Compare commits
11 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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b2ee5dbc04 |
3
README.md
Normal file
3
README.md
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
This is the version for Minecraft 1.12.
|
||||||
|
|
||||||
|
1.13 can be found here: https://bitbucket.org/Requios/effortless-building-1.13/src/master/
|
||||||
@@ -11,7 +11,7 @@ apply plugin: 'net.minecraftforge.gradle.forge'
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|||||||
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
||||||
|
|
||||||
|
|
||||||
version = "1.12.2-2.9"
|
version = "1.12.2-2.16"
|
||||||
group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||||
archivesBaseName = "effortlessbuilding"
|
archivesBaseName = "effortlessbuilding"
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||||||
|
|
||||||
|
|||||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
3
gradle/wrapper/gradle-wrapper.properties
vendored
3
gradle/wrapper/gradle-wrapper.properties
vendored
@@ -1,6 +1,5 @@
|
|||||||
#Mon Sep 14 12:28:28 PDT 2015
|
|
||||||
distributionBase=GRADLE_USER_HOME
|
distributionBase=GRADLE_USER_HOME
|
||||||
distributionPath=wrapper/dists
|
distributionPath=wrapper/dists
|
||||||
|
distributionUrl=https\://services.gradle.org/distributions/gradle-4.8.1-bin.zip
|
||||||
zipStoreBase=GRADLE_USER_HOME
|
zipStoreBase=GRADLE_USER_HOME
|
||||||
zipStorePath=wrapper/dists
|
zipStorePath=wrapper/dists
|
||||||
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14-bin.zip
|
|
||||||
|
|||||||
110
gradlew
vendored
110
gradlew
vendored
@@ -1,4 +1,4 @@
|
|||||||
#!/usr/bin/env bash
|
#!/usr/bin/env sh
|
||||||
|
|
||||||
##############################################################################
|
##############################################################################
|
||||||
##
|
##
|
||||||
@@ -6,47 +6,6 @@
|
|||||||
##
|
##
|
||||||
##############################################################################
|
##############################################################################
|
||||||
|
|
||||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
|
||||||
DEFAULT_JVM_OPTS=""
|
|
||||||
|
|
||||||
APP_NAME="Gradle"
|
|
||||||
APP_BASE_NAME=`basename "$0"`
|
|
||||||
|
|
||||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
|
||||||
MAX_FD="maximum"
|
|
||||||
|
|
||||||
warn ( ) {
|
|
||||||
echo "$*"
|
|
||||||
}
|
|
||||||
|
|
||||||
die ( ) {
|
|
||||||
echo
|
|
||||||
echo "$*"
|
|
||||||
echo
|
|
||||||
exit 1
|
|
||||||
}
|
|
||||||
|
|
||||||
# OS specific support (must be 'true' or 'false').
|
|
||||||
cygwin=false
|
|
||||||
msys=false
|
|
||||||
darwin=false
|
|
||||||
case "`uname`" in
|
|
||||||
CYGWIN* )
|
|
||||||
cygwin=true
|
|
||||||
;;
|
|
||||||
Darwin* )
|
|
||||||
darwin=true
|
|
||||||
;;
|
|
||||||
MINGW* )
|
|
||||||
msys=true
|
|
||||||
;;
|
|
||||||
esac
|
|
||||||
|
|
||||||
# For Cygwin, ensure paths are in UNIX format before anything is touched.
|
|
||||||
if $cygwin ; then
|
|
||||||
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
|
|
||||||
fi
|
|
||||||
|
|
||||||
# Attempt to set APP_HOME
|
# Attempt to set APP_HOME
|
||||||
# Resolve links: $0 may be a link
|
# Resolve links: $0 may be a link
|
||||||
PRG="$0"
|
PRG="$0"
|
||||||
@@ -61,9 +20,49 @@ while [ -h "$PRG" ] ; do
|
|||||||
fi
|
fi
|
||||||
done
|
done
|
||||||
SAVED="`pwd`"
|
SAVED="`pwd`"
|
||||||
cd "`dirname \"$PRG\"`/" >&-
|
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||||
APP_HOME="`pwd -P`"
|
APP_HOME="`pwd -P`"
|
||||||
cd "$SAVED" >&-
|
cd "$SAVED" >/dev/null
|
||||||
|
|
||||||
|
APP_NAME="Gradle"
|
||||||
|
APP_BASE_NAME=`basename "$0"`
|
||||||
|
|
||||||
|
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
DEFAULT_JVM_OPTS=""
|
||||||
|
|
||||||
|
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||||
|
MAX_FD="maximum"
|
||||||
|
|
||||||
|
warn () {
|
||||||
|
echo "$*"
|
||||||
|
}
|
||||||
|
|
||||||
|
die () {
|
||||||
|
echo
|
||||||
|
echo "$*"
|
||||||
|
echo
|
||||||
|
exit 1
|
||||||
|
}
|
||||||
|
|
||||||
|
# OS specific support (must be 'true' or 'false').
|
||||||
|
cygwin=false
|
||||||
|
msys=false
|
||||||
|
darwin=false
|
||||||
|
nonstop=false
|
||||||
|
case "`uname`" in
|
||||||
|
CYGWIN* )
|
||||||
|
cygwin=true
|
||||||
|
;;
|
||||||
|
Darwin* )
|
||||||
|
darwin=true
|
||||||
|
;;
|
||||||
|
MINGW* )
|
||||||
|
msys=true
|
||||||
|
;;
|
||||||
|
NONSTOP* )
|
||||||
|
nonstop=true
|
||||||
|
;;
|
||||||
|
esac
|
||||||
|
|
||||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||||
|
|
||||||
@@ -90,7 +89,7 @@ location of your Java installation."
|
|||||||
fi
|
fi
|
||||||
|
|
||||||
# Increase the maximum file descriptors if we can.
|
# Increase the maximum file descriptors if we can.
|
||||||
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
|
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||||
MAX_FD_LIMIT=`ulimit -H -n`
|
MAX_FD_LIMIT=`ulimit -H -n`
|
||||||
if [ $? -eq 0 ] ; then
|
if [ $? -eq 0 ] ; then
|
||||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||||
@@ -114,6 +113,7 @@ fi
|
|||||||
if $cygwin ; then
|
if $cygwin ; then
|
||||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||||
|
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||||
|
|
||||||
# We build the pattern for arguments to be converted via cygpath
|
# We build the pattern for arguments to be converted via cygpath
|
||||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||||
@@ -154,11 +154,19 @@ if $cygwin ; then
|
|||||||
esac
|
esac
|
||||||
fi
|
fi
|
||||||
|
|
||||||
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
|
# Escape application args
|
||||||
function splitJvmOpts() {
|
save () {
|
||||||
JVM_OPTS=("$@")
|
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||||
|
echo " "
|
||||||
}
|
}
|
||||||
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
|
APP_ARGS=$(save "$@")
|
||||||
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
|
|
||||||
|
|
||||||
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
|
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||||
|
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||||
|
|
||||||
|
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
|
||||||
|
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
|
||||||
|
cd "$(dirname "$0")"
|
||||||
|
fi
|
||||||
|
|
||||||
|
exec "$JAVACMD" "$@"
|
||||||
|
|||||||
14
gradlew.bat
vendored
14
gradlew.bat
vendored
@@ -8,14 +8,14 @@
|
|||||||
@rem Set local scope for the variables with windows NT shell
|
@rem Set local scope for the variables with windows NT shell
|
||||||
if "%OS%"=="Windows_NT" setlocal
|
if "%OS%"=="Windows_NT" setlocal
|
||||||
|
|
||||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
|
||||||
set DEFAULT_JVM_OPTS=
|
|
||||||
|
|
||||||
set DIRNAME=%~dp0
|
set DIRNAME=%~dp0
|
||||||
if "%DIRNAME%" == "" set DIRNAME=.
|
if "%DIRNAME%" == "" set DIRNAME=.
|
||||||
set APP_BASE_NAME=%~n0
|
set APP_BASE_NAME=%~n0
|
||||||
set APP_HOME=%DIRNAME%
|
set APP_HOME=%DIRNAME%
|
||||||
|
|
||||||
|
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
set DEFAULT_JVM_OPTS=
|
||||||
|
|
||||||
@rem Find java.exe
|
@rem Find java.exe
|
||||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||||
|
|
||||||
@@ -46,10 +46,9 @@ echo location of your Java installation.
|
|||||||
goto fail
|
goto fail
|
||||||
|
|
||||||
:init
|
:init
|
||||||
@rem Get command-line arguments, handling Windowz variants
|
@rem Get command-line arguments, handling Windows variants
|
||||||
|
|
||||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||||
if "%@eval[2+2]" == "4" goto 4NT_args
|
|
||||||
|
|
||||||
:win9xME_args
|
:win9xME_args
|
||||||
@rem Slurp the command line arguments.
|
@rem Slurp the command line arguments.
|
||||||
@@ -60,11 +59,6 @@ set _SKIP=2
|
|||||||
if "x%~1" == "x" goto execute
|
if "x%~1" == "x" goto execute
|
||||||
|
|
||||||
set CMD_LINE_ARGS=%*
|
set CMD_LINE_ARGS=%*
|
||||||
goto execute
|
|
||||||
|
|
||||||
:4NT_args
|
|
||||||
@rem Get arguments from the 4NT Shell from JP Software
|
|
||||||
set CMD_LINE_ARGS=%$
|
|
||||||
|
|
||||||
:execute
|
:execute
|
||||||
@rem Setup the command line
|
@rem Setup the command line
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ public class BuildConfig {
|
|||||||
|
|
||||||
@Comment({"How many placements are remembered for the undo functionality."})
|
@Comment({"How many placements are remembered for the undo functionality."})
|
||||||
@RequiresMcRestart
|
@RequiresMcRestart
|
||||||
public int undoStackSize = 5;
|
public int undoStackSize = 10;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Visuals {
|
public static class Visuals {
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ public class EffortlessBuilding
|
|||||||
{
|
{
|
||||||
public static final String MODID = "effortlessbuilding";
|
public static final String MODID = "effortlessbuilding";
|
||||||
public static final String NAME = "Effortless Building";
|
public static final String NAME = "Effortless Building";
|
||||||
public static final String VERSION = "1.12.2-2.9";
|
public static final String VERSION = "1.12.2-2.16";
|
||||||
|
|
||||||
@Mod.Instance(EffortlessBuilding.MODID)
|
@Mod.Instance(EffortlessBuilding.MODID)
|
||||||
public static EffortlessBuilding instance;
|
public static EffortlessBuilding instance;
|
||||||
@@ -93,11 +93,20 @@ public class EffortlessBuilding
|
|||||||
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 3, Side.CLIENT);
|
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 3, Side.CLIENT);
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 4, Side.SERVER);
|
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 4, Side.SERVER);
|
||||||
|
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 4, Side.CLIENT);
|
||||||
|
|
||||||
EffortlessBuilding.packetHandler.registerMessage(CancelModeMessage.MessageHandler.class, CancelModeMessage.class, 5, Side.SERVER);
|
EffortlessBuilding.packetHandler.registerMessage(CancelModeMessage.MessageHandler.class, CancelModeMessage.class, 5, Side.SERVER);
|
||||||
|
EffortlessBuilding.packetHandler.registerMessage(CancelModeMessage.MessageHandler.class, CancelModeMessage.class, 5, Side.CLIENT);
|
||||||
|
|
||||||
|
EffortlessBuilding.packetHandler.registerMessage(RequestLookAtMessage.MessageHandler.class, RequestLookAtMessage.class, 6, Side.SERVER);
|
||||||
EffortlessBuilding.packetHandler.registerMessage(RequestLookAtMessage.MessageHandler.class, RequestLookAtMessage.class, 6, Side.CLIENT);
|
EffortlessBuilding.packetHandler.registerMessage(RequestLookAtMessage.MessageHandler.class, RequestLookAtMessage.class, 6, Side.CLIENT);
|
||||||
|
|
||||||
|
EffortlessBuilding.packetHandler.registerMessage(AddUndoMessage.MessageHandler.class, AddUndoMessage.class, 7, Side.SERVER);
|
||||||
|
EffortlessBuilding.packetHandler.registerMessage(AddUndoMessage.MessageHandler.class, AddUndoMessage.class, 7, Side.CLIENT);
|
||||||
|
|
||||||
|
EffortlessBuilding.packetHandler.registerMessage(ClearUndoMessage.MessageHandler.class, ClearUndoMessage.class, 8, Side.SERVER);
|
||||||
|
EffortlessBuilding.packetHandler.registerMessage(ClearUndoMessage.MessageHandler.class, ClearUndoMessage.class, 8, Side.CLIENT);
|
||||||
|
|
||||||
proxy.preInit(event);
|
proxy.preInit(event);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ import net.minecraft.block.state.IBlockState;
|
|||||||
import net.minecraft.entity.Entity;
|
import net.minecraft.entity.Entity;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemBlock;
|
import net.minecraft.item.ItemBlock;
|
||||||
import net.minecraft.util.ResourceLocation;
|
import net.minecraft.util.ResourceLocation;
|
||||||
@@ -30,6 +31,9 @@ import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
|||||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
|
import nl.requios.effortlessbuilding.network.AddUndoMessage;
|
||||||
|
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
|
||||||
|
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
|
||||||
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
||||||
import scala.actors.threadpool.Arrays;
|
import scala.actors.threadpool.Arrays;
|
||||||
|
|
||||||
@@ -91,14 +95,20 @@ public class EventHandler
|
|||||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
|
||||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
|
||||||
event.setCanceled(true);
|
event.setCanceled(true);
|
||||||
|
} else if (modifierSettings.doQuickReplace()) {
|
||||||
|
//Cancel event and send message if QuickReplace
|
||||||
|
event.setCanceled(true);
|
||||||
|
EffortlessBuilding.packetHandler.sendTo(new RequestLookAtMessage(true), (EntityPlayerMP) player);
|
||||||
|
EffortlessBuilding.packetHandler.sendTo(new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()), (EntityPlayerMP) player);
|
||||||
} else {
|
} else {
|
||||||
//NORMAL mode, let vanilla handle block placing
|
//NORMAL mode, let vanilla handle block placing
|
||||||
//But modifiers and QuickReplace should still work
|
//But modifiers should still work
|
||||||
|
|
||||||
//Send message to client, which sends message back with raytrace info
|
//Send message to client, which sends message back with raytrace info
|
||||||
EffortlessBuilding.packetHandler.sendTo(new RequestLookAtMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()), (EntityPlayerMP) player);
|
EffortlessBuilding.packetHandler.sendTo(new RequestLookAtMessage(false), (EntityPlayerMP) player);
|
||||||
|
EffortlessBuilding.packetHandler.sendTo(new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()), (EntityPlayerMP) player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -113,9 +123,12 @@ public class EventHandler
|
|||||||
event.setCanceled(true);
|
event.setCanceled(true);
|
||||||
} else {
|
} else {
|
||||||
//NORMAL mode, let vanilla handle block breaking
|
//NORMAL mode, let vanilla handle block breaking
|
||||||
//But modifiers and QuickReplace should still work
|
//But modifiers should still work
|
||||||
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
|
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
|
||||||
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
|
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
|
||||||
|
|
||||||
|
//Add to undo stack in client
|
||||||
|
EffortlessBuilding.packetHandler.sendTo(new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()), (EntityPlayerMP) event.getPlayer());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -165,8 +178,11 @@ public class EventHandler
|
|||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerLoggedOut(PlayerLoggedOutEvent event) {
|
public static void onPlayerLoggedOut(PlayerLoggedOutEvent event) {
|
||||||
UndoRedo.clear(event.player);
|
EntityPlayer player = event.player;
|
||||||
//TODO call clientside
|
if (player.getEntityWorld().isRemote) return;
|
||||||
|
|
||||||
|
UndoRedo.clear(player);
|
||||||
|
EffortlessBuilding.packetHandler.sendTo(new ClearUndoMessage(), (EntityPlayerMP) player);
|
||||||
}
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
@@ -179,10 +195,12 @@ public class EventHandler
|
|||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onPlayerChangedDimension(PlayerChangedDimensionEvent event) {
|
public static void onPlayerChangedDimension(PlayerChangedDimensionEvent event) {
|
||||||
EntityPlayer player = event.player;
|
EntityPlayer player = event.player;
|
||||||
|
if (player.getEntityWorld().isRemote) return;
|
||||||
|
|
||||||
ModifierSettingsManager.handleNewPlayer(player);
|
ModifierSettingsManager.handleNewPlayer(player);
|
||||||
ModeSettingsManager.handleNewPlayer(player);
|
ModeSettingsManager.handleNewPlayer(player);
|
||||||
|
|
||||||
UndoRedo.clear(event.player);
|
UndoRedo.clear(player);
|
||||||
//TODO call clientside
|
EffortlessBuilding.packetHandler.sendTo(new ClearUndoMessage(), (EntityPlayerMP) player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,40 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
|
import java.util.Dictionary;
|
||||||
|
import java.util.Hashtable;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public abstract class BaseBuildMode implements IBuildMode {
|
||||||
|
//In singleplayer client and server variables are shared
|
||||||
|
//Split everything that needs separate values and may not be called twice in one click
|
||||||
|
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||||
|
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||||
|
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||||
|
protected Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
||||||
|
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void initialize(EntityPlayer player) {
|
||||||
|
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||||
|
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||||
|
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||||
|
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
||||||
|
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public EnumFacing getSideHit(EntityPlayer player) {
|
||||||
|
return sideHitTable.get(player.getUniqueID());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Vec3d getHitVec(EntityPlayer player) {
|
||||||
|
return hitVecTable.get(player.getUniqueID());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -4,11 +4,14 @@ import net.minecraft.entity.player.EntityPlayer;
|
|||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.EnumHand;
|
import net.minecraft.util.EnumHand;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.RayTraceResult;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions.ActionEnum;
|
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.buildmodes.Circle;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.buildmodes.Cylinder;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.buildmodes.Sphere;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.*;
|
import nl.requios.effortlessbuilding.buildmodifier.*;
|
||||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
|
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
|
||||||
@@ -19,6 +22,8 @@ import java.util.Dictionary;
|
|||||||
import java.util.Hashtable;
|
import java.util.Hashtable;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
|
||||||
|
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
||||||
|
|
||||||
public class BuildModes {
|
public class BuildModes {
|
||||||
|
|
||||||
//Static variables are shared between client and server in singleplayer
|
//Static variables are shared between client and server in singleplayer
|
||||||
@@ -27,21 +32,24 @@ public class BuildModes {
|
|||||||
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingServer = new Hashtable<>();
|
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingServer = new Hashtable<>();
