WIP Update to 1.17
This commit is contained in:
@@ -1,13 +1,13 @@
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package nl.requios.effortlessbuilding;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.inventory.container.Container;
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import net.minecraft.inventory.container.ContainerType;
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import net.minecraft.item.Item;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.AbstractContainerMenu;
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import net.minecraft.world.inventory.MenuType;
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import net.minecraft.world.item.Item;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.util.text.StringTextComponent;
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import net.minecraft.network.chat.TextComponent;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.capabilities.CapabilityManager;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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@@ -59,8 +59,8 @@ public class EffortlessBuilding {
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ITEM_REACH_UPGRADE_2,
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ITEM_REACH_UPGRADE_3
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};
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public static final DeferredRegister<ContainerType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.CONTAINERS, EffortlessBuilding.MODID);
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public static final RegistryObject<ContainerType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
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public static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.CONTAINERS, EffortlessBuilding.MODID);
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public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
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public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
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public static EffortlessBuilding instance;
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public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
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@@ -86,8 +86,8 @@ public class EffortlessBuilding {
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CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
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}
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public static <T extends Container> ContainerType<T> registerContainer(IContainerFactory<T> fact){
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ContainerType<T> type = new ContainerType<T>(fact);
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public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){
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MenuType<T> type = new MenuType<T>(fact);
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return type;
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}
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@@ -95,16 +95,16 @@ public class EffortlessBuilding {
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logger.info(msg);
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}
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public static void log(PlayerEntity player, String msg) {
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public static void log(Player player, String msg) {
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log(player, msg, false);
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}
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public static void log(PlayerEntity player, String msg, boolean actionBar) {
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player.displayClientMessage(new StringTextComponent(msg), actionBar);
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public static void log(Player player, String msg, boolean actionBar) {
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player.displayClientMessage(new TextComponent(msg), actionBar);
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}
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//Log with translation supported, call either on client or server (which then sends a message)
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public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
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public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
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proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
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}
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@@ -1,13 +1,13 @@
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package nl.requios.effortlessbuilding;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.Level;
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import net.minecraftforge.common.util.FakePlayer;
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import net.minecraftforge.event.AttachCapabilitiesEvent;
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import net.minecraftforge.event.entity.player.PlayerEvent;
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@@ -37,7 +37,7 @@ public class EventHandler {
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@SubscribeEvent
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public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
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if (event.getObject() instanceof FakePlayer) return;
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if (event.getObject() instanceof PlayerEntity) {
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if (event.getObject() instanceof Player) {
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event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
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event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
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}
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@@ -63,12 +63,12 @@ public class EventHandler {
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public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
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if (event.getWorld().isClientSide()) return;
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if (!(event.getEntity() instanceof PlayerEntity)) return;
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if (!(event.getEntity() instanceof Player)) return;
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if (event.getEntity() instanceof FakePlayer) return;
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//Cancel event if necessary
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ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
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ServerPlayer player = ((ServerPlayer) event.getEntity());
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BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
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ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
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@@ -112,8 +112,8 @@ public class EventHandler {
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BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
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//Add to undo stack in client
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if (event.getPlayer() instanceof ServerPlayerEntity && event.getState() != null && event.getPos() != null) {
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PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer());
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if (event.getPlayer() instanceof ServerPlayer && event.getState() != null && event.getPos() != null) {
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PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayer) event.getPlayer());
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if (packetTarget != null)
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PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
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}
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@@ -127,8 +127,8 @@ public class EventHandler {
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if (event.getPlayer() instanceof FakePlayer) return;
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PlayerEntity player = event.getPlayer();
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World world = player.level;
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Player player = event.getPlayer();
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Level world = player.level;
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BlockPos pos = event.getPos();
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//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
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@@ -162,7 +162,7 @@ public class EventHandler {
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@SubscribeEvent
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public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
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if (event.getPlayer() instanceof FakePlayer) return;
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PlayerEntity player = event.getPlayer();
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Player player = event.getPlayer();
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ModifierSettingsManager.handleNewPlayer(player);
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ModeSettingsManager.handleNewPlayer(player);
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}
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@@ -170,17 +170,17 @@ public class EventHandler {
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@SubscribeEvent
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public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
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if (event.getPlayer() instanceof FakePlayer) return;
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PlayerEntity player = event.getPlayer();
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Player player = event.getPlayer();
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if (player.getCommandSenderWorld().isClientSide) return;
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UndoRedo.clear(player);
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PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
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PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
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}
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@SubscribeEvent
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public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
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if (event.getPlayer() instanceof FakePlayer) return;
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PlayerEntity player = event.getPlayer();
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Player player = event.getPlayer();
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ModifierSettingsManager.handleNewPlayer(player);
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ModeSettingsManager.handleNewPlayer(player);
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}
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@@ -188,7 +188,7 @@ public class EventHandler {
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@SubscribeEvent
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public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
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if (event.getPlayer() instanceof FakePlayer) return;
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PlayerEntity player = event.getPlayer();
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Player player = event.getPlayer();
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if (player.getCommandSenderWorld().isClientSide) return;
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//Set build mode to normal
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@@ -207,17 +207,17 @@ public class EventHandler {
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ModeSettingsManager.handleNewPlayer(player);
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UndoRedo.clear(player);
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PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
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PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
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}
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@SubscribeEvent
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public static void onPlayerClone(PlayerEvent.Clone event) {
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if (event.getPlayer() instanceof FakePlayer) return;
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//Attach capabilities on death, otherwise crash
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PlayerEntity oldPlayer = event.getOriginal();
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Player oldPlayer = event.getOriginal();
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oldPlayer.revive();
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PlayerEntity newPlayer = event.getPlayer();
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Player newPlayer = event.getPlayer();
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ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
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ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
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}
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@@ -1,9 +1,9 @@
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package nl.requios.effortlessbuilding;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.texture.AtlasTexture;
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import net.minecraft.client.renderer.texture.TextureAtlas;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.client.event.TextureStitchEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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@@ -37,10 +37,10 @@ public class ModClientEventHandler {
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}
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public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
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return Minecraft.getInstance().getModelManager().getAtlas(AtlasTexture.LOCATION_BLOCKS).getSprite(buildModeIcons.get(mode));
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return Minecraft.getInstance().getModelManager().getAtlas(TextureAtlas.LOCATION_BLOCKS).getSprite(buildModeIcons.get(mode));
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}
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public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
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return Minecraft.getInstance().getModelManager().getAtlas(AtlasTexture.LOCATION_BLOCKS).getSprite(modeOptionIcons.get(action));
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return Minecraft.getInstance().getModelManager().getAtlas(TextureAtlas.LOCATION_BLOCKS).getSprite(modeOptionIcons.get(action));
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}
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}
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@@ -1,8 +1,8 @@
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package nl.requios.effortlessbuilding;
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import net.minecraft.block.Block;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.Item;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.item.BlockItem;
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import net.minecraft.world.item.Item;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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@@ -1,9 +1,9 @@
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package nl.requios.effortlessbuilding.buildmode;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.core.Direction;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.phys.Vec3;
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import java.util.Dictionary;
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import java.util.Hashtable;
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@@ -16,24 +16,24 @@ public abstract class BaseBuildMode implements IBuildMode {
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protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
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protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
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protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
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protected Dictionary<UUID, Vector3d> hitVecTable = new Hashtable<>();
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protected Dictionary<UUID, Vec3> hitVecTable = new Hashtable<>();
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@Override
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public void initialize(PlayerEntity player) {
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public void initialize(Player player) {
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rightClickClientTable.put(player.getUUID(), 0);
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rightClickServerTable.put(player.getUUID(), 0);
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firstPosTable.put(player.getUUID(), BlockPos.ZERO);
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sideHitTable.put(player.getUUID(), Direction.UP);
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hitVecTable.put(player.getUUID(), Vector3d.ZERO);
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hitVecTable.put(player.getUUID(), Vec3.ZERO);
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}
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@Override
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public Direction getSideHit(PlayerEntity player) {
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public Direction getSideHit(Player player) {
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return sideHitTable.get(player.getUUID());
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}
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@Override
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public Vector3d getHitVec(PlayerEntity player) {
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public Vec3 getHitVec(Player player) {
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return hitVecTable.get(player.getUUID());
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}
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}
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@@ -1,11 +1,11 @@
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package nl.requios.effortlessbuilding.buildmode;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceContext;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.vector.Vector3d;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.core.Direction;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.ClipContext;
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import net.minecraft.world.phys.HitResult;
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import net.minecraft.world.phys.Vec3;
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import nl.requios.effortlessbuilding.EffortlessBuilding;
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import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
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import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
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@@ -26,16 +26,16 @@ public class BuildModes {
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//Static variables are shared between client and server in singleplayer
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//We need them separate
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public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
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public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
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public static Dictionary<Player, Boolean> currentlyBreakingClient = new Hashtable<>();
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public static Dictionary<Player, Boolean> currentlyBreakingServer = new Hashtable<>();
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//Uses a network message to get the previous raytraceresult from the player
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//The server could keep track of all raytraceresults but this might lag with many players
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//Raytraceresult is needed for sideHit and hitVec
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public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
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public static void onBlockPlacedMessage(Player player, BlockPlacedMessage message) {
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//Check if not in the middle of breaking
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Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
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Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
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if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
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//Cancel breaking
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initializeMode(player);
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@@ -90,7 +90,7 @@ public class BuildModes {
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Direction sideHit = buildMode.instance.getSideHit(player);
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if (sideHit == null) sideHit = message.getSideHit();
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Vector3d hitVec = buildMode.instance.getHitVec(player);
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Vec3 hitVec = buildMode.instance.getHitVec(player);
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if (hitVec == null) hitVec = message.getHitVec();
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BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
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@@ -102,15 +102,15 @@ public class BuildModes {
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}
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//Use a network message to break blocks in the distance using clientside mouse input
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public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
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public static void onBlockBrokenMessage(Player player, BlockBrokenMessage message) {
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BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
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onBlockBroken(player, startPos, true);
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}
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public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
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public static void onBlockBroken(Player player, BlockPos startPos, boolean breakStartPos) {
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//Check if not in the middle of placing
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Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
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Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
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if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
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//Cancel placing
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initializeMode(player);
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@@ -128,7 +128,7 @@ public class BuildModes {
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//Get coordinates
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BuildModeEnum buildMode = modeSettings.getBuildMode();
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List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vector3d.ZERO, true);
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List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3.ZERO, true);
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if (coordinates.isEmpty()) {
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currentlyBreaking.put(player, true);
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@@ -143,7 +143,7 @@ public class BuildModes {
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currentlyBreaking.remove(player);
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}
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public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
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public static List<BlockPos> findCoordinates(Player player, BlockPos startPos, boolean skipRaytrace) {
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List<BlockPos> coordinates = new ArrayList<>();
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ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
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@@ -152,61 +152,61 @@ public class BuildModes {
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return coordinates;
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}
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public static void initializeMode(PlayerEntity player) {
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public static void initializeMode(Player player) {
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//Resetting mode, so not placing or breaking
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Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
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Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
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currentlyBreaking.remove(player);
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ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
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}
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public static boolean isCurrentlyPlacing(PlayerEntity player) {
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Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
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public static boolean isCurrentlyPlacing(Player player) {
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Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
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return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
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}
|
||||
|
||||
public static boolean isCurrentlyBreaking(PlayerEntity player) {
|
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Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
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||||
public static boolean isCurrentlyBreaking(Player player) {
|
||||
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
|
||||
}
|
||||
|
||||
//Either placing or breaking
|
||||
public static boolean isActive(PlayerEntity player) {
|
||||
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
public static boolean isActive(Player player) {
|
||||
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
|
||||
return currentlyBreaking.get(player) != null;
|
||||
}
|
||||
|
||||
//Find coordinates on a line bound by a plane
|
||||
public static Vector3d findXBound(double x, Vector3d start, Vector3d look) {
|
||||
public static Vec3 findXBound(double x, Vec3 start, Vec3 look) {
