Files
friendolls/src-tauri/src/network/connection.rs
T

597 lines
22 KiB
Rust

use std::collections::HashMap;
use std::time::Duration;
use friendolls_common::{
ClientMessage, DEFAULT_SERVER_PORT, InteractionDeliveryStatus, Profile, ServerMessage,
friends_bytes, interaction_bytes, message_bytes, profile_bytes, register_bytes,
};
use futures_util::{SinkExt, StreamExt};
use tauri::{AppHandle, Manager};
use tokio::sync::{mpsc, oneshot, watch};
use tokio::time::{Instant, sleep_until, timeout};
use tokio_tungstenite::tungstenite::Message;
use super::presence::FriendPresence;
use super::{
ConnectionState, Statuses, apply_friend_presence_change, changed, update_friend_presence,
};
use crate::db::AppDatabase;
use crate::friends;
use crate::interactions;
use crate::keypair::AppKeypair;
use crate::remotes::Remote;
const HEARTBEAT_INTERVAL: Duration = Duration::from_secs(10);
const WRITE_TIMEOUT: Duration = Duration::from_secs(5);
const SETUP_TIMEOUT: Duration = Duration::from_secs(10);
/// Probe even when presence suppresses live data. Only the matching pong
/// acknowledges a probe; unrelated traffic must not hide a broken return path.
struct Heartbeat {
next_check: Instant,
sequence: u64,
pending: bool,
}
impl Heartbeat {
fn new() -> Self {
Self {
next_check: Instant::now() + HEARTBEAT_INTERVAL,
sequence: 0,
pending: false,
}
}
async fn next_ping(&mut self) -> Result<Message, &'static str> {
sleep_until(self.next_check).await;
if self.pending {
return Err("server heartbeat timed out");
}
self.sequence = self.sequence.wrapping_add(1);
self.pending = true;
self.next_check = Instant::now() + HEARTBEAT_INTERVAL;
Ok(Message::Ping(self.sequence.to_be_bytes().to_vec().into()))
}
fn pong(&mut self, payload: &[u8]) {
if payload == self.sequence.to_be_bytes() {
self.pending = false;
}
}
}
pub(super) struct InteractionRequest {
pub(super) interaction_id: String,
pub(super) recipient_id: String,
pub(super) payload: String,
pub(super) response: oneshot::Sender<InteractionDeliveryStatus>,
}
pub(super) struct ProfileLookupRequest {
pub(super) request_id: String,
pub(super) user_id: String,
pub(super) response: oneshot::Sender<Option<String>>,
}
pub(super) struct SkinLookupRequest {
pub(super) request_id: String,
pub(super) user_id: String,
pub(super) skin_hash: String,
pub(super) response: oneshot::Sender<Option<String>>,
}
pub(super) struct ConnectionInputs {
pub(super) profiles: watch::Receiver<crate::user::User>,
pub(super) friends: watch::Receiver<Vec<String>>,
pub(super) keypair: AppKeypair,
pub(super) cursor_data: watch::Receiver<Option<String>>,
pub(super) activity_data: watch::Receiver<Option<String>>,
pub(super) interactions: mpsc::Receiver<InteractionRequest>,
pub(super) profile_lookups: mpsc::Receiver<ProfileLookupRequest>,
pub(super) skin_lookups: mpsc::Receiver<SkinLookupRequest>,
}
pub(super) async fn run(
handle: AppHandle,
statuses: Statuses,
friend_presence: std::sync::Arc<FriendPresence>,
remote: Remote,
generation: u64,
mut inputs: ConnectionInputs,
) {
loop {
changed(
&handle,
&statuses,
&remote,
generation,
ConnectionState::Connecting,
);
if let Err(error) = connect(
&handle,
&statuses,
&friend_presence,
&remote,
generation,
&mut inputs,
)
.await
{
eprintln!("remote {} disconnected: {error}", remote.id);
}
apply_friend_presence_change(&handle, friend_presence.remove(&remote.id));
changed(
&handle,
&statuses,
&remote,
generation,
ConnectionState::Disconnected,
);
tokio::time::sleep(Duration::from_secs(5)).await;
}
}
async fn connect(
handle: &AppHandle,
statuses: &Statuses,
friend_presence: &FriendPresence,
remote: &Remote,
generation: u64,
inputs: &mut ConnectionInputs,
) -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
let ConnectionInputs {
profiles,
friends,
keypair,
cursor_data,
activity_data,
interactions: active_outgoing,
profile_lookups,
skin_lookups,
} = inputs;
let (socket, _) =
timeout(SETUP_TIMEOUT, tokio_tungstenite::connect_async(url(remote))).await??;
let (mut writer, mut reader) = socket.split();
let challenge = match timeout(SETUP_TIMEOUT, recv(&mut reader)).await?? {
ServerMessage::Challenge { version, challenge }
if version == friendolls_common::VERSION =>
{
challenge
}
_ => return Err("server did not send a compatible challenge".into()),
};
let current = profiles.borrow_and_update().clone();
let registration_profile = Profile {
id: current.id,
display_name: current.display_name,
skin_hash: current.skin_hash,
};
let registration_friends = friends.borrow_and_update().clone();
send(
&mut writer,
&ClientMessage::Register {
signature: keypair.sign(&register_bytes(
&challenge,
&registration_profile,
&registration_friends,
)),
profile: registration_profile,
friends: registration_friends,
},
)
.await?;
if !matches!(
timeout(SETUP_TIMEOUT, recv(&mut reader)).await??,
ServerMessage::Registered
) {
return Err("server rejected registration".into());
}
cursor_data.borrow_and_update();
activity_data.borrow_and_update();
while let Ok(request) = active_outgoing.try_recv() {
let _ = request
.response
.send(InteractionDeliveryStatus::Unavailable);
}
send(&mut writer, &ClientMessage::SyncFriendProfiles).await?;
send(&mut writer, &ClientMessage::SyncFriendStatuses).await?;
changed(
handle,
statuses,
remote,
generation,
ConnectionState::Connected,
);
let mut heartbeat = Heartbeat::new();
let mut pending_interactions = HashMap::new();
let mut pending_profile_lookups: HashMap<String, (String, oneshot::Sender<Option<String>>)> =
HashMap::new();
let mut pending_skin_lookups: HashMap<
String,
(String, String, oneshot::Sender<Option<String>>),
> = HashMap::new();
loop {
tokio::select! {
ping = heartbeat.next_ping() => {
send_frame(&mut writer, ping?).await?;
}
changed = cursor_data.changed() => {
changed.map_err(|_| "cursor sender closed")?;
let payload = { cursor_data.borrow_and_update().clone() };
if let Some(payload) = payload
&& friend_presence.has_online_friends(&remote.id)?
{
send(&mut writer, &ClientMessage::Signed {
signature: keypair.sign(&message_bytes(&payload)),
payload,
}).await?;
}
}
changed = activity_data.changed() => {
changed.map_err(|_| "activity sender closed")?;
let payload = { activity_data.borrow_and_update().clone() };
if let Some(payload) = payload
&& friend_presence.has_online_friends(&remote.id)?
{
send(&mut writer, &ClientMessage::Signed {
signature: keypair.sign(&message_bytes(&payload)),
payload,
}).await?;
}
}
request = active_outgoing.recv() => {
let request = request.ok_or("interaction sender closed")?;
let signature = keypair.sign(&interaction_bytes(
&request.interaction_id,
&request.recipient_id,
&request.payload,
));
send(&mut writer, &ClientMessage::Interaction {
interaction_id: request.interaction_id.clone(),
recipient_id: request.recipient_id,
payload: request.payload,
signature,
}).await?;
pending_interactions.insert(request.interaction_id, request.response);
}
request = profile_lookups.recv() => {
let request = request.ok_or("profile lookup sender closed")?;
if request.response.is_closed() {
continue;
}
pending_profile_lookups.retain(|_, (_, response)| !response.is_closed());
send(&mut writer, &ClientMessage::ResolveProfile {
request_id: request.request_id.clone(),
user_id: request.user_id.clone(),
}).await?;
pending_profile_lookups.insert(
request.request_id,
(request.user_id, request.response),
);
}
request = skin_lookups.recv() => {
let request = request.ok_or("skin lookup sender closed")?;
if request.response.is_closed() {
continue;
}
pending_skin_lookups.retain(|_, (_, _, response)| !response.is_closed());
send(&mut writer, &ClientMessage::RequestSkin {
request_id: request.request_id.clone(),
user_id: request.user_id.clone(),
skin_hash: request.skin_hash.clone(),
}).await?;
pending_skin_lookups.insert(
request.request_id,
(request.user_id, request.skin_hash, request.response),
);
}
changed = profiles.changed() => {
changed.map_err(|_| "profile sender closed")?;
let current = profiles.borrow_and_update().clone();
let profile = Profile {
id: current.id,
display_name: current.display_name,
skin_hash: current.skin_hash,
};
send(&mut writer, &ClientMessage::ProfileUpdated {
signature: keypair.sign(&profile_bytes(&profile)),
profile,
}).await?;
}
changed = friends.changed() => {
changed.map_err(|_| "friends sender closed")?;
let friends = friends.borrow_and_update().clone();
send(&mut writer, &ClientMessage::FriendsUpdated {
signature: keypair.sign(&friends_bytes(&friends)),
friends,
}).await?;
}
message = reader.next() => match message.ok_or("server closed the socket")?? {
Message::Text(text) => match serde_json::from_str(&text)? {
ServerMessage::FriendProfileUpdated { profile } => {
if handle.state::<super::Network>().accept_source(&remote.id, &profile.id) {
let database = handle.state::<AppDatabase>();
if let Err(error) = friends::apply_profile_update(handle, &database, profile).await {
eprintln!("failed to update friend profile: {error}");
}
}
}
ServerMessage::FriendProfiles { profiles } => {
let network = handle.state::<super::Network>();
let profiles = profiles
.into_iter()
.filter(|profile| network.accept_source(&remote.id, &profile.id))
.collect();
let database = handle.state::<AppDatabase>();
if let Err(error) = friends::apply_profile_sync(handle, &database, profiles).await {
eprintln!("failed to synchronize friend profiles: {error}");
}
}
ServerMessage::FriendStatusChanged { friend_id, online } => {
update_friend_presence(
handle,
friend_presence,
&remote.id,
friend_id,
online,
);
}
ServerMessage::FriendStatuses { friend_ids } => {
apply_friend_presence_change(
handle,
friend_presence.replace(&remote.id, friend_ids),
);
}
ServerMessage::FriendLiveData { friend_id, payload } => {
handle.state::<super::Network>().receive_live_data(
handle,
friend_id,
&payload,
);
}
ServerMessage::FriendInteraction {
interaction_id,
friend_id,
payload,
} => {
interactions::receive(handle, interaction_id, friend_id, &payload);
}
ServerMessage::InteractionDelivery { interaction_id, status } => {
if let Some(response) = pending_interactions.remove(&interaction_id) {
let _ = response.send(status);
}
}
ServerMessage::ProfileResolved { request_id, profile } => {
if let Some((user_id, response)) = pending_profile_lookups.remove(&request_id) {
let display_name = profile
.filter(|profile| profile.id == user_id)
.map(|profile| profile.display_name);
let _ = response.send(display_name);
}
}
ServerMessage::SkinRequested {
request_id,
requester_id,
skin_hash,
} => {
let data = profiles
.borrow()
.skin_hash
.as_deref()
.filter(|current_hash| *current_hash == skin_hash)
.and_then(|_| crate::skins::read_local_base64(handle, &skin_hash));
send(&mut writer, &ClientMessage::ProvideSkin {
request_id,
requester_id,
skin_hash,
data,
}).await?;
}
ServerMessage::SkinResolved {
request_id,
user_id,
skin_hash,
data,
} => {
if let Some((expected_user_id, expected_hash, response)) =
pending_skin_lookups.remove(&request_id)
{
let data = (user_id == expected_user_id && skin_hash == expected_hash)
.then_some(data)
.flatten();
let _ = response.send(data);
}
}
_ => {}
},
Message::Ping(data) => send_frame(&mut writer, Message::Pong(data)).await?,
Message::Pong(data) => heartbeat.pong(&data),
Message::Close(_) => return Ok(()),
_ => {}
}
}
}
}
async fn send<S>(
writer: &mut S,
message: &ClientMessage,
) -> Result<(), Box<dyn std::error::Error + Send + Sync>>
where
S: futures_util::Sink<Message> + Unpin,
S::Error: std::error::Error + Send + Sync + 'static,
{
send_frame(
writer,
Message::Text(serde_json::to_string(message)?.into()),
)
.await
}
async fn send_frame<S>(
writer: &mut S,
message: Message,
) -> Result<(), Box<dyn std::error::Error + Send + Sync>>
where
S: futures_util::Sink<Message> + Unpin,
S::Error: std::error::Error + Send + Sync + 'static,
{
// A blocked write must not prevent the session from detecting disconnection.
timeout(WRITE_TIMEOUT, writer.send(message)).await??;
Ok(())
}
async fn recv<S>(reader: &mut S) -> Result<ServerMessage, Box<dyn std::error::Error + Send + Sync>>
where
S: futures_util::Stream<Item = Result<Message, tokio_tungstenite::tungstenite::Error>> + Unpin,
{
while let Some(message) = reader.next().await {
if let Message::Text(text) = message? {
return Ok(serde_json::from_str(&text)?);
}
}
Err("server closed the socket".into())
}
fn url(remote: &Remote) -> String {
let address = remote.address.trim_end_matches('/');
let address = address
.strip_prefix("http://")
.or_else(|| address.strip_prefix("https://"))
.or_else(|| address.strip_prefix("ws://"))
.or_else(|| address.strip_prefix("wss://"))
.unwrap_or(address);
let (scheme, default_port) =
if remote.address.starts_with("https://") || remote.address.starts_with("wss://") {
("wss", 443)
} else if remote.address.starts_with("http://") || remote.address.starts_with("ws://") {
("ws", 80)
} else {
("ws", DEFAULT_SERVER_PORT)
};
let port = remote.port.unwrap_or(default_port);
format!("{scheme}://{address}:{port}/v1/ws")
}
#[cfg(test)]
mod tests {
use super::*;
#[tokio::test(start_paused = true)]
async fn idle_connection_times_out_without_pong() {
let start = Instant::now();
let mut heartbeat = Heartbeat::new();
assert!(matches!(
heartbeat.next_ping().await.unwrap(),
Message::Ping(_)
));
assert_eq!(Instant::now() - start, HEARTBEAT_INTERVAL);
assert_eq!(
heartbeat.next_ping().await.unwrap_err(),
"server heartbeat timed out"
);
assert_eq!(Instant::now() - start, HEARTBEAT_INTERVAL * 2);
}
#[tokio::test(start_paused = true)]
async fn stale_or_unsolicited_pongs_do_not_keep_connection_alive() {
let mut heartbeat = Heartbeat::new();
let Message::Ping(first) = heartbeat.next_ping().await.unwrap() else {
panic!("expected ping");
};
heartbeat.pong(&first);
heartbeat.next_ping().await.unwrap();
heartbeat.pong(&first);
heartbeat.pong(&[]);
assert!(heartbeat.next_ping().await.is_err());
}
#[tokio::test(start_paused = true)]
async fn websocket_automatic_pongs_keep_idle_connection_alive() {
use tokio_tungstenite::{WebSocketStream, tungstenite::protocol::Role};
let (client, server) = tokio::io::duplex(1024);
let mut client = WebSocketStream::from_raw_socket(client, Role::Client, None).await;
let mut server = WebSocketStream::from_raw_socket(server, Role::Server, None).await;
let mut heartbeat = Heartbeat::new();
for _ in 0..3 {
send_frame(&mut client, heartbeat.next_ping().await.unwrap())
.await
.unwrap();
assert!(matches!(
server.next().await.unwrap().unwrap(),
Message::Ping(_)
));
// Tungstenite queues the server's automatic pong when reading the ping.
server.flush().await.unwrap();
let Message::Pong(payload) = client.next().await.unwrap().unwrap() else {
panic!("expected pong");
};
heartbeat.pong(&payload);
}
// Simulate a silent network failure after a previously healthy session.
send_frame(&mut client, heartbeat.next_ping().await.unwrap())
.await
.unwrap();
assert!(heartbeat.next_ping().await.is_err());
}
#[tokio::test(start_paused = true)]
async fn blocked_write_times_out() {
let mut writer = Box::pin(futures_util::sink::unfold((), |(), _: Message| async {
std::future::pending::<Result<(), std::io::Error>>().await
}));
let start = Instant::now();
let error = send_frame(&mut writer, Message::Ping(Vec::new().into()))
.await
.unwrap_err();
assert!(error.is::<tokio::time::error::Elapsed>());
assert_eq!(Instant::now() - start, WRITE_TIMEOUT);
}
fn remote(address: &str, port: Option<u16>) -> Remote {
Remote {
id: "remote-id".to_owned(),
address: address.to_owned(),
name: None,
port,
priority: 0,
}
}
#[test]
fn url_uses_direct_server_port_when_unspecified() {
assert_eq!(
url(&remote("example.net", None)),
"ws://example.net:27520/v1/ws"
);
}
#[test]
fn url_uses_https_default_port_when_unspecified() {
assert_eq!(
url(&remote("https://example.net", None)),
"wss://example.net:443/v1/ws"
);
}
#[test]
fn url_uses_http_default_port_when_unspecified() {
assert_eq!(
url(&remote("http://example.net", None)),
"ws://example.net:80/v1/ws"
);
}
#[test]
fn url_preserves_explicit_port() {
assert_eq!(
url(&remote("https://example.net", Some(443))),
"wss://example.net:443/v1/ws"
);
}
}