2 Commits
1.17 ... 1.13

122 changed files with 7956 additions and 9337 deletions

1
.gitignore vendored
View File

@@ -20,7 +20,6 @@ build
# other # other
eclipse eclipse
run run
logs/*
# Files from Forge MDK # Files from Forge MDK
forge*changelog.txt forge*changelog.txt

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@@ -1,520 +0,0 @@
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
parts herein are licensed under the terms of the LGPL 2.1 found
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
copied below.
Homepage: http://minecraftforge.net/
https://github.com/MinecraftForge/MinecraftForge
A note on authorship:
All source artifacts are property of their original author, with
the exclusion of the contents of the patches directory and others
copied from it from time to time. Authorship of the contents of
the patches directory is retained by the Minecraft Forge project.
This is because the patches are partially machine generated
artifacts, and are changed heavily due to the way forge works.
Individual attribution within them is impossible.
Consent:
All contributions to Forge must consent to the release of any
patch content to the Forge project.
A note on infectivity:
The LGPL is chosen specifically so that projects may depend on Forge
features without being infected with its license. That is the
purpose of the LGPL. Mods and others using this code via ordinary
Java mechanics for referencing libraries are specifically not bound
by Forge's license for the Mod code.
=== MCP Data ===
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
from them. The license to MCP data is not transitive - distribution of this data by
third parties requires independent licensing from the MCP team. This data is not
redistributable without permission from the MCP team.
=== Sharing ===
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
-- Runtime patcher --
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
-- ASM transformers --
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
=========================================================================
This software includes portions from the Apache Maven project at
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
included based on guidelines at
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
with notices intact. The only change is a non-functional change of package name.
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
=========================================================================
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1
README.md Normal file
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@@ -0,0 +1 @@
The 1.12 repository can be found here: https://bitbucket.org/Requios/effortless-building/src/master/

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@@ -1,10 +1,11 @@
buildscript { buildscript {
repositories { repositories {
maven { url = 'https://files.minecraftforge.net/maven' } maven { url = 'https://files.minecraftforge.net/maven' }
jcenter()
mavenCentral() mavenCentral()
} }
dependencies { dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1+', changing: true classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
} }
} }
apply plugin: 'net.minecraftforge.gradle' apply plugin: 'net.minecraftforge.gradle'
@@ -12,12 +13,11 @@ apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'eclipse' apply plugin: 'eclipse'
apply plugin: 'maven-publish' apply plugin: 'maven-publish'
version = '1.17.1-2.31' version = '1.13.2-2.16'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding' archivesBaseName = 'effortlessbuilding'
// Mojang ships Java 16 to end users in 1.17+ instead of Java 8 in 1.16 or lower, so your mod should target Java 16. sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
java.toolchain.languageVersion = JavaLanguageVersion.of(16)
minecraft { minecraft {
// The mappings can be changed at any time, and must be in the following format. // The mappings can be changed at any time, and must be in the following format.
@@ -25,10 +25,11 @@ minecraft {
// stable_# Stables are built at the discretion of the MCP team. // stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work. // Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace. // Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'official', version: '1.17.1' mappings channel: 'snapshot', version: '20180921-1.13'
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable. // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// accessTransformer = file('build/resources/main/META-INF/accesstransformer.cfg')
// Default run configurations. // Default run configurations.
// These can be tweaked, removed, or duplicated as needed. // These can be tweaked, removed, or duplicated as needed.
runs { runs {
@@ -63,25 +64,6 @@ minecraft {
} }
} }
} }
data {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
} }
} }
@@ -89,7 +71,7 @@ dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed // Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied. // that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it. // The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.17.1-37.0.50' minecraft 'net.minecraftforge:forge:1.13.2-25.0.219'
// You may put jars on which you depend on in ./libs or you may define them like so.. // You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier" // compile "some.group:artifact:version:classifier"
@@ -127,15 +109,18 @@ jar {
} }
// Example configuration to allow publishing using the maven-publish task // Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file // we define a custom artifact that is sourced from the reobfJar output task
jar.finalizedBy('reobfJar') // and then declare that to be published
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing // Note you'll need to add a repository here
//publish.dependsOn('reobfJar') def reobfFile = file("$buildDir/reobfJar/output.jar")
def reobfArtifact = artifacts.add('default', reobfFile) {
type 'jar'
builtBy 'reobfJar'
}
publishing { publishing {
publications { publications {
mavenJava(MavenPublication) { mavenJava(MavenPublication) {
artifact jar artifact reobfArtifact
} }
} }
repositories { repositories {

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@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
zipStoreBase=GRADLE_USER_HOME zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip

71
gradlew vendored
View File

@@ -1,20 +1,4 @@
#!/usr/bin/env bash #!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
############################################################################## ##############################################################################
## ##
@@ -44,7 +28,7 @@ APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"` APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"' DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value. # Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum" MAX_FD="maximum"
@@ -72,7 +56,7 @@ case "`uname`" in
Darwin* ) Darwin* )
darwin=true darwin=true
;; ;;
MSYS* | MINGW* ) MINGW* )
msys=true msys=true
;; ;;
NONSTOP* ) NONSTOP* )
@@ -82,7 +66,6 @@ esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM. # Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
@@ -126,11 +109,10 @@ if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi fi
# For Cygwin or MSYS, switch paths to Windows format before running java # For Cygwin, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"` APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"` JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath # We build the pattern for arguments to be converted via cygpath
@@ -156,28 +138,35 @@ if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
else else
eval `echo args$i`="\"$arg\"" eval `echo args$i`="\"$arg\""
fi fi
i=`expr $i + 1` i=$((i+1))
done done
case $i in case $i in
0) set -- ;; (0) set -- ;;
1) set -- "$args0" ;; (1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;; (2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;; (3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;; (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac esac
fi fi
ARGV=("$@") # Escape application args
eval set -- $DEFAULT_JVM_OPTS save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
IFS=$' # Collect all arguments for the java command, following the shell quoting and substitution rules
' read -rd '' -a JAVA_OPTS_ARR <<< "$(echo $JAVA_OPTS | xargs -n1)" eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
IFS=$'
' read -rd '' -a GRADLE_OPTS_ARR <<< "$(echo $GRADLE_OPTS | xargs -n1)"
exec "$JAVACMD" "$@" "${JAVA_OPTS_ARR[@]}" "${GRADLE_OPTS_ARR[@]}" "-Dorg.gradle.appname=$APP_BASE_NAME" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "${ARGV[@]}" # by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

43
gradlew.bat vendored
View File

@@ -1,19 +1,3 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off @if "%DEBUG%" == "" @echo off
@rem ########################################################################## @rem ##########################################################################
@rem @rem
@@ -29,18 +13,15 @@ if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0 set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME% set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m" set DEFAULT_JVM_OPTS=
@rem Find java.exe @rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1 %JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute if "%ERRORLEVEL%" == "0" goto init
echo. echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -54,7 +35,7 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=% set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute if exist "%JAVA_EXE%" goto init
echo. echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
@@ -64,14 +45,28 @@ echo location of your Java installation.
goto fail goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute :execute
@rem Setup the command line @rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle @rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %* "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end :end
@rem End local scope for the variables with windows NT shell @rem End local scope for the variables with windows NT shell

View File

@@ -4,132 +4,131 @@ import net.minecraftforge.common.ForgeConfigSpec;
public class BuildConfig { public class BuildConfig {
private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder(); private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
public static final Reach reach = new Reach(builder); public static final Reach reach = new Reach(builder);
public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder); public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder);
public static final Visuals visuals = new Visuals(builder); public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build(); public static final ForgeConfigSpec spec = builder.build();
public static class Reach { public static class Reach {
public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades; public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative; public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0; public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1; public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2; public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3; public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
public Reach(ForgeConfigSpec.Builder builder) { public Reach(ForgeConfigSpec.Builder builder) {
builder.push("Reach"); builder.push("Reach");
enableReachUpgrades = builder enableReachUpgrades = builder
.comment("Reach: how far away the player can place blocks using mirror/array etc.", .comment("Reach: how far away the player can place blocks using mirror/array etc.",
"Enable the crafting of reach upgrades to increase reach.", "Enable the crafting of reach upgrades to increase reach.",
"If disabled, reach is set to level 3 for survival players.") "If disabled, reach is set to level 3 for survival players.")
.define("enableReachUpgrades", true); .define("enableReachUpgrades", true);
maxReachCreative = builder maxReachCreative = builder
.comment("Maximum reach in creative", .comment("Maximum reach in creative",
"Keep in mind that chunks need to be loaded to be able to place blocks inside.") "Keep in mind that chunks need to be loaded to be able to place blocks inside.")
.define("maxReachCreative", 200); .define("maxReachCreative", 200);
maxReachLevel0 = builder maxReachLevel0 = builder
.comment("Maximum reach in survival without upgrades", .comment("Maximum reach in survival without upgrades",
"Reach upgrades are craftable consumables that permanently increase reach.", "Reach upgrades are craftable consumables that permanently increase reach.",
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.") "Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
.define("maxReachLevel0", 20); .define("maxReachLevel0", 20);
maxReachLevel1 = builder maxReachLevel1 = builder
.comment("Maximum reach in survival with one upgrade") .comment("Maximum reach in survival with one upgrade")
.define("maxReachLevel1", 50); .define("maxReachLevel1", 50);
maxReachLevel2 = builder maxReachLevel2 = builder
.comment("Maximum reach in survival with two upgrades") .comment("Maximum reach in survival with two upgrades")
.define("maxReachLevel2", 100); .define("maxReachLevel2", 100);
maxReachLevel3 = builder maxReachLevel3 = builder
.comment("Maximum reach in survival with three upgrades") .comment("Maximum reach in survival with three upgrades")
.define("maxReachLevel3", 200); .define("maxReachLevel3", 200);
builder.pop(); builder.pop();
} }
} }
public static class SurvivalBalancers { public static class SurvivalBalancers {
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar; public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime; public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage; public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel; public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize; public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
public SurvivalBalancers(ForgeConfigSpec.Builder builder) { public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
builder.push("SurvivalBalancers"); builder.push("SurvivalBalancers");
breakFar = builder breakFar = builder
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.", .comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
"Note: this allows insta-breaking of blocks in survival.") "Note: this allows insta-breaking of blocks in survival.")
.define("breakFar", false); .define("breakFar", false);
increasedMiningTime = builder increasedMiningTime = builder
.comment("Increases the time to mine a block when breaking multiple at once.", .comment("Increases the time to mine a block when breaking multiple at once.",
"Mining time depends on how many blocks, what type of blocks, and the percentage below.", "Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.") "Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
.define("increasedMiningTime", true); .define("increasedMiningTime", true);
miningTimePercentage = builder miningTimePercentage = builder
.comment("How much the mining time of each additional block counts towards an increased mining time.", .comment("How much the mining time of each additional block counts towards an increased mining time.",
"A percentage between 0% and 100%, where 0% is the same as disabling it,", "A percentage between 0% and 100%, where 0% is the same as disabling it,",
"and 100% takes as much time as breaking each block individually.", "and 100% takes as much time as breaking each block individually.",
"The block in front of you always counts as 100%.") "The block in front of you always counts as 100%.")
.defineInRange("miningTimePercentage", 50, 0, 200); .defineInRange("miningTimePercentage", 50, 0, 200);
quickReplaceMiningLevel = builder quickReplaceMiningLevel = builder
.comment("Determines what blocks can be replaced in survival.", .comment("Determines what blocks can be replaced in survival.",
"-1: only blocks that can be harvested by hand (default)", "-1: only blocks that can be harvested by hand (default)",
"0: blocks that can be harvested with wooden or gold tools", "0: blocks that can be harvested with wooden or gold tools",
"1: blocks that can be harvested with stone tools", "1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools", "2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools", "3: blocks that can be harvested with diamond tools")
"4: blocks that can be harvested with netherite tools") .defineInRange("quickReplaceMiningLevel", -1, -1, 3);
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
undoStackSize = builder undoStackSize = builder
.comment("How many placements are remembered for the undo functionality.") .comment("How many placements are remembered for the undo functionality.")
.worldRestart() .worldRestart()
.define("undoStackSize", 10); .define("undoStackSize", 10);
builder.pop(); builder.pop();
} }
} }
public static class Visuals { public static class Visuals {
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview; public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier; public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
public final ForgeConfigSpec.ConfigValue<Integer> shaderThreshold; public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold;
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders; public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
public Visuals(ForgeConfigSpec.Builder builder) { public Visuals(ForgeConfigSpec.Builder builder) {
builder.push("Visuals"); builder.push("Visuals");
alwaysShowBlockPreview = builder alwaysShowBlockPreview = builder
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode") .comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
.define("alwaysShowBlockPreview", false); .define("alwaysShowBlockPreview", false);
dissolveTimeMultiplier = builder dissolveTimeMultiplier = builder
.comment("How long the dissolve effect takes when placing blocks.", .comment("How long the dissolve effect takes when placing blocks.",
"Default between 30 and 60 ticks, you can multiply that here.", "Default between 30 and 60 ticks, you can multiply that here.",
"Recommended values:", "Recommended values:",
"Snappy: 0.7", "Snappy: 0.7",
"Relaxing: 1.5") "Relaxing: 1.5")
.define("dissolveTimeMultiplier", 1.0); .define("dissolveTimeMultiplier", 1.0);
shaderThreshold = builder shaderTreshold = builder
.comment("Switch to using the simple performance shader when placing more than this many blocks.") .comment("Switch to using the simple performance shader when placing more than this many blocks.")
.define("shaderTreshold", 1500); .define("shaderTreshold", 1500);
useShaders = builder useShaders = builder
.comment("Use fancy shaders while placing blocks") .comment("Use fancy shaders while placing blocks")
.define("useShaders", true); .define("useShaders", true);
builder.pop(); builder.pop();
} }
} }
} }

View File

@@ -1,114 +1,153 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraft.world.entity.player.Player; import net.minecraft.block.Block;
import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.inventory.MenuType; import net.minecraft.item.Item;
import net.minecraft.world.item.Item; import net.minecraft.util.ResourceLocation;
import net.minecraft.resources.ResourceLocation; import net.minecraft.util.text.TextComponentString;
import net.minecraft.network.chat.TextComponent; import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.RegisterCapabilitiesEvent; import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.common.crafting.CraftingHelper;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DistExecutor; import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ExtensionPoint;
import net.minecraftforge.fml.ModLoadingContext; import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig; import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fmllegacy.RegistryObject; import net.minecraftforge.fml.network.NetworkRegistry;
import net.minecraftforge.fmllegacy.network.IContainerFactory;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager; import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager; import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer; import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer; import nl.requios.effortlessbuilding.helper.ReachConditionFactory;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer; import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.*; import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
import nl.requios.effortlessbuilding.network.PacketHandler; import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.proxy.IProxy; import nl.requios.effortlessbuilding.proxy.IProxy;
import nl.requios.effortlessbuilding.proxy.ServerProxy; import nl.requios.effortlessbuilding.proxy.ServerProxy;
import nl.requios.effortlessbuilding.render.ShaderHandler;
import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
// The value here should match an entry in the META-INF/mods.toml file
@Mod(EffortlessBuilding.MODID) @Mod(EffortlessBuilding.MODID)
public class EffortlessBuilding { @Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
public class EffortlessBuilding
{
public static final String MODID = "effortlessbuilding";
public static final String NAME = "Effortless Building";
public static final String VERSION = "1.13.2-2.16";
public static final String MODID = "effortlessbuilding"; public static EffortlessBuilding instance;
public static final Logger logger = LogManager.getLogger();
public static EffortlessBuilding instance; public static final Logger logger = LogManager.getLogger();
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
//Registration public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
private static final DeferredRegister<MenuType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.CONTAINERS, EffortlessBuilding.MODID);
public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new); public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new); public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
public static final RegistryObject<Item> DIAMOND_RANDOMIZER_BAG_ITEM = ITEMS.register("diamond_randomizer_bag", DiamondRandomizerBagItem::new); public static final ItemReachUpgrade2 ITEM_REACH_UPGRADE_2 = new ItemReachUpgrade2();
public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new); public static final ItemReachUpgrade3 ITEM_REACH_UPGRADE_3 = new ItemReachUpgrade3();
public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new);
public static final RegistryObject<MenuType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new)); public static final Block[] BLOCKS = {
public static final RegistryObject<MenuType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new)); };
public static final RegistryObject<MenuType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new));
public EffortlessBuilding() { public static final Item[] ITEMS = {
instance = this; ITEM_RANDOMIZER_BAG,
ITEM_REACH_UPGRADE_1,
ITEM_REACH_UPGRADE_2,
ITEM_REACH_UPGRADE_3
};
// Register ourselves for server and other game events we are interested in public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
FMLJavaModLoadingContext.get().getModEventBus().register(this);
ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus()); public EffortlessBuilding() {
CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus()); instance = this;
//Register config // Register the setup method for modloading
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec); FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
} // Register the enqueueIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
// Register the processIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
// Register the clientSetup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
public static <T extends AbstractContainerMenu> MenuType<T> registerContainer(IContainerFactory<T> fact){ //Register config
MenuType<T> type = new MenuType<T>(fact); ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
return type;
}
@SubscribeEvent // Register ourselves for server and other game events we are interested in
public void setup(final FMLCommonSetupEvent event) { MinecraftForge.EVENT_BUS.register(this);
PacketHandler.register(); }
proxy.setup(event); @SubscribeEvent
public void setup(final FMLCommonSetupEvent event)
{
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
CompatHelper.setup(); PacketHandler.register();
}
@SubscribeEvent //Register recipe condition
public void clientSetup(final FMLClientSetupEvent event) { CraftingHelper.register(new ResourceLocation(MODID, "enable_reach_upgrades"), new ReachConditionFactory());
proxy.clientSetup(event);
}
@SubscribeEvent //TODO 1.13 config
public void registerCapabilities(RegisterCapabilitiesEvent event){ // ConfigManager.sync(MODID, Config.Type.INSTANCE);
event.register(ModifierCapabilityManager.IModifierCapability.class);
event.register(ModeCapabilityManager.IModeCapability.class);
}
public static void log(String msg) { ModLoadingContext.get().registerExtensionPoint(ExtensionPoint.GUIFACTORY, () -> RandomizerBagGuiHandler::openGui);
logger.info(msg);
}
public static void log(Player player, String msg) { proxy.setup(event);
log(player, msg, false);
}
public static void log(Player player, String msg, boolean actionBar) { CompatHelper.setup();
player.displayClientMessage(new TextComponent(msg), actionBar); }
}
//Log with translation supported, call either on client or server (which then sends a message) @SubscribeEvent
public static void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) { public void clientSetup(final FMLClientSetupEvent event) {
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
} proxy.clientSetup(event);
}
@SubscribeEvent
public void enqueueIMC(final InterModEnqueueEvent event) {
// some example code to dispatch IMC to another mod
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";});
}
@SubscribeEvent
public void processIMC(final InterModProcessEvent event) {
// some example code to receive and process InterModComms from other mods
// logger.info("Got IMC {}", event.getIMCStream().
// map(m->m.getMessageSupplier().get()).
// collect(Collectors.toList()));
}
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
CommandReach.register(event.getCommandDispatcher());
}
public static void log(String msg){
logger.info(msg);
}
public static void log(EntityPlayer player, String msg){
log(player, msg, false);
}
public static void log(EntityPlayer player, String msg, boolean actionBar){
player.sendStatusMessage(new TextComponentString(msg), actionBar);
}
} }

