interaction system
This commit is contained in:
@@ -1,5 +1,6 @@
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use crate::{
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models::app_data::AppData,
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models::interaction::SendInteractionDto,
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remotes::{
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dolls::{CreateDollDto, DollDto, DollsRemote, UpdateDollDto},
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friends::{
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@@ -14,6 +15,7 @@ use crate::{
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},
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cursor::start_cursor_tracking,
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doll_editor::open_doll_editor_window,
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interaction::send_interaction,
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scene::{open_splash_window, set_pet_menu_state, set_scene_interactive},
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},
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state::{init_app_data, init_app_data_scoped, AppDataRefreshScope, FDOLL},
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@@ -375,6 +377,11 @@ async fn logout_and_restart() -> Result<(), String> {
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.map_err(|e| e.to_string())
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}
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#[tauri::command]
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async fn send_interaction_cmd(dto: SendInteractionDto) -> Result<(), String> {
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send_interaction(dto).await
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}
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#[tauri::command]
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fn start_auth_flow() -> Result<(), String> {
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// Cancel any in-flight auth listener/state before starting a new one
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@@ -427,7 +434,8 @@ pub fn run() {
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set_scene_interactive,
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set_pet_menu_state,
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start_auth_flow,
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logout_and_restart
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logout_and_restart,
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send_interaction_cmd
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])
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.setup(|app| {
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APP_HANDLE
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32
src-tauri/src/models/interaction.rs
Normal file
32
src-tauri/src/models/interaction.rs
Normal file
@@ -0,0 +1,32 @@
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use serde::{Deserialize, Serialize};
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use ts_rs::TS;
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#[derive(Clone, Serialize, Deserialize, Debug, TS)]
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#[ts(export)]
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#[serde(rename_all = "camelCase")]
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pub struct SendInteractionDto {
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pub recipient_user_id: String,
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pub content: String,
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#[serde(rename = "type")]
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pub type_: String,
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}
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#[derive(Clone, Serialize, Deserialize, Debug, TS)]
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#[ts(export)]
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#[serde(rename_all = "camelCase")]
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pub struct InteractionPayloadDto {
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pub sender_user_id: String,
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pub sender_name: String,
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pub content: String,
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#[serde(rename = "type")]
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pub type_: String,
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pub timestamp: String,
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}
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#[derive(Clone, Serialize, Deserialize, Debug, TS)]
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#[ts(export)]
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#[serde(rename_all = "camelCase")]
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pub struct InteractionDeliveryFailedDto {
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pub recipient_user_id: String,
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pub reason: String,
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}
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@@ -1 +1,4 @@
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pub mod app_data;
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pub mod interaction;
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pub use interaction::*;
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72
src-tauri/src/services/interaction.rs
Normal file
72
src-tauri/src/services/interaction.rs
Normal file
@@ -0,0 +1,72 @@
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use serde_json::json;
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use tracing::{error, info};
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use crate::{
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lock_r,
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models::interaction::SendInteractionDto,
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services::ws::WS_EVENT,
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state::FDOLL,
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};
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pub async fn send_interaction(dto: SendInteractionDto) -> Result<(), String> {
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// Check if WS is initialized
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let client = {
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let guard = lock_r!(FDOLL);
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if let Some(clients) = &guard.clients {
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if clients.is_ws_initialized {
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clients.ws_client.clone()
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} else {
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return Err("WebSocket not initialized".to_string());
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}
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} else {
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return Err("App not fully initialized".to_string());
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}
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};
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if let Some(socket) = client {
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// Prepare payload for client-send-interaction event
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// The DTO structure matches what the server expects:
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// { recipientUserId, content, type } (handled by serde rename_all="camelCase")
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// Note: The `type` field in DTO is mapped to `type_` in Rust struct but serialized as `type`
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// due to camelCase renaming (if we rely on TS-RS output) or manual renaming.
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// Wait, `type` is a reserved keyword in Rust so we used `type_`.
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// We need to ensure serialization maps `type_` to `type`.
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// However, serde's `rename_all = "camelCase"` handles `recipient_user_id` -> `recipientUserId`.
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// It does NOT automatically handle `type_` -> `type`.
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// We should add `#[serde(rename = "type")]` to the `type_` field in the model.
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// I will fix the model first to ensure correct serialization.
