1 Commits
1.19.4 ... 1.17

Author SHA1 Message Date
Christian Knaapen
68a5bab704 Fixed multiplayer: cache not working. 2022-01-16 15:56:09 +01:00
337 changed files with 6555 additions and 19492 deletions

5
.gitattributes vendored
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@@ -1,5 +0,0 @@
# Disable autocrlf on generated files, they always generate with LF
# Add any extra files or paths here to make git stop saying they
# are changed when only line endings change.
src/generated/**/.cache/cache text eol=lf
src/generated/**/*.json text eol=lf

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@@ -1,69 +1,62 @@
buildscript { buildscript {
repositories { repositories {
maven { url = 'https://maven.minecraftforge.net' } maven { url = 'https://files.minecraftforge.net/maven' }
mavenCentral() mavenCentral()
maven { url = 'https://repo.spongepowered.org/repository/maven-public' }
maven { url = 'https://maven.parchmentmc.org' }
} }
dependencies { dependencies {
classpath "net.minecraftforge.gradle:ForgeGradle:${forgegradle_version}" classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1+', changing: true
classpath "org.spongepowered:mixingradle:${mixingradle_version}"
classpath "org.parchmentmc:librarian:${librarian_version}"
} }
} }
plugins {
id 'com.matthewprenger.cursegradle' version "${cursegradle_version}"
}
apply plugin: 'net.minecraftforge.gradle' apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'org.parchmentmc.librarian.forgegradle' // Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse' apply plugin: 'eclipse'
apply plugin: 'maven-publish' apply plugin: 'maven-publish'
apply plugin: 'org.spongepowered.mixin'
jarJar.enable() version = '1.17.1-2.31'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding'
boolean flywheelInWorkspace = findProject(':Flywheel') != null // Mojang ships Java 16 to end users in 1.17+ instead of Java 8 in 1.16 or lower, so your mod should target Java 16.
java.toolchain.languageVersion = JavaLanguageVersion.of(16)
ext.buildNumber = System.getenv('BUILD_NUMBER')
version = mod_version
group = 'nl.requios.effortlessbuilding'
base {
archivesName = "effortlessbuilding-${artifact_minecraft_version}"
}
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + ' (' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
minecraft { minecraft {
mappings channel: 'parchment', version: "${parchment_version}-${minecraft_version}" // The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'official', version: '1.17.1'
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs { runs {
client { client {
workingDirectory project.file('run') workingDirectory project.file('run')
arg '-mixin.config=flywheel.mixins.json'
//jvmArgs '-XX:+UnlockCommercialFeatures' // uncomment for profiling // Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.console.level', 'info' property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods { mods {
effortlessbuilding { effortlessbuilding {
source sourceSets.main source sourceSets.main
} }
if (flywheelInWorkspace) {
flywheel {
source project(":Flywheel").sourceSets.main
}
}
} }
} }
server { server {
workingDirectory project.file('run/server') workingDirectory project.file('run')
property 'forge.logging.console.level', 'info'
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods { mods {
effortlessbuilding { effortlessbuilding {
source sourceSets.main source sourceSets.main
@@ -73,130 +66,81 @@ minecraft {
data { data {
workingDirectory project.file('run') workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES,REGISTRYDUMP'
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug' property 'forge.logging.console.level', 'debug'
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods { mods {
effortlessbuilding { effortlessbuilding {
source sourceSets.main source sourceSets.main
} }
if (flywheelInWorkspace) {
flywheel {
source project(":Flywheel").sourceSets.main
}
}
} }
} }
} }
} }
repositories {
maven {
// location of the maven for Registrate and Flywheel
name = 'tterrag maven'
url = 'https://maven.tterrag.com'
}
maven {
url = 'https://www.cursemaven.com'
content {
includeGroup "curse.maven"
}
}
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
content {
includeGroup "maven.modrinth"
}
}
mavenLocal()
flatDir {
dirs 'libs'
}
}
dependencies { dependencies {
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}" // Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.17.1-37.0.50'
jarJar("com.jozufozu.flywheel:flywheel-forge-${flywheel_minecraft_version}:${flywheel_version}") { // You may put jars on which you depend on in ./libs or you may define them like so..
jarJar.ranged(it, '[0.6.9,0.7)') // compile "some.group:artifact:version:classifier"
} // compile "some.group:artifact:version"
if (flywheelInWorkspace) { // Real examples
implementation project(':Flywheel') // compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
} else { // compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
implementation fg.deobf("com.jozufozu.flywheel:flywheel-forge-${flywheel_minecraft_version}:${flywheel_version}")
} // The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
// Prevent Mixin annotation processor from getting into IntelliJ's annotation processor settings
// This allows 'Settings > Build, Execution, and Deployment > Build Tools > Gradle > Build and run using' set to IntelliJ to work correctly
if (!Boolean.getBoolean('idea.sync.active')) {
annotationProcessor "org.spongepowered:mixin:${mixin_version}:processor"
}
}
sourceSets.main.resources {
srcDir 'src/generated/resources'
exclude '.cache/'
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
compileJava {
options.compilerArgs = ['-Xdiags:verbose']
} }
// Example for how to get properties into the manifest for reading by the runtime..
jar { jar {
manifest { manifest {
attributes([ attributes([
"Specification-Title": "effortlessbuilding", "Specification-Title": "effortlessbuilding",
"Specification-Vendor": "requios", "Specification-Vendor": "requios",
"Specification-Version": "1", "Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name, "Implementation-Title": project.name,
"Implementation-Version": project.jar.archiveVersion, "Implementation-Version": "${version}",
"Implementation-Vendor" :"requios", "Implementation-Vendor" :"requios",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ") "Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
]) ])
} }
} }
task jarJarRelease { // Example configuration to allow publishing using the maven-publish task
group = 'jarjar' // This is the preferred method to reobfuscate your jar file
doLast {
tasks.jarJar {
classifier = ''
}
}
finalizedBy tasks.jarJar
}
java {
withSourcesJar()
withJavadocJar()
}
jar.finalizedBy('reobfJar') jar.finalizedBy('reobfJar')
tasks.jarJar.finalizedBy('reobfJarJar') // However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar')
publishing { publishing {
publications { publications {
mavenJava(MavenPublication) { mavenJava(MavenPublication) {
artifactId = base.archivesName.get() artifact jar
from components.java
fg.component(it)
jarJar.component(it)
} }
} }
repositories { repositories {
if (project.hasProperty('mavendir')) { maven {
maven { url mavendir } url "file:///${project.projectDir}/mcmodsrepo"
} }
} }
} }

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@@ -2,19 +2,3 @@
# This is required to provide enough memory for the Minecraft decompilation process. # This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false org.gradle.daemon=false
mod_version = 3.7
artifact_minecraft_version = 1.19.4
minecraft_version = 1.19.4
forge_version = 45.2.6
forgegradle_version = 6.0.7
mixingradle_version = 0.7-SNAPSHOT
mixin_version = 0.8.5
librarian_version = 1.+
cursegradle_version = 1.4.0
parchment_version = 2023.06.26
flywheel_minecraft_version = 1.19.3
flywheel_version = 0.6.9-2

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@@ -1,6 +1,5 @@
distributionBase=GRADLE_USER_HOME distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.1.1-bin.zip distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
networkTimeout=10000
zipStoreBase=GRADLE_USER_HOME zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists zipStorePath=wrapper/dists

269
gradlew vendored
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@@ -1,7 +1,7 @@
#!/bin/sh #!/usr/bin/env bash
# #
# Copyright © 2015-2021 the original authors. # Copyright 2015 the original author or authors.
# #
# Licensed under the Apache License, Version 2.0 (the "License"); # Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License. # you may not use this file except in compliance with the License.
@@ -17,101 +17,67 @@
# #
############################################################################## ##############################################################################
# ##
# Gradle start up script for POSIX generated by Gradle. ## Gradle start up script for UN*X
# ##
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
############################################################################## ##############################################################################
# Attempt to set APP_HOME # Attempt to set APP_HOME
# Resolve links: $0 may be a link # Resolve links: $0 may be a link
app_path=$0 PRG="$0"
# Need this for relative symlinks.
# Need this for daisy-chained symlinks. while [ -h "$PRG" ] ; do
while ls=`ls -ld "$PRG"`
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path link=`expr "$ls" : '.*-> \(.*\)$'`
[ -h "$app_path" ] if expr "$link" : '/.*' > /dev/null; then
do PRG="$link"
ls=$( ls -ld "$app_path" ) else
link=${ls#*' -> '} PRG=`dirname "$PRG"`"/$link"
case $link in #( fi
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
# This is normally unused APP_NAME="Gradle"
# shellcheck disable=SC2034 APP_BASE_NAME=`basename "$0"`
APP_BASE_NAME=${0##*/}
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"' DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value. # Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum MAX_FD="maximum"
warn () { warn () {
echo "$*" echo "$*"
} >&2 }
die () { die () {
echo echo
echo "$*" echo "$*"
echo echo
exit 1 exit 1
} >&2 }
# OS specific support (must be 'true' or 'false'). # OS specific support (must be 'true' or 'false').
cygwin=false cygwin=false
msys=false msys=false
darwin=false darwin=false
nonstop=false nonstop=false
case "$( uname )" in #( case "`uname`" in
CYGWIN* ) cygwin=true ;; #( CYGWIN* )
Darwin* ) darwin=true ;; #( cygwin=true
MSYS* | MINGW* ) msys=true ;; #( ;;
NONSTOP* ) nonstop=true ;; Darwin* )
darwin=true
;;
MSYS* | MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@@ -121,9 +87,9 @@ CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
if [ -n "$JAVA_HOME" ] ; then if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables # IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java JAVACMD="$JAVA_HOME/jre/sh/java"
else else
JAVACMD=$JAVA_HOME/bin/java JAVACMD="$JAVA_HOME/bin/java"
fi fi
if [ ! -x "$JAVACMD" ] ; then if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
@@ -132,7 +98,7 @@ Please set the JAVA_HOME variable in your environment to match the
location of your Java installation." location of your Java installation."
fi fi
else else
JAVACMD=java JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the Please set the JAVA_HOME variable in your environment to match the
@@ -140,105 +106,78 @@ location of your Java installation."
fi fi
# Increase the maximum file descriptors if we can. # Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
case $MAX_FD in #( MAX_FD_LIMIT=`ulimit -H -n`
max*) if [ $? -eq 0 ] ; then
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked. if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
# shellcheck disable=SC3045 MAX_FD="$MAX_FD_LIMIT"
MAX_FD=$( ulimit -H -n ) || fi
warn "Could not query maximum file descriptor limit" ulimit -n $MAX_FD
esac if [ $? -ne 0 ] ; then
case $MAX_FD in #( warn "Could not set maximum file descriptor limit: $MAX_FD"
'' | soft) :;; #( fi
*) else
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked. warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
# shellcheck disable=SC3045 fi
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi fi
# Collect all arguments for the java command, stacking in reverse order: # For Darwin, add options to specify how the application appears in the dock
# * args from the command line if $darwin; then
# * the main class name GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
# * -classpath fi
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java # For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" ) APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" ) CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=$( cygpath --unix "$JAVACMD" ) JAVACMD=`cygpath --unix "$JAVACMD"`
# Now convert the arguments - kludge to limit ourselves to /bin/sh # We build the pattern for arguments to be converted via cygpath
for arg do ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
if SEP=""
case $arg in #( for dir in $ROOTDIRSRAW ; do
-*) false ;; # don't mess with options #( ROOTDIRS="$ROOTDIRS$SEP$dir"
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath SEP="|"
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi fi
# Collect all arguments for the java command; ARGV=("$@")
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of eval set -- $DEFAULT_JVM_OPTS
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \ IFS=$'
"-Dorg.gradle.appname=$APP_BASE_NAME" \ ' read -rd '' -a JAVA_OPTS_ARR <<< "$(echo $JAVA_OPTS | xargs -n1)"
-classpath "$CLASSPATH" \ IFS=$'
org.gradle.wrapper.GradleWrapperMain \ ' read -rd '' -a GRADLE_OPTS_ARR <<< "$(echo $GRADLE_OPTS | xargs -n1)"
"$@"
# Stop when "xargs" is not available. exec "$JAVACMD" "$@" "${JAVA_OPTS_ARR[@]}" "${GRADLE_OPTS_ARR[@]}" "-Dorg.gradle.appname=$APP_BASE_NAME" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "${ARGV[@]}"
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

15
gradlew.bat vendored
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@@ -14,7 +14,7 @@
@rem limitations under the License. @rem limitations under the License.
@rem @rem
@if "%DEBUG%"=="" @echo off @if "%DEBUG%" == "" @echo off
@rem ########################################################################## @rem ##########################################################################
@rem @rem
@rem Gradle startup script for Windows @rem Gradle startup script for Windows
@@ -25,8 +25,7 @@
if "%OS%"=="Windows_NT" setlocal if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0 set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=. if "%DIRNAME%" == "" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0 set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME% set APP_HOME=%DIRNAME%
@@ -41,7 +40,7 @@ if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1 %JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute if "%ERRORLEVEL%" == "0" goto execute
echo. echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -76,15 +75,13 @@ set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
:end :end
@rem End local scope for the variables with windows NT shell @rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd if "%ERRORLEVEL%"=="0" goto mainEnd
:fail :fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code! rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL% if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
if %EXIT_CODE% equ 0 set EXIT_CODE=1 exit /b 1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd :mainEnd
if "%OS%"=="Windows_NT" endlocal if "%OS%"=="Windows_NT" endlocal

View File

@@ -1,10 +0,0 @@
pluginManagement {
repositories {
gradlePluginPortal()
maven { url = 'https://maven.minecraftforge.net/' }
}
}
plugins {
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.5.0'
}

View File

@@ -1,69 +0,0 @@
package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.foundation.gui.UIRenderHelper;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
public enum AllGuiTextures implements ScreenElement {
ARRAY_ENTRY("modifiers", 226, 64),
MIRROR_ENTRY("modifiers", 0, 64, 226, 64),
RADIAL_MIRROR_ENTRY("modifiers", 0, 128, 226, 64),
ENABLE_BUTTON_BACKGROUND("modifiers", 234, 0, 9, 9),
CHECKMARK("modifiers", 243, 0, 10, 9),
ARROW_UP("modifiers", 234, 9, 9, 9),
ARROW_DOWN("modifiers", 243, 9, 9, 9),
TRASH("modifiers", 234, 18, 9, 9),
;
public final ResourceLocation location;
public int width, height;
public int startX, startY;
private AllGuiTextures(String location, int width, int height) {
this(location, 0, 0, width, height);
}
private AllGuiTextures(int startX, int startY) {
this("icons", startX * 16, startY * 16, 16, 16);
}
private AllGuiTextures(String location, int startX, int startY, int width, int height) {
this(EffortlessBuilding.MODID, location, startX, startY, width, height);
}
private AllGuiTextures(String namespace, String location, int startX, int startY, int width, int height) {
this.location = new ResourceLocation(namespace, "textures/gui/" + location + ".png");
this.width = width;
this.height = height;
this.startX = startX;
this.startY = startY;
}
@OnlyIn(Dist.CLIENT)
public void bind() {
RenderSystem.setShaderTexture(0, location);
}
@OnlyIn(Dist.CLIENT)
@Override
public void render(PoseStack poseStack, int x, int y) {
bind();
GuiComponent.blit(poseStack, x, y, 0, startX, startY, width, height, 256, 256);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack poseStack, int x, int y, GuiComponent component) {
bind();
component.blit(poseStack, x, y, 0, startX, startY, width, height, 256, 256);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack poseStack, int x, int y, Color c, GuiComponent component) {
bind();
UIRenderHelper.drawColoredTexture(poseStack, c, x, y, startX, startY, width, height);
}
}

View File

@@ -1,151 +0,0 @@
package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.Create;
import nl.requios.effortlessbuilding.create.foundation.gui.element.DelegatedStencilElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import org.joml.Matrix4f;
public class AllIcons implements ScreenElement {
public static final ResourceLocation ICON_ATLAS = Create.asResource("textures/gui/icons.png");
public static final int ICON_ATLAS_SIZE = 256;
private static int x = 0, y = -1;
private int iconX;
private int iconY;
public static final AllIcons
I_SETTINGS = newRow(),
I_UNDO = next(),
I_REDO = next(),
I_REPLACE = next(),
I_REPLACE_AIR = next(),
I_REPLACE_BLOCKS_AND_AIR = next(),
I_REPLACE_BLOCKS = next(),
I_REPLACE_OFFHAND_FILTERED = next(),
I_PROTECT_TILE_ENTITIES = next();
public static final AllIcons
I_DISABLE = newRow(),
I_SINGLE = next(),
I_LINE = next(),
I_WALL = next(),
I_FLOOR = next(),
I_CUBE = next(),
I_DIAGONAL_LINE = next(),
I_DIAGONAL_WALL = next(),
I_SLOPED_FLOOR = next(),
I_CIRCLE = next(),
I_CYLINDER = next(),
I_SPHERE = next(),
I_PYRAMID = next(),
I_CONE = next(),
I_DOME = next();
public static final AllIcons
I_NORMAL_SPEED = newRow(),
I_FAST_SPEED = next(),
I_FILLED = next(),
I_HOLLOW = next(),
I_CUBE_FILLED = next(),
I_CUBE_HOLLOW = next(),
I_CUBE_SKELETON = next(),
I_SHORT_EDGE = next(),
I_LONG_EDGE = next(),
I_CIRCLE_START_CORNER = next(),
I_CIRCLE_START_CENTER = next(),
I_THICKNESS_1 = next(),
I_THICKNESS_3 = next(),
I_THICKNESS_5 = next();
public static final AllIcons
I_PLAYER = newRow(),
I_BLOCK_CENTER = next(),
I_BLOCK_CORNER = next(),
I_HIDE_LINES = next(),
I_SHOW_LINES = next(),
I_HIDE_AREAS = next(),
I_SHOW_AREAS = next(),
I_X_OFF = next(),
I_X_ON = next(),
I_Y_OFF = next(),
I_Y_ON = next(),
I_Z_OFF = next(),
I_Z_ON = next(),
I_ALTERNATE_OFF = next(),
I_ALTERNATE_ON = next();
public AllIcons(int x, int y) {
iconX = x * 16;
iconY = y * 16;
}
private static AllIcons next() {
return new AllIcons(++x, y);
}
private static AllIcons newRow() {
return new AllIcons(x = 0, ++y);
}
public void bind() {
RenderSystem.setShaderTexture(0, ICON_ATLAS);
}
@OnlyIn(Dist.CLIENT)
@Override
public void render(PoseStack ms, int x, int y) {
bind();
GuiComponent.blit(ms, x, y, 0, iconX, iconY, 16, 16, 256, 256);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack ms, MultiBufferSource buffer, int color) {
VertexConsumer builder = buffer.getBuffer(RenderType.textSeeThrough(ICON_ATLAS));
Matrix4f matrix = ms.last().pose();
Color rgb = new Color(color);
int light = LightTexture.FULL_BRIGHT;
Vec3 vec1 = new Vec3(0, 0, 0);
Vec3 vec2 = new Vec3(0, 1, 0);
Vec3 vec3 = new Vec3(1, 1, 0);
Vec3 vec4 = new Vec3(1, 0, 0);
float u1 = iconX * 1f / ICON_ATLAS_SIZE;
float u2 = (iconX + 16) * 1f / ICON_ATLAS_SIZE;
float v1 = iconY * 1f / ICON_ATLAS_SIZE;
float v2 = (iconY + 16) * 1f / ICON_ATLAS_SIZE;
vertex(builder, matrix, vec1, rgb, u1, v1, light);
vertex(builder, matrix, vec2, rgb, u1, v2, light);
vertex(builder, matrix, vec3, rgb, u2, v2, light);
vertex(builder, matrix, vec4, rgb, u2, v1, light);
}
@OnlyIn(Dist.CLIENT)
private void vertex(VertexConsumer builder, Matrix4f matrix, Vec3 vec, Color rgb, float u, float v, int light) {
builder.vertex(matrix, (float) vec.x, (float) vec.y, (float) vec.z)
.color(rgb.getRed(), rgb.getGreen(), rgb.getBlue(), 255)
.uv(u, v)
.uv2(light)
.endVertex();
}
@OnlyIn(Dist.CLIENT)
public DelegatedStencilElement asStencil() {
return new DelegatedStencilElement().withStencilRenderer((ms, w, h, alpha) -> this.render(ms, 0, 0)).withBounds(16, 16);
}
}

View File

@@ -0,0 +1,135 @@
package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
public class BuildConfig {
private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
public static final Reach reach = new Reach(builder);
public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder);
public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Reach {
public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
public Reach(ForgeConfigSpec.Builder builder) {
builder.push("Reach");
enableReachUpgrades = builder
.comment("Reach: how far away the player can place blocks using mirror/array etc.",
"Enable the crafting of reach upgrades to increase reach.",
"If disabled, reach is set to level 3 for survival players.")
.define("enableReachUpgrades", true);
maxReachCreative = builder
.comment("Maximum reach in creative",
"Keep in mind that chunks need to be loaded to be able to place blocks inside.")
.define("maxReachCreative", 200);
maxReachLevel0 = builder
.comment("Maximum reach in survival without upgrades",
"Reach upgrades are craftable consumables that permanently increase reach.",
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
.define("maxReachLevel0", 20);
maxReachLevel1 = builder
.comment("Maximum reach in survival with one upgrade")
.define("maxReachLevel1", 50);
maxReachLevel2 = builder
.comment("Maximum reach in survival with two upgrades")
.define("maxReachLevel2", 100);
maxReachLevel3 = builder
.comment("Maximum reach in survival with three upgrades")
.define("maxReachLevel3", 200);
builder.pop();
}
}
public static class SurvivalBalancers {
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
builder.push("SurvivalBalancers");
breakFar = builder
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
"Note: this allows insta-breaking of blocks in survival.")
.define("breakFar", false);
increasedMiningTime = builder
.comment("Increases the time to mine a block when breaking multiple at once.",
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
.define("increasedMiningTime", true);
miningTimePercentage = builder
.comment("How much the mining time of each additional block counts towards an increased mining time.",
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
"and 100% takes as much time as breaking each block individually.",
"The block in front of you always counts as 100%.")
.defineInRange("miningTimePercentage", 50, 0, 200);
quickReplaceMiningLevel = builder
.comment("Determines what blocks can be replaced in survival.",
"-1: only blocks that can be harvested by hand (default)",
"0: blocks that can be harvested with wooden or gold tools",
"1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools",
"4: blocks that can be harvested with netherite tools")
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
undoStackSize = builder
.comment("How many placements are remembered for the undo functionality.")
.worldRestart()
.define("undoStackSize", 10);
builder.pop();
}
}
public static class Visuals {
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
public final ForgeConfigSpec.ConfigValue<Integer> shaderThreshold;
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
public Visuals(ForgeConfigSpec.Builder builder) {
builder.push("Visuals");
alwaysShowBlockPreview = builder
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
.define("alwaysShowBlockPreview", false);
dissolveTimeMultiplier = builder
.comment("How long the dissolve effect takes when placing blocks.",
"Default between 30 and 60 ticks, you can multiply that here.",
"Recommended values:",
"Snappy: 0.7",
"Relaxing: 1.5")
.define("dissolveTimeMultiplier", 1.0);
shaderThreshold = builder
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
.define("shaderTreshold", 1500);
useShaders = builder
.comment("Use fancy shaders while placing blocks")
.define("useShaders", true);
builder.pop();
}
}
}

View File

@@ -1,49 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
import static net.minecraftforge.common.ForgeConfigSpec.*;
public class ClientConfig {
private static final Builder builder = new Builder();
public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Visuals {
public final BooleanValue showBlockPreviews;
public final BooleanValue onlyShowBlockPreviewsWhenBuilding;
public final IntValue maxBlockPreviews;
public final IntValue appearAnimationLength;
public final IntValue breakAnimationLength;
public Visuals(Builder builder) {
builder.push("Visuals");
showBlockPreviews = builder
.comment("Show previews of the blocks while placing them")
.define("showBlockPreviews", true);
onlyShowBlockPreviewsWhenBuilding = builder
.comment("Show block previews only when actively using a build mode")
.define("onlyShowBlockPreviewsWhenBuilding", true);
maxBlockPreviews = builder
.comment("Don't show block previews when placing more than this many blocks. " +
"The outline will always be rendered.")
.defineInRange("maxBlockPreviews", 400, 0, 5000);
appearAnimationLength = builder
.comment("How long it takes for a block to appear when placed in ticks.",
"Set to 0 to disable animation.")
.defineInRange("appearAnimationLength", 5, 0, 100);
breakAnimationLength = builder
.comment("How long the break animation is in ticks.",
"Set to 0 to disable animation.")
.defineInRange("breakAnimationLength", 10, 0, 100);
builder.pop();
}
}
}

View File

@@ -1,207 +0,0 @@
package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.client.event.RegisterKeyMappingsEvent;
import net.minecraftforge.client.event.ScreenEvent;
import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import nl.requios.effortlessbuilding.buildmode.BuildModeEnum;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifiersScreen;
import org.lwjgl.glfw.GLFW;
@EventBusSubscriber(Dist.CLIENT)
public class ClientEvents {
public static KeyMapping[] keyBindings;
public static int ticksInGame = 0;
private static int placeCooldown = 0;
private static int breakCooldown = 0;
//Mod Bus Events
@EventBusSubscriber(value = Dist.CLIENT, bus = EventBusSubscriber.Bus.MOD)
public static class ModBusEvents {
@SubscribeEvent
public static void registerKeyMappings(RegisterKeyMappingsEvent event) {
keyBindings = new KeyMapping[6];
keyBindings[0] = new KeyMapping("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category");
keyBindings[1] = new KeyMapping("key.effortlessbuilding.hud.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
keyBindings[2] = new KeyMapping("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyMapping("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[4] = new KeyMapping("key.effortlessbuilding.previous_build_mode.desc", KeyConflictContext.IN_GAME, InputConstants.UNKNOWN, "key.effortlessbuilding.category");
keyBindings[5] = new KeyMapping("key.effortlessbuilding.disable_build_mode_toggle.desc", KeyConflictContext.IN_GAME, InputConstants.UNKNOWN, "key.effortlessbuilding.category");
for (KeyMapping keyBinding : keyBindings) {
event.register(keyBinding);
}
}
// @SubscribeEvent
// public static void registerShaders(RegisterShadersEvent event) throws IOException {
// event.registerShader(new ShaderInstance(event.getResourceManager(),
// new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
// DefaultVertexFormat.BLOCK),
// shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
// }
}
@SubscribeEvent
public static void onClientTick(TickEvent.ClientTickEvent event) {
if (!isGameActive()) return;
if (event.phase == TickEvent.Phase.START) {
EffortlessBuildingClient.BUILDER_CHAIN.onTick();
onMouseInput();
EffortlessBuildingClient.BLOCK_PREVIEWS.onTick();
} else if (event.phase == TickEvent.Phase.END) {
Screen gui = Minecraft.getInstance().screen;
if (gui == null || !gui.isPauseScreen()) {
ticksInGame++;
}
}
}
private static void onMouseInput() {
Minecraft mc = Minecraft.getInstance();
LocalPlayer player = mc.player;
if (player == null) return;
BuildModeEnum buildMode = EffortlessBuildingClient.BUILD_MODES.getBuildMode();
if (mc.screen != null ||
RadialMenu.instance.isVisible()) {
return;
}
if (mc.options.keyUse.isDown()) {
if (placeCooldown <= 0) {
placeCooldown = 4;
EffortlessBuildingClient.BUILDER_CHAIN.onRightClick();
} else if (buildMode == BuildModeEnum.SINGLE) {
placeCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
}
} else {
placeCooldown = 0;
}
if (mc.options.keyAttack.isDown()) {
//Break block in distance in creative (or survival if enabled in config)
if (breakCooldown <= 0) {
breakCooldown = 4;
EffortlessBuildingClient.BUILDER_CHAIN.onLeftClick();
} else if (buildMode == BuildModeEnum.SINGLE) {
breakCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
}
} else {
breakCooldown = 0;
}
}
@SubscribeEvent(receiveCanceled = true)
public static void onKeyPress(InputEvent.Key event) {
LocalPlayer player = Minecraft.getInstance().player;
if (player == null)
return;
//Radial menu
if (keyBindings[0].isDown()) {
if (!EffortlessBuildingClient.POWER_LEVEL.isDisabled(player)) {
if (!RadialMenu.instance.isVisible()) {
Minecraft.getInstance().setScreen(RadialMenu.instance);
}
} else {
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
}
}
//Show Modifier Settings GUI
if (keyBindings[1].consumeClick()) {
openModifierSettings();
}
//Undo (Ctrl+Z)
if (keyBindings[2].consumeClick()) {
ModeOptions.performAction(player, ModeOptions.ActionEnum.UNDO);
}
//Redo (Ctrl+Y)
if (keyBindings[3].consumeClick()) {
ModeOptions.performAction(player, ModeOptions.ActionEnum.REDO);
}
//Previous build mode
if (keyBindings[4].consumeClick()) {
ModeOptions.performAction(player, ModeOptions.ActionEnum.PREVIOUS_BUILD_MODE);
}
//Disable build mode toggle
if (keyBindings[5].consumeClick()) {
ModeOptions.performAction(player, ModeOptions.ActionEnum.DISABLE_BUILD_MODE_TOGGLE);
}
}
public static void openModifierSettings() {
Minecraft mc = Minecraft.getInstance();
LocalPlayer player = mc.player;
if (player == null) return;
//Disabled if max reach is 0, might be set in the config that way.
if (EffortlessBuildingClient.POWER_LEVEL.isDisabled(player)) {
EffortlessBuilding.log(player, "Build modifiers are disabled until your power level has increased. Increase your power level by consuming certain items.");
} else {
mc.setScreen(new ModifiersScreen());
}
}
public static void openPlayerSettings() {
Minecraft mc = Minecraft.getInstance();
mc.setScreen(new PlayerSettingsGui());
}
@SubscribeEvent
public static void onGuiOpen(ScreenEvent event) {
Player player = Minecraft.getInstance().player;
if (player != null) {
EffortlessBuildingClient.BUILDER_CHAIN.cancel();
}
}
public static boolean isKeybindDown(int keybindIndex) {
return InputConstants.isKeyDown(
Minecraft.getInstance().getWindow().getWindow(),
keyBindings[keybindIndex].getKey().getValue());
}
public static boolean isGameActive() {
return !(Minecraft.getInstance().level == null || Minecraft.getInstance().player == null);
}
}

View File

@@ -1,145 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
import static net.minecraftforge.common.ForgeConfigSpec.*;
public class CommonConfig {
private static final Builder builder = new Builder();
public static final Reach reach = new Reach(builder);
public static final MaxBlocksPlacedAtOnce maxBlocksPlacedAtOnce = new MaxBlocksPlacedAtOnce(builder);
public static final MaxBlocksPerAxis maxBlocksPerAxis = new MaxBlocksPerAxis(builder);
public static final MaxMirrorRadius maxMirrorRadius = new MaxMirrorRadius(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Reach {
public final IntValue creative;
public final IntValue level0;
public final IntValue level1;
public final IntValue level2;
public final IntValue level3;
public Reach(Builder builder) {
builder.push("Reach");
creative = builder
.comment("How far away the player can place and break blocks.")
.defineInRange("reachCreative", 200, 0, 1000);
level0 = builder
.comment("Maximum reach in survival without upgrades",
"Consume Power Level upgrades to permanently increase this.")
.defineInRange("reachLevel0", 0, 0, 1000);
level1 = builder
.defineInRange("reachLevel1", 8, 0, 1000);
level2 = builder
.defineInRange("reachLevel2", 16, 0, 1000);
level3 = builder
.defineInRange("reachLevel3", 32, 0, 1000);
builder.pop();
}
}
public static class MaxBlocksPlacedAtOnce {
public final IntValue creative;
public final IntValue level0;
public final IntValue level1;
public final IntValue level2;
public final IntValue level3;
public MaxBlocksPlacedAtOnce(Builder builder) {
builder.push("MaxBlocksPlacedAtOnce");
creative = builder
.comment("How many blocks can be placed in one click.")
.defineInRange("maxBlocksPlacedAtOnceCreative", 10000, 0, 100000);
level0 = builder
.comment("In survival without upgrades",
"Consume Power Level upgrades to permanently increase this.",
"Set to 0 to disable Effortless Building until the player has increased their Building Power Level.")
.defineInRange("maxBlocksPlacedAtOnceLevel0", 128, 0, 100000);
level1 = builder
.defineInRange("maxBlocksPlacedAtOnceLevel1", 192, 0, 100000);
level2 = builder
.defineInRange("maxBlocksPlacedAtOnceLevel2", 320, 0, 100000);
level3 = builder
.defineInRange("maxBlocksPlacedAtOnceLevel3", 640, 0, 100000);
builder.pop();
}
}
public static class MaxBlocksPerAxis {
public final IntValue creative;
public final IntValue level0;
public final IntValue level1;
public final IntValue level2;
public final IntValue level3;
public MaxBlocksPerAxis(Builder builder) {
builder.push("MaxBlocksPerAxis");
creative = builder
.comment("How many blocks can be placed at once per axis when using build modes (e.g. walls).",
"Also affects the array modifier.")
.defineInRange("maxBlocksPerAxisCreative", 1000, 0, 1000);
level0 = builder
.comment("In survival without upgrades",
"Consume Power Level upgrades to permanently increase this.")
.defineInRange("maxBlocksPerAxisLevel0", 8, 0, 1000);
level1 = builder
.defineInRange("maxBlocksPerAxisLevel1", 12, 0, 1000);
level2 = builder
.defineInRange("maxBlocksPerAxisLevel2", 16, 0, 1000);
level3 = builder
.defineInRange("maxBlocksPerAxisLevel3", 20, 0, 1000);
builder.pop();
}
}
public static class MaxMirrorRadius {
public final IntValue creative;
public final IntValue level0;
public final IntValue level1;
public final IntValue level2;
public final IntValue level3;
public MaxMirrorRadius(Builder builder) {
builder.push("MaxMirrorRadius");
creative = builder
.comment("The maximum (radial) mirror radius.")
.defineInRange("maxMirrorRadiusCreative", 200, 0, 1000);
level0 = builder
.comment("Maximum reach in survival without upgrades",
"Consume Power Level upgrades upgrades to permanently increase this.")
.defineInRange("maxMirrorRadiusLevel0", 16, 0, 1000);
level1 = builder
.defineInRange("maxMirrorRadiusLevel1", 32, 0, 1000);
level2 = builder
.defineInRange("maxMirrorRadiusLevel2", 48, 0, 1000);
level3 = builder
.defineInRange("maxMirrorRadiusLevel3", 64, 0, 1000);
builder.pop();
}
}
}

