Draw buildmode backgrounds
|
||||
if (!modes.isEmpty()) {
|
||||
final int totalModes = Math.max( 3, modes.size() );
|
||||
int currentMode = 0;
|
||||
final double fragment = Math.PI * 0.005;
|
||||
final double fragment2 = Math.PI * 0.0025;
|
||||
final double perObject = 2.0 * Math.PI / totalModes;
|
||||
|
||||
for (int i = 0; i < modes.size(); i++) {
|
||||
MenuRegion menuRegion = modes.get(i);
|
||||
final double beginRadians = currentMode * perObject - quarterCircle;
|
||||
final double endRadians = (currentMode + 1) * perObject - quarterCircle;
|
||||
|
||||
menuRegion.x1 = Math.cos(beginRadians);
|
||||
menuRegion.x2 = Math.cos(endRadians);
|
||||
menuRegion.y1 = Math.sin(beginRadians);
|
||||
menuRegion.y2 = Math.sin(endRadians);
|
||||
|
||||
final double x1m1 = Math.cos(beginRadians + fragment) * ringInnerEdge;
|
||||
final double x2m1 = Math.cos(endRadians - fragment) * ringInnerEdge;
|
||||
final double y1m1 = Math.sin(beginRadians + fragment) * ringInnerEdge;
|
||||
final double y2m1 = Math.sin(endRadians - fragment) * ringInnerEdge;
|
||||
|
||||
final double x1m2 = Math.cos(beginRadians + fragment2) * ringOuterEdge;
|
||||
final double x2m2 = Math.cos(endRadians - fragment2) * ringOuterEdge;
|
||||
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
|
||||
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
|
||||
|
||||
float r = 0.0f;
|
||||
float g = 0.0f;
|
||||
float b = 0.0f;
|
||||
float a = 0.5f;
|
||||
|
||||
//check if current mode
|
||||
int buildMode = currentBuildMode.ordinal();
|
||||
if (buildMode == i) {
|
||||
r = 0f;
|
||||
g = 0.5f;
|
||||
b = 1f;
|
||||
a = 0.5f;
|
||||
//menuRegion.highlighted = true; //draw text
|
||||
}
|
||||
|
||||
//check if mouse is over this region
|
||||
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|
||||
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
|
||||
|
||||
if (beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad) {
|
||||
r = 0.6f;
|
||||
g = 0.8f;
|
||||
b = 1f;
|
||||
a = 0.6f;
|
||||
menuRegion.highlighted = true;
|
||||
switchTo = menuRegion.mode;
|
||||
}
|
||||
|
||||
buffer.pos(middleX + x1m1, middleY + y1m1, blitOffset).color(r, g, b, a).endVertex();
|
||||
buffer.pos(middleX + x2m1, middleY + y2m1, blitOffset).color(r, g, b, a).endVertex();
|
||||
buffer.pos(middleX + x2m2, middleY + y2m2, blitOffset).color(r, g, b, a).endVertex();
|
||||
buffer.pos(middleX + x1m2, middleY + y1m2, blitOffset).color(r, g, b, a).endVertex();
|
||||
|
||||
currentMode++;
|
||||
}
|
||||
}
|
||||
|
||||
//Draw action backgrounds
|
||||
for (final MenuButton btn : buttons) {
|
||||
float r = 0.5f;
|
||||
float g = 0.5f;
|
||||
float b = 0.5f;
|
||||
float a = 0.5f;
|
||||
|
||||
//highlight when active option
|
||||
if (btn.action == getBuildSpeed() ||
|
||||
btn.action == getFill() ||
|
||||
btn.action == getCubeFill() ||
|
||||
btn.action == getRaisedEdge() ||
|
||||
btn.action == getLineThickness() ||
|
||||
btn.action == getCircleStart()) {
|
||||
r = 0.0f;
|
||||
g = 0.5f;
|
||||
b = 1f;
|
||||
a = 0.6f;
|
||||
}
|
||||
|
||||
//highlight when mouse over
|
||||
if (btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter) {
|
||||
r = 0.6f;
|
||||
g = 0.8f;
|
||||
b = 1f;
|
||||
a = 0.6f;
|
||||
btn.highlighted = true;
|
||||
doAction = btn.action;
|
||||
}
|
||||
|
||||
buffer.pos(middleX + btn.x1, middleY + btn.y1, blitOffset).color(r, g, b, a).endVertex();
|
||||
buffer.pos(middleX + btn.x1, middleY + btn.y2, blitOffset).color(r, g, b, a).endVertex();
|
||||
buffer.pos(middleX + btn.x2, middleY + btn.y2, blitOffset).color(r, g, b, a).endVertex();
|
||||
buffer.pos(middleX + btn.x2, middleY + btn.y1, blitOffset).color(r, g, b, a).endVertex();
|
||||
}
|
||||
|
||||
tessellator.draw();
|
||||
|
||||
GlStateManager.shadeModel(GL11.GL_FLAT);
|
||||
|
||||
GlStateManager.translatef(0f, 0f, 5f);
|
||||
GlStateManager.enableTexture();
|
||||
GlStateManager.color3f(1f, 1f, 1f);
|
||||
GlStateManager.disableBlend();
|
||||
GlStateManager.enableAlphaTest();
|
||||
GlStateManager.bindTexture(Minecraft.getInstance().getTextureMap().getGlTextureId());
|
||||
|
||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
|
||||
//Draw buildmode icons
|
||||
for (final MenuRegion menuRegion : modes) {
|
||||
|
||||
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
||||
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
|
||||
|
||||
final TextureAtlasSprite sprite = ModClientEventHandler.getBuildModeIcon(menuRegion.mode);
|
||||
|
||||
final double x1 = x - 8;
|
||||
final double x2 = x + 8;
|
||||
final double y1 = y - 8;
|
||||
final double y2 = y + 8;
|
||||
|
||||
final float f = 1f;
|
||||
final float a = 1f;
|
||||
|
||||
final double u1 = 0;
|
||||
final double u2 = 16;
|
||||
final double v1 = 0;
|
||||
final double v2 = 16;
|
||||
|
||||
buffer.pos(middleX + x1, middleY + y1, blitOffset).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||
buffer.pos(middleX + x1, middleY + y2, blitOffset).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||
buffer.pos(middleX + x2, middleY + y2, blitOffset).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||
buffer.pos(middleX + x2, middleY + y1, blitOffset).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||
}
|
||||
|
||||
//Draw action icons
|
||||
for (final MenuButton button : buttons) {
|
||||
|
||||
final float f = 1f;
|
||||
final float a = 1f;
|
||||
|
||||
final double u1 = 0;
|
||||
final double u2 = 16;
|
||||
final double v1 = 0;
|
||||
final double v2 = 16;
|
||||
|
||||
final TextureAtlasSprite sprite = ModClientEventHandler.getModeOptionIcon(button.action);
|
||||
|
||||
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
|
||||
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
|
||||
final double btnx1 = btnmiddleX - 8;
|
||||
final double btnx2 = btnmiddleX + 8;
|
||||
final double btny1 = btnmiddleY - 8;
|
||||
final double btny2 = btnmiddleY + 8;
|
||||
|
||||
buffer.pos(middleX + btnx1, middleY + btny1, blitOffset).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||
buffer.pos(middleX + btnx1, middleY + btny2, blitOffset).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||
buffer.pos(middleX + btnx2, middleY + btny2, blitOffset).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
|
||||
buffer.pos(middleX + btnx2, middleY + btny1, blitOffset).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
|
||||
}
|
||||
|
||||
tessellator.draw();
|
||||
|
||||
//Draw strings
|
||||
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
|
||||
|
||||
//Draw option strings
|
||||
for (int i = 0; i < currentBuildMode.options.length; i++) {
|
||||
OptionEnum option = options[i];
|
||||
font.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
|
||||
}
|
||||
|
||||
String credits = "Effortless Building";
|
||||
font.drawStringWithShadow(credits, width - font.getStringWidth(credits) - 4, height - 10, 0x88888888);
|
||||
|
||||
//Draw buildmode text
|
||||
for (final MenuRegion menuRegion : modes) {
|
||||
|
||||
if (menuRegion.highlighted) {
|
||||
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5;
|
||||
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
|
||||
|
||||
int fixed_x = (int) (x * textDistance);
|
||||
final int fixed_y = (int) (y * textDistance) - font.FONT_HEIGHT / 2;
|
||||
final String text = I18n.format(menuRegion.mode.name);
|
||||
|
||||
if ( x <= -0.2 ) {
|
||||
fixed_x -= font.getStringWidth(text);
|
||||
} else if ( -0.2 <= x && x <= 0.2 ) {
|
||||
fixed_x -= font.getStringWidth(text) / 2;
|
||||
}
|
||||
|
||||
font.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
|
||||
}
|
||||
}
|
||||
|
||||
//Draw action text
|
||||
for (final MenuButton button : buttons) {
|
||||
if (button.highlighted) {
|
||||
String text = TextFormatting.AQUA + button.name;
|
||||
int wrap = 120;
|
||||
String keybind = "";
|
||||
String keybindFormatted = "";
|
||||
|
||||
//Add keybind in brackets
|
||||
if (button.action == ActionEnum.UNDO) {
|
||||
keybind = ClientProxy.keyBindings[4].getLocalizedName();
|
||||
}
|
||||
if (button.action == ActionEnum.REDO) {
|
||||
keybind = ClientProxy.keyBindings[5].getLocalizedName();
|
||||
}
|
||||
if (button.action == ActionEnum.REPLACE) {
|
||||
keybind = ClientProxy.keyBindings[1].getLocalizedName();
|
||||
}
|
||||
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||
keybind = ClientProxy.keyBindings[0].getLocalizedName();
|
||||
}
|
||||
if (currentBuildMode.options.length > 0) {
|
||||
//Add (ctrl) to first two actions of first option
|
||||
if (button.action == currentBuildMode.options[0].actions[0]
|
||||
|| button.action == currentBuildMode.options[0].actions[1]) {
|
||||
keybind = ClientProxy.keyBindings[6].getLocalizedName();
|
||||
if (keybind.equals("Left Control")) keybind = "Ctrl";
|
||||
}
|
||||
}
|
||||
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
||||
|
||||
if (button.textSide == Direction.WEST) {
|
||||
|
||||
font.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - font.getStringWidth(text),
|
||||
(int) (middleY + button.y1 + 6), wrap, 0xffffffff);
|
||||
|
||||
} else if (button.textSide == Direction.EAST) {
|
||||
|
||||
font.drawSplitString(text, (int) (middleX + button.x2 + 8),
|
||||
(int) (middleY + button.y1 + 6 ), wrap, 0xffffffff);
|
||||
|
||||
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
|
||||
|
||||
font.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
|
||||
(int) (middleY + button.y1 - 26), wrap,0xffffffff);
|
||||
|
||||
font.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
|
||||
(int) (middleY + button.y1 - 14), wrap,0xffffffff);
|
||||
|
||||
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
|
||||
|
||||
font.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
|
||||
(int) (middleY + button.y1 + 26), wrap, 0xffffffff);
|
||||
|
||||
font.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
|
||||
(int) (middleY + button.y1 + 38), wrap, 0xffffffff);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
|
||||
final double x3, final double y3, final double x, final double y ) {
|
||||
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
|
||||
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y);
|
||||
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y);
|
||||
return sign(ab) == sign(bc) && sign(bc) == sign(ca);
|
||||
}
|
||||
|
||||
private int sign(final double n) {
|
||||
return n > 0 ? 1 : -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
|
||||
*/
|
||||
@Override
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||
EffortlessBuilding.log("mouse clicked");
|
||||
|
||||
// KeyBinding.updateKeyBindState();
|
||||
// KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKeyCode(), true);
|
||||
|
||||
// if (mouseButton == 0) {
|
||||
// this.mc.displayGuiScreen(null);
|
||||
//
|
||||
// if (this.mc.currentScreen == null) {
|
||||
// this.mc.setIngameFocus();
|
||||
// }
|
||||
// }
|
||||
return super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,24 +1,30 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
||||
import nl.requios.effortlessbuilding.Array;
|
||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.gui.elements.GuiCheckBoxFixed;
|
||||
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
|
||||
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
|
||||
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
|
||||
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
|
||||
|
||||
private GuiCheckBox buttonArrayEnabled;
|
||||
private GuiCheckBoxFixed buttonArrayEnabled;
|
||||
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
|
||||
|
||||
public ArraySettingsGui(GuiScrollPane scrollPane) {
|
||||
@@ -26,38 +32,44 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public int initGui(int id, List<GuiButton> buttonList) {
|
||||
id = super.initGui(id, buttonList);
|
||||
public void init(List<Widget> buttons) {
|
||||
super.init(buttons);
|
||||
|
||||
int y = top;
|
||||
buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
||||
buttonList.add(buttonArrayEnabled);
|
||||
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
setCollapsed(!buttonArrayEnabled.isChecked());
|
||||
}
|
||||
};
|
||||
buttons.add(buttonArrayEnabled);
|
||||
|
||||
y = top + 20;
|
||||
textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 70, y, 50, 18);
|
||||
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18);
|
||||
textArrayOffsetX.setNumber(0);
|
||||
textArrayOffsetX.setTooltip("How much each copy is shifted.");
|
||||
arrayNumberFieldList.add(textArrayOffsetX);
|
||||
|
||||
textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 140, y, 50, 18);
|
||||
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18);
|
||||
textArrayOffsetY.setNumber(0);
|
||||
textArrayOffsetY.setTooltip("How much each copy is shifted.");
|
||||
arrayNumberFieldList.add(textArrayOffsetY);
|
||||
|
||||
textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 210, y, 50, 18);
|
||||
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18);
|
||||
textArrayOffsetZ.setNumber(0);
|
||||
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
|
||||
arrayNumberFieldList.add(textArrayOffsetZ);
|
||||
|
||||
y = top + 50;
|
||||
textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
|
||||
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18);
|
||||
textArrayCount.setNumber(5);
|
||||
textArrayCount.setTooltip("How many copies should be made.");
|
||||
arrayNumberFieldList.add(textArrayCount);
|
||||
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
|
||||
if (buildSettings != null) {
|
||||
Array.ArraySettings a = buildSettings.getArraySettings();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||
if (modifierSettings != null) {
|
||||
Array.ArraySettings a = modifierSettings.getArraySettings();
|
||||
buttonArrayEnabled.setIsChecked(a.enabled);
|
||||
textArrayOffsetX.setNumber(a.offset.getX());
|
||||
textArrayOffsetY.setNumber(a.offset.getY());
|
||||
@@ -66,57 +78,51 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
setCollapsed(!buttonArrayEnabled.isChecked());
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateScreen() {
|
||||
super.updateScreen();
|
||||
arrayNumberFieldList.forEach(GuiNumberField::update);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
|
||||
|
||||
int yy = y;
|
||||
int offset = 8;
|
||||
|
||||
buttonArrayEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
||||
buttonArrayEnabled.render(mouseX, mouseY, partialTicks);
|
||||
if (buttonArrayEnabled.isChecked()) {
|
||||
buttonArrayEnabled.y = yy;
|
||||
fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF, true);
|
||||
font.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||
|
||||
yy = y + 20;
|
||||
fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF, true);
|
||||
fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF, true);
|
||||
font.drawString("Offset", left + offset, yy + 5, 0xFFFFFF);
|
||||
font.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF);
|
||||
textArrayOffsetX.y = yy;
|
||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
|
||||
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||
textArrayOffsetY.y = yy;
|
||||
fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF, true);
|
||||
font.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF);
|
||||
textArrayOffsetZ.y = yy;
|
||||
|
||||
yy = y + 50;
|
||||
fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF, true);
|
||||
font.drawString("Count", left + offset, yy + 5, 0xFFFFFF);
|
||||
textArrayCount.y = yy;
|
||||
|
||||
int currentReach = Math.max(-1, getArrayReach());
|
||||
int maxReach = ReachHelper.getMaxReach(mc.player);
|
||||
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
|
||||
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
|
||||
fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF, true);
|
||||
font.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
|
||||
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||
} else {
|
||||
buttonArrayEnabled.y = yy;
|
||||
fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999, true);
|
||||
font.drawString("Array disabled", left + offset, yy + 2, 0x999999);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||
//Draw tooltips last
|
||||
if (buttonArrayEnabled.isChecked())
|
||||
{
|
||||
@@ -125,43 +131,28 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
||||
super.updatePosition(slotIndex, x, y, partialTicks);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||
super.keyTyped(typedChar, keyCode);
|
||||
public boolean charTyped(char typedChar, int keyCode) {
|
||||
super.charTyped(typedChar, keyCode);
|
||||
for (GuiNumberField numberField : arrayNumberFieldList) {
|
||||
numberField.keyTyped(typedChar, keyCode);
|
||||
numberField.charTyped(typedChar, keyCode);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
||||
|
||||
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||
|
||||
if (insideArrayEnabledLabel) {
|
||||
buttonArrayEnabled.setIsChecked(!buttonArrayEnabled.isChecked());
|
||||
buttonArrayEnabled.playPressSound(this.mc.getSoundHandler());
|
||||
actionPerformed(buttonArrayEnabled);
|
||||
buttonArrayEnabled.playDownSound(this.mc.getSoundHandler());
|
||||
buttonArrayEnabled.onClick(mouseX, mouseY);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(GuiButton button) {
|
||||
super.actionPerformed(button);
|
||||
if (button == buttonArrayEnabled) {
|
||||
setCollapsed(!buttonArrayEnabled.isChecked());
|
||||
}
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
||||
}
|
||||
|
||||
public Array.ArraySettings getArraySettings() {
|
||||
boolean arrayEnabled = buttonArrayEnabled.isChecked();
|
||||
BlockPos arrayOffset = new BlockPos(0, 0, 0);
|
||||
@@ -1,31 +1,35 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.Mirror;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.gui.elements.*;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
@SuppressWarnings("Duplicates")
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
|
||||
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
||||
|
||||
protected List<GuiButton> mirrorButtonList = new ArrayList<>();
|
||||
protected List<Button> mirrorButtonList = new ArrayList<>();
|
||||
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
|
||||
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
|
||||
|
||||
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
|
||||
private GuiCheckBox buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
|
||||
private GuiCheckBoxFixed buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
|
||||
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
||||
private boolean drawPlanes, drawLines, toggleOdd;
|
||||
|
||||
@@ -34,42 +38,48 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public int initGui(int id, List<GuiButton> buttonList) {
|
||||
id = super.initGui(id, buttonList);
|
||||
public void init(List<Widget> buttonList) {
|
||||
super.init(buttonList);
|
||||
|
||||
int y = top - 2;
|
||||
buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
||||
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||
}
|
||||
};
|
||||
buttonList.add(buttonMirrorEnabled);
|
||||
|
||||
y = top + 18;
|
||||
textMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
|
||||
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
|
||||
textMirrorPosX.setNumber(0);
|
||||
textMirrorPosX.setTooltip(
|
||||
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||
mirrorNumberFieldList.add(textMirrorPosX);
|
||||
|
||||
textMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
|
||||
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
|
||||
textMirrorPosY.setNumber(64);
|
||||
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||
mirrorNumberFieldList.add(textMirrorPosY);
|
||||
|
||||
textMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
||||
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||
textMirrorPosZ.setNumber(0);
|
||||
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||
mirrorNumberFieldList.add(textMirrorPosZ);
|
||||
|
||||
y = top + 50;
|
||||
buttonMirrorX = new GuiCheckBox(id++, left + 60, y, " X", true);
|
||||
buttonMirrorX = new GuiCheckBoxFixed(left + 60, y, " X", true);
|
||||
mirrorButtonList.add(buttonMirrorX);
|
||||
|
||||
buttonMirrorY = new GuiCheckBox(id++, left + 100, y, " Y", false);
|
||||
buttonMirrorY = new GuiCheckBoxFixed(left + 100, y, " Y", false);
|
||||
mirrorButtonList.add(buttonMirrorY);
|
||||
|
||||
buttonMirrorZ = new GuiCheckBox(id++, left + 140, y, " Z", false);
|
||||
buttonMirrorZ = new GuiCheckBoxFixed(left + 140, y, " Z", false);
|
||||
mirrorButtonList.add(buttonMirrorZ);
|
||||
|
||||
y = top + 47;
|
||||
textMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
||||
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||
textMirrorRadius.setNumber(50);
|
||||
//TODO change to diameter (remove /2)
|
||||
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
|
||||
@@ -78,25 +88,52 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
mirrorNumberFieldList.add(textMirrorRadius);
|
||||
|
||||
y = top + 72;
|
||||
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
|
||||
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
||||
textMirrorPosX.setNumber(pos.x);
|
||||
textMirrorPosY.setNumber(pos.y);
|
||||
textMirrorPosZ.setNumber(pos.z);
|
||||
});
|
||||
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
|
||||
mirrorIconButtonList.add(buttonCurrentPosition);
|
||||
|
||||
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
|
||||
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
||||
toggleOdd = !toggleOdd;
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
if (toggleOdd) {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
||||
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
||||
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
||||
} else {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
||||
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
||||
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
||||
}
|
||||
});
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
mirrorIconButtonList.add(buttonToggleOdd);
|
||||
|
||||
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
|
||||
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
||||
drawLines = !drawLines;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||
});
|
||||
buttonDrawLines.setTooltip("Show lines");
|
||||
mirrorIconButtonList.add(buttonDrawLines);
|
||||
|
||||
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
|
||||
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
||||
drawPlanes = !drawPlanes;
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||
});
|
||||
buttonDrawPlanes.setTooltip("Show area");
|
||||
mirrorIconButtonList.add(buttonDrawPlanes);
|
||||
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
|
||||
if (buildSettings != null) {
|
||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||
if (modifierSettings != null) {
|
||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||
buttonMirrorEnabled.setIsChecked(m.enabled);
|
||||
textMirrorPosX.setNumber(m.position.x);
|
||||
textMirrorPosY.setNumber(m.position.y);
|
||||
@@ -125,8 +162,6 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
buttonList.addAll(mirrorIconButtonList);
|
||||
|
||||
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -138,31 +173,30 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
@Override
|
||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
|
||||
|
||||
|
||||
int yy = y;
|
||||
int offset = 8;
|
||||
|
||||
buttonMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
||||
buttonMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
||||
if (buttonMirrorEnabled.isChecked()) {
|
||||
buttonMirrorEnabled.y = yy;
|
||||
fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
|
||||
font.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||
|
||||
yy = y + 18;
|
||||
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
|
||||
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
|
||||
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
||||
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||
