doll active state <-> doll visibility toggle
This commit is contained in:
@@ -3,6 +3,7 @@ import { listen, type UnlistenFn } from "@tauri-apps/api/event";
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import { writable } from "svelte/store";
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import type { CursorPositions } from "../types/bindings/CursorPositions";
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import type { CursorPosition } from "../types/bindings/CursorPosition";
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import type { DollDto } from "../types/bindings/DollDto";
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export let cursorPositionOnScreen = writable<CursorPositions>({
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raw: { x: 0, y: 0 },
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@@ -24,13 +25,13 @@ type FriendCursorData = {
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// The exported store will only expose the position part to consumers,
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// but internally we manage the full data.
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// Actually, it's easier if we just export the positions and manage state internally.
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export let friendsCursorPositions = writable<Record<string, CursorPositions>>(
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{},
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);
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export let friendsCursorPositions = writable<Record<string, CursorPositions>>({});
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export let friendsActiveDolls = writable<Record<string, DollDto | null>>({});
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let unlistenCursor: UnlistenFn | null = null;
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let unlistenFriendCursor: UnlistenFn | null = null;
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let unlistenFriendDisconnected: UnlistenFn | null = null;
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let unlistenFriendActiveDollChanged: UnlistenFn | null = null;
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let isListening = false;
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// Internal state to track timestamps
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@@ -89,16 +90,19 @@ export async function initCursorTracking() {
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try {
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payload = JSON.parse(payload);
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} catch (e) {
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console.error("[Cursor] Failed to parse friend disconnected payload:", e);
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console.error(
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"[Cursor] Failed to parse friend disconnected payload:",
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e,
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);
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return;
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}
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}
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const data = Array.isArray(payload) ? payload[0] : payload;
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// Remove from internal state
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if (friendCursorState[data.userId]) {
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delete friendCursorState[data.userId];
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delete friendCursorState[data.userId];
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}
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// Update svelte store
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@@ -107,9 +111,75 @@ export async function initCursorTracking() {
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delete next[data.userId];
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return next;
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});
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}
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},
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);
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// Listen to friend active doll changed events
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unlistenFriendActiveDollChanged = await listen<
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| string
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| {
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friendId: string;
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doll: DollDto | null;
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}
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>("friend-active-doll-changed", (event) => {
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let data = event.payload;
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if (typeof data === "string") {
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try {
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data = JSON.parse(data);
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} catch (e) {
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console.error(
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"[Cursor] Failed to parse friend-active-doll-changed payload:",
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e,
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);
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return;
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}
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}
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// Cast to expected type after parsing
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const payload = data as { friendId: string; doll: DollDto | null };
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console.log(
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"[Cursor] Received friend-active-doll-changed event:",
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payload,
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);
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if (!payload.doll) {
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// If doll is null, it means the friend deactivated their doll.
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console.log(
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`[Cursor] Removing doll for friend ${payload.friendId} due to deactivation`,
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);
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// Update the active dolls store to explicitly set this friend's doll to null
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// We MUST set it to null instead of deleting it, otherwise the UI might
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// fall back to the initial appData snapshot which might still have the old doll.