View File

@@ -1,21 +1,22 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.level.block.Blocks; import net.minecraft.entity.Entity;
import net.minecraft.world.entity.Entity; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.level.ServerPlayer; import net.minecraft.init.Blocks;
import net.minecraft.resources.ResourceLocation; import net.minecraft.stats.Stat;
import net.minecraft.core.BlockPos; import net.minecraft.stats.StatList;
import net.minecraft.world.level.Level; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.util.FakePlayer; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.AttachCapabilitiesEvent; import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.world.BlockEvent; import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fmllegacy.network.PacketDistributor; import net.minecraftforge.fml.network.PacketDistributor;
import net.minecraftforge.fmlserverevents.FMLServerStartingEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers; import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
@@ -23,7 +24,6 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo; import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager; import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager; import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper; import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.AddUndoMessage; import nl.requios.effortlessbuilding.network.AddUndoMessage;
@@ -33,183 +33,181 @@ import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
import java.util.List; import java.util.List;
@Mod.EventBusSubscriber(modid = EffortlessBuilding.MODID, bus = Mod.EventBusSubscriber.Bus.FORGE) import static net.minecraftforge.fml.common.gameevent.PlayerEvent.*;
public class EventHandler {
@SubscribeEvent @Mod.EventBusSubscriber
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) { public class EventHandler
if (event.getObject() instanceof FakePlayer) return; {
if (event.getObject() instanceof Player) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
}
}
@SubscribeEvent @SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) { public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
CommandReach.register(event.getServer().getCommands().getDispatcher()); if (event.getObject() instanceof EntityPlayer) {
} event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
}
}
@SubscribeEvent //TODO 1.13 config
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) { // @SubscribeEvent
if (event.getWorld().isClientSide()) return; // public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
// {
// if (event.getModID().equals(EffortlessBuilding.MODID))
// {
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
// }
// }
if (!(event.getEntity() instanceof Player)) return; // @SubscribeEvent
// public static void onServerTick(TickEvent.ServerTickEvent event) {
//
// }
if (event.getEntity() instanceof FakePlayer) return; @SubscribeEvent
//Only called serverside (except with lilypads...)
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getWorld().isRemote()) return;
//Cancel event if necessary if (!(event.getEntity() instanceof EntityPlayer)) return;
ServerPlayer player = ((ServerPlayer) event.getEntity());
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL) { //Cancel event if necessary
event.setCanceled(true); EntityPlayerMP player = ((EntityPlayerMP) event.getEntity());
} else if (modifierSettings.doQuickReplace()) { BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
//Cancel event and send message if QuickReplace ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
} else {
//NORMAL mode, let vanilla handle block placing
//But modifiers should still work
//Send message to client, which sends message back with raytrace info if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false)); event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState())); } else if (modifierSettings.doQuickReplace()) {
} //Cancel event and send message if QuickReplace
event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
} else {
//NORMAL mode, let vanilla handle block placing
//But modifiers should still work
//Send message to client, which sends message back with raytrace info
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
}
// Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed")); // Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
// player.getStats().increment(player, blocksPlacedStat, 1); // player.getStats().increment(player, blocksPlacedStat, 1);
// //
// System.out.println(player.getStats().getValue(blocksPlacedStat)); // System.out.println(player.getStats().getValue(blocksPlacedStat));
} }
@SubscribeEvent @SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) { public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getWorld().isClientSide()) return; if (event.getWorld().isRemote()) return;
if (event.getPlayer() instanceof FakePlayer) return; //Cancel event if necessary
//If cant break far then dont cancel event ever
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(event.getPlayer()).getBuildMode();
if (buildMode != BuildModes.BuildModeEnum.NORMAL && ReachHelper.canBreakFar(event.getPlayer())) {
event.setCanceled(true);
} else {
//NORMAL mode, let vanilla handle block breaking
//But modifiers and QuickReplace should still work
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Cancel event if necessary //Add to undo stack in client
//If cant break far then dont cancel event ever PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()));
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(event.getPlayer()).getBuildMode(); }
if (buildMode != BuildModes.BuildModeEnum.NORMAL && ReachHelper.canBreakFar(event.getPlayer())) { }
event.setCanceled(true);
} else {
//NORMAL mode, let vanilla handle block breaking
//But modifiers and QuickReplace should still work
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client @SubscribeEvent
if (event.getPlayer() instanceof ServerPlayer && event.getState() != null && event.getPos() != null) { public static void breakSpeed(PlayerEvent.BreakSpeed event) {
PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayer) event.getPlayer()); //Disable if config says so
if (packetTarget != null) if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
}
}
}
@SubscribeEvent EntityPlayer player = event.getEntityPlayer();
public static void breakSpeed(PlayerEvent.BreakSpeed event) { World world = player.world;
//Disable if config says so BlockPos pos = event.getPos();
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
if (event.getPlayer() instanceof FakePlayer) return; //EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
Player player = event.getPlayer(); float originalBlockHardness = event.getState().getBlockHardness(world, pos);
Level world = player.level; if (originalBlockHardness < 0) return; //Dont break bedrock
BlockPos pos = event.getPos(); float totalBlockHardness = 0;
//get coordinates
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
//get existing blockstates at those coordinates
IBlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
}
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed())); //Grabbing percentage from config
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
totalBlockHardness *= percentage;
totalBlockHardness += originalBlockHardness;
float originalBlockHardness = event.getState().getDestroySpeed(world, pos); float newSpeed = event.getOriginalSpeed() / totalBlockHardness * originalBlockHardness;
if (originalBlockHardness < 0) return; //Dont break bedrock if (Float.isNaN(newSpeed) || newSpeed == 0f) newSpeed = 1f;
float totalBlockHardness = 0; event.setNewSpeed(newSpeed);
//get coordinates
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
//get existing blockstates at those coordinates
BlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getDestroySpeed(world, coordinate);
}
//Grabbing percentage from config //EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100; }
totalBlockHardness *= percentage;
totalBlockHardness += originalBlockHardness;
float newSpeed = event.getOriginalSpeed() / totalBlockHardness * originalBlockHardness; @SubscribeEvent
if (Float.isNaN(newSpeed) || newSpeed == 0f) newSpeed = 1f; public static void onPlayerLoggedIn(PlayerLoggedInEvent event) {
event.setNewSpeed(newSpeed); EntityPlayer player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed())); @SubscribeEvent
} public static void onPlayerLoggedOut(PlayerLoggedOutEvent event) {
EntityPlayer player = event.getPlayer();
if (player.getEntityWorld().isRemote) return;
@SubscribeEvent UndoRedo.clear(player);
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) { PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), new ClearUndoMessage());
if (event.getPlayer() instanceof FakePlayer) return; }
Player player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent @SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) { public static void onPlayerRespawn(PlayerRespawnEvent event) {
if (event.getPlayer() instanceof FakePlayer) return; EntityPlayer player = event.getPlayer();
Player player = event.getPlayer(); ModifierSettingsManager.handleNewPlayer(player);
if (player.getCommandSenderWorld().isClientSide) return; ModeSettingsManager.handleNewPlayer(player);
}
UndoRedo.clear(player); @SubscribeEvent
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage()); public static void onPlayerChangedDimension(PlayerChangedDimensionEvent event) {
} EntityPlayer player = event.getPlayer();
if (player.getEntityWorld().isRemote) return;
@SubscribeEvent //Set build mode to normal
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) { ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
if (event.getPlayer() instanceof FakePlayer) return; modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
Player player = event.getPlayer(); ModeSettingsManager.setModeSettings(player, modeSettings);
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent //Disable modifiers
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) { ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (event.getPlayer() instanceof FakePlayer) return; modifierSettings.getMirrorSettings().enabled = false;
Player player = event.getPlayer(); modifierSettings.getRadialMirrorSettings().enabled = false;
if (player.getCommandSenderWorld().isClientSide) return; modifierSettings.getArraySettings().enabled = false;
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Set build mode to normal ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); ModeSettingsManager.handleNewPlayer(player);
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
ModeSettingsManager.setModeSettings(player, modeSettings);
//Disable modifiers UndoRedo.clear(player);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), new ClearUndoMessage());
modifierSettings.getMirrorSettings().enabled = false; }
modifierSettings.getRadialMirrorSettings().enabled = false;
modifierSettings.getArraySettings().enabled = false;
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
ModifierSettingsManager.handleNewPlayer(player); @SubscribeEvent
ModeSettingsManager.handleNewPlayer(player); public static void onPlayerClone(PlayerEvent.Clone event) {
//Attach capabilities on death, otherwise crash
EntityPlayer oldPlayer = event.getOriginal();
oldPlayer.revive();
UndoRedo.clear(player); EntityPlayer newPlayer = event.getEntityPlayer();
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new ClearUndoMessage()); ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
} ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
}
@SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) {
if (event.getPlayer() instanceof FakePlayer) return;
//Attach capabilities on death, otherwise crash
Player oldPlayer = event.getOriginal();
oldPlayer.revive();
Player newPlayer = event.getPlayer();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
}
} }

View File

@@ -1,31 +0,0 @@
package nl.requios.effortlessbuilding;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ShaderInstance;
import net.minecraft.client.renderer.texture.TextureAtlas;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RegisterShadersEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.render.BuildRenderTypes;
import java.io.IOException;
import java.util.HashMap;
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
public class ModClientEventHandler {
@SubscribeEvent
public static void registerShaders(RegisterShadersEvent event) throws IOException {
event.registerShader(new ShaderInstance(event.getResourceManager(),
new ResourceLocation(EffortlessBuilding.MODID, "dissolve"),
DefaultVertexFormat.BLOCK),
shaderInstance -> BuildRenderTypes.dissolveShaderInstance = shaderInstance);
}
}

View File

@@ -0,0 +1,30 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
public class ModEventHandler {
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event)
{
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS)
{
event.getRegistry().register(new ItemBlock(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
}
}
}

View File

@@ -1,39 +1,40 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import java.util.Dictionary; import java.util.Dictionary;
import java.util.Hashtable; import java.util.Hashtable;
import java.util.List;
import java.util.UUID; import java.util.UUID;
public abstract class BaseBuildMode implements IBuildMode { public abstract class BaseBuildMode implements IBuildMode {
//In singleplayer client and server variables are shared //In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click //Split everything that needs separate values and may not be called twice in one click
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>(); protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>(); protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>(); protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>(); protected Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vec3> hitVecTable = new Hashtable<>(); protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
@Override @Override
public void initialize(Player player) { public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUUID(), 0); rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUUID(), 0); rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUUID(), BlockPos.ZERO); firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUUID(), Direction.UP); sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUUID(), Vec3.ZERO); hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
} }
@Override @Override
public Direction getSideHit(Player player) { public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUUID()); return sideHitTable.get(player.getUniqueID());
} }
@Override @Override
public Vec3 getHitVec(Player player) { public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUUID()); return hitVecTable.get(player.getUniqueID());
} }
} }

View File

@@ -1,11 +1,11 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.level.ClipContext; import net.minecraft.util.math.RayTraceFluidMode;
import net.minecraft.world.phys.HitResult; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*; import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers; import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
@@ -20,252 +20,226 @@ import java.util.Dictionary;
import java.util.Hashtable; import java.util.Hashtable;
import java.util.List; import java.util.List;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum; import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
public class BuildModes { public class BuildModes {
//Static variables are shared between client and server in singleplayer //Static variables are shared between client and server in singleplayer
//We need them separate //We need them separate
public static Dictionary<Player, Boolean> currentlyBreakingClient = new Hashtable<>(); public static Dictionary<EntityPlayer, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<Player, Boolean> currentlyBreakingServer = new Hashtable<>(); public static Dictionary<EntityPlayer, Boolean> currentlyBreakingServer = new Hashtable<>();
//Uses a network message to get the previous raytraceresult from the player public enum BuildModeEnum {
//The server could keep track of all raytraceresults but this might lag with many players NORMAL("effortlessbuilding.mode.normal", new Normal()),
//Raytraceresult is needed for sideHit and hitVec NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
public static void onBlockPlacedMessage(Player player, BlockPlacedMessage message) { LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
//Check if not in the middle of breaking public String name;
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer; public IBuildMode instance;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) { public OptionEnum[] options;
//Cancel breaking
initializeMode(player);
return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); this.name = name;
BuildModeEnum buildMode = modeSettings.getBuildMode(); this.instance = instance;
this.options = options;
}
}
BlockPos startPos = null; //Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(EntityPlayer player, BlockPlacedMessage message) {
if (message.isBlockHit() && message.getBlockPos() != null) { //Check if not in the middle of breaking
startPos = message.getBlockPos(); Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking
initializeMode(player);
return;
}
//Offset in direction of sidehit if not quickreplace and not replaceable ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
//TODO 1.13 replaceable ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable(); BuildModeEnum buildMode = modeSettings.getBuildMode();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.relative(message.getSideHit());
}
//Get under tall grass and other replaceable blocks BlockPos startPos = null;
if (modifierSettings.doQuickReplace() && replaceable) {
startPos = startPos.below();
}
//Check if player reach does not exceed startpos if (message.isBlockHit() && message.getBlockPos() != null) {
int maxReach = ReachHelper.getMaxReach(player); startPos = message.getBlockPos();
if (buildMode != BuildModeEnum.NORMAL && player.blockPosition().distSqr(startPos) > maxReach * maxReach) {
EffortlessBuilding.log(player, "Placement exceeds your reach.");
return;
}
}
//Even when no starting block is found, call buildmode instance //Offset in direction of sidehit if not quickreplace and not replaceable
//We might want to place things in the air //TODO 1.13 replaceable
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace()); boolean replaceable = player.world.getBlockState(startPos).getMaterial().isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.offset(message.getSideHit());
}
if (coordinates.isEmpty()) { //Get under tall grass and other replaceable blocks
currentlyBreaking.put(player, false); if (modifierSettings.doQuickReplace() && replaceable) {
return; startPos = startPos.down();
} }
//Limit number of blocks you can place //Check if player reach does not exceed startpos
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player); int maxReach = ReachHelper.getMaxReach(player);
if (coordinates.size() > limit) { if (buildMode != BuildModeEnum.NORMAL && player.getPosition().distanceSq(startPos) > maxReach * maxReach) {
coordinates = coordinates.subList(0, limit); EffortlessBuilding.log(player, "Placement exceeds your reach.");
} return;
}
}
Direction sideHit = buildMode.instance.getSideHit(player); //Even when no starting block is found, call buildmode instance
if (sideHit == null) sideHit = message.getSideHit(); //We might want to place things in the air
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace());
Vec3 hitVec = buildMode.instance.getHitVec(player); if (coordinates.isEmpty()) {
if (hitVec == null) hitVec = message.getHitVec(); currentlyBreaking.put(player, false);
return;
}
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos()); //Limit number of blocks you can place
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (coordinates.size() > limit) {
coordinates = coordinates.subList(0, limit);
}
//Only works when finishing a buildmode is equal to placing some blocks EnumFacing sideHit = buildMode.instance.getSideHit(player);
//No intermediate blocks allowed if (sideHit == null) sideHit = message.getSideHit();
currentlyBreaking.remove(player);
} Vec3d hitVec = buildMode.instance.getHitVec(player);
if (hitVec == null) hitVec = message.getHitVec();
//Use a network message to break blocks in the distance using clientside mouse input BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
public static void onBlockBrokenMessage(Player player, BlockBrokenMessage message) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true);
}
public static void onBlockBroken(Player player, BlockPos startPos, boolean breakStartPos) { //Only works when finishing a buildmode is equal to placing some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
//Check if not in the middle of placing }
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing
initializeMode(player);
return;
}
//If first click //Use a network message to break blocks in the distance using clientside mouse input
if (currentlyBreaking.get(player) == null) { public static void onBlockBrokenMessage(EntityPlayer player, BlockBrokenMessage message) {
//If startpos is null, dont do anything BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
if (startPos == null) return; onBlockBroken(player, startPos, true);
} }
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); public static void onBlockBroken(EntityPlayer player, BlockPos startPos, boolean breakStartPos) {
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Get coordinates //Check if not in the middle of placing
BuildModeEnum buildMode = modeSettings.getBuildMode(); Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3.ZERO, true); if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing
initializeMode(player);
return;
}
if (coordinates.isEmpty()) { //If first click
currentlyBreaking.put(player, true); if (currentlyBreaking.get(player) == null) {
return; //If startpos is null, dont do anything
} if (startPos == null) return;
}
//Let buildmodifiers break blocks ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
BuildModifiers.onBlockBroken(player, coordinates, breakStartPos); ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Only works when finishing a buildmode is equal to breaking some blocks //Get coordinates
//No intermediate blocks allowed BuildModeEnum buildMode = modeSettings.getBuildMode();
currentlyBreaking.remove(player); List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, EnumFacing.UP, Vec3d.ZERO, true);
}
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos, boolean skipRaytrace) { if (coordinates.isEmpty()) {
List<BlockPos> coordinates = new ArrayList<>(); currentlyBreaking.put(player, true);
return;
}
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); //Let buildmodifiers break blocks
coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace)); BuildModifiers.onBlockBroken(player, coordinates, breakStartPos);
return coordinates; //Only works when finishing a buildmode is equal to breaking some blocks
} //No intermediate blocks allowed
currentlyBreaking.remove(player);
}
public static void initializeMode(Player player) { public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos, boolean skipRaytrace) {
//Resetting mode, so not placing or breaking List<BlockPos> coordinates = new ArrayList<>();
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player);
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player); ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
} coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace));
public static boolean isCurrentlyPlacing(Player player) { return coordinates;
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer; }
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
}
public static boolean isCurrentlyBreaking(Player player) { public static void initializeMode(EntityPlayer player) {
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer; //Resetting mode, so not placing or breaking
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player); Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
} currentlyBreaking.remove(player);
//Either placing or breaking ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
public static boolean isActive(Player player) { }
Dictionary<Player, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
}
//Find coordinates on a line bound by a plane public static boolean isCurrentlyPlacing(EntityPlayer player) {
public static Vec3 findXBound(double x, Vec3 start, Vec3 look) { Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
//then y and z are return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
double y = (x - start.x) / look.x * look.y + start.y; }
double z = (x - start.x) / look.x * look.z + start.z;
return new Vec3(x, y, z); public static boolean isCurrentlyBreaking(EntityPlayer player) {
} Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
}
//Either placing or breaking
public static boolean isActive(EntityPlayer player) {
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
}
//-- Common build mode functionality --// //-- Common build mode functionality --//
public static Vec3 findYBound(double y, Vec3 start, Vec3 look) { //Find coordinates on a line bound by a plane
//then x and z are public static Vec3d findXBound(double x, Vec3d start, Vec3d look) {
double x = (y - start.y) / look.y * look.x + start.x; //then y and z are
double z = (y - start.y) / look.y * look.z + start.z; double y = (x - start.x) / look.x * look.y + start.y;
double z = (x - start.x) / look.x * look.z + start.z;
return new Vec3(x, y, z); return new Vec3d(x, y, z);
} }
public static Vec3 findZBound(double z, Vec3 start, Vec3 look) { public static Vec3d findYBound(double y, Vec3d start, Vec3d look) {
//then x and y are //then x and z are
double x = (z - start.z) / look.z * look.x + start.x; double x = (y - start.y) / look.y * look.x + start.x;
double y = (z - start.z) / look.z * look.y + start.y; double z = (y - start.y) / look.y * look.z + start.z;
return new Vec3(x, y, z); return new Vec3d(x, y, z);
} }
//Use this instead of player.getLookVec() in any buildmodes code public static Vec3d findZBound(double z, Vec3d start, Vec3d look) {
public static Vec3 getPlayerLookVec(Player player) { //then x and y are
Vec3 lookVec = player.getLookAngle(); double x = (z - start.z) / look.z * look.x + start.x;
double x = lookVec.x; double y = (z - start.z) / look.z * look.y + start.y;
double y = lookVec.y;
double z = lookVec.z;
//Further calculations (findXBound etc) don't like any component being 0 or 1 (e.g. dividing by 0) return new Vec3d(x, y, z);
//isCriteriaValid below will take up to 2 minutes to raytrace blocks towards infinity if that is the case }
//So make sure they are close to but never exactly 0 or 1
if (Math.abs(x) < 0.0001) x = 0.0001;
if (Math.abs(x - 1.0) < 0.0001) x = 0.9999;
if (Math.abs(x + 1.0) < 0.0001) x = -0.9999;
if (Math.abs(y) < 0.0001) y = 0.0001; public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
if (Math.abs(y - 1.0) < 0.0001) y = 0.9999; boolean intersects = false;
if (Math.abs(y + 1.0) < 0.0001) y = -0.9999; if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, RayTraceFluidMode.NEVER, true, false);
intersects = rayTraceResult != null && rayTraceResult.type == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
}
if (Math.abs(z) < 0.0001) z = 0.0001; return planeBound.subtract(start).dotProduct(look) > 0 &&
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999; distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999; !intersects;
}
return new Vec3(x, y, z);
}
public static boolean isCriteriaValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace, Vec3 lineBound, Vec3 planeBound, double distToPlayerSq) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
ClipContext rayTraceContext = new ClipContext(start, lineBound, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player);
HitResult rayTraceResult = player.level.clip(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == HitResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.getLocation()).lengthSqr() > 4;
}
return planeBound.subtract(start).dot(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
public enum BuildModeEnum {
NORMAL("effortlessbuilding.mode.normal", new Normal()),
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
public String name;
public IBuildMode instance;
public OptionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
this.name = name;
this.instance = instance;
this.options = options;
}
}
} }