|
||||||
|
|
||||||
public enum BuildModeEnum {
|
public enum BuildModeEnum {
|
||||||
NORMAL("effortlessbuilding.mode.normal", new Normal(), new ActionEnum[]{}),
|
NORMAL("effortlessbuilding.mode.normal", new Normal()),
|
||||||
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), new ActionEnum[]{ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED}),
|
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
|
||||||
LINE("effortlessbuilding.mode.line", new Line(), new ActionEnum[]{/*ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5*/}),
|
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
|
||||||
WALL("effortlessbuilding.mode.wall", new Wall(), new ActionEnum[]{ActionEnum.FULL, ActionEnum.HOLLOW}),
|
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
|
||||||
FLOOR("effortlessbuilding.mode.floor", new Floor(), new ActionEnum[]{ActionEnum.FULL, ActionEnum.HOLLOW}),
|
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
|
||||||
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine(), new ActionEnum[]{/*ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5*/}),
|
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
|
||||||
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall(), new ActionEnum[]{/*ActionEnum.FULL, ActionEnum.HOLLOW*/}),
|
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
|
||||||
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), new ActionEnum[]{ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE}),
|
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
|
||||||
CUBE("effortlessbuilding.mode.cube", new Cube(), new ActionEnum[]{ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON});
|
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||||
|
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||||
|
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||||
|
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
|
||||||
|
|
||||||
public String name;
|
public String name;
|
||||||
public IBuildMode instance;
|
public IBuildMode instance;
|
||||||
public ActionEnum[] options;
|
public OptionEnum[] options;
|
||||||
|
|
||||||
BuildModeEnum(String name, IBuildMode instance, ActionEnum[] options) {
|
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
|
||||||
this.name = name;
|
this.name = name;
|
||||||
this.instance = instance;
|
this.instance = instance;
|
||||||
this.options = options;
|
this.options = options;
|
||||||
@@ -135,16 +143,16 @@ public class BuildModes {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!ReachHelper.canBreakFar(player)) return;
|
|
||||||
|
|
||||||
//If first click
|
//If first click
|
||||||
if (currentlyBreaking.get(player) == null) {
|
if (currentlyBreaking.get(player) == null) {
|
||||||
//If startpos is null, dont do anything
|
//If startpos is null, dont do anything
|
||||||
if (startPos == null) return;
|
if (startPos == null) return;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Get coordinates
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||||
|
|
||||||
|
//Get coordinates
|
||||||
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
||||||
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, EnumFacing.UP, Vec3d.ZERO, true);
|
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, EnumFacing.UP, Vec3d.ZERO, true);
|
||||||
|
|
||||||
@@ -220,4 +228,18 @@ public class BuildModes {
|
|||||||
return new Vec3d(x, y, z);
|
return new Vec3d(x, y, z);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
|
||||||
|
boolean intersects = false;
|
||||||
|
if (!skipRaytrace) {
|
||||||
|
//collision within a 1 block radius to selected is fine
|
||||||
|
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, false, true, false);
|
||||||
|
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
||||||
|
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
||||||
|
}
|
||||||
|
|
||||||
|
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
||||||
|
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
||||||
|
!intersects;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,208 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class Cube implements IBuildMode {
|
|
||||||
//In singleplayer client and server variables are shared
|
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void initialize(EntityPlayer player) {
|
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
rightClickNr++;
|
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
|
||||||
//If clicking in air, reset and try again
|
|
||||||
if (blockPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//First click, remember starting position
|
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
|
||||||
//Keep list empty, dont place any blocks yet
|
|
||||||
} else if (rightClickNr == 2) {
|
|
||||||
//Second click, find other floor point
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, skipRaytrace);
|
|
||||||
|
|
||||||
if (secondPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 1);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
|
||||||
|
|
||||||
} else {
|
|
||||||
//Third click, place cube with height
|
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
|
||||||
if (blockPos != null)
|
|
||||||
list.add(blockPos);
|
|
||||||
} else if (rightClickNr == 1) {
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, skipRaytrace);
|
|
||||||
if (secondPos == null) return list;
|
|
||||||
|
|
||||||
//Add whole floor
|
|
||||||
//Limit amount of blocks you can place per row
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
|
||||||
int y = firstPos.getY();
|
|
||||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
|
||||||
|
|
||||||
//limit axis
|
|
||||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
|
||||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
|
||||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
|
||||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
|
||||||
|
|
||||||
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON) {
|
|
||||||
//Hollow floor
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y, z1);
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y, z2);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x1, y);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x2, y);
|
|
||||||
} else {
|
|
||||||
//Filled floor
|
|
||||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
|
||||||
|
|
||||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
|
||||||
|
|
||||||
list.add(new BlockPos(l, y, n));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
|
|
||||||
if (thirdPos == null) return list;
|
|
||||||
|
|
||||||
//Add whole cube
|
|
||||||
//Limit amount of blocks you can place per row
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
int x1 = firstPos.getX(), x2 = thirdPos.getX();
|
|
||||||
int y1 = firstPos.getY(), y2 = thirdPos.getY();
|
|
||||||
int z1 = firstPos.getZ(), z2 = thirdPos.getZ();
|
|
||||||
|
|
||||||
//limit axis
|
|
||||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
|
||||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
|
||||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
|
||||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
|
||||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
|
||||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
|
||||||
|
|
||||||
switch (ModeOptions.getCubeFill()) {
|
|
||||||
case CUBE_FULL:
|
|
||||||
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
|
||||||
break;
|
|
||||||
case CUBE_HOLLOW:
|
|
||||||
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
|
||||||
break;
|
|
||||||
case CUBE_SKELETON:
|
|
||||||
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
|
||||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
|
||||||
|
|
||||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
|
||||||
|
|
||||||
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
|
||||||
list.add(new BlockPos(l, m, n));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
|
||||||
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
|
|
||||||
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
|
|
||||||
|
|
||||||
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
|
|
||||||
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
|
|
||||||
|
|
||||||
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
|
|
||||||
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y1, z1);
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y1, z2);
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y2, z1);
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y2, z2);
|
|
||||||
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x1, z1);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x1, z2);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x2, z1);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x2, z2);
|
|
||||||
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x1, y1);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x1, y2);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x2, y1);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x2, y2);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,138 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class DiagonalWall implements IBuildMode {
|
|
||||||
//In singleplayer client and server variables are shared
|
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void initialize(EntityPlayer player) {
|
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
rightClickNr++;
|
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
|
||||||
//If clicking in air, reset and try again
|
|
||||||
if (blockPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//First click, remember starting position
|
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
|
||||||
//Keep list empty, dont place any blocks yet
|
|
||||||
} else if (rightClickNr == 2) {
|
|
||||||
//Second click, find other floor point
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
|
||||||
|
|
||||||
if (secondPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 1);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
|
||||||
|
|
||||||
} else {
|
|
||||||
//Third click, place diagonal wall with height
|
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
|
||||||
if (blockPos != null)
|
|
||||||
list.add(blockPos);
|
|
||||||
} else if (rightClickNr == 1) {
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
|
||||||
if (secondPos == null) return list;
|
|
||||||
|
|
||||||
//Add diagonal line
|
|
||||||
list.addAll(DiagonalLine.getDiagonalLineBlocks(player, firstPos, secondPos, 1));
|
|
||||||
|
|
||||||
} else {
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
|
|
||||||
if (thirdPos == null) return list;
|
|
||||||
|
|
||||||
//Add diagonal wall
|
|
||||||
list.addAll(getDiagonalWallBlocks(player, firstPos, secondPos, thirdPos));
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Add diagonal wall from first to second
|
|
||||||
public static List<BlockPos> getDiagonalWallBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, BlockPos thirdPos) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
//Get diagonal line blocks
|
|
||||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, secondPos, 1);
|
|
||||||
|
|
||||||
//Limit amount of blocks we can place
|
|
||||||
int lowest = Math.min(firstPos.getY(), thirdPos.getY());
|
|
||||||
int highest = Math.max(firstPos.getY(), thirdPos.getY());
|
|
||||||
|
|
||||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
|
||||||
|
|
||||||
//Copy diagonal line on y axis
|
|
||||||
for (int y = lowest; y <= highest; y++) {
|
|
||||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
|
||||||
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,183 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class Floor implements IBuildMode {
|
|
||||||
//In singleplayer client and server variables are shared
|
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
static class Criteria {
|
|
||||||
Vec3d planeBound;
|
|
||||||
double distToPlayerSq;
|
|
||||||
|
|
||||||
Criteria(Vec3d planeBound, Vec3d start) {
|
|
||||||
this.planeBound = planeBound;
|
|
||||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
|
||||||
}
|
|
||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
|
||||||
|
|
||||||
boolean intersects = false;
|
|
||||||
if (!skipRaytrace) {
|
|
||||||
//collision within a 1 block radius to selected is fine
|
|
||||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, planeBound, false, true, false);
|
|
||||||
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
|
||||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
|
||||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
|
||||||
!intersects;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void initialize(EntityPlayer player) {
|
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
rightClickNr++;
|
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
|
||||||
//If clicking in air, reset and try again
|
|
||||||
if (blockPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//First click, remember starting position
|
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
|
||||||
//Keep list empty, dont place any blocks yet
|
|
||||||
} else {
|
|
||||||
//Second click, place wall
|
|
||||||
|
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
|
||||||
if (blockPos != null)
|
|
||||||
list.add(blockPos);
|
|
||||||
} else {
|
|
||||||
BlockPos secondPos = findFloor(player, firstPos, skipRaytrace);
|
|
||||||
if (secondPos == null) return list;
|
|
||||||
|
|
||||||
//Add whole floor
|
|
||||||
list.addAll(getFloorBlocks(player, firstPos, secondPos));
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static BlockPos findFloor(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
Vec3d look = player.getLookVec();
|
|
||||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
|
||||||
|
|
||||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
|
||||||
|
|
||||||
//Y
|
|
||||||
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
|
||||||
criteriaList.add(new Criteria(yBound, start));
|
|
||||||
|
|
||||||
//Remove invalid criteria
|
|
||||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
|
||||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
|
||||||
|
|
||||||
//If none are valid, return empty list of blocks
|
|
||||||
if (criteriaList.isEmpty()) return null;
|
|
||||||
|
|
||||||
//Then only 1 can be valid, return that one
|
|
||||||
Criteria selected = criteriaList.get(0);
|
|
||||||
|
|
||||||
return new BlockPos(selected.planeBound);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> getFloorBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
//Limit amount of blocks you can place per row
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
|
||||||
int y = firstPos.getY();
|
|
||||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
|
||||||
|
|
||||||
//limit axis
|
|
||||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
|
||||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
|
||||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
|
||||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
|
||||||
|
|
||||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
|
||||||
addFloorBlocks(list, x1, x2, y, z1, z2);
|
|
||||||
else
|
|
||||||
addHollowFloorBlocks(list, x1, x2, y, z1, z2);
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
|
||||||
|
|
||||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
|
||||||
|
|
||||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
|
||||||
|
|
||||||
list.add(new BlockPos(l, y, n));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y, z1);
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y, z2);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x1, y);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x2, y);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,16 +1,11 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
import net.minecraft.client.Minecraft;
|
|
||||||
import net.minecraft.client.resources.I18n;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.util.text.TextFormatting;
|
import net.minecraft.util.text.TextFormatting;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
|
||||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
|
||||||
|
|
||||||
public class ModeOptions {
|
public class ModeOptions {
|
||||||
|
|
||||||
@@ -35,7 +30,10 @@ public class ModeOptions {
|
|||||||
|
|
||||||
THICKNESS_1("effortlessbuilding.action.thickness_1"),
|
THICKNESS_1("effortlessbuilding.action.thickness_1"),
|
||||||
THICKNESS_3("effortlessbuilding.action.thickness_3"),
|
THICKNESS_3("effortlessbuilding.action.thickness_3"),
|
||||||
THICKNESS_5("effortlessbuilding.action.thickness_5");
|
THICKNESS_5("effortlessbuilding.action.thickness_5"),
|
||||||
|
|
||||||
|
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
|
||||||
|
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
|
||||||
|
|
||||||
public String name;
|
public String name;
|
||||||
|
|
||||||
@@ -44,11 +42,48 @@ public class ModeOptions {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public enum OptionEnum {
|
||||||
|
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
|
||||||
|
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
|
||||||
|
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
|
||||||
|
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
|
||||||
|
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
|
||||||
|
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
|
||||||
|
|
||||||
|
public String name;
|
||||||
|
public ActionEnum[] actions;
|
||||||
|
|
||||||
|
OptionEnum(String name, ActionEnum... actions){
|
||||||
|
this.name = name;
|
||||||
|
this.actions = actions;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
|
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
|
||||||
private static ActionEnum fill = ActionEnum.FULL;
|
private static ActionEnum fill = ActionEnum.FULL;
|
||||||
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
|
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
|
||||||
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
|
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
|
||||||
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
|
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
|
||||||
|
private static ActionEnum circleStart = ActionEnum.CIRCLE_START_CORNER;
|
||||||
|
|
||||||
|
public static ActionEnum getOptionSetting(OptionEnum option) {
|
||||||
|
switch (option) {
|
||||||
|
case BUILD_SPEED:
|
||||||
|
return getBuildSpeed();
|
||||||
|
case FILL:
|
||||||
|
return getFill();
|
||||||
|
case CUBE_FILL:
|
||||||
|
return getCubeFill();
|
||||||
|
case RAISED_EDGE:
|
||||||
|
return getRaisedEdge();
|
||||||
|