|
||||
//then y and z are
|
||||
double y = (x - start.x) / look.x * look.y + start.y;
|
||||
double z = (x - start.x) / look.x * look.z + start.z;
|
||||
|
||||
return new Vector3d(x, y, z);
|
||||
return new Vec3(x, y, z);
|
||||
}
|
||||
|
||||
|
||||
//-- Common build mode functionality --//
|
||||
|
||||
public static Vector3d findYBound(double y, Vector3d start, Vector3d look) {
|
||||
public static Vec3 findYBound(double y, Vec3 start, Vec3 look) {
|
||||
//then x and z are
|
||||
double x = (y - start.y) / look.y * look.x + start.x;
|
||||
double z = (y - start.y) / look.y * look.z + start.z;
|
||||
|
||||
return new Vector3d(x, y, z);
|
||||
return new Vec3(x, y, z);
|
||||
}
|
||||
|
||||
public static Vector3d findZBound(double z, Vector3d start, Vector3d look) {
|
||||
public static Vec3 findZBound(double z, Vec3 start, Vec3 look) {
|
||||
//then x and y are
|
||||
double x = (z - start.z) / look.z * look.x + start.x;
|
||||
double y = (z - start.z) / look.z * look.y + start.y;
|
||||
|
||||
return new Vector3d(x, y, z);
|
||||
return new Vec3(x, y, z);
|
||||
}
|
||||
|
||||
//Use this instead of player.getLookVec() in any buildmodes code
|
||||
public static Vector3d getPlayerLookVec(PlayerEntity player) {
|
||||
Vector3d lookVec = player.getLookAngle();
|
||||
public static Vec3 getPlayerLookVec(Player player) {
|
||||
Vec3 lookVec = player.getLookAngle();
|
||||
double x = lookVec.x;
|
||||
double y = lookVec.y;
|
||||
double z = lookVec.z;
|
||||
@@ -226,16 +226,16 @@ public class BuildModes {
|
||||
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
|
||||
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
|
||||
|
||||
return new Vector3d(x, y, z);
|
||||
return new Vec3(x, y, z);
|
||||
}
|
||||
|
||||
public static boolean isCriteriaValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vector3d lineBound, Vector3d planeBound, double distToPlayerSq) {
|
||||
public static boolean isCriteriaValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace, Vec3 lineBound, Vec3 planeBound, double distToPlayerSq) {
|
||||
boolean intersects = false;
|
||||
if (!skipRaytrace) {
|
||||
//collision within a 1 block radius to selected is fine
|
||||
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
|
||||
RayTraceResult rayTraceResult = player.level.clip(rayTraceContext);
|
||||
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
|
||||
ClipContext rayTraceContext = new ClipContext(start, lineBound, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player);
|
||||
HitResult rayTraceResult = player.level.clip(rayTraceContext);
|
||||
intersects = rayTraceResult != null && rayTraceResult.getType() == HitResult.Type.BLOCK &&
|
||||
planeBound.subtract(rayTraceResult.getLocation()).lengthSqr() > 4;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public interface IBuildMode {
|
||||
|
||||
//Fired when a player selects a buildmode and when it needs to initializeMode
|
||||
void initialize(PlayerEntity player);
|
||||
void initialize(Player player);
|
||||
|
||||
//Fired when a block would be placed
|
||||
//Return a list of coordinates where you want to place blocks
|
||||
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace);
|
||||
List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace);
|
||||
|
||||
//Fired continuously for visualization purposes
|
||||
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
|
||||
List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace);
|
||||
|
||||
Direction getSideHit(PlayerEntity player);
|
||||
Direction getSideHit(Player player);
|
||||
|
||||
Vector3d getHitVec(PlayerEntity player);
|
||||
Vec3 getHitVec(Player player);
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
@@ -60,7 +60,7 @@ public class ModeOptions {
|
||||
}
|
||||
|
||||
//Called on both client and server
|
||||
public static void performAction(PlayerEntity player, ActionEnum action) {
|
||||
public static void performAction(Player player, ActionEnum action) {
|
||||
if (action == null) return;
|
||||
|
||||
switch (action) {
|
||||
@@ -73,7 +73,7 @@ public class ModeOptions {
|
||||
case REPLACE:
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
||||
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
|
||||
modifierSettings.doQuickReplace() ? "on" : "off"), true);
|
||||
break;
|
||||
case OPEN_MODIFIER_SETTINGS:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
@@ -19,7 +19,7 @@ public class ModeSettingsManager {
|
||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||
//Never returns null
|
||||
@Nonnull
|
||||
public static ModeSettings getModeSettings(PlayerEntity player) {
|
||||
public static ModeSettings getModeSettings(Player player) {
|
||||
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
||||
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
||||
|
||||
@@ -37,7 +37,7 @@ public class ModeSettingsManager {
|
||||
// throw new IllegalArgumentException("Player does not have modeCapability capability");
|
||||
}
|
||||
|
||||
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
|
||||
public static void setModeSettings(Player player, ModeSettings modeSettings) {
|
||||
if (player == null) {
|
||||
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
|
||||
return;
|
||||
@@ -56,7 +56,7 @@ public class ModeSettingsManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
|
||||
public static String sanitize(ModeSettings modeSettings, Player player) {
|
||||
int maxReach = ReachHelper.getMaxReach(player);
|
||||
String error = "";
|
||||
|
||||
@@ -65,7 +65,7 @@ public class ModeSettingsManager {
|
||||
return error;
|
||||
}
|
||||
|
||||
public static void handleNewPlayer(PlayerEntity player) {
|
||||
public static void handleNewPlayer(Player player) {
|
||||
//Makes sure player has mode settings (if it doesnt it will create it)
|
||||
getModeSettings(player);
|
||||
|
||||
@@ -73,7 +73,7 @@ public class ModeSettingsManager {
|
||||
if (!player.level.isClientSide) {
|
||||
//Send to client
|
||||
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
@@ -12,18 +12,18 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
||||
|
||||
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
||||
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
|
||||
Vector3d look = BuildModes.getPlayerLookVec(player);
|
||||
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) {
|
||||
Vec3 look = BuildModes.getPlayerLookVec(player);
|
||||
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
|
||||
List<HeightCriteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//X
|
||||
Vector3d xBound = BuildModes.findXBound(secondPos.getX(), start, look);
|
||||
Vec3 xBound = BuildModes.findXBound(secondPos.getX(), start, look);
|
||||
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
|
||||
|
||||
//Z
|
||||
Vector3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
|
||||
Vec3 zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
|
||||
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
|
||||
|
||||
//Remove invalid criteria
|
||||
@@ -56,13 +56,13 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initialize(PlayerEntity player) {
|
||||
public void initialize(Player player) {
|
||||
super.initialize(player);
|
||||
secondPosTable.put(player.getUUID(), BlockPos.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
|
||||
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
|
||||
@@ -104,7 +104,7 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUUID());
|
||||
@@ -173,24 +173,24 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
}
|
||||
|
||||
//Finds the place of the second block pos
|
||||
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
|
||||
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
|
||||
|
||||
//Finds the place of the third block pos
|
||||
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
|
||||
protected abstract BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
|
||||
|
||||
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
|
||||
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
protected abstract List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
|
||||
//After first, second and third pos are known, we want all the blocks
|
||||
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
|
||||
protected abstract List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
|
||||
|
||||
static class HeightCriteria {
|
||||
Vector3d planeBound;
|
||||
Vector3d lineBound;
|
||||
Vec3 planeBound;
|
||||
Vec3 lineBound;
|
||||
double distToLineSq;
|
||||
double distToPlayerSq;
|
||||
|
||||
HeightCriteria(Vector3d planeBound, BlockPos secondPos, Vector3d start) {
|
||||
HeightCriteria(Vec3 planeBound, BlockPos secondPos, Vec3 start) {
|
||||
this.planeBound = planeBound;
|
||||
this.lineBound = toLongestLine(this.planeBound, secondPos);
|
||||
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
|
||||
@@ -198,14 +198,14 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
}
|
||||
|
||||
//Make it from a plane into a line, on y axis only
|
||||
private Vector3d toLongestLine(Vector3d boundVec, BlockPos secondPos) {
|
||||
private Vec3 toLongestLine(Vec3 boundVec, BlockPos secondPos) {
|
||||
BlockPos bound = new BlockPos(boundVec);
|
||||
return new Vector3d(secondPos.getX(), bound.getY(), secondPos.getZ());
|
||||
return new Vec3(secondPos.getX(), bound.getY(), secondPos.getZ());
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -14,7 +14,7 @@ import java.util.UUID;
|
||||
public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
|
||||
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
|
||||
@@ -44,7 +44,7 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUUID());
|
||||
@@ -79,8 +79,8 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
||||
}
|
||||
|
||||
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
|
||||
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
|
||||
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
|
||||
|
||||
//After first and second pos are known, we want all the blocks
|
||||
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
protected abstract List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
|
||||
@@ -11,7 +11,7 @@ import java.util.List;
|
||||
|
||||
public class Circle extends TwoClicksBuildMode {
|
||||
|
||||
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getCircleBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
float centerX = x1;
|
||||
@@ -26,8 +26,8 @@ public class Circle extends TwoClicksBuildMode {
|
||||
z1 = (int) (centerZ - (z2 - centerZ));
|
||||
}
|
||||
|
||||
float radiusX = MathHelper.abs(x2 - centerX);
|
||||
float radiusZ = MathHelper.abs(z2 - centerZ);
|
||||
float radiusX = Mth.abs(x2 - centerX);
|
||||
float radiusZ = Mth.abs(z2 - centerZ);
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||
@@ -66,24 +66,24 @@ public class Circle extends TwoClicksBuildMode {
|
||||
}
|
||||
|
||||
private static float distance(float x1, float z1, float x2, float z2) {
|
||||
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
|
||||
return Mth.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
|
||||
}
|
||||
|
||||
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
|
||||
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
|
||||
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
|
||||
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
|
||||
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
|
||||
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
|
||||
float theta = (float) Mth.atan2(z - centerZ, x - centerX);
|
||||
float part1 = radiusX * radiusX * Mth.sin(theta) * Mth.sin(theta);
|
||||
float part2 = radiusZ * radiusZ * Mth.cos(theta) * Mth.cos(theta);
|
||||
return radiusX * radiusZ / Mth.sqrt(part1 + part2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
@@ -10,7 +10,7 @@ import java.util.List;
|
||||
|
||||
public class Cube extends ThreeClicksBuildMode {
|
||||
|
||||
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getFloorBlocksUsingCubeFill(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
|
||||
@@ -21,7 +21,7 @@ public class Cube extends ThreeClicksBuildMode {
|
||||
return list;
|
||||
}
|
||||
|
||||
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getCubeBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
switch (ModeOptions.getCubeFill()) {
|
||||
@@ -80,22 +80,22 @@ public class Cube extends ThreeClicksBuildMode {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -9,7 +9,7 @@ import java.util.List;
|
||||
|
||||
public class Cylinder extends ThreeClicksBuildMode {
|
||||
|
||||
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
public static List<BlockPos> getCylinderBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
//Get circle blocks (using CIRCLE_START and FILL options built-in)
|
||||
@@ -29,22 +29,22 @@ public class Cylinder extends ThreeClicksBuildMode {
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -11,15 +11,15 @@ import java.util.List;
|
||||
public class DiagonalLine extends ThreeClicksBuildMode {
|
||||
|
||||
//Add diagonal line from first to second
|
||||
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
|
||||
public static List<BlockPos> getDiagonalLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Vector3d first = new Vector3d(x1, y1, z1).add(0.5, 0.5, 0.5);
|
||||
Vector3d second = new Vector3d(x2, y2, z2).add(0.5, 0.5, 0.5);
|
||||
Vec3 first = new Vec3(x1, y1, z1).add(0.5, 0.5, 0.5);
|
||||
Vec3 second = new Vec3(x2, y2, z2).add(0.5, 0.5, 0.5);
|
||||
|
||||
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
|
||||
for (double t = 0; t <= 1.0; t += 1.0 / iterations) {
|
||||
Vector3d lerp = first.add(second.subtract(first).scale(t));
|
||||
Vec3 lerp = first.add(second.subtract(first).scale(t));
|
||||
BlockPos candidate = new BlockPos(lerp);
|
||||
//Only add if not equal to the last in the list
|
||||
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
|
||||
@@ -30,23 +30,23 @@ public class DiagonalLine extends ThreeClicksBuildMode {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
//Add diagonal line from first to second
|
||||
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
//Add diagonal line from first to third
|
||||
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -10,7 +10,7 @@ import java.util.List;
|
||||
public class DiagonalWall extends ThreeClicksBuildMode {
|
||||
|
||||
//Add diagonal wall from first to second
|
||||
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
public static List<BlockPos> getDiagonalWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
//Get diagonal line blocks
|
||||
@@ -30,22 +30,22 @@ public class DiagonalWall extends ThreeClicksBuildMode {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
@@ -13,14 +13,14 @@ import java.util.List;
|
||||
|
||||
public class Floor extends TwoClicksBuildMode {
|
||||
|
||||
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vector3d look = BuildModes.getPlayerLookVec(player);
|
||||
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
public static BlockPos findFloor(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3 look = BuildModes.getPlayerLookVec(player);
|
||||
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//Y
|
||||
Vector3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||
criteriaList.add(new Criteria(yBound, start));
|
||||
|
||||
//Remove invalid criteria
|
||||
@@ -36,7 +36,7 @@ public class Floor extends TwoClicksBuildMode {
|
||||
return new BlockPos(selected.planeBound);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
@@ -66,27 +66,27 @@ public class Floor extends TwoClicksBuildMode {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
static class Criteria {
|
||||
Vector3d planeBound;
|
||||
Vec3 planeBound;
|
||||
double distToPlayerSq;
|
||||
|
||||
Criteria(Vector3d planeBound, Vector3d start) {
|
||||
Criteria(Vec3 planeBound, Vec3 start) {
|
||||
this.planeBound = planeBound;
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
@@ -12,22 +12,22 @@ import java.util.List;
|
||||
|
||||
public class Line extends TwoClicksBuildMode {
|
||||
|
||||
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vector3d look = BuildModes.getPlayerLookVec(player);
|
||||
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
public static BlockPos findLine(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3 look = BuildModes.getPlayerLookVec(player);
|
||||
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//X
|
||||
Vector3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||
criteriaList.add(new Criteria(xBound, firstPos, start));
|
||||
|
||||
//Y
|
||||
Vector3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||
criteriaList.add(new Criteria(yBound, firstPos, start));
|
||||
|
||||
//Z
|
||||
Vector3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||
criteriaList.add(new Criteria(zBound, firstPos, start));
|
||||
|
||||
//Remove invalid criteria
|
||||
@@ -61,7 +61,7 @@ public class Line extends TwoClicksBuildMode {
|
||||
return new BlockPos(selected.lineBound);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (x1 != x2) {
|
||||
@@ -94,22 +94,22 @@ public class Line extends TwoClicksBuildMode {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findLine(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
static class Criteria {
|
||||
Vector3d planeBound;
|
||||
Vector3d lineBound;
|
||||
Vec3 planeBound;
|
||||
Vec3 lineBound;
|
||||
double distToLineSq;
|
||||
double distToPlayerSq;
|
||||
|
||||
Criteria(Vector3d planeBound, BlockPos firstPos, Vector3d start) {
|
||||
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start) {
|
||||
this.planeBound = planeBound;
|
||||
this.lineBound = toLongestLine(this.planeBound, firstPos);
|
||||
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
|
||||
@@ -118,27 +118,27 @@ public class Line extends TwoClicksBuildMode {
|
||||
|
||||
//Make it from a plane into a line
|
||||
//Select the axis that is longest
|
||||
private Vector3d toLongestLine(Vector3d boundVec, BlockPos firstPos) {
|
||||
private Vec3 toLongestLine(Vec3 boundVec, BlockPos firstPos) {
|
||||
BlockPos bound = new BlockPos(boundVec);
|
||||
|
||||
BlockPos firstToSecond = bound.subtract(firstPos);
|
||||
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
|
||||
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
|
||||
if (longest == firstToSecond.getX()) {
|
||||
return new Vector3d(bound.getX(), firstPos.getY(), firstPos.getZ());
|
||||
return new Vec3(bound.getX(), firstPos.getY(), firstPos.getZ());
|
||||
}
|
||||
if (longest == firstToSecond.getY()) {
|
||||
return new Vector3d(firstPos.getX(), bound.getY(), firstPos.getZ());
|
||||
return new Vec3(firstPos.getX(), bound.getY(), firstPos.getZ());
|
||||
}
|
||||
if (longest == firstToSecond.getZ()) {
|
||||
return new Vector3d(firstPos.getX(), firstPos.getY(), bound.getZ());
|
||||
return new Vec3(firstPos.getX(), firstPos.getY(), bound.getZ());
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -11,31 +11,31 @@ import java.util.List;
|
||||
|
||||
public class Normal implements IBuildMode {
|
||||
@Override
|
||||
public void initialize(PlayerEntity player) {
|
||||
public void initialize(Player player) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
|
||||
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
if (blockPos != null) list.add(blockPos);
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
if (blockPos != null) list.add(blockPos);
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getSideHit(PlayerEntity player) {
|
||||
public Direction getSideHit(Player player) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector3d getHitVec(PlayerEntity player) {
|
||||
public Vec3 getHitVec(Player player) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
@@ -11,31 +11,31 @@ import java.util.List;
|
||||
|
||||
public class NormalPlus implements IBuildMode {
|
||||
@Override
|
||||
public void initialize(PlayerEntity player) {
|
||||
public void initialize(Player player) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
|
||||
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
if (blockPos != null) list.add(blockPos);
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
if (blockPos != null) list.add(blockPos);
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Direction getSideHit(PlayerEntity player) {
|
||||
public Direction getSideHit(Player player) {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vector3d getHitVec(PlayerEntity player) {
|
||||
public Vec3 getHitVec(Player player) {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
@@ -12,7 +12,7 @@ import java.util.List;
|
||||
public class SlopeFloor extends ThreeClicksBuildMode {
|
||||
|
||||
//Add slope floor from first to second
|
||||
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
@@ -74,22 +74,22 @@ public class SlopeFloor extends ThreeClicksBuildMode {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
@@ -11,7 +11,7 @@ import java.util.List;
|
||||
|
||||
public class Sphere extends ThreeClicksBuildMode {
|
||||
|
||||
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
public static List<BlockPos> getSphereBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
float centerX = x1;
|
||||
@@ -29,9 +29,9 @@ public class Sphere extends ThreeClicksBuildMode {
|
||||
z1 = (int) (centerZ - (z2 - centerZ));
|
||||
}
|
||||
|
||||
float radiusX = MathHelper.abs(x2 - centerX);
|
||||
float radiusY = MathHelper.abs(y3 - centerY);
|
||||
float radiusZ = MathHelper.abs(z2 - centerZ);
|
||||
float radiusX = Mth.abs(x2 - centerX);
|
||||
float radiusY = Mth.abs(y3 - centerY);
|
||||
float radiusZ = Mth.abs(z2 - centerZ);
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||
@@ -76,7 +76,7 @@ public class Sphere extends ThreeClicksBuildMode {
|
||||
}
|
||||
|
||||
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
|
||||
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
|
||||
return Mth.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
|
||||
}
|
||||
|
||||
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
|
||||
@@ -89,22 +89,22 @@ public class Sphere extends ThreeClicksBuildMode {
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
@@ -13,18 +13,18 @@ import java.util.List;
|
||||
|
||||
public class Wall extends TwoClicksBuildMode {
|
||||
|
||||
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vector3d look = BuildModes.getPlayerLookVec(player);
|
||||
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
public static BlockPos findWall(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3 look = BuildModes.getPlayerLookVec(player);
|
||||
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//X
|
||||
Vector3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||
criteriaList.add(new Criteria(xBound, firstPos, start, look));
|
||||
|
||||
//Z
|
||||
Vector3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||
criteriaList.add(new Criteria(zBound, firstPos, start, look));
|
||||
|
||||
//Remove invalid criteria
|
||||
@@ -51,7 +51,7 @@ public class Wall extends TwoClicksBuildMode {
|
||||
return new BlockPos(selected.planeBound);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (x1 == x2) {
|
||||
@@ -104,30 +104,30 @@ public class Wall extends TwoClicksBuildMode {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findWall(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
static class Criteria {
|
||||
Vector3d planeBound;
|
||||
Vec3 planeBound;
|
||||
double distToPlayerSq;
|
||||
double angle;
|
||||
|
||||
Criteria(Vector3d planeBound, BlockPos firstPos, Vector3d start, Vector3d look) {
|
||||
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start, Vec3 look) {
|
||||
this.planeBound = planeBound;
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
|
||||
Vector3d wall = this.planeBound.subtract(Vector3d.atLowerCornerOf(firstPos));
|
||||
Vec3 wall = this.planeBound.subtract(Vec3.atLowerCornerOf(firstPos));
|
||||
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
|
||||
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.util.math.vector.Vector3i;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.core.Vec3i;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
|
||||
@@ -16,7 +16,7 @@ import java.util.List;
|
||||
|
||||
public class Array {
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
//find arraysettings for the player
|
||||
@@ -24,7 +24,7 @@ public class Array {
|
||||
if (!isEnabled(a)) return coordinates;
|
||||
|
||||
BlockPos pos = startPos;
|
||||
Vector3i offset = new Vector3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
|
||||
for (int i = 0; i < a.count; i++) {
|
||||
pos = pos.offset(offset);
|
||||
@@ -34,7 +34,7 @@ public class Array {
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
|
||||
//find arraysettings for the player that placed the block
|
||||
@@ -42,7 +42,7 @@ public class Array {
|
||||
if (!isEnabled(a)) return blockStates;
|
||||
|
||||
BlockPos pos = startPos;
|
||||
Vector3i offset = new Vector3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
|
||||
|
||||
//Randomizer bag synergy
|
||||
IItemHandler bagInventory = null;
|
||||
@@ -57,7 +57,7 @@ public class Array {
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
blockState = BuildModifiers
|
||||
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vector3d(0, 0, 0), Hand.MAIN_HAND);
|
||||
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
|
||||
}
|
||||
|
||||
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@@ -10,11 +10,11 @@ public class BlockSet {
|
||||
private final List<BlockPos> coordinates;
|
||||
private final List<BlockState> previousBlockStates;
|
||||
private final List<BlockState> newBlockStates;
|
||||
private final Vector3d hitVec;
|
||||
private final Vec3 hitVec;
|
||||
private final BlockPos firstPos;
|
||||
private final BlockPos secondPos;
|
||||
|
||||
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vector3d hitVec,
|
||||
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3 hitVec,
|
||||
BlockPos firstPos, BlockPos secondPos) {
|
||||
this.coordinates = coordinates;
|
||||
this.previousBlockStates = previousBlockStates;
|
||||
@@ -36,7 +36,7 @@ public class BlockSet {
|
||||
return newBlockStates;
|
||||
}
|
||||
|
||||
public Vector3d getHitVec() {
|
||||
public Vec3 getHitVec() {
|
||||
return hitVec;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.BlockItemUseContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemUseContext;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.context.BlockPlaceContext;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.context.UseOnContext;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.world.level.Level;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.helper.InventoryHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
@@ -28,12 +28,12 @@ import java.util.List;
|
||||
public class BuildModifiers {
|
||||
|
||||
//Called from BuildModes
|
||||
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vector3d hitVec, boolean placeStartPos) {
|
||||
World world = player.level;
|
||||
public static void onBlockPlaced(Player player, List<BlockPos> startCoordinates, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
|
||||
Level world = player.level;
|
||||
ItemRandomizerBag.renewRandomness();
|
||||
|
||||
//Format hitvec to 0.x
|
||||
hitVec = new Vector3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
|
||||
//find coordinates and blockstates
|
||||
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||
@@ -95,8 +95,8 @@ public class BuildModifiers {
|
||||
}
|
||||
}
|
||||
|
||||
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
||||
World world = player.level;
|
||||
public static void onBlockBroken(Player player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
||||
Level world = player.level;
|
||||
|
||||
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
|
||||
|
||||
@@ -146,12 +146,12 @@ public class BuildModifiers {
|
||||
//add to undo stack
|
||||
BlockPos firstPos = startCoordinates.get(0);
|
||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||
Vector3d hitVec = new Vector3d(0.5, 0.5, 0.5);
|
||||
Vec3 hitVec = new Vec3(0.5, 0.5, 0.5);
|
||||
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
|
||||
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
|
||||
public static List<BlockPos> findCoordinates(Player player, List<BlockPos> posList) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
//Add current blocks being placed too
|
||||
coordinates.addAll(posList);
|
||||
@@ -172,18 +172,18 @@ public class BuildModifiers {
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
|
||||