View File

@@ -1,139 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.RegisterCommandsEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.level.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import net.minecraftforge.network.PacketDistributor;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.network.ModifierSettingsPacket;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.systems.ServerBuildState;
import nl.requios.effortlessbuilding.utilities.PowerLevelCommand;
@EventBusSubscriber
public class CommonEvents {
//Mod Bus Events
@EventBusSubscriber(bus = EventBusSubscriber.Bus.MOD)
public static class ModBusEvents {
}
@SubscribeEvent
public static void registerCommands(RegisterCommandsEvent event) {
PowerLevelCommand.register(event.getDispatcher());
}
@SubscribeEvent
public static void onTick(TickEvent.LevelTickEvent event) {
if (event.phase != TickEvent.Phase.START) return;
if (event.side == LogicalSide.CLIENT) return;
EffortlessBuilding.SERVER_BLOCK_PLACER.tick();
}
//Cancel event if necessary. Nothing more, rest is handled on mouseclick
@SubscribeEvent
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getLevel().isClientSide()) return; //Never called clientside anyway, but just to be sure
if (!(event.getEntity() instanceof Player player)) return;
if (event.getEntity() instanceof FakePlayer) return;
//Don't cancel event if our custom logic is breaking blocks
if (EffortlessBuilding.SERVER_BLOCK_PLACER.isPlacingOrBreakingBlocks()) return;
if (!ServerBuildState.isLikeVanilla(player)) {
//Only cancel if itemblock in hand
//Fixed issue with e.g. Create Wrench shift-rightclick disassembling being cancelled.
if (isPlayerHoldingBlock(player)) {
event.setCanceled(true);
//TODO Notify client to not decrease itemstack
}
}
}
//Cancel event if necessary. Nothing more, rest is handled on mouseclick
@SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getLevel().isClientSide()) return;
Player player = event.getPlayer();
if (player instanceof FakePlayer) return;
//Don't cancel event if our custom logic is breaking blocks
if (EffortlessBuilding.SERVER_BLOCK_PLACER.isPlacingOrBreakingBlocks()) return;
if (!ServerBuildState.isLikeVanilla(player) && EffortlessBuilding.SERVER_POWER_LEVEL.canBreakFar(player)) {
event.setCanceled(true);
}
}
private static boolean isPlayerHoldingBlock(Player player) {
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
return currentItemStack.getItem() instanceof BlockItem ||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown());
}
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) return;
ServerBuildState.handleNewPlayer(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ModifierSettingsPacket(player));
EffortlessBuilding.SERVER_POWER_LEVEL.sendToClient(player);
}
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) {
EffortlessBuilding.log("PlayerLoggedOutEvent triggers on client side");
return;
}
EffortlessBuilding.UNDO_REDO.clear(player);
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) {
EffortlessBuilding.log("PlayerRespawnEvent triggers on client side");
return;
}
//TODO check if this is needed
ServerBuildState.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
if (event.getEntity() instanceof FakePlayer) return;
Player player = event.getEntity();
if (player.getCommandSenderWorld().isClientSide) {
EffortlessBuilding.log("PlayerChangedDimensionEvent triggers on client side");
return;
}
//Undo redo has no dimension data, so clear it
EffortlessBuilding.UNDO_REDO.clear(player);
//TODO disable build mode and modifiers?
}
}

View File

@@ -1,29 +1,26 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import com.mojang.serialization.Codec;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.world.flag.FeatureFlags;
import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType; import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.item.CreativeModeTabs;
import net.minecraft.world.item.Item; import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack; import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist; import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent;
import net.minecraftforge.common.loot.IGlobalLootModifier; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.event.CreativeModeTabEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.DistExecutor; import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ModLoadingContext; import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig; import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.network.IContainerFactory; import net.minecraftforge.fmllegacy.RegistryObject;
import net.minecraftforge.fmllegacy.network.IContainerFactory;
import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries; import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.registries.RegistryObject; import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer; import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer; import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
@@ -33,15 +30,9 @@ import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.proxy.IProxy; import nl.requios.effortlessbuilding.proxy.IProxy;
import nl.requios.effortlessbuilding.proxy.ServerProxy; import nl.requios.effortlessbuilding.proxy.ServerProxy;
import nl.requios.effortlessbuilding.systems.ItemUsageTracker;
import nl.requios.effortlessbuilding.systems.ServerBlockPlacer;
import nl.requios.effortlessbuilding.systems.ServerPowerLevel;
import nl.requios.effortlessbuilding.systems.UndoRedo;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
import java.util.List;
@Mod(EffortlessBuilding.MODID) @Mod(EffortlessBuilding.MODID)
public class EffortlessBuilding { public class EffortlessBuilding {
@@ -49,17 +40,11 @@ public class EffortlessBuilding {
public static final Logger logger = LogManager.getLogger(); public static final Logger logger = LogManager.getLogger();
public static EffortlessBuilding instance; public static EffortlessBuilding instance;
public static IProxy proxy = DistExecutor.unsafeRunForDist(() -> ClientProxy::new, () -> ServerProxy::new); public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
public static final ServerBlockPlacer SERVER_BLOCK_PLACER = new ServerBlockPlacer();
public static final UndoRedo UNDO_REDO = new UndoRedo();
public static final ItemUsageTracker ITEM_USAGE_TRACKER = new ItemUsageTracker();
public static final ServerPowerLevel SERVER_POWER_LEVEL = new ServerPowerLevel();
//Registration //Registration
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID); private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
private static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.MENU_TYPES, EffortlessBuilding.MODID); private static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.CONTAINERS, EffortlessBuilding.MODID);
public static final DeferredRegister<Codec<? extends IGlobalLootModifier>> LOOT_MODIFIERS = DeferredRegister.create(ForgeRegistries.Keys.GLOBAL_LOOT_MODIFIER_SERIALIZERS, EffortlessBuilding.MODID);
public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new); public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new);
public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new); public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new);
@@ -67,55 +52,47 @@ public class EffortlessBuilding {
public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new); public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new); public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new); public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new);
public static final RegistryObject<Item> MUSCLES_ITEM = ITEMS.register("muscles", PowerLevelItem::new);
public static final RegistryObject<Item> ELASTIC_HAND_ITEM = ITEMS.register("elastic_hand", PowerLevelItem::new);
public static final RegistryObject<Item> BUILDING_TECHNIQUES_BOOK_ITEM = ITEMS.register("building_techniques_book", PowerLevelItem::new);
public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new)); public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
public static final RegistryObject<MenuType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new)); public static final RegistryObject<MenuType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new));
public static final RegistryObject<MenuType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new)); public static final RegistryObject<MenuType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new));
public EffortlessBuilding() { public EffortlessBuilding() {
instance = this; instance = this;
ModLoadingContext modLoadingContext = ModLoadingContext.get(); // Register ourselves for server and other game events we are interested in
IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus(); FMLJavaModLoadingContext.get().getModEventBus().register(this);
IEventBus forgeEventBus = MinecraftForge.EVENT_BUS;
modEventBus.addListener(EffortlessBuilding::setup);
modEventBus.addListener(EffortlessBuilding::addTabContents);
DistExecutor.unsafeRunWhenOn(Dist.CLIENT, () -> () -> EffortlessBuildingClient.onConstructorClient(modEventBus, forgeEventBus));
ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus()); ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus()); CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
var singleItemLootModifier = SingleItemLootModifier.CODEC; //load this class to register the loot modifier
LOOT_MODIFIERS.register(FMLJavaModLoadingContext.get().getModEventBus());
//Register config //Register config
modLoadingContext.registerConfig(ModConfig.Type.COMMON, CommonConfig.spec); ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
modLoadingContext.registerConfig(ModConfig.Type.CLIENT, ClientConfig.spec);
modLoadingContext.registerConfig(ModConfig.Type.SERVER, ServerConfig.spec);
} }
public static void setup(final FMLCommonSetupEvent event) { public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){
MenuType<T> type = new MenuType<T>(fact);
return type;
}
@SubscribeEvent
public void setup(final FMLCommonSetupEvent event) {
PacketHandler.register(); PacketHandler.register();
proxy.setup(event);
CompatHelper.setup(); CompatHelper.setup();
} }
public static void addTabContents(final CreativeModeTabEvent.BuildContents event) { @SubscribeEvent
if (event.getTab() == CreativeModeTabs.TOOLS_AND_UTILITIES) { public void clientSetup(final FMLClientSetupEvent event) {
List<ItemStack> stacks = ITEMS.getEntries().stream().map(reg -> new ItemStack(reg.get())).toList(); proxy.clientSetup(event);
event.acceptAll(stacks);
}
} }
public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){ @SubscribeEvent
MenuType<T> type = new MenuType<T>(fact, FeatureFlags.REGISTRY.allFlags()); public void registerCapabilities(RegisterCapabilitiesEvent event){
return type; event.register(ModifierCapabilityManager.IModifierCapability.class);
event.register(ModeCapabilityManager.IModeCapability.class);
} }
public static void log(String msg) { public static void log(String msg) {
@@ -127,16 +104,11 @@ public class EffortlessBuilding {
} }
public static void log(Player player, String msg, boolean actionBar) { public static void log(Player player, String msg, boolean actionBar) {
player.displayClientMessage(Component.literal(msg), actionBar); player.displayClientMessage(new TextComponent(msg), actionBar);
} }
//Log with translation supported, call either on client or server (which then sends a message) //Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) { public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar); proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
} }
public static void logError(String msg) {
logger.error(msg);
}
} }

View File

@@ -1,34 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.client.gui.screens.MenuScreens;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
import nl.requios.effortlessbuilding.render.BlockPreviews;
import nl.requios.effortlessbuilding.systems.*;
public class EffortlessBuildingClient {
public static final BuilderChain BUILDER_CHAIN = new BuilderChain();
public static final BuildModes BUILD_MODES = new BuildModes();
public static final BuildModifiers BUILD_MODIFIERS = new BuildModifiers();
public static final BuildSettings BUILD_SETTINGS = new BuildSettings();
public static final BlockPreviews BLOCK_PREVIEWS = new BlockPreviews();
public static final BuilderFilter BUILDER_FILTER = new BuilderFilter();
public static final ItemUsageTracker ITEM_USAGE_TRACKER = new ItemUsageTracker();
public static final PowerLevel POWER_LEVEL = new PowerLevel();
public static void onConstructorClient(IEventBus modEventBus, IEventBus forgeEventBus) {
modEventBus.addListener(EffortlessBuildingClient::clientSetup);
}
public static void clientSetup(final FMLClientSetupEvent event) {
MenuScreens.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new);
MenuScreens.register(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), GoldenRandomizerBagScreen::new);
MenuScreens.register(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), DiamondRandomizerBagScreen::new);
}
}

View File

@@ -0,0 +1,215 @@
package nl.requios.effortlessbuilding;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import net.minecraftforge.fmlserverevents.FMLServerStartingEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.AddUndoMessage;
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
import java.util.List;
@Mod.EventBusSubscriber(modid = EffortlessBuilding.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE)
public class EventHandler {
@SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof FakePlayer) return;
if (event.getObject() instanceof Player) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
}
}
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
CommandReach.register(event.getServer().getCommands().getDispatcher());
}
@SubscribeEvent
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getWorld().isClientSide()) return;
if (!(event.getEntity() instanceof Player)) return;
if (event.getEntity() instanceof FakePlayer) return;
//Cancel event if necessary
ServerPlayer player = ((ServerPlayer) event.getEntity());
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
event.setCanceled(true);
} else if (modifierSettings.doQuickReplace()) {
//Cancel event and send message if QuickReplace
event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
} else {
//NORMAL mode, let vanilla handle block placing
//But modifiers should still work
//Send message to client, which sends message back with raytrace info
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
}
// Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
// player.getStats().increment(player, blocksPlacedStat, 1);
//
// System.out.println(player.getStats().getValue(blocksPlacedStat));
}
@SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getWorld().isClientSide()) return;
if (event.getPlayer() instanceof FakePlayer) return;
//Cancel event if necessary
//If cant break far then dont cancel event ever
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(event.getPlayer()).getBuildMode();
if (buildMode != BuildModes.BuildModeEnum.NORMAL && ReachHelper.canBreakFar(event.getPlayer())) {
event.setCanceled(true);
} else {
//NORMAL mode, let vanilla handle block breaking
//But modifiers and QuickReplace should still work
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client
if (event.getPlayer() instanceof ServerPlayer && event.getState() != null && event.getPos() != null) {
PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayer) event.getPlayer());
if (packetTarget != null)
PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
}
}
}
@SubscribeEvent
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
//Disable if config says so
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
Level world = player.level;
BlockPos pos = event.getPos();
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
float originalBlockHardness = event.getState().getDestroySpeed(world, pos);
if (originalBlockHardness < 0) return; //Dont break bedrock
float totalBlockHardness = 0;
//get coordinates
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
//get existing blockstates at those coordinates
BlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getDestroySpeed(world, coordinate);
}
//Grabbing percentage from config
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
totalBlockHardness *= percentage;
totalBlockHardness += originalBlockHardness;
float newSpeed = event.getOriginalSpeed() / totalBlockHardness * originalBlockHardness;
if (Float.isNaN(newSpeed) || newSpeed == 0f) newSpeed = 1f;
event.setNewSpeed(newSpeed);
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
}
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
if (player.getCommandSenderWorld().isClientSide) return;
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
Player player = event.getPlayer();
if (player.getCommandSenderWorld().isClientSide) return;
//Set build mode to normal
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
ModeSettingsManager.setModeSettings(player, modeSettings);
//Disable modifiers
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.getMirrorSettings().enabled = false;
modifierSettings.getRadialMirrorSettings().enabled = false;
modifierSettings.getArraySettings().enabled = false;
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) {
if (event.getPlayer() instanceof FakePlayer) return;
//Attach capabilities on death, otherwise crash
Player oldPlayer = event.getOriginal();
oldPlayer.revive();
Player newPlayer = event.getPlayer();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
}
}

View File

@@ -0,0 +1,31 @@
package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ShaderInstance;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RegisterShadersEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.render.BuildRenderTypes;
import java.io.IOException;
import java.util.HashMap;
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
public class ModClientEventHandler {
@SubscribeEvent
public static void registerShaders(RegisterShadersEvent event) throws IOException {
event.registerShader(new ShaderInstance(event.getResourceManager(),
new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
DefaultVertexFormat.BLOCK),
shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
}
}

View File

@@ -1,59 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
import java.util.Arrays;
import java.util.List;
import static net.minecraftforge.common.ForgeConfigSpec.*;
public class ServerConfig {
private static final Builder builder = new Builder();
public static final ServerConfig.Validation validation = new ServerConfig.Validation(builder);
public static final ServerConfig.Memory memory = new ServerConfig.Memory(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Validation {
public final BooleanValue allowInSurvival;
public final BooleanValue useWhitelist;
public final ConfigValue<List<? extends String>> whitelist;
public final IntValue maxBlocksPlacedAtOnce;
public Validation(Builder builder) {
builder.push("Validation");
allowInSurvival = builder
.comment("Allow use of the mod for players that are in survival mode. Otherwise, only creative mode players can use the mod.")
.define("allowInSurvival", true);
useWhitelist = builder
.comment("Use a whitelist to determine which players can use the mod. If false, all players can use the mod.")
.define("useWhitelist", false);
whitelist = builder
.comment("List of player names that can use the mod.")
.defineList("whitelist", Arrays.asList("Player1", "Player2"), o -> true);
maxBlocksPlacedAtOnce = builder
.comment("Maximum number of blocks that can be placed at once. This is a last check. If you want the player to receive visual feedback instead of an error message, change values in the common config.")
.defineInRange("maxBlocksPlacedAtOnce", 10000, 1, 100000);
builder.pop();
}
}
public static class Memory {
public final IntValue undoStackSize;
public Memory(Builder builder) {
builder.push("Memory");
undoStackSize = builder
.comment("How many sets of blocks are remembered for the undo functionality, per player.")
.worldRestart()
.defineInRange("undoStackSize", 50, 10, 200);
builder.pop();
}
}
}

View File

@@ -1,19 +1,39 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import nl.requios.effortlessbuilding.utilities.BlockSet; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.UUID;
public abstract class BaseBuildMode implements IBuildMode { public abstract class BaseBuildMode implements IBuildMode {
//In singleplayer client and server variables are shared
protected int clicks; //Split everything that needs separate values and may not be called twice in one click
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vec3> hitVecTable = new Hashtable<>();
@Override @Override
public void initialize() { public void initialize(Player player) {
clicks = 0; rightClickClientTable.put(player.getUUID(), 0);
rightClickServerTable.put(player.getUUID(), 0);
firstPosTable.put(player.getUUID(), BlockPos.ZERO);
sideHitTable.put(player.getUUID(), Direction.UP);
hitVecTable.put(player.getUUID(), Vec3.ZERO);
} }
@Override @Override
public boolean onClick(BlockSet blocks) { public Direction getSideHit(Player player) {
clicks++; return sideHitTable.get(player.getUUID());
return false; }
@Override
public Vec3 getHitVec(Player player) {
return hitVecTable.get(player.getUUID());
} }
} }

View File

@@ -1,16 +0,0 @@
package nl.requios.effortlessbuilding.buildmode;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
public enum BuildModeCategoryEnum {
BASIC(new Color(0f, .5f, 1f, .8f)),
DIAGONAL(new Color(0.56f, 0.28f, 0.87f, .8f)),
CIRCULAR(new Color(0.29f, 0.76f, 0.3f, 1f)),
ROOF(new Color(0.83f, 0.87f, 0.23f, .8f));
public final Color color;
BuildModeCategoryEnum(Color color) {
this.color = color;
}
}

View File

@@ -1,45 +0,0 @@
package nl.requios.effortlessbuilding.buildmode;
import nl.requios.effortlessbuilding.AllIcons;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
public enum BuildModeEnum {
DISABLED("normal", new Disabled(), BuildModeCategoryEnum.BASIC, AllIcons.I_DISABLE),
SINGLE("normal_plus", new Single(), BuildModeCategoryEnum.BASIC, AllIcons.I_SINGLE, ModeOptions.OptionEnum.BUILD_SPEED),
LINE("line", new Line(), BuildModeCategoryEnum.BASIC, AllIcons.I_LINE /*, OptionEnum.THICKNESS*/),
WALL("wall", new Wall(), BuildModeCategoryEnum.BASIC, AllIcons.I_WALL, ModeOptions.OptionEnum.FILL),
FLOOR("floor", new Floor(), BuildModeCategoryEnum.BASIC, AllIcons.I_FLOOR, ModeOptions.OptionEnum.FILL),
CUBE("cube", new Cube(), BuildModeCategoryEnum.BASIC, AllIcons.I_CUBE, ModeOptions.OptionEnum.CUBE_FILL),
DIAGONAL_LINE("diagonal_line", new DiagonalLine(), BuildModeCategoryEnum.DIAGONAL, AllIcons.I_DIAGONAL_LINE /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("diagonal_wall", new DiagonalWall(), BuildModeCategoryEnum.DIAGONAL, AllIcons.I_DIAGONAL_WALL /*, OptionEnum.FILL*/),
SLOPE_FLOOR("slope_floor", new SlopeFloor(), BuildModeCategoryEnum.DIAGONAL, AllIcons.I_SLOPED_FLOOR, ModeOptions.OptionEnum.RAISED_EDGE),
CIRCLE("circle", new Circle(), BuildModeCategoryEnum.CIRCULAR, AllIcons.I_CIRCLE, ModeOptions.OptionEnum.CIRCLE_START, ModeOptions.OptionEnum.FILL),
CYLINDER("cylinder", new Cylinder(), BuildModeCategoryEnum.CIRCULAR, AllIcons.I_CYLINDER, ModeOptions.OptionEnum.CIRCLE_START, ModeOptions.OptionEnum.FILL),
SPHERE("sphere", new Sphere(), BuildModeCategoryEnum.CIRCULAR, AllIcons.I_SPHERE, ModeOptions.OptionEnum.CIRCLE_START, ModeOptions.OptionEnum.FILL);
// PYRAMID("pyramid", new Pyramid(), BuildModeCategoryEnum.ROOF),
// CONE("cone", new Cone(), BuildModeCategoryEnum.ROOF),
// DOME("dome", new Dome(), BuildModeCategoryEnum.ROOF);
private final String name;
public final IBuildMode instance;
public final BuildModeCategoryEnum category;
public final AllIcons icon;
public final ModeOptions.OptionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, BuildModeCategoryEnum category, AllIcons icon, ModeOptions.OptionEnum... options) {
this.name = name;
this.instance = instance;
this.category = category;
this.icon = icon;
this.options = options;
}
public String getNameKey() {
return "effortlessbuilding.mode." + name;
}
public String getDescriptionKey() {
return "effortlessbuilding.modedescription." + name;
}
}

View File

@@ -1,57 +1,179 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.level.ClipContext; import net.minecraft.world.level.ClipContext;
import net.minecraft.world.phys.HitResult; import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.network.IsUsingBuildModePacket; import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.network.PacketHandler; import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.utilities.BlockSet; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
import java.util.ArrayList;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.List;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
@OnlyIn(Dist.CLIENT)
public class BuildModes { public class BuildModes {
private BuildModeEnum buildMode = BuildModeEnum.DISABLED;
private BuildModeEnum previousBuildMode = BuildModeEnum.DISABLED;
private BuildModeEnum beforeDisabledBuildMode = BuildModeEnum.SINGLE;
public void findCoordinates(BlockSet blocks, Player player) { //Static variables are shared between client and server in singleplayer
buildMode.instance.findCoordinates(blocks); //We need them separate
} public static Dictionary<Player, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<Player, Boolean> currentlyBreakingServer = new Hashtable<>();
public BuildModeEnum getBuildMode() { //Uses a network message to get the previous raytraceresult from the player
return buildMode; //The server could keep track of all raytraceresults but this might lag with many players
} //Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(Player player, BlockPlacedMessage message) {
public void setBuildMode(BuildModeEnum buildMode) { //Check if not in the middle of breaking
this.buildMode = buildMode; Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
PacketHandler.INSTANCE.sendToServer(new IsUsingBuildModePacket(this.buildMode != BuildModeEnum.DISABLED)); //Cancel breaking
initializeMode(player);
EffortlessBuilding.log(Minecraft.getInstance().player, I18n.get(buildMode.getNameKey()), true); return;
}
public void activatePreviousBuildMode() {
var temp = buildMode;
setBuildMode(previousBuildMode);
previousBuildMode = temp;
}
public void activateDisableBuildModeToggle(){
if (buildMode == BuildModeEnum.DISABLED) {
setBuildMode(beforeDisabledBuildMode);
} else {
beforeDisabledBuildMode = buildMode;
setBuildMode(BuildModeEnum.DISABLED);
} }
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
BuildModeEnum buildMode = modeSettings.getBuildMode();
BlockPos startPos = null;
if (message.isBlockHit() && message.getBlockPos() != null) {
startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable
//TODO 1.13 replaceable
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.relative(message.getSideHit());
}
//Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && replaceable) {
startPos = startPos.below();
}
//Check if player reach does not exceed startpos
int maxReach = ReachHelper.getMaxReach(player);
if (buildMode != BuildModeEnum.NORMAL && player.blockPosition().distSqr(startPos) > maxReach * maxReach) {
EffortlessBuilding.log(player, "Placement exceeds your reach.");
return;
}
}
//Even when no starting block is found, call buildmode instance
//We might want to place things in the air
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace());
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, false);
return;
}
//Limit number of blocks you can place
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (coordinates.size() > limit) {
coordinates = coordinates.subList(0, limit);
}
Direction sideHit = buildMode.instance.getSideHit(player);
if (sideHit == null) sideHit = message.getSideHit();
Vec3 hitVec = buildMode.instance.getHitVec(player);
if (hitVec == null) hitVec = message.getHitVec();
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
//Only works when finishing a buildmode is equal to placing some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
} }
public void onCancel() { //Use a network message to break blocks in the distance using clientside mouse input
getBuildMode().instance.initialize(); public static void onBlockBrokenMessage(Player player, BlockBrokenMessage message) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true);
}
public static void onBlockBroken(Player player, BlockPos startPos, boolean breakStartPos) {
//Check if not in the middle of placing
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing
initializeMode(player);
return;
}
//If first click
if (currentlyBreaking.get(player) == null) {
//If startpos is null, dont do anything
if (startPos == null) return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Get coordinates
BuildModeEnum buildMode = modeSettings.getBuildMode();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3.ZERO, true);
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, true);
return;
}
//Let buildmodifiers break blocks
BuildModifiers.onBlockBroken(player, coordinates, breakStartPos);
//Only works when finishing a buildmode is equal to breaking some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
}
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos, boolean skipRaytrace) {
List<BlockPos> coordinates = new ArrayList<>();
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace));
return coordinates;
}
public static void initializeMode(Player player) {
//Resetting mode, so not placing or breaking
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player);
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
}
public static boolean isCurrentlyPlacing(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
}
public static boolean isCurrentlyBreaking(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
}
//Either placing or breaking
public static boolean isActive(Player player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
} }
//Find coordinates on a line bound by a plane //Find coordinates on a line bound by a plane
@@ -63,6 +185,9 @@ public class BuildModes {
return new Vec3(x, y, z); return new Vec3(x, y, z);
} }
//-- Common build mode functionality --//
public static Vec3 findYBound(double y, Vec3 start, Vec3 look) { public static Vec3 findYBound(double y, Vec3 start, Vec3 look) {
//then x and z are //then x and z are
double x = (y - start.y) / look.y * look.x + start.x; double x = (y - start.y) / look.y * look.x + start.x;
@@ -119,4 +244,28 @@ public class BuildModes {
!intersects; !intersects;
} }
public enum BuildModeEnum {
NORMAL("effortlessbuilding.mode.normal", new Normal()),
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
public String name;
public IBuildMode instance;
public OptionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
this.name = name;
this.instance = instance;
this.options = options;
}
}
} }

View File

@@ -1,14 +1,25 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import nl.requios.effortlessbuilding.utilities.BlockSet; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.List;
public interface IBuildMode { public interface IBuildMode {
//Reset values here, start over //Fired when a player selects a buildmode and when it needs to initializeMode
void initialize(); void initialize(Player player);
//Returns if we should place blocks now //Fired when a block would be placed
boolean onClick(BlockSet blocks); //Return a list of coordinates where you want to place blocks
List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace);
void findCoordinates(BlockSet blocks); //Fired continuously for visualization purposes
List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace);
Direction getSideHit(Player player);
Vec3 getHitVec(Player player);
} }

View File

@@ -1,18 +1,12 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist; import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.AllIcons;
import nl.requios.effortlessbuilding.ClientEvents;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.EffortlessBuildingClient; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.network.PacketHandler; import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.network.PerformRedoPacket; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.network.PerformUndoPacket;
import nl.requios.effortlessbuilding.systems.BuildSettings;
@OnlyIn(Dist.CLIENT)
public class ModeOptions { public class ModeOptions {
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED; private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
@@ -65,106 +59,116 @@ public class ModeOptions {
return circleStart; return circleStart;
} }
//Called on both client and server
public static void performAction(Player player, ActionEnum action) { public static void performAction(Player player, ActionEnum action) {
if (action == null) return; if (action == null) return;
switch (action) { switch (action) {
case UNDO -> PacketHandler.INSTANCE.sendToServer(new PerformUndoPacket()); case UNDO:
case REDO -> PacketHandler.INSTANCE.sendToServer(new PerformRedoPacket()); UndoRedo.undo(player);
case OPEN_MODIFIER_SETTINGS -> ClientEvents.openModifierSettings(); break;
case OPEN_PLAYER_SETTINGS -> ClientEvents.openPlayerSettings(); case REDO:
case PREVIOUS_BUILD_MODE -> EffortlessBuildingClient.BUILD_MODES.activatePreviousBuildMode(); UndoRedo.redo(player);
case DISABLE_BUILD_MODE_TOGGLE -> EffortlessBuildingClient.BUILD_MODES.activateDisableBuildModeToggle(); break;
case REPLACE:
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"), true);
break;
case OPEN_MODIFIER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openModifierSettings();
break;
case OPEN_PLAYER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openPlayerSettings();
break;
case REPLACE_ONLY_AIR -> EffortlessBuildingClient.BUILD_SETTINGS.setReplaceMode(BuildSettings.ReplaceMode.ONLY_AIR); case NORMAL_SPEED:
case REPLACE_BLOCKS_AND_AIR -> EffortlessBuildingClient.BUILD_SETTINGS.setReplaceMode(BuildSettings.ReplaceMode.BLOCKS_AND_AIR); buildSpeed = ActionEnum.NORMAL_SPEED;
case REPLACE_ONLY_BLOCKS -> EffortlessBuildingClient.BUILD_SETTINGS.setReplaceMode(BuildSettings.ReplaceMode.ONLY_BLOCKS); break;
case REPLACE_FILTERED_BY_OFFHAND -> EffortlessBuildingClient.BUILD_SETTINGS.setReplaceMode(BuildSettings.ReplaceMode.FILTERED_BY_OFFHAND); case FAST_SPEED:
case TOGGLE_PROTECT_TILE_ENTITIES -> EffortlessBuildingClient.BUILD_SETTINGS.toggleProtectTileEntities(); buildSpeed = ActionEnum.FAST_SPEED;
break;
case NORMAL_SPEED -> buildSpeed = ActionEnum.NORMAL_SPEED; case FULL:
case FAST_SPEED -> buildSpeed = ActionEnum.FAST_SPEED; fill = ActionEnum.FULL;
break;
case FULL -> fill = ActionEnum.FULL; case HOLLOW:
case HOLLOW -> fill = ActionEnum.HOLLOW; fill = ActionEnum.HOLLOW;
break;
case CUBE_FULL -> cubeFill = ActionEnum.CUBE_FULL; case CUBE_FULL:
case CUBE_HOLLOW -> cubeFill = ActionEnum.CUBE_HOLLOW; cubeFill = ActionEnum.CUBE_FULL;
case CUBE_SKELETON -> cubeFill = ActionEnum.CUBE_SKELETON; break;
case CUBE_HOLLOW:
case SHORT_EDGE -> raisedEdge = ActionEnum.SHORT_EDGE; cubeFill = ActionEnum.CUBE_HOLLOW;
case LONG_EDGE -> raisedEdge = ActionEnum.LONG_EDGE; break;
case CUBE_SKELETON:
case THICKNESS_1 -> lineThickness = ActionEnum.THICKNESS_1; cubeFill = ActionEnum.CUBE_SKELETON;
case THICKNESS_3 -> lineThickness = ActionEnum.THICKNESS_3; break;
case THICKNESS_5 -> lineThickness = ActionEnum.THICKNESS_5; case SHORT_EDGE:
raisedEdge = ActionEnum.SHORT_EDGE;
case CIRCLE_START_CENTER -> circleStart = ActionEnum.CIRCLE_START_CENTER; break;
case CIRCLE_START_CORNER -> circleStart = ActionEnum.CIRCLE_START_CORNER; case LONG_EDGE:
raisedEdge = ActionEnum.LONG_EDGE;
break;
case THICKNESS_1:
lineThickness = ActionEnum.THICKNESS_1;
break;
case THICKNESS_3:
lineThickness = ActionEnum.THICKNESS_3;
break;
case THICKNESS_5:
lineThickness = ActionEnum.THICKNESS_5;
break;
case CIRCLE_START_CENTER:
circleStart = ActionEnum.CIRCLE_START_CENTER;
break;
case CIRCLE_START_CORNER:
circleStart = ActionEnum.CIRCLE_START_CORNER;
break;
} }
if (player.level.isClientSide && if (player.level.isClientSide &&
action != ActionEnum.REPLACE &&
action != ActionEnum.OPEN_MODIFIER_SETTINGS && action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
action != ActionEnum.OPEN_PLAYER_SETTINGS && action != ActionEnum.OPEN_PLAYER_SETTINGS) {
action != ActionEnum.PREVIOUS_BUILD_MODE &&
action != ActionEnum.DISABLE_BUILD_MODE_TOGGLE) {
EffortlessBuilding.logTranslate(player, "", action.getNameKey(), "", true); EffortlessBuilding.logTranslate(player, "", action.name, "", true);
} }
} }
public enum ActionEnum { public enum ActionEnum {
UNDO("undo", AllIcons.I_UNDO), UNDO("effortlessbuilding.action.undo"),
REDO("redo", AllIcons.I_REDO), REDO("effortlessbuilding.action.redo"),
OPEN_MODIFIER_SETTINGS("open_modifier_settings", AllIcons.I_SETTINGS), REPLACE("effortlessbuilding.action.replace"),
OPEN_PLAYER_SETTINGS("open_player_settings", AllIcons.I_SETTINGS), OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
PREVIOUS_BUILD_MODE("previous_build_mode", AllIcons.I_SINGLE), OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
DISABLE_BUILD_MODE_TOGGLE("disable_build_mode_toggle", AllIcons.I_DISABLE),
REPLACE_ONLY_AIR("replace_only_air", AllIcons.I_REPLACE_AIR), NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
REPLACE_BLOCKS_AND_AIR("replace_blocks_and_air", AllIcons.I_REPLACE_BLOCKS_AND_AIR), FAST_SPEED("effortlessbuilding.action.fast_speed"),
REPLACE_ONLY_BLOCKS("replace_only_blocks", AllIcons.I_REPLACE_BLOCKS),
REPLACE_FILTERED_BY_OFFHAND("replace_filtered_by_offhand", AllIcons.I_REPLACE_OFFHAND_FILTERED),
TOGGLE_PROTECT_TILE_ENTITIES("toggle_protect_tile_entities", AllIcons.I_PROTECT_TILE_ENTITIES),
NORMAL_SPEED("normal_speed", AllIcons.I_NORMAL_SPEED), FULL("effortlessbuilding.action.full"),
FAST_SPEED("fast_speed", AllIcons.I_FAST_SPEED), HOLLOW("effortlessbuilding.action.hollow"),
FULL("full", AllIcons.I_FILLED), CUBE_FULL("effortlessbuilding.action.full"),
HOLLOW("hollow", AllIcons.I_HOLLOW), CUBE_HOLLOW("effortlessbuilding.action.hollow"),
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
CUBE_FULL("full", AllIcons.I_CUBE_FILLED), SHORT_EDGE("effortlessbuilding.action.short_edge"),
CUBE_HOLLOW("hollow", AllIcons.I_CUBE_HOLLOW), LONG_EDGE("effortlessbuilding.action.long_edge"),
CUBE_SKELETON("skeleton", AllIcons.I_CUBE_SKELETON),
SHORT_EDGE("short_edge", AllIcons.I_SHORT_EDGE), THICKNESS_1("effortlessbuilding.action.thickness_1"),
LONG_EDGE("long_edge", AllIcons.I_LONG_EDGE), THICKNESS_3("effortlessbuilding.action.thickness_3"),
THICKNESS_5("effortlessbuilding.action.thickness_5"),
THICKNESS_1("thickness_1", AllIcons.I_THICKNESS_1), CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
THICKNESS_3("thickness_3", AllIcons.I_THICKNESS_3), CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
THICKNESS_5("thickness_5", AllIcons.I_THICKNESS_5),
CIRCLE_START_CORNER("start_corner", AllIcons.I_CIRCLE_START_CORNER),
CIRCLE_START_CENTER("start_center", AllIcons.I_CIRCLE_START_CENTER);
public String name; public String name;
public AllIcons icon;
ActionEnum(String name, AllIcons icon) { ActionEnum(String name) {
this.name = name; this.name = name;
this.icon = icon;
}
public String getName() {
return name;
}
public String getNameKey() {
return "effortlessbuilding.action." + name;
}
public String getDescriptionKey() {
return "effortlessbuilding.action." + name + ".description";
} }
} }

