refined doll editor windowing logic

This commit is contained in:
2025-12-22 12:53:13 +08:00
parent e4fdcd44c6
commit 29a01f9234
8 changed files with 164 additions and 246 deletions

View File

@@ -2,7 +2,7 @@
"$schema": "../gen/schemas/desktop-schema.json",
"identifier": "default",
"description": "Capability for the main window",
"windows": ["main", "scene", "app_menu", "doll_editor"],
"windows": ["main", "scene", "app_menu", "doll_editor*"],
"permissions": [
"core:default",
"opener:default",

View File

@@ -11,7 +11,7 @@ use crate::{
state::{init_app_data, FDOLL},
};
use tauri::async_runtime;
use tauri::Manager;
use tauri::{Emitter, Manager};
use tracing_subscriber::{self, util::SubscriberInitExt};
static APP_HANDLE: std::sync::OnceLock<tauri::AppHandle<tauri::Wry>> = std::sync::OnceLock::new();
@@ -199,18 +199,33 @@ async fn get_doll(id: String) -> Result<DollDto, String> {
#[tauri::command]
async fn create_doll(dto: CreateDollDto) -> Result<DollDto, String> {
DollsRemote::new()
let result = DollsRemote::new()
.create_doll(dto)
.await
.map_err(|e| e.to_string())
.map_err(|e| e.to_string())?;
// Emit event locally so the app knows about the update immediately
// The websocket event will also come in, but this makes the UI snappy
if let Err(e) = get_app_handle().emit("doll_created", &result) {
tracing::error!("Failed to emit local doll.created event: {}", e);
}
Ok(result)
}
#[tauri::command]
async fn update_doll(id: String, dto: UpdateDollDto) -> Result<DollDto, String> {
DollsRemote::new()
let result = DollsRemote::new()
.update_doll(&id, dto)
.await
.map_err(|e| e.to_string())
.map_err(|e| e.to_string())?;
// Emit event locally
if let Err(e) = get_app_handle().emit("doll_updated", &result) {
tracing::error!("Failed to emit local doll.updated event: {}", e);
}
Ok(result)
}
#[tauri::command]
@@ -218,7 +233,24 @@ async fn delete_doll(id: String) -> Result<(), String> {
DollsRemote::new()
.delete_doll(&id)
.await
.map_err(|e| e.to_string())
.map_err(|e| e.to_string())?;
// Emit event locally
// We need to send something that matches the structure expected by the frontend
// The WS event sends the full object, but for deletion usually ID is enough or the object itself
// Let's send a dummy object with just the ID if we can, or just the ID if the frontend handles it.
// Looking at WS code: on_doll_deleted emits the payload it gets.
// Ideally we'd return the deleted doll from the backend but delete usually returns empty.
// Let's just emit the ID wrapped in an object or similar if needed.
// Actually, let's check what the frontend expects.
// src/routes/app-menu/tabs/your-dolls/index.svelte just listens and calls refreshDolls(),
// it doesn't use the payload. So any payload is fine.
if let Err(e) = get_app_handle().emit("doll_deleted", ()) {
tracing::error!("Failed to emit local doll.deleted event: {}", e);
}
Ok(())
}
#[tauri::command]

View File

@@ -23,7 +23,7 @@ pub fn open_app_menu_window() {
.inner_size(600.0, 500.0)
.resizable(true)
.decorations(true)
.transparent(true)
.transparent(false)
.shadow(true)
.visible(true)
.skip_taskbar(false)

