24 Commits
1.15 ... 1.17

Author SHA1 Message Date
Christian Knaapen
68a5bab704 Fixed multiplayer: cache not working. 2022-01-16 15:56:09 +01:00
Christian Knaapen
9ae02b16de Tweaks and cleanup 2021-12-05 17:53:47 +01:00
Christian Knaapen
80e355a806 Revamped the radial menu. Removed some old code. 2021-12-05 14:30:57 +01:00
Christian Knaapen
700a3062f7 Hotfix: Fixed crash when rendering overlay: Invalid shaders/core/dissolve.json: Couldn't compile fragment program. 2021-11-02 01:40:17 +01:00
Christian Knaapen
f45d3ffad7 Added golden and diamond randomizer bags (with container, screen, icon and recipe). Updated recipes for reach upgrades. 2021-10-31 16:52:08 +01:00
Christian Knaapen
c8cfa515d0 Fixed icons in radial menu. Cleaned up radial menu code a bit. 2021-10-30 21:34:53 +02:00
Christian Knaapen
6760388bc7 Fixed block preview shader dissolve effect. Fixed reach upgrade item icons. 2021-10-30 20:00:47 +02:00
Christian Knaapen
80c475ff54 Fixed block preview shader being glitchy. Now shows block without effects. 2021-10-30 16:32:23 +02:00
Christian Knaapen
5b8fafd9f7 Fixed randomizer bag inventory not opening. 2021-10-16 13:24:33 +02:00
Christian Knaapen
43d0a02faf Moved dissolve shader to Minecraft's new custom shader rendertype. 2021-09-26 19:38:02 +02:00
Christian Knaapen
4b1997e44f [TASK] Fixed rendering modifier lines and areas. Rendering block previews no longer crashes (renders black). 2021-09-26 12:48:36 +02:00
Christian Knaapen
3930844208 Fixed capabilities and setup events. 2021-09-12 16:58:09 +02:00
Christian Knaapen
d9df8b0d0e Fixed remaining compiler errors. Using deferred registries now, and cleaned up mods.toml file. 2021-09-12 13:54:25 +02:00
Christian Knaapen
178a4ca4e1 Fixed 200+ compiler errors. 23 left. 2021-09-01 17:37:09 +02:00
Christian Knaapen
2297c38574 WIP Update to 1.17 2021-09-01 14:51:44 +02:00
Christian Knaapen
72d1085a54 Updated mapping to 1.16.5 official names. 2021-09-01 14:13:08 +02:00
Christian Knaapen
47f38d0a58 Bumped version number 2021-05-20 21:11:38 +02:00
Alexei Robyn
54d9c3a92f Merged in fakeplayer-fix-1.16 (pull request #3)
Fix FakePlayer-related crashes

Approved-by: Requios
2021-05-20 18:16:16 +00:00
Alexei Robyn
f77a937c6c Fix FakePlayer-related crashes 2021-05-20 14:14:58 +10:00
Christian Knaapen
b41f102f0c Using deferred registry for Randomizer Bag container, which fixes startup crash in 1.16.4 and 1.16.5. 2021-02-03 20:50:09 +01:00
grimm auld
f2fee42c58 Merged in 1.16 (pull request #2)
1.16

Approved-by: Requios
2021-02-02 20:28:16 +00:00
grimmauld
d63786f6e2 merge version bump 2021-02-02 12:52:18 +01:00
grimmauld
5fe5978777 Fix some stuff 2021-01-29 23:43:12 +01:00
grimmauld
7b5f055d22 Get stuff running on 1.16.3 2021-01-29 23:12:11 +01:00
114 changed files with 8623 additions and 8252 deletions

1
.gitignore vendored
View File

@@ -20,6 +20,7 @@ build
# other
eclipse
run
logs/*
# Files from Forge MDK
forge*changelog.txt

View File

@@ -1,11 +1,10 @@
buildscript {
repositories {
maven { url = 'https://files.minecraftforge.net/maven' }
jcenter()
mavenCentral()
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1+', changing: true
}
}
apply plugin: 'net.minecraftforge.gradle'
@@ -13,11 +12,12 @@ apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
version = '1.15.2-2.21'
version = '1.17.1-2.31'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
// Mojang ships Java 16 to end users in 1.17+ instead of Java 8 in 1.16 or lower, so your mod should target Java 16.
java.toolchain.languageVersion = JavaLanguageVersion.of(16)
minecraft {
// The mappings can be changed at any time, and must be in the following format.
@@ -25,11 +25,10 @@ minecraft {
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'snapshot', version: '20200514-1.15.1'
mappings channel: 'official', version: '1.17.1'
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
@@ -74,7 +73,8 @@ minecraft {
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
effortlessbuilding {
@@ -89,7 +89,7 @@ dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.15.2-31.2.0'
minecraft 'net.minecraftforge:forge:1.17.1-37.0.50'
// You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier"

Binary file not shown.

View File

@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip

71
gradlew vendored
View File

@@ -1,4 +1,20 @@
#!/usr/bin/env sh
#!/usr/bin/env bash
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
@@ -28,7 +44,7 @@ APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
@@ -56,7 +72,7 @@ case "`uname`" in
Darwin* )
darwin=true
;;
MINGW* )
MSYS* | MINGW* )
msys=true
;;
NONSTOP* )
@@ -66,6 +82,7 @@ esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
@@ -109,10 +126,11 @@ if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
@@ -138,35 +156,28 @@ if $cygwin ; then
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
i=`expr $i + 1`
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
ARGV=("$@")
eval set -- $DEFAULT_JVM_OPTS
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
IFS=$'
' read -rd '' -a JAVA_OPTS_ARR <<< "$(echo $JAVA_OPTS | xargs -n1)"
IFS=$'
' read -rd '' -a GRADLE_OPTS_ARR <<< "$(echo $GRADLE_OPTS | xargs -n1)"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
exec "$JAVACMD" "$@" "${JAVA_OPTS_ARR[@]}" "${GRADLE_OPTS_ARR[@]}" "-Dorg.gradle.appname=$APP_BASE_NAME" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "${ARGV[@]}"

43
gradlew.bat vendored
View File

@@ -1,3 +1,19 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@@ -13,15 +29,18 @@ if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -35,7 +54,7 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
@@ -45,28 +64,14 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell

View File

@@ -87,7 +87,8 @@ public class BuildConfig {
"0: blocks that can be harvested with wooden or gold tools",
"1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools")
"3: blocks that can be harvested with diamond tools",
"4: blocks that can be harvested with netherite tools")
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
undoStackSize = builder
@@ -102,7 +103,7 @@ public class BuildConfig {
public static class Visuals {
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold;
public final ForgeConfigSpec.ConfigValue<Integer> shaderThreshold;
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
public Visuals(ForgeConfigSpec.Builder builder) {
@@ -120,7 +121,7 @@ public class BuildConfig {
"Relaxing: 1.5")
.define("dissolveTimeMultiplier", 1.0);
shaderTreshold = builder
shaderThreshold = builder
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
.define("shaderTreshold", 1500);

View File

@@ -1,37 +1,31 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.Registry;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.common.crafting.CraftingHelper;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.item.Item;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ExtensionPoint;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fmllegacy.RegistryObject;
import net.minecraftforge.fmllegacy.network.IContainerFactory;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
import nl.requios.effortlessbuilding.item.*;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.proxy.IProxy;
@@ -39,69 +33,52 @@ import nl.requios.effortlessbuilding.proxy.ServerProxy;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// The value here should match an entry in the META-INF/mods.toml file
@Mod(EffortlessBuilding.MODID)
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
public class EffortlessBuilding
{
public class EffortlessBuilding {
public static final String MODID = "effortlessbuilding";
public static final String NAME = "Effortless Building";
public static final String VERSION = "1.15.2-2.21";
public static EffortlessBuilding instance;
public static final Logger logger = LogManager.getLogger();
public static EffortlessBuilding instance;
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
public static final ItemReachUpgrade2 ITEM_REACH_UPGRADE_2 = new ItemReachUpgrade2();
public static final ItemReachUpgrade3 ITEM_REACH_UPGRADE_3 = new ItemReachUpgrade3();
//Registration
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
private static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.CONTAINERS, EffortlessBuilding.MODID);
public static final Block[] BLOCKS = {
};
public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new);
public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new);
public static final RegistryObject<Item> DIAMOND_RANDOMIZER_BAG_ITEM = ITEMS.register("diamond_randomizer_bag", DiamondRandomizerBagItem::new);
public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new);
public static final Item[] ITEMS = {
ITEM_RANDOMIZER_BAG,
ITEM_REACH_UPGRADE_1,
ITEM_REACH_UPGRADE_2,
ITEM_REACH_UPGRADE_3
};
public static final ContainerType<RandomizerBagContainer> RANDOMIZER_BAG_CONTAINER = register("randomizer_bag", RandomizerBagContainer::new);
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
public static final RegistryObject<MenuType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new));
public static final RegistryObject<MenuType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new));
public EffortlessBuilding() {
instance = this;
// Register the setup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
// Register the enqueueIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
// Register the processIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
// Register the clientSetup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
// Register ourselves for server and other game events we are interested in
FMLJavaModLoadingContext.get().getModEventBus().register(this);
ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
//Register config
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
}
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){
MenuType<T> type = new MenuType<T>(fact);
return type;
}
@SubscribeEvent
public void setup(final FMLCommonSetupEvent event)
{
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
public void setup(final FMLCommonSetupEvent event) {
PacketHandler.register();
//TODO 1.13 config
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
proxy.setup(event);
CompatHelper.setup();
@@ -109,49 +86,29 @@ public class EffortlessBuilding
@SubscribeEvent
public void clientSetup(final FMLClientSetupEvent event) {
proxy.clientSetup(event);
}
@SubscribeEvent
public void enqueueIMC(final InterModEnqueueEvent event) {
// some example code to dispatch IMC to another mod
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";});
public void registerCapabilities(RegisterCapabilitiesEvent event){
event.register(ModifierCapabilityManager.IModifierCapability.class);
event.register(ModeCapabilityManager.IModeCapability.class);
}
@SubscribeEvent
public void processIMC(final InterModProcessEvent event) {
// some example code to receive and process InterModComms from other mods
// logger.info("Got IMC {}", event.getIMCStream().
// map(m->m.getMessageSupplier().get()).
// collect(Collectors.toList()));
}
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
CommandReach.register(event.getCommandDispatcher());
}
private static <T extends Container> ContainerType<T> register(String key, ContainerType.IFactory<T> factory) {
return Registry.register(Registry.MENU, key, new ContainerType<>(factory));
}
public static void log(String msg){
public static void log(String msg) {
logger.info(msg);
}
public static void log(PlayerEntity player, String msg){
public static void log(Player player, String msg) {
log(player, msg, false);
}
public static void log(PlayerEntity player, String msg, boolean actionBar){
player.sendStatusMessage(new StringTextComponent(msg), actionBar);
public static void log(Player player, String msg, boolean actionBar) {
player.displayClientMessage(new TextComponent(msg), actionBar);
}
//Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar){
public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
}
}

View File

@@ -1,20 +1,21 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import net.minecraftforge.fmlserverevents.FMLServerStartingEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
@@ -22,6 +23,7 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.AddUndoMessage;
@@ -31,42 +33,33 @@ import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
import java.util.List;
@Mod.EventBusSubscriber
public class EventHandler
{
@Mod.EventBusSubscriber(modid = EffortlessBuilding.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
public class EventHandler {
@SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof PlayerEntity) {
if (event.getObject() instanceof FakePlayer) return;
if (event.getObject() instanceof Player) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
}
}
//TODO 1.13 config
// @SubscribeEvent
// public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
// {
// if (event.getModID().equals(EffortlessBuilding.MODID))
// {
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
// }
// }
// @SubscribeEvent
// public static void onServerTick(TickEvent.ServerTickEvent event) {
//
// }
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
CommandReach.register(event.getServer().getCommands().getDispatcher());
}
@SubscribeEvent
//Only called serverside (except with lilypads...)
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getWorld().isRemote()) return;
if (event.getWorld().isClientSide()) return;
if (!(event.getEntity() instanceof PlayerEntity)) return;
if (!(event.getEntity() instanceof Player)) return;
if (event.getEntity() instanceof FakePlayer) return;
//Cancel event if necessary
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
ServerPlayer player = ((ServerPlayer) event.getEntity());
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -94,7 +87,9 @@ public class EventHandler
@SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getWorld().isRemote()) return;
if (event.getWorld().isClientSide()) return;
if (event.getPlayer() instanceof FakePlayer) return;
//Cancel event if necessary
//If cant break far then dont cancel event ever
@@ -108,7 +103,11 @@ public class EventHandler
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()));
if (event.getPlayer() instanceof ServerPlayer && event.getState() != null && event.getPos() != null) {
PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayer) event.getPlayer());
if (packetTarget != null)
PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
}
}
}
@@ -117,13 +116,15 @@ public class EventHandler
//Disable if config says so
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
PlayerEntity player = event.getPlayer();
World world = player.world;
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
Level world = player.level;
BlockPos pos = event.getPos();
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
float originalBlockHardness = event.getState().getBlockHardness(world, pos);
float originalBlockHardness = event.getState().getDestroySpeed(world, pos);
if (originalBlockHardness < 0) return; //Dont break bedrock
float totalBlockHardness = 0;
//get coordinates
@@ -134,7 +135,7 @@ public class EventHandler
BlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
totalBlockHardness += blockState.getDestroySpeed(world, coordinate);
}
//Grabbing percentage from config
@@ -151,31 +152,35 @@ public class EventHandler
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
PlayerEntity player = event.getPlayer();
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
PlayerEntity player = event.getPlayer();
if (player.getEntityWorld().isRemote) return;
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
if (player.getCommandSenderWorld().isClientSide) return;
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
PlayerEntity player = event.getPlayer();
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
PlayerEntity player = event.getPlayer();
if (player.getEntityWorld().isRemote) return;
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
if (player.getCommandSenderWorld().isClientSide) return;
//Set build mode to normal
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -193,16 +198,17 @@ public class EventHandler
ModeSettingsManager.handleNewPlayer(player);
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) {
if (event.getPlayer() instanceof FakePlayer) return;
//Attach capabilities on death, otherwise crash
PlayerEntity oldPlayer = event.getOriginal();
Player oldPlayer = event.getOriginal();
oldPlayer.revive();
PlayerEntity newPlayer = event.getPlayer();
Player newPlayer = event.getPlayer();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
}

View File

@@ -1,48 +1,31 @@
package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.ShaderInstance;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.ResourceLocation;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RegisterShadersEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.render.BuildRenderTypes;
import java.io.IOException;
import java.util.HashMap;
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
public class ModClientEventHandler {
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
@SubscribeEvent
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
EffortlessBuilding.log("Stitching textures");
//register icon textures
for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values())
{
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
event.addSprite(spriteLocation);
buildModeIcons.put(mode, spriteLocation);
}
for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values())
{
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
event.addSprite(spriteLocation);
modeOptionIcons.put(action, spriteLocation);
}
}
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
return Minecraft.getInstance().getModelManager().getAtlasTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getSprite(buildModeIcons.get(mode));
}
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
return Minecraft.getInstance().getModelManager().getAtlasTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getSprite(modeOptionIcons.get(action));
public static void registerShaders(RegisterShadersEvent event) throws IOException {
event.registerShader(new ShaderInstance(event.getResourceManager(),
new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
DefaultVertexFormat.BLOCK),
shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
}
}

View File

@@ -1,45 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.HashMap;
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
public class ModEventHandler {
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event) {
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS)
{
event.getRegistry().register(new BlockItem(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
}
}
// @SubscribeEvent
// public static void registerContainerTypes(RegistryEvent.Register<ContainerType<?>> event) {
// event.getRegistry().register()
// }
}

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.Dictionary;
import java.util.Hashtable;
@@ -16,24 +16,24 @@ public abstract class BaseBuildMode implements IBuildMode {
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
protected Dictionary<UUID, Vec3> hitVecTable = new Hashtable<>();
@Override
public void initialize(PlayerEntity player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ZERO);
sideHitTable.put(player.getUniqueID(), Direction.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
public void initialize(Player player) {
rightClickClientTable.put(player.getUUID(), 0);
rightClickServerTable.put(player.getUUID(), 0);
firstPosTable.put(player.getUUID(), BlockPos.ZERO);
sideHitTable.put(player.getUUID(), Direction.UP);
hitVecTable.put(player.getUUID(), Vec3.ZERO);
}
@Override
public Direction getSideHit(PlayerEntity player) {
return sideHitTable.get(player.getUniqueID());
public Direction getSideHit(Player player) {
return sideHitTable.get(player.getUUID());
}
@Override
public Vec3d getHitVec(PlayerEntity player) {
return hitVecTable.get(player.getUniqueID());
public Vec3 getHitVec(Player player) {
return hitVecTable.get(player.getUUID());
}
}

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
@@ -20,14 +20,229 @@ import java.util.Dictionary;
import java.util.Hashtable;
import java.util.List;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
public class BuildModes {
//Static variables are shared between client and server in singleplayer
//We need them separate
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
public static Dictionary<Player, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<Player, Boolean> currentlyBreakingServer = new Hashtable<>();
//Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(Player player, BlockPlacedMessage message) {
//Check if not in the middle of breaking
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking
initializeMode(player);
return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
BuildModeEnum buildMode = modeSettings.getBuildMode();
BlockPos startPos = null;
if (message.isBlockHit() && message.getBlockPos() != null) {
startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable
//TODO 1.13 replaceable
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.relative(message.getSideHit());
}
//Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && replaceable) {
startPos = startPos.below();
}
//Check if player reach does not exceed startpos
int maxReach = ReachHelper.getMaxReach(player);
if (buildMode != BuildModeEnum.NORMAL && player.blockPosition().distSqr(startPos) > maxReach * maxReach) {
EffortlessBuilding.log(player, "Placement exceeds your reach.");
return;
}
}
//Even when no starting block is found, call buildmode instance
//We might want to place things in the air
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace());
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, false);
return;
}
//Limit number of blocks you can place
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (coordinates.size() > limit) {
coordinates = coordinates.subList(0, limit);
}
Direction sideHit = buildMode.instance.getSideHit(player);
if (sideHit == null) sideHit = message.getSideHit();
Vec3 hitVec = buildMode.instance.getHitVec(player);
if (hitVec == null) hitVec = message.getHitVec();
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
//Only works when finishing a buildmode is equal to placing some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
}
//Use a network message to break blocks in the distance using clientside mouse input
public static void onBlockBrokenMessage(Player player, BlockBrokenMessage message) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true);
}
public static void onBlockBroken(Player player, BlockPos startPos, boolean breakStartPos) {
//Check if not in the middle of placing
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing
initializeMode(player);
return;
}
//If first click
if (currentlyBreaking.get(player) == null) {
//If startpos is null, dont do anything
if (startPos == null) return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Get coordinates
BuildModeEnum buildMode = modeSettings.getBuildMode();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3.ZERO, true);
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, true);
return;
}
//Let buildmodifiers break blocks
BuildModifiers.onBlockBroken(player, coordinates, breakStartPos);
//Only works when finishing a buildmode is equal to breaking some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
}
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos, boolean skipRaytrace) {
List<BlockPos> coordinates = new ArrayList<>();
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace));
return coordinates;
}
public static void initializeMode(Player player) {
//Resetting mode, so not placing or breaking
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player);
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
}
public static boolean isCurrentlyPlacing(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
}
public static boolean isCurrentlyBreaking(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
}
//Either placing or breaking
public static boolean isActive(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
}
//Find coordinates on a line bound by a plane
public static Vec3 findXBound(double x, Vec3 start, Vec3 look) {
//then y and z are
double y = (x - start.x) / look.x * look.y + start.y;
double z = (x - start.x) / look.x * look.z + start.z;
return new Vec3(x, y, z);
}
//-- Common build mode functionality --//
public static Vec3 findYBound(double y, Vec3 start, Vec3 look) {
//then x and z are
double x = (y - start.y) / look.y * look.x + start.x;
double z = (y - start.y) / look.y * look.z + start.z;
return new Vec3(x, y, z);
}
public static Vec3 findZBound(double z, Vec3 start, Vec3 look) {
//then x and y are
double x = (z - start.z) / look.z * look.x + start.x;
double y = (z - start.z) / look.z * look.y + start.y;
return new Vec3(x, y, z);
}
//Use this instead of player.getLookVec() in any buildmodes code
public static Vec3 getPlayerLookVec(Player player) {
Vec3 lookVec = player.getLookAngle();
double x = lookVec.x;
double y = lookVec.y;
double z = lookVec.z;
//Further calculations (findXBound etc) don't like any component being 0 or 1 (e.g. dividing by 0)
//isCriteriaValid below will take up to 2 minutes to raytrace blocks towards infinity if that is the case
//So make sure they are close to but never exactly 0 or 1
if (Math.abs(x) < 0.0001) x = 0.0001;
if (Math.abs(x - 1.0) < 0.0001) x = 0.9999;
if (Math.abs(x + 1.0) < 0.0001) x = -0.9999;
if (Math.abs(y) < 0.0001) y = 0.0001;
if (Math.abs(y - 1.0) < 0.0001) y = 0.9999;
if (Math.abs(y + 1.0) < 0.0001) y = -0.9999;
if (Math.abs(z) < 0.0001) z = 0.0001;
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
return new Vec3(x, y, z);
}
public static boolean isCriteriaValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace, Vec3 lineBound, Vec3 planeBound, double distToPlayerSq) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
ClipContext rayTraceContext = new ClipContext(start, lineBound, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player);
HitResult rayTraceResult = player.level.clip(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == HitResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.getLocation()).lengthSqr() > 4;
}
return planeBound.subtract(start).dot(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
public enum BuildModeEnum {
NORMAL("effortlessbuilding.mode.normal", new Normal()),
@@ -53,219 +268,4 @@ public class BuildModes {
this.options = options;
}
}
//Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
//Check if not in the middle of breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking
initializeMode(player);
return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
BuildModeEnum buildMode = modeSettings.getBuildMode();
BlockPos startPos = null;
if (message.isBlockHit() && message.getBlockPos() != null) {
startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable
//TODO 1.13 replaceable
boolean replaceable = player.world.getBlockState(startPos).getMaterial().isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.offset(message.getSideHit());
}
//Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && replaceable) {
startPos = startPos.down();
}
//Check if player reach does not exceed startpos
int maxReach = ReachHelper.getMaxReach(player);
if (buildMode != BuildModeEnum.NORMAL && player.getPosition().distanceSq(startPos) > maxReach * maxReach) {
EffortlessBuilding.log(player, "Placement exceeds your reach.");
return;
}
}
//Even when no starting block is found, call buildmode instance
//We might want to place things in the air
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace());
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, false);
return;
}
//Limit number of blocks you can place
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (coordinates.size() > limit) {
coordinates = coordinates.subList(0, limit);
}
Direction sideHit = buildMode.instance.getSideHit(player);
if (sideHit == null) sideHit = message.getSideHit();
Vec3d hitVec = buildMode.instance.getHitVec(player);
if (hitVec == null) hitVec = message.getHitVec();
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
//Only works when finishing a buildmode is equal to placing some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
}
//Use a network message to break blocks in the distance using clientside mouse input
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true);
}
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
//Check if not in the middle of placing
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing
initializeMode(player);
return;
}
//If first click
if (currentlyBreaking.get(player) == null) {
//If startpos is null, dont do anything
if (startPos == null) return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Get coordinates
BuildModeEnum buildMode = modeSettings.getBuildMode();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3d.ZERO, true);
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, true);
return;
}
//Let buildmodifiers break blocks
BuildModifiers.onBlockBroken(player, coordinates, breakStartPos);
//Only works when finishing a buildmode is equal to breaking some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
List<BlockPos> coordinates = new ArrayList<>();
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace));
return coordinates;
}
public static void initializeMode(PlayerEntity player) {
//Resetting mode, so not placing or breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player);
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
}
public static boolean isCurrentlyPlacing(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
}
public static boolean isCurrentlyBreaking(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
}
//Either placing or breaking
public static boolean isActive(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
}
//-- Common build mode functionality --//
//Find coordinates on a line bound by a plane
public static Vec3d findXBound(double x, Vec3d start, Vec3d look) {
//then y and z are
double y = (x - start.x) / look.x * look.y + start.y;
double z = (x - start.x) / look.x * look.z + start.z;
return new Vec3d(x, y, z);
}
public static Vec3d findYBound(double y, Vec3d start, Vec3d look) {
//then x and z are
double x = (y - start.y) / look.y * look.x + start.x;
double z = (y - start.y) / look.y * look.z + start.z;
return new Vec3d(x, y, z);
}
public static Vec3d findZBound(double z, Vec3d start, Vec3d look) {
//then x and y are
double x = (z - start.z) / look.z * look.x + start.x;
double y = (z - start.z) / look.z * look.y + start.y;
return new Vec3d(x, y, z);
}
//Use this instead of player.getLookVec() in any buildmodes code
public static Vec3d getPlayerLookVec(PlayerEntity player){
Vec3d lookVec = player.getLookVec();
double x = lookVec.x;
double y = lookVec.y;
double z = lookVec.z;
//Further calculations (findXBound etc) don't like any component being 0 or 1 (e.g. dividing by 0)
//isCriteriaValid below will take up to 2 minutes to raytrace blocks towards infinity if that is the case
//So make sure they are close to but never exactly 0 or 1
if (Math.abs(x) < 0.0001) x = 0.0001;
if (Math.abs(x - 1.0) < 0.0001) x = 0.9999;
if (Math.abs(x + 1.0) < 0.0001) x = -0.9999;
if (Math.abs(y) < 0.0001) y = 0.0001;
if (Math.abs(y - 1.0) < 0.0001) y = 0.9999;
if (Math.abs(y + 1.0) < 0.0001) y = -0.9999;
if (Math.abs(z) < 0.0001) z = 0.0001;
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
return new Vec3d(x, y, z);
}
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.getHitVec()).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
}

View File

@@ -1,25 +1,25 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.List;
public interface IBuildMode {
//Fired when a player selects a buildmode and when it needs to initializeMode
void initialize(PlayerEntity player);
void initialize(Player player);
//Fired when a block would be placed
//Return a list of coordinates where you want to place blocks
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace);
List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace);
//Fired continuously for visualization purposes
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace);
Direction getSideHit(PlayerEntity player);
Direction getSideHit(Player player);
Vec3d getHitVec(PlayerEntity player);
Vec3 getHitVec(Player player);
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.entity.player.Player;
import net.minecraft.ChatFormatting;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
@@ -9,57 +9,6 @@ import nl.requios.effortlessbuilding.proxy.ClientProxy;
public class ModeOptions {
public enum ActionEnum {
UNDO("effortlessbuilding.action.undo"),
REDO("effortlessbuilding.action.redo"),
REPLACE("effortlessbuilding.action.replace"),
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
FAST_SPEED("effortlessbuilding.action.fast_speed"),
FULL("effortlessbuilding.action.full"),
HOLLOW("effortlessbuilding.action.hollow"),
CUBE_FULL("effortlessbuilding.action.full"),
CUBE_HOLLOW("effortlessbuilding.action.hollow"),
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
SHORT_EDGE("effortlessbuilding.action.short_edge"),
LONG_EDGE("effortlessbuilding.action.long_edge"),
THICKNESS_1("effortlessbuilding.action.thickness_1"),
THICKNESS_3("effortlessbuilding.action.thickness_3"),
THICKNESS_5("effortlessbuilding.action.thickness_5"),
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
public String name;
ActionEnum(String name) {
this.name = name;
}
}
public enum OptionEnum {
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
public String name;
public ActionEnum[] actions;
OptionEnum(String name, ActionEnum... actions){
this.name = name;
this.actions = actions;
}
}
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
private static ActionEnum fill = ActionEnum.FULL;
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
@@ -111,7 +60,7 @@ public class ModeOptions {
}
//Called on both client and server
public static void performAction(PlayerEntity player, ActionEnum action) {
public static void performAction(Player player, ActionEnum action) {
if (action == null) return;
switch (action) {
@@ -124,15 +73,15 @@ public class ModeOptions {
case REPLACE:
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"), true);
break;
case OPEN_MODIFIER_SETTINGS:
if (player.world.isRemote)
if (player.level.isClientSide)
ClientProxy.openModifierSettings();
break;
case OPEN_PLAYER_SETTINGS:
if (player.world.isRemote)
if (player.level.isClientSide)
ClientProxy.openPlayerSettings();
break;
@@ -180,7 +129,7 @@ public class ModeOptions {
break;
}
if (player.world.isRemote &&
if (player.level.isClientSide &&
action != ActionEnum.REPLACE &&
action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
action != ActionEnum.OPEN_PLAYER_SETTINGS) {
@@ -188,4 +137,55 @@ public class ModeOptions {
EffortlessBuilding.logTranslate(player, "", action.name, "", true);
}
}
public enum ActionEnum {
UNDO("effortlessbuilding.action.undo"),
REDO("effortlessbuilding.action.redo"),
REPLACE("effortlessbuilding.action.replace"),
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
FAST_SPEED("effortlessbuilding.action.fast_speed"),
FULL("effortlessbuilding.action.full"),
HOLLOW("effortlessbuilding.action.hollow"),
CUBE_FULL("effortlessbuilding.action.full"),
CUBE_HOLLOW("effortlessbuilding.action.hollow"),
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
SHORT_EDGE("effortlessbuilding.action.short_edge"),
LONG_EDGE("effortlessbuilding.action.long_edge"),
THICKNESS_1("effortlessbuilding.action.thickness_1"),
THICKNESS_3("effortlessbuilding.action.thickness_3"),
THICKNESS_5("effortlessbuilding.action.thickness_5"),
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
public String name;
ActionEnum(String name) {
this.name = name;
}
}
public enum OptionEnum {
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
public String name;
public ActionEnum[] actions;
OptionEnum(String name, ActionEnum... actions) {
this.name = name;
this.actions = actions;
}
}
}