case LINE_THICKNESS:
|
||||||
|
return getLineThickness();
|
||||||
|
case CIRCLE_START:
|
||||||
|
return getCircleStart();
|
||||||
|
default:
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public static ActionEnum getBuildSpeed() {
|
public static ActionEnum getBuildSpeed() {
|
||||||
return buildSpeed;
|
return buildSpeed;
|
||||||
@@ -70,10 +105,13 @@ public class ModeOptions {
|
|||||||
return lineThickness;
|
return lineThickness;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static ActionEnum getCircleStart() {
|
||||||
|
return circleStart;
|
||||||
|
}
|
||||||
|
|
||||||
//Called on both client and server
|
//Called on both client and server
|
||||||
public static void performAction(EntityPlayer player, ActionEnum action) {
|
public static void performAction(EntityPlayer player, ActionEnum action) {
|
||||||
if (action == null) return;
|
if (action == null) return;
|
||||||
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getMinecraft().player).getBuildMode();
|
|
||||||
|
|
||||||
switch (action) {
|
switch (action) {
|
||||||
case UNDO:
|
case UNDO:
|
||||||
@@ -90,7 +128,7 @@ public class ModeOptions {
|
|||||||
break;
|
break;
|
||||||
case OPEN_MODIFIER_SETTINGS:
|
case OPEN_MODIFIER_SETTINGS:
|
||||||
if (player.world.isRemote)
|
if (player.world.isRemote)
|
||||||
openModifierSettings();
|
ClientProxy.openModifierSettings();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case NORMAL_SPEED:
|
case NORMAL_SPEED:
|
||||||
@@ -129,22 +167,16 @@ public class ModeOptions {
|
|||||||
case THICKNESS_5:
|
case THICKNESS_5:
|
||||||
lineThickness = ActionEnum.THICKNESS_5;
|
lineThickness = ActionEnum.THICKNESS_5;
|
||||||
break;
|
break;
|
||||||
|
case CIRCLE_START_CENTER:
|
||||||
|
circleStart = ActionEnum.CIRCLE_START_CENTER;
|
||||||
|
break;
|
||||||
|
case CIRCLE_START_CORNER:
|
||||||
|
circleStart = ActionEnum.CIRCLE_START_CORNER;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||||
logAction(action);
|
ClientProxy.logTranslate(action.name);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//TODO fix client class import giving error on server (nothing happens, it's just ugly)
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
private static void openModifierSettings() {
|
|
||||||
Minecraft.getMinecraft().displayGuiScreen(new ModifierSettingsGui());
|
|
||||||
RadialMenu.instance.setVisibility(0f);
|
|
||||||
}
|
|
||||||
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
private static void logAction(ActionEnum action) {
|
|
||||||
EffortlessBuilding.log(Minecraft.getMinecraft().player, I18n.format(action.name), true);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,8 +3,6 @@ package nl.requios.effortlessbuilding.buildmode;
|
|||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
|
||||||
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|||||||
@@ -1,178 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class SlopeFloor implements IBuildMode {
|
|
||||||
//In singleplayer client and server variables are shared
|
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void initialize(EntityPlayer player) {
|
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
rightClickNr++;
|
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
|
||||||
//If clicking in air, reset and try again
|
|
||||||
if (blockPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//First click, remember starting position
|
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
|
||||||
//Keep list empty, dont place any blocks yet
|
|
||||||
} else if (rightClickNr == 2) {
|
|
||||||
//Second click, find other floor point
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
|
||||||
|
|
||||||
if (secondPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 1);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
|
||||||
|
|
||||||
} else {
|
|
||||||
//Third click, place slope floor with height
|
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
|
||||||
if (blockPos != null)
|
|
||||||
list.add(blockPos);
|
|
||||||
} else if (rightClickNr == 1) {
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
|
||||||
if (secondPos == null) return list;
|
|
||||||
|
|
||||||
//Add whole floor
|
|
||||||
list.addAll(Floor.getFloorBlocks(player, firstPos, secondPos));
|
|
||||||
|
|
||||||
} else {
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
|
|
||||||
if (thirdPos == null) return list;
|
|
||||||
|
|
||||||
//Add slope floor blocks
|
|
||||||
list.addAll(getSlopeFloorBlocks(player, firstPos, secondPos, thirdPos));
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Add slope floor from first to second
|
|
||||||
public static List<BlockPos> getSlopeFloorBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, BlockPos thirdPos) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
//Determine whether to use x or z axis to slope up
|
|
||||||
boolean onXAxis = true;
|
|
||||||
|
|
||||||
int xLength = Math.abs(secondPos.getX() - firstPos.getX());
|
|
||||||
int zLength = Math.abs(secondPos.getZ() - firstPos.getZ());
|
|
||||||
|
|
||||||
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
|
|
||||||
//Slope along short edge
|
|
||||||
if (zLength > xLength) onXAxis = false;
|
|
||||||
} else {
|
|
||||||
//Slope along long edge
|
|
||||||
if (zLength <= xLength) onXAxis = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (onXAxis) {
|
|
||||||
//Along X goes up
|
|
||||||
|
|
||||||
//Get diagonal line blocks
|
|
||||||
BlockPos linePoint = new BlockPos(secondPos.getX(), thirdPos.getY(), firstPos.getZ());
|
|
||||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, linePoint, 1f);
|
|
||||||
|
|
||||||
//Limit amount of blocks we can place
|
|
||||||
int lowest = Math.min(firstPos.getZ(), secondPos.getZ());
|
|
||||||
int highest = Math.max(firstPos.getZ(), secondPos.getZ());
|
|
||||||
|
|
||||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
|
||||||
|
|
||||||
//Copy diagonal line on x axis
|
|
||||||
for (int z = lowest; z <= highest; z++) {
|
|
||||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
|
||||||
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
|
||||||
//Along Z goes up
|
|
||||||
|
|
||||||
//Get diagonal line blocks
|
|
||||||
BlockPos linePoint = new BlockPos(firstPos.getX(), thirdPos.getY(), secondPos.getZ());
|
|
||||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, linePoint, 1f);
|
|
||||||
|
|
||||||
//Limit amount of blocks we can place
|
|
||||||
int lowest = Math.min(firstPos.getX(), secondPos.getX());
|
|
||||||
int highest = Math.max(firstPos.getX(), secondPos.getX());
|
|
||||||
|
|
||||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
|
||||||
|
|
||||||
//Copy diagonal line on x axis
|
|
||||||
for (int x = lowest; x <= highest; x++) {
|
|
||||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
|
||||||
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -3,21 +3,15 @@ package nl.requios.effortlessbuilding.buildmode;
|
|||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.buildmodes.DiagonalLine;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.buildmodes.Floor;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.*;
|
||||||
|
|
||||||
public class DiagonalLine implements IBuildMode {
|
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||||
//In singleplayer client and server variables are shared
|
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
static class HeightCriteria {
|
static class HeightCriteria {
|
||||||
Vec3d planeBound;
|
Vec3d planeBound;
|
||||||
@@ -42,27 +36,14 @@ public class DiagonalLine implements IBuildMode {
|
|||||||
//also check if raytrace from player to block does not intersect blocks
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
||||||
|
|
||||||
boolean intersects = false;
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||||
if (!skipRaytrace) {
|
|
||||||
//collision within a 1 block radius to selected is fine
|
|
||||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, false, true, false);
|
|
||||||
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
|
||||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
|
||||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
|
||||||
!intersects;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void initialize(EntityPlayer player) {
|
public void initialize(EntityPlayer player) {
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
super.initialize(player);
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
secondPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -89,7 +70,7 @@ public class DiagonalLine implements IBuildMode {
|
|||||||
} else if (rightClickNr == 2) {
|
} else if (rightClickNr == 2) {
|
||||||
//Second click, find other floor point
|
//Second click, find other floor point
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
||||||
|
|
||||||
if (secondPos == null) {
|
if (secondPos == null) {
|
||||||
rightClickTable.put(player.getUniqueID(), 1);
|
rightClickTable.put(player.getUniqueID(), 1);
|
||||||
@@ -99,7 +80,7 @@ public class DiagonalLine implements IBuildMode {
|
|||||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
secondPosTable.put(player.getUniqueID(), secondPos);
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
//Third click, place diagonal line with height
|
//Third click, place diagonal wall with height
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
rightClickTable.put(player.getUniqueID(), 0);
|
||||||
}
|
}
|
||||||
@@ -119,26 +100,75 @@ public class DiagonalLine implements IBuildMode {
|
|||||||
} else if (rightClickNr == 1) {
|
} else if (rightClickNr == 1) {
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||||
|
|
||||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
||||||
if (secondPos == null) return list;
|
if (secondPos == null) return list;
|
||||||
|
|
||||||
|
//Limit amount of blocks you can place per row
|
||||||
|
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||||
|
|
||||||
|
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||||
|
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||||
|
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||||
|
|
||||||
|
//limit axis
|
||||||
|
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||||
|
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||||
|
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||||
|
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||||
|
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||||
|
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||||
|
|
||||||
//Add diagonal line from first to second
|
//Add diagonal line from first to second
|
||||||
list.addAll(getDiagonalLineBlocks(player , firstPos, secondPos, 10));
|
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
||||||
|
|
||||||
BlockPos thirdPos = findHeight(player, secondPos, skipRaytrace);
|
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
|
||||||
if (thirdPos == null) return list;
|
if (thirdPos == null) return list;
|
||||||
|
|
||||||
|
//Limit amount of blocks you can place per row
|
||||||
|
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||||
|
|
||||||
|
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
|
||||||
|
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
|
||||||
|
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
|
||||||
|
|
||||||
|
//limit axis
|
||||||
|
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||||
|
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||||
|
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||||
|
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||||
|
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||||
|
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||||
|
|
||||||
|
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
|
||||||
|
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
|
||||||
|
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
|
||||||
|
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
|
||||||
|
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
|
||||||
|
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
|
||||||
|
|
||||||
//Add diagonal line from first to third
|
//Add diagonal line from first to third
|
||||||
list.addAll(getDiagonalLineBlocks(player , firstPos, thirdPos, 10));
|
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
|
||||||
}
|
}
|
||||||
|
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Finds the place of the second block pos
|
||||||
|
protected abstract BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace);
|
||||||
|
|
||||||
|
//Finds the place of the third block pos
|
||||||
|
protected abstract BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
|
||||||
|
|
||||||
|
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
|
||||||
|
protected abstract List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||||
|
|
||||||
|
//After first, second and third pos are known, we want all the blocks
|
||||||
|
protected abstract List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
|
||||||
|
|
||||||
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
||||||
public static BlockPos findHeight(EntityPlayer player, BlockPos secondPos, boolean skipRaytrace) {
|
public static BlockPos findHeight(EntityPlayer player, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
Vec3d look = player.getLookVec();
|
Vec3d look = player.getLookVec();
|
||||||
@@ -182,47 +212,4 @@ public class DiagonalLine implements IBuildMode {
|
|||||||
}
|
}
|
||||||
return new BlockPos(selected.lineBound);
|
return new BlockPos(selected.lineBound);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
//Add diagonal line from first to second
|
|
||||||
public static List<BlockPos> getDiagonalLineBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, float sampleMultiplier) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
|
||||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
|
||||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
|
||||||
|
|
||||||
//limit axis
|
|
||||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
|
||||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
|
||||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
|
||||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
|
||||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
|
||||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
|
||||||
|
|
||||||
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
|
|
||||||
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
|
|
||||||
|
|
||||||
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
|
|
||||||
for (double t = 0; t <= 1.0; t += 1.0/iterations) {
|
|
||||||
Vec3d lerp = first.add(second.subtract(first).scale(t));
|
|
||||||
BlockPos candidate = new BlockPos(lerp);
|
|
||||||
//Only add if not equal to the last in the list
|
|
||||||
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
|
|
||||||
list.add(candidate);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,86 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Dictionary;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
|
rightClickNr++;
|
||||||
|
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||||
|
|
||||||
|
if (rightClickNr == 1) {
|
||||||
|
//If clicking in air, reset and try again
|
||||||
|
if (blockPos == null) {
|
||||||
|
rightClickTable.put(player.getUniqueID(), 0);
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
//First click, remember starting position
|
||||||
|
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||||
|
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||||
|
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||||
|
//Keep list empty, dont place any blocks yet
|
||||||
|
} else {
|
||||||
|
//Second click, place blocks
|
||||||
|
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||||
|
rightClickTable.put(player.getUniqueID(), 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||||
|
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||||
|
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||||
|
|
||||||
|
if (rightClickNr == 0) {
|
||||||
|
if (blockPos != null)
|
||||||
|
list.add(blockPos);
|
||||||
|
} else {
|
||||||
|
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace);
|
||||||
|
if (secondPos == null) return list;
|
||||||
|
|
||||||
|
//Limit amount of blocks we can place per row
|
||||||
|
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||||
|
|
||||||
|
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||||
|
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||||
|
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||||
|
|
||||||
|
//limit axis
|
||||||
|
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||||
|
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||||
|
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||||
|
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||||
|
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||||
|
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||||
|
|
||||||
|
list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
|
||||||
|
protected abstract BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace);
|
||||||
|
|
||||||
|
//After first and second pos are known, we want all the blocks
|
||||||
|
protected abstract List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||||
|
}
|
||||||
@@ -1,226 +0,0 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
|
||||||
|
|
||||||
import java.util.*;
|
|
||||||
|
|
||||||
public class Wall implements IBuildMode {
|
|
||||||
//In singleplayer client and server variables are shared
|
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
static class Criteria {
|
|
||||||
Vec3d planeBound;
|
|
||||||
double distToPlayerSq;
|
|
||||||
double angle;
|
|
||||||
|
|
||||||
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
|
|
||||||
this.planeBound = planeBound;
|
|
||||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
|
||||||
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
|
|
||||||
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
|
|
||||||
}
|
|
||||||
|
|
||||||
//check if its not behind the player and its not too close and not too far
|
|
||||||
//also check if raytrace from player to block does not intersect blocks
|
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
|
||||||
|
|
||||||
boolean intersects = false;
|
|
||||||
if (!skipRaytrace) {
|
|
||||||
//collision within a 1 block radius to selected is fine
|
|
||||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, planeBound, false, true, false);
|
|
||||||
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
|
||||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
|
||||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
|
||||||