public static List<BlockPos> findCoordinates(Player player, BlockPos blockPos) {
|
||||
return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos)));
|
||||
}
|
||||
|
||||
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vector3d hitVec, Direction facing, List<ItemStack> itemStacks) {
|
||||
public static List<BlockState> findBlockStates(Player player, List<BlockPos> posList, Vec3 hitVec, Direction facing, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
itemStacks.clear();
|
||||
|
||||
//Get itemstack
|
||||
ItemStack itemStack = player.getItemInHand(Hand.MAIN_HAND);
|
||||
ItemStack itemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||
itemStack = player.getItemInHand(Hand.OFF_HAND);
|
||||
itemStack = player.getItemInHand(InteractionHand.OFF_HAND);
|
||||
}
|
||||
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
|
||||
return blockStates;
|
||||
@@ -198,13 +198,13 @@ public class BuildModifiers {
|
||||
//Add blocks in posList first
|
||||
for (BlockPos blockPos : posList) {
|
||||
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
|
||||
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
|
||||
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
|
||||
blockStates.add(blockState);
|
||||
itemStacks.add(itemBlock);
|
||||
}
|
||||
|
||||
for (BlockPos blockPos : posList) {
|
||||
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
|
||||
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
|
||||
|
||||
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
|
||||
blockStates.addAll(arrayBlockStates);
|
||||
@@ -239,8 +239,8 @@ public class BuildModifiers {
|
||||
modifierSettings.doQuickReplace();
|
||||
}
|
||||
|
||||
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vector3d hitVec, Hand hand) {
|
||||
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
|
||||
public static BlockState getBlockStateFromItem(ItemStack itemStack, Player player, BlockPos blockPos, Direction facing, Vec3 hitVec, InteractionHand hand) {
|
||||
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockPlaceContext(new UseOnContext(player, hand, new BlockHitResult(hitVec, facing, blockPos, false))));
|
||||
}
|
||||
|
||||
//Returns true if equal (or both null)
|
||||
|
||||
@@ -1,23 +1,29 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.properties.Half;
|
||||
import net.minecraft.state.properties.SlabType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.block.state.properties.Half;
|
||||
import net.minecraft.world.level.block.state.properties.SlabType;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.world.level.block.DirectionalBlock;
|
||||
import net.minecraft.world.level.block.DispenserBlock;
|
||||
import net.minecraft.world.level.block.SlabBlock;
|
||||
import net.minecraft.world.level.block.StairBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
public class Mirror {
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
//find mirrorsettings for the player
|
||||
@@ -57,7 +63,7 @@ public class Mirror {
|
||||
coordinates.add(newBlockPos);
|
||||
}
|
||||
|
||||
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
|
||||
//find mirrorsettings for the player
|
||||
@@ -71,17 +77,17 @@ public class Mirror {
|
||||
}
|
||||
|
||||
if (m.mirrorX)
|
||||
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorY)
|
||||
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
|
||||
if (m.mirrorZ)
|
||||
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
|
||||
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
|
||||
|
||||
return blockStates;
|
||||
}
|
||||
|
||||
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
private static void blockStateMirrorX(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
//find mirror position
|
||||
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
|
||||
@@ -89,11 +95,11 @@ public class Mirror {
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
|
||||
}
|
||||
|
||||
//Find blockstate
|
||||
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
|
||||
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.FRONT_BACK);
|
||||
|
||||
//Store blockstate and itemstack
|
||||
blockStates.add(newBlockState);
|
||||
@@ -105,8 +111,8 @@ public class Mirror {
|
||||
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
}
|
||||
|
||||
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
private static void blockStateMirrorY(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
//find mirror position
|
||||
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
|
||||
@@ -114,7 +120,7 @@ public class Mirror {
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
|
||||
}
|
||||
|
||||
//Find blockstate
|
||||
@@ -128,8 +134,8 @@ public class Mirror {
|
||||
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
|
||||
}
|
||||
|
||||
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
private static void blockStateMirrorZ(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
|
||||
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
|
||||
//find mirror position
|
||||
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
|
||||
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
|
||||
@@ -137,11 +143,11 @@ public class Mirror {
|
||||
//Randomizer bag synergy
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
|
||||
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
|
||||
}
|
||||
|
||||
//Find blockstate
|
||||
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
||||
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.LEFT_RIGHT);
|
||||
|
||||
//Store blockstate and itemstack
|
||||
blockStates.add(newBlockState);
|
||||
@@ -159,11 +165,11 @@ public class Mirror {
|
||||
|
||||
private static BlockState getVerticalMirror(BlockState blockState) {
|
||||
//Stairs
|
||||
if (blockState.getBlock() instanceof StairsBlock) {
|
||||
if (blockState.getValue(StairsBlock.HALF) == Half.BOTTOM) {
|
||||
return blockState.setValue(StairsBlock.HALF, Half.TOP);
|
||||
if (blockState.getBlock() instanceof StairBlock) {
|
||||
if (blockState.getValue(StairBlock.HALF) == Half.BOTTOM) {
|
||||
return blockState.setValue(StairBlock.HALF, Half.TOP);
|
||||
} else {
|
||||
return blockState.setValue(StairsBlock.HALF, Half.BOTTOM);
|
||||
return blockState.setValue(StairBlock.HALF, Half.BOTTOM);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -201,7 +207,7 @@ public class Mirror {
|
||||
|
||||
public static class MirrorSettings {
|
||||
public boolean enabled = false;
|
||||
public Vector3d position = new Vector3d(0.5, 64.5, 0.5);
|
||||
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
|
||||
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
|
||||
public int radius = 10;
|
||||
public boolean drawLines = true, drawPlanes = true;
|
||||
@@ -209,7 +215,7 @@ public class Mirror {
|
||||
public MirrorSettings() {
|
||||
}
|
||||
|
||||
public MirrorSettings(boolean mirrorEnabled, Vector3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
|
||||
public MirrorSettings(boolean mirrorEnabled, Vec3 position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
|
||||
this.enabled = mirrorEnabled;
|
||||
this.position = position;
|
||||
this.mirrorX = mirrorX;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
@@ -20,7 +20,7 @@ public class ModifierSettingsManager {
|
||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||
//Never returns null
|
||||
@Nonnull
|
||||
public static ModifierSettings getModifierSettings(PlayerEntity player) {
|
||||
public static ModifierSettings getModifierSettings(Player player) {
|
||||
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
||||
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
||||
|
||||
@@ -38,7 +38,7 @@ public class ModifierSettingsManager {
|
||||
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
|
||||
}
|
||||
|
||||
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) {
|
||||
public static void setModifierSettings(Player player, ModifierSettings modifierSettings) {
|
||||
if (player == null) {
|
||||
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
||||
return;
|
||||
@@ -56,7 +56,7 @@ public class ModifierSettingsManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) {
|
||||
public static String sanitize(ModifierSettings modifierSettings, Player player) {
|
||||
int maxReach = ReachHelper.getMaxReach(player);
|
||||
String error = "";
|
||||
|
||||
@@ -110,7 +110,7 @@ public class ModifierSettingsManager {
|
||||
return error;
|
||||
}
|
||||
|
||||
public static void handleNewPlayer(PlayerEntity player) {
|
||||
public static void handleNewPlayer(Player player) {
|
||||
//Makes sure player has modifier settings (if it doesnt it will create it)
|
||||
getModifierSettings(player);
|
||||
|
||||
@@ -118,7 +118,7 @@ public class ModifierSettingsManager {
|
||||
if (!player.level.isClientSide) {
|
||||
//Send to client
|
||||
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.Mirror;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.level.block.Mirror;
|
||||
import net.minecraft.world.level.block.Rotation;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
|
||||
@@ -18,7 +18,7 @@ import java.util.List;
|
||||
|
||||
public class RadialMirror {
|
||||
|
||||
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
|
||||
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
|
||||
List<BlockPos> coordinates = new ArrayList<>();
|
||||
|
||||
//find radial mirror settings for the player
|
||||
@@ -28,10 +28,10 @@ public class RadialMirror {
|
||||
//get angle between slices
|
||||
double sliceAngle = 2 * Math.PI / r.slices;
|
||||
|
||||
Vector3d startVec = new Vector3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
||||
Vector3d relStartVec = startVec.subtract(r.position);
|
||||
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
||||
Vec3 relStartVec = startVec.subtract(r.position);
|
||||
|
||||
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
|
||||
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
|
||||
if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
|
||||
double startAngleInSlice = startAngleToCenter % sliceAngle;
|
||||
|
||||
@@ -43,7 +43,7 @@ public class RadialMirror {
|
||||
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
|
||||
}
|
||||
|
||||
Vector3d relNewVec = relStartVec.yRot((float) curAngle);
|
||||
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
|
||||
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
|
||||
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
|
||||
}
|
||||
@@ -51,7 +51,7 @@ public class RadialMirror {
|
||||
return coordinates;
|
||||
}
|
||||
|
||||
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
|
||||
List<BlockState> blockStates = new ArrayList<>();
|
||||
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
|
||||
|
||||
@@ -63,10 +63,10 @@ public class RadialMirror {
|
||||
//get angle between slices
|
||||
double sliceAngle = 2 * Math.PI / r.slices;
|
||||
|
||||
Vector3d startVec = new Vector3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
||||
Vector3d relStartVec = startVec.subtract(r.position);
|
||||
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
|
||||
Vec3 relStartVec = startVec.subtract(r.position);
|
||||
|
||||
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
|
||||
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
|
||||
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
|
||||
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
|
||||
|
||||
@@ -89,7 +89,7 @@ public class RadialMirror {
|
||||
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
|
||||
}
|
||||
|
||||
Vector3d relNewVec = relStartVec.yRot((float) curAngle);
|
||||
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
|
||||
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
|
||||
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
|
||||
coordinates.add(newBlockPos);
|
||||
@@ -98,7 +98,7 @@ public class RadialMirror {
|
||||
if (bagInventory != null) {
|
||||
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
|
||||
newBlockState = BuildModifiers
|
||||
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vector3d(0, 0, 0), Hand.MAIN_HAND);
|
||||
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
|
||||
|
||||
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
|
||||
}
|
||||
@@ -127,9 +127,9 @@ public class RadialMirror {
|
||||
return newBlockState;
|
||||
}
|
||||
|
||||
private static BlockState rotateBlockState(Vector3d relVec, BlockState blockState, boolean alternate) {
|
||||
private static BlockState rotateBlockState(Vec3 relVec, BlockState blockState, boolean alternate) {
|
||||
BlockState newBlockState;
|
||||
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
|
||||
double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI
|
||||
|
||||
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
||||
@@ -159,13 +159,13 @@ public class RadialMirror {
|
||||
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
|
||||
if (r == null || !r.enabled) return false;
|
||||
|
||||
return !(new Vector3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
|
||||
return !(new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
|
||||
r.radius * r.radius);
|
||||
}
|
||||
|
||||
public static class RadialMirrorSettings {
|
||||
public boolean enabled = false;
|
||||
public Vector3d position = new Vector3d(0.5, 64.5, 0.5);
|
||||
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
|
||||
public int slices = 4;
|
||||
public boolean alternate = false;
|
||||
public int radius = 20;
|
||||
@@ -174,7 +174,7 @@ public class RadialMirror {
|
||||
public RadialMirrorSettings() {
|
||||
}
|
||||
|
||||
public RadialMirrorSettings(boolean enabled, Vector3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
|
||||
public RadialMirrorSettings(boolean enabled, Vec3 position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
|
||||
this.enabled = enabled;
|
||||
this.position = position;
|
||||
this.slices = slices;
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.server.ServerWorld;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.helper.FixedStack;
|
||||
@@ -29,7 +29,7 @@ public class UndoRedo {
|
||||
private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
|
||||
|
||||
//add to undo stack
|
||||
public static void addUndo(PlayerEntity player, BlockSet blockSet) {
|
||||
public static void addUndo(Player player, BlockSet blockSet) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
|
||||
|
||||
//Assert coordinates is as long as previous and new blockstate lists
|
||||
@@ -56,7 +56,7 @@ public class UndoRedo {
|
||||
undoStacks.get(player.getUUID()).push(blockSet);
|
||||
}
|
||||
|
||||
private static void addRedo(PlayerEntity player, BlockSet blockSet) {
|
||||
private static void addRedo(Player player, BlockSet blockSet) {
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
|
||||
|
||||
//(No asserts necessary, it's private)
|
||||
@@ -69,7 +69,7 @@ public class UndoRedo {
|
||||
redoStacks.get(player.getUUID()).push(blockSet);
|
||||
}
|
||||
|
||||
public static boolean undo(PlayerEntity player) {
|
||||
public static boolean undo(Player player) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
|
||||
|
||||
if (!undoStacks.containsKey(player.getUUID())) return false;
|
||||
@@ -82,7 +82,7 @@ public class UndoRedo {
|
||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||
Vector3d hitVec = blockSet.getHitVec();
|
||||
Vec3 hitVec = blockSet.getHitVec();
|
||||
|
||||
//Find up to date itemstacks in player inventory
|
||||
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
|
||||
@@ -129,7 +129,7 @@ public class UndoRedo {
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean redo(PlayerEntity player) {
|
||||
public static boolean redo(Player player) {
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
|
||||
|
||||
if (!redoStacks.containsKey(player.getUUID())) return false;
|
||||
@@ -142,7 +142,7 @@ public class UndoRedo {
|
||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||
Vector3d hitVec = blockSet.getHitVec();
|
||||
Vec3 hitVec = blockSet.getHitVec();
|
||||
|
||||
//Find up to date itemstacks in player inventory
|
||||
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
|
||||
@@ -188,7 +188,7 @@ public class UndoRedo {
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void clear(PlayerEntity player) {
|
||||
public static void clear(Player player) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
|
||||
if (undoStacks.containsKey(player.getUUID())) {
|
||||
@@ -199,7 +199,7 @@ public class UndoRedo {
|
||||
}
|
||||
}
|
||||
|
||||
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
|
||||
private static List<ItemStack> findItemStacksInInventory(Player player, List<BlockState> blockStates) {
|
||||
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
|
||||
for (BlockState blockState : blockStates) {
|
||||
itemStacks.add(findItemStackInInventory(player, blockState));
|
||||
@@ -207,7 +207,7 @@ public class UndoRedo {
|
||||
return itemStacks;
|
||||
}
|
||||
|
||||
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
|
||||
private static ItemStack findItemStackInInventory(Player player, BlockState blockState) {
|
||||
ItemStack itemStack = ItemStack.EMPTY;
|
||||
if (blockState == null) return itemStack;
|
||||
|
||||
@@ -221,7 +221,7 @@ public class UndoRedo {
|
||||
if (itemStack.isEmpty()) {
|
||||
//Cannot check drops on clientside because loot tables are server only
|
||||
if (!player.level.isClientSide) {
|
||||
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.level, BlockPos.ZERO, null);
|
||||
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerLevel) player.level, BlockPos.ZERO, null);
|
||||
for (ItemStack itemStackDropped : itemsDropped) {
|
||||
if (itemStackDropped.getItem() instanceof BlockItem) {
|
||||
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.capability;
|
||||
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
@@ -13,7 +13,7 @@ import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> {
|
||||
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundTag> {
|
||||
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
|
||||
|
||||
@Nonnull
|
||||
@@ -23,12 +23,12 @@ public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<Co
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompoundNBT serializeNBT() {
|
||||
public CompoundTag serializeNBT() {
|
||||
return ((ItemStackHandler) itemHandler).serializeNBT();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(CompoundNBT nbt) {
|
||||
public void deserializeNBT(CompoundTag nbt) {
|
||||
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package nl.requios.effortlessbuilding.capability;
|
||||
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.INBT;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
@@ -57,8 +57,8 @@ public class ModeCapabilityManager {
|
||||
|
||||
public static class Storage implements Capability.IStorage<IModeCapability> {
|
||||
@Override
|
||||
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
|
||||
CompoundNBT compound = new CompoundNBT();
|
||||
public Tag writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
|
||||
CompoundTag compound = new CompoundTag();
|
||||
ModeSettings modeSettings = instance.getModeData();
|
||||
if (modeSettings == null) modeSettings = new ModeSettings();
|
||||
|
||||
@@ -70,8 +70,8 @@ public class ModeCapabilityManager {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
|
||||
CompoundNBT compound = (CompoundNBT) nbt;
|
||||
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, Tag nbt) {
|
||||
CompoundTag compound = (CompoundTag) nbt;
|
||||
|
||||
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
|
||||
|
||||
@@ -82,7 +82,7 @@ public class ModeCapabilityManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static class Provider implements ICapabilitySerializable<INBT> {
|
||||
public static class Provider implements ICapabilitySerializable<Tag> {
|
||||
IModeCapability inst = modeCapability.getDefaultInstance();
|
||||
|
||||
@Nonnull
|
||||
@@ -92,12 +92,12 @@ public class ModeCapabilityManager {
|
||||
}
|
||||
|
||||
@Override
|
||||
public INBT serializeNBT() {
|
||||
public Tag serializeNBT() {
|
||||
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(INBT nbt) {
|
||||
public void deserializeNBT(Tag nbt) {
|
||||
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
|
||||
}
|
||||
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package nl.requios.effortlessbuilding.capability;
|
||||
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.INBT;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.Tag;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
@@ -61,8 +61,8 @@ public class ModifierCapabilityManager {
|
||||
|
||||
public static class Storage implements Capability.IStorage<IModifierCapability> {
|
||||
@Override
|
||||
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
|
||||
CompoundNBT compound = new CompoundNBT();
|
||||
public Tag writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
|
||||
CompoundTag compound = new CompoundTag();
|
||||
ModifierSettings modifierSettings = instance.getModifierData();
|
||||
if (modifierSettings == null) modifierSettings = new ModifierSettings();
|
||||
|
||||
@@ -110,12 +110,12 @@ public class ModifierCapabilityManager {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
|
||||
CompoundNBT compound = (CompoundNBT) nbt;
|
||||
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, Tag nbt) {
|
||||
CompoundTag compound = (CompoundTag) nbt;
|
||||
|
||||
//MIRROR
|
||||
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
|
||||
Vector3d mirrorPosition = new Vector3d(
|
||||
Vec3 mirrorPosition = new Vec3(
|
||||
compound.getDouble("mirrorPosX"),
|
||||
compound.getDouble("mirrorPosY"),
|
||||
compound.getDouble("mirrorPosZ"));
|
||||
@@ -142,7 +142,7 @@ public class ModifierCapabilityManager {
|
||||
|
||||
//RADIAL MIRROR
|
||||
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
|
||||
Vector3d radialMirrorPosition = new Vector3d(
|
||||
Vec3 radialMirrorPosition = new Vec3(
|
||||
compound.getDouble("radialMirrorPosX"),
|
||||
compound.getDouble("radialMirrorPosY"),
|
||||
compound.getDouble("radialMirrorPosZ"));
|
||||
@@ -159,7 +159,7 @@ public class ModifierCapabilityManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static class Provider implements ICapabilitySerializable<INBT> {
|
||||
public static class Provider implements ICapabilitySerializable<Tag> {
|
||||
|
||||
IModifierCapability inst = modifierCapability.getDefaultInstance();
|
||||
|
||||
@@ -170,12 +170,12 @@ public class ModifierCapabilityManager {
|
||||
}
|
||||
|
||||
@Override
|
||||
public INBT serializeNBT() {
|
||||
public Tag serializeNBT() {
|
||||
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(INBT nbt) {
|
||||
public void deserializeNBT(Tag nbt) {
|
||||
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
|
||||
}
|
||||
|
||||
|
||||
@@ -2,10 +2,10 @@ package nl.requios.effortlessbuilding.command;
|
||||
|
||||
import com.mojang.brigadier.CommandDispatcher;
|
||||
import com.mojang.brigadier.arguments.IntegerArgumentType;
|
||||
import net.minecraft.command.CommandSource;
|
||||
import net.minecraft.command.Commands;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.commands.CommandSourceStack;
|
||||
import net.minecraft.commands.Commands;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
@@ -14,7 +14,7 @@ import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
|
||||
public class CommandReach {
|
||||
|
||||
public static void register(CommandDispatcher<CommandSource> dispatcher) {
|
||||
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
|
||||
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
|
||||
return setReachLevel(context.getSource().getPlayerOrException(), IntegerArgumentType.getInteger(context, "level"));
|
||||
}))).then(Commands.literal("get").executes((context -> {
|
||||
@@ -22,19 +22,19 @@ public class CommandReach {
|
||||
}))));
|
||||
}
|
||||
|
||||
private static int setReachLevel(ServerPlayerEntity player, int level) {
|
||||
private static int setReachLevel(ServerPlayer player, int level) {
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setReachUpgrade(level);
|
||||
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||
//Send to client
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
|
||||
|
||||
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()), player.getUUID());
|
||||
player.sendMessage(new TextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()), player.getUUID());
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
private static int getReachLevel(ServerPlayerEntity player) {
|
||||
private static int getReachLevel(ServerPlayer player) {
|
||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||
EffortlessBuilding.log(player, "Current reach: level " + reachUpgrade);
|
||||
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package nl.requios.effortlessbuilding.compatibility;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
@@ -97,7 +97,7 @@ public class CompatHelper {
|
||||
|
||||
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
|
||||
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
|
||||
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) {
|
||||
public static void shrinkStack(ItemStack origStack, ItemStack curStack, Player player) {
|
||||
//TODO 1.13 compatibility, offhand support
|
||||
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
|
||||
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||
|
||||
@@ -1,42 +1,42 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.inventory.container.ClickType;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
import net.minecraft.inventory.container.ContainerType;
|
||||
import net.minecraft.inventory.container.Slot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.inventory.ClickType;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraft.world.inventory.Slot;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemStackHandler;
|
||||
import net.minecraftforge.items.SlotItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
|
||||
public class RandomizerBagContainer extends Container {
|
||||
public class RandomizerBagContainer extends AbstractContainerMenu {
|
||||
|
||||
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
|
||||
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
|
||||
private final IItemHandler bagInventory;
|
||||
|
||||
public RandomizerBagContainer(ContainerType<?> type, int id){
|
||||
public RandomizerBagContainer(MenuType<?> type, int id){
|
||||
super(type, id);
|
||||
bagInventory = null;
|
||||
}
|
||||
|
||||
//Client
|
||||
public RandomizerBagContainer(int id, PlayerInventory playerInventory, PacketBuffer packetBuffer) {
|
||||
public RandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
|
||||
this(id, playerInventory);
|
||||
}
|
||||
|
||||
//Server?
|
||||
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
|
||||
public RandomizerBagContainer(int containerId, Inventory playerInventory) {
|
||||
this(containerId, playerInventory, new ItemStackHandler(ItemRandomizerBag.INV_SIZE));
|
||||
}
|
||||
|
||||
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
|
||||
public RandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
|
||||
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), containerId);
|
||||
bagInventory = inventory;
|
||||
|
||||
@@ -59,7 +59,7 @@ public class RandomizerBagContainer extends Container {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean stillValid(PlayerEntity playerIn) {
|
||||
public boolean stillValid(Player playerIn) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -71,7 +71,7 @@ public class RandomizerBagContainer extends Container {
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack quickMoveStack(PlayerEntity playerIn, int slotIndex) {
|
||||
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Slot slot = this.slots.get(slotIndex);
|
||||
|
||||
@@ -124,9 +124,9 @@ public class RandomizerBagContainer extends Container {
|
||||
* be able to save properly
|
||||
*/
|
||||
@Override
|
||||
public ItemStack clicked(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
|
||||
public ItemStack clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
|
||||
// this will prevent the player from interacting with the item that opened the inventory:
|
||||
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(Hand.MAIN_HAND))) {
|
||||
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
return super.clicked(slot, dragType, clickTypeIn, player);
|
||||
@@ -136,7 +136,7 @@ public class RandomizerBagContainer extends Container {
|
||||
* Callback for when the crafting gui is closed.
