Checks if placeBlock is allowed. Fixed stutter on line rendering. Added toggle for creative/survival mode.

This commit is contained in:
Christian Knaapen
2018-10-06 20:20:10 +02:00
parent 2b4093099f
commit 483d6cc53e
9 changed files with 190 additions and 81 deletions

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@@ -11,7 +11,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
version = "0.1.3"
version = "0.2"
group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "effortlessbuilding"

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@@ -3,7 +3,9 @@ package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
@@ -59,31 +61,27 @@ public class Array {
if (event.getWorld().isBlockLoaded(pos, true)) {
if (itemStack.isEmpty()) break;
//Check if held block = placed block (otherwise its a bag or wand)
if (!event.getPlayer().isCreative() && Block.getBlockFromItem(itemStack.getItem()) == event.getPlacedBlock().getBlock()) {
itemStack.shrink(1);
}
IBlockState blockState = event.getPlacedBlock();
//Randomizer bag synergy
IBlockState blockState = bagInventory == null ? event.getPlacedBlock() :
getBlockStateFromRandomizerBag(bagInventory, event.getWorld(), event.getPlayer(), event.getPos());
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
if (itemStack.isEmpty()) continue;
blockState = getBlockStateFromRandomizerBag(bagInventory, event.getWorld(), event.getPlayer(), event.getPos(), itemStack);
if (blockState == null) continue;
}
//TODO check if can place (ItemBlock) and if can break replaced
//Drop existing block
SurvivalHelper.dropBlock(event.getWorld(), pos, event.getPlayer());
event.getWorld().setBlockState(pos, blockState);
SurvivalHelper.placeBlock(event.getWorld(), event.getPlayer(), pos, blockState, itemStack, EnumFacing.NORTH, true, false);
}
}
//EffortlessBuilding.log(event.getPlayer(), String.valueOf(event.getPlayer().getHeldItem(event.getHand()).getCount()));
}
private static IBlockState getBlockStateFromRandomizerBag(IItemHandler bagInventory, World world, EntityPlayer player, BlockPos pos) {
int randomSlot = ItemRandomizerBag.pickRandomSlot(bagInventory);
ItemStack stack = bagInventory.getStackInSlot(randomSlot);
private static IBlockState getBlockStateFromRandomizerBag(IItemHandler bagInventory, World world, EntityPlayer player, BlockPos pos, ItemStack itemStack) {
//TODO get facing from getPlacedAgainst and getPlacedBlock
return Block.getBlockFromItem(stack.getItem()).getStateForPlacement(world, pos, EnumFacing.NORTH, 0, 0, 0, stack.getMetadata(), player, EnumHand.MAIN_HAND);
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(world, pos, EnumFacing.NORTH, 0, 0, 0, itemStack.getMetadata(), player, EnumHand.MAIN_HAND);
}
//Called from EventHandler

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@@ -29,7 +29,7 @@ public class EffortlessBuilding
{
public static final String MODID = "effortlessbuilding";
public static final String NAME = "Effortless Building";
public static final String VERSION = "0.1.3";
public static final String VERSION = "0.2";
@Mod.Instance(EffortlessBuilding.MODID)
public static EffortlessBuilding instance;