View File

@@ -0,0 +1,98 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModeSettingsManager {
//Retrieves the buildsettings of a player through the modeCapability capability
//Never returns null
@Nonnull
public static ModeSettings getModeSettings(Player player) {
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
if (modeCapability.isPresent()) {
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
if (capability.getModeData() == null){
capability.setModeData(new ModeSettings());
}
return capability.getModeData();
}
EffortlessBuilding.logger.warn("Player does not have modeCapability: " + player);
//Return dummy settings
return new ModeSettings();
}
public static void setModeSettings(Player player, ModeSettings modeSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
return;
}
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
modeCapability.ifPresent((capability) -> {
capability.setModeData(modeSettings);
BuildModes.initializeMode(player);
});
if (!modeCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildmode settings failed.");
}
}
public static String sanitize(ModeSettings modeSettings, Player player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
//TODO sanitize
return error;
}
public static void handleNewPlayer(Player player) {
//Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player);
//Only on server
if (!player.level.isClientSide) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
}
}
public static class ModeSettings {
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
public ModeSettings() {
}
public ModeSettings(BuildModes.BuildModeEnum buildMode) {
this.buildMode = buildMode;
}
public BuildModes.BuildModeEnum getBuildMode() {
return this.buildMode;
}
public void setBuildMode(BuildModes.BuildModeEnum buildMode) {
this.buildMode = buildMode;
}
}
}

View File

@@ -1,129 +1,17 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuildingClient; import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.utilities.BlockEntry;
import nl.requios.effortlessbuilding.utilities.BlockSet;
import java.util.ArrayList; import java.util.*;
import java.util.List;
public abstract class ThreeClicksBuildMode extends BaseBuildMode { public abstract class ThreeClicksBuildMode extends BaseBuildMode {
protected BlockEntry firstBlockEntry; protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
protected BlockEntry secondBlockEntry;
//Finds height after floor has been chosen in buildmodes with 3 clicks //Finds height after floor has been chosen in buildmodes with 3 clicks
@Override
public void initialize() {
super.initialize();
firstBlockEntry = null;
secondBlockEntry = null;
}
@Override
public boolean onClick(BlockSet blocks) {
super.onClick(blocks);
if (clicks == 1) {
//First click, remember starting position
firstBlockEntry = EffortlessBuildingClient.BUILDER_CHAIN.getStartPos();
//If clicking in air, reset and try again
if (firstBlockEntry == null) clicks = 0;
} else if (clicks == 2) {
//Second click, find second position
if (blocks.size() == 0) {
clicks = 0;
return false;
}
var player = Minecraft.getInstance().player;
var secondPos = findSecondPos(player, firstBlockEntry.blockPos, true);
secondBlockEntry = new BlockEntry(secondPos);
} else {
//Third click, place blocks
clicks = 0;
return true;
}
return false;
}
@Override
public void findCoordinates(BlockSet blocks) {
if (clicks == 0) return;
if (clicks == 1) {
var player = Minecraft.getInstance().player;
var firstPos = firstBlockEntry.blockPos;
var secondPos = findSecondPos(player, firstBlockEntry.blockPos, true);
if (secondPos == null) return;
//Limit amount of blocks we can place per row
int axisLimit = EffortlessBuildingClient.POWER_LEVEL.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
blocks.clear();
for (BlockPos pos : getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2)) {
if (blocks.containsKey(pos)) continue;
blocks.add(new BlockEntry(pos));
}
blocks.firstPos = firstPos;
blocks.lastPos = secondPos;
} else {
var player = Minecraft.getInstance().player;
BlockPos firstPos = firstBlockEntry.blockPos;
BlockPos secondPos = secondBlockEntry.blockPos;
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, true);
if (thirdPos == null) return;
//Limit amount of blocks you can place per row
int axisLimit = EffortlessBuildingClient.POWER_LEVEL.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
blocks.clear();
for (BlockPos pos : getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3)) {
if (blocks.containsKey(pos)) continue;
blocks.add(new BlockEntry(pos));
}
blocks.firstPos = firstPos;
blocks.lastPos = thirdPos;
}
}
public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) { public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) {
Vec3 look = BuildModes.getPlayerLookVec(player); Vec3 look = BuildModes.getPlayerLookVec(player);
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ()); Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
@@ -139,7 +27,7 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
criteriaList.add(new HeightCriteria(zBound, secondPos, start)); criteriaList.add(new HeightCriteria(zBound, secondPos, start));
//Remove invalid criteria //Remove invalid criteria
int reach = EffortlessBuildingClient.POWER_LEVEL.getBuildModeReach(player); int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks //If none are valid, return empty list of blocks
@@ -164,13 +52,127 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
} }
} }
} }
return BlockPos.containing(selected.lineBound); return new BlockPos(selected.lineBound);
} }
// protected abstract BlockEntry findSecondPos(List<BlockEntry> blocks); @Override
public void initialize(Player player) {
super.initialize(player);
secondPosTable.put(player.getUUID(), BlockPos.ZERO);
}
@Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
rightClickNr++;
rightClickTable.put(player.getUUID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUUID(), 1);
return list;
}
secondPosTable.put(player.getUUID(), secondPos);
} else {
//Third click, place diagonal wall with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUUID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Add diagonal line from first to second
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
} else {
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = secondPosTable.get(player.getUUID());
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
//Add diagonal line from first to third
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
}
return list;
}
//Finds the place of the second block pos //Finds the place of the second block pos
// @Deprecated
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace); protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace);
//Finds the place of the third block pos //Finds the place of the third block pos
@@ -197,7 +199,7 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
//Make it from a plane into a line, on y axis only //Make it from a plane into a line, on y axis only
private Vec3 toLongestLine(Vec3 boundVec, BlockPos secondPos) { private Vec3 toLongestLine(Vec3 boundVec, BlockPos secondPos) {
BlockPos bound = BlockPos.containing(boundVec); BlockPos bound = new BlockPos(boundVec);
return new Vec3(secondPos.getX(), bound.getY(), secondPos.getZ()); return new Vec3(secondPos.getX(), bound.getY(), secondPos.getZ());
} }

View File

@@ -1,74 +1,81 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.client.Minecraft;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.EffortlessBuildingClient; import net.minecraft.core.Direction;
import nl.requios.effortlessbuilding.utilities.BlockEntry; import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.utilities.BlockSet; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.Dictionary;
import java.util.List; import java.util.List;
import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode { public abstract class TwoClicksBuildMode extends BaseBuildMode {
protected BlockEntry firstBlockEntry;
@Override @Override
public void initialize() { public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
super.initialize(); List<BlockPos> list = new ArrayList<>();
firstBlockEntry = null;
}
@Override Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
public boolean onClick(BlockSet blocks) { int rightClickNr = rightClickTable.get(player.getUUID());
super.onClick(blocks); rightClickNr++;
rightClickTable.put(player.getUUID(), rightClickNr);
if (clicks == 1) {
//First click, remember starting position
firstBlockEntry = EffortlessBuildingClient.BUILDER_CHAIN.getStartPos();
if (rightClickNr == 1) {
//If clicking in air, reset and try again //If clicking in air, reset and try again
if (firstBlockEntry == null) clicks = 0; if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet
} else { } else {
//Second click, place blocks //Second click, place blocks
clicks = 0; list = findCoordinates(player, blockPos, skipRaytrace);
return true; rightClickTable.put(player.getUUID(), 0);
} }
return false;
return list;
} }
@Override @Override
public void findCoordinates(BlockSet blocks) { public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
if (clicks == 0) return; List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
BlockPos firstPos = firstPosTable.get(player.getUUID());
var player = Minecraft.getInstance().player; if (rightClickNr == 0) {
var firstPos = firstBlockEntry.blockPos; if (blockPos != null)
var secondPos = findSecondPos(player, firstBlockEntry.blockPos, true); list.add(blockPos);
if (secondPos == null) return; } else {
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
//Limit amount of blocks we can place per row //Limit amount of blocks we can place per row
int axisLimit = EffortlessBuildingClient.POWER_LEVEL.getMaxBlocksPerAxis(player); int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX(); int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(); int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(); int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis //limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1; if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1; if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1; if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1; if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1; if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1; if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
blocks.clear(); list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
for (BlockPos pos : getAllBlocks(player, x1, y1, z1, x2, y2, z2)) {
if (blocks.containsKey(pos)) continue;
blocks.add(new BlockEntry(pos));
} }
blocks.firstPos = firstPos;
blocks.lastPos = secondPos; return list;
} }
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc) //Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)

View File

@@ -1,31 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Cone extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -20,7 +20,7 @@ public class DiagonalLine extends ThreeClicksBuildMode {
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier); int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
for (double t = 0; t <= 1.0; t += 1.0 / iterations) { for (double t = 0; t <= 1.0; t += 1.0 / iterations) {
Vec3 lerp = first.add(second.subtract(first).scale(t)); Vec3 lerp = first.add(second.subtract(first).scale(t));
BlockPos candidate = BlockPos.containing(lerp); BlockPos candidate = new BlockPos(lerp);
//Only add if not equal to the last in the list //Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate)) if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
list.add(candidate); list.add(candidate);

View File

@@ -1,22 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public class Disabled implements IBuildMode {
@Override
public void initialize() {
}
@Override
public boolean onClick(BlockSet blocks) {
return true;
}
@Override
public void findCoordinates(BlockSet blocks) {
//Do nothing
}
}

View File

@@ -1,31 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Dome extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -3,10 +3,10 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@@ -24,7 +24,7 @@ public class Floor extends TwoClicksBuildMode {
criteriaList.add(new Criteria(yBound, start)); criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria //Remove invalid criteria
int reach = EffortlessBuildingClient.POWER_LEVEL.getBuildModeReach(player); int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks //If none are valid, return empty list of blocks
@@ -33,7 +33,7 @@ public class Floor extends TwoClicksBuildMode {
//Then only 1 can be valid, return that one //Then only 1 can be valid, return that one
Criteria selected = criteriaList.get(0); Criteria selected = criteriaList.get(0);
return BlockPos.containing(selected.planeBound); return new BlockPos(selected.planeBound);
} }
public static List<BlockPos> getFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { public static List<BlockPos> getFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@@ -31,7 +31,7 @@ public class Line extends TwoClicksBuildMode {
criteriaList.add(new Criteria(zBound, firstPos, start)); criteriaList.add(new Criteria(zBound, firstPos, start));
//Remove invalid criteria //Remove invalid criteria
int reach = EffortlessBuildingClient.POWER_LEVEL.getBuildModeReach(player); int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks //If none are valid, return empty list of blocks
@@ -58,7 +58,7 @@ public class Line extends TwoClicksBuildMode {
} }
return BlockPos.containing(selected.lineBound); return new BlockPos(selected.lineBound);
} }
public static List<BlockPos> getLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { public static List<BlockPos> getLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
@@ -89,7 +89,7 @@ public class Line extends TwoClicksBuildMode {
public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) { public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) { for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
list.add(BlockPos.containing(x, y, z)); list.add(new BlockPos(x, y, z));
} }
} }
@@ -119,7 +119,7 @@ public class Line extends TwoClicksBuildMode {
//Make it from a plane into a line //Make it from a plane into a line
//Select the axis that is longest //Select the axis that is longest
private Vec3 toLongestLine(Vec3 boundVec, BlockPos firstPos) { private Vec3 toLongestLine(Vec3 boundVec, BlockPos firstPos) {
BlockPos bound = BlockPos.containing(boundVec); BlockPos bound = new BlockPos(boundVec);
BlockPos firstToSecond = bound.subtract(firstPos); BlockPos firstToSecond = bound.subtract(firstPos);
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ())); firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));

View File

@@ -0,0 +1,41 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Normal implements IBuildMode {
@Override
public void initialize(Player player) {
}
@Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(Player player) {
return null;
}
@Override
public Vec3 getHitVec(Player player) {
return null;
}
}

View File

@@ -0,0 +1,41 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;
public class NormalPlus implements IBuildMode {
@Override
public void initialize(Player player) {
}
@Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(Player player) {
return null;
}
@Override
public Vec3 getHitVec(Player player) {
return null;
}
}

View File

@@ -1,31 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.core.BlockPos;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.List;
public class Pyramid extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//TODO
return SlopeFloor.getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

View File

@@ -1,22 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public class Single implements IBuildMode {
@Override
public void initialize() {
}
@Override
public boolean onClick(BlockSet blocks) {
return true;
}
@Override
public void findCoordinates(BlockSet blocks) {
//Do nothing
}
}

View File

@@ -2,9 +2,9 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@@ -15,7 +15,7 @@ public class SlopeFloor extends ThreeClicksBuildMode {
public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
int axisLimit = EffortlessBuildingClient.POWER_LEVEL.getMaxBlocksPerAxis(player); int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
//Determine whether to use x or z axis to slope up //Determine whether to use x or z axis to slope up
boolean onXAxis = true; boolean onXAxis = true;

View File

@@ -3,10 +3,10 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuildingClient;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@@ -28,7 +28,7 @@ public class Wall extends TwoClicksBuildMode {
criteriaList.add(new Criteria(zBound, firstPos, start, look)); criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria //Remove invalid criteria
int reach = EffortlessBuildingClient.POWER_LEVEL.getBuildModeReach(player); int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks //If none are valid, return empty list of blocks
@@ -48,7 +48,7 @@ public class Wall extends TwoClicksBuildMode {
} }
} }
return BlockPos.containing(selected.planeBound); return new BlockPos(selected.planeBound);
} }
public static List<BlockPos> getWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { public static List<BlockPos> getWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {

View File

@@ -1,63 +1,104 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.nbt.CompoundTag; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraft.core.Vec3i; import net.minecraft.core.Vec3i;
import nl.requios.effortlessbuilding.utilities.BlockEntry; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.utilities.BlockSet; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
public class Array extends BaseModifier { import java.util.ArrayList;
import java.util.List;
public Vec3i offset = BlockPos.ZERO; public class Array {
public int count = 5;
@Override public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
public void findCoordinates(BlockSet blocks, Player player) { List<BlockPos> coordinates = new ArrayList<>();
if (!enabled || offset.getX() == 0 && offset.getY() == 0 && offset.getZ() == 0) return;
var originalBlocks = new BlockSet(blocks); //find arraysettings for the player
for (BlockEntry blockEntry : originalBlocks) { ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
var pos = blockEntry.blockPos; if (!isEnabled(a)) return coordinates;
for (int i = 0; i < count; i++) {
pos = pos.offset(offset);
if (blocks.containsKey(pos)) continue;
var newBlockEntry = new BlockEntry(pos); BlockPos pos = startPos;
newBlockEntry.copyRotationSettingsFrom(blockEntry); Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
blocks.add(newBlockEntry);
for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset);
coordinates.add(pos);
}
return coordinates;
}
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset);
//Randomizer bag synergy
if (randomizerBagItem != null) {
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
} }
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
blockStates.add(blockState);
itemStacks.add(itemStack);
}
return blockStates;
}
public static boolean isEnabled(ArraySettings a) {
if (a == null || !a.enabled) return false;
return a.offset.getX() != 0 || a.offset.getY() != 0 || a.offset.getZ() != 0;
}
public static class ArraySettings {
public boolean enabled = false;
public BlockPos offset = BlockPos.ZERO;
public int count = 5;
public ArraySettings() {
}
public ArraySettings(boolean enabled, BlockPos offset, int count) {
this.enabled = enabled;
this.offset = offset;
this.count = count;
}
public int getReach() {
//find largest offset
int x = Math.abs(offset.getX());
int y = Math.abs(offset.getY());
int z = Math.abs(offset.getZ());
int largestOffset = Math.max(Math.max(x, y), z);
return largestOffset * count;
} }
} }
@Override
public void onPowerLevelChanged(int powerLevel) {
}
public int getReach() {
//find largest offset
int x = Math.abs(offset.getX());
int y = Math.abs(offset.getY());
int z = Math.abs(offset.getZ());
int largestOffset = Math.max(Math.max(x, y), z);
return largestOffset * count;
}
@Override
public CompoundTag serializeNBT() {
var compound = super.serializeNBT();
compound.putIntArray("offset", new int[]{offset.getX(), offset.getY(), offset.getZ()});
compound.putInt("count", count);
return compound;
}
@Override
public void deserializeNBT(CompoundTag compound) {
super.deserializeNBT(compound);
int[] offsetArray = compound.getIntArray("offset");
offset = new Vec3i(offsetArray[0], offsetArray[1], offsetArray[2]);
count = compound.getInt("count");
}
} }

View File

@@ -1,24 +0,0 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.entity.player.Player;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public abstract class BaseModifier {
public boolean enabled = true;
public abstract void findCoordinates(BlockSet blocks, Player player);
public abstract void onPowerLevelChanged(int powerLevel);
public CompoundTag serializeNBT() {
CompoundTag compound = new CompoundTag();
compound.putString("type", this.getClass().getSimpleName());
compound.putBoolean("enabled", enabled);
return compound;
}
public void deserializeNBT(CompoundTag compound) {
enabled = compound.getBoolean("enabled");
}
}

View File

@@ -1,24 +1,25 @@
package nl.requios.effortlessbuilding.utilities; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import java.util.List; import java.util.List;
//Server only public class BlockSet {
@Deprecated
public class UndoRedoBlockSet {
private final List<BlockPos> coordinates; private final List<BlockPos> coordinates;
private final List<BlockState> previousBlockStates; private final List<BlockState> previousBlockStates;
private final List<BlockState> newBlockStates; private final List<BlockState> newBlockStates;
private final Vec3 hitVec;
private final BlockPos firstPos; private final BlockPos firstPos;
private final BlockPos secondPos; private final BlockPos secondPos;
public UndoRedoBlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3 hitVec,
BlockPos firstPos, BlockPos secondPos) { BlockPos firstPos, BlockPos secondPos) {
this.coordinates = coordinates; this.coordinates = coordinates;
this.previousBlockStates = previousBlockStates; this.previousBlockStates = previousBlockStates;
this.newBlockStates = newBlockStates; this.newBlockStates = newBlockStates;
this.hitVec = hitVec;
this.firstPos = firstPos; this.firstPos = firstPos;
this.secondPos = secondPos; this.secondPos = secondPos;
} }
@@ -35,6 +36,10 @@ public class UndoRedoBlockSet {
return newBlockStates; return newBlockStates;
} }
public Vec3 getHitVec() {
return hitVec;
}
public BlockPos getFirstPos() { public BlockPos getFirstPos() {
return firstPos; return firstPos;
} }

View File

@@ -1,160 +1,262 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.nbt.CompoundTag; import net.minecraft.world.level.block.Block;
import net.minecraft.nbt.Tag; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist; import net.minecraft.world.item.BlockItem;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraft.world.item.context.BlockPlaceContext;
import nl.requios.effortlessbuilding.create.foundation.utility.NBTHelper; import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.network.ModifierSettingsPacket; import net.minecraft.world.item.context.UseOnContext;
import nl.requios.effortlessbuilding.network.PacketHandler; import net.minecraft.core.Direction;
import nl.requios.effortlessbuilding.utilities.BlockSet; import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT)
public class BuildModifiers { public class BuildModifiers {
private List<BaseModifier> modifierSettingsList = new ArrayList<>();
public List<BaseModifier> getModifierSettingsList() { //Called from BuildModes
return Collections.unmodifiableList(modifierSettingsList); public static void onBlockPlaced(Player player, List<BlockPos> startCoordinates, Direction sideHit, Vec3 hitVec, boolean placeStartPos) {
} Level world = player.level;
AbstractRandomizerBagItem.renewRandomness();
public void addModifierSettings(BaseModifier modifierSettings) { //Format hitvec to 0.x
modifierSettingsList.add(modifierSettings); hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
}
public void removeModifierSettings(BaseModifier modifierSettings) { //find coordinates and blockstates
modifierSettingsList.remove(modifierSettings); List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
} List<ItemStack> itemStacks = new ArrayList<>();
List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
public void removeModifierSettings(int index) { //check if valid blockstates
modifierSettingsList.remove(index); if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
}
public void moveUp(BaseModifier modifierSettings) { //remember previous blockstates for undo
int index = modifierSettingsList.indexOf(modifierSettings); List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
if (index == 0) return; List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
}
Collections.swap(modifierSettingsList, index, index - 1); if (world.isClientSide) {
}
public void moveDown(BaseModifier modifierSettings) { BlockPreviewRenderer.onBlocksPlaced();
int index = modifierSettingsList.indexOf(modifierSettings);
if (index == modifierSettingsList.size() - 1) return;
Collections.swap(modifierSettingsList, index, index + 1); newBlockStates = blockStates;
}
public void setFirst(BaseModifier modifierSettings) { } else {
int index = modifierSettingsList.indexOf(modifierSettings);
if (index == 0) return;
modifierSettingsList.remove(index); //place blocks
modifierSettingsList.add(0, modifierSettings); for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
} BlockPos blockPos = coordinates.get(i);
BlockState blockState = blockStates.get(i);
ItemStack itemStack = itemStacks.get(i);
public void setLast(BaseModifier modifierSettings) { if (world.isLoaded(blockPos)) {
int index = modifierSettingsList.indexOf(modifierSettings); //check itemstack empty
if (index == modifierSettingsList.size() - 1) return; if (itemStack.isEmpty()) {
//try to find new stack, otherwise continue
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
if (itemStack.isEmpty()) continue;
}
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false);
}
}
modifierSettingsList.remove(index); //find actual new blockstates for undo
modifierSettingsList.add(modifierSettings); for (BlockPos coordinate : coordinates) {
} newBlockStates.add(world.getBlockState(coordinate));
}
}
public void clearAllModifierSettings() { //Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
modifierSettingsList.clear(); //(Block is placed by the time it gets here, and unplaced after this)
} if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.defaultBlockState());
public void findCoordinates(BlockSet blocks, Player player) { //If all new blockstates are air then no use in adding it, no block was actually placed
for (BaseModifier modifierSettings : modifierSettingsList) { //Can happen when e.g. placing one block in yourself
modifierSettings.findCoordinates(blocks, player); if (Collections.frequency(newBlockStates, Blocks.AIR.defaultBlockState()) != newBlockStates.size()) {
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
} }
} }
public void onPowerLevelChanged(int powerLevel) { public static void onBlockBroken(Player player, List<BlockPos> startCoordinates, boolean breakStartPos) {
for (BaseModifier modifierSettings : modifierSettingsList) { Level world = player.level;
modifierSettings.onPowerLevelChanged(powerLevel);
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
if (coordinates.isEmpty()) return;
//remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
} }
}
public CompoundTag serializeNBT() { if (world.isClientSide) {
var compoundTag = new CompoundTag(); BlockPreviewRenderer.onBlocksBroken();
compoundTag.put("modifierSettingsList", NBTHelper.writeCompoundList(modifierSettingsList, BaseModifier::serializeNBT));
return compoundTag;
}
public void deserializeNBT(CompoundTag compoundTag) { //list of air blockstates
var listTag = compoundTag.getList("modifierSettingsList", Tag.TAG_COMPOUND); for (int i = 0; i < coordinates.size(); i++) {
modifierSettingsList = NBTHelper.readCompoundList(listTag, tag -> { newBlockStates.add(Blocks.AIR.defaultBlockState());
var modifier = createModifier(tag.getString("type")); }
modifier.deserializeNBT(tag);
return modifier;
});
}
public void save() { } else {
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsPacket(serializeNBT()));
//Save locally as well? //If the player is going to instabreak grass or a plant, only break other instabreaking things
// var listTag = NBTHelper.writeCompoundList(modifierSettingsList, BaseModifier::serializeNBT); boolean onlyInstaBreaking = !player.isCreative() &&
// player.getPersistentData().put(DATA_KEY, listTag); world.getBlockState(startCoordinates.get(0)).getDestroySpeed(world, startCoordinates.get(0)) == 0f;
}
private BaseModifier createModifier(String type) { //break all those blocks
switch (type) { for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
case "Mirror": return new Mirror(); BlockPos coordinate = coordinates.get(i);
case "Array": return new Array(); if (world.isLoaded(coordinate) && !world.isEmptyBlock(coordinate)) {
case "RadialMirror": return new RadialMirror(); if (!onlyInstaBreaking || world.getBlockState(coordinate).getDestroySpeed(world, coordinate) == 0f) {
default: throw new IllegalArgumentException("Unknown modifier type: " + type); SurvivalHelper.breakBlock(world, player, coordinate, false);
}
}
}
//find actual new blockstates for undo
for (BlockPos coordinate : coordinates) {
newBlockStates.add(world.getBlockState(coordinate));
}
} }
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block isn't broken yet by the time it gets here, and broken after this)
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.defaultBlockState());
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
Vec3 hitVec = new Vec3(0.5, 0.5, 0.5);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
} }
// public static String sanitize(ModifierSettingsManager.ModifierSettings modifierSettings, Player player) { public static List<BlockPos> findCoordinates(Player player, List<BlockPos> posList) {
// int maxReach = ReachHelper.getMaxReach(player); List<BlockPos> coordinates = new ArrayList<>();
// String error = ""; //Add current blocks being placed too
// coordinates.addAll(posList);
// //Mirror settings
// Mirror.MirrorSettings m = modifierSettings.getMirrorSettings(); //Find mirror/array/radial mirror coordinates for each blockpos
// if (m.radius < 1) { for (BlockPos blockPos : posList) {
// m.radius = 1; List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
// error += "Mirror size has to be at least 1. This has been corrected. "; coordinates.addAll(arrayCoordinates);
// } coordinates.addAll(Mirror.findCoordinates(player, blockPos));
// if (m.getReach() > maxReach) { coordinates.addAll(RadialMirror.findCoordinates(player, blockPos));
// m.radius = maxReach / 2; //get mirror for each array coordinate
// error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". "; for (BlockPos coordinate : arrayCoordinates) {
// } coordinates.addAll(Mirror.findCoordinates(player, coordinate));
// coordinates.addAll(RadialMirror.findCoordinates(player, coordinate));
// //Array settings }
// Array.ArraySettings a = modifierSettings.getArraySettings(); }
// if (a.count < 0) {
// a.count = 0; return coordinates;
// error += "Array count may not be negative. It has been reset to 0."; }
// }
// public static List<BlockPos> findCoordinates(Player player, BlockPos blockPos) {
// if (a.getReach() > maxReach) { return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos)));
// a.count = 0; }
// error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. ";
// } public static List<BlockState> findBlockStates(Player player, List<BlockPos> posList, Vec3 hitVec, Direction facing, List<ItemStack> itemStacks) {
// List<BlockState> blockStates = new ArrayList<>();
// //Radial mirror settings itemStacks.clear();
// RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
// if (r.slices < 2) { //Get itemstack
// r.slices = 2; ItemStack itemStack = player.getItemInHand(InteractionHand.MAIN_HAND);
// error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2."; if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
// } itemStack = player.getItemInHand(InteractionHand.OFF_HAND);
// }
// if (r.radius < 1) { if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
// r.radius = 1; return blockStates;
// error += "Radial mirror radius has to be at least 1. This has been corrected. "; }
// }
// if (r.getReach() > maxReach) { //Get ItemBlock stack
// r.radius = maxReach / 2; ItemStack itemBlock = ItemStack.EMPTY;
// error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". "; if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
// } else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
// AbstractRandomizerBagItem.resetRandomness();
// return error;
// } //Add blocks in posList first
for (BlockPos blockPos : posList) {
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
blockStates.add(blockState);
itemStacks.add(itemBlock);
}
for (BlockPos blockPos : posList) {
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND);
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates);
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
//add mirror for each array coordinate
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
for (int i = 0; i < arrayCoordinates.size(); i++) {
BlockPos coordinate = arrayCoordinates.get(i);
BlockState blockState1 = arrayBlockStates.get(i);
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
}
//Adjust blockstates for torches and ladders etc to place on a valid side
//TODO optimize findCoordinates (done twice now)
//TODO fix mirror
// List<BlockPos> coordinates = findCoordinates(player, startPos);
// for (int i = 0; i < blockStates.size(); i++) {
// blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing,
// (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND));
// }
}
return blockStates;
}
public static boolean isEnabled(ModifierSettingsManager.ModifierSettings modifierSettings, BlockPos startPos) {
return Mirror.isEnabled(modifierSettings.getMirrorSettings(), startPos) ||
Array.isEnabled(modifierSettings.getArraySettings()) ||
RadialMirror.isEnabled(modifierSettings.getRadialMirrorSettings(), startPos) ||
modifierSettings.doQuickReplace();
}
public static BlockState getBlockStateFromItem(ItemStack itemStack, Player player, BlockPos blockPos, Direction facing, Vec3 hitVec, InteractionHand hand) {
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockPlaceContext(new UseOnContext(player, hand, new BlockHitResult(hitVec, facing, blockPos, false))));
}
//Returns true if equal (or both null)
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
if (coordinates1 == null && coordinates2 == null) return true;
if (coordinates1 == null || coordinates2 == null) return false;
//Check count, not actual values
if (coordinates1.size() == coordinates2.size()) {
if (coordinates1.size() == 1) {
return coordinates1.get(0).equals(coordinates2.get(0));
}
return true;
} else {
return false;
}
// return coordinates1.equals(coordinates2);
}
} }

