functional runtime

This commit is contained in:
2026-02-15 22:27:08 +08:00
parent 285fdcab1f
commit 44556ca3a1
5 changed files with 176 additions and 6 deletions

View File

@@ -19,6 +19,7 @@ pub struct AppState {
pub auth: AuthState,
pub user_data: AppData,
pub tray: Option<TrayIcon>,
pub module_handles: std::sync::Mutex<Vec<std::thread::JoinHandle<()>>>,
}
// Global application state
@@ -36,6 +37,7 @@ pub fn init_app_state() {
guard.network = init_network_state();
guard.auth = init_auth_state();
guard.user_data = AppData::default();
guard.module_handles = std::sync::Mutex::new(Vec::new());
}
update_display_dimensions_for_scene_state();
info!("Initialized FDOLL state (WebSocket client & user data initializing asynchronously)");