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@@ -79,6 +79,8 @@ public class Mirror {
oldBlockPos.getZ() + 0.5 < m.position.z - m.radius || oldBlockPos.getZ() + 0.5 > m.position.z + m.radius)
return;
ItemStack itemStack = event.getPlayer().getHeldItem(event.getHand());
//Randomizer bag synergy
IItemHandler bagInventory = null;
if (event.getPlayer().getHeldItem(event.getHand()).getItem() == EffortlessBuilding.ITEM_RANDOMIZER_BAG) {
@@ -86,91 +88,91 @@ public class Mirror {
}
if (m.mirrorX) {
placeMirrorX(event.getWorld(), event.getPlayer(), m, event.getPos(), event.getPlacedBlock(), bagInventory);
placeMirrorX(event.getWorld(), event.getPlayer(), m, event.getPos(), event.getPlacedBlock(), bagInventory, itemStack);
}
if (m.mirrorY) {
placeMirrorY(event.getWorld(), event.getPlayer(), m, oldBlockPos, event.getPlacedBlock(), bagInventory);
placeMirrorY(event.getWorld(), event.getPlayer(), m, oldBlockPos, event.getPlacedBlock(), bagInventory, itemStack);
}
if (m.mirrorZ) {
placeMirrorZ(event.getWorld(), event.getPlayer(), m, oldBlockPos, event.getPlacedBlock(), bagInventory);
placeMirrorZ(event.getWorld(), event.getPlayer(), m, oldBlockPos, event.getPlacedBlock(), bagInventory, itemStack);
}
}
private static IBlockState getBlockStateFromRandomizerBag(IItemHandler bagInventory, World world, EntityPlayer player, BlockPos pos) {
int randomSlot = ItemRandomizerBag.pickRandomSlot(bagInventory);
ItemStack stack = bagInventory.getStackInSlot(randomSlot);
//TODO get facing from getPlacedAgainst and getPlacedBlock
return Block.getBlockFromItem(stack.getItem()).getStateForPlacement(world, pos, EnumFacing.NORTH, 0, 0, 0, stack.getMetadata(), player, EnumHand.MAIN_HAND);
}
private static void placeMirrorX(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState, IItemHandler bagInventory) {
private static void placeMirrorX(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState, IItemHandler bagInventory, ItemStack itemStack) {
//find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
//Randomizer bag synergy
if (bagInventory != null)
oldBlockState = getBlockStateFromRandomizerBag(bagInventory, world, player, oldBlockPos);
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
if (itemStack.isEmpty()) return;
oldBlockState = getBlockStateFromRandomizerBag(bagInventory, world, player, oldBlockPos, itemStack);
if (oldBlockState == null) return;
}
IBlockState newBlockState = oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
//place block
if (world.isBlockLoaded(newBlockPos, true)) {
placeBlock(world, player, newBlockPos, newBlockState);
placeBlock(world, player, newBlockPos, newBlockState, itemStack);
}
if (m.mirrorY) placeMirrorY(world, player, m, newBlockPos, newBlockState, bagInventory);
if (m.mirrorZ) placeMirrorZ(world, player, m, newBlockPos, newBlockState, bagInventory);
if (m.mirrorY) placeMirrorY(world, player, m, newBlockPos, newBlockState, bagInventory, itemStack);
if (m.mirrorZ) placeMirrorZ(world, player, m, newBlockPos, newBlockState, bagInventory, itemStack);
}
private static void placeMirrorY(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState, IItemHandler bagInventory) {
private static void placeMirrorY(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState, IItemHandler bagInventory, ItemStack itemStack) {
//find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
//Randomizer bag synergy
if (bagInventory != null)
oldBlockState = getBlockStateFromRandomizerBag(bagInventory, world, player, oldBlockPos);
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
if (itemStack.isEmpty()) return;
oldBlockState = getBlockStateFromRandomizerBag(bagInventory, world, player, oldBlockPos, itemStack);
if (oldBlockState == null) return;
}
IBlockState newBlockState = getVerticalMirror(oldBlockState);
//place block
if (world.isBlockLoaded(newBlockPos, true)) {
placeBlock(world, player, newBlockPos, newBlockState);
placeBlock(world, player, newBlockPos, newBlockState, itemStack);
}
if (m.mirrorZ) placeMirrorZ(world, player, m, newBlockPos, newBlockState, bagInventory);
if (m.mirrorZ) placeMirrorZ(world, player, m, newBlockPos, newBlockState, bagInventory, itemStack);
}
private static void placeMirrorZ(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState, IItemHandler bagInventory) {
private static void placeMirrorZ(World world, EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState, IItemHandler bagInventory, ItemStack itemStack) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
//Randomizer bag synergy
if (bagInventory != null)
oldBlockState = getBlockStateFromRandomizerBag(bagInventory, world, player, oldBlockPos);
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
if (itemStack.isEmpty()) return;
oldBlockState = getBlockStateFromRandomizerBag(bagInventory, world, player, oldBlockPos, itemStack);
if (oldBlockState == null) return;
}
IBlockState newBlockState = oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
//place block
if (world.isBlockLoaded(newBlockPos, true)) {
placeBlock(world, player, newBlockPos, newBlockState);
placeBlock(world, player, newBlockPos, newBlockState, itemStack);
}
}
private static void placeBlock(World world, EntityPlayer player, BlockPos newBlockPos, IBlockState newBlockState) {
//Check itemstack
ItemStack itemStack = player.getHeldItem(player.swingingHand); //TODO check hand
if (itemStack.isEmpty()) return;
private static IBlockState getBlockStateFromRandomizerBag(IItemHandler bagInventory, World world, EntityPlayer player, BlockPos pos, ItemStack itemStack) {
//TODO get facing from getPlacedAgainst and getPlacedBlock
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(world, pos, EnumFacing.NORTH, 0, 0, 0, itemStack.getMetadata(), player, EnumHand.MAIN_HAND);
}
private static void placeBlock(World world, EntityPlayer player, BlockPos newBlockPos, IBlockState newBlockState, ItemStack itemStack) {
//TODO check if can place
//TODO check if can break
SurvivalHelper.dropBlock(world, newBlockPos, player);
world.setBlockState(newBlockPos, newBlockState);
//Check if held block = placed block (otherwise its a bag or wand)
if (!player.isCreative() && Block.getBlockFromItem(itemStack.getItem()) == newBlockState.getBlock()) {
itemStack.shrink(1);
}
SurvivalHelper.placeBlock(world, player, newBlockPos, newBlockState, itemStack, EnumFacing.NORTH, true, false);
//Array synergy
BlockSnapshot blockSnapshot = new BlockSnapshot(world, newBlockPos, newBlockState);
@@ -304,7 +306,11 @@ public class Mirror {
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return;
Vec3d playerPos = new Vec3d(player.posX, player.posY, player.posZ);
double playerX = player.prevPosX + (player.posX - player.prevPosX) * event.getPartialTicks();
double playerY = player.prevPosY + (player.posY - player.prevPosY) * event.getPartialTicks();
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * event.getPartialTicks();
Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
Vec3d pos = m.position.add(epsilon);
int radius = m.radius;
@@ -345,6 +351,7 @@ public class Mirror {
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);