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let payload = json!({
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"recipientUserId": dto.recipient_user_id,
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"content": dto.content,
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"type": dto.type_
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});
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info!("Sending interaction via WS: {:?}", payload);
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// Blocking emission because rust_socketio::Client::emit is synchronous/blocking
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// but we are in an async context. Ideally we spawn_blocking.
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let spawn_result = tauri::async_runtime::spawn_blocking(move || {
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socket.emit(WS_EVENT::CLIENT_SEND_INTERACTION, payload)
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}).await;
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match spawn_result {
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Ok(emit_result) => match emit_result {
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Ok(_) => Ok(()),
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Err(e) => {
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let err_msg = format!("Failed to emit interaction event: {}", e);
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error!("{}", err_msg);
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Err(err_msg)
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}
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},
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Err(e) => {
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let err_msg = format!("Failed to spawn blocking task for interaction emit: {}", e);
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error!("{}", err_msg);
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Err(err_msg)
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}
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}
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} else {
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Err("WebSocket client not available".to_string())
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}
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}
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@@ -4,6 +4,7 @@ pub mod client_config_manager;
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pub mod cursor;
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pub mod doll_editor;
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pub mod health_manager;
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pub mod interaction;
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pub mod scene;
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pub mod sprite_recolor;
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pub mod welcome;
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@@ -5,6 +5,7 @@ use tracing::{error, info};
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use crate::{
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get_app_handle, lock_r, lock_w,
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models::interaction::{InteractionDeliveryFailedDto, InteractionPayloadDto},
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services::{
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client_config_manager::AppConfig,
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cursor::{normalized_to_absolute, CursorPosition, CursorPositions},
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@@ -49,6 +50,9 @@ impl WS_EVENT {
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pub const DOLL_DELETED: &str = "doll_deleted";
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pub const CLIENT_INITIALIZE: &str = "client-initialize";
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pub const INITIALIZED: &str = "initialized";
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pub const INTERACTION_RECEIVED: &str = "interaction-received";
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pub const INTERACTION_DELIVERY_FAILED: &str = "interaction-delivery-failed";
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pub const CLIENT_SEND_INTERACTION: &str = "client-send-interaction";
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}
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fn emit_initialize(socket: &RawClient) {
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@@ -364,6 +368,60 @@ fn on_doll_deleted(payload: Payload, _socket: RawClient) {
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}
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}
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fn on_interaction_received(payload: Payload, _socket: RawClient) {
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match payload {
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Payload::Text(values) => {
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if let Some(first_value) = values.first() {
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info!("Received interaction-received event: {:?}", first_value);
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let interaction_data: Result<InteractionPayloadDto, _> =
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serde_json::from_value(first_value.clone());
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match interaction_data {
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Ok(data) => {
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if let Err(e) = get_app_handle().emit(WS_EVENT::INTERACTION_RECEIVED, data) {
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error!("Failed to emit interaction-received event: {:?}", e);
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}
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}
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Err(e) => {
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error!("Failed to parse interaction payload: {}", e);
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}
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}
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} else {
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info!("Received interaction-received event with empty payload");
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}
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}
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_ => error!("Received unexpected payload format for interaction-received"),
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}
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}
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fn on_interaction_delivery_failed(payload: Payload, _socket: RawClient) {
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match payload {
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Payload::Text(values) => {
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if let Some(first_value) = values.first() {
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info!("Received interaction-delivery-failed event: {:?}", first_value);
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let failure_data: Result<InteractionDeliveryFailedDto, _> =
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serde_json::from_value(first_value.clone());
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match failure_data {
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Ok(data) => {
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if let Err(e) = get_app_handle().emit(WS_EVENT::INTERACTION_DELIVERY_FAILED, data) {
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error!("Failed to emit interaction-delivery-failed event: {:?}", e);
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}
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}
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Err(e) => {
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error!("Failed to parse interaction failure payload: {}", e);
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}
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}
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} else {
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info!("Received interaction-delivery-failed event with empty payload");
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}
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}
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_ => error!("Received unexpected payload format for interaction-delivery-failed"),
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}
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}
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pub async fn report_cursor_data(cursor_position: CursorPosition) {
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// Only attempt to get clients if lock_r succeeds (it should, but safety first)
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// and if clients are actually initialized.