|
||||
*/
|
||||
@Override
|
||||
public void removed(PlayerEntity player) {
|
||||
public void removed(Player player) {
|
||||
super.removed(player);
|
||||
if (!player.level.isClientSide) {
|
||||
broadcastChanges();
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -14,30 +14,30 @@ import javax.annotation.ParametersAreNonnullByDefault;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@ParametersAreNonnullByDefault
|
||||
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> {
|
||||
public class RandomizerBagScreen extends AbstractContainerScreen<RandomizerBagContainer> {
|
||||
private static final ResourceLocation guiTextures =
|
||||
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
|
||||
|
||||
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
|
||||
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
|
||||
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
|
||||
imageHeight = 134;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
renderBackground(ms);
|
||||
super.render(ms, mouseX, mouseY, partialTicks);
|
||||
this.renderTooltip(ms, mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderLabels(MatrixStack ms, int mouseX, int mouseY) {
|
||||
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
|
||||
font.drawShadow(ms, this.title, 8, 6, 0x404040);
|
||||
font.drawShadow(ms, inventory.getDisplayName(), 8, imageHeight - 96 + 2, 0x404040);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderBg(MatrixStack ms, float partialTicks, int mouseX, int mouseY) {
|
||||
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
|
||||
RenderSystem.color3f(1.0F, 1.0F, 1.0F);
|
||||
minecraft.getTextureManager().bind(guiTextures);
|
||||
int marginHorizontal = (width - imageWidth) / 2;
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmode;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.audio.SimpleSound;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.client.gui.widget.list.ExtendedList;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.SoundEvents;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.client.gui.components.ObjectSelectionList;
|
||||
import com.mojang.blaze3d.vertex.BufferBuilder;
|
||||
import com.mojang.blaze3d.vertex.Tesselator;
|
||||
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
|
||||
import net.minecraft.sounds.SoundEvents;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraft.network.chat.TranslatableComponent;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.client.gui.widget.ExtendedButton;
|
||||
@@ -36,7 +36,7 @@ public class PlayerSettingsGui extends Screen {
|
||||
private Button closeButton;
|
||||
|
||||
public PlayerSettingsGui() {
|
||||
super(new TranslationTextComponent("effortlessbuilding.screen.player_settings"));
|
||||
super(new TranslatableComponent("effortlessbuilding.screen.player_settings"));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -50,19 +50,19 @@ public class PlayerSettingsGui extends Screen {
|
||||
shaderTypeList = new ShaderTypeList(this.minecraft);
|
||||
this.children.add(shaderTypeList);
|
||||
//TODO set selected name
|
||||
ITextComponent currentShaderName = ShaderType.DISSOLVE_BLUE.name;
|
||||
Component currentShaderName = ShaderType.DISSOLVE_BLUE.name;
|
||||
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
|
||||
showShaderList = !showShaderList;
|
||||
});
|
||||
addButton(shaderTypeButton);
|
||||
|
||||
yy += 50;
|
||||
Slider slider = new Slider(right - 200, yy, 200, 20, StringTextComponent.EMPTY, StringTextComponent.EMPTY, 0.5, 2.0, 1.0, true, true, (button) -> {
|
||||
Slider slider = new Slider(right - 200, yy, 200, 20, TextComponent.EMPTY, TextComponent.EMPTY, 0.5, 2.0, 1.0, true, true, (button) -> {
|
||||
|
||||
});
|
||||
addButton(slider);
|
||||
|
||||
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, new StringTextComponent("Done"), (button) -> this.minecraft.player.closeContainer());
|
||||
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, new TextComponent("Done"), (button) -> this.minecraft.player.closeContainer());
|
||||
addButton(closeButton);
|
||||
}
|
||||
|
||||
@@ -72,7 +72,7 @@ public class PlayerSettingsGui extends Screen {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
this.renderBackground(ms);
|
||||
|
||||
int yy = top;
|
||||
@@ -107,20 +107,20 @@ public class PlayerSettingsGui extends Screen {
|
||||
DISSOLVE_BLUE("Dissolve Blue"),
|
||||
DISSOLVE_ORANGE("Dissolve Orange");
|
||||
|
||||
public ITextComponent name;
|
||||
public Component name;
|
||||
|
||||
ShaderType(ITextComponent name) {
|
||||
ShaderType(Component name) {
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
ShaderType(String name) {
|
||||
this.name = new StringTextComponent(name);
|
||||
this.name = new TextComponent(name);
|
||||
}
|
||||
}
|
||||
|
||||
//Inspired by LanguageScreen
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
class ShaderTypeList extends ExtendedList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
|
||||
class ShaderTypeList extends ObjectSelectionList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
|
||||
|
||||
public ShaderTypeList(Minecraft mcIn) {
|
||||
super(mcIn, 180, 140, top + 20, top + 100, 18);
|
||||
@@ -149,7 +149,7 @@ public class PlayerSettingsGui extends Screen {
|
||||
@Override
|
||||
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
|
||||
super.setSelected(selected);
|
||||
Minecraft.getInstance().getSoundManager().play(SimpleSound.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F));
|
||||
Minecraft.getInstance().getSoundManager().play(SimpleSoundInstance.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F));
|
||||
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
|
||||
shaderTypeButton.setMessage(selected.shaderType.name);
|
||||
// showShaderList = false;
|
||||
@@ -196,18 +196,18 @@ public class PlayerSettingsGui extends Screen {
|
||||
|
||||
//From AbstractList, disabled parts
|
||||
@Override
|
||||
public void render(MatrixStack ms, int p_render_1_, int p_render_2_, float p_render_3_) {
|
||||
public void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_) {
|
||||
this.renderBackground(ms);
|
||||
int i = this.getScrollbarPosition();
|
||||
int j = i + 6;
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
Tesselator tessellator = Tesselator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuilder();
|
||||
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
|
||||
RenderSystem.enableBlend();
|
||||
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
float f = 32.0F;
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_COLOR);
|
||||
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_COLOR);
|
||||
bufferbuilder.vertex(this.x0, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||
bufferbuilder.vertex(this.x1, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||
bufferbuilder.vertex(this.x1, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
|
||||
@@ -246,25 +246,25 @@ public class PlayerSettingsGui extends Screen {
|
||||
int j1 = this.getMaxScroll();
|
||||
if (j1 > 0) {
|
||||
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
||||
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||
int l1 = (int) this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
|
||||
if (l1 < this.y0) {
|
||||
l1 = this.y0;
|
||||
}
|
||||
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
bufferbuilder.vertex(i, this.y1, 0.0D).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.vertex(j, this.y1, 0.0D).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.vertex(j, this.y0, 0.0D).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.vertex(i, this.y0, 0.0D).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||
tessellator.end();
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
bufferbuilder.vertex(i, l1 + k1, 0.0D).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.vertex(j, l1 + k1, 0.0D).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.vertex(j, l1, 0.0D).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||
tessellator.end();
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
bufferbuilder.vertex(i, l1 + k1 - 1, 0.0D).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.vertex(j - 1, l1 + k1 - 1, 0.0D).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.vertex(j - 1, l1, 0.0D).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||
@@ -284,7 +284,7 @@ public class PlayerSettingsGui extends Screen {
|
||||
}
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class ShaderTypeEntry extends ExtendedList.AbstractListEntry<ShaderTypeEntry> {
|
||||
public class ShaderTypeEntry extends ObjectSelectionList.Entry<ShaderTypeEntry> {
|
||||
private final ShaderType shaderType;
|
||||
|
||||
public ShaderTypeEntry(ShaderType shaderType) {
|
||||
@@ -292,7 +292,7 @@ public class PlayerSettingsGui extends Screen {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(MatrixStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
|
||||
public void render(PoseStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
|
||||
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
|
||||
drawString(ms, font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
|
||||
}
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmode;
|
||||
|
||||
import com.google.common.base.Stopwatch;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import com.mojang.blaze3d.vertex.BufferBuilder;
|
||||
import com.mojang.blaze3d.vertex.Tesselator;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlas;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
|
||||
import net.minecraft.client.resources.language.I18n;
|
||||
import net.minecraft.client.KeyMapping;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.network.chat.TranslatableComponent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.ModClientEventHandler;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
@@ -52,7 +52,7 @@ public class RadialMenu extends Screen {
|
||||
private Stopwatch lastChange = Stopwatch.createStarted();
|
||||
|
||||
public RadialMenu() {
|
||||
super(new TranslationTextComponent("effortlessbuilding.screen.radial_menu"));
|
||||
super(new TranslatableComponent("effortlessbuilding.screen.radial_menu"));
|
||||
}
|
||||
|
||||
private float clampVis(final float f) {
|
||||
@@ -85,7 +85,7 @@ public class RadialMenu extends Screen {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(MatrixStack ms, final int mouseX, final int mouseY, final float partialTicks) {
|
||||
public void render(PoseStack ms, final int mouseX, final int mouseY, final float partialTicks) {
|
||||
if (!isVisible()) return;
|
||||
|
||||
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
|
||||
@@ -103,10 +103,10 @@ public class RadialMenu extends Screen {
|
||||
RenderSystem.disableAlphaTest();
|
||||
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
||||
RenderSystem.shadeModel(GL11.GL_SMOOTH);
|
||||
final Tessellator tessellator = Tessellator.getInstance();
|
||||
final Tesselator tessellator = Tesselator.getInstance();
|
||||
final BufferBuilder buffer = tessellator.getBuilder();
|
||||
|
||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
|
||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormat.POSITION_COLOR);
|
||||
|
||||
final double middleX = width / 2.0;
|
||||
final double middleY = height / 2.0;
|
||||
@@ -268,9 +268,9 @@ public class RadialMenu extends Screen {
|
||||
RenderSystem.color3f(1f, 1f, 1f);
|
||||
RenderSystem.disableBlend();
|
||||
RenderSystem.enableAlphaTest();
|
||||
mc.getTextureManager().bind(AtlasTexture.LOCATION_BLOCKS);
|
||||
mc.getTextureManager().bind(TextureAtlas.LOCATION_BLOCKS);
|
||||
|
||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
|
||||
//Draw buildmode icons
|
||||
for (final MenuRegion menuRegion : modes) {
|
||||
@@ -363,7 +363,7 @@ public class RadialMenu extends Screen {
|
||||
//Draw action text
|
||||
for (final MenuButton button : buttons) {
|
||||
if (button.highlighted) {
|
||||
String text = TextFormatting.AQUA + button.name;
|
||||
String text = ChatFormatting.AQUA + button.name;
|
||||
int wrap = 120;
|
||||
String keybind = ""; // FIXME
|
||||
String keybindFormatted = "";
|
||||
@@ -390,7 +390,7 @@ public class RadialMenu extends Screen {
|
||||
}
|
||||
}
|
||||
if (!keybind.isEmpty())
|
||||
keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
||||
keybindFormatted = ChatFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
||||
|
||||
if (button.textSide == Direction.WEST) {
|
||||
|
||||
@@ -445,8 +445,8 @@ public class RadialMenu extends Screen {
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||
EffortlessBuilding.log("mouse clicked");
|
||||
|
||||
KeyBinding.setAll();
|
||||
KeyBinding.set(ClientProxy.keyBindings[3].getKey(), true);
|
||||
KeyMapping.setAll();
|
||||
KeyMapping.set(ClientProxy.keyBindings[3].getKey(), true);
|
||||
|
||||
if (mouseButton == 0) {
|
||||
this.minecraft.setScreen(null);
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.AbstractWidget;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -33,7 +33,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(List<Widget> buttons) {
|
||||
public void init(List<AbstractWidget> buttons) {
|
||||
super.init(buttons);
|
||||
|
||||
int y = top;
|
||||
@@ -49,23 +49,23 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
y = top + 20;
|
||||
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18);
|
||||
textArrayOffsetX.setNumber(0);
|
||||
textArrayOffsetX.setTooltip(new StringTextComponent("How much each copy is shifted."));
|
||||
textArrayOffsetX.setTooltip(new TextComponent("How much each copy is shifted."));
|
||||
arrayNumberFieldList.add(textArrayOffsetX);
|
||||
|
||||
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18);
|
||||
textArrayOffsetY.setNumber(0);
|
||||
textArrayOffsetY.setTooltip(new StringTextComponent("How much each copy is shifted."));
|
||||
textArrayOffsetY.setTooltip(new TextComponent("How much each copy is shifted."));
|
||||
arrayNumberFieldList.add(textArrayOffsetY);
|
||||
|
||||
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18);
|
||||
textArrayOffsetZ.setNumber(0);
|
||||
textArrayOffsetZ.setTooltip(new StringTextComponent("How much each copy is shifted."));
|
||||
textArrayOffsetZ.setTooltip(new TextComponent("How much each copy is shifted."));
|
||||
arrayNumberFieldList.add(textArrayOffsetZ);
|
||||
|
||||
y = top + 50;
|
||||
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18);
|
||||
textArrayCount.setNumber(5);
|
||||
textArrayCount.setTooltip(new StringTextComponent("How many copies should be made."));
|
||||
textArrayCount.setTooltip(new TextComponent("How many copies should be made."));
|
||||
arrayNumberFieldList.add(textArrayCount);
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||
@@ -86,7 +86,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
int yy = y;
|
||||
int offset = 8;
|
||||
@@ -111,8 +111,8 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
|
||||
int currentReach = Math.max(-1, getArrayReach());
|
||||
int maxReach = ReachHelper.getMaxReach(mc.player);
|
||||
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
|
||||
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
|
||||
ChatFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? ChatFormatting.GRAY : ChatFormatting.RED;
|
||||
String reachText = "Reach: " + reachColor + currentReach + ChatFormatting.GRAY + "/" + ChatFormatting.GRAY + maxReach;
|
||||
font.draw(ms, reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
|
||||
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
|
||||
@@ -123,7 +123,7 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
|
||||
}
|
||||
|
||||
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
//Draw tooltips last
|
||||
if (buttonArrayEnabled.isChecked()) {
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.AbstractWidget;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -40,7 +40,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(List<Widget> buttonList) {
|
||||
public void init(List<AbstractWidget> buttonList) {
|
||||
super.init(buttonList);
|
||||
|
||||
int y = top - 2;
|
||||
@@ -57,17 +57,17 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
|
||||
textMirrorPosX.setNumber(0);
|
||||
textMirrorPosX.setTooltip(
|
||||
Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
|
||||
Arrays.asList(new TextComponent("The position of the mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||
mirrorNumberFieldList.add(textMirrorPosX);
|
||||
|
||||
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
|
||||
textMirrorPosY.setNumber(64);
|
||||
textMirrorPosY.setTooltip(Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
|
||||
textMirrorPosY.setTooltip(Arrays.asList(new TextComponent("The position of the mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||
mirrorNumberFieldList.add(textMirrorPosY);
|
||||
|
||||
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||
textMirrorPosZ.setNumber(0);
|
||||
textMirrorPosZ.setTooltip(Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
|
||||
textMirrorPosZ.setTooltip(Arrays.asList(new TextComponent("The position of the mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||
mirrorNumberFieldList.add(textMirrorPosZ);
|
||||
|
||||
y = top + 50;
|
||||
@@ -84,53 +84,53 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||
textMirrorRadius.setNumber(50);
|
||||
//TODO change to diameter (remove /2)
|
||||
textMirrorRadius.setTooltip(Arrays.asList(new StringTextComponent("How far the mirror reaches in any direction."),
|
||||
new StringTextComponent("Max: ").withStyle(TextFormatting.GRAY).append(new StringTextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(TextFormatting.GOLD)),
|
||||
new StringTextComponent("Upgradeable in survival with reach upgrades.").withStyle(TextFormatting.GRAY)));
|
||||
textMirrorRadius.setTooltip(Arrays.asList(new TextComponent("How far the mirror reaches in any direction."),
|
||||
new TextComponent("Max: ").withStyle(ChatFormatting.GRAY).append(new TextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
|
||||
new TextComponent("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
|
||||
mirrorNumberFieldList.add(textMirrorRadius);
|
||||
|
||||
y = top + 72;
|
||||
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
||||
Vector3d pos = new Vector3d(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
|
||||
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
|
||||
textMirrorPosX.setNumber(pos.x);
|
||||
textMirrorPosY.setNumber(pos.y);
|
||||
textMirrorPosZ.setNumber(pos.z);
|
||||
});
|
||||
buttonCurrentPosition.setTooltip(new StringTextComponent("Set mirror position to current player position"));
|
||||
buttonCurrentPosition.setTooltip(new TextComponent("Set mirror position to current player position"));
|
||||
mirrorIconButtonList.add(buttonCurrentPosition);
|
||||
|
||||
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
||||
toggleOdd = !toggleOdd;
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
if (toggleOdd) {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to corner of block"), new TextComponent("for even numbered builds")));
|
||||
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
||||
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
||||
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
||||
} else {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds")));
|
||||
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
||||
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
||||
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
||||
}
|
||||
});
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds")));
|
||||
mirrorIconButtonList.add(buttonToggleOdd);
|
||||
|
||||
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
||||
drawLines = !drawLines;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
|
||||
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines"));
|
||||
});
|
||||
buttonDrawLines.setTooltip(new StringTextComponent("Show lines"));
|
||||
buttonDrawLines.setTooltip(new TextComponent("Show lines"));
|
||||
mirrorIconButtonList.add(buttonDrawLines);
|
||||
|
||||
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
||||
drawPlanes = !drawPlanes;
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
|
||||
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area"));
|
||||
});
|
||||
buttonDrawPlanes.setTooltip(new StringTextComponent("Show area"));
|
||||
buttonDrawPlanes.setTooltip(new TextComponent("Show area"));
|
||||
mirrorIconButtonList.add(buttonDrawPlanes);
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||
@@ -148,14 +148,14 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
drawPlanes = m.drawPlanes;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
|
||||
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
|
||||
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines"));
|
||||
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area"));
|
||||
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
|
||||
toggleOdd = false;
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds")));
|
||||
} else {
|
||||
toggleOdd = true;
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to corner of block"), new TextComponent("for even numbered builds")));
|
||||
}
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
}
|
||||
@@ -173,7 +173,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
|
||||
int yy = y;
|
||||
@@ -217,7 +217,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
|
||||
}
|
||||
|
||||
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
//Draw tooltips last
|
||||
if (buttonMirrorEnabled.isChecked()) {
|
||||
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||
@@ -251,9 +251,9 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
public Mirror.MirrorSettings getMirrorSettings() {
|
||||
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
|
||||
|
||||
Vector3d mirrorPos = new Vector3d(0, 64, 0);
|
||||
Vec3 mirrorPos = new Vec3(0, 64, 0);
|
||||
try {
|
||||
mirrorPos = new Vector3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
|
||||
mirrorPos = new Vec3(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
|
||||
} catch (NumberFormatException | NullPointerException ex) {
|
||||
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
|
||||
}
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraft.network.chat.TranslatableComponent;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -29,7 +29,7 @@ public class ModifierSettingsGui extends Screen {
|
||||
private RadialMirrorSettingsGui radialMirrorSettingsGui;
|
||||
|
||||
public ModifierSettingsGui() {
|
||||
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings"));
|
||||
super(new TranslatableComponent("effortlessbuilding.screen.modifier_settings"));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -50,7 +50,7 @@ public class ModifierSettingsGui extends Screen {
|
||||
|
||||
//Close button
|
||||
int y = height - 26;
|
||||
buttonClose = new Button(width / 2 - 100, y, 200, 20, new StringTextComponent("Close"), (button) -> {
|
||||
buttonClose = new Button(width / 2 - 100, y, 200, 20, new TextComponent("Close"), (button) -> {
|
||||
Minecraft.getInstance().player.closeContainer();
|
||||
});
|
||||
buttons.add(buttonClose);
|
||||
@@ -67,7 +67,7 @@ public class ModifierSettingsGui extends Screen {
|
||||
@Override
|
||||
//Set colors using GL11, use the fontObj field to display text
|
||||
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
||||
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
this.renderBackground(ms);
|
||||
|
||||
scrollPane.render(ms, mouseX, mouseY, partialTicks);
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.AbstractWidget;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -40,7 +40,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(List<Widget> buttonList) {
|
||||
public void init(List<AbstractWidget> buttonList) {
|
||||
super.init(buttonList);
|
||||
|
||||
int y = top - 2;
|
||||
@@ -57,75 +57,75 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
|
||||
textRadialMirrorPosX.setNumber(0);
|
||||
textRadialMirrorPosX.setTooltip(
|
||||
Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
|
||||
Arrays.asList(new TextComponent("The position of the radial mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
|
||||
|
||||
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
|
||||
textRadialMirrorPosY.setNumber(64);
|
||||
textRadialMirrorPosY.setTooltip(Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
|
||||
textRadialMirrorPosY.setTooltip(Arrays.asList(new TextComponent("The position of the radial mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
|
||||
|
||||
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||
textRadialMirrorPosZ.setNumber(0);
|
||||
textRadialMirrorPosZ.setTooltip(Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
|
||||
textRadialMirrorPosZ.setTooltip(Arrays.asList(new TextComponent("The position of the radial mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY)));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
|
||||
|
||||
y = top + 47;
|
||||
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18);
|
||||
textRadialMirrorSlices.setNumber(4);
|
||||
textRadialMirrorSlices.setTooltip(Arrays.asList(new StringTextComponent("The number of repeating slices."), new StringTextComponent("Minimally 2.").withStyle(TextFormatting.GRAY)));
|
||||
textRadialMirrorSlices.setTooltip(Arrays.asList(new TextComponent("The number of repeating slices."), new TextComponent("Minimally 2.").withStyle(ChatFormatting.GRAY)));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
|
||||
|
||||
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
|
||||
textRadialMirrorRadius.setNumber(50);
|
||||
//TODO change to diameter (remove /2)
|
||||
textRadialMirrorRadius.setTooltip(Arrays.asList(new StringTextComponent("How far the radial mirror reaches from its center position."),
|
||||
new StringTextComponent("Max: ").withStyle(TextFormatting.GRAY).append(new StringTextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(TextFormatting.GOLD)),
|
||||
new StringTextComponent("Upgradeable in survival with reach upgrades.").withStyle(TextFormatting.GRAY)));
|
||||
textRadialMirrorRadius.setTooltip(Arrays.asList(new TextComponent("How far the radial mirror reaches from its center position."),
|
||||
new TextComponent("Max: ").withStyle(ChatFormatting.GRAY).append(new TextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)),
|
||||
new TextComponent("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY)));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
|
||||
|
||||
y = top + 72;
|
||||
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
|
||||
Vector3d pos = new Vector3d(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
|
||||
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
|
||||
textRadialMirrorPosX.setNumber(pos.x);
|
||||
textRadialMirrorPosY.setNumber(pos.y);
|
||||
textRadialMirrorPosZ.setNumber(pos.z);
|
||||
});
|
||||
buttonCurrentPosition.setTooltip(new StringTextComponent("Set radial mirror position to current player position"));
|
||||
buttonCurrentPosition.setTooltip(new TextComponent("Set radial mirror position to current player position"));
|
||||
radialMirrorIconButtonList.add(buttonCurrentPosition);
|
||||
|
||||
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
|
||||
toggleOdd = !toggleOdd;
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
if (toggleOdd) {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to corner of block"), new TextComponent("for even numbered builds")));
|
||||
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
||||
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
||||
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
||||
} else {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds")));
|
||||
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
||||
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
||||
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
||||
}
|
||||
});
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set radial mirror position to middle of block"), new TextComponent("for odd numbered builds")));
|
||||
radialMirrorIconButtonList.add(buttonToggleOdd);
|
||||
|
||||
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
|
||||
drawLines = !drawLines;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
|
||||
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines"));
|
||||
});
|
||||
buttonDrawLines.setTooltip(new StringTextComponent("Show lines"));
|
||||
buttonDrawLines.setTooltip(new TextComponent("Show lines"));
|
||||
radialMirrorIconButtonList.add(buttonDrawLines);
|
||||
|
||||
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
|
||||
drawPlanes = !drawPlanes;
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
|
||||
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area"));
|
||||
});
|
||||
buttonDrawPlanes.setTooltip(new StringTextComponent("Show area"));
|
||||
buttonDrawPlanes.setTooltip(new TextComponent("Show area"));
|
||||
radialMirrorIconButtonList.add(buttonDrawPlanes);
|
||||
|
||||
y = top + 76;
|
||||
@@ -146,14 +146,14 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
drawPlanes = r.drawPlanes;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
|
||||
