Christian Knaapen
5b8fafd9f7
Fixed randomizer bag inventory not opening.
2021-10-16 13:24:33 +02:00
Christian Knaapen
43d0a02faf
Moved dissolve shader to Minecraft's new custom shader rendertype.
2021-09-26 19:38:02 +02:00
Christian Knaapen
4b1997e44f
[TASK] Fixed rendering modifier lines and areas. Rendering block previews no longer crashes (renders black).
2021-09-26 12:48:36 +02:00
Christian Knaapen
3930844208
Fixed capabilities and setup events.
2021-09-12 16:58:09 +02:00
Christian Knaapen
d9df8b0d0e
Fixed remaining compiler errors. Using deferred registries now, and cleaned up mods.toml file.
2021-09-12 13:54:25 +02:00
Christian Knaapen
178a4ca4e1
Fixed 200+ compiler errors. 23 left.
2021-09-01 17:37:09 +02:00
Christian Knaapen
2297c38574
WIP Update to 1.17
2021-09-01 14:51:44 +02:00
Christian Knaapen
72d1085a54
Updated mapping to 1.16.5 official names.
2021-09-01 14:13:08 +02:00
Christian Knaapen
47f38d0a58
Bumped version number
2021-05-20 21:11:38 +02:00
Alexei Robyn
54d9c3a92f
Merged in fakeplayer-fix-1.16 (pull request #3 )
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Fix FakePlayer-related crashes
Approved-by: Requios
2021-05-20 18:16:16 +00:00
Alexei Robyn
f77a937c6c
Fix FakePlayer-related crashes
2021-05-20 14:14:58 +10:00
Christian Knaapen
b41f102f0c
Using deferred registry for Randomizer Bag container, which fixes startup crash in 1.16.4 and 1.16.5.
2021-02-03 20:50:09 +01:00
grimm auld
f2fee42c58
Merged in 1.16 (pull request #2 )
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1.16
Approved-by: Requios
2021-02-02 20:28:16 +00:00
grimmauld
d63786f6e2
merge version bump
2021-02-02 12:52:18 +01:00
Christian Knaapen
a6bb10f06d
Version update
2021-01-31 13:38:23 +01:00
grimmauld
5fe5978777
Fix some stuff
2021-01-29 23:43:12 +01:00
grimmauld
7b5f055d22
Get stuff running on 1.16.3
2021-01-29 23:12:11 +01:00
Christian Knaapen
bc6bebe387
Fixed radial menu icons not rendering. Partially fixed shader.
2020-09-03 20:37:50 +02:00
Christian Knaapen
a7961c22a6
Started on GUI for player settings.
2020-08-27 02:24:04 +02:00
Christian Knaapen
96e9e9bb3b
Retina display fix
2020-08-26 21:11:51 +02:00
Christian Knaapen
4b22cea9ab
Fixes from 1.14 (Fixed freezing when looking up + setting NBT data).
2020-08-25 15:43:15 +02:00
Christian Knaapen
d440325b2a
Shader works partially
2020-08-25 15:36:43 +02:00
Christian Knaapen
4bab684369
Working on block previews, updated mappings.
2020-08-24 22:35:13 +02:00
Christian Knaapen
804ed4354b
Modifier rendering complete (lines and planes)
2020-08-24 18:18:30 +02:00
Christian Knaapen
31f3cf3233
More work on rendering, mostly test code and a custom rendertype.
2020-08-23 19:27:36 +02:00
Christian Knaapen
e22ad0c311
Initial 1.15 commit
2020-03-15 15:05:57 +01:00
Christian Knaapen
74d74390d2
Fixed undo/redo crashing.
2.18
2020-03-15 13:24:13 +01:00
Christian Knaapen
f764fac778
Fixed randomizer bag not opening. Fixed server crash.
2020-03-08 15:10:16 +01:00
Christian Knaapen
42661f884c
Removed reach condition for crafting recipes, too much effort to maintain for such a small feature.
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Fixed saving modifier settings on closing the gui (don't override onClose() but removed()).
2019-12-23 15:55:32 +01:00
Christian Knaapen
df27697ecb
Fixed checkbox graphics (copied GuiCheckBox from previous version). Fixed missing icons in radial menu (moved texture stitch event to ModEventHandler).
2019-12-23 15:13:43 +01:00
Christian Knaapen
fb622bcf99
Removed logging in network messages.
2019-12-23 13:10:25 +01:00
Christian Knaapen
4e3b1ef2ce
Fixed crash when placing ladders. Tweaked circle, cylinder and sphere to have the same outer radius whether they are full or hollow.
2019-12-23 13:08:02 +01:00
Christian Knaapen
83b23fe763
Fixed screens, except containerscreen. Fixed clientproxy and BlockRayTraceResult (cast if type = block).