textMirrorPosX.y = yy;
|
||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
|
||||
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||
textMirrorPosY.y = yy;
|
||||
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
|
||||
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||
textMirrorPosZ.y = yy;
|
||||
|
||||
yy = y + 50;
|
||||
fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF, true);
|
||||
font.drawString("Direction", left + offset, yy + 2, 0xFFFFFF);
|
||||
buttonMirrorX.y = yy;
|
||||
buttonMirrorY.y = yy;
|
||||
buttonMirrorZ.y = yy;
|
||||
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
|
||||
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||
textMirrorRadius.y = yy - 3;
|
||||
|
||||
yy = y + 72;
|
||||
@@ -171,17 +205,17 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
buttonDrawLines.y = yy;
|
||||
buttonDrawPlanes.y = yy;
|
||||
|
||||
mirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
||||
mirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
||||
mirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||
mirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||
} else {
|
||||
buttonMirrorEnabled.y = yy;
|
||||
fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999, true);
|
||||
font.drawString("Mirror disabled", left + offset, yy + 2, 0x999999);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||
//Draw tooltips last
|
||||
if (buttonMirrorEnabled.isChecked())
|
||||
{
|
||||
@@ -191,74 +225,28 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
||||
super.updatePosition(slotIndex, x, y, partialTicks);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||
super.keyTyped(typedChar, keyCode);
|
||||
public boolean charTyped(char typedChar, int keyCode) {
|
||||
super.charTyped(typedChar, keyCode);
|
||||
for (GuiNumberField numberField : mirrorNumberFieldList) {
|
||||
numberField.keyTyped(typedChar, keyCode);
|
||||
numberField.charTyped(typedChar, keyCode);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
||||
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
||||
|
||||
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||
|
||||
if (insideMirrorEnabledLabel) {
|
||||
buttonMirrorEnabled.setIsChecked(!buttonMirrorEnabled.isChecked());
|
||||
buttonMirrorEnabled.playPressSound(this.mc.getSoundHandler());
|
||||
actionPerformed(buttonMirrorEnabled);
|
||||
buttonMirrorEnabled.playDownSound(this.mc.getSoundHandler());
|
||||
buttonMirrorEnabled.onClick(mouseX, mouseY);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(GuiButton button) {
|
||||
super.actionPerformed(button);
|
||||
if (button == buttonMirrorEnabled) {
|
||||
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||
}
|
||||
if (button == buttonCurrentPosition) {
|
||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
||||
textMirrorPosX.setNumber(pos.x);
|
||||
textMirrorPosY.setNumber(pos.y);
|
||||
textMirrorPosZ.setNumber(pos.z);
|
||||
}
|
||||
if (button == buttonToggleOdd) {
|
||||
toggleOdd = !toggleOdd;
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
if (toggleOdd) {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
||||
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
||||
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
||||
} else {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
||||
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
||||
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
||||
}
|
||||
}
|
||||
if (button == buttonDrawLines) {
|
||||
drawLines = !drawLines;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||
}
|
||||
if (button == buttonDrawPlanes) {
|
||||
drawPlanes = !drawPlanes;
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||
}
|
||||
mirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
||||
}
|
||||
|
||||
public Mirror.MirrorSettings getMirrorSettings() {
|
||||
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
|
||||
|
||||
@@ -0,0 +1,144 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
||||
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class ModifierSettingsGui extends Screen {
|
||||
|
||||
private GuiScrollPane scrollPane;
|
||||
private Button buttonClose;
|
||||
|
||||
private MirrorSettingsGui mirrorSettingsGui;
|
||||
private ArraySettingsGui arraySettingsGui;
|
||||
private RadialMirrorSettingsGui radialMirrorSettingsGui;
|
||||
|
||||
public ModifierSettingsGui() {
|
||||
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings"));
|
||||
}
|
||||
|
||||
@Override
|
||||
//Create buttons and labels and add them to buttonList/labelList
|
||||
protected void init() {
|
||||
scrollPane = new GuiScrollPane(this, font, 8, height - 30);
|
||||
|
||||
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
|
||||
scrollPane.AddListEntry(mirrorSettingsGui);
|
||||
|
||||
arraySettingsGui = new ArraySettingsGui(scrollPane);
|
||||
scrollPane.AddListEntry(arraySettingsGui);
|
||||
|
||||
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
|
||||
scrollPane.AddListEntry(radialMirrorSettingsGui);
|
||||
|
||||
scrollPane.init(buttons);
|
||||
|
||||
//Close button
|
||||
int y = height - 26;
|
||||
buttonClose = new Button(width / 2 - 100, y, 200, 20, "Close", (button) -> {
|
||||
Minecraft.getInstance().player.closeScreen();
|
||||
});
|
||||
buttons.add(buttonClose);
|
||||
}
|
||||
|
||||
@Override
|
||||
//Process general logic, i.e. hide buttons
|
||||
public void tick() {
|
||||
scrollPane.updateScreen();
|
||||
|
||||
handleMouseInput();
|
||||
}
|
||||
|
||||
@Override
|
||||
//Set colors using GL11, use the fontObj field to display text
|
||||
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||
this.renderBackground();
|
||||
|
||||
scrollPane.render(mouseX, mouseY, partialTicks);
|
||||
|
||||
buttonClose.render(mouseX, mouseY, partialTicks);
|
||||
|
||||
scrollPane.drawTooltip(this, mouseX, mouseY);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean charTyped(char typedChar, int keyCode) {
|
||||
super.charTyped(typedChar, keyCode);
|
||||
scrollPane.charTyped(typedChar, keyCode);
|
||||
if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) {
|
||||
minecraft.player.closeScreen();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton));
|
||||
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseReleased(double mouseX, double mouseY, int state) {
|
||||
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
|
||||
{
|
||||
return super.mouseReleased(mouseX, mouseY, state);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void handleMouseInput() {
|
||||
//super.handleMouseInput();
|
||||
scrollPane.handleMouseInput();
|
||||
|
||||
//Scrolling numbers
|
||||
// int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth;
|
||||
// int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
|
||||
// numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removed() {
|
||||
scrollPane.onGuiClosed();
|
||||
|
||||
//save everything
|
||||
Mirror.MirrorSettings m = mirrorSettingsGui.getMirrorSettings();
|
||||
Array.ArraySettings a = arraySettingsGui.getArraySettings();
|
||||
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(minecraft.player);
|
||||
if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings();
|
||||
modifierSettings.setMirrorSettings(m);
|
||||
modifierSettings.setArraySettings(a);
|
||||
modifierSettings.setRadialMirrorSettings(r);
|
||||
|
||||
//Sanitize
|
||||
String error = ModifierSettingsManager.sanitize(modifierSettings, minecraft.player);
|
||||
if (!error.isEmpty()) EffortlessBuilding.log(minecraft.player, error);
|
||||
|
||||
ModifierSettingsManager.setModifierSettings(minecraft.player, modifierSettings);
|
||||
|
||||
//Send to server
|
||||
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||
|
||||
//TODO fix not being able to scroll after this gui has opened
|
||||
Minecraft.getInstance().mouseHelper.grabMouse();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,31 +1,35 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.RadialMirror;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
import nl.requios.effortlessbuilding.gui.elements.*;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
@SuppressWarnings("Duplicates")
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
|
||||
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
||||
|
||||
protected List<GuiButton> radialMirrorButtonList = new ArrayList<>();
|
||||
protected List<Button> radialMirrorButtonList = new ArrayList<>();
|
||||
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
|
||||
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
|
||||
|
||||
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
|
||||
private GuiCheckBox buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
|
||||
private GuiCheckBoxFixed buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
|
||||
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
|
||||
private boolean drawPlanes, drawLines, toggleOdd;
|
||||
|
||||
@@ -34,37 +38,43 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public int initGui(int id, List<GuiButton> buttonList) {
|
||||
id = super.initGui(id, buttonList);
|
||||
public void init(List<Widget> buttonList) {
|
||||
super.init(buttonList);
|
||||
|
||||
int y = top - 2;
|
||||
buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
||||
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||
}
|
||||
};
|
||||
buttonList.add(buttonRadialMirrorEnabled);
|
||||
|
||||
y = top + 18;
|
||||
textRadialMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
|
||||
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
|
||||
textRadialMirrorPosX.setNumber(0);
|
||||
textRadialMirrorPosX.setTooltip(
|
||||
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
|
||||
|
||||
textRadialMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
|
||||
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
|
||||
textRadialMirrorPosY.setNumber(64);
|
||||
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
|
||||
|
||||
textRadialMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
||||
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||
textRadialMirrorPosZ.setNumber(0);
|
||||
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
|
||||
|
||||
y = top + 47;
|
||||
textRadialMirrorSlices = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
|
||||
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18);
|
||||
textRadialMirrorSlices.setNumber(4);
|
||||
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
|
||||
|
||||
textRadialMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
|
||||
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||
textRadialMirrorRadius.setNumber(50);
|
||||
//TODO change to diameter (remove /2)
|
||||
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
|
||||
@@ -72,31 +82,57 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
|
||||
|
||||
|
||||
y = top + 72;
|
||||
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
|
||||
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
||||
textRadialMirrorPosX.setNumber(pos.x);
|
||||
textRadialMirrorPosY.setNumber(pos.y);
|
||||
textRadialMirrorPosZ.setNumber(pos.z);
|
||||
});
|
||||
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
|
||||
radialMirrorIconButtonList.add(buttonCurrentPosition);
|
||||
|
||||
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
|
||||
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
||||
toggleOdd = !toggleOdd;
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
if (toggleOdd) {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
||||
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
||||
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
||||
} else {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
||||
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
||||
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
||||
}
|
||||
});
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
|
||||
radialMirrorIconButtonList.add(buttonToggleOdd);
|
||||
|
||||
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
|
||||
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
||||
drawLines = !drawLines;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||
});
|
||||
buttonDrawLines.setTooltip("Show lines");
|
||||
radialMirrorIconButtonList.add(buttonDrawLines);
|
||||
|
||||
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
|
||||
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
||||
drawPlanes = !drawPlanes;
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||
});
|
||||
buttonDrawPlanes.setTooltip("Show area");
|
||||
radialMirrorIconButtonList.add(buttonDrawPlanes);
|
||||
|
||||
y = top + 76;
|
||||
buttonRadialMirrorAlternate = new GuiCheckBox(id++, left + 140, y, " Alternate", false);
|
||||
buttonRadialMirrorAlternate = new GuiCheckBoxFixed(left + 140, y, " Alternate", false);
|
||||
radialMirrorButtonList.add(buttonRadialMirrorAlternate);
|
||||
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
|
||||
if (buildSettings != null) {
|
||||
RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||
if (modifierSettings != null) {
|
||||
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||
buttonRadialMirrorEnabled.setIsChecked(r.enabled);
|
||||
textRadialMirrorPosX.setNumber(r.position.x);
|
||||
textRadialMirrorPosY.setNumber(r.position.y);
|
||||
@@ -124,42 +160,38 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
buttonList.addAll(radialMirrorIconButtonList);
|
||||
|
||||
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateScreen() {
|
||||
super.updateScreen();
|
||||
radialMirrorNumberFieldList.forEach(GuiNumberField::update);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
|
||||
|
||||
int yy = y;
|
||||
int offset = 8;
|
||||
|
||||
buttonRadialMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
||||
buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
||||
if (buttonRadialMirrorEnabled.isChecked()) {
|
||||
buttonRadialMirrorEnabled.y = yy;
|
||||
fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
|
||||
font.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||
|
||||
yy = y + 18;
|
||||
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
|
||||
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
|
||||
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
||||
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||
textRadialMirrorPosX.y = yy;
|
||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
|
||||
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||
textRadialMirrorPosY.y = yy;
|
||||
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
|
||||
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||
textRadialMirrorPosZ.y = yy;
|
||||
|
||||
yy = y + 50;
|
||||
fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF, true);
|
||||
font.drawString("Slices", left + offset, yy + 2, 0xFFFFFF);
|
||||
textRadialMirrorSlices.y = yy - 3;
|
||||
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
|
||||
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||
textRadialMirrorRadius.y = yy - 3;
|
||||
|
||||
yy = y + 72;
|
||||
@@ -171,18 +203,18 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
yy = y + 76;
|
||||
buttonRadialMirrorAlternate.y = yy;
|
||||
|
||||
radialMirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
||||
radialMirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
||||
radialMirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||
radialMirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||
radialMirrorNumberFieldList
|
||||
.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
||||
.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||
} else {
|
||||
buttonRadialMirrorEnabled.y = yy;
|
||||
fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999, true);
|
||||
font.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||
//Draw tooltips last
|
||||
if (buttonRadialMirrorEnabled.isChecked())
|
||||
{
|
||||
@@ -192,74 +224,28 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
||||
super.updatePosition(slotIndex, x, y, partialTicks);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||
super.keyTyped(typedChar, keyCode);
|
||||
public boolean charTyped(char typedChar, int keyCode) {
|
||||
super.charTyped(typedChar, keyCode);
|
||||
for (GuiNumberField numberField : radialMirrorNumberFieldList) {
|
||||
numberField.keyTyped(typedChar, keyCode);
|
||||
numberField.charTyped(typedChar, keyCode);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
||||
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
||||
|
||||
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||
|
||||
if (insideRadialMirrorEnabledLabel) {
|
||||
buttonRadialMirrorEnabled.setIsChecked(!buttonRadialMirrorEnabled.isChecked());
|
||||
buttonRadialMirrorEnabled.playPressSound(this.mc.getSoundHandler());
|
||||
actionPerformed(buttonRadialMirrorEnabled);
|
||||
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundHandler());
|
||||
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(GuiButton button) {
|
||||
super.actionPerformed(button);
|
||||
if (button == buttonRadialMirrorEnabled) {
|
||||
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||
}
|
||||
if (button == buttonCurrentPosition) {
|
||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
||||
textRadialMirrorPosX.setNumber(pos.x);
|
||||
textRadialMirrorPosY.setNumber(pos.y);
|
||||
textRadialMirrorPosZ.setNumber(pos.z);
|
||||
}
|
||||
if (button == buttonToggleOdd) {
|
||||
toggleOdd = !toggleOdd;
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
if (toggleOdd) {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
||||
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
||||
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
||||
} else {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
||||
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
||||
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
||||
}
|
||||
}
|
||||
if (button == buttonDrawLines) {
|
||||
drawLines = !drawLines;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||
}
|
||||
if (button == buttonDrawPlanes) {
|
||||
drawPlanes = !drawPlanes;
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||
}
|
||||
radialMirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
||||
}
|
||||
|
||||
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
|
||||
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraftforge.fml.client.config.GuiUtils;
|
||||
|
||||
/**
|
||||
* This class provides a checkbox style control.
|
||||
*/
|
||||
public class GuiCheckBoxFixed extends Button
|
||||
{
|
||||
private boolean isChecked;
|
||||
private int boxWidth;
|
||||
|
||||
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked)
|
||||
{
|
||||
super(xPos, yPos, Minecraft.getInstance().fontRenderer.getStringWidth(displayString) + 2 + 11, 11, displayString, b -> {});
|
||||
this.isChecked = isChecked;
|
||||
this.boxWidth = 11;
|
||||
this.height = 11;
|
||||
this.width = this.boxWidth + 2 + Minecraft.getInstance().fontRenderer.getStringWidth(displayString);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderButton(int mouseX, int mouseY, float partial)
|
||||
{
|
||||
if (this.visible)
|
||||
{
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
|
||||
GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.blitOffset);
|
||||
this.renderBg(mc, mouseX, mouseY);
|
||||
int color = 14737632;
|
||||
|
||||
if (packedFGColor != 0)
|
||||
{
|
||||
color = packedFGColor;
|
||||
}
|
||||
else if (!this.active)
|
||||
{
|
||||
color = 10526880;
|
||||
}
|
||||
|
||||
if (this.isChecked)
|
||||
this.drawCenteredString(mc.fontRenderer, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
|
||||
|
||||
this.drawString(mc.fontRenderer, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPress()
|
||||
{
|
||||
this.isChecked = !this.isChecked;
|
||||
}
|
||||
|
||||
public boolean isChecked()
|
||||
{
|
||||
return this.isChecked;
|
||||
}
|
||||
|
||||
public void setIsChecked(boolean isChecked)
|
||||
{
|
||||
this.isChecked = isChecked;
|
||||
}
|
||||
}
|
||||
@@ -1,17 +1,20 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.FontRenderer;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
|
||||
|
||||
public GuiScrollPane scrollPane;
|
||||
protected FontRenderer fontRenderer;
|
||||
protected FontRenderer font;
|
||||
protected Minecraft mc;
|
||||
|
||||
protected boolean isCollapsed = true;
|
||||
@@ -19,35 +22,24 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
||||
|
||||
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
|
||||
this.scrollPane = scrollPane;
|
||||
this.fontRenderer = scrollPane.fontRenderer;
|
||||
this.mc = scrollPane.parent.mc;
|
||||
this.font = scrollPane.font;
|
||||
this.mc = Minecraft.getInstance();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int initGui(int id, List<GuiButton> buttonList) {
|
||||
|
||||
left = scrollPane.width / 2 - 140;
|
||||
right = scrollPane.width / 2 + 140;
|
||||
top = scrollPane.height / 2 - 100;
|
||||
bottom = scrollPane.height / 2 + 100;
|
||||
|
||||
return id;
|
||||
public void init(List<Widget> buttonList) {
|
||||
left = scrollPane.getWidth() / 2 - 140;
|
||||
right = scrollPane.getWidth() / 2 + 140;
|
||||
top = scrollPane.getHeight() / 2 - 100;
|
||||
bottom = scrollPane.getHeight() / 2 + 100;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateScreen() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||
|
||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -56,8 +48,8 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
||||
}
|
||||
|
||||
@Override
|
||||
public void keyTyped(char eventChar, int eventKey) throws IOException {
|
||||
|
||||
public boolean charTyped(char eventChar, int eventKey) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -70,14 +62,8 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(GuiButton button) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGuiClosed() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -1,27 +1,30 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
public class GuiIconButton extends GuiButton {
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class GuiIconButton extends Button {
|
||||
|
||||
private final ResourceLocation resourceLocation;
|
||||
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
|
||||
List<String> tooltip = new ArrayList<>();
|
||||
private boolean useAltIcon = false;
|
||||
|
||||
public GuiIconButton(int buttonId, int x, int y, int iconX, int iconY, ResourceLocation resourceLocation) {
|
||||
this(buttonId, x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation);
|
||||
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) {
|
||||
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
|
||||
}
|
||||
|
||||
public GuiIconButton(int buttonId, int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation) {
|
||||
super(buttonId, x, y, width, height, "");
|
||||
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) {
|
||||
super(x, y, width, height, "", onPress);
|
||||
this.iconX = iconX;
|
||||
this.iconY = iconY;
|
||||
this.iconWidth = iconWidth;
|
||||
@@ -44,12 +47,12 @@ public class GuiIconButton extends GuiButton {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawButton(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
|
||||
super.drawButton(mc, mouseX, mouseY, partialTicks);
|
||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||
super.render(mouseX, mouseY, partialTicks);
|
||||
if (this.visible)
|
||||
{
|
||||
this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
|
||||
mc.getTextureManager().bindTexture(this.resourceLocation);
|
||||
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
|
||||
Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation);
|
||||
int currentIconX = this.iconX;
|
||||
int currentIconY = this.iconY;
|
||||
|
||||
@@ -59,17 +62,18 @@ public class GuiIconButton extends GuiButton {
|
||||
currentIconY += iconAltY;
|
||||
}
|
||||
|
||||
this.drawTexturedModalRect(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
|
||||
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui.