View File

@@ -58,14 +58,15 @@ public class QuickReplace {
IBlockState blockState = blockStates.get(player.getUniqueID());
SurvivalHelper.dropBlock(player.world, placedAgainstBlockPos, player);
player.world.setBlockState(placedAgainstBlockPos, blockState);
//Shrink itemstack with 1
ItemStack itemStack = player.getHeldItem(player.swingingHand); //TODO check hand
if (!player.isCreative() && Block.getBlockFromItem(itemStack.getItem()) == blockState.getBlock()) {
itemStack.shrink(1);
}
//SurvivalHelper.dropBlock(player.world, placedAgainstBlockPos, player);
//player.world.setBlockState(placedAgainstBlockPos, blockState);
SurvivalHelper.placeBlock(player.world, player, placedAgainstBlockPos, blockState, itemStack, message.getSideHit(), true, false);
// //Shrink itemstack with 1
// if (!player.isCreative() && Block.getBlockFromItem(itemStack.getItem()) == blockState.getBlock()) {
// itemStack.shrink(1);
// }
//Mirror and Array synergy
BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, placedAgainstBlockPos, blockState);

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@@ -1,17 +1,64 @@
package nl.requios.effortlessbuilding;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.items.ItemHandlerHelper;
import javax.annotation.Nullable;
import java.util.List;
public class SurvivalHelper {
//From ItemBlock#onItemUse
public static boolean placeBlock(World world, EntityPlayer player, BlockPos pos, IBlockState blockState, ItemStack itemstack, EnumFacing facing, boolean skipCollisionCheck, boolean playSound) {
Block block = ((ItemBlock) itemstack.getItem()).getBlock();
if (!itemstack.isEmpty() && canPlayerEdit(player, world, pos, itemstack) && mayPlace(world, block, pos, skipCollisionCheck, facing.getOpposite(), player))
{
//Drop existing block
dropBlock(world, pos, player);
//From ItemBlock#placeBlockAt
if (!world.setBlockState(pos, blockState, 11)) return false;
IBlockState state = world.getBlockState(pos);
if (state.getBlock() == block)
{
((ItemBlock) itemstack.getItem()).setTileEntityNBT(world, player, pos, itemstack);
block.onBlockPlacedBy(world, pos, state, player, itemstack);
// if (player instanceof EntityPlayerMP)
// CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)player, pos, itemstack);
}
if (playSound) {
SoundType soundtype = state.getBlock().getSoundType(state, world, pos, player);
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
}
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
itemstack.shrink(1);
}
return true;
}
return false;
}
public static boolean canBreak(){
return true;
}
@@ -32,4 +79,41 @@ public class SurvivalHelper {
ItemHandlerHelper.giveItemToPlayer(player, drop);
}
}
//From EntityPlayer#canPlayerEdit
private static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack)
{
if (player.capabilities.allowEdit)
{
return true;
}
else
{
Block block = world.getBlockState(pos).getBlock();
return stack.canPlaceOn(block) || stack.canEditBlocks();
}
}
//From World#mayPlace
private static boolean mayPlace(World world, Block blockIn, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer)
{
IBlockState iblockstate1 = world.getBlockState(pos);
AxisAlignedBB axisalignedbb = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionBoundingBox(world, pos);
if (axisalignedbb != Block.NULL_AABB && !world.checkNoEntityCollision(axisalignedbb.offset(pos), placer))
{
return false;
}
else if (iblockstate1.getMaterial() == Material.CIRCUITS && blockIn == Blocks.ANVIL)
{
return true;
}
else
{
//TODO check config for allow to replace
return true;
//TODO fix check canPlaceBlockOnSide
//return /*iblockstate1.getBlock().isReplaceable(world, pos) &&*/ blockIn.canPlaceBlockOnSide(world, pos, sidePlacedOn);
}
}
}