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@@ -1,151 +1,234 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.client.Minecraft;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.state.properties.Half;
import net.minecraft.world.level.block.state.properties.SlabType;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.EffortlessBuildingClient; import java.util.ArrayList;
import nl.requios.effortlessbuilding.utilities.BlockEntry; import java.util.List;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public class Mirror extends BaseModifier { import net.minecraft.world.level.block.DirectionalBlock;
public Vec3 position = new Vec3(0.5, 64.5, 0.5); import net.minecraft.world.level.block.DispenserBlock;
public boolean mirrorX = true; import net.minecraft.world.level.block.SlabBlock;
public boolean mirrorY = false; import net.minecraft.world.level.block.StairBlock;
public boolean mirrorZ = false; import net.minecraft.world.level.block.state.BlockState;
public int radius = 10;
public boolean drawLines = true;
public boolean drawPlanes = true;
public Mirror() { public class Mirror {
super();
var player = Minecraft.getInstance().player; public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
if (player != null) List<BlockPos> coordinates = new ArrayList<>();
position = Vec3.atLowerCornerOf(Minecraft.getInstance().player.blockPosition());
//find mirrorsettings for the player
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return coordinates;
if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates);
if (m.mirrorY) coordinateMirrorY(m, startPos, coordinates);
if (m.mirrorZ) coordinateMirrorZ(m, startPos, coordinates);
return coordinates;
} }
@Override private static void coordinateMirrorX(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
public void findCoordinates(BlockSet blocks, Player player) { //find mirror position
if (!(enabled && (mirrorX || mirrorY || mirrorZ))) return; double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
coordinates.add(newBlockPos);
var originalBlocks = new BlockSet(blocks); if (m.mirrorY) coordinateMirrorY(m, newBlockPos, coordinates);
for (BlockEntry blockEntry : originalBlocks) { if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
if (!isWithinRange(blockEntry.blockPos)) continue; }
if (mirrorX) performMirrorX(blocks, blockEntry); private static void coordinateMirrorY(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
if (mirrorY) performMirrorY(blocks, blockEntry); //find mirror position
if (mirrorZ) performMirrorZ(blocks, blockEntry); double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
}
private static void coordinateMirrorZ(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
coordinates.add(newBlockPos);
}
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find mirrorsettings for the player
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return blockStates;
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
} }
if (m.mirrorX)
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY)
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks);
return blockStates;
} }
@Override private static void blockStateMirrorX(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
public void onPowerLevelChanged(int powerLevel) { IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
radius = EffortlessBuildingClient.POWER_LEVEL.getMaxMirrorRadius(Minecraft.getInstance().player);
}
private void performMirrorX(BlockSet blocks, BlockEntry blockEntry) {
//find mirror position //find mirror position
double x = position.x + (position.x - blockEntry.blockPos.getX() - 0.5); double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = BlockPos.containing(x, blockEntry.blockPos.getY(), blockEntry.blockPos.getZ()); BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
if (blocks.containsKey(newBlockPos)) return; //Randomizer bag synergy
if (bagInventory != null) {
var newBlockEntry = new BlockEntry(newBlockPos); itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
newBlockEntry.copyRotationSettingsFrom(blockEntry); oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
newBlockEntry.mirrorX = !newBlockEntry.mirrorX;
blocks.add(newBlockEntry);
if (mirrorY) performMirrorY(blocks, newBlockEntry);
if (mirrorZ) performMirrorZ(blocks, newBlockEntry);
}
private void performMirrorY(BlockSet blocks, BlockEntry blockEntry) {
//find mirror position
double y = position.y + (position.y - blockEntry.blockPos.getY() - 0.5);
BlockPos newBlockPos = BlockPos.containing(blockEntry.blockPos.getX(), y, blockEntry.blockPos.getZ());
if (blocks.containsKey(newBlockPos)) return;
var newBlockEntry = new BlockEntry(newBlockPos);
newBlockEntry.copyRotationSettingsFrom(blockEntry);
newBlockEntry.mirrorY = !newBlockEntry.mirrorY;
blocks.add(newBlockEntry);
if (mirrorZ) performMirrorZ(blocks, newBlockEntry);
}
private void performMirrorZ(BlockSet blocks, BlockEntry blockEntry) {
//find mirror position
double z = position.z + (position.z - blockEntry.blockPos.getZ() - 0.5);
BlockPos newBlockPos = BlockPos.containing(blockEntry.blockPos.getX(), blockEntry.blockPos.getY(), z);
if (blocks.containsKey(newBlockPos)) return;
var newBlockEntry = new BlockEntry(newBlockPos);
newBlockEntry.copyRotationSettingsFrom(blockEntry);
newBlockEntry.mirrorZ = !newBlockEntry.mirrorZ;
blocks.add(newBlockEntry);
}
public boolean isWithinRange(BlockPos blockPos) {
return !(blockPos.getX() + 0.5 < position.x - radius) && !(blockPos.getX() + 0.5 > position.x + radius) &&
!(blockPos.getY() + 0.5 < position.y - radius) && !(blockPos.getY() + 0.5 > position.y + radius) &&
!(blockPos.getZ() + 0.5 < position.z - radius) && !(blockPos.getZ() + 0.5 > position.z + radius);
}
public int getReach() {
return radius * 2; //Change ModifierSettings#setReachUpgrade too
}
public void toggleMirrorAxis(int index) {
switch (index) {
case 0 -> mirrorX = !mirrorX;
case 1 -> mirrorY = !mirrorY;
case 2 -> mirrorZ = !mirrorZ;
} }
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.FRONT_BACK);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorY)
blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
} }
public boolean getMirrorAxis(int index) { private static void blockStateMirrorY(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
switch (index) { IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
case 0 -> { //find mirror position
return mirrorX; double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
} BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
case 1 -> {
return mirrorY; //Randomizer bag synergy
} if (bagInventory != null) {
case 2 -> { itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
return mirrorZ; oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorZ)
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorZ(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.LEFT_RIGHT);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
}
public static boolean isEnabled(MirrorSettings m, BlockPos startPos) {
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
//within mirror distance
return !(startPos.getX() + 0.5 < m.position.x - m.radius) && !(startPos.getX() + 0.5 > m.position.x + m.radius) &&
!(startPos.getY() + 0.5 < m.position.y - m.radius) && !(startPos.getY() + 0.5 > m.position.y + m.radius) &&
!(startPos.getZ() + 0.5 < m.position.z - m.radius) && !(startPos.getZ() + 0.5 > m.position.z + m.radius);
}
private static BlockState getVerticalMirror(BlockState blockState) {
//Stairs
if (blockState.getBlock() instanceof StairBlock) {
if (blockState.getValue(StairBlock.HALF) == Half.BOTTOM) {
return blockState.setValue(StairBlock.HALF, Half.TOP);
} else {
return blockState.setValue(StairBlock.HALF, Half.BOTTOM);
} }
} }
return false;
//Slabs
if (blockState.getBlock() instanceof SlabBlock) {
if (blockState.getValue(SlabBlock.TYPE) == SlabType.DOUBLE) {
return blockState;
} else if (blockState.getValue(SlabBlock.TYPE) == SlabType.BOTTOM) {
return blockState.setValue(SlabBlock.TYPE, SlabType.TOP);
} else {
return blockState.setValue(SlabBlock.TYPE, SlabType.BOTTOM);
}
}
//Buttons, endrod, observer, piston
if (blockState.getBlock() instanceof DirectionalBlock) {
if (blockState.getValue(DirectionalBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DirectionalBlock.FACING, Direction.UP);
} else if (blockState.getValue(DirectionalBlock.FACING) == Direction.UP) {
return blockState.setValue(DirectionalBlock.FACING, Direction.DOWN);
}
}
//Dispenser, dropper
if (blockState.getBlock() instanceof DispenserBlock) {
if (blockState.getValue(DispenserBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DispenserBlock.FACING, Direction.UP);
} else if (blockState.getValue(DispenserBlock.FACING) == Direction.UP) {
return blockState.setValue(DispenserBlock.FACING, Direction.DOWN);
}
}
return blockState;
} }
@Override public static class MirrorSettings {
public CompoundTag serializeNBT() { public boolean enabled = false;
var compound = super.serializeNBT(); public Vec3 position = new Vec3(0.5, 64.5, 0.5);
compound.putDouble("positionX", position.x); public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
compound.putDouble("positionY", position.y); public int radius = 10;
compound.putDouble("positionZ", position.z); public boolean drawLines = true, drawPlanes = true;
compound.putBoolean("mirrorX", mirrorX);
compound.putBoolean("mirrorY", mirrorY);
compound.putBoolean("mirrorZ", mirrorZ);
compound.putInt("radius", radius);
compound.putBoolean("drawLines", drawLines);
compound.putBoolean("drawPlanes", drawPlanes);
return compound;
}
@Override public MirrorSettings() {
public void deserializeNBT(CompoundTag compound) { }
super.deserializeNBT(compound);
position = new Vec3(compound.getDouble("positionX"), compound.getDouble("positionY"), compound.getDouble("positionZ")); public MirrorSettings(boolean mirrorEnabled, Vec3 position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
mirrorX = compound.getBoolean("mirrorX"); this.enabled = mirrorEnabled;
mirrorY = compound.getBoolean("mirrorY"); this.position = position;
mirrorZ = compound.getBoolean("mirrorZ"); this.mirrorX = mirrorX;
radius = compound.getInt("radius"); this.mirrorY = mirrorY;
drawLines = compound.getBoolean("drawLines"); this.mirrorZ = mirrorZ;
drawPlanes = compound.getBoolean("drawPlanes"); this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2; //Change ModifierSettings#setReachUpgrade too
}
} }
} }

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@@ -0,0 +1,214 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.entity.player.Player;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModifierSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModifierSettings getModifierSettings(Player player) {
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
if (modifierCapability.isPresent()) {
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
if (capability.getModifierData() == null){
capability.setModifierData(new ModifierSettings());
}
return capability.getModifierData();
}
EffortlessBuilding.logger.warn("Player does not have modifierCapability: " + player);
//Return dummy settings
return new ModifierSettings();
}
public static void setModifierSettings(Player player, ModifierSettings modifierSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
}
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null);
modifierCapability.ifPresent((capability) -> {
capability.setModifierData(modifierSettings);
});
if (!modifierCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildsettings failed.");
}
}
public static String sanitize(ModifierSettings modifierSettings, Player player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
//Mirror settings
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m.radius < 1) {
m.radius = 1;
error += "Mirror size has to be at least 1. This has been corrected. ";
}
if (m.getReach() > maxReach) {
m.radius = maxReach / 2;
error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
}
//Array settings
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a.count < 0) {
a.count = 0;
error += "Array count may not be negative. It has been reset to 0.";
}
if (a.getReach() > maxReach) {
a.count = 0;
error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. ";
}
//Radial mirror settings
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r.slices < 2) {
r.slices = 2;
error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2.";
}
if (r.radius < 1) {
r.radius = 1;
error += "Radial mirror radius has to be at least 1. This has been corrected. ";
}
if (r.getReach() > maxReach) {
r.radius = maxReach / 2;
error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
}
//Other
if (modifierSettings.reachUpgrade < 0) {
modifierSettings.reachUpgrade = 0;
}
if (modifierSettings.reachUpgrade > 3) {
modifierSettings.reachUpgrade = 3;
}
return error;
}
public static void handleNewPlayer(Player player) {
//Makes sure player has modifier settings (if it doesnt it will create it)
getModifierSettings(player);
//Only on server
if (!player.level.isClientSide) {
//Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
}
}
public static class ModifierSettings {
private Mirror.MirrorSettings mirrorSettings;
private Array.ArraySettings arraySettings;
private RadialMirror.RadialMirrorSettings radialMirrorSettings;
private boolean quickReplace = false;
private int reachUpgrade = 0;
public ModifierSettings() {
mirrorSettings = new Mirror.MirrorSettings();
arraySettings = new Array.ArraySettings();
radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
}
public ModifierSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings,
RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) {
this.mirrorSettings = mirrorSettings;
this.arraySettings = arraySettings;
this.radialMirrorSettings = radialMirrorSettings;
this.quickReplace = quickReplace;
this.reachUpgrade = reachUpgrade;
}
public Mirror.MirrorSettings getMirrorSettings() {
if (this.mirrorSettings == null) this.mirrorSettings = new Mirror.MirrorSettings();
return this.mirrorSettings;
}
public void setMirrorSettings(Mirror.MirrorSettings mirrorSettings) {
if (mirrorSettings == null) return;
this.mirrorSettings = mirrorSettings;
}
public Array.ArraySettings getArraySettings() {
if (this.arraySettings == null) this.arraySettings = new Array.ArraySettings();
return this.arraySettings;
}
public void setArraySettings(Array.ArraySettings arraySettings) {
if (arraySettings == null) return;
this.arraySettings = arraySettings;
}
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
if (this.radialMirrorSettings == null) this.radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
return this.radialMirrorSettings;
}
public void setRadialMirrorSettings(RadialMirror.RadialMirrorSettings radialMirrorSettings) {
if (radialMirrorSettings == null) return;
this.radialMirrorSettings = radialMirrorSettings;
}
public boolean doQuickReplace() {
return quickReplace;
}
public void setQuickReplace(boolean quickReplace) {
this.quickReplace = quickReplace;
}
public int getReachUpgrade() {
return reachUpgrade;
}
public void setReachUpgrade(int reachUpgrade) {
this.reachUpgrade = reachUpgrade;
//Set mirror radius to max
int reach = 10;
switch (reachUpgrade) {
case 0:
reach = BuildConfig.reach.maxReachLevel0.get();
break;
case 1:
reach = BuildConfig.reach.maxReachLevel1.get();
break;
case 2:
reach = BuildConfig.reach.maxReachLevel2.get();
break;
case 3:
reach = BuildConfig.reach.maxReachLevel3.get();
break;
}
if (this.mirrorSettings != null)
this.mirrorSettings.radius = reach / 2;
if (this.radialMirrorSettings != null)
this.radialMirrorSettings.radius = reach / 2;
}
}
}

View File

@@ -1,143 +1,150 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.client.Minecraft;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.level.block.Mirror; import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation; import net.minecraft.world.level.block.Rotation;
import net.minecraft.core.BlockPos; import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth; import net.minecraft.util.Mth;
import net.minecraft.world.phys.Vec3; import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.EffortlessBuildingClient; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.utilities.BlockEntry; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.utilities.BlockSet;
public class RadialMirror extends BaseModifier { import java.util.ArrayList;
import java.util.List;
public Vec3 position = new Vec3(0.5, 64.5, 0.5); public class RadialMirror {
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true;
public boolean drawPlanes = false;
public RadialMirror() { public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) {
super(); List<BlockPos> coordinates = new ArrayList<>();
var player = Minecraft.getInstance().player;
if (player != null)
position = Vec3.atLowerCornerOf(Minecraft.getInstance().player.blockPosition());
}
@Override //find radial mirror settings for the player
public void findCoordinates(BlockSet blocks, Player player) { RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!enabled) return; if (!isEnabled(r, startPos)) return coordinates;
var originalBlocks = new BlockSet(blocks);
for (BlockEntry blockEntry : originalBlocks) {
if (!isWithinRange(blockEntry.blockPos)) continue;
performRadialMirror(blocks, blockEntry);
}
}
@Override
public void onPowerLevelChanged(int powerLevel) {
radius = EffortlessBuildingClient.POWER_LEVEL.getMaxMirrorRadius(Minecraft.getInstance().player);
}
public void performRadialMirror(BlockSet blocks, BlockEntry blockEntry) {
//get angle between slices //get angle between slices
double sliceAngle = 2 * Math.PI / slices; double sliceAngle = 2 * Math.PI / r.slices;
//Get start vector relative to mirror center Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3 relStartVec = Vec3.atCenterOf(blockEntry.blockPos).subtract(position); Vec3 relStartVec = startVec.subtract(r.position);
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z); //between -PI and PI double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
//TODO change to Abs if alternative?
if (startAngleToCenter < 0) startAngleToCenter += Math.PI; if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
double startAngleInSlice = startAngleToCenter % sliceAngle; double startAngleInSlice = startAngleToCenter % sliceAngle;
for (int i = 1; i < slices; i++) { for (int i = 1; i < r.slices; i++) {
double curAngle = sliceAngle * i; double curAngle = sliceAngle * i;
//alternate mirroring of slices //alternate mirroring of slices
boolean doAlternate = alternate && i % 2 == 1; if (r.alternate && i % 2 == 1) {
if (doAlternate) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice); curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
} }
Vec3 relNewVec = relStartVec.yRot((float) curAngle); Vec3 relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = BlockPos.containing(position.add(relNewVec)); BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
if (blocks.containsKey(newBlockPos)) continue;
BlockEntry newBlockEntry = new BlockEntry(newBlockPos);
newBlockEntry.copyRotationSettingsFrom(blockEntry);
//rotate block
double angleToCenter = Mth.atan2(relNewVec.x, relNewVec.z); //between -PI and PI
rotateBlockEntry(newBlockEntry, angleToCenter, doAlternate);
blocks.add(newBlockEntry);
} }
return coordinates;
} }
private void rotateBlockEntry(BlockEntry blockEntry, double angleToCenter, boolean alternate) { public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) { //find radial mirror settings for the player that placed the block
blockEntry.rotation = blockEntry.rotation.getRotated(Rotation.CLOCKWISE_180); RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (alternate) { if (!isEnabled(r, startPos)) return blockStates;
// blockEntry.mirrorX = !blockEntry.mirrorX;
}
} else if (angleToCenter < -0.251 * Math.PI) { //get angle between slices
blockEntry.rotation = blockEntry.rotation.getRotated(Rotation.CLOCKWISE_90); double sliceAngle = 2 * Math.PI / r.slices;
if (alternate) {
// blockEntry.mirrorZ = !blockEntry.mirrorZ; Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
} Vec3 relStartVec = startVec.subtract(r.position);
} else if (angleToCenter > 0.249 * Math.PI) {
blockEntry.rotation = blockEntry.rotation.getRotated(Rotation.COUNTERCLOCKWISE_90); double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z);
if (alternate) { double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
// blockEntry.mirrorZ = !blockEntry.mirrorZ; double startAngleInSlice = startAngleToCenterMod % sliceAngle;
}
} else { //Rotate the original blockstate
if (alternate) { blockState = rotateOriginalBlockState(startAngleToCenter, blockState);
// blockEntry.mirrorX = !blockEntry.mirrorX;
} //Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
} }
BlockState newBlockState;
for (int i = 1; i < r.slices; i++) {
newBlockState = blockState;
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i % 2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vec3 relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
coordinates.add(newBlockPos);
//Randomizer bag synergy
if (randomizerBagItem != null) {
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
newBlockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
}
//rotate
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i % 2 == 1);
blockStates.add(newBlockState);
itemStacks.add(itemStack);
}
return blockStates;
} }
private static BlockState rotateOriginalBlockState(Player player, BlockPos startPos, double startAngleToCenter, BlockState blockState) { private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) {
BlockState newBlockState = blockState; BlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) { if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_180); newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) { } else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(player.level, startPos, Rotation.COUNTERCLOCKWISE_90); newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) { } else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_90); newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
} }
return newBlockState; return newBlockState;
} }
private static BlockState rotateBlockState(Player player, BlockPos startPos, Vec3 relVec, BlockState blockState, boolean alternate) { private static BlockState rotateBlockState(Vec3 relVec, BlockState blockState, boolean alternate) {
BlockState newBlockState; BlockState newBlockState;
double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) { if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_180); newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK); newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
} }
} else if (angleToCenter < -0.251 * Math.PI) { } else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(player.level, startPos, Rotation.CLOCKWISE_90); newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT); newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
} }
} else if (angleToCenter > 0.249 * Math.PI) { } else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(player.level, startPos, Rotation.COUNTERCLOCKWISE_90); newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT); newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
} }
@@ -151,36 +158,37 @@ public class RadialMirror extends BaseModifier {
return newBlockState; return newBlockState;
} }
public boolean isWithinRange(BlockPos startPos) { public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
return (new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(position).lengthSqr() < radius * radius); if (r == null || !r.enabled) return false;
return !(new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
r.radius * r.radius);
} }
public int getReach() { public static class RadialMirrorSettings {
return radius * 2; public boolean enabled = false;
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true, drawPlanes = false;
public RadialMirrorSettings() {
}
public RadialMirrorSettings(boolean enabled, Vec3 position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = enabled;
this.position = position;
this.slices = slices;
this.alternate = alternate;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2;
}
} }
@Override
public CompoundTag serializeNBT() {
var compound = super.serializeNBT();
compound.putDouble("positionX", position.x);
compound.putDouble("positionY", position.y);
compound.putDouble("positionZ", position.z);
compound.putInt("slices", slices);
compound.putBoolean("alternate", alternate);
compound.putInt("radius", radius);
compound.putBoolean("drawLines", drawLines);
compound.putBoolean("drawPlanes", drawPlanes);
return compound;
}
@Override
public void deserializeNBT(CompoundTag nbt) {
super.deserializeNBT(nbt);
position = new Vec3(nbt.getDouble("positionX"), nbt.getDouble("positionY"), nbt.getDouble("positionZ"));
slices = nbt.getInt("slices");
alternate = nbt.getBoolean("alternate");
radius = nbt.getInt("radius");
drawLines = nbt.getBoolean("drawLines");
drawPlanes = nbt.getBoolean("drawPlanes");
}
} }

View File

@@ -0,0 +1,239 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.ItemStack;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraft.server.level.ServerLevel;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.FixedStack;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.*;
public class UndoRedo {
//Undo and redo stacks per player
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
private static final Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
//add to undo stack
public static void addUndo(Player player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
}
//Warn if previous and new blockstate are equal
//Can happen in a lot of valid cases
// for (int i = 0; i < blockSet.getCoordinates().size(); i++) {
// if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) {
// EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.",
// i, blockSet.getPreviousBlockStates().get(i));
// }
// }
//If no stack exists, make one
if (!undoStacks.containsKey(player.getUUID())) {
undoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
}
undoStacks.get(player.getUUID()).push(blockSet);
}
private static void addRedo(Player player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private)
//If no stack exists, make one
if (!redoStacks.containsKey(player.getUUID())) {
redoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
}
redoStacks.get(player.getUUID()).push(blockSet);
}
public static boolean undo(Player player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
if (!undoStacks.containsKey(player.getUUID())) return false;
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUUID());
if (undoStack.isEmpty()) return false;
BlockSet blockSet = undoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3 hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
if (player.level.isClientSide) {
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
} else {
//break all those blocks, reset to what they were
for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState previousBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
}
if (player.level.isLoaded(coordinate)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else {
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
previousBlockState = Blocks.AIR.defaultBlockState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
//if previousBlockState is air, placeBlock will set it to air
SurvivalHelper.placeBlock(player.level, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
}
}
}
//add to redo
addRedo(player, blockSet);
return true;
}
public static boolean redo(Player player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (!redoStacks.containsKey(player.getUUID())) return false;
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUUID());
if (redoStack.isEmpty()) return false;
BlockSet blockSet = redoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3 hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
if (player.level.isClientSide) {
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
} else {
//place blocks
for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState newBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
}
if (player.level.isLoaded(coordinate)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else {
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
newBlockState = Blocks.AIR.defaultBlockState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
SurvivalHelper.placeBlock(player.level, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
}
}
}
//add to undo
addUndo(player, blockSet);
return true;
}
public static void clear(Player player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUUID())) {
undoStacks.get(player.getUUID()).clear();
}
if (redoStacks.containsKey(player.getUUID())) {
redoStacks.get(player.getUUID()).clear();
}
}
private static List<ItemStack> findItemStacksInInventory(Player player, List<BlockState> blockStates) {
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
for (BlockState blockState : blockStates) {
itemStacks.add(findItemStackInInventory(player, blockState));
}
return itemStacks;
}
private static ItemStack findItemStackInInventory(Player player, BlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack;
//First try previousBlockStates
//TODO try to find itemstack with right blockstate first
// then change line 103 back (get state from item)
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
//then anything it drops
if (itemStack.isEmpty()) {
//Cannot check drops on clientside because loot tables are server only
if (!player.level.isClientSide) {
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerLevel) player.level, BlockPos.ZERO, null);
for (ItemStack itemStackDropped : itemsDropped) {
if (itemStackDropped.getItem() instanceof BlockItem) {
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
itemStack = InventoryHelper.findItemStackInInventory(player, block);
}
}
}
}
//then air
//(already empty)
return itemStack;
}
}

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.item; package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.CompoundTag;
import net.minecraft.core.Direction; import net.minecraft.core.Direction;
import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ForgeCapabilities;
import net.minecraftforge.common.capabilities.ICapabilitySerializable; import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler; import net.minecraftforge.items.ItemStackHandler;
@@ -22,7 +22,7 @@ public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<Co
@Nonnull @Nonnull
@Override @Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) { public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return ForgeCapabilities.ITEM_HANDLER.orEmpty(cap, LazyOptional.of(() -> itemHandler)); return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
} }
@Override @Override

View File

@@ -0,0 +1,112 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.core.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.CapabilityProvider;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
@Mod.EventBusSubscriber
public class ModeCapabilityManager {
@CapabilityInject(IModeCapability.class)
public final static Capability<IModeCapability> MODE_CAPABILITY = null;
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(MODE_CAPABILITY, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(MODE_CAPABILITY, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
}
public interface IModeCapability {
ModeSettings getModeData();
void setModeData(ModeSettings modeSettings);
}
public static class ModeCapability implements IModeCapability {
private ModeSettings modeSettings;
@Override
public ModeSettings getModeData() {
return modeSettings;
}
@Override
public void setModeData(ModeSettings modeSettings) {
this.modeSettings = modeSettings;
}
}
public static class Provider extends CapabilityProvider<Provider> implements ICapabilitySerializable<Tag> {
private IModeCapability instance = new ModeCapability();
private LazyOptional<IModeCapability> modeCapabilityOptional = LazyOptional.of(() -> instance);
public Provider() {
super(Provider.class);
gatherCapabilities();
}
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
if (cap == MODE_CAPABILITY) return modeCapabilityOptional.cast();
return LazyOptional.empty();
}
@Override
public void invalidateCaps() {
super.invalidateCaps();
modeCapabilityOptional.invalidate();
}
@Override
public void reviveCaps() {
super.reviveCaps();
modeCapabilityOptional = LazyOptional.of(() -> instance);
}
@Override
public Tag serializeNBT() {
CompoundTag compound = new CompoundTag();
ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings();
//compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal());
//TODO add mode settings
return compound;
}
@Override
public void deserializeNBT(Tag nbt) {
CompoundTag compound = (CompoundTag) nbt;
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
//TODO add mode settings
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
instance.setModeData(modeSettings);
}
}
}

View File

@@ -0,0 +1,190 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.Tag;
import net.minecraft.core.Direction;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.CapabilityProvider;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.INBTSerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
@Mod.EventBusSubscriber
public class ModifierCapabilityManager {
@CapabilityInject(IModifierCapability.class)
public final static Capability<IModifierCapability> MODIFIER_CAPABILITY = null;
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(MODIFIER_CAPABILITY, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(MODIFIER_CAPABILITY, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
}
public interface IModifierCapability {
ModifierSettings getModifierData();
void setModifierData(ModifierSettings modifierSettings);
}
public static class ModifierCapability implements IModifierCapability {
private ModifierSettings modifierSettings;
@Override
public ModifierSettings getModifierData() {
return modifierSettings;
}
@Override
public void setModifierData(ModifierSettings modifierSettings) {
this.modifierSettings = modifierSettings;
}
}
public static class Provider extends CapabilityProvider<Provider> implements INBTSerializable<Tag> {
private final IModifierCapability instance = new ModifierCapability();
private LazyOptional<IModifierCapability> modifierCapabilityOptional = LazyOptional.of(() -> instance);
public Provider() {
super(Provider.class);
gatherCapabilities();
}
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
if (cap == MODIFIER_CAPABILITY) return modifierCapabilityOptional.cast();
return LazyOptional.empty();
}
@Override
public void invalidateCaps() {
super.invalidateCaps();
modifierCapabilityOptional.invalidate();
}
@Override
public void reviveCaps() {
super.reviveCaps();
modifierCapabilityOptional = LazyOptional.of(() -> instance);
}
@Override
public Tag serializeNBT() {
CompoundTag compound = new CompoundTag();
ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings();
//MIRROR
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m == null) m = new Mirror.MirrorSettings();
compound.putBoolean("mirrorEnabled", m.enabled);
compound.putDouble("mirrorPosX", m.position.x);
compound.putDouble("mirrorPosY", m.position.y);
compound.putDouble("mirrorPosZ", m.position.z);
compound.putBoolean("mirrorX", m.mirrorX);
compound.putBoolean("mirrorY", m.mirrorY);
compound.putBoolean("mirrorZ", m.mirrorZ);
compound.putInt("mirrorRadius", m.radius);
compound.putBoolean("mirrorDrawLines", m.drawLines);
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes);
//ARRAY
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a == null) a = new Array.ArraySettings();
compound.putBoolean("arrayEnabled", a.enabled);
compound.putInt("arrayOffsetX", a.offset.getX());
compound.putInt("arrayOffsetY", a.offset.getY());
compound.putInt("arrayOffsetZ", a.offset.getZ());
compound.putInt("arrayCount", a.count);
compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade());
//compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
//RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r == null) r = new RadialMirror.RadialMirrorSettings();
compound.putBoolean("radialMirrorEnabled", r.enabled);
compound.putDouble("radialMirrorPosX", r.position.x);
compound.putDouble("radialMirrorPosY", r.position.y);
compound.putDouble("radialMirrorPosZ", r.position.z);
compound.putInt("radialMirrorSlices", r.slices);
compound.putBoolean("radialMirrorAlternate", r.alternate);
compound.putInt("radialMirrorRadius", r.radius);
compound.putBoolean("radialMirrorDrawLines", r.drawLines);
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes);
return compound;
}
@Override
public void deserializeNBT(Tag nbt) {
CompoundTag compound = (CompoundTag) nbt;
//MIRROR
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
Vec3 mirrorPosition = new Vec3(
compound.getDouble("mirrorPosX"),
compound.getDouble("mirrorPosY"),
compound.getDouble("mirrorPosZ"));
boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInt("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
//ARRAY
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
BlockPos arrayOffset = new BlockPos(
compound.getInt("arrayOffsetX"),
compound.getInt("arrayOffsetY"),
compound.getInt("arrayOffsetZ"));
int arrayCount = compound.getInt("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
int reachUpgrade = compound.getInt("reachUpgrade");
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
//RADIAL MIRROR
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vec3 radialMirrorPosition = new Vec3(
compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
instance.setModifierData(modifierSettings);
}
}
}

View File

@@ -0,0 +1,43 @@
package nl.requios.effortlessbuilding.command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
public class CommandReach {
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
return setReachLevel(context.getSource().getPlayerOrException(), IntegerArgumentType.getInteger(context, "level"));
}))).then(Commands.literal("get").executes((context -> {
return getReachLevel(context.getSource().getPlayerOrException());
}))));
}
private static int setReachLevel(ServerPlayer player, int level) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(level);
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
player.sendMessage(new TextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()), player.getUUID());
return 1;
}
private static int getReachLevel(ServerPlayer player) {
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level " + reachUpgrade);
return 1;
}
}

View File

@@ -1,13 +1,10 @@
package nl.requios.effortlessbuilding.compatibility; package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.item.BlockItem; import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.Item; import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.create.foundation.item.ItemHelper;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
public class CompatHelper { public class CompatHelper {
@@ -16,16 +13,12 @@ public class CompatHelper {
} }
public static boolean isItemBlockProxy(ItemStack stack) {
return isItemBlockProxy(stack, true);
}
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag, // Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
// /dank/null, or plain old blocks. // /dank/null, or plain old blocks.
public static boolean isItemBlockProxy(ItemStack stack, boolean seeBlockItemsAsProxies) { public static boolean isItemBlockProxy(ItemStack stack) {
Item item = stack.getItem(); Item item = stack.getItem();
if (item instanceof BlockItem) if (item instanceof BlockItem)
return seeBlockItemsAsProxies; return true;
return item instanceof AbstractRandomizerBagItem; return item instanceof AbstractRandomizerBagItem;
} }
@@ -67,21 +60,4 @@ public class CompatHelper {
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
public static boolean containsBlock(ItemStack stack, Block block) {
if (stack == null || stack.isEmpty() || !isItemBlockProxy(stack)) {
return block == null || block == Blocks.AIR;
}
if (stack.getItem() instanceof BlockItem) {
return ((BlockItem) stack.getItem()).getBlock() == block;
}
if (stack.getItem() instanceof AbstractRandomizerBagItem randomizerBagItem) {
IItemHandler bagInventory = randomizerBagItem.getBagInventory(stack);
ItemStack firstMatch = ItemHelper.findFirstMatch(bagInventory, s -> s.getItem() instanceof BlockItem);
return firstMatch != null && !firstMatch.isEmpty();
}
return false;
}
} }

View File

@@ -1,34 +0,0 @@
package nl.requios.effortlessbuilding.create;
import com.mojang.blaze3d.platform.InputConstants;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import org.lwjgl.glfw.GLFW;
public class AllKeys {
public static boolean isKeyDown(int key) {
return InputConstants.isKeyDown(Minecraft.getInstance()
.getWindow()
.getWindow(), key);
}
public static boolean isMouseButtonDown(int button) {
return GLFW.glfwGetMouseButton(Minecraft.getInstance()
.getWindow()
.getWindow(), button) == 1;
}
public static boolean ctrlDown() {
return Screen.hasControlDown();
}
public static boolean shiftDown() {
return Screen.hasShiftDown();
}
public static boolean altDown() {
return Screen.hasAltDown();
}
}

View File

@@ -1,33 +0,0 @@
package nl.requios.effortlessbuilding.create;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.resources.ResourceLocation;
public enum AllSpecialTextures {
BLANK("blank.png"),
CHECKERED("checkerboard.png"),
THIN_CHECKERED("thin_checkerboard.png"),
CUTOUT_CHECKERED("cutout_checkerboard.png"),
HIGHLIGHT_CHECKERED("highlighted_checkerboard.png"),
SELECTION("selection.png"),
GLUE("glue.png"),
;
public static final String ASSET_PATH = "textures/special/";
private ResourceLocation location;
private AllSpecialTextures(String filename) {
location = Create.asResource(ASSET_PATH + filename);
}
public void bind() {
RenderSystem.setShaderTexture(0, location);
}
public ResourceLocation getLocation() {
return location;
}
}

View File

@@ -1,16 +0,0 @@
package nl.requios.effortlessbuilding.create;
import com.mojang.logging.LogUtils;
import net.minecraft.resources.ResourceLocation;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import org.slf4j.Logger;
public class Create {
public static final String ID = EffortlessBuilding.MODID;
public static final Logger LOGGER = LogUtils.getLogger();
public static ResourceLocation asResource(String path) {
return new ResourceLocation(EffortlessBuilding.MODID, path);
}
}

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package nl.requios.effortlessbuilding.create;
import nl.requios.effortlessbuilding.create.foundation.render.SuperByteBufferCache;
import nl.requios.effortlessbuilding.create.foundation.utility.ghost.GhostBlocks;
import nl.requios.effortlessbuilding.create.foundation.utility.outliner.Outliner;
public class CreateClient {
public static final SuperByteBufferCache BUFFER_CACHE = new SuperByteBufferCache();
public static final Outliner OUTLINER = new Outliner();
public static final GhostBlocks GHOST_BLOCKS = new GhostBlocks();
public static void invalidateRenderers() {
CreateClient.BUFFER_CACHE.invalidate();
}
}