View File

@@ -1,25 +1,25 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import java.util.List; import java.util.List;
public interface IBuildMode { public interface IBuildMode {
//Fired when a player selects a buildmode and when it needs to initializeMode //Fired when a player selects a buildmode and when it needs to initializeMode
void initialize(Player player); void initialize(EntityPlayer player);
//Fired when a block would be placed //Fired when a block would be placed
//Return a list of coordinates where you want to place blocks //Return a list of coordinates where you want to place blocks
List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace); List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace);
//Fired continuously for visualization purposes //Fired continuously for visualization purposes
List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace); List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace);
Direction getSideHit(Player player); EnumFacing getSideHit(EntityPlayer player);
Vec3 getHitVec(Player player); Vec3d getHitVec(EntityPlayer player);
} }

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.ChatFormatting; import net.minecraft.util.text.TextFormatting;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo; import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
@@ -9,183 +9,174 @@ import nl.requios.effortlessbuilding.proxy.ClientProxy;
public class ModeOptions { public class ModeOptions {
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED; public enum ActionEnum {
private static ActionEnum fill = ActionEnum.FULL; UNDO("effortlessbuilding.action.undo"),
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL; REDO("effortlessbuilding.action.redo"),
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE; REPLACE("effortlessbuilding.action.replace"),
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1; OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
private static ActionEnum circleStart = ActionEnum.CIRCLE_START_CORNER;
public static ActionEnum getOptionSetting(OptionEnum option) { NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
switch (option) { FAST_SPEED("effortlessbuilding.action.fast_speed"),
case BUILD_SPEED:
return getBuildSpeed();
case FILL:
return getFill();
case CUBE_FILL:
return getCubeFill();
case RAISED_EDGE:
return getRaisedEdge();
case LINE_THICKNESS:
return getLineThickness();
case CIRCLE_START:
return getCircleStart();
default:
return null;
}
}
public static ActionEnum getBuildSpeed() { FULL("effortlessbuilding.action.full"),
return buildSpeed; HOLLOW("effortlessbuilding.action.hollow"),
}
public static ActionEnum getFill() { CUBE_FULL("effortlessbuilding.action.full"),
return fill; CUBE_HOLLOW("effortlessbuilding.action.hollow"),
} CUBE_SKELETON("effortlessbuilding.action.skeleton"),
public static ActionEnum getCubeFill() { SHORT_EDGE("effortlessbuilding.action.short_edge"),
return cubeFill; LONG_EDGE("effortlessbuilding.action.long_edge"),
}
public static ActionEnum getRaisedEdge() { THICKNESS_1("effortlessbuilding.action.thickness_1"),
return raisedEdge; THICKNESS_3("effortlessbuilding.action.thickness_3"),
} THICKNESS_5("effortlessbuilding.action.thickness_5"),
public static ActionEnum getLineThickness() { CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
return lineThickness; CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
}
public static ActionEnum getCircleStart() { public String name;
return circleStart;
}
//Called on both client and server ActionEnum(String name) {
public static void performAction(Player player, ActionEnum action) { this.name = name;
if (action == null) return; }
}
switch (action) { public enum OptionEnum {
case UNDO: BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
UndoRedo.undo(player); FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
break; CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
case REDO: RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
UndoRedo.redo(player); LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
break; CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
case REPLACE:
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"), true);
break;
case OPEN_MODIFIER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openModifierSettings();
break;
case OPEN_PLAYER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openPlayerSettings();
break;
case NORMAL_SPEED: public String name;
buildSpeed = ActionEnum.NORMAL_SPEED; public ActionEnum[] actions;
break;
case FAST_SPEED:
buildSpeed = ActionEnum.FAST_SPEED;
break;
case FULL:
fill = ActionEnum.FULL;
break;
case HOLLOW:
fill = ActionEnum.HOLLOW;
break;
case CUBE_FULL:
cubeFill = ActionEnum.CUBE_FULL;
break;
case CUBE_HOLLOW:
cubeFill = ActionEnum.CUBE_HOLLOW;
break;
case CUBE_SKELETON:
cubeFill = ActionEnum.CUBE_SKELETON;
break;
case SHORT_EDGE:
raisedEdge = ActionEnum.SHORT_EDGE;
break;
case LONG_EDGE:
raisedEdge = ActionEnum.LONG_EDGE;
break;
case THICKNESS_1:
lineThickness = ActionEnum.THICKNESS_1;
break;
case THICKNESS_3:
lineThickness = ActionEnum.THICKNESS_3;
break;
case THICKNESS_5:
lineThickness = ActionEnum.THICKNESS_5;
break;
case CIRCLE_START_CENTER:
circleStart = ActionEnum.CIRCLE_START_CENTER;
break;
case CIRCLE_START_CORNER:
circleStart = ActionEnum.CIRCLE_START_CORNER;
break;
}
if (player.level.isClientSide && OptionEnum(String name, ActionEnum... actions){
action != ActionEnum.REPLACE && this.name = name;
action != ActionEnum.OPEN_MODIFIER_SETTINGS && this.actions = actions;
action != ActionEnum.OPEN_PLAYER_SETTINGS) { }
}
EffortlessBuilding.logTranslate(player, "", action.name, "", true); private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
} private static ActionEnum fill = ActionEnum.FULL;
} private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
private static ActionEnum circleStart = ActionEnum.CIRCLE_START_CORNER;
public enum ActionEnum { public static ActionEnum getOptionSetting(OptionEnum option) {
UNDO("effortlessbuilding.action.undo"), switch (option) {
REDO("effortlessbuilding.action.redo"), case BUILD_SPEED:
REPLACE("effortlessbuilding.action.replace"), return getBuildSpeed();
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"), case FILL:
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"), return getFill();
case CUBE_FILL:
return getCubeFill();
case RAISED_EDGE:
return getRaisedEdge();
case LINE_THICKNESS:
return getLineThickness();
case CIRCLE_START:
return getCircleStart();
default:
return null;
}
}
NORMAL_SPEED("effortlessbuilding.action.normal_speed"), public static ActionEnum getBuildSpeed() {
FAST_SPEED("effortlessbuilding.action.fast_speed"), return buildSpeed;
}
FULL("effortlessbuilding.action.full"), public static ActionEnum getFill() {
HOLLOW("effortlessbuilding.action.hollow"), return fill;
}
CUBE_FULL("effortlessbuilding.action.full"), public static ActionEnum getCubeFill() {
CUBE_HOLLOW("effortlessbuilding.action.hollow"), return cubeFill;
CUBE_SKELETON("effortlessbuilding.action.skeleton"), }
SHORT_EDGE("effortlessbuilding.action.short_edge"), public static ActionEnum getRaisedEdge() {
LONG_EDGE("effortlessbuilding.action.long_edge"), return raisedEdge;
}
THICKNESS_1("effortlessbuilding.action.thickness_1"), public static ActionEnum getLineThickness() {
THICKNESS_3("effortlessbuilding.action.thickness_3"), return lineThickness;
THICKNESS_5("effortlessbuilding.action.thickness_5"), }
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"), public static ActionEnum getCircleStart() {
CIRCLE_START_CENTER("effortlessbuilding.action.start_center"); return circleStart;
}
public String name; //Called on both client and server
public static void performAction(EntityPlayer player, ActionEnum action) {
if (action == null) return;
ActionEnum(String name) { switch (action) {
this.name = name; case UNDO:
} UndoRedo.undo(player);
} break;
case REDO:
UndoRedo.redo(player);
break;
case REPLACE:
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"), true);
break;
case OPEN_MODIFIER_SETTINGS:
if (player.world.isRemote)
ClientProxy.openModifierSettings();
break;
public enum OptionEnum { case NORMAL_SPEED:
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED), buildSpeed = ActionEnum.NORMAL_SPEED;
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW), break;
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON), case FAST_SPEED:
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE), buildSpeed = ActionEnum.FAST_SPEED;
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5), break;
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER); case FULL:
fill = ActionEnum.FULL;
break;
case HOLLOW:
fill = ActionEnum.HOLLOW;
break;
case CUBE_FULL:
cubeFill = ActionEnum.CUBE_FULL;
break;
case CUBE_HOLLOW:
cubeFill = ActionEnum.CUBE_HOLLOW;
break;
case CUBE_SKELETON:
cubeFill = ActionEnum.CUBE_SKELETON;
break;
case SHORT_EDGE:
raisedEdge = ActionEnum.SHORT_EDGE;
break;
case LONG_EDGE:
raisedEdge = ActionEnum.LONG_EDGE;
break;
case THICKNESS_1:
lineThickness = ActionEnum.THICKNESS_1;
break;
case THICKNESS_3:
lineThickness = ActionEnum.THICKNESS_3;
break;
case THICKNESS_5:
lineThickness = ActionEnum.THICKNESS_5;
break;
case CIRCLE_START_CENTER:
circleStart = ActionEnum.CIRCLE_START_CENTER;
break;
case CIRCLE_START_CORNER:
circleStart = ActionEnum.CIRCLE_START_CORNER;
break;
}
public String name; if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
public ActionEnum[] actions; ClientProxy.logTranslate(action.name);
}
OptionEnum(String name, ActionEnum... actions) { }
this.name = name;
this.actions = actions;
}
}
} }

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.server.level.ServerPlayer; import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fmllegacy.network.PacketDistributor; import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager; import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -16,83 +16,83 @@ import javax.annotation.Nonnull;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class ModeSettingsManager { public class ModeSettingsManager {
//Retrieves the buildsettings of a player through the modeCapability capability //Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null //Never returns null
@Nonnull @Nonnull
public static ModeSettings getModeSettings(Player player) { public static ModeSettings getModeSettings(EntityPlayer player) {
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability = if (modeCapability.isPresent()) {
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null); ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
if (capability.getModeData() == null) {
capability.setModeData(new ModeSettings());
}
return capability.getModeData();
}
if (modeCapability.isPresent()) { //Player does not have modeCapability capability
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null); //Return dummy settings
if (capability.getModeData() == null){ return new ModeSettings();
capability.setModeData(new ModeSettings()); // throw new IllegalArgumentException("Player does not have modeCapability capability");
} }
return capability.getModeData();
}
EffortlessBuilding.logger.warn("Player does not have modeCapability: " + player); public static void setModeSettings(EntityPlayer player, ModeSettings modeSettings) {
//Return dummy settings if (player == null) {
return new ModeSettings(); EffortlessBuilding.log("Cannot set buildmode settings, player is null");
} return;
}
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
public static void setModeSettings(Player player, ModeSettings modeSettings) { modeCapability.ifPresent((capability) -> {
if (player == null) { capability.setModeData(modeSettings);
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
return;
}
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.MODE_CAPABILITY, null);
modeCapability.ifPresent((capability) -> { BuildModes.initializeMode(player);
capability.setModeData(modeSettings); });
BuildModes.initializeMode(player); if (!modeCapability.isPresent()) {
}); EffortlessBuilding.log(player, "Saving buildmode settings failed.");
}
}
if (!modeCapability.isPresent()) { public static String sanitize(ModeSettings modeSettings, EntityPlayer player) {
EffortlessBuilding.log(player, "Saving buildmode settings failed."); int maxReach = ReachHelper.getMaxReach(player);
} String error = "";
}
public static String sanitize(ModeSettings modeSettings, Player player) { //TODO sanitize
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
//TODO sanitize return error;
}
return error; public static class ModeSettings {
} private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
public static void handleNewPlayer(Player player) { public ModeSettings() {
//Makes sure player has mode settings (if it doesnt it will create it) }
getModeSettings(player);
//Only on server public ModeSettings(BuildModes.BuildModeEnum buildMode) {
if (!player.level.isClientSide) { this.buildMode = buildMode;
//Send to client }
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg);
}
}
public static class ModeSettings { public BuildModes.BuildModeEnum getBuildMode() {
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL; return this.buildMode;
}
public ModeSettings() { public void setBuildMode(BuildModes.BuildModeEnum buildMode) {
} this.buildMode = buildMode;
}
}
public ModeSettings(BuildModes.BuildModeEnum buildMode) { public static void handleNewPlayer(EntityPlayer player){
this.buildMode = buildMode; //Makes sure player has mode settings (if it doesnt it will create it)
} getModeSettings(player);
public BuildModes.BuildModeEnum getBuildMode() { //Only on server
return this.buildMode; if (!player.world.isRemote) {
} //Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
public void setBuildMode(BuildModes.BuildModeEnum buildMode) { PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), msg);
this.buildMode = buildMode; }
} }
}
} }

View File

@@ -1,213 +1,215 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.buildmodes.DiagonalLine;
import nl.requios.effortlessbuilding.buildmode.buildmodes.Floor;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*; import java.util.*;
public abstract class ThreeClicksBuildMode extends BaseBuildMode { public abstract class ThreeClicksBuildMode extends BaseBuildMode {
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>(); protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
//Finds height after floor has been chosen in buildmodes with 3 clicks static class HeightCriteria {
public static BlockPos findHeight(Player player, BlockPos secondPos, boolean skipRaytrace) { Vec3d planeBound;
Vec3 look = BuildModes.getPlayerLookVec(player); Vec3d lineBound;
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ()); double distToLineSq;
double distToPlayerSq;
List<HeightCriteria> criteriaList = new ArrayList<>(3); HeightCriteria(Vec3d planeBound, BlockPos secondPos, Vec3d start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, secondPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//X //Make it from a plane into a line, on y axis only
Vec3 xBound = BuildModes.findXBound(secondPos.getX(), start, look); private Vec3d toLongestLine(Vec3d boundVec, BlockPos secondPos) {
criteriaList.add(new HeightCriteria(xBound, secondPos, start)); BlockPos bound = new BlockPos(boundVec);
return new Vec3d(secondPos.getX(), bound.getY(), secondPos.getZ());
}
//Z //check if its not behind the player and its not too close and not too far
Vec3 zBound = BuildModes.findZBound(secondPos.getZ(), start, look); //also check if raytrace from player to block does not intersect blocks
criteriaList.add(new HeightCriteria(zBound, secondPos, start)); public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
//Remove invalid criteria return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach }
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); }
//If none are valid, return empty list of blocks @Override
if (criteriaList.isEmpty()) return null; public void initialize(EntityPlayer player) {
super.initialize(player);
secondPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
}
//If only 1 is valid, choose that one @Override
HeightCriteria selected = criteriaList.get(0); public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
//If multiple are valid, choose based on criteria Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
if (criteriaList.size() > 1) { int rightClickNr = rightClickTable.get(player.getUniqueID());
//Select the one that is closest (from wall position to its line counterpart) rightClickNr++;
for (int i = 1; i < criteriaList.size(); i++) { rightClickTable.put(player.getUniqueID(), rightClickNr);
HeightCriteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
}
return new BlockPos(selected.lineBound);
}
@Override if (rightClickNr == 1) {
public void initialize(Player player) { //If clicking in air, reset and try again
super.initialize(player); if (blockPos == null) {
secondPosTable.put(player.getUUID(), BlockPos.ZERO); rightClickTable.put(player.getUniqueID(), 0);
} return list;
}
@Override //First click, remember starting position
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) { firstPosTable.put(player.getUniqueID(), blockPos);
List<BlockPos> list = new ArrayList<>(); sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable; if (secondPos == null) {
int rightClickNr = rightClickTable.get(player.getUUID()); rightClickTable.put(player.getUniqueID(), 1);
rightClickNr++; return list;
rightClickTable.put(player.getUUID(), rightClickNr); }
if (rightClickNr == 1) { secondPosTable.put(player.getUniqueID(), secondPos);
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0);
return list;
}
//First click, remember starting position } else {
firstPosTable.put(player.getUUID(), blockPos); //Third click, place diagonal wall with height
sideHitTable.put(player.getUUID(), sideHit); list = findCoordinates(player, blockPos, skipRaytrace);
hitVecTable.put(player.getUUID(), hitVec); rightClickTable.put(player.getUniqueID(), 0);
//Keep list empty, dont place any blocks yet }
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) { return list;
rightClickTable.put(player.getUUID(), 1); }
return list;
}
secondPosTable.put(player.getUUID(), secondPos); @Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
} else { if (rightClickNr == 0) {
//Third click, place diagonal wall with height if (blockPos != null)
list = findCoordinates(player, blockPos, skipRaytrace); list.add(blockPos);
rightClickTable.put(player.getUUID(), 0); } else if (rightClickNr == 1) {
} BlockPos firstPos = firstPosTable.get(player.getUniqueID());
return list; BlockPos secondPos = findSecondPos(player, firstPos, true);
} if (secondPos == null) return list;
@Override //Limit amount of blocks you can place per row
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) { int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
if (rightClickNr == 0) { int x1 = firstPos.getX(), x2 = secondPos.getX();
if (blockPos != null) int y1 = firstPos.getY(), y2 = secondPos.getY();
list.add(blockPos); int z1 = firstPos.getZ(), z2 = secondPos.getZ();
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true); //limit axis
if (secondPos == null) return list; if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Limit amount of blocks you can place per row //Add diagonal line from first to second
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player); list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
int x1 = firstPos.getX(), x2 = secondPos.getX(); } else {
int y1 = firstPos.getY(), y2 = secondPos.getY(); BlockPos firstPos = firstPosTable.get(player.getUniqueID());
int z1 = firstPos.getZ(), z2 = secondPos.getZ(); BlockPos secondPos = secondPosTable.get(player.getUniqueID());
//limit axis BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1; if (thirdPos == null) return list;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Add diagonal line from first to second //Limit amount of blocks you can place per row
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2)); int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
} else { int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
BlockPos firstPos = firstPosTable.get(player.getUUID()); int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
BlockPos secondPos = secondPosTable.get(player.getUUID()); int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace); //limit axis
if (thirdPos == null) return list; if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Limit amount of blocks you can place per row if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player); if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX(); //Add diagonal line from first to third
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY(); list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ(); }
//limit axis return list;
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1; }
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1; //Finds the place of the second block pos
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1; protected abstract BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace);
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
//Add diagonal line from first to third //Finds the place of the third block pos
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3)); protected abstract BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
}
return list; //After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
} protected abstract List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2);
//Finds the place of the second block pos //After first, second and third pos are known, we want all the blocks
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace); protected abstract List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
//Finds the place of the third block pos //Finds height after floor has been chosen in buildmodes with 3 clicks
protected abstract BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace); public static BlockPos findHeight(EntityPlayer player, BlockPos secondPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube) List<HeightCriteria> criteriaList = new ArrayList<>(3);
protected abstract List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2);
//After first, second and third pos are known, we want all the blocks //X
protected abstract List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3); Vec3d xBound = BuildModes.findXBound(secondPos.getX(), start, look);
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
static class HeightCriteria { //Z
Vec3 planeBound; Vec3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
Vec3 lineBound; criteriaList.add(new HeightCriteria(zBound, secondPos, start));
double distToLineSq;
double distToPlayerSq;
HeightCriteria(Vec3 planeBound, BlockPos secondPos, Vec3 start) { //Remove invalid criteria
this.planeBound = planeBound; int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
this.lineBound = toLongestLine(this.planeBound, secondPos); criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//Make it from a plane into a line, on y axis only //If none are valid, return empty list of blocks
private Vec3 toLongestLine(Vec3 boundVec, BlockPos secondPos) { if (criteriaList.isEmpty()) return null;
BlockPos bound = new BlockPos(boundVec);
return new Vec3(secondPos.getX(), bound.getY(), secondPos.getZ());
}
//check if its not behind the player and its not too close and not too far //If only 1 is valid, choose that one
//also check if raytrace from player to block does not intersect blocks HeightCriteria selected = criteriaList.get(0);
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq); //If multiple are valid, choose based on criteria
} if (criteriaList.size() > 1) {
} //Select the one that is closest (from wall position to its line counterpart)
for (int i = 1; i < criteriaList.size(); i++) {
HeightCriteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
}
return new BlockPos(selected.lineBound);
}
} }