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@@ -6,6 +6,7 @@ import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ActionResult;
@@ -23,6 +24,7 @@ import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.Array;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.Mirror;
import nl.requios.effortlessbuilding.SurvivalHelper;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import javax.annotation.Nullable;
@@ -40,7 +42,7 @@ public class ItemRandomizerBag extends Item {
this.setUnlocalizedName(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.DECORATIONS);
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
@@ -59,11 +61,7 @@ public class ItemRandomizerBag extends Item {
if (bagInventory == null)
return EnumActionResult.FAIL;
int randomSlot = pickRandomSlot(bagInventory);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return EnumActionResult.FAIL;
ItemStack toPlace = bagInventory.getStackInSlot(randomSlot);
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return EnumActionResult.FAIL;
//Previously: use onItemUse to place block (no synergy)
@@ -74,15 +72,21 @@ public class ItemRandomizerBag extends Item {
pos = pos.offset(facing);
}
// if (!player.isCreative()) {
// toPlace.shrink(1);
// }
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(world, pos, facing,
hitX, hitY, hitZ, toPlace.getMetadata(), player, hand);
world.setBlockState(pos, blockState);
//world.setBlockState(pos, blockState);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, false, true);
//Synergy
BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
Mirror.onBlockPlaced(placeEvent);
Array.onBlockPlaced(placeEvent);
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return EnumActionResult.SUCCESS;
}
@@ -102,11 +106,7 @@ public class ItemRandomizerBag extends Item {
if (bagInventory == null)
return new ActionResult<>(EnumActionResult.FAIL, player.getHeldItem(hand));
int randomSlot = pickRandomSlot(bagInventory);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots())
return new ActionResult<>(EnumActionResult.FAIL, player.getHeldItem(hand));
ItemStack toUse = bagInventory.getStackInSlot(randomSlot);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new ActionResult<>(EnumActionResult.FAIL, player.getHeldItem(hand));
return toUse.useItemRightClick(world, player, hand);
@@ -131,7 +131,7 @@ public class ItemRandomizerBag extends Item {
* @param bagInventory
* @return
*/
public static int pickRandomSlot(IItemHandler bagInventory) {
public static ItemStack pickRandomStack(IItemHandler bagInventory) {
//Find how many stacks are non-empty, and save them in a list
int nonempty = 0;
List<ItemStack> nonEmptyStacks = new ArrayList<>(INV_SIZE);
@@ -148,12 +148,16 @@ public class ItemRandomizerBag extends Item {
if (nonEmptyStacks.size() != originalSlots.size())
throw new Error("NonEmptyStacks and OriginalSlots not same size");
if (nonempty == 0) return -1;
if (nonempty == 0) return ItemStack.EMPTY;
//Pick random slot
int randomSlot = rand.nextInt(nonempty);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
return originalSlots.get(randomSlot);
int originalSlot = originalSlots.get(randomSlot);
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
return bagInventory.getStackInSlot(originalSlot);
}
@Override
@@ -172,4 +176,9 @@ public class ItemRandomizerBag extends Item {
tooltip.add(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block");
tooltip.add(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory");
}
@Override
public String getUnlocalizedName() {
return super.getUnlocalizedName();
}
}

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@@ -1,6 +1,7 @@
package nl.requios.effortlessbuilding.proxy;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
@@ -41,11 +42,12 @@ public class ClientProxy implements IProxy {
@Override
public void init(FMLInitializationEvent event) {
// register key bindings
keyBindings = new KeyBinding[2];
keyBindings = new KeyBinding[3];
// instantiate the key bindings
keyBindings[0] = new KeyBinding("key.hud.desc", Keyboard.KEY_ADD, "key.effortlessbuilding.category");
keyBindings[1] = new KeyBinding("key.replace.desc", Keyboard.KEY_SUBTRACT, "key.effortlessbuilding.category");
keyBindings[2] = new KeyBinding("key.creative.desc", Keyboard.KEY_F4, "key.effortlessbuilding.category");
// register all the key bindings
for (int i = 0; i < keyBindings.length; ++i) {
@@ -105,6 +107,13 @@ public class ClientProxy implements IProxy {
EffortlessBuilding.log(player, "Set "+ TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (buildSettings.doQuickReplace() ? "on" : "off"));
EffortlessBuilding.packetHandler.sendToServer(new BuildSettingsMessage(buildSettings));
}
if (keyBindings[2].isPressed()) {
if (player.isCreative()) {
player.sendChatMessage("/gamemode 0");
} else {
player.sendChatMessage("/gamemode 1");
}
}
}
@SubscribeEvent

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@@ -1,5 +1,6 @@
key.effortlessbuilding.category=Effortless Building
key.hud.desc=Open Settings
key.replace.desc=Switch Replace Mode
key.replace.desc=Toggle QuickReplace
key.creative.desc=Toggle Creative/Survival
item.effortlessbuilding:randomizer_bag.name=Randomizer Bag