View File

@@ -3,7 +3,6 @@ use tracing::{error, info};
use crate::get_app_handle;
static DOLL_EDITOR_WINDOW_LABEL: &str = "doll_editor";
static APP_MENU_WINDOW_LABEL: &str = "app_menu";
#[tauri::command]
@@ -14,8 +13,15 @@ pub async fn open_doll_editor_window(doll_id: Option<String>) {
let _ = app_handle.run_on_main_thread(move || {
let app_handle = get_app_handle();
// Construct a unique window label
let window_label = if let Some(ref id) = doll_id {
format!("doll_editor_{}", id)
} else {
"doll_editor_create".to_string()
};
// Check if the window already exists
let existing_window = app_handle.get_webview_window(DOLL_EDITOR_WINDOW_LABEL);
let existing_window = app_handle.get_webview_window(&window_label);
if let Some(window) = existing_window {
// If it exists, we might want to reload it with new params or just focus it
if let Err(e) = window.set_focus() {
@@ -44,14 +50,14 @@ pub async fn open_doll_editor_window(doll_id: Option<String>) {
let mut builder = tauri::WebviewWindowBuilder::new(
app_handle,
DOLL_EDITOR_WINDOW_LABEL,
&window_label,
tauri::WebviewUrl::App(url_path.into()),
)
.title("Doll Editor")
.inner_size(300.0, 400.0)
.resizable(false)
.decorations(true)
.transparent(true)
.transparent(false)
.shadow(true)
.visible(true)
.skip_taskbar(false)
@@ -73,12 +79,12 @@ pub async fn open_doll_editor_window(doll_id: Option<String>) {
match builder.build() {
Ok(window) => {
info!("{} window builder succeeded", DOLL_EDITOR_WINDOW_LABEL);
#[cfg(debug_assertions)]
window.open_devtools();
info!("{} window builder succeeded", window_label);
// #[cfg(debug_assertions)]
// window.open_devtools();
}
Err(e) => {
error!("Failed to build {} window: {}", DOLL_EDITOR_WINDOW_LABEL, e);
error!("Failed to build {} window: {}", window_label, e);
}
};
});

View File

@@ -39,9 +39,9 @@ impl WS_EVENT {
pub const FRIEND_DOLL_CREATED: &str = "friend-doll-created";
pub const FRIEND_DOLL_UPDATED: &str = "friend-doll-updated";
pub const FRIEND_DOLL_DELETED: &str = "friend-doll-deleted";
pub const DOLL_CREATED: &str = "doll.created";
pub const DOLL_UPDATED: &str = "doll.updated";
pub const DOLL_DELETED: &str = "doll.deleted";
pub const DOLL_CREATED: &str = "doll_created";
pub const DOLL_UPDATED: &str = "doll_updated";
pub const DOLL_DELETED: &str = "doll_deleted";
}
fn on_friend_request_received(payload: Payload, _socket: RawClient) {