!intersects;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void initialize(EntityPlayer player) {
|
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
rightClickNr++;
|
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
|
||||||
//If clicking in air, reset and try again
|
|
||||||
if (blockPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//First click, remember starting position
|
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
|
||||||
//Keep list empty, dont place any blocks yet
|
|
||||||
} else {
|
|
||||||
//Second click, place wall
|
|
||||||
|
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
|
||||||
if (blockPos != null)
|
|
||||||
list.add(blockPos);
|
|
||||||
} else {
|
|
||||||
BlockPos secondPos = findWall(player, firstPos, skipRaytrace);
|
|
||||||
if (secondPos == null) return list;
|
|
||||||
|
|
||||||
//Add whole wall
|
|
||||||
list.addAll(getWallBlocks(player, firstPos, secondPos));
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static BlockPos findWall(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
|
||||||
Vec3d look = player.getLookVec();
|
|
||||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
|
||||||
|
|
||||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
|
||||||
|
|
||||||
//X
|
|
||||||
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
|
||||||
criteriaList.add(new Criteria(xBound, firstPos, start, look));
|
|
||||||
|
|
||||||
//Z
|
|
||||||
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
|
||||||
criteriaList.add(new Criteria(zBound, firstPos, start, look));
|
|
||||||
|
|
||||||
//Remove invalid criteria
|
|
||||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
|
||||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
|
||||||
|
|
||||||
//If none are valid, return empty list of blocks
|
|
||||||
if (criteriaList.isEmpty()) return null;
|
|
||||||
|
|
||||||
//If only 1 is valid, choose that one
|
|
||||||
Criteria selected = criteriaList.get(0);
|
|
||||||
|
|
||||||
//If multiple are valid, choose based on criteria
|
|
||||||
if (criteriaList.size() > 1) {
|
|
||||||
//Select the one that is closest
|
|
||||||
//Limit the angle to not be too extreme
|
|
||||||
for (int i = 1; i < criteriaList.size(); i++) {
|
|
||||||
Criteria criteria = criteriaList.get(i);
|
|
||||||
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
|
|
||||||
selected = criteria;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return new BlockPos(selected.planeBound);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static List<BlockPos> getWallBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
//Limit amount of blocks we can place per row
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
|
||||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
|
||||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
|
||||||
|
|
||||||
//limit axis
|
|
||||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
|
||||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
|
||||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
|
||||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
|
||||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
|
||||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
|
||||||
|
|
||||||
if (x1 == x2) {
|
|
||||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
|
||||||
addXWallBlocks(list, x1, y1, y2, z1, z2);
|
|
||||||
else
|
|
||||||
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
|
|
||||||
} else {
|
|
||||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
|
||||||
addZWallBlocks(list, x1, x2, y1, y2, z1);
|
|
||||||
else
|
|
||||||
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
|
||||||
|
|
||||||
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
|
|
||||||
|
|
||||||
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
|
||||||
list.add(new BlockPos(x, y, z));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
|
||||||
|
|
||||||
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
|
|
||||||
|
|
||||||
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
|
||||||
list.add(new BlockPos(x, y, z));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x, y1);
|
|
||||||
Line.addZLineBlocks(list, z1, z2, x, y2);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x, z1);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x, z2);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y1, z);
|
|
||||||
Line.addXLineBlocks(list, x1, x2, y2, z);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x1, z);
|
|
||||||
Line.addYLineBlocks(list, y1, y2, x2, z);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,88 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Circle extends TwoClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getCircleBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
float centerX = x1;
|
||||||
|
float centerZ = z1;
|
||||||
|
|
||||||
|
//Adjust for CIRCLE_START
|
||||||
|
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
|
||||||
|
centerX = x1 + (x2 - x1) / 2f;
|
||||||
|
centerZ = z1 + (z2 - z1) / 2f;
|
||||||
|
} else {
|
||||||
|
x1 = (int) (centerX - (x2 - centerX));
|
||||||
|
z1 = (int) (centerZ - (z2 - centerZ));
|
||||||
|
}
|
||||||
|
|
||||||
|
float radiusX = MathHelper.abs(x2 - centerX);
|
||||||
|
float radiusZ = MathHelper.abs(z2 - centerZ);
|
||||||
|
|
||||||
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
|
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||||
|
else
|
||||||
|
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
|
||||||
|
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
float distance = distance(l, n, centerX, centerZ);
|
||||||
|
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
|
||||||
|
if (distance < radius + 0.4f)
|
||||||
|
list.add(new BlockPos(l, y1, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
|
||||||
|
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
float distance = distance(l, n, centerX, centerZ);
|
||||||
|
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
|
||||||
|
if (distance < radius + 0.4f && distance > radius - 0.6f)
|
||||||
|
list.add(new BlockPos(l, y1, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float distance(float x1, float z1, float x2, float z2) {
|
||||||
|
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
|
||||||
|
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
|
||||||
|
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
|
||||||
|
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
|
||||||
|
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
|
||||||
|
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,104 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.EnumFacing;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Cube extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getFloorBlocksUsingCubeFill(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
|
||||||
|
Floor.addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||||
|
else
|
||||||
|
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getCubeBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
switch (ModeOptions.getCubeFill()) {
|
||||||
|
case CUBE_FULL:
|
||||||
|
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||||
|
break;
|
||||||
|
case CUBE_HOLLOW:
|
||||||
|
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||||
|
break;
|
||||||
|
case CUBE_SKELETON:
|
||||||
|
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||||
|
list.add(new BlockPos(l, m, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||||
|
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
|
||||||
|
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
|
||||||
|
|
||||||
|
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
|
||||||
|
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
|
||||||
|
|
||||||
|
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||||
|
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y1, z1);
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y1, z2);
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y2, z1);
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y2, z2);
|
||||||
|
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x1, z1);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x1, z2);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x2, z1);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x2, z2);
|
||||||
|
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x1, y1);
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x1, y2);
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x2, y1);
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x2, y2);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,50 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Cylinder extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getCylinderBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
//Get circle blocks (using CIRCLE_START and FILL options built-in)
|
||||||
|
List<BlockPos> circleBlocks = Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
|
||||||
|
int lowest = Math.min(y1, y3);
|
||||||
|
int highest = Math.max(y1, y3);
|
||||||
|
|
||||||
|
//Copy circle on y axis
|
||||||
|
for (int y = lowest; y <= highest; y++) {
|
||||||
|
for (BlockPos blockPos : circleBlocks) {
|
||||||
|
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,54 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class DiagonalLine extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
//Add diagonal line from first to second
|
||||||
|
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
//Add diagonal line from first to third
|
||||||
|
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Add diagonal line from first to second
|
||||||
|
public static List<BlockPos> getDiagonalLineBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
|
||||||
|
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
|
||||||
|
|
||||||
|
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
|
||||||
|
for (double t = 0; t <= 1.0; t += 1.0/iterations) {
|
||||||
|
Vec3d lerp = first.add(second.subtract(first).scale(t));
|
||||||
|
BlockPos candidate = new BlockPos(lerp);
|
||||||
|
//Only add if not equal to the last in the list
|
||||||
|
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
|
||||||
|
list.add(candidate);
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,52 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class DiagonalWall extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Add diagonal wall from first to second
|
||||||
|
public static List<BlockPos> getDiagonalWallBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
//Get diagonal line blocks
|
||||||
|
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||||
|
|
||||||
|
int lowest = Math.min(y1, y3);
|
||||||
|
int highest = Math.max(y1, y3);
|
||||||
|
|
||||||
|
//Copy diagonal line on y axis
|
||||||
|
for (int y = lowest; y <= highest; y++) {
|
||||||
|
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||||
|
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,93 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Floor extends TwoClicksBuildMode {
|
||||||
|
|
||||||
|
static class Criteria {
|
||||||
|
Vec3d planeBound;
|
||||||
|
double distToPlayerSq;
|
||||||
|
|
||||||
|
Criteria(Vec3d planeBound, Vec3d start) {
|
||||||
|
this.planeBound = planeBound;
|
||||||
|
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||||
|
}
|
||||||
|
|
||||||
|
//check if its not behind the player and its not too close and not too far
|
||||||
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
|
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
||||||
|
|
||||||
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static BlockPos findFloor(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
Vec3d look = player.getLookVec();
|
||||||
|
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||||
|
|
||||||
|
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
|
//Y
|
||||||
|
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||||
|
criteriaList.add(new Criteria(yBound, start));
|
||||||
|
|
||||||
|
//Remove invalid criteria
|
||||||
|
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||||
|
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||||
|
|
||||||
|
//If none are valid, return empty list of blocks
|
||||||
|
if (criteriaList.isEmpty()) return null;
|
||||||
|
|
||||||
|
//Then only 1 can be valid, return that one
|
||||||
|
Criteria selected = criteriaList.get(0);
|
||||||
|
|
||||||
|
return new BlockPos(selected.planeBound);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getFloorBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
|
addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||||
|
else
|
||||||
|
addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
||||||
|
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
list.add(new BlockPos(l, y, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y, z1);
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y, z2);
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x1, y);
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x2, y);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,22 +1,16 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.util.EnumFacing;
|
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.RayTraceResult;
|
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
import java.util.*;
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
public class Line implements IBuildMode {
|
public class Line extends TwoClicksBuildMode {
|
||||||
//In singleplayer client and server variables are shared
|
|
||||||
//Split everything that needs separate values and may not be called twice in one click
|
|
||||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
|
||||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
|
||||||
|
|
||||||
static class Criteria {
|
static class Criteria {
|
||||||
Vec3d planeBound;
|
Vec3d planeBound;
|
||||||
@@ -55,78 +49,14 @@ public class Line implements IBuildMode {
|
|||||||
//also check if raytrace from player to block does not intersect blocks
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
||||||
|
|
||||||
boolean intersects = false;
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||||
if (!skipRaytrace) {
|
|
||||||
//collision within a 1 block radius to selected is fine
|
|
||||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, false, true, false);
|
|
||||||
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
|
||||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
|
||||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
|
||||||
!intersects;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void initialize(EntityPlayer player) {
|
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
return findLine(player, firstPos, skipRaytrace);
|
||||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
|
||||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
|
||||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
|
||||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
rightClickNr++;
|
|
||||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
|
||||||
|
|
||||||
if (rightClickNr == 1) {
|
|
||||||
//If clicking in air, reset and try again
|
|
||||||
if (blockPos == null) {
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
//First click, remember starting position
|
|
||||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
|
||||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
|
||||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
|
||||||
//Keep list empty, dont place any blocks yet
|
|
||||||
} else {
|
|
||||||
//Second click, place wall
|
|
||||||
|
|
||||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
|
||||||
rightClickTable.put(player.getUniqueID(), 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
|
||||||
List<BlockPos> list = new ArrayList<>();
|
|
||||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
|
||||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
|
||||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
|
||||||
|
|
||||||
if (rightClickNr == 0) {
|
|
||||||
if (blockPos != null)
|
|
||||||
list.add(blockPos);
|
|
||||||
} else {
|
|
||||||
BlockPos secondPos = findLine(player, firstPos, skipRaytrace);
|
|
||||||
if (secondPos == null) return list;
|
|
||||||
|
|
||||||
list.addAll(getLineBlocks(player, firstPos, secondPos));
|
|
||||||
}
|
|
||||||
|
|
||||||
return list;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static BlockPos findLine(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
public static BlockPos findLine(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
@@ -178,25 +108,14 @@ public class Line implements IBuildMode {
|
|||||||
return new BlockPos(selected.lineBound);
|
return new BlockPos(selected.lineBound);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static List<BlockPos> getLineBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
|
@Override
|
||||||
|
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getLineBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
List<BlockPos> list = new ArrayList<>();
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
//Limit amount of blocks we can place
|
|
||||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
|
||||||
|
|
||||||
//Add whole line
|
|
||||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
|
||||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
|
||||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
|
||||||
|
|
||||||
//limit axis
|
|
||||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
|
||||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
|
||||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
|
||||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
|
||||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
|
||||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
|
||||||
|
|
||||||
if (x1 != x2) {
|
if (x1 != x2) {
|
||||||
addXLineBlocks(list, x1, x2, y1, z1);
|
addXLineBlocks(list, x1, x2, y1, z1);
|
||||||
} else if (y1 != y2) {
|
} else if (y1 != y2) {
|
||||||
@@ -225,15 +144,4 @@ public class Line implements IBuildMode {
|
|||||||
list.add(new BlockPos(x, y, z));
|
list.add(new BlockPos(x, y, z));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
|
||||||
public EnumFacing getSideHit(EntityPlayer player) {
|
|
||||||
return sideHitTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Vec3d getHitVec(EntityPlayer player) {
|
|
||||||
return hitVecTable.get(player.getUniqueID());
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,9 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@@ -1,9 +1,10 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmode;