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -16,34 +16,34 @@ import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModeSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Retrieves the buildsettings of a player through the modeCapability capability
//Never returns null
@Nonnull
public static ModeSettings getModeSettings(PlayerEntity player) {
public static ModeSettings getModeSettings(Player player) {
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
if (modeCapability.isPresent()) {
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
if (capability.getModeData() == null) {
if (capability.getModeData() == null){
capability.setModeData(new ModeSettings());
}
return capability.getModeData();
}
//Player does not have modeCapability capability
EffortlessBuilding.logger.warn("Player does not have modeCapability: " + player);
//Return dummy settings
return new ModeSettings();
// throw new IllegalArgumentException("Player does not have modeCapability capability");
}
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
public static void setModeSettings(Player player, ModeSettings modeSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
return;
}
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
modeCapability.ifPresent((capability) -> {
capability.setModeData(modeSettings);
@@ -56,7 +56,7 @@ public class ModeSettingsManager {
}
}
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
public static String sanitize(ModeSettings modeSettings, Player player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
@@ -65,6 +65,18 @@ public class ModeSettingsManager {
return error;
}
public static void handleNewPlayer(Player player) {
//Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player);
//Only on server
if (!player.level.isClientSide) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
}
}
public static class ModeSettings {
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
@@ -83,16 +95,4 @@ public class ModeSettingsManager {
this.buildMode = buildMode;
}
}
public static void handleNewPlayer(PlayerEntity player){
//Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player);
//Only on server
if (!player.world.isRemote) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
}
}
}

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
@@ -11,92 +11,109 @@ import java.util.*;
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
static class HeightCriteria {
Vec3d planeBound;
Vec3d lineBound;
double distToLineSq;
double distToPlayerSq;
//Finds height after floor has been chosen in buildmodes with 3 clicks
public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
HeightCriteria(Vec3d planeBound, BlockPos secondPos, Vec3d start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, secondPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
List<HeightCriteria> criteriaList = new ArrayList<>(3);
//X
Vec3 xBound = BuildModes.findXBound(secondPos.getX(), start, look);
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
//Z
Vec3 zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
HeightCriteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest (from wall position to its line counterpart)
for (int i = 1; i < criteriaList.size(); i++) {
HeightCriteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
//Make it from a plane into a line, on y axis only
private Vec3d toLongestLine(Vec3d boundVec, BlockPos secondPos) {
BlockPos bound = new BlockPos(boundVec);
return new Vec3d(secondPos.getX(), bound.getY(), secondPos.getZ());
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
return new BlockPos(selected.lineBound);
}
@Override
public void initialize(PlayerEntity player) {
public void initialize(Player player) {
super.initialize(player);
secondPosTable.put(player.getUniqueID(), BlockPos.ZERO);
secondPosTable.put(player.getUUID(), BlockPos.ZERO);
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
rightClickTable.put(player.getUUID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
rightClickTable.put(player.getUUID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUniqueID(), 1);
rightClickTable.put(player.getUUID(), 1);
return list;
}
secondPosTable.put(player.getUniqueID(), secondPos);
secondPosTable.put(player.getUUID(), secondPos);
} else {
//Third click, place diagonal wall with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
rightClickTable.put(player.getUUID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) return list;
@@ -120,8 +137,8 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
} else {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = secondPosTable.get(player.getUUID());
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
if (thirdPos == null) return list;
@@ -156,58 +173,41 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
}
//Finds the place of the second block pos
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
//Finds the place of the third block pos
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
protected abstract BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
protected abstract List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
//After first, second and third pos are known, we want all the blocks
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
protected abstract List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
//Finds height after floor has been chosen in buildmodes with 3 clicks
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
Vec3d look = BuildModes.getPlayerLookVec(player);
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
static class HeightCriteria {
Vec3 planeBound;
Vec3 lineBound;
double distToLineSq;
double distToPlayerSq;
List<HeightCriteria> criteriaList = new ArrayList<>(3);
//X
Vec3d xBound = BuildModes.findXBound(secondPos.getX(), start, look);
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
//Z
Vec3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
HeightCriteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest (from wall position to its line counterpart)
for (int i = 1; i < criteriaList.size(); i++) {
HeightCriteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
HeightCriteria(Vec3 planeBound, BlockPos secondPos, Vec3 start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, secondPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//Make it from a plane into a line, on y axis only
private Vec3 toLongestLine(Vec3 boundVec, BlockPos secondPos) {
BlockPos bound = new BlockPos(boundVec);
return new Vec3(secondPos.getX(), bound.getY(), secondPos.getZ());
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
return new BlockPos(selected.lineBound);
}
}

View File

@@ -1,10 +1,9 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
@@ -15,41 +14,41 @@ import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode {
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
rightClickTable.put(player.getUUID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
rightClickTable.put(player.getUUID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet
} else {
//Second click, place blocks
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
rightClickTable.put(player.getUUID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
BlockPos firstPos = firstPosTable.get(player.getUUID());
if (rightClickNr == 0) {
if (blockPos != null)
@@ -80,8 +79,8 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
}
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
//After first and second pos are known, we want all the blocks
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
protected abstract List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
}

View File

@@ -1,26 +1,17 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import java.util.*;
import java.util.ArrayList;
import java.util.List;
public class Circle extends TwoClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getCircleBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
@@ -35,8 +26,8 @@ public class Circle extends TwoClicksBuildMode {
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX);
float radiusZ = MathHelper.abs(z2 - centerZ);
float radiusX = Mth.abs(x2 - centerX);
float radiusZ = Mth.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
@@ -75,14 +66,24 @@ public class Circle extends TwoClicksBuildMode {
}
private static float distance(float x1, float z1, float x2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
return Mth.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
}
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
float theta = (float) Mth.atan2(z - centerZ, x - centerX);
float part1 = radiusX * radiusX * Mth.sin(theta) * Mth.sin(theta);
float part2 = radiusZ * radiusZ * Mth.cos(theta) * Mth.cos(theta);
return radiusX * radiusZ / Mth.sqrt(part1 + part2);
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
}

View File

@@ -1,35 +1,16 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.*;
import java.util.ArrayList;
import java.util.List;
public class Cube extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
}
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getFloorBlocksUsingCubeFill(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
@@ -40,7 +21,7 @@ public class Cube extends ThreeClicksBuildMode {
return list;
}
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getCubeBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
switch (ModeOptions.getCubeFill()) {
@@ -97,4 +78,24 @@ public class Cube extends ThreeClicksBuildMode {
Line.addZLineBlocks(list, z1, z2, x2, y1);
Line.addZLineBlocks(list, z1, z2, x2, y2);
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
}
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
@@ -9,27 +9,7 @@ import java.util.List;
public class Cylinder extends ThreeClicksBuildMode {
@Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getCylinderBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get circle blocks (using CIRCLE_START and FILL options built-in)
@@ -47,4 +27,24 @@ public class Cylinder extends ThreeClicksBuildMode {
return list;
}
@Override
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
@@ -10,38 +10,16 @@ import java.util.List;
public class DiagonalLine extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
//Add diagonal line from first to second
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}
//Add diagonal line from first to second
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
public static List<BlockPos> getDiagonalLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
List<BlockPos> list = new ArrayList<>();
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
Vec3 first = new Vec3(x1, y1, z1).add(0.5, 0.5, 0.5);
Vec3 second = new Vec3(x2, y2, z2).add(0.5, 0.5, 0.5);
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
for (double t = 0; t <= 1.0; t += 1.0/iterations) {
Vec3d lerp = first.add(second.subtract(first).scale(t));
for (double t = 0; t <= 1.0; t += 1.0 / iterations) {
Vec3 lerp = first.add(second.subtract(first).scale(t));
BlockPos candidate = new BlockPos(lerp);
//Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
@@ -50,4 +28,26 @@ public class DiagonalLine extends ThreeClicksBuildMode {
return list;
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
//Add diagonal line from first to second
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
@@ -9,28 +9,8 @@ import java.util.List;
public class DiagonalWall extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
//Add diagonal wall from first to second
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getDiagonalWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get diagonal line blocks
@@ -48,4 +28,24 @@ public class DiagonalWall extends ThreeClicksBuildMode {
return list;
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,47 +1,26 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
import java.util.ArrayList;
import java.util.List;
public class Floor extends TwoClicksBuildMode {
static class Criteria {
Vec3d planeBound;
double distToPlayerSq;
Criteria(Vec3d planeBound, Vec3d start) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return findFloor(player, firstPos, skipRaytrace);
}
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = BuildModes.getPlayerLookVec(player);
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
public static BlockPos findFloor(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//Y
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria
@@ -57,12 +36,7 @@ public class Floor extends TwoClicksBuildMode {
return new BlockPos(selected.planeBound);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
@@ -90,4 +64,31 @@ public class Floor extends TwoClicksBuildMode {
Line.addZLineBlocks(list, z1, z2, x1, y);
Line.addZLineBlocks(list, z1, z2, x2, y);
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vec3 planeBound;
double distToPlayerSq;
Criteria(Vec3 planeBound, Vec3 start) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
}

View File

@@ -1,9 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -13,69 +12,22 @@ import java.util.List;
public class Line extends TwoClicksBuildMode {
static class Criteria {
Vec3d planeBound;
Vec3d lineBound;
double distToLineSq;
double distToPlayerSq;
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//Make it from a plane into a line
//Select the axis that is longest
private Vec3d toLongestLine(Vec3d boundVec, BlockPos firstPos) {
BlockPos bound = new BlockPos(boundVec);
BlockPos firstToSecond = bound.subtract(firstPos);
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
if (longest == firstToSecond.getX()) {
return new Vec3d(bound.getX(), firstPos.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getY()) {
return new Vec3d(firstPos.getX(), bound.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getZ()) {
return new Vec3d(firstPos.getX(), firstPos.getY(), bound.getZ());
}
return null;
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace);
}
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = BuildModes.getPlayerLookVec(player);
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
public static BlockPos findLine(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start));
//Y
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, firstPos, start));
//Z
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start));
//Remove invalid criteria
@@ -109,12 +61,7 @@ public class Line extends TwoClicksBuildMode {
return new BlockPos(selected.lineBound);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 != x2) {
@@ -145,4 +92,56 @@ public class Line extends TwoClicksBuildMode {
list.add(new BlockPos(x, y, z));
}
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vec3 planeBound;
Vec3 lineBound;
double distToLineSq;
double distToPlayerSq;
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//Make it from a plane into a line
//Select the axis that is longest
private Vec3 toLongestLine(Vec3 boundVec, BlockPos firstPos) {
BlockPos bound = new BlockPos(boundVec);
BlockPos firstToSecond = bound.subtract(firstPos);
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
if (longest == firstToSecond.getX()) {
return new Vec3(bound.getX(), firstPos.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getY()) {
return new Vec3(firstPos.getX(), bound.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getZ()) {
return new Vec3(firstPos.getX(), firstPos.getY(), bound.getZ());
}
return null;
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
}
}

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
@@ -11,31 +11,31 @@ import java.util.List;
public class Normal implements IBuildMode {
@Override
public void initialize(PlayerEntity player) {
public void initialize(Player player) {
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(PlayerEntity player) {
public Direction getSideHit(Player player) {
return null;
}
@Override
public Vec3d getHitVec(PlayerEntity player) {
public Vec3 getHitVec(Player player) {
return null;
}
}

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
@@ -11,31 +11,31 @@ import java.util.List;
public class NormalPlus implements IBuildMode {
@Override
public void initialize(PlayerEntity player) {
public void initialize(Player player) {
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(PlayerEntity player) {
public Direction getSideHit(Player player) {
return null;
}
@Override
public Vec3d getHitVec(PlayerEntity player) {
public Vec3 getHitVec(Player player) {
return null;
}
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -11,28 +11,8 @@ import java.util.List;
public class SlopeFloor extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
//Add slope floor from first to second
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
@@ -92,4 +72,24 @@ public class SlopeFloor extends ThreeClicksBuildMode {
return list;
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
@@ -11,27 +11,7 @@ import java.util.List;
public class Sphere extends ThreeClicksBuildMode {
@Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getSphereBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
@@ -49,9 +29,9 @@ public class Sphere extends ThreeClicksBuildMode {
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX);
float radiusY = MathHelper.abs(y3 - centerY);
float radiusZ = MathHelper.abs(z2 - centerZ);
float radiusX = Mth.abs(x2 - centerX);
float radiusY = Mth.abs(y3 - centerY);
float radiusZ = Mth.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
@@ -96,7 +76,7 @@ public class Sphere extends ThreeClicksBuildMode {
}
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
return Mth.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
}
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
@@ -107,4 +87,24 @@ public class Sphere extends ThreeClicksBuildMode {
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
}
@Override
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,54 +1,30 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
import java.util.ArrayList;
import java.util.List;
public class Wall extends TwoClicksBuildMode {
static class Criteria {
Vec3d planeBound;
double distToPlayerSq;
double angle;
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return findWall(player, firstPos, skipRaytrace);
}
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = BuildModes.getPlayerLookVec(player);
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
public static BlockPos findWall(Player player, BlockPos firstPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start, look));
//Z
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria
@@ -75,12 +51,7 @@ public class Wall extends TwoClicksBuildMode {
return new BlockPos(selected.planeBound);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 == x2) {
@@ -131,4 +102,34 @@ public class Wall extends TwoClicksBuildMode {
Line.addYLineBlocks(list, y1, y2, x1, z);
Line.addYLineBlocks(list, y1, y2, x2, z);
}
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findWall(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vec3 planeBound;
double distToPlayerSq;
double angle;
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start, Vec3 look) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
Vec3 wall = this.planeBound.subtract(Vec3.atLowerCornerOf(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
}

View File

@@ -1,22 +1,82 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.Vec3i;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraft.core.Vec3i;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList;
import java.util.List;
public class Array {
public static class ArraySettings{
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find arraysettings for the player
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return coordinates;
BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset);
coordinates.add(pos);
}
return coordinates;
}
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset);
//Randomizer bag synergy
if (randomizerBagItem != null) {
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
}
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
blockStates.add(blockState);
itemStacks.add(itemStack);
}
return blockStates;
}
public static boolean isEnabled(ArraySettings a) {
if (a == null || !a.enabled) return false;
return a.offset.getX() != 0 || a.offset.getY() != 0 || a.offset.getZ() != 0;
}
public static class ArraySettings {
public boolean enabled = false;
public BlockPos offset = BlockPos.ZERO;
public int count = 5;
@@ -41,64 +101,4 @@ public class Array {
}
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find arraysettings for the player
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return coordinates;
BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
for (int i = 0; i < a.count; i++) {
pos = pos.add(offset);
coordinates.add(pos);
}
return coordinates;
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
//Randomizer bag synergy
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
for (int i = 0; i < a.count; i++) {
pos = pos.add(offset);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
}
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
blockStates.add(blockState);
itemStacks.add(itemStack);
}
return blockStates;
}
public static boolean isEnabled(ArraySettings a) {
if (a == null || !a.enabled) return false;
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return false;
return true;
}
}

View File

@@ -1,20 +1,20 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.List;
public class BlockSet {
private List<BlockPos> coordinates;
private List<BlockState> previousBlockStates;
private List<BlockState> newBlockStates;
private Vec3d hitVec;
private BlockPos firstPos;
private BlockPos secondPos;
private final List<BlockPos> coordinates;
private final List<BlockState> previousBlockStates;
private final List<BlockState> newBlockStates;
private final Vec3 hitVec;
private final BlockPos firstPos;
private final BlockPos secondPos;
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3d hitVec,
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3 hitVec,
BlockPos firstPos, BlockPos secondPos) {
this.coordinates = coordinates;
this.previousBlockStates = previousBlockStates;
@@ -36,7 +36,7 @@ public class BlockSet {
return newBlockStates;
}
public Vec3d getHitVec() {
public Vec3 getHitVec() {
return hitVec;
}

View File

@@ -1,36 +1,38 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.block.Blocks;
import net.minecraft.item.BlockItem;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.*;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
public class BuildModifiers {
//Called from BuildModes
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
World world = player.world;
ItemRandomizerBag.renewRandomness();
public static void onBlockPlaced(Player player, List<BlockPos> startCoordinates, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
Level world = player.level;
AbstractRandomizerBagItem.renewRandomness();
//Format hitvec to 0.x
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
//find coordinates and blockstates
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
@@ -47,7 +49,7 @@ public class BuildModifiers {
previousBlockStates.add(world.getBlockState(coordinate));
}
if (world.isRemote) {
if (world.isClientSide) {
BlockPreviewRenderer.onBlocksPlaced();
@@ -61,7 +63,7 @@ public class BuildModifiers {
BlockState blockState = blockStates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (world.isBlockPresent(blockPos)) {
if (world.isLoaded(blockPos)) {
//check itemstack empty
if (itemStack.isEmpty()) {
//try to find new stack, otherwise continue
@@ -80,11 +82,11 @@ public class BuildModifiers {
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block is placed by the time it gets here, and unplaced after this)
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.getDefaultState());
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.defaultBlockState());
//If all new blockstates are air then no use in adding it, no block was actually placed
//Can happen when e.g. placing one block in yourself
if (Collections.frequency(newBlockStates, Blocks.AIR.getDefaultState()) != newBlockStates.size()) {
if (Collections.frequency(newBlockStates, Blocks.AIR.defaultBlockState()) != newBlockStates.size()) {
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
@@ -92,8 +94,8 @@ public class BuildModifiers {
}
}
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
World world = player.world;
public static void onBlockBroken(Player player, List<BlockPos> startCoordinates, boolean breakStartPos) {
Level world = player.level;
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
@@ -106,25 +108,25 @@ public class BuildModifiers {
previousBlockStates.add(world.getBlockState(coordinate));
}
if (world.isRemote) {
if (world.isClientSide) {
BlockPreviewRenderer.onBlocksBroken();
//list of air blockstates
for (int i = 0; i < coordinates.size(); i++) {
newBlockStates.add(Blocks.AIR.getDefaultState());
newBlockStates.add(Blocks.AIR.defaultBlockState());
}
} else {
//If the player is going to instabreak grass or a plant, only break other instabreaking things
boolean onlyInstaBreaking = !player.isCreative() &&
world.getBlockState(startCoordinates.get(0)).getBlockHardness(world, startCoordinates.get(0)) == 0f;
world.getBlockState(startCoordinates.get(0)).getDestroySpeed(world, startCoordinates.get(0)) == 0f;
//break all those blocks
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
if (world.isBlockPresent(coordinate) && !world.isAirBlock(coordinate)) {
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
if (world.isLoaded(coordinate) && !world.isEmptyBlock(coordinate)) {
if (!onlyInstaBreaking || world.getBlockState(coordinate).getDestroySpeed(world, coordinate) == 0f) {
SurvivalHelper.breakBlock(world, player, coordinate, false);
}
}
@@ -138,17 +140,17 @@ public class BuildModifiers {
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block isn't broken yet by the time it gets here, and broken after this)
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.getDefaultState());
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.defaultBlockState());
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
Vec3d hitVec = new Vec3d(0.5, 0.5, 0.5);
Vec3 hitVec = new Vec3(0.5, 0.5, 0.5);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
}
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
public static List<BlockPos> findCoordinates(Player player, List<BlockPos> posList) {
List<BlockPos> coordinates = new ArrayList<>();
//Add current blocks being placed too
coordinates.addAll(posList);
@@ -169,18 +171,18 @@ public class BuildModifiers {
return coordinates;
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
public static List<BlockPos> findCoordinates(Player player, BlockPos blockPos) {
return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos)));
}
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vec3d hitVec, Direction facing, List<ItemStack> itemStacks) {
public static List<BlockState> findBlockStates(Player player, List<BlockPos> posList, Vec3 hitVec, Direction facing, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
itemStacks.clear();
//Get itemstack
ItemStack itemStack = player.getHeldItem(Hand.MAIN_HAND);
ItemStack itemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
itemStack = player.getHeldItem(Hand.OFF_HAND);
itemStack = player.getItemInHand(InteractionHand.OFF_HAND);
}
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
return blockStates;
@@ -190,18 +192,18 @@ public class BuildModifiers {
ItemStack itemBlock = ItemStack.EMPTY;
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
ItemRandomizerBag.resetRandomness();
AbstractRandomizerBagItem.resetRandomness();
//Add blocks in posList first
for (BlockPos blockPos : posList) {
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
blockStates.add(blockState);
itemStacks.add(itemBlock);
}
for (BlockPos blockPos : posList) {
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates);
@@ -236,8 +238,8 @@ public class BuildModifiers {
modifierSettings.doQuickReplace();
}
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vec3d hitVec, Hand hand) {
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
public static BlockState getBlockStateFromItem(ItemStack itemStack, Player player, BlockPos blockPos, Direction facing, Vec3 hitVec, InteractionHand hand) {
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockPlaceContext(new UseOnContext(player, hand, new BlockHitResult(hitVec, facing, blockPos, false))));
}
//Returns true if equal (or both null)
@@ -246,8 +248,8 @@ public class BuildModifiers {
if (coordinates1 == null || coordinates2 == null) return false;
//Check count, not actual values
if (coordinates1.size() == coordinates2.size()){
if (coordinates1.size() == 1){
if (coordinates1.size() == coordinates2.size()) {
if (coordinates1.size() == 1) {
return coordinates1.get(0).equals(coordinates2.get(0));
}
return true;

View File

@@ -1,53 +1,28 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.*;
import net.minecraft.block.StairsBlock;
import net.minecraft.block.DirectionalBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.state.properties.Half;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.state.properties.Half;
import net.minecraft.world.level.block.state.properties.SlabType;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.world.level.block.DirectionalBlock;
import net.minecraft.world.level.block.DispenserBlock;
import net.minecraft.world.level.block.SlabBlock;
import net.minecraft.world.level.block.StairBlock;
import net.minecraft.world.level.block.state.BlockState;
public class Mirror {
public static class MirrorSettings {
public boolean enabled = false;
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
public int radius = 10;
public boolean drawLines = true, drawPlanes = true;
public MirrorSettings() {
}
public MirrorSettings(boolean mirrorEnabled, Vec3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = mirrorEnabled;
this.position = position;
this.mirrorX = mirrorX;
this.mirrorY = mirrorY;
this.mirrorZ = mirrorZ;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2; //Change ModifierSettings#setReachUpgrade too
}
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find mirrorsettings for the player
@@ -87,7 +62,7 @@ public class Mirror {
coordinates.add(newBlockPos);
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find mirrorsettings for the player
@@ -95,51 +70,58 @@ public class Mirror {
if (!isEnabled(m, startPos)) return blockStates;
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorX)
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY)
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
return blockStates;
}
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
private static void blockStateMirrorX(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.FRONT_BACK);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorY) blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorY)
blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
private static void blockStateMirrorY(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate
@@ -149,23 +131,24 @@ public class Mirror {
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
private static void blockStateMirrorZ(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.LEFT_RIGHT);
//Store blockstate and itemstack
blockStates.add(newBlockState);
@@ -176,53 +159,76 @@ public class Mirror {
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
//within mirror distance
if (startPos.getX() + 0.5 < m.position.x - m.radius || startPos.getX() + 0.5 > m.position.x + m.radius ||
startPos.getY() + 0.5 < m.position.y - m.radius || startPos.getY() + 0.5 > m.position.y + m.radius ||
startPos.getZ() + 0.5 < m.position.z - m.radius || startPos.getZ() + 0.5 > m.position.z + m.radius)
return false;
return true;
return !(startPos.getX() + 0.5 < m.position.x - m.radius) && !(startPos.getX() + 0.5 > m.position.x + m.radius) &&
!(startPos.getY() + 0.5 < m.position.y - m.radius) && !(startPos.getY() + 0.5 > m.position.y + m.radius) &&
!(startPos.getZ() + 0.5 < m.position.z - m.radius) && !(startPos.getZ() + 0.5 > m.position.z + m.radius);
}
private static BlockState getVerticalMirror(BlockState blockState) {
//Stairs
if (blockState.getBlock() instanceof StairsBlock) {
if (blockState.get(StairsBlock.HALF) == Half.BOTTOM) {
return blockState.with(StairsBlock.HALF, Half.TOP);
if (blockState.getBlock() instanceof StairBlock) {
if (blockState.getValue(StairBlock.HALF) == Half.BOTTOM) {
return blockState.setValue(StairBlock.HALF, Half.TOP);
} else {
return blockState.with(StairsBlock.HALF, Half.BOTTOM);
return blockState.setValue(StairBlock.HALF, Half.BOTTOM);
}
}
//Slabs
if (blockState.getBlock() instanceof SlabBlock) {
if (blockState.get(SlabBlock.TYPE) == SlabType.DOUBLE) {
if (blockState.getValue(SlabBlock.TYPE) == SlabType.DOUBLE) {
return blockState;
} else if (blockState.get(SlabBlock.TYPE) == SlabType.BOTTOM) {
return blockState.with(SlabBlock.TYPE, SlabType.TOP);
} else if (blockState.getValue(SlabBlock.TYPE) == SlabType.BOTTOM) {
return blockState.setValue(SlabBlock.TYPE, SlabType.TOP);
} else {
return blockState.with(SlabBlock.TYPE, SlabType.BOTTOM);
return blockState.setValue(SlabBlock.TYPE, SlabType.BOTTOM);
}
}
//Buttons, endrod, observer, piston
if (blockState.getBlock() instanceof DirectionalBlock) {
if (blockState.get(DirectionalBlock.FACING) == Direction.DOWN) {
return blockState.with(DirectionalBlock.FACING, Direction.UP);
} else if (blockState.get(DirectionalBlock.FACING) == Direction.UP) {
return blockState.with(DirectionalBlock.FACING, Direction.DOWN);
if (blockState.getValue(DirectionalBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DirectionalBlock.FACING, Direction.UP);
} else if (blockState.getValue(DirectionalBlock.FACING) == Direction.UP) {
return blockState.setValue(DirectionalBlock.FACING, Direction.DOWN);
}
}
//Dispenser, dropper
if (blockState.getBlock() instanceof DispenserBlock) {
if (blockState.get(DispenserBlock.FACING) == Direction.DOWN) {
return blockState.with(DispenserBlock.FACING, Direction.UP);
} else if (blockState.get(DispenserBlock.FACING) == Direction.UP) {
return blockState.with(DispenserBlock.FACING, Direction.DOWN);
if (blockState.getValue(DispenserBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DispenserBlock.FACING, Direction.UP);
} else if (blockState.getValue(DispenserBlock.FACING) == Direction.UP) {
return blockState.setValue(DispenserBlock.FACING, Direction.DOWN);
}
}
return blockState;
}
public static class MirrorSettings {
public boolean enabled = false;
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
public int radius = 10;
public boolean drawLines = true, drawPlanes = true;
public MirrorSettings() {
}
public MirrorSettings(boolean mirrorEnabled, Vec3 position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = mirrorEnabled;
this.position = position;
this.mirrorX = mirrorX;
this.mirrorY = mirrorY;
this.mirrorZ = mirrorZ;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2; //Change ModifierSettings#setReachUpgrade too
}
}
}

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
@@ -20,32 +20,31 @@ public class ModifierSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModifierSettings getModifierSettings(PlayerEntity player){
public static ModifierSettings getModifierSettings(Player player) {
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
if (modifierCapability.isPresent()) {
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
if (capability.getModifierData() == null) {
if (capability.getModifierData() == null){
capability.setModifierData(new ModifierSettings());
}
return capability.getModifierData();
}
//Player does not have modifierCapability capability
EffortlessBuilding.logger.warn("Player does not have modifierCapability: " + player);
//Return dummy settings
return new ModifierSettings();
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
}
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) {
public static void setModifierSettings(Player player, ModifierSettings modifierSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
}
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
modifierCapability.ifPresent((capability) -> {
capability.setModifierData(modifierSettings);
@@ -56,7 +55,7 @@ public class ModifierSettingsManager {
}
}
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) {
public static String sanitize(ModifierSettings modifierSettings, Player player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
@@ -68,7 +67,7 @@ public class ModifierSettingsManager {
}
if (m.getReach() > maxReach) {
m.radius = maxReach / 2;
error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to "+ (maxReach / 2) + ". ";
error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
}
//Array settings
@@ -96,7 +95,7 @@ public class ModifierSettingsManager {
}
if (r.getReach() > maxReach) {
r.radius = maxReach / 2;
error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to "+ (maxReach / 2) + ". ";
error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
}
//Other
@@ -110,6 +109,18 @@ public class ModifierSettingsManager {
return error;
}
public static void handleNewPlayer(Player player) {
//Makes sure player has modifier settings (if it doesnt it will create it)
getModifierSettings(player);
//Only on server
if (!player.level.isClientSide) {
//Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
}
}
public static class ModifierSettings {
private Mirror.MirrorSettings mirrorSettings;
private Array.ArraySettings arraySettings;
@@ -179,10 +190,18 @@ public class ModifierSettingsManager {
//Set mirror radius to max
int reach = 10;
switch (reachUpgrade) {
case 0: reach = BuildConfig.reach.maxReachLevel0.get(); break;
case 1: reach = BuildConfig.reach.maxReachLevel1.get(); break;
case 2: reach = BuildConfig.reach.maxReachLevel2.get(); break;
case 3: reach = BuildConfig.reach.maxReachLevel3.get(); break;
case 0:
reach = BuildConfig.reach.maxReachLevel0.get();
break;
case 1:
reach = BuildConfig.reach.maxReachLevel1.get();
break;
case 2:
reach = BuildConfig.reach.maxReachLevel2.get();
break;
case 3:
reach = BuildConfig.reach.maxReachLevel3.get();
break;
}
if (this.mirrorSettings != null)
@@ -191,17 +210,5 @@ public class ModifierSettingsManager {
this.radialMirrorSettings.radius = reach / 2;
}
}
public static void handleNewPlayer(PlayerEntity player){
//Makes sure player has modifier settings (if it doesnt it will create it)
getModifierSettings(player);
//Only on server
if (!player.world.isRemote) {
//Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
}
}
}