2019-12-06 15:23:05 +01:00
Christian Knaapen
ac429ca64e
Initial 1.14 commit. Migrated using xml mapping (in User\.IntelliJIdea2019.3\config\migration). Went through all classes to fix minor issues.
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Main tasks left to do: screens, blockBreak animation, ClientProxy/BlockRayTraceResult.
2019-12-04 20:43:40 +01:00
Christian Knaapen
1e51589bde
Implemented sphere. Added icons for circle, cylinder, sphere, circle start corner and start center.
2019-12-04 17:36:26 +01:00
Christian Knaapen
6c34b09223
1.13 branch commit, taken from 1.13 repository commit 491113040c350791a403f18752d98c0faa966e6b. For rest of history see repository at https://bitbucket.org/Requios/effortless-building-1.13/src/master/
2019-12-04 15:40:52 +01:00
Christian Knaapen
3718492495
Branching, version update.
2019-12-04 15:16:21 +01:00
Christian Knaapen
3e5eb4cb30
Fix randomizer bag consuming an extra block in some cases.
2019-11-17 19:48:33 +01:00
Christian Knaapen
2c6b58ddc6
Fixed issue #45 : Can't break blocks in survival mode if breakFar=false.
2.13
2019-07-09 02:23:35 +02:00
Christian Knaapen
3921a0b70b
Fixed issue #43 : Duplicating blocks in survival (undo/redo not working in normal mode).
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Fixed QuickReplace in normal mode not placing any blocks.
Fixed blockstates sometimes changing on undo/redo.
Now clearing UndoRedo stacks on clientside when changing dimension or logging out.
Breaking mirror/array in survival is now possible again.
Breaking blocks in survival in any buildmode is now possible (previously only in normal mode unless instabreaking was enabled). Still with limited (vanilla) reach.
2019-07-09 02:11:32 +02:00
Christian Knaapen
11cd20c3d3
Fixed QuickReplace in normal mode not placing any blocks.
2019-07-08 22:54:33 +02:00
Christian Knaapen
4ce8b1e927
Fixed issue #23 dank/null compat only uses one block at a time regardless of how many are placed.
2019-07-06 13:17:08 +02:00
Christian Knaapen
0485e6c888
README.md created online with Bitbucket
2019-07-03 10:26:25 +00:00
Christian Knaapen
89057356df
Changed MaxBlocksPerAxis and MaxBlocksPlaced formulas. Now allows placing of 60x60 floors and walls with reach upgrade 3 in survival.
2019-06-05 20:02:37 +02:00
Christian Knaapen
a7ac229242
Fixed issue #37 Visual Glitch when destroying blocks
2019-05-17 16:26:19 +02:00
Christian Knaapen
b2ee5dbc04
Fast breaking in Normal+ mode in addition to fast building.
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Fixed issue #36 : Having issues with some features with a Sponge Forge Server.
Messed with shader to try and fix some issues.
2019-05-12 11:52:11 +02:00
Christian Knaapen
91ddd11b38
NormalPlus option: faster building while holding RMB.
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Wall and floor option: filled or hollow.
Slope floor option: raise along long edge or short edge.
Cube option: filled, hollow or skeleton.
Added icons for normalSpeed, fastSpeed, full, hollow, cubeFull, cubeHollow, cubeSkeleton, shortEdge, longEdge, thickness1, thickness3, thickness5.
2.9
2019-04-30 00:10:29 +02:00
Christian Knaapen
e3546f9c42
Added quickReplaceMiningLevel to survivalBalancers in config (issue #14 ).
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Fixed crash when trying to preview some modded blocks that have special rendering code. Preview will show outline instead. (issue #9 and #35 )
Added build mode options GUI.
2019-04-25 20:34:46 +02:00
Christian Knaapen
00eb42b88a
Added Diagonal Line, Diagonal Wall, Slope Floor and Cube buildmodes.
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Fixed issue #26 : Crash attempting to place wall with a stone block.
Breaking (in creative) can now be undone as well.
Undo/redo now tries to replace the previous blocks, if you have those blocks in your inventory (issue #33 ).
Fixed undo in survival only undoing blocks that can be broken by hand (issue #29 ).
Fixed being able to place randomizer bag inside itself (and prevented a black hole from creating) (issue #31 ).
Randomizer bags can now be placed inside randomizer bags.
Fixed crash when placing with empty randomizer bag (issue #32 ).
Fixed diagonal wall and slope being 2 blocks thick.
2019-04-10 19:07:41 +02:00
Christian Knaapen
a4e575e733
Added
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- slight transparancy to block preview.
Changed
- Walls dont try to place at extreme angles anymore.
- Lines will now prefer the axis closest to player if there are multiple good options.
- undo hotkey is now ctrl-z and redo to ctrl-y.
Fixed
- undo not going past 2.
- not being able to cancel placement with leftclicking when out of reach.
- blockstate getting stuck in preview before first rightclick.
2019-03-20 23:47:42 +01:00