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
@@ -0,0 +1,95 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class SlopeFloor extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Add slope floor from first to second
|
||||||
|
public static List<BlockPos> getSlopeFloorBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||||
|
|
||||||
|
//Determine whether to use x or z axis to slope up
|
||||||
|
boolean onXAxis = true;
|
||||||
|
|
||||||
|
int xLength = Math.abs(x2 - x1);
|
||||||
|
int zLength = Math.abs(z2 - z1);
|
||||||
|
|
||||||
|
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
|
||||||
|
//Slope along short edge
|
||||||
|
if (zLength > xLength) onXAxis = false;
|
||||||
|
} else {
|
||||||
|
//Slope along long edge
|
||||||
|
if (zLength <= xLength) onXAxis = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (onXAxis) {
|
||||||
|
//Along X goes up
|
||||||
|
|
||||||
|
//Get diagonal line blocks
|
||||||
|
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y3, z1, 1f);
|
||||||
|
|
||||||
|
//Limit amount of blocks we can place
|
||||||
|
int lowest = Math.min(z1, z2);
|
||||||
|
int highest = Math.max(z1, z2);
|
||||||
|
|
||||||
|
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
||||||
|
|
||||||
|
//Copy diagonal line on x axis
|
||||||
|
for (int z = lowest; z <= highest; z++) {
|
||||||
|
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||||
|
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} else {
|
||||||
|
//Along Z goes up
|
||||||
|
|
||||||
|
//Get diagonal line blocks
|
||||||
|
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x1, y3, z2, 1f);
|
||||||
|
|
||||||
|
//Limit amount of blocks we can place
|
||||||
|
int lowest = Math.min(x1, x2);
|
||||||
|
int highest = Math.max(x1, x2);
|
||||||
|
|
||||||
|
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
||||||
|
|
||||||
|
//Copy diagonal line on x axis
|
||||||
|
for (int x = lowest; x <= highest; x++) {
|
||||||
|
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||||
|
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,110 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public class Sphere extends ThreeClicksBuildMode {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||||
|
return findHeight(player, secondPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getSphereBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
float centerX = x1;
|
||||||
|
float centerY = y1;
|
||||||
|
float centerZ = z1;
|
||||||
|
|
||||||
|
//Adjust for CIRCLE_START
|
||||||
|
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
|
||||||
|
centerX = x1 + (x2 - x1) / 2f;
|
||||||
|
centerY = y1 + (y3 - y1) / 2f;
|
||||||
|
centerZ = z1 + (z2 - z1) / 2f;
|
||||||
|
} else {
|
||||||
|
x1 = (int) (centerX - (x2 - centerX));
|
||||||
|
y1 = (int) (centerY - (y3 - centerY));
|
||||||
|
z1 = (int) (centerZ - (z2 - centerZ));
|
||||||
|
}
|
||||||
|
|
||||||
|
float radiusX = MathHelper.abs(x2 - centerX);
|
||||||
|
float radiusY = MathHelper.abs(y3 - centerY);
|
||||||
|
float radiusZ = MathHelper.abs(z2 - centerZ);
|
||||||
|
|
||||||
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
|
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||||
|
else
|
||||||
|
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
|
||||||
|
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||||
|
|
||||||
|
float distance = distance(l, m, n, centerX, centerY, centerZ);
|
||||||
|
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
|
||||||
|
if (distance < radius + 0.4f)
|
||||||
|
list.add(new BlockPos(l, m, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
|
||||||
|
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
|
||||||
|
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||||
|
|
||||||
|
float distance = distance(l, m, n, centerX, centerY, centerZ);
|
||||||
|
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
|
||||||
|
if (distance < radius + 0.4f && distance > radius - 0.6f)
|
||||||
|
list.add(new BlockPos(l, m, n));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
|
||||||
|
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
|
||||||
|
}
|
||||||
|
|
||||||
|
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
|
||||||
|
//Twice ellipse radius
|
||||||
|
float radiusXZ = Circle.calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, x, z);
|
||||||
|
|
||||||
|
//TODO project x to plane
|
||||||
|
|
||||||
|
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,134 @@
|
|||||||
|
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||||
|
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class Wall extends TwoClicksBuildMode {
|
||||||
|
|
||||||
|
static class Criteria {
|
||||||
|
Vec3d planeBound;
|
||||||
|
double distToPlayerSq;
|
||||||
|
double angle;
|
||||||
|
|
||||||
|
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
|
||||||
|
this.planeBound = planeBound;
|
||||||
|
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||||
|
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
|
||||||
|
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
|
||||||
|
}
|
||||||
|
|
||||||
|
//check if its not behind the player and its not too close and not too far
|
||||||
|
//also check if raytrace from player to block does not intersect blocks
|
||||||
|
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
||||||
|
|
||||||
|
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
return findWall(player, firstPos, skipRaytrace);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static BlockPos findWall(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||||
|
Vec3d look = player.getLookVec();
|
||||||
|
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||||
|
|
||||||
|
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||||
|
|
||||||
|
//X
|
||||||
|
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||||
|
criteriaList.add(new Criteria(xBound, firstPos, start, look));
|
||||||
|
|
||||||
|
//Z
|
||||||
|
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||||
|
criteriaList.add(new Criteria(zBound, firstPos, start, look));
|
||||||
|
|
||||||
|
//Remove invalid criteria
|
||||||
|
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||||
|
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||||
|
|
||||||
|
//If none are valid, return empty list of blocks
|
||||||
|
if (criteriaList.isEmpty()) return null;
|
||||||
|
|
||||||
|
//If only 1 is valid, choose that one
|
||||||
|
Criteria selected = criteriaList.get(0);
|
||||||
|
|
||||||
|
//If multiple are valid, choose based on criteria
|
||||||
|
if (criteriaList.size() > 1) {
|
||||||
|
//Select the one that is closest
|
||||||
|
//Limit the angle to not be too extreme
|
||||||
|
for (int i = 1; i < criteriaList.size(); i++) {
|
||||||
|
Criteria criteria = criteriaList.get(i);
|
||||||
|
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
|
||||||
|
selected = criteria;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return new BlockPos(selected.planeBound);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<BlockPos> getWallBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||||
|
List<BlockPos> list = new ArrayList<>();
|
||||||
|
|
||||||
|
if (x1 == x2) {
|
||||||
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
|
addXWallBlocks(list, x1, y1, y2, z1, z2);
|
||||||
|
else
|
||||||
|
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
|
||||||
|
} else {
|
||||||
|
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||||
|
addZWallBlocks(list, x1, x2, y1, y2, z1);
|
||||||
|
else
|
||||||
|
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
|
||||||
|
}
|
||||||
|
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
||||||
|
|
||||||
|
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
||||||
|
list.add(new BlockPos(x, y, z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
||||||
|
|
||||||
|
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
|
||||||
|
|
||||||
|
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
||||||
|
list.add(new BlockPos(x, y, z));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x, y1);
|
||||||
|
Line.addZLineBlocks(list, z1, z2, x, y2);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x, z1);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x, z2);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y1, z);
|
||||||
|
Line.addXLineBlocks(list, x1, x2, y2, z);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x1, z);
|
||||||
|
Line.addYLineBlocks(list, y1, y2, x2, z);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,6 +1,5 @@
|
|||||||
package nl.requios.effortlessbuilding.buildmodifier;
|
package nl.requios.effortlessbuilding.buildmodifier;
|
||||||
|
|
||||||
import mod.chiselsandbits.api.IBitLocation;
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.util.math.BlockPos;
|
import net.minecraft.util.math.BlockPos;
|
||||||
import net.minecraft.util.math.Vec3d;
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ package nl.requios.effortlessbuilding.buildmodifier;
|
|||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.item.ItemBlock;
|
import net.minecraft.item.ItemBlock;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
import net.minecraft.util.EnumFacing;
|
import net.minecraft.util.EnumFacing;
|
||||||
@@ -20,7 +21,6 @@ import java.util.*;
|
|||||||
|
|
||||||
public class BuildModifiers {
|
public class BuildModifiers {
|
||||||
|
|
||||||
|
|
||||||
//Called from BuildModes
|
//Called from BuildModes
|
||||||
public static void onBlockPlaced(EntityPlayer player, List<BlockPos> startCoordinates, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
|
public static void onBlockPlaced(EntityPlayer player, List<BlockPos> startCoordinates, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
|
||||||
World world = player.world;
|
World world = player.world;
|
||||||
@@ -75,10 +75,19 @@ public class BuildModifiers {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//add to undo stack
|
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
|
||||||
BlockPos firstPos = startCoordinates.get(0);
|
//(Block is placed by the time it gets here, and unplaced after this)
|
||||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.getDefaultState());
|
||||||
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
|
|
||||||
|
//If all new blockstates are air then no use in adding it, no block was actually placed
|
||||||
|
//Can happen when e.g. placing one block in yourself
|
||||||
|
if (Collections.frequency(newBlockStates, Blocks.AIR.getDefaultState()) != newBlockStates.size()) {
|
||||||
|
//add to undo stack
|
||||||
|
BlockPos firstPos = startCoordinates.get(0);
|
||||||
|
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||||
|
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void onBlockBroken(EntityPlayer player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
public static void onBlockBroken(EntityPlayer player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
||||||
@@ -100,7 +109,7 @@ public class BuildModifiers {
|
|||||||
|
|
||||||
//list of air blockstates
|
//list of air blockstates
|
||||||
for (BlockPos coordinate : coordinates) {
|
for (BlockPos coordinate : coordinates) {
|
||||||
newBlockStates.add(Block.getBlockById(0).getDefaultState());
|
newBlockStates.add(Blocks.AIR.getDefaultState());
|
||||||
}
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
@@ -125,6 +134,10 @@ public class BuildModifiers {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
|
||||||
|
//(Block isn't broken yet by the time it gets here, and broken after this)
|
||||||
|
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.getDefaultState());
|
||||||
|
|
||||||
//add to undo stack
|
//add to undo stack
|
||||||
BlockPos firstPos = startCoordinates.get(0);
|
BlockPos firstPos = startCoordinates.get(0);
|
||||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||||
@@ -231,6 +244,16 @@ public class BuildModifiers {
|
|||||||
if (coordinates1 == null && coordinates2 == null) return true;
|
if (coordinates1 == null && coordinates2 == null) return true;
|
||||||
if (coordinates1 == null || coordinates2 == null) return false;
|
if (coordinates1 == null || coordinates2 == null) return false;
|
||||||
|
|
||||||
return coordinates1.equals(coordinates2);
|
//Check count, not actual values
|
||||||
|
if (coordinates1.size() == coordinates2.size()){
|
||||||
|
if (coordinates1.size() == 1){
|
||||||
|
return coordinates1.get(0).equals(coordinates2.get(0));
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// return coordinates1.equals(coordinates2);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,8 +3,6 @@ package nl.requios.effortlessbuilding.buildmodifier;
|
|||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
import net.minecraftforge.fml.common.Mod;
|
import net.minecraftforge.fml.common.Mod;
|
||||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
|
||||||
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
|
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ package nl.requios.effortlessbuilding.buildmodifier;
|
|||||||
import net.minecraft.block.Block;
|
import net.minecraft.block.Block;
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.init.Blocks;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemBlock;
|
import net.minecraft.item.ItemBlock;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
@@ -31,17 +32,36 @@ public class UndoRedo {
|
|||||||
public static void addUndo(EntityPlayer player, BlockSet blockSet) {
|
public static void addUndo(EntityPlayer player, BlockSet blockSet) {
|
||||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||||
|
|
||||||
|
//Assert coordinates is as long as previous and new blockstate lists
|
||||||
|
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
|
||||||
|
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
|
||||||
|
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
|
||||||
|
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
|
||||||
|
}
|
||||||
|
|
||||||
|
//Warn if previous and new blockstate are equal
|
||||||
|
//Can happen in a lot of valid cases
|
||||||
|
// for (int i = 0; i < blockSet.getCoordinates().size(); i++) {
|
||||||
|
// if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) {
|
||||||
|
// EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.",
|
||||||
|
// i, blockSet.getPreviousBlockStates().get(i));
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
//If no stack exists, make one
|
//If no stack exists, make one
|
||||||
if (!undoStacks.containsKey(player.getUniqueID())) {
|
if (!undoStacks.containsKey(player.getUniqueID())) {
|
||||||
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
|
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
undoStacks.get(player.getUniqueID()).push(blockSet);
|
undoStacks.get(player.getUniqueID()).push(blockSet);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void addRedo(EntityPlayer player, BlockSet blockSet) {
|
private static void addRedo(EntityPlayer player, BlockSet blockSet) {
|
||||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||||
|
|
||||||
|
//(No asserts necessary, it's private)
|
||||||
|
|
||||||
//If no stack exists, make one
|
//If no stack exists, make one
|
||||||
if (!redoStacks.containsKey(player.getUniqueID())) {
|
if (!redoStacks.containsKey(player.getUniqueID())) {
|
||||||
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
|
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
|
||||||
@@ -76,10 +96,12 @@ public class UndoRedo {
|
|||||||
BlockPos coordinate = coordinates.get(i);
|
BlockPos coordinate = coordinates.get(i);
|
||||||
ItemStack itemStack = itemStacks.get(i);
|
ItemStack itemStack = itemStacks.get(i);
|
||||||
|
|
||||||
|
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||||
|
|
||||||
//get blockstate from itemstack
|
//get blockstate from itemstack
|
||||||
IBlockState previousBlockState = Block.getBlockById(0).getDefaultState();
|
IBlockState previousBlockState = Blocks.AIR.getDefaultState();
|
||||||
if (itemStack.getItem() instanceof ItemBlock) {
|
if (itemStack.getItem() instanceof ItemBlock) {
|
||||||
previousBlockState = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.world.isBlockLoaded(coordinate, true)) {
|
if (player.world.isBlockLoaded(coordinate, true)) {
|
||||||
@@ -88,7 +110,9 @@ public class UndoRedo {
|
|||||||
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
|
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
|
||||||
//get blockstate from new itemstack
|
//get blockstate from new itemstack
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
|
||||||
previousBlockState = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
|
} else {
|
||||||
|
previousBlockState = Blocks.AIR.getDefaultState();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
||||||
@@ -115,6 +139,7 @@ public class UndoRedo {
|
|||||||
|
|
||||||
BlockSet blockSet = redoStack.pop();
|
BlockSet blockSet = redoStack.pop();
|
||||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||||
|
List<IBlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||||
List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
|
List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||||
Vec3d hitVec = blockSet.getHitVec();
|
Vec3d hitVec = blockSet.getHitVec();
|
||||||
|
|
||||||
@@ -127,16 +152,25 @@ public class UndoRedo {
|
|||||||
//place blocks
|
//place blocks
|
||||||
for (int i = 0; i < coordinates.size(); i++) {
|
for (int i = 0; i < coordinates.size(); i++) {
|
||||||
BlockPos coordinate = coordinates.get(i);
|
BlockPos coordinate = coordinates.get(i);
|
||||||
IBlockState newBlockState = newBlockStates.get(i);
|
|
||||||
ItemStack itemStack = itemStacks.get(i);
|
ItemStack itemStack = itemStacks.get(i);
|
||||||
|
|
||||||
|
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||||
|
|
||||||
|
//get blockstate from itemstack
|
||||||
|
IBlockState newBlockState = Blocks.AIR.getDefaultState();
|
||||||
|
if (itemStack.getItem() instanceof ItemBlock) {
|
||||||
|
newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
|
}
|
||||||
|
|
||||||
if (player.world.isBlockLoaded(coordinate, true)) {
|
if (player.world.isBlockLoaded(coordinate, true)) {
|
||||||
//check itemstack empty
|
//check itemstack empty
|
||||||
if (itemStack.isEmpty()) {
|
if (itemStack.isEmpty()) {
|
||||||
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
|
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
|
||||||
//get blockstate from new itemstack
|
//get blockstate from new itemstack
|
||||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
|
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
|
||||||
newBlockState = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
||||||
|
} else {
|
||||||
|