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@@ -471,6 +529,11 @@ pub async fn build_ws_client(
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.on(WS_EVENT::DOLL_UPDATED, on_doll_updated)
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.on(WS_EVENT::DOLL_DELETED, on_doll_deleted)
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.on(WS_EVENT::INITIALIZED, on_initialized)
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.on(WS_EVENT::INTERACTION_RECEIVED, on_interaction_received)
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.on(
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WS_EVENT::INTERACTION_DELIVERY_FAILED,
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on_interaction_delivery_failed,
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)
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// rust-socketio fires Event::Connect on initial connect AND reconnects
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// so we resend initialization there instead of a dedicated reconnect event.
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.on(Event::Connect, on_connected)
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33
src/events/interaction.ts
Normal file
33
src/events/interaction.ts
Normal file
@@ -0,0 +1,33 @@
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import { listen } from "@tauri-apps/api/event";
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import { addInteraction } from "$lib/stores/interaction-store";
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import type { InteractionPayloadDto } from "../types/bindings/InteractionPayloadDto";
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import type { InteractionDeliveryFailedDto } from "../types/bindings/InteractionDeliveryFailedDto";
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let unlistenReceived: (() => void) | undefined;
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let unlistenFailed: (() => void) | undefined;
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export async function initInteractionListeners() {
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unlistenReceived = await listen<InteractionPayloadDto>(
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"interaction-received",
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(event) => {
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console.log("Received interaction:", event.payload);
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addInteraction(event.payload);
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},
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);
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unlistenFailed = await listen<InteractionDeliveryFailedDto>(
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"interaction-delivery-failed",
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(event) => {
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console.error("Interaction delivery failed:", event.payload);
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// You might want to show a toast or alert here
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alert(
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`Failed to send message to user ${event.payload.recipientUserId}: ${event.payload.reason}`,
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);
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},
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);
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}
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export function stopInteractionListeners() {
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if (unlistenReceived) unlistenReceived();
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if (unlistenFailed) unlistenFailed();
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}
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23
src/lib/stores/interaction-store.ts
Normal file
23
src/lib/stores/interaction-store.ts
Normal file
@@ -0,0 +1,23 @@
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import { writable } from "svelte/store";
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import type { InteractionPayloadDto } from "../../types/bindings/InteractionPayloadDto";
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// Map senderUserId -> InteractionPayloadDto
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export const receivedInteractions = writable<Map<string, InteractionPayloadDto>>(new Map());
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export function addInteraction(interaction: InteractionPayloadDto) {
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receivedInteractions.update((map) => {
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// For now, we only store the latest message per user.
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// In the future, we could store an array if we want a history.
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const newMap = new Map(map);
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newMap.set(interaction.senderUserId, interaction);
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return newMap;
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});
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}
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export function clearInteraction(userId: string) {
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receivedInteractions.update((map) => {
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const newMap = new Map(map);
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newMap.delete(userId);
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return newMap;
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});
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}
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@@ -3,6 +3,7 @@
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import { onMount, onDestroy } from "svelte";
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import { initCursorTracking, stopCursorTracking } from "../events/cursor";
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import { initAppDataListener } from "../events/app-data";
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import { initInteractionListeners, stopInteractionListeners } from "../events/interaction";
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import {
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initSceneInteractiveListener,
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stopSceneInteractiveListener,
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@@ -15,6 +16,7 @@
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await initCursorTracking();
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await initAppDataListener();
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await initSceneInteractiveListener();
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await initInteractionListeners();
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} catch (err) {
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console.error("Failed to initialize event listeners:", err);
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}
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@@ -23,6 +25,7 @@
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onDestroy(() => {
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stopCursorTracking();
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stopSceneInteractiveListener();
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stopInteractionListeners();
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});
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}
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</script>
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@@ -5,6 +5,10 @@
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import { getSpriteSheetUrl } from "$lib/utils/sprite-utils";
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import PetSprite from "$lib/components/PetSprite.svelte";
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import onekoGif from "../../../assets/oneko/oneko.gif";
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import {
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receivedInteractions,
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clearInteraction,
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} from "$lib/stores/interaction-store";
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import PetMenu from "./PetMenu.svelte";
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import type { DollDto } from "../../../types/bindings/DollDto";
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import type { UserBasicDto } from "../../../types/bindings/UserBasicDto";
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@@ -26,6 +30,40 @@
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let spriteSheetUrl = onekoGif;
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let isPetMenuOpen = false;
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let receivedMessage: string | undefined = undefined;
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let messageTimer: number | undefined = undefined;
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// Watch for received interactions for this user
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$: {
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const interaction = $receivedInteractions.get(user.id);
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if (interaction && interaction.content !== receivedMessage) {
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console.log(`Received interaction for ${user.id}: ${interaction.content}`);
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receivedMessage = interaction.content;
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isPetMenuOpen = true;
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// Make scene interactive so user can see it
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invoke("set_scene_interactive", {
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interactive: true,
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shouldClick: false,
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});
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// Clear existing timer if any
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if (messageTimer) clearTimeout(messageTimer);
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// Auto-close and clear after 8 seconds
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messageTimer = setTimeout(() => {
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isPetMenuOpen = false;
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receivedMessage = undefined;
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clearInteraction(user.id);
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// We probably shouldn't disable interactivity globally here as other pets might be active,
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// but 'set_pet_menu_state' in backend handles the window transparency logic per pet/menu.