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package nl.requios.effortlessbuilding.create;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber(Dist.CLIENT)
public class CreateClientTest {
// @SubscribeEvent
// public static void onTick(TickEvent.ClientTickEvent event) {
// CreateClient.GHOST_BLOCKS.showGhostState(1, Blocks.SPRUCE_LOG.defaultBlockState())
// .at(0, 120, 0)
// .breathingAlpha();
// CreateClient.GHOST_BLOCKS.showGhostState(2, Blocks.SPRUCE_LOG.defaultBlockState())
// .at(1, 120, 0)
// .breathingAlpha();
//
// CreateClient.OUTLINER.showAABB(1, new AABB(0, 0, 0, 10, 2, 6)
// .move(10, 120, 0))
// .withFaceTexture(AllSpecialTextures.CHECKERED)
// .colored(new Color(0.11f, 0.49f, 0.7f, 1f))
//// .colored(0xbfbfbf)
// .disableNormals()
// .lineWidth(1 / 32f);
// }
}

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package nl.requios.effortlessbuilding.create.events;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderLevelStageEvent;
import net.minecraftforge.client.event.ViewportEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.TickEvent.ClientTickEvent;
import net.minecraftforge.event.level.LevelEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import nl.requios.effortlessbuilding.create.Create;
import nl.requios.effortlessbuilding.create.CreateClient;
import nl.requios.effortlessbuilding.create.foundation.render.SuperRenderTypeBuffer;
import nl.requios.effortlessbuilding.create.foundation.utility.AnimationTickHolder;
import nl.requios.effortlessbuilding.create.foundation.utility.CameraAngleAnimationService;
import nl.requios.effortlessbuilding.create.foundation.utility.worldWrappers.WrappedClientWorld;
@EventBusSubscriber(Dist.CLIENT)
public class ClientEvents {
private static final String ITEM_PREFIX = "item." + Create.ID;
private static final String BLOCK_PREFIX = "block." + Create.ID;
@SubscribeEvent
public static void onTick(ClientTickEvent event) {
if (!isGameActive() || event.phase != TickEvent.Phase.END) return;
AnimationTickHolder.tick();
CreateClient.GHOST_BLOCKS.tickGhosts();
CreateClient.OUTLINER.tickOutlines();
CameraAngleAnimationService.tick();
}
@SubscribeEvent
public static void onLoadWorld(LevelEvent.Load event) {
LevelAccessor world = event.getLevel();
if (world.isClientSide() && world instanceof ClientLevel && !(world instanceof WrappedClientWorld)) {
CreateClient.invalidateRenderers();
AnimationTickHolder.reset();
}
}
@SubscribeEvent
public static void onUnloadWorld(LevelEvent.Unload event) {
if (!event.getLevel()
.isClientSide())
return;
CreateClient.invalidateRenderers();
AnimationTickHolder.reset();
}
@SubscribeEvent
public static void onRenderWorld(RenderLevelStageEvent event) {
if(event.getStage() != RenderLevelStageEvent.Stage.AFTER_CUTOUT_BLOCKS) return;
Vec3 cameraPos = Minecraft.getInstance().gameRenderer.getMainCamera()
.getPosition();
float pt = AnimationTickHolder.getPartialTicks();
PoseStack ms = event.getPoseStack();
ms.pushPose();
ms.translate(-cameraPos.x(), -cameraPos.y(), -cameraPos.z());
SuperRenderTypeBuffer buffer = SuperRenderTypeBuffer.getInstance();
CreateClient.GHOST_BLOCKS.renderAll(ms, buffer);
CreateClient.OUTLINER.renderOutlines(ms, buffer, pt);
buffer.draw();
RenderSystem.enableCull();
ms.popPose();
}
@SubscribeEvent
public static void onCameraSetup(ViewportEvent.ComputeCameraAngles event) {
float partialTicks = AnimationTickHolder.getPartialTicks();
if (CameraAngleAnimationService.isYawAnimating())
event.setYaw(CameraAngleAnimationService.getYaw(partialTicks));
if (CameraAngleAnimationService.isPitchAnimating())
event.setPitch(CameraAngleAnimationService.getPitch(partialTicks));
}
public static boolean isGameActive() {
return !(Minecraft.getInstance().level == null || Minecraft.getInstance().player == null);
}
}

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package nl.requios.effortlessbuilding.create.events;
import net.minecraft.world.level.LevelAccessor;
import net.minecraftforge.event.level.LevelEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import nl.requios.effortlessbuilding.create.foundation.utility.WorldAttached;
@EventBusSubscriber
public class CommonEvents {
@SubscribeEvent
public static void onUnloadWorld(LevelEvent.Unload event) {
LevelAccessor world = event.getLevel();
WorldAttached.invalidateWorld(world);
}
@EventBusSubscriber(bus = EventBusSubscriber.Bus.MOD)
public static class ModBusEvents {
// @SubscribeEvent
// public static void addPackFinders(AddPackFindersEvent event) {
// if (event.getPackType() == PackType.CLIENT_RESOURCES) {
// IModFileInfo modFileInfo = ModList.get().getModFileById(Create.ID);
// if (modFileInfo == null) {
// Create.LOGGER.error("Could not find Create mod file info; built-in resource packs will be missing!");
// return;
// }
// IModFile modFile = modFileInfo.getFile();
// event.addRepositorySource((consumer, constructor) -> {
// consumer.accept(Pack.create(Create.asResource("legacy_copper").toString(), false, () -> new ModFilePackResources("Create Legacy Copper", modFile, "resourcepacks/legacy_copper"), constructor, Pack.Position.TOP, PackSource.DEFAULT));
// });
// }
// }
}
}

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package nl.requios.effortlessbuilding.create.foundation;
import nl.requios.effortlessbuilding.create.foundation.utility.LangNumberFormat;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.server.packs.resources.ResourceManagerReloadListener;
public class ClientResourceReloadListener implements ResourceManagerReloadListener {
@Override
public void onResourceManagerReload(ResourceManager resourceManager) {
// CreateClient.invalidateRenderers();
// SoundScapes.invalidateAll();
LangNumberFormat.numberFormat.update();
}
}

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package nl.requios.effortlessbuilding.create.foundation;
import net.minecraftforge.forgespi.locating.IModFile;
import net.minecraftforge.resource.PathPackResources;
import java.nio.file.Path;
public class ModFilePackResources extends PathPackResources {
protected final IModFile modFile;
protected final String sourcePath;
public ModFilePackResources(String name, IModFile modFile, String sourcePath) {
super(name, true, modFile.findResource(sourcePath));
this.modFile = modFile;
this.sourcePath = sourcePath;
}
@Override
protected Path resolve(String... paths) {
String[] allPaths = new String[paths.length + 1];
allPaths[0] = sourcePath;
System.arraycopy(paths, 0, allPaths, 1, paths.length);
return modFile.findResource(allPaths);
}
}

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package nl.requios.effortlessbuilding.create.foundation.block.render;
import com.jozufozu.flywheel.core.StitchedSprite;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.resources.ResourceLocation;
public class SpriteShiftEntry {
protected StitchedSprite original;
protected StitchedSprite target;
public void set(ResourceLocation originalTextureLocation, ResourceLocation targetTextureLocation) {
original = new StitchedSprite(originalTextureLocation);
target = new StitchedSprite(targetTextureLocation);
}
public ResourceLocation getOriginalResourceLocation() {
return original.getLocation();
}
public ResourceLocation getTargetResourceLocation() {
return target.getLocation();
}
public TextureAtlasSprite getOriginal() {
return original.get();
}
public TextureAtlasSprite getTarget() {
return target.get();
}
public float getTargetU(float localU) {
return getTarget().getU(getUnInterpolatedU(getOriginal(), localU));
}
public float getTargetV(float localV) {
return getTarget().getV(getUnInterpolatedV(getOriginal(), localV));
}
public static float getUnInterpolatedU(TextureAtlasSprite sprite, float u) {
float f = sprite.getU1() - sprite.getU0();
return (u - sprite.getU0()) / f * 16.0F;
}
public static float getUnInterpolatedV(TextureAtlasSprite sprite, float v) {
float f = sprite.getV1() - sprite.getV0();
return (v - sprite.getV0()) / f * 16.0F;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.platform.InputConstants;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.Renderable;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.narration.NarratableEntry;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.foundation.gui.widget.AbstractSimiWidget;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifiersScreenList;
import java.util.Collection;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public abstract class AbstractSimiScreen extends Screen {
protected int windowWidth, windowHeight;
protected int windowXOffset, windowYOffset;
protected int guiLeft, guiTop;
protected AbstractSimiScreen(Component title) {
super(title);
}
protected AbstractSimiScreen() {
this(Components.immutableEmpty());
}
/**
* This method must be called before {@code super.init()}!
*/
protected void setWindowSize(int width, int height) {
windowWidth = width;
windowHeight = height;
}
/**
* This method must be called before {@code super.init()}!
*/
protected void setWindowOffset(int xOffset, int yOffset) {
windowXOffset = xOffset;
windowYOffset = yOffset;
}
@Override
protected void init() {
guiLeft = (width - windowWidth) / 2;
guiTop = (height - windowHeight) / 2;
guiLeft += windowXOffset;
guiTop += windowYOffset;
}
@Override
public void tick() {
for (GuiEventListener listener : children()) {
if (listener instanceof TickableGuiEventListener tickable) {
tickable.tick();
}
}
}
@Override
public boolean mouseClicked(double pMouseX, double pMouseY, int pButton) {
if (getFocused() != null && !getFocused().isMouseOver(pMouseX, pMouseY))
setFocused(null);
return super.mouseClicked(pMouseX, pMouseY, pButton);
}
@Override
public boolean isPauseScreen() {
return false;
}
@SuppressWarnings("unchecked")
protected <W extends GuiEventListener & Renderable & NarratableEntry> void addRenderableWidgets(W... widgets) {
for (W widget : widgets) {
addRenderableWidget(widget);
}
}
protected <W extends GuiEventListener & Renderable & NarratableEntry> void addRenderableWidgets(Collection<W> widgets) {
for (W widget : widgets) {
addRenderableWidget(widget);
}
}
protected void removeWidgets(GuiEventListener... widgets) {
for (GuiEventListener widget : widgets) {
removeWidget(widget);
}
}
protected void removeWidgets(Collection<? extends GuiEventListener> widgets) {
for (GuiEventListener widget : widgets) {
removeWidget(widget);
}
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
partialTicks = minecraft.getFrameTime();
ms.pushPose();
prepareFrame();
renderWindowBackground(ms, mouseX, mouseY, partialTicks);
renderWindow(ms, mouseX, mouseY, partialTicks);
super.render(ms, mouseX, mouseY, partialTicks);
renderWindowForeground(ms, mouseX, mouseY, partialTicks);
endFrame();
ms.popPose();
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
boolean keyPressed = super.keyPressed(keyCode, scanCode, modifiers);
if (keyPressed || getFocused() instanceof EditBox)
return keyPressed;
InputConstants.Key mouseKey = InputConstants.getKey(keyCode, scanCode);
if (this.minecraft.options.keyInventory.isActiveAndMatches(mouseKey)) {
this.onClose();
return true;
}
return false;
}
protected void prepareFrame() {}
protected void renderWindowBackground(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
}
protected abstract void renderWindow(PoseStack ms, int mouseX, int mouseY, float partialTicks);
protected void renderWindowForeground(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
for (Renderable widget : renderables) {
if (widget instanceof AbstractSimiWidget simiWidget && simiWidget.isMouseOver(mouseX, mouseY)
&& simiWidget.visible) {
List<Component> tooltip = simiWidget.getToolTip();
if (tooltip.isEmpty())
continue;
int ttx = simiWidget.lockedTooltipX == -1 ? mouseX : simiWidget.lockedTooltipX + simiWidget.getX();
int tty = simiWidget.lockedTooltipY == -1 ? mouseY : simiWidget.lockedTooltipY + simiWidget.getY();
renderComponentTooltip(ms, tooltip, ttx, tty);
}
//Added
if (widget instanceof ModifiersScreenList list) {
list.renderWindowForeground(ms, mouseX, mouseY, partialTicks);
}
}
}
protected void endFrame() {}
@Deprecated
protected void debugWindowArea(PoseStack graphics) {
fill(graphics, guiLeft + windowWidth, guiTop + windowHeight, guiLeft, guiTop, 0xD3D3D3D3);
}
@Override
public GuiEventListener getFocused() {
GuiEventListener focused = super.getFocused();
if (focused instanceof AbstractWidget && !((AbstractWidget) focused).isFocused())
focused = null;
setFocused(focused);
return focused;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.Create;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
public enum AllGuiTextures implements ScreenElement {
// Widgets
BUTTON("widgets", 18, 18),
BUTTON_HOVER("widgets", 18, 0, 18, 18),
BUTTON_DOWN("widgets", 36, 0, 18, 18),
INDICATOR("widgets", 0, 18, 18, 6),
INDICATOR_WHITE("widgets", 18, 18, 18, 6),
INDICATOR_GREEN("widgets", 36, 18, 18, 6),
INDICATOR_YELLOW("widgets", 54, 18, 18, 6),
INDICATOR_RED("widgets", 72, 18, 18, 6),
HOTSLOT_ARROW("widgets", 24, 51, 20, 12),
HOTSLOT("widgets", 0, 68, 22, 22),
HOTSLOT_ACTIVE("widgets", 0, 46, 22, 22),
HOTSLOT_SUPER_ACTIVE("widgets", 27, 67, 24, 24),
SPEECH_TOOLTIP_BACKGROUND("widgets", 0, 24, 8, 8),
SPEECH_TOOLTIP_COLOR("widgets", 8, 24, 8, 8),
TRAIN_HUD_SPEED_BG("widgets", 0, 190, 182, 5),
TRAIN_HUD_SPEED("widgets", 0, 185, 182, 5),
TRAIN_HUD_THROTTLE("widgets", 0, 195, 182, 5),
TRAIN_HUD_THROTTLE_POINTER("widgets", 0, 209, 6, 9),
TRAIN_HUD_FRAME("widgets", 0, 200, 186, 7),
TRAIN_HUD_DIRECTION("widgets", 77, 165, 28, 20),
TRAIN_PROMPT_L("widgets", 8, 209, 3, 16),
TRAIN_PROMPT_R("widgets", 11, 209, 3, 16),
TRAIN_PROMPT("widgets", 0, 230, 256, 16),
;
public static final int FONT_COLOR = 0x575F7A;
public final ResourceLocation location;
public int width, height;
public int startX, startY;
private AllGuiTextures(String location, int width, int height) {
this(location, 0, 0, width, height);
}
private AllGuiTextures(int startX, int startY) {
this("icons", startX * 16, startY * 16, 16, 16);
}
private AllGuiTextures(String location, int startX, int startY, int width, int height) {
this(Create.ID, location, startX, startY, width, height);
}
private AllGuiTextures(String namespace, String location, int startX, int startY, int width, int height) {
this.location = new ResourceLocation(namespace, "textures/gui/" + location + ".png");
this.width = width;
this.height = height;
this.startX = startX;
this.startY = startY;
}
@OnlyIn(Dist.CLIENT)
public void bind() {
RenderSystem.setShaderTexture(0, location);
}
public void render(PoseStack ms, int x, int y) {
bind();
GuiComponent.blit(ms, x, y, startX, startY, width, height);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack ms, int x, int y, GuiComponent component) {
bind();
component.blit(ms, x, y, startX, startY, width, height);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack ms, int x, int y, Color c) {
bind();
UIRenderHelper.drawColoredTexture(ms, c, x, y, startX, startY, width, height);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.gui.GuiComponent;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.Create;
import nl.requios.effortlessbuilding.create.foundation.gui.element.DelegatedStencilElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import org.joml.Matrix4f;
public class AllIcons implements ScreenElement {
public static final ResourceLocation ICON_ATLAS = Create.asResource("textures/gui/create_icons.png");
public static final int ICON_ATLAS_SIZE = 256;
private static int x = 0, y = -1;
private int iconX;
private int iconY;
public static final AllIcons
I_ADD = newRow(),
I_TRASH = next(),
I_3x3 = next(),
I_TARGET = next(),
I_PRIORITY_VERY_LOW = next(),
I_PRIORITY_LOW = next(),
I_PRIORITY_HIGH = next(),
I_PRIORITY_VERY_HIGH = next(),
I_BLACKLIST = next(),
I_WHITELIST = next(),
I_WHITELIST_OR = next(),
I_WHITELIST_AND = next(),
I_WHITELIST_NOT = next(),
I_RESPECT_NBT = next(),
I_IGNORE_NBT = next();
public static final AllIcons
I_CONFIRM = newRow(),
I_NONE = next(),
I_OPEN_FOLDER = next(),
I_REFRESH = next(),
I_ACTIVE = next(),
I_PASSIVE = next(),
I_ROTATE_PLACE = next(),
I_ROTATE_PLACE_RETURNED = next(),
I_ROTATE_NEVER_PLACE = next(),
I_MOVE_PLACE = next(),
I_MOVE_PLACE_RETURNED = next(),
I_MOVE_NEVER_PLACE = next(),
I_CART_ROTATE = next(),
I_CART_ROTATE_PAUSED = next(),
I_CART_ROTATE_LOCKED = next();
public static final AllIcons
I_DONT_REPLACE = newRow(),
I_REPLACE_SOLID = next(),
I_REPLACE_ANY = next(),
I_REPLACE_EMPTY = next(),
I_CENTERED = next(),
I_ATTACHED = next(),
I_INSERTED = next(),
I_FILL = next(),
I_PLACE = next(),
I_REPLACE = next(),
I_CLEAR = next(),
I_OVERLAY = next(),
I_FLATTEN = next(),
I_LMB = next(),
I_SCROLL = next(),
I_RMB = next();
public static final AllIcons
I_TOOL_DEPLOY = newRow(),
I_SKIP_MISSING = next(),
I_SKIP_BLOCK_ENTITIES = next(),
I_DICE = next(),
I_TUNNEL_SPLIT = next(),
I_TUNNEL_FORCED_SPLIT = next(),
I_TUNNEL_ROUND_ROBIN = next(),
I_TUNNEL_FORCED_ROUND_ROBIN = next(),
I_TUNNEL_PREFER_NEAREST = next(),
I_TUNNEL_RANDOMIZE = next(),
I_TUNNEL_SYNCHRONIZE = next(),
I_TOOLBOX = next(),
I_VIEW_SCHEDULE = next(),
I_TOOL_MOVE_XZ = newRow(),
I_TOOL_MOVE_Y = next(),
I_TOOL_ROTATE = next(),
I_TOOL_MIRROR = next(),
I_ARM_ROUND_ROBIN = next(),
I_ARM_FORCED_ROUND_ROBIN = next(),
I_ARM_PREFER_FIRST = next(),
I_ADD_INVERTED_ATTRIBUTE = next(),
I_FLIP = next(),
I_PLAY = newRow(),
I_PAUSE = next(),
I_STOP = next(),
I_PLACEMENT_SETTINGS = next(),
I_ROTATE_CCW = next(),
I_HOUR_HAND_FIRST = next(),
I_MINUTE_HAND_FIRST = next(),
I_HOUR_HAND_FIRST_24 = next(),
I_PATTERN_SOLID = newRow(),
I_PATTERN_CHECKERED = next(),
I_PATTERN_CHECKERED_INVERSED = next(),
I_PATTERN_CHANCE_25 = next(),
I_PATTERN_CHANCE_50 = newRow(),
I_PATTERN_CHANCE_75 = next(),
I_FOLLOW_DIAGONAL = next(),
I_FOLLOW_MATERIAL = next(),
I_SCHEMATIC = newRow(),
I_SEQ_REPEAT = next(),
I_MTD_LEFT = newRow(),
I_MTD_CLOSE = next(),
I_MTD_RIGHT = next(),
I_MTD_SCAN = next(),
I_MTD_REPLAY = next(),
I_MTD_USER_MODE = next(),
I_MTD_SLOW_MODE = next(),
I_CONFIG_UNLOCKED = newRow(),
I_CONFIG_LOCKED = next(),
I_CONFIG_DISCARD = next(),
I_CONFIG_SAVE = next(),
I_CONFIG_RESET = next(),
I_CONFIG_BACK = next(),
I_CONFIG_PREV = next(),
I_CONFIG_NEXT = next(),
I_DISABLE = next(),
I_CONFIG_OPEN = next(),
I_FX_SURFACE_OFF = newRow(),
I_FX_SURFACE_ON = next(),
I_FX_FIELD_OFF = next(),
I_FX_FIELD_ON = next(),
I_FX_BLEND = next(),
I_FX_BLEND_OFF = next();
;
public AllIcons(int x, int y) {
iconX = x * 16;
iconY = y * 16;
}
private static AllIcons next() {
return new AllIcons(++x, y);
}
private static AllIcons newRow() {
return new AllIcons(x = 0, ++y);
}
@OnlyIn(Dist.CLIENT)
public void bind() {
RenderSystem.setShaderTexture(0, ICON_ATLAS);
}
@OnlyIn(Dist.CLIENT)
@Override
public void render(PoseStack ms, int x, int y) {
bind();
GuiComponent.blit(ms, x, y, 0, iconX, iconY, 16, 16, 256, 256);
}
@OnlyIn(Dist.CLIENT)
public void render(PoseStack ms, MultiBufferSource buffer, int color) {
VertexConsumer builder = buffer.getBuffer(RenderType.text(ICON_ATLAS));
Matrix4f matrix = ms.last().pose();
Color rgb = new Color(color);
int light = LightTexture.FULL_BRIGHT;
Vec3 vec1 = new Vec3(0, 0, 0);
Vec3 vec2 = new Vec3(0, 1, 0);
Vec3 vec3 = new Vec3(1, 1, 0);
Vec3 vec4 = new Vec3(1, 0, 0);
float u1 = iconX * 1f / ICON_ATLAS_SIZE;
float u2 = (iconX + 16) * 1f / ICON_ATLAS_SIZE;
float v1 = iconY * 1f / ICON_ATLAS_SIZE;
float v2 = (iconY + 16) * 1f / ICON_ATLAS_SIZE;
vertex(builder, matrix, vec1, rgb, u1, v1, light);
vertex(builder, matrix, vec2, rgb, u1, v2, light);
vertex(builder, matrix, vec3, rgb, u2, v2, light);
vertex(builder, matrix, vec4, rgb, u2, v1, light);
}
@OnlyIn(Dist.CLIENT)
private void vertex(VertexConsumer builder, Matrix4f matrix, Vec3 vec, Color rgb, float u, float v, int light) {
builder.vertex(matrix, (float) vec.x, (float) vec.y, (float) vec.z)
.color(rgb.getRed(), rgb.getGreen(), rgb.getBlue(), 255)
.uv(u, v)
.uv2(light)
.endVertex();
}
@OnlyIn(Dist.CLIENT)
public DelegatedStencilElement asStencil() {
return new DelegatedStencilElement().withStencilRenderer((ms, w, h, alpha) -> this.render(ms, 0, 0)).withBounds(16, 16);
}
}

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@@ -1,227 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.FormattedText;
import net.minecraft.network.chat.Style;
import nl.requios.effortlessbuilding.create.foundation.gui.element.BoxElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.TextStencilElement;
import nl.requios.effortlessbuilding.create.foundation.gui.widget.BoxWidget;
import org.lwjgl.opengl.GL30;
import javax.annotation.Nonnull;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Consumer;
public class ConfirmationScreen extends AbstractSimiScreen {
private Screen source;
private Consumer<Response> action = _success -> {
};
private List<FormattedText> text = new ArrayList<>();
private boolean centered = false;
private int x;
private int y;
private int textWidth;
private int textHeight;
private boolean tristate;
private BoxWidget confirm;
private BoxWidget confirmDontSave;
private BoxWidget cancel;
private BoxElement textBackground;
public enum Response {
Confirm, ConfirmDontSave, Cancel
}
/*
* Removes text lines from the back of the list
* */
public ConfirmationScreen removeTextLines(int amount) {
if (amount > text.size())
return clearText();
text.subList(text.size() - amount, text.size()).clear();
return this;
}
public ConfirmationScreen clearText() {
this.text.clear();
return this;
}
public ConfirmationScreen addText(FormattedText text) {
this.text.add(text);
return this;
}
public ConfirmationScreen withText(FormattedText text) {
return clearText().addText(text);
}
public ConfirmationScreen at(int x, int y) {
this.x = Math.max(x, 0);
this.y = Math.max(y, 0);
this.centered = false;
return this;
}
public ConfirmationScreen centered() {
this.centered = true;
return this;
}
public ConfirmationScreen withAction(Consumer<Boolean> action) {
this.action = r -> action.accept(r == Response.Confirm);
return this;
}
public ConfirmationScreen withThreeActions(Consumer<Response> action) {
this.action = action;
this.tristate = true;
return this;
}
public void open(@Nonnull Screen source) {
this.source = source;
Minecraft client = source.getMinecraft();
this.init(client, client.getWindow().getGuiScaledWidth(), client.getWindow().getGuiScaledHeight());
this.minecraft.screen = this;
}
@Override
public void tick() {
super.tick();
source.tick();
}
@Override
protected void init() {
super.init();
ArrayList<FormattedText> copy = new ArrayList<>(text);
text.clear();
copy.forEach(t -> text.addAll(font.getSplitter().splitLines(t, 300, Style.EMPTY)));
textHeight = text.size() * (font.lineHeight + 1) + 4;
textWidth = 300;
if (centered) {
x = width/2 - textWidth/2 - 2;
y = height/2 - textHeight/2 - 16;
} else {
x = Math.max(0, x - textWidth / 2);
y = Math.max(0, y -= textHeight);
}
if (x + textWidth > width) {
x = width - textWidth;
}
if (y + textHeight + 30 > height) {
y = height - textHeight - 30;
}
int buttonX = x + textWidth / 2 - 6 - (int) (70 * (tristate ? 1.5f : 1));
TextStencilElement confirmText =
new TextStencilElement(font, tristate ? "Save" : "Confirm").centered(true, true);
confirm = new BoxWidget(buttonX, y + textHeight + 6, 70, 16).withCallback(() -> accept(Response.Confirm));
confirm.showingElement(confirmText.withElementRenderer(BoxWidget.gradientFactory.apply(confirm)));
addRenderableWidget(confirm);
buttonX += 12 + 70;
if (tristate) {
TextStencilElement confirmDontSaveText =
new TextStencilElement(font, "Don't Save").centered(true, true);
confirmDontSave =
new BoxWidget(buttonX, y + textHeight + 6, 70, 16).withCallback(() -> accept(Response.ConfirmDontSave));
confirmDontSave.showingElement(
confirmDontSaveText.withElementRenderer(BoxWidget.gradientFactory.apply(confirmDontSave)));
addRenderableWidget(confirmDontSave);
buttonX += 12 + 70;
}
TextStencilElement cancelText = new TextStencilElement(font, "Cancel").centered(true, true);
cancel = new BoxWidget(buttonX, y + textHeight + 6, 70, 16)
.withCallback(() -> accept(Response.Cancel));
cancel.showingElement(cancelText.withElementRenderer(BoxWidget.gradientFactory.apply(cancel)));
addRenderableWidget(cancel);
textBackground = new BoxElement()
.gradientBorder(Theme.p(Theme.Key.BUTTON_DISABLE))
.withBounds(width + 10, textHeight + 35)
.at(-5, y - 5);
if (text.size() == 1)
x = (width - font.width(text.get(0))) / 2;
}
@Override
public void onClose() {
accept(Response.Cancel);
}
private void accept(Response success) {
minecraft.screen = source;
action.accept(success);
}
@Override
protected void renderWindow(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
textBackground.render(ms);
int offset = font.lineHeight + 1;
int lineY = y - offset;
ms.pushPose();
ms.translate(0, 0, 200);
for (FormattedText line : text) {
lineY += offset;
if (line == null)
continue;
font.draw(ms, line.getString(), x, lineY, 0xeaeaea);
}
ms.popPose();
}
@Override
protected void renderWindowBackground(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
endFrame();
source.render(ms, 0, 0, 10); // zero mouse coords to prevent further tooltips
prepareFrame();
fillGradient(ms, 0, 0, this.width, this.height, 0x70101010, 0x80101010);
}
@Override
protected void prepareFrame() {
UIRenderHelper.swapAndBlitColor(minecraft.getMainRenderTarget(), UIRenderHelper.framebuffer);
RenderSystem.clear(GL30.GL_STENCIL_BUFFER_BIT | GL30.GL_DEPTH_BUFFER_BIT, Minecraft.ON_OSX);
}
@Override
protected void endFrame() {
UIRenderHelper.swapAndBlitColor(UIRenderHelper.framebuffer, minecraft.getMainRenderTarget());
}
@Override
public void resize(@Nonnull Minecraft client, int width, int height) {
super.resize(client, width, height);
source.resize(client, width, height);
}
@Override
public boolean isPauseScreen() {
return true;
}
}

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@@ -1,83 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui;
import org.joml.Matrix4f;
import org.joml.Vector3f;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.math.Axis;
public class CustomLightingSettings implements ILightingSettings {
private Vector3f light1;
private Vector3f light2;
private Matrix4f lightMatrix;
protected CustomLightingSettings(float yRot, float xRot) {
init(yRot, xRot, 0, 0, false);
}
protected CustomLightingSettings(float yRot1, float xRot1, float yRot2, float xRot2) {
init(yRot1, xRot1, yRot2, xRot2, true);
}
protected void init(float yRot1, float xRot1, float yRot2, float xRot2, boolean doubleLight) {
light1 = new Vector3f(0, 0, 1);
light1.rotate(Axis.YP.rotationDegrees(yRot1));
light1.rotate(Axis.XN.rotationDegrees(xRot1));
if (doubleLight) {
light2 = new Vector3f(0, 0, 1);
light2.rotate(Axis.YP.rotationDegrees(yRot2));
light2.rotate(Axis.XN.rotationDegrees(xRot2));
} else {
light2 = new Vector3f();
}
lightMatrix = new Matrix4f();
lightMatrix.identity();
}
@Override
public void applyLighting() {
RenderSystem.setupLevelDiffuseLighting(light1, light2, lightMatrix);
}
public static Builder builder() {
return new Builder();
}
public static class Builder {
private float yRot1, xRot1;
private float yRot2, xRot2;
private boolean doubleLight;
public Builder firstLightRotation(float yRot, float xRot) {
yRot1 = yRot;
xRot1 = xRot;
return this;
}
public Builder secondLightRotation(float yRot, float xRot) {
yRot2 = yRot;
xRot2 = xRot;
doubleLight = true;
return this;
}
public Builder doubleLight() {
doubleLight = true;
return this;
}
public CustomLightingSettings build() {
if (doubleLight) {
return new CustomLightingSettings(yRot1, xRot1, yRot2, xRot2);
} else {
return new CustomLightingSettings(yRot1, xRot1);
}
}
}
}

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@@ -1,12 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.platform.Lighting;
public interface ILightingSettings {
void applyLighting();
static final ILightingSettings DEFAULT_3D = () -> Lighting.setupFor3DItems();
static final ILightingSettings DEFAULT_FLAT = () -> Lighting.setupForFlatItems();
}