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
|
||||
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines"));
|
||||
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area"));
|
||||
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
|
||||
toggleOdd = false;
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set radial mirror position to middle of block"), new TextComponent("for odd numbered builds")));
|
||||
} else {
|
||||
toggleOdd = true;
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
|
||||
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set radial mirror position to corner of block"), new TextComponent("for even numbered builds")));
|
||||
}
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
}
|
||||
@@ -170,7 +170,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
|
||||
|
||||
@Override
|
||||
public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
|
||||
int yy = y;
|
||||
@@ -216,7 +216,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
|
||||
}
|
||||
|
||||
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
//Draw tooltips last
|
||||
if (buttonRadialMirrorEnabled.isChecked()) {
|
||||
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
|
||||
@@ -250,9 +250,9 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
|
||||
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
|
||||
|
||||
Vector3d radialMirrorPos = new Vector3d(0, 64, 0);
|
||||
Vec3 radialMirrorPos = new Vec3(0, 64, 0);
|
||||
try {
|
||||
radialMirrorPos = new Vector3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
|
||||
radialMirrorPos = new Vec3(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
|
||||
.getNumber());
|
||||
} catch (NumberFormatException | NullPointerException ex) {
|
||||
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraftforge.fml.client.gui.GuiUtils;
|
||||
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
@@ -17,7 +17,7 @@ public class GuiCheckBoxFixed extends Button {
|
||||
private boolean isChecked;
|
||||
|
||||
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked) {
|
||||
super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, new StringTextComponent(displayString), b -> {
|
||||
super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, new TextComponent(displayString), b -> {
|
||||
});
|
||||
this.isChecked = isChecked;
|
||||
this.boxWidth = 11;
|
||||
@@ -26,7 +26,7 @@ public class GuiCheckBoxFixed extends Button {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderButton(MatrixStack ms, int mouseX, int mouseY, float partial) {
|
||||
public void renderButton(PoseStack ms, int mouseX, int mouseY, float partial) {
|
||||
if (this.visible) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.FontRenderer;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.Font;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.AbstractWidget;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
@@ -14,7 +14,7 @@ import java.util.List;
|
||||
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
|
||||
|
||||
public GuiScrollPane scrollPane;
|
||||
protected FontRenderer font;
|
||||
protected Font font;
|
||||
protected Minecraft mc;
|
||||
|
||||
protected boolean isCollapsed = true;
|
||||
@@ -27,7 +27,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
||||
}
|
||||
|
||||
@Override
|
||||
public void init(List<Widget> buttonList) {
|
||||
public void init(List<AbstractWidget> buttonList) {
|
||||
left = scrollPane.getWidth() / 2 - 140;
|
||||
right = scrollPane.getWidth() / 2 + 140;
|
||||
top = scrollPane.getHeight() / 2 - 100;
|
||||
@@ -39,7 +39,7 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
@@ -21,15 +21,15 @@ public class GuiIconButton extends Button {
|
||||
|
||||
private final ResourceLocation resourceLocation;
|
||||
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
|
||||
List<ITextComponent> tooltip = new ArrayList<>();
|
||||
List<Component> tooltip = new ArrayList<>();
|
||||
private boolean useAltIcon = false;
|
||||
|
||||
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) {
|
||||
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.OnPress onPress) {
|
||||
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
|
||||
}
|
||||
|
||||
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) {
|
||||
super(x, y, width, height, StringTextComponent.EMPTY, onPress);
|
||||
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.OnPress onPress) {
|
||||
super(x, y, width, height, TextComponent.EMPTY, onPress);
|
||||
this.iconX = iconX;
|
||||
this.iconY = iconY;
|
||||
this.iconWidth = iconWidth;
|
||||
@@ -39,11 +39,11 @@ public class GuiIconButton extends Button {
|
||||
this.resourceLocation = resourceLocation;
|
||||
}
|
||||
|
||||
public void setTooltip(ITextComponent tooltip) {
|
||||
public void setTooltip(Component tooltip) {
|
||||
setTooltip(Collections.singletonList(tooltip));
|
||||
}
|
||||
|
||||
public void setTooltip(List<ITextComponent> tooltip) {
|
||||
public void setTooltip(List<Component> tooltip) {
|
||||
this.tooltip = tooltip;
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ public class GuiIconButton extends Button {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
super.render(ms, mouseX, mouseY, partialTicks);
|
||||
if (this.visible) {
|
||||
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
|
||||
@@ -70,7 +70,7 @@ public class GuiIconButton extends Button {
|
||||
}
|
||||
}
|
||||
|
||||
public void drawTooltip(MatrixStack ms, Screen screen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
|
||||
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
||||
|
||||
if (flag) {
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.gui.AbstractGui;
|
||||
import net.minecraft.client.gui.FontRenderer;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.TextFieldWidget;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.gui.widget.button.Button;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.client.gui.GuiComponent;
|
||||
import net.minecraft.client.gui.Font;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.EditBox;
|
||||
import net.minecraft.client.gui.components.AbstractWidget;
|
||||
import net.minecraft.client.gui.components.Button;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
@@ -24,31 +24,31 @@ import java.util.List;
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class GuiNumberField extends AbstractGui {
|
||||
public class GuiNumberField extends GuiComponent {
|
||||
|
||||
public int x, y, width, height;
|
||||
public int buttonWidth = 10;
|
||||
|
||||
protected TextFieldWidget textField;
|
||||
protected EditBox textField;
|
||||
protected Button minusButton, plusButton;
|
||||
|
||||
List<ITextComponent> tooltip = new ArrayList<>();
|
||||
List<Component> tooltip = new ArrayList<>();
|
||||
|
||||
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) {
|
||||
public GuiNumberField(Font font, List<AbstractWidget> buttonList, int x, int y, int width, int height) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.width = width;
|
||||
this.height = height;
|
||||
|
||||
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, StringTextComponent.EMPTY);
|
||||
minusButton = new Button(x, y - 1, buttonWidth, height + 2, new StringTextComponent("-"), button -> {
|
||||
textField = new EditBox(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, TextComponent.EMPTY);
|
||||
minusButton = new Button(x, y - 1, buttonWidth, height + 2, new TextComponent("-"), button -> {
|
||||
float valueChanged = 1f;
|
||||
if (Screen.hasControlDown()) valueChanged = 5f;
|
||||
if (Screen.hasShiftDown()) valueChanged = 10f;
|
||||
|
||||
setNumber(getNumber() - valueChanged);
|
||||
});
|
||||
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, new StringTextComponent("+"), button -> {
|
||||
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, new TextComponent("+"), button -> {
|
||||
float valueChanged = 1f;
|
||||
if (Screen.hasControlDown()) valueChanged = 5f;
|
||||
if (Screen.hasShiftDown()) valueChanged = 10f;
|
||||
@@ -73,11 +73,11 @@ public class GuiNumberField extends AbstractGui {
|
||||
textField.setValue(DecimalFormat.getInstance().format(number));
|
||||
}
|
||||
|
||||
public void setTooltip(ITextComponent tooltip) {
|
||||
public void setTooltip(Component tooltip) {
|
||||
setTooltip(Collections.singletonList(tooltip));
|
||||
}
|
||||
|
||||
public void setTooltip(List<ITextComponent> tooltip) {
|
||||
public void setTooltip(List<Component> tooltip) {
|
||||
this.tooltip = tooltip;
|
||||
}
|
||||
|
||||
@@ -97,7 +97,7 @@ public class GuiNumberField extends AbstractGui {
|
||||
return result;
|
||||
}
|
||||
|
||||
public void drawNumberField(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
public void drawNumberField(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
|
||||
textField.y = y + 1;
|
||||
minusButton.y = y - 1;
|
||||
plusButton.y = y - 1;
|
||||
@@ -107,14 +107,14 @@ public class GuiNumberField extends AbstractGui {
|
||||
plusButton.render(ms, mouseX, mouseY, partialTicks);
|
||||
}
|
||||
|
||||
public void drawTooltip(MatrixStack ms, Screen screen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) {
|
||||
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
||||
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
|
||||
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
|
||||
|
||||
// List<String> textLines = new ArrayList<>();
|
||||
|
||||
List<ITextComponent> textLines = new ArrayList<>();
|
||||
List<Component> textLines = new ArrayList<>();
|
||||
|
||||
|
||||
if (insideTextField) {
|
||||
@@ -123,17 +123,17 @@ public class GuiNumberField extends AbstractGui {
|
||||
}
|
||||
|
||||
if (insideMinusButton) {
|
||||
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("shift ").withStyle(TextFormatting.AQUA)).append("for ")
|
||||
.append(new StringTextComponent("10").withStyle(TextFormatting.RED)));
|
||||
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("ctrl ").withStyle(TextFormatting.AQUA)).append("for ")
|
||||
.append(new StringTextComponent("5").withStyle(TextFormatting.RED)));
|
||||
textLines.add(new TextComponent("Hold ").append(new TextComponent("shift ").withStyle(ChatFormatting.AQUA)).append("for ")
|
||||
.append(new TextComponent("10").withStyle(ChatFormatting.RED)));
|
||||
textLines.add(new TextComponent("Hold ").append(new TextComponent("ctrl ").withStyle(ChatFormatting.AQUA)).append("for ")
|
||||
.append(new TextComponent("5").withStyle(ChatFormatting.RED)));
|
||||
}
|
||||
|
||||
if (insidePlusButton) {
|
||||
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("shift ").withStyle(TextFormatting.DARK_GREEN)).append("for ")
|
||||
.append(new StringTextComponent("10").withStyle(TextFormatting.RED)));
|
||||
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("ctrl ").withStyle(TextFormatting.DARK_GREEN)).append("for ")
|
||||
.append(new StringTextComponent("5").withStyle(TextFormatting.RED)));
|
||||
textLines.add(new TextComponent("Hold ").append(new TextComponent("shift ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
|
||||
.append(new TextComponent("10").withStyle(ChatFormatting.RED)));
|
||||
textLines.add(new TextComponent("Hold ").append(new TextComponent("ctrl ").withStyle(ChatFormatting.DARK_GREEN)).append("for ")
|
||||
.append(new TextComponent("5").withStyle(ChatFormatting.RED)));
|
||||
}
|
||||
|
||||
screen.renderComponentTooltip(ms, textLines, mouseX - 10, mouseY + 25);
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.FontRenderer;
|
||||
import net.minecraft.client.gui.IGuiEventListener;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.gui.widget.Widget;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.client.gui.Font;
|
||||
import net.minecraft.client.gui.components.events.GuiEventListener;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.gui.components.AbstractWidget;
|
||||
import com.mojang.blaze3d.vertex.BufferBuilder;
|
||||
import com.mojang.blaze3d.vertex.Tesselator;
|
||||
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
@@ -27,14 +27,14 @@ import java.util.List;
|
||||
public class GuiScrollPane extends SlotGui {
|
||||
|
||||
public Screen parent;
|
||||
public FontRenderer font;
|
||||
public Font font;
|
||||
private final List<IScrollEntry> listEntries;
|
||||
private float scrollMultiplier = 1f;
|
||||
|
||||
private int mouseX;
|
||||
private int mouseY;
|
||||
|
||||
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) {
|
||||
public GuiScrollPane(Screen parent, Font font, int top, int bottom) {
|
||||
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
|
||||
this.parent = parent;
|
||||
this.font = font;
|
||||
@@ -74,7 +74,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
|
||||
//Removed background
|
||||
@Override
|
||||
public void render(MatrixStack ms, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||
public void render(PoseStack ms, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||
if (this.visible) {
|
||||
this.mouseX = mouseXIn;
|
||||
this.mouseY = mouseYIn;
|
||||
@@ -83,7 +83,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
int scrollbarRight = scrollbarLeft + 6;
|
||||
this.capYPosition();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
Tesselator tessellator = Tesselator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuilder();
|
||||
|
||||
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
|
||||
@@ -126,25 +126,25 @@ public class GuiScrollPane extends SlotGui {
|
||||
int maxScroll = this.getMaxScroll();
|
||||
if (maxScroll > 0) {
|
||||
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
||||
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
|
||||
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
|
||||
if (l1 < this.y0) {
|
||||
l1 = this.y0;
|
||||
}
|
||||
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
bufferbuilder.vertex(scrollbarLeft, this.y1, 0.0F).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarRight, this.y1, 0.0F).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarRight, this.y0, 0.0F).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarLeft, this.y0, 0.0F).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
|
||||
tessellator.end();
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
bufferbuilder.vertex(scrollbarLeft, l1 + k1, 0.0F).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarRight, l1 + k1, 0.0F).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarRight, l1, 0.0F).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
|
||||
tessellator.end();
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.begin(7, DefaultVertexFormat.POSITION_TEX_COLOR);
|
||||
bufferbuilder.vertex(scrollbarLeft, l1 + k1 - 1, 0.0F).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarRight - 1, l1 + k1 - 1, 0.0F).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
|
||||
bufferbuilder.vertex(scrollbarRight - 1, l1, 0.0F).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
|
||||
@@ -178,7 +178,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void renderItem(MatrixStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||
protected void renderItem(PoseStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||
this.getListEntry(slotIndex).drawEntry(ms, slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
|
||||
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
|
||||
}
|
||||
@@ -210,7 +210,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<? extends IGuiEventListener> children() {
|
||||
public List<? extends GuiEventListener> children() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -305,7 +305,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
|
||||
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
|
||||
(float) this.getMaxPosition());
|
||||
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8);
|
||||
l1 = Mth.clamp(l1, 32, this.y1 - this.y0 - 8);
|
||||
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
|
||||
} else {
|
||||
this.scrollMultiplier = 1.0F;
|
||||
@@ -332,9 +332,9 @@ public class GuiScrollPane extends SlotGui {
|
||||
|
||||
//Draw in center if it fits
|
||||
@Override
|
||||
protected void renderList(MatrixStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||
protected void renderList(PoseStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||
int itemCount = this.getItemCount();
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
Tesselator tessellator = Tesselator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuilder();
|
||||
|
||||
//Find y to start with
|
||||
@@ -362,14 +362,14 @@ public class GuiScrollPane extends SlotGui {
|
||||
RenderSystem.disableTexture();
|
||||
float f = this.isFocused() ? 1.0F : 0.5F;
|
||||
RenderSystem.color4f(f, f, f, 1.0F);
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
||||
bufferbuilder.begin(7, DefaultVertexFormat.POSITION);
|
||||
bufferbuilder.vertex(i1, y + entryHeight2 + 2, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1, y + entryHeight2 + 2, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1, y - 2, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(i1, y - 2, 0.0D).endVertex();
|
||||
tessellator.end();
|
||||
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
||||
bufferbuilder.begin(7, DefaultVertexFormat.POSITION);
|
||||
bufferbuilder.vertex(i1 + 1, y + entryHeight2 + 1, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1 - 1, y + entryHeight2 + 1, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1 - 1, y - 1, 0.0D).endVertex();
|
||||
@@ -404,7 +404,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
}
|
||||
|
||||
//PASSTHROUGHS
|
||||
public void init(List<Widget> buttonList) {
|
||||
public void init(List<AbstractWidget> buttonList) {
|
||||
for (IScrollEntry entry : this.listEntries) {
|
||||
entry.init(buttonList);
|
||||
}
|
||||
@@ -415,7 +415,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
entry.updateScreen();
|
||||
}
|
||||
|
||||
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.drawTooltip(ms, guiScreen, mouseX, mouseY);
|
||||
}
|
||||
@@ -442,11 +442,11 @@ public class GuiScrollPane extends SlotGui {
|
||||
}
|
||||
|
||||
public interface IScrollEntry {
|
||||
void init(List<Widget> buttonList);
|
||||
void init(List<AbstractWidget> buttonList);
|
||||
|
||||
void updateScreen();
|
||||
|
||||
void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY);
|
||||
void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY);
|
||||
|
||||
boolean charTyped(char eventChar, int eventKey);
|
||||
|
||||
@@ -456,7 +456,7 @@ public class GuiScrollPane extends SlotGui {
|
||||
|
||||
void updatePosition(int slotIndex, int x, int y, float partialTicks);
|
||||
|
||||
void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
|
||||
void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
|
||||
|
||||
/**
|
||||
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.FocusableGui;
|
||||
import net.minecraft.client.gui.IGuiEventListener;
|
||||
import net.minecraft.client.gui.IRenderable;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.client.gui.components.events.AbstractContainerEventHandler;
|
||||
import net.minecraft.client.gui.components.events.GuiEventListener;
|
||||
import net.minecraft.client.gui.components.Widget;
|
||||
import com.mojang.blaze3d.vertex.BufferBuilder;
|
||||
import com.mojang.blaze3d.vertex.Tesselator;
|
||||
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
@@ -22,7 +22,7 @@ import java.util.List;
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
@SuppressWarnings("deprecation")
|
||||
public abstract class SlotGui extends FocusableGui implements IRenderable {
|
||||
public abstract class SlotGui extends AbstractContainerEventHandler implements Widget {
|
||||
protected final Minecraft minecraft;
|
||||
protected final int itemHeight;
|
||||
protected int width;
|
||||
@@ -56,7 +56,7 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
|
||||
|
||||
protected abstract int getItemCount();
|
||||
|
||||
public List<? extends IGuiEventListener> children() {
|
||||
public List<? extends GuiEventListener> children() {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
@@ -75,9 +75,9 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
|
||||
protected void updateItemPosition(int p_updateItemPosition_1_, int p_updateItemPosition_2_, int p_updateItemPosition_3_, float p_updateItemPosition_4_) {
|
||||
}
|
||||
|
||||
protected abstract void renderItem(MatrixStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_);
|
||||
protected abstract void renderItem(PoseStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_);
|
||||
|
||||
protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tessellator p_renderHeader_3_) {
|
||||
protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tesselator p_renderHeader_3_) {
|
||||
}
|
||||
|
||||
protected void clickedHeader(int p_clickedHeader_1_, int p_clickedHeader_2_) {
|
||||
@@ -86,13 +86,13 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
|
||||
public int getItemAtPosition(double p_getItemAtPosition_1_, double p_getItemAtPosition_3_) {
|
||||
int i = this.x0 + this.width / 2 - this.getRowWidth() / 2;
|
||||
int j = this.x0 + this.width / 2 + this.getRowWidth() / 2;
|
||||
int k = MathHelper.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4;
|
||||
int k = Mth.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4;
|
||||
int l = k / this.itemHeight;
|
||||
return p_getItemAtPosition_1_ < (double) this.getScrollbarPosition() && p_getItemAtPosition_1_ >= (double) i && p_getItemAtPosition_1_ <= (double) j && l >= 0 && k >= 0 && l < this.getItemCount() ? l : -1;
|
||||
}
|
||||
|
||||
protected void capYPosition() {
|
||||
this.yo = MathHelper.clamp(this.yo, 0.0D, this.getMaxScroll());
|
||||
this.yo = Mth.clamp(this.yo, 0.0D, this.getMaxScroll());
|
||||
}
|
||||
|
||||
public int getMaxScroll() {
|
||||
@@ -107,7 +107,7 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
|
||||
return p_isMouseInList_3_ >= (double) this.y0 && p_isMouseInList_3_ <= (double) this.y1 && p_isMouseInList_1_ >= (double) this.x0 && p_isMouseInList_1_ <= (double) this.x1;
|
||||
}
|
||||
|
||||
public abstract void render(MatrixStack ms, int p_render_1_, int p_render_2_, float p_render_3_);
|
||||
public abstract void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_);
|
||||
|
||||
protected void updateScrollingState(double p_updateScrollingState_1_, double p_updateScrollingState_3_, int p_updateScrollingState_5_) {
|
||||
this.scrolling = p_updateScrollingState_5_ == 0 && p_updateScrollingState_1_ >= (double) this.getScrollbarPosition() && p_updateScrollingState_1_ < (double) (this.getScrollbarPosition() + 6);
|
||||
@@ -158,7 +158,7 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
|
||||
}
|
||||
|
||||
int i = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
|
||||
i = MathHelper.clamp(i, 32, this.y1 - this.y0 - 8);
|
||||
i = Mth.clamp(i, 32, this.y1 - this.y0 - 8);
|
||||
double d1 = d0 / (double) (this.y1 - this.y0 - i);
|
||||
if (d1 < 1.0D) {
|
||||
d1 = 1.0D;
|
||||
@@ -214,9 +214,9 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
|
||||
return 220;
|
||||
}
|
||||
|
||||
protected void renderList(MatrixStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) {
|
||||
protected void renderList(PoseStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) {
|
||||
int i = this.getItemCount();
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
Tesselator tessellator = Tesselator.getInstance();
|
||||
BufferBuilder bufferbuilder = tessellator.getBuilder();
|
||||
|
||||
for (int j = 0; j < i; ++j) {
|
||||
@@ -232,14 +232,14 @@ public abstract class SlotGui extends FocusableGui implements IRenderable {
|
||||
RenderSystem.disableTexture();
|
||||
float f = this.isFocused() ? 1.0F : 0.5F;
|
||||
RenderSystem.color4f(f, f, f, 1.0F);
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
||||
bufferbuilder.begin(7, DefaultVertexFormat.POSITION);
|
||||
bufferbuilder.vertex(i1, k + l + 2, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1, k + l + 2, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1, k - 2, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(i1, k - 2, 0.0D).endVertex();
|
||||
tessellator.end();
|
||||
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
|
||||
bufferbuilder.begin(7, DefaultVertexFormat.POSITION);
|
||||
bufferbuilder.vertex(i1 + 1, k + l + 1, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1 - 1, k + l + 1, 0.0D).endVertex();
|
||||
bufferbuilder.vertex(j1 - 1, k - 1, 0.0D).endVertex();
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
|
||||
public class InventoryHelper {
|
||||
|
||||
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) {
|
||||
public static ItemStack findItemStackInInventory(Player player, Block block) {
|
||||
for (ItemStack invStack : player.inventory.items) {
|
||||
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
||||
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
|
||||
@@ -17,7 +17,7 @@ public class InventoryHelper {
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) {
|
||||
public static int findTotalBlocksInInventory(Player player, Block block) {
|
||||
int total = 0;
|
||||
for (ItemStack invStack : player.inventory.items) {
|
||||
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.util.Mth;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
|
||||
public class ReachHelper {
|
||||
public static int getMaxReach(PlayerEntity player) {
|
||||
public static int getMaxReach(Player player) {
|
||||
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
|
||||
|
||||
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
|
||||
@@ -26,29 +26,29 @@ public class ReachHelper {
|
||||
return BuildConfig.reach.maxReachLevel0.get();
|
||||
}
|
||||
|
||||
public static int getPlacementReach(PlayerEntity player) {
|
||||
public static int getPlacementReach(Player player) {
|
||||
return getMaxReach(player) / 4;
|
||||
}
|
||||
|
||||
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) {
|
||||
public static int getMaxBlocksPlacedAtOnce(Player player) {
|
||||
if (player.isCreative()) return 1000000;
|
||||
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
|
||||
return Mth.ceil(Math.pow(getMaxReach(player), 1.6));
|
||||
//Level 0: 121
|
||||
//Level 1: 523
|
||||
//Level 2: 1585
|
||||
//Level 3: 4805
|
||||
}
|
||||
|
||||
public static int getMaxBlocksPerAxis(PlayerEntity player) {
|
||||
public static int getMaxBlocksPerAxis(Player player) {
|
||||
if (player.isCreative()) return 2000;
|
||||
return MathHelper.ceil(getMaxReach(player) * 0.3);
|
||||
return Mth.ceil(getMaxReach(player) * 0.3);
|
||||
//Level 0: 6
|
||||
//Level 1: 15
|
||||
//Level 2: 30
|
||||
//Level 3: 60
|
||||
}
|
||||
|
||||
public static boolean canBreakFar(PlayerEntity player) {
|
||||
public static boolean canBreakFar(Player player) {
|
||||
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,20 +2,20 @@ package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import net.minecraft.advancements.CriteriaTriggers;
|
||||
import net.minecraft.block.*;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.CachedBlockInfo;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.block.state.pattern.BlockInWorld;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraftforge.common.ToolType;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
@@ -24,13 +24,19 @@ import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.SlabBlock;
|
||||
import net.minecraft.world.level.block.SoundType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
public class SurvivalHelper {
|
||||
|
||||
//Used for all placing of blocks in this mod.
|
||||
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
|
||||
//Based on ItemBlock#onItemUse
|
||||
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState,
|
||||
ItemStack origstack, Direction facing, Vector3d hitVec, boolean skipPlaceCheck,
|
||||
public static boolean placeBlock(Level world, Player player, BlockPos pos, BlockState blockState,
|
||||
ItemStack origstack, Direction facing, Vec3 hitVec, boolean skipPlaceCheck,
|
||||
boolean skipCollisionCheck, boolean playSound) {
|
||||
if (!world.isLoaded(pos)) return false;
|
||||
ItemStack itemstack = origstack;
|
||||
@@ -62,15 +68,15 @@ public class SurvivalHelper {
|
||||
if (!world.setBlock(pos, blockState, 3)) return false;
|
||||
BlockItem.updateCustomBlockEntityTag(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
|
||||
block.setPlacedBy(world, pos, blockState, player, itemstack);
|
||||
if (player instanceof ServerPlayerEntity) {
|
||||
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity) player, pos, itemstack);
|
||||
if (player instanceof ServerPlayer) {
|
||||
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayer) player, pos, itemstack);
|
||||
}
|
||||
|
||||
BlockState afterState = world.getBlockState(pos);
|
||||
|
||||
if (playSound) {
|
||||
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
|
||||
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
||||
world.playSound(null, pos, soundtype.getPlaceSound(), SoundSource.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
|
||||
}
|
||||
|
||||
if (!player.isCreative() && Block.byItem(itemstack.getItem()) == block) {
|
||||
@@ -108,7 +114,7 @@ public class SurvivalHelper {
|
||||
|
||||
//Used for all breaking of blocks in this mod.