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// However, we did explicitly call set_scene_interactive(true).
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// It might be safer to let the mouse-leave or other logic handle setting it back to false,
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// or just leave it as is since the user might want to interact.
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// For now, focusing on the message lifecycle.
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}, 8000) as unknown as number;
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}
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}
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// Watch for color changes to regenerate sprite
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$: updateSprite(
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@@ -33,10 +71,22 @@
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doll?.configuration.colorScheme.outline,
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);
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$: (isInteractive, (isPetMenuOpen = false));
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// This reactive statement forces the menu closed whenever `isInteractive` changes.
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// This conflicts with our message logic because we explicitly set interactive=true when opening the menu for a message.
|
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// We should remove this or condition it.
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// The original intent was likely to close the menu if the user moves the mouse away (interactive becomes false),
|
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// but `isInteractive` is driven by mouse hover usually.
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// When we force it via invoke("set_scene_interactive", { interactive: true }), it might not reflect back into `isInteractive` prop immediately or correctly depending on how the parent passes it.
|
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// Actually, `isInteractive` is a prop passed from +page.svelte probably based on hover state.
|
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// If we want the menu to stay open during the message, we should probably ignore this auto-close behavior if a message is present.
|
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|
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$: if (!receivedMessage && !isInteractive) {
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isPetMenuOpen = false;
|
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}
|
||||
|
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$: {
|
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if (id) {
|
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console.log(`Setting pet menu state for ${id}: ${isPetMenuOpen}`);
|
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invoke("set_pet_menu_state", { id, open: isPetMenuOpen });
|
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}
|
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}
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@@ -99,13 +149,19 @@
|
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aria-label="Pet Menu"
|
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>
|
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{#if doll}
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<PetMenu {doll} {user} />
|
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<PetMenu {doll} {user} {receivedMessage} />
|
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{/if}
|
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</div>
|
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{/if}
|
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<button
|
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onclick={() => {
|
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isPetMenuOpen = !isPetMenuOpen;
|
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if (!isPetMenuOpen) {
|
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// Clear message when closing menu manually
|
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receivedMessage = undefined;
|
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clearInteraction(user.id);
|
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if (messageTimer) clearTimeout(messageTimer);
|
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}
|
||||
}}
|
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>
|
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<PetSprite
|
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|
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@@ -1,23 +1,86 @@
|
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<script lang="ts">
