refined doll editor windowing logic pt 2

This commit is contained in:
2025-12-22 17:49:28 +08:00
parent 29a01f9234
commit 6b21881d8a
4 changed files with 279 additions and 20 deletions

View File

@@ -1,10 +1,55 @@
use tauri::{Emitter, Manager};
#[cfg(target_os = "windows")]
use tauri::WebviewWindow;
use tauri::{Emitter, Listener, Manager};
use tracing::{error, info};
use crate::get_app_handle;
static APP_MENU_WINDOW_LABEL: &str = "app_menu";
#[cfg(target_os = "windows")]
use windows::Win32::Foundation::{BOOL, HWND};
#[cfg(target_os = "windows")]
use windows::Win32::UI::Input::KeyboardAndMouse::EnableWindow; // Correct location for EnableWindow
// #[cfg(target_os = "macos")]
// use objc2_app_kit::{NSWindow, NSWindowCollectionBehavior};
// #[cfg(target_os = "macos")]
// use tauri::v2_compat::MsgSend; // Removed: Not needed/doesn't exist
/// Helper to disable/enable interaction with a window
#[cfg(target_os = "windows")]
fn set_window_interaction(window: &WebviewWindow, enable: bool) {
{
// Add explicit import for the trait method
use raw_window_handle::HasWindowHandle;
if let Ok(handle) = window.window_handle() {
// raw-window-handle 0.6 uses a match pattern
// The trait returns a WindowHandle wrapper which has as_raw()
match handle.as_raw() {
raw_window_handle::RawWindowHandle::Win32(win32_handle) => {
// win32_handle.hwnd is a NonZeroIsize (or similar depending on version), cast to isize then HWND
// windows crate expects HWND(isize) or HWND(*mut c_void) depending on version
// raw-window-handle 0.6: hwnd is NonZero<isize>
let hwnd_isize = win32_handle.hwnd.get();
let hwnd = HWND(hwnd_isize as _);
unsafe {
// TRUE (1) to enable, FALSE (0) to disable
let _ = EnableWindow(hwnd, BOOL::from(enable));
}
}
_ => {
error!("Unsupported window handle type on Windows");
}
}
} else {
error!("Failed to get window handle");
}
}
}
#[tauri::command]
pub async fn open_doll_editor_window(doll_id: Option<String>) {
let app_handle = get_app_handle().clone();
@@ -28,6 +73,14 @@ pub async fn open_doll_editor_window(doll_id: Option<String>) {
error!("Failed to focus existing doll editor window: {}", e);
}
// Ensure overlay is active on parent (redundancy for safety)
#[cfg(target_os = "macos")]
if let Some(parent) = app_handle.get_webview_window(APP_MENU_WINDOW_LABEL) {
if let Err(e) = parent.emit("set-interaction-overlay", true) {
error!("Failed to ensure interaction overlay on parent: {}", e);
}
}
// Emit event to update context
if let Some(id) = doll_id {
if let Err(e) = window.emit("edit-doll", id) {
@@ -65,13 +118,60 @@ pub async fn open_doll_editor_window(doll_id: Option<String>) {
.visible_on_all_workspaces(false);
// Set parent if app menu exists
// Also disable interaction with parent while child is open
// macOS Specific: Focus Trap Listener ID
// We need to capture this to unlisten later.
let mut parent_focus_listener_id: Option<u32> = None;
if let Some(parent) = app_handle.get_webview_window(APP_MENU_WINDOW_LABEL) {
// 1. Disable parent interaction immediately (Windows only)
#[cfg(target_os = "windows")]
set_window_interaction(&parent, false);
// 2. Setup Focus Trap (macOS only)
#[cfg(target_os = "macos")]
{
let child_label = window_label.clone();
let app_handle_clone = get_app_handle().clone();
// Emit event to show overlay
if let Err(e) = parent.emit("set-interaction-overlay", true) {
error!("Failed to emit set-interaction-overlay event: {}", e);
}
// Listen for when the PARENT gets focus
let id = parent.listen("tauri://focus", move |_| {
info!(
"Parent focused, redirecting focus to child: {}",
child_label
);
if let Some(child) = app_handle_clone.get_webview_window(&child_label) {
if let Err(e) = child.set_focus() {
error!("Failed to refocus child window: {}", e);
}
}
});
parent_focus_listener_id = Some(id);
}
match builder.parent(&parent) {
Ok(b) => builder = b,
Err(e) => {
error!("Failed to set parent for doll editor window: {}", e);
// If we fail to set parent, we effectively lost the builder because .parent() consumes it.
// We must return here to avoid using moved value.
// If we fail, revert changes
#[cfg(target_os = "windows")]
set_window_interaction(&parent, true);
#[cfg(target_os = "macos")]
{
if let Some(id) = parent_focus_listener_id {
parent.unlisten(id);
}
// Remove overlay if we failed
let _ = parent.emit("set-interaction-overlay", false);
}
return;
}
};
@@ -80,11 +180,60 @@ pub async fn open_doll_editor_window(doll_id: Option<String>) {
match builder.build() {
Ok(window) => {
info!("{} window builder succeeded", window_label);
// 3. Setup cleanup hook: When this child window is destroyed, re-enable the parent
let app_handle_clone = get_app_handle().clone();
// Capture the listener ID for cleanup
let listener_to_remove = parent_focus_listener_id;
window.on_window_event(move |event| {
if let tauri::WindowEvent::Destroyed = event {
if let Some(parent) =
app_handle_clone.get_webview_window(APP_MENU_WINDOW_LABEL)
{
info!("Doll editor destroyed, restoring parent state");
// Windows: Re-enable input
#[cfg(target_os = "windows")]
set_window_interaction(&parent, true);
// macOS: Remove focus trap listener
#[cfg(target_os = "macos")]
{
if let Some(id) = listener_to_remove {
parent.unlisten(id);
}
// Remove overlay
if let Err(e) = parent.emit("set-interaction-overlay", false) {
error!("Failed to remove interaction overlay: {}", e);
}
}
// Optional: Focus parent after child closes for good UX
let _ = parent.set_focus();
}
}
});
// #[cfg(debug_assertions)]
// window.open_devtools();
}
Err(e) => {
error!("Failed to build {} window: {}", window_label, e);
// If build failed, revert
if let Some(parent) = get_app_handle().get_webview_window(APP_MENU_WINDOW_LABEL) {
#[cfg(target_os = "windows")]
set_window_interaction(&parent, true);
#[cfg(target_os = "macos")]
{
if let Some(id) = parent_focus_listener_id {
parent.unlisten(id);
}
let _ = parent.emit("set-interaction-overlay", false);
}
}
}
};
});