|
||||
this.blit(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
|
||||
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
||||
|
||||
if (flag) {
|
||||
List<String> textLines = new ArrayList<>();
|
||||
textLines.addAll(tooltip);
|
||||
guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
|
||||
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,48 +1,68 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.*;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.TextFieldWidget;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.text.DecimalFormat;
|
||||
import java.text.ParseException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
public class GuiNumberField extends Gui {
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class GuiNumberField extends AbstractGui {
|
||||
|
||||
int x, y, width, height;
|
||||
int buttonWidth = 10;
|
||||
public int x, y, width, height;
|
||||
public int buttonWidth = 10;
|
||||
|
||||
protected GuiTextField textField;
|
||||
protected GuiButton minusButton, plusButton;
|
||||
protected TextFieldWidget textField;
|
||||
protected Button minusButton, plusButton;
|
||||
|
||||
List<String> tooltip = new ArrayList<>();
|
||||
|
||||
public GuiNumberField(int id1, int id2, int id3, FontRenderer fontRenderer,
|
||||
List<GuiButton> buttonList, int x, int y, int width, int height) {
|
||||
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
|
||||
textField = new GuiTextField(id1, fontRenderer, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2);
|
||||
minusButton = new GuiButton(id2, x, y - 1, buttonWidth, height + 2, "-");
|
||||
plusButton = new GuiButton(id3, x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+");
|
||||
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, "");
|
||||
minusButton = new Button(x, y - 1, buttonWidth, height + 2, "-", button -> {
|
||||
float valueChanged = 1f;
|
||||
if (Screen.hasControlDown()) valueChanged = 5f;
|
||||
if (Screen.hasShiftDown()) valueChanged = 10f;
|
||||
|
||||
setNumber(getNumber() - valueChanged);
|
||||
});
|
||||
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+", button -> {
|
||||
float valueChanged = 1f;
|
||||
if (Screen.hasControlDown()) valueChanged = 5f;
|
||||
if (Screen.hasShiftDown()) valueChanged = 10f;
|
||||
|
||||
setNumber(getNumber() + valueChanged);
|
||||
});
|
||||
|
||||
buttonList.add(minusButton);
|
||||
buttonList.add(plusButton);
|
||||
}
|
||||
|
||||
public void setNumber(double number) {
|
||||
DecimalFormat format = new DecimalFormat("0.#");
|
||||
textField.setText(format.format(number));
|
||||
textField.setText(DecimalFormat.getInstance().format(number));
|
||||
}
|
||||
|
||||
public double getNumber() {
|
||||
if (textField.getText().isEmpty()) return 0;
|
||||
return Double.parseDouble(textField.getText());
|
||||
try {
|
||||
return DecimalFormat.getInstance().parse(textField.getText()).doubleValue();
|
||||
} catch (ParseException e) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void setTooltip(String tooltip) {
|
||||
@@ -53,7 +73,7 @@ public class GuiNumberField extends Gui {
|
||||
this.tooltip = tooltip;
|
||||
}
|
||||
|
||||
public boolean mouseClicked(int mouseX, int mouseY, int mouseButton) {
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||
boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
|
||||
//Check if clicked inside textfield
|
||||
@@ -62,24 +82,24 @@ public class GuiNumberField extends Gui {
|
||||
//Rightclicked inside textfield
|
||||
if (flag && mouseButton == 1) {
|
||||
textField.setText("");
|
||||
textField.setFocused(true);
|
||||
textField.setFocused2(true);
|
||||
result = true;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public void drawNumberField(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
|
||||
public void drawNumberField(int mouseX, int mouseY, float partialTicks) {
|
||||
textField.y = y + 1;
|
||||
minusButton.y = y - 1;
|
||||
plusButton.y = y - 1;
|
||||
|
||||
textField.drawTextBox();
|
||||
minusButton.drawButton(mc, mouseX, mouseY, partialTicks);
|
||||
plusButton.drawButton(mc, mouseX, mouseY, partialTicks);
|
||||
textField.render(mouseX, mouseY, partialTicks);
|
||||
minusButton.render(mouseX, mouseY, partialTicks);
|
||||
plusButton.render(mouseX, mouseY, partialTicks);
|
||||
}
|
||||
|
||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
|
||||
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
||||
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
|
||||
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
||||
@@ -102,37 +122,25 @@ public class GuiNumberField extends Gui {
|
||||
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
|
||||
}
|
||||
|
||||
guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
|
||||
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
|
||||
|
||||
}
|
||||
|
||||
protected void actionPerformed(GuiButton button) {
|
||||
float valueChanged = 1f;
|
||||
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
|
||||
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
|
||||
|
||||
if (button == minusButton) {
|
||||
setNumber(getNumber() - valueChanged);
|
||||
}
|
||||
if (button == plusButton) {
|
||||
setNumber(getNumber() + valueChanged);
|
||||
}
|
||||
}
|
||||
|
||||
public void update() {
|
||||
textField.updateCursorCounter();
|
||||
textField.tick();
|
||||
}
|
||||
|
||||
protected void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||
if (!textField.isFocused()) return;
|
||||
public boolean charTyped(char typedChar, int keyCode) {
|
||||
if (!textField.isFocused()) return false;
|
||||
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
|
||||
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
|
||||
// || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) {
|
||||
textField.textboxKeyTyped(typedChar, keyCode);
|
||||
return textField.charTyped(typedChar, keyCode);
|
||||
// }
|
||||
}
|
||||
|
||||
//Scroll inside textfield to change number
|
||||
//Disabled because entire screen can be scrolled
|
||||
// public void handleMouseInput(int mouseX, int mouseY) {
|
||||
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
||||
//
|
||||
@@ -0,0 +1,467 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.*;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class GuiScrollPane extends SlotGui {
|
||||
|
||||
public Screen parent;
|
||||
public FontRenderer font;
|
||||
private List<IScrollEntry> listEntries;
|
||||
private float scrollMultiplier = 1f;
|
||||
|
||||
private int mouseX;
|
||||
private int mouseY;
|
||||
|
||||
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) {
|
||||
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
|
||||
this.parent = parent;
|
||||
this.font = font;
|
||||
this.renderSelection = false;
|
||||
listEntries = new ArrayList<>();
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
}
|
||||
|
||||
public IScrollEntry getListEntry(int index) {
|
||||
return listEntries.get(index);
|
||||
}
|
||||
|
||||
public void AddListEntry(IScrollEntry listEntry){
|
||||
listEntries.add(listEntry);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getItemCount() {
|
||||
return listEntries.size();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean isSelectedItem(int slotIndex) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getScrollbarPosition() {
|
||||
//return width / 2 + 140 + 10;
|
||||
return width - 15;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getRowWidth() {
|
||||
return 280;
|
||||
}
|
||||
|
||||
//Removed background
|
||||
@Override
|
||||
public void render(int mouseXIn, int mouseYIn, float partialTicks)
|
||||
{
|
||||
if (this.visible) {
|
||||
this.mouseX = mouseXIn;
|
||||
this.mouseY = mouseYIn;
|
||||
this.renderBackground();
|
||||
int scrollbarLeft = this.getScrollbarPosition();
|
||||
int scrollbarRight = scrollbarLeft + 6;
|
||||
this.capYPosition();
|
||||
GlStateManager.disableLighting();
|
||||
GlStateManager.disableFog();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||
|
||||
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
|
||||
int insideTop = this.y0 + 4 - (int) this.yo;
|
||||
if (this.renderHeader) {
|
||||
this.renderHeader(insideLeft, insideTop, tessellator);
|
||||
}
|
||||
|
||||
//All entries
|
||||
this.renderList(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
|
||||
GlStateManager.disableDepthTest();
|
||||
|
||||
//Dirt overlays on top and bottom
|
||||
// this.renderHoleBackground(0, this.y0, 255, 255);
|
||||
// this.renderHoleBackground(this.y1, this.height, 255, 255);
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||
GlStateManager.disableAlphaTest();
|
||||
GlStateManager.shadeModel(7425);
|
||||
GlStateManager.disableTexture();
|
||||
|
||||
//top
|
||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex();
|
||||
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex();
|
||||
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
// tessellator.draw();
|
||||
|
||||
//bottom
|
||||
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 0).endVertex();
|
||||
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex();
|
||||
// tessellator.draw();
|
||||
|
||||
//Draw scrollbar
|
||||
int maxScroll = this.getMaxScroll();
|
||||
if (maxScroll > 0) {
|
||||
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
||||
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
|
||||
if (l1 < this.y0) {
|
||||
l1 = this.y0;
|
||||
}
|
||||
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.pos((double) scrollbarLeft, (double) this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarRight, (double) this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarRight, (double) this.y0, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarLeft, (double) this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
|
||||
tessellator.draw();
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarRight, (double) (l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarRight, (double) l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
|
||||
tessellator.draw();
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.pos((double) (scrollbarRight - 1), (double) (l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.pos((double) (scrollbarRight - 1), (double) l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
GlStateManager.enableTexture();
|
||||
GlStateManager.shadeModel(7424);
|
||||
GlStateManager.enableAlphaTest();
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
}
|
||||
|
||||
//SLOTHEIGHT MODIFICATIONS
|
||||
//SlotHeight is still relied on for determining how much to scroll
|
||||
@Override
|
||||
protected int getMaxPosition() {
|
||||
//Add every entry height
|
||||
int height = this.headerHeight;
|
||||
for (IScrollEntry entry : listEntries) {
|
||||
height += entry.getHeight();
|
||||
}
|
||||
return height;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBackground() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderItem(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||
this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
|
||||
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
|
||||
}
|
||||
|
||||
public int getMaxPosition(int count) {
|
||||
//Add all count entry heights
|
||||
int height = this.headerHeight;
|
||||
for (int i = 0; i < count; i++) {
|
||||
IScrollEntry entry = listEntries.get(i);
|
||||
height += entry.getHeight();
|
||||
}
|
||||
return height;
|
||||
}
|
||||
|
||||
public int getSlotIndexFromScreenCoords(double posX, double posY) {
|
||||
int left = this.x0 + (this.width - this.getRowWidth()) / 2;
|
||||
int right = this.x0 + (this.width + this.getRowWidth()) / 2;
|
||||
double relativeMouseY = getRelativeMouseY(mouseY, 0);
|
||||
|
||||
//Iterate over every entry until relativeMouseY falls within its height
|
||||
for (int i = 0; i < listEntries.size(); i++) {
|
||||
IScrollEntry entry = listEntries.get(i);
|
||||
if (relativeMouseY <= entry.getHeight())
|
||||
return posX < this.getScrollbarPosition() && posX >= left && posX <= right && i >= 0 &&
|
||||
relativeMouseY >= 0 && i < this.getItemCount() ? i : -1;
|
||||
relativeMouseY -= entry.getHeight();
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int button) {
|
||||
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
|
||||
double relativeX = getRelativeMouseX(mouseX);
|
||||
|
||||
//Always pass through mouseclicked, to be able to unfocus textfields
|
||||
for (int i = 0; i < this.listEntries.size(); i++) {
|
||||
double relativeY = getRelativeMouseY(mouseY, i);
|
||||
this.getListEntry(i).mousePressed(selectedSlot, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
|
||||
}
|
||||
|
||||
|
||||
// if (this.isMouseYWithinSlotBounds(mouseY))
|
||||
// {
|
||||
// int i = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
|
||||
//
|
||||
// if (i >= 0)
|
||||
// {
|
||||
// int relativeX = getRelativeMouseX(mouseX);
|
||||
// int relativeY = getRelativeMouseY(mouseY, i);
|
||||
//
|
||||
// if (this.getListEntry(i).mousePressed(i, mouseX, mouseY, mouseEvent, relativeX, relativeY))
|
||||
// {
|
||||
// this.setEnabled(false);
|
||||
// return true;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseReleased(double mouseX, double mouseY, int button) {
|
||||
for (int i = 0; i < this.getItemCount(); ++i)
|
||||
{
|
||||
double relativeX = getRelativeMouseX(mouseX);
|
||||
double relativeY = getRelativeMouseY(mouseY, i);
|
||||
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
|
||||
}
|
||||
|
||||
this.visible = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
public void handleMouseInput() {
|
||||
if (this.isMouseInList(this.mouseX, this.mouseY)) {
|
||||
if (minecraft.mouseHelper.isLeftDown() && this.mouseY >= this.y0 &&
|
||||
this.mouseY <= this.y1) {
|
||||
int i = this.x0 + (this.width - this.getRowWidth()) / 2;
|
||||
int j = this.x0 + (this.width + this.getRowWidth()) / 2;
|
||||
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
||||
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
||||
|
||||
if (slotIndex > -1) {
|
||||
this.mouseClicked(this.mouseX, this.mouseY, 0);
|
||||
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
|
||||
this.clickedHeader(this.mouseX - i, this.mouseY - this.y0 + (int) this.yo - 4);
|
||||
}
|
||||
}
|
||||
|
||||
if (minecraft.mouseHelper.isLeftDown() && this.isVisible()) {
|
||||
if (this.yDrag == -1) {
|
||||
boolean flag1 = true;
|
||||
|
||||
if (this.mouseY >= this.y0 && this.mouseY <= this.y1) {
|
||||
int i2 = this.x0 + (this.width - this.getRowWidth()) / 2;
|
||||
int j2 = this.x0 + (this.width + this.getRowWidth()) / 2;
|
||||
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
||||
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
||||
|
||||
if (slotIndex > -1) {
|
||||
this.mouseClicked(slotIndex, this.mouseX, this.mouseY);
|
||||
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
|
||||
this.clickedHeader(this.mouseX - i2,
|
||||
this.mouseY - this.y0 + (int) this.yo - 4);
|
||||
flag1 = false;
|
||||
}
|
||||
|
||||
int i3 = this.getScrollbarPosition();
|
||||
int j1 = i3 + 6;
|
||||
|
||||
if (this.mouseX >= i3 && this.mouseX <= j1) {
|
||||
this.scrollMultiplier = -1.0F;
|
||||
int maxScroll = this.getMaxScroll();
|
||||
|
||||
if (maxScroll < 1) {
|
||||
maxScroll = 1;
|
||||
}
|
||||
|
||||
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
|
||||
(float) this.getMaxPosition());
|
||||
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8);
|
||||
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
|
||||
} else {
|
||||
this.scrollMultiplier = 1.0F;
|
||||
}
|
||||
|
||||
if (flag1) {
|
||||
this.yDrag = this.mouseY;
|
||||
} else {
|
||||
this.yDrag = -2;
|
||||
}
|
||||
} else {
|
||||
this.yDrag = -2;
|
||||
}
|
||||
} else if (this.yDrag >= 0) {
|
||||
this.yo -= (float) (this.mouseY - this.yDrag) * this.scrollMultiplier;
|
||||
this.yDrag = this.mouseY;
|
||||
}
|
||||
} else {
|
||||
this.yDrag = -1;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
//Draw in center if it fits
|
||||
@Override
|
||||
protected void renderList(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
|
||||
{
|
||||
int itemCount = this.getItemCount();
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuffer();
|
||||
|
||||
//Find y to start with
|
||||
int y = this.headerHeight + insideTop;
|
||||
int contentHeight = getMaxPosition();
|
||||
int insideHeight = this.y1 - this.y0 - 4;
|
||||
|
||||
if (contentHeight < insideHeight) {
|
||||
//it fits, so we can center it vertically
|
||||
y += (insideHeight - contentHeight) / 2;
|
||||
}
|
||||
|
||||
//Draw all entries
|
||||
for (int i = 0; i < itemCount; ++i)
|
||||
{
|
||||
int entryHeight = listEntries.get(i).getHeight();
|
||||
int entryHeight2 = entryHeight - 4;
|
||||
|
||||
if (y > this.y1 || y + entryHeight2 < this.y0)
|
||||
{
|
||||
this.updateItemPosition(i, insideLeft, y, partialTicks);
|
||||
}
|
||||
|
||||
if (this.renderSelection && this.isSelectedItem(i)) {
|
||||
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
|
||||
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
|
||||
GlStateManager.disableTexture();
|
||||
float f = this.isFocused() ? 1.0F : 0.5F;
|
||||
GlStateManager.color4f(f, f, f, 1.0F);
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
||||
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
|
||||
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
|
||||
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).endVertex();
|
||||
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).endVertex();
|
||||
tessellator.draw();
|
||||
GlStateManager.color4f(0.0F, 0.0F, 0.0F, 1.0F);
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
||||
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
|
||||
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
|
||||
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).endVertex();
|
||||
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).endVertex();
|
||||
tessellator.draw();
|
||||
GlStateManager.enableTexture();
|
||||
}
|
||||
|
||||
this.renderItem(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
|
||||
y += entryHeight;
|
||||
}
|
||||
}
|
||||
|
||||
private double getRelativeMouseX(double mouseX) {
|
||||
int j = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
|
||||
return mouseX - j;
|
||||
}
|
||||
|
||||
private double getRelativeMouseY(double mouseY, int contentIndex) {
|
||||
int k = this.y0 + 4 - this.getScroll() + getMaxPosition(contentIndex) + this.headerHeight;
|
||||
double relativeMouseY = mouseY - k;
|
||||
|
||||
//Content might be centered, adjust relative mouse y accordingly
|
||||
int contentHeight = getMaxPosition();
|
||||
int insideHeight = this.y1 - this.y0 - 4;
|
||||
|
||||
if (contentHeight < insideHeight) {
|
||||
//it fits, so we can center it vertically
|
||||
relativeMouseY -= (insideHeight - contentHeight) / 2f;
|
||||
}
|
||||
return relativeMouseY;
|
||||
}
|
||||
|
||||
//PASSTHROUGHS
|
||||
public void init(List<Widget> buttonList) {
|
||||
for (IScrollEntry entry : this.listEntries) {
|
||||
entry.init(buttonList);
|
||||
}
|
||||
}
|
||||
|
||||
public void updateScreen() {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.updateScreen();
|
||||
}
|
||||
|
||||
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.drawTooltip(guiScreen, mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean charTyped(char eventChar, int eventKey) {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.charTyped(eventChar, eventKey);
|
||||
return false;
|
||||
}
|
||||
|
||||
public void onGuiClosed() {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.onGuiClosed();
|
||||
}
|
||||
|
||||
//Make protected values available
|
||||
public int getWidth() {
|
||||
return width;
|
||||
}
|
||||
|
||||
public int getHeight() {
|
||||
return height;
|
||||
}
|
||||
|
||||
public interface IScrollEntry {
|
||||
void init(List<Widget> buttonList);
|
||||
|
||||
void updateScreen();
|
||||
|
||||
void drawTooltip(Screen guiScreen, int mouseX, int mouseY);
|
||||
|
||||
boolean charTyped(char eventChar, int eventKey);
|
||||
|
||||
void onGuiClosed();
|
||||
|
||||
int getHeight();
|
||||
|
||||
void updatePosition(int slotIndex, int x, int y, float partialTicks);
|
||||
|
||||
void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
|
||||
|
||||
/**
|
||||
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was
|
||||
* clicked and the list should not be dragged.
|
||||
*/
|
||||
boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY);
|
||||
|
||||
/**
|
||||
* Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY
|
||||
*/
|
||||
void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
//Stack with fixed size. Removes (overwrites) oldest element on push.
|
||||
public class FixedStack<T> {
|
||||
private T[] stack;
|
||||
private int size;
|
||||
private int top;
|
||||
private int filled = 0; //how many valid items are in the stack
|
||||
|
||||
public FixedStack(T[] stack) {
|
||||
this.stack = stack;
|
||||
this.top = 0;
|
||||
this.size = stack.length;
|
||||
}
|
||||
|
||||
public void push(T object) {
|
||||
if (top == stack.length)
|
||||
top = 0;
|
||||
|
||||
stack[top] = object;
|
||||
top++;
|
||||
|
||||
if (filled < size)
|
||||
filled++;
|
||||
}
|
||||
|
||||
public T pop() {
|
||||
if (filled <= 0) return null;
|
||||
|
||||
if (top - 1 < 0)
|
||||
top = size;
|
||||
|
||||
top--;
|
||||
T object = stack[top];
|
||||
filled--;
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
public void clear() {
|
||||
top = 0;
|
||||
filled = 0;
|
||||
}
|
||||
|
||||
public int size() {
|
||||
return size;
|
||||
}
|
||||
|
||||
public boolean isEmpty() {
|
||||
return filled <= 0;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,30 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class InventoryHelper {
|
||||
|
||||
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) {
|
||||
for (ItemStack invStack : player.inventory.mainInventory) {
|
||||
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
||||
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
||||
return invStack;
|
||||
}
|
||||
}
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) {
|
||||
int total = 0;
|
||||
for (ItemStack invStack : player.inventory.mainInventory) {
|
||||
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
||||
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
||||
total += invStack.getCount();
|
||||
}
|
||||
}
|
||||
return total;
|
||||
}
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import com.google.gson.JsonObject;
|
||||
import net.minecraftforge.common.crafting.IConditionFactory;
|
||||
import net.minecraftforge.common.crafting.JsonContext;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
|
||||
import java.util.function.BooleanSupplier;
|
||||
|
||||
public class ReachConditionFactory implements IConditionFactory {
|
||||
@Override
|
||||
public BooleanSupplier parse(JsonContext context, JsonObject json) {
|
||||
return () -> BuildConfig.reach.enableReachUpgrades;
|
||||
}
|
||||
}
|
||||
@@ -1,27 +1,50 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
|
||||
public class ReachHelper {
|
||||
public static int getMaxReach(EntityPlayer player) {
|
||||
if (player.isCreative()) return BuildConfig.reach.maxReachCreative;
|
||||
public static int getMaxReach(PlayerEntity player) {
|
||||
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
|
||||
|
||||
if (!BuildConfig.reach.enableReachUpgrades) return BuildConfig.reach.maxReachLevel3;
|
||||
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
|
||||
|
||||
//Check buildsettings for reachUpgrade
|
||||
int reachUpgrade = BuildSettingsManager.getBuildSettings(player).getReachUpgrade();
|
||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||
switch (reachUpgrade) {
|
||||
case 0: return BuildConfig.reach.maxReachLevel0;
|
||||
case 1: return BuildConfig.reach.maxReachLevel1;
|
||||
case 2: return BuildConfig.reach.maxReachLevel2;
|
||||
case 3: return BuildConfig.reach.maxReachLevel3;
|
||||
case 0: return BuildConfig.reach.maxReachLevel0.get();
|
||||
case 1: return BuildConfig.reach.maxReachLevel1.get();
|
||||
case 2: return BuildConfig.reach.maxReachLevel2.get();
|
||||
case 3: return BuildConfig.reach.maxReachLevel3.get();
|
||||
}
|
||||
return BuildConfig.reach.maxReachLevel0;
|
||||
return BuildConfig.reach.maxReachLevel0.get();
|
||||
}
|
||||
|
||||
public static boolean canBreakFar(EntityPlayer player) {
|
||||
return player.isCreative() || BuildConfig.survivalBalancers.breakFar;
|
||||
public static int getPlacementReach(PlayerEntity player) {
|
||||
return getMaxReach(player) / 4;
|
||||
}
|
||||
|
||||
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) {
|
||||
if (player.isCreative()) return 1000000;
|
||||
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
|
||||
//Level 0: 121
|
||||
//Level 1: 523
|
||||
//Level 2: 1585
|
||||
//Level 3: 4805
|
||||
}
|
||||
|
||||
public static int getMaxBlocksPerAxis(PlayerEntity player) {
|
||||
if (player.isCreative()) return 2000;
|
||||
return MathHelper.ceil(getMaxReach(player) * 0.3);
|
||||
//Level 0: 6
|
||||
//Level 1: 15
|
||||
//Level 2: 30
|
||||
//Level 3: 60
|
||||
}
|
||||
|
||||
public static boolean canBreakFar(PlayerEntity player) {
|
||||
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,435 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.*;
|
||||
import net.minecraft.client.renderer.texture.TextureMap;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.SoundEvent;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraft.world.IWorldEventListener;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.*;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL14;
|
||||
import org.lwjgl.util.Color;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@Mod.EventBusSubscriber(Side.CLIENT)
|
||||
public class RenderHelper implements IWorldEventListener {
|
||||
|
||||
private static final Color colorX = new Color(255, 72, 52);
|
||||
private static final Color colorY = new Color(67, 204, 51);
|
||||
private static final Color colorZ = new Color(52, 247, 255);
|
||||
private static final Color colorRadial = new Color(52, 247, 255);
|
||||
private static final int lineAlpha = 200;
|
||||
private static final int planeAlpha = 75;
|
||||
private static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
|
||||
|
||||
private static List<BlockPos> previousCoordinates;
|
||||
|
||||
private static void begin(float partialTicks) {
|
||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
||||
double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
|
||||
double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
|
||||
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
|
||||
Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
|
||||
|
||||
GL11.glDepthMask(false);
|
||||
}
|
||||
|
||||
private static void beginLines() {
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
GL11.glLineWidth(2);
|
||||
}
|
||||
|
||||
private static void endLines() {
|
||||
GL11.glPopAttrib();
|
||||
}
|
||||
|
||||
private static void beginBlockPreviews() {
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(GL11.GL_CONSTANT_ALPHA, GL11.GL_ONE_MINUS_CONSTANT_ALPHA);
|
||||
GL14.glBlendColor(1F, 1F, 1F, 0.8f);
|
||||
}
|
||||
|
||||
private static void endBlockPreviews() {
|
||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GlStateManager.disableBlend();
|
||||
GL11.glPopAttrib();
|
||||
}
|
||||
|
||||
private static void end() {
|
||||
GL11.glDepthMask(true);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
private static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
|
||||
GlStateManager.translate(-0.005f, -0.005f, 0.005f);
|
||||
GlStateManager.scale(1.01f, 1.01f, 1.01f);
|
||||
dispatcher.renderBlockBrightness(blockState, 0.85f);
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
public static void renderBlockOutline(BlockPos pos) {
|
||||
renderBlockOutline(pos, pos);
|
||||
}
|
||||
|
||||
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
|
||||
public static void renderBlockOutline(BlockPos pos1, BlockPos pos2) {
|
||||
GL11.glLineWidth(2);
|
||||
|
||||
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
|
||||
|
||||
RenderGlobal.drawSelectionBoundingBox(aabb, 0f, 0f, 0f, 0.4f);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onRender(RenderWorldLastEvent event) {
|
||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
||||
|
||||
begin(event.getPartialTicks());
|
||||
|
||||
beginLines();
|
||||
//Mirror lines and areas
|
||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
||||
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
|
||||
{
|
||||
Vec3d pos = m.position.add(epsilon);
|
||||
int radius = m.radius;
|
||||
|
||||
if (m.mirrorX)
|
||||
{
|
||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
|
||||
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
|
||||
|
||||
drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes, true);
|
||||
}
|
||||
if (m.mirrorY)
|
||||
{
|
||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
|
||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
|
||||
|
||||
drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes);
|
||||
}
|
||||
if (m.mirrorZ)
|
||||
{
|
||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
|
||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
|
||||
|
||||
drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
|
||||
}
|
||||
|
||||
//Draw axis coordinated colors if two or more axes are enabled
|
||||
//(If only one is enabled the lines are that planes color)
|
||||
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
|
||||
{
|
||||
drawMirrorLines(m);
|
||||
}
|
||||
}
|
||||
|
||||
//Radial mirror lines and areas
|
||||
RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
|
||||
if (r != null && r.enabled)
|
||||
{
|
||||
Vec3d pos = r.position.add(epsilon);
|
||||
int radius = r.radius;
|
||||
|
||||
float angle = 2f * ((float) Math.PI) / r.slices;
|
||||
Vec3d relStartVec = new Vec3d(radius, 0, 0);
|
||||
if (r.slices%4 == 2) relStartVec = relStartVec.rotateYaw(angle / 2f);
|
||||
|
||||
for (int i = 0; i < r.slices; i++) {
|
||||
Vec3d relNewVec = relStartVec.rotateYaw(angle * i);
|
||||
Vec3d newVec = pos.add(relNewVec);
|
||||
|
||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
|
||||
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
|
||||
drawMirrorPlane(posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
|
||||
}
|
||||
}
|
||||
endLines();
|
||||
|
||||
//Render block previews
|
||||
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK)
|
||||
{
|
||||
beginBlockPreviews();
|
||||
BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
|
||||
BlockPos startPos = lookingAt.getBlockPos();
|
||||
|
||||
//Check if tool (or none) in hand
|
||||
ItemStack mainhand = player.getHeldItemMainhand();
|
||||
boolean toolInHand = !(!mainhand.isEmpty() && (mainhand.getItem() instanceof ItemBlock || mainhand.getItem() instanceof ItemRandomizerBag));
|
||||
boolean replaceable =
|
||||
player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
|
||||
if (!buildSettings.doQuickReplace() && !toolInHand && !replaceable) {
|
||||
startPos = startPos.offset(lookingAt.sideHit);
|
||||
}
|
||||
|
||||
//Get under tall grass and other replaceable blocks
|
||||
if (buildSettings.doQuickReplace() && !toolInHand && replaceable) {
|
||||
startPos = startPos.down();
|
||||
}
|
||||
|
||||
if (BuildModifiers.isEnabled(buildSettings, startPos) || BuildConfig.visuals.alwaysShowBlockPreview) {
|
||||
//get coordinates
|
||||
List<BlockPos> newCoordinates = BuildModifiers.findCoordinates(player, startPos);
|
||||
|
||||
//check if they are different from previous
|
||||
if (!BuildModifiers.compareCoordinates(previousCoordinates, newCoordinates)) {
|
||||
previousCoordinates = newCoordinates;
|
||||
//if so, renew randomness of randomizer bag
|
||||
ItemRandomizerBag.renewRandomness();
|
||||
}
|
||||
|
||||
Vec3d hitVec = lookingAt.hitVec;
|
||||
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
|
||||
Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
List<ItemStack> itemStacks = new ArrayList<>();
|
||||
List<IBlockState> blockStates = BuildModifiers.findBlockStates(player, startPos, hitVec, lookingAt.sideHit, itemStacks);
|
||||
|
||||
//check if valid blockstates
|
||||
if (blockStates.size() != 0 && newCoordinates.size() == blockStates.size()) {
|
||||
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
|
||||
BlockPos blockPos = newCoordinates.get(i);
|
||||
IBlockState blockState = blockStates.get(i);
|
||||
ItemStack itemstack = itemStacks.get(i);
|
||||
//Check if can place
|
||||
if (!itemstack.isEmpty() && SurvivalHelper.canPlayerEdit(player, player.world, blockPos, itemstack) &&
|
||||
SurvivalHelper.mayPlace(player.world, Block.getBlockFromItem(itemstack.getItem()), blockState, blockPos, true, EnumFacing.UP, player) &&
|
||||
SurvivalHelper.canReplace(player.world, player, blockPos)) {
|
||||
renderBlockPreview(dispatcher, blockPos, blockState);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
endBlockPreviews();
|
||||
|
||||
beginLines();
|
||||
//Draw outlines if tool in hand
|
||||
//Find proper raytrace: either normal range or increased range depending on canBreakFar
|
||||
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
|
||||
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
||||
if (toolInHand && breakingRaytrace != null && breakingRaytrace.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, breakingRaytrace.getBlockPos());
|
||||
|
||||
//Only render first outline if further than normal reach
|
||||
boolean excludeFirst = objectMouseOver != null && objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK;
|
||||
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
|
||||
BlockPos coordinate = breakCoordinates.get(i);
|
||||
|
||||
IBlockState blockState = player.world.getBlockState(coordinate);
|
||||
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
|
||||
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
|
||||
renderBlockOutline(coordinate);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
endLines();
|
||||
}
|
||||
|
||||
end();
|
||||
}
|
||||
|
||||
|
||||
//----Mirror----
|
||||
|
||||
public static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
||||
|
||||
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
||||
|
||||
if (drawPlanes) {
|
||||
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
||||
|
||||
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
if (drawLines) {
|
||||
Vec3d middle = posA.add(posB).scale(0.5);
|
||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
||||
|
||||
bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
if (drawVerticalLines) {
|
||||
bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
}
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
|
||||
|
||||
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
||||
|
||||
if (drawPlanes) {
|
||||
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
||||
|
||||
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
if (drawLines) {
|
||||
Vec3d middle = posA.add(posB).scale(0.5);
|
||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
||||
|
||||
bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
}
|
||||
|
||||
public static void drawMirrorLines(Mirror.MirrorSettings m) {
|
||||
|
||||
Vec3d pos = m.position.add(epsilon);
|
||||
|
||||
GL11.glColor4d(100, 100, 100, 255);
|
||||
GL11.glLineWidth(2);
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
||||
|
||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
||||
|
||||
bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
//IWORLDEVENTLISTENER IMPLEMENTATION
|
||||
@Override
|
||||
public void notifyBlockUpdate(World worldIn, BlockPos pos, IBlockState oldState, IBlockState newState, int flags) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void notifyLightSet(BlockPos pos) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playSoundToAllNearExcept(@Nullable EntityPlayer player, SoundEvent soundIn, SoundCategory category,
|
||||
double x, double y, double z, float volume, float pitch) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playRecord(SoundEvent soundIn, BlockPos pos) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void spawnParticle(int particleID, boolean ignoreRange, double xCoord, double yCoord, double zCoord,
|
||||
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void spawnParticle(int id, boolean ignoreRange, boolean p_190570_3_, double x, double y, double z,
|
||||
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityAdded(Entity entityIn) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEntityRemoved(Entity entityIn) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void broadcastSound(int soundID, BlockPos pos, int data) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playEvent(EntityPlayer player, int type, BlockPos blockPosIn, int data) {
|
||||
|
||||
}
|
||||
|
||||
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
|
||||
@Override
|
||||
public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
|
||||
if (!BuildModifiers.isEnabled(buildSettings, pos)) return;
|
||||
|
||||
List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
|
||||
for (int i = 1; i < coordinates.size(); i++) {
|
||||
BlockPos coordinate = coordinates.get(i);
|
||||
if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
|
||||
//Send i as entity id because only one block can be broken per id
|
||||
//Unless i happens to be the player id, then take something else
|
||||
int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
|
||||
mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,117 +1,287 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.SlabBlock;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.init.Enchantments;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.CachedBlockInfo;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemHandlerHelper;
|
||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import net.minecraftforge.common.ToolType;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.List;
|
||||
|
||||
public class SurvivalHelper {
|
||||
|
||||
//Used for all placing of blocks in this mod.