newBlockState = Blocks.AIR.getDefaultState();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
||||||
@@ -172,8 +206,11 @@ public class UndoRedo {
|
|||||||
|
|
||||||
private static ItemStack findItemStackInInventory(EntityPlayer player, IBlockState blockState) {
|
private static ItemStack findItemStackInInventory(EntityPlayer player, IBlockState blockState) {
|
||||||
ItemStack itemStack = ItemStack.EMPTY;
|
ItemStack itemStack = ItemStack.EMPTY;
|
||||||
|
if (blockState == null) return itemStack;
|
||||||
|
|
||||||
//First try previousBlockStates
|
//First try previousBlockStates
|
||||||
|
//TODO try to find itemstack with right blockstate first
|
||||||
|
// then change line 103 back (get state from item)
|
||||||
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
||||||
|
|
||||||
//then anything it drops
|
//then anything it drops
|
||||||
|
|||||||
@@ -1,9 +1,11 @@
|
|||||||
package nl.requios.effortlessbuilding.compatibility;
|
package nl.requios.effortlessbuilding.compatibility;
|
||||||
|
|
||||||
import net.minecraft.block.state.IBlockState;
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.item.Item;
|
import net.minecraft.item.Item;
|
||||||
import net.minecraft.item.ItemBlock;
|
import net.minecraft.item.ItemBlock;
|
||||||
import net.minecraft.item.ItemStack;
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.util.EnumHand;
|
||||||
import net.minecraftforge.fml.common.Loader;
|
import net.minecraftforge.fml.common.Loader;
|
||||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||||
import net.minecraftforge.items.CapabilityItemHandler;
|
import net.minecraftforge.items.CapabilityItemHandler;
|
||||||
@@ -63,9 +65,9 @@ public class CompatHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Dank Null
|
//Dank Null
|
||||||
if(proxyItem == dankNullItem) {
|
if (proxyItem == dankNullItem) {
|
||||||
int index = 0;
|
int index = 0;
|
||||||
if(proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
|
if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
|
||||||
index = proxy.getTagCompound().getInteger("selectedIndex");
|
index = proxy.getTagCompound().getInteger("selectedIndex");
|
||||||
return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||||
}
|
}
|
||||||
@@ -75,14 +77,14 @@ public class CompatHelper {
|
|||||||
|
|
||||||
public static ItemStack getItemBlockByState(ItemStack stack, IBlockState state) {
|
public static ItemStack getItemBlockByState(ItemStack stack, IBlockState state) {
|
||||||
Item blockItem = Item.getItemFromBlock(state.getBlock());
|
Item blockItem = Item.getItemFromBlock(state.getBlock());
|
||||||
if(stack.getItem() instanceof ItemBlock)
|
if (stack.getItem() instanceof ItemBlock)
|
||||||
return stack;
|
return stack;
|
||||||
else if(stack.getItem() instanceof ItemRandomizerBag) {
|
else if (stack.getItem() instanceof ItemRandomizerBag) {
|
||||||
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
|
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
|
||||||
return ItemRandomizerBag.findStack(bagInventory, blockItem);
|
return ItemRandomizerBag.findStack(bagInventory, blockItem);
|
||||||
} else if(stack.getItem() == dankNullItem) {
|
} else if (stack.getItem() == dankNullItem) {
|
||||||
int index = itemHandlerSlotForItem(stack, blockItem);
|
int index = itemHandlerSlotForItem(stack, blockItem);
|
||||||
if(index >= 0)
|
if (index >= 0)
|
||||||
return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||||
}
|
}
|
||||||
return ItemStack.EMPTY;
|
return ItemStack.EMPTY;
|
||||||
@@ -90,8 +92,11 @@ public class CompatHelper {
|
|||||||
|
|
||||||
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
|
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
|
||||||
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
|
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
|
||||||
public static void shrinkStack(ItemStack origStack, ItemStack curStack) {
|
public static void shrinkStack(ItemStack origStack, ItemStack curStack, EntityPlayer player) {
|
||||||
if(origStack.getItem() == dankNullItem) {
|
//Hacky way to get the origstack, because given origStack is itemblock stack and never a proxy
|
||||||
|
origStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||||
|
|
||||||
|
if (origStack.getItem() == dankNullItem) {
|
||||||
int index = itemHandlerSlotForItem(origStack, curStack.getItem());
|
int index = itemHandlerSlotForItem(origStack, curStack.getItem());
|
||||||
origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
|
origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
|
||||||
} else
|
} else
|
||||||
@@ -100,10 +105,10 @@ public class CompatHelper {
|
|||||||
|
|
||||||
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
|
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
|
||||||
IItemHandler handler = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
IItemHandler handler = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||||
for(int i = 0; i < handler.getSlots(); i++) {
|
for (int i = 0; i < handler.getSlots(); i++) {
|
||||||
ItemStack ref = handler.getStackInSlot(i);
|
ItemStack ref = handler.getStackInSlot(i);
|
||||||
if(ref.getItem() instanceof ItemBlock)
|
if (ref.getItem() instanceof ItemBlock)
|
||||||
if(ref.getItem() == blockItem)
|
if (ref.getItem() == blockItem)
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
return -1;
|
return -1;
|
||||||
|
|||||||
@@ -118,16 +118,13 @@ public class RandomizerBagContainer extends Container {
|
|||||||
/**
|
/**
|
||||||
* Callback for when the crafting gui is closed.
|
* Callback for when the crafting gui is closed.
|
||||||
*/
|
*/
|
||||||
// @Override
|
@Override
|
||||||
// public void onContainerClosed(EntityPlayer player)
|
public void onContainerClosed(EntityPlayer player)
|
||||||
// {
|
{
|
||||||
// if(player.inventory.getItemStack() != null)
|
super.onContainerClosed(player);
|
||||||
// {
|
if(!player.world.isRemote)
|
||||||
// player.entityDropItem(player.inventory.getItemStack(), 0.5f);
|
{
|
||||||
// }
|
detectAndSendChanges();
|
||||||
// if(!player.world.isRemote)
|
}
|
||||||
// {
|
}
|
||||||
// detectAndSendChanges();
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -26,6 +26,7 @@ import net.minecraft.util.EnumFacing;
|
|||||||
import net.minecraftforge.client.model.ModelLoader;
|
import net.minecraftforge.client.model.ModelLoader;
|
||||||
|
|
||||||
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
|
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
|
||||||
|
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* From Chisels and Bits by AlgorithmX2
|
* From Chisels and Bits by AlgorithmX2
|
||||||
@@ -39,7 +40,7 @@ public class RadialMenu extends GuiScreen {
|
|||||||
private float visibility = 0.0f;
|
private float visibility = 0.0f;
|
||||||
private Stopwatch lastChange = Stopwatch.createStarted();
|
private Stopwatch lastChange = Stopwatch.createStarted();
|
||||||
public BuildModeEnum switchTo = null;
|
public BuildModeEnum switchTo = null;
|
||||||
public ModeOptions.ActionEnum doAction = null;
|
public ActionEnum doAction = null;
|
||||||
public boolean actionUsed = false;
|
public boolean actionUsed = false;
|
||||||
|
|
||||||
private float clampVis(final float f) {
|
private float clampVis(final float f) {
|
||||||
@@ -77,11 +78,11 @@ public class RadialMenu extends GuiScreen {
|
|||||||
public double y1, y2;
|
public double y1, y2;
|
||||||
public boolean highlighted;
|
public boolean highlighted;
|
||||||
|
|
||||||
public final ModeOptions.ActionEnum action;
|
public final ActionEnum action;
|
||||||
public String name;
|
public String name;
|
||||||
public EnumFacing textSide;
|
public EnumFacing textSide;
|
||||||
|
|
||||||
public MenuButton(final String name, final ModeOptions.ActionEnum action, final double x, final double y,
|
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
|
||||||
final EnumFacing textSide) {
|
final EnumFacing textSide) {
|
||||||
this.name = I18n.format(name);
|
this.name = I18n.format(name);
|
||||||
this.action = action;
|
this.action = action;
|
||||||
@@ -138,10 +139,10 @@ public class RadialMenu extends GuiScreen {
|
|||||||
final double mouseYCenter = mouseY - middleY;
|
final double mouseYCenter = mouseY - middleY;
|
||||||
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
||||||
|
|
||||||
final double ringInnerEdge = 20;
|
final double ringInnerEdge = 30;
|
||||||
final double ringOuterEdge = 50;
|
final double ringOuterEdge = 65;
|
||||||
final double textDistance = 60;
|
final double textDistance = 75;
|
||||||
final double buttonDistance = 90;
|
final double buttonDistance = 105;
|
||||||
final double quarterCircle = Math.PI / 2.0;
|
final double quarterCircle = Math.PI / 2.0;
|
||||||
|
|
||||||
if ( mouseRadians < -quarterCircle ) {
|
if ( mouseRadians < -quarterCircle ) {
|
||||||
@@ -157,16 +158,18 @@ public class RadialMenu extends GuiScreen {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Add actions
|
//Add actions
|
||||||
buttons.add(new MenuButton(ModeOptions.ActionEnum.UNDO.name, ModeOptions.ActionEnum.UNDO, -buttonDistance - 26, -13, EnumFacing.UP));
|
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, EnumFacing.UP));
|
||||||
buttons.add(new MenuButton(ModeOptions.ActionEnum.REDO.name, ModeOptions.ActionEnum.REDO, -buttonDistance, -13, EnumFacing.UP));
|
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, EnumFacing.UP));
|
||||||
buttons.add(new MenuButton(ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS.name, ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, EnumFacing.DOWN));
|
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, EnumFacing.DOWN));
|
||||||
buttons.add(new MenuButton(ModeOptions.ActionEnum.REPLACE.name, ModeOptions.ActionEnum.REPLACE, -buttonDistance, 13, EnumFacing.DOWN));
|
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, EnumFacing.DOWN));
|
||||||
|
|
||||||
//Add buildmode dependent options
|
//Add buildmode dependent options
|
||||||
ModeOptions.ActionEnum[] options = currentBuildMode.options;
|
OptionEnum[] options = currentBuildMode.options;
|
||||||
for (int i = 0; i < options.length; i++) {
|
for (int i = 0; i < options.length; i++) {
|
||||||
ModeOptions.ActionEnum action = options[i];
|
for (int j = 0; j < options[i].actions.length; j++) {
|
||||||
buttons.add(new MenuButton(action.name, action, buttonDistance + i * 26, -13, EnumFacing.DOWN));
|
ActionEnum action = options[i].actions[j];
|
||||||
|
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, EnumFacing.DOWN));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
switchTo = null;
|
switchTo = null;
|
||||||
@@ -245,11 +248,12 @@ public class RadialMenu extends GuiScreen {
|
|||||||
float a = 0.5f;
|
float a = 0.5f;
|
||||||
|
|
||||||
//highlight when active option
|
//highlight when active option
|
||||||
if (btn.action == ModeOptions.getBuildSpeed() ||
|
if (btn.action == getBuildSpeed() ||
|
||||||
btn.action == ModeOptions.getFill() ||
|
btn.action == getFill() ||
|
||||||
btn.action == ModeOptions.getCubeFill() ||
|
btn.action == getCubeFill() ||
|
||||||
btn.action == ModeOptions.getRaisedEdge() ||
|
btn.action == getRaisedEdge() ||
|
||||||
btn.action == ModeOptions.getLineThickness()) {
|
btn.action == getLineThickness() ||
|
||||||
|
btn.action == getCircleStart()) {
|
||||||
r = 0.0f;
|
r = 0.0f;
|
||||||
g = 0.5f;
|
g = 0.5f;
|
||||||
b = 1f;
|
b = 1f;
|
||||||
@@ -342,32 +346,12 @@ public class RadialMenu extends GuiScreen {
|
|||||||
|
|
||||||
//Draw strings
|
//Draw strings
|
||||||
//fontRenderer.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - fontRenderer.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
|
//fontRenderer.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - fontRenderer.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
|
||||||
String title = "";
|
|
||||||
if (currentBuildMode.options.length > 0) {
|
//Draw option strings
|
||||||
switch (currentBuildMode.options[0]) {
|
for (int i = 0; i < currentBuildMode.options.length; i++) {
|
||||||
case NORMAL_SPEED:
|
OptionEnum option = options[i];
|
||||||
case FAST_SPEED:
|
fontRenderer.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
|
||||||
title = I18n.format("effortlessbuilding.action.build_speed");
|
|
||||||
break;
|
|
||||||
case FULL:
|
|
||||||
case HOLLOW:
|
|
||||||
case CUBE_FULL:
|
|
||||||
case CUBE_HOLLOW:
|
|
||||||
case CUBE_SKELETON:
|
|
||||||
title = I18n.format("effortlessbuilding.action.filling");
|
|
||||||
break;
|
|
||||||
case SHORT_EDGE:
|
|
||||||
case LONG_EDGE:
|
|
||||||
title = I18n.format("effortlessbuilding.action.raised_edge");
|
|
||||||
break;
|
|
||||||
case THICKNESS_1:
|
|
||||||
case THICKNESS_3:
|
|
||||||
case THICKNESS_5:
|
|
||||||
title = I18n.format("effortlessbuilding.action.thickness");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
fontRenderer.drawStringWithShadow(title, (int) (middleX + buttonDistance - 9), (int) middleY - 37, 0xeeeeeeff);
|
|
||||||
|
|
||||||
String credits = "Effortless Building";
|
String credits = "Effortless Building";
|
||||||
fontRenderer.drawStringWithShadow(credits, width - fontRenderer.getStringWidth(credits) - 4, height - 10, 0x88888888);
|
fontRenderer.drawStringWithShadow(credits, width - fontRenderer.getStringWidth(credits) - 4, height - 10, 0x88888888);
|
||||||
@@ -402,18 +386,26 @@ public class RadialMenu extends GuiScreen {
|
|||||||
String keybindFormatted = "";
|
String keybindFormatted = "";
|
||||||
|
|
||||||
//Add keybind in brackets
|
//Add keybind in brackets
|
||||||
if (button.action == ModeOptions.ActionEnum.UNDO) {
|
if (button.action == ActionEnum.UNDO) {
|
||||||
keybind = ClientProxy.keyBindings[4].getDisplayName();
|
keybind = ClientProxy.keyBindings[4].getDisplayName();
|
||||||
}
|
}
|
||||||
if (button.action == ModeOptions.ActionEnum.REDO) {
|
if (button.action == ActionEnum.REDO) {
|
||||||
keybind = ClientProxy.keyBindings[5].getDisplayName();
|
keybind = ClientProxy.keyBindings[5].getDisplayName();
|
||||||
}
|
}
|
||||||
if (button.action == ModeOptions.ActionEnum.REPLACE) {
|
if (button.action == ActionEnum.REPLACE) {
|
||||||
keybind = ClientProxy.keyBindings[1].getDisplayName();
|
keybind = ClientProxy.keyBindings[1].getDisplayName();
|
||||||
}
|
}
|
||||||
if (button.action == ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||||
keybind = ClientProxy.keyBindings[0].getDisplayName();
|
keybind = ClientProxy.keyBindings[0].getDisplayName();
|
||||||
}
|
}
|
||||||
|
if (currentBuildMode.options.length > 0) {
|
||||||
|
//Add (ctrl) to first two actions of first option
|
||||||
|
if (button.action == currentBuildMode.options[0].actions[0]
|
||||||
|
|| button.action == currentBuildMode.options[0].actions[1]) {
|
||||||
|
keybind = ClientProxy.keyBindings[6].getDisplayName();
|
||||||
|
if (keybind.equals("LCONTROL")) keybind = "Ctrl";
|
||||||
|
}
|
||||||
|
}
|
||||||
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
||||||
|
|
||||||
if (button.textSide == EnumFacing.WEST) {
|
if (button.textSide == EnumFacing.WEST) {
|
||||||
|
|||||||
@@ -10,6 +10,7 @@ import net.minecraft.client.renderer.GlStateManager;
|
|||||||
import net.minecraft.client.renderer.Tessellator;
|
import net.minecraft.client.renderer.Tessellator;
|
||||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||||
import net.minecraft.util.math.MathHelper;
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
import net.minecraftforge.fml.relauncher.Side;
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||||
import org.lwjgl.input.Mouse;
|
import org.lwjgl.input.Mouse;
|
||||||
|
|||||||
@@ -28,12 +28,20 @@ public class ReachHelper {
|
|||||||
|
|
||||||
public static int getMaxBlocksPlacedAtOnce(EntityPlayer player) {
|
public static int getMaxBlocksPlacedAtOnce(EntityPlayer player) {
|
||||||
if (player.isCreative()) return 1000000;
|
if (player.isCreative()) return 1000000;
|
||||||
return getMaxReach(player) * 5;
|
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
|
||||||
|
//Level 0: 121
|
||||||
|
//Level 1: 523
|
||||||
|
//Level 2: 1585
|
||||||
|
//Level 3: 4805
|
||||||
}
|
}
|
||||||
|
|
||||||
public static int getMaxBlocksPerAxis(EntityPlayer player) {
|
public static int getMaxBlocksPerAxis(EntityPlayer player) {
|
||||||
if (player.isCreative()) return 2000;
|
if (player.isCreative()) return 2000;
|
||||||
return MathHelper.ceil(MathHelper.sqrt(getMaxReach(player)));
|
return MathHelper.ceil(getMaxReach(player) * 0.3);
|
||||||
|
//Level 0: 6
|
||||||
|
//Level 1: 15
|
||||||
|
//Level 2: 30
|
||||||
|
//Level 3: 60
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean canBreakFar(EntityPlayer player) {
|
public static boolean canBreakFar(EntityPlayer player) {
|
||||||
|
|||||||
@@ -71,7 +71,7 @@ public class SurvivalHelper {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
|
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
|
||||||
CompatHelper.shrinkStack(origstack, itemstack);
|
CompatHelper.shrinkStack(origstack, itemstack, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -20,6 +20,9 @@ import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
|||||||
import net.minecraftforge.items.CapabilityItemHandler;
|
import net.minecraftforge.items.CapabilityItemHandler;
|
||||||
import net.minecraftforge.items.IItemHandler;
|
import net.minecraftforge.items.IItemHandler;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||||
|
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||||
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
||||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||||
|
|
||||||
@@ -52,6 +55,14 @@ public class ItemRandomizerBag extends Item {
|
|||||||
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
|
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
|
||||||
} else {
|
} else {
|
||||||
if (world.isRemote) return EnumActionResult.SUCCESS;
|
if (world.isRemote) return EnumActionResult.SUCCESS;
|
||||||
|
|
||||||
|
//Only place manually if in normal vanilla mode
|
||||||
|
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
|
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||||
|
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
||||||
|
return EnumActionResult.FAIL;
|
||||||
|
}
|
||||||
|
|
||||||
//Use item
|
//Use item
|
||||||
//Get bag inventory
|
//Get bag inventory
|
||||||
ItemStack bag = player.getHeldItem(hand);
|
ItemStack bag = player.getHeldItem(hand);
|
||||||
|
|||||||
@@ -0,0 +1,94 @@
|
|||||||
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
|
import io.netty.buffer.ByteBuf;
|
||||||
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||||
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||||
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
|
||||||
|
/***
|
||||||
|
* Sends a message to the client asking to add a block to the undo stack.