|
||||
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
|
||||
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) {
|
||||
public static boolean breakBlock(Level world, Player player, BlockPos pos, boolean skipChecks) {
|
||||
if (!world.isLoaded(pos) && !world.isEmptyBlock(pos)) return false;
|
||||
|
||||
//Check if can break
|
||||
@@ -129,7 +135,7 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
//Gives items directly to player
|
||||
public static void dropBlock(World world, PlayerEntity player, BlockPos pos) {
|
||||
public static void dropBlock(Level world, Player player, BlockPos pos) {
|
||||
if (player.isCreative()) return;
|
||||
|
||||
BlockState blockState = world.getBlockState(pos);
|
||||
@@ -180,7 +186,7 @@ public class SurvivalHelper {
|
||||
* @param sidePlacedOn
|
||||
* @return Whether the player may place the block at pos with itemstack
|
||||
*/
|
||||
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
|
||||
public static boolean canPlace(Level world, Player player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
|
||||
|
||||
//Check if itemstack is correct
|
||||
if (!(itemStack.getItem() instanceof BlockItem) || Block.byItem(itemStack.getItem()) != newBlockState.getBlock()) {
|
||||
@@ -198,7 +204,7 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
//Can be harvested with hand? (or in creative)
|
||||
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos) {
|
||||
private static boolean canReplace(Level world, Player player, BlockPos pos) {
|
||||
if (player.isCreative()) return true;
|
||||
|
||||
BlockState state = world.getBlockState(pos);
|
||||
@@ -220,7 +226,7 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
//From EntityPlayer#canPlayerEdit
|
||||
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack) {
|
||||
private static boolean canPlayerEdit(Player player, Level world, BlockPos pos, ItemStack stack) {
|
||||
if (!world.mayInteract(player, pos)) return false;
|
||||
|
||||
if (player.abilities.mayBuild) {
|
||||
@@ -228,14 +234,14 @@ public class SurvivalHelper {
|
||||
return true;
|
||||
} else {
|
||||
//Adventure mode
|
||||
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
|
||||
BlockInWorld blockworldstate = new BlockInWorld(world, pos, false);
|
||||
return stack.hasAdventureModePlaceTagForBlock(world.getTagManager(), blockworldstate);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
//From World#mayPlace
|
||||
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) {
|
||||
private static boolean mayPlace(Level world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) {
|
||||
BlockState iblockstate1 = world.getBlockState(pos);
|
||||
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.defaultBlockState().getCollisionShape(world, pos);
|
||||
|
||||
@@ -244,7 +250,7 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
//Check if double slab
|
||||
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) {
|
||||
if (placer != null && doesBecomeDoubleSlab(((Player) placer), pos, sidePlacedOn)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -260,7 +266,7 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
//Check quickreplace
|
||||
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) {
|
||||
if (placer instanceof Player && ModifierSettingsManager.getModifierSettings(((Player) placer)).doQuickReplace()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -270,7 +276,7 @@ public class SurvivalHelper {
|
||||
|
||||
|
||||
//Can break using held tool? (or in creative)
|
||||
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) {
|
||||
public static boolean canBreak(Level world, Player player, BlockPos pos) {
|
||||
BlockState blockState = world.getBlockState(pos);
|
||||
if (!world.getFluidState(pos).isEmpty()) return false;
|
||||
|
||||
@@ -280,7 +286,7 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
//From ForgeHooks#canHarvestBlock
|
||||
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos) {
|
||||
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull Player player, @Nonnull Level world, @Nonnull BlockPos pos) {
|
||||
BlockState state = world.getBlockState(pos);
|
||||
|
||||
//Dont break bedrock
|
||||
@@ -308,10 +314,10 @@ public class SurvivalHelper {
|
||||
return toolLevel >= block.getHarvestLevel(state);
|
||||
}
|
||||
|
||||
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) {
|
||||
public static boolean doesBecomeDoubleSlab(Player player, BlockPos pos, Direction facing) {
|
||||
BlockState placedBlockState = player.level.getBlockState(pos);
|
||||
|
||||
ItemStack itemstack = player.getItemInHand(Hand.MAIN_HAND);
|
||||
ItemStack itemstack = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
|
||||
|
||||
|
||||
@@ -1,29 +1,29 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.PlayerInventory;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.fluid.Fluids;
|
||||
import net.minecraft.inventory.container.Container;
|
||||
import net.minecraft.inventory.container.INamedContainerProvider;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.item.TooltipFlag;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraft.world.level.material.Fluids;
|
||||
import net.minecraft.world.inventory.AbstractContainerMenu;
|
||||
import net.minecraft.world.MenuProvider;
|
||||
import net.minecraft.item.*;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.util.text.TranslationTextComponent;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.world.InteractionResultHolder;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.network.chat.TranslatableComponent;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
import net.minecraftforge.fml.network.NetworkHooks;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
@@ -43,6 +43,12 @@ import java.util.Calendar;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import net.minecraft.world.item.CreativeModeTab;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.context.BlockPlaceContext;
|
||||
import net.minecraft.world.item.context.UseOnContext;
|
||||
|
||||
@MethodsReturnNonnullByDefault
|
||||
@ParametersAreNonnullByDefault
|
||||
public class ItemRandomizerBag extends Item {
|
||||
@@ -52,7 +58,7 @@ public class ItemRandomizerBag extends Item {
|
||||
private static final Random rand = new Random(currentSeed);
|
||||
|
||||
public ItemRandomizerBag() {
|
||||
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
|
||||
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
|
||||
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
|
||||
}
|
||||
@@ -122,40 +128,40 @@ public class ItemRandomizerBag extends Item {
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResultType useOn(ItemUseContext ctx) {
|
||||
PlayerEntity player = ctx.getPlayer();
|
||||
World world = ctx.getLevel();
|
||||
public InteractionResult useOn(UseOnContext ctx) {
|
||||
Player player = ctx.getPlayer();
|
||||
Level world = ctx.getLevel();
|
||||
BlockPos pos = ctx.getClickedPos();
|
||||
Direction facing = ctx.getClickedFace();
|
||||
ItemStack item = ctx.getItemInHand();
|
||||
Vector3d hitVec = ctx.getClickLocation();
|
||||
Vec3 hitVec = ctx.getClickLocation();
|
||||
|
||||
if (player == null) return ActionResultType.FAIL;
|
||||
if (player == null) return InteractionResult.FAIL;
|
||||
|
||||
if (ctx.getPlayer() != null && ctx.getPlayer().isShiftKeyDown()) { //ctx.isPlacerSneaking()
|
||||
if (world.isClientSide) return ActionResultType.SUCCESS;
|
||||
if (world.isClientSide) return InteractionResult.SUCCESS;
|
||||
//Open inventory
|
||||
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(item));
|
||||
NetworkHooks.openGui((ServerPlayer) player, new ContainerProvider(item));
|
||||
} else {
|
||||
if (world.isClientSide) return ActionResultType.SUCCESS;
|
||||
if (world.isClientSide) return InteractionResult.SUCCESS;
|
||||
|
||||
//Only place manually if in normal vanilla mode
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
||||
return ActionResultType.FAIL;
|
||||
return InteractionResult.FAIL;
|
||||
}
|
||||
|
||||
//Use item
|
||||
//Get bag inventory
|
||||
//TODO offhand support
|
||||
ItemStack bag = player.getItemInHand(Hand.MAIN_HAND);
|
||||
ItemStack bag = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||
IItemHandler bagInventory = getBagInventory(bag);
|
||||
if (bagInventory == null)
|
||||
return ActionResultType.FAIL;
|
||||
return InteractionResult.FAIL;
|
||||
|
||||
ItemStack toPlace = pickRandomStack(bagInventory);
|
||||
if (toPlace.isEmpty()) return ActionResultType.FAIL;
|
||||
if (toPlace.isEmpty()) return InteractionResult.FAIL;
|
||||
|
||||
//Previously: use onItemUse to place block (no synergy)
|
||||
//bag.setItemDamage(toPlace.getMetadata());
|
||||
@@ -166,7 +172,7 @@ public class ItemRandomizerBag extends Item {
|
||||
pos = pos.relative(facing);
|
||||
}
|
||||
|
||||
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
|
||||
BlockPlaceContext blockItemUseContext = new BlockPlaceContext(new UseOnContext(player, InteractionHand.MAIN_HAND, new BlockHitResult(hitVec, facing, pos, false)));
|
||||
BlockState blockState = Block.byItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
|
||||
|
||||
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
|
||||
@@ -178,30 +184,30 @@ public class ItemRandomizerBag extends Item {
|
||||
// Mirror.onBlockPlaced(placeEvent);
|
||||
// Array.onBlockPlaced(placeEvent);
|
||||
}
|
||||
return ActionResultType.SUCCESS;
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
|
||||
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
|
||||
ItemStack bag = player.getItemInHand(hand);
|
||||
|
||||
if (player.isShiftKeyDown()) {
|
||||
if (world.isClientSide) return new ActionResult<>(ActionResultType.SUCCESS, bag);
|
||||
if (world.isClientSide) return new InteractionResultHolder<>(InteractionResult.SUCCESS, bag);
|
||||
//Open inventory
|
||||
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(bag));
|
||||
NetworkHooks.openGui((ServerPlayer) player, new ContainerProvider(bag));
|
||||
} else {
|
||||
//Use item
|
||||
//Get bag inventory
|
||||
IItemHandler bagInventory = getBagInventory(bag);
|
||||
if (bagInventory == null)
|
||||
return new ActionResult<>(ActionResultType.FAIL, bag);
|
||||
return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
|
||||
|
||||
ItemStack toUse = pickRandomStack(bagInventory);
|
||||
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
|
||||
if (toUse.isEmpty()) return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
|
||||
|
||||
return toUse.use(world, player, hand);
|
||||
}
|
||||
return new ActionResult<>(ActionResultType.PASS, bag);
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, bag);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -211,16 +217,16 @@ public class ItemRandomizerBag extends Item {
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
|
||||
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundTag nbt) {
|
||||
return new ItemHandlerCapabilityProvider();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
|
||||
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
|
||||
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
|
||||
tooltip.add(new TextComponent(ChatFormatting.BLUE + "Rightclick" + ChatFormatting.GRAY + " to place a random block"));
|
||||
tooltip.add(new TextComponent(ChatFormatting.BLUE + "Sneak + rightclick" + ChatFormatting.GRAY + " to open inventory"));
|
||||
if (world != null && world.players().size() > 1) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
|
||||
tooltip.add(new TextComponent(ChatFormatting.YELLOW + "Experimental on servers: may lose inventory"));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -229,7 +235,7 @@ public class ItemRandomizerBag extends Item {
|
||||
return this.getRegistryName().toString();
|
||||
}
|
||||
|
||||
public static class ContainerProvider implements INamedContainerProvider {
|
||||
public static class ContainerProvider implements MenuProvider {
|
||||
|
||||
private final ItemStack bag;
|
||||
|
||||
@@ -238,13 +244,13 @@ public class ItemRandomizerBag extends Item {
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getDisplayName() {
|
||||
return new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag");
|
||||
public Component getDisplayName() {
|
||||
return new TranslatableComponent("effortlessbuilding.screen.randomizer_bag");
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
|
||||
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
|
||||
return new RandomizerBagContainer(containerId, playerInventory, ItemRandomizerBag.getBagInventory(bag));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.item.TooltipFlag;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.CreativeModeTab;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.world.level.Level;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
@@ -20,21 +20,27 @@ import javax.annotation.Nullable;
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.InteractionResultHolder;
|
||||
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class ItemReachUpgrade1 extends Item {
|
||||
|
||||
public ItemReachUpgrade1() {
|
||||
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
|
||||
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
|
||||
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
|
||||
if (player.isCreative()) {
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||
}
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
@@ -55,12 +61,12 @@ public class ItemReachUpgrade1 extends Item {
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
}
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
|
||||
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
|
||||
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.item.TooltipFlag;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.CreativeModeTab;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.world.level.Level;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
@@ -20,21 +20,27 @@ import javax.annotation.Nullable;
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.InteractionResultHolder;
|
||||
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class ItemReachUpgrade2 extends Item {
|
||||
|
||||
public ItemReachUpgrade2() {
|
||||
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
|
||||
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
|
||||
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
|
||||
if (player.isCreative()) {
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||
}
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
@@ -59,13 +65,13 @@ public class ItemReachUpgrade2 extends Item {
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
}
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
|
||||
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
|
||||
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.world.item.TooltipFlag;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.CreativeModeTab;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.chat.TextComponent;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.world.level.Level;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
@@ -20,21 +20,27 @@ import javax.annotation.Nullable;
|
||||
import javax.annotation.ParametersAreNonnullByDefault;
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.world.InteractionResult;
|
||||
import net.minecraft.world.InteractionResultHolder;
|
||||
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class ItemReachUpgrade3 extends Item {
|
||||
|
||||
public ItemReachUpgrade3() {
|
||||
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
|
||||
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
|
||||
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
|
||||
if (player.isCreative()) {
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
|
||||
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||
}
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
@@ -62,13 +68,13 @@ public class ItemReachUpgrade3 extends Item {
|
||||
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
|
||||
player.playSound(soundEvent, 1f, 1f);
|
||||
}
|
||||
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
|
||||
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
|
||||
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
|
||||
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
|
||||
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -35,7 +35,7 @@ public class AddUndoMessage {
|
||||
this.newBlockState = newBlockState;
|
||||
}
|
||||
|
||||
public static void encode(AddUndoMessage message, PacketBuffer buf) {
|
||||
public static void encode(AddUndoMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeInt(message.coordinate.getX());
|
||||
buf.writeInt(message.coordinate.getY());
|
||||
buf.writeInt(message.coordinate.getZ());
|
||||
@@ -43,7 +43,7 @@ public class AddUndoMessage {
|
||||
buf.writeInt(Block.getId(message.newBlockState));
|
||||
}
|
||||
|
||||
public static AddUndoMessage decode(PacketBuffer buf) {
|
||||
public static AddUndoMessage decode(FriendlyByteBuf buf) {
|
||||
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
BlockState previousBlockState = Block.stateById(buf.readInt());
|
||||
BlockState newBlockState = Block.stateById(buf.readInt());
|
||||
@@ -68,7 +68,7 @@ public class AddUndoMessage {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
//Add to undo stack clientside
|
||||
//Only the appropriate player that needs to add this to the undo stack gets this message
|
||||
UndoRedo.addUndo(player, new BlockSet(
|
||||
@@ -81,7 +81,7 @@ public class AddUndoMessage {
|
||||
new ArrayList<BlockState>() {{
|
||||
add(message.getNewBlockState());
|
||||
}},
|
||||
new Vector3d(0, 0, 0),
|
||||
new Vec3(0, 0, 0),
|
||||
message.getCoordinate(), message.getCoordinate()));
|
||||
}
|
||||
});
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
@@ -20,30 +20,30 @@ public class BlockBrokenMessage {
|
||||
private final boolean blockHit;
|
||||
private final BlockPos blockPos;
|
||||
private final Direction sideHit;
|
||||
private final Vector3d hitVec;
|
||||
private final Vec3 hitVec;
|
||||
|
||||
public BlockBrokenMessage() {
|
||||
this.blockHit = false;
|
||||
this.blockPos = BlockPos.ZERO;
|
||||
this.sideHit = Direction.UP;
|
||||
this.hitVec = new Vector3d(0, 0, 0);
|
||||
this.hitVec = new Vec3(0, 0, 0);
|
||||
}
|
||||
|
||||
public BlockBrokenMessage(BlockRayTraceResult result) {
|
||||
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
|
||||
public BlockBrokenMessage(BlockHitResult result) {
|
||||
this.blockHit = result.getType() == HitResult.Type.BLOCK;
|
||||
this.blockPos = result.getBlockPos();
|
||||
this.sideHit = result.getDirection();
|
||||
this.hitVec = result.getLocation();
|
||||
}
|
||||
|
||||
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vector3d hitVec) {
|
||||
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec) {
|
||||
this.blockHit = blockHit;
|
||||
this.blockPos = blockPos;
|
||||
this.sideHit = sideHit;
|
||||
this.hitVec = hitVec;
|
||||
}
|
||||
|
||||
public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
|
||||
public static void encode(BlockBrokenMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeBoolean(message.blockHit);
|
||||
buf.writeInt(message.blockPos.getX());
|
||||
buf.writeInt(message.blockPos.getY());
|
||||
@@ -54,11 +54,11 @@ public class BlockBrokenMessage {
|
||||
buf.writeDouble(message.hitVec.z);
|
||||
}
|
||||
|
||||
public static BlockBrokenMessage decode(PacketBuffer buf) {
|
||||
public static BlockBrokenMessage decode(FriendlyByteBuf buf) {
|
||||
boolean blockHit = buf.readBoolean();
|
||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
Direction sideHit = Direction.from3DDataValue(buf.readInt());
|
||||
Vector3d hitVec = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
|
||||
}
|
||||
|
||||
@@ -74,7 +74,7 @@ public class BlockBrokenMessage {
|
||||
return sideHit;
|
||||
}
|
||||
|
||||
public Vector3d getHitVec() {
|
||||
public Vec3 getHitVec() {
|
||||
return hitVec;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
@@ -22,26 +22,26 @@ public class BlockPlacedMessage {
|
||||
private final boolean blockHit;
|
||||
private final BlockPos blockPos;
|
||||
private final Direction sideHit;
|
||||
private final Vector3d hitVec;
|
||||
private final Vec3 hitVec;
|
||||
private final boolean placeStartPos; //prevent double placing in normal mode
|
||||
|
||||
public BlockPlacedMessage() {
|
||||
this.blockHit = false;
|
||||
this.blockPos = BlockPos.ZERO;
|
||||
this.sideHit = Direction.UP;
|
||||
this.hitVec = new Vector3d(0, 0, 0);
|
||||
this.hitVec = new Vec3(0, 0, 0);
|
||||
this.placeStartPos = true;
|
||||
}
|
||||
|
||||
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) {
|
||||
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
|
||||
public BlockPlacedMessage(BlockHitResult result, boolean placeStartPos) {
|
||||
this.blockHit = result.getType() == HitResult.Type.BLOCK;
|
||||
this.blockPos = result.getBlockPos();
|
||||
this.sideHit = result.getDirection();
|
||||
this.hitVec = result.getLocation();
|
||||
this.placeStartPos = placeStartPos;
|
||||
}
|
||||
|
||||
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean placeStartPos) {
|
||||
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
|
||||
this.blockHit = blockHit;
|
||||
this.blockPos = blockPos;
|
||||
this.sideHit = sideHit;
|
||||
@@ -49,7 +49,7 @@ public class BlockPlacedMessage {
|
||||
this.placeStartPos = placeStartPos;
|
||||
}
|
||||
|
||||
public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
|
||||
public static void encode(BlockPlacedMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeBoolean(message.blockHit);
|
||||
buf.writeInt(message.blockPos.getX());
|
||||
buf.writeInt(message.blockPos.getY());
|
||||
@@ -61,11 +61,11 @@ public class BlockPlacedMessage {
|
||||
buf.writeBoolean(message.placeStartPos);
|
||||
}
|
||||
|
||||
public static BlockPlacedMessage decode(PacketBuffer buf) {
|
||||
public static BlockPlacedMessage decode(FriendlyByteBuf buf) {
|
||||
boolean blockHit = buf.readBoolean();
|
||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
Direction sideHit = Direction.from3DDataValue(buf.readInt());
|
||||
Vector3d hitVec = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
boolean placeStartPos = buf.readBoolean();
|
||||
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
|
||||
}
|
||||
@@ -82,7 +82,7 @@ public class BlockPlacedMessage {
|
||||
return sideHit;
|
||||
}
|
||||
|
||||
public Vector3d getHitVec() {
|
||||
public Vec3 getHitVec() {
|
||||
return hitVec;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
@@ -13,17 +13,17 @@ import java.util.function.Supplier;
|
||||
*/
|
||||
public class CancelModeMessage {
|
||||
|
||||
public static void encode(CancelModeMessage message, PacketBuffer buf) {
|
||||
public static void encode(CancelModeMessage message, FriendlyByteBuf buf) {
|
||||
}
|
||||
|
||||
public static CancelModeMessage decode(PacketBuffer buf) {
|
||||
public static CancelModeMessage decode(FriendlyByteBuf buf) {
|
||||
return new CancelModeMessage();
|
||||
}
|
||||
|
||||
public static class Handler {
|
||||
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
BuildModes.initializeMode(player);
|
||||
});
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -17,11 +17,11 @@ public class ClearUndoMessage {
|
||||
public ClearUndoMessage() {
|
||||
}
|
||||
|
||||
public static void encode(ClearUndoMessage message, PacketBuffer buf) {
|
||||
public static void encode(ClearUndoMessage message, FriendlyByteBuf buf) {
|
||||
|
||||
}
|
||||
|
||||
public static ClearUndoMessage decode(PacketBuffer buf) {
|
||||
public static ClearUndoMessage decode(FriendlyByteBuf buf) {
|
||||
return new ClearUndoMessage();
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ public class ClearUndoMessage {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
//Add to undo stack clientside
|
||||
UndoRedo.clear(player);
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
@@ -22,11 +22,11 @@ public class ModeActionMessage {
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
public static void encode(ModeActionMessage message, PacketBuffer buf) {
|
||||
public static void encode(ModeActionMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeInt(message.action.ordinal());
|
||||
}
|
||||
|
||||
public static ModeActionMessage decode(PacketBuffer buf) {
|
||||
public static ModeActionMessage decode(FriendlyByteBuf buf) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
|
||||
return new ModeActionMessage(action);
|
||||
}
|
||||
@@ -34,7 +34,7 @@ public class ModeActionMessage {
|
||||
public static class Handler {
|
||||
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
ModeOptions.performAction(player, message.action);
|
||||
});
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
@@ -24,11 +24,11 @@ public class ModeSettingsMessage {
|
||||
this.modeSettings = modeSettings;
|
||||
}
|
||||
|
||||
public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
|
||||
public static void encode(ModeSettingsMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
|
||||
}
|
||||
|
||||
public static ModeSettingsMessage decode(PacketBuffer buf) {
|
||||
public static ModeSettingsMessage decode(FriendlyByteBuf buf) {
|
||||
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
|
||||
|
||||
return new ModeSettingsMessage(new ModeSettings(buildMode));
|
||||
@@ -37,7 +37,7 @@ public class ModeSettingsMessage {
|
||||
public static class Handler {
|
||||
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
// Sanitize
|
||||
ModeSettingsManager.sanitize(message.modeSettings, player);
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||
@@ -31,7 +31,7 @@ public class ModifierSettingsMessage {
|
||||
this.modifierSettings = modifierSettings;
|
||||
}
|
||||
|
||||
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) {
|
||||
public static void encode(ModifierSettingsMessage message, FriendlyByteBuf buf) {
|
||||
//MIRROR
|
||||
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
|
||||
buf.writeBoolean(m != null);
|
||||
@@ -79,12 +79,12 @@ public class ModifierSettingsMessage {
|
||||
}
|
||||
}
|
||||
|
||||
public static ModifierSettingsMessage decode(PacketBuffer buf) {
|
||||
public static ModifierSettingsMessage decode(FriendlyByteBuf buf) {
|
||||
//MIRROR
|
||||
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
|
||||
if (buf.readBoolean()) {
|
||||
boolean mirrorEnabled = buf.readBoolean();
|
||||
Vector3d mirrorPosition = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
Vec3 mirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
boolean mirrorX = buf.readBoolean();
|
||||
boolean mirrorY = buf.readBoolean();
|
||||
boolean mirrorZ = buf.readBoolean();
|
||||
@@ -112,7 +112,7 @@ public class ModifierSettingsMessage {
|
||||
RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings();
|
||||
if (buf.readBoolean()) {
|
||||
boolean radialMirrorEnabled = buf.readBoolean();
|
||||
Vector3d radialMirrorPosition = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
Vec3 radialMirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
int radialMirrorSlices = buf.readInt();
|
||||
boolean radialMirrorAlternate = buf.readBoolean();
|
||||
int radialMirrorRadius = buf.readInt();
|
||||
@@ -129,7 +129,7 @@ public class ModifierSettingsMessage {
|
||||
public static class Handler {
|
||||
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
|
||||
ctx.get().enqueueWork(() -> {
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
// Sanitize
|
||||
ModifierSettingsManager.sanitize(message.modifierSettings, player);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraftforge.fml.network.NetworkRegistry;
|
||||
import net.minecraftforge.fml.network.simple.SimpleChannel;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -26,11 +26,11 @@ public class RequestLookAtMessage {
|
||||
this.placeStartPos = placeStartPos;
|
||||
}
|
||||
|
||||
public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
|
||||
public static void encode(RequestLookAtMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeBoolean(message.placeStartPos);
|
||||
}
|
||||
|
||||
public static RequestLookAtMessage decode(PacketBuffer buf) {
|
||||
public static RequestLookAtMessage decode(FriendlyByteBuf buf) {
|
||||
boolean placeStartPos = buf.readBoolean();
|
||||
return new RequestLookAtMessage(placeStartPos);
|
||||
}
|
||||
@@ -45,12 +45,12 @@ public class RequestLookAtMessage {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
//Send back your info
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
//Prevent double placing in normal mode with placeStartPos false
|
||||
//Unless QuickReplace is on, then we do need to place start pos.