|
||||
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
|
||||
//Based on ItemBlock#onItemUse
|
||||
public static boolean placeBlock(World world, EntityPlayer player, BlockPos pos, IBlockState blockState, ItemStack itemstack, EnumFacing facing, boolean skipCollisionCheck, boolean playSound) {
|
||||
if (!world.isBlockLoaded(pos, true)) return false;
|
||||
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState,
|
||||
ItemStack origstack, Direction facing, Vec3d hitVec, boolean skipPlaceCheck,
|
||||
boolean skipCollisionCheck, boolean playSound) {
|
||||
if (!world.isBlockPresent(pos)) return false;
|
||||
ItemStack itemstack = origstack;
|
||||
|
||||
//Randomizer bag synergy
|
||||
//Find itemstack that belongs to the blockstate
|
||||
if (itemstack.getItem() == EffortlessBuilding.ITEM_RANDOMIZER_BAG) {
|
||||
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(itemstack);
|
||||
itemstack = ItemRandomizerBag.findStack(bagInventory, Item.getItemFromBlock(blockState.getBlock()));
|
||||
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
|
||||
dropBlock(world, player, pos);
|
||||
world.removeBlock(pos, false);
|
||||
return true;
|
||||
}
|
||||
|
||||
//Check if itemstack is correct
|
||||
if (!(itemstack.getItem() instanceof ItemBlock) || Block.getBlockFromItem(itemstack.getItem()) != blockState.getBlock()) {
|
||||
EffortlessBuilding.log(player, "Cannot (re)place block", true);
|
||||
EffortlessBuilding.log("SurvivalHelper#placeBlock: itemstack " + itemstack.toString() + " does not match blockstate " + blockState.toString());
|
||||
//Randomizer bag, other proxy item synergy
|
||||
//Preliminary compatibility code for other items that hold blocks
|
||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
|
||||
|
||||
if (!(itemstack.getItem() instanceof BlockItem))
|
||||
return false;
|
||||
}
|
||||
Block block = ((BlockItem) itemstack.getItem()).getBlock();
|
||||
|
||||
Block block = ((ItemBlock) itemstack.getItem()).getBlock();
|
||||
|
||||
if (!itemstack.isEmpty() && canPlayerEdit(player, world, pos, itemstack) &&
|
||||
mayPlace(world, block, blockState, pos, skipCollisionCheck, facing.getOpposite(), player) &&
|
||||
canReplace(world, player, pos))
|
||||
{
|
||||
//More manual with ItemBlock#placeBlockAt
|
||||
if (skipPlaceCheck || canPlace(world, player, pos, blockState, itemstack, skipCollisionCheck, facing.getOpposite())) {
|
||||
//Drop existing block
|
||||
//TODO check if can replace
|
||||
dropBlock(world, player, pos);
|
||||
|
||||
//From ItemBlock#placeBlockAt
|
||||
if (!world.setBlockState(pos, blockState, 11)) return false;
|
||||
//TryPlace sets block with offset, so we only do world.setBlockState now
|
||||
//Remember count of itemstack before tryPlace, and set it back after.
|
||||
//TryPlace reduces stack even in creative so it is not usable here.
|
||||
// int origCount = itemstack.getCount();
|
||||
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
|
||||
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
|
||||
// itemstack.setCount(origCount);
|
||||
|
||||
IBlockState state = world.getBlockState(pos);
|
||||
if (state.getBlock() == block)
|
||||
{
|
||||
((ItemBlock) itemstack.getItem()).setTileEntityNBT(world, player, pos, itemstack);
|
||||
block.onBlockPlacedBy(world, pos, state, player, itemstack);
|
||||
//Set our (rotated) blockstate
|
||||
world.setBlockState(pos, blockState, 3);
|
||||
// blockState.onBlockAdded(world, pos, blockState);
|
||||
// block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
|
||||
// world.notifyBlockUpdate(pos, blockState, world.getBlockState(pos), 3);
|
||||
|
||||
// if (player instanceof EntityPlayerMP)
|
||||
// CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)player, pos, itemstack);
|
||||
}
|
||||
// if (result != EnumActionResult.SUCCESS) return false;
|
||||
|
||||
BlockState afterState = world.getBlockState(pos);
|
||||
|
||||
if (playSound) {
|
||||
SoundType soundtype = state.getBlock().getSoundType(state, world, pos, player);
|
||||
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
|
||||
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
||||
}
|
||||
|
||||
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
|
||||
itemstack.shrink(1);
|
||||
CompatHelper.shrinkStack(origstack, itemstack, player);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
//Using ItemBlock#onItemUse
|
||||
// EnumActionResult result;
|
||||
// PlayerInteractEvent.RightClickBlock event = ForgeHooks.onRightClickBlock(player, EnumHand.MAIN_HAND, pos, facing, net.minecraftforge.common.ForgeHooks.rayTraceEyeHitVec(player, ReachHelper.getPlacementReach(player)));
|
||||
// if (player.isCreative())
|
||||
// {
|
||||
// int i = itemstack.getMetadata();
|
||||
// int j = itemstack.getCount();
|
||||
// if (event.getUseItem() != net.minecraftforge.fml.common.eventhandler.Event.Result.DENY) {
|
||||
// EnumActionResult enumactionresult = itemstack.getItem().onItemUse(player, world, pos, EnumHand.MAIN_HAND, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
|
||||
// itemstack.setItemDamage(i);
|
||||
// itemstack.setCount(j);
|
||||
// return enumactionresult == EnumActionResult.SUCCESS;
|
||||
// } else return false;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// ItemStack copyForUse = itemstack.copy();
|
||||
// if (event.getUseItem() != net.minecraftforge.fml.common.eventhandler.Event.Result.DENY)
|
||||
// result = itemstack.getItem().onItemUse(player, world, pos, EnumHand.MAIN_HAND, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
|
||||
// if (itemstack.isEmpty()) net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(player, copyForUse, EnumHand.MAIN_HAND);
|
||||
// return false;
|
||||
// }
|
||||
|
||||
}
|
||||
|
||||
//Used for all breaking of blocks in this mod.
|
||||
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
|
||||
public static boolean breakBlock(World world, EntityPlayer player, BlockPos pos) {
|
||||
if (!world.isBlockLoaded(pos, false)) return false;
|
||||
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) {
|
||||
if (!world.isBlockPresent(pos) && !world.isAirBlock(pos)) return false;
|
||||
|
||||
//Check if can break
|
||||
if (canBreak(world, player, pos))
|
||||
{
|
||||
if (skipChecks || canBreak(world, player, pos)) {
|
||||
// player.addStat(StatList.getBlockStats(world.getNewBlockState(pos).getBlock()));
|
||||
// player.addExhaustion(0.005F);
|
||||
|
||||
//Drop existing block
|
||||
dropBlock(world, player, pos);
|
||||
|
||||
//Damage tool
|
||||
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
|
||||
|
||||
world.setBlockToAir(pos);
|
||||
world.removeBlock(pos, false);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//Gives items directly to player
|
||||
public static void dropBlock(World world, PlayerEntity player, BlockPos pos){
|
||||
if (player.isCreative()) return;
|
||||
|
||||
BlockState blockState = world.getBlockState(pos);
|
||||
Block block = blockState.getBlock();
|
||||
|
||||
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
|
||||
|
||||
//TODO drop items in inventory instead of world
|
||||
|
||||
// List<ItemStack> drops = new ArrayList<>();
|
||||
//
|
||||
// //From Block#harvestBlock
|
||||
// int silktouch = EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, player.getHeldItemMainhand());
|
||||
// if (block.canSilkHarvest(world, pos, blockState, player) && silktouch > 0) {
|
||||
//
|
||||
// //From Block#getSilkTouchDrop (protected)
|
||||
// Item item = Item.getItemFromBlock(block);
|
||||
// int i = 0;
|
||||
//
|
||||
// if (item.getHasSubtypes())
|
||||
// {
|
||||
// i = block.getMetaFromState(blockState);
|
||||
// }
|
||||
//
|
||||
// drops.add(new ItemStack(item, 1, i));
|
||||
//
|
||||
// net.minecraftforge.event.ForgeEventFactory.fireBlockHarvesting(drops, world, pos, blockState, 0, 1.0f, true, player);
|
||||
// }
|
||||
//
|
||||
// int fortune = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, player.getHeldItemMainhand());
|
||||
// drops.addAll(block.getDrops(world, pos, blockState, fortune));
|
||||
// for (ItemStack drop : drops)
|
||||
// {
|
||||
// ItemHandlerHelper.giveItemToPlayer(player, drop);
|
||||
// }
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if player can place a block.
|
||||
* Turn randomizer bag into itemstack inside before.
|
||||
* @param world
|
||||
* @param player
|
||||
* @param pos
|
||||
* @param newBlockState the blockstate that is going to be placed
|
||||
* @param itemStack the itemstack used for placing
|
||||
* @param skipCollisionCheck skips collision check with entities
|
||||
* @param sidePlacedOn
|
||||
* @return Whether the player may place the block at pos with itemstack
|
||||
*/
|
||||
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
|
||||
|
||||
//Check if itemstack is correct
|
||||
if (!(itemStack.getItem() instanceof BlockItem) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
|
||||
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
|
||||
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
|
||||
//Happens when breaking blocks, no need to notify in that case
|
||||
return false;
|
||||
}
|
||||
|
||||
Block block = ((BlockItem) itemStack.getItem()).getBlock();
|
||||
|
||||
return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) &&
|
||||
mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) &&
|
||||
canReplace(world, player, pos);
|
||||
}
|
||||
|
||||
//Can be harvested with hand? (or in creative)
|
||||
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos){
|
||||
if (player.isCreative()) return true;
|
||||
|
||||
BlockState state = world.getBlockState(pos);
|
||||
|
||||
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
|
||||
case -1: return state.getMaterial().isToolNotRequired();
|
||||
case 0: return state.getBlock().getHarvestLevel(state) <= 0;
|
||||
case 1: return state.getBlock().getHarvestLevel(state) <= 1;
|
||||
case 2: return state.getBlock().getHarvestLevel(state) <= 2;
|
||||
case 3: return state.getBlock().getHarvestLevel(state) <= 3;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
//From EntityPlayer#canPlayerEdit
|
||||
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack)
|
||||
{
|
||||
if (!world.isBlockModifiable(player, pos)) return false;
|
||||
|
||||
if (player.abilities.allowEdit)
|
||||
{
|
||||
//True in creative and survival mode
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Adventure mode
|
||||
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
|
||||
return stack.canPlaceOn(world.getTags(), blockworldstate);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
//From World#mayPlace
|
||||
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer)
|
||||
{
|
||||
BlockState iblockstate1 = world.getBlockState(pos);
|
||||
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
|
||||
|
||||
if (voxelShape != null && !world.checkNoEntityCollision(placer, voxelShape))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//Check if double slab
|
||||
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
//Check if same block
|
||||
//Necessary otherwise extra items will be dropped
|
||||
if (iblockstate1 == newBlockState) {
|
||||
return false;
|
||||
}
|
||||
|
||||
//TODO 1.14 check what Material.CIRCUITS has become
|
||||
if (iblockstate1.getMaterial() == Material.REDSTONE_LIGHT && blockIn == Blocks.ANVIL)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
//Check quickreplace
|
||||
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
//TODO 1.13 replaceable
|
||||
return iblockstate1.getMaterial().isReplaceable() /*&& canPlaceBlockOnSide(world, pos, sidePlacedOn)*/;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Can break using held tool? (or in creative)
|
||||
public static boolean canBreak(World world, EntityPlayer player, BlockPos pos) {
|
||||
IBlockState blockState = world.getBlockState(pos);
|
||||
if (blockState.getBlock() instanceof BlockLiquid) return false;
|
||||
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) {
|
||||
BlockState blockState = world.getBlockState(pos);
|
||||
if (!world.getFluidState(pos).isEmpty()) return false;
|
||||
|
||||
if (player.isCreative()) return true;
|
||||
|
||||
@@ -119,13 +289,12 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
//From ForgeHooks#canHarvestBlock
|
||||
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull EntityPlayer player, @Nonnull IBlockAccess world, @Nonnull BlockPos pos)
|
||||
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos)
|
||||
{
|
||||
IBlockState state = world.getBlockState(pos);
|
||||
state = state.getBlock().getActualState(state, world, pos);
|
||||
BlockState state = world.getBlockState(pos);
|
||||
|
||||
//Dont break bedrock
|
||||
if (state.getBlockHardness((World) world, pos) < 0) {
|
||||
if (state.getBlockHardness(world, pos) < 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -135,13 +304,13 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
ItemStack stack = player.getHeldItemMainhand();
|
||||
String tool = block.getHarvestTool(state);
|
||||
ToolType tool = block.getHarvestTool(state);
|
||||
if (stack.isEmpty() || tool == null)
|
||||
{
|
||||
return player.canHarvestBlock(state);
|
||||
}
|
||||
|
||||
if (stack.getItemDamage() >= stack.getMaxDamage()) return false;
|
||||
if (stack.getDamage() >= stack.getMaxDamage()) return false;
|
||||
|
||||
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
|
||||
if (toolLevel < 0)
|
||||
@@ -152,74 +321,29 @@ public class SurvivalHelper {
|
||||
return toolLevel >= block.getHarvestLevel(state);
|
||||
}
|
||||
|
||||
//Can be harvested with hand? (or in creative)
|
||||
public static boolean canReplace(World world, EntityPlayer player, BlockPos pos){
|
||||
if (player.isCreative()) return true;
|
||||
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) {
|
||||
BlockState placedBlockState = player.world.getBlockState(pos);
|
||||
|
||||
IBlockState state = world.getBlockState(pos);
|
||||
state = state.getBlock().getActualState(state, world, pos);
|
||||
if (state.getMaterial().isToolNotRequired()) return true;
|
||||
ItemStack itemstack = player.getHeldItem(Hand.MAIN_HAND);
|
||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
|
||||
|
||||
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock)) return false;
|
||||
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock();
|
||||
|
||||
if (placedBlockState.getBlock() == heldSlab) {
|
||||
//TODO 1.13
|
||||
// IProperty<?> variantProperty = heldSlab.getVariantProperty();
|
||||
// Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
|
||||
// BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
|
||||
//
|
||||
// Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
|
||||
//
|
||||
// if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//Gives items directly to player
|
||||
public static void dropBlock(World world, EntityPlayer player, BlockPos pos){
|
||||
if (player.isCreative()) return;
|
||||
|
||||
IBlockState blockState = world.getBlockState(pos);
|
||||
|
||||
int fortune = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, player.getHeldItemMainhand());
|
||||
List<ItemStack> drops = blockState.getBlock().getDrops(world, pos, blockState, fortune);
|
||||
for (ItemStack drop : drops)
|
||||
{
|
||||
ItemHandlerHelper.giveItemToPlayer(player, drop);
|
||||
}
|
||||
}
|
||||
|
||||
//From EntityPlayer#canPlayerEdit
|
||||
public static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack)
|
||||
{
|
||||
if (player.capabilities.allowEdit)
|
||||
{
|
||||
//True in creative and survival mode
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
//Adventure mode
|
||||
Block block = world.getBlockState(pos).getBlock();
|
||||
return stack.canPlaceOn(block) || stack.canEditBlocks();
|
||||
}
|
||||
}
|
||||
|
||||
//From World#mayPlace
|
||||
public static boolean mayPlace(World world, Block blockIn, IBlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer)
|
||||
{
|
||||
IBlockState iblockstate1 = world.getBlockState(pos);
|
||||
AxisAlignedBB axisalignedbb = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionBoundingBox(world, pos);
|
||||
|
||||
if (axisalignedbb != Block.NULL_AABB && !world.checkNoEntityCollision(axisalignedbb.offset(pos), placer))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//Check if same block
|
||||
//Necessary otherwise extra items will be dropped
|
||||
if (iblockstate1 == newBlockState) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (iblockstate1.getMaterial() == Material.CIRCUITS && blockIn == Blocks.ANVIL)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
//Check quickreplace
|
||||
if (placer instanceof EntityPlayer && BuildSettingsManager.getBuildSettings(((EntityPlayer) placer)).doQuickReplace()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return iblockstate1.getBlock().isReplaceable(world, pos) && blockIn.canPlaceBlockOnSide(world, pos, sidePlacedOn);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,25 +1,36 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
import net.minecraft.inventory.container.INamedContainerProvider;
|
||||
import net.minecraft.item.*;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
import net.minecraftforge.fml.network.NetworkHooks;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
@@ -35,44 +46,60 @@ public class ItemRandomizerBag extends Item {
|
||||
private static Random rand = new Random(currentSeed);
|
||||
|
||||
public ItemRandomizerBag() {
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
|
||||
this.setUnlocalizedName(this.getRegistryName().toString());
|
||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||
|
||||
this.maxStackSize = 1;
|
||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
public ActionResultType onItemUse(ItemUseContext ctx) {
|
||||
PlayerEntity player = ctx.getPlayer();
|
||||
World world = ctx.getWorld();
|
||||
BlockPos pos = ctx.getPos();
|
||||
Direction facing = ctx.getFace();
|
||||
ItemStack item = ctx.getItem();
|
||||
Vec3d hitVec = ctx.getHitVec();
|
||||
|
||||
if (player.isSneaking()) {
|
||||
if (world.isRemote) return EnumActionResult.SUCCESS;
|
||||
if (player == null) return ActionResultType.FAIL;
|
||||
|
||||
if (ctx.isPlacerSneaking()) {
|
||||
if (world.isRemote) return ActionResultType.SUCCESS;
|
||||
//Open inventory
|
||||
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
|
||||
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(item));
|
||||
} else {
|
||||
if (world.isRemote) return EnumActionResult.SUCCESS;
|
||||
if (world.isRemote) return ActionResultType.SUCCESS;
|
||||
|
||||
//Only place manually if in normal vanilla mode
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
||||
return ActionResultType.FAIL;
|
||||
}
|
||||
|
||||
//Use item
|
||||
//Get bag inventory
|
||||
ItemStack bag = player.getHeldItem(hand);
|
||||
//TODO offhand support
|
||||
ItemStack bag = player.getHeldItem(Hand.MAIN_HAND);
|
||||
IItemHandler bagInventory = getBagInventory(bag);
|
||||
if (bagInventory == null)
|
||||
return EnumActionResult.FAIL;
|
||||
return ActionResultType.FAIL;
|
||||
|
||||
ItemStack toPlace = pickRandomStack(bagInventory);
|
||||
if (toPlace.isEmpty()) return EnumActionResult.FAIL;
|
||||
if (toPlace.isEmpty()) return ActionResultType.FAIL;
|
||||
|
||||
//Previously: use onItemUse to place block (no synergy)
|
||||
//bag.setItemDamage(toPlace.getMetadata());
|
||||
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
|
||||
|
||||
if (!world.getBlockState(pos).getBlock().isReplaceable(world, pos)) {
|
||||
//TODO replaceable
|
||||
if (!world.getBlockState(pos).getBlock().getMaterial(world.getBlockState(pos)).isReplaceable()) {
|
||||
pos = pos.offset(facing);
|
||||
}
|
||||
|
||||
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(world, pos, facing,
|
||||
hitX, hitY, hitZ, toPlace.getMetadata(), player, hand);
|
||||
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
|
||||
BlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
|
||||
|
||||
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, false, true);
|
||||