View File

@@ -1,50 +1,24 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList;
import java.util.List;
public class RadialMirror {
public static class RadialMirrorSettings {
public boolean enabled = false;
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true, drawPlanes = false;
public RadialMirrorSettings() {
}
public RadialMirrorSettings(boolean enabled, Vec3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = enabled;
this.position = position;
this.slices = slices;
this.alternate = alternate;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2;
}
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find radial mirror settings for the player
@@ -54,10 +28,10 @@ public class RadialMirror {
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3d relStartVec = startVec.subtract(r.position);
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3 relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
double startAngleInSlice = startAngleToCenter % sliceAngle;
@@ -65,11 +39,11 @@ public class RadialMirror {
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i%2 == 1) {
if (r.alternate && i % 2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
}
@@ -77,7 +51,7 @@ public class RadialMirror {
return coordinates;
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
@@ -89,10 +63,10 @@ public class RadialMirror {
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3d relStartVec = startVec.subtract(r.position);
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3 relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
@@ -100,9 +74,11 @@ public class RadialMirror {
blockState = rotateOriginalBlockState(startAngleToCenter, blockState);
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
BlockState newBlockState;
@@ -111,26 +87,26 @@ public class RadialMirror {
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i%2 == 1) {
if (r.alternate && i % 2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
coordinates.add(newBlockPos);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
if (randomizerBagItem != null) {
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
newBlockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
}
//rotate
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i%2 == 1);
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i % 2 == 1);
blockStates.add(newBlockState);
itemStacks.add(itemStack);
@@ -153,9 +129,9 @@ public class RadialMirror {
return newBlockState;
}
private static BlockState rotateBlockState(Vec3d relVec, BlockState blockState, boolean alternate) {
private static BlockState rotateBlockState(Vec3 relVec, BlockState blockState, boolean alternate) {
BlockState newBlockState;
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
@@ -185,11 +161,34 @@ public class RadialMirror {
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
if (r == null || !r.enabled) return false;
if (new Vec3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSquared() >
r.radius * r.radius)
return false;
return !(new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
r.radius * r.radius);
}
return true;
public static class RadialMirrorSettings {
public boolean enabled = false;
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true, drawPlanes = false;
public RadialMirrorSettings() {
}
public RadialMirrorSettings(boolean enabled, Vec3 position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = enabled;
this.position = position;
this.slices = slices;
this.alternate = alternate;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2;
}
}
}

View File

@@ -1,18 +1,15 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.server.ServerWorld;
import net.minecraft.world.storage.loot.LootContext;
import net.minecraft.world.storage.loot.LootParameterSet;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraft.server.level.ServerLevel;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.FixedStack;
@@ -26,14 +23,14 @@ public class UndoRedo {
//Undo and redo stacks per player
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
private static Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
//add to undo stack
public static void addUndo(PlayerEntity player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
public static void addUndo(Player player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
@@ -52,32 +49,32 @@ public class UndoRedo {
// }
//If no stack exists, make one
if (!undoStacks.containsKey(player.getUniqueID())) {
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
if (!undoStacks.containsKey(player.getUUID())) {
undoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
}
undoStacks.get(player.getUniqueID()).push(blockSet);
undoStacks.get(player.getUUID()).push(blockSet);
}
private static void addRedo(PlayerEntity player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
private static void addRedo(Player player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private)
//If no stack exists, make one
if (!redoStacks.containsKey(player.getUniqueID())) {
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
if (!redoStacks.containsKey(player.getUUID())) {
redoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
}
redoStacks.get(player.getUniqueID()).push(blockSet);
redoStacks.get(player.getUUID()).push(blockSet);
}
public static boolean undo(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
public static boolean undo(Player player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
if (!undoStacks.containsKey(player.getUniqueID())) return false;
if (!undoStacks.containsKey(player.getUUID())) return false;
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUniqueID());
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUUID());
if (undoStack.isEmpty()) return false;
@@ -85,12 +82,12 @@ public class UndoRedo {
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3d hitVec = blockSet.getHitVec();
Vec3 hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
if (player.world.isRemote) {
if (player.level.isClientSide) {
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
} else {
//break all those blocks, reset to what they were
@@ -101,27 +98,27 @@ public class UndoRedo {
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState previousBlockState = Blocks.AIR.getDefaultState();
BlockState previousBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
}
if (player.world.isBlockPresent(coordinate)) {
if (player.level.isLoaded(coordinate)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else {
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
previousBlockState = Blocks.AIR.getDefaultState();
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
previousBlockState = Blocks.AIR.defaultBlockState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
//if previousBlockState is air, placeBlock will set it to air
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
SurvivalHelper.placeBlock(player.level, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
}
}
}
@@ -132,12 +129,12 @@ public class UndoRedo {
return true;
}
public static boolean redo(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
public static boolean redo(Player player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (!redoStacks.containsKey(player.getUniqueID())) return false;
if (!redoStacks.containsKey(player.getUUID())) return false;
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUniqueID());
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUUID());
if (redoStack.isEmpty()) return false;
@@ -145,12 +142,12 @@ public class UndoRedo {
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3d hitVec = blockSet.getHitVec();
Vec3 hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
if (player.world.isRemote) {
if (player.level.isClientSide) {
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
} else {
//place blocks
@@ -161,26 +158,26 @@ public class UndoRedo {
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState newBlockState = Blocks.AIR.getDefaultState();
BlockState newBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
}
if (player.world.isBlockPresent(coordinate)) {
if (player.level.isLoaded(coordinate)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else {
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
newBlockState = Blocks.AIR.getDefaultState();
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
newBlockState = Blocks.AIR.defaultBlockState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
SurvivalHelper.placeBlock(player.level, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
}
}
}
@@ -191,18 +188,18 @@ public class UndoRedo {
return true;
}
public static void clear(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUniqueID())) {
undoStacks.get(player.getUniqueID()).clear();
public static void clear(Player player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUUID())) {
undoStacks.get(player.getUUID()).clear();
}
if (redoStacks.containsKey(player.getUniqueID())) {
redoStacks.get(player.getUniqueID()).clear();
if (redoStacks.containsKey(player.getUUID())) {
redoStacks.get(player.getUUID()).clear();
}
}
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
private static List<ItemStack> findItemStacksInInventory(Player player, List<BlockState> blockStates) {
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
for (BlockState blockState : blockStates) {
itemStacks.add(findItemStackInInventory(player, blockState));
@@ -210,7 +207,7 @@ public class UndoRedo {
return itemStacks;
}
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
private static ItemStack findItemStackInInventory(Player player, BlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack;
@@ -223,9 +220,8 @@ public class UndoRedo {
//then anything it drops
if (itemStack.isEmpty()) {
//Cannot check drops on clientside because loot tables are server only
if (!player.world.isRemote)
{
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.world, BlockPos.ZERO, null);
if (!player.level.isClientSide) {
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerLevel) player.level, BlockPos.ZERO, null);
for (ItemStack itemStackDropped : itemsDropped) {
if (itemStackDropped.getItem() instanceof BlockItem) {
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();

View File

@@ -1,20 +1,23 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.core.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> {
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundTag> {
IItemHandler itemHandler;
public ItemHandlerCapabilityProvider(int size) {
itemHandler = new ItemStackHandler(size);
}
@Nonnull
@Override
@@ -23,12 +26,12 @@ public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<Co
}
@Override
public CompoundNBT serializeNBT() {
public CompoundTag serializeNBT() {
return ((ItemStackHandler) itemHandler).serializeNBT();
}
@Override
public void deserializeNBT(CompoundNBT nbt) {
public void deserializeNBT(CompoundTag nbt) {
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
}
}

View File

@@ -1,10 +1,11 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.core.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.CapabilityProvider;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
@@ -15,13 +16,23 @@ import nl.requios.effortlessbuilding.buildmode.BuildModes;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
@Mod.EventBusSubscriber
public class ModeCapabilityManager {
@CapabilityInject(IModeCapability.class)
public final static Capability<IModeCapability> modeCapability = null;
public final static Capability<IModeCapability> MODE_CAPABILITY = null;
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(MODE_CAPABILITY, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(MODE_CAPABILITY, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
}
public interface IModeCapability {
ModeSettings getModeData();
@@ -43,10 +54,38 @@ public class ModeCapabilityManager {
}
}
public static class Storage implements Capability.IStorage<IModeCapability> {
public static class Provider extends CapabilityProvider<Provider> implements ICapabilitySerializable<Tag> {
private IModeCapability instance = new ModeCapability();
private LazyOptional<IModeCapability> modeCapabilityOptional = LazyOptional.of(() -> instance);
public Provider() {
super(Provider.class);
gatherCapabilities();
}
@Nonnull
@Override
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
if (cap == MODE_CAPABILITY) return modeCapabilityOptional.cast();
return LazyOptional.empty();
}
@Override
public void invalidateCaps() {
super.invalidateCaps();
modeCapabilityOptional.invalidate();
}
@Override
public void reviveCaps() {
super.reviveCaps();
modeCapabilityOptional = LazyOptional.of(() -> instance);
}
@Override
public Tag serializeNBT() {
CompoundTag compound = new CompoundTag();
ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings();
@@ -58,8 +97,8 @@ public class ModeCapabilityManager {
}
@Override
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
public void deserializeNBT(Tag nbt) {
CompoundTag compound = (CompoundTag) nbt;
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
@@ -68,36 +107,6 @@ public class ModeCapabilityManager {
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
instance.setModeData(modeSettings);
}
}
public static class Provider implements ICapabilitySerializable<INBT> {
IModeCapability inst = modeCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
@Override
public INBT serializeNBT() {
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
}
}

View File

@@ -1,13 +1,15 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.CapabilityProvider;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.INBTSerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
@@ -19,13 +21,23 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
@Mod.EventBusSubscriber
public class ModifierCapabilityManager {
@CapabilityInject(IModifierCapability.class)
public final static Capability<IModifierCapability> modifierCapability = null;
public final static Capability<IModifierCapability> MODIFIER_CAPABILITY = null;
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(MODIFIER_CAPABILITY, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(MODIFIER_CAPABILITY, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
}
public interface IModifierCapability {
ModifierSettings getModifierData();
@@ -47,10 +59,38 @@ public class ModifierCapabilityManager {
}
}
public static class Storage implements Capability.IStorage<IModifierCapability> {
public static class Provider extends CapabilityProvider<Provider> implements INBTSerializable<Tag> {
private final IModifierCapability instance = new ModifierCapability();
private LazyOptional<IModifierCapability> modifierCapabilityOptional = LazyOptional.of(() -> instance);
public Provider() {
super(Provider.class);
gatherCapabilities();
}
@Nonnull
@Override
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
if (cap == MODIFIER_CAPABILITY) return modifierCapabilityOptional.cast();
return LazyOptional.empty();
}
@Override
public void invalidateCaps() {
super.invalidateCaps();
modifierCapabilityOptional.invalidate();
}
@Override
public void reviveCaps() {
super.reviveCaps();
modifierCapabilityOptional = LazyOptional.of(() -> instance);
}
@Override
public Tag serializeNBT() {
CompoundTag compound = new CompoundTag();
ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings();
@@ -98,12 +138,12 @@ public class ModifierCapabilityManager {
}
@Override
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
public void deserializeNBT(Tag nbt) {
CompoundTag compound = (CompoundTag) nbt;
//MIRROR
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
Vec3d mirrorPosition = new Vec3d(
Vec3 mirrorPosition = new Vec3(
compound.getDouble("mirrorPosX"),
compound.getDouble("mirrorPosY"),
compound.getDouble("mirrorPosZ"));
@@ -130,7 +170,7 @@ public class ModifierCapabilityManager {
//RADIAL MIRROR
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vec3d radialMirrorPosition = new Vec3d(
Vec3 radialMirrorPosition = new Vec3(
compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
@@ -145,38 +185,6 @@ public class ModifierCapabilityManager {
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
instance.setModifierData(modifierSettings);
}
}
public static class Provider implements ICapabilitySerializable<INBT> {
IModifierCapability inst = modifierCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
@Override
public INBT serializeNBT() {
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
}
}

View File

@@ -2,11 +2,11 @@ package nl.requios.effortlessbuilding.command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import net.minecraft.command.CommandSource;
import net.minecraft.command.Commands;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.fml.network.PacketDistributor;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
@@ -14,29 +14,29 @@ import nl.requios.effortlessbuilding.network.PacketHandler;
public class CommandReach {
public static void register(CommandDispatcher<CommandSource> dispatcher) {
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
return setReachLevel(context.getSource().asPlayer(), IntegerArgumentType.getInteger(context, "level"));
return setReachLevel(context.getSource().getPlayerOrException(), IntegerArgumentType.getInteger(context, "level"));
}))).then(Commands.literal("get").executes((context -> {
return getReachLevel(context.getSource().asPlayer());
return getReachLevel(context.getSource().getPlayerOrException());
}))));
}
private static int setReachLevel(ServerPlayerEntity player, int level){
private static int setReachLevel(ServerPlayer player, int level) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(level);
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()));
player.sendMessage(new TextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()), player.getUUID());
return 1;
}
private static int getReachLevel(ServerPlayerEntity player){
private static int getReachLevel(ServerPlayer player) {
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
EffortlessBuilding.log(player, "Current reach: level " + reachUpgrade);
return 1;
}

View File

@@ -1,37 +1,16 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
public class CompatHelper {
//TODO 1.13 compatibility
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
// // and all checks will fail, so it works.
// @GameRegistry.ObjectHolder("danknull:dank_null")
// public static final Item dankNullItem = null;
//
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
//
public static void setup() {
//TODO 1.13 compatibility
// if (Loader.isModLoaded("chiselsandbits")) {
// // reflection to avoid hard dependency
// try {
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
// e.printStackTrace();
// }
// } else {
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
// }
}
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
@@ -40,12 +19,7 @@ public class CompatHelper {
Item item = stack.getItem();
if (item instanceof BlockItem)
return true;
if ((item instanceof ItemRandomizerBag))
return true;
//TODO 1.13 compatibility
// if (item == dankNullItem)
// return true;
return false;
return item instanceof AbstractRandomizerBagItem;
}
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
@@ -57,76 +31,33 @@ public class CompatHelper {
return proxy;
//Randomizer Bag
if (proxyItem instanceof ItemRandomizerBag) {
if (proxyItem instanceof AbstractRandomizerBagItem) {
ItemStack itemStack = proxy;
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
if (itemStack.getItem() instanceof ItemRandomizerBag)
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
if (itemStack.getItem() instanceof AbstractRandomizerBagItem) {
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
itemStack = randomizerBagItem.pickRandomStack(randomizerBagItem.getBagInventory(itemStack));
}
}
return itemStack;
}
//TODO 1.13 compatibility
//Dank Null
// if (proxyItem == dankNullItem) {
// int index = 0;
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
// index = proxy.getTagCompound().getInteger("selectedIndex");
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY;
}
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) {
if (state == null) return ItemStack.EMPTY;
Item blockItem = Item.getItemFromBlock(state.getBlock());
Item blockItem = Item.byBlock(state.getBlock());
if (stack.getItem() instanceof BlockItem)
return stack;
else if (stack.getItem() instanceof ItemRandomizerBag) {
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
return ItemRandomizerBag.findStack(bagInventory, blockItem);
else if (stack.getItem() instanceof AbstractRandomizerBagItem) {
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) stack.getItem();
IItemHandler bagInventory = randomizerBagItem.getBagInventory(stack);
return randomizerBagItem.findStack(bagInventory, blockItem);
}
//TODO 1.13 compatibility
// else if (stack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(stack, blockItem);
// if (index >= 0)
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY;
}
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) {
//TODO 1.13 compatibility, offhand support
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
// if (origStack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(origStack, curStack.getItem());
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
// } else
curStack.shrink(1);
}
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
if (handler == null) {
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
return -1;
}
for (int i = 0; i < handler.getSlots(); i++) {
ItemStack ref = handler.getStackInSlot(i);
if (ref.getItem() instanceof BlockItem)
if (ref.getItem() == blockItem)
return i;
}
return -1;
}
}

View File

@@ -0,0 +1,148 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.DiamondRandomizerBagItem;
public class DiamondRandomizerBagContainer extends AbstractContainerMenu {
private static final int INV_START = DiamondRandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public DiamondRandomizerBagContainer(MenuType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public DiamondRandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
this(id, playerInventory);
}
//Server?
public DiamondRandomizerBagContainer(int containerId, Inventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(DiamondRandomizerBagItem.INV_SIZE));
}
public DiamondRandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
this.addSlot(new SlotItemHandler(bagInventory, j + i * 9, 8 + j * 18, 18 + i * 18));
}
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 142));
}
}
@Override
public boolean stillValid(Player playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
/**
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
*/
@Override
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
//Do nothing;
return;
}
super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(Player player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

View File

@@ -0,0 +1,49 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class DiamondRandomizerBagScreen extends AbstractContainerScreen<DiamondRandomizerBagContainer> {
private Inventory inventory;
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/diamondrandomizerbag.png");
public DiamondRandomizerBagScreen(DiamondRandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);
this.inventory = playerInventory;
imageHeight = 167;
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
this.font.draw(ms, this.title, 8, 6, 0x404040);
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
RenderSystem.setShaderTexture(0, guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

View File

@@ -0,0 +1,146 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.GoldenRandomizerBagItem;
public class GoldenRandomizerBagContainer extends AbstractContainerMenu {
private static final int INV_START = GoldenRandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public GoldenRandomizerBagContainer(MenuType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public GoldenRandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
this(id, playerInventory);
}
//Server?
public GoldenRandomizerBagContainer(int containerId, Inventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(GoldenRandomizerBagItem.INV_SIZE));
}
public GoldenRandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < GoldenRandomizerBagItem.INV_SIZE; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 8 + (18 * i), 20));
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
}
}
@Override
public boolean stillValid(Player playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
/**
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
*/
@Override
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
//Do nothing;
return;
}
super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(Player player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

View File

@@ -0,0 +1,49 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class GoldenRandomizerBagScreen extends AbstractContainerScreen<GoldenRandomizerBagContainer> {
private Inventory inventory;
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/goldenrandomizerbag.png");
public GoldenRandomizerBagScreen(GoldenRandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);
this.inventory = playerInventory;
imageHeight = 134;
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
this.font.draw(ms, this.title, 8, 6, 0x404040);
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
RenderSystem.setShaderTexture(0, guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

View File

@@ -1,83 +1,93 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.InteractionHand;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.RandomizerBagItem;
public class RandomizerBagContainer extends Container {
public class RandomizerBagContainer extends AbstractContainerMenu {
private static final int INV_START = RandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(ItemRandomizerBag.INV_SIZE));
public RandomizerBagContainer(MenuType<?> type, int id){
super(type, id);
bagInventory = null;
}
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, containerId);
//Client
public RandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
this(id, playerInventory);
}
//Server?
public RandomizerBagContainer(int containerId, Inventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(RandomizerBagItem.INV_SIZE));
}
public RandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < ItemRandomizerBag.INV_SIZE; ++i) {
for (int i = 0; i < RandomizerBagItem.INV_SIZE; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
}
// add player inventory slots
int i;
for (i = 0; i < 3; ++i) {
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
// add hotbar slots
for (i = 0; i < 9; ++i) {
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
}
}
@Override
public boolean canInteractWith(PlayerEntity playerIn) {
public boolean stillValid(Player playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex)
{
if(parSlotIndex >= inventorySlots.size())
parSlotIndex = inventorySlots.size() - 1;
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack transferStackInSlot(PlayerEntity playerIn, int slotIndex) {
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.inventorySlots.get(slotIndex);
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.getHasStack()) {
ItemStack itemstack1 = slot.getStack();
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.mergeItemStack(itemstack1, INV_START, HOTBAR_END + 1, true)) {
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onSlotChange(itemstack1, itemstack);
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
@@ -86,17 +96,16 @@ public class RandomizerBagContainer extends Container {
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.mergeItemStack(itemstack1, 0, INV_START, false)) {
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.putStack(ItemStack.EMPTY);
slot.set(ItemStack.EMPTY);
} else {
slot.onSlotChanged();
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
@@ -115,24 +124,23 @@ public class RandomizerBagContainer extends Container {
* be able to save properly
*/
@Override
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(Hand.MAIN_HAND))) {
return ItemStack.EMPTY;
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
//Do nothing;
return;
}
return super.slotClick(slot, dragType, clickTypeIn, player);
super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void onContainerClosed(PlayerEntity player)
{
super.onContainerClosed(player);
if(!player.world.isRemote)
{
detectAndSendChanges();
public void removed(Player player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

View File

@@ -1,46 +1,49 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
@ParametersAreNonnullByDefault
public class RandomizerBagScreen extends AbstractContainerScreen<RandomizerBagContainer> {
private Inventory inventory;
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
ySize = 134;
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);
this.inventory = playerInventory;
imageHeight = 134;
}
@Override
public void render(int mouseX, int mouseY, float partialTicks) {
renderBackground();
super.render(mouseX, mouseY, partialTicks);
this.renderHoveredToolTip(mouseX, mouseY);
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
font.drawString(this.title.getFormattedText(), 8, 6, 0x404040);
font.drawString(playerInventory.getDisplayName().getFormattedText(), 8, ySize - 96 + 2, 0x404040);
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
this.font.draw(ms, this.title, 8, 6, 0x404040);
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
RenderSystem.color3f(1.0F, 1.0F, 1.0F);
minecraft.getTextureManager().bindTexture(guiTextures);
int marginHorizontal = (width - xSize) / 2;
int marginVertical = (height - ySize) / 2;
blit(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
RenderSystem.setShaderTexture(0, guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

View File

@@ -1,50 +1,40 @@
package nl.requios.effortlessbuilding.gui.buildmode;
import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraft.client.gui.screen.LanguageScreen;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.widget.list.ExtendedList;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ObjectSelectionList;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.Mth;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.gui.widget.ExtendedButton;
import net.minecraftforge.fml.client.gui.widget.Slider;
import net.minecraftforge.fmlclient.gui.widget.ExtendedButton;
import net.minecraftforge.fmlclient.gui.widget.Slider;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import javax.annotation.ParametersAreNonnullByDefault;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class PlayerSettingsGui extends Screen {
protected int left, right, top, bottom;
protected boolean showShaderList = false;
private Button shaderTypeButton;
private ShaderTypeList shaderTypeList;
private Button closeButton;
protected boolean showShaderList = false;
public enum ShaderType {
DISSOLVE_BLUE("Dissolve Blue"),
DISSOLVE_ORANGE("Dissolve Orange");
public String name;
ShaderType(String name) {
this.name = name;
}
}
public PlayerSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.player_settings"));
super(new TranslatableComponent("effortlessbuilding.screen.player_settings"));
}
@Override
@@ -56,24 +46,22 @@ public class PlayerSettingsGui extends Screen {
int yy = top;
shaderTypeList = new ShaderTypeList(this.minecraft);
this.children.add(shaderTypeList);
addWidget(shaderTypeList);
//TODO set selected name
String currentShaderName = ShaderType.DISSOLVE_BLUE.name;
Component currentShaderName = ShaderType.DISSOLVE_BLUE.name;
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
showShaderList = !showShaderList;
});
addButton(shaderTypeButton);
addRenderableOnly(shaderTypeButton);
yy += 50;
Slider slider = new Slider(right - 200, yy, 200, 20, "", "", 0.5, 2.0, 1.0, true, true, (button) -> {
Slider slider = new Slider(right - 200, yy, 200, 20, TextComponent.EMPTY, TextComponent.EMPTY, 0.5, 2.0, 1.0, true, true, (button) -> {
});
addButton(slider);
addRenderableOnly(slider);
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, "Done", (button) -> {
this.minecraft.player.closeScreen();
});
addButton(closeButton);
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, new TextComponent("Done"), (button) -> this.minecraft.player.closeContainer());
addRenderableOnly(closeButton);
}
@Override
@@ -82,19 +70,19 @@ public class PlayerSettingsGui extends Screen {
}
@Override
public void render(int mouseX, int mouseY, float partialTicks) {
this.renderBackground();
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms);
int yy = top;
font.drawString("Shader type", left, yy + 5, 0xFFFFFF);
font.draw(ms, "Shader type", left, yy + 5, 0xFFFFFF);
yy += 50;
font.drawString("Shader speed", left, yy + 5, 0xFFFFFF);
font.draw(ms, "Shader speed", left, yy + 5, 0xFFFFFF);
super.render(mouseX, mouseY, partialTicks);
super.render(ms, mouseX, mouseY, partialTicks);
if (showShaderList)
this.shaderTypeList.render(mouseX, mouseY, partialTicks);
this.shaderTypeList.render(ms, mouseX, mouseY, partialTicks);
}
@Override
@@ -110,12 +98,27 @@ public class PlayerSettingsGui extends Screen {
@Override
public void removed() {
ShaderTypeList.ShaderTypeEntry selectedShader = shaderTypeList.getSelected();
//TODO save
//TODO save and remove
}
public enum ShaderType {
DISSOLVE_BLUE("Dissolve Blue"),
DISSOLVE_ORANGE("Dissolve Orange");
public Component name;
ShaderType(Component name) {
this.name = name;
}
ShaderType(String name) {
this.name = new TextComponent(name);
}
}
//Inspired by LanguageScreen
@OnlyIn(Dist.CLIENT)
class ShaderTypeList extends ExtendedList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
class ShaderTypeList extends ObjectSelectionList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
public ShaderTypeList(Minecraft mcIn) {
super(mcIn, 180, 140, top + 20, top + 100, 18);
@@ -144,7 +147,7 @@ public class PlayerSettingsGui extends Screen {
@Override
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
super.setSelected(selected);
Minecraft.getInstance().getSoundHandler().play(SimpleSound.master(SoundEvents.UI_BUTTON_CLICK, 1.0F));
Minecraft.getInstance().getSoundManager().play(SimpleSoundInstance.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F));
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
shaderTypeButton.setMessage(selected.shaderType.name);
// showShaderList = false;
@@ -189,62 +192,37 @@ public class PlayerSettingsGui extends Screen {
return right - 6;
}
@OnlyIn(Dist.CLIENT)
public class ShaderTypeEntry extends ExtendedList.AbstractListEntry<ShaderTypeEntry> {
private final ShaderType shaderType;
public ShaderTypeEntry(ShaderType shaderType) {
this.shaderType = shaderType;
}
public void render(int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
drawString(font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
}
@Override
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
if (p_mouseClicked_5_ == 0) {
setSelected(this);
return true;
} else {
return false;
}
}
}
//From AbstractList, disabled parts
public void render(int p_render_1_, int p_render_2_, float p_render_3_) {
this.renderBackground();
@Override
public void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_) {
this.renderBackground(ms);
int i = this.getScrollbarPosition();
int j = i + 6;
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F;
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_COLOR);
bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
tessellator.draw();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
bufferbuilder.vertex(this.x0, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x0, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
tessellator.end();
int k = this.getRowLeft();
int l = this.y0 + 4 - (int)this.getScrollAmount();
int l = this.y0 + 4 - (int) this.getScrollAmount();
if (this.renderHeader) {
this.renderHeader(k, l, tessellator);
this.renderHeader(ms, k, l, tessellator);
}
this.renderList(k, l, p_render_1_, p_render_2_, p_render_3_);
this.renderList(ms, k, l, p_render_1_, p_render_2_, p_render_3_);
RenderSystem.disableDepthTest();
// this.renderHoleBackground(0, this.y0, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableAlphaTest();
RenderSystem.shadeModel(7425);
RenderSystem.disableTexture();
// int i1 = 4;
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
@@ -263,42 +241,70 @@ public class PlayerSettingsGui extends Screen {
//SCROLLBAR
int j1 = this.getMaxScroll();
if (j1 > 0) {
int k1 = (int)((float)((this.y1 - this.y0) * (this.y1 - this.y0)) / (float)this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int)this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
}
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)i, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)j, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)j, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)i, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)i, (double)(l1 + k1), 0.0D).tex(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j, (double)(l1 + k1), 0.0D).tex(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j, (double)l1, 0.0D).tex(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)i, (double)l1, 0.0D).tex(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)i, (double)(l1 + k1 - 1), 0.0D).tex(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)(j - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)(j - 1), (double)l1, 0.0D).tex(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)i, (double)l1, 0.0D).tex(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, this.y1, 0.0D).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y1, 0.0D).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y0, 0.0D).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(i, this.y0, 0.0D).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.end();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1, 0.0D).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1 + k1, 0.0D).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1, 0.0D).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1 - 1, 0.0D).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1 + k1 - 1, 0.0D).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1, 0.0D).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.end();
}
// this.renderDecorations(p_render_1_, p_render_2_);
RenderSystem.enableTexture();
RenderSystem.shadeModel(7424);
RenderSystem.enableAlphaTest();
RenderSystem.disableBlend();
}
private int getMaxScroll() {
public int getMaxScroll() {
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
}
@OnlyIn(Dist.CLIENT)
public class ShaderTypeEntry extends ObjectSelectionList.Entry<ShaderTypeEntry> {
private final ShaderType shaderType;
public ShaderTypeEntry(ShaderType shaderType) {
this.shaderType = shaderType;
}
@Override
public void render(PoseStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
drawString(ms, font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
}
@Override
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
if (p_mouseClicked_5_ == 0) {
setSelected(this);
return true;
} else {
return false;
}
}
@Override
public Component getNarration() {
return null;
}
}
}
}