|
||||
if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
|
||||
if (ClientProxy.previousLookAt.getType() == HitResult.Type.BLOCK) {
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockHitResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
|
||||
} else {
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.network.FriendlyByteBuf;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
@@ -28,14 +28,14 @@ public class TranslatedLogMessage {
|
||||
this.actionBar = actionBar;
|
||||
}
|
||||
|
||||
public static void encode(TranslatedLogMessage message, PacketBuffer buf) {
|
||||
public static void encode(TranslatedLogMessage message, FriendlyByteBuf buf) {
|
||||
buf.writeUtf(message.prefix);
|
||||
buf.writeUtf(message.translationKey);
|
||||
buf.writeUtf(message.suffix);
|
||||
buf.writeBoolean(message.actionBar);
|
||||
}
|
||||
|
||||
public static TranslatedLogMessage decode(PacketBuffer buf) {
|
||||
public static TranslatedLogMessage decode(FriendlyByteBuf buf) {
|
||||
return new TranslatedLogMessage(buf.readUtf(), buf.readUtf(), buf.readUtf(), buf.readBoolean());
|
||||
}
|
||||
|
||||
@@ -61,7 +61,7 @@ public class TranslatedLogMessage {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
|
||||
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
|
||||
}
|
||||
});
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import mcp.MethodsReturnNonnullByDefault;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.SoundType;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.client.gui.ScreenManager;
|
||||
import net.minecraft.client.gui.screen.Screen;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.client.util.InputMappings;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceContext;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.client.gui.screens.MenuScreens;
|
||||
import net.minecraft.client.gui.screens.Screen;
|
||||
import net.minecraft.client.resources.language.I18n;
|
||||
import net.minecraft.client.KeyMapping;
|
||||
import com.mojang.blaze3d.platform.InputConstants;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.BlockItem;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.InteractionHand;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.level.ClipContext;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.ChatFormatting;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.GuiOpenEvent;
|
||||
import net.minecraftforge.client.event.InputEvent;
|
||||
@@ -58,9 +58,9 @@ import java.util.function.Supplier;
|
||||
@ParametersAreNonnullByDefault
|
||||
@MethodsReturnNonnullByDefault
|
||||
public class ClientProxy implements IProxy {
|
||||
public static KeyBinding[] keyBindings;
|
||||
public static RayTraceResult previousLookAt;
|
||||
public static RayTraceResult currentLookAt;
|
||||
public static KeyMapping[] keyBindings;
|
||||
public static HitResult previousLookAt;
|
||||
public static HitResult currentLookAt;
|
||||
public static int ticksInGame = 0;
|
||||
private static int placeCooldown = 0;
|
||||
private static int breakCooldown = 0;
|
||||
@@ -73,7 +73,7 @@ public class ClientProxy implements IProxy {
|
||||
onMouseInput();
|
||||
|
||||
//Update previousLookAt
|
||||
RayTraceResult objectMouseOver = Minecraft.getInstance().hitResult;
|
||||
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (objectMouseOver == null) return;
|
||||
|
||||
@@ -83,12 +83,12 @@ public class ClientProxy implements IProxy {
|
||||
return;
|
||||
}
|
||||
|
||||
if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) {
|
||||
if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) {
|
||||
if (objectMouseOver.getType() == HitResult.Type.BLOCK) {
|
||||
if (currentLookAt.getType() != HitResult.Type.BLOCK) {
|
||||
currentLookAt = objectMouseOver;
|
||||
previousLookAt = objectMouseOver;
|
||||
} else {
|
||||
if (((BlockRayTraceResult) currentLookAt).getBlockPos() != ((BlockRayTraceResult) objectMouseOver).getBlockPos()) {
|
||||
if (((BlockHitResult) currentLookAt).getBlockPos() != ((BlockHitResult) objectMouseOver).getBlockPos()) {
|
||||
previousLookAt = currentLookAt;
|
||||
currentLookAt = objectMouseOver;
|
||||
}
|
||||
@@ -112,7 +112,7 @@ public class ClientProxy implements IProxy {
|
||||
|
||||
private static void onMouseInput() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
ClientPlayerEntity player = mc.player;
|
||||
LocalPlayer player = mc.player;
|
||||
if (player == null) return;
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
|
||||
@@ -129,16 +129,16 @@ public class ClientProxy implements IProxy {
|
||||
if (placeCooldown <= 0) {
|
||||
placeCooldown = 4;
|
||||
|
||||
ItemStack currentItemStack = player.getItemInHand(Hand.MAIN_HAND);
|
||||
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
|
||||
if (currentItemStack.getItem() instanceof BlockItem ||
|
||||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) {
|
||||
|
||||
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
|
||||
|
||||
//find position in distance
|
||||
RayTraceResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||
HitResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||
|
||||
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
|
||||
@@ -150,9 +150,9 @@ public class ClientProxy implements IProxy {
|
||||
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
|
||||
BlockPos blockPos = blockLookingAt.getBlockPos();
|
||||
SoundType soundType = state.getBlock().getSoundType(state, player.level, blockPos, player);
|
||||
player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
|
||||
player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundSource.BLOCKS,
|
||||
0.4f, soundType.getPitch());
|
||||
player.swing(Hand.MAIN_HAND);
|
||||
player.swing(InteractionHand.MAIN_HAND);
|
||||
}
|
||||
} else {
|
||||
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
|
||||
@@ -179,9 +179,9 @@ public class ClientProxy implements IProxy {
|
||||
// moving it to after buildmodes fixes that, but introduces this bug
|
||||
if (!ReachHelper.canBreakFar(player)) return;
|
||||
|
||||
RayTraceResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||
HitResult lookingAt = getLookingAt(player);
|
||||
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||
|
||||
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
|
||||
@@ -192,9 +192,9 @@ public class ClientProxy implements IProxy {
|
||||
BlockPos blockPos = blockLookingAt.getBlockPos();
|
||||
BlockState state = player.level.getBlockState(blockPos);
|
||||
SoundType soundtype = state.getBlock().getSoundType(state, player.level, blockPos, player);
|
||||
player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
|
||||
player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundSource.BLOCKS,
|
||||
0.4f, soundtype.getPitch());
|
||||
player.swing(Hand.MAIN_HAND);
|
||||
player.swing(InteractionHand.MAIN_HAND);
|
||||
}
|
||||
} else {
|
||||
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
|
||||
@@ -214,7 +214,7 @@ public class ClientProxy implements IProxy {
|
||||
|
||||
@SubscribeEvent(receiveCanceled = true)
|
||||
public static void onKeyPress(InputEvent.KeyInputEvent event) {
|
||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
@@ -228,7 +228,7 @@ public class ClientProxy implements IProxy {
|
||||
if (keyBindings[1].consumeClick()) {
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
||||
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
|
||||
modifierSettings.doQuickReplace() ? "on" : "off"));
|
||||
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||
}
|
||||
@@ -284,7 +284,7 @@ public class ClientProxy implements IProxy {
|
||||
|
||||
public static void openModifierSettings() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
ClientPlayerEntity player = mc.player;
|
||||
LocalPlayer player = mc.player;
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
@@ -304,7 +304,7 @@ public class ClientProxy implements IProxy {
|
||||
|
||||
public static void openPlayerSettings() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
ClientPlayerEntity player = mc.player;
|
||||
LocalPlayer player = mc.player;
|
||||
if (player == null)
|
||||
return;
|
||||
|
||||
@@ -320,24 +320,24 @@ public class ClientProxy implements IProxy {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onGuiOpen(GuiOpenEvent event) {
|
||||
PlayerEntity player = Minecraft.getInstance().player;
|
||||
Player player = Minecraft.getInstance().player;
|
||||
if (player != null) {
|
||||
BuildModes.initializeMode(player);
|
||||
}
|
||||
}
|
||||
|
||||
public static RayTraceResult getLookingAt(PlayerEntity player) {
|
||||
World world = player.level;
|
||||
public static HitResult getLookingAt(Player player) {
|
||||
Level world = player.level;
|
||||
|
||||
//base distance off of player ability (config)
|
||||
float raytraceRange = ReachHelper.getPlacementReach(player);
|
||||
|
||||
Vector3d look = player.getLookAngle();
|
||||
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
Vector3d end = new Vector3d(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange);
|
||||
Vec3 look = player.getLookAngle();
|
||||
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
|
||||
Vec3 end = new Vec3(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange);
|
||||
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
|
||||
//TODO 1.14 check if correct
|
||||
return world.clip(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player));
|
||||
return world.clip(new ClipContext(start, end, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -347,40 +347,40 @@ public class ClientProxy implements IProxy {
|
||||
@Override
|
||||
public void clientSetup(FMLClientSetupEvent event) {
|
||||
// register key bindings
|
||||
keyBindings = new KeyBinding[7];
|
||||
keyBindings = new KeyMapping[7];
|
||||
|
||||
// instantiate the key bindings
|
||||
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
|
||||
keyBindings[0] = new KeyMapping("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputConstants.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[1] = new KeyMapping("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[2] = new KeyMapping("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[3] = new KeyMapping("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
|
||||
@Override
|
||||
public boolean same(KeyBinding other) {
|
||||
public boolean same(KeyMapping other) {
|
||||
//Does not conflict with Chisels and Bits radial menu
|
||||
if (other.getKey().getValue() == getKey().getValue() && other.getName().equals("mod.chiselsandbits.other.mode"))
|
||||
return false;
|
||||
return super.same(other);
|
||||
}
|
||||
};
|
||||
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[4] = new KeyMapping("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[5] = new KeyMapping("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[6] = new KeyMapping("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
|
||||
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
|
||||
|
||||
// register all the key bindings
|
||||
for (KeyBinding keyBinding : keyBindings) {
|
||||
for (KeyMapping keyBinding : keyBindings) {
|
||||
ClientRegistry.registerKeyBinding(keyBinding);
|
||||
}
|
||||
|
||||
DeferredWorkQueue.runLater(() -> ScreenManager.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new));
|
||||
DeferredWorkQueue.runLater(() -> MenuScreens.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new));
|
||||
}
|
||||
|
||||
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
|
||||
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
|
||||
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.get(translationKey) + suffix, actionBar);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
@@ -12,7 +12,7 @@ public interface IProxy {
|
||||
|
||||
void clientSetup(final FMLClientSetupEvent event);
|
||||
|
||||
PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
|
||||
Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
|
||||
|
||||
void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar);
|
||||
void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar);
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.entity.player.ServerPlayerEntity;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
@@ -22,12 +22,12 @@ public class ServerProxy implements IProxy {
|
||||
public void clientSetup(FMLClientSetupEvent event) {
|
||||
}
|
||||
|
||||
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
|
||||
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
|
||||
return ctx.get().getSender();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
|
||||
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.SoundType;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.SoundType;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
@@ -49,7 +49,7 @@ public class BlockPreviewRenderer {
|
||||
private static BlockPos previousSecondPos;
|
||||
private static int soundTime = 0;
|
||||
|
||||
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
||||
public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Player player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
||||
|
||||
//Render placed blocks with dissolve effect
|
||||
//Use fancy shader if config allows, otherwise no dissolve
|
||||
@@ -58,7 +58,7 @@ public class BlockPreviewRenderer {
|
||||
PlacedData placed = placedDataList.get(i);
|
||||
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
|
||||
|
||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
|
||||
renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
||||
}
|
||||
@@ -66,12 +66,12 @@ public class BlockPreviewRenderer {
|
||||
}
|
||||
//Expire
|
||||
placedDataList.removeIf(placed -> {
|
||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
return placed.time + totalTime < ClientProxy.ticksInGame;
|
||||
});
|
||||
|
||||
//Render block previews
|
||||
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
|
||||
HitResult lookingAt = ClientProxy.getLookingAt(player);
|
||||
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL)
|
||||
lookingAt = Minecraft.getInstance().hitResult;
|
||||
|
||||
@@ -80,11 +80,11 @@ public class BlockPreviewRenderer {
|
||||
|
||||
BlockPos startPos = null;
|
||||
Direction sideHit = null;
|
||||
Vector3d hitVec = null;
|
||||
Vec3 hitVec = null;
|
||||
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
|
||||
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
|
||||
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
|
||||
startPos = blockLookingAt.getBlockPos();
|
||||
|
||||
//Check if tool (or none) in hand
|
||||
@@ -141,7 +141,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
sortOnDistanceToPlayer(newCoordinates, player);
|
||||
|
||||
hitVec = new Vector3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
|
||||
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
|
||||
Math.abs(hitVec.z - ((int) hitVec.z)));
|
||||
|
||||
//Get blockstates
|
||||
@@ -177,7 +177,7 @@ public class BlockPreviewRenderer {
|
||||
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.level,
|
||||
newCoordinates.get(0), player);
|
||||
player.level.playSound(player, player.blockPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
||||
SoundCategory.BLOCKS, 0.3f, 0.8f);
|
||||
SoundSource.BLOCKS, 0.3f, 0.8f);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -190,10 +190,10 @@ public class BlockPreviewRenderer {
|
||||
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||
blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
|
||||
} else {
|
||||
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
|
||||
Vector3d color = new Vector3d(1f, 1f, 1f);
|
||||
if (breaking) color = new Vector3d(1f, 0f, 0f);
|
||||
Vec3 color = new Vec3(1f, 1f, 1f);
|
||||
if (breaking) color = new Vec3(1f, 0f, 0f);
|
||||
|
||||
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
|
||||
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.level, newCoordinates.get(i));
|
||||
@@ -236,17 +236,17 @@ public class BlockPreviewRenderer {
|
||||
|
||||
}
|
||||
|
||||
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
//Draw outlines if tool in hand
|
||||
//Find proper raytrace: either normal range or increased range depending on canBreakFar
|
||||
RayTraceResult objectMouseOver = Minecraft.getInstance().hitResult;
|
||||
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
||||
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) {
|
||||
BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace;
|
||||
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
|
||||
HitResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
||||
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == HitResult.Type.BLOCK) {
|
||||
BlockHitResult blockBreakingRaytrace = (BlockHitResult) breakingRaytrace;
|
||||
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getBlockPos());
|
||||
|
||||
//Only render first outline if further than normal reach
|
||||
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK;
|
||||
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == HitResult.Type.BLOCK;
|
||||
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
|
||||
BlockPos coordinate = breakCoordinates.get(i);
|
||||
|
||||
@@ -254,7 +254,7 @@ public class BlockPreviewRenderer {
|
||||
if (!blockState.getBlock().isAir(blockState, player.level, coordinate)) {
|
||||
if (SurvivalHelper.canBreak(player.level, player, coordinate) || i == 0) {
|
||||
VoxelShape collisionShape = blockState.getCollisionShape(player.level, coordinate);
|
||||
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vector3d(0f, 0f, 0f));
|
||||
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vec3(0f, 0f, 0f));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -270,12 +270,12 @@ public class BlockPreviewRenderer {
|
||||
BuildConfig.visuals.alwaysShowBlockPreview.get();
|
||||
}
|
||||
|
||||
protected static int renderBlockPreviews(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||
protected static int renderBlockPreviews(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
|
||||
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
|
||||
BlockPos secondPos, boolean checkCanPlace, boolean red) {
|
||||
PlayerEntity player = Minecraft.getInstance().player;
|
||||
Player player = Minecraft.getInstance().player;
|
||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRenderer();
|
||||
BlockRenderDispatcher dispatcher = Minecraft.getInstance().getBlockRenderer();
|
||||
int blocksValid = 0;
|
||||
|
||||
if (coordinates.isEmpty()) return blocksValid;
|
||||
@@ -305,7 +305,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
||||
BlockPos firstPos, BlockPos secondPos) {
|
||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
@@ -329,7 +329,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
|
||||
BlockPos firstPos, BlockPos secondPos) {
|
||||
ClientPlayerEntity player = Minecraft.getInstance().player;
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
@@ -349,12 +349,12 @@ public class BlockPreviewRenderer {
|
||||
|
||||
}
|
||||
|
||||
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) {
|
||||
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, Player player) {
|
||||
|
||||
Collections.sort(coordinates, (lhs, rhs) -> {
|
||||
// -1 - less than, 1 - greater than, 0 - equal
|
||||
double lhsDistanceToPlayer = Vector3d.atLowerCornerOf(lhs).subtract(player.getEyePosition(1f)).lengthSqr();
|
||||
double rhsDistanceToPlayer = Vector3d.atLowerCornerOf(rhs).subtract(player.getEyePosition(1f)).lengthSqr();
|
||||
double lhsDistanceToPlayer = Vec3.atLowerCornerOf(lhs).subtract(player.getEyePosition(1f)).lengthSqr();
|
||||
double rhsDistanceToPlayer = Vec3.atLowerCornerOf(rhs).subtract(player.getEyePosition(1f)).lengthSqr();
|
||||
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
|
||||
});
|
||||
|
||||
|
||||
@@ -2,12 +2,12 @@ package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.RenderState;
|
||||
import net.minecraft.client.renderer.RenderStateShard;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.client.renderer.texture.AtlasTexture;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlas;
|
||||
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
|
||||
import org.lwjgl.opengl.*;
|
||||
|
||||
@@ -15,20 +15,20 @@ import java.util.OptionalDouble;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public class BuildRenderTypes {
|
||||
public static final RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY;
|
||||
public static final RenderState.TransparencyState NO_TRANSPARENCY;
|
||||
public static final RenderStateShard.TransparencyStateShard TRANSLUCENT_TRANSPARENCY;
|
||||
public static final RenderStateShard.TransparencyStateShard NO_TRANSPARENCY;
|
||||
|
||||
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_ENABLED;
|
||||
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_DISABLED;
|
||||
public static final RenderStateShard.DiffuseLightingStateShard DIFFUSE_LIGHTING_ENABLED;
|
||||
public static final RenderStateShard.DiffuseLightingStateShard DIFFUSE_LIGHTING_DISABLED;
|
||||
|
||||
public static final RenderState.LayerState PROJECTION_LAYERING;
|
||||
public static final RenderStateShard.LayeringStateShard PROJECTION_LAYERING;
|
||||
|
||||
public static final RenderState.CullState CULL_DISABLED;
|
||||
public static final RenderStateShard.CullStateShard CULL_DISABLED;
|
||||
|
||||
public static final RenderState.AlphaState DEFAULT_ALPHA;
|
||||
public static final RenderStateShard.AlphaStateShard DEFAULT_ALPHA;
|
||||
|
||||
public static final RenderState.WriteMaskState WRITE_TO_DEPTH_AND_COLOR;
|
||||
public static final RenderState.WriteMaskState COLOR_WRITE;
|
||||
public static final RenderStateShard.WriteMaskStateShard WRITE_TO_DEPTH_AND_COLOR;
|
||||
public static final RenderStateShard.WriteMaskStateShard COLOR_WRITE;
|
||||
|
||||
public static final RenderType LINES;
|
||||
public static final RenderType PLANES;
|
||||
@@ -37,25 +37,25 @@ public class BuildRenderTypes {
|
||||
private static final int secondaryTextureUnit = 2;
|
||||
|
||||
static {
|
||||
TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "TRANSLUCENT_TRANSPARENCY");
|
||||
NO_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "NO_TRANSPARENCY");
|
||||
TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderStateShard.class, null, "TRANSLUCENT_TRANSPARENCY");
|
||||
NO_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderStateShard.class, null, "NO_TRANSPARENCY");
|
||||
|
||||
DIFFUSE_LIGHTING_ENABLED = new RenderState.DiffuseLightingState(true);
|
||||
DIFFUSE_LIGHTING_DISABLED = new RenderState.DiffuseLightingState(false);
