minor websocket refactoring

This commit is contained in:
2026-02-06 23:21:58 +08:00
parent 4e2e19c60a
commit 99340d4278
12 changed files with 370 additions and 471 deletions

View File

@@ -2,44 +2,43 @@ use rust_socketio::{Payload, RawClient};
use tracing::info;
use crate::{
lock_w,
services::health_manager::close_health_manager_window,
services::scene::open_scene_window,
state::FDOLL,
lock_w, services::health_manager::close_health_manager_window,
services::scene::open_scene_window, state::FDOLL,
};
use super::WS_EVENT;
use super::{types::WS_EVENT, utils};
/// Emit initialization request to WebSocket server
fn emit_initialize(socket: &RawClient) {
if let Err(e) = socket.emit(WS_EVENT::CLIENT_INITIALIZE, serde_json::json!({})) {
tracing::error!("Failed to emit client-initialize: {:?}", e);
}
}
/// Handler for WebSocket connection event
pub fn on_connected(_payload: Payload, socket: RawClient) {
info!("WebSocket connected. Sending initialization request.");
emit_initialize(&socket);
}
/// Handler for initialized event
pub fn on_initialized(payload: Payload, _socket: RawClient) {
match payload {
Payload::Text(values) => {
if let Some(first_value) = values.first() {
info!("Received initialized event: {:?}", first_value);
// Mark WebSocket as initialized and reset backoff timer
let mut guard = lock_w!(FDOLL);
if let Some(clients) = guard.network.clients.as_mut() {
clients.is_ws_initialized = true;
}
// Connection restored: close health manager and reopen scene
close_health_manager_window();
open_scene_window();
} else {
info!("Received initialized event with empty payload");
}
}
_ => tracing::error!("Received unexpected payload format for initialized"),
if utils::extract_text_value(payload, "initialized").is_ok() {
mark_ws_initialized();
restore_connection_ui();
}
}
}
/// Mark WebSocket as initialized in app state
fn mark_ws_initialized() {
let mut guard = lock_w!(FDOLL);
if let Some(clients) = guard.network.clients.as_mut() {
clients.is_ws_initialized = true;
}
}
/// Restore UI after successful connection
fn restore_connection_ui() {
close_health_manager_window();
open_scene_window();
}