View File

@@ -1,152 +1,109 @@
package nl.requios.effortlessbuilding.gui.buildmode;
import java.util.ArrayList;
import java.util.concurrent.TimeUnit;
import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.util.Direction;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
import net.minecraft.core.Direction;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.ModClientEventHandler;
import nl.requios.effortlessbuilding.ModEventHandler;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.network.ModeActionMessage;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.apache.commons.lang3.text.WordUtils;
import org.lwjgl.opengl.GL11;
import com.google.common.base.Stopwatch;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
import nl.requios.effortlessbuilding.buildmode.BuildModes.BuildModeEnum;
import nl.requios.effortlessbuilding.buildmode.ModeOptions.ActionEnum;
import nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
/**
* From Chisels and Bits by AlgorithmX2
* Initially from Chisels and Bits by AlgorithmX2
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
*/
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class RadialMenu extends Screen {
private final float TIME_SCALE = 0.01f;
public static final RadialMenu instance = new RadialMenu();
private float visibility = 0.0f;
private Stopwatch lastChange = Stopwatch.createStarted();
public BuildModeEnum switchTo = null;
public ActionEnum doAction = null;
public boolean actionUsed = false;
public boolean performedActionUsingMouse;
private float visibility;
public RadialMenu() {
super(new TranslationTextComponent("effortlessbuilding.screen.radial_menu"));
}
private float clampVis(final float f) {
return Math.max( 0.0f, Math.min( 1.0f, f ) );
}
public void raiseVisibility() {
visibility = clampVis( visibility + lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
lastChange = Stopwatch.createStarted();
}
public void decreaseVisibility() {
visibility = clampVis( visibility - lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
lastChange = Stopwatch.createStarted();
}
public void setVisibility(float visibility) {
this.visibility = visibility;
super(new TranslatableComponent("effortlessbuilding.screen.radial_menu"));
}
public boolean isVisible() {
return visibility > 0.001;
}
public void configure(final int scaledWidth, final int scaledHeight ) {
Minecraft mc = Minecraft.getInstance();
font = mc.fontRenderer;
width = scaledWidth;
height = scaledHeight;
}
private static class MenuButton {
public double x1, x2;
public double y1, y2;
public boolean highlighted;
public final ActionEnum action;
public String name;
public Direction textSide;
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
final Direction textSide) {
this.name = I18n.format(name);
this.action = action;
x1 = x - 10;
x2 = x + 10;
y1 = y - 10;
y2 = y + 10;
this.textSide = textSide;
}
}
static class MenuRegion {
public final BuildModeEnum mode;
public double x1, x2;
public double y1, y2;
public boolean highlighted;
public MenuRegion(final BuildModeEnum mode) {
this.mode = mode;
}
return Minecraft.getInstance().screen instanceof RadialMenu;
}
@Override
public void render(final int mouseX, final int mouseY, final float partialTicks) {
if (!isVisible()) return;
protected void init() {
super.init();
performedActionUsingMouse = false;
visibility = 0f;
}
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
@Override
public void tick() {
super.tick();
RenderSystem.pushMatrix();
RenderSystem.translatef( 0.0F, 0.0F, 200.0F );
if (!ClientProxy.isKeybindDown(2)) {
onClose();
}
}
final int startColor = (int) ( visibility * 98 ) << 24;
final int endColor = (int) ( visibility * 128 ) << 24;
@Override
public void render(PoseStack ms, final int mouseX, final int mouseY, final float partialTicks) {
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(minecraft.player).getBuildMode();
fillGradient(0, 0, width, height, startColor, endColor);
ms.pushPose();
ms.translate(0, 0, 200);
visibility += 0.3f * partialTicks;
if (visibility > 1f) visibility = 1f;
final int startColor = (int) (visibility * 98) << 24;
final int endColor = (int) (visibility * 128) << 24;
fillGradient(ms, 0, 0, width, height, startColor, endColor);
RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.disableAlphaTest();
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
RenderSystem.shadeModel(GL11.GL_SMOOTH);
final Tessellator tessellator = Tessellator.getInstance();
final BufferBuilder buffer = tessellator.getBuffer();
final Tesselator tessellator = Tesselator.getInstance();
final BufferBuilder buffer = tessellator.getBuilder();
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
buffer.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
final double middleX = width / 2.0;
final double middleY = height / 2.0;
//Fix for high def (retina) displays: use custom mouse coordinates
//Borrowed from GameRenderer::updateCameraAndRender
Minecraft mc = Minecraft.getInstance();
int mouseXX = (int)(mc.mouseHelper.getMouseX() * (double)mc.getMainWindow().getScaledWidth() / (double)mc.getMainWindow().getWidth());
int mouseYY = (int)(mc.mouseHelper.getMouseY() * (double)mc.getMainWindow().getScaledHeight() / (double)mc.getMainWindow().getHeight());
int mouseXX = (int) (minecraft.mouseHandler.xpos() * (double) minecraft.getWindow().getGuiScaledWidth() / (double) minecraft.getWindow().getScreenWidth());
int mouseYY = (int) (minecraft.mouseHandler.ypos() * (double) minecraft.getWindow().getGuiScaledHeight() / (double) minecraft.getWindow().getScreenHeight());
final double mouseXCenter = mouseXX - middleX;
final double mouseYCenter = mouseYY - middleY;
@@ -158,7 +115,7 @@ public class RadialMenu extends Screen {
final double buttonDistance = 105;
final double quarterCircle = Math.PI / 2.0;
if ( mouseRadians < -quarterCircle ) {
if (mouseRadians < -quarterCircle) {
mouseRadians = mouseRadians + Math.PI * 2;
}
@@ -173,9 +130,9 @@ public class RadialMenu extends Screen {
//Add actions
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 13, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance + 13, 13, Direction.DOWN));
// buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, Direction.DOWN));
//Add buildmode dependent options
OptionEnum[] options = currentBuildMode.options;
@@ -190,8 +147,25 @@ public class RadialMenu extends Screen {
doAction = null;
//Draw buildmode backgrounds
drawBuildModeBackgrounds(currentBuildMode, buffer, middleX, middleY, mouseXCenter, mouseYCenter, mouseRadians, ringInnerEdge, ringOuterEdge, quarterCircle, modes);
//Draw action backgrounds
drawActionBackgrounds(buffer, middleX, middleY, mouseXCenter, mouseYCenter, buttons);
tessellator.end();
RenderSystem.disableBlend();
RenderSystem.enableTexture();
drawIcons(ms, tessellator, buffer, middleX, middleY, ringInnerEdge, ringOuterEdge, modes, buttons);
drawTexts(ms, currentBuildMode, middleX, middleY, textDistance, buttonDistance, modes, buttons, options);
ms.popPose();
}
private void drawBuildModeBackgrounds(BuildModeEnum currentBuildMode, BufferBuilder buffer, double middleX, double middleY, double mouseXCenter, double mouseYCenter, double mouseRadians, double ringInnerEdge, double ringOuterEdge, double quarterCircle, ArrayList<MenuRegion> modes) {
if (!modes.isEmpty()) {
final int totalModes = Math.max( 3, modes.size() );
final int totalModes = Math.max(3, modes.size());
int currentMode = 0;
final double fragment = Math.PI * 0.005;
final double fragment2 = Math.PI * 0.0025;
@@ -245,16 +219,17 @@ public class RadialMenu extends Screen {
switchTo = menuRegion.mode;
}
buffer.pos(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(r, g, b, a).endVertex();
currentMode++;
}
}
}
//Draw action backgrounds
private void drawActionBackgrounds(BufferBuilder buffer, double middleX, double middleY, double mouseXCenter, double mouseYCenter, ArrayList<MenuButton> buttons) {
for (final MenuButton btn : buttons) {
float r = 0.5f;
float g = 0.5f;
@@ -284,24 +259,18 @@ public class RadialMenu extends Screen {
doAction = btn.action;
}
buffer.pos(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
}
}
tessellator.draw();
RenderSystem.shadeModel(GL11.GL_FLAT);
RenderSystem.translatef(0f, 0f, 5f);
private void drawIcons(PoseStack ms, Tesselator tessellator, BufferBuilder buffer, double middleX, double middleY, double ringInnerEdge, double ringOuterEdge, ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons) {
ms.pushPose();
RenderSystem.enableTexture();
RenderSystem.color3f(1f, 1f, 1f);
RenderSystem.disableBlend();
RenderSystem.enableAlphaTest();
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
RenderSystem.setShader(GameRenderer::getPositionColorTexShader);
RenderSystem.setShaderColor(1f, 1f, 1f, 1f);
//Draw buildmode icons
for (final MenuRegion menuRegion : modes) {
@@ -309,66 +278,34 @@ public class RadialMenu extends Screen {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
final TextureAtlasSprite sprite = ModClientEventHandler.getBuildModeIcon(menuRegion.mode);
final double x1 = x - 8;
final double x2 = x + 8;
final double y1 = y - 8;
final double y2 = y + 8;
final float f = 1f;
final float a = 1f;
final double u1 = 0;
final double u2 = 16;
final double v1 = 0;
final double v2 = 16;
buffer.pos(middleX + x1, middleY + y1, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x1, middleY + y2, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x2, middleY + y2, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x2, middleY + y1, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
RenderSystem.setShaderTexture(0, new ResourceLocation(EffortlessBuilding.MODID, "textures/icons/" + menuRegion.mode.name().toLowerCase() + ".png"));
blit(ms, (int) (middleX + x - 8), (int) (middleY + y - 8), 16, 16, 0, 0, 18, 18, 18, 18);
}
//Draw action icons
for (final MenuButton button : buttons) {
final float f = 1f;
final float a = 1f;
final double x = (button.x1 + button.x2) / 2 + 0.01;
final double y = (button.y1 + button.y2) / 2 + 0.01;
final double u1 = 0;
final double u2 = 16;
final double v1 = 0;
final double v2 = 16;
final TextureAtlasSprite sprite = ModClientEventHandler.getModeOptionIcon(button.action);
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
final double btnx1 = btnmiddleX - 8;
final double btnx2 = btnmiddleX + 8;
final double btny1 = btnmiddleY - 8;
final double btny2 = btnmiddleY + 8;
buffer.pos(middleX + btnx1, middleY + btny1, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx1, middleY + btny2, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx2, middleY + btny2, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx2, middleY + btny1, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
RenderSystem.setShaderTexture(0, new ResourceLocation(EffortlessBuilding.MODID, "textures/icons/" + button.action.name().toLowerCase() + ".png"));
blit(ms, (int) (middleX + x - 8), (int) (middleY + y - 8), 16, 16, 0, 0, 18, 18, 18, 18);
}
tessellator.draw();
ms.popPose();
}
//Draw strings
private void drawTexts(PoseStack ms, BuildModeEnum currentBuildMode, double middleX, double middleY, double textDistance, double buttonDistance, ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons, OptionEnum[] options) {
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
//Draw option strings
for (int i = 0; i < currentBuildMode.options.length; i++) {
OptionEnum option = options[i];
font.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
font.drawShadow(ms, I18n.get(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
}
String credits = "Effortless Building";
font.drawStringWithShadow(credits, width - font.getStringWidth(credits) - 4, height - 10, 0x88888888);
font.drawShadow(ms, credits, width - font.width(credits) - 4, height - 10, 0x88888888);
//Draw buildmode text
for (final MenuRegion menuRegion : modes) {
@@ -378,86 +315,92 @@ public class RadialMenu extends Screen {
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
int fixed_x = (int) (x * textDistance);
final int fixed_y = (int) (y * textDistance) - font.FONT_HEIGHT / 2;
final String text = I18n.format(menuRegion.mode.name);
final int fixed_y = (int) (y * textDistance) - font.lineHeight / 2;
final String text = I18n.get(menuRegion.mode.name);
if ( x <= -0.2 ) {
fixed_x -= font.getStringWidth(text);
} else if ( -0.2 <= x && x <= 0.2 ) {
fixed_x -= font.getStringWidth(text) / 2;
if (x <= -0.2) {
fixed_x -= font.width(text);
} else if (-0.2 <= x && x <= 0.2) {
fixed_x -= font.width(text) / 2;
}
font.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
font.drawShadow(ms, text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
}
}
//Draw action text
for (final MenuButton button : buttons) {
if (button.highlighted) {
String text = TextFormatting.AQUA + button.name;
int wrap = 120;
String keybind = "";
String keybindFormatted = "";
String text = ChatFormatting.AQUA + button.name;
//Add keybind in brackets
if (button.action == ActionEnum.UNDO) {
keybind = ClientProxy.keyBindings[4].getLocalizedName();
String keybind = findKeybind(button, currentBuildMode);
String keybindFormatted = "";
if (!keybind.isEmpty())
keybindFormatted = ChatFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
if (button.textSide == Direction.WEST) {
font.draw(ms, text, (int) (middleX + button.x1 - 8) - font.width(text),
(int) (middleY + button.y1 + 6), 0xffffffff);
} else if (button.textSide == Direction.EAST) {
font.draw(ms, text, (int) (middleX + button.x2 + 8),
(int) (middleY + button.y1 + 6), 0xffffffff);
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
(int) (middleY + button.y1 - 26), 0xffffffff);
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
(int) (middleY + button.y1 - 14), 0xffffffff);
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
(int) (middleY + button.y1 + 26), 0xffffffff);
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
(int) (middleY + button.y1 + 38), 0xffffffff);
}
if (button.action == ActionEnum.REDO) {
keybind = ClientProxy.keyBindings[5].getLocalizedName();
}
if (button.action == ActionEnum.REPLACE) {
keybind = ClientProxy.keyBindings[1].getLocalizedName();
}
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
keybind = ClientProxy.keyBindings[0].getLocalizedName();
}
private String findKeybind(MenuButton button, BuildModeEnum currentBuildMode){
String result = "";
int keybindingIndex = -1;
if (button.action == ActionEnum.UNDO) keybindingIndex = 3;
if (button.action == ActionEnum.REDO) keybindingIndex = 4;
if (button.action == ActionEnum.REPLACE) keybindingIndex = 1;
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) keybindingIndex = 0;
if (keybindingIndex != -1) {
KeyMapping keyMap = ClientProxy.keyBindings[keybindingIndex];
if (!keyMap.getKeyModifier().name().equals("none")) {
result = keyMap.getKeyModifier().name() + " ";
}
result += I18n.get(keyMap.getKey().getName());
}
if (currentBuildMode.options.length > 0) {
//Add (ctrl) to first two actions of first option
if (button.action == currentBuildMode.options[0].actions[0]
|| button.action == currentBuildMode.options[0].actions[1]) {
keybind = ClientProxy.keyBindings[6].getLocalizedName();
if (keybind.equals("Left Control")) keybind = "Ctrl";
result = I18n.get(ClientProxy.keyBindings[5].getKey().getName());
if (result.equals("Left Control")) result = "Ctrl";
}
}
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
if (button.textSide == Direction.WEST) {
font.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - font.getStringWidth(text),
(int) (middleY + button.y1 + 6), wrap, 0xffffffff);
} else if (button.textSide == Direction.EAST) {
font.drawSplitString(text, (int) (middleX + button.x2 + 8),
(int) (middleY + button.y1 + 6 ), wrap, 0xffffffff);
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
font.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
(int) (middleY + button.y1 - 26), wrap,0xffffffff);
font.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
(int) (middleY + button.y1 - 14), wrap,0xffffffff);
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
font.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
(int) (middleY + button.y1 + 26), wrap, 0xffffffff);
font.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
(int) (middleY + button.y1 + 38), wrap, 0xffffffff);
}
}
}
RenderSystem.popMatrix();
return result;
}
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
final double x3, final double y3, final double x, final double y ) {
final double x3, final double y3, final double x, final double y) {
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y);
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y);
@@ -468,25 +411,96 @@ public class RadialMenu extends Screen {
return n > 0 ? 1 : -1;
}
/**
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
*/
@Override
public boolean isPauseScreen() {
return false;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
EffortlessBuilding.log("mouse clicked");
performAction(true);
KeyBinding.updateKeyBindState();
KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKey(), true);
if (mouseButton == 0) {
this.minecraft.displayGuiScreen(null);
if (this.minecraft.currentScreen == null) {
this.minecraft.setGameFocused(true);
}
}
return super.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override
public void onClose() {
super.onClose();
//After onClose so it can open another screen
if (!performedActionUsingMouse) performAction(false);
}
private void performAction(boolean fromMouseClick) {
LocalPlayer player = Minecraft.getInstance().player;
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
if (switchTo != null) {
playRadialMenuSound();
modeSettings.setBuildMode(switchTo);
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
EffortlessBuilding.log(player, I18n.get(modeSettings.getBuildMode().name), true);
if (fromMouseClick) performedActionUsingMouse = true;
}
//Perform button action
ModeOptions.ActionEnum action = doAction;
if (action != null) {
playRadialMenuSound();
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
if (fromMouseClick) performedActionUsingMouse = true;
}
}
public static void playRadialMenuSound() {
final float volume = 0.1f;
if (volume >= 0.0001f) {
SimpleSoundInstance sound = new SimpleSoundInstance(SoundEvents.UI_BUTTON_CLICK, SoundSource.MASTER, volume, 1.0f, Minecraft.getInstance().player.blockPosition());
Minecraft.getInstance().getSoundManager().play(sound);
}
}
private static class MenuButton {
public final ActionEnum action;
public double x1, x2;
public double y1, y2;
public boolean highlighted;
public String name;
public Direction textSide;
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
final Direction textSide) {
this.name = I18n.get(name);
this.action = action;
x1 = x - 10;
x2 = x + 10;
y1 = y - 10;
y2 = y + 10;
this.textSide = textSide;
}
}
static class MenuRegion {
public final BuildModeEnum mode;
public double x1, x2;
public double y1, y2;
public boolean highlighted;
public MenuRegion(final BuildModeEnum mode) {
this.mode = mode;
}
}
}

View File

@@ -1,10 +1,12 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -32,8 +34,8 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void init(List<Widget> buttons) {
super.init(buttons);
public void init(List<Widget> renderables) {
super.init(renderables);
int y = top;
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@@ -43,28 +45,28 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
setCollapsed(!buttonArrayEnabled.isChecked());
}
};
buttons.add(buttonArrayEnabled);
renderables.add(buttonArrayEnabled);
y = top + 20;
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18);
textArrayOffsetX = new GuiNumberField(font, renderables, left + 70, y, 50, 18);
textArrayOffsetX.setNumber(0);
textArrayOffsetX.setTooltip("How much each copy is shifted.");
textArrayOffsetX.setTooltip(new TextComponent("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetX);
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18);
textArrayOffsetY = new GuiNumberField(font, renderables, left + 140, y, 50, 18);
textArrayOffsetY.setNumber(0);
textArrayOffsetY.setTooltip("How much each copy is shifted.");
textArrayOffsetY.setTooltip(new TextComponent("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetY);
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18);
textArrayOffsetZ = new GuiNumberField(font, renderables, left + 210, y, 50, 18);
textArrayOffsetZ.setNumber(0);
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
textArrayOffsetZ.setTooltip(new TextComponent("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetZ);
y = top + 50;
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18);
textArrayCount = new GuiNumberField(font, renderables, left + 55, y, 50, 18);
textArrayCount.setNumber(5);
textArrayCount.setTooltip("How many copies should be made.");
textArrayCount.setTooltip(new TextComponent("How many copies should be made."));
arrayNumberFieldList.add(textArrayCount);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
@@ -85,48 +87,47 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
int yy = y;
int offset = 8;
buttonArrayEnabled.render(mouseX, mouseY, partialTicks);
buttonArrayEnabled.render(ms, mouseX, mouseY, partialTicks);
if (buttonArrayEnabled.isChecked()) {
buttonArrayEnabled.y = yy;
font.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF);
font.draw(ms, "Array enabled", left + offset, yy + 2, 0xFFFFFF);
yy = y + 20;
font.drawString("Offset", left + offset, yy + 5, 0xFFFFFF);
font.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "Offset", left + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "X", left + 50 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetX.y = yy;
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetY.y = yy;
font.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "Z", left + 190 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetZ.y = yy;
yy = y + 50;
font.drawString("Count", left + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "Count", left + offset, yy + 5, 0xFFFFFF);
textArrayCount.y = yy;
int currentReach = Math.max(-1, getArrayReach());
int maxReach = ReachHelper.getMaxReach(mc.player);
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
font.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
ChatFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? ChatFormatting.GRAY : ChatFormatting.RED;
String reachText = "Reach: " + reachColor + currentReach + ChatFormatting.GRAY + "/" + ChatFormatting.GRAY + maxReach;
font.draw(ms, reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
} else {
buttonArrayEnabled.y = yy;
font.drawString("Array disabled", left + offset, yy + 2, 0x999999);
font.draw(ms, "Array disabled", left + offset, yy + 2, 0x999999);
}
}
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonArrayEnabled.isChecked())
{
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
if (buttonArrayEnabled.isChecked()) {
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
}
}
@@ -146,7 +147,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideArrayEnabledLabel) {
buttonArrayEnabled.playDownSound(this.mc.getSoundHandler());
buttonArrayEnabled.playDownSound(this.mc.getSoundManager());
buttonArrayEnabled.onClick(mouseX, mouseY);
}
@@ -183,8 +184,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
private int getArrayReach() {
try
{
try {
//find largest offset
double x = Math.abs(textArrayOffsetX.getNumber());
double y = Math.abs(textArrayOffsetY.getNumber());

View File

@@ -1,11 +1,14 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -38,8 +41,8 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void init(List<Widget> buttonList) {
super.init(buttonList);
public void init(List<Widget> renderables) {
super.init(renderables);
int y = top - 2;
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@@ -49,23 +52,23 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
setCollapsed(!buttonMirrorEnabled.isChecked());
}
};
buttonList.add(buttonMirrorEnabled);
renderables.add(buttonMirrorEnabled);
y = top + 18;
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
textMirrorPosX = new GuiNumberField(font, renderables, left + 58, y, 62, 18);
textMirrorPosX.setNumber(0);
textMirrorPosX.setTooltip(
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
Arrays.asList(new TextComponent("The position of the mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosX);
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
textMirrorPosY = new GuiNumberField(font, renderables, left + 138, y, 62, 18);
textMirrorPosY.setNumber(64);
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
textMirrorPosY.setTooltip(Arrays.asList(new TextComponent("The position of the mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosY);
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textMirrorPosZ = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
textMirrorPosZ.setNumber(0);
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
textMirrorPosZ.setTooltip(Arrays.asList(new TextComponent("The position of the mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosZ);
y = top + 50;
@@ -79,56 +82,56 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
mirrorButtonList.add(buttonMirrorZ);
y = top + 47;
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textMirrorRadius = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
textMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2)
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
textMirrorRadius.setTooltip(Arrays.asList(new TextComponent("How far the mirror reaches in any direction."),
new TextComponent("Max: ").withStyle(ChatFormatting.GRAY).append(new TextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
new TextComponent("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vec3d pos = new Vec3d(Math.floor(mc.player.getPosX()) + 0.5, Math.floor(mc.player.getPosY()) + 0.5, Math.floor(mc.player.getPosZ()) + 0.5);
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z);
});
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
buttonCurrentPosition.setTooltip(new TextComponent("Set mirror position to current player position"));
mirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to corner of block"), new TextComponent("for even numbered builds")));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds")));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
}
});
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds")));
mirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines"));
});
buttonDrawLines.setTooltip("Show lines");
buttonDrawLines.setTooltip(new TextComponent("Show lines"));
mirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area"));
});
buttonDrawPlanes.setTooltip("Show area");
buttonDrawPlanes.setTooltip(new TextComponent("Show area"));
mirrorIconButtonList.add(buttonDrawPlanes);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
@@ -146,20 +149,20 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
drawPlanes = m.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area"));
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds")));
} else {
toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to corner of block"), new TextComponent("for even numbered builds")));
}
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
}
buttonList.addAll(mirrorButtonList);
buttonList.addAll(mirrorIconButtonList);
renderables.addAll(mirrorButtonList);
renderables.addAll(mirrorIconButtonList);
setCollapsed(!buttonMirrorEnabled.isChecked());
}
@@ -171,32 +174,32 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
int yy = y;
int offset = 8;
buttonMirrorEnabled.render(mouseX, mouseY, partialTicks);
buttonMirrorEnabled.render(ms, mouseX, mouseY, partialTicks);
if (buttonMirrorEnabled.isChecked()) {
buttonMirrorEnabled.y = yy;
font.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
font.draw(ms, "Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
yy = y + 18;
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF);
textMirrorPosX.y = yy;
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textMirrorPosY.y = yy;
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
textMirrorPosZ.y = yy;
yy = y + 50;
font.drawString("Direction", left + offset, yy + 2, 0xFFFFFF);
font.draw(ms, "Direction", left + offset, yy + 2, 0xFFFFFF);
buttonMirrorX.y = yy;
buttonMirrorY.y = yy;
buttonMirrorZ.y = yy;
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
textMirrorRadius.y = yy - 3;
yy = y + 72;
@@ -205,22 +208,21 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
buttonDrawLines.y = yy;
buttonDrawPlanes.y = yy;
mirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
mirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
} else {
buttonMirrorEnabled.y = yy;
font.drawString("Mirror disabled", left + offset, yy + 2, 0x999999);
font.draw(ms, "Mirror disabled", left + offset, yy + 2, 0x999999);
}
}
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonMirrorEnabled.isChecked())
{
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
if (buttonMirrorEnabled.isChecked()) {
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
}
}
@@ -240,7 +242,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideMirrorEnabledLabel) {
buttonMirrorEnabled.playDownSound(this.mc.getSoundHandler());
buttonMirrorEnabled.playDownSound(this.mc.getSoundManager());
buttonMirrorEnabled.onClick(mouseX, mouseY);
}
@@ -250,9 +252,9 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
public Mirror.MirrorSettings getMirrorSettings() {
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
Vec3d mirrorPos = new Vec3d(0, 64, 0);
Vec3 mirrorPos = new Vec3(0, 64, 0);
try {
mirrorPos = new Vec3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
mirrorPos = new Vec3(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
}

View File

@@ -1,10 +1,12 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -17,6 +19,9 @@ import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import java.util.ArrayList;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class ModifierSettingsGui extends Screen {
@@ -28,12 +33,13 @@ public class ModifierSettingsGui extends Screen {
private RadialMirrorSettingsGui radialMirrorSettingsGui;
public ModifierSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings"));
super(new TranslatableComponent("effortlessbuilding.screen.modifier_settings"));
}
@Override
//Create buttons and labels and add them to buttonList/labelList
protected void init() {
scrollPane = new GuiScrollPane(this, font, 8, height - 30);
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
@@ -45,14 +51,14 @@ public class ModifierSettingsGui extends Screen {
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(radialMirrorSettingsGui);
scrollPane.init(buttons);
scrollPane.init(renderables);
//Close button
int y = height - 26;
buttonClose = new Button(width / 2 - 100, y, 200, 20, "Close", (button) -> {
Minecraft.getInstance().player.closeScreen();
buttonClose = new Button(width / 2 - 100, y, 200, 20, new TextComponent("Close"), (button) -> {
Minecraft.getInstance().player.closeContainer();
});
buttons.add(buttonClose);
addRenderableOnly(buttonClose);
}
@Override
@@ -66,14 +72,14 @@ public class ModifierSettingsGui extends Screen {
@Override
//Set colors using GL11, use the fontObj field to display text
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
public void render(int mouseX, int mouseY, float partialTicks) {
this.renderBackground();
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms);
scrollPane.render(mouseX, mouseY, partialTicks);
scrollPane.render(ms, mouseX, mouseY, partialTicks);
buttonClose.render(mouseX, mouseY, partialTicks);
buttonClose.render(ms, mouseX, mouseY, partialTicks);
scrollPane.drawTooltip(this, mouseX, mouseY);
scrollPane.drawTooltip(ms, this, mouseX, mouseY);
}
@@ -81,23 +87,34 @@ public class ModifierSettingsGui extends Screen {
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
scrollPane.charTyped(typedChar, keyCode);
if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) {
minecraft.player.closeScreen();
}
return false;
}
@Override
public boolean keyPressed(int keyCode, int p_96553_, int p_96554_) {
if (keyCode == ClientProxy.keyBindings[0].getKey().getValue()) {
minecraft.player.closeContainer();
return true;
}
return super.keyPressed(keyCode, p_96553_, p_96554_);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
super.mouseClicked(mouseX, mouseY, mouseButton);
buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton));
renderables.forEach(renderable -> {
if (renderable instanceof Button) {
Button button = (Button) renderable;
button.mouseClicked(mouseX, mouseY, mouseButton);
}
});
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int state) {
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
{
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state)) {
return super.mouseReleased(mouseX, mouseY, state);
}
return false;
@@ -137,7 +154,7 @@ public class ModifierSettingsGui extends Screen {
//Send to server
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
Minecraft.getInstance().mouseHelper.grabMouse();
Minecraft.getInstance().mouseHandler.grabMouse();
}
}