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
|
||||
|
||||
//Synergy
|
||||
//Works without calling
|
||||
@@ -81,30 +108,30 @@ public class ItemRandomizerBag extends Item {
|
||||
// Mirror.onBlockPlaced(placeEvent);
|
||||
// Array.onBlockPlaced(placeEvent);
|
||||
}
|
||||
return EnumActionResult.SUCCESS;
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||
ItemStack bag = player.getHeldItem(hand);
|
||||
|
||||
if (player.isSneaking()) {
|
||||
if (world.isRemote) return new ActionResult<>(EnumActionResult.SUCCESS, bag);
|
||||
if (world.isRemote) return new ActionResult<>(ActionResultType.SUCCESS, bag);
|
||||
//Open inventory
|
||||
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
|
||||
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(bag));
|
||||
} else {
|
||||
//Use item
|
||||
//Get bag inventory
|
||||
IItemHandler bagInventory = getBagInventory(bag);
|
||||
if (bagInventory == null)
|
||||
return new ActionResult<>(EnumActionResult.FAIL, bag);
|
||||
return new ActionResult<>(ActionResultType.FAIL, bag);
|
||||
|
||||
ItemStack toUse = pickRandomStack(bagInventory);
|
||||
if (toUse.isEmpty()) return new ActionResult<>(EnumActionResult.FAIL, bag);
|
||||
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
|
||||
|
||||
return toUse.useItemRightClick(world, player, hand);
|
||||
}
|
||||
return new ActionResult<>(EnumActionResult.PASS, bag);
|
||||
return new ActionResult<>(ActionResultType.PASS, bag);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -114,8 +141,7 @@ public class ItemRandomizerBag extends Item {
|
||||
* @return
|
||||
*/
|
||||
public static IItemHandler getBagInventory(ItemStack bag) {
|
||||
if (!bag.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) return null;
|
||||
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -164,25 +190,28 @@ public class ItemRandomizerBag extends Item {
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxItemUseDuration(ItemStack stack) {
|
||||
public int getUseDuration(ItemStack p_77626_1_) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt) {
|
||||
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
|
||||
return new ItemHandlerCapabilityProvider();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block");
|
||||
tooltip.add(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory");
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
|
||||
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
|
||||
if (world != null && world.getPlayers().size() > 1) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName() {
|
||||
return super.getUnlocalizedName();
|
||||
public String getTranslationKey() {
|
||||
return this.getRegistryName().toString();
|
||||
}
|
||||
|
||||
public static void resetRandomness() {
|
||||
@@ -193,4 +222,24 @@ public class ItemRandomizerBag extends Item {
|
||||
currentSeed = Calendar.getInstance().getTimeInMillis();
|
||||
rand.setSeed(currentSeed);
|
||||
}
|
||||
|
||||
public static class ContainerProvider implements INamedContainerProvider{
|
||||
|
||||
private ItemStack bag;
|
||||
|
||||
public ContainerProvider(ItemStack bag) {
|
||||
this.bag = bag;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getDisplayName() {
|
||||
return new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag");
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
|
||||
return new RandomizerBagContainer(containerId, playerInventory, ItemRandomizerBag.getBagInventory(bag));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,17 +1,18 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
@@ -20,27 +21,24 @@ import java.util.List;
|
||||
public class ItemReachUpgrade1 extends Item {
|
||||
|
||||
public ItemReachUpgrade1() {
|
||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
|
||||
this.setUnlocalizedName(this.getRegistryName().toString());
|
||||
|
||||
this.maxStackSize = 1;
|
||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||
if (player.isCreative()) {
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||
}
|
||||
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
||||
int currentLevel = buildSettings.getReachUpgrade();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
int currentLevel = modifierSettings.getReachUpgrade();
|
||||
if (currentLevel == 0) {
|
||||
buildSettings.setReachUpgrade(1);
|
||||
modifierSettings.setReachUpgrade(1);
|
||||
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to level " + ReachHelper.getMaxReach(player));
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||
player.setHeldItem(hand, ItemStack.EMPTY);
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||
@@ -52,22 +50,16 @@ public class ItemReachUpgrade1 extends Item {
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
}
|
||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack onItemUseFinish(ItemStack stack, World worldIn, EntityLivingBase entityLiving) {
|
||||
EffortlessBuilding.log("used");
|
||||
return ItemStack.EMPTY;
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName() {
|
||||
return super.getUnlocalizedName();
|
||||
public String getTranslationKey() {
|
||||
return this.getRegistryName().toString();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,18 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
@@ -19,26 +21,23 @@ import java.util.List;
|
||||
public class ItemReachUpgrade2 extends Item {
|
||||
|
||||
public ItemReachUpgrade2() {
|
||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
|
||||
this.setUnlocalizedName(this.getRegistryName().toString());
|
||||
|
||||
this.maxStackSize = 1;
|
||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||
if (player.isCreative()) {
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||
}
|
||||
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
||||
int currentLevel = buildSettings.getReachUpgrade();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
int currentLevel = modifierSettings.getReachUpgrade();
|
||||
if (currentLevel == 1) {
|
||||
buildSettings.setReachUpgrade(2);
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to level " + ReachHelper.getMaxReach(player));
|
||||
modifierSettings.setReachUpgrade(2);
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||
player.setHeldItem(hand, ItemStack.EMPTY);
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||
@@ -55,17 +54,17 @@ public class ItemReachUpgrade2 extends Item {
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
}
|
||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2);
|
||||
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName() {
|
||||
return super.getUnlocalizedName();
|
||||
public String getTranslationKey() {
|
||||
return this.getRegistryName().toString();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,18 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
@@ -19,26 +21,23 @@ import java.util.List;
|
||||
public class ItemReachUpgrade3 extends Item {
|
||||
|
||||
public ItemReachUpgrade3() {
|
||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
|
||||
this.setUnlocalizedName(this.getRegistryName().toString());
|
||||
|
||||
this.maxStackSize = 1;
|
||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
|
||||
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
|
||||
if (player.isCreative()) {
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||
}
|
||||
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
||||
int currentLevel = buildSettings.getReachUpgrade();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
int currentLevel = modifierSettings.getReachUpgrade();
|
||||
if (currentLevel == 2) {
|
||||
buildSettings.setReachUpgrade(3);
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to level " + ReachHelper.getMaxReach(player));
|
||||
modifierSettings.setReachUpgrade(3);
|
||||
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
|
||||
player.setHeldItem(hand, ItemStack.EMPTY);
|
||||
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
|
||||
@@ -58,17 +57,17 @@ public class ItemReachUpgrade3 extends Item {
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
}
|
||||
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3);
|
||||
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUnlocalizedName() {
|
||||
return super.getUnlocalizedName();
|
||||
public String getTranslationKey() {
|
||||
return this.getRegistryName().toString();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,87 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/***
|
||||
* Sends a message to the client asking to add a block to the undo stack.
|
||||
*/
|
||||
public class AddUndoMessage {
|
||||
private BlockPos coordinate;
|
||||
private BlockState previousBlockState;
|
||||
private BlockState newBlockState;
|
||||
|
||||
public AddUndoMessage() {
|
||||
coordinate = BlockPos.ZERO;
|
||||
previousBlockState = null;
|
||||
newBlockState = null;
|
||||
}
|
||||
|
||||
public AddUndoMessage(BlockPos coordinate, BlockState previousBlockState, BlockState newBlockState) {
|
||||
this.coordinate = coordinate;
|
||||
this.previousBlockState = previousBlockState;
|
||||
this.newBlockState = newBlockState;
|
||||
}
|
||||
|
||||
public BlockPos getCoordinate() {
|
||||
return coordinate;
|
||||
}
|
||||
|
||||
public BlockState getPreviousBlockState() {
|
||||
return previousBlockState;
|
||||
}
|
||||
|
||||
public BlockState getNewBlockState() {
|
||||
return newBlockState;
|
||||
}
|
||||
|
||||
public static void encode(AddUndoMessage message, PacketBuffer buf) {
|
||||
buf.writeInt(message.coordinate.getX());
|
||||
buf.writeInt(message.coordinate.getY());
|
||||
buf.writeInt(message.coordinate.getZ());
|
||||
buf.writeInt(Block.getStateId(message.previousBlockState));
|
||||
buf.writeInt(Block.getStateId(message.newBlockState));
|
||||
}
|
||||
|
||||
public static AddUndoMessage decode(PacketBuffer buf) {
|
||||
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
BlockState previousBlockState = Block.getStateById(buf.readInt());
|
||||
BlockState newBlockState = Block.getStateById(buf.readInt());
|
||||
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
//Add to undo stack clientside
|
||||
//Only the appropriate player that needs to add this to the undo stack gets this message
|
||||
UndoRedo.addUndo(player, new BlockSet(
|
||||
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
|
||||
new ArrayList<BlockState>() {{add(message.getPreviousBlockState());}},
|
||||
new ArrayList<BlockState>() {{add(message.getNewBlockState());}},
|
||||
new Vec3d(0,0,0),
|
||||
message.getCoordinate(), message.getCoordinate()));
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,36 +1,47 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.BuildModifiers;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
|
||||
public class BlockBrokenMessage implements IMessage {
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/***
|
||||
* Sends a message to the server indicating that a player wants to break a block
|
||||
*/
|
||||
public class BlockBrokenMessage {
|
||||
|
||||
private boolean blockHit;
|
||||
private BlockPos blockPos;
|
||||
private EnumFacing sideHit;
|
||||
private Direction sideHit;
|
||||
private Vec3d hitVec;
|
||||
|
||||
public BlockBrokenMessage() {
|
||||
this.blockHit = false;
|
||||
this.blockPos = BlockPos.ORIGIN;
|
||||
this.sideHit = EnumFacing.UP;
|
||||
this.blockPos = BlockPos.ZERO;
|
||||
this.sideHit = Direction.UP;
|
||||
this.hitVec = new Vec3d(0, 0, 0);
|
||||
}
|
||||
|
||||
public BlockBrokenMessage(RayTraceResult result) {
|
||||
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
|
||||
this.blockPos = result.getBlockPos();
|
||||
this.sideHit = result.sideHit;
|
||||
this.hitVec = result.hitVec;
|
||||
public BlockBrokenMessage(BlockRayTraceResult result) {
|
||||
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
|
||||
this.blockPos = result.getPos();
|
||||
this.sideHit = result.getFace();
|
||||
this.hitVec = result.getHitVec();
|
||||
}
|
||||
|
||||
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec) {
|
||||
this.blockHit = blockHit;
|
||||
this.blockPos = blockPos;
|
||||
this.sideHit = sideHit;
|
||||
this.hitVec = hitVec;
|
||||
}
|
||||
|
||||
public boolean isBlockHit() {
|
||||
@@ -41,7 +52,7 @@ public class BlockBrokenMessage implements IMessage {
|
||||
return blockPos;
|
||||
}
|
||||
|
||||
public EnumFacing getSideHit() {
|
||||
public Direction getSideHit() {
|
||||
return sideHit;
|
||||
}
|
||||
|
||||
@@ -49,43 +60,36 @@ public class BlockBrokenMessage implements IMessage {
|
||||
return hitVec;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf) {
|
||||
buf.writeBoolean(blockHit);
|
||||
buf.writeInt(blockPos.getX());
|
||||
buf.writeInt(blockPos.getY());
|
||||
buf.writeInt(blockPos.getZ());
|
||||
buf.writeInt(sideHit.getIndex());
|
||||
buf.writeDouble(hitVec.x);
|
||||
buf.writeDouble(hitVec.y);
|
||||
buf.writeDouble(hitVec.z);
|
||||
public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
|
||||
buf.writeBoolean(message.blockHit);
|
||||
buf.writeInt(message.blockPos.getX());
|
||||
buf.writeInt(message.blockPos.getY());
|
||||
buf.writeInt(message.blockPos.getZ());
|
||||
buf.writeInt(message.sideHit.getIndex());
|
||||
buf.writeDouble(message.hitVec.x);
|
||||
buf.writeDouble(message.hitVec.y);
|
||||
buf.writeDouble(message.hitVec.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf) {
|
||||
blockHit = buf.readBoolean();
|
||||
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
sideHit = EnumFacing.getFront(buf.readInt());
|
||||
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
public static BlockBrokenMessage decode(PacketBuffer buf) {
|
||||
boolean blockHit = buf.readBoolean();
|
||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
Direction sideHit = Direction.byIndex(buf.readInt());
|
||||
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
|
||||
}
|
||||
|
||||
// The params of the IMessageHandler are <REQ, REPLY>
|
||||
public static class MessageHandler implements IMessageHandler<BlockBrokenMessage, IMessage> {
|
||||
// Do note that the default constructor is required, but implicitly defined in this case
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(BlockBrokenMessage message, MessageContext ctx) {
|
||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||
|
||||
if (ctx.side == Side.SERVER) {
|
||||
//Received serverside
|
||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||
BuildModifiers.onBlockBrokenMessage(ctx.getServerHandler().player, message);
|
||||
});
|
||||
}
|
||||
// No response packet
|
||||
return null;
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
|
||||
//Received serverside
|
||||
BuildModes.onBlockBrokenMessage(ctx.get().getSender(), message);
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,37 +1,53 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.BuildModifiers;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||
|
||||
public class BlockPlacedMessage implements IMessage {
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/***
|
||||
* Sends a message to the server indicating that a player wants to place a block.
|
||||
* Received clientside: server has placed blocks and its letting the client know.
|
||||
*/
|
||||
public class BlockPlacedMessage {
|
||||
|
||||
private boolean blockHit;
|
||||
private BlockPos blockPos;
|
||||
private EnumFacing sideHit;
|
||||
private Direction sideHit;
|
||||
private Vec3d hitVec;
|
||||
private boolean placeStartPos; //prevent double placing in normal mode
|
||||
|
||||
public BlockPlacedMessage() {
|
||||
this.blockHit = false;
|
||||
this.blockPos = BlockPos.ORIGIN;
|
||||
this.sideHit = EnumFacing.UP;
|
||||
this.blockPos = BlockPos.ZERO;
|
||||
this.sideHit = Direction.UP;
|
||||
this.hitVec = new Vec3d(0, 0, 0);
|
||||
this.placeStartPos = true;
|
||||
}
|
||||
|
||||
public BlockPlacedMessage(RayTraceResult result) {
|
||||
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
|
||||
this.blockPos = result.getBlockPos();
|
||||
this.sideHit = result.sideHit;
|
||||
this.hitVec = result.hitVec;
|
||||
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) {
|
||||
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
|
||||
this.blockPos = result.getPos();
|
||||
this.sideHit = result.getFace();
|
||||
this.hitVec = result.getHitVec();
|
||||
this.placeStartPos = placeStartPos;
|
||||
}
|
||||
|
||||
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
|
||||
this.blockHit = blockHit;
|
||||
this.blockPos = blockPos;
|
||||
this.sideHit = sideHit;
|
||||
this.hitVec = hitVec;
|
||||
this.placeStartPos = placeStartPos;
|
||||
}
|
||||
|
||||
public boolean isBlockHit() {
|
||||
@@ -42,7 +58,7 @@ public class BlockPlacedMessage implements IMessage {
|
||||
return blockPos;
|
||||
}
|
||||
|
||||
public EnumFacing getSideHit() {
|
||||
public Direction getSideHit() {
|
||||
return sideHit;
|
||||
}
|
||||
|
||||
@@ -50,46 +66,46 @@ public class BlockPlacedMessage implements IMessage {
|
||||
return hitVec;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf) {
|
||||
buf.writeBoolean(blockHit);
|
||||
buf.writeInt(blockPos.getX());
|
||||
buf.writeInt(blockPos.getY());
|
||||
buf.writeInt(blockPos.getZ());
|
||||
buf.writeInt(sideHit.getIndex());
|
||||
buf.writeDouble(hitVec.x);
|
||||
buf.writeDouble(hitVec.y);
|
||||
buf.writeDouble(hitVec.z);
|
||||
public boolean getPlaceStartPos() {
|
||||
return placeStartPos;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf) {
|
||||
blockHit = buf.readBoolean();
|
||||
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
sideHit = EnumFacing.getFront(buf.readInt());
|
||||
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
|
||||
buf.writeBoolean(message.blockHit);
|
||||
buf.writeInt(message.blockPos.getX());
|
||||
buf.writeInt(message.blockPos.getY());
|
||||
buf.writeInt(message.blockPos.getZ());
|
||||
buf.writeInt(message.sideHit.getIndex());
|
||||
buf.writeDouble(message.hitVec.x);
|
||||
buf.writeDouble(message.hitVec.y);
|
||||
buf.writeDouble(message.hitVec.z);
|
||||
buf.writeBoolean(message.placeStartPos);
|
||||
}
|
||||
|
||||
// The params of the IMessageHandler are <REQ, REPLY>
|
||||
public static class MessageHandler implements IMessageHandler<BlockPlacedMessage, IMessage> {
|
||||
// Do note that the default constructor is required, but implicitly defined in this case
|
||||
public static BlockPlacedMessage decode(PacketBuffer buf) {
|
||||
boolean blockHit = buf.readBoolean();
|
||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
Direction sideHit = Direction.byIndex(buf.readInt());
|
||||
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
boolean placeStartPos = buf.readBoolean();
|
||||
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(BlockPlacedMessage message, MessageContext ctx) {
|
||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||
|
||||
if (ctx.side == Side.CLIENT){
|
||||
//Received clientside
|
||||
//Send back your info
|
||||
return new BlockPlacedMessage(ClientProxy.previousLookAt);
|
||||
} else {
|
||||
//Received serverside
|
||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||
BuildModifiers.onBlockPlacedMessage(ctx.getServerHandler().player, message);
|
||||
});
|
||||
// No response packet
|
||||
return null;
|
||||
}
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
//Nod RenderHandler to do the dissolve shader effect
|
||||
BlockPreviewRenderer.onBlocksPlaced();
|
||||
} else {
|
||||
//Received serverside
|
||||
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message);
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/**
|
||||
* Sends a message to the server indicating that a buildmode needs to be canceled for a player
|
||||
*/
|
||||
public class CancelModeMessage {
|
||||
|
||||
public static void encode(CancelModeMessage message, PacketBuffer buf) {
|
||||
}
|
||||
|
||||
public static CancelModeMessage decode(PacketBuffer buf) {
|
||||
return new CancelModeMessage();
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
BuildModes.initializeMode(player);
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/***
|
||||
* Sends a message to the client asking to clear the undo and redo stacks.