|
||||
import { invoke } from "@tauri-apps/api/core";
|
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import { type DollDto } from "../../../types/bindings/DollDto";
|
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import type { UserBasicDto } from "../../../types/bindings/UserBasicDto";
|
||||
import type { SendInteractionDto } from "../../../types/bindings/SendInteractionDto";
|
||||
|
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export let doll: DollDto;
|
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export let user: UserBasicDto;
|
||||
export let receivedMessage: string | undefined = undefined;
|
||||
|
||||
let showMessageInput = false;
|
||||
let messageContent = "";
|
||||
|
||||
async function sendMessage() {
|
||||
if (!messageContent.trim()) return;
|
||||
|
||||
const dto: SendInteractionDto = {
|
||||
recipientUserId: user.id,
|
||||
content: messageContent,
|
||||
type: "text",
|
||||
};
|
||||
|
||||
try {
|
||||
await invoke("send_interaction_cmd", { dto });
|
||||
messageContent = "";
|
||||
showMessageInput = false;
|
||||
} catch (e) {
|
||||
console.error("Failed to send interaction:", e);
|
||||
alert("Failed to send message: " + e);
|
||||
}
|
||||
}
|
||||
|
||||
function handleKeydown(event: KeyboardEvent) {
|
||||
if (event.key === "Enter") {
|
||||
sendMessage();
|
||||
} else if (event.key === "Escape") {
|
||||
showMessageInput = false;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<div class="bg-base-100 border border-base-200 card p-1">
|
||||
<div class="bg-base-100 border border-base-200 card p-1 min-w-[150px]">
|
||||
<div class="flex flex-col gap-1">
|
||||
<div class="flex flex-row w-full items-end gap-1">
|
||||
<p class="text-sm font-semibold">{doll.name}</p>
|
||||
<p class="text-[0.6rem] opacity-50">From {user.name}</p>
|
||||
</div>
|
||||
<div class="flex flex-row gap-1 w-full *:flex-1 *:btn *:btn-sm">
|
||||
<button>Headpat</button>
|
||||
<button>Message</button>
|
||||
</div>
|
||||
<div class="flex flex-row gap-1 w-full *:flex-1 *:btn *:btn-sm">
|
||||
<button>Postcard</button>
|
||||
<button>Wormhole</button>
|
||||
</div>
|
||||
|
||||
{#if receivedMessage}
|
||||
<div class="">
|
||||
<div class="text-sm max-w-[140px]">
|
||||
{receivedMessage}
|
||||
</div>
|
||||
</div>
|
||||
{:else if showMessageInput}
|
||||
<div class="flex flex-col gap-1">
|
||||
<input
|
||||
type="text"
|
||||
bind:value={messageContent}
|
||||
onkeydown={handleKeydown}
|
||||
placeholder="Type message..."
|
||||
class="input input-xs input-bordered w-full"
|
||||
autofocus
|
||||
/>
|
||||
<div class="flex gap-1">
|
||||
<button class="btn btn-xs btn-primary flex-1" onclick={sendMessage}
|
||||
>Send</button
|
||||
>
|
||||
<button
|
||||
class="btn btn-xs flex-1"
|
||||
onclick={() => (showMessageInput = false)}>Cancel</button
|
||||
>
|
||||
</div>
|
||||
</div>
|
||||
{:else}
|
||||
<div class="flex flex-row gap-1 w-full *:flex-1 *:btn *:btn-sm">
|
||||
<button disabled>Headpat</button>
|
||||
<button onclick={() => (showMessageInput = true)}>Message</button>
|
||||
</div>
|
||||
<div class="flex flex-row gap-1 w-full *:flex-1 *:btn *:btn-sm">
|
||||
<button disabled>Postcard</button>
|
||||
<button disabled>Wormhole</button>
|
||||
</div>
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
3
src/types/bindings/HealthResponseDto.ts
Normal file
3
src/types/bindings/HealthResponseDto.ts
Normal file
@@ -0,0 +1,3 @@
|
||||
// This file was generated by [ts-rs](https://github.com/Aleph-Alpha/ts-rs). Do not edit this file manually.
|
||||
|
||||
export type HealthResponseDto = { status: string, version: string, uptimeSecs: bigint, db: string, };
|
||||
3
src/types/bindings/InteractionDeliveryFailedDto.ts
Normal file
3
src/types/bindings/InteractionDeliveryFailedDto.ts
Normal file
@@ -0,0 +1,3 @@
|
||||
// This file was generated by [ts-rs](https://github.com/Aleph-Alpha/ts-rs). Do not edit this file manually.
|
||||
|
||||
export type InteractionDeliveryFailedDto = { recipientUserId: string, reason: string, };
|
||||
3
src/types/bindings/InteractionPayloadDto.ts
Normal file
3
src/types/bindings/InteractionPayloadDto.ts
Normal file
@@ -0,0 +1,3 @@
|
||||
// This file was generated by [ts-rs](https://github.com/Aleph-Alpha/ts-rs). Do not edit this file manually.
|
||||
|
||||
export type InteractionPayloadDto = { senderUserId: string, senderName: string, content: string, type: string, timestamp: string, };
|
||||
3
src/types/bindings/SendInteractionDto.ts
Normal file
3
src/types/bindings/SendInteractionDto.ts
Normal file
@@ -0,0 +1,3 @@
|
||||
// This file was generated by [ts-rs](https://github.com/Aleph-Alpha/ts-rs). Do not edit this file manually.
|
||||
|
||||
export type SendInteractionDto = { recipientUserId: string, content: string, type: string, };
|
||||
Reference in New Issue
Block a user