View File

@@ -1,11 +1,14 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -38,8 +41,8 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void init(List<Widget> buttonList) {
super.init(buttonList);
public void init(List<Widget> renderables) {
super.init(renderables);
int y = top - 2;
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@@ -49,81 +52,81 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
};
buttonList.add(buttonRadialMirrorEnabled);
renderables.add(buttonRadialMirrorEnabled);
y = top + 18;
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
textRadialMirrorPosX = new GuiNumberField(font, renderables, left + 58, y, 62, 18);
textRadialMirrorPosX.setNumber(0);
textRadialMirrorPosX.setTooltip(
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
Arrays.asList(new TextComponent("The position of the radial mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
textRadialMirrorPosY = new GuiNumberField(font, renderables, left + 138, y, 62, 18);
textRadialMirrorPosY.setNumber(64);
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
textRadialMirrorPosY.setTooltip(Arrays.asList(new TextComponent("The position of the radial mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textRadialMirrorPosZ = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
textRadialMirrorPosZ.setNumber(0);
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
textRadialMirrorPosZ.setTooltip(Arrays.asList(new TextComponent("The position of the radial mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
y = top + 47;
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18);
textRadialMirrorSlices = new GuiNumberField(font, renderables, left + 55, y, 50, 18);
textRadialMirrorSlices.setNumber(4);
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
textRadialMirrorSlices.setTooltip(Arrays.asList(new TextComponent("The number of repeating slices."), new TextComponent("Minimally 2.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textRadialMirrorRadius = new GuiNumberField(font, renderables, left + 218, y, 62, 18);
textRadialMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2)
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
textRadialMirrorRadius.setTooltip(Arrays.asList(new TextComponent("How far the radial mirror reaches from its center position."),
new TextComponent("Max: ").withStyle(ChatFormatting.GRAY).append(new TextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
new TextComponent("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vec3d pos = new Vec3d(Math.floor(mc.player.getPosX()) + 0.5, Math.floor(mc.player.getPosY()) + 0.5, Math.floor(mc.player.getPosZ()) + 0.5);
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z);
});
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
buttonCurrentPosition.setTooltip(new TextComponent("Set radial mirror position to current player position"));
radialMirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to corner of block"), new TextComponent("for even numbered builds")));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds")));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
}
});
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set radial mirror position to middle of block"), new TextComponent("for odd numbered builds")));
radialMirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines"));
});
buttonDrawLines.setTooltip("Show lines");
buttonDrawLines.setTooltip(new TextComponent("Show lines"));
radialMirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area"));
});
buttonDrawPlanes.setTooltip("Show area");
buttonDrawPlanes.setTooltip(new TextComponent("Show area"));
radialMirrorIconButtonList.add(buttonDrawPlanes);
y = top + 76;
@@ -144,20 +147,20 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
drawPlanes = r.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area"));
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set radial mirror position to middle of block"), new TextComponent("for odd numbered builds")));
} else {
toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to corner of block", "for even numbered builds"));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set radial mirror position to corner of block"), new TextComponent("for even numbered builds")));
}
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
}
buttonList.addAll(radialMirrorButtonList);
buttonList.addAll(radialMirrorIconButtonList);
renderables.addAll(radialMirrorButtonList);
renderables.addAll(radialMirrorIconButtonList);
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
@@ -168,30 +171,30 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
int yy = y;
int offset = 8;
buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks);
buttonRadialMirrorEnabled.render(ms, mouseX, mouseY, partialTicks);
if (buttonRadialMirrorEnabled.isChecked()) {
buttonRadialMirrorEnabled.y = yy;
font.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
font.draw(ms, "Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
yy = y + 18;
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosX.y = yy;
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosY.y = yy;
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosZ.y = yy;
yy = y + 50;
font.drawString("Slices", left + offset, yy + 2, 0xFFFFFF);
font.draw(ms, "Slices", left + offset, yy + 2, 0xFFFFFF);
textRadialMirrorSlices.y = yy - 3;
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
textRadialMirrorRadius.y = yy - 3;
yy = y + 72;
@@ -203,23 +206,22 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
yy = y + 76;
buttonRadialMirrorAlternate.y = yy;
radialMirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
radialMirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
radialMirrorNumberFieldList
.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
} else {
buttonRadialMirrorEnabled.y = yy;
font.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999);
font.draw(ms, "Radial mirror disabled", left + offset, yy + 2, 0x999999);
}
}
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonRadialMirrorEnabled.isChecked())
{
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
if (buttonRadialMirrorEnabled.isChecked()) {
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
}
}
@@ -239,7 +241,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideRadialMirrorEnabledLabel) {
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundHandler());
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundManager());
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
}
@@ -249,9 +251,9 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
Vec3d radialMirrorPos = new Vec3d(0, 64, 0);
Vec3 radialMirrorPos = new Vec3(0, 64, 0);
try {
radialMirrorPos = new Vec3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
radialMirrorPos = new Vec3(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");

View File

@@ -1,66 +1,62 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraftforge.fml.client.gui.GuiUtils;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.fmlclient.gui.GuiUtils;
import javax.annotation.ParametersAreNonnullByDefault;
/**
* This class provides a checkbox style control.
*/
public class GuiCheckBoxFixed extends Button
{
@ParametersAreNonnullByDefault
public class GuiCheckBoxFixed extends Button {
private final int boxWidth;
private boolean isChecked;
private int boxWidth;
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked)
{
super(xPos, yPos, Minecraft.getInstance().fontRenderer.getStringWidth(displayString) + 2 + 11, 11, displayString, b -> {});
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked) {
super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, new TextComponent(displayString), b -> {
});
this.isChecked = isChecked;
this.boxWidth = 11;
this.height = 11;
this.width = this.boxWidth + 2 + Minecraft.getInstance().fontRenderer.getStringWidth(displayString);
this.width = this.boxWidth + 2 + Minecraft.getInstance().font.width(displayString);
}
@Override
public void renderButton(int mouseX, int mouseY, float partial)
{
if (this.visible)
{
public void renderButton(PoseStack ms, int mouseX, int mouseY, float partial) {
if (this.visible) {
Minecraft mc = Minecraft.getInstance();
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
this.renderBg(mc, mouseX, mouseY);
GuiUtils.drawContinuousTexturedBox(ms, WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
this.renderBg(ms, mc, mouseX, mouseY);
int color = 14737632;
if (packedFGColor != 0)
{
if (packedFGColor != 0) {
color = packedFGColor;
}
else if (!this.active)
{
} else if (!this.active) {
color = 10526880;
}
if (this.isChecked)
this.drawCenteredString(mc.fontRenderer, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
drawCenteredString(ms, mc.font, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
this.drawString(mc.fontRenderer, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
drawString(ms, mc.font, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
}
}
@Override
public void onPress()
{
public void onPress() {
this.isChecked = !this.isChecked;
}
public boolean isChecked()
{
public boolean isChecked() {
return this.isChecked;
}
public void setIsChecked(boolean isChecked)
{
public void setIsChecked(boolean isChecked) {
this.isChecked = isChecked;
}
}

View File

@@ -1,10 +1,11 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@@ -14,7 +15,7 @@ import java.util.List;
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
public GuiScrollPane scrollPane;
protected FontRenderer font;
protected Font font;
protected Minecraft mc;
protected boolean isCollapsed = true;
@@ -27,7 +28,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
}
@Override
public void init(List<Widget> buttonList) {
public void init(List<Widget> renderables) {
left = scrollPane.getWidth() / 2 - 140;
right = scrollPane.getWidth() / 2 + 140;
top = scrollPane.getHeight() / 2 - 100;
@@ -39,7 +40,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
}
@Override
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
}
@Override

View File

@@ -1,30 +1,36 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.ResourceLocation;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class GuiIconButton extends Button {
private final ResourceLocation resourceLocation;
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
List<String> tooltip = new ArrayList<>();
List<Component> tooltip = new ArrayList<>();
private boolean useAltIcon = false;
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) {
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.OnPress onPress) {
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
}
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) {
super(x, y, width, height, "", onPress);
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.OnPress onPress) {
super(x, y, width, height, TextComponent.EMPTY, onPress);
this.iconX = iconX;
this.iconY = iconY;
this.iconWidth = iconWidth;
@@ -34,11 +40,11 @@ public class GuiIconButton extends Button {
this.resourceLocation = resourceLocation;
}
public void setTooltip(String tooltip) {
setTooltip(Arrays.asList(tooltip));
public void setTooltip(Component tooltip) {
setTooltip(Collections.singletonList(tooltip));
}
public void setTooltip(List<String> tooltip) {
public void setTooltip(List<Component> tooltip) {
this.tooltip = tooltip;
}
@@ -47,33 +53,29 @@ public class GuiIconButton extends Button {
}
@Override
public void render(int mouseX, int mouseY, float partialTicks) {
super.render(mouseX, mouseY, partialTicks);
if (this.visible)
{
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
super.render(ms, mouseX, mouseY, partialTicks);
if (this.visible) {
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation);
RenderSystem.setShaderTexture(0, this.resourceLocation);
int currentIconX = this.iconX;
int currentIconY = this.iconY;
if (useAltIcon)
{
if (useAltIcon) {
currentIconX += iconAltX;
currentIconY += iconAltY;
}
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui.
this.blit(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
this.blit(ms, this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
}
}
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
if (flag) {
List<String> textLines = new ArrayList<>();
textLines.addAll(tooltip);
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
screen.renderComponentTooltip(ms, tooltip, mouseX - 10, mouseY + 25);
}
}
}

View File

@@ -1,46 +1,55 @@
package nl.requios.effortlessbuilding.gui.elements;
import net.minecraft.client.gui.*;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.TextFieldWidget;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.TextFormatting;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.text.DecimalFormat;
import java.text.ParseException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class GuiNumberField extends AbstractGui {
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class GuiNumberField extends GuiComponent {
public int x, y, width, height;
public int buttonWidth = 10;
protected TextFieldWidget textField;
protected EditBox textField;
protected Button minusButton, plusButton;
List<String> tooltip = new ArrayList<>();
List<Component> tooltip = new ArrayList<>();
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) {
public GuiNumberField(Font font, List<Widget> renderables, int x, int y, int width, int height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, "");
minusButton = new Button(x, y - 1, buttonWidth, height + 2, "-", button -> {
textField = new EditBox(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, TextComponent.EMPTY);
minusButton = new Button(x, y - 1, buttonWidth, height + 2, new TextComponent("-"), button -> {
float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() - valueChanged);
});
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+", button -> {
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, new TextComponent("+"), button -> {
float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f;
@@ -48,28 +57,28 @@ public class GuiNumberField extends AbstractGui {
setNumber(getNumber() + valueChanged);
});
buttonList.add(minusButton);
buttonList.add(plusButton);
}
public void setNumber(double number) {
textField.setText(DecimalFormat.getInstance().format(number));
renderables.add(minusButton);
renderables.add(plusButton);
}
public double getNumber() {
if (textField.getText().isEmpty()) return 0;
if (textField.getValue().isEmpty()) return 0;
try {
return DecimalFormat.getInstance().parse(textField.getText()).doubleValue();
return DecimalFormat.getInstance().parse(textField.getValue()).doubleValue();
} catch (ParseException e) {
return 0;
}
}
public void setTooltip(String tooltip) {
setTooltip(Arrays.asList(tooltip));
public void setNumber(double number) {
textField.setValue(DecimalFormat.getInstance().format(number));
}
public void setTooltip(List<String> tooltip) {
public void setTooltip(Component tooltip) {
setTooltip(Collections.singletonList(tooltip));
}
public void setTooltip(List<Component> tooltip) {
this.tooltip = tooltip;
}
@@ -81,48 +90,54 @@ public class GuiNumberField extends AbstractGui {
//Rightclicked inside textfield
if (flag && mouseButton == 1) {
textField.setText("");
textField.setFocused2(true);
textField.setValue("");
textField.setFocus(true);
result = true;
}
return result;
}
public void drawNumberField(int mouseX, int mouseY, float partialTicks) {
public void drawNumberField(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
textField.y = y + 1;
minusButton.y = y - 1;
plusButton.y = y - 1;
textField.render(mouseX, mouseY, partialTicks);
minusButton.render(mouseX, mouseY, partialTicks);
plusButton.render(mouseX, mouseY, partialTicks);
textField.render(ms, mouseX, mouseY, partialTicks);
minusButton.render(ms, mouseX, mouseY, partialTicks);
plusButton.render(ms, mouseX, mouseY, partialTicks);
}
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
List<String> textLines = new ArrayList<>();
// List<String> textLines = new ArrayList<>();
List<Component> textLines = new ArrayList<>();
if (insideTextField) {
if (!tooltip.isEmpty())
textLines.addAll(tooltip);
// textLines.add(TextFormatting.GRAY + "Tip: try scrolling.");
}
if (insideMinusButton) {
textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.RED + "10");
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.RED + "5");
textLines.add(new TextComponent("Hold ").append(new TextComponent("shift ").withStyle(ChatFormatting.AQUA)).append("for ")
.append(new TextComponent("10").withStyle(ChatFormatting.RED)));
textLines.add(new TextComponent("Hold ").append(new TextComponent("ctrl ").withStyle(ChatFormatting.AQUA)).append("for ")
.append(new TextComponent("5").withStyle(ChatFormatting.RED)));
}
if (insidePlusButton) {
textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "10");
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
textLines.add(new TextComponent("Hold ").append(new TextComponent("shift ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
.append(new TextComponent("10").withStyle(ChatFormatting.RED)));
textLines.add(new TextComponent("Hold ").append(new TextComponent("ctrl ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
.append(new TextComponent("5").withStyle(ChatFormatting.RED)));
}
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
screen.renderComponentTooltip(ms, textLines, mouseX - 10, mouseY + 25);
}

View File

@@ -1,34 +1,38 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.*;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.util.Mth;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.MinecraftForge;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@MethodsReturnNonnullByDefault
@ParametersAreNonnullByDefault
public class GuiScrollPane extends SlotGui {
public Screen parent;
public FontRenderer font;
private List<IScrollEntry> listEntries;
public Font font;
private final List<IScrollEntry> listEntries;
private float scrollMultiplier = 1f;
private int mouseX;
private int mouseY;
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) {
public GuiScrollPane(Screen parent, Font font, int top, int bottom) {
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
this.parent = parent;
this.font = font;
@@ -41,7 +45,7 @@ public class GuiScrollPane extends SlotGui {
return listEntries.get(index);
}
public void AddListEntry(IScrollEntry listEntry){
public void AddListEntry(IScrollEntry listEntry) {
listEntries.add(listEntry);
}
@@ -68,8 +72,7 @@ public class GuiScrollPane extends SlotGui {
//Removed background
@Override
public void render(int mouseXIn, int mouseYIn, float partialTicks)
{
public void render(PoseStack ms, int mouseXIn, int mouseYIn, float partialTicks) {
if (this.visible) {
this.mouseX = mouseXIn;
this.mouseY = mouseYIn;
@@ -78,8 +81,8 @@ public class GuiScrollPane extends SlotGui {
int scrollbarRight = scrollbarLeft + 6;
this.capYPosition();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
int insideTop = this.y0 + 4 - (int) this.yo;
@@ -88,7 +91,7 @@ public class GuiScrollPane extends SlotGui {
}
//All entries
this.renderList(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
this.renderList(ms, insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
RenderSystem.disableDepthTest();
//Dirt overlays on top and bottom
@@ -97,8 +100,6 @@ public class GuiScrollPane extends SlotGui {
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableAlphaTest();
RenderSystem.shadeModel(7425);
RenderSystem.disableTexture();
//top
@@ -121,36 +122,34 @@ public class GuiScrollPane extends SlotGui {
int maxScroll = this.getMaxScroll();
if (maxScroll > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
}
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double) scrollbarLeft, (double) this.y1, 0.0F).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) this.y1, 0.0F).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) this.y0, 0.0F).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double) scrollbarLeft, (double) this.y0, 0.0F).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1), 0.0F).tex(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) (l1 + k1), 0.0F).tex(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) l1, 0.0F).tex(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0F).tex(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1 - 1), 0.0F).tex(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double) (scrollbarRight - 1), (double) (l1 + k1 - 1), 0.0F).tex(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double) (scrollbarRight - 1), (double) l1, 0.0F).tex(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0F).tex(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, this.y1, 0.0F).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, this.y1, 0.0F).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, this.y0, 0.0F).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, this.y0, 0.0F).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.end();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, l1 + k1, 0.0F).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, l1 + k1, 0.0F).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, l1, 0.0F).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, l1 + k1 - 1, 0.0F).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarRight - 1, l1 + k1 - 1, 0.0F).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarRight - 1, l1, 0.0F).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.end();
}
//this.renderDecorations(mouseXIn, mouseYIn);
RenderSystem.enableTexture();
RenderSystem.shadeModel(7424);
RenderSystem.enableAlphaTest();
RenderSystem.disableBlend();
}
}
@@ -173,8 +172,8 @@ public class GuiScrollPane extends SlotGui {
}
@Override
protected void renderItem(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
protected void renderItem(PoseStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
this.getListEntry(slotIndex).drawEntry(ms, slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
}
@@ -204,6 +203,11 @@ public class GuiScrollPane extends SlotGui {
return -1;
}
@Override
public List<? extends GuiEventListener> children() {
return null;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
@@ -238,8 +242,7 @@ public class GuiScrollPane extends SlotGui {
@Override
public boolean mouseReleased(double mouseX, double mouseY, int button) {
for (int i = 0; i < this.getItemCount(); ++i)
{
for (int i = 0; i < this.getItemCount(); ++i) {
double relativeX = getRelativeMouseX(mouseX);
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
@@ -251,7 +254,7 @@ public class GuiScrollPane extends SlotGui {
public void handleMouseInput() {
if (this.isMouseInList(this.mouseX, this.mouseY)) {
if (minecraft.mouseHelper.isLeftDown() && this.mouseY >= this.y0 &&
if (minecraft.mouseHandler.isLeftPressed() && this.mouseY >= this.y0 &&
this.mouseY <= this.y1) {
int i = this.x0 + (this.width - this.getRowWidth()) / 2;
int j = this.x0 + (this.width + this.getRowWidth()) / 2;
@@ -265,7 +268,7 @@ public class GuiScrollPane extends SlotGui {
}
}
if (minecraft.mouseHelper.isLeftDown() && this.isVisible()) {
if (minecraft.mouseHandler.isLeftPressed() && this.isVisible()) {
if (this.yDrag == -1) {
boolean flag1 = true;
@@ -296,7 +299,7 @@ public class GuiScrollPane extends SlotGui {
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
(float) this.getMaxPosition());
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8);
l1 = Mth.clamp(l1, 32, this.y1 - this.y0 - 8);
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
} else {
this.scrollMultiplier = 1.0F;
@@ -323,11 +326,10 @@ public class GuiScrollPane extends SlotGui {
//Draw in center if it fits
@Override
protected void renderList(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
{
protected void renderList(PoseStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) {
int itemCount = this.getItemCount();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
//Find y to start with
int y = this.headerHeight + insideTop;
@@ -340,13 +342,11 @@ public class GuiScrollPane extends SlotGui {
}
//Draw all entries
for (int i = 0; i < itemCount; ++i)
{
for (int i = 0; i < itemCount; ++i) {
int entryHeight = listEntries.get(i).getHeight();
int entryHeight2 = entryHeight - 4;
if (y > this.y1 || y + entryHeight2 < this.y0)
{
if (y > this.y1 || y + entryHeight2 < this.y0) {
this.updateItemPosition(i, insideLeft, y, partialTicks);
}
@@ -355,24 +355,24 @@ public class GuiScrollPane extends SlotGui {
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.color4f(f, f, f, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).endVertex();
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).endVertex();
tessellator.draw();
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).endVertex();
tessellator.draw();
RenderSystem.setShaderColor(f, f, f, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, y - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, y - 2, 0.0D).endVertex();
tessellator.end();
RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1 + 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, y - 1, 0.0D).endVertex();
bufferbuilder.vertex(i1 + 1, y - 1, 0.0D).endVertex();
tessellator.end();
RenderSystem.enableTexture();
}
this.renderItem(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
this.renderItem(ms, i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
y += entryHeight;
}
}
@@ -398,9 +398,9 @@ public class GuiScrollPane extends SlotGui {
}
//PASSTHROUGHS
public void init(List<Widget> buttonList) {
public void init(List<Widget> renderables) {
for (IScrollEntry entry : this.listEntries) {
entry.init(buttonList);
entry.init(renderables);
}
}
@@ -409,9 +409,9 @@ public class GuiScrollPane extends SlotGui {
entry.updateScreen();
}
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
for (IScrollEntry entry : this.listEntries)
entry.drawTooltip(guiScreen, mouseX, mouseY);
entry.drawTooltip(ms, guiScreen, mouseX, mouseY);
}
@Override
@@ -436,11 +436,11 @@ public class GuiScrollPane extends SlotGui {
}
public interface IScrollEntry {
void init(List<Widget> buttonList);
void init(List<Widget> renderables);
void updateScreen();
void drawTooltip(Screen guiScreen, int mouseX, int mouseY);
void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY);
boolean charTyped(char eventChar, int eventKey);
@@ -450,7 +450,7 @@ public class GuiScrollPane extends SlotGui {
void updatePosition(int slotIndex, int x, int y, float partialTicks);
void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
/**
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was

View File

@@ -0,0 +1,260 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.events.AbstractContainerEventHandler;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.util.Mth;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
@SuppressWarnings("deprecation")
public abstract class SlotGui extends AbstractContainerEventHandler implements Widget {
protected final Minecraft minecraft;
protected final int itemHeight;
protected int width;
protected int height;
protected int y0;
protected int y1;
protected int x1;
protected int x0;
protected int yDrag = -2;
protected double yo;
protected boolean visible = true;
protected boolean renderSelection = true;
protected boolean renderHeader;
protected int headerHeight;
private boolean scrolling;
public SlotGui(Minecraft mcIn, int width, int height, int topIn, int bottomIn, int slotHeightIn) {
this.minecraft = mcIn;
this.width = width;
this.height = height;
this.y0 = topIn;
this.y1 = bottomIn;
this.itemHeight = slotHeightIn;
this.x0 = 0;
this.x1 = width;
}
public boolean isVisible() {
return this.visible;
}
protected abstract int getItemCount();
public List<? extends GuiEventListener> children() {
return Collections.emptyList();
}
protected boolean selectItem(int p_selectItem_1_, int p_selectItem_2_, double p_selectItem_3_, double p_selectItem_5_) {
return true;
}
protected abstract boolean isSelectedItem(int p_isSelectedItem_1_);
protected int getMaxPosition() {
return this.getItemCount() * this.itemHeight + this.headerHeight;
}
protected abstract void renderBackground();
protected void updateItemPosition(int p_updateItemPosition_1_, int p_updateItemPosition_2_, int p_updateItemPosition_3_, float p_updateItemPosition_4_) {
}
protected abstract void renderItem(PoseStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_);
protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tesselator p_renderHeader_3_) {
}
protected void clickedHeader(int p_clickedHeader_1_, int p_clickedHeader_2_) {
}
public int getItemAtPosition(double p_getItemAtPosition_1_, double p_getItemAtPosition_3_) {
int i = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j = this.x0 + this.width / 2 + this.getRowWidth() / 2;
int k = Mth.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4;
int l = k / this.itemHeight;
return p_getItemAtPosition_1_ < (double) this.getScrollbarPosition() && p_getItemAtPosition_1_ >= (double) i && p_getItemAtPosition_1_ <= (double) j && l >= 0 && k >= 0 && l < this.getItemCount() ? l : -1;
}
protected void capYPosition() {
this.yo = Mth.clamp(this.yo, 0.0D, this.getMaxScroll());
}
public int getMaxScroll() {
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
}
public int getScroll() {
return (int) this.yo;
}
public boolean isMouseInList(double p_isMouseInList_1_, double p_isMouseInList_3_) {
return p_isMouseInList_3_ >= (double) this.y0 && p_isMouseInList_3_ <= (double) this.y1 && p_isMouseInList_1_ >= (double) this.x0 && p_isMouseInList_1_ <= (double) this.x1;
}
public abstract void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_);
protected void updateScrollingState(double p_updateScrollingState_1_, double p_updateScrollingState_3_, int p_updateScrollingState_5_) {
this.scrolling = p_updateScrollingState_5_ == 0 && p_updateScrollingState_1_ >= (double) this.getScrollbarPosition() && p_updateScrollingState_1_ < (double) (this.getScrollbarPosition() + 6);
}
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
this.updateScrollingState(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
if (this.isVisible() && this.isMouseInList(p_mouseClicked_1_, p_mouseClicked_3_)) {
int i = this.getItemAtPosition(p_mouseClicked_1_, p_mouseClicked_3_);
if (i == -1 && p_mouseClicked_5_ == 0) {
this.clickedHeader((int) (p_mouseClicked_1_ - (double) (this.x0 + this.width / 2 - this.getRowWidth() / 2)), (int) (p_mouseClicked_3_ - (double) this.y0) + (int) this.yo - 4);
return true;
} else if (i != -1 && this.selectItem(i, p_mouseClicked_5_, p_mouseClicked_1_, p_mouseClicked_3_)) {
if (this.children().size() > i) {
this.setFocused(this.children().get(i));
}
this.setDragging(true);
return true;
} else {
return this.scrolling;
}
} else {
return false;
}
}
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
if (this.getFocused() != null) {
this.getFocused().mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
}
return false;
}
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
if (super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_)) {
return true;
} else if (this.isVisible() && p_mouseDragged_5_ == 0 && this.scrolling) {
if (p_mouseDragged_3_ < (double) this.y0) {
this.yo = 0.0D;
} else if (p_mouseDragged_3_ > (double) this.y1) {
this.yo = this.getMaxScroll();
} else {
double d0 = this.getMaxScroll();
if (d0 < 1.0D) {
d0 = 1.0D;
}
int i = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
i = Mth.clamp(i, 32, this.y1 - this.y0 - 8);
double d1 = d0 / (double) (this.y1 - this.y0 - i);
if (d1 < 1.0D) {
d1 = 1.0D;
}
this.yo += p_mouseDragged_8_ * d1;
this.capYPosition();
}
return true;
} else {
return false;
}
}
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
if (!this.isVisible()) {
return false;
} else {
this.yo -= p_mouseScrolled_5_ * (double) this.itemHeight / 2.0D;
return true;
}
}
public boolean keyPressed(int p_keyPressed_1_, int p_keyPressed_2_, int p_keyPressed_3_) {
if (!this.isVisible()) {
return false;
} else if (super.keyPressed(p_keyPressed_1_, p_keyPressed_2_, p_keyPressed_3_)) {
return true;
} else if (p_keyPressed_1_ == 264) {
this.moveSelection(1);
return true;
} else if (p_keyPressed_1_ == 265) {
this.moveSelection(-1);
return true;
} else {
return false;
}
}
protected void moveSelection(int p_moveSelection_1_) {
}
public boolean charTyped(char p_charTyped_1_, int p_charTyped_2_) {
return this.isVisible() && super.charTyped(p_charTyped_1_, p_charTyped_2_);
}
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
return this.isMouseInList(p_isMouseOver_1_, p_isMouseOver_3_);
}
public int getRowWidth() {
return 220;
}
protected void renderList(PoseStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) {
int i = this.getItemCount();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
for (int j = 0; j < i; ++j) {
int k = p_renderList_2_ + j * this.itemHeight + this.headerHeight;
int l = this.itemHeight - 4;
if (k > this.y1 || k + l < this.y0) {
this.updateItemPosition(j, p_renderList_1_, k, p_renderList_5_);
}
if (this.renderSelection && this.isSelectedItem(j)) {
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.setShaderColor(f, f, f, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, k - 2, 0.0D).endVertex();
tessellator.end();
RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1 + 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k - 1, 0.0D).endVertex();
bufferbuilder.vertex(i1 + 1, k - 1, 0.0D).endVertex();
tessellator.end();
RenderSystem.enableTexture();
}
this.renderItem(ms, j, p_renderList_1_, k, l, p_renderList_3_, p_renderList_4_, p_renderList_5_);
}
}
protected boolean isFocused() {
return false;
}
protected int getScrollbarPosition() {
return this.width / 2 + 124;
}
}

View File

@@ -1,11 +1,9 @@
package nl.requios.effortlessbuilding.helper;
import nl.requios.effortlessbuilding.EffortlessBuilding;
//Stack with fixed size. Removes (overwrites) oldest element on push.
public class FixedStack<T> {
private T[] stack;
private int size;
private final T[] stack;
private final int size;
private int top;
private int filled = 0; //how many valid items are in the stack

View File

@@ -1,14 +1,14 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.block.Block;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
public class InventoryHelper {
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) {
for (ItemStack invStack : player.inventory.mainInventory) {
public static ItemStack findItemStackInInventory(Player player, Block block) {
for (ItemStack invStack : player.getInventory().items) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
return invStack;
@@ -17,9 +17,9 @@ public class InventoryHelper {
return ItemStack.EMPTY;
}
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) {
public static int findTotalBlocksInInventory(Player player, Block block) {
int total = 0;
for (ItemStack invStack : player.inventory.mainInventory) {
for (ItemStack invStack : player.getInventory().items) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
total += invStack.getCount();

View File

@@ -1,12 +1,12 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.entity.player.Player;
import net.minecraft.util.Mth;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
public class ReachHelper {
public static int getMaxReach(PlayerEntity player) {
public static int getMaxReach(Player player) {
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
@@ -14,37 +14,41 @@ public class ReachHelper {
//Check buildsettings for reachUpgrade
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
switch (reachUpgrade) {
case 0: return BuildConfig.reach.maxReachLevel0.get();
case 1: return BuildConfig.reach.maxReachLevel1.get();
case 2: return BuildConfig.reach.maxReachLevel2.get();
case 3: return BuildConfig.reach.maxReachLevel3.get();
case 0:
return BuildConfig.reach.maxReachLevel0.get();
case 1:
return BuildConfig.reach.maxReachLevel1.get();
case 2:
return BuildConfig.reach.maxReachLevel2.get();
case 3:
return BuildConfig.reach.maxReachLevel3.get();
}
return BuildConfig.reach.maxReachLevel0.get();
}
public static int getPlacementReach(PlayerEntity player) {
public static int getPlacementReach(Player player) {
return getMaxReach(player) / 4;
}
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) {
public static int getMaxBlocksPlacedAtOnce(Player player) {
if (player.isCreative()) return 1000000;
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
return Mth.ceil(Math.pow(getMaxReach(player), 1.6));
//Level 0: 121
//Level 1: 523
//Level 2: 1585
//Level 3: 4805
}
public static int getMaxBlocksPerAxis(PlayerEntity player) {
public static int getMaxBlocksPerAxis(Player player) {
if (player.isCreative()) return 2000;
return MathHelper.ceil(getMaxReach(player) * 0.3);
return Mth.ceil(getMaxReach(player) * 0.3);
//Level 0: 6
//Level 1: 15
//Level 2: 30
//Level 3: 60
}
public static boolean canBreakFar(PlayerEntity player) {
public static boolean canBreakFar(Player player) {
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
}
}

