fixed WS race condition issue
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@@ -1,11 +1,13 @@
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use std::time::Duration;
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use tokio::time::{sleep, Instant};
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use tracing::info;
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use crate::{
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services::{
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auth::get_tokens,
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auth::{get_access_token, get_tokens},
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scene::{close_splash_window, open_scene_window, open_splash_window},
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ws::init_ws_client,
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},
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state::init_app_data,
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system_tray::init_system_tray,
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@@ -16,30 +18,31 @@ pub async fn start_fdoll() {
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bootstrap().await;
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}
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async fn init_ws_after_auth() {
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const MAX_ATTEMPTS: u8 = 5;
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const BACKOFF: Duration = Duration::from_millis(300);
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for attempt in 1..=MAX_ATTEMPTS {
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if get_access_token().await.is_some() {
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init_ws_client().await;
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return;
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}
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sleep(BACKOFF).await;
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}
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}
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async fn construct_app() {
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open_splash_window();
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// Record start time for minimum splash duration
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let start = Instant::now();
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// Spawn initialization tasks in parallel
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// We want to wait for them to finish, but they run concurrently
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let init_data = tauri::async_runtime::spawn(async {
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init_app_data().await;
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});
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// Initialize app data first so we only start WebSocket after auth is fully available
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init_app_data().await;
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let init_ws = tauri::async_runtime::spawn(async {
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// init_ws_client calls get_access_token().await.
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// During a fresh login, this token might be in the process of being saved/refreshed
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// or the client initialization might be racing.
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// However, construct_app is called after auth success, so tokens should be there.
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// The issue might be that init_ws_client is idempotent but if called twice or early...
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// Actually, init_ws_client handles creating the socket.
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crate::services::ws::init_ws_client().await;
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});
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// Wait for both to complete
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let _ = tokio::join!(init_data, init_ws);
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// Initialize WebSocket client after we know auth is present
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init_ws_after_auth().await;
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// Ensure splash stays visible for at least 3 seconds
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let elapsed = start.elapsed();
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@@ -54,16 +57,15 @@ async fn construct_app() {
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pub async fn bootstrap() {
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match get_tokens().await {
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Some(_) => {
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info!("User session restored");
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Some(tokens) => {
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info!("Tokens found in keyring - restoring user session");
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construct_app().await;
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}
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None => {
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info!("No active session, user needs to authenticate");
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info!("No active session found - user needs to authenticate");
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match crate::services::auth::init_auth_code_retrieval(|| {
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info!("Authentication successful, creating scene...");
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tauri::async_runtime::spawn(async {
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info!("Creating scene after auth success...");
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construct_app().await;
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});
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}) {
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