|
||||
DIFFUSE_LIGHTING_ENABLED = new RenderStateShard.DiffuseLightingStateShard(true);
|
||||
DIFFUSE_LIGHTING_DISABLED = new RenderStateShard.DiffuseLightingStateShard(false);
|
||||
|
||||
PROJECTION_LAYERING = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "VIEW_OFFSET_Z_LAYERING");
|
||||
PROJECTION_LAYERING = ObfuscationReflectionHelper.getPrivateValue(RenderStateShard.class, null, "VIEW_OFFSET_Z_LAYERING");
|
||||
|
||||
CULL_DISABLED = new RenderState.CullState(false);
|
||||
CULL_DISABLED = new RenderStateShard.CullStateShard(false);
|
||||
|
||||
DEFAULT_ALPHA = new RenderState.AlphaState(0.003921569F);
|
||||
DEFAULT_ALPHA = new RenderStateShard.AlphaStateShard(0.003921569F);
|
||||
|
||||
final boolean ENABLE_DEPTH_WRITING = true;
|
||||
final boolean ENABLE_COLOUR_COMPONENTS_WRITING = true;
|
||||
WRITE_TO_DEPTH_AND_COLOR = new RenderState.WriteMaskState(ENABLE_COLOUR_COMPONENTS_WRITING, ENABLE_DEPTH_WRITING);
|
||||
COLOR_WRITE = new RenderState.WriteMaskState(true, false);
|
||||
WRITE_TO_DEPTH_AND_COLOR = new RenderStateShard.WriteMaskStateShard(ENABLE_COLOUR_COMPONENTS_WRITING, ENABLE_DEPTH_WRITING);
|
||||
COLOR_WRITE = new RenderStateShard.WriteMaskStateShard(true, false);
|
||||
|
||||
final int INITIAL_BUFFER_SIZE = 128;
|
||||
RenderType.State renderState;
|
||||
RenderType.CompositeState renderState;
|
||||
|
||||
//LINES
|
||||
// RenderSystem.pushLightingAttributes();
|
||||
@@ -68,25 +68,25 @@ public class BuildRenderTypes {
|
||||
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
//
|
||||
// RenderSystem.lineWidth(2);
|
||||
renderState = RenderType.State.builder()
|
||||
.setLineState(new RenderState.LineState(OptionalDouble.of(2)))
|
||||
renderState = RenderType.CompositeState.builder()
|
||||
.setLineState(new RenderStateShard.LineStateShard(OptionalDouble.of(2)))
|
||||
.setLayeringState(PROJECTION_LAYERING)
|
||||
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||
.setWriteMaskState(WRITE_TO_DEPTH_AND_COLOR)
|
||||
.setCullState(CULL_DISABLED)
|
||||
.createCompositeState(false);
|
||||
LINES = RenderType.create("eb_lines",
|
||||
DefaultVertexFormats.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, renderState);
|
||||
DefaultVertexFormat.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, renderState);
|
||||
|
||||
renderState = RenderType.State.builder()
|
||||
.setLineState(new RenderState.LineState(OptionalDouble.of(2)))
|
||||
renderState = RenderType.CompositeState.builder()
|
||||
.setLineState(new RenderStateShard.LineStateShard(OptionalDouble.of(2)))
|
||||
.setLayeringState(PROJECTION_LAYERING)
|
||||
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||
.setWriteMaskState(COLOR_WRITE)
|
||||
.setCullState(CULL_DISABLED)
|
||||
.createCompositeState(false);
|
||||
PLANES = RenderType.create("eb_planes",
|
||||
DefaultVertexFormats.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, renderState);
|
||||
DefaultVertexFormat.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, renderState);
|
||||
|
||||
}
|
||||
|
||||
@@ -107,32 +107,32 @@ public class BuildRenderTypes {
|
||||
//highjacking texturing state (which does nothing by default) to do my own things
|
||||
|
||||
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
|
||||
RenderState.TexturingState MY_TEXTURING = new RenderState.TexturingState(stateName, () -> {
|
||||
RenderStateShard.TexturingStateShard MY_TEXTURING = new RenderStateShard.TexturingStateShard(stateName, () -> {
|
||||
// RenderSystem.pushLightingAttributes();
|
||||
// RenderSystem.pushTextureAttributes();
|
||||
|
||||
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve, Vector3d.atLowerCornerOf(blockPos), Vector3d.atLowerCornerOf(firstPos), Vector3d.atLowerCornerOf(secondPos), blockPos == secondPos, red));
|
||||
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve, Vec3.atLowerCornerOf(blockPos), Vec3.atLowerCornerOf(firstPos), Vec3.atLowerCornerOf(secondPos), blockPos == secondPos, red));
|
||||
RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
|
||||
}, ShaderHandler::releaseShader);
|
||||
|
||||
RenderType.State renderState = RenderType.State.builder()
|
||||
.setTextureState(new RenderState.TextureState(ShaderHandler.shaderMaskTextureLocation, false, false))
|
||||
RenderType.CompositeState renderState = RenderType.CompositeState.builder()
|
||||
.setTextureState(new RenderStateShard.TextureStateShard(ShaderHandler.shaderMaskTextureLocation, false, false))
|
||||
.setTexturingState(MY_TEXTURING)
|
||||
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
|
||||
.setDiffuseLightingState(DIFFUSE_LIGHTING_DISABLED)
|
||||
.setAlphaState(DEFAULT_ALPHA)
|
||||
.setCullState(new RenderState.CullState(true))
|
||||
.setLightmapState(new RenderState.LightmapState(false))
|
||||
.setOverlayState(new RenderState.OverlayState(false))
|
||||
.setCullState(new RenderStateShard.CullStateShard(true))
|
||||
.setLightmapState(new RenderStateShard.LightmapStateShard(false))
|
||||
.setOverlayState(new RenderStateShard.OverlayStateShard(false))
|
||||
.createCompositeState(true);
|
||||
//Unique name for every combination, otherwise it will reuse the previous one
|
||||
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
|
||||
return RenderType.create(name,
|
||||
DefaultVertexFormats.BLOCK, GL11.GL_QUADS, 256, true, true, renderState);
|
||||
DefaultVertexFormat.BLOCK, GL11.GL_QUADS, 256, true, true, renderState);
|
||||
}
|
||||
|
||||
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vector3d blockpos,
|
||||
final Vector3d firstpos, final Vector3d secondpos,
|
||||
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3 blockpos,
|
||||
final Vec3 firstpos, final Vec3 secondpos,
|
||||
final boolean highlight, final boolean red) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
return (Integer shader) -> {
|
||||
@@ -157,7 +157,7 @@ public class BuildRenderTypes {
|
||||
//image
|
||||
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
|
||||
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
|
||||
mc.getTextureManager().bind(AtlasTexture.LOCATION_BLOCKS);//.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).bindTexture();
|
||||
mc.getTextureManager().bind(TextureAtlas.LOCATION_BLOCKS);//.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).bindTexture();
|
||||
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
||||
|
||||
//blockpos
|
||||
@@ -185,12 +185,12 @@ public class BuildRenderTypes {
|
||||
|
||||
private class ShaderInfo {
|
||||
float dissolve;
|
||||
Vector3d blockPos;
|
||||
Vector3d firstPos;
|
||||
Vector3d secondPos;
|
||||
Vec3 blockPos;
|
||||
Vec3 firstPos;
|
||||
Vec3 secondPos;
|
||||
boolean red;
|
||||
|
||||
public ShaderInfo(float dissolve, Vector3d blockPos, Vector3d firstPos, Vector3d secondPos, boolean red) {
|
||||
public ShaderInfo(float dissolve, Vec3 blockPos, Vec3 firstPos, Vec3 secondPos, boolean red) {
|
||||
this.dissolve = dissolve;
|
||||
this.blockPos = blockPos;
|
||||
this.firstPos = firstPos;
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import net.minecraft.client.renderer.IRenderTypeBuffer;
|
||||
import net.minecraft.util.math.vector.Matrix4f;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import com.mojang.math.Matrix4f;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
@@ -22,30 +22,30 @@ public class ModifierRenderer {
|
||||
protected static final Color colorRadial = new Color(52, 247, 255);
|
||||
protected static final int lineAlpha = 200;
|
||||
protected static final int planeAlpha = 75;
|
||||
protected static final Vector3d epsilon = new Vector3d(0.001, 0.001, 0.001); //prevents z-fighting
|
||||
protected static final Vec3 epsilon = new Vec3(0.001, 0.001, 0.001); //prevents z-fighting
|
||||
|
||||
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
|
||||
public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
|
||||
//Mirror lines and areas
|
||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ)) {
|
||||
Vector3d pos = m.position.add(epsilon);
|
||||
Vec3 pos = m.position.add(epsilon);
|
||||
int radius = m.radius;
|
||||
|
||||
if (m.mirrorX) {
|
||||
Vector3d posA = new Vector3d(pos.x, pos.y - radius, pos.z - radius);
|
||||
Vector3d posB = new Vector3d(pos.x, pos.y + radius, pos.z + radius);
|
||||
Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z - radius);
|
||||
Vec3 posB = new Vec3(pos.x, pos.y + radius, pos.z + radius);
|
||||
|
||||
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true);
|
||||
}
|
||||
if (m.mirrorY) {
|
||||
Vector3d posA = new Vector3d(pos.x - radius, pos.y, pos.z - radius);
|
||||
Vector3d posB = new Vector3d(pos.x + radius, pos.y, pos.z + radius);
|
||||
Vec3 posA = new Vec3(pos.x - radius, pos.y, pos.z - radius);
|
||||
Vec3 posB = new Vec3(pos.x + radius, pos.y, pos.z + radius);
|
||||
|
||||
drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes);
|
||||
}
|
||||
if (m.mirrorZ) {
|
||||
Vector3d posA = new Vector3d(pos.x - radius, pos.y - radius, pos.z);
|
||||
Vector3d posB = new Vector3d(pos.x + radius, pos.y + radius, pos.z);
|
||||
Vec3 posA = new Vec3(pos.x - radius, pos.y - radius, pos.z);
|
||||
Vec3 posB = new Vec3(pos.x + radius, pos.y + radius, pos.z);
|
||||
|
||||
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
|
||||
}
|
||||
@@ -60,19 +60,19 @@ public class ModifierRenderer {
|
||||
//Radial mirror lines and areas
|
||||
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||
if (r != null && r.enabled) {
|
||||
Vector3d pos = r.position.add(epsilon);
|
||||
Vec3 pos = r.position.add(epsilon);
|
||||
int radius = r.radius;
|
||||
|
||||
float angle = 2f * ((float) Math.PI) / r.slices;
|
||||
Vector3d relStartVec = new Vector3d(radius, 0, 0);
|
||||
Vec3 relStartVec = new Vec3(radius, 0, 0);
|
||||
if (r.slices % 4 == 2) relStartVec = relStartVec.yRot(angle / 2f);
|
||||
|
||||
for (int i = 0; i < r.slices; i++) {
|
||||
Vector3d relNewVec = relStartVec.yRot(angle * i);
|
||||
Vector3d newVec = pos.add(relNewVec);
|
||||
Vec3 relNewVec = relStartVec.yRot(angle * i);
|
||||
Vec3 newVec = pos.add(relNewVec);
|
||||
|
||||
Vector3d posA = new Vector3d(pos.x, pos.y - radius, pos.z);
|
||||
Vector3d posB = new Vector3d(newVec.x, pos.y + radius, newVec.z);
|
||||
Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z);
|
||||
Vec3 posB = new Vec3(newVec.x, pos.y + radius, newVec.z);
|
||||
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
|
||||
}
|
||||
}
|
||||
@@ -81,13 +81,13 @@ public class ModifierRenderer {
|
||||
|
||||
//----Mirror----
|
||||
|
||||
protected static void drawMirrorPlane(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vector3d posA, Vector3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
||||
protected static void drawMirrorPlane(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
|
||||
|
||||
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
|
||||
Matrix4f matrixPos = matrixStack.last().pose();
|
||||
|
||||
if (drawPlanes) {
|
||||
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
||||
VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
||||
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
@@ -101,9 +101,9 @@ public class ModifierRenderer {
|
||||
}
|
||||
|
||||
if (drawLines) {
|
||||
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
|
||||
Vector3d middle = posA.add(posB).scale(0.5);
|
||||
Vec3 middle = posA.add(posB).scale(0.5);
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
if (drawVerticalLines) {
|
||||
@@ -115,13 +115,13 @@ public class ModifierRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
protected static void drawMirrorPlaneY(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vector3d posA, Vector3d posB, Color c, boolean drawLines, boolean drawPlanes) {
|
||||
protected static void drawMirrorPlaneY(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes) {
|
||||
|
||||
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
|
||||
Matrix4f matrixPos = matrixStack.last().pose();
|
||||
|
||||
if (drawPlanes) {
|
||||
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
||||
VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer);
|
||||
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
|
||||
@@ -135,9 +135,9 @@ public class ModifierRenderer {
|
||||
}
|
||||
|
||||
if (drawLines) {
|
||||
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
|
||||
Vector3d middle = posA.add(posB).scale(0.5);
|
||||
Vec3 middle = posA.add(posB).scale(0.5);
|
||||
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
|
||||
@@ -147,13 +147,13 @@ public class ModifierRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
protected static void drawMirrorLines(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Mirror.MirrorSettings m) {
|
||||
protected static void drawMirrorLines(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Mirror.MirrorSettings m) {
|
||||
|
||||
// GL11.glColor4d(100, 100, 100, 255);
|
||||
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
|
||||
Matrix4f matrixPos = matrixStack.last().pose();
|
||||
|
||||
Vector3d pos = m.position.add(epsilon);
|
||||
Vec3 pos = m.position.add(epsilon);
|
||||
|
||||
buffer.vertex(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||
buffer.vertex(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.mojang.blaze3d.vertex.IVertexBuilder;
|
||||
import net.minecraft.block.BlockState;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.audio.SimpleSound;
|
||||
import net.minecraft.client.entity.player.ClientPlayerEntity;
|
||||
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.client.renderer.*;
|
||||
import net.minecraft.client.renderer.model.IBakedModel;
|
||||
import net.minecraft.client.resources.model.BakedModel;
|
||||
import net.minecraft.client.renderer.texture.OverlayTexture;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.SoundEvents;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.util.math.vector.Vector3d;
|
||||
import net.minecraft.client.resources.language.I18n;
|
||||
import net.minecraft.client.KeyMapping;
|
||||
import net.minecraft.world.entity.player.Player;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
import net.minecraft.sounds.SoundEvents;
|
||||
import net.minecraft.world.phys.AABB;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
||||
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
||||
@@ -35,6 +35,10 @@ import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
|
||||
import com.mojang.blaze3d.vertex.BufferBuilder;
|
||||
import com.mojang.blaze3d.vertex.Tesselator;
|
||||
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
|
||||
|
||||
/***
|
||||
* Main render class for Effortless Building
|
||||
*/
|
||||
@@ -46,17 +50,17 @@ public class RenderHandler {
|
||||
if (event.getPhase() != EventPriority.NORMAL)
|
||||
return;
|
||||
|
||||
MatrixStack matrixStack = event.getMatrixStack();
|
||||
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuilder();
|
||||
IRenderTypeBuffer.Impl renderTypeBuffer = IRenderTypeBuffer.immediate(bufferBuilder);
|
||||
PoseStack matrixStack = event.getMatrixStack();
|
||||
BufferBuilder bufferBuilder = Tesselator.getInstance().getBuilder();
|
||||
MultiBufferSource.BufferSource renderTypeBuffer = MultiBufferSource.immediate(bufferBuilder);
|
||||
if (renderTypeBuffer == null)
|
||||
return;
|
||||
|
||||
PlayerEntity player = Minecraft.getInstance().player;
|
||||
Player player = Minecraft.getInstance().player;
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
|
||||
Vector3d projectedView = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition();
|
||||
Vec3 projectedView = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition();
|
||||
|
||||
matrixStack.pushPose();
|
||||
matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z);
|
||||
@@ -74,7 +78,7 @@ public class RenderHandler {
|
||||
//Display Radial Menu
|
||||
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
ClientPlayerEntity player = mc.player;
|
||||
LocalPlayer player = mc.player;
|
||||
|
||||
//check if chisel and bits tool in hand (and has menu)
|
||||
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
|
||||
@@ -129,7 +133,7 @@ public class RenderHandler {
|
||||
}
|
||||
|
||||
if (mc.mouseHandler.isMouseGrabbed()) {
|
||||
KeyBinding.releaseAll();
|
||||
KeyMapping.releaseAll();
|
||||
}
|
||||
|
||||
final int mouseX = ((int) mc.mouseHandler.xpos()) * scaledWidth / mc.getWindow().getWidth();
|
||||
@@ -149,28 +153,28 @@ public class RenderHandler {
|
||||
public static void playRadialMenuSound() {
|
||||
final float volume = 0.1f;
|
||||
if (volume >= 0.0001f) {
|
||||
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.blockPosition());
|
||||
SimpleSoundInstance sound = new SimpleSoundInstance(SoundEvents.UI_BUTTON_CLICK, SoundSource.MASTER, volume, 1.0f, Minecraft.getInstance().player.blockPosition());
|
||||
Minecraft.getInstance().getSoundManager().play(sound);
|
||||
}
|
||||
}
|
||||
|
||||
protected static IVertexBuilder beginLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
|
||||
protected static VertexConsumer beginLines(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||
return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES);
|
||||
}
|
||||
|
||||
protected static void endLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
|
||||
protected static void endLines(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||
renderTypeBuffer.endBatch();
|
||||
}
|
||||
|
||||
protected static IVertexBuilder beginPlanes(IRenderTypeBuffer.Impl renderTypeBuffer) {
|
||||
protected static VertexConsumer beginPlanes(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||
return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES);
|
||||
}
|
||||
|
||||
protected static void endPlanes(IRenderTypeBuffer.Impl renderTypeBuffer) {
|
||||
protected static void endPlanes(MultiBufferSource.BufferSource renderTypeBuffer) {
|
||||
renderTypeBuffer.endBatch();
|
||||
}
|
||||
|
||||
protected static void renderBlockPreview(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, BlockRendererDispatcher dispatcher,
|
||||
protected static void renderBlockPreview(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, BlockRenderDispatcher dispatcher,
|
||||
BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) {
|
||||
if (blockState == null) return;
|
||||
|
||||
@@ -182,13 +186,13 @@ public class RenderHandler {
|
||||
|
||||
//Begin block preview rendering
|
||||
RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red);
|
||||
IVertexBuilder buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
|
||||
VertexConsumer buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
|
||||
|
||||
// MinecraftServer server = Minecraft.getInstance().getIntegratedServer();
|
||||
// World world = DimensionManager.getWorld(server, DimensionType.OVERWORLD, false, true);
|
||||
|
||||
try {
|
||||
IBakedModel model = dispatcher.getBlockModel(blockState);
|
||||
BakedModel model = dispatcher.getBlockModel(blockState);
|
||||
dispatcher.getModelRenderer().renderModel(matrixStack.last(), buffer,
|
||||
blockState, model, 1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY);
|
||||
// blockRendererDispatcher.getBlockModelRenderer().renderModel(world, blockRendererDispatcher.getModelForState(blockState),
|
||||
@@ -199,10 +203,10 @@ public class RenderHandler {
|
||||
//Render outline as backup, escape out of the current renderstack
|
||||
matrixStack.popPose();
|
||||
renderTypeBuffer.endBatch();
|
||||
IVertexBuilder lineBuffer = beginLines(renderTypeBuffer);
|
||||
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vector3d(1f, 1f, 1f));
|
||||
VertexConsumer lineBuffer = beginLines(renderTypeBuffer);
|
||||
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vec3(1f, 1f, 1f));
|
||||
endLines(renderTypeBuffer);
|
||||
buffer = renderTypeBuffer.getBuffer(Atlases.translucentCullBlockSheet()); //any type will do, as long as we have something on the stack
|
||||
buffer = renderTypeBuffer.getBuffer(Sheets.translucentCullBlockSheet()); //any type will do, as long as we have something on the stack
|
||||
matrixStack.pushPose();
|
||||
}
|
||||
|
||||
@@ -210,22 +214,22 @@ public class RenderHandler {
|
||||
matrixStack.popPose();
|
||||
}
|
||||
|
||||
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, Vector3d color) {
|
||||
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, Vec3 color) {
|
||||
renderBlockOutline(matrixStack, buffer, pos, pos, color);
|
||||
}
|
||||
|
||||
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
|
||||
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos1, BlockPos pos2, Vector3d color) {
|
||||
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.offset(1, 1, 1)).inflate(0.0020000000949949026);
|
||||
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos1, BlockPos pos2, Vec3 color) {
|
||||
AABB aabb = new AABB(pos1, pos2.offset(1, 1, 1)).inflate(0.0020000000949949026);
|
||||
|
||||
WorldRenderer.renderLineBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
LevelRenderer.renderLineBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
}
|
||||
|
||||
//Renders outline with given bounding box
|
||||
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, VoxelShape collisionShape, Vector3d color) {
|
||||
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, VoxelShape collisionShape, Vec3 color) {
|
||||
// WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
WorldRenderer.renderVoxelShape(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
LevelRenderer.renderVoxelShape(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
}
|
||||
|
||||
//TODO 1.14
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
*/
|
||||
package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
public net.minecraft.client.gui.widget.list.AbstractList field_230680_q_ # renderHeader
|
||||
public net.minecraft.client.gui.FontRenderer func_228078_a_(Ljava/lang/String;FFILnet/minecraft/util/math/vector/Matrix4f;ZZ)I # renderString
|
||||
public net.minecraft.inventory.container.ContainerType func_221505_a(Ljava/lang/String;Lnet/minecraft/inventory/container/ContainerType$IFactory;)Lnet/minecraft/inventory/container/ContainerType; # register
|
||||
public net.minecraft.client.gui.components.AbstractSelectionList f_93398_ # renderHeader
|
||||
public net.minecraft.client.gui.Font m_92803_(Ljava/lang/String;FFILcom/mojang/math/Matrix4f;ZZ)I # renderString
|
||||
public net.minecraft.world.inventory.MenuType m_39988_(Ljava/lang/String;Lnet/minecraft/world/inventory/MenuType$MenuSupplier;)Lnet/minecraft/world/inventory/MenuType; # register
|
||||
Reference in New Issue
Block a user