View File

@@ -1,25 +1,25 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.*;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.util.*;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
import net.minecraft.block.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.CachedBlockInfo;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.World;
import net.minecraftforge.common.ToolType;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.BlockTags;
import net.minecraft.tags.Tag;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.state.pattern.BlockInWorld;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.sounds.SoundSource;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.data.ForgeBlockTagsProvider;
import net.minecraftforge.event.ForgeEventFactory;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
@@ -27,18 +27,26 @@ import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SlabBlock;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
public class SurvivalHelper {
private static final Tag.Named<Block> NEEDS_NETHERITE_TOOL = BlockTags.bind("forge:needs_netherite_tool");
//Used for all placing of blocks in this mod.
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
//Based on ItemBlock#onItemUse
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState,
ItemStack origstack, Direction facing, Vec3d hitVec, boolean skipPlaceCheck,
public static boolean placeBlock(Level world, Player player, BlockPos pos, BlockState blockState,
ItemStack origstack, Direction facing, Vec3 hitVec, boolean skipPlaceCheck,
boolean skipCollisionCheck, boolean playSound) {
if (!world.isBlockPresent(pos)) return false;
if (!world.isLoaded(pos)) return false;
ItemStack itemstack = origstack;
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
if (blockState.isAir() || itemstack.isEmpty()) {
dropBlock(world, player, pos);
world.removeBlock(pos, false);
return true;
@@ -62,22 +70,22 @@ public class SurvivalHelper {
//TryPlace sets block with offset and reduces itemstack count in creative, so we copy only parts of it
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
if (!world.setBlockState(pos, blockState, 3)) return false;
BlockItem.setTileEntityNBT(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
if (player instanceof ServerPlayerEntity) {
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity)player, pos, itemstack);
if (!world.setBlock(pos, blockState, 3)) return false;
BlockItem.updateCustomBlockEntityTag(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
block.setPlacedBy(world, pos, blockState, player, itemstack);
if (player instanceof ServerPlayer) {
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayer) player, pos, itemstack);
}
BlockState afterState = world.getBlockState(pos);
if (playSound) {
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
world.playSound(null, pos, soundtype.getPlaceSound(), SoundSource.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
}
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
CompatHelper.shrinkStack(origstack, itemstack, player);
if (!player.isCreative() && Block.byItem(itemstack.getItem()) == block) {
itemstack.shrink(1);
}
return true;
@@ -111,8 +119,8 @@ public class SurvivalHelper {
//Used for all breaking of blocks in this mod.
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) {
if (!world.isBlockPresent(pos) && !world.isAirBlock(pos)) return false;
public static boolean breakBlock(Level world, Player player, BlockPos pos, boolean skipChecks) {
if (!world.isLoaded(pos) && !world.isEmptyBlock(pos)) return false;
//Check if can break
if (skipChecks || canBreak(world, player, pos)) {
@@ -123,7 +131,7 @@ public class SurvivalHelper {
dropBlock(world, player, pos);
//Damage tool
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
player.getMainHandItem().mineBlock(world, world.getBlockState(pos), pos, player);
world.removeBlock(pos, false);
return true;
@@ -132,13 +140,13 @@ public class SurvivalHelper {
}
//Gives items directly to player
public static void dropBlock(World world, PlayerEntity player, BlockPos pos){
public static void dropBlock(Level world, Player player, BlockPos pos) {
if (player.isCreative()) return;
BlockState blockState = world.getBlockState(pos);
Block block = blockState.getBlock();
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
block.playerDestroy(world, player, pos, blockState, world.getBlockEntity(pos), player.getMainHandItem());
//TODO drop items in inventory instead of world
@@ -173,6 +181,7 @@ public class SurvivalHelper {
/**
* Check if player can place a block.
* Turn randomizer bag into itemstack inside before.
*
* @param world
* @param player
* @param pos
@@ -182,10 +191,10 @@ public class SurvivalHelper {
* @param sidePlacedOn
* @return Whether the player may place the block at pos with itemstack
*/
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
public static boolean canPlace(Level world, Player player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
//Check if itemstack is correct
if (!(itemStack.getItem() instanceof BlockItem) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
if (!(itemStack.getItem() instanceof BlockItem) || Block.byItem(itemStack.getItem()) != newBlockState.getBlock()) {
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
//Happens when breaking blocks, no need to notify in that case
@@ -200,54 +209,62 @@ public class SurvivalHelper {
}
//Can be harvested with hand? (or in creative)
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos){
private static boolean canReplace(Level world, Player player, BlockPos pos) {
if (player.isCreative()) return true;
BlockState state = world.getBlockState(pos);
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
case -1: return state.getMaterial().isToolNotRequired();
case 0: return state.getBlock().getHarvestLevel(state) <= 0;
case 1: return state.getBlock().getHarvestLevel(state) <= 1;
case 2: return state.getBlock().getHarvestLevel(state) <= 2;
case 3: return state.getBlock().getHarvestLevel(state) <= 3;
int miningLevel = BuildConfig.survivalBalancers.quickReplaceMiningLevel.get();
switch (miningLevel) {
case -1:
return !state.requiresCorrectToolForDrops();
case 0:
return !state.is(BlockTags.NEEDS_STONE_TOOL) &&
!state.is(BlockTags.NEEDS_IRON_TOOL) &&
!state.is(BlockTags.NEEDS_DIAMOND_TOOL) &&
!state.is(NEEDS_NETHERITE_TOOL);
case 1:
return !state.is(BlockTags.NEEDS_IRON_TOOL) &&
!state.is(BlockTags.NEEDS_DIAMOND_TOOL) &&
!state.is(NEEDS_NETHERITE_TOOL);
case 2:
return !state.is(BlockTags.NEEDS_DIAMOND_TOOL) &&
!state.is(NEEDS_NETHERITE_TOOL);
case 3:
return !state.is(NEEDS_NETHERITE_TOOL);
case 4:
return true;
}
return false;
}
//From EntityPlayer#canPlayerEdit
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack)
{
if (!world.isBlockModifiable(player, pos)) return false;
private static boolean canPlayerEdit(Player player, Level world, BlockPos pos, ItemStack stack) {
if (!world.mayInteract(player, pos)) return false;
if (player.abilities.allowEdit)
{
if (player.getAbilities().mayBuild) {
//True in creative and survival mode
return true;
}
else
{
} else {
//Adventure mode
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
return stack.canPlaceOn(world.getTags(), blockworldstate);
BlockInWorld blockworldstate = new BlockInWorld(world, pos, false);
return stack.hasAdventureModePlaceTagForBlock(world.getTagManager(), blockworldstate);
}
}
//From World#mayPlace
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer)
{
private static boolean mayPlace(Level world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) {
BlockState iblockstate1 = world.getBlockState(pos);
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.defaultBlockState().getCollisionShape(world, pos);
if (voxelShape != null && !world.checkNoEntityCollision(placer, voxelShape))
{
if (voxelShape != null && !world.isUnobstructed(placer, voxelShape)) {
return false;
}
//Check if double slab
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) {
if (placer != null && doesBecomeDoubleSlab(((Player) placer), pos, sidePlacedOn)) {
return true;
}
@@ -258,13 +275,12 @@ public class SurvivalHelper {
}
//TODO 1.14 check what Material.CIRCUITS has become
if (iblockstate1.getMaterial() == Material.REDSTONE_LIGHT && blockIn == Blocks.ANVIL)
{
if (iblockstate1.getMaterial() == Material.BUILDABLE_GLASS && blockIn == Blocks.ANVIL) {
return true;
}
//Check quickreplace
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) {
if (placer instanceof Player && ModifierSettingsManager.getModifierSettings(((Player) placer)).doQuickReplace()) {
return true;
}
@@ -273,58 +289,25 @@ public class SurvivalHelper {
}
//Can break using held tool? (or in creative)
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) {
public static boolean canBreak(Level world, Player player, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if (!world.getFluidState(pos).isEmpty()) return false;
if (player.isCreative()) return true;
return canHarvestBlock(blockState.getBlock(), player, world, pos);
return ForgeEventFactory.doPlayerHarvestCheck(player, blockState, true);
}
//From ForgeHooks#canHarvestBlock
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos)
{
BlockState state = world.getBlockState(pos);
public static boolean doesBecomeDoubleSlab(Player player, BlockPos pos, Direction facing) {
BlockState placedBlockState = player.level.getBlockState(pos);
//Dont break bedrock
if (state.getBlockHardness(world, pos) < 0) {
return false;
}
if (state.getMaterial().isToolNotRequired())
{
return true;
}
ItemStack stack = player.getHeldItemMainhand();
ToolType tool = block.getHarvestTool(state);
if (stack.isEmpty() || tool == null)
{
return player.canHarvestBlock(state);
}
if (stack.getDamage() >= stack.getMaxDamage()) return false;
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
if (toolLevel < 0)
{
return player.canHarvestBlock(state);
}
return toolLevel >= block.getHarvestLevel(state);
}
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) {
BlockState placedBlockState = player.world.getBlockState(pos);
ItemStack itemstack = player.getHeldItem(Hand.MAIN_HAND);
ItemStack itemstack = player.getItemInHand(InteractionHand.MAIN_HAND);
if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock)) return false;
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock))
return false;
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock();
if (placedBlockState.getBlock() == heldSlab) {

View File

@@ -0,0 +1,230 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.MenuProvider;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.InteractionResult;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.fmllegacy.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.Random;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.item.context.UseOnContext;
@MethodsReturnNonnullByDefault
@ParametersAreNonnullByDefault
public abstract class AbstractRandomizerBagItem extends Item {
private static long currentSeed = 1337;
private static final Random rand = new Random(currentSeed);
public AbstractRandomizerBagItem() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
public abstract int getInventorySize();
public abstract MenuProvider getContainerProvider(ItemStack item);
/**
* Get the inventory of a randomizer bag by checking the capability.
*/
public IItemHandler getBagInventory(ItemStack bag) {
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
}
/**
* Pick a random slot from the bag. Empty slots will never get chosen.
*/
public ItemStack pickRandomStack(IItemHandler bagInventory) {
//Find how many stacks are non-empty, and save them in a list
int nonempty = 0;
List<ItemStack> nonEmptyStacks = new ArrayList<>();
List<Integer> originalSlots = new ArrayList<>(getInventorySize());
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty()) {
nonempty++;
nonEmptyStacks.add(stack);
originalSlots.add(i);
}
}
if (nonEmptyStacks.size() != originalSlots.size())
throw new Error("NonEmptyStacks and OriginalSlots not same size");
if (nonempty == 0) return ItemStack.EMPTY;
//Pick random slot
int randomSlot = rand.nextInt(nonempty);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
int originalSlot = originalSlots.get(randomSlot);
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
return bagInventory.getStackInSlot(originalSlot);
}
public ItemStack findStack(IItemHandler bagInventory, Item item) {
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty() && stack.getItem() == item) {
return stack;
}
}
return ItemStack.EMPTY;
}
public static void resetRandomness() {
rand.setSeed(currentSeed);
}
public static void renewRandomness() {
currentSeed = Calendar.getInstance().getTimeInMillis();
rand.setSeed(currentSeed);
}
@Override
public InteractionResult useOn(UseOnContext ctx) {
Player player = ctx.getPlayer();
Level world = ctx.getLevel();
BlockPos pos = ctx.getClickedPos();
Direction facing = ctx.getClickedFace();
ItemStack item = ctx.getItemInHand();
Vec3 hitVec = ctx.getClickLocation();
if (player == null) return InteractionResult.FAIL;
if (ctx.getPlayer() != null && ctx.getPlayer().isShiftKeyDown()) { //ctx.isPlacerSneaking()
if (world.isClientSide) return InteractionResult.SUCCESS;
//Open inventory
NetworkHooks.openGui((ServerPlayer) player, getContainerProvider(item));
} else {
if (world.isClientSide) return InteractionResult.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return InteractionResult.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getItemInHand(InteractionHand.MAIN_HAND);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return InteractionResult.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return InteractionResult.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable
if (!world.getBlockState(pos).getBlock().canBeReplaced(world.getBlockState(pos), Fluids.EMPTY)) {
pos = pos.relative(facing);
}
BlockPlaceContext blockItemUseContext = new BlockPlaceContext(new UseOnContext(player, InteractionHand.MAIN_HAND, new BlockHitResult(hitVec, facing, pos, false)));
BlockState blockState = Block.byItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return InteractionResult.SUCCESS;
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
ItemStack bag = player.getItemInHand(hand);
if (player.isShiftKeyDown()) {
if (world.isClientSide) return new InteractionResultHolder<>(InteractionResult.SUCCESS, bag);
//Open inventory
NetworkHooks.openGui((ServerPlayer) player, getContainerProvider(bag));
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
return toUse.use(world, player, hand);
}
return new InteractionResultHolder<>(InteractionResult.PASS, bag);
}
@Override
public int getUseDuration(ItemStack p_77626_1_) {
return 1;
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundTag nbt) {
return new ItemHandlerCapabilityProvider(getInventorySize());
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new TextComponent(ChatFormatting.BLUE + "Rightclick" + ChatFormatting.GRAY + " to place a random block"));
tooltip.add(new TextComponent(ChatFormatting.BLUE + "Sneak + rightclick" + ChatFormatting.GRAY + " to open inventory"));
if (world != null && world.players().size() > 1) {
tooltip.add(new TextComponent(ChatFormatting.YELLOW + "Experimental on servers: may lose inventory"));
}
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -0,0 +1,46 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import javax.annotation.Nullable;
public class DiamondRandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 27;
@Override
public int getInventorySize() {
return 27;
}
@Override
public MenuProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public Component getDisplayName() {
return new TranslatableComponent("effortlessbuilding:diamond_randomizer_bag");
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new DiamondRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

View File

@@ -0,0 +1,46 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
import javax.annotation.Nullable;
public class GoldenRandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 9;
@Override
public int getInventorySize() {
return 9;
}
@Override
public MenuProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public Component getDisplayName() {
return new TranslatableComponent("effortlessbuilding:golden_randomizer_bag");
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new GoldenRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

View File

@@ -1,245 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.*;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.*;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.fml.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.Random;
public class ItemRandomizerBag extends Item {
public static final int INV_SIZE = 5;
private static long currentSeed = 1337;
private static Random rand = new Random(currentSeed);
public ItemRandomizerBag() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
}
@Override
public ActionResultType onItemUse(ItemUseContext ctx) {
PlayerEntity player = ctx.getPlayer();
World world = ctx.getWorld();
BlockPos pos = ctx.getPos();
Direction facing = ctx.getFace();
ItemStack item = ctx.getItem();
Vec3d hitVec = ctx.getHitVec();
if (player == null) return ActionResultType.FAIL;
if (ctx.func_225518_g_()) { //ctx.isPlacerSneaking()
if (world.isRemote) return ActionResultType.SUCCESS;
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(item));
} else {
if (world.isRemote) return ActionResultType.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return ActionResultType.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getHeldItem(Hand.MAIN_HAND);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return ActionResultType.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return ActionResultType.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable
if (!world.getBlockState(pos).getBlock().getMaterial(world.getBlockState(pos)).isReplaceable()) {
pos = pos.offset(facing);
}
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
BlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return ActionResultType.SUCCESS;
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
ItemStack bag = player.getHeldItem(hand);
if (player.isSneaking()) {
if (world.isRemote) return new ActionResult<>(ActionResultType.SUCCESS, bag);
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(bag));
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new ActionResult<>(ActionResultType.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
return toUse.useItemRightClick(world, player, hand);
}
return new ActionResult<>(ActionResultType.PASS, bag);
}
/**
* Get the inventory of a randomizer bag by checking the capability.
*
* @param bag
* @return
*/
public static IItemHandler getBagInventory(ItemStack bag) {
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
}
/**
* Pick a random slot from the bag. Empty slots will never get chosen.
*
* @param bagInventory
* @return
*/
public static ItemStack pickRandomStack(IItemHandler bagInventory) {
//Find how many stacks are non-empty, and save them in a list
int nonempty = 0;
List<ItemStack> nonEmptyStacks = new ArrayList<>(INV_SIZE);
List<Integer> originalSlots = new ArrayList<>(INV_SIZE);
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty()) {
nonempty++;
nonEmptyStacks.add(stack);
originalSlots.add(i);
}
}
if (nonEmptyStacks.size() != originalSlots.size())
throw new Error("NonEmptyStacks and OriginalSlots not same size");
if (nonempty == 0) return ItemStack.EMPTY;
//Pick random slot
int randomSlot = rand.nextInt(nonempty);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
int originalSlot = originalSlots.get(randomSlot);
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
return bagInventory.getStackInSlot(originalSlot);
}
public static ItemStack findStack(IItemHandler bagInventory, Item item) {
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty() && stack.getItem() == item) {
return stack;
}
}
return ItemStack.EMPTY;
}
@Override
public int getUseDuration(ItemStack p_77626_1_) {
return 1;
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
return new ItemHandlerCapabilityProvider();
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
if (world != null && world.getPlayers().size() > 1) {
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
}
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
}
public static void resetRandomness() {
rand.setSeed(currentSeed);
}
public static void renewRandomness() {
currentSeed = Calendar.getInstance().getTimeInMillis();
rand.setSeed(currentSeed);
}
public static class ContainerProvider implements INamedContainerProvider{
private ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public ITextComponent getDisplayName() {
return new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag");
}
@Nullable
@Override
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
return new RandomizerBagContainer(containerId, playerInventory, ItemRandomizerBag.getBagInventory(bag));
}
}
}

View File

@@ -1,65 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade1 extends Item {
public ItemReachUpgrade1() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 0) {
modifierSettings.setReachUpgrade(1);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 0) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
}
}

View File

@@ -1,70 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade2 extends Item {
public ItemReachUpgrade2() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 1) {
modifierSettings.setReachUpgrade(2);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 1) {
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 1) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
}
}

View File

@@ -1,73 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade3 extends Item {
public ItemReachUpgrade3() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 2) {
modifierSettings.setReachUpgrade(3);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 2) {
if (currentLevel == 0)
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
if (currentLevel == 1)
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 2) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
}
}

View File

@@ -0,0 +1,46 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import javax.annotation.Nullable;
public class RandomizerBagItem extends AbstractRandomizerBagItem {
public static final int INV_SIZE = 5;
@Override
public int getInventorySize() {
return 5;
}
@Override
public MenuProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public Component getDisplayName() {
return new TranslatableComponent("effortlessbuilding:randomizer_bag");
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new RandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

View File

@@ -0,0 +1,74 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade1Item extends Item {
public ReachUpgrade1Item() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 0) {
modifierSettings.setReachUpgrade(1);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 0) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -0,0 +1,79 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade2Item extends Item {
public ReachUpgrade2Item() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 1) {
modifierSettings.setReachUpgrade(2);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 1) {
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 1) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -0,0 +1,82 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade3Item extends Item {
public ReachUpgrade3Item() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 2) {
modifierSettings.setReachUpgrade(3);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 2) {
if (currentLevel == 0)
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
if (currentLevel == 1)
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 2) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
@@ -19,9 +19,9 @@ import java.util.function.Supplier;
* Sends a message to the client asking to add a block to the undo stack.
*/
public class AddUndoMessage {
private BlockPos coordinate;
private BlockState previousBlockState;
private BlockState newBlockState;
private final BlockPos coordinate;
private final BlockState previousBlockState;
private final BlockState newBlockState;
public AddUndoMessage() {
coordinate = BlockPos.ZERO;
@@ -35,6 +35,21 @@ public class AddUndoMessage {
this.newBlockState = newBlockState;
}
public static void encode(AddUndoMessage message, FriendlyByteBuf buf) {
buf.writeInt(message.coordinate.getX());
buf.writeInt(message.coordinate.getY());
buf.writeInt(message.coordinate.getZ());
buf.writeInt(Block.getId(message.previousBlockState));
buf.writeInt(Block.getId(message.newBlockState));
}
public static AddUndoMessage decode(FriendlyByteBuf buf) {
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
BlockState previousBlockState = Block.stateById(buf.readInt());
BlockState newBlockState = Block.stateById(buf.readInt());
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
}
public BlockPos getCoordinate() {
return coordinate;
}
@@ -47,37 +62,26 @@ public class AddUndoMessage {
return newBlockState;
}
public static void encode(AddUndoMessage message, PacketBuffer buf) {
buf.writeInt(message.coordinate.getX());
buf.writeInt(message.coordinate.getY());
buf.writeInt(message.coordinate.getZ());
buf.writeInt(Block.getStateId(message.previousBlockState));
buf.writeInt(Block.getStateId(message.newBlockState));
}
public static AddUndoMessage decode(PacketBuffer buf) {
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
BlockState previousBlockState = Block.getStateById(buf.readInt());
BlockState newBlockState = Block.getStateById(buf.readInt());
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
}
public static class Handler
{
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx)
{
public static class Handler {
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
//Only the appropriate player that needs to add this to the undo stack gets this message
UndoRedo.addUndo(player, new BlockSet(
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
new ArrayList<BlockState>() {{add(message.getPreviousBlockState());}},
new ArrayList<BlockState>() {{add(message.getNewBlockState());}},
new Vec3d(0,0,0),
new ArrayList<BlockPos>() {{
add(message.getCoordinate());
}},
new ArrayList<BlockState>() {{
add(message.getPreviousBlockState());
}},
new ArrayList<BlockState>() {{
add(message.getNewBlockState());
}},
new Vec3(0, 0, 0),
message.getCoordinate(), message.getCoordinate()));
}
});

View File

@@ -1,14 +1,13 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import java.util.function.Supplier;
@@ -18,32 +17,51 @@ import java.util.function.Supplier;
*/
public class BlockBrokenMessage {
private boolean blockHit;
private BlockPos blockPos;
private Direction sideHit;
private Vec3d hitVec;
private final boolean blockHit;
private final BlockPos blockPos;
private final Direction sideHit;
private final Vec3 hitVec;
public BlockBrokenMessage() {
this.blockHit = false;
this.blockPos = BlockPos.ZERO;
this.sideHit = Direction.UP;
this.hitVec = new Vec3d(0, 0, 0);
this.hitVec = new Vec3(0, 0, 0);
}
public BlockBrokenMessage(BlockRayTraceResult result) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
this.blockPos = result.getPos();
this.sideHit = result.getFace();
this.hitVec = result.getHitVec();
public BlockBrokenMessage(BlockHitResult result) {
this.blockHit = result.getType() == HitResult.Type.BLOCK;
this.blockPos = result.getBlockPos();
this.sideHit = result.getDirection();
this.hitVec = result.getLocation();
}
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec) {
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
this.hitVec = hitVec;
}
public static void encode(BlockBrokenMessage message, FriendlyByteBuf buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.get3DDataValue());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
}
public static BlockBrokenMessage decode(FriendlyByteBuf buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
}
public boolean isBlockHit() {
return blockHit;
}
@@ -56,33 +74,12 @@ public class BlockBrokenMessage {
return sideHit;
}
public Vec3d getHitVec() {
public Vec3 getHitVec() {
return hitVec;
}
public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.getIndex());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
}
public static BlockBrokenMessage decode(PacketBuffer buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.byIndex(buf.readInt());
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
}
public static class Handler
{
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx)
{
public static class Handler {
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
//Received serverside

View File

@@ -1,14 +1,13 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
@@ -20,29 +19,29 @@ import java.util.function.Supplier;
*/
public class BlockPlacedMessage {
private boolean blockHit;
private BlockPos blockPos;
private Direction sideHit;
private Vec3d hitVec;
private boolean placeStartPos; //prevent double placing in normal mode
private final boolean blockHit;
private final BlockPos blockPos;
private final Direction sideHit;
private final Vec3 hitVec;
private final boolean placeStartPos; //prevent double placing in normal mode
public BlockPlacedMessage() {
this.blockHit = false;
this.blockPos = BlockPos.ZERO;
this.sideHit = Direction.UP;
this.hitVec = new Vec3d(0, 0, 0);
this.hitVec = new Vec3(0, 0, 0);
this.placeStartPos = true;
}
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
this.blockPos = result.getPos();
this.sideHit = result.getFace();
this.hitVec = result.getHitVec();
public BlockPlacedMessage(BlockHitResult result, boolean placeStartPos) {
this.blockHit = result.getType() == HitResult.Type.BLOCK;
this.blockPos = result.getBlockPos();
this.sideHit = result.getDirection();
this.hitVec = result.getLocation();
this.placeStartPos = placeStartPos;
}
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
@@ -50,6 +49,27 @@ public class BlockPlacedMessage {
this.placeStartPos = placeStartPos;
}
public static void encode(BlockPlacedMessage message, FriendlyByteBuf buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.get3DDataValue());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
buf.writeBoolean(message.placeStartPos);
}
public static BlockPlacedMessage decode(FriendlyByteBuf buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean placeStartPos = buf.readBoolean();
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
}
public boolean isBlockHit() {
return blockHit;
}
@@ -62,7 +82,7 @@ public class BlockPlacedMessage {
return sideHit;
}
public Vec3d getHitVec() {
public Vec3 getHitVec() {
return hitVec;
}
@@ -70,31 +90,8 @@ public class BlockPlacedMessage {
return placeStartPos;
}
public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.getIndex());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
buf.writeBoolean(message.placeStartPos);
}
public static BlockPlacedMessage decode(PacketBuffer buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.byIndex(buf.readInt());
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean placeStartPos = buf.readBoolean();
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
}
public static class Handler
{
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx)
{
public static class Handler {
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
@@ -13,19 +13,17 @@ import java.util.function.Supplier;
*/
public class CancelModeMessage {
public static void encode(CancelModeMessage message, PacketBuffer buf) {
public static void encode(CancelModeMessage message, FriendlyByteBuf buf) {
}
public static CancelModeMessage decode(PacketBuffer buf) {
public static CancelModeMessage decode(FriendlyByteBuf buf) {
return new CancelModeMessage();
}
public static class Handler
{
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx)
{
public static class Handler {
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
BuildModes.initializeMode(player);
});

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
@@ -17,22 +17,20 @@ public class ClearUndoMessage {
public ClearUndoMessage() {
}
public static void encode(ClearUndoMessage message, PacketBuffer buf) {
public static void encode(ClearUndoMessage message, FriendlyByteBuf buf) {
}
public static ClearUndoMessage decode(PacketBuffer buf) {
public static ClearUndoMessage decode(FriendlyByteBuf buf) {
return new ClearUndoMessage();
}
public static class Handler
{
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx)
{
public static class Handler {
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
UndoRedo.clear(player);

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
@@ -22,21 +22,19 @@ public class ModeActionMessage {
this.action = action;
}
public static void encode(ModeActionMessage message, PacketBuffer buf) {
public static void encode(ModeActionMessage message, FriendlyByteBuf buf) {
buf.writeInt(message.action.ordinal());
}
public static ModeActionMessage decode(PacketBuffer buf) {
public static ModeActionMessage decode(FriendlyByteBuf buf) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
return new ModeActionMessage(action);
}
public static class Handler
{
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx)
{
public static class Handler {
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ModeOptions.performAction(player, message.action);
});

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
@@ -24,22 +24,20 @@ public class ModeSettingsMessage {
this.modeSettings = modeSettings;
}
public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
public static void encode(ModeSettingsMessage message, FriendlyByteBuf buf) {
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
}
public static ModeSettingsMessage decode(PacketBuffer buf) {
public static ModeSettingsMessage decode(FriendlyByteBuf buf) {
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
return new ModeSettingsMessage(new ModeSettings(buildMode));
}
public static class Handler
{
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
{
public static class Handler {
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize
ModeSettingsManager.sanitize(message.modeSettings, player);

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
@@ -15,6 +15,8 @@ import java.util.function.Supplier;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
/**
* Shares modifier settings (see ModifierSettingsManager) between server and client
*/
@@ -29,7 +31,7 @@ public class ModifierSettingsMessage {
this.modifierSettings = modifierSettings;
}
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) {
public static void encode(ModifierSettingsMessage message, FriendlyByteBuf buf) {
//MIRROR
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
buf.writeBoolean(m != null);
@@ -77,12 +79,12 @@ public class ModifierSettingsMessage {
}
}
public static ModifierSettingsMessage decode(PacketBuffer buf) {
public static ModifierSettingsMessage decode(FriendlyByteBuf buf) {
//MIRROR
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
if (buf.readBoolean()) {
boolean mirrorEnabled = buf.readBoolean();
Vec3d mirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
Vec3 mirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean mirrorX = buf.readBoolean();
boolean mirrorY = buf.readBoolean();
boolean mirrorZ = buf.readBoolean();
@@ -110,7 +112,7 @@ public class ModifierSettingsMessage {
RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings();
if (buf.readBoolean()) {
boolean radialMirrorEnabled = buf.readBoolean();
Vec3d radialMirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
Vec3 radialMirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
int radialMirrorSlices = buf.readInt();
boolean radialMirrorAlternate = buf.readBoolean();
int radialMirrorRadius = buf.readInt();
@@ -124,12 +126,10 @@ public class ModifierSettingsMessage {
return new ModifierSettingsMessage(modifierSettings);
}
public static class Handler
{
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
{
public static class Handler {
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize
ModifierSettingsManager.sanitize(message.modifierSettings, player);