|
||||||
|
*/
|
||||||
|
public class AddUndoMessage implements IMessage {
|
||||||
|
private BlockPos coordinate;
|
||||||
|
private IBlockState previousBlockState;
|
||||||
|
private IBlockState newBlockState;
|
||||||
|
|
||||||
|
public AddUndoMessage() {
|
||||||
|
coordinate = BlockPos.ORIGIN;
|
||||||
|
previousBlockState = null;
|
||||||
|
newBlockState = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public AddUndoMessage(BlockPos coordinate, IBlockState previousBlockState, IBlockState newBlockState) {
|
||||||
|
this.coordinate = coordinate;
|
||||||
|
this.previousBlockState = previousBlockState;
|
||||||
|
this.newBlockState = newBlockState;
|
||||||
|
}
|
||||||
|
|
||||||
|
public BlockPos getCoordinate() {
|
||||||
|
return coordinate;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IBlockState getPreviousBlockState() {
|
||||||
|
return previousBlockState;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IBlockState getNewBlockState() {
|
||||||
|
return newBlockState;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void toBytes(ByteBuf buf) {
|
||||||
|
buf.writeInt(this.coordinate.getX());
|
||||||
|
buf.writeInt(this.coordinate.getY());
|
||||||
|
buf.writeInt(this.coordinate.getZ());
|
||||||
|
buf.writeInt(Block.getStateId(this.previousBlockState));
|
||||||
|
buf.writeInt(Block.getStateId(this.newBlockState));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void fromBytes(ByteBuf buf) {
|
||||||
|
coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||||
|
previousBlockState = Block.getStateById(buf.readInt());
|
||||||
|
newBlockState = Block.getStateById(buf.readInt());
|
||||||
|
}
|
||||||
|
|
||||||
|
// The params of the IMessageHandler are <REQ, REPLY>
|
||||||
|
public static class MessageHandler implements IMessageHandler<AddUndoMessage, IMessage> {
|
||||||
|
// Do note that the default constructor is required, but implicitly defined in this case
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IMessage onMessage(AddUndoMessage message, MessageContext ctx) {
|
||||||
|
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||||
|
|
||||||
|
if (ctx.side == Side.CLIENT){
|
||||||
|
//Received clientside
|
||||||
|
|
||||||
|
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||||
|
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
|
//Add to undo stack clientside
|
||||||
|
UndoRedo.addUndo(player, new BlockSet(
|
||||||
|
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
|
||||||
|
new ArrayList<IBlockState>() {{add(message.getPreviousBlockState());}},
|
||||||
|
new ArrayList<IBlockState>() {{add(message.getNewBlockState());}},
|
||||||
|
new Vec3d(0,0,0),
|
||||||
|
message.getCoordinate(), message.getCoordinate()));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,57 @@
|
|||||||
|
package nl.requios.effortlessbuilding.network;
|
||||||
|
|
||||||
|
import io.netty.buffer.ByteBuf;
|
||||||
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.block.state.IBlockState;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||||
|
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||||
|
import net.minecraftforge.fml.relauncher.Side;
|
||||||
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||||
|
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||||
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
|
||||||
|
/***
|
||||||
|
* Sends a message to the client asking to clear the undo and redo stacks.
|
||||||
|
*/
|
||||||
|
public class ClearUndoMessage implements IMessage {
|
||||||
|
|
||||||
|
public ClearUndoMessage() {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void toBytes(ByteBuf buf) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void fromBytes(ByteBuf buf) {
|
||||||
|
}
|
||||||
|
|
||||||
|
// The params of the IMessageHandler are <REQ, REPLY>
|
||||||
|
public static class MessageHandler implements IMessageHandler<ClearUndoMessage, IMessage> {
|
||||||
|
// Do note that the default constructor is required, but implicitly defined in this case
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public IMessage onMessage(ClearUndoMessage message, MessageContext ctx) {
|
||||||
|
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||||
|
|
||||||
|
if (ctx.side == Side.CLIENT){
|
||||||
|
//Received clientside
|
||||||
|
|
||||||
|
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||||
|
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
|
||||||
|
//Add to undo stack clientside
|
||||||
|
UndoRedo.clear(player);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -22,48 +22,28 @@ import java.util.ArrayList;
|
|||||||
* This is then sent back with a BlockPlacedMessage.
|
* This is then sent back with a BlockPlacedMessage.
|
||||||
*/
|
*/
|
||||||
public class RequestLookAtMessage implements IMessage {
|
public class RequestLookAtMessage implements IMessage {
|
||||||
private BlockPos coordinate;
|
private boolean placeStartPos;
|
||||||
private IBlockState previousBlockState;
|
|
||||||
private IBlockState newBlockState;
|
|
||||||
|
|
||||||
public RequestLookAtMessage() {
|
public RequestLookAtMessage() {
|
||||||
coordinate = BlockPos.ORIGIN;
|
placeStartPos = false;
|
||||||
previousBlockState = null;
|
|
||||||
newBlockState = null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public RequestLookAtMessage(BlockPos coordinate, IBlockState previousBlockState, IBlockState newBlockState) {
|
public RequestLookAtMessage(boolean placeStartPos) {
|
||||||
this.coordinate = coordinate;
|
this.placeStartPos = placeStartPos;
|
||||||
this.previousBlockState = previousBlockState;
|
|
||||||
this.newBlockState = newBlockState;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockPos getCoordinate() {
|
public boolean getPlaceStartPos() {
|
||||||
return coordinate;
|
return placeStartPos;
|
||||||
}
|
|
||||||
|
|
||||||
public IBlockState getPreviousBlockState() {
|
|
||||||
return previousBlockState;
|
|
||||||
}
|
|
||||||
|
|
||||||
public IBlockState getNewBlockState() {
|
|
||||||
return newBlockState;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void toBytes(ByteBuf buf) {
|
public void toBytes(ByteBuf buf) {
|
||||||
buf.writeInt(this.coordinate.getX());
|
buf.writeBoolean(this.placeStartPos);
|
||||||
buf.writeInt(this.coordinate.getY());
|
|
||||||
buf.writeInt(this.coordinate.getZ());
|
|
||||||
buf.writeInt(Block.getStateId(this.previousBlockState));
|
|
||||||
buf.writeInt(Block.getStateId(this.newBlockState));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void fromBytes(ByteBuf buf) {
|
public void fromBytes(ByteBuf buf) {
|
||||||
coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
placeStartPos = buf.readBoolean();
|
||||||
previousBlockState = Block.getStateById(buf.readInt());
|
|
||||||
newBlockState = Block.getStateById(buf.readInt());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// The params of the IMessageHandler are <REQ, REPLY>
|
// The params of the IMessageHandler are <REQ, REPLY>
|
||||||
@@ -78,20 +58,14 @@ public class RequestLookAtMessage implements IMessage {
|
|||||||
//Received clientside
|
//Received clientside
|
||||||
//Send back your info
|
//Send back your info
|
||||||
|
|
||||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
// EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
// EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||||
|
//
|
||||||
|
// });
|
||||||
|
|
||||||
//Add to undo stack clientside
|
//Prevent double placing in normal mode with placeStartPos false.
|
||||||
UndoRedo.addUndo(player, new BlockSet(
|
//Unless QuickReplace is on, then we do need to place start pos.
|
||||||
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
|
return new BlockPlacedMessage(ClientProxy.previousLookAt, message.getPlaceStartPos());
|
||||||
new ArrayList<IBlockState>() {{add(message.getPreviousBlockState());}},
|
|
||||||
new ArrayList<IBlockState>() {{add(message.getNewBlockState());}},
|
|
||||||
new Vec3d(0,0,0),
|
|
||||||
message.getCoordinate(), message.getCoordinate()));
|
|
||||||
});
|
|
||||||
|
|
||||||
//Prevent double placing in normal mode with placeStartPos false
|
|
||||||
return new BlockPlacedMessage(ClientProxy.previousLookAt, false);
|
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,6 +9,7 @@ import net.minecraft.client.gui.GuiScreen;
|
|||||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
||||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||||
import net.minecraft.client.renderer.texture.TextureMap;
|
import net.minecraft.client.renderer.texture.TextureMap;
|
||||||
|
import net.minecraft.client.resources.I18n;
|
||||||
import net.minecraft.client.settings.KeyBinding;
|
import net.minecraft.client.settings.KeyBinding;
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
import net.minecraft.entity.player.EntityPlayerMP;
|
import net.minecraft.entity.player.EntityPlayerMP;
|
||||||
@@ -80,7 +81,7 @@ public class ClientProxy implements IProxy {
|
|||||||
@Override
|
@Override
|
||||||
public void init(FMLInitializationEvent event) {
|
public void init(FMLInitializationEvent event) {
|
||||||
// register key bindings
|
// register key bindings
|
||||||
keyBindings = new KeyBinding[6];
|
keyBindings = new KeyBinding[7];
|
||||||
|
|
||||||
// instantiate the key bindings
|
// instantiate the key bindings
|
||||||
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, Keyboard.KEY_ADD, "key.effortlessbuilding.category");
|
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, Keyboard.KEY_ADD, "key.effortlessbuilding.category");
|
||||||
@@ -96,7 +97,8 @@ public class ClientProxy implements IProxy {
|
|||||||
};
|
};
|
||||||
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Z, "key.effortlessbuilding.category");
|
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Z, "key.effortlessbuilding.category");
|
||||||
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Y, "key.effortlessbuilding.category");
|
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Y, "key.effortlessbuilding.category");
|
||||||
// keyBindings[6] = new KeyBinding("Reload shaders", Keyboard.KEY_TAB, "key.effortlessbuilding.category");
|
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_LCONTROL, "key.effortlessbuilding.category");
|
||||||
|
// keyBindings[7] = new KeyBinding("Reload shaders", Keyboard.KEY_TAB, "key.effortlessbuilding.category");
|
||||||
|
|
||||||
// register all the key bindings
|
// register all the key bindings
|
||||||
for (int i = 0; i < keyBindings.length; ++i) {
|
for (int i = 0; i < keyBindings.length; ++i) {
|
||||||
@@ -260,8 +262,14 @@ public class ClientProxy implements IProxy {
|
|||||||
//Break block in distance in creative (or survival if enabled in config)
|
//Break block in distance in creative (or survival if enabled in config)
|
||||||
if (breakCooldown <= 0) {
|
if (breakCooldown <= 0) {
|
||||||
breakCooldown = 4;
|
breakCooldown = 4;
|
||||||
RayTraceResult lookingAt = getLookingAt(player);
|
|
||||||
|
|
||||||
|
//Early out if cant break far, coming from own mouse event (not block broken event)
|
||||||
|
//To make breaking blocks in survival possible like array
|
||||||
|
//TODO this causes not being able to cancel placement in survival
|
||||||
|
// moving it to after buildmodes fixes that, but introduces this bug
|
||||||
|
if (!ReachHelper.canBreakFar(player)) return;
|
||||||
|
|
||||||
|
RayTraceResult lookingAt = getLookingAt(player);
|
||||||
BuildModes.onBlockBrokenMessage(player, lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
|
BuildModes.onBlockBrokenMessage(player, lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
|
||||||
EffortlessBuilding.packetHandler.sendToServer(lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
|
EffortlessBuilding.packetHandler.sendToServer(lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
|
||||||
|
|
||||||
@@ -278,6 +286,7 @@ public class ClientProxy implements IProxy {
|
|||||||
}
|
}
|
||||||
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||||
breakCooldown--;
|
breakCooldown--;
|
||||||
|
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
//EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage());
|
//EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage());
|
||||||
@@ -301,16 +310,7 @@ public class ClientProxy implements IProxy {
|
|||||||
//Remember to send packet to server if necessary
|
//Remember to send packet to server if necessary
|
||||||
//Show Modifier Settings GUI
|
//Show Modifier Settings GUI
|
||||||
if (keyBindings[0].isPressed()) {
|
if (keyBindings[0].isPressed()) {
|
||||||
//Disabled if max reach is 0, might be set in the config that way.
