break down pet menu component & remove pet menu for user's own doll
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@@ -69,14 +69,7 @@
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targetX={$cursorPositionOnScreen.raw.x}
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targetY={$cursorPositionOnScreen.raw.y}
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spriteUrl={$activeDollSpriteUrl}
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>
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{#if $sceneInteractive}
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<PetMenu
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actions={createPetActions("your doll")}
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ariaLabel="Open your doll actions"
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/>
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{/if}
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</Neko>
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/>
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{/if}
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{#each Object.entries($friendsCursorPositions) as [friendId, position] (friendId)}
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{#if $friendActiveDollSpriteUrls[friendId]}
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