View File

@@ -1,18 +1,18 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.network.NetworkRegistry;
import net.minecraftforge.fml.network.simple.SimpleChannel;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.fmllegacy.network.NetworkRegistry;
import net.minecraftforge.fmllegacy.network.simple.SimpleChannel;
import nl.requios.effortlessbuilding.EffortlessBuilding;
public class PacketHandler {
private static final String PROTOCOL_VERSION = "1";
public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder
.named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel"))
.clientAcceptedVersions(PROTOCOL_VERSION::equals)
.serverAcceptedVersions(PROTOCOL_VERSION::equals)
.networkProtocolVersion(() -> PROTOCOL_VERSION)
.simpleChannel();
public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel(
new ResourceLocation(EffortlessBuilding.MODID, "main_channel"),
() -> PROTOCOL_VERSION,
PROTOCOL_VERSION::equals,
PROTOCOL_VERSION::equals
);
public static void register() {
int id = 0;

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
@@ -16,7 +16,7 @@ import java.util.function.Supplier;
* This is then sent back with a BlockPlacedMessage.
*/
public class RequestLookAtMessage {
private boolean placeStartPos;
private final boolean placeStartPos;
public RequestLookAtMessage() {
placeStartPos = false;
@@ -26,33 +26,31 @@ public class RequestLookAtMessage {
this.placeStartPos = placeStartPos;
}
public boolean getPlaceStartPos() {
return placeStartPos;
}
public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
public static void encode(RequestLookAtMessage message, FriendlyByteBuf buf) {
buf.writeBoolean(message.placeStartPos);
}
public static RequestLookAtMessage decode(PacketBuffer buf) {
public static RequestLookAtMessage decode(FriendlyByteBuf buf) {
boolean placeStartPos = buf.readBoolean();
return new RequestLookAtMessage(placeStartPos);
}
public static class Handler
{
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx)
{
public boolean getPlaceStartPos() {
return placeStartPos;
}
public static class Handler {
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
//Send back your info
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Prevent double placing in normal mode with placeStartPos false
//Unless QuickReplace is on, then we do need to place start pos.
if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
if (ClientProxy.previousLookAt.getType() == HitResult.Type.BLOCK) {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockHitResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
} else {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
}

View File

@@ -1,26 +1,20 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import java.util.ArrayList;
import java.util.function.Supplier;
public class TranslatedLogMessage {
private String prefix;
private String translationKey;
private String suffix;
private boolean actionBar;
private final String prefix;
private final String translationKey;
private final String suffix;
private final boolean actionBar;
public TranslatedLogMessage(){
public TranslatedLogMessage() {
prefix = "";
translationKey = "";
suffix = "";
@@ -34,6 +28,17 @@ public class TranslatedLogMessage {
this.actionBar = actionBar;
}
public static void encode(TranslatedLogMessage message, FriendlyByteBuf buf) {
buf.writeUtf(message.prefix);
buf.writeUtf(message.translationKey);
buf.writeUtf(message.suffix);
buf.writeBoolean(message.actionBar);
}
public static TranslatedLogMessage decode(FriendlyByteBuf buf) {
return new TranslatedLogMessage(buf.readUtf(), buf.readUtf(), buf.readUtf(), buf.readBoolean());
}
public String getPrefix() {
return prefix;
}
@@ -50,26 +55,13 @@ public class TranslatedLogMessage {
return actionBar;
}
public static void encode(TranslatedLogMessage message, PacketBuffer buf) {
buf.writeString(message.prefix);
buf.writeString(message.translationKey);
buf.writeString(message.suffix);
buf.writeBoolean(message.actionBar);
}
public static TranslatedLogMessage decode(PacketBuffer buf) {
return new TranslatedLogMessage(buf.readString(), buf.readString(), buf.readString(), buf.readBoolean());
}
public static class Handler
{
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx)
{
public static class Handler {
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
}
});

View File

@@ -1,104 +1,95 @@
package nl.requios.effortlessbuilding.proxy;
import net.minecraft.block.BlockState;
import net.minecraft.block.SoundType;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.gui.screens.MenuScreens;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.gui.ScreenManager;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.client.util.InputMappings;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.*;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.client.KeyMapping;
import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.InteractionHand;
import net.minecraft.sounds.SoundSource;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.GuiOpenEvent;
import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DeferredWorkQueue;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fmlclient.registry.ClientRegistry;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.*;
import nl.requios.effortlessbuilding.render.ShaderHandler;
import org.lwjgl.glfw.GLFW;
import javax.annotation.Nullable;
import java.util.HashMap;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.function.Supplier;
@Mod.EventBusSubscriber(value = {Dist.CLIENT})
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ClientProxy implements IProxy {
public static KeyBinding[] keyBindings;
public static RayTraceResult previousLookAt;
public static RayTraceResult currentLookAt;
public static KeyMapping[] keyBindings;
public static HitResult previousLookAt;
public static HitResult currentLookAt;
public static int ticksInGame = 0;
private static int placeCooldown = 0;
private static int breakCooldown = 0;
private static boolean shadersInitialized = false;
public static int ticksInGame = 0;
@Override
public void setup(FMLCommonSetupEvent event) {}
public void setup(FMLCommonSetupEvent event) {
}
@Override
public void clientSetup(FMLClientSetupEvent event) {
// register key bindings
keyBindings = new KeyBinding[7];
keyBindings = new KeyMapping[6];
// instantiate the key bindings
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
@Override
public boolean conflicts(KeyBinding other) {
//Does not conflict with Chisels and Bits radial menu
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
return super.conflicts(other);
}
};
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
keyBindings[0] = new KeyMapping("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputConstants.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
keyBindings[1] = new KeyMapping("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
keyBindings[2] = new KeyMapping("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyMapping("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[4] = new KeyMapping("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[5] = new KeyMapping("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
// register all the key bindings
for (int i = 0; i < keyBindings.length; ++i) {
ClientRegistry.registerKeyBinding(keyBindings[i]);
for (KeyMapping keyBinding : keyBindings) {
ClientRegistry.registerKeyBinding(keyBinding);
}
DeferredWorkQueue.runLater( () -> ScreenManager.registerFactory(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, RandomizerBagScreen::new));
}
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
MenuScreens.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new);
MenuScreens.register(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), GoldenRandomizerBagScreen::new);
MenuScreens.register(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), DiamondRandomizerBagScreen::new);
}
@SubscribeEvent
@@ -108,7 +99,7 @@ public class ClientProxy implements IProxy {
onMouseInput();
//Update previousLookAt
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (objectMouseOver == null) return;
@@ -118,84 +109,76 @@ public class ClientProxy implements IProxy {
return;
}
if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) {
if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) {
if (objectMouseOver.getType() == HitResult.Type.BLOCK) {
if (currentLookAt.getType() != HitResult.Type.BLOCK) {
currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver;
} else {
if (((BlockRayTraceResult) currentLookAt).getPos() != ((BlockRayTraceResult) objectMouseOver).getPos()) {
if (((BlockHitResult) currentLookAt).getBlockPos() != ((BlockHitResult) objectMouseOver).getBlockPos()) {
previousLookAt = currentLookAt;
currentLookAt = objectMouseOver;
}
}
}
} else if (event.phase == TickEvent.Phase.END){
Screen gui = Minecraft.getInstance().currentScreen;
if(gui == null || !gui.isPauseScreen()) {
} else if (event.phase == TickEvent.Phase.END) {
Screen gui = Minecraft.getInstance().screen;
if (gui == null || !gui.isPauseScreen()) {
ticksInGame++;
}
//Init shaders in the first tick. Doing it anywhere before this seems to crash the game.
if (!shadersInitialized) {
ShaderHandler.init();
shadersInitialized = true;
}
}
}
private static void onMouseInput() {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
LocalPlayer player = mc.player;
if (player == null) return;
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
if (Minecraft.getInstance().currentScreen != null ||
if (Minecraft.getInstance().screen != null ||
buildMode == BuildModes.BuildModeEnum.NORMAL ||
RadialMenu.instance.isVisible()) {
return;
}
if (mc.gameSettings.keyBindUseItem.isKeyDown()) {
if (mc.options.keyUse.isDown()) {
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
if (placeCooldown <= 0) {
placeCooldown = 4;
ItemStack currentItemStack = player.getHeldItem(Hand.MAIN_HAND);
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
if (currentItemStack.getItem() instanceof BlockItem ||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking())) {
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) {
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
//find position in distance
RayTraceResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
HitResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
//play sound if further than normal
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f &&
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f &&
itemStack.getItem() instanceof BlockItem) {
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
BlockPos blockPos = blockLookingAt.getPos();
SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player);
player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
0.4f, soundType.getPitch() * 1f);
player.swingArm(Hand.MAIN_HAND);
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
BlockPos blockPos = blockLookingAt.getBlockPos();
SoundType soundType = state.getBlock().getSoundType(state, player.level, blockPos, player);
player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundSource.BLOCKS,
0.4f, soundType.getPitch());
player.swing(InteractionHand.MAIN_HAND);
}
} else {
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
}
}
}
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
placeCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
}
@@ -203,7 +186,7 @@ public class ClientProxy implements IProxy {
placeCooldown = 0;
}
if (mc.gameSettings.keyBindAttack.isKeyDown()) {
if (mc.options.keyAttack.isDown()) {
//Break block in distance in creative (or survival if enabled in config)
if (breakCooldown <= 0) {
@@ -215,29 +198,28 @@ public class ClientProxy implements IProxy {
// moving it to after buildmodes fixes that, but introduces this bug
if (!ReachHelper.canBreakFar(player)) return;
RayTraceResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
HitResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
//play sound if further than normal
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f) {
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f) {
BlockPos blockPos = blockLookingAt.getPos();
BlockState state = player.world.getBlockState(blockPos);
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
0.4f, soundtype.getPitch() * 1f);
player.swingArm(Hand.MAIN_HAND);
BlockPos blockPos = blockLookingAt.getBlockPos();
BlockState state = player.level.getBlockState(blockPos);
SoundType soundtype = state.getBlock().getSoundType(state, player.level, blockPos, player);
player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundSource.BLOCKS,
0.4f, soundtype.getPitch());
player.swing(InteractionHand.MAIN_HAND);
}
} else {
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
}
}
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
breakCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
}
@@ -251,48 +233,52 @@ public class ClientProxy implements IProxy {
@SubscribeEvent(receiveCanceled = true)
public static void onKeyPress(InputEvent.KeyInputEvent event) {
ClientPlayerEntity player = Minecraft.getInstance().player;
LocalPlayer player = Minecraft.getInstance().player;
if (player == null)
return;
//Remember to send packet to server if necessary
//Show Modifier Settings GUI
if (keyBindings[0].isPressed()) {
if (keyBindings[0].consumeClick()) {
openModifierSettings();
}
//QuickReplace toggle
if (keyBindings[1].isPressed()) {
if (keyBindings[1].consumeClick()) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"));
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
}
//Creative/survival mode toggle
if (keyBindings[2].isPressed()) {
if (player.isCreative()) {
player.sendChatMessage("/gamemode survival");
//Radial menu
if (keyBindings[2].isDown()) {
if (ReachHelper.getMaxReach(player) > 0) {
if (!RadialMenu.instance.isVisible()) {
Minecraft.getInstance().setScreen(RadialMenu.instance);
}
} else {
player.sendChatMessage("/gamemode creative");
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
}
}
//Undo (Ctrl+Z)
if (keyBindings[4].isPressed()) {
if (keyBindings[3].consumeClick()) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
//Redo (Ctrl+Y)
if (keyBindings[5].isPressed()) {
if (keyBindings[4].consumeClick()) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
//Change placement mode
if (keyBindings[6].isPressed()) {
if (keyBindings[5].consumeClick()) {
//Toggle between first two actions of the first option of the current build mode
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
if (currentBuildMode.options.length > 0) {
@@ -309,71 +295,60 @@ public class ClientProxy implements IProxy {
}
}
//For shader development
if (keyBindings.length >= 8 && keyBindings[7].isPressed()) {
ShaderHandler.init();
EffortlessBuilding.log(player, "Reloaded shaders");
}
}
public static void openModifierSettings() {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
RadialMenu.instance.setVisibility(0f);
LocalPlayer player = mc.player;
if (player == null) return;
//Disabled if max reach is 0, might be set in the config that way.
if (ReachHelper.getMaxReach(player) == 0) {
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
} else {
if (mc.currentScreen == null) {
mc.displayGuiScreen(new ModifierSettingsGui());
} else {
player.closeScreen();
}
mc.setScreen(new ModifierSettingsGui());
}
}
public static void openPlayerSettings() {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
RadialMenu.instance.setVisibility(0f);
//Disabled if max reach is 0, might be set in the config that way.
if (mc.currentScreen == null) {
mc.displayGuiScreen(new PlayerSettingsGui());
} else {
player.closeScreen();
}
mc.setScreen(new PlayerSettingsGui());
}
@SubscribeEvent
public static void onGuiOpen(GuiOpenEvent event) {
PlayerEntity player = Minecraft.getInstance().player;
Player player = Minecraft.getInstance().player;
if (player != null) {
BuildModes.initializeMode(player);
}
}
@Nullable
public static RayTraceResult getLookingAt(PlayerEntity player) {
World world = player.world;
public static boolean isKeybindDown(int keybindIndex) {
return InputConstants.isKeyDown(
Minecraft.getInstance().getWindow().getWindow(),
ClientProxy.keyBindings[2].getKey().getValue());
}
public static HitResult getLookingAt(Player player) {
Level world = player.level;
//base distance off of player ability (config)
float raytraceRange = ReachHelper.getPlacementReach(player);
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
Vec3d end = new Vec3d(player.getPosX() + look.x * raytraceRange, player.getPosY() + player.getEyeHeight() + look.y * raytraceRange, player.getPosZ() + look.z * raytraceRange);
Vec3 look = player.getLookAngle();
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
Vec3 end = new Vec3(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange);
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
//TODO 1.14 check if correct
return world.rayTraceBlocks(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player));
return world.clip(new ClipContext(start, end, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player));
}
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
}
@Override
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.format(translationKey) + suffix, actionBar);
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.get(translationKey) + suffix, actionBar);
}
}

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.proxy;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import java.util.function.Supplier;
@@ -12,7 +12,7 @@ public interface IProxy {
void clientSetup(final FMLClientSetupEvent event);
PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar);
void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar);
}

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.proxy;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.network.PacketDistributor;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.TranslatedLogMessage;
@@ -19,14 +19,15 @@ public class ServerProxy implements IProxy {
}
@Override
public void clientSetup(FMLClientSetupEvent event) {}
public void clientSetup(FMLClientSetupEvent event) {
}
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
return ctx.get().getSender();
}
@Override
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
}
}

View File

@@ -1,21 +1,23 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.block.BlockState;
import net.minecraft.block.SoundType;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.*;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.sounds.SoundSource;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.util.Mth;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.BuildConfig;
@@ -30,17 +32,16 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.Modif
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.opengl.*;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.function.Consumer;
@OnlyIn(Dist.CLIENT)
public class BlockPreviewRenderer {
private static final List<PlacedData> placedDataList = new ArrayList<>();
private static List<BlockPos> previousCoordinates;
private static List<BlockState> previousBlockStates;
private static List<ItemStack> previousItemStacks;
@@ -48,30 +49,7 @@ public class BlockPreviewRenderer {
private static BlockPos previousSecondPos;
private static int soundTime = 0;
static class PlacedData {
float time;
List<BlockPos> coordinates;
List<BlockState> blockStates;
List<ItemStack> itemStacks;
BlockPos firstPos;
BlockPos secondPos;
boolean breaking;
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
this.time = time;
this.coordinates = coordinates;
this.blockStates = blockStates;
this.itemStacks = itemStacks;
this.firstPos = firstPos;
this.secondPos = secondPos;
this.breaking = breaking;
}
}
private static List<PlacedData> placedDataList = new ArrayList<>();
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Player player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
//Render placed blocks with dissolve effect
//Use fancy shader if config allows, otherwise no dissolve
@@ -80,7 +58,7 @@ public class BlockPreviewRenderer {
PlacedData placed = placedDataList.get(i);
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
}
@@ -88,41 +66,42 @@ public class BlockPreviewRenderer {
}
//Expire
placedDataList.removeIf(placed -> {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
return placed.time + totalTime < ClientProxy.ticksInGame;
});
//Render block previews
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getInstance().objectMouseOver;
HitResult lookingAt = ClientProxy.getLookingAt(player);
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL)
lookingAt = Minecraft.getInstance().hitResult;
ItemStack mainhand = player.getHeldItemMainhand();
ItemStack mainhand = player.getMainHandItem();
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
BlockPos startPos = null;
Direction sideHit = null;
Vec3d hitVec = null;
Vec3 hitVec = null;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
startPos = blockLookingAt.getPos();
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
startPos = blockLookingAt.getBlockPos();
//Check if tool (or none) in hand
//TODO 1.13 replaceable
boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getFace());
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getDirection());
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
startPos = startPos.offset(blockLookingAt.getFace());
startPos = startPos.relative(blockLookingAt.getDirection());
}
//Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && !toolInHand && replaceable) {
startPos = startPos.down();
startPos = startPos.below();
}
sideHit = blockLookingAt.getFace();
hitVec = blockLookingAt.getHitVec();
sideHit = blockLookingAt.getDirection();
hitVec = blockLookingAt.getLocation();
}
//Dont render if in normal mode and modifiers are disabled
@@ -162,7 +141,7 @@ public class BlockPreviewRenderer {
sortOnDistanceToPlayer(newCoordinates, player);
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
Math.abs(hitVec.z - ((int) hitVec.z)));
//Get blockstates
@@ -171,7 +150,7 @@ public class BlockPreviewRenderer {
if (breaking) {
//Find blockstate of world
for (BlockPos coordinate : newCoordinates) {
blockStates.add(player.world.getBlockState(coordinate));
blockStates.add(player.level.getBlockState(coordinate));
}
} else {
blockStates = BuildModifiers.findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
@@ -189,16 +168,16 @@ public class BlockPreviewRenderer {
previousSecondPos = secondPos;
//if so, renew randomness of randomizer bag
ItemRandomizerBag.renewRandomness();
AbstractRandomizerBagItem.renewRandomness();
//and play sound (max once every tick)
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
soundTime = ClientProxy.ticksInGame;
if (blockStates.get(0) != null) {
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.level,
newCoordinates.get(0), player);
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
SoundCategory.BLOCKS, 0.3f, 0.8f);
player.level.playSound(player, player.blockPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
SoundSource.BLOCKS, 0.3f, 0.8f);
}
}
}
@@ -208,16 +187,16 @@ public class BlockPreviewRenderer {
int blockCount;
//Use fancy shader if config allows, otherwise outlines
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
} else {
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Vec3d color = new Vec3d(1f, 1f, 1f);
if (breaking) color = new Vec3d(1f, 0f, 0f);
Vec3 color = new Vec3(1f, 1f, 1f);
if (breaking) color = new Vec3(1f, 0f, 0f);
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.level, newCoordinates.get(i));
RenderHandler.renderBlockOutline(matrixStack, buffer, newCoordinates.get(i), collisionShape, color);
}
@@ -257,25 +236,25 @@ public class BlockPreviewRenderer {
}
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
//Draw outlines if tool in hand
//Find proper raytrace: either normal range or increased range depending on canBreakFar
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace;
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getPos());
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
HitResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == HitResult.Type.BLOCK) {
BlockHitResult blockBreakingRaytrace = (BlockHitResult) breakingRaytrace;
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getBlockPos());
//Only render first outline if further than normal reach
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK;
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == HitResult.Type.BLOCK;
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
BlockPos coordinate = breakCoordinates.get(i);
BlockState blockState = player.world.getBlockState(coordinate);
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate);
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
BlockState blockState = player.level.getBlockState(coordinate);
if (!blockState.isAir()) {
if (SurvivalHelper.canBreak(player.level, player, coordinate) || i == 0) {
VoxelShape collisionShape = blockState.getCollisionShape(player.level, coordinate);
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vec3(0f, 0f, 0f));
}
}
}
@@ -291,12 +270,12 @@ public class BlockPreviewRenderer {
BuildConfig.visuals.alwaysShowBlockPreview.get();
}
protected static int renderBlockPreviews(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
protected static int renderBlockPreviews(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
BlockPos secondPos, boolean checkCanPlace, boolean red) {
PlayerEntity player = Minecraft.getInstance().player;
Player player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
BlockRenderDispatcher dispatcher = Minecraft.getInstance().getBlockRenderer();
int blocksValid = 0;
if (coordinates.isEmpty()) return blocksValid;
@@ -311,7 +290,7 @@ public class BlockPreviewRenderer {
//Check if can place
//If check is turned off, check if blockstate is the same (for dissolve effect)
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks the breaking shader)
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
SurvivalHelper.canPlace(player.level, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
RenderHandler.renderBlockPreview(matrixStack, renderTypeBuffer, dispatcher, blockPos, blockState, dissolve, firstPos, secondPos, red);
blocksValid++;
@@ -326,7 +305,7 @@ public class BlockPreviewRenderer {
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) {
ClientPlayerEntity player = Minecraft.getInstance().player;
LocalPlayer player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -335,7 +314,7 @@ public class BlockPreviewRenderer {
//Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
itemStacks, firstPos, secondPos, false));
@@ -350,7 +329,7 @@ public class BlockPreviewRenderer {
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) {
ClientPlayerEntity player = Minecraft.getInstance().player;
LocalPlayer player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -359,7 +338,7 @@ public class BlockPreviewRenderer {
//Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderThreshold.get()) {
sortOnDistanceToPlayer(coordinates, player);
@@ -370,15 +349,35 @@ public class BlockPreviewRenderer {
}
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) {
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, Player player) {
Collections.sort(coordinates, (lhs, rhs) -> {
// -1 - less than, 1 - greater than, 0 - equal
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getEyePosition(1f)).lengthSquared();
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getEyePosition(1f)).lengthSquared();
double lhsDistanceToPlayer = Vec3.atLowerCornerOf(lhs).subtract(player.getEyePosition(1f)).lengthSqr();
double rhsDistanceToPlayer = Vec3.atLowerCornerOf(rhs).subtract(player.getEyePosition(1f)).lengthSqr();
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
});
}
static class PlacedData {
float time;
List<BlockPos> coordinates;
List<BlockState> blockStates;
List<ItemStack> itemStacks;
BlockPos firstPos;
BlockPos secondPos;
boolean breaking;
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
this.time = time;
this.coordinates = coordinates;
this.blockStates = blockStates;
this.itemStacks = itemStacks;
this.firstPos = firstPos;
this.secondPos = secondPos;
this.breaking = breaking;
}
}
}

View File

@@ -1,105 +1,133 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.shaders.Uniform;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import net.minecraft.Util;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderState;
import net.minecraft.client.renderer.RenderStateShard;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import net.minecraft.client.renderer.ShaderInstance;
import net.minecraft.client.renderer.texture.TextureAtlas;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import org.lwjgl.opengl.*;
import java.util.OptionalDouble;
import java.util.function.Consumer;
import java.util.function.Function;
public class BuildRenderTypes {
public static final RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY;
public static final RenderState.TransparencyState NO_TRANSPARENCY;
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_ENABLED;
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_DISABLED;
public static final RenderState.LayerState PROJECTION_LAYERING;
public static final RenderState.CullState CULL_DISABLED;
public static final RenderState.AlphaState DEFAULT_ALPHA;
public static final RenderState.WriteMaskState WRITE_TO_DEPTH_AND_COLOR;
public static final RenderState.WriteMaskState COLOR_WRITE;
public class BuildRenderTypes extends RenderType {
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
public static final RenderType LINES;
public static final RenderType PLANES;
private static final int primaryTextureUnit = 0;
private static final int secondaryTextureUnit = 2;
public static ShaderInstance dissolveShaderInstance;
private static final ShaderStateShard RENDERTYPE_DISSOLVE_SHADER = new ShaderStateShard(() -> dissolveShaderInstance);
//Between 0 and 7, but dont override vanilla textures
//Also update dissolve.fsh SamplerX
private static final int maskTextureIndex = 2;
static {
TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228515_g_");
NO_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228510_b_");
DIFFUSE_LIGHTING_ENABLED = new RenderState.DiffuseLightingState(true);
DIFFUSE_LIGHTING_DISABLED = new RenderState.DiffuseLightingState(false);
PROJECTION_LAYERING = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228500_J_");
CULL_DISABLED = new RenderState.CullState(false);
DEFAULT_ALPHA = new RenderState.AlphaState(0.003921569F);
final boolean ENABLE_DEPTH_WRITING = true;
final boolean ENABLE_COLOUR_COMPONENTS_WRITING = true;
WRITE_TO_DEPTH_AND_COLOR = new RenderState.WriteMaskState(ENABLE_COLOUR_COMPONENTS_WRITING, ENABLE_DEPTH_WRITING);
COLOR_WRITE = new RenderState.WriteMaskState(true, false);
final LineStateShard LINE = new LineStateShard(OptionalDouble.of(2.0));
final int INITIAL_BUFFER_SIZE = 128;
RenderType.State renderState;
RenderType.CompositeState renderState;
//LINES
// RenderSystem.pushLightingAttributes();
// RenderSystem.pushTextureAttributes();
// RenderSystem.disableCull();
// RenderSystem.disableLighting();
// RenderSystem.disableTexture();
//
// RenderSystem.enableBlend();
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
//
// RenderSystem.lineWidth(2);
renderState = RenderType.State.getBuilder()
.line(new RenderState.LineState(OptionalDouble.of(2)))
.layer(PROJECTION_LAYERING)
.transparency(TRANSLUCENT_TRANSPARENCY)
.writeMask(WRITE_TO_DEPTH_AND_COLOR)
.cull(CULL_DISABLED)
.build(false);
LINES = RenderType.makeType("eb_lines",
DefaultVertexFormats.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, renderState);
renderState = CompositeState.builder()
.setLineState(LINE)
.setShaderState(RenderStateShard.RENDERTYPE_LINES_SHADER)
.setLayeringState(VIEW_OFFSET_Z_LAYERING)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setTextureState(RenderStateShard.NO_TEXTURE)
.setDepthTestState(RenderStateShard.NO_DEPTH_TEST)
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
.setWriteMaskState(COLOR_DEPTH_WRITE)
.setCullState(RenderStateShard.NO_CULL)
.createCompositeState(false);
LINES = RenderType.create("eb_lines",
DefaultVertexFormat.POSITION_COLOR, VertexFormat.Mode.LINES, INITIAL_BUFFER_SIZE, false, false, renderState);
renderState = RenderType.State.getBuilder()
.line(new RenderState.LineState(OptionalDouble.of(2)))
.layer(PROJECTION_LAYERING)
.transparency(TRANSLUCENT_TRANSPARENCY)
.writeMask(COLOR_WRITE)
.cull(CULL_DISABLED)
.build(false);
PLANES = RenderType.makeType("eb_planes",
DefaultVertexFormats.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, renderState);
//PLANES
renderState = CompositeState.builder()
.setLineState(LINE)
.setShaderState(RenderStateShard.RENDERTYPE_LINES_SHADER)
.setLayeringState(VIEW_OFFSET_Z_LAYERING)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setTextureState(RenderStateShard.NO_TEXTURE)
.setDepthTestState(RenderStateShard.NO_DEPTH_TEST)
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
.setWriteMaskState(COLOR_WRITE)
.setCullState(RenderStateShard.NO_CULL)
.createCompositeState(false);
PLANES = RenderType.create("eb_planes",
DefaultVertexFormat.POSITION_COLOR, VertexFormat.Mode.TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, false, false, renderState);
}
// Dummy constructor needed to make java happy
public BuildRenderTypes(String p_173178_, VertexFormat p_173179_, VertexFormat.Mode p_173180_, int p_173181_, boolean p_173182_, boolean p_173183_, Runnable p_173184_, Runnable p_173185_) {
super(p_173178_, p_173179_, p_173180_, p_173181_, p_173182_, p_173183_, p_173184_, p_173185_);
}
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos, BlockPos secondPos, boolean red) {
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
TexturingStateShard MY_TEXTURING = new TexturingStateShard(stateName, () -> {
setShaderParameters(dissolveShaderInstance, dissolve, Vec3.atLowerCornerOf(blockPos), Vec3.atLowerCornerOf(firstPos), Vec3.atLowerCornerOf(secondPos), blockPos == secondPos, red);
RenderSystem.setShaderColor(1f, 1f, 1f, 0.8f);
}, () -> {});
RenderType.CompositeState renderState = RenderType.CompositeState.builder()
.setShaderState(RENDERTYPE_DISSOLVE_SHADER)
.setTexturingState(MY_TEXTURING)
.setTextureState(RenderStateShard.BLOCK_SHEET_MIPPED)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
.setCullState(RenderStateShard.CULL)
.setOutputState(RenderStateShard.TRANSLUCENT_TARGET)
.createCompositeState(true);
//Unique name for every combination, otherwise it will reuse the previous one
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
return RenderType.create(name,
DefaultVertexFormat.BLOCK, VertexFormat.Mode.QUADS, 2097152, true, true, renderState);
}
private static void setShaderParameters(ShaderInstance shader, final float dissolve, final Vec3 blockpos,
final Vec3 firstpos, final Vec3 secondpos,
final boolean highlight, final boolean red) {
Uniform percentileUniform = shader.getUniform("dissolve");
Uniform highlightUniform = shader.getUniform("highlight");
Uniform redUniform = shader.getUniform("red");
Uniform blockposUniform = shader.getUniform("blockpos");
Uniform firstposUniform = shader.getUniform("firstpos");
Uniform secondposUniform = shader.getUniform("secondpos");
RenderSystem.setShaderTexture(maskTextureIndex, shaderMaskTextureLocation);
if (percentileUniform != null) percentileUniform.set(dissolve); else EffortlessBuilding.log("percentileUniform is null");
if (highlightUniform != null) highlightUniform.set(highlight ? 1 : 0); else EffortlessBuilding.log("highlightUniform is null");
if (redUniform != null) redUniform.set(red ? 1 : 0); else EffortlessBuilding.log("redUniform is null");
if (blockposUniform != null) blockposUniform.set((float) blockpos.x, (float) blockpos.y, (float) blockpos.z); else EffortlessBuilding.log("blockposUniform is null");
if (firstposUniform != null) firstposUniform.set((float) firstpos.x, (float) firstpos.y, (float) firstpos.z); else EffortlessBuilding.log("firstposUniform is null");
if (secondposUniform != null) secondposUniform.set((float) secondpos.x, (float) secondpos.y, (float) secondpos.z); else EffortlessBuilding.log("secondposUniform is null");
}
private class ShaderInfo {
float dissolve;
Vec3d blockPos;
Vec3d firstPos;
Vec3d secondPos;
Vec3 blockPos;
Vec3 firstPos;
Vec3 secondPos;
boolean red;
public ShaderInfo(float dissolve, Vec3d blockPos, Vec3d firstPos, Vec3d secondPos, boolean red) {
public ShaderInfo(float dissolve, Vec3 blockPos, Vec3 firstPos, Vec3 secondPos, boolean red) {
this.dissolve = dissolve;
this.blockPos = blockPos;
this.firstPos = firstPos;
@@ -107,139 +135,4 @@ public class BuildRenderTypes {
this.red = red;
}
}
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos,
BlockPos secondPos, boolean red) {
// RenderSystem.pushLightingAttributes();
// RenderSystem.pushTextureAttributes();
// RenderSystem.enableCull();
// RenderSystem.enableTexture();
// Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
//
// RenderSystem.enableBlend();
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
// RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
//end
// ShaderHandler.releaseShader();
//highjacking texturing state (which does nothing by default) to do my own things
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
RenderState.TexturingState MY_TEXTURING = new RenderState.TexturingState(stateName, () -> {
// RenderSystem.pushLightingAttributes();
// RenderSystem.pushTextureAttributes();
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve, new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos), blockPos == secondPos, red));
RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
}, () -> {
ShaderHandler.releaseShader();
});
RenderType.State renderState = RenderType.State.getBuilder()
.texture(new RenderState.TextureState(ShaderHandler.shaderMaskTextureLocation, false, false))
.texturing(MY_TEXTURING)
.transparency(TRANSLUCENT_TRANSPARENCY)
.diffuseLighting(DIFFUSE_LIGHTING_DISABLED)
.alpha(DEFAULT_ALPHA)
.cull(new RenderState.CullState(true))
.lightmap(new RenderState.LightmapState(false))
.overlay(new RenderState.OverlayState(false))
.build(true);
//Unique name for every combination, otherwise it will reuse the previous one
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
return RenderType.makeType(name,
DefaultVertexFormats.BLOCK, GL11.GL_QUADS, 256, true, true, renderState);
}
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
final Vec3d firstpos, final Vec3d secondpos,
final boolean highlight, final boolean red) {
Minecraft mc = Minecraft.getInstance();
return (Integer shader) -> {
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
RenderSystem.enableTexture();
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
//mask
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
mc.getTextureManager().bindTexture(ShaderHandler.shaderMaskTextureLocation);//getTexture(ShaderHandler.shaderMaskTextureLocation).bindTexture();
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
//image
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);//.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).bindTexture();
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
//blockpos
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
//dissolve
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
//highlight
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
//red
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
};
}
public static void glActiveTexture(int texture) {
if (GL.getCapabilities().GL_ARB_multitexture && !GL.getCapabilities().OpenGL13) {
ARBMultitexture.glActiveTextureARB(texture);
} else {
GL13.glActiveTexture(texture);
}
}
// public static class MyTexturingState extends RenderState.TexturingState {
//
// public float dissolve;
// public Vec3d blockPos;
// public Vec3d firstPos;
// public Vec3d secondPos;
// public boolean highlight;
// public boolean red;
//
// public MyTexturingState(String p_i225989_1_, float dissolve, Vec3d blockPos, Vec3d firstPos,
// Vec3d secondPos, boolean highlight, boolean red, Runnable p_i225989_2_, Runnable p_i225989_3_) {
// super(p_i225989_1_, p_i225989_2_, p_i225989_3_);
// this.dissolve = dissolve;
// this.blockPos = blockPos;
// this.firstPos = firstPos;
// this.secondPos = secondPos;
// this.highlight = highlight;
// this.red = red;
// }
//
// @Override
// public boolean equals(Object p_equals_1_) {
// if (this == p_equals_1_) {
// return true;
// } else if (p_equals_1_ != null && this.getClass() == p_equals_1_.getClass()) {
// MyTexturingState other = (MyTexturingState)p_equals_1_;
// return this.dissolve == other.dissolve && this.blockPos == other.blockPos && this.firstPos == other.firstPos
// && this.secondPos == other.secondPos && this.highlight == other.highlight && this.red == other.red;
// } else {
// return false;
// }
// }
//
// @Override
// public int hashCode() {
//
// }
// }
}