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.buildmode; package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList; import java.util.ArrayList;
@@ -13,74 +13,74 @@ import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode { public abstract class TwoClicksBuildMode extends BaseBuildMode {
@Override @Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) { public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable; Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID()); int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++; rightClickNr++;
rightClickTable.put(player.getUUID(), rightClickNr); rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) { if (rightClickNr == 1) {
//If clicking in air, reset and try again //If clicking in air, reset and try again
if (blockPos == null) { if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0); rightClickTable.put(player.getUniqueID(), 0);
return list; return list;
} }
//First click, remember starting position //First click, remember starting position
firstPosTable.put(player.getUUID(), blockPos); firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit); sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec); hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet //Keep list empty, dont place any blocks yet
} else { } else {
//Second click, place blocks //Second click, place blocks
list = findCoordinates(player, blockPos, skipRaytrace); list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUUID(), 0); rightClickTable.put(player.getUniqueID(), 0);
} }
return list; return list;
} }
@Override @Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) { public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable; Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID()); int rightClickNr = rightClickTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUUID()); BlockPos firstPos = firstPosTable.get(player.getUniqueID());
if (rightClickNr == 0) { if (rightClickNr == 0) {
if (blockPos != null) if (blockPos != null)
list.add(blockPos); list.add(blockPos);
} else { } else {
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace); BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace);
if (secondPos == null) return list; if (secondPos == null) return list;
//Limit amount of blocks we can place per row //Limit amount of blocks we can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player); int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX(); int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(); int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(); int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis //limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1; if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1; if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1; if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1; if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1; if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1; if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2)); list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
} }
return list; return list;
} }
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc) //Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
protected abstract BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace); protected abstract BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace);
//After first and second pos are known, we want all the blocks //After first and second pos are known, we want all the blocks
protected abstract List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2); protected abstract List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2);
} }

View File

@@ -1,89 +1,88 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.Mth; import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.ArrayList; import java.util.*;
import java.util.List;
public class Circle extends TwoClicksBuildMode { public class Circle extends TwoClicksBuildMode {
public static List<BlockPos> getCircleBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { @Override
List<BlockPos> list = new ArrayList<>(); protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
float centerX = x1; @Override
float centerZ = z1; protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
//Adjust for CIRCLE_START public static List<BlockPos> getCircleBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) { List<BlockPos> list = new ArrayList<>();
centerX = x1 + (x2 - x1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = Mth.abs(x2 - centerX); float centerX = x1;
float radiusZ = Mth.abs(z2 - centerZ); float centerZ = z1;
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL) //Adjust for CIRCLE_START
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ); if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
else centerX = x1 + (x2 - x1) / 2f;
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ); centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
z1 = (int) (centerZ - (z2 - centerZ));
}
return list; float radiusX = MathHelper.abs(x2 - centerX);
} float radiusZ = MathHelper.abs(z2 - centerZ);
public static void addCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) { if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
else
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) { return list;
}
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) { public static void addCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
float distance = distance(l, n, centerX, centerZ); for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, y1, n));
}
}
}
public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) { for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) { float distance = distance(l, n, centerX, centerZ);
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, y1, n));
}
}
}
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) { public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
float distance = distance(l, n, centerX, centerZ); for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, y1, n));
}
}
}
private static float distance(float x1, float z1, float x2, float z2) { for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
return Mth.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
}
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) { float distance = distance(l, n, centerX, centerZ);
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
float theta = (float) Mth.atan2(z - centerZ, x - centerX); if (distance < radius + 0.4f && distance > radius - 0.6f)
float part1 = radiusX * radiusX * Mth.sin(theta) * Mth.sin(theta); list.add(new BlockPos(l, y1, n));
float part2 = radiusZ * radiusZ * Mth.cos(theta) * Mth.cos(theta); }
return radiusX * radiusZ / Mth.sqrt(part1 + part2); }
} }
@Override private static float distance(float x1, float z1, float x2, float z2) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) { return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
return Floor.findFloor(player, firstPos, skipRaytrace); }
}
@Override public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { //https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2); float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
} float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
}
} }

View File

@@ -1,101 +1,104 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.BlockPos; import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList; import java.util.*;
import java.util.List;
public class Cube extends ThreeClicksBuildMode { public class Cube extends ThreeClicksBuildMode {
public static List<BlockPos> getFloorBlocksUsingCubeFill(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { @Override
List<BlockPos> list = new ArrayList<>(); protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON) @Override
Floor.addHollowFloorBlocks(list, x1, x2, y1, z1, z2); protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
else return findHeight(player, secondPos, skipRaytrace);
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2); }
return list; @Override
} protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getCubeBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { @Override
List<BlockPos> list = new ArrayList<>(); protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
}
switch (ModeOptions.getCubeFill()) { public static List<BlockPos> getFloorBlocksUsingCubeFill(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
case CUBE_FULL: List<BlockPos> list = new ArrayList<>();
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_HOLLOW:
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_SKELETON:
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
}
return list; if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
} Floor.addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
else
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) { return list;
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) { }
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) { public static List<BlockPos> getCubeBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) { switch (ModeOptions.getCubeFill()) {
list.add(new BlockPos(l, m, n)); case CUBE_FULL:
} addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
} break;
} case CUBE_HOLLOW:
} addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_SKELETON:
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
}
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) { return list;
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2); }
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1); public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2); for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2); for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
}
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) { for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
Line.addXLineBlocks(list, x1, x2, y1, z1); list.add(new BlockPos(l, m, n));
Line.addXLineBlocks(list, x1, x2, y1, z2); }
Line.addXLineBlocks(list, x1, x2, y2, z1); }
Line.addXLineBlocks(list, x1, x2, y2, z2); }
}
Line.addYLineBlocks(list, y1, y2, x1, z1); public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Line.addYLineBlocks(list, y1, y2, x1, z2); Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
Line.addYLineBlocks(list, y1, y2, x2, z1); Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
Line.addYLineBlocks(list, y1, y2, x2, z2);
Line.addZLineBlocks(list, z1, z2, x1, y1); Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
Line.addZLineBlocks(list, z1, z2, x1, y2); Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
Line.addZLineBlocks(list, z1, z2, x2, y1);
Line.addZLineBlocks(list, z1, z2, x2, y2);
}
@Override Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) { Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
return Floor.findFloor(player, firstPos, skipRaytrace); }
}
@Override public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { Line.addXLineBlocks(list, x1, x2, y1, z1);
return findHeight(player, secondPos, skipRaytrace); Line.addXLineBlocks(list, x1, x2, y1, z2);
} Line.addXLineBlocks(list, x1, x2, y2, z1);
Line.addXLineBlocks(list, x1, x2, y2, z2);
@Override Line.addYLineBlocks(list, y1, y2, x1, z1);
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { Line.addYLineBlocks(list, y1, y2, x1, z2);
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2); Line.addYLineBlocks(list, y1, y2, x2, z1);
} Line.addYLineBlocks(list, y1, y2, x2, z2);
@Override Line.addZLineBlocks(list, z1, z2, x1, y1);
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { Line.addZLineBlocks(list, z1, z2, x1, y2);
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3); Line.addZLineBlocks(list, z1, z2, x2, y1);
} Line.addZLineBlocks(list, z1, z2, x2, y2);
}
} }

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList; import java.util.ArrayList;
@@ -9,42 +9,42 @@ import java.util.List;
public class Cylinder extends ThreeClicksBuildMode { public class Cylinder extends ThreeClicksBuildMode {
public static List<BlockPos> getCylinderBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { @Override
List<BlockPos> list = new ArrayList<>(); public BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
//Get circle blocks (using CIRCLE_START and FILL options built-in) @Override
List<BlockPos> circleBlocks = Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2); public BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
int lowest = Math.min(y1, y3); @Override
int highest = Math.max(y1, y3); public List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
//Copy circle on y axis @Override
for (int y = lowest; y <= highest; y++) { public List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
for (BlockPos blockPos : circleBlocks) { return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ())); }
}
}
return list; public static List<BlockPos> getCylinderBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
} List<BlockPos> list = new ArrayList<>();
@Override //Get circle blocks (using CIRCLE_START and FILL options built-in)
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) { List<BlockPos> circleBlocks = Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override int lowest = Math.min(y1, y3);
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { int highest = Math.max(y1, y3);
return findHeight(player, secondPos, skipRaytrace);
}
@Override //Copy circle on y axis
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { for (int y = lowest; y <= highest; y++) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2); for (BlockPos blockPos : circleBlocks) {
} list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
@Override return list;
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { }
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
} }

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@@ -1,53 +1,54 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class DiagonalLine extends ThreeClicksBuildMode { public class DiagonalLine extends ThreeClicksBuildMode {
//Add diagonal line from first to second @Override
public static List<BlockPos> getDiagonalLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) { protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); return Floor.findFloor(player, firstPos, skipRaytrace);
}
Vec3 first = new Vec3(x1, y1, z1).add(0.5, 0.5, 0.5); @Override
Vec3 second = new Vec3(x2, y2, z2).add(0.5, 0.5, 0.5); protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier); @Override
for (double t = 0; t <= 1.0; t += 1.0 / iterations) { protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
Vec3 lerp = first.add(second.subtract(first).scale(t)); //Add diagonal line from first to second
BlockPos candidate = new BlockPos(lerp); return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
//Only add if not equal to the last in the list }
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
list.add(candidate);
}
return list; @Override
} protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}
@Override //Add diagonal line from first to second
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) { public static List<BlockPos> getDiagonalLineBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
return Floor.findFloor(player, firstPos, skipRaytrace); List<BlockPos> list = new ArrayList<>();
}
@Override Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
return findHeight(player, secondPos, skipRaytrace);
}
@Override int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { for (double t = 0; t <= 1.0; t += 1.0/iterations) {
//Add diagonal line from first to second Vec3d lerp = first.add(second.subtract(first).scale(t));
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10); BlockPos candidate = new BlockPos(lerp);
} //Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
list.add(candidate);
}
@Override return list;
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { }
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}
} }

View File

@@ -1,51 +1,52 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class DiagonalWall extends ThreeClicksBuildMode { public class DiagonalWall extends ThreeClicksBuildMode {
//Add diagonal wall from first to second @Override
public static List<BlockPos> getDiagonalWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); return Floor.findFloor(player, firstPos, skipRaytrace);
}
//Get diagonal line blocks @Override
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1); protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
int lowest = Math.min(y1, y3); @Override
int highest = Math.max(y1, y3); protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
}
//Copy diagonal line on y axis @Override
for (int y = lowest; y <= highest; y++) { protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
for (BlockPos blockPos : diagonalLineBlocks) { return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ())); }
}
}
return list; //Add diagonal wall from first to second
} public static List<BlockPos> getDiagonalWallBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
@Override //Get diagonal line blocks
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) { List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override int lowest = Math.min(y1, y3);
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { int highest = Math.max(y1, y3);
return findHeight(player, secondPos, skipRaytrace);
}
@Override //Copy diagonal line on y axis
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { for (int y = lowest; y <= highest; y++) {
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1); for (BlockPos blockPos : diagonalLineBlocks) {
} list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
@Override return list;
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { }
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
} }

View File

@@ -1,94 +1,93 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList; import java.util.*;
import java.util.List;
public class Floor extends TwoClicksBuildMode { public class Floor extends TwoClicksBuildMode {
public static BlockPos findFloor(Player player, BlockPos firstPos, boolean skipRaytrace) { static class Criteria {
Vec3 look = BuildModes.getPlayerLookVec(player); Vec3d planeBound;
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ()); double distToPlayerSq;
List<Criteria> criteriaList = new ArrayList<>(3); Criteria(Vec3d planeBound, Vec3d start) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//Y //check if its not behind the player and its not too close and not too far
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look); //also check if raytrace from player to block does not intersect blocks
criteriaList.add(new Criteria(yBound, start)); public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
//Remove invalid criteria return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach }
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); }
//If none are valid, return empty list of blocks @Override
if (criteriaList.isEmpty()) return null; protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return findFloor(player, firstPos, skipRaytrace);
}
//Then only 1 can be valid, return that one public static BlockPos findFloor(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
Criteria selected = criteriaList.get(0); Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
return new BlockPos(selected.planeBound); List<Criteria> criteriaList = new ArrayList<>(3);
}
public static List<BlockPos> getFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { //Y
List<BlockPos> list = new ArrayList<>(); Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, start));
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL) //Remove invalid criteria
addFloorBlocks(list, x1, x2, y1, z1, z2); int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
else criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
return list; //If none are valid, return empty list of blocks
} if (criteriaList.isEmpty()) return null;
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) { //Then only 1 can be valid, return that one
Criteria selected = criteriaList.get(0);
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) { return new BlockPos(selected.planeBound);
}
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) { @Override
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
list.add(new BlockPos(l, y, n)); public static List<BlockPos> getFloorBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
} List<BlockPos> list = new ArrayList<>();
}
}
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) { if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
Line.addXLineBlocks(list, x1, x2, y, z1); addFloorBlocks(list, x1, x2, y1, z1, z2);
Line.addXLineBlocks(list, x1, x2, y, z2); else
Line.addZLineBlocks(list, z1, z2, x1, y); addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
Line.addZLineBlocks(list, z1, z2, x2, y);
}
@Override return list;
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) { }
return findFloor(player, firstPos, skipRaytrace);
}
@Override public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria { for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
Vec3 planeBound;
double distToPlayerSq;
Criteria(Vec3 planeBound, Vec3 start) { for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//check if its not behind the player and its not too close and not too far list.add(new BlockPos(l, y, n));
//also check if raytrace from player to block does not intersect blocks }
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) { }
}
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq); public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
} Line.addXLineBlocks(list, x1, x2, y, z1);
} Line.addXLineBlocks(list, x1, x2, y, z2);
Line.addZLineBlocks(list, z1, z2, x1, y);
Line.addZLineBlocks(list, z1, z2, x2, y);
}
} }

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -12,136 +12,136 @@ import java.util.List;
public class Line extends TwoClicksBuildMode { public class Line extends TwoClicksBuildMode {
public static BlockPos findLine(Player player, BlockPos firstPos, boolean skipRaytrace) { static class Criteria {
Vec3 look = BuildModes.getPlayerLookVec(player); Vec3d planeBound;
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ()); Vec3d lineBound;
double distToLineSq;
double distToPlayerSq;
List<Criteria> criteriaList = new ArrayList<>(3); Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//X //Make it from a plane into a line
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look); //Select the axis that is longest
criteriaList.add(new Criteria(xBound, firstPos, start)); private Vec3d toLongestLine(Vec3d boundVec, BlockPos firstPos) {
BlockPos bound = new BlockPos(boundVec);
//Y BlockPos firstToSecond = bound.subtract(firstPos);
Vec3 yBound = BuildModes.findYBound(firstPos.getY(), start, look); firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
criteriaList.add(new Criteria(yBound, firstPos, start)); int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
if (longest == firstToSecond.getX()) {
return new Vec3d(bound.getX(), firstPos.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getY()) {
return new Vec3d(firstPos.getX(), bound.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getZ()) {
return new Vec3d(firstPos.getX(), firstPos.getY(), bound.getZ());
}
return null;
}
//Z //check if its not behind the player and its not too close and not too far
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look); //also check if raytrace from player to block does not intersect blocks
criteriaList.add(new Criteria(zBound, firstPos, start)); public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
//Remove invalid criteria return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach }
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks }
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one @Override
Criteria selected = criteriaList.get(0); protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace);
}
//If multiple are valid, choose based on criteria public static BlockPos findLine(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
if (criteriaList.size() > 1) { Vec3d look = player.getLookVec();
//Select the one that is closest (from wall position to its line counterpart) Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
} List<Criteria> criteriaList = new ArrayList<>(3);
return new BlockPos(selected.lineBound); //X
} Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start));
public static List<BlockPos> getLineBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { //Y
List<BlockPos> list = new ArrayList<>(); Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, firstPos, start));
if (x1 != x2) { //Z
addXLineBlocks(list, x1, x2, y1, z1); Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
} else if (y1 != y2) { criteriaList.add(new Criteria(zBound, firstPos, start));
addYLineBlocks(list, y1, y2, x1, z1);
} else {
addZLineBlocks(list, z1, z2, x1, y1);
}
return list; //Remove invalid criteria
} int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
public static void addXLineBlocks(List<BlockPos> list, int x1, int x2, int y, int z) { //If none are valid, return empty list of blocks
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) { if (criteriaList.isEmpty()) return null;
list.add(new BlockPos(x, y, z));
}
}
public static void addYLineBlocks(List<BlockPos> list, int y1, int y2, int x, int z) { //If only 1 is valid, choose that one
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) { Criteria selected = criteriaList.get(0);
list.add(new BlockPos(x, y, z));
}
}
public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) { //If multiple are valid, choose based on criteria
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) { if (criteriaList.size() > 1) {
list.add(new BlockPos(x, y, z)); //Select the one that is closest (from wall position to its line counterpart)
} for (int i = 1; i < criteriaList.size(); i++) {
} Criteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
@Override }
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace);
}
@Override return new BlockPos(selected.lineBound);
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { }
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria { @Override
Vec3 planeBound; protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
Vec3 lineBound; return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
double distToLineSq; }
double distToPlayerSq;
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start) { public static List<BlockPos> getLineBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
this.planeBound = planeBound; List<BlockPos> list = new ArrayList<>();
this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//Make it from a plane into a line if (x1 != x2) {
//Select the axis that is longest addXLineBlocks(list, x1, x2, y1, z1);
private Vec3 toLongestLine(Vec3 boundVec, BlockPos firstPos) { } else if (y1 != y2) {
BlockPos bound = new BlockPos(boundVec); addYLineBlocks(list, y1, y2, x1, z1);
} else {
addZLineBlocks(list, z1, z2, x1, y1);
}
BlockPos firstToSecond = bound.subtract(firstPos); return list;
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ())); }
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
if (longest == firstToSecond.getX()) {
return new Vec3(bound.getX(), firstPos.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getY()) {
return new Vec3(firstPos.getX(), bound.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getZ()) {
return new Vec3(firstPos.getX(), firstPos.getY(), bound.getZ());
}
return null;
}
//check if its not behind the player and its not too close and not too far public static void addXLineBlocks(List<BlockPos> list, int x1, int x2, int y, int z) {
//also check if raytrace from player to block does not intersect blocks for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) { list.add(new BlockPos(x, y, z));
}
}
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq); public static void addYLineBlocks(List<BlockPos> list, int y1, int y2, int x, int z) {
} for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
} public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
} }

View File

@@ -1,41 +1,41 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode; import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class Normal implements IBuildMode { public class Normal implements IBuildMode {
@Override @Override
public void initialize(Player player) { public void initialize(EntityPlayer player) {
} }
@Override @Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) { public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos); if (blockPos != null) list.add(blockPos);
return list; return list;
} }
@Override @Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) { public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos); if (blockPos != null) list.add(blockPos);
return list; return list;
} }
@Override @Override
public Direction getSideHit(Player player) { public EnumFacing getSideHit(EntityPlayer player) {
return null; return null;
} }
@Override @Override
public Vec3 getHitVec(Player player) { public Vec3d getHitVec(EntityPlayer player) {
return null; return null;
} }
} }

View File

@@ -1,41 +1,41 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode; import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class NormalPlus implements IBuildMode { public class NormalPlus implements IBuildMode {
@Override @Override
public void initialize(Player player) { public void initialize(EntityPlayer player) {
} }
@Override @Override
public List<BlockPos> onRightClick(Player player, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean skipRaytrace) { public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos); if (blockPos != null) list.add(blockPos);
return list; return list;
} }
@Override @Override
public List<BlockPos> findCoordinates(Player player, BlockPos blockPos, boolean skipRaytrace) { public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos); if (blockPos != null) list.add(blockPos);
return list; return list;
} }
@Override @Override
public Direction getSideHit(Player player) { public EnumFacing getSideHit(EntityPlayer player) {
return null; return null;
} }
@Override @Override
public Vec3 getHitVec(Player player) { public Vec3d getHitVec(EntityPlayer player) {
return null; return null;
} }
} }