|
||||
*/
|
||||
public class ClearUndoMessage {
|
||||
|
||||
public ClearUndoMessage() {
|
||||
}
|
||||
|
||||
public static void encode(ClearUndoMessage message, PacketBuffer buf) {
|
||||
|
||||
}
|
||||
|
||||
public static ClearUndoMessage decode(PacketBuffer buf) {
|
||||
return new ClearUndoMessage();
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
//Add to undo stack clientside
|
||||
UndoRedo.clear(player);
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/**
|
||||
* Shares mode settings (see ModeSettingsManager) between server and client
|
||||
*/
|
||||
public class ModeActionMessage {
|
||||
|
||||
private ModeOptions.ActionEnum action;
|
||||
|
||||
public ModeActionMessage() {
|
||||
}
|
||||
|
||||
public ModeActionMessage(ModeOptions.ActionEnum action) {
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
public static void encode(ModeActionMessage message, PacketBuffer buf) {
|
||||
buf.writeInt(message.action.ordinal());
|
||||
}
|
||||
|
||||
public static ModeActionMessage decode(PacketBuffer buf) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
|
||||
return new ModeActionMessage(action);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
ModeOptions.performAction(player, message.action);
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/**
|
||||
* Shares mode settings (see ModeSettingsManager) between server and client
|
||||
*/
|
||||
public class ModeSettingsMessage {
|
||||
|
||||
private ModeSettings modeSettings;
|
||||
|
||||
public ModeSettingsMessage() {
|
||||
}
|
||||
|
||||
public ModeSettingsMessage(ModeSettings modeSettings) {
|
||||
this.modeSettings = modeSettings;
|
||||
}
|
||||
|
||||
public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
|
||||
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
|
||||
}
|
||||
|
||||
public static ModeSettingsMessage decode(PacketBuffer buf) {
|
||||
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
|
||||
|
||||
return new ModeSettingsMessage(new ModeSettings(buildMode));
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
// Sanitize
|
||||
ModeSettingsManager.sanitize(message.modeSettings, player);
|
||||
|
||||
ModeSettingsManager.setModeSettings(player, message.modeSettings);
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,31 +1,37 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import nl.requios.effortlessbuilding.*;
|
||||
import nl.requios.effortlessbuilding.BuildSettingsManager.BuildSettings;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
|
||||
public class BuildSettingsMessage implements IMessage {
|
||||
import java.util.function.Supplier;
|
||||
|
||||
private BuildSettings buildSettings;
|
||||
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
||||
|
||||
public BuildSettingsMessage() {
|
||||
/**
|
||||
* Shares modifier settings (see ModifierSettingsManager) between server and client
|
||||
*/
|
||||
public class ModifierSettingsMessage {
|
||||
|
||||
private ModifierSettings modifierSettings;
|
||||
|
||||
public ModifierSettingsMessage() {
|
||||
}
|
||||
|
||||
public BuildSettingsMessage(BuildSettings buildSettings) {
|
||||
this.buildSettings = buildSettings;
|
||||
public ModifierSettingsMessage(ModifierSettings modifierSettings) {
|
||||
this.modifierSettings = modifierSettings;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf) {
|
||||
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) {
|
||||
//MIRROR
|
||||
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
|
||||
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
|
||||
buf.writeBoolean(m != null);
|
||||
if (m != null) {
|
||||
buf.writeBoolean(m.enabled);
|
||||
@@ -41,7 +47,7 @@ public class BuildSettingsMessage implements IMessage {
|
||||
}
|
||||
|
||||
//ARRAY
|
||||
Array.ArraySettings a = buildSettings.getArraySettings();
|
||||
Array.ArraySettings a = message.modifierSettings.getArraySettings();
|
||||
buf.writeBoolean(a != null);
|
||||
if (a != null) {
|
||||
buf.writeBoolean(a.enabled);
|
||||
@@ -51,12 +57,12 @@ public class BuildSettingsMessage implements IMessage {
|
||||
buf.writeInt(a.count);
|
||||
}
|
||||
|
||||
buf.writeBoolean(buildSettings.doQuickReplace());
|
||||
buf.writeBoolean(message.modifierSettings.doQuickReplace());
|
||||
|
||||
buf.writeInt(buildSettings.getReachUpgrade());
|
||||
buf.writeInt(message.modifierSettings.getReachUpgrade());
|
||||
|
||||
//RADIAL MIRROR
|
||||
RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
|
||||
RadialMirror.RadialMirrorSettings r = message.modifierSettings.getRadialMirrorSettings();
|
||||
buf.writeBoolean(r != null);
|
||||
if (r != null) {
|
||||
buf.writeBoolean(r.enabled);
|
||||
@@ -71,8 +77,7 @@ public class BuildSettingsMessage implements IMessage {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf) {
|
||||
public static ModifierSettingsMessage decode(PacketBuffer buf) {
|
||||
//MIRROR
|
||||
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
|
||||
if (buf.readBoolean()) {
|
||||
@@ -85,7 +90,7 @@ public class BuildSettingsMessage implements IMessage {
|
||||
boolean mirrorDrawLines = buf.readBoolean();
|
||||
boolean mirrorDrawPlanes = buf.readBoolean();
|
||||
m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius,
|
||||
mirrorDrawLines, mirrorDrawPlanes);
|
||||
mirrorDrawLines, mirrorDrawPlanes);
|
||||
}
|
||||
|
||||
//ARRAY
|
||||
@@ -112,35 +117,26 @@ public class BuildSettingsMessage implements IMessage {
|
||||
boolean radialMirrorDrawLines = buf.readBoolean();
|
||||
boolean radialMirrorDrawPlanes = buf.readBoolean();
|
||||
r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices,
|
||||
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
|
||||
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
|
||||
}
|
||||
|
||||
buildSettings = new BuildSettings(m, a, r, quickReplace, reachUpgrade);
|
||||
ModifierSettings modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade);
|
||||
return new ModifierSettingsMessage(modifierSettings);
|
||||
}
|
||||
|
||||
// The params of the IMessageHandler are <REQ, REPLY>
|
||||
public static class MessageHandler implements IMessageHandler<BuildSettingsMessage, IMessage> {
|
||||
// Do note that the default constructor is required, but implicitly defined in this case
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(BuildSettingsMessage message, MessageContext ctx) {
|
||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||
|
||||
// The value that was sent
|
||||
BuildSettings buildSettings = message.buildSettings;
|
||||
|
||||
// Execute the action on the main server thread by adding it as a scheduled task
|
||||
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
||||
threadListener.addScheduledTask(() -> {
|
||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
// Sanitize
|
||||
BuildSettingsManager.sanitize(buildSettings, player);
|
||||
ModifierSettingsManager.sanitize(message.modifierSettings, player);
|
||||
|
||||
BuildSettingsManager.setBuildSettings(player, buildSettings);
|
||||
ModifierSettingsManager.setModifierSettings(player, message.modifierSettings);
|
||||
});
|
||||
// No response packet
|
||||
return null;
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.network.NetworkRegistry;
|
||||
import net.minecraftforge.fml.network.simple.SimpleChannel;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
public class PacketHandler {
|
||||
private static final String PROTOCOL_VERSION = "1";
|
||||
public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder
|
||||
.named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel"))
|
||||
.clientAcceptedVersions(PROTOCOL_VERSION::equals)
|
||||
.serverAcceptedVersions(PROTOCOL_VERSION::equals)
|
||||
.networkProtocolVersion(() -> PROTOCOL_VERSION)
|
||||
.simpleChannel();
|
||||
|
||||
public static void register() {
|
||||
int id = 0;
|
||||
|
||||
INSTANCE.registerMessage(id++, ModifierSettingsMessage.class, ModifierSettingsMessage::encode, ModifierSettingsMessage::decode, ModifierSettingsMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, ModeSettingsMessage.class, ModeSettingsMessage::encode, ModeSettingsMessage::decode, ModeSettingsMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, ModeActionMessage.class, ModeActionMessage::encode, ModeActionMessage::decode, ModeActionMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, BlockPlacedMessage.class, BlockPlacedMessage::encode, BlockPlacedMessage::decode, BlockPlacedMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, BlockBrokenMessage.class, BlockBrokenMessage::encode, BlockBrokenMessage::decode, BlockBrokenMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, CancelModeMessage.class, CancelModeMessage::encode, CancelModeMessage::decode, CancelModeMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, RequestLookAtMessage.class, RequestLookAtMessage::encode, RequestLookAtMessage::decode, RequestLookAtMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, AddUndoMessage.class, AddUndoMessage::encode, AddUndoMessage::decode, AddUndoMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, ClearUndoMessage.class, ClearUndoMessage::encode, ClearUndoMessage::decode, ClearUndoMessage.Handler::handle);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/***
|
||||
* Sends a message to the client asking for its lookat (objectmouseover) data.
|
||||
* This is then sent back with a BlockPlacedMessage.
|
||||
*/
|
||||
public class RequestLookAtMessage {
|
||||
private boolean placeStartPos;
|
||||
|
||||
public RequestLookAtMessage() {
|
||||
placeStartPos = false;
|
||||
}
|
||||
|
||||
public RequestLookAtMessage(boolean placeStartPos) {
|
||||
this.placeStartPos = placeStartPos;
|
||||
}
|
||||
|
||||
public boolean getPlaceStartPos() {
|
||||
return placeStartPos;
|
||||
}
|
||||
|
||||
public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
|
||||
buf.writeBoolean(message.placeStartPos);
|
||||
}
|
||||
|
||||
public static RequestLookAtMessage decode(PacketBuffer buf) {
|
||||
boolean placeStartPos = buf.readBoolean();
|
||||
return new RequestLookAtMessage(placeStartPos);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
//Send back your info
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
//Prevent double placing in normal mode with placeStartPos false
|
||||
//Unless QuickReplace is on, then we do need to place start pos.
|
||||
if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
|
||||
} else {
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||
}
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class TranslatedLogMessage {
|
||||
private String prefix;
|
||||
private String translationKey;
|
||||
private String suffix;
|
||||
private boolean actionBar;
|
||||
|
||||
public TranslatedLogMessage(){
|
||||
prefix = "";
|
||||
translationKey = "";
|
||||
suffix = "";
|
||||
actionBar = false;
|
||||
}
|
||||
|
||||
public TranslatedLogMessage(String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
this.prefix = prefix;
|
||||
this.translationKey = translationKey;
|
||||
this.suffix = suffix;
|
||||
this.actionBar = actionBar;
|
||||
}
|
||||
|
||||
public String getPrefix() {
|
||||
return prefix;
|
||||
}
|
||||
|
||||
public String getTranslationKey() {
|
||||
return translationKey;
|
||||
}
|
||||
|
||||
public String getSuffix() {
|
||||
return suffix;
|
||||
}
|
||||
|
||||
public boolean isActionBar() {
|
||||
return actionBar;
|
||||
}
|
||||
|
||||
public static void encode(TranslatedLogMessage message, PacketBuffer buf) {
|
||||
buf.writeString(message.prefix);
|
||||
buf.writeString(message.translationKey);
|
||||
buf.writeString(message.suffix);
|
||||
buf.writeBoolean(message.actionBar);
|
||||
}
|
||||
|
||||
public static TranslatedLogMessage decode(PacketBuffer buf) {
|
||||
return new TranslatedLogMessage(buf.readString(), buf.readString(), buf.readString(), buf.readBoolean());
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,250 +1,367 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.client.gui.ScreenManager;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.client.util.InputMappings;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.client.event.ModelRegistryEvent;
|
||||
import net.minecraftforge.client.model.ModelLoader;
|
||||
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.GuiOpenEvent;
|
||||
import net.minecraftforge.client.event.InputEvent;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
import net.minecraftforge.client.settings.KeyConflictContext;
|
||||
import net.minecraftforge.client.settings.KeyModifier;
|
||||
import net.minecraftforge.event.TickEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.DeferredWorkQueue;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.common.eventhandler.Event;
|
||||
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.InputEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.BuildModifiers;
|
||||
import nl.requios.effortlessbuilding.BuildSettingsManager;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.gui.SettingsGui;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
|
||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.helper.RenderHelper;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
|
||||
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
|
||||
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
|
||||
import org.lwjgl.input.Keyboard;
|
||||
import nl.requios.effortlessbuilding.network.*;
|
||||
import nl.requios.effortlessbuilding.render.ShaderHandler;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
@Mod.EventBusSubscriber(Side.CLIENT)
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.HashMap;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@Mod.EventBusSubscriber(value = {Dist.CLIENT})
|
||||
public class ClientProxy implements IProxy {
|
||||
public static KeyBinding[] keyBindings;
|
||||
public static RayTraceResult previousLookAt;
|
||||
public static RayTraceResult currentLookAt;
|
||||
private static int placeCooldown = 0;
|
||||
private static int breakCooldown = 0;
|
||||
private static boolean shadersInitialized = false;
|
||||
|
||||
public static int ticksInGame = 0;
|
||||
|
||||
@Override
|
||||
public void preInit(FMLPreInitializationEvent event) {
|
||||
}
|
||||
public void setup(FMLCommonSetupEvent event) {}
|
||||
|
||||
@Override
|
||||
public void init(FMLInitializationEvent event) {
|
||||
public void clientSetup(FMLClientSetupEvent event) {
|
||||
//Crashes in 1.13, do it elsewhere
|
||||
// ShaderHandler.init();
|
||||
|
||||
// register key bindings
|
||||
keyBindings = new KeyBinding[3];
|
||||
keyBindings = new KeyBinding[7];
|
||||
|
||||
// instantiate the key bindings
|
||||
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", Keyboard.KEY_ADD, "key.effortlessbuilding.category");
|
||||
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", Keyboard.KEY_SUBTRACT, "key.effortlessbuilding.category");
|
||||
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", Keyboard.KEY_F4, "key.effortlessbuilding.category");
|
||||
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
|
||||
@Override
|
||||
public boolean conflicts(KeyBinding other) {
|
||||
//Does not conflict with Chisels and Bits radial menu
|
||||
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
|
||||
return super.conflicts(other);
|
||||
}
|
||||
};
|
||||
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
|
||||
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
|
||||
|
||||
// register all the key bindings
|
||||
for (int i = 0; i < keyBindings.length; ++i) {
|
||||
ClientRegistry.registerKeyBinding(keyBindings[i]);
|
||||
}
|
||||
|
||||
DeferredWorkQueue.runLater( () -> ScreenManager.registerFactory(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, RandomizerBagScreen::new));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void postInit(FMLPostInitializationEvent event) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public EntityPlayer getPlayerEntityFromContext(MessageContext ctx) {
|
||||
return (ctx.side.isClient() ? Minecraft.getMinecraft().player : ctx.getServerHandler().player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IThreadListener getThreadListenerFromContext(MessageContext ctx) {
|
||||
return (ctx.side.isClient() ? Minecraft.getMinecraft() : ((EntityPlayerMP) getPlayerEntityFromContext(ctx)).getServerWorld());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void serverStarting(FMLServerStartingEvent event) {
|
||||
//This will get called clientside
|
||||
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
||||
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerModels(ModelRegistryEvent event) {
|
||||
for (Block block : EffortlessBuilding.BLOCKS) {
|
||||
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory"));
|
||||
}
|
||||
public static void onClientTick(TickEvent.ClientTickEvent event) {
|
||||
|
||||
for (Item item : EffortlessBuilding.ITEMS) {
|
||||
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||
}
|
||||
}
|
||||
if (event.phase == TickEvent.Phase.START) {
|
||||
onMouseInput();
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onEntityJoinWorld(EntityJoinWorldEvent event) {
|
||||
if (event.getEntity() == Minecraft.getMinecraft().player) {
|
||||
event.getWorld().addEventListener(new RenderHelper());
|
||||
}
|
||||
}
|
||||
//Update previousLookAt
|
||||
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (objectMouseOver == null) return;
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onMouseInput(InputEvent.MouseInputEvent event) {
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
EntityPlayerSP player = mc.player;
|
||||
if (currentLookAt == null) {
|
||||
currentLookAt = objectMouseOver;
|
||||
previousLookAt = objectMouseOver;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!BuildModifiers.isEnabled(BuildSettingsManager.getBuildSettings(player), player.getPosition())) return;
|
||||
|
||||
if (mc.gameSettings.keyBindUseItem.isPressed()) {
|
||||
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
|
||||
|
||||
ItemStack currentItemStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||
if (currentItemStack.getItem() instanceof ItemBlock ||
|
||||
(currentItemStack.getItem() instanceof ItemRandomizerBag && !player.isSneaking())) {
|
||||
//find position in distance
|
||||
RayTraceResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
EffortlessBuilding.packetHandler.sendToServer(new BlockPlacedMessage(lookingAt));
|
||||
|
||||
//play sound if further than normal
|
||||
if ((lookingAt.hitVec.subtract(player.getPositionEyes(1f))).lengthSquared() > 25f) {
|
||||
BlockPos blockPos = lookingAt.getBlockPos();
|
||||
IBlockState state = player.world.getBlockState(blockPos);
|
||||
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
||||
player.world.playSound(player, blockPos, soundtype.getPlaceSound(), SoundCategory.BLOCKS,
|
||||
(soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
||||
player.swingArm(EnumHand.MAIN_HAND);
|
||||
if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) {
|
||||
if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) {
|
||||
currentLookAt = objectMouseOver;
|
||||
previousLookAt = objectMouseOver;
|
||||
} else {
|
||||
if (((BlockRayTraceResult) currentLookAt).getPos() != ((BlockRayTraceResult) objectMouseOver).getPos()) {
|
||||
previousLookAt = currentLookAt;
|
||||
currentLookAt = objectMouseOver;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} else if (event.phase == TickEvent.Phase.END){
|
||||
Screen gui = Minecraft.getInstance().currentScreen;
|
||||
if(gui == null || !gui.isPauseScreen()) {
|
||||
ticksInGame++;
|
||||
}
|
||||
|
||||
//Init shaders in the first tick. Doing it anywhere before this seems to crash the game.
|
||||
if (!shadersInitialized) {
|
||||
ShaderHandler.init();
|
||||
shadersInitialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void onMouseInput() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
ClientPlayerEntity player = mc.player;
|
||||
if (player == null) return;
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
|
||||
if (Minecraft.getInstance().currentScreen != null ||
|
||||
buildMode == BuildModes.BuildModeEnum.NORMAL ||
|
||||
RadialMenu.instance.isVisible()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mc.gameSettings.keyBindUseItem.isKeyDown()) {
|
||||
|
||||
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
|
||||
|
||||
if (placeCooldown <= 0) {
|
||||
placeCooldown = 4;
|
||||
|
||||
ItemStack currentItemStack = player.getHeldItem(Hand.MAIN_HAND);
|
||||
if (currentItemStack.getItem() instanceof BlockItem ||
|
||||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking())) {
|
||||
|
||||
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
|
||||
|
||||
//find position in distance
|
||||
RayTraceResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||
|
||||
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
|
||||
|
||||
//play sound if further than normal
|
||||
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f &&
|
||||
itemStack.getItem() instanceof BlockItem) {
|
||||
|
||||
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
|
||||
BlockPos blockPos = blockLookingAt.getPos();
|
||||
SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
||||
player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
|
||||
0.4f, soundType.getPitch() * 1f);
|
||||
player.swingArm(Hand.MAIN_HAND);
|
||||
}
|
||||
} else {
|
||||
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
placeCooldown--;
|
||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
|
||||
}
|
||||
} else {
|
||||
placeCooldown = 0;
|
||||
}
|
||||
|
||||
if (mc.gameSettings.keyBindAttack.isKeyDown()) {
|
||||
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindAttack.getKeyCode(), false);
|
||||
|
||||
//Break block in distance in creative (or survival if enabled in config)
|
||||
if (ReachHelper.canBreakFar(player)) {
|
||||
if (breakCooldown <= 0) {
|
||||
breakCooldown = 6;
|
||||
RayTraceResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
EffortlessBuilding.packetHandler.sendToServer(new BlockBrokenMessage(lookingAt));
|
||||
if (breakCooldown <= 0) {
|
||||
breakCooldown = 4;
|
||||
|
||||
//play sound
|
||||
BlockPos blockPos = lookingAt.getBlockPos();
|
||||
IBlockState state = player.world.getBlockState(blockPos);
|
||||
//Early out if cant break far, coming from own mouse event (not block broken event)
|
||||
//To make breaking blocks in survival possible like array
|
||||
//TODO this causes not being able to cancel placement in survival
|
||||
// moving it to after buildmodes fixes that, but introduces this bug
|
||||
if (!ReachHelper.canBreakFar(player)) return;
|
||||
|
||||
RayTraceResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||
|
||||
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
|
||||
|
||||
//play sound if further than normal
|
||||
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f) {
|
||||
|
||||
BlockPos blockPos = blockLookingAt.getPos();
|
||||
BlockState state = player.world.getBlockState(blockPos);
|
||||
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
|
||||
player.world.playSound(player, blockPos, soundtype.getBreakSound(), SoundCategory.BLOCKS,
|
||||
(soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
||||
player.swingArm(EnumHand.MAIN_HAND);
|
||||
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
|
||||
0.4f, soundtype.getPitch() * 1f);
|
||||
player.swingArm(Hand.MAIN_HAND);
|
||||
}
|
||||
} else {
|
||||
breakCooldown--;
|
||||
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
|
||||
}
|
||||
}
|
||||
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
breakCooldown--;
|
||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
|
||||
}
|
||||
|
||||
//EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage());
|
||||
|
||||
} else {
|
||||
breakCooldown = 0;
|
||||
}
|
||||
event.setResult(Event.Result.ALLOW);
|
||||
}
|
||||
|
||||
@SubscribeEvent(priority = EventPriority.NORMAL, receiveCanceled = true)
|
||||
@SubscribeEvent(receiveCanceled = true)
|
||||
public static void onKeyPress(InputEvent.KeyInputEvent event) {
|
||||
EntityPlayerSP player = Minecraft.getMinecraft().player;
|
||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
|
||||
//Remember to send packet to server if necessary
|
||||
//Show HUD
|
||||
//Show Modifier Settings GUI
|
||||
if (keyBindings[0].isPressed()) {
|
||||
//Disabled if max reach is 0, might be set in the config that way.
|
||||
if (ReachHelper.getMaxReach(player) == 0) {
|
||||
EffortlessBuilding.log(player, "Effortless Building is disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||
} else {
|
||||
if (Minecraft.getMinecraft().currentScreen == null) {
|
||||
Minecraft.getMinecraft().displayGuiScreen(new SettingsGui());
|
||||
} else {
|
||||
player.closeScreen();
|
||||
}
|
||||
}
|
||||
openModifierSettings();
|
||||
}
|
||||
|
||||
//QuickReplace toggle
|
||||
if (keyBindings[1].isPressed()) {
|
||||
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
|
||||
buildSettings.setQuickReplace(!buildSettings.doQuickReplace());
|
||||
EffortlessBuilding.log(player, "Set "+ TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (buildSettings.doQuickReplace() ? "on" : "off"));
|
||||
EffortlessBuilding.packetHandler.sendToServer(new BuildSettingsMessage(buildSettings));
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
||||
modifierSettings.doQuickReplace() ? "on" : "off"));
|
||||
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||
}
|
||||
|
||||
//Creative/survival mode toggle
|
||||
if (keyBindings[2].isPressed()) {
|
||||
if (player.isCreative()) {
|
||||
player.sendChatMessage("/gamemode 0");
|
||||
player.sendChatMessage("/gamemode survival");
|
||||
} else {
|
||||
player.sendChatMessage("/gamemode 1");
|
||||
player.sendChatMessage("/gamemode creative");
|
||||
}
|
||||
}
|
||||
|
||||
//Undo (Ctrl+Z)
|
||||
if (keyBindings[4].isPressed()) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
//Redo (Ctrl+Y)
|
||||
if (keyBindings[5].isPressed()) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
//Change placement mode
|
||||
if (keyBindings[6].isPressed()) {
|
||||
//Toggle between first two actions of the first option of the current build mode
|
||||
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
if (currentBuildMode.options.length > 0) {
|
||||
ModeOptions.OptionEnum option = currentBuildMode.options[0];
|
||||
if (option.actions.length >= 2) {
|
||||
if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
|
||||
ModeOptions.performAction(player, option.actions[1]);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[1]));
|
||||
} else {
|
||||
ModeOptions.performAction(player, option.actions[0]);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[0]));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//For shader development
|
||||
if (keyBindings.length >= 8 && keyBindings[7].isPressed()) {
|
||||
ShaderHandler.init();
|
||||
EffortlessBuilding.log(player, "Reloaded shaders");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void openModifierSettings() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
ClientPlayerEntity player = mc.player;
|
||||
|
||||
RadialMenu.instance.setVisibility(0f);
|
||||
|
||||
//Disabled if max reach is 0, might be set in the config that way.
|
||||
if (ReachHelper.getMaxReach(player) == 0) {
|
||||
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||
} else {
|
||||
if (mc.currentScreen == null) {
|
||||
mc.displayGuiScreen(new ModifierSettingsGui());
|
||||
} else {
|
||||
player.closeScreen();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onClientTick(TickEvent.ClientTickEvent event) {
|
||||
if (event.phase != TickEvent.Phase.START) return;
|
||||
|
||||
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (objectMouseOver == null) return;
|
||||
|
||||
if (currentLookAt == null) {
|
||||
currentLookAt = objectMouseOver;
|
||||
previousLookAt = objectMouseOver;
|
||||
return;
|
||||
}
|
||||
|
||||
if (objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
if (currentLookAt.typeOfHit != RayTraceResult.Type.BLOCK) {
|
||||
currentLookAt = objectMouseOver;
|
||||
previousLookAt = objectMouseOver;
|
||||
} else {
|
||||
if (currentLookAt.getBlockPos() != objectMouseOver.getBlockPos()){
|
||||
previousLookAt = currentLookAt;
|
||||
currentLookAt = objectMouseOver;
|
||||
}
|
||||
}
|
||||
public static void onGuiOpen(GuiOpenEvent event) {
|
||||
PlayerEntity player = Minecraft.getInstance().player;
|
||||
if (player != null) {
|
||||
BuildModes.initializeMode(player);
|
||||
}
|
||||
}
|
||||
|
||||
public static RayTraceResult getLookingAt(EntityPlayer player) {
|
||||
// World world = player.world;
|
||||
@Nullable
|
||||
public static RayTraceResult getLookingAt(PlayerEntity player) {
|
||||
World world = player.world;
|
||||
|
||||
//base distance off of player ability (config)
|
||||
float raytraceRange = ReachHelper.getMaxReach(player) / 4f;
|
||||
float raytraceRange = ReachHelper.getPlacementReach(player);
|
||||
|
||||
// Vec3d look = player.getLookVec();
|
||||
// Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
// Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange);
|
||||
return player.rayTrace(raytraceRange, 1f);
|
||||
// return world.rayTraceBlocks(start, end, false, false, false);
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange);
|
||||
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
|
||||
//TODO 1.14 check if correct
|
||||
return world.rayTraceBlocks(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.format(translationKey) + suffix, actionBar);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,43 +1,18 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
|
||||
public interface IProxy
|
||||
{
|
||||
/**
|
||||
* Register entities and networking.
|
||||
*/
|
||||
void preInit(FMLPreInitializationEvent event);
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/**
|
||||
* Register event listeners, recipes and advancements.
|
||||
*/
|
||||
void init(FMLInitializationEvent event);
|
||||
public interface IProxy {
|
||||
void setup(final FMLCommonSetupEvent event);
|
||||
|
||||
/**
|
||||
* For doing inter-mod stuff like checking which mods are loaded or if you want a complete view of things across
|
||||
* mods like having a list of all registered items to aid random item generation.