View File

@@ -1,21 +1,20 @@
<script lang="ts">
import { onMount } from "svelte";
import { page } from "$app/stores";
import { invoke } from "@tauri-apps/api/core";
import { getCurrentWebviewWindow } from "@tauri-apps/api/webviewWindow";
import DollEditor from "./doll-editor.svelte";
import type { DollDto } from "../../../../types/bindings/DollDto";
import type { CreateDollDto } from "../../../../types/bindings/CreateDollDto";
import type { UpdateDollDto } from "../../../../types/bindings/UpdateDollDto";
import DollPreview from "../DollPreview.svelte";
let mode: "create" | "edit" = "create";
let dollId: string | null = null;
let loading = true;
let error: string | null = null;
let initialName = "";
let initialBodyColor = "#FFFFFF";
let initialOutlineColor = "#000000";
let name = "";
let bodyColor = "#FFFFFF";
let outlineColor = "#000000";
onMount(async () => {
// Check URL search params for ID
@@ -36,9 +35,9 @@
loading = true;
try {
const doll: DollDto = await invoke("get_doll", { id });
initialName = doll.name;
initialBodyColor = doll.configuration.colorScheme.body;
initialOutlineColor = doll.configuration.colorScheme.outline;
name = doll.name;
bodyColor = doll.configuration.colorScheme.body;
outlineColor = doll.configuration.colorScheme.outline;
} catch (e) {
error = (e as Error)?.message ?? String(e);
console.error("Failed to fetch doll:", e);
@@ -47,11 +46,9 @@
}
}
async function handleSave(
name: string,
bodyColor: string,
outlineColor: string,
) {
async function handleSave() {
if (!name.trim()) return;
try {
if (mode === "create") {
const dto: CreateDollDto = {
@@ -90,7 +87,7 @@
}
</script>
<div class="w-screen h-screen bg-base-100">
<div class="w-screen h-screen bg-base-100 flex flex-col">
{#if loading}
<div class="flex h-full items-center justify-center">
<span class="loading loading-spinner loading-lg"></span>
@@ -103,15 +100,69 @@
<button class="btn btn-sm mt-4" on:click={handleCancel}>Close</button>
</div>
{:else}
<DollEditor
isOpen={true}
standalone={true}
{mode}
{initialName}
{initialBodyColor}
{initialOutlineColor}
onSave={handleSave}
onCancel={handleCancel}
/>
<div class="h-full w-full p-4 flex flex-col">
<div class="form-control w-full">
<label class="label">
<span class="label-text">Name</span>
</label>
<input
type="text"
placeholder="Doll Name"
class="input input-bordered w-full"
bind:value={name}
/>
</div>
<div class="flex justify-center mt-4">
<DollPreview {bodyColor} {outlineColor} />
</div>
<div class="form-control w-full mt-2">
<label class="label">
<span class="label-text">Body Color</span>
</label>
<div class="flex gap-2">
<input
type="color"
class="input input-bordered w-12 p-1 h-10"
bind:value={bodyColor}
/>
<input
type="text"
class="input input-bordered w-full"
bind:value={bodyColor}
/>
</div>
</div>
<div class="form-control w-full mt-2">
<label class="label">
<span class="label-text">Outline Color</span>
</label>
<div class="flex gap-2">
<input
type="color"
class="input input-bordered w-12 p-1 h-10"
bind:value={outlineColor}
/>
<input
type="text"
class="input input-bordered w-full"
bind:value={outlineColor}
/>
</div>
</div>
<div class="mt-auto pt-4 flex justify-end gap-2">
<button class="btn" on:click={handleCancel}>Cancel</button>
<button
class="btn btn-primary"
on:click={handleSave}
disabled={!name.trim()}
>
{#if mode === "create"}
Create
{:else}
Save
{/if}
</button>
</div>
</div>
{/if}
</div>