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@@ -1,202 +0,0 @@
//package nl.requios.effortlessbuilding.create.foundation.gui;
//
//import java.util.ArrayList;
//import java.util.List;
//
//import javax.annotation.Nonnull;
//
//import net.minecraft.client.gui.GuiComponent;
//import org.joml.Matrix4f;
//
//import com.mojang.blaze3d.systems.RenderSystem;
//import com.mojang.blaze3d.vertex.PoseStack;
//import com.mojang.blaze3d.vertex.Tesselator;
//
//import net.minecraft.client.gui.Font;
//import com.mojang.blaze3d.vertex.PoseStack;
//import net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipComponent;
//import net.minecraft.client.renderer.MultiBufferSource;
//import net.minecraft.network.chat.FormattedText;
//import net.minecraft.network.chat.Style;
//import net.minecraft.world.item.ItemStack;
//import net.minecraftforge.client.ForgeHooksClient;
//import net.minecraftforge.client.event.RenderTooltipEvent;
//import net.minecraftforge.client.extensions.IForgeGuiGraphics;
//import net.minecraftforge.common.MinecraftForge;
//
//public class RemovedGuiUtils {
// @Nonnull
// private static ItemStack cachedTooltipStack = ItemStack.EMPTY;
//
// public static void preItemToolTip(@Nonnull ItemStack stack) {
// cachedTooltipStack = stack;
// }
//
// public static void postItemToolTip() {
// cachedTooltipStack = ItemStack.EMPTY;
// }
//
// public static void drawHoveringText(PoseStack graphics, List<? extends FormattedText> textLines, int mouseX,
// int mouseY, int screenWidth, int screenHeight, int maxTextWidth, Font font) {
// drawHoveringText(graphics, textLines, mouseX, mouseY, screenWidth, screenHeight, maxTextWidth,
// IForgeGuiGraphics.DEFAULT_BACKGROUND_COLOR, IForgeGuiGraphics.DEFAULT_BORDER_COLOR_START, IForgeGuiGraphics.DEFAULT_BORDER_COLOR_END,
// font);
// }
//
// public static void drawHoveringText(PoseStack graphics, List<? extends FormattedText> textLines, int mouseX,
// int mouseY, int screenWidth, int screenHeight, int maxTextWidth, int backgroundColor, int borderColorStart,
// int borderColorEnd, Font font) {
// drawHoveringText(cachedTooltipStack, graphics, textLines, mouseX, mouseY, screenWidth, screenHeight, maxTextWidth,
// backgroundColor, borderColorStart, borderColorEnd, font);
// }
//
// public static void drawHoveringText(@Nonnull final ItemStack stack, PoseStack graphics,
// List<? extends FormattedText> textLines, int mouseX, int mouseY, int screenWidth, int screenHeight,
// int maxTextWidth, Font font) {
// drawHoveringText(stack, graphics, textLines, mouseX, mouseY, screenWidth, screenHeight, maxTextWidth,
// IForgeGuiGraphics.DEFAULT_BACKGROUND_COLOR, IForgeGuiGraphics.DEFAULT_BORDER_COLOR_START, IForgeGuiGraphics.DEFAULT_BORDER_COLOR_END,
// font);
// }
//
// public static void drawHoveringText(@Nonnull final ItemStack stack, PoseStack pStack,
// List<? extends FormattedText> textLines, int mouseX, int mouseY, int screenWidth, int screenHeight,
// int maxTextWidth, int backgroundColor, int borderColorStart, int borderColorEnd, Font font) {
// if (textLines.isEmpty())
// return;
//
// List<ClientTooltipComponent> list = ForgeHooksClient.gatherTooltipComponents(stack, textLines,
// stack.getTooltipImage(), mouseX, screenWidth, screenHeight, font);
// RenderTooltipEvent.Pre event =
// new RenderTooltipEvent.Pre(stack, pStack, mouseX, mouseY, screenWidth, screenHeight, font, list, null);
// if (MinecraftForge.EVENT_BUS.post(event))
// return;
//
// mouseX = event.getX();
// mouseY = event.getY();
// screenWidth = event.getScreenWidth();
// screenHeight = event.getScreenHeight();
// font = event.getFont();
//
// // RenderSystem.disableRescaleNormal();
// RenderSystem.disableDepthTest();
// int tooltipTextWidth = 0;
//
// for (FormattedText textLine : textLines) {
// int textLineWidth = font.width(textLine);
// if (textLineWidth > tooltipTextWidth)
// tooltipTextWidth = textLineWidth;
// }
//
// boolean needsWrap = false;
//
// int titleLinesCount = 1;
// int tooltipX = mouseX + 12;
// if (tooltipX + tooltipTextWidth + 4 > screenWidth) {
// tooltipX = mouseX - 16 - tooltipTextWidth;
// if (tooltipX < 4) // if the tooltip doesn't fit on the screen
// {
// if (mouseX > screenWidth / 2)
// tooltipTextWidth = mouseX - 12 - 8;
// else
// tooltipTextWidth = screenWidth - 16 - mouseX;
// needsWrap = true;
// }
// }
//
// if (maxTextWidth > 0 && tooltipTextWidth > maxTextWidth) {
// tooltipTextWidth = maxTextWidth;
// needsWrap = true;
// }
//
// if (needsWrap) {
// int wrappedTooltipWidth = 0;
// List<FormattedText> wrappedTextLines = new ArrayList<>();
// for (int i = 0; i < textLines.size(); i++) {
// FormattedText textLine = textLines.get(i);
// List<FormattedText> wrappedLine = font.getSplitter()
// .splitLines(textLine, tooltipTextWidth, Style.EMPTY);
// if (i == 0)
// titleLinesCount = wrappedLine.size();
//
// for (FormattedText line : wrappedLine) {
// int lineWidth = font.width(line);
// if (lineWidth > wrappedTooltipWidth)
// wrappedTooltipWidth = lineWidth;
// wrappedTextLines.add(line);
// }
// }
// tooltipTextWidth = wrappedTooltipWidth;
// textLines = wrappedTextLines;
//
// if (mouseX > screenWidth / 2)
// tooltipX = mouseX - 16 - tooltipTextWidth;
// else
// tooltipX = mouseX + 12;
// }
//
// int tooltipY = mouseY - 12;
// int tooltipHeight = 8;
//
// if (textLines.size() > 1) {
// tooltipHeight += (textLines.size() - 1) * 10;
// if (textLines.size() > titleLinesCount)
// tooltipHeight += 2; // gap between title lines and next lines
// }
//
// if (tooltipY < 4)
// tooltipY = 4;
// else if (tooltipY + tooltipHeight + 4 > screenHeight)
// tooltipY = screenHeight - tooltipHeight - 4;
//
// final int zLevel = 400;
// RenderTooltipEvent.Color colorEvent = new RenderTooltipEvent.Color(stack, pStack, tooltipX, tooltipY,
// font, backgroundColor, borderColorStart, borderColorEnd, list);
// MinecraftForge.EVENT_BUS.post(colorEvent);
// backgroundColor = colorEvent.getBackgroundStart();
// borderColorStart = colorEvent.getBorderStart();
// borderColorEnd = colorEvent.getBorderEnd();
//
// pStack.pushPose();
// Matrix4f mat = pStack.last()
// .pose();
// GuiComponent.fillGradient(pStack, tooltipX - 3, tooltipY - 4, tooltipX + tooltipTextWidth + 3,
// tooltipY - 3, zLevel, backgroundColor, backgroundColor);
// GuiComponent.fillGradient(pStack, tooltipX - 3, tooltipY + tooltipHeight + 3,
// tooltipX + tooltipTextWidth + 3, tooltipY + tooltipHeight + 4, zLevel, backgroundColor, backgroundColor);
// GuiComponent.fillGradient(pStack, tooltipX - 3, tooltipY - 3, tooltipX + tooltipTextWidth + 3,
// tooltipY + tooltipHeight + 3, zLevel, backgroundColor, backgroundColor);
// GuiComponent.fillGradient(pStack, tooltipX - 4, tooltipY - 3, tooltipX - 3, tooltipY + tooltipHeight + 3,
// zLevel, backgroundColor, backgroundColor);
// GuiComponent.fillGradient(pStack, tooltipX + tooltipTextWidth + 3, tooltipY - 3,
// tooltipX + tooltipTextWidth + 4, tooltipY + tooltipHeight + 3, zLevel, backgroundColor, backgroundColor);
// GuiComponent.fillGradient(pStack, tooltipX - 3, tooltipY - 3 + 1, tooltipX - 3 + 1,
// tooltipY + tooltipHeight + 3 - 1, zLevel, borderColorStart, borderColorEnd);
// GuiComponent.fillGradient(pStack, tooltipX + tooltipTextWidth + 2, tooltipY - 3 + 1,
// tooltipX + tooltipTextWidth + 3, tooltipY + tooltipHeight + 3 - 1, zLevel, borderColorStart, borderColorEnd);
// GuiComponent.fillGradient(pStack, tooltipX - 3, tooltipY - 3, tooltipX + tooltipTextWidth + 3,
// tooltipY - 3 + 1, zLevel, borderColorStart, borderColorStart);
// GuiComponent.fillGradient(pStack, tooltipX - 3, tooltipY + tooltipHeight + 2,
// tooltipX + tooltipTextWidth + 3, tooltipY + tooltipHeight + 3, zLevel, borderColorEnd, borderColorEnd);
//
// MultiBufferSource.BufferSource renderType = MultiBufferSource.immediate(Tesselator.getInstance()
// .getBuilder());
// pStack.translate(0.0D, 0.0D, zLevel);
//
// for (int lineNumber = 0; lineNumber < list.size(); ++lineNumber) {
// ClientTooltipComponent line = list.get(lineNumber);
//
// if (line != null)
// line.renderText(font, tooltipX, tooltipY, mat, renderType);
//
// if (lineNumber + 1 == titleLinesCount)
// tooltipY += 2;
//
// tooltipY += 10;
// }
//
// renderType.endBatch();
// pStack.popPose();
//
// RenderSystem.enableDepthTest();
// }
//}

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@@ -1,229 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.*;
public class Theme {
private static final List<Theme> THEMES = new ArrayList<>();
public static final Theme BASE = addTheme(new Theme());
public static Theme addTheme(@Nonnull Theme theme) {
THEMES.add(theme);
THEMES.sort(Comparator.comparingInt(Theme::getPriority).reversed());
return theme;
}
public static void removeTheme(Theme theme) {
THEMES.remove(theme);
}
public static void reload() {
THEMES.forEach(Theme::init);
}
private static ColorHolder resolve(String key) {
return THEMES
.stream()
.map(theme -> theme.get(key))
.filter(Objects::nonNull)
.findFirst()
.map(holder -> holder.lookupKey == null ? holder : resolve(holder.lookupKey))
.orElse(ColorHolder.MISSING);
}
@Nonnull public static Couple<Color> p(@Nonnull Key key) {return p(key.get());}
@Nonnull public static Couple<Color> p(String key) {return resolve(key).asPair();}
@Nonnull public static Color c(@Nonnull Key key, boolean first) {return c(key.get(), first);}
@Nonnull public static Color c(String key, boolean first) {return p(key).get(first);}
public static int i(@Nonnull Key key, boolean first) {return i(key.get(), first);}
public static int i(String key, boolean first) {return p(key).get(first).getRGB();}
@Nonnull public static Color c(@Nonnull Key key) {return c(key.get());}
@Nonnull public static Color c(String key) {return resolve(key).get();}
public static int i(@Nonnull Key key) {return i(key.get());}
public static int i(String key) {return resolve(key).get().getRGB();}
//-----------//
protected final Map<String, ColorHolder> colors;
private int priority = 0;
protected Theme() {
colors = new HashMap<>();
init();
}
/*
* Small note to addons: if you also want to make use of Theme,
* and add new Keys, please do not use mixins. Instead make a Theme
* subclass, override init and apply it via the static #addTheme
*
**/
protected void init() {
put(Key.BUTTON_IDLE, new Color(0xdd_8ab6d6, true), new Color(0x90_8ab6d6, true));
put(Key.BUTTON_HOVER, new Color(0xff_9ABBD3, true), new Color(0xd0_9ABBD3, true));
put(Key.BUTTON_CLICK, new Color(0xff_ffffff), new Color(0xee_ffffff));
put(Key.BUTTON_DISABLE, new Color(0x80_909090, true), new Color(0x60_909090, true));
put(Key.BUTTON_SUCCESS, new Color(0xcc_88f788, true), new Color(0xcc_20cc20, true));
put(Key.BUTTON_FAIL, new Color(0xcc_f78888, true), new Color(0xcc_cc2020, true));
put(Key.TEXT, new Color(0xff_eeeeee), new Color(0xff_a3a3a3));
put(Key.TEXT_DARKER, new Color(0xff_a3a3a3), new Color(0xff_808080));
put(Key.TEXT_ACCENT_STRONG, new Color(0xff_8ab6d6), new Color(0xff_8ab6d6));
put(Key.TEXT_ACCENT_SLIGHT, new Color(0xff_ddeeff), new Color(0xff_a0b0c0));
put(Key.STREAK, new Color(0x101010, false));
put(Key.VANILLA_TOOLTIP_BORDER, new Color(0x50_5000ff, true), new Color(0x50_28007f, true));
put(Key.VANILLA_TOOLTIP_BACKGROUND, new Color(0xf0_100010, true));
put(Key.PONDER_BUTTON_IDLE, new Color(0x60_c0c0ff, true), new Color(0x30_c0c0ff, true));
put(Key.PONDER_BUTTON_HOVER, new Color(0xf0_c0c0ff, true), new Color(0xa0_c0c0ff, true));
put(Key.PONDER_BUTTON_CLICK, new Color(0xff_ffffff), new Color(0xdd_ffffff));
put(Key.PONDER_BUTTON_DISABLE, new Color(0x80_909090, true), new Color(0x20_909090, true));
put(Key.PONDER_BACKGROUND_TRANSPARENT, new Color(0xdd_000000, true));
put(Key.PONDER_BACKGROUND_FLAT, new Color(0xff_000000, false));
put(Key.PONDER_BACKGROUND_IMPORTANT, new Color(0xdd_0e0e20, true));
put(Key.PONDER_IDLE, new Color(0x40ffeedd, true), new Color(0x20ffeedd, true));
put(Key.PONDER_HOVER, new Color(0x70ffffff, true), new Color(0x30ffffff, true));
put(Key.PONDER_HIGHLIGHT, new Color(0xf0ffeedd, true), new Color(0x60ffeedd, true));
put(Key.TEXT_WINDOW_BORDER, new Color(0x607a6000, true), new Color(0x207a6000, true));
put(Key.PONDER_BACK_ARROW, new Color(0xf0aa9999, true), new Color(0x30aa9999, true));
put(Key.PONDER_PROGRESSBAR, new Color(0x80ffeedd, true), new Color(0x50ffeedd, true));
put(Key.PONDER_MISSING_CREATE, new Color(0x70_984500, true), new Color(0x70_692400, true));
//put(Key.PONDER_MISSING_VANILLA, new Color(0x50_5000ff, true), new Color(0x50_300077, true));
lookup(Key.PONDER_MISSING_VANILLA, Key.VANILLA_TOOLTIP_BORDER);
put(Key.CONFIG_TITLE_A, new Color(0xffc69fbc, true), new Color(0xfff6b8bb, true));
put(Key.CONFIG_TITLE_B, new Color(0xfff6b8bb, true), new Color(0xfffbf994, true));
//put(Key., new Color(0x, true), new Color(0x, true));
}
protected void put(String key, Color c) {
colors.put(key, ColorHolder.single(c));
}
protected void put(Key key, Color c) {
put(key.get(), c);
}
protected void put(String key, Color c1, Color c2) {
colors.put(key, ColorHolder.pair(c1, c2));
}
protected void put(Key key, Color c1, Color c2) {
put(key.get(), c1, c2);
}
protected void lookup(Key key, Key source) {
colors.put(key.get(), ColorHolder.lookup(source.get()));
}
@Nullable protected ColorHolder get(String key) {
return colors.get(key);
}
public int getPriority() {
return priority;
}
public Theme setPriority(int priority) {
this.priority = priority;
return this;
}
public static class Key {
public static final Key BUTTON_IDLE = new Key();
public static final Key BUTTON_HOVER = new Key();
public static final Key BUTTON_CLICK = new Key();
public static final Key BUTTON_DISABLE = new Key();
public static final Key BUTTON_SUCCESS = new Key();
public static final Key BUTTON_FAIL = new Key();
public static final Key TEXT = new Key();
public static final Key TEXT_DARKER = new Key();
public static final Key TEXT_ACCENT_STRONG = new Key();
public static final Key TEXT_ACCENT_SLIGHT = new Key();
public static final Key STREAK = new Key();
public static final Key VANILLA_TOOLTIP_BORDER = new Key();
public static final Key VANILLA_TOOLTIP_BACKGROUND = new Key();
public static final Key PONDER_BACKGROUND_TRANSPARENT = new Key();
public static final Key PONDER_BACKGROUND_FLAT = new Key();
public static final Key PONDER_BACKGROUND_IMPORTANT = new Key();
public static final Key PONDER_IDLE = new Key();
public static final Key PONDER_HOVER = new Key();
public static final Key PONDER_HIGHLIGHT = new Key();
public static final Key TEXT_WINDOW_BORDER = new Key();
public static final Key PONDER_BACK_ARROW = new Key();
public static final Key PONDER_PROGRESSBAR = new Key();
public static final Key PONDER_MISSING_CREATE = new Key();
public static final Key PONDER_MISSING_VANILLA = new Key();
public static final Key PONDER_BUTTON_IDLE = new Key();
public static final Key PONDER_BUTTON_HOVER = new Key();
public static final Key PONDER_BUTTON_CLICK = new Key();
public static final Key PONDER_BUTTON_DISABLE = new Key();
public static final Key CONFIG_TITLE_A = new Key();
public static final Key CONFIG_TITLE_B = new Key();
private static int index = 0;
private final String s;
protected Key() {
this.s = "_" + index++;
}
protected Key(String s) {
this.s = s;
}
public String get() {
return s;
}
}
private static class ColorHolder {
private static final ColorHolder MISSING = ColorHolder.single(Color.BLACK);
private Couple<Color> colors;
private String lookupKey;
private static ColorHolder single(Color c) {
ColorHolder h = new ColorHolder();
h.colors = Couple.create(c.setImmutable(), c.setImmutable());
return h;
}
private static ColorHolder pair(Color first, Color second) {
ColorHolder h = new ColorHolder();
h.colors = Couple.create(first.setImmutable(), second.setImmutable());
return h;
}
private static ColorHolder lookup(String key) {
ColorHolder h = new ColorHolder();
h.lookupKey = key;
return h;
}
private Color get() {
return colors.getFirst();
}
private Couple<Color> asPair() {
return colors;
}
}
}

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@@ -1,7 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui;
import net.minecraft.client.gui.components.events.GuiEventListener;
public interface TickableGuiEventListener extends GuiEventListener {
void tick();
}

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@@ -1,325 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui;
import com.mojang.blaze3d.pipeline.RenderTarget;
import com.mojang.blaze3d.platform.GlConst;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.platform.Window;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.mojang.math.Axis;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraftforge.client.gui.ScreenUtils;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import org.joml.Matrix4f;
import org.lwjgl.opengl.GL20;
import org.lwjgl.opengl.GL30;
public class UIRenderHelper {
/**
* An FBO that has a stencil buffer for use wherever stencil are necessary. Forcing the main FBO to have a stencil
* buffer will cause GL error spam when using fabulous graphics.
*/
public static CustomRenderTarget framebuffer;
public static void init() {
RenderSystem.recordRenderCall(() -> {
Window mainWindow = Minecraft.getInstance().getWindow();
framebuffer = CustomRenderTarget.create(mainWindow);
});
}
public static void updateWindowSize(Window mainWindow) {
if (framebuffer != null)
framebuffer.resize(mainWindow.getWidth(), mainWindow.getHeight(), Minecraft.ON_OSX);
}
public static void drawFramebuffer(float alpha) {
framebuffer.renderWithAlpha(alpha);
}
/**
* Switch from src to dst, after copying the contents of src to dst.
*/
public static void swapAndBlitColor(RenderTarget src, RenderTarget dst) {
GlStateManager._glBindFramebuffer(GL30.GL_READ_FRAMEBUFFER, src.frameBufferId);
GlStateManager._glBindFramebuffer(GL30.GL_DRAW_FRAMEBUFFER, dst.frameBufferId);
GlStateManager._glBlitFrameBuffer(0, 0, src.viewWidth, src.viewHeight, 0, 0, dst.viewWidth, dst.viewHeight, GL30.GL_COLOR_BUFFER_BIT, GL20.GL_LINEAR);
GlStateManager._glBindFramebuffer(GlConst.GL_FRAMEBUFFER, dst.frameBufferId);
}
public static void streak(PoseStack ms, float angle, int x, int y, int breadth, int length) {
streak(ms, angle, x, y, breadth, length, Theme.i(Theme.Key.STREAK));
}
// angle in degrees; 0° -> fading to the right
// x and y specify the middle point of the starting edge
// breadth is the total width of the streak
public static void streak(PoseStack ms, float angle, int x, int y, int breadth, int length, int color) {
int a1 = 0xa0 << 24;
int a2 = 0x80 << 24;
int a3 = 0x10 << 24;
int a4 = 0x00 << 24;
color &= 0x00FFFFFF;
int c1 = a1 | color;
int c2 = a2 | color;
int c3 = a3 | color;
int c4 = a4 | color;
ms.pushPose();
ms.translate(x, y, 0);
ms.mulPose(Axis.ZP.rotationDegrees(angle - 90));
streak(ms, breadth / 2, length, c1, c2, c3, c4);
ms.popPose();
}
public static void streak(PoseStack ms, float angle, int x, int y, int breadth, int length, Color c) {
Color color = c.copy().setImmutable();
int c1 = color.scaleAlpha(0.625f).getRGB();
int c2 = color.scaleAlpha(0.5f).getRGB();
int c3 = color.scaleAlpha(0.0625f).getRGB();
int c4 = color.scaleAlpha(0f).getRGB();
ms.pushPose();
ms.translate(x, y, 0);
ms.mulPose(Axis.ZP.rotationDegrees(angle - 90));
streak(ms, breadth / 2, length, c1, c2, c3, c4);
ms.popPose();
}
private static void streak(PoseStack ms, int width, int height, int c1, int c2, int c3, int c4) {
double split1 = .5;
double split2 = .75;
Matrix4f model = ms.last().pose();
ScreenUtils.drawGradientRect(model, -width, 0, width, (int) (split1 * height), 0, c1, c2);
ScreenUtils.drawGradientRect(model, -width, (int) (split1 * height), width, (int) (split2 * height), 0, c2, c3);
ScreenUtils.drawGradientRect(model, -width, (int) (split2 * height), width, height, 0, c3, c4);
}
/**
* @see #angledGradient(PoseStack, float, int, int, int, int, int, Color, Color)
*/
public static void angledGradient(PoseStack ms, float angle, int x, int y, int breadth, int length, Couple<Color> c) {
angledGradient(ms, angle, x, y, 0, breadth, length, c);
}
/**
* @see #angledGradient(PoseStack, float, int, int, int, int, int, Color, Color)
*/
public static void angledGradient(PoseStack ms, float angle, int x, int y, int z, int breadth, int length, Couple<Color> c) {
angledGradient(ms, angle, x, y, z, breadth, length, c.getFirst(), c.getSecond());
}
/**
* @see #angledGradient(PoseStack, float, int, int, int, int, int, Color, Color)
*/
public static void angledGradient(PoseStack ms, float angle, int x, int y, int breadth, int length, Color color1, Color color2) {
angledGradient(ms, angle, x, y, 0, breadth, length, color1, color2);
}
/**
* x and y specify the middle point of the starting edge
*
* @param angle the angle of the gradient in degrees; 0° means from left to right
* @param color1 the color at the starting edge
* @param color2 the color at the ending edge
* @param breadth the total width of the gradient
*/
public static void angledGradient(PoseStack ms, float angle, int x, int y, int z, int breadth, int length, Color color1, Color color2) {
ms.pushPose();
ms.translate(x, y, z);
ms.mulPose(Axis.ZP.rotationDegrees(angle - 90));
int w = breadth / 2;
Matrix4f model = ms.last().pose();
ScreenUtils.drawGradientRect(model, -w, 0, w, length, 0, color1.getRGB(), color2.getRGB());
ms.popPose();
}
public static void breadcrumbArrow(PoseStack ms, int x, int y, int z, int width, int height, int indent, Couple<Color> colors) {breadcrumbArrow(ms, x, y, z, width, height, indent, colors.getFirst(), colors.getSecond());}
// draws a wide chevron-style breadcrumb arrow pointing left
public static void breadcrumbArrow(PoseStack ms, int x, int y, int z, int width, int height, int indent, Color startColor, Color endColor) {
ms.pushPose();
ms.translate(x - indent, y, z);
breadcrumbArrow(ms, width, height, indent, startColor, endColor);
ms.popPose();
}
private static void breadcrumbArrow(PoseStack ms, int width, int height, int indent, Color c1, Color c2) {
/*
* 0,0 x1,y1 ********************* x4,y4 ***** x7,y7
* **** ****
* **** ****
* x0,y0 x2,y2 x5,y5
* **** ****
* **** ****
* x3,y3 ********************* x6,y6 ***** x8,y8
*
*/
float x0 = 0, y0 = height / 2f;
float x1 = indent, y1 = 0;
float x2 = indent, y2 = height / 2f;
float x3 = indent, y3 = height;
float x4 = width, y4 = 0;
float x5 = width, y5 = height / 2f;
float x6 = width, y6 = height;
float x7 = indent + width, y7 = 0;
float x8 = indent + width, y8 = height;
indent = Math.abs(indent);
width = Math.abs(width);
Color fc1 = Color.mixColors(c1, c2, 0);
Color fc2 = Color.mixColors(c1, c2, (indent) / (width + 2f * indent));
Color fc3 = Color.mixColors(c1, c2, (indent + width) / (width + 2f * indent));
Color fc4 = Color.mixColors(c1, c2, 1);
// RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.disableCull();
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorShader);
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
Matrix4f model = ms.last().pose();
bufferbuilder.begin(VertexFormat.Mode.TRIANGLES, DefaultVertexFormat.POSITION_COLOR);
bufferbuilder.vertex(model, x0, y0, 0).color(fc1.getRed(), fc1.getGreen(), fc1.getBlue(), fc1.getAlpha()).endVertex();
bufferbuilder.vertex(model, x1, y1, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x2, y2, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x0, y0, 0).color(fc1.getRed(), fc1.getGreen(), fc1.getBlue(), fc1.getAlpha()).endVertex();
bufferbuilder.vertex(model, x2, y2, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x3, y3, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x3, y3, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x1, y1, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x4, y4, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x3, y3, 0).color(fc2.getRed(), fc2.getGreen(), fc2.getBlue(), fc2.getAlpha()).endVertex();
bufferbuilder.vertex(model, x4, y4, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x6, y6, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x5, y5, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x4, y4, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x7, y7, 0).color(fc4.getRed(), fc4.getGreen(), fc4.getBlue(), fc4.getAlpha()).endVertex();
bufferbuilder.vertex(model, x6, y6, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x5, y5, 0).color(fc3.getRed(), fc3.getGreen(), fc3.getBlue(), fc3.getAlpha()).endVertex();
bufferbuilder.vertex(model, x8, y8, 0).color(fc4.getRed(), fc4.getGreen(), fc4.getBlue(), fc4.getAlpha()).endVertex();
tessellator.end();
RenderSystem.enableCull();
RenderSystem.disableBlend();
// RenderSystem.enableTexture();
}
//just like AbstractGui#drawTexture, but with a color at every vertex
public static void drawColoredTexture(PoseStack ms, Color c, int x, int y, int tex_left, int tex_top, int width, int height) {
drawColoredTexture(ms, c, x, y, 0, (float) tex_left, (float) tex_top, width, height, 256, 256);
}
public static void drawColoredTexture(PoseStack ms, Color c, int x, int y, int z, float tex_left, float tex_top, int width, int height, int sheet_width, int sheet_height) {
drawColoredTexture(ms, c, x, x + width, y, y + height, z, width, height, tex_left, tex_top, sheet_width, sheet_height);
}
public static void drawStretched(PoseStack ms, int left, int top, int w, int h, int z, AllGuiTextures tex) {
tex.bind();
drawTexturedQuad(ms.last()
.pose(), Color.WHITE, left, left + w, top, top + h, z, tex.startX / 256f, (tex.startX + tex.width) / 256f,
tex.startY / 256f, (tex.startY + tex.height) / 256f);
}
public static void drawCropped(PoseStack ms, int left, int top, int w, int h, int z, AllGuiTextures tex) {
tex.bind();
drawTexturedQuad(ms.last()
.pose(), Color.WHITE, left, left + w, top, top + h, z, tex.startX / 256f, (tex.startX + w) / 256f,
tex.startY / 256f, (tex.startY + h) / 256f);
}
private static void drawColoredTexture(PoseStack ms, Color c, int left, int right, int top, int bot, int z, int tex_width, int tex_height, float tex_left, float tex_top, int sheet_width, int sheet_height) {
drawTexturedQuad(ms.last().pose(), c, left, right, top, bot, z, (tex_left + 0.0F) / (float) sheet_width, (tex_left + (float) tex_width) / (float) sheet_width, (tex_top + 0.0F) / (float) sheet_height, (tex_top + (float) tex_height) / (float) sheet_height);
}
private static void drawTexturedQuad(Matrix4f m, Color c, int left, int right, int top, int bot, int z, float u1, float u2, float v1, float v2) {
Tesselator tesselator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tesselator.getBuilder();
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorTexShader);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR_TEX);
bufferbuilder.vertex(m, (float) left , (float) bot, (float) z).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).uv(u1, v2).endVertex();
bufferbuilder.vertex(m, (float) right, (float) bot, (float) z).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).uv(u2, v2).endVertex();
bufferbuilder.vertex(m, (float) right, (float) top, (float) z).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).uv(u2, v1).endVertex();
bufferbuilder.vertex(m, (float) left , (float) top, (float) z).color(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()).uv(u1, v1).endVertex();
tesselator.end();
RenderSystem.disableBlend();
}
public static void flipForGuiRender(PoseStack poseStack) {
poseStack.mulPoseMatrix(new Matrix4f().scaling(1, -1, 1));
}
public static class CustomRenderTarget extends RenderTarget {
public CustomRenderTarget(boolean useDepth) {
super(useDepth);
}
public static CustomRenderTarget create(Window mainWindow) {
CustomRenderTarget framebuffer = new CustomRenderTarget(true);
framebuffer.resize(mainWindow.getWidth(), mainWindow.getHeight(), Minecraft.ON_OSX);
framebuffer.setClearColor(0, 0, 0, 0);
framebuffer.enableStencil();
return framebuffer;
}
public void renderWithAlpha(float alpha) {
Window window = Minecraft.getInstance().getWindow();
float vx = (float) window.getGuiScaledWidth();
float vy = (float) window.getGuiScaledHeight();
float tx = (float) viewWidth / (float) width;
float ty = (float) viewHeight / (float) height;
// RenderSystem.enableTexture();
RenderSystem.enableDepthTest();
RenderSystem.setShader(() -> Minecraft.getInstance().gameRenderer.blitShader);
RenderSystem.getShader().setSampler("DiffuseSampler", colorTextureId);
bindRead();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR_TEX);
bufferbuilder.vertex(0, vy, 0).color(1, 1, 1, alpha).uv(0, 0).endVertex();
bufferbuilder.vertex(vx, vy, 0).color(1, 1, 1, alpha).uv(tx, 0).endVertex();
bufferbuilder.vertex(vx, 0, 0).color(1, 1, 1, alpha).uv(tx, ty).endVertex();
bufferbuilder.vertex(0, 0, 0).color(1, 1, 1, alpha).uv(0, ty).endVertex();
tessellator.end();
unbindRead();
}
}
}

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@@ -1,182 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.container;
import com.mojang.blaze3d.platform.InputConstants;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.Renderable;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.narration.NarratableEntry;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.client.gui.screens.inventory.ContainerScreen;
import net.minecraft.client.renderer.Rect2i;
import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.foundation.gui.TickableGuiEventListener;
import nl.requios.effortlessbuilding.create.foundation.gui.widget.AbstractSimiWidget;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public abstract class AbstractSimiContainerScreen<T extends AbstractContainerMenu> extends AbstractContainerScreen<T> {
protected int windowXOffset, windowYOffset;
public AbstractSimiContainerScreen(T container, Inventory inv, Component title) {
super(container, inv, title);
}
/**
* This method must be called before {@code super.init()}!
*/
protected void setWindowSize(int width, int height) {
imageWidth = width;
imageHeight = height;
}
/**
* This method must be called before {@code super.init()}!
*/
protected void setWindowOffset(int xOffset, int yOffset) {
windowXOffset = xOffset;
windowYOffset = yOffset;
}
@Override
protected void init() {
super.init();
leftPos += windowXOffset;
topPos += windowYOffset;
}
@Override
protected void containerTick() {
for (GuiEventListener listener : children()) {
if (listener instanceof TickableGuiEventListener tickable) {
tickable.tick();
}
}
}
@SuppressWarnings("unchecked")
protected <W extends GuiEventListener & Renderable & NarratableEntry> void addRenderableWidgets(W... widgets) {
for (W widget : widgets) {
addRenderableWidget(widget);
}
}
protected <W extends GuiEventListener & Renderable & NarratableEntry> void addRenderableWidgets(Collection<W> widgets) {
for (W widget : widgets) {
addRenderableWidget(widget);
}
}
protected void removeWidgets(GuiEventListener... widgets) {
for (GuiEventListener widget : widgets) {
removeWidget(widget);
}
}
protected void removeWidgets(Collection<? extends GuiEventListener> widgets) {
for (GuiEventListener widget : widgets) {
removeWidget(widget);
}
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
partialTicks = minecraft.getFrameTime();
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
renderForeground(ms, mouseX, mouseY, partialTicks);
}
@Override
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
// no-op to prevent screen- and inventory-title from being rendered at incorrect
// location
// could also set this.titleX/Y and this.playerInventoryTitleX/Y to the proper
// values instead
}
protected void renderForeground(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderTooltip(ms, mouseX, mouseY);
for (Renderable widget : renderables) {
if (widget instanceof AbstractSimiWidget simiWidget && simiWidget.isMouseOver(mouseX, mouseY)) {
List<Component> tooltip = simiWidget.getToolTip();
if (tooltip.isEmpty())
continue;
int ttx = simiWidget.lockedTooltipX == -1 ? mouseX : simiWidget.lockedTooltipX + simiWidget.getX();
int tty = simiWidget.lockedTooltipY == -1 ? mouseY : simiWidget.lockedTooltipY + simiWidget.getY();
renderComponentTooltip(ms, tooltip, ttx, tty);
}
}
}
public int getLeftOfCentered(int textureWidth) {
return leftPos - windowXOffset + (imageWidth - textureWidth) / 2;
}
// public void renderPlayerInventory(PoseStack graphics, int x, int y) {
// AllGuiTextures.PLAYER_INVENTORY.render(graphics, x, y);
// graphics.drawString(font, playerInventoryTitle, x + 8, y + 6, 0x404040, false);
// }
@Override
public boolean keyPressed(int pKeyCode, int pScanCode, int pModifiers) {
InputConstants.Key mouseKey = InputConstants.getKey(pKeyCode, pScanCode);
if (getFocused() instanceof EditBox && this.minecraft.options.keyInventory.isActiveAndMatches(mouseKey))
return false;
return super.keyPressed(pKeyCode, pScanCode, pModifiers);
}
@Override
public boolean mouseClicked(double pMouseX, double pMouseY, int pButton) {
if (getFocused() != null && !getFocused().isMouseOver(pMouseX, pMouseY))
setFocused(null);
return super.mouseClicked(pMouseX, pMouseY, pButton);
}
@Override
public GuiEventListener getFocused() {
GuiEventListener focused = super.getFocused();
if (focused instanceof AbstractWidget && !((AbstractWidget) focused).isFocused())
focused = null;
setFocused(focused);
return focused;
}
/**
* Used for moving JEI out of the way of extra things like block renders.
*
* @return the space that the GUI takes up outside the normal rectangle defined
* by {@link ContainerScreen}.
*/
public List<Rect2i> getExtraAreas() {
return Collections.emptyList();
}
@Deprecated
protected void debugWindowArea(PoseStack ms) {
fill(ms, leftPos + imageWidth, topPos + imageHeight, leftPos, topPos, 0xD3D3D3D3);
}
@Deprecated
protected void debugExtraAreas(PoseStack ms) {
for (Rect2i area : getExtraAreas()) {
fill(ms, area.getX() + area.getWidth(), area.getY() + area.getHeight(), area.getX(), area.getY(),
0xD3D3D3D3);
}
}
}