|
||||
*/
|
||||
void postInit(FMLPostInitializationEvent event);
|
||||
void clientSetup(final FMLClientSetupEvent event);
|
||||
|
||||
/**
|
||||
* Server commands should be registered here.
|
||||
*/
|
||||
void serverStarting(FMLServerStartingEvent event);
|
||||
PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
|
||||
|
||||
/**
|
||||
* Returns a side-appropriate EntityPlayer for use during message handling.
|
||||
*
|
||||
* @param ctx the context
|
||||
* @return the player entity from context
|
||||
*/
|
||||
EntityPlayer getPlayerEntityFromContext(MessageContext ctx);
|
||||
|
||||
IThreadListener getThreadListenerFromContext(MessageContext ctx);
|
||||
void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar);
|
||||
}
|
||||
|
||||
@@ -1,45 +1,32 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.network.TranslatedLogMessage;
|
||||
|
||||
public class ServerProxy implements IProxy
|
||||
{
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class ServerProxy implements IProxy {
|
||||
//Only physical server! Singleplayer server is seen as clientproxy
|
||||
@Override
|
||||
public void preInit(FMLPreInitializationEvent event)
|
||||
{
|
||||
public void setup(FMLCommonSetupEvent event) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(FMLInitializationEvent event)
|
||||
{
|
||||
public void clientSetup(FMLClientSetupEvent event) {}
|
||||
|
||||
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
||||
return ctx.get().getSender();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void postInit(FMLPostInitializationEvent event)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void serverStarting(FMLServerStartingEvent event)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public EntityPlayer getPlayerEntityFromContext(MessageContext ctx)
|
||||
{
|
||||
return ctx.getServerHandler().player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IThreadListener getThreadListenerFromContext(MessageContext ctx) {
|
||||
return ((EntityPlayerMP) getPlayerEntityFromContext(ctx)).getServerWorld();
|
||||
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,444 @@
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import org.lwjgl.opengl.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class BlockPreviewRenderer {
|
||||
private static List<BlockPos> previousCoordinates;
|
||||
private static List<BlockState> previousBlockStates;
|
||||
private static List<ItemStack> previousItemStacks;
|
||||
private static BlockPos previousFirstPos;
|
||||
private static BlockPos previousSecondPos;
|
||||
private static int soundTime = 0;
|
||||
|
||||
static class PlacedData {
|
||||
float time;
|
||||
List<BlockPos> coordinates;
|
||||
List<BlockState> blockStates;
|
||||
List<ItemStack> itemStacks;
|
||||
BlockPos firstPos;
|
||||
BlockPos secondPos;
|
||||
boolean breaking;
|
||||
|
||||
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
|
||||
this.time = time;
|
||||
this.coordinates = coordinates;
|
||||
this.blockStates = blockStates;
|
||||
this.itemStacks = itemStacks;
|
||||
this.firstPos = firstPos;
|
||||
this.secondPos = secondPos;
|
||||
this.breaking = breaking;
|
||||
}
|
||||
}
|
||||
|
||||
private static List<PlacedData> placedDataList = new ArrayList<>();
|
||||
|
||||
private static final int primaryTextureUnit = 0;
|
||||
private static final int secondaryTextureUnit = 2;
|
||||
|
||||
public static void render(PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
||||
|
||||
//Render placed blocks with dissolve effect
|
||||
//Use fancy shader if config allows, otherwise no dissolve
|
||||
if (BuildConfig.visuals.useShaders.get()) {
|
||||
RenderHandler.beginBlockPreviews();
|
||||
for (int i = 0; i < placedDataList.size(); i++) {
|
||||
PlacedData placed = placedDataList.get(i);
|
||||
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
|
||||
|
||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
|
||||
renderBlockPreviews(placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
||||
}
|
||||
}
|
||||
RenderHandler.endBlockPreviews();
|
||||
}
|
||||
//Expire
|
||||
placedDataList.removeIf(placed -> {
|
||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
return placed.time + totalTime < ClientProxy.ticksInGame;
|
||||
});
|
||||
|
||||
//Render block previews
|
||||
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
|
||||
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getInstance().objectMouseOver;
|
||||
|
||||
ItemStack mainhand = player.getHeldItemMainhand();
|
||||
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
|
||||
|
||||
BlockPos startPos = null;
|
||||
Direction sideHit = null;
|
||||
Vec3d hitVec = null;
|
||||
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||
startPos = blockLookingAt.getPos();
|
||||
|
||||
//Check if tool (or none) in hand
|
||||
//TODO 1.13 replaceable
|
||||
boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
|
||||
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getFace());
|
||||
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
|
||||
startPos = startPos.offset(blockLookingAt.getFace());
|
||||
}
|
||||
|
||||
//Get under tall grass and other replaceable blocks
|
||||
if (modifierSettings.doQuickReplace() && !toolInHand && replaceable) {
|
||||
startPos = startPos.down();
|
||||
}
|
||||
|
||||
sideHit = blockLookingAt.getFace();
|
||||
hitVec = blockLookingAt.getHitVec();
|
||||
}
|
||||
|
||||
//Dont render if in normal mode and modifiers are disabled
|
||||
//Unless alwaysShowBlockPreview is true in config
|
||||
if (doRenderBlockPreviews(modifierSettings, modeSettings, startPos)) {
|
||||
|
||||
//Keep blockstate the same for every block in the buildmode
|
||||
//So dont rotate blocks when in the middle of placing wall etc.
|
||||
if (BuildModes.isActive(player)) {
|
||||
IBuildMode buildModeInstance = modeSettings.getBuildMode().instance;
|
||||
if (buildModeInstance.getSideHit(player) != null) sideHit = buildModeInstance.getSideHit(player);
|
||||
if (buildModeInstance.getHitVec(player) != null) hitVec = buildModeInstance.getHitVec(player);
|
||||
}
|
||||
|
||||
if (sideHit != null) {
|
||||
|
||||
//Should be red?
|
||||
boolean breaking = BuildModes.currentlyBreakingClient.get(player) != null && BuildModes.currentlyBreakingClient.get(player);
|
||||
|
||||
//get coordinates
|
||||
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace());
|
||||
|
||||
//Remember first and last point for the shader
|
||||
BlockPos firstPos = BlockPos.ZERO, secondPos = BlockPos.ZERO;
|
||||
if (!startCoordinates.isEmpty()) {
|
||||
firstPos = startCoordinates.get(0);
|
||||
secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||
}
|
||||
|
||||
//Limit number of blocks you can place
|
||||
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
|
||||
if (startCoordinates.size() > limit) {
|
||||
startCoordinates = startCoordinates.subList(0, limit);
|
||||
}
|
||||
|
||||
List<BlockPos> newCoordinates = BuildModifiers.findCoordinates(player, startCoordinates);
|
||||
|
||||
sortOnDistanceToPlayer(newCoordinates, player);
|
||||
|
||||
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
|
||||
Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
|
||||
//Get blockstates
|
||||
List<ItemStack> itemStacks = new ArrayList<>();
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
if (breaking) {
|
||||
//Find blockstate of world
|
||||
for (BlockPos coordinate : newCoordinates) {
|
||||
blockStates.add(player.world.getBlockState(coordinate));
|
||||
}
|
||||
} else {
|
||||
blockStates = BuildModifiers.findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
|
||||
}
|
||||
|
||||
|
||||
//Check if they are different from previous
|
||||
//TODO fix triggering when moving player
|
||||
if (!BuildModifiers.compareCoordinates(previousCoordinates, newCoordinates)) {
|
||||
previousCoordinates = newCoordinates;
|
||||
//remember the rest for placed blocks
|
||||
previousBlockStates = blockStates;
|
||||
previousItemStacks = itemStacks;
|
||||
previousFirstPos = firstPos;
|
||||
previousSecondPos = secondPos;
|
||||
|
||||
//if so, renew randomness of randomizer bag
|
||||
ItemRandomizerBag.renewRandomness();
|
||||
//and play sound (max once every tick)
|
||||
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
||||
soundTime = ClientProxy.ticksInGame;
|
||||
|
||||
if (blockStates.get(0) != null) {
|
||||
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
|
||||
newCoordinates.get(0), player);
|
||||
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
||||
SoundCategory.BLOCKS, 0.3f, 0.8f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Render block previews
|
||||
if (blockStates.size() != 0 && newCoordinates.size() == blockStates.size()) {
|
||||
int blockCount;
|
||||
|
||||
//Use fancy shader if config allows, otherwise outlines
|
||||
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||
|
||||
RenderHandler.beginBlockPreviews();
|
||||
|
||||
blockCount = renderBlockPreviews(newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
|
||||
|
||||
RenderHandler.endBlockPreviews();
|
||||
} else {
|
||||
|
||||
RenderHandler.beginLines();
|
||||
|
||||
Vec3d color = new Vec3d(1f, 1f, 1f);
|
||||
if (breaking) color = new Vec3d(1f, 0f, 0f);
|
||||
|
||||
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
|
||||
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
|
||||
RenderHandler.renderBlockOutline(newCoordinates.get(i), collisionShape, color);
|
||||
}
|
||||
|
||||
RenderHandler.endLines();
|
||||
|
||||
blockCount = newCoordinates.size();
|
||||
}
|
||||
|
||||
//Display block count and dimensions in actionbar
|
||||
if (BuildModes.isActive(player)) {
|
||||
|
||||
//Find min and max values (not simply firstPos and secondPos because that doesn't work with circles)
|
||||
int minX = Integer.MAX_VALUE, maxX = Integer.MIN_VALUE;
|
||||
int minY = Integer.MAX_VALUE, maxY = Integer.MIN_VALUE;
|
||||
int minZ = Integer.MAX_VALUE, maxZ = Integer.MIN_VALUE;
|
||||
for (BlockPos pos : startCoordinates) {
|
||||
if (pos.getX() < minX) minX = pos.getX();
|
||||
if (pos.getX() > maxX) maxX = pos.getX();
|
||||
if (pos.getY() < minY) minY = pos.getY();
|
||||
if (pos.getY() > maxY) maxY = pos.getY();
|
||||
if (pos.getZ() < minZ) minZ = pos.getZ();
|
||||
if (pos.getZ() > maxZ) maxZ = pos.getZ();
|
||||
}
|
||||
BlockPos dim = new BlockPos(maxX - minX + 1, maxY - minY + 1, maxZ - minZ + 1);
|
||||
|
||||
String dimensions = "(";
|
||||
if (dim.getX() > 1) dimensions += dim.getX() + "x";
|
||||
if (dim.getZ() > 1) dimensions += dim.getZ() + "x";
|
||||
if (dim.getY() > 1) dimensions += dim.getY() + "x";
|
||||
dimensions = dimensions.substring(0, dimensions.length() - 1);
|
||||
if (dimensions.length() > 1) dimensions += ")";
|
||||
|
||||
EffortlessBuilding.log(player, blockCount + " blocks " + dimensions, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
RenderHandler.beginLines();
|
||||
//Draw outlines if tool in hand
|
||||
//Find proper raytrace: either normal range or increased range depending on canBreakFar
|
||||
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
|
||||
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
||||
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) {
|
||||
BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace;
|
||||
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getPos());
|
||||
|
||||
//Only render first outline if further than normal reach
|
||||
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK;
|
||||
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
|
||||
BlockPos coordinate = breakCoordinates.get(i);
|
||||
|
||||
BlockState blockState = player.world.getBlockState(coordinate);
|
||||
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
|
||||
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
|
||||
VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate);
|
||||
RenderHandler.renderBlockOutline(coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
RenderHandler.endLines();
|
||||
}
|
||||
}
|
||||
|
||||
//Whether to draw any block previews or outlines
|
||||
public static boolean doRenderBlockPreviews(ModifierSettings modifierSettings, ModeSettings modeSettings, BlockPos startPos) {
|
||||
return modeSettings.getBuildMode() != BuildModes.BuildModeEnum.NORMAL ||
|
||||
(startPos != null && BuildModifiers.isEnabled(modifierSettings, startPos)) ||
|
||||
BuildConfig.visuals.alwaysShowBlockPreview.get();
|
||||
}
|
||||
|
||||
protected static int renderBlockPreviews(List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
|
||||
BlockPos secondPos, boolean checkCanPlace, boolean red) {
|
||||
PlayerEntity player = Minecraft.getInstance().player;
|
||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
|
||||
int blocksValid = 0;
|
||||
|
||||
if (coordinates.isEmpty()) return blocksValid;
|
||||
|
||||
for (int i = coordinates.size() - 1; i >= 0; i--) {
|
||||
BlockPos blockPos = coordinates.get(i);
|
||||
BlockState blockState = blockStates.get(i);
|
||||
ItemStack itemstack = itemStacks.isEmpty() ? ItemStack.EMPTY : itemStacks.get(i);
|
||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
|
||||
|
||||
//Check if can place
|
||||
//If check is turned off, check if blockstate is the same (for dissolve effect)
|
||||
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks breaking shader)
|
||||
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
|
||||
|
||||
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve,
|
||||
new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos),
|
||||
blockPos == secondPos, red));
|
||||
RenderHandler.renderBlockPreview(dispatcher, blockPos, blockState);
|
||||
blocksValid++;
|
||||
}
|
||||
}
|
||||
return blocksValid;
|
||||
}
|
||||
|
||||
public static void onBlocksPlaced() {
|
||||
onBlocksPlaced(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
|
||||
}
|
||||
|
||||
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
||||
BlockPos firstPos, BlockPos secondPos) {
|
||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
//Check if block previews are enabled
|
||||
if (doRenderBlockPreviews(modifierSettings, modeSettings, firstPos)) {
|
||||
|
||||
//Save current coordinates, blockstates and itemstacks
|
||||
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||
|
||||
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
|
||||
itemStacks, firstPos, secondPos, false));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static void onBlocksBroken() {
|
||||
onBlocksBroken(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
|
||||
}
|
||||
|
||||
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
||||
BlockPos firstPos, BlockPos secondPos) {
|
||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
//Check if block previews are enabled
|
||||
if (doRenderBlockPreviews(modifierSettings, modeSettings, firstPos)) {
|
||||
|
||||
//Save current coordinates, blockstates and itemstacks
|
||||
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||
|
||||
sortOnDistanceToPlayer(coordinates, player);
|
||||
|
||||
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
|
||||
itemStacks, firstPos, secondPos, true));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
|
||||
final Vec3d firstpos, final Vec3d secondpos,
|
||||
final boolean highlight, final boolean red) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
return (Integer shader) -> {
|
||||
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
|
||||
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
|
||||
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
|
||||
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
|
||||
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
|
||||
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
|
||||
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
|
||||
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
|
||||
|
||||
GlStateManager.enableTexture();
|
||||
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
||||
|
||||
//mask
|
||||
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
|
||||
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
|
||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
|
||||
|
||||
//image
|
||||
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
|
||||
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
|
||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
||||
|
||||
//blockpos
|
||||
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
|
||||
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
|
||||
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
|
||||
|
||||
//dissolve
|
||||
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
|
||||
//highlight
|
||||
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
|
||||
//red
|
||||
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
|
||||
};
|
||||
}
|
||||
|
||||
public static void glActiveTexture(int texture) {
|
||||
if (GL.getCapabilities().GL_ARB_multitexture && !GL.getCapabilities().OpenGL13) {
|
||||
ARBMultitexture.glActiveTextureARB(texture);
|
||||
} else {
|
||||
GL13.glActiveTexture(texture);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) {
|
||||
|
||||
Collections.sort(coordinates, (lhs, rhs) -> {
|
||||
// -1 - less than, 1 - greater than, 0 - equal
|
||||
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getEyePosition(1f)).lengthSquared();
|
||||
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getEyePosition(1f)).lengthSquared();
|
||||
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,176 @@
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class ModifierRenderer {
|
||||
|
||||
protected static final Color colorX = new Color(255, 72, 52);
|
||||
protected static final Color colorY = new Color(67, 204, 51);
|
||||
protected static final Color colorZ = new Color(52, 247, 255);
|
||||
protected static final Color colorRadial = new Color(52, 247, 255);
|
||||
protected static final int lineAlpha = 200;
|
||||
protected static final int planeAlpha = 75;
|
||||
protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
|
||||
|
||||
public static void render(ModifierSettingsManager.ModifierSettings modifierSettings) {
|
||||
RenderHandler.beginLines();
|
||||
|
||||
//Mirror lines and areas
|
||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
|
||||
{
|
||||
Vec3d pos = m.position.add(epsilon);
|
||||
int radius = m.radius;
|
||||
|
||||
if (m.mirrorX)
|
||||
{
|
||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
|
||||
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
|
||||
|
||||
drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes, true);
|
||||
}
|
||||
if (m.mirrorY)
|
||||
{
|
||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
|
||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
|
||||
|
||||
drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes);
|
||||
}
|
||||
if (m.mirrorZ)
|
||||
{
|
||||
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
|
||||
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
|
||||
|
||||
drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
|
||||
}
|
||||
|
||||
//Draw axis coordinated colors if two or more axes are enabled
|
||||
//(If only one is enabled the lines are that planes color)
|
||||
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
|
||||
{
|
||||
drawMirrorLines(m);
|
||||
}
|
||||
}
|
||||
|
||||
//Radial mirror lines and areas
|
||||
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||
if (r != null && r.enabled)
|
||||
{
|
||||
Vec3d pos = r.position.add(epsilon);
|
||||
int radius = r.radius;
|
||||
|
||||
float angle = 2f * ((float) Math.PI) / r.slices;
|
||||
Vec3d relStartVec = new Vec3d(radius, 0, 0);
|
||||
if (r.slices%4 == 2) relStartVec = relStartVec.rotateYaw(angle / 2f);
|
||||
|
||||
for (int i = 0; i < r.slices; i++) {
|
||||
Vec3d relNewVec = relStartVec.rotateYaw(angle * i);
|
||||
Vec3d newVec = pos.add(relNewVec);
|
||||
|
||||
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
|
||||
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
|
||||
drawMirrorPlane(posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
|
||||
}
|
||||
}
|
||||
|
||||
RenderHandler.endLines();
|
||||
}
|
||||
|
||||
|
||||
//----Mirror----
|
||||
|
||||
protected static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
||||
|
||||
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
||||
|
||||
if (drawPlanes) {
|
||||
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
||||
|
||||
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
if (drawLines) {
|
||||
Vec3d middle = posA.add(posB).scale(0.5);
|
||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
||||
|
||||
bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
if (drawVerticalLines) {
|
||||
bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
}
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
}
|
||||
|
||||
protected static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
|
||||
|
||||
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
||||
|
||||
if (drawPlanes) {
|
||||
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
|
||||
|
||||
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
|
||||
if (drawLines) {
|
||||
Vec3d middle = posA.add(posB).scale(0.5);
|
||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
||||
|
||||
bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
}
|
||||
|
||||
protected static void drawMirrorLines(Mirror.MirrorSettings m) {
|
||||
|
||||
Vec3d pos = m.position.add(epsilon);
|
||||
|
||||
GL11.glColor4d(100, 100, 100, 255);
|
||||
GL11.glLineWidth(2);
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
BufferBuilder bufferBuilder = tessellator.getBuffer();
|
||||
|
||||
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
|
||||
|
||||
bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
|
||||
|
||||
tessellator.draw();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,267 @@
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.audio.SimpleSound;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.SoundEvents;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
||||
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.network.ModeActionMessage;
|
||||
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL14;
|
||||
|
||||
/***
|
||||
* Main render class for Effortless Building
|
||||
*/
|
||||
@Mod.EventBusSubscriber(value = Dist.CLIENT)
|
||||
public class RenderHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onRender(RenderWorldLastEvent event) {
|
||||
PlayerEntity player = Minecraft.getInstance().player;
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
|
||||
begin(event.getPartialTicks());
|
||||
|
||||
//Mirror and radial mirror lines and areas
|
||||
ModifierRenderer.render(modifierSettings);
|
||||
|
||||
//Render block previews
|
||||
BlockPreviewRenderer.render(player, modifierSettings, modeSettings);
|
||||
|
||||
end();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
//Display Radial Menu
|
||||
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
ClientPlayerEntity player = mc.player;
|
||||
|
||||
//check if chisel and bits tool in hand (and has menu)
|
||||
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
|
||||
|
||||
final RenderGameOverlayEvent.ElementType type = event.getType();
|
||||
//TODO 1.13 compatibility
|
||||
if (type == RenderGameOverlayEvent.ElementType.ALL /*&& !hasChiselInHand*/) {
|
||||
final boolean wasVisible = RadialMenu.instance.isVisible();
|
||||
|
||||
if (ClientProxy.keyBindings[3].isKeyDown()) {
|
||||
if (ReachHelper.getMaxReach(player) > 0) {
|
||||
RadialMenu.instance.actionUsed = false;
|
||||
RadialMenu.instance.raiseVisibility();
|
||||
} else if (ClientProxy.keyBindings[3].isPressed()) {
|
||||
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||
}
|
||||
} else {
|
||||
if (!RadialMenu.instance.actionUsed) {
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