View File

@@ -1,181 +0,0 @@
<script lang="ts">
import DollPreview from "../DollPreview.svelte";
export let isOpen: boolean;
export let mode: "create" | "edit";
export let initialName = "";
export let initialBodyColor = "#FFFFFF";
export let initialOutlineColor = "#000000";
export let onSave: (
name: string,
bodyColor: string,
outlineColor: string,
) => void;
export let onCancel: () => void;
export let standalone = false;
let name = initialName;
let bodyColor = initialBodyColor;
let outlineColor = initialOutlineColor;
$: if (isOpen) {
name = initialName;
bodyColor = initialBodyColor;
outlineColor = initialOutlineColor;
}
function handleSave() {
if (!name.trim()) return;
onSave(name, bodyColor, outlineColor);
}
</script>
{#if !standalone}
{#if isOpen}
<div class="modal modal-open">
<div class="modal-box">
<h3 class="font-bold text-lg">
{#if mode === "create"}
Create New Doll
{:else}
Edit Doll
{/if}
</h3>
<div class="form-control w-full mt-4">
<label class="label">
<span class="label-text">Name</span>
</label>
<input
type="text"
placeholder="Doll Name"
class="input input-bordered w-full"
bind:value={name}
/>
</div>
<div class="flex justify-center mt-4">
<DollPreview {bodyColor} {outlineColor} />
</div>
<div class="form-control w-full mt-2">
<label class="label">
<span class="label-text">Body Color</span>
</label>
<div class="flex gap-2">
<input
type="color"
class="input input-bordered w-12 p-1 h-10"
bind:value={bodyColor}
/>
<input
type="text"
class="input input-bordered w-full"
bind:value={bodyColor}
/>
</div>
</div>
<div class="form-control w-full mt-2">
<label class="label">
<span class="label-text">Outline Color</span>
</label>
<div class="flex gap-2">
<input
type="color"
class="input input-bordered w-12 p-1 h-10"
bind:value={outlineColor}
/>
<input
type="text"
class="input input-bordered w-full"
bind:value={outlineColor}
/>
</div>
</div>
<div class="modal-action">
<button class="btn" on:click={onCancel}>Cancel</button>
<button
class="btn btn-primary"
on:click={handleSave}
disabled={!name.trim()}
>
{#if mode === "create"}
Create
{:else}
Save
{/if}
</button>
</div>
</div>
</div>
{/if}
{:else}
<div class="h-full w-full bg-base-100 p-4 flex flex-col">
<h3 class="font-bold text-lg">
{#if mode === "create"}
Create New Doll
{:else}
Edit Doll
{/if}
</h3>
<div class="form-control w-full mt-4">
<label class="label">
<span class="label-text">Name</span>
</label>
<input
type="text"
placeholder="Doll Name"
class="input input-bordered w-full"
bind:value={name}
/>
</div>
<div class="flex justify-center mt-4">
<DollPreview {bodyColor} {outlineColor} />
</div>
<div class="form-control w-full mt-2">
<label class="label">
<span class="label-text">Body Color</span>
</label>
<div class="flex gap-2">
<input
type="color"
class="input input-bordered w-12 p-1 h-10"
bind:value={bodyColor}
/>
<input
type="text"
class="input input-bordered w-full"
bind:value={bodyColor}
/>
</div>
</div>
<div class="form-control w-full mt-2">
<label class="label">
<span class="label-text">Outline Color</span>
</label>
<div class="flex gap-2">
<input
type="color"
class="input input-bordered w-12 p-1 h-10"
bind:value={outlineColor}
/>
<input
type="text"
class="input input-bordered w-full"
bind:value={outlineColor}
/>
</div>
</div>
<div class="mt-auto pt-4 flex justify-end gap-2">
<button class="btn" on:click={onCancel}>Cancel</button>
<button
class="btn btn-primary"
on:click={handleSave}
disabled={!name.trim()}
>
{#if mode === "create"}
Create
{:else}
Save
{/if}
</button>
</div>
</div>
{/if}

View File

@@ -17,44 +17,54 @@
refreshDolls();
// Set up listeners
const unlistenCreated = listen("doll.created", (event) => {
console.log("Received doll.created event", event);
refreshDolls();
const unlistenCreated = listen("doll_created", (event) => {
console.log("Received doll_created event", event);
refreshDolls();
});
const unlistenUpdated = listen("doll.updated", (event) => {
console.log("Received doll.updated event", event);
refreshDolls();
const unlistenUpdated = listen("doll_updated", (event) => {
console.log("Received doll_updated event", event);
refreshDolls();
});
const unlistenDeleted = listen("doll.deleted", (event) => {
console.log("Received doll.deleted event", event);
refreshDolls();
const unlistenDeleted = listen("doll_deleted", (event) => {
console.log("Received doll_deleted event", event);
refreshDolls();
});
// Listen for focus events to refresh data when returning from editor window
window.addEventListener("focus", refreshDolls);
return async () => {
window.removeEventListener("focus", refreshDolls);
(await unlistenCreated)();
(await unlistenUpdated)();
(await unlistenDeleted)();
};
});
let isRefreshing = false;
let refreshQueued = false;
async function refreshDolls() {
if (isRefreshing) {
refreshQueued = true;
return;
}
isRefreshing = true;
loading = true;
try {
dolls = await invoke("get_dolls");
// Use refresh_app_data to ensure we get the latest user state (including activeDollId)
// from the server, as the local state might be stale after updates.
const appData: AppData = await invoke("refresh_app_data");
user = appData.user;
} catch (e) {
error = (e as Error)?.message ?? String(e);
do {
refreshQueued = false;
try {
dolls = await invoke("get_dolls");
const appData: AppData = await invoke("refresh_app_data");
user = appData.user;
} catch (e) {
error = (e as Error)?.message ?? String(e);
}
} while (refreshQueued);
} finally {
loading = false;
isRefreshing = false;
}
}