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -11,85 +11,85 @@ import java.util.List;
public class SlopeFloor extends ThreeClicksBuildMode { public class SlopeFloor extends ThreeClicksBuildMode {
//Add slope floor from first to second @Override
public static List<BlockPos> getSlopeFloorBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); return Floor.findFloor(player, firstPos, skipRaytrace);
}
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player); @Override
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
//Determine whether to use x or z axis to slope up @Override
boolean onXAxis = true; protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
int xLength = Math.abs(x2 - x1); @Override
int zLength = Math.abs(z2 - z1); protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) { //Add slope floor from first to second
//Slope along short edge public static List<BlockPos> getSlopeFloorBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
if (zLength > xLength) onXAxis = false; List<BlockPos> list = new ArrayList<>();
} else {
//Slope along long edge
if (zLength <= xLength) onXAxis = false;
}
if (onXAxis) { int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
//Along X goes up
//Get diagonal line blocks //Determine whether to use x or z axis to slope up
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y3, z1, 1f); boolean onXAxis = true;
//Limit amount of blocks we can place int xLength = Math.abs(x2 - x1);
int lowest = Math.min(z1, z2); int zLength = Math.abs(z2 - z1);
int highest = Math.max(z1, z2);
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1; if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
//Slope along short edge
if (zLength > xLength) onXAxis = false;
} else {
//Slope along long edge
if (zLength <= xLength) onXAxis = false;
}
//Copy diagonal line on x axis if (onXAxis) {
for (int z = lowest; z <= highest; z++) { //Along X goes up
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
}
}
} else { //Get diagonal line blocks
//Along Z goes up List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y3, z1, 1f);
//Get diagonal line blocks //Limit amount of blocks we can place
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x1, y3, z2, 1f); int lowest = Math.min(z1, z2);
int highest = Math.max(z1, z2);
//Limit amount of blocks we can place if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
int lowest = Math.min(x1, x2);
int highest = Math.max(x1, x2);
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1; //Copy diagonal line on x axis
for (int z = lowest; z <= highest; z++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
}
}
//Copy diagonal line on x axis } else {
for (int x = lowest; x <= highest; x++) { //Along Z goes up
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
}
}
}
return list; //Get diagonal line blocks
} List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x1, y3, z2, 1f);
@Override //Limit amount of blocks we can place
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) { int lowest = Math.min(x1, x2);
return Floor.findFloor(player, firstPos, skipRaytrace); int highest = Math.max(x1, x2);
}
@Override if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
protected BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override //Copy diagonal line on x axis
protected List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { for (int x = lowest; x <= highest; x++) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2); for (BlockPos blockPos : diagonalLineBlocks) {
} list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
}
}
}
@Override return list;
protected List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { }
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
} }

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.Mth; import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
@@ -11,100 +11,100 @@ import java.util.List;
public class Sphere extends ThreeClicksBuildMode { public class Sphere extends ThreeClicksBuildMode {
public static List<BlockPos> getSphereBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { @Override
List<BlockPos> list = new ArrayList<>(); public BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
float centerX = x1; @Override
float centerY = y1; public BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
float centerZ = z1; return findHeight(player, secondPos, skipRaytrace);
}
//Adjust for CIRCLE_START @Override
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) { public List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
centerX = x1 + (x2 - x1) / 2f; return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
centerY = y1 + (y3 - y1) / 2f; }
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
y1 = (int) (centerY - (y3 - centerY));
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = Mth.abs(x2 - centerX); @Override
float radiusY = Mth.abs(y3 - centerY); public List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
float radiusZ = Mth.abs(z2 - centerZ); return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL) public static List<BlockPos> getSphereBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ); List<BlockPos> list = new ArrayList<>();
else
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
return list; float centerX = x1;
} float centerY = y1;
float centerZ = z1;
public static void addSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, //Adjust for CIRCLE_START
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) { if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) { centerX = x1 + (x2 - x1) / 2f;
centerY = y1 + (y3 - y1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
y1 = (int) (centerY - (y3 - centerY));
z1 = (int) (centerZ - (z2 - centerZ));
}
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) { float radiusX = MathHelper.abs(x2 - centerX);
float radiusY = MathHelper.abs(y3 - centerY);
float radiusZ = MathHelper.abs(z2 - centerZ);
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) { if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
else
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
float distance = distance(l, m, n, centerX, centerY, centerZ); return list;
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n); }
if (distance < radius + 0.4f)
list.add(new BlockPos(l, m, n));
}
}
}
}
public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, public static void addSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) { float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) { for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) { for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) { for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
float distance = distance(l, m, n, centerX, centerY, centerZ); float distance = distance(l, m, n, centerX, centerY, centerZ);
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n); float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
if (distance < radius + 0.4f && distance > radius - 0.6f) if (distance < radius + 0.4f)
list.add(new BlockPos(l, m, n)); list.add(new BlockPos(l, m, n));
} }
} }
} }
} }
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) { public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
return Mth.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1)); float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
} for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) { for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
//Twice ellipse radius
float radiusXZ = Circle.calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, x, z);
//TODO project x to plane for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y); float distance = distance(l, m, n, centerX, centerY, centerZ);
} float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, m, n));
}
}
}
}
@Override private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
public BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) { return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
return Floor.findFloor(player, firstPos, skipRaytrace); }
}
@Override public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
public BlockPos findThirdPos(Player player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { //Twice ellipse radius
return findHeight(player, secondPos, skipRaytrace); float radiusXZ = Circle.calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, x, z);
}
@Override //TODO project x to plane
public List<BlockPos> getIntermediateBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
public List<BlockPos> getFinalBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { }
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
} }

View File

@@ -1,135 +1,134 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes; package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList; import java.util.*;
import java.util.List;
public class Wall extends TwoClicksBuildMode { public class Wall extends TwoClicksBuildMode {
public static BlockPos findWall(Player player, BlockPos firstPos, boolean skipRaytrace) { static class Criteria {
Vec3 look = BuildModes.getPlayerLookVec(player); Vec3d planeBound;
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ()); double distToPlayerSq;
double angle;
List<Criteria> criteriaList = new ArrayList<>(3); Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
//X //check if its not behind the player and its not too close and not too far
Vec3 xBound = BuildModes.findXBound(firstPos.getX(), start, look); //also check if raytrace from player to block does not intersect blocks
criteriaList.add(new Criteria(xBound, firstPos, start, look)); public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
//Z return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
Vec3 zBound = BuildModes.findZBound(firstPos.getZ(), start, look); }
criteriaList.add(new Criteria(zBound, firstPos, start, look)); }
//Remove invalid criteria @Override
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); return findWall(player, firstPos, skipRaytrace);
}
//If none are valid, return empty list of blocks public static BlockPos findWall(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
if (criteriaList.isEmpty()) return null; Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
//If only 1 is valid, choose that one List<Criteria> criteriaList = new ArrayList<>(3);
Criteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria //X
if (criteriaList.size() > 1) { Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
//Select the one that is closest criteriaList.add(new Criteria(xBound, firstPos, start, look));
//Limit the angle to not be too extreme
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
selected = criteria;
}
}
return new BlockPos(selected.planeBound); //Z
} Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start, look));
public static List<BlockPos> getWallBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) { //Remove invalid criteria
List<BlockPos> list = new ArrayList<>(); int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
if (x1 == x2) { //If none are valid, return empty list of blocks
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL) if (criteriaList.isEmpty()) return null;
addXWallBlocks(list, x1, y1, y2, z1, z2);
else
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
} else {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addZWallBlocks(list, x1, x2, y1, y2, z1);
else
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
}
return list; //If only 1 is valid, choose that one
} Criteria selected = criteriaList.get(0);
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) { //If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest
//Limit the angle to not be too extreme
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
selected = criteria;
}
}
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) { return new BlockPos(selected.planeBound);
}
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) { @Override
list.add(new BlockPos(x, y, z)); protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
} return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
} }
}
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) { public static List<BlockPos> getWallBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) { if (x1 == x2) {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addXWallBlocks(list, x1, y1, y2, z1, z2);
else
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
} else {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addZWallBlocks(list, x1, x2, y1, y2, z1);
else
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
}
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) { return list;
list.add(new BlockPos(x, y, z)); }
}
}
}
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) { public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
Line.addZLineBlocks(list, z1, z2, x, y1);
Line.addZLineBlocks(list, z1, z2, x, y2);
Line.addYLineBlocks(list, y1, y2, x, z1);
Line.addYLineBlocks(list, y1, y2, x, z2);
}
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) { for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
Line.addXLineBlocks(list, x1, x2, y1, z);
Line.addXLineBlocks(list, x1, x2, y2, z);
Line.addYLineBlocks(list, y1, y2, x1, z);
Line.addYLineBlocks(list, y1, y2, x2, z);
}
@Override for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
protected BlockPos findSecondPos(Player player, BlockPos firstPos, boolean skipRaytrace) { list.add(new BlockPos(x, y, z));
return findWall(player, firstPos, skipRaytrace); }
} }
}
@Override public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
protected List<BlockPos> getAllBlocks(Player player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria { for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
Vec3 planeBound;
double distToPlayerSq;
double angle;
Criteria(Vec3 planeBound, BlockPos firstPos, Vec3 start, Vec3 look) { for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
this.planeBound = planeBound; list.add(new BlockPos(x, y, z));
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr(); }
Vec3 wall = this.planeBound.subtract(Vec3.atLowerCornerOf(firstPos)); }
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle) }
}
//check if its not behind the player and its not too close and not too far public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
//also check if raytrace from player to block does not intersect blocks Line.addZLineBlocks(list, z1, z2, x, y1);
public boolean isValid(Vec3 start, Vec3 look, int reach, Player player, boolean skipRaytrace) { Line.addZLineBlocks(list, z1, z2, x, y2);
Line.addYLineBlocks(list, y1, y2, x, z1);
Line.addYLineBlocks(list, y1, y2, x, z2);
}
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq); public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
} Line.addXLineBlocks(list, x1, x2, y1, z);
} Line.addXLineBlocks(list, x1, x2, y2, z);
Line.addYLineBlocks(list, y1, y2, x1, z);
Line.addYLineBlocks(list, y1, y2, x2, z);
}
} }

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@@ -1,104 +1,104 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.world.InteractionHand; import net.minecraft.util.EnumHand;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import net.minecraft.core.Vec3i; import net.minecraft.util.math.Vec3i;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem; import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class Array { public class Array {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) { public static class ArraySettings{
List<BlockPos> coordinates = new ArrayList<>(); public boolean enabled = false;
public BlockPos offset = BlockPos.ORIGIN;
public int count = 5;
//find arraysettings for the player public ArraySettings() {
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings(); }
if (!isEnabled(a)) return coordinates;
BlockPos pos = startPos; public ArraySettings(boolean enabled, BlockPos offset, int count) {
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ()); this.enabled = enabled;
this.offset = offset;
this.count = count;
}
for (int i = 0; i < a.count; i++) { public int getReach() {
pos = pos.offset(offset); //find largest offset
coordinates.add(pos); int x = Math.abs(offset.getX());
} int y = Math.abs(offset.getY());
int z = Math.abs(offset.getZ());
int largestOffset = Math.max(Math.max(x, y), z);
return coordinates; return largestOffset * count;
} }
}
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) { public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockState> blockStates = new ArrayList<>(); List<BlockPos> coordinates = new ArrayList<>();
//find arraysettings for the player that placed the block //find arraysettings for the player
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings(); ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return blockStates; if (!isEnabled(a)) return coordinates;
BlockPos pos = startPos; BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ()); Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
//Randomizer bag synergy for (int i = 0; i < a.count; i++) {
AbstractRandomizerBagItem randomizerBagItem = null; pos = pos.add(offset);
IItemHandler bagInventory = null; coordinates.add(pos);
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) { }
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
for (int i = 0; i < a.count; i++) { return coordinates;
pos = pos.offset(offset); }
//Randomizer bag synergy public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
if (randomizerBagItem != null) { List<IBlockState> blockStates = new ArrayList<>();
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND);
}
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, ) //find arraysettings for the player that placed the block
blockStates.add(blockState); ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
itemStacks.add(itemStack); if (!isEnabled(a)) return blockStates;
}
return blockStates; BlockPos pos = startPos;
} Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
public static boolean isEnabled(ArraySettings a) { //Randomizer bag synergy
if (a == null || !a.enabled) return false; IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
return a.offset.getX() != 0 || a.offset.getY() != 0 || a.offset.getZ() != 0; for (int i = 0; i < a.count; i++) {
} pos = pos.add(offset);
public static class ArraySettings { //Randomizer bag synergy
public boolean enabled = false; if (bagInventory != null) {
public BlockPos offset = BlockPos.ZERO; itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
public int count = 5; blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
}
public ArraySettings() { //blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
} blockStates.add(blockState);
itemStacks.add(itemStack);
}
public ArraySettings(boolean enabled, BlockPos offset, int count) { return blockStates;
this.enabled = enabled; }
this.offset = offset;
this.count = count;
}
public int getReach() { public static boolean isEnabled(ArraySettings a) {
//find largest offset if (a == null || !a.enabled) return false;
int x = Math.abs(offset.getX());
int y = Math.abs(offset.getY());
int z = Math.abs(offset.getZ());
int largestOffset = Math.max(Math.max(x, y), z);
return largestOffset * count; if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return false;
}
} return true;
}
} }

View File

@@ -1,50 +1,50 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import java.util.List; import java.util.List;
public class BlockSet { public class BlockSet {
private final List<BlockPos> coordinates; private List<BlockPos> coordinates;
private final List<BlockState> previousBlockStates; private List<IBlockState> previousBlockStates;
private final List<BlockState> newBlockStates; private List<IBlockState> newBlockStates;
private final Vec3 hitVec; private Vec3d hitVec;
private final BlockPos firstPos; private BlockPos firstPos;
private final BlockPos secondPos; private BlockPos secondPos;
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3 hitVec, public BlockSet(List<BlockPos> coordinates, List<IBlockState> previousBlockStates, List<IBlockState> newBlockStates, Vec3d hitVec,
BlockPos firstPos, BlockPos secondPos) { BlockPos firstPos, BlockPos secondPos) {
this.coordinates = coordinates; this.coordinates = coordinates;
this.previousBlockStates = previousBlockStates; this.previousBlockStates = previousBlockStates;
this.newBlockStates = newBlockStates; this.newBlockStates = newBlockStates;
this.hitVec = hitVec; this.hitVec = hitVec;
this.firstPos = firstPos; this.firstPos = firstPos;
this.secondPos = secondPos; this.secondPos = secondPos;
} }
public List<BlockPos> getCoordinates() { public List<BlockPos> getCoordinates() {
return coordinates; return coordinates;
} }
public List<BlockState> getPreviousBlockStates() { public List<IBlockState> getPreviousBlockStates() {
return previousBlockStates; return previousBlockStates;
} }
public List<BlockState> getNewBlockStates() { public List<IBlockState> getNewBlockStates() {
return newBlockStates; return newBlockStates;
} }
public Vec3 getHitVec() { public Vec3d getHitVec() {
return hitVec; return hitVec;
} }
public BlockPos getFirstPos() { public BlockPos getFirstPos() {
return firstPos; return firstPos;
} }
public BlockPos getSecondPos() { public BlockPos getSecondPos() {
return secondPos; return secondPos;
} }
} }