|
openModifierSettings();
|
||||||
if (ReachHelper.getMaxReach(player) == 0) {
|
|
||||||
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
|
||||||
} else {
|
|
||||||
if (Minecraft.getMinecraft().currentScreen == null) {
|
|
||||||
Minecraft.getMinecraft().displayGuiScreen(new ModifierSettingsGui());
|
|
||||||
} else {
|
|
||||||
player.closeScreen();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//QuickReplace toggle
|
//QuickReplace toggle
|
||||||
@@ -345,14 +345,50 @@ public class ClientProxy implements IProxy {
|
|||||||
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
|
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Change placement mode
|
||||||
|
if (keyBindings[6].isPressed()) {
|
||||||
|
//Toggle between first two actions of the first option of the current build mode
|
||||||
|
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||||
|
if (currentBuildMode.options.length > 0) {
|
||||||
|
ModeOptions.OptionEnum option = currentBuildMode.options[0];
|
||||||
|
if (option.actions.length >= 2) {
|
||||||
|
if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
|
||||||
|
ModeOptions.performAction(player, option.actions[1]);
|
||||||
|
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(option.actions[1]));
|
||||||
|
} else {
|
||||||
|
ModeOptions.performAction(player, option.actions[0]);
|
||||||
|
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(option.actions[0]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//For shader development
|
//For shader development
|
||||||
if (keyBindings.length >= 7 && keyBindings[6].isPressed()) {
|
if (keyBindings.length >= 8 && keyBindings[7].isPressed()) {
|
||||||
ShaderHandler.init();
|
ShaderHandler.init();
|
||||||
EffortlessBuilding.log(player, "Reloaded shaders");
|
EffortlessBuilding.log(player, "Reloaded shaders");
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void openModifierSettings() {
|
||||||
|
Minecraft mc = Minecraft.getMinecraft();
|
||||||
|
EntityPlayerSP player = mc.player;
|
||||||
|
|
||||||
|
RadialMenu.instance.setVisibility(0f);
|
||||||
|
|
||||||
|
//Disabled if max reach is 0, might be set in the config that way.
|
||||||
|
if (ReachHelper.getMaxReach(player) == 0) {
|
||||||
|
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||||
|
} else {
|
||||||
|
if (mc.currentScreen == null) {
|
||||||
|
mc.displayGuiScreen(new ModifierSettingsGui());
|
||||||
|
} else {
|
||||||
|
player.closeScreen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@SubscribeEvent
|
@SubscribeEvent
|
||||||
public static void onGuiOpen(GuiOpenEvent event) {
|
public static void onGuiOpen(GuiOpenEvent event) {
|
||||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
EntityPlayer player = Minecraft.getMinecraft().player;
|
||||||
@@ -374,4 +410,8 @@ public class ClientProxy implements IProxy {
|
|||||||
return player.rayTrace(raytraceRange, 1f);
|
return player.rayTrace(raytraceRange, 1f);
|
||||||
// return world.rayTraceBlocks(start, end, false, false, false);
|
// return world.rayTraceBlocks(start, end, false, false, false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void logTranslate(String key) {
|
||||||
|
EffortlessBuilding.log(Minecraft.getMinecraft().player, I18n.format(key), true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -72,7 +72,8 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
private static List<PlacedData> placedDataList = new ArrayList<>();
|
private static List<PlacedData> placedDataList = new ArrayList<>();
|
||||||
|
|
||||||
private static final int secondaryTextureUnit = 7;
|
private static final int primaryTextureUnit = 0;
|
||||||
|
private static final int secondaryTextureUnit = 2;
|
||||||
|
|
||||||
public static void render(EntityPlayer player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
public static void render(EntityPlayer player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
||||||
|
|
||||||
@@ -194,13 +195,15 @@ public class BlockPreviewRenderer {
|
|||||||
//if so, renew randomness of randomizer bag
|
//if so, renew randomness of randomizer bag
|
||||||
ItemRandomizerBag.renewRandomness();
|
ItemRandomizerBag.renewRandomness();
|
||||||
//and play sound (max once every tick)
|
//and play sound (max once every tick)
|
||||||
if (startCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
||||||
soundTime = ClientProxy.ticksInGame;
|
soundTime = ClientProxy.ticksInGame;
|
||||||
|
|
||||||
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
|
if (blockStates.get(0) != null) {
|
||||||
newCoordinates.get(0), player);
|
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
|
||||||
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
newCoordinates.get(0), player);
|
||||||
SoundCategory.BLOCKS, 0.3f, 0.8f);
|
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
||||||
|
SoundCategory.BLOCKS, 0.3f, 0.8f);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -235,8 +238,20 @@ public class BlockPreviewRenderer {
|
|||||||
|
|
||||||
//Display block count and dimensions in actionbar
|
//Display block count and dimensions in actionbar
|
||||||
if (BuildModes.isActive(player)) {
|
if (BuildModes.isActive(player)) {
|
||||||
BlockPos dim = secondPos.subtract(firstPos);
|
|
||||||
dim = new BlockPos(Math.abs(dim.getX()) + 1, Math.abs(dim.getY()) + 1, Math.abs(dim.getZ()) + 1);
|
//Find min and max values (not simply firstPos and secondPos because that doesn't work with circles)
|
||||||
|
int minX = Integer.MAX_VALUE, maxX = Integer.MIN_VALUE;
|
||||||
|
int minY = Integer.MAX_VALUE, maxY = Integer.MIN_VALUE;
|
||||||
|
int minZ = Integer.MAX_VALUE, maxZ = Integer.MIN_VALUE;
|
||||||
|
for (BlockPos pos : startCoordinates) {
|
||||||
|
if (pos.getX() < minX) minX = pos.getX();
|
||||||
|
if (pos.getX() > maxX) maxX = pos.getX();
|
||||||
|
if (pos.getY() < minY) minY = pos.getY();
|
||||||
|
if (pos.getY() > maxY) maxY = pos.getY();
|
||||||
|
if (pos.getZ() < minZ) minZ = pos.getZ();
|
||||||
|
if (pos.getZ() > maxZ) maxZ = pos.getZ();
|
||||||
|
}
|
||||||
|
BlockPos dim = new BlockPos(maxX - minX + 1, maxY - minY + 1, maxZ - minZ + 1);
|
||||||
|
|
||||||
String dimensions = "(";
|
String dimensions = "(";
|
||||||
if (dim.getX() > 1) dimensions += dim.getX() + "x";
|
if (dim.getX() > 1) dimensions += dim.getX() + "x";
|
||||||
@@ -381,20 +396,18 @@ public class BlockPreviewRenderer {
|
|||||||
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
|
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
|
||||||
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
|
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
|
||||||
|
|
||||||
//image
|
|
||||||
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB);
|
|
||||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
|
||||||
ARBShaderObjects.glUniform1iARB(imageUniform, 0);
|
|
||||||
|
|
||||||
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
|
|
||||||
|
|
||||||
GlStateManager.enableTexture2D();
|
GlStateManager.enableTexture2D();
|
||||||
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
||||||
|
|
||||||
//mask
|
//mask
|
||||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D,
|
|
||||||
mc.renderEngine.getTexture(new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png")).getGlTextureId());
|
|
||||||
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
|
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
|
||||||
|
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
|
||||||
|
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
|
||||||
|
|
||||||
|
//image
|
||||||
|
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
|
||||||
|
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
|
||||||
|
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
||||||
|
|
||||||
//blockpos
|
//blockpos
|
||||||
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
|
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
|
||||||
|
|||||||
@@ -185,8 +185,8 @@ public class RenderHandler implements IWorldEventListener {
|
|||||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
||||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||||
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
||||||
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png"));
|
Minecraft.getMinecraft().renderEngine.bindTexture(ShaderHandler.shaderMaskTextureLocation);
|
||||||
|
|
||||||
GlStateManager.enableBlend();
|
GlStateManager.enableBlend();
|
||||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||||
@@ -196,6 +196,7 @@ public class RenderHandler implements IWorldEventListener {
|
|||||||
protected static void endBlockPreviews() {
|
protected static void endBlockPreviews() {
|
||||||
ShaderHandler.releaseShader();
|
ShaderHandler.releaseShader();
|
||||||
GlStateManager.disableBlend();
|
GlStateManager.disableBlend();
|
||||||
|
|
||||||
GL11.glPopAttrib();
|
GL11.glPopAttrib();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -205,6 +206,8 @@ public class RenderHandler implements IWorldEventListener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
|
protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
|
||||||
|
if (blockState == null) return;
|
||||||
|
|
||||||
GlStateManager.pushMatrix();
|
GlStateManager.pushMatrix();
|
||||||
GlStateManager.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
GlStateManager.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||||
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
|
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
|
||||||
|
|||||||
@@ -13,6 +13,7 @@
|
|||||||
package nl.requios.effortlessbuilding.render;
|
package nl.requios.effortlessbuilding.render;
|
||||||
|
|
||||||
import net.minecraft.client.renderer.OpenGlHelper;
|
import net.minecraft.client.renderer.OpenGlHelper;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
import nl.requios.effortlessbuilding.BuildConfig;
|
import nl.requios.effortlessbuilding.BuildConfig;
|
||||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||||
@@ -39,6 +40,8 @@ public final class ShaderHandler {
|
|||||||
public static int rawColor;
|
public static int rawColor;
|
||||||
public static int dissolve;
|
public static int dissolve;
|
||||||
|
|
||||||
|
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
|
||||||
|
|
||||||
public static void init() {
|
public static void init() {
|
||||||
if(!doUseShaders())
|
if(!doUseShaders())
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -2,9 +2,10 @@ key.effortlessbuilding.category=Effortless Building
|
|||||||
key.effortlessbuilding.hud.desc=Modifier Menu
|
key.effortlessbuilding.hud.desc=Modifier Menu
|
||||||
key.effortlessbuilding.replace.desc=Toggle QuickReplace
|
key.effortlessbuilding.replace.desc=Toggle QuickReplace
|
||||||
key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
|
key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
|
||||||
key.effortlessbuilding.mode.desc=Radial Menu (C&B compatible)
|
key.effortlessbuilding.mode.desc=Radial Menu
|
||||||
key.effortlessbuilding.undo.desc=Undo
|
key.effortlessbuilding.undo.desc=Undo
|
||||||
key.effortlessbuilding.redo.desc=Redo
|
key.effortlessbuilding.redo.desc=Redo
|
||||||
|
key.effortlessbuilding.altplacement.desc=Alternative placement
|
||||||
|
|
||||||
item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
|
item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
|
||||||
item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1
|
item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1
|
||||||
@@ -20,6 +21,9 @@ effortlessbuilding.mode.diagonal_line=Diagonal Line
|
|||||||
effortlessbuilding.mode.diagonal_wall=Diagonal Wall
|
effortlessbuilding.mode.diagonal_wall=Diagonal Wall
|
||||||
effortlessbuilding.mode.slope_floor=Slope Floor
|
effortlessbuilding.mode.slope_floor=Slope Floor
|
||||||
effortlessbuilding.mode.cube=Cube
|
effortlessbuilding.mode.cube=Cube
|
||||||
|
effortlessbuilding.mode.circle=Circle
|
||||||
|
effortlessbuilding.mode.cylinder=Cylinder
|
||||||
|
effortlessbuilding.mode.sphere=Sphere
|
||||||
|
|
||||||
effortlessbuilding.action.undo=Undo
|
effortlessbuilding.action.undo=Undo
|
||||||
effortlessbuilding.action.redo=Redo
|
effortlessbuilding.action.redo=Redo
|
||||||
@@ -30,6 +34,7 @@ effortlessbuilding.action.build_speed=Build Speed
|
|||||||
effortlessbuilding.action.filling=Filling
|
effortlessbuilding.action.filling=Filling
|
||||||
effortlessbuilding.action.raised_edge=Raised Edge
|
effortlessbuilding.action.raised_edge=Raised Edge
|
||||||
effortlessbuilding.action.thickness=Line Thickness
|
effortlessbuilding.action.thickness=Line Thickness
|
||||||
|
effortlessbuilding.action.circle_start=Start Point
|
||||||
|
|
||||||
effortlessbuilding.action.normal_speed=Normal
|
effortlessbuilding.action.normal_speed=Normal
|
||||||
effortlessbuilding.action.fast_speed=Fast
|
effortlessbuilding.action.fast_speed=Fast
|
||||||
@@ -41,5 +46,7 @@ effortlessbuilding.action.long_edge=Long Edge
|
|||||||
effortlessbuilding.action.thickness_1=1 Block Thick
|
effortlessbuilding.action.thickness_1=1 Block Thick
|
||||||
effortlessbuilding.action.thickness_3=3 Blocks Thick
|
effortlessbuilding.action.thickness_3=3 Blocks Thick
|
||||||
effortlessbuilding.action.thickness_5=5 Blocks Thick
|
effortlessbuilding.action.thickness_5=5 Blocks Thick
|
||||||
|
effortlessbuilding.action.start_center=Middle
|
||||||
|
effortlessbuilding.action.start_corner=Corner
|
||||||
|
|
||||||
commands.reach.usage=/reach <level>
|
commands.reach.usage=/reach <level>
|
||||||
@@ -31,9 +31,7 @@ void main() {
|
|||||||
float placeFromFirst = length(worldpos - firstposc) / firstToSecond;
|
float placeFromFirst = length(worldpos - firstposc) / firstToSecond;
|
||||||
float placeFromSecond = length(worldpos - secondposc) / firstToSecond;
|
float placeFromSecond = length(worldpos - secondposc) / firstToSecond;
|
||||||
place = (placeFromFirst + (1.0 - placeFromSecond)) / 2.0;
|
place = (placeFromFirst + (1.0 - placeFromSecond)) / 2.0;
|
||||||
} else {
|
} //else only one block
|
||||||
//only one block
|
|
||||||
}
|
|
||||||
|
|
||||||
//find 2d texture coordinate for noise texture based on world position
|
//find 2d texture coordinate for noise texture based on world position
|
||||||
vec2 maskcoord = vec2(worldpos.y, worldpos.z);
|
vec2 maskcoord = vec2(worldpos.y, worldpos.z);
|
||||||
@@ -80,8 +78,8 @@ void main() {
|
|||||||
// color.rgb += vec3(0.5 - smoothstep(0, 0.5, distToEdge)) * 0.5;
|
// color.rgb += vec3(0.5 - smoothstep(0, 0.5, distToEdge)) * 0.5;
|
||||||
|
|
||||||
//add flat shading
|
//add flat shading
|
||||||
if (abs(normal.x) > 0.5)
|
// if (abs(normal.x) > 0.5)
|
||||||
color.rgb -= 0.0;
|
// color.rgb -= 0.0;
|
||||||
if (abs(normal.y) > 0.5)
|
if (abs(normal.y) > 0.5)
|
||||||
color.rgb += 0.05;
|
color.rgb += 0.05;
|
||||||
if (abs(normal.z) > 0.5)
|
if (abs(normal.z) > 0.5)
|
||||||
|
|||||||
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Reference in New Issue
Block a user