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friendsActiveDolls.update((current) => {
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const next = { ...current };
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next[payload.friendId] = null;
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return next;
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});
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// Also remove from cursor positions so the sprite disappears
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friendsCursorPositions.update((current) => {
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const next = { ...current };
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delete next[payload.friendId];
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return next;
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});
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} else {
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// Update or add the new doll configuration
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console.log(
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`[Cursor] Updating doll for friend ${payload.friendId}:`,
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payload.doll,
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);
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friendsActiveDolls.update((current) => {
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return {
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...current,
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[payload.friendId]: payload.doll!,
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};
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});
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}
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});
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isListening = true;
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} catch (err) {
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console.error("[Cursor] Failed to initialize cursor tracking:", err);
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@@ -134,6 +204,10 @@ export function stopCursorTracking() {
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unlistenFriendDisconnected();
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unlistenFriendDisconnected = null;
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}
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if (unlistenFriendActiveDollChanged) {
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unlistenFriendActiveDollChanged();
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unlistenFriendActiveDollChanged = null;
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}
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isListening = false;
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}
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@@ -2,6 +2,7 @@
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import {
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cursorPositionOnScreen,
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friendsCursorPositions,
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friendsActiveDolls,
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} from "../../events/cursor";
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import { appData } from "../../events/app-data";
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@@ -14,6 +15,18 @@
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const friend = $appData?.friends?.find((f) => f.friend.id === userId);
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return friend ? friend.friend.name : userId.slice(0, 8) + "...";
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}
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function getFriendDollConfig(userId: string) {
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// 1. Try to get from real-time store (most up-to-date)
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// Check if key exists to distinguish between "unknown" (undefined) and "no doll" (null)
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if (userId in $friendsActiveDolls) {
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return $friendsActiveDolls[userId]?.configuration;
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}
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// 2. Fallback to initial app data (snapshot on load)
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const friend = $appData?.friends?.find((f) => f.friend.id === userId);
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return friend?.friend.activeDoll?.configuration;
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}
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</script>
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<svelte:window bind:innerWidth bind:innerHeight />
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@@ -66,11 +79,16 @@
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<div class="absolute inset-0 size-full">
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{#if Object.keys($friendsCursorPositions).length > 0}
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{#each Object.entries($friendsCursorPositions) as [userId, position]}
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<DesktopPet
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targetX={position.mapped.x * innerWidth}
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targetY={position.mapped.y * innerHeight}
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name={getFriendName(userId)}
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/>
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{@const config = getFriendDollConfig(userId)}
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{#if config}
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<DesktopPet
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targetX={position.mapped.x * innerWidth}
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targetY={position.mapped.y * innerHeight}
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name={getFriendName(userId)}
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bodyColor={config?.colorScheme?.body}
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outlineColor={config?.colorScheme?.outline}
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/>
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{/if}
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{/each}
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{/if}
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</div>
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@@ -1,10 +1,13 @@
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<script lang="ts">
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import { onMount, onDestroy } from "svelte";
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import { invoke } from "@tauri-apps/api/core";
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import onekoGif from "../../assets/oneko/oneko.gif";
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export let targetX = 0;
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export let targetY = 0;
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export let name = "";
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export let bodyColor: string | undefined = undefined;
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export let outlineColor: string | undefined = undefined;
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let nekoPosX = 32;
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let nekoPosY = 32;
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@@ -18,6 +21,35 @@
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let animationFrameId: number;
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let lastFrameTimestamp: number;
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let spriteSheetUrl = onekoGif; // Default to standard GIF
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let isCustomSprite = false;
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// Watch for color changes to regenerate sprite
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$: if (bodyColor && outlineColor) {
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updateSpriteSheet(bodyColor, outlineColor);
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} else {
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// Revert to default if colors are missing
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spriteSheetUrl = onekoGif;
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isCustomSprite = false;
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}
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async function updateSpriteSheet(body: string, outline: string) {
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try {
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const result = await invoke<string>("recolor_gif_base64", {
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whiteColorHex: body,
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blackColorHex: outline,
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applyTexture: true,
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});
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spriteSheetUrl = `data:image/gif;base64,${result}`;
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isCustomSprite = true;
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} catch (e) {
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console.error("Failed to recolor sprite:", e);
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// Fallback
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spriteSheetUrl = onekoGif;
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isCustomSprite = false;
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}
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}
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// Sprite constants from oneko.js
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const spriteSets: Record<string, [number, number][]> = {
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idle: [[-3, -3]],
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@@ -231,7 +263,7 @@
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style="
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width: 32px;
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height: 32px;
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background-image: url({onekoGif});
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background-image: url('{spriteSheetUrl}');
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background-position: {currentSprite.x}px {currentSprite.y}px;
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"
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></div>
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@@ -1,3 +1,4 @@
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// This file was generated by [ts-rs](https://github.com/Aleph-Alpha/ts-rs). Do not edit this file manually.
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import type { DollDto } from "./DollDto";
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export type UserBasicDto = { id: string, name: string, username: string | null, activeDollId: string | null, };
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export type UserBasicDto = { id: string, name: string, username: string | null, activeDoll: DollDto | null, };
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