View File

@@ -1,262 +1,260 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.Block; import net.minecraft.block.Block;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.level.block.Blocks; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.entity.player.Player; import net.minecraft.init.Blocks;
import net.minecraft.world.item.BlockItem; import net.minecraft.item.BlockItemUseContext;
import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.item.ItemBlock;
import net.minecraft.world.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.world.item.context.UseOnContext; import net.minecraft.util.EnumFacing;
import net.minecraft.core.Direction; import net.minecraft.util.EnumHand;
import net.minecraft.world.InteractionHand; import net.minecraft.util.math.BlockPos;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.Vec3d;
import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.World;
import net.minecraft.world.phys.Vec3; import nl.requios.effortlessbuilding.EffortlessBuilding;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper; import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper; import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem; import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer; import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.ArrayList; import java.util.*;
import java.util.Collections;
import java.util.List;
public class BuildModifiers { public class BuildModifiers {
//Called from BuildModes //Called from BuildModes
public static void onBlockPlaced(Player player, List<BlockPos> startCoordinates, Direction sideHit, Vec3 hitVec, boolean placeStartPos) { public static void onBlockPlaced(EntityPlayer player, List<BlockPos> startCoordinates, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
Level world = player.level; World world = player.world;
AbstractRandomizerBagItem.renewRandomness(); ItemRandomizerBag.renewRandomness();
//Format hitvec to 0.x //Format hitvec to 0.x
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z))); hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
//find coordinates and blockstates //find coordinates and blockstates
List<BlockPos> coordinates = findCoordinates(player, startCoordinates); List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
List<ItemStack> itemStacks = new ArrayList<>(); List<ItemStack> itemStacks = new ArrayList<>();
List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks); List<IBlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
//check if valid blockstates //check if valid blockstates
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return; if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
//remember previous blockstates for undo //remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size()); List<IBlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size()); List<IBlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) { for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate)); previousBlockStates.add(world.getBlockState(coordinate));
} }
if (world.isClientSide) { if (world.isRemote) {
BlockPreviewRenderer.onBlocksPlaced(); BlockPreviewRenderer.onBlocksPlaced();
newBlockStates = blockStates; newBlockStates = blockStates;
} else { } else {
//place blocks //place blocks
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) { for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos blockPos = coordinates.get(i); BlockPos blockPos = coordinates.get(i);
BlockState blockState = blockStates.get(i); IBlockState blockState = blockStates.get(i);
ItemStack itemStack = itemStacks.get(i); ItemStack itemStack = itemStacks.get(i);
if (world.isLoaded(blockPos)) { if (world.isBlockLoaded(blockPos, true)) {
//check itemstack empty //check itemstack empty
if (itemStack.isEmpty()) { if (itemStack.isEmpty()) {
//try to find new stack, otherwise continue //try to find new stack, otherwise continue
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock()); itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
if (itemStack.isEmpty()) continue; if (itemStack.isEmpty()) continue;
} }
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false); SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, EnumFacing.UP, hitVec, false, false, false);
} }
} }
//find actual new blockstates for undo //find actual new blockstates for undo
for (BlockPos coordinate : coordinates) { for (BlockPos coordinate : coordinates) {
newBlockStates.add(world.getBlockState(coordinate)); newBlockStates.add(world.getBlockState(coordinate));
} }
} }
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work //Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block is placed by the time it gets here, and unplaced after this) //(Block is placed by the time it gets here, and unplaced after this)
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.defaultBlockState()); if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.getDefaultState());
//If all new blockstates are air then no use in adding it, no block was actually placed //If all new blockstates are air then no use in adding it, no block was actually placed
//Can happen when e.g. placing one block in yourself //Can happen when e.g. placing one block in yourself
if (Collections.frequency(newBlockStates, Blocks.AIR.defaultBlockState()) != newBlockStates.size()) { if (Collections.frequency(newBlockStates, Blocks.AIR.getDefaultState()) != newBlockStates.size()) {
//add to undo stack //add to undo stack
BlockPos firstPos = startCoordinates.get(0); BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1); BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos)); UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
} }
} }
public static void onBlockBroken(Player player, List<BlockPos> startCoordinates, boolean breakStartPos) { public static void onBlockBroken(EntityPlayer player, List<BlockPos> startCoordinates, boolean breakStartPos) {
Level world = player.level; World world = player.world;
List<BlockPos> coordinates = findCoordinates(player, startCoordinates); List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
if (coordinates.isEmpty()) return; if (coordinates.isEmpty()) return;
//remember previous blockstates for undo //remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size()); List<IBlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size()); List<IBlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) { for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate)); previousBlockStates.add(world.getBlockState(coordinate));
} }
if (world.isClientSide) { if (world.isRemote) {
BlockPreviewRenderer.onBlocksBroken(); BlockPreviewRenderer.onBlocksBroken();
//list of air blockstates //list of air blockstates
for (int i = 0; i < coordinates.size(); i++) { for (int i = 0; i < coordinates.size(); i++) {
newBlockStates.add(Blocks.AIR.defaultBlockState()); newBlockStates.add(Blocks.AIR.getDefaultState());
} }
} else { } else {
//If the player is going to instabreak grass or a plant, only break other instabreaking things //If the player is going to instabreak grass or a plant, only break other instabreaking things
boolean onlyInstaBreaking = !player.isCreative() && boolean onlyInstaBreaking = !player.isCreative() &&
world.getBlockState(startCoordinates.get(0)).getDestroySpeed(world, startCoordinates.get(0)) == 0f; world.getBlockState(startCoordinates.get(0)).getBlockHardness(world, startCoordinates.get(0)) == 0f;
//break all those blocks //break all those blocks
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) { for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i); BlockPos coordinate = coordinates.get(i);
if (world.isLoaded(coordinate) && !world.isEmptyBlock(coordinate)) { if (world.isBlockLoaded(coordinate, false)) {
if (!onlyInstaBreaking || world.getBlockState(coordinate).getDestroySpeed(world, coordinate) == 0f) { if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
SurvivalHelper.breakBlock(world, player, coordinate, false); SurvivalHelper.breakBlock(world, player, coordinate, false);
} }
} }
} }
//find actual new blockstates for undo //find actual new blockstates for undo
for (BlockPos coordinate : coordinates) { for (BlockPos coordinate : coordinates) {
newBlockStates.add(world.getBlockState(coordinate)); newBlockStates.add(world.getBlockState(coordinate));
} }
} }
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work //Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block isn't broken yet by the time it gets here, and broken after this) //(Block isn't broken yet by the time it gets here, and broken after this)
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.defaultBlockState()); if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.getDefaultState());
//add to undo stack //add to undo stack
BlockPos firstPos = startCoordinates.get(0); BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1); BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
Vec3 hitVec = new Vec3(0.5, 0.5, 0.5); Vec3d hitVec = new Vec3d(0.5, 0.5, 0.5);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos)); UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
} }
public static List<BlockPos> findCoordinates(Player player, List<BlockPos> posList) { public static List<BlockPos> findCoordinates(EntityPlayer player, List<BlockPos> posList) {
List<BlockPos> coordinates = new ArrayList<>(); List<BlockPos> coordinates = new ArrayList<>();
//Add current blocks being placed too //Add current blocks being placed too
coordinates.addAll(posList); coordinates.addAll(posList);
//Find mirror/array/radial mirror coordinates for each blockpos //Find mirror/array/radial mirror coordinates for each blockpos
for (BlockPos blockPos : posList) { for (BlockPos blockPos : posList) {
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos); List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
coordinates.addAll(arrayCoordinates); coordinates.addAll(arrayCoordinates);
coordinates.addAll(Mirror.findCoordinates(player, blockPos)); coordinates.addAll(Mirror.findCoordinates(player, blockPos));
coordinates.addAll(RadialMirror.findCoordinates(player, blockPos)); coordinates.addAll(RadialMirror.findCoordinates(player, blockPos));
//get mirror for each array coordinate //get mirror for each array coordinate
for (BlockPos coordinate : arrayCoordinates) { for (BlockPos coordinate : arrayCoordinates) {
coordinates.addAll(Mirror.findCoordinates(player, coordinate)); coordinates.addAll(Mirror.findCoordinates(player, coordinate));
coordinates.addAll(RadialMirror.findCoordinates(player, coordinate)); coordinates.addAll(RadialMirror.findCoordinates(player, coordinate));
} }
} }
return coordinates; return coordinates;
} }
public static List<BlockPos> findCoordinates(Player player, BlockPos blockPos) { public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos) {
return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos))); return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
} }
public static List<BlockState> findBlockStates(Player player, List<BlockPos> posList, Vec3 hitVec, Direction facing, List<ItemStack> itemStacks) { public static List<IBlockState> findBlockStates(EntityPlayer player, List<BlockPos> posList, Vec3d hitVec, EnumFacing facing, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>(); List<IBlockState> blockStates = new ArrayList<>();
itemStacks.clear(); itemStacks.clear();
//Get itemstack //Get itemstack
ItemStack itemStack = player.getItemInHand(InteractionHand.MAIN_HAND); ItemStack itemStack = player.getHeldItem(EnumHand.MAIN_HAND);
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) { if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
itemStack = player.getItemInHand(InteractionHand.OFF_HAND); itemStack = player.getHeldItem(EnumHand.OFF_HAND);
} }
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) { if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
return blockStates; return blockStates;
} }
//Get ItemBlock stack //Get ItemBlock stack
ItemStack itemBlock = ItemStack.EMPTY; ItemStack itemBlock = ItemStack.EMPTY;
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack; if (itemStack.getItem() instanceof ItemBlock) itemBlock = itemStack;
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack); else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
AbstractRandomizerBagItem.resetRandomness(); ItemRandomizerBag.resetRandomness();
//Add blocks in posList first //Add blocks in posList first
for (BlockPos blockPos : posList) { for (BlockPos blockPos : posList) {
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack); if (!(itemStack.getItem() instanceof ItemBlock)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND); IBlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, EnumHand.MAIN_HAND);
blockStates.add(blockState); blockStates.add(blockState);
itemStacks.add(itemBlock); itemStacks.add(itemBlock);
} }
for (BlockPos blockPos : posList) { for (BlockPos blockPos : posList) {
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, InteractionHand.MAIN_HAND); IBlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, EnumHand.MAIN_HAND);
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks); List<IBlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates); blockStates.addAll(arrayBlockStates);
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks)); blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks)); blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
//add mirror for each array coordinate //add mirror for each array coordinate
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos); List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
for (int i = 0; i < arrayCoordinates.size(); i++) { for (int i = 0; i < arrayCoordinates.size(); i++) {
BlockPos coordinate = arrayCoordinates.get(i); BlockPos coordinate = arrayCoordinates.get(i);
BlockState blockState1 = arrayBlockStates.get(i); IBlockState blockState1 = arrayBlockStates.get(i);
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks)); blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks)); blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
} }
//Adjust blockstates for torches and ladders etc to place on a valid side //Adjust blockstates for torches and ladders etc to place on a valid side
//TODO optimize findCoordinates (done twice now) //TODO optimize findCoordinates (done twice now)
//TODO fix mirror //TODO fix mirror
// List<BlockPos> coordinates = findCoordinates(player, startPos); // List<BlockPos> coordinates = findCoordinates(player, startPos);
// for (int i = 0; i < blockStates.size(); i++) { // for (int i = 0; i < blockStates.size(); i++) {
// blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing, // blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing,
// (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND)); // (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND));
// } // }
} }
return blockStates; return blockStates;
} }
public static boolean isEnabled(ModifierSettingsManager.ModifierSettings modifierSettings, BlockPos startPos) { public static boolean isEnabled(ModifierSettingsManager.ModifierSettings modifierSettings, BlockPos startPos) {
return Mirror.isEnabled(modifierSettings.getMirrorSettings(), startPos) || return Mirror.isEnabled(modifierSettings.getMirrorSettings(), startPos) ||
Array.isEnabled(modifierSettings.getArraySettings()) || Array.isEnabled(modifierSettings.getArraySettings()) ||
RadialMirror.isEnabled(modifierSettings.getRadialMirrorSettings(), startPos) || RadialMirror.isEnabled(modifierSettings.getRadialMirrorSettings(), startPos) ||
modifierSettings.doQuickReplace(); modifierSettings.doQuickReplace();
} }
public static BlockState getBlockStateFromItem(ItemStack itemStack, Player player, BlockPos blockPos, Direction facing, Vec3 hitVec, InteractionHand hand) { public static IBlockState getBlockStateFromItem(ItemStack itemStack, EntityPlayer player, BlockPos blockPos, EnumFacing facing, Vec3d hitVec, EnumHand hand) {
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockPlaceContext(new UseOnContext(player, hand, new BlockHitResult(hitVec, facing, blockPos, false)))); return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(player.world, player, itemStack, blockPos, facing,
} ((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z)));
}
//Returns true if equal (or both null) //Returns true if equal (or both null)
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) { public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
if (coordinates1 == null && coordinates2 == null) return true; if (coordinates1 == null && coordinates2 == null) return true;
if (coordinates1 == null || coordinates2 == null) return false; if (coordinates1 == null || coordinates2 == null) return false;
//Check count, not actual values //Check count, not actual values
if (coordinates1.size() == coordinates2.size()) { if (coordinates1.size() == coordinates2.size()){
if (coordinates1.size() == 1) { if (coordinates1.size() == 1){
return coordinates1.get(0).equals(coordinates2.get(0)); return coordinates1.get(0).equals(coordinates2.get(0));
} }
return true; return true;
} else { } else {
return false; return false;
} }
// return coordinates1.equals(coordinates2); // return coordinates1.equals(coordinates2);
} }
} }

View File

@@ -1,234 +1,228 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.entity.player.Player; import net.minecraft.block.BlockDirectional;
import net.minecraft.world.item.ItemStack; import net.minecraft.block.BlockDispenser;
import net.minecraft.world.level.block.state.properties.Half; import net.minecraft.block.BlockSlab;
import net.minecraft.world.level.block.state.properties.SlabType; import net.minecraft.block.BlockStairs;
import net.minecraft.core.Direction; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.InteractionHand; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.core.BlockPos; import net.minecraft.item.ItemStack;
import net.minecraft.world.phys.Vec3; import net.minecraft.state.properties.Half;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem; import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
import net.minecraft.world.level.block.DirectionalBlock;
import net.minecraft.world.level.block.DispenserBlock;
import net.minecraft.world.level.block.SlabBlock;
import net.minecraft.world.level.block.StairBlock;
import net.minecraft.world.level.block.state.BlockState;
public class Mirror { public class Mirror {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) { public static class MirrorSettings {
List<BlockPos> coordinates = new ArrayList<>(); public boolean enabled = false;
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
public int radius = 10;
public boolean drawLines = true, drawPlanes = true;
//find mirrorsettings for the player public MirrorSettings() {
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings(); }
if (!isEnabled(m, startPos)) return coordinates;
if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates); public MirrorSettings(boolean mirrorEnabled, Vec3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
if (m.mirrorY) coordinateMirrorY(m, startPos, coordinates); this.enabled = mirrorEnabled;
if (m.mirrorZ) coordinateMirrorZ(m, startPos, coordinates); this.position = position;
this.mirrorX = mirrorX;
this.mirrorY = mirrorY;
this.mirrorZ = mirrorZ;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
return coordinates; public int getReach() {
} return radius * 2; //Change ModifierSettings#setReachUpgrade too
}
}
private static void coordinateMirrorX(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) { public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
//find mirror position List<BlockPos> coordinates = new ArrayList<>();
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorY) coordinateMirrorY(m, newBlockPos, coordinates); //find mirrorsettings for the player
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates); MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
} if (!isEnabled(m, startPos)) return coordinates;
private static void coordinateMirrorY(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) { if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates);
//find mirror position if (m.mirrorY) coordinateMirrorY(m, startPos, coordinates);
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5); if (m.mirrorZ) coordinateMirrorZ(m, startPos, coordinates);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates); return coordinates;
} }
private static void coordinateMirrorZ(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) { private static void coordinateMirrorX(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
//find mirror position //find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5); double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z); BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
coordinates.add(newBlockPos); coordinates.add(newBlockPos);
}
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) { if (m.mirrorY) coordinateMirrorY(m, newBlockPos, coordinates);
List<BlockState> blockStates = new ArrayList<>(); if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
}
//find mirrorsettings for the player private static void coordinateMirrorY(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings(); //find mirror position
if (!isEnabled(m, startPos)) return blockStates; double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
coordinates.add(newBlockPos);
//Randomizer bag synergy if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
AbstractRandomizerBagItem randomizerBagItem = null; }
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ;
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
if (m.mirrorX) private static void coordinateMirrorZ(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks); //find mirror position
if (m.mirrorY) double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks); BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
if (m.mirrorZ) coordinates.add(newBlockPos);
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, InteractionHand.MAIN_HAND, blockStates, itemStacks); }
return blockStates; public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
} List<IBlockState> blockStates = new ArrayList<>();
private static void blockStateMirrorX(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, //find mirrorsettings for the player
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
//find mirror position if (!isEnabled(m, startPos)) return blockStates;
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
//Randomizer bag synergy //Randomizer bag synergy
if (bagInventory != null) { IItemHandler bagInventory = null;
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory); if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand); bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
} }
//Find blockstate if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.FRONT_BACK); if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
//Store blockstate and itemstack return blockStates;
blockStates.add(newBlockState); }
itemStacks.add(itemStack);
if (m.mirrorY) private static void blockStateMirrorX(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks); IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
if (m.mirrorZ) //find mirror position
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks); double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
} BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
private static void blockStateMirrorY(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, //Randomizer bag synergy
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { if (bagInventory != null) {
//find mirror position itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5); oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ()); }
//Randomizer bag synergy //Find blockstate
if (bagInventory != null) { IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate //Store blockstate and itemstack
BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState); blockStates.add(newBlockState);
itemStacks.add(itemStack);
//Store blockstate and itemstack if (m.mirrorY) blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
blockStates.add(newBlockState); if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
itemStacks.add(itemStack); }
if (m.mirrorZ) private static void blockStateMirrorY(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks); IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
} //find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
private static void blockStateMirrorZ(Player player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, //Randomizer bag synergy
IItemHandler bagInventory, ItemStack itemStack, InteractionHand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { if (bagInventory != null) {
//find mirror position itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5); oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z); }
//Randomizer bag synergy //Find blockstate
if (bagInventory != null) { IBlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3(0, 0, 0), hand);
}
//Find blockstate //Store blockstate and itemstack
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.world.level.block.Mirror.LEFT_RIGHT); blockStates.add(newBlockState);
itemStacks.add(itemStack);
//Store blockstate and itemstack if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
blockStates.add(newBlockState); }
itemStacks.add(itemStack);
}
public static boolean isEnabled(MirrorSettings m, BlockPos startPos) { private static void blockStateMirrorZ(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false; IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
//within mirror distance //Randomizer bag synergy
return !(startPos.getX() + 0.5 < m.position.x - m.radius) && !(startPos.getX() + 0.5 > m.position.x + m.radius) && if (bagInventory != null) {
!(startPos.getY() + 0.5 < m.position.y - m.radius) && !(startPos.getY() + 0.5 > m.position.y + m.radius) && itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
!(startPos.getZ() + 0.5 < m.position.z - m.radius) && !(startPos.getZ() + 0.5 > m.position.z + m.radius); oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
} }
private static BlockState getVerticalMirror(BlockState blockState) { //Find blockstate
//Stairs IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
if (blockState.getBlock() instanceof StairBlock) {
if (blockState.getValue(StairBlock.HALF) == Half.BOTTOM) {
return blockState.setValue(StairBlock.HALF, Half.TOP);
} else {
return blockState.setValue(StairBlock.HALF, Half.BOTTOM);
}
}
//Slabs //Store blockstate and itemstack
if (blockState.getBlock() instanceof SlabBlock) { blockStates.add(newBlockState);
if (blockState.getValue(SlabBlock.TYPE) == SlabType.DOUBLE) { itemStacks.add(itemStack);
return blockState; }
} else if (blockState.getValue(SlabBlock.TYPE) == SlabType.BOTTOM) {
return blockState.setValue(SlabBlock.TYPE, SlabType.TOP);
} else {
return blockState.setValue(SlabBlock.TYPE, SlabType.BOTTOM);
}
}
//Buttons, endrod, observer, piston public static boolean isEnabled(MirrorSettings m, BlockPos startPos) {
if (blockState.getBlock() instanceof DirectionalBlock) { if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
if (blockState.getValue(DirectionalBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DirectionalBlock.FACING, Direction.UP);
} else if (blockState.getValue(DirectionalBlock.FACING) == Direction.UP) {
return blockState.setValue(DirectionalBlock.FACING, Direction.DOWN);
}
}
//Dispenser, dropper //within mirror distance
if (blockState.getBlock() instanceof DispenserBlock) { if (startPos.getX() + 0.5 < m.position.x - m.radius || startPos.getX() + 0.5 > m.position.x + m.radius ||
if (blockState.getValue(DispenserBlock.FACING) == Direction.DOWN) { startPos.getY() + 0.5 < m.position.y - m.radius || startPos.getY() + 0.5 > m.position.y + m.radius ||
return blockState.setValue(DispenserBlock.FACING, Direction.UP); startPos.getZ() + 0.5 < m.position.z - m.radius || startPos.getZ() + 0.5 > m.position.z + m.radius)
} else if (blockState.getValue(DispenserBlock.FACING) == Direction.UP) { return false;
return blockState.setValue(DispenserBlock.FACING, Direction.DOWN);
}
}
return blockState; return true;
} }
public static class MirrorSettings { private static IBlockState getVerticalMirror(IBlockState blockState) {
public boolean enabled = false; //Stairs
public Vec3 position = new Vec3(0.5, 64.5, 0.5); if (blockState.getBlock() instanceof BlockStairs) {
public boolean mirrorX = true, mirrorY = false, mirrorZ = false; if (blockState.get(BlockStairs.HALF) == Half.BOTTOM) {
public int radius = 10; return blockState.with(BlockStairs.HALF, Half.TOP);
public boolean drawLines = true, drawPlanes = true; } else {
return blockState.with(BlockStairs.HALF, Half.BOTTOM);
}
}
public MirrorSettings() { //Slabs
} if (blockState.getBlock() instanceof BlockSlab) {
if (blockState.get(BlockSlab.TYPE) == SlabType.DOUBLE) {
return blockState;
} else if (blockState.get(BlockSlab.TYPE) == SlabType.BOTTOM) {
return blockState.with(BlockSlab.TYPE, SlabType.TOP);
} else {
return blockState.with(BlockSlab.TYPE, SlabType.BOTTOM);
}
}
public MirrorSettings(boolean mirrorEnabled, Vec3 position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) { //Buttons, endrod, observer, piston
this.enabled = mirrorEnabled; if (blockState.getBlock() instanceof BlockDirectional) {
this.position = position; if (blockState.get(BlockDirectional.FACING) == EnumFacing.DOWN) {
this.mirrorX = mirrorX; return blockState.with(BlockDirectional.FACING, EnumFacing.UP);
this.mirrorY = mirrorY; } else if (blockState.get(BlockDirectional.FACING) == EnumFacing.UP) {
this.mirrorZ = mirrorZ; return blockState.with(BlockDirectional.FACING, EnumFacing.DOWN);
this.radius = radius; }
this.drawLines = drawLines; }
this.drawPlanes = drawPlanes;
}
public int getReach() { //Dispenser, dropper
return radius * 2; //Change ModifierSettings#setReachUpgrade too if (blockState.getBlock() instanceof BlockDispenser) {
} if (blockState.get(BlockDispenser.FACING) == EnumFacing.DOWN) {
} return blockState.with(BlockDispenser.FACING, EnumFacing.UP);
} else if (blockState.get(BlockDispenser.FACING) == EnumFacing.UP) {
return blockState.with(BlockDispenser.FACING, EnumFacing.DOWN);
}
}
return blockState;
}
} }