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@@ -1,30 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.container;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkEvent.Context;
import nl.requios.effortlessbuilding.create.foundation.networking.SimplePacketBase;
public class ClearMenuPacket extends SimplePacketBase {
public ClearMenuPacket() {}
public ClearMenuPacket(FriendlyByteBuf buffer) {}
@Override
public void write(FriendlyByteBuf buffer) {}
@Override
public boolean handle(Context context) {
context.enqueueWork(() -> {
ServerPlayer player = context.getSender();
if (player == null)
return;
if (!(player.containerMenu instanceof IClearableMenu))
return;
((IClearableMenu) player.containerMenu).clearContents();
});
return true;
}
}

View File

@@ -1,108 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.container;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.ItemHandlerHelper;
import net.minecraftforge.items.ItemStackHandler;
public abstract class GhostItemMenu<T> extends MenuBase<T> implements IClearableMenu {
public ItemStackHandler ghostInventory;
protected GhostItemMenu(MenuType<?> type, int id, Inventory inv, FriendlyByteBuf extraData) {
super(type, id, inv, extraData);
}
protected GhostItemMenu(MenuType<?> type, int id, Inventory inv, T contentHolder) {
super(type, id, inv, contentHolder);
}
protected abstract ItemStackHandler createGhostInventory();
protected abstract boolean allowRepeats();
@Override
protected void initAndReadInventory(T contentHolder) {
ghostInventory = createGhostInventory();
}
@Override
public void clearContents() {
for (int i = 0; i < ghostInventory.getSlots(); i++)
ghostInventory.setStackInSlot(i, ItemStack.EMPTY);
}
@Override
public boolean canTakeItemForPickAll(ItemStack stack, Slot slotIn) {
return slotIn.container == playerInventory;
}
@Override
public boolean canDragTo(Slot slotIn) {
if (allowRepeats())
return true;
return slotIn.container == playerInventory;
}
@Override
public void clicked(int slotId, int dragType, ClickType clickTypeIn, Player player) {
if (slotId < 36) {
super.clicked(slotId, dragType, clickTypeIn, player);
return;
}
if (clickTypeIn == ClickType.THROW)
return;
ItemStack held = getCarried();
int slot = slotId - 36;
if (clickTypeIn == ClickType.CLONE) {
if (player.isCreative() && held.isEmpty()) {
ItemStack stackInSlot = ghostInventory.getStackInSlot(slot)
.copy();
stackInSlot.setCount(stackInSlot.getMaxStackSize());
setCarried(stackInSlot);
return;
}
return;
}
ItemStack insert;
if (held.isEmpty()) {
insert = ItemStack.EMPTY;
} else {
insert = held.copy();
insert.setCount(1);
}
ghostInventory.setStackInSlot(slot, insert);
getSlot(slotId).setChanged();
}
@Override
public ItemStack quickMoveStack(Player playerIn, int index) {
if (index < 36) {
ItemStack stackToInsert = playerInventory.getItem(index);
for (int i = 0; i < ghostInventory.getSlots(); i++) {
ItemStack stack = ghostInventory.getStackInSlot(i);
if (!allowRepeats() && ItemHandlerHelper.canItemStacksStack(stack, stackToInsert))
break;
if (stack.isEmpty()) {
ItemStack copy = stackToInsert.copy();
copy.setCount(1);
ghostInventory.insertItem(i, copy, false);
getSlot(i + 36).setChanged();
break;
}
}
} else {
ghostInventory.extractItem(index - 36, 1, false);
getSlot(index).setChanged();
}
return ItemStack.EMPTY;
}
}

View File

@@ -1,45 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.container;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.network.NetworkEvent.Context;
import nl.requios.effortlessbuilding.create.foundation.networking.SimplePacketBase;
public class GhostItemSubmitPacket extends SimplePacketBase {
private final ItemStack item;
private final int slot;
public GhostItemSubmitPacket(ItemStack item, int slot) {
this.item = item;
this.slot = slot;
}
public GhostItemSubmitPacket(FriendlyByteBuf buffer) {
item = buffer.readItem();
slot = buffer.readInt();
}
@Override
public void write(FriendlyByteBuf buffer) {
buffer.writeItem(item);
buffer.writeInt(slot);
}
@Override
public boolean handle(Context context) {
context.enqueueWork(() -> {
ServerPlayer player = context.getSender();
if (player == null)
return;
if (player.containerMenu instanceof GhostItemMenu<?> menu) {
menu.ghostInventory.setStackInSlot(slot, item);
menu.getSlot(36 + slot).setChanged();
}
});
return true;
}
}

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@@ -1,11 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.container;
public interface IClearableMenu {
default void sendClearPacket() {
// PacketHandler.INSTANCE.sendToServer(new ClearMenuPacket());
}
public void clearContents();
}

View File

@@ -1,70 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.container;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.create.foundation.utility.IInteractionChecker;
public abstract class MenuBase<T> extends AbstractContainerMenu {
public Player player;
public Inventory playerInventory;
public T contentHolder;
protected MenuBase(MenuType<?> type, int id, Inventory inv, FriendlyByteBuf extraData) {
super(type, id);
init(inv, createOnClient(extraData));
}
protected MenuBase(MenuType<?> type, int id, Inventory inv, T contentHolder) {
super(type, id);
init(inv, contentHolder);
}
protected void init(Inventory inv, T contentHolderIn) {
player = inv.player;
playerInventory = inv;
contentHolder = contentHolderIn;
initAndReadInventory(contentHolder);
addSlots();
broadcastChanges();
}
@OnlyIn(Dist.CLIENT)
protected abstract T createOnClient(FriendlyByteBuf extraData);
protected abstract void initAndReadInventory(T contentHolder);
protected abstract void addSlots();
protected abstract void saveData(T contentHolder);
protected void addPlayerSlots(int x, int y) {
for (int hotbarSlot = 0; hotbarSlot < 9; ++hotbarSlot)
this.addSlot(new Slot(playerInventory, hotbarSlot, x + hotbarSlot * 18, y + 58));
for (int row = 0; row < 3; ++row)
for (int col = 0; col < 9; ++col)
this.addSlot(new Slot(playerInventory, col + row * 9 + 9, x + col * 18, y + row * 18));
}
@Override
public void removed(Player playerIn) {
super.removed(playerIn);
saveData(contentHolder);
}
@Override
public boolean stillValid(Player player) {
if (contentHolder == null)
return false;
if (contentHolder instanceof IInteractionChecker)
return ((IInteractionChecker) contentHolder).canPlayerUse(player);
return true;
}
}

View File

@@ -1,157 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexFormat;
import net.minecraft.client.renderer.GameRenderer;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import org.joml.Matrix4f;
public class BoxElement extends RenderElement {
protected Color background = new Color(0xff000000, true);
protected Color borderTop = new Color(0x40ffeedd, true);
protected Color borderBot = new Color(0x20ffeedd, true);
protected int borderOffset = 2;
public <T extends BoxElement> T withBackground(Color color) {
this.background = color;
//noinspection unchecked
return (T) this;
}
public <T extends BoxElement> T withBackground(int color) {
return withBackground(new Color(color, true));
}
public <T extends BoxElement> T flatBorder(Color color) {
this.borderTop = color;
this.borderBot = color;
//noinspection unchecked
return (T) this;
}
public <T extends BoxElement> T flatBorder(int color) {
return flatBorder(new Color(color, true));
}
public <T extends BoxElement> T gradientBorder(Couple<Color> colors) {
this.borderTop = colors.getFirst();
this.borderBot = colors.getSecond();
//noinspection unchecked
return (T) this;
}
public <T extends BoxElement> T gradientBorder(Color top, Color bot) {
this.borderTop = top;
this.borderBot = bot;
//noinspection unchecked
return (T) this;
}
public <T extends BoxElement> T gradientBorder(int top, int bot) {
return gradientBorder(new Color(top, true), new Color(bot, true));
}
public <T extends BoxElement> T withBorderOffset(int offset) {
this.borderOffset = offset;
//noinspection unchecked
return (T) this;
}
@Override
public void render(PoseStack ms) {
renderBox(ms);
}
//total box width = 1 * 2 (outer border) + 1 * 2 (inner color border) + 2 * borderOffset + width
//defaults to 2 + 2 + 4 + 16 = 24px
//batch everything together to save a bunch of gl calls over ScreenUtils
protected void renderBox(PoseStack ms) {
/*
* _____________
* _|_____________|_
* | | ___________ | |
* | | | | | | |
* | | | | | | |
* | | |--* | | | |
* | | | h | | |
* | | | --w-+ | | |
* | | | | | |
* | | |_________| | |
* |_|_____________|_|
* |_____________|
*
* */
// RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorShader);
Matrix4f model = ms.last().pose();
int f = borderOffset;
Color c1 = background.copy().scaleAlpha(alpha);
Color c2 = borderTop.copy().scaleAlpha(alpha);
Color c3 = borderBot.copy().scaleAlpha(alpha);
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder b = tessellator.getBuilder();
b.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
//outer top
b.vertex(model, x - f - 1 , y - f - 2 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f - 2 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
//outer left
b.vertex(model, x - f - 2 , y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 2 , y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
//outer bottom
b.vertex(model, x - f - 1 , y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + 2 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 2 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
//outer right
b.vertex(model, x + f + 1 + width, y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 2 + width, y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 2 + width, y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
//inner background - also render behind the inner edges
b.vertex(model, x - f - 1 , y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 1 + height, z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f - 1 , z).color(c1.getRed(), c1.getGreen(), c1.getBlue(), c1.getAlpha()).endVertex();
tessellator.end();
b.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
//inner top - includes corners
b.vertex(model, x - f - 1 , y - f - 1 , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f - 1 , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
//inner left - excludes corners
b.vertex(model, x - f - 1 , y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x - f , y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x - f , y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
//inner bottom - includes corners
b.vertex(model, x - f - 1 , y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x - f - 1 , y + f + 1 + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + 1 + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
//inner right - excludes corners
b.vertex(model, x + f + width, y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
b.vertex(model, x + f + width, y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y + f + height, z).color(c3.getRed(), c3.getGreen(), c3.getBlue(), c3.getAlpha()).endVertex();
b.vertex(model, x + f + 1 + width, y - f , z).color(c2.getRed(), c2.getGreen(), c2.getBlue(), c2.getAlpha()).endVertex();
tessellator.end();
RenderSystem.disableBlend();
// RenderSystem.enableTexture();
}
}

View File

@@ -1,79 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.element;
import javax.annotation.Nonnull;
import com.mojang.blaze3d.vertex.PoseStack;
public class CombinedStencilElement extends StencilElement {
private StencilElement element1;
private StencilElement element2;
private ElementMode mode;
private CombinedStencilElement() {}
public static CombinedStencilElement of(@Nonnull StencilElement element1, @Nonnull StencilElement element2) {
return of(element1, element2, ElementMode.FIRST);
}
public static CombinedStencilElement of(@Nonnull StencilElement element1, @Nonnull StencilElement element2, ElementMode mode) {
CombinedStencilElement e = new CombinedStencilElement();
e.element1 = element1;
e.element2 = element2;
e.mode = mode;
return e;
}
public <T extends CombinedStencilElement> T withFirst(StencilElement element) {
this.element1 = element;
//noinspection unchecked
return (T) this;
}
public <T extends CombinedStencilElement> T withSecond(StencilElement element) {
this.element2 = element;
//noinspection unchecked
return (T) this;
}
public <T extends CombinedStencilElement> T withMode(ElementMode mode) {
this.mode = mode;
//noinspection unchecked
return (T) this;
}
@Override
protected void renderStencil(PoseStack ms) {
ms.pushPose();
element1.transform(ms);
element1.withBounds(width, height);
element1.renderStencil(ms);
ms.popPose();
ms.pushPose();
element2.transform(ms);
element2.withBounds(width, height);
element2.renderStencil(ms);
ms.popPose();
}
@Override
protected void renderElement(PoseStack graphics) {
if (mode.rendersFirst())
element1.<StencilElement>withBounds(width, height).renderElement(graphics);
if (mode.rendersSecond())
element2.<StencilElement>withBounds(width, height).renderElement(graphics);
}
public enum ElementMode {
FIRST, SECOND, BOTH;
boolean rendersFirst() {
return this == FIRST || this == BOTH;
}
boolean rendersSecond() {
return this == SECOND || this == BOTH;
}
}
}

View File

@@ -1,52 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.gui.UIRenderHelper;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
public class DelegatedStencilElement extends StencilElement {
protected static final ElementRenderer EMPTY_RENDERER = (graphics, width, height, alpha) -> {};
protected static final ElementRenderer DEFAULT_ELEMENT = (graphics, width, height, alpha) -> UIRenderHelper.angledGradient(graphics, 0, -3, 5, height+4, width+6, new Color(0xff_10dd10).scaleAlpha(alpha), new Color(0xff_1010dd).scaleAlpha(alpha));
protected ElementRenderer stencil;
protected ElementRenderer element;
public DelegatedStencilElement() {
stencil = EMPTY_RENDERER;
element = DEFAULT_ELEMENT;
}
public DelegatedStencilElement(ElementRenderer stencil, ElementRenderer element) {
this.stencil = stencil;
this.element = element;
}
public <T extends DelegatedStencilElement> T withStencilRenderer(ElementRenderer renderer) {
stencil = renderer;
//noinspection unchecked
return (T) this;
}
public <T extends DelegatedStencilElement> T withElementRenderer(ElementRenderer renderer) {
element = renderer;
//noinspection unchecked
return (T) this;
}
@Override
protected void renderStencil(PoseStack ms) {
stencil.render(ms, width, height, 1);
}
@Override
protected void renderElement(PoseStack ms) {
element.render(ms, width, height, alpha);
}
@FunctionalInterface
public interface ElementRenderer {
void render(PoseStack ms, int width, int height, float alpha);
}
}

View File

@@ -1,298 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.jozufozu.flywheel.core.PartialModel;
import com.jozufozu.flywheel.core.model.ModelUtil;
import com.mojang.blaze3d.platform.GlStateManager.DestFactor;
import com.mojang.blaze3d.platform.GlStateManager.SourceFactor;
import com.mojang.blaze3d.platform.Lighting;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.block.BlockRenderDispatcher;
import net.minecraft.client.renderer.entity.ItemRenderer;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.resources.model.BakedModel;
import net.minecraft.core.BlockPos;
import net.minecraft.util.RandomSource;
import net.minecraft.world.inventory.InventoryMenu;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.ItemLike;
import net.minecraft.world.level.block.BaseFireBlock;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.LiquidBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.client.RenderTypeHelper;
import nl.requios.effortlessbuilding.create.foundation.gui.ILightingSettings;
import nl.requios.effortlessbuilding.create.foundation.gui.UIRenderHelper;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.VecHelper;
import javax.annotation.Nullable;
public class GuiGameElement {
public static GuiRenderBuilder of(ItemStack stack) {
return new GuiItemRenderBuilder(stack);
}
public static GuiRenderBuilder of(ItemLike itemProvider) {
return new GuiItemRenderBuilder(itemProvider);
}
public static GuiRenderBuilder of(BlockState state) {
return new GuiBlockStateRenderBuilder(state);
}
public static GuiRenderBuilder of(PartialModel partial) {
return new GuiBlockPartialRenderBuilder(partial);
}
public static GuiRenderBuilder of(Fluid fluid) {
return new GuiBlockStateRenderBuilder(fluid.defaultFluidState()
.createLegacyBlock()
.setValue(LiquidBlock.LEVEL, 0));
}
public static abstract class GuiRenderBuilder extends RenderElement {
protected double xLocal, yLocal, zLocal;
protected double xRot, yRot, zRot;
protected double scale = 1;
protected int color = 0xFFFFFF;
protected Vec3 rotationOffset = Vec3.ZERO;
protected ILightingSettings customLighting = null;
public GuiRenderBuilder atLocal(double x, double y, double z) {
this.xLocal = x;
this.yLocal = y;
this.zLocal = z;
return this;
}
public GuiRenderBuilder rotate(double xRot, double yRot, double zRot) {
this.xRot = xRot;
this.yRot = yRot;
this.zRot = zRot;
return this;
}
public GuiRenderBuilder rotateBlock(double xRot, double yRot, double zRot) {
return this.rotate(xRot, yRot, zRot)
.withRotationOffset(VecHelper.getCenterOf(BlockPos.ZERO));
}
public GuiRenderBuilder scale(double scale) {
this.scale = scale;
return this;
}
public GuiRenderBuilder color(int color) {
this.color = color;
return this;
}
public GuiRenderBuilder withRotationOffset(Vec3 offset) {
this.rotationOffset = offset;
return this;
}
public GuiRenderBuilder lighting(ILightingSettings lighting) {
customLighting = lighting;
return this;
}
protected void prepareMatrix(PoseStack matrixStack) {
matrixStack.pushPose();
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
RenderSystem.enableDepthTest();
RenderSystem.enableBlend();
RenderSystem.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
prepareLighting(matrixStack);
}
protected void transformMatrix(PoseStack matrixStack) {
matrixStack.translate(x, y, z);
matrixStack.scale((float) scale, (float) scale, (float) scale);
matrixStack.translate(xLocal, yLocal, zLocal);
UIRenderHelper.flipForGuiRender(matrixStack);
matrixStack.translate(rotationOffset.x, rotationOffset.y, rotationOffset.z);
matrixStack.mulPose(Axis.ZP.rotationDegrees((float) zRot));
matrixStack.mulPose(Axis.XP.rotationDegrees((float) xRot));
matrixStack.mulPose(Axis.YP.rotationDegrees((float) yRot));
matrixStack.translate(-rotationOffset.x, -rotationOffset.y, -rotationOffset.z);
}
protected void cleanUpMatrix(PoseStack matrixStack) {
matrixStack.popPose();
cleanUpLighting(matrixStack);
}
protected void prepareLighting(PoseStack matrixStack) {
if (customLighting != null) {
customLighting.applyLighting();
} else {
Lighting.setupFor3DItems();
}
}
protected void cleanUpLighting(PoseStack matrixStack) {
if (customLighting != null) {
Lighting.setupFor3DItems();
}
}
}
private static class GuiBlockModelRenderBuilder extends GuiRenderBuilder {
protected BakedModel blockModel;
protected BlockState blockState;
public GuiBlockModelRenderBuilder(BakedModel blockmodel, @Nullable BlockState blockState) {
this.blockState = blockState == null ? Blocks.AIR.defaultBlockState() : blockState;
this.blockModel = blockmodel;
}
@Override
public void render(PoseStack matrixStack) {
prepareMatrix(matrixStack);
Minecraft mc = Minecraft.getInstance();
BlockRenderDispatcher blockRenderer = mc.getBlockRenderer();
MultiBufferSource.BufferSource buffer = mc.renderBuffers()
.bufferSource();
transformMatrix(matrixStack);
RenderSystem.setShaderTexture(0, InventoryMenu.BLOCK_ATLAS);
renderModel(blockRenderer, buffer, matrixStack);
cleanUpMatrix(matrixStack);
}
protected void renderModel(BlockRenderDispatcher blockRenderer, MultiBufferSource.BufferSource buffer,
PoseStack ms) {
if (blockState.getBlock() == Blocks.AIR) {
RenderType renderType = Sheets.translucentCullBlockSheet();
blockRenderer.getModelRenderer()
.renderModel(ms.last(), buffer.getBuffer(renderType), blockState, blockModel, 1, 1, 1,
LightTexture.FULL_BRIGHT, OverlayTexture.NO_OVERLAY, ModelUtil.VIRTUAL_DATA, null);
} else {
int color = Minecraft.getInstance()
.getBlockColors()
.getColor(blockState, null, null, 0);
Color rgb = new Color(color == -1 ? this.color : color);
for (RenderType chunkType : blockModel.getRenderTypes(blockState, RandomSource.create(42L), ModelUtil.VIRTUAL_DATA)) {
RenderType renderType = RenderTypeHelper.getEntityRenderType(chunkType, true);
blockRenderer.getModelRenderer()
.renderModel(ms.last(), buffer.getBuffer(renderType), blockState, blockModel,
rgb.getRedAsFloat(), rgb.getGreenAsFloat(), rgb.getBlueAsFloat(),
LightTexture.FULL_BRIGHT, OverlayTexture.NO_OVERLAY, ModelUtil.VIRTUAL_DATA, chunkType);
}
}
buffer.endBatch();
}
}
public static class GuiBlockStateRenderBuilder extends GuiBlockModelRenderBuilder {
public GuiBlockStateRenderBuilder(BlockState blockstate) {
super(Minecraft.getInstance()
.getBlockRenderer()
.getBlockModel(blockstate), blockstate);
}
@Override
protected void renderModel(BlockRenderDispatcher blockRenderer, MultiBufferSource.BufferSource buffer,
PoseStack ms) {
if (blockState.getBlock() instanceof BaseFireBlock) {
Lighting.setupForFlatItems();
super.renderModel(blockRenderer, buffer, ms);
Lighting.setupFor3DItems();
return;
}
super.renderModel(blockRenderer, buffer, ms);
if (blockState.getFluidState()
.isEmpty())
return;
// FluidRenderer.renderFluidBox(new FluidStack(blockState.getFluidState()
// .getType(), 1000), 0, 0, 0, 1, 1, 1, buffer, ms, LightTexture.FULL_BRIGHT, false);
// buffer.endBatch();
}
}
public static class GuiBlockPartialRenderBuilder extends GuiBlockModelRenderBuilder {
public GuiBlockPartialRenderBuilder(PartialModel partial) {
super(partial.get(), null);
}
}
public static class GuiItemRenderBuilder extends GuiRenderBuilder {
private final ItemStack stack;
public GuiItemRenderBuilder(ItemStack stack) {
this.stack = stack;
}
public GuiItemRenderBuilder(ItemLike provider) {
this(new ItemStack(provider));
}
@Override
public void render(PoseStack matrixStack) {
prepareMatrix(matrixStack);
transformMatrix(matrixStack);
renderItemIntoGUI(matrixStack, stack, customLighting == null);
cleanUpMatrix(matrixStack);
}
public static void renderItemIntoGUI(PoseStack matrixStack, ItemStack stack, boolean useDefaultLighting) {
ItemRenderer renderer = Minecraft.getInstance().getItemRenderer();
BakedModel bakedModel = renderer.getModel(stack, null, null, 0);
renderer.textureManager.getTexture(InventoryMenu.BLOCK_ATLAS).setFilter(false, false);
RenderSystem.setShaderTexture(0, InventoryMenu.BLOCK_ATLAS);
RenderSystem.enableBlend();
RenderSystem.enableCull();
RenderSystem.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
matrixStack.pushPose();
matrixStack.translate(0, 0, 100.0F);
matrixStack.translate(8.0F, -8.0F, 0.0F);
matrixStack.scale(16.0F, 16.0F, 16.0F);
MultiBufferSource.BufferSource buffer = Minecraft.getInstance().renderBuffers().bufferSource();
boolean flatLighting = !bakedModel.usesBlockLight();
if (useDefaultLighting && flatLighting) {
Lighting.setupForFlatItems();
}
renderer.render(stack, ItemDisplayContext.GUI, false, matrixStack, buffer, LightTexture.FULL_BRIGHT, OverlayTexture.NO_OVERLAY, bakedModel);
RenderSystem.disableDepthTest();
buffer.endBatch();
RenderSystem.enableDepthTest();
if (useDefaultLighting && flatLighting) {
Lighting.setupFor3DItems();
}
matrixStack.popPose();
}
}
}

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@@ -1,89 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.vertex.PoseStack;
public abstract class RenderElement implements ScreenElement {
public static final RenderElement EMPTY = new RenderElement() {
@Override
public void render(PoseStack ms) {
}
};
public static RenderElement of(ScreenElement renderable) {
return new SimpleRenderElement(renderable);
}
protected int width = 16, height = 16;
protected float x = 0, y = 0, z = 0;
protected float alpha = 1f;
public <T extends RenderElement> T at(float x, float y) {
this.x = x;
this.y = y;
//noinspection unchecked
return (T) this;
}
public <T extends RenderElement> T at(float x, float y, float z) {
this.x = x;
this.y = y;
this.z = z;
//noinspection unchecked
return (T) this;
}
public <T extends RenderElement> T withBounds(int width, int height) {
this.width = width;
this.height = height;
//noinspection unchecked
return (T) this;
}
public <T extends RenderElement> T withAlpha(float alpha) {
this.alpha = alpha;
//noinspection unchecked
return (T) this;
}
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
public float getX() {
return x;
}
public float getY() {
return y;
}
public float getZ() {
return z;
}
public abstract void render(PoseStack ms);
@Override
public void render(PoseStack ms, int x, int y) {
this.at(x, y).render(ms);
}
public static class SimpleRenderElement extends RenderElement {
private ScreenElement renderable;
public SimpleRenderElement(ScreenElement renderable) {
this.renderable = renderable;
}
@Override
public void render(PoseStack ms) {
renderable.render(ms, (int) x, (int) y);
}
}
}

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@@ -1,12 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
public interface ScreenElement {
@OnlyIn(Dist.CLIENT)
void render(PoseStack poseStack, int x, int y);
}

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@@ -1,52 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.element;
import org.lwjgl.opengl.GL11;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
public abstract class StencilElement extends RenderElement {
@Override
public void render(PoseStack ms) {
ms.pushPose();
transform(ms);
prepareStencil(ms);
renderStencil(ms);
prepareElement(ms);
renderElement(ms);
cleanUp(ms);
ms.popPose();
}
protected abstract void renderStencil(PoseStack graphics);
protected abstract void renderElement(PoseStack graphics);
protected void transform(PoseStack ms) {
ms.translate(x, y, z);
}
protected void prepareStencil(PoseStack ms) {
GL11.glDisable(GL11.GL_STENCIL_TEST);
RenderSystem.stencilMask(~0);
RenderSystem.clear(GL11.GL_STENCIL_BUFFER_BIT, Minecraft.ON_OSX);
GL11.glEnable(GL11.GL_STENCIL_TEST);
RenderSystem.stencilOp(GL11.GL_REPLACE, GL11.GL_KEEP, GL11.GL_KEEP);
RenderSystem.stencilMask(0xFF);
RenderSystem.stencilFunc(GL11.GL_NEVER, 1, 0xFF);
}
protected void prepareElement(PoseStack ms) {
GL11.glEnable(GL11.GL_STENCIL_TEST);
RenderSystem.stencilOp(GL11.GL_KEEP, GL11.GL_KEEP, GL11.GL_KEEP);
RenderSystem.stencilFunc(GL11.GL_EQUAL, 1, 0xFF);
}
protected void cleanUp(PoseStack ms) {
GL11.glDisable(GL11.GL_STENCIL_TEST);
}
}

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@@ -1,77 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.element;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.Font;
import net.minecraft.network.chat.MutableComponent;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
public class TextStencilElement extends DelegatedStencilElement {
protected Font font;
protected MutableComponent component;
protected boolean centerVertically = false;
protected boolean centerHorizontally = false;
public TextStencilElement(Font font) {
super();
this.font = font;
height = 10;
}
public TextStencilElement(Font font, String text) {
this(font);
component = Components.literal(text);
}
public TextStencilElement(Font font, MutableComponent component) {
this(font);
this.component = component;
}
public TextStencilElement withText(String text) {
component = Components.literal(text);
return this;
}
public TextStencilElement withText(MutableComponent component) {
this.component = component;
return this;
}
public TextStencilElement centered(boolean vertical, boolean horizontal) {
this.centerVertically = vertical;
this.centerHorizontally = horizontal;
return this;
}
@Override
protected void renderStencil(PoseStack ms) {
float x = 0, y = 0;
if (centerHorizontally)
x = width / 2f - font.width(component) / 2f;
if (centerVertically)
y = height / 2f - (font.lineHeight - 1) / 2f;
font.draw(ms, component, Math.round(x), Math.round(y), 0xff_000000);
}
@Override
protected void renderElement(PoseStack ms) {
float x = 0, y = 0;
if (centerHorizontally)
x = width / 2f - font.width(component) / 2f;
if (centerVertically)
y = height / 2f - (font.lineHeight - 1) / 2f;
ms.pushPose();
ms.translate(x, y, 0);
element.render(ms, font.width(component), font.lineHeight + 2, alpha);
ms.popPose();
}
public MutableComponent getComponent() {
return component;
}
}

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@@ -1,102 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.narration.NarrationElementOutput;
import net.minecraft.client.gui.screens.inventory.tooltip.ClientTooltipPositioner;
import net.minecraft.client.gui.screens.inventory.tooltip.DefaultTooltipPositioner;
import net.minecraft.network.chat.Component;
import nl.requios.effortlessbuilding.create.foundation.gui.TickableGuiEventListener;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import javax.annotation.Nonnull;
import java.util.LinkedList;
import java.util.List;
import java.util.function.BiConsumer;
public abstract class AbstractSimiWidget extends AbstractWidget implements TickableGuiEventListener {
public static final int HEADER_RGB = 0x5391E1;
public static final int HINT_RGB = 0x96B7E0;
protected float z;
protected boolean wasHovered = false;
protected List<Component> toolTip = new LinkedList<>();
protected BiConsumer<Integer, Integer> onClick = (_$, _$$) -> {};
public int lockedTooltipX = -1;
public int lockedTooltipY = -1;
protected AbstractSimiWidget(int x, int y) {
this(x, y, 16, 16);
}
protected AbstractSimiWidget(int x, int y, int width, int height) {
this(x, y, width, height, Components.immutableEmpty());
}
protected AbstractSimiWidget(int x, int y, int width, int height, Component message) {
super(x, y, width, height, message);
}
@Override
protected ClientTooltipPositioner createTooltipPositioner() {
return DefaultTooltipPositioner.INSTANCE;
}
public <T extends AbstractSimiWidget> T withCallback(BiConsumer<Integer, Integer> cb) {
this.onClick = cb;
//noinspection unchecked
return (T) this;
}
public <T extends AbstractSimiWidget> T withCallback(Runnable cb) {
return withCallback((_$, _$$) -> cb.run());
}
public <T extends AbstractSimiWidget> T atZLevel(float z) {
this.z = z;
//noinspection unchecked
return (T) this;
}
public List<Component> getToolTip() {
return toolTip;
}
@Override
public void tick() {}
@Override
public void renderWidget(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
beforeRender(ms, mouseX, mouseY, partialTicks);
doRender(ms, mouseX, mouseY, partialTicks);
afterRender(ms, mouseX, mouseY, partialTicks);
wasHovered = isHoveredOrFocused();
}
protected void beforeRender(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
ms.pushPose();
}
protected void doRender(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
}
protected void afterRender(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
ms.popPose();
}
public void runCallback(double mouseX, double mouseY) {
onClick.accept((int) mouseX, (int) mouseY);
}
@Override
public void onClick(double mouseX, double mouseY) {
runCallback(mouseX, mouseY);
}
@Override
public void updateWidgetNarration(NarrationElementOutput pNarrationElementOutput) {
defaultButtonNarrationText(pNarrationElementOutput);
}
}

