move retrieval of sprite url from svelte to rust

This commit is contained in:
2026-03-09 19:34:57 +08:00
parent 02f1119254
commit ceaa1257bf
11 changed files with 116 additions and 50 deletions

View File

@@ -1,7 +1,7 @@
use crate::{
lock_r,
models::{app_data::UserData, dolls::DollColorSchemeDto},
services::presence_modules::models::ModuleMetadata,
models::app_data::UserData,
services::{presence_modules::models::ModuleMetadata, sprite},
state::{init_app_data_scoped, AppDataRefreshScope, FDOLL},
};
@@ -29,24 +29,6 @@ pub fn get_modules() -> Result<Vec<ModuleMetadata>, String> {
#[tauri::command]
#[specta::specta]
pub fn get_active_doll_color_scheme() -> Result<Option<DollColorSchemeDto>, String> {
let guard = lock_r!(FDOLL);
let active_doll_id = guard
.user_data
.user
.as_ref()
.and_then(|u| u.active_doll_id.as_deref());
match active_doll_id {
Some(active_doll_id) => {
let color_scheme = guard
.user_data
.dolls
.as_ref()
.and_then(|dolls| dolls.iter().find(|d| d.id == active_doll_id))
.map(|d| d.configuration.color_scheme.clone());
Ok(color_scheme)
}
None => Ok(None),
}
pub fn get_active_doll_sprite_base64() -> Result<Option<String>, String> {
sprite::get_active_doll_sprite_base64()
}

View File

@@ -5,8 +5,8 @@ pub mod config;
pub mod dolls;
pub mod friends;
pub mod interaction;
pub mod sprite;
pub mod petpet;
pub mod sprite;
use crate::lock_r;
use crate::state::{init_app_data_scoped, AppDataRefreshScope, FDOLL};

View File

@@ -6,7 +6,7 @@ use crate::{
},
};
use commands::app::{quit_app, restart_app, retry_connection};
use commands::app_state::{get_app_data, get_active_doll_color_scheme, refresh_app_data};
use commands::app_state::{get_active_doll_sprite_base64, get_app_data, refresh_app_data};
use commands::auth::{change_password, login, logout_and_restart, register, reset_password};
use commands::config::{get_client_config, open_client_config_manager, save_client_config};
use commands::dolls::{
@@ -17,18 +17,18 @@ use commands::friends::{
search_users, send_friend_request, sent_friend_requests, unfriend,
};
use commands::interaction::send_interaction_cmd;
use commands::sprite::recolor_gif_base64;
use commands::petpet::encode_pet_doll_gif_base64;
use commands::sprite::recolor_gif_base64;
use specta_typescript::Typescript;
use tauri::async_runtime;
use tauri_specta::{Builder as SpectaBuilder, ErrorHandlingMode, collect_commands, collect_events};
use tauri_specta::{collect_commands, collect_events, Builder as SpectaBuilder, ErrorHandlingMode};
use crate::services::app_events::{
AppDataRefreshed, CreateDoll, CursorMoved, EditDoll, FriendActiveDollChanged,
FriendCursorPositionsUpdated, FriendDisconnected,
FriendRequestAccepted, FriendRequestDenied, FriendRequestReceived,
FriendUserStatusChanged, InteractionDeliveryFailed, InteractionReceived,
SceneInteractiveChanged, SetInteractionOverlay, Unfriended, UserStatusChanged,
ActiveDollSpriteChanged, AppDataRefreshed, CreateDoll, CursorMoved, EditDoll,
FriendActiveDollChanged, FriendCursorPositionsUpdated, FriendDisconnected,
FriendRequestAccepted, FriendRequestDenied, FriendRequestReceived, FriendUserStatusChanged,
InteractionDeliveryFailed, InteractionReceived, SceneInteractiveChanged, SetInteractionOverlay,
Unfriended, UserStatusChanged,
};
static APP_HANDLE: std::sync::OnceLock<tauri::AppHandle<tauri::Wry>> = std::sync::OnceLock::new();
@@ -65,7 +65,7 @@ pub fn run() {
.error_handling(ErrorHandlingMode::Throw)
.commands(collect_commands![
get_app_data,
get_active_doll_color_scheme,
get_active_doll_sprite_base64,
refresh_app_data,
list_friends,
search_users,
@@ -106,6 +106,7 @@ pub fn run() {
CursorMoved,
SceneInteractiveChanged,
AppDataRefreshed,
ActiveDollSpriteChanged,
SetInteractionOverlay,
EditDoll,
CreateDoll,

View File

@@ -30,6 +30,10 @@ pub struct SceneInteractiveChanged(pub bool);
#[tauri_specta(event_name = "app-data-refreshed")]
pub struct AppDataRefreshed(pub UserData);
#[derive(Debug, Clone, Serialize, Deserialize, Type, Event)]
#[tauri_specta(event_name = "active-doll-sprite-changed")]
pub struct ActiveDollSpriteChanged(pub Option<String>);
#[derive(Debug, Clone, Serialize, Deserialize, Type, Event)]
#[tauri_specta(event_name = "set-interaction-overlay")]
pub struct SetInteractionOverlay(pub bool);

View File

@@ -15,6 +15,7 @@ pub mod interaction;
pub mod petpet;
pub mod presence_modules;
pub mod scene;
pub mod sprite;
pub mod sprite_recolor;
pub mod welcome;
pub mod ws;

View File

@@ -0,0 +1,33 @@
use crate::{lock_r, models::dolls::DollDto, state::FDOLL};
const APPLY_TEXTURE: bool = true;
pub fn get_active_doll() -> Option<DollDto> {
let guard = lock_r!(FDOLL);
let active_doll_id = guard
.user_data
.user
.as_ref()
.and_then(|user| user.active_doll_id.as_deref())?;
guard
.user_data
.dolls
.as_ref()
.and_then(|dolls| dolls.iter().find(|doll| doll.id == active_doll_id))
.cloned()
}
pub fn get_active_doll_sprite_base64() -> Result<Option<String>, String> {
get_active_doll()
.map(|doll| {
let color_scheme = doll.configuration.color_scheme;
super::sprite_recolor::recolor_gif_base64(
&color_scheme.body,
&color_scheme.outline,
APPLY_TEXTURE,
)
.map_err(|err| err.to_string())
})
.transpose()
}

View File

@@ -1,12 +1,15 @@
use crate::{
get_app_handle, lock_r, lock_w,
remotes::{dolls::DollsRemote, friends::FriendRemote, user::UserRemote},
services::{app_events::AppDataRefreshed, friend_cursor},
services::{
app_events::{ActiveDollSpriteChanged, AppDataRefreshed},
friend_cursor, sprite,
},
state::FDOLL,
};
use std::{collections::HashSet, sync::LazyLock};
use tokio::sync::Mutex;
use tauri_specta::Event as _;
use tokio::sync::Mutex;
use tracing::{info, warn};
pub fn update_display_dimensions_for_scene_state() {
@@ -227,6 +230,26 @@ pub async fn init_app_data_scoped(scope: AppDataRefreshScope) {
.kind(MessageDialogKind::Error)
.show(|_| {});
}
if matches!(
scope,
AppDataRefreshScope::All
| AppDataRefreshScope::User
| AppDataRefreshScope::Dolls
) {
match sprite::get_active_doll_sprite_base64() {
Ok(sprite_b64) => {
if let Err(e) =
ActiveDollSpriteChanged(sprite_b64).emit(get_app_handle())
{
warn!("Failed to emit active-doll-sprite-changed event: {}", e);
}
}
Err(e) => {
warn!("Failed to generate active doll sprite: {}", e);
}
}
}
}
Ok(())