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.server.level.ServerPlayer; import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fmllegacy.network.PacketDistributor; import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager; import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
@@ -13,202 +13,197 @@ import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler; import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import java.util.HashMap;
import java.util.UUID;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class ModifierSettingsManager { public class ModifierSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability //Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null //Never returns null
@Nonnull @Nonnull
public static ModifierSettings getModifierSettings(Player player) { public static ModifierSettings getModifierSettings(EntityPlayer player){
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability = LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null); player.getCapability(ModifierCapabilityManager.modifierCapability, null);
if (modifierCapability.isPresent()) { if (modifierCapability.isPresent()) {
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null); ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
if (capability.getModifierData() == null){ if (capability.getModifierData() == null) {
capability.setModifierData(new ModifierSettings()); capability.setModifierData(new ModifierSettings());
} }
return capability.getModifierData(); return capability.getModifierData();
} }
EffortlessBuilding.logger.warn("Player does not have modifierCapability: " + player); //Player does not have modifierCapability capability
//Return dummy settings //Return dummy settings
return new ModifierSettings(); return new ModifierSettings();
} // throw new IllegalArgumentException("Player does not have modifierCapability capability");
}
public static void setModifierSettings(Player player, ModifierSettings modifierSettings) { public static void setModifierSettings(EntityPlayer player, ModifierSettings modifierSettings) {
if (player == null) { if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null"); EffortlessBuilding.log("Cannot set buildsettings, player is null");
return; return;
} }
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability = LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.MODIFIER_CAPABILITY, null); player.getCapability(ModifierCapabilityManager.modifierCapability, null);
modifierCapability.ifPresent((capability) -> { modifierCapability.ifPresent((capability) -> {
capability.setModifierData(modifierSettings); capability.setModifierData(modifierSettings);
}); });
if (!modifierCapability.isPresent()) { if (!modifierCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildsettings failed."); EffortlessBuilding.log(player, "Saving buildsettings failed.");
} }
} }
public static String sanitize(ModifierSettings modifierSettings, Player player) { public static String sanitize(ModifierSettings modifierSettings, EntityPlayer player) {
int maxReach = ReachHelper.getMaxReach(player); int maxReach = ReachHelper.getMaxReach(player);
String error = ""; String error = "";
//Mirror settings //Mirror settings
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings(); Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m.radius < 1) { if (m.radius < 1) {
m.radius = 1; m.radius = 1;
error += "Mirror size has to be at least 1. This has been corrected. "; error += "Mirror size has to be at least 1. This has been corrected. ";
} }
if (m.getReach() > maxReach) { if (m.getReach() > maxReach) {
m.radius = maxReach / 2; m.radius = maxReach / 2;
error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". "; error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to "+ (maxReach / 2) + ". ";
} }
//Array settings //Array settings
Array.ArraySettings a = modifierSettings.getArraySettings(); Array.ArraySettings a = modifierSettings.getArraySettings();
if (a.count < 0) { if (a.count < 0) {
a.count = 0; a.count = 0;
error += "Array count may not be negative. It has been reset to 0."; error += "Array count may not be negative. It has been reset to 0.";
} }
if (a.getReach() > maxReach) { if (a.getReach() > maxReach) {
a.count = 0; a.count = 0;
error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. "; error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. ";
} }
//Radial mirror settings //Radial mirror settings
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r.slices < 2) { if (r.slices < 2) {
r.slices = 2; r.slices = 2;
error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2."; error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2.";
} }
if (r.radius < 1) { if (r.radius < 1) {
r.radius = 1; r.radius = 1;
error += "Radial mirror radius has to be at least 1. This has been corrected. "; error += "Radial mirror radius has to be at least 1. This has been corrected. ";
} }
if (r.getReach() > maxReach) { if (r.getReach() > maxReach) {
r.radius = maxReach / 2; r.radius = maxReach / 2;
error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". "; error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to "+ (maxReach / 2) + ". ";
} }
//Other //Other
if (modifierSettings.reachUpgrade < 0) { if (modifierSettings.reachUpgrade < 0) {
modifierSettings.reachUpgrade = 0; modifierSettings.reachUpgrade = 0;
} }
if (modifierSettings.reachUpgrade > 3) { if (modifierSettings.reachUpgrade > 3) {
modifierSettings.reachUpgrade = 3; modifierSettings.reachUpgrade = 3;
} }
return error; return error;
} }
public static void handleNewPlayer(Player player) { public static class ModifierSettings {
//Makes sure player has modifier settings (if it doesnt it will create it) private Mirror.MirrorSettings mirrorSettings;
getModifierSettings(player); private Array.ArraySettings arraySettings;
private RadialMirror.RadialMirrorSettings radialMirrorSettings;
private boolean quickReplace = false;
private int reachUpgrade = 0;
//Only on server public ModifierSettings() {
if (!player.level.isClientSide) { mirrorSettings = new Mirror.MirrorSettings();
//Send to client arraySettings = new Array.ArraySettings();
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player)); radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), msg); }
}
}
public static class ModifierSettings { public ModifierSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings,
private Mirror.MirrorSettings mirrorSettings; RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) {
private Array.ArraySettings arraySettings; this.mirrorSettings = mirrorSettings;
private RadialMirror.RadialMirrorSettings radialMirrorSettings; this.arraySettings = arraySettings;
private boolean quickReplace = false; this.radialMirrorSettings = radialMirrorSettings;
private int reachUpgrade = 0; this.quickReplace = quickReplace;
this.reachUpgrade = reachUpgrade;
}
public ModifierSettings() { public Mirror.MirrorSettings getMirrorSettings() {
mirrorSettings = new Mirror.MirrorSettings(); if (this.mirrorSettings == null) this.mirrorSettings = new Mirror.MirrorSettings();
arraySettings = new Array.ArraySettings(); return this.mirrorSettings;
radialMirrorSettings = new RadialMirror.RadialMirrorSettings(); }
}
public ModifierSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings, public void setMirrorSettings(Mirror.MirrorSettings mirrorSettings) {
RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) { if (mirrorSettings == null) return;
this.mirrorSettings = mirrorSettings; this.mirrorSettings = mirrorSettings;
this.arraySettings = arraySettings; }
this.radialMirrorSettings = radialMirrorSettings;
this.quickReplace = quickReplace;
this.reachUpgrade = reachUpgrade;
}
public Mirror.MirrorSettings getMirrorSettings() { public Array.ArraySettings getArraySettings() {
if (this.mirrorSettings == null) this.mirrorSettings = new Mirror.MirrorSettings(); if (this.arraySettings == null) this.arraySettings = new Array.ArraySettings();
return this.mirrorSettings; return this.arraySettings;
} }
public void setMirrorSettings(Mirror.MirrorSettings mirrorSettings) { public void setArraySettings(Array.ArraySettings arraySettings) {
if (mirrorSettings == null) return; if (arraySettings == null) return;
this.mirrorSettings = mirrorSettings; this.arraySettings = arraySettings;
} }
public Array.ArraySettings getArraySettings() { public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
if (this.arraySettings == null) this.arraySettings = new Array.ArraySettings(); if (this.radialMirrorSettings == null) this.radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
return this.arraySettings; return this.radialMirrorSettings;
} }
public void setArraySettings(Array.ArraySettings arraySettings) { public void setRadialMirrorSettings(RadialMirror.RadialMirrorSettings radialMirrorSettings) {
if (arraySettings == null) return; if (radialMirrorSettings == null) return;
this.arraySettings = arraySettings; this.radialMirrorSettings = radialMirrorSettings;
} }
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() { public boolean doQuickReplace() {
if (this.radialMirrorSettings == null) this.radialMirrorSettings = new RadialMirror.RadialMirrorSettings(); return quickReplace;
return this.radialMirrorSettings; }
}
public void setRadialMirrorSettings(RadialMirror.RadialMirrorSettings radialMirrorSettings) { public void setQuickReplace(boolean quickReplace) {
if (radialMirrorSettings == null) return; this.quickReplace = quickReplace;
this.radialMirrorSettings = radialMirrorSettings; }
}
public boolean doQuickReplace() { public int getReachUpgrade() {
return quickReplace; return reachUpgrade;
} }
public void setQuickReplace(boolean quickReplace) { public void setReachUpgrade(int reachUpgrade) {
this.quickReplace = quickReplace; this.reachUpgrade = reachUpgrade;
} //Set mirror radius to max
int reach = 10;
switch (reachUpgrade) {
case 0: reach = BuildConfig.reach.maxReachLevel0.get(); break;
case 1: reach = BuildConfig.reach.maxReachLevel1.get(); break;
case 2: reach = BuildConfig.reach.maxReachLevel2.get(); break;
case 3: reach = BuildConfig.reach.maxReachLevel3.get(); break;
}
public int getReachUpgrade() { if (this.mirrorSettings != null)
return reachUpgrade; this.mirrorSettings.radius = reach / 2;
} if (this.radialMirrorSettings != null)
this.radialMirrorSettings.radius = reach / 2;
}
}
public void setReachUpgrade(int reachUpgrade) { public static void handleNewPlayer(EntityPlayer player){
this.reachUpgrade = reachUpgrade; //Makes sure player has modifier settings (if it doesnt it will create it)
//Set mirror radius to max getModifierSettings(player);
int reach = 10;
switch (reachUpgrade) {
case 0:
reach = BuildConfig.reach.maxReachLevel0.get();
break;
case 1:
reach = BuildConfig.reach.maxReachLevel1.get();
break;
case 2:
reach = BuildConfig.reach.maxReachLevel2.get();
break;
case 3:
reach = BuildConfig.reach.maxReachLevel3.get();
break;
}
if (this.mirrorSettings != null) //Only on server
this.mirrorSettings.radius = reach / 2; if (!player.world.isRemote) {
if (this.radialMirrorSettings != null) //Send to client
this.radialMirrorSettings.radius = reach / 2; ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
} PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), msg);
} }
}
} }

View File

@@ -1,194 +1,195 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.world.InteractionHand; import net.minecraft.util.EnumHand;
import net.minecraft.world.level.block.Mirror; import net.minecraft.util.Mirror;
import net.minecraft.world.level.block.Rotation; import net.minecraft.util.Rotation;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.Mth; import net.minecraft.util.math.MathHelper;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem; import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class RadialMirror { public class RadialMirror {
public static List<BlockPos> findCoordinates(Player player, BlockPos startPos) { public static class RadialMirrorSettings {
List<BlockPos> coordinates = new ArrayList<>(); public boolean enabled = false;
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true, drawPlanes = false;
//find radial mirror settings for the player public RadialMirrorSettings() {
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings(); }
if (!isEnabled(r, startPos)) return coordinates;
//get angle between slices public RadialMirrorSettings(boolean enabled, Vec3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
double sliceAngle = 2 * Math.PI / r.slices; this.enabled = enabled;
this.position = position;
this.slices = slices;
this.alternate = alternate;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f); public int getReach() {
Vec3 relStartVec = startVec.subtract(r.position); return radius * 2;
}
}
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z); public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
if (startAngleToCenter < 0) startAngleToCenter += Math.PI; List<BlockPos> coordinates = new ArrayList<>();
double startAngleInSlice = startAngleToCenter % sliceAngle;
for (int i = 1; i < r.slices; i++) { //find radial mirror settings for the player
double curAngle = sliceAngle * i; RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return coordinates;
//alternate mirroring of slices //get angle between slices
if (r.alternate && i % 2 == 1) { double sliceAngle = 2 * Math.PI / r.slices;
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vec3 relNewVec = relStartVec.yRot((float) curAngle); Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec)); Vec3d relStartVec = startVec.subtract(r.position);
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
}
return coordinates; double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
} if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
double startAngleInSlice = startAngleToCenter % sliceAngle;
public static List<BlockState> findBlockStates(Player player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) { for (int i = 1; i < r.slices; i++) {
List<BlockState> blockStates = new ArrayList<>(); double curAngle = sliceAngle * i;
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
//find radial mirror settings for the player that placed the block //alternate mirroring of slices
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings(); if (r.alternate && i%2 == 1) {
if (!isEnabled(r, startPos)) return blockStates; curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
}
return coordinates;
}
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
//find radial mirror settings for the player that placed the block
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return blockStates;
//get angle between slices //get angle between slices
double sliceAngle = 2 * Math.PI / r.slices; double sliceAngle = 2 * Math.PI / r.slices;
Vec3 startVec = new Vec3(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f); Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3 relStartVec = startVec.subtract(r.position); Vec3d relStartVec = startVec.subtract(r.position);
double startAngleToCenter = Mth.atan2(relStartVec.x, relStartVec.z); double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter; double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
double startAngleInSlice = startAngleToCenterMod % sliceAngle; double startAngleInSlice = startAngleToCenterMod % sliceAngle;
//Rotate the original blockstate //Rotate the original blockstate
blockState = rotateOriginalBlockState(startAngleToCenter, blockState); blockState = rotateOriginalBlockState(startAngleToCenter, blockState);
//Randomizer bag synergy //Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null; IItemHandler bagInventory = null;
IItemHandler bagInventory = null; if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) { bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem() ; }
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
BlockState newBlockState; IBlockState newBlockState;
for (int i = 1; i < r.slices; i++) { for (int i = 1; i < r.slices; i++) {
newBlockState = blockState; newBlockState = blockState;
double curAngle = sliceAngle * i; double curAngle = sliceAngle * i;
//alternate mirroring of slices //alternate mirroring of slices
if (r.alternate && i % 2 == 1) { if (r.alternate && i%2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice); curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
} }
Vec3 relNewVec = relStartVec.yRot((float) curAngle); Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec)); BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
coordinates.add(newBlockPos); coordinates.add(newBlockPos);
//Randomizer bag synergy //Randomizer bag synergy
if (randomizerBagItem != null) { if (bagInventory != null) {
itemStack = randomizerBagItem.pickRandomStack(bagInventory); itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
newBlockState = BuildModifiers newBlockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3(0, 0, 0), InteractionHand.MAIN_HAND); .getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState); newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
} }
//rotate //rotate
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i % 2 == 1); newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i%2 == 1);
blockStates.add(newBlockState); blockStates.add(newBlockState);
itemStacks.add(itemStack); itemStacks.add(itemStack);
} }
return blockStates; return blockStates;
} }
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) { private static IBlockState rotateOriginalBlockState(double startAngleToCenter, IBlockState blockState) {
BlockState newBlockState = blockState; IBlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) { if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180); newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) { } else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90); newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) { } else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90); newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
} }
return newBlockState; return newBlockState;
} }
private static BlockState rotateBlockState(Vec3 relVec, BlockState blockState, boolean alternate) { private static IBlockState rotateBlockState(Vec3d relVec, IBlockState blockState, boolean alternate) {
BlockState newBlockState; IBlockState newBlockState;
double angleToCenter = Mth.atan2(relVec.x, relVec.z); //between -PI and PI double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) { if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180); newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK); newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
} }
} else if (angleToCenter < -0.251 * Math.PI) { } else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90); newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT); newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
} }
} else if (angleToCenter > 0.249 * Math.PI) { } else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90); newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT); newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
} }
} else { } else {
newBlockState = blockState; newBlockState = blockState;
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK); newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
} }
} }
return newBlockState; return newBlockState;
} }
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) { public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
if (r == null || !r.enabled) return false; if (r == null || !r.enabled) return false;
return !(new Vec3(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() > if (new Vec3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSquared() >
r.radius * r.radius); r.radius * r.radius)
} return false;
public static class RadialMirrorSettings { return true;
public boolean enabled = false; }
public Vec3 position = new Vec3(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true, drawPlanes = false;
public RadialMirrorSettings() {
}
public RadialMirrorSettings(boolean enabled, Vec3 position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = enabled;
this.position = position;
this.slices = slices;
this.alternate = alternate;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2;
}
}
} }

View File

@@ -1,15 +1,15 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.world.level.block.Block; import net.minecraft.block.Block;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.level.block.Blocks; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.entity.player.Player; import net.minecraft.init.Blocks;
import net.minecraft.world.item.BlockItem; import net.minecraft.item.Item;
import net.minecraft.world.item.ItemStack; import net.minecraft.item.ItemBlock;
import net.minecraft.core.Direction; import net.minecraft.item.ItemStack;
import net.minecraft.core.BlockPos; import net.minecraft.util.EnumFacing;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.BlockPos;
import net.minecraft.server.level.ServerLevel; import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.FixedStack; import nl.requios.effortlessbuilding.helper.FixedStack;
@@ -21,26 +21,26 @@ import java.util.*;
public class UndoRedo { public class UndoRedo {
//Undo and redo stacks per player //Undo and redo stacks per player
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks. //Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
private static final Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>(); private static Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>(); private static Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>(); private static Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>(); private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
//add to undo stack //add to undo stack
public static void addUndo(Player player, BlockSet blockSet) { public static void addUndo(EntityPlayer player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer; Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists //Assert coordinates is as long as previous and new blockstate lists
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() || if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) { blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.", EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size()); blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
} }
//Warn if previous and new blockstate are equal //Warn if previous and new blockstate are equal
//Can happen in a lot of valid cases //Can happen in a lot of valid cases
// for (int i = 0; i < blockSet.getCoordinates().size(); i++) { // for (int i = 0; i < blockSet.getCoordinates().size(); i++) {
// if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) { // if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) {
// EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.", // EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.",
@@ -48,192 +48,182 @@ public class UndoRedo {
// } // }
// } // }
//If no stack exists, make one //If no stack exists, make one
if (!undoStacks.containsKey(player.getUUID())) { if (!undoStacks.containsKey(player.getUniqueID())) {
undoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()])); undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
} }
undoStacks.get(player.getUUID()).push(blockSet); undoStacks.get(player.getUniqueID()).push(blockSet);
} }
private static void addRedo(Player player, BlockSet blockSet) { private static void addRedo(EntityPlayer player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer; Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private) //(No asserts necessary, it's private)
//If no stack exists, make one //If no stack exists, make one
if (!redoStacks.containsKey(player.getUUID())) { if (!redoStacks.containsKey(player.getUniqueID())) {
redoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()])); redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
} }
redoStacks.get(player.getUUID()).push(blockSet); redoStacks.get(player.getUniqueID()).push(blockSet);
} }
public static boolean undo(Player player) { public static boolean undo(EntityPlayer player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer; Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
if (!undoStacks.containsKey(player.getUUID())) return false; if (!undoStacks.containsKey(player.getUniqueID())) return false;
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUUID()); FixedStack<BlockSet> undoStack = undoStacks.get(player.getUniqueID());
if (undoStack.isEmpty()) return false; if (undoStack.isEmpty()) return false;
BlockSet blockSet = undoStack.pop(); BlockSet blockSet = undoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates(); List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates(); List<IBlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates(); List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3 hitVec = blockSet.getHitVec(); Vec3d hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory //Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates); List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
if (player.level.isClientSide) { if (player.world.isRemote) {
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos()); BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
} else { } else {
//break all those blocks, reset to what they were //break all those blocks, reset to what they were
for (int i = 0; i < coordinates.size(); i++) { for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i); BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i); ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue; if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack //get blockstate from itemstack
BlockState previousBlockState = Blocks.AIR.defaultBlockState(); IBlockState previousBlockState = Blocks.AIR.getDefaultState();
if (itemStack.getItem() instanceof BlockItem) { if (itemStack.getItem() instanceof ItemBlock) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState(); previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
} }
if (player.level.isLoaded(coordinate)) { if (player.world.isBlockLoaded(coordinate, true)) {
//check itemstack empty //check itemstack empty
if (itemStack.isEmpty()) { if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, previousBlockStates.get(i)); itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
//get blockstate from new itemstack //get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) { if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState(); previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
} else { } else {
if (previousBlockStates.get(i).getBlock() != Blocks.AIR) previousBlockState = Blocks.AIR.getDefaultState();
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true); }
previousBlockState = Blocks.AIR.defaultBlockState(); }
} if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
} //if previousBlockState is air, placeBlock will set it to air
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true); SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, EnumFacing.UP, hitVec, true, false, false);
//if previousBlockState is air, placeBlock will set it to air }
SurvivalHelper.placeBlock(player.level, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false); }
} }
}
}
//add to redo //add to redo
addRedo(player, blockSet); addRedo(player, blockSet);
return true; return true;
} }
public static boolean redo(Player player) { public static boolean redo(EntityPlayer player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer; Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
if (!redoStacks.containsKey(player.getUUID())) return false; if (!redoStacks.containsKey(player.getUniqueID())) return false;
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUUID()); FixedStack<BlockSet> redoStack = redoStacks.get(player.getUniqueID());
if (redoStack.isEmpty()) return false; if (redoStack.isEmpty()) return false;
BlockSet blockSet = redoStack.pop(); BlockSet blockSet = redoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates(); List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates(); List<IBlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates(); List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3 hitVec = blockSet.getHitVec(); Vec3d hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory //Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates); List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
if (player.level.isClientSide) { if (player.world.isRemote) {
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos()); BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
} else { } else {
//place blocks //place blocks
for (int i = 0; i < coordinates.size(); i++) { for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i); BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i); ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue; if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack //get blockstate from itemstack
BlockState newBlockState = Blocks.AIR.defaultBlockState(); IBlockState newBlockState = Blocks.AIR.getDefaultState();
if (itemStack.getItem() instanceof BlockItem) { if (itemStack.getItem() instanceof ItemBlock) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState(); newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
} }
if (player.level.isLoaded(coordinate)) { if (player.world.isBlockLoaded(coordinate, true)) {
//check itemstack empty //check itemstack empty
if (itemStack.isEmpty()) { if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, newBlockStates.get(i)); itemStack = findItemStackInInventory(player, newBlockStates.get(i));
//get blockstate from new itemstack //get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) { if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState(); newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
} else { } else {
if (newBlockStates.get(i).getBlock() != Blocks.AIR) newBlockState = Blocks.AIR.getDefaultState();
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true); }
newBlockState = Blocks.AIR.defaultBlockState(); }
} if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
} SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, EnumFacing.UP, hitVec, true, false, false);
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true); }
SurvivalHelper.placeBlock(player.level, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false); }
} }
}
}
//add to undo //add to undo
addUndo(player, blockSet); addUndo(player, blockSet);
return true; return true;
} }
public static void clear(Player player) { public static void clear(EntityPlayer player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer; Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer; Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUUID())) { if (undoStacks.containsKey(player.getUniqueID())) {
undoStacks.get(player.getUUID()).clear(); undoStacks.get(player.getUniqueID()).clear();
} }
if (redoStacks.containsKey(player.getUUID())) { if (redoStacks.containsKey(player.getUniqueID())) {
redoStacks.get(player.getUUID()).clear(); redoStacks.get(player.getUniqueID()).clear();
} }
} }
private static List<ItemStack> findItemStacksInInventory(Player player, List<BlockState> blockStates) { private static List<ItemStack> findItemStacksInInventory(EntityPlayer player, List<IBlockState> blockStates) {
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size()); List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
for (BlockState blockState : blockStates) { for (IBlockState blockState : blockStates) {
itemStacks.add(findItemStackInInventory(player, blockState)); itemStacks.add(findItemStackInInventory(player, blockState));
} }
return itemStacks; return itemStacks;
} }
private static ItemStack findItemStackInInventory(Player player, BlockState blockState) { private static ItemStack findItemStackInInventory(EntityPlayer player, IBlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY; ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack; if (blockState == null) return itemStack;
//First try previousBlockStates //First try previousBlockStates
//TODO try to find itemstack with right blockstate first //TODO try to find itemstack with right blockstate first
// then change line 103 back (get state from item) // then change line 103 back (get state from item)
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock()); itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
//then anything it drops
if (itemStack.isEmpty()) {
Item itemDropped = blockState.getBlock().getItemDropped(blockState, player.world, BlockPos.ORIGIN, 10).asItem();
if (itemDropped instanceof ItemBlock) {
Block block = ((ItemBlock) itemDropped).getBlock();
itemStack = InventoryHelper.findItemStackInInventory(player, block);
}
}
//then anything it drops //then air
if (itemStack.isEmpty()) { //(already empty)
//Cannot check drops on clientside because loot tables are server only
if (!player.level.isClientSide) {
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerLevel) player.level, BlockPos.ZERO, null);
for (ItemStack itemStackDropped : itemsDropped) {
if (itemStackDropped.getItem() instanceof BlockItem) {
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
itemStack = InventoryHelper.findItemStackInInventory(player, block);
}
}
}
}
//then air return itemStack;
//(already empty) }
return itemStack;
}
} }