View File

@@ -1,19 +1,15 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.Matrix4f;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.Vec3d;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.renderer.MultiBufferSource;
import com.mojang.math.Matrix4f;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import org.lwjgl.opengl.GL11;
import java.awt.*;
@@ -25,64 +21,58 @@ public class ModifierRenderer {
protected static final Color colorZ = new Color(52, 247, 255);
protected static final Color colorRadial = new Color(52, 247, 255);
protected static final int lineAlpha = 200;
protected static final int planeAlpha = 75;
protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
protected static final int planeAlpha = 50;
protected static final Vec3 epsilon = new Vec3(0.001, 0.001, 0.001); //prevents z-fighting
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
//Mirror lines and areas
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
{
Vec3d pos = m.position.add(epsilon);
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ)) {
Vec3 pos = m.position.add(epsilon);
int radius = m.radius;
if (m.mirrorX)
{
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
if (m.mirrorX) {
Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z - radius);
Vec3 posB = new Vec3(pos.x, pos.y + radius, pos.z + radius);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true);
}
if (m.mirrorY)
{
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
if (m.mirrorY) {
Vec3 posA = new Vec3(pos.x - radius, pos.y, pos.z - radius);
Vec3 posB = new Vec3(pos.x + radius, pos.y, pos.z + radius);
drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes);
}
if (m.mirrorZ)
{
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
if (m.mirrorZ) {
Vec3 posA = new Vec3(pos.x - radius, pos.y - radius, pos.z);
Vec3 posB = new Vec3(pos.x + radius, pos.y + radius, pos.z);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
}
//Draw axis coordinated colors if two or more axes are enabled
//(If only one is enabled the lines are that planes color)
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
{
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ))) {
drawMirrorLines(matrixStack, renderTypeBuffer, m);
}
}
//Radial mirror lines and areas
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r != null && r.enabled)
{
Vec3d pos = r.position.add(epsilon);
if (r != null && r.enabled) {
Vec3 pos = r.position.add(epsilon);
int radius = r.radius;
float angle = 2f * ((float) Math.PI) / r.slices;
Vec3d relStartVec = new Vec3d(radius, 0, 0);
if (r.slices%4 == 2) relStartVec = relStartVec.rotateYaw(angle / 2f);
Vec3 relStartVec = new Vec3(radius, 0, 0);
if (r.slices % 4 == 2) relStartVec = relStartVec.yRot(angle / 2f);
for (int i = 0; i < r.slices; i++) {
Vec3d relNewVec = relStartVec.rotateYaw(angle * i);
Vec3d newVec = pos.add(relNewVec);
Vec3 relNewVec = relStartVec.yRot(angle * i);
Vec3 newVec = pos.add(relNewVec);
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z);
Vec3 posB = new Vec3(newVec.x, pos.y + radius, newVec.z);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
}
}
@@ -91,86 +81,86 @@ public class ModifierRenderer {
//----Mirror----
protected static void drawMirrorPlane(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
protected static void drawMirrorPlane(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
Matrix4f matrixPos = matrixStack.last().pose();
if (drawPlanes) {
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer);
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posB.x, (float) posB.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) posB.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
//backface (using triangle strip)
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
RenderHandler.endPlanes(renderTypeBuffer);
}
if (drawLines) {
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Vec3d middle = posA.add(posB).scale(0.5);
buffer.pos(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
Vec3 middle = posA.add(posB).scale(0.5);
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
if (drawVerticalLines) {
buffer.pos(matrixPos, (float) middle.x, (float) posA.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) middle.x, (float) posB.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) middle.x, (float) posA.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) middle.x, (float) posB.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
}
RenderHandler.endLines(renderTypeBuffer);
}
}
protected static void drawMirrorPlaneY(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
protected static void drawMirrorPlaneY(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes) {
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
Matrix4f matrixPos = matrixStack.last().pose();
if (drawPlanes) {
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer);
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
//backface (using triangle strip)
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
RenderHandler.endPlanes(renderTypeBuffer);
}
if (drawLines) {
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Vec3d middle = posA.add(posB).scale(0.5);
buffer.pos(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) posB.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
Vec3 middle = posA.add(posB).scale(0.5);
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
RenderHandler.endLines(renderTypeBuffer);
}
}
protected static void drawMirrorLines(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Mirror.MirrorSettings m) {
protected static void drawMirrorLines(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Mirror.MirrorSettings m) {
// GL11.glColor4d(100, 100, 100, 255);
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Matrix4f matrixPos = matrixStack.last().pose();
Vec3d pos = m.position.add(epsilon);
Vec3 pos = m.position.add(epsilon);
buffer.pos(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) pos.x, (float) pos.y - m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) pos.x, (float) pos.y + m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y - m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y + m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
RenderHandler.endLines(renderTypeBuffer);
}

View File

@@ -1,47 +1,32 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.World;
import net.minecraft.world.dimension.DimensionType;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.VoxelShape;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.client.model.data.EmptyModelData;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModeActionMessage;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.opengl.GL11;
/***
* Main render class for Effortless Building
@@ -51,20 +36,20 @@ public class RenderHandler {
@SubscribeEvent
public static void onRender(RenderWorldLastEvent event) {
if(event.getPhase() != EventPriority.NORMAL)
if (event.getPhase() != EventPriority.NORMAL)
return;
MatrixStack matrixStack = event.getMatrixStack();
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
IRenderTypeBuffer.Impl renderTypeBuffer = IRenderTypeBuffer.getImpl(bufferBuilder);
PoseStack matrixStack = event.getMatrixStack();
BufferBuilder bufferBuilder = Tesselator.getInstance().getBuilder();
MultiBufferSource.BufferSource renderTypeBuffer = MultiBufferSource.immediate(bufferBuilder);
PlayerEntity player = Minecraft.getInstance().player;
Player player = Minecraft.getInstance().player;
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
Vec3d projectedView = Minecraft.getInstance().gameRenderer.getActiveRenderInfo().getProjectedView();
Vec3 projectedView = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition();
matrixStack.push();
matrixStack.pushPose();
matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z);
//Mirror and radial mirror lines and areas
@@ -73,114 +58,30 @@ public class RenderHandler {
//Render block previews
BlockPreviewRenderer.render(matrixStack, renderTypeBuffer, player, modifierSettings, modeSettings);
matrixStack.pop();
matrixStack.popPose();
}
@SubscribeEvent
//Display Radial Menu
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
//check if chisel and bits tool in hand (and has menu)
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
final RenderGameOverlayEvent.ElementType type = event.getType();
//TODO 1.13 compatibility
if (type == RenderGameOverlayEvent.ElementType.ALL /*&& !hasChiselInHand*/) {
final boolean wasVisible = RadialMenu.instance.isVisible();
if (ClientProxy.keyBindings[3].isKeyDown()) {
if (ReachHelper.getMaxReach(player) > 0) {
RadialMenu.instance.actionUsed = false;
RadialMenu.instance.raiseVisibility();
} else if (ClientProxy.keyBindings[3].isPressed()) {
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
}
} else {
if (!RadialMenu.instance.actionUsed) {
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
if (RadialMenu.instance.switchTo != null) {
playRadialMenuSound();
modeSettings.setBuildMode(RadialMenu.instance.switchTo);
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
EffortlessBuilding.log(player, I18n.format(modeSettings.getBuildMode().name), true);
}
//Perform button action
ModeOptions.ActionEnum action = RadialMenu.instance.doAction;
if (action != null) {
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
playRadialMenuSound();
}
RadialMenu.instance.actionUsed = true;
RadialMenu.instance.decreaseVisibility();
}
if (RadialMenu.instance.isVisible()) {
int scaledWidth = mc.getMainWindow().getScaledWidth();
int scaledHeight = mc.getMainWindow().getScaledHeight();
RadialMenu.instance.configure(scaledWidth, scaledHeight);
if (!wasVisible) {
mc.mouseHelper.ungrabMouse();
}
if (mc.mouseHelper.isMouseGrabbed()) {
KeyBinding.unPressAllKeys();
}
final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.getMainWindow().getFramebufferWidth();
final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.getMainWindow().getFramebufferHeight() - 1;
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
} else {
if (wasVisible &&
RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS &&
RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_PLAYER_SETTINGS) {
mc.mouseHelper.grabMouse();
}
}
}
}
public static void playRadialMenuSound() {
final float volume = 0.1f;
if (volume >= 0.0001f) {
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.getPosition());
Minecraft.getInstance().getSoundHandler().play(sound);
}
}
protected static IVertexBuilder beginLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
protected static VertexConsumer beginLines(MultiBufferSource.BufferSource renderTypeBuffer) {
return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES);
}
protected static void endLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
renderTypeBuffer.finish();
protected static void endLines(MultiBufferSource.BufferSource renderTypeBuffer) {
renderTypeBuffer.endBatch();
}
protected static IVertexBuilder beginPlanes(IRenderTypeBuffer.Impl renderTypeBuffer){
protected static VertexConsumer beginPlanes(MultiBufferSource.BufferSource renderTypeBuffer) {
return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES);
}
protected static void endPlanes(IRenderTypeBuffer.Impl renderTypeBuffer){
renderTypeBuffer.finish();
protected static void endPlanes(MultiBufferSource.BufferSource renderTypeBuffer) {
renderTypeBuffer.endBatch();
}
protected static void renderBlockPreview(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, BlockRendererDispatcher dispatcher,
protected static void renderBlockPreview(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, BlockRenderDispatcher dispatcher,
BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) {
if (blockState == null) return;
matrixStack.push();
matrixStack.pushPose();
matrixStack.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
// matrixStack.rotate(Vector3f.YP.rotationDegrees(-90f));
matrixStack.translate(-0.01f, -0.01f, -0.01f);
@@ -188,53 +89,53 @@ public class RenderHandler {
//Begin block preview rendering
RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red);
IVertexBuilder buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
VertexConsumer buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
// MinecraftServer server = Minecraft.getInstance().getIntegratedServer();
// World world = DimensionManager.getWorld(server, DimensionType.OVERWORLD, false, true);
try {
IBakedModel model = dispatcher.getModelForState(blockState);
dispatcher.getBlockModelRenderer().renderModelBrightnessColor(matrixStack.getLast(), buffer,
blockState, model, 1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY);
BakedModel model = dispatcher.getBlockModel(blockState);
dispatcher.getModelRenderer().renderModel(matrixStack.last(), buffer, blockState, model,
1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY, EmptyModelData.INSTANCE);
// blockRendererDispatcher.getBlockModelRenderer().renderModel(world, blockRendererDispatcher.getModelForState(blockState),
// blockState, logicPos, matrixStack, renderTypeBuffer.getBuffer(renderType), true, new Random(), blockState.getPositionRandom(logicPos), i);
} catch (NullPointerException e) {
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
//Render outline as backup, escape out of the current renderstack
matrixStack.pop();
renderTypeBuffer.finish();
IVertexBuilder lineBuffer = beginLines(renderTypeBuffer);
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vec3d(1f, 1f, 1f));
matrixStack.popPose();
renderTypeBuffer.endBatch();
VertexConsumer lineBuffer = beginLines(renderTypeBuffer);
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vec3(1f, 1f, 1f));
endLines(renderTypeBuffer);
buffer = renderTypeBuffer.getBuffer(Atlases.getTranslucentBlockType()); //any type will do, as long as we have something on the stack
matrixStack.push();
buffer = renderTypeBuffer.getBuffer(Sheets.translucentCullBlockSheet()); //any type will do, as long as we have something on the stack
matrixStack.pushPose();
}
renderTypeBuffer.finish();
matrixStack.pop();
renderTypeBuffer.endBatch();
matrixStack.popPose();
}
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, Vec3d color) {
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, Vec3 color) {
renderBlockOutline(matrixStack, buffer, pos, pos, color);
}
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos1, BlockPos pos2, Vec3d color) {
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos1, BlockPos pos2, Vec3 color) {
AABB aabb = new AABB(pos1, pos2.offset(1, 1, 1)).inflate(0.0020000000949949026);
WorldRenderer.drawBoundingBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
LevelRenderer.renderLineBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//Renders outline with given bounding box
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, VoxelShape collisionShape, Vec3d color) {
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, VoxelShape collisionShape, Vec3 color) {
// WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
WorldRenderer.drawVoxelShapeParts(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
LevelRenderer.renderVoxelShape(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//TODO 1.14
//TODO
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
// @Override
// public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {

View File

@@ -1,202 +0,0 @@
/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Modified by Requios
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [Apr 9, 2014, 11:20:26 PM (GMT)]
*/
package nl.requios.effortlessbuilding.render;
import net.minecraft.util.ResourceLocation;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.apache.logging.log4j.Level;
import org.lwjgl.opengl.*;
import java.io.BufferedReader;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.nio.charset.StandardCharsets;
import java.util.function.Consumer;
public final class ShaderHandler {
private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB;
private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB;
private static final int VERT = 1;
private static final int FRAG = 2;
private static final String VERT_EXTENSION = ".vert";
private static final String FRAG_EXTENSION = ".frag";
public static int rawColor;
public static int dissolve;
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
public static void init() {
if(!doUseShaders())
return;
// rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
}
public static void useShader(int shader, Consumer<Integer> callback) {
if(!doUseShaders())
return;
ARBShaderObjects.glUseProgramObjectARB(shader);
if(shader != 0) {
int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time");
ARBShaderObjects.glUniform1iARB(time, ClientProxy.ticksInGame);
if(callback != null)
callback.accept(shader);
}
}
public static void useShader(int shader) {
useShader(shader, null);
}
public static void releaseShader() {
useShader(0);
}
public static boolean doUseShaders() {
//Extracted from OpenGLHelper in 1.13 and earlier
//Can probably be simplified
GLCapabilities glcapabilities = GL.getCapabilities();
boolean openGL14 = glcapabilities.OpenGL14 || glcapabilities.GL_EXT_blend_func_separate;
boolean openGL21 = glcapabilities.OpenGL21;
boolean framebufferSupported = openGL14 && (glcapabilities.GL_ARB_framebuffer_object || glcapabilities.GL_EXT_framebuffer_object || glcapabilities.OpenGL30);
boolean shadersAvailable = openGL21 || glcapabilities.GL_ARB_vertex_shader && glcapabilities.GL_ARB_fragment_shader && glcapabilities.GL_ARB_shader_objects;
boolean shadersSupported = framebufferSupported && shadersAvailable;
return BuildConfig.visuals.useShaders.get() && shadersSupported;
}
private static int createProgram(String s, int sides) {
boolean vert = (sides & VERT) != 0;
boolean frag = (sides & FRAG) != 0;
return createProgram(vert ? s + VERT_EXTENSION : null, frag ? s + FRAG_EXTENSION : null);
}
// Most of the code taken from the LWJGL wiki
// http://lwjgl.org/wiki/index.php?title=GLSL_Shaders_with_LWJGL
private static int createProgram(String vert, String frag) {
int vertId = 0, fragId = 0, program;
if(vert != null)
vertId = createShader(vert, VERT_ST);
if(frag != null)
fragId = createShader(frag, FRAG_ST);
program = ARBShaderObjects.glCreateProgramObjectARB();
if(program == 0)
return 0;
if(vert != null)
ARBShaderObjects.glAttachObjectARB(program, vertId);
if(frag != null)
ARBShaderObjects.glAttachObjectARB(program, fragId);
ARBShaderObjects.glLinkProgramARB(program);
if(ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
return 0;
}
ARBShaderObjects.glValidateProgramARB(program);
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
return 0;
}
return program;
}
private static int createShader(String filename, int shaderType){
int shader = 0;
try {
shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType);
if(shader == 0)
return 0;
ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename));
ARBShaderObjects.glCompileShaderARB(shader);
if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE)
throw new RuntimeException("Error creating shader: " + getLogInfo(shader));
return shader;
}
catch(Exception e) {
ARBShaderObjects.glDeleteObjectARB(shader);
e.printStackTrace();
return -1;
}
}
private static String getLogInfo(int obj) {
return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB));
}
private static String readFileAsString(String filename) throws Exception {
StringBuilder source = new StringBuilder();
InputStream in = ShaderHandler.class.getResourceAsStream(filename);
Exception exception = null;
BufferedReader reader;
if(in == null)
return "";
try {
reader = new BufferedReader(new InputStreamReader(in, StandardCharsets.UTF_8));
Exception innerExc= null;
try {
String line;
while((line = reader.readLine()) != null)
source.append(line).append('\n');
} catch(Exception exc) {
exception = exc;
} finally {
try {
reader.close();
} catch(Exception exc) {
innerExc = exc;
}
}
if(innerExc != null)
throw innerExc;
} catch(Exception exc) {
exception = exc;
} finally {
try {
in.close();
} catch(Exception exc) {
if(exception == null)
exception = exc;
else exc.printStackTrace();
}
if(exception != null)
throw exception;
}
return source.toString();
}
}

View File

@@ -0,0 +1,3 @@
public net.minecraft.client.gui.components.AbstractSelectionList f_93398_ # renderHeader
public net.minecraft.client.gui.Font m_92803_(Ljava/lang/String;FFILcom/mojang/math/Matrix4f;ZZ)I # renderString
public net.minecraft.world.inventory.MenuType m_39988_(Ljava/lang/String;Lnet/minecraft/world/inventory/MenuType$MenuSupplier;)Lnet/minecraft/world/inventory/MenuType; # register

View File

@@ -1,52 +1,32 @@
# This is an example mods.toml file. It contains the data relating to the loading mods.
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
# The overall format is standard TOML format, v0.5.0.
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[31,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
# A URL to refer people to when problems occur with this mod
issueTrackerURL="http://my.issue.tracker/" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
modId="effortlessbuilding" #mandatory
# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
version="${file.jarVersion}" #mandatory
# A display name for the mod
displayName="Effortless Building" #mandatory
# A URL to query for updates for this mod. See the JSON update specification <here>
#updateJSONURL="example.com" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional
# A file name (in the root of the mod JAR) containing a logo for display
logoFile="logo.png" #optional
# A text field displayed in the mod UI
credits="" #optional
# A text field displayed in the mod UI
authors="Requios" #optional
# The description text for the mod (multi line!) (#mandatory)
description='''
Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.
'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.examplemod]] #optional
# the modid of the dependency
modId="forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory
# The version range of the dependency
versionRange="[31,)" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
modLoader="javafml"
# Forge for 1.17.1 is version 37
loaderVersion="[37,)"
license="GNU LESSER GENERAL PUBLIC LICENSE"
issueTrackerURL="https://bitbucket.org/Requios/effortless-building/issues?status=new&status=open"
showAsResourcePack=false
[[mods]]
modId="effortlessbuilding"
version="1.0.0.0"
displayName="Effortless Building"
displayURL="https://minecraft.curseforge.com/projects/effortless-building"
logoFile="logo.png"
credits=""
authors="Requios"
description='''
Makes building easier by providing tools like mirrors, arrays, build modes and a block randomizer. For survival and creative mode.
'''
[[dependencies.effortlessbuilding]]
modId="forge"
mandatory=true
versionRange="[37,)"
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT or SERVER
side="BOTH"
# Here's another dependency
[[dependencies.examplemod]]
[[dependencies.effortlessbuilding]]
modId="minecraft"
mandatory=true
versionRange="[1.15.2]"
versionRange="[1.17.1,1.18)"
ordering="NONE"
side="BOTH"

View File

@@ -1,19 +1,19 @@
{
"effortlessbuilding.screen.modifier_settings": "Modifier Settings",
"effortlessbuilding.screen.radial_menu": "Build Modes",
"effortlessbuilding.screen.randomizer_bag": "Randomizer Bag",
"effortlessbuilding.screen.player_settings": "Player Settings",
"key.effortlessbuilding.category": "Effortless Building",
"key.effortlessbuilding.hud.desc": "Modifier Menu",
"key.effortlessbuilding.replace.desc": "Toggle QuickReplace",
"key.effortlessbuilding.creative.desc": "Toggle Survival/Creative Mode",
"key.effortlessbuilding.mode.desc": "Radial Menu",
"key.effortlessbuilding.undo.desc": "Undo",
"key.effortlessbuilding.redo.desc": "Redo",
"key.effortlessbuilding.altplacement.desc": "Alternative placement",
"effortlessbuilding:randomizer_bag": "Randomizer Bag",
"effortlessbuilding:randomizer_bag": "Leather Randomizer Bag",
"effortlessbuilding:golden_randomizer_bag": "Golden Randomizer Bag",
"effortlessbuilding:diamond_randomizer_bag": "Diamond Randomizer Bag",
"effortlessbuilding:reach_upgrade1": "Reach Upgrade 1",
"effortlessbuilding:reach_upgrade2": "Reach Upgrade 2",
"effortlessbuilding:reach_upgrade3": "Reach Upgrade 3",

View File

@@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": {
"layer0": "effortlessbuilding:items/diamondrandomizerbag"
}
}

View File

@@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": {
"layer0": "effortlessbuilding:items/goldenrandomizerbag"
}
}

View File

@@ -1,6 +1,15 @@
#version 120
#version 150
uniform int time; // Passed in, see ShaderHelper.java
#moj_import <fog.glsl>
uniform sampler2D Sampler0;
uniform sampler2D Sampler2;
uniform float GameTime;
uniform vec4 ColorModulator;
uniform float FogStart;
uniform float FogEnd;
uniform vec4 FogColor;
uniform float dissolve; // Passed in via Callback
uniform int highlight;
@@ -8,18 +17,22 @@ uniform int red;
uniform vec3 blockpos;
uniform vec3 firstpos;
uniform vec3 secondpos;
uniform sampler2D image;
uniform sampler2D mask;
varying vec4 position;
varying vec3 normal;
in vec3 vertexPosition;
in float vertexDistance;
in vec4 vertexColor;
in vec2 texCoord0;
in vec4 normal;
out vec4 fragColor;
void main() {
//convert gametime to seconds (roughly)
float time = GameTime * 1200;
vec3 pixelposition = floor(position.xyz * 8.0) / 8.0;
vec3 pixelposition = floor(vertexPosition * 8.0) / 8.0;
vec3 worldpos = blockpos + pixelposition.xyz;
vec2 texcoord = vec2(gl_TexCoord[0]);
vec4 texcolor = texture2D(image, texcoord);
vec4 texcolor = texture(Sampler0, texCoord0) * vertexColor * ColorModulator;
vec4 color = texcolor;
vec3 firstposc = firstpos + 0.51; //center in block
vec3 secondposc = secondpos + 0.5;
@@ -41,10 +54,10 @@ void main() {
maskcoord = vec2(worldpos.x, worldpos.y);
maskcoord /= 20.0;
vec4 maskColor = texture2D(mask, maskcoord);
vec4 maskColor = texture(Sampler2, maskcoord);
float maskgs = maskColor.r;
color.rgb *= gl_Color.rgb;
color.rgb *= vertexColor.rgb;
//desaturate
color.rgb *= vec3(0.8);
@@ -53,30 +66,18 @@ void main() {
color.rgb += vec3(-0.1, 0.0, 0.2);
//add pulsing blue
float pulse = (sin(time / 5.0) + 1.0) / 2.0;
float pulse = (sin(time * 4.0) + 1.0) / 2.0;
color.rgb += 0.4 * vec3(-0.5, 0.2, 0.6) * pulse;
//add diagonal highlights
float diagTime = mod(time / 40.0, 1.4) - 0.2;
float diagTime = mod(time / 2.0, 1.4) - 0.2;
float diag = smoothstep(diagTime - 0.2, diagTime, place) - smoothstep(diagTime, diagTime + 0.2, place);
color.rgb += 0.2 * diag * vec3(0.0, 0.2, 0.4);
float diagTime2 = mod(time / 70.0, 1.4) - 0.2;
float diagTime2 = mod(time / 3.5, 1.4) - 0.2;
float diag2 = smoothstep(diagTime2 - 0.2, diagTime2, place) - smoothstep(diagTime2, diagTime2 + 0.2, place);
color.rgb += 0.2 * diag2 * vec3(0.0, 0.4, 0.8);
//add edge shading
// vec3 p1;
// //if (firstpos.x < secondpos.x)
//
// vec3 wmf = worldpos - firstposc;
// vec3 wms = worldpos - (secondposc + vec3(0.0, 1.0, 1.0));
// float distToEdge1 = min(length(wmf.xy), length(wmf.xz));
// float distToEdge2 = min(length(wmf.yz), length(wms.xy));
// float distToEdge3 = min(length(wms.xz), length(wms.yz));
// float distToEdge = min(min(distToEdge1, distToEdge2), distToEdge3);
// color.rgb += vec3(0.5 - smoothstep(0, 0.5, distToEdge)) * 0.5;
//add flat shading
// if (abs(normal.x) > 0.5)
// color.rgb -= 0.0;
@@ -99,6 +100,6 @@ void main() {
color.b = max(0, min(1, color.b));
if (maskgs * 0.3 + place * 0.7 <= dissolve)
gl_FragColor = vec4(texcolor.rgb, 0.0);
else gl_FragColor = color;
fragColor = vec4(texcolor.rgb, 0.0);
else fragColor = linear_fog(color, vertexDistance, FogStart, FogEnd, FogColor);
}

Some files were not shown because too many files have changed in this diff Show More