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@@ -1,226 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.gui.Theme;
import nl.requios.effortlessbuilding.create.foundation.gui.UIRenderHelper;
import nl.requios.effortlessbuilding.create.foundation.gui.element.BoxElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.DelegatedStencilElement;
import nl.requios.effortlessbuilding.create.foundation.utility.Color;
import nl.requios.effortlessbuilding.create.foundation.utility.Couple;
import nl.requios.effortlessbuilding.create.foundation.utility.animation.LerpedFloat;
import java.util.function.Function;
public class BoxWidget extends ElementWidget {
public static final Function<BoxWidget, DelegatedStencilElement.ElementRenderer> gradientFactory = (box) -> (ms, w, h, alpha) -> UIRenderHelper.angledGradient(ms, 90, w/2, -2, w + 4, h + 4, box.gradientColor1, box.gradientColor2);
protected BoxElement box;
protected Color customBorderTop;
protected Color customBorderBot;
protected Color customBackground;
protected boolean animateColors = true;
protected LerpedFloat colorAnimation = LerpedFloat.linear();
protected Color gradientColor1, gradientColor2;
private Color previousColor1, previousColor2;
private Color colorTarget1 = Theme.c(getIdleTheme(), true).copy();
private Color colorTarget2 = Theme.c(getIdleTheme(), false).copy();
public BoxWidget() {
this(0, 0);
}
public BoxWidget(int x, int y) {
this(x, y, 16, 16);
}
public BoxWidget(int x, int y, int width, int height) {
super(x, y, width, height);
box = new BoxElement()
.at(x, y)
.withBounds(width, height);
gradientColor1 = colorTarget1;
gradientColor2 = colorTarget2;
}
public <T extends BoxWidget> T withBounds(int width, int height) {
this.width = width;
this.height = height;
//noinspection unchecked
return (T) this;
}
public <T extends BoxWidget> T withBorderColors(Couple<Color> colors) {
this.customBorderTop = colors.getFirst();
this.customBorderBot = colors.getSecond();
updateColorsFromState();
//noinspection unchecked
return (T) this;
}
public <T extends BoxWidget> T withBorderColors(Color top, Color bot) {
this.customBorderTop = top;
this.customBorderBot = bot;
updateColorsFromState();
//noinspection unchecked
return (T) this;
}
public <T extends BoxWidget> T withCustomBackground(Color color) {
this.customBackground = color;
//noinspection unchecked
return (T) this;
}
public <T extends BoxWidget> T animateColors(boolean b) {
this.animateColors = b;
//noinspection unchecked
return (T) this;
}
@Override
public void tick() {
super.tick();
colorAnimation.tickChaser();
}
@Override
public void onClick(double x, double y) {
super.onClick(x, y);
gradientColor1 = Theme.c(getClickTheme(), true);
gradientColor2 = Theme.c(getClickTheme(), false);
startGradientAnimation(getColorForState(true), getColorForState(false), true, 0.15);
}
@Override
protected void beforeRender(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
super.beforeRender(ms, mouseX, mouseY, partialTicks);
if (isHovered != wasHovered) {
startGradientAnimation(
getColorForState(true),
getColorForState(false),
isHovered
);
}
if (colorAnimation.settled()) {
gradientColor1 = colorTarget1;
gradientColor2 = colorTarget2;
} else {
float animationValue = 1 - Math.abs(colorAnimation.getValue(partialTicks));
gradientColor1 = Color.mixColors(previousColor1, colorTarget1, animationValue);
gradientColor2 = Color.mixColors(previousColor2, colorTarget2, animationValue);
}
}
@Override
public void doRender(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
float fadeValue = fade.getValue(partialTicks);
if (fadeValue < .1f)
return;
box.withAlpha(fadeValue);
box.withBackground(customBackground != null ? customBackground : Theme.c(Theme.Key.PONDER_BACKGROUND_TRANSPARENT))
.gradientBorder(gradientColor1, gradientColor2)
.at(getX(), getY(), z)
.withBounds(width, height)
.render(ms);
super.doRender(ms, mouseX, mouseY, partialTicks);
wasHovered = isHovered;
}
@Override
public boolean isMouseOver(double mX, double mY) {
if (!active || !visible)
return false;
float padX = 2 + paddingX;
float padY = 2 + paddingY;
return getX() - padX <= mX && getY() - padY <= mY && mX < getX() + padX + width && mY < getY() + padY + height;
}
@Override
protected boolean clicked(double pMouseX, double pMouseY) {
if (!active || !visible)
return false;
return isMouseOver(pMouseX, pMouseY);
}
public BoxElement getBox() {
return box;
}
public void updateColorsFromState() {
colorTarget1 = getColorForState(true);
colorTarget2 = getColorForState(false);
}
public void animateGradientFromState() {
startGradientAnimation(
getColorForState(true),
getColorForState(false),
true
);
}
private void startGradientAnimation(Color c1, Color c2, boolean positive, double expSpeed) {
if (!animateColors)
return;
colorAnimation.startWithValue(positive ? 1 : -1);
colorAnimation.chase(0, expSpeed, LerpedFloat.Chaser.EXP);
colorAnimation.tickChaser();
previousColor1 = gradientColor1;
previousColor2 = gradientColor2;
colorTarget1 = c1;
colorTarget2 = c2;
}
private void startGradientAnimation(Color c1, Color c2, boolean positive) {
startGradientAnimation(c1, c2, positive, 0.6);
}
private Color getColorForState(boolean first) {
if (!active)
return Theme.p(getDisabledTheme()).get(first);
if (isHovered) {
if (first)
return customBorderTop != null ? customBorderTop.darker() : Theme.c(getHoverTheme(), true);
else
return customBorderBot != null ? customBorderBot.darker() : Theme.c(getHoverTheme(), false);
}
if (first)
return customBorderTop != null ? customBorderTop : Theme.c(getIdleTheme(), true);
else
return customBorderBot != null ? customBorderBot : Theme.c(getIdleTheme(), false);
}
public Theme.Key getDisabledTheme() {
return Theme.Key.BUTTON_DISABLE;
}
public Theme.Key getIdleTheme() {
return Theme.Key.BUTTON_IDLE;
}
public Theme.Key getHoverTheme() {
return Theme.Key.BUTTON_HOVER;
}
public Theme.Key getClickTheme() {
return Theme.Key.BUTTON_CLICK;
}
}

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@@ -1,155 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.mojang.blaze3d.vertex.PoseStack;
import nl.requios.effortlessbuilding.create.foundation.gui.element.RenderElement;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
import nl.requios.effortlessbuilding.create.foundation.utility.animation.LerpedFloat;
import java.util.function.Consumer;
import java.util.function.UnaryOperator;
public class ElementWidget extends AbstractSimiWidget {
protected RenderElement element = RenderElement.EMPTY;
protected boolean usesFade = false;
protected int fadeModX;
protected int fadeModY;
protected LerpedFloat fade = LerpedFloat.linear().startWithValue(1);
protected boolean rescaleElement = false;
protected float rescaleSizeX;
protected float rescaleSizeY;
protected float paddingX = 0;
protected float paddingY = 0;
public ElementWidget(int x, int y) {
super(x, y);
}
public ElementWidget(int x, int y, int width, int height) {
super(x, y, width, height);
}
public <T extends ElementWidget> T showingElement(RenderElement element) {
this.element = element;
//noinspection unchecked
return (T) this;
}
public <T extends ElementWidget> T showing(ScreenElement renderable) {
return this.showingElement(RenderElement.of(renderable));
}
public <T extends ElementWidget> T modifyElement(Consumer<RenderElement> consumer) {
if (element != null)
consumer.accept(element);
//noinspection unchecked
return (T) this;
}
public <T extends ElementWidget> T mapElement(UnaryOperator<RenderElement> function) {
if (element != null)
element = function.apply(element);
//noinspection unchecked
return (T) this;
}
public <T extends ElementWidget> T withPadding(float paddingX, float paddingY) {
this.paddingX = paddingX;
this.paddingY = paddingY;
//noinspection unchecked
return (T) this;
}
public <T extends ElementWidget> T enableFade(int fadeModifierX, int fadeModifierY) {
this.fade.startWithValue(0);
this.usesFade = true;
this.fadeModX = fadeModifierX;
this.fadeModY = fadeModifierY;
//noinspection unchecked
return (T) this;
}
public <T extends ElementWidget> T disableFade() {
this.fade.startWithValue(1);
this.usesFade = false;
//noinspection unchecked
return (T) this;
}
public LerpedFloat fade() {
return fade;
}
public <T extends ElementWidget> T fade(float target) {
fade.chase(target, 0.1, LerpedFloat.Chaser.EXP);
//noinspection unchecked
return (T) this;
}
/**
* Rescaling and its effects aren't properly tested with most elements.
* Thought it should work fine when using a TextStencilElement.
* Check BaseConfigScreen's title for such an example.
*/
@Deprecated
public <T extends ElementWidget> T rescaleElement(float rescaleSizeX, float rescaleSizeY) {
this.rescaleElement = true;
this.rescaleSizeX = rescaleSizeX;
this.rescaleSizeY = rescaleSizeY;
//noinspection unchecked
return (T) this;
}
public <T extends ElementWidget> T disableRescale() {
this.rescaleElement = false;
//noinspection unchecked
return (T) this;
}
@Override
public void tick() {
super.tick();
fade.tickChaser();
}
@Override
protected void beforeRender(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
super.beforeRender(ms, mouseX, mouseY, partialTicks);
isHovered = isMouseOver(mouseX, mouseY);
float fadeValue = fade.getValue(partialTicks);
element.withAlpha(fadeValue);
if (fadeValue < 1) {
ms.translate((1 - fadeValue) * fadeModX, (1 - fadeValue) * fadeModY, 0);
}
}
@Override
public void doRender(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
ms.pushPose();
ms.translate(getX() + paddingX, getY() + paddingY, z);
float innerWidth = width - 2 * paddingX;
float innerHeight = height - 2 * paddingY;
float eX = element.getX(), eY = element.getY();
if (rescaleElement) {
float xScale = innerWidth / rescaleSizeX;
float yScale = innerHeight / rescaleSizeY;
ms.scale(xScale, yScale, 1);
element.at(eX / xScale, eY / yScale);
innerWidth /= xScale;
innerHeight /= yScale;
}
element.withBounds((int) innerWidth, (int) innerHeight).render(ms);
ms.popPose();
if (rescaleElement) {
element.at(eX, eY);
}
}
public RenderElement getRenderElement() {
return element;
}
}

View File

@@ -1,49 +0,0 @@
package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.network.chat.Component;
import nl.requios.effortlessbuilding.create.foundation.gui.AllGuiTextures;
import nl.requios.effortlessbuilding.create.foundation.gui.element.ScreenElement;
public class IconButton extends AbstractSimiWidget {
protected ScreenElement icon;
public IconButton(int x, int y, ScreenElement icon) {
this(x, y, 18, 18, icon);
}
public IconButton(int x, int y, int w, int h, ScreenElement icon) {
super(x, y, w, h);
this.icon = icon;
}
@Override
public void doRender(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
if (visible) {
isHovered = mouseX >= getX() && mouseY >= getY() && mouseX < getX() + width && mouseY < getY() + height;
AllGuiTextures button = !active ? AllGuiTextures.BUTTON_DOWN
: isMouseOver(mouseX, mouseY) ? AllGuiTextures.BUTTON_HOVER : AllGuiTextures.BUTTON;
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
drawBg(ms, button);
icon.render(ms, getX() + 1, getY() + 1);
}
}
protected void drawBg(PoseStack ms, AllGuiTextures button) {
AllGuiTextures.BUTTON.bind();
blit(ms, getX(), getY(), button.startX, button.startY, button.width, button.height);
}
public void setToolTip(Component text) {
toolTip.clear();
toolTip.add(text);
}
public void setIcon(ScreenElement icon) {
this.icon = icon;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.google.common.collect.ImmutableList;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.network.chat.Component;
import nl.requios.effortlessbuilding.create.foundation.gui.AllGuiTextures;
public class Indicator extends AbstractSimiWidget {
public State state;
public Indicator(int x, int y, Component tooltip) {
super(x, y, AllGuiTextures.INDICATOR.width, AllGuiTextures.INDICATOR.height);
this.toolTip = toolTip.isEmpty() ? ImmutableList.of() : ImmutableList.of(tooltip);
this.state = State.OFF;
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks ) {
if (!visible)
return;
AllGuiTextures toDraw;
switch (state) {
case ON: toDraw = AllGuiTextures.INDICATOR_WHITE; break;
case OFF: toDraw = AllGuiTextures.INDICATOR; break;
case RED: toDraw = AllGuiTextures.INDICATOR_RED; break;
case YELLOW: toDraw = AllGuiTextures.INDICATOR_YELLOW; break;
case GREEN: toDraw = AllGuiTextures.INDICATOR_GREEN; break;
default: toDraw = AllGuiTextures.INDICATOR; break;
}
toDraw.render(ms, getX(), getY());
}
public enum State {
OFF, ON,
RED, YELLOW, GREEN;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import javax.annotation.Nonnull;
public class Label extends AbstractSimiWidget {
public Component text;
public String suffix;
protected boolean hasShadow;
protected int color;
protected Font font;
public Label(int x, int y, Component text) {
super(x, y, Minecraft.getInstance().font.width(text), 10);
font = Minecraft.getInstance().font;
this.text = Components.literal("Label");
color = 0xFFFFFF;
hasShadow = false;
suffix = "";
}
public Label colored(int color) {
this.color = color;
return this;
}
public Label withShadow() {
this.hasShadow = true;
return this;
}
public Label withSuffix(String s) {
suffix = s;
return this;
}
public void setTextAndTrim(Component newText, boolean trimFront, int maxWidthPx) {
Font fontRenderer = Minecraft.getInstance().font;
if (fontRenderer.width(newText) <= maxWidthPx) {
text = newText;
return;
}
String trim = "...";
int trimWidth = fontRenderer.width(trim);
String raw = newText.getString();
StringBuilder builder = new StringBuilder(raw);
int startIndex = trimFront ? 0 : raw.length() - 1;
int endIndex = !trimFront ? 0 : raw.length() - 1;
int step = (int) Math.signum(endIndex - startIndex);
for (int i = startIndex; i != endIndex; i += step) {
String sub = builder.substring(trimFront ? i : startIndex, trimFront ? endIndex + 1 : i + 1);
if (fontRenderer.width(Components.literal(sub).setStyle(newText.getStyle())) + trimWidth <= maxWidthPx) {
text = Components.literal(trimFront ? trim + sub : sub + trim).setStyle(newText.getStyle());
return;
}
}
}
@Override
protected void doRender(@Nonnull PoseStack ms, int mouseX, int mouseY, float partialTicks) {
if (text == null || text.getString().isEmpty())
return;
RenderSystem.setShaderColor(1, 1, 1, 1);
MutableComponent copy = text.plainCopy();
if (suffix != null && !suffix.isEmpty())
copy.append(suffix);
if (hasShadow)
font.drawShadow(ms, copy, getX(), getY(), color);
else
font.draw(ms, copy, getX(), getY(), color);
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import nl.requios.effortlessbuilding.create.AllKeys;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import nl.requios.effortlessbuilding.create.foundation.utility.Lang;
import java.util.function.Consumer;
import java.util.function.Function;
public class ScrollInput extends AbstractSimiWidget {
protected Consumer<Integer> onScroll;
protected int state;
protected Component title = Lang.translateDirect("gui.scrollInput.defaultTitle");
protected final Component scrollToModify = Lang.translateDirect("gui.scrollInput.scrollToModify");
protected final Component shiftScrollsFaster = Lang.translateDirect("gui.scrollInput.shiftScrollsFaster");
protected Component hint = null;
protected Label displayLabel;
protected boolean inverted;
protected boolean soundPlayed;
protected Function<Integer, Component> formatter;
protected int min, max;
protected int shiftStep;
Function<StepContext, Integer> step;
public ScrollInput(int xIn, int yIn, int widthIn, int heightIn) {
super(xIn, yIn, widthIn, heightIn);
state = 0;
min = 0;
max = 1;
shiftStep = 5;
step = standardStep();
formatter = i -> Components.literal(String.valueOf(i));
soundPlayed = false;
}
public Function<StepContext, Integer> standardStep() {
return c -> c.shift ? shiftStep : 1;
}
public ScrollInput inverted() {
inverted = true;
return this;
}
public ScrollInput withRange(int min, int max) {
this.min = min;
this.max = max;
return this;
}
public ScrollInput calling(Consumer<Integer> onScroll) {
this.onScroll = onScroll;
return this;
}
public ScrollInput format(Function<Integer, Component> formatter) {
this.formatter = formatter;
return this;
}
public ScrollInput removeCallback() {
this.onScroll = null;
return this;
}
public ScrollInput titled(MutableComponent title) {
this.title = title;
updateTooltip();
return this;
}
public ScrollInput addHint(MutableComponent hint) {
this.hint = hint;
updateTooltip();
return this;
}
public ScrollInput withStepFunction(Function<StepContext, Integer> step) {
this.step = step;
return this;
}
public ScrollInput writingTo(Label label) {
this.displayLabel = label;
if (label != null)
writeToLabel();
return this;
}
@Override
public void tick() {
super.tick();
soundPlayed = false;
}
public int getState() {
return state;
}
public ScrollInput setState(int state) {
this.state = state;
clampState();
updateTooltip();
if (displayLabel != null)
writeToLabel();
return this;
}
public ScrollInput withShiftStep(int step) {
shiftStep = step;
return this;
}
@Override
public boolean mouseScrolled(double mouseX, double mouseY, double delta) {
if (!this.visible || !this.isHovered) return false; //Added
if (inverted)
delta *= -1;
StepContext context = new StepContext();
context.control = AllKeys.ctrlDown();
context.shift = AllKeys.shiftDown();
context.currentValue = state;
context.forward = delta > 0;
int priorState = state;
boolean shifted = AllKeys.shiftDown();
int step = (int) Math.signum(delta) * this.step.apply(context);
state += step;
if (shifted)
state -= state % shiftStep;
clampState();
if (priorState != state) {
// if (!soundPlayed)
// Minecraft.getInstance()
// .getSoundManager()
// .play(SimpleSoundInstance.forUI(AllSoundEvents.SCROLL_VALUE.getMainEvent(),
// 1.5f + 0.1f * (state - min) / (max - min)));
// soundPlayed = true;
onChanged();
}
// return priorState != state;
return true; //Changed
}
protected void clampState() {
if (state >= max)
state = max - 1;
if (state < min)
state = min;
}
public void onChanged() {
if (displayLabel != null)
writeToLabel();
if (onScroll != null)
onScroll.accept(state);
updateTooltip();
}
protected void writeToLabel() {
displayLabel.text = formatter.apply(state);
}
protected void updateTooltip() {
toolTip.clear();
if (title == null)
return;
toolTip.add(title.plainCopy()
.withStyle(s -> s.withColor(HEADER_RGB)));
if (hint != null)
toolTip.add(hint.plainCopy()
.withStyle(s -> s.withColor(HINT_RGB)));
toolTip.add(scrollToModify.plainCopy()
.withStyle(ChatFormatting.ITALIC, ChatFormatting.DARK_GRAY));
toolTip.add(shiftScrollsFaster.plainCopy()
.withStyle(ChatFormatting.ITALIC, ChatFormatting.DARK_GRAY));
}
public static class StepContext {
public int currentValue;
public boolean forward;
public boolean shift;
public boolean control;
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import nl.requios.effortlessbuilding.create.foundation.utility.Lang;
import java.util.ArrayList;
import java.util.List;
public class SelectionScrollInput extends ScrollInput {
private final MutableComponent scrollToSelect = Lang.translateDirect("gui.scrollInput.scrollToSelect");
protected List<? extends Component> options;
public SelectionScrollInput(int xIn, int yIn, int widthIn, int heightIn) {
super(xIn, yIn, widthIn, heightIn);
options = new ArrayList<>();
inverted();
}
public ScrollInput forOptions(List<? extends Component> options) {
this.options = options;
this.max = options.size();
format(options::get);
updateTooltip();
return this;
}
@Override
protected void updateTooltip() {
toolTip.clear();
if (title == null)
return;
toolTip.add(title.plainCopy()
.withStyle(s -> s.withColor(HEADER_RGB)));
int min = Math.min(this.max - 16, state - 7);
int max = Math.max(this.min + 16, state + 8);
min = Math.max(min, this.min);
max = Math.min(max, this.max);
if (this.min + 1 == min)
min--;
if (min > this.min)
toolTip.add(Components.literal("> ...")
.withStyle(ChatFormatting.GRAY));
if (this.max - 1 == max)
max++;
for (int i = min; i < max; i++) {
if (i == state)
toolTip.add(Components.empty()
.append("-> ")
.append(options.get(i))
.withStyle(ChatFormatting.WHITE));
else
toolTip.add(Components.empty()
.append("> ")
.append(options.get(i))
.withStyle(ChatFormatting.GRAY));
}
if (max < this.max)
toolTip.add(Components.literal("> ...")
.withStyle(ChatFormatting.GRAY));
if (hint != null)
toolTip.add(hint.plainCopy()
.withStyle(s -> s.withColor(HINT_RGB)));
toolTip.add(scrollToSelect.plainCopy()
.withStyle(ChatFormatting.DARK_GRAY, ChatFormatting.ITALIC));
}
}

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package nl.requios.effortlessbuilding.create.foundation.gui.widget;
import java.util.List;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.network.chat.Component;
public class TooltipArea extends AbstractSimiWidget {
public TooltipArea(int x, int y, int width, int height) {
super(x, y, width, height);
}
@Override
public void renderWidget(PoseStack graphics, int mouseX, int mouseY, float partialTicks) {
if (visible)
isHovered = mouseX >= getX() && mouseY >= getY() && mouseX < getX() + width && mouseY < getY() + height;
}
public TooltipArea withTooltip(List<Component> tooltip) {
this.toolTip = tooltip;
return this;
}
}

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package nl.requios.effortlessbuilding.create.foundation.item;
import net.minecraft.ChatFormatting;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.MutableComponent;
import nl.requios.effortlessbuilding.create.foundation.utility.Components;
import nl.requios.effortlessbuilding.create.foundation.utility.Lang;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import static net.minecraft.ChatFormatting.*;
import static nl.requios.effortlessbuilding.create.foundation.item.TooltipHelper.cutStringTextComponent;
import static nl.requios.effortlessbuilding.create.foundation.item.TooltipHelper.cutTextComponent;
public class ItemDescription {
public static final ItemDescription MISSING = new ItemDescription(null);
public static Component trim = Components.literal(" ").withStyle(WHITE, STRIKETHROUGH);
public enum Palette {
Blue(BLUE, AQUA),
Green(DARK_GREEN, GREEN),
Yellow(GOLD, YELLOW),
Red(DARK_RED, RED),
Purple(DARK_PURPLE, LIGHT_PURPLE),
Gray(DARK_GRAY, GRAY),
;
private Palette(ChatFormatting primary, ChatFormatting highlight) {
color = primary;
hColor = highlight;
}
public ChatFormatting color;
public ChatFormatting hColor;
}
private List<Component> lines;
private List<Component> linesOnShift;
private List<Component> linesOnCtrl;
private Palette palette;
public ItemDescription(Palette palette) {
this.palette = palette;
lines = new ArrayList<>();
linesOnShift = new ArrayList<>();
linesOnCtrl = new ArrayList<>();
}
public ItemDescription withSummary(Component summary) {
addStrings(linesOnShift, cutTextComponent(summary, palette.color, palette.hColor));
return this;
}
public static String makeProgressBar(int length, int filledLength) {
String bar = " ";
int emptySpaces = length - filledLength;
for (int i = 0; i < filledLength; i++)
bar += "\u2588";
for (int i = 0; i < emptySpaces; i++)
bar += "\u2592";
return bar + " ";
}
public ItemDescription withBehaviour(String condition, String behaviour) {
add(linesOnShift, Components.literal(condition).withStyle(GRAY));
addStrings(linesOnShift, cutStringTextComponent(behaviour, palette.color, palette.hColor, 1));
return this;
}
public ItemDescription withControl(String condition, String action) {
add(linesOnCtrl, Components.literal(condition).withStyle(GRAY));
addStrings(linesOnCtrl, cutStringTextComponent(action, palette.color, palette.hColor, 1));
return this;
}
public ItemDescription createTabs() {
boolean hasDescription = !linesOnShift.isEmpty();
boolean hasControls = !linesOnCtrl.isEmpty();
if (hasDescription || hasControls) {
String[] holdDesc = Lang.translateDirect("tooltip.holdForDescription", "$")
.getString()
.split("\\$");
String[] holdCtrl = Lang.translateDirect("tooltip.holdForControls", "$")
.getString()
.split("\\$");
MutableComponent keyShift = Lang.translateDirect("tooltip.keyShift");
MutableComponent keyCtrl = Lang.translateDirect("tooltip.keyCtrl");
for (List<Component> list : Arrays.asList(lines, linesOnShift, linesOnCtrl)) {
boolean shift = list == linesOnShift;
boolean ctrl = list == linesOnCtrl;
if (holdDesc.length != 2 || holdCtrl.length != 2) {
list.add(0, Components.literal("Invalid lang formatting!"));
continue;
}
if (hasControls) {
MutableComponent tabBuilder = Components.empty();
tabBuilder.append(Components.literal(holdCtrl[0]).withStyle(DARK_GRAY));
tabBuilder.append(keyCtrl.plainCopy()
.withStyle(ctrl ? WHITE : GRAY));
tabBuilder.append(Components.literal(holdCtrl[1]).withStyle(DARK_GRAY));
list.add(0, tabBuilder);
}
if (hasDescription) {
MutableComponent tabBuilder = Components.empty();
tabBuilder.append(Components.literal(holdDesc[0]).withStyle(DARK_GRAY));
tabBuilder.append(keyShift.plainCopy()
.withStyle(shift ? WHITE : GRAY));
tabBuilder.append(Components.literal(holdDesc[1]).withStyle(DARK_GRAY));
list.add(0, tabBuilder);
}
if (shift || ctrl)
list.add(hasDescription && hasControls ? 2 : 1, Components.immutableEmpty());
}
}
if (!hasDescription)
linesOnShift = lines;
if (!hasControls)
linesOnCtrl = lines;
return this;
}
public static String hightlight(String s, Palette palette) {
return palette.hColor + s + palette.color;
}
public static void addStrings(List<Component> infoList, List<Component> textLines) {
textLines.forEach(s -> add(infoList, s));
}
public static void add(List<Component> infoList, List<Component> textLines) {
infoList.addAll(textLines);
}
public static void add(List<Component> infoList, Component line) {
infoList.add(line);
}
public Palette getPalette() {
return palette;
}
public List<Component> addInformation(List<Component> tooltip) {
if (Screen.hasShiftDown()) {
tooltip.addAll(linesOnShift);
return tooltip;
}
if (Screen.hasControlDown()) {
tooltip.addAll(linesOnCtrl);
return tooltip;
}
tooltip.addAll(lines);
return tooltip;
}
public List<Component> getLines() {
return lines;
}
public List<Component> getLinesOnCtrl() {
return linesOnCtrl;
}
public List<Component> getLinesOnShift() {
return linesOnShift;
}
}

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package nl.requios.effortlessbuilding.create.foundation.item;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandlerModifiable;
public class ItemHandlerWrapper implements IItemHandlerModifiable {
private IItemHandlerModifiable wrapped;
public ItemHandlerWrapper(IItemHandlerModifiable wrapped) {
this.wrapped = wrapped;
}
@Override
public int getSlots() {
return wrapped.getSlots();
}
@Override
public ItemStack getStackInSlot(int slot) {
return wrapped.getStackInSlot(slot);
}
@Override
public ItemStack insertItem(int slot, ItemStack stack, boolean simulate) {
return wrapped.insertItem(slot, stack, simulate);
}
@Override
public ItemStack extractItem(int slot, int amount, boolean simulate) {
return wrapped.extractItem(slot, amount, simulate);
}
@Override
public int getSlotLimit(int slot) {
return wrapped.getSlotLimit(slot);
}
@Override
public boolean isItemValid(int slot, ItemStack stack) {
return wrapped.isItemValid(slot, stack);
}
@Override
public void setStackInSlot(int slot, ItemStack stack) {
wrapped.setStackInSlot(slot, stack);
}
}

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package nl.requios.effortlessbuilding.create.foundation.item;
import nl.requios.effortlessbuilding.create.foundation.utility.Pair;
import net.minecraft.core.BlockPos;
import net.minecraft.core.NonNullList;
import net.minecraft.util.Mth;
import net.minecraft.world.Containers;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.crafting.Ingredient;
import net.minecraft.world.level.Level;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemHandlerHelper;
import org.apache.commons.lang3.mutable.MutableInt;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Function;
import java.util.function.Predicate;
public class ItemHelper {
public static void dropContents(Level world, BlockPos pos, IItemHandler inv) {
for (int slot = 0; slot < inv.getSlots(); slot++)
Containers.dropItemStack(world, pos.getX(), pos.getY(), pos.getZ(), inv.getStackInSlot(slot));
}
public static List<ItemStack> multipliedOutput(ItemStack in, ItemStack out) {
List<ItemStack> stacks = new ArrayList<>();
ItemStack result = out.copy();
result.setCount(in.getCount() * out.getCount());
while (result.getCount() > result.getMaxStackSize()) {
stacks.add(result.split(result.getMaxStackSize()));
}
stacks.add(result);
return stacks;
}
public static void addToList(ItemStack stack, List<ItemStack> stacks) {
for (ItemStack s : stacks) {
if (!ItemHandlerHelper.canItemStacksStack(stack, s))
continue;
int transferred = Math.min(s.getMaxStackSize() - s.getCount(), stack.getCount());
s.grow(transferred);
stack.shrink(transferred);
}
if (stack.getCount() > 0)
stacks.add(stack);
}
public static boolean isSameInventory(IItemHandler h1, IItemHandler h2) {
if (h1 == null || h2 == null)
return false;
if (h1.getSlots() != h2.getSlots())
return false;
for (int slot = 0; slot < h1.getSlots(); slot++) {
if (h1.getStackInSlot(slot) != h2.getStackInSlot(slot))
return false;
}
return true;
}
public static int calcRedstoneFromInventory(@Nullable IItemHandler inv) {
if (inv == null)
return 0;
int i = 0;
float f = 0.0F;
int totalSlots = inv.getSlots();
for (int j = 0; j < inv.getSlots(); ++j) {
int slotLimit = inv.getSlotLimit(j);
if (slotLimit == 0) {
totalSlots--;
continue;
}
ItemStack itemstack = inv.getStackInSlot(j);
if (!itemstack.isEmpty()) {
f += (float) itemstack.getCount() / (float) Math.min(slotLimit, itemstack.getMaxStackSize());
++i;
}
}
if (totalSlots == 0)
return 0;
f = f / totalSlots;
return Mth.floor(f * 14.0F) + (i > 0 ? 1 : 0);
}
public static List<Pair<Ingredient, MutableInt>> condenseIngredients(NonNullList<Ingredient> recipeIngredients) {
List<Pair<Ingredient, MutableInt>> actualIngredients = new ArrayList<>();
Ingredients: for (Ingredient igd : recipeIngredients) {
for (Pair<Ingredient, MutableInt> pair : actualIngredients) {
ItemStack[] stacks1 = pair.getFirst()
.getItems();
ItemStack[] stacks2 = igd.getItems();
if (stacks1.length != stacks2.length)
continue;
for (int i = 0; i <= stacks1.length; i++) {
if (i == stacks1.length) {
pair.getSecond()
.increment();
continue Ingredients;
}
if (!ItemStack.matches(stacks1[i], stacks2[i]))
break;
}
}
actualIngredients.add(Pair.of(igd, new MutableInt(1)));
}
return actualIngredients;
}
public static boolean matchIngredients(Ingredient i1, Ingredient i2) {
if (i1 == i2)
return true;
ItemStack[] stacks1 = i1.getItems();
ItemStack[] stacks2 = i2.getItems();
if (stacks1 == stacks2)
return true;
if (stacks1.length == stacks2.length) {
for (int i = 0; i < stacks1.length; i++)
if (!ItemStack.isSame(stacks1[i], stacks2[i]))
return false;
return true;
}
return false;
}
public static boolean matchAllIngredients(NonNullList<Ingredient> ingredients) {
if (ingredients.size() <= 1)
return true;
Ingredient firstIngredient = ingredients.get(0);
for (int i = 1; i < ingredients.size(); i++)
if (!matchIngredients(firstIngredient, ingredients.get(i)))
return false;
return true;
}
public static enum ExtractionCountMode {
EXACTLY, UPTO
}
public static ItemStack extract(IItemHandler inv, Predicate<ItemStack> test, boolean simulate) {
return extract(inv, test, ExtractionCountMode.UPTO, 64, simulate);
}
public static ItemStack extract(IItemHandler inv, Predicate<ItemStack> test, int exactAmount, boolean simulate) {
return extract(inv, test, ExtractionCountMode.EXACTLY, exactAmount, simulate);
}
public static ItemStack extract(IItemHandler inv, Predicate<ItemStack> test, ExtractionCountMode mode, int amount,
boolean simulate) {
ItemStack extracting = ItemStack.EMPTY;
boolean amountRequired = mode == ExtractionCountMode.EXACTLY;
boolean checkHasEnoughItems = amountRequired;
boolean hasEnoughItems = !checkHasEnoughItems;
boolean potentialOtherMatch = false;
int maxExtractionCount = amount;
Extraction: do {
extracting = ItemStack.EMPTY;
for (int slot = 0; slot < inv.getSlots(); slot++) {
int amountToExtractFromThisSlot =
Math.min(maxExtractionCount - extracting.getCount(), inv.getStackInSlot(slot)
.getMaxStackSize());
ItemStack stack = inv.extractItem(slot, amountToExtractFromThisSlot, true);
if (stack.isEmpty())
continue;
if (!test.test(stack))
continue;
if (!extracting.isEmpty() && !canItemStackAmountsStack(stack, extracting)) {
potentialOtherMatch = true;
continue;
}
if (extracting.isEmpty())
extracting = stack.copy();
else
extracting.grow(stack.getCount());
if (!simulate && hasEnoughItems)
inv.extractItem(slot, stack.getCount(), false);
if (extracting.getCount() >= maxExtractionCount) {
if (checkHasEnoughItems) {
hasEnoughItems = true;
checkHasEnoughItems = false;
continue Extraction;
} else {
break Extraction;
}
}
}
if (!extracting.isEmpty() && !hasEnoughItems && potentialOtherMatch) {
ItemStack blackListed = extracting.copy();
test = test.and(i -> !ItemHandlerHelper.canItemStacksStack(i, blackListed));
continue;
}
if (checkHasEnoughItems)
checkHasEnoughItems = false;
else
break Extraction;
} while (true);
if (amountRequired && extracting.getCount() < amount)
return ItemStack.EMPTY;
return extracting;
}
public static ItemStack extract(IItemHandler inv, Predicate<ItemStack> test,
Function<ItemStack, Integer> amountFunction, boolean simulate) {
ItemStack extracting = ItemStack.EMPTY;
int maxExtractionCount = 64;
for (int slot = 0; slot < inv.getSlots(); slot++) {
if (extracting.isEmpty()) {
ItemStack stackInSlot = inv.getStackInSlot(slot);
if (stackInSlot.isEmpty() || !test.test(stackInSlot))
continue;
int maxExtractionCountForItem = amountFunction.apply(stackInSlot);
if (maxExtractionCountForItem == 0)
continue;
maxExtractionCount = Math.min(maxExtractionCount, maxExtractionCountForItem);
}
ItemStack stack = inv.extractItem(slot, maxExtractionCount - extracting.getCount(), true);
if (!test.test(stack))
continue;
if (!extracting.isEmpty() && !canItemStackAmountsStack(stack, extracting))
continue;
if (extracting.isEmpty())
extracting = stack.copy();
else
extracting.grow(stack.getCount());
if (!simulate)
inv.extractItem(slot, stack.getCount(), false);
if (extracting.getCount() >= maxExtractionCount)
break;
}
return extracting;
}
public static boolean canItemStackAmountsStack(ItemStack a, ItemStack b) {
return ItemHandlerHelper.canItemStacksStack(a, b) && a.getCount() + b.getCount() <= a.getMaxStackSize();
}
public static ItemStack findFirstMatch(IItemHandler inv, Predicate<ItemStack> test) {
int slot = findFirstMatchingSlotIndex(inv, test);
if (slot == -1)
return ItemStack.EMPTY;
else
return inv.getStackInSlot(slot);
}
public static int findFirstMatchingSlotIndex(IItemHandler inv, Predicate<ItemStack> test) {
for (int slot = 0; slot < inv.getSlots(); slot++) {
ItemStack toTest = inv.getStackInSlot(slot);
if (test.test(toTest))
return slot;
}
return -1;
}
}

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