53 lines
1.5 KiB
Rust
53 lines
1.5 KiB
Rust
// in app-core/src/state.rs
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use crate::{
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lock_w,
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models::app_data::UserData,
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services::{app_data::update_display_dimensions_for_scene_state, presence_modules::models::ModuleMetadata},
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};
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use std::sync::{Arc, LazyLock, RwLock};
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use tauri::tray::TrayIcon;
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use tracing::info;
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pub mod auth;
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mod network;
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pub use auth::*;
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pub use network::*;
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#[derive(Default)]
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pub struct Modules {
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pub handles: std::sync::Mutex<Vec<std::thread::JoinHandle<()>>>,
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pub metadatas: Vec<ModuleMetadata>,
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}
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#[derive(Default)]
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pub struct AppState {
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pub app_config: crate::services::client_config::AppConfig,
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pub network: NetworkState,
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pub auth: AuthState,
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pub user_data: UserData,
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pub tray: Option<TrayIcon>,
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pub modules: Modules,
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}
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// Global application state
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// Read / write this state via the `lock_r!` / `lock_w!` macros from `fdoll-core::utilities`
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pub static FDOLL: LazyLock<Arc<RwLock<AppState>>> =
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LazyLock::new(|| Arc::new(RwLock::new(AppState::default())));
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/// Populate app state with initial
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/// values and necesary client instances.
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pub fn init_app_state() {
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dotenvy::dotenv().ok();
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{
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let mut guard = lock_w!(FDOLL);
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guard.app_config = crate::services::client_config::load_app_config();
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guard.network = init_network_state();
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guard.auth = init_auth_state();
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guard.user_data = UserData::default();
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guard.modules = Modules::default();
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}
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update_display_dimensions_for_scene_state();
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info!("Initialized FDOLL state (WebSocket client & user data initializing asynchronously)");
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}
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