if (RadialMenu.instance.switchTo != null) {
|
||||
playRadialMenuSound();
|
||||
modeSettings.setBuildMode(RadialMenu.instance.switchTo);
|
||||
ModeSettingsManager.setModeSettings(player, modeSettings);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
|
||||
|
||||
EffortlessBuilding.log(player, I18n.format(modeSettings.getBuildMode().name), true);
|
||||
}
|
||||
|
||||
//Perform button action
|
||||
ModeOptions.ActionEnum action = RadialMenu.instance.doAction;
|
||||
if (action != null) {
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
playRadialMenuSound();
|
||||
}
|
||||
|
||||
RadialMenu.instance.actionUsed = true;
|
||||
RadialMenu.instance.decreaseVisibility();
|
||||
}
|
||||
|
||||
if (RadialMenu.instance.isVisible()) {
|
||||
|
||||
int scaledWidth = mc.mainWindow.getScaledWidth();
|
||||
int scaledHeight = mc.mainWindow.getScaledHeight();
|
||||
RadialMenu.instance.configure(scaledWidth, scaledHeight);
|
||||
|
||||
if (!wasVisible) {
|
||||
mc.mouseHelper.ungrabMouse();
|
||||
}
|
||||
|
||||
if (mc.mouseHelper.isMouseGrabbed()) {
|
||||
KeyBinding.unPressAllKeys();
|
||||
}
|
||||
|
||||
final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.mainWindow.getFramebufferWidth();
|
||||
final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.mainWindow.getFramebufferHeight() - 1;
|
||||
|
||||
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
|
||||
} else {
|
||||
if (wasVisible && RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||
mc.mouseHelper.grabMouse();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void playRadialMenuSound() {
|
||||
final float volume = 0.1f;
|
||||
if (volume >= 0.0001f) {
|
||||
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.getPosition());
|
||||
Minecraft.getInstance().getSoundHandler().play(sound);
|
||||
}
|
||||
}
|
||||
|
||||
private static void begin(float partialTicks) {
|
||||
// PlayerEntity player = Minecraft.getInstance().player;
|
||||
// double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
|
||||
// double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
|
||||
// double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
|
||||
// Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
|
||||
|
||||
GL11.glPushMatrix();
|
||||
// GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
|
||||
GlStateManager.translated(-TileEntityRendererDispatcher.staticPlayerX, -TileEntityRendererDispatcher.staticPlayerY, -TileEntityRendererDispatcher.staticPlayerZ);
|
||||
|
||||
GL11.glDepthMask(false);
|
||||
}
|
||||
|
||||
protected static void beginLines() {
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
||||
GL11.glDisable(GL11.GL_CULL_FACE);
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
GL11.glDisable(GL11.GL_TEXTURE_2D);
|
||||
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
GL11.glLineWidth(2);
|
||||
}
|
||||
|
||||
protected static void endLines() {
|
||||
GL11.glPopAttrib();
|
||||
}
|
||||
|
||||
protected static void beginBlockPreviews() {
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
||||
Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
GL14.glBlendColor(1F, 1F, 1F, 0.8f);
|
||||
}
|
||||
|
||||
protected static void endBlockPreviews() {
|
||||
ShaderHandler.releaseShader();
|
||||
GlStateManager.disableBlend();
|
||||
|
||||
GL11.glPopAttrib();
|
||||
}
|
||||
|
||||
private static void end() {
|
||||
GL11.glDepthMask(true);
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, BlockState blockState) {
|
||||
if (blockState == null) return;
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translatef(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||
GlStateManager.rotatef(-90.0F, 0.0F, 1.0F, 0.0F);
|
||||
GlStateManager.translatef(-0.01f, -0.01f, 0.01f);
|
||||
GlStateManager.scalef(1.02f, 1.02f, 1.02f);
|
||||
|
||||
try {
|
||||
dispatcher.renderBlockBrightness(blockState, 0.85f);
|
||||
} catch (NullPointerException e) {
|
||||
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
|
||||
|
||||
//Render outline as backup
|
||||
GlStateManager.popMatrix();
|
||||
// ShaderHandler.releaseShader();
|
||||
GL11.glDisable(GL11.GL_LIGHTING);
|
||||
renderBlockOutline(blockPos, new Vec3d(1f, 1f, 1f));
|
||||
GL11.glEnable(GL11.GL_LIGHTING);
|
||||
GlStateManager.pushMatrix();
|
||||
}
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
protected static void renderBlockOutline(BlockPos pos, Vec3d color) {
|
||||
renderBlockOutline(pos, pos, color);
|
||||
}
|
||||
|
||||
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
|
||||
protected static void renderBlockOutline(BlockPos pos1, BlockPos pos2, Vec3d color) {
|
||||
GL11.glLineWidth(2);
|
||||
|
||||
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
|
||||
|
||||
WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
}
|
||||
|
||||
//Renders outline with given bounding box
|
||||
protected static void renderBlockOutline(BlockPos pos, VoxelShape collisionShape, Vec3d color) {
|
||||
GL11.glLineWidth(2);
|
||||
|
||||
// AxisAlignedBB aabb = boundingBox.offset(pos).grow(0.0020000000949949026);
|
||||
// VoxelShape voxelShape = collisionShape.withOffset(pos.getX(), pos.getY(), pos.getZ());
|
||||
|
||||
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
}
|
||||
|
||||
//TODO 1.14
|
||||
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
|
||||
// @Override
|
||||
// public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
|
||||
// Minecraft mc = Minecraft.getInstance();
|
||||
//
|
||||
// ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||
// if (!BuildModifiers.isEnabled(modifierSettings, pos)) return;
|
||||
//
|
||||
// List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
|
||||
// for (int i = 1; i < coordinates.size(); i++) {
|
||||
// BlockPos coordinate = coordinates.get(i);
|
||||
// if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
|
||||
// //Send i as entity id because only one block can be broken per id
|
||||
// //Unless i happens to be the player id, then take something else
|
||||
// int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
|
||||
// mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
}
|
||||
@@ -0,0 +1,202 @@
|
||||
/**
|
||||
* This class was created by <Vazkii>. It's distributed as
|
||||
* part of the Botania Mod. Get the Source Code in github:
|
||||
* https://github.com/Vazkii/Botania
|
||||
*
|
||||
* Modified by Requios
|
||||
*
|
||||
* Botania is Open Source and distributed under the
|
||||
* Botania License: http://botaniamod.net/license.php
|
||||
*
|
||||
* File Created @ [Apr 9, 2014, 11:20:26 PM (GMT)]
|
||||
*/
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import org.apache.logging.log4j.Level;
|
||||
import org.lwjgl.opengl.*;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public final class ShaderHandler {
|
||||
|
||||
private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB;
|
||||
private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB;
|
||||
|
||||
private static final int VERT = 1;
|
||||
private static final int FRAG = 2;
|
||||
|
||||
private static final String VERT_EXTENSION = ".vert";
|
||||
private static final String FRAG_EXTENSION = ".frag";
|
||||
|
||||
public static int rawColor;
|
||||
public static int dissolve;
|
||||
|
||||
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
|
||||
|
||||
public static void init() {
|
||||
if(!doUseShaders())
|
||||
return;
|
||||
|
||||
// rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
|
||||
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
|
||||
}
|
||||
|
||||
public static void useShader(int shader, Consumer<Integer> callback) {
|
||||
if(!doUseShaders())
|
||||
return;
|
||||
|
||||
ARBShaderObjects.glUseProgramObjectARB(shader);
|
||||
|
||||
if(shader != 0) {
|
||||
int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time");
|
||||
ARBShaderObjects.glUniform1iARB(time, ClientProxy.ticksInGame);
|
||||
|
||||
if(callback != null)
|
||||
callback.accept(shader);
|
||||
}
|
||||
}
|
||||
|
||||
public static void useShader(int shader) {
|
||||
useShader(shader, null);
|
||||
}
|
||||
|
||||
public static void releaseShader() {
|
||||
useShader(0);
|
||||
}
|
||||
|
||||
public static boolean doUseShaders() {
|
||||
//Extracted from OpenGLHelper in 1.13 and earlier
|
||||
//Can probably be simplified
|
||||
GLCapabilities glcapabilities = GL.getCapabilities();
|
||||
boolean openGL14 = glcapabilities.OpenGL14 || glcapabilities.GL_EXT_blend_func_separate;
|
||||
boolean openGL21 = glcapabilities.OpenGL21;
|
||||
boolean framebufferSupported = openGL14 && (glcapabilities.GL_ARB_framebuffer_object || glcapabilities.GL_EXT_framebuffer_object || glcapabilities.OpenGL30);
|
||||
boolean shadersAvailable = openGL21 || glcapabilities.GL_ARB_vertex_shader && glcapabilities.GL_ARB_fragment_shader && glcapabilities.GL_ARB_shader_objects;
|
||||
boolean shadersSupported = framebufferSupported && shadersAvailable;
|
||||
return BuildConfig.visuals.useShaders.get() && shadersSupported;
|
||||
}
|
||||
|
||||
private static int createProgram(String s, int sides) {
|
||||
boolean vert = (sides & VERT) != 0;
|
||||
boolean frag = (sides & FRAG) != 0;
|
||||
|
||||
return createProgram(vert ? s + VERT_EXTENSION : null, frag ? s + FRAG_EXTENSION : null);
|
||||
}
|
||||
|
||||
// Most of the code taken from the LWJGL wiki
|
||||
// http://lwjgl.org/wiki/index.php?title=GLSL_Shaders_with_LWJGL
|
||||
|
||||
private static int createProgram(String vert, String frag) {
|
||||
int vertId = 0, fragId = 0, program;
|
||||
if(vert != null)
|
||||
vertId = createShader(vert, VERT_ST);
|
||||
if(frag != null)
|
||||
fragId = createShader(frag, FRAG_ST);
|
||||
|
||||
program = ARBShaderObjects.glCreateProgramObjectARB();
|
||||
if(program == 0)
|
||||
return 0;
|
||||
|
||||
if(vert != null)
|
||||
ARBShaderObjects.glAttachObjectARB(program, vertId);
|
||||
if(frag != null)
|
||||
ARBShaderObjects.glAttachObjectARB(program, fragId);
|
||||
|
||||
ARBShaderObjects.glLinkProgramARB(program);
|
||||
if(ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
|
||||
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
|
||||
return 0;
|
||||
}
|
||||
|
||||
ARBShaderObjects.glValidateProgramARB(program);
|
||||
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
|
||||
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return program;
|
||||
}
|
||||
|
||||
private static int createShader(String filename, int shaderType){
|
||||
int shader = 0;
|
||||
try {
|
||||
shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType);
|
||||
|
||||
if(shader == 0)
|
||||
return 0;
|
||||
|
||||
ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename));
|
||||
ARBShaderObjects.glCompileShaderARB(shader);
|
||||
|
||||
if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE)
|
||||
throw new RuntimeException("Error creating shader: " + getLogInfo(shader));
|
||||
|
||||
return shader;
|
||||
}
|
||||
catch(Exception e) {
|
||||
ARBShaderObjects.glDeleteObjectARB(shader);
|
||||
e.printStackTrace();
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
private static String getLogInfo(int obj) {
|
||||
return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB));
|
||||
}
|
||||
|
||||
private static String readFileAsString(String filename) throws Exception {
|
||||
StringBuilder source = new StringBuilder();
|
||||
InputStream in = ShaderHandler.class.getResourceAsStream(filename);
|
||||
Exception exception = null;
|
||||
BufferedReader reader;
|
||||
|
||||
if(in == null)
|
||||
return "";
|
||||
|
||||
try {
|
||||
reader = new BufferedReader(new InputStreamReader(in, StandardCharsets.UTF_8));
|
||||
|
||||
Exception innerExc= null;
|
||||
try {
|
||||
String line;
|
||||
while((line = reader.readLine()) != null)
|
||||
source.append(line).append('\n');
|
||||
} catch(Exception exc) {
|
||||
exception = exc;
|
||||
} finally {
|
||||
try {
|
||||
reader.close();
|
||||
} catch(Exception exc) {
|
||||
innerExc = exc;
|
||||
}
|
||||
}
|
||||
|
||||
if(innerExc != null)
|
||||
throw innerExc;
|
||||
} catch(Exception exc) {
|
||||
exception = exc;
|
||||
} finally {
|
||||
try {
|
||||
in.close();
|
||||
} catch(Exception exc) {
|
||||
if(exception == null)
|
||||
exception = exc;
|
||||
else exc.printStackTrace();
|
||||
}
|
||||
|
||||
if(exception != null)
|
||||
throw exception;
|
||||
}
|
||||
|
||||
return source.toString();
|
||||
}
|
||||
|
||||
}
|
||||
52
src/main/resources/META-INF/mods.toml
Normal file
52
src/main/resources/META-INF/mods.toml
Normal file
@@ -0,0 +1,52 @@
|
||||
# This is an example mods.toml file. It contains the data relating to the loading mods.
|
||||
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
|
||||
# The overall format is standard TOML format, v0.5.0.
|
||||
# Note that there are a couple of TOML lists in this file.
|
||||
# Find more information on toml format here: https://github.com/toml-lang/toml
|
||||
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
|
||||
modLoader="javafml" #mandatory
|
||||
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
|
||||
loaderVersion="[25,)" #mandatory (24 is current forge version)
|
||||
# A URL to refer people to when problems occur with this mod
|
||||
issueTrackerURL="https://bitbucket.org/Requios/effortless-building/issues?status=new&status=open" #optional
|
||||
# A list of mods - how many allowed here is determined by the individual mod loader
|
||||
[[mods]] #mandatory
|
||||
# The modid of the mod
|
||||
modId="effortlessbuilding" #mandatory
|
||||
# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
|
||||
version="${file.jarVersion}" #mandatory
|
||||
# A display name for the mod
|
||||
displayName="Effortless Building" #mandatory
|
||||
# A URL to query for updates for this mod. See the JSON update specification <here>
|
||||
updateJSONURL="http://myurl.me/" #optional
|
||||
# A URL for the "homepage" for this mod, displayed in the mod UI
|
||||
displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional
|
||||
# A file name (in the root of the mod JAR) containing a logo for display
|
||||
logoFile="logo.png" #optional
|
||||
# A text field displayed in the mod UI
|
||||
credits="" #optional
|
||||
# A text field displayed in the mod UI
|
||||
authors="Requios" #optional
|
||||
# The description text for the mod (multi line!) (#mandatory)
|
||||
description='''
|
||||
Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.
|
||||
'''
|
||||
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
|
||||
#[[dependencies.examplemod]] #optional
|
||||
# # the modid of the dependency
|
||||
# modId="forge" #mandatory
|
||||
# # Does this dependency have to exist - if not, ordering below must be specified
|
||||
# mandatory=true #mandatory
|
||||
# # The version range of the dependency
|
||||
# versionRange="[25,)" #mandatory
|
||||
# # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
|
||||
# ordering="NONE"
|
||||
# # Side this dependency is applied on - BOTH, CLIENT or SERVER
|
||||
# side="BOTH"
|
||||
## Here's another dependency
|
||||
#[[dependencies.examplemod]]
|
||||
# modId="minecraft"
|
||||
# mandatory=true
|
||||
# versionRange="[1.13.2]"
|
||||
# ordering="NONE"
|
||||
# side="BOTH"
|
||||
58
src/main/resources/assets/effortlessbuilding/lang/en_us.json
Normal file
58
src/main/resources/assets/effortlessbuilding/lang/en_us.json
Normal file
@@ -0,0 +1,58 @@
|
||||
{
|
||||
"effortlessbuilding.screen.modifier_settings": "Modifier Settings",
|
||||
"effortlessbuilding.screen.radial_menu": "Build Modes",
|
||||
"effortlessbuilding.screen.randomizer_bag": "Randomizer Bag",
|
||||
|
||||
"key.effortlessbuilding.category": "Effortless Building",
|
||||
"key.effortlessbuilding.hud.desc": "Modifier Menu",
|
||||
"key.effortlessbuilding.replace.desc": "Toggle QuickReplace",
|
||||
"key.effortlessbuilding.creative.desc": "Toggle Survival/Creative Mode",
|
||||
"key.effortlessbuilding.mode.desc": "Radial Menu",
|
||||
"key.effortlessbuilding.undo.desc": "Undo",
|
||||
"key.effortlessbuilding.redo.desc": "Redo",
|
||||
"key.effortlessbuilding.altplacement.desc": "Alternative placement",
|
||||
|
||||
"effortlessbuilding:randomizer_bag": "Randomizer Bag",
|
||||
"effortlessbuilding:reach_upgrade1": "Reach Upgrade 1",
|
||||
"effortlessbuilding:reach_upgrade2": "Reach Upgrade 2",
|
||||
"effortlessbuilding:reach_upgrade3": "Reach Upgrade 3",
|
||||
|
||||
"effortlessbuilding.mode.normal": "Normal",
|
||||
"effortlessbuilding.mode.normal_plus": "Normal+",
|
||||
"effortlessbuilding.mode.line": "Line",
|
||||
"effortlessbuilding.mode.wall": "Wall",
|
||||
"effortlessbuilding.mode.floor": "Floor",
|
||||
"effortlessbuilding.mode.diagonal_line": "Diagonal Line",
|
||||
"effortlessbuilding.mode.diagonal_wall": "Diagonal Wall",
|
||||
"effortlessbuilding.mode.slope_floor": "Slope Floor",
|
||||
"effortlessbuilding.mode.cube": "Cube",
|
||||
"effortlessbuilding.mode.circle": "Circle",
|
||||
"effortlessbuilding.mode.cylinder": "Cylinder",
|
||||
"effortlessbuilding.mode.sphere": "Sphere",
|
||||
|
||||
"effortlessbuilding.action.undo": "Undo",
|
||||
"effortlessbuilding.action.redo": "Redo",
|
||||
"effortlessbuilding.action.replace": "Replace",
|
||||
"effortlessbuilding.action.open_modifier_settings": "Open Modifier Settings",
|
||||
|
||||
"effortlessbuilding.action.build_speed": "Build Speed",
|
||||
"effortlessbuilding.action.filling": "Filling",
|
||||
"effortlessbuilding.action.raised_edge": "Raised Edge",
|
||||
"effortlessbuilding.action.thickness": "Line Thickness",
|
||||
"effortlessbuilding.action.circle_start": "Start Point",
|
||||
|
||||
"effortlessbuilding.action.normal_speed": "Normal",
|
||||
"effortlessbuilding.action.fast_speed": "Fast",
|
||||
"effortlessbuilding.action.full": "Filled",
|
||||
"effortlessbuilding.action.hollow": "Hollow",
|
||||
"effortlessbuilding.action.skeleton": "Skeleton",
|
||||
"effortlessbuilding.action.short_edge": "Short Edge",
|
||||
"effortlessbuilding.action.long_edge": "Long Edge",
|
||||
"effortlessbuilding.action.thickness_1": "1 Block Thick",
|
||||
"effortlessbuilding.action.thickness_3": "3 Blocks Thick",
|
||||
"effortlessbuilding.action.thickness_5": "5 Blocks Thick",
|
||||
"effortlessbuilding.action.start_center": "Middle",
|
||||
"effortlessbuilding.action.start_corner": "Corner",
|
||||
|
||||
"commands.reach.usage": "/reach <level>"
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
key.effortlessbuilding.category=Effortless Building
|
||||
key.effortlessbuilding.hud.desc=Open Settings
|
||||
key.effortlessbuilding.replace.desc=Toggle QuickReplace
|
||||
key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
|
||||
|
||||
item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
|
||||
item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1
|
||||
item.effortlessbuilding:reach_upgrade2.name=Reach Upgrade 2
|
||||
item.effortlessbuilding:reach_upgrade3.name=Reach Upgrade 3
|
||||
|
||||
commands.reach.usage=/reach <level>
|
||||
@@ -1,5 +0,0 @@
|
||||
{
|
||||
"conditions": {
|
||||
"enable_reach_upgrades": "nl.requios.effortlessbuilding.helper.ReachConditionFactory"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
#version 120
|
||||
|
||||
uniform int time; // Passed in, see ShaderHelper.java
|
||||
|
||||
uniform float dissolve; // Passed in via Callback
|
||||
uniform int highlight;
|
||||
uniform int red;
|
||||
uniform vec3 blockpos;
|
||||
uniform vec3 firstpos;
|
||||
uniform vec3 secondpos;
|
||||
uniform sampler2D image;
|
||||
uniform sampler2D mask;
|
||||
|
||||
varying vec4 position;
|
||||
varying vec3 normal;
|
||||
|
||||
void main() {
|
||||
|
||||
vec3 pixelposition = floor(position.xyz * 8.0) / 8.0;
|
||||
vec3 worldpos = blockpos + pixelposition.xyz;
|
||||
vec2 texcoord = vec2(gl_TexCoord[0]);
|
||||
vec4 texcolor = texture2D(image, texcoord);
|
||||
vec4 color = texcolor;
|
||||
vec3 firstposc = firstpos + 0.51; //center in block
|
||||
vec3 secondposc = secondpos + 0.5;
|
||||
|
||||
//find place in between first and second pos
|
||||
float firstToSecond = length(secondposc - firstposc);
|
||||
float place = 0.0;
|
||||
if (firstToSecond > 0.5) {
|
||||
float placeFromFirst = length(worldpos - firstposc) / firstToSecond;
|
||||
float placeFromSecond = length(worldpos - secondposc) / firstToSecond;
|
||||
place = (placeFromFirst + (1.0 - placeFromSecond)) / 2.0;
|
||||
} //else only one block
|
||||
|
||||
//find 2d texture coordinate for noise texture based on world position
|
||||
vec2 maskcoord = vec2(worldpos.y, worldpos.z);
|
||||
if (abs(normal.y) > 0.5)
|
||||
maskcoord = vec2(worldpos.x, worldpos.z);
|
||||
if (abs(normal.z) > 0.5)
|
||||
maskcoord = vec2(worldpos.x, worldpos.y);
|
||||
|
||||
maskcoord /= 20.0;
|
||||
vec4 maskColor = texture2D(mask, maskcoord);
|
||||
float maskgs = maskColor.r;
|
||||
|
||||
color.rgb *= gl_Color.rgb;
|
||||
|
||||
//desaturate
|
||||
color.rgb *= vec3(0.8);
|
||||
|
||||
//add blueish hue
|
||||
color.rgb += vec3(-0.1, 0.0, 0.2);
|
||||
|
||||
//add pulsing blue
|
||||
float pulse = (sin(time / 5.0) + 1.0) / 2.0;
|
||||
color.rgb += 0.4 * vec3(-0.5, 0.2, 0.6) * pulse;
|
||||
|
||||
//add diagonal highlights
|
||||
float diagTime = mod(time / 40.0, 1.4) - 0.2;
|
||||
float diag = smoothstep(diagTime - 0.2, diagTime, place) - smoothstep(diagTime, diagTime + 0.2, place);
|
||||
color.rgb += 0.2 * diag * vec3(0.0, 0.2, 0.4);
|
||||
|
||||
float diagTime2 = mod(time / 70.0, 1.4) - 0.2;
|
||||
float diag2 = smoothstep(diagTime2 - 0.2, diagTime2, place) - smoothstep(diagTime2, diagTime2 + 0.2, place);
|
||||
color.rgb += 0.2 * diag2 * vec3(0.0, 0.4, 0.8);
|
||||
|
||||
//add edge shading
|
||||
// vec3 p1;
|
||||
// //if (firstpos.x < secondpos.x)
|
||||
//
|
||||
// vec3 wmf = worldpos - firstposc;
|
||||
// vec3 wms = worldpos - (secondposc + vec3(0.0, 1.0, 1.0));
|
||||
// float distToEdge1 = min(length(wmf.xy), length(wmf.xz));
|
||||
// float distToEdge2 = min(length(wmf.yz), length(wms.xy));
|
||||
// float distToEdge3 = min(length(wms.xz), length(wms.yz));
|
||||
// float distToEdge = min(min(distToEdge1, distToEdge2), distToEdge3);
|
||||
// color.rgb += vec3(0.5 - smoothstep(0, 0.5, distToEdge)) * 0.5;
|
||||
|
||||
//add flat shading
|
||||
// if (abs(normal.x) > 0.5)
|
||||
// color.rgb -= 0.0;
|
||||
if (abs(normal.y) > 0.5)
|
||||
color.rgb += 0.05;
|
||||
if (abs(normal.z) > 0.5)
|
||||
color.rgb -= 0.05;
|
||||
|
||||
|
||||
if (highlight == 1 && dissolve == 0.0) {
|
||||
color.rgb += vec3(0.0, 0.1, -0.2);
|
||||
}
|
||||
|
||||
if (red == 1) {
|
||||
color.rgb += vec3(0.4, -0.3, -0.5);
|
||||
}
|
||||
|
||||
color.r = max(0, min(1, color.r));
|
||||
color.g = max(0, min(1, color.g));
|
||||
color.b = max(0, min(1, color.b));
|
||||
|
||||
if (maskgs * 0.3 + place * 0.7 <= dissolve)
|
||||
gl_FragColor = vec4(texcolor.rgb, 0.0);
|
||||
else gl_FragColor = color;
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
#version 120
|
||||
|
||||
varying vec4 position;
|
||||
varying vec3 normal;
|
||||
|
||||
void main() {
|
||||
gl_Position = ftransform();//gl_ProjectionMatrix * gl_ModelViewMatrix * gl_Vertex;
|
||||
gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
|
||||
gl_FrontColor = gl_Color;
|
||||
//gl_BackColor = gl_Color;
|
||||
|
||||
position = gl_Vertex;
|
||||
normal = gl_Normal;
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
#version 120
|
||||
|
||||
uniform sampler2D bgl_RenderedTexture;
|
||||
|
||||
void main() {
|
||||
vec2 texcoord = vec2(gl_TexCoord[0]);
|
||||
vec4 color = texture2D(bgl_RenderedTexture, texcoord);
|
||||
|
||||
float r = color.b * gl_Color.r;
|
||||
float g = color.g * gl_Color.g;
|
||||
float b = color.r * gl_Color.b;
|
||||
float a = color.a * gl_Color.a;
|
||||
|
||||
gl_FragColor = vec4(r, g, b, a);
|
||||
}
|
||||
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.2 KiB |
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Reference in New Issue
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