View File

@@ -1,37 +1,35 @@
package nl.requios.effortlessbuilding.capability; package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable; import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler; import net.minecraftforge.items.ItemStackHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundTag> { public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<NBTTagCompound> {
IItemHandler itemHandler; IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
public ItemHandlerCapabilityProvider(int size) { @Nonnull
itemHandler = new ItemStackHandler(size); @Override
} public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side) {
return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
}
@Nonnull @Override
@Override public NBTTagCompound serializeNBT() {
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) { return ((ItemStackHandler) itemHandler).serializeNBT();
return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler)); }
}
@Override @Override
public CompoundTag serializeNBT() { public void deserializeNBT(NBTTagCompound nbt) {
return ((ItemStackHandler) itemHandler).serializeNBT(); ((ItemStackHandler) itemHandler).deserializeNBT(nbt);
} }
@Override
public void deserializeNBT(CompoundTag nbt) {
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
}
} }

View File

@@ -1,11 +1,10 @@
package nl.requios.effortlessbuilding.capability; package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.INBTBase;
import net.minecraft.nbt.Tag; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject; import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.CapabilityProvider;
import net.minecraftforge.common.capabilities.ICapabilitySerializable; import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraftforge.event.entity.player.PlayerEvent;
@@ -16,97 +15,89 @@ import nl.requios.effortlessbuilding.buildmode.BuildModes;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings; import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class ModeCapabilityManager { public class ModeCapabilityManager {
@CapabilityInject(IModeCapability.class) @CapabilityInject(IModeCapability.class)
public final static Capability<IModeCapability> MODE_CAPABILITY = null; public final static Capability<IModeCapability> modeCapability = null;
// Allows for the capability to persist after death. public interface IModeCapability {
@SubscribeEvent ModeSettings getModeData();
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(MODE_CAPABILITY, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(MODE_CAPABILITY, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
}
public interface IModeCapability { void setModeData(ModeSettings modeSettings);
ModeSettings getModeData(); }
void setModeData(ModeSettings modeSettings); public static class ModeCapability implements IModeCapability {
} private ModeSettings modeSettings;
public static class ModeCapability implements IModeCapability { @Override
private ModeSettings modeSettings; public ModeSettings getModeData() {
return modeSettings;
}
@Override @Override
public ModeSettings getModeData() { public void setModeData(ModeSettings modeSettings) {
return modeSettings; this.modeSettings = modeSettings;
} }
}
@Override public static class Storage implements Capability.IStorage<IModeCapability> {
public void setModeData(ModeSettings modeSettings) { @Override
this.modeSettings = modeSettings; public INBTBase writeNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side) {
} NBTTagCompound compound = new NBTTagCompound();
} ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings();
public static class Provider extends CapabilityProvider<Provider> implements ICapabilitySerializable<Tag> { //compound.setInteger("buildMode", modeSettings.getBuildMode().ordinal());
private IModeCapability instance = new ModeCapability(); //TODO add mode settings
private LazyOptional<IModeCapability> modeCapabilityOptional = LazyOptional.of(() -> instance);
public Provider() { return compound;
super(Provider.class); }
gatherCapabilities();
}
@Nonnull @Override
@Override public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side, INBTBase nbt) {
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) { NBTTagCompound compound = (NBTTagCompound) nbt;
if (cap == MODE_CAPABILITY) return modeCapabilityOptional.cast();
return LazyOptional.empty();
}
@Override //BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
public void invalidateCaps() {
super.invalidateCaps();
modeCapabilityOptional.invalidate();
}
@Override //TODO add mode settings
public void reviveCaps() {
super.reviveCaps();
modeCapabilityOptional = LazyOptional.of(() -> instance);
}
@Override ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
public Tag serializeNBT() { instance.setModeData(modeSettings);
CompoundTag compound = new CompoundTag(); }
ModeSettings modeSettings = instance.getModeData(); }
if (modeSettings == null) modeSettings = new ModeSettings();
//compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal()); public static class Provider implements ICapabilitySerializable<INBTBase> {
IModeCapability inst = modeCapability.getDefaultInstance();
//TODO add mode settings @Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side) {
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
return compound; @Override
} public INBTBase serializeNBT() {
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
}
@Override @Override
public void deserializeNBT(Tag nbt) { public void deserializeNBT(INBTBase nbt) {
CompoundTag compound = (CompoundTag) nbt; modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
}
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")]; }
//TODO add mode settings // Allows for the capability to persist after death.
@SubscribeEvent
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL); public static void clonePlayer(PlayerEvent.Clone event) {
instance.setModeData(modeSettings); LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
} LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
clone.ifPresent(cloneModeCapability ->
} original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
}
} }

View File

@@ -1,19 +1,18 @@
package nl.requios.effortlessbuilding.capability; package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundTag; import net.minecraft.nbt.INBTBase;
import net.minecraft.nbt.Tag; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject; import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.CapabilityProvider;
import net.minecraftforge.common.capabilities.ICapabilitySerializable; import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.INBTSerializable;
import net.minecraftforge.common.util.LazyOptional; import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array; import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror; import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror; import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
@@ -21,170 +20,166 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings; import java.util.concurrent.Callable;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class ModifierCapabilityManager { public class ModifierCapabilityManager {
@CapabilityInject(IModifierCapability.class) @CapabilityInject(IModifierCapability.class)
public final static Capability<IModifierCapability> MODIFIER_CAPABILITY = null; public final static Capability<IModifierCapability> modifierCapability = null;
// Allows for the capability to persist after death. public interface IModifierCapability {
@SubscribeEvent ModifierSettings getModifierData();
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(MODIFIER_CAPABILITY, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(MODIFIER_CAPABILITY, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
}
public interface IModifierCapability { void setModifierData(ModifierSettings modifierSettings);
ModifierSettings getModifierData(); }
void setModifierData(ModifierSettings modifierSettings); public static class ModifierCapability implements IModifierCapability {
} private ModifierSettings modifierSettings;
public static class ModifierCapability implements IModifierCapability { @Override
private ModifierSettings modifierSettings; public ModifierSettings getModifierData() {
return modifierSettings;
}
@Override @Override
public ModifierSettings getModifierData() { public void setModifierData(ModifierSettings modifierSettings) {
return modifierSettings; this.modifierSettings = modifierSettings;
} }
}
@Override public static class Storage implements Capability.IStorage<IModifierCapability> {
public void setModifierData(ModifierSettings modifierSettings) { @Override
this.modifierSettings = modifierSettings; public INBTBase writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side) {
} NBTTagCompound compound = new NBTTagCompound();
} ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings();
public static class Provider extends CapabilityProvider<Provider> implements INBTSerializable<Tag> { //MIRROR
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m == null) m = new Mirror.MirrorSettings();
compound.setBoolean("mirrorEnabled", m.enabled);
compound.setDouble("mirrorPosX", m.position.x);
compound.setDouble("mirrorPosY", m.position.y);
compound.setDouble("mirrorPosZ", m.position.z);
compound.setBoolean("mirrorX", m.mirrorX);
compound.setBoolean("mirrorY", m.mirrorY);
compound.setBoolean("mirrorZ", m.mirrorZ);
compound.setInt("mirrorRadius", m.radius);
compound.setBoolean("mirrorDrawLines", m.drawLines);
compound.setBoolean("mirrorDrawPlanes", m.drawPlanes);
private final IModifierCapability instance = new ModifierCapability(); //ARRAY
private LazyOptional<IModifierCapability> modifierCapabilityOptional = LazyOptional.of(() -> instance); Array.ArraySettings a = modifierSettings.getArraySettings();
if (a == null) a = new Array.ArraySettings();
compound.setBoolean("arrayEnabled", a.enabled);
compound.setInt("arrayOffsetX", a.offset.getX());
compound.setInt("arrayOffsetY", a.offset.getY());
compound.setInt("arrayOffsetZ", a.offset.getZ());
compound.setInt("arrayCount", a.count);
public Provider() { compound.setInt("reachUpgrade", modifierSettings.getReachUpgrade());
super(Provider.class);
gatherCapabilities();
}
@Nonnull //compound.setBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
if (cap == MODIFIER_CAPABILITY) return modifierCapabilityOptional.cast();
return LazyOptional.empty();
}
@Override //RADIAL MIRROR
public void invalidateCaps() { RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
super.invalidateCaps(); if (r == null) r = new RadialMirror.RadialMirrorSettings();
modifierCapabilityOptional.invalidate(); compound.setBoolean("radialMirrorEnabled", r.enabled);
} compound.setDouble("radialMirrorPosX", r.position.x);
compound.setDouble("radialMirrorPosY", r.position.y);
compound.setDouble("radialMirrorPosZ", r.position.z);
compound.setInt("radialMirrorSlices", r.slices);
compound.setBoolean("radialMirrorAlternate", r.alternate);
compound.setInt("radialMirrorRadius", r.radius);
compound.setBoolean("radialMirrorDrawLines", r.drawLines);
compound.setBoolean("radialMirrorDrawPlanes", r.drawPlanes);
@Override return compound;
public void reviveCaps() { }
super.reviveCaps();
modifierCapabilityOptional = LazyOptional.of(() -> instance);
}
@Override @Override
public Tag serializeNBT() { public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side, INBTBase nbt) {
CompoundTag compound = new CompoundTag(); NBTTagCompound compound = (NBTTagCompound) nbt;
ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings();
//MIRROR //MIRROR
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings(); boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
if (m == null) m = new Mirror.MirrorSettings(); Vec3d mirrorPosition = new Vec3d(
compound.putBoolean("mirrorEnabled", m.enabled); compound.getDouble("mirrorPosX"),
compound.putDouble("mirrorPosX", m.position.x); compound.getDouble("mirrorPosY"),
compound.putDouble("mirrorPosY", m.position.y); compound.getDouble("mirrorPosZ"));
compound.putDouble("mirrorPosZ", m.position.z); boolean mirrorX = compound.getBoolean("mirrorX");
compound.putBoolean("mirrorX", m.mirrorX); boolean mirrorY = compound.getBoolean("mirrorY");
compound.putBoolean("mirrorY", m.mirrorY); boolean mirrorZ = compound.getBoolean("mirrorZ");
compound.putBoolean("mirrorZ", m.mirrorZ); int mirrorRadius = compound.getInt("mirrorRadius");
compound.putInt("mirrorRadius", m.radius); boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
compound.putBoolean("mirrorDrawLines", m.drawLines); boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes); Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
//ARRAY //ARRAY
Array.ArraySettings a = modifierSettings.getArraySettings(); boolean arrayEnabled = compound.getBoolean("arrayEnabled");
if (a == null) a = new Array.ArraySettings(); BlockPos arrayOffset = new BlockPos(
compound.putBoolean("arrayEnabled", a.enabled); compound.getInt("arrayOffsetX"),
compound.putInt("arrayOffsetX", a.offset.getX()); compound.getInt("arrayOffsetY"),
compound.putInt("arrayOffsetY", a.offset.getY()); compound.getInt("arrayOffsetZ"));
compound.putInt("arrayOffsetZ", a.offset.getZ()); int arrayCount = compound.getInt("arrayCount");
compound.putInt("arrayCount", a.count); Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade()); int reachUpgrade = compound.getInt("reachUpgrade");
//compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace //boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
//RADIAL MIRROR //RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings(); boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
if (r == null) r = new RadialMirror.RadialMirrorSettings(); Vec3d radialMirrorPosition = new Vec3d(
compound.putBoolean("radialMirrorEnabled", r.enabled); compound.getDouble("radialMirrorPosX"),
compound.putDouble("radialMirrorPosX", r.position.x); compound.getDouble("radialMirrorPosY"),
compound.putDouble("radialMirrorPosY", r.position.y); compound.getDouble("radialMirrorPosZ"));
compound.putDouble("radialMirrorPosZ", r.position.z); int radialMirrorSlices = compound.getInt("radialMirrorSlices");
compound.putInt("radialMirrorSlices", r.slices); boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
compound.putBoolean("radialMirrorAlternate", r.alternate); int radialMirrorRadius = compound.getInt("radialMirrorRadius");
compound.putInt("radialMirrorRadius", r.radius); boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
compound.putBoolean("radialMirrorDrawLines", r.drawLines); boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes); RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
return compound; ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
} instance.setModifierData(modifierSettings);
}
}
@Override public static class Provider implements ICapabilitySerializable<INBTBase> {
public void deserializeNBT(Tag nbt) {
CompoundTag compound = (CompoundTag) nbt;
//MIRROR IModifierCapability inst = modifierCapability.getDefaultInstance();
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
Vec3 mirrorPosition = new Vec3(
compound.getDouble("mirrorPosX"),
compound.getDouble("mirrorPosY"),
compound.getDouble("mirrorPosZ"));
boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInt("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
//ARRAY @Nonnull
boolean arrayEnabled = compound.getBoolean("arrayEnabled"); @Override
BlockPos arrayOffset = new BlockPos( public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side) {
compound.getInt("arrayOffsetX"), return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
compound.getInt("arrayOffsetY"), }
compound.getInt("arrayOffsetZ"));
int arrayCount = compound.getInt("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
int reachUpgrade = compound.getInt("reachUpgrade"); @Override
public INBTBase serializeNBT() {
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
}
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace @Override
public void deserializeNBT(INBTBase nbt) {
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
}
//RADIAL MIRROR }
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vec3 radialMirrorPosition = new Vec3(
compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
instance.setModifierData(modifierSettings);
}
} // Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
}
} }

View File

@@ -2,42 +2,43 @@ package nl.requios.effortlessbuilding.command;
import com.mojang.brigadier.CommandDispatcher; import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType; import com.mojang.brigadier.arguments.IntegerArgumentType;
import net.minecraft.commands.CommandSourceStack; import net.minecraft.command.CommandSource;
import net.minecraft.commands.Commands; import net.minecraft.command.Commands;
import net.minecraft.server.level.ServerPlayer; import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.network.chat.TextComponent; import net.minecraft.util.text.TextComponentString;
import net.minecraftforge.fmllegacy.network.PacketDistributor; import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage; import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler; import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
public class CommandReach { public class CommandReach {
public static void register(CommandDispatcher<CommandSourceStack> dispatcher) { public static void register(CommandDispatcher<CommandSource> dispatcher) {
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> { dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
return setReachLevel(context.getSource().getPlayerOrException(), IntegerArgumentType.getInteger(context, "level")); return setReachLevel(context.getSource().asPlayer(), IntegerArgumentType.getInteger(context, "level"));
}))).then(Commands.literal("get").executes((context -> { }))).then(Commands.literal("get").executes((context -> {
return getReachLevel(context.getSource().getPlayerOrException()); return getReachLevel(context.getSource().asPlayer());
})))); }))));
} }
private static int setReachLevel(ServerPlayer player, int level) { private static int setReachLevel(EntityPlayerMP player, int level){
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(level); modifierSettings.setReachUpgrade(level);
ModifierSettingsManager.setModifierSettings(player, modifierSettings); ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client //Send to client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings)); PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
player.sendMessage(new TextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()), player.getUUID()); player.sendMessage(new TextComponentString("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()));
return 1; return 1;
} }
private static int getReachLevel(ServerPlayer player) { private static int getReachLevel(EntityPlayerMP player){
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade(); int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level " + reachUpgrade); EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
return 1; return 1;
} }
} }

View File

@@ -1,63 +1,133 @@
package nl.requios.effortlessbuilding.compatibility; package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.item.BlockItem; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.item.Item; import net.minecraft.item.Item;
import net.minecraft.world.item.ItemStack; import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumHand;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
public class CompatHelper { public class CompatHelper {
//TODO 1.13 compatibility
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
// // and all checks will fail, so it works.
// @GameRegistry.ObjectHolder("danknull:dank_null")
// public static final Item dankNullItem = null;
//
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
//
public static void setup() {
//TODO 1.13 compatibility
// if (Loader.isModLoaded("chiselsandbits")) {
// // reflection to avoid hard dependency
// try {
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
// e.printStackTrace();
// }
// } else {
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
// }
}
public static void setup() { // Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
// /dank/null, or plain old blocks.
public static boolean isItemBlockProxy(ItemStack stack) {
Item item = stack.getItem();
if (item instanceof ItemBlock)
return true;
if ((item instanceof ItemRandomizerBag))
return true;
//TODO 1.13 compatibility
// if (item == dankNullItem)
// return true;
return false;
}
} // Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
// pointed to by nbt integer selectedIndex.
public static ItemStack getItemBlockFromStack(ItemStack proxy) {
Item proxyItem = proxy.getItem();
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag, if (proxyItem instanceof ItemBlock)
// /dank/null, or plain old blocks. return proxy;
public static boolean isItemBlockProxy(ItemStