Redis
This commit is contained in:
@@ -16,6 +16,7 @@ import { AuthService } from '../../auth/auth.service';
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import { JwtVerificationService } from '../../auth/services/jwt-verification.service';
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import { CursorPositionDto } from '../dto/cursor-position.dto';
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import { PrismaService } from '../../database/prisma.service';
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import { UserSocketService } from './user-socket.service';
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import { FriendEvents } from '../../friends/events/friend.events';
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import type {
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@@ -45,7 +46,6 @@ export class StateGateway
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implements OnGatewayInit, OnGatewayConnection, OnGatewayDisconnect
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{
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private readonly logger = new Logger(StateGateway.name);
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private userSocketMap: Map<string, string> = new Map();
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private lastBroadcastMap: Map<string, number> = new Map();
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@WebSocketServer() io: Server;
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@@ -54,6 +54,7 @@ export class StateGateway
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private readonly authService: AuthService,
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private readonly jwtVerificationService: JwtVerificationService,
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private readonly prisma: PrismaService,
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private readonly userSocketService: UserSocketService,
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) {}
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afterInit() {
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@@ -94,7 +95,7 @@ export class StateGateway
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this.logger.log(`WebSocket authenticated: ${payload.sub}`);
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const user = await this.authService.syncUserFromToken(client.data.user);
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this.userSocketMap.set(user.id, client.id);
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await this.userSocketService.setSocket(user.id, client.id);
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client.data.userId = user.id;
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// Initialize friends cache using Prisma directly
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@@ -117,7 +118,7 @@ export class StateGateway
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}
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}
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handleDisconnect(client: AuthenticatedSocket) {
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async handleDisconnect(client: AuthenticatedSocket) {
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const user = client.data.user;
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if (user) {
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@@ -125,34 +126,28 @@ export class StateGateway
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if (userId) {
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// Check if this socket is still the active one for the user
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const currentSocketId = this.userSocketMap.get(userId);
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const currentSocketId = await this.userSocketService.getSocket(userId);
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if (currentSocketId === client.id) {
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this.userSocketMap.delete(userId);
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await this.userSocketService.removeSocket(userId);
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this.lastBroadcastMap.delete(userId);
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// Notify friends that this user has disconnected
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const friends = client.data.friends;
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if (friends) {
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for (const friendId of friends) {
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const friendSocketId = this.userSocketMap.get(friendId);
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if (friendSocketId) {
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this.io.to(friendSocketId).emit(WS_EVENT.FRIEND_DISCONNECTED, {
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userId: userId,
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});
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}
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const friendIds = Array.from(friends);
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const friendSockets = await this.userSocketService.getFriendsSockets(friendIds);
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for (const { socketId } of friendSockets) {
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this.io.to(socketId).emit(WS_EVENT.FRIEND_DISCONNECTED, {
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userId: userId,
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});
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}
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}
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}
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} else {
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// Fallback for cases where client.data.userId might not be set
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for (const [uid, socketId] of this.userSocketMap.entries()) {
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if (socketId === client.id) {
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this.userSocketMap.delete(uid);
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this.lastBroadcastMap.delete(uid);
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break;
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}
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}
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}
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// Note: We can't iterate over Redis keys easily to find socketId match without userId
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// The previous fallback loop over map entries is not efficient with Redis.
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// We rely on client.data.userId being set correctly during connection.
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}
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this.logger.log(
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@@ -160,12 +155,12 @@ export class StateGateway
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);
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}
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isUserOnline(userId: string): boolean {
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return this.userSocketMap.has(userId);
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async isUserOnline(userId: string): Promise<boolean> {
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return this.userSocketService.isUserOnline(userId);
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}
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@SubscribeMessage(WS_EVENT.CURSOR_REPORT_POSITION)
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handleCursorReportPosition(
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async handleCursorReportPosition(
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client: AuthenticatedSocket,
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data: CursorPositionDto,
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) {
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@@ -192,25 +187,25 @@ export class StateGateway
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// Broadcast to online friends
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const friends = client.data.friends;
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if (friends) {
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for (const friendId of friends) {
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const friendSocketId = this.userSocketMap.get(friendId);
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if (friendSocketId) {
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const payload = {
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userId: currentUserId,
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position: data,
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};
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this.io
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.to(friendSocketId)
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.emit(WS_EVENT.FRIEND_CURSOR_POSITION, payload);
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}
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const friendIds = Array.from(friends);
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const friendSockets = await this.userSocketService.getFriendsSockets(friendIds);
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for (const { socketId } of friendSockets) {
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const payload = {
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userId: currentUserId,
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position: data,
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};
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this.io
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.to(socketId)
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.emit(WS_EVENT.FRIEND_CURSOR_POSITION, payload);
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}
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}
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}
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@OnEvent(FriendEvents.REQUEST_RECEIVED)
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handleFriendRequestReceived(payload: FriendRequestReceivedEvent) {
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async handleFriendRequestReceived(payload: FriendRequestReceivedEvent) {
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const { userId, friendRequest } = payload;
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const socketId = this.userSocketMap.get(userId);
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const socketId = await this.userSocketService.getSocket(userId);
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if (socketId) {
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this.io.to(socketId).emit(WS_EVENT.FRIEND_REQUEST_RECEIVED, {
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id: friendRequest.id,
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@@ -229,10 +224,10 @@ export class StateGateway
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}
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@OnEvent(FriendEvents.REQUEST_ACCEPTED)
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handleFriendRequestAccepted(payload: FriendRequestAcceptedEvent) {
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async handleFriendRequestAccepted(payload: FriendRequestAcceptedEvent) {
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const { userId, friendRequest } = payload;
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const socketId = this.userSocketMap.get(userId);
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const socketId = await this.userSocketService.getSocket(userId);
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// 1. Update cache for the user who sent the request (userId / friendRequest.senderId)
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if (socketId) {
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@@ -259,7 +254,7 @@ export class StateGateway
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}
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// 2. Update cache for the user who accepted the request (friendRequest.receiverId)
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const receiverSocketId = this.userSocketMap.get(friendRequest.receiverId);
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const receiverSocketId = await this.userSocketService.getSocket(friendRequest.receiverId);
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if (receiverSocketId) {
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const receiverSocket = this.io.sockets.sockets.get(
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receiverSocketId,
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@@ -271,9 +266,9 @@ export class StateGateway
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}
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@OnEvent(FriendEvents.REQUEST_DENIED)
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handleFriendRequestDenied(payload: FriendRequestDeniedEvent) {
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async handleFriendRequestDenied(payload: FriendRequestDeniedEvent) {
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const { userId, friendRequest } = payload;
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const socketId = this.userSocketMap.get(userId);
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const socketId = await this.userSocketService.getSocket(userId);
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if (socketId) {
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this.io.to(socketId).emit(WS_EVENT.FRIEND_REQUEST_DENIED, {
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id: friendRequest.id,
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@@ -292,10 +287,10 @@ export class StateGateway
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}
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@OnEvent(FriendEvents.UNFRIENDED)
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handleUnfriended(payload: UnfriendedEvent) {
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async handleUnfriended(payload: UnfriendedEvent) {
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const { userId, friendId } = payload;
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const socketId = this.userSocketMap.get(userId);
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const socketId = await this.userSocketService.getSocket(userId);
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// 1. Update cache for the user receiving the notification (userId)
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if (socketId) {
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@@ -313,7 +308,7 @@ export class StateGateway
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}
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// 2. Update cache for the user initiating the unfriend (friendId)
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const initiatorSocketId = this.userSocketMap.get(friendId);
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const initiatorSocketId = await this.userSocketService.getSocket(friendId);
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if (initiatorSocketId) {
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const initiatorSocket = this.io.sockets.sockets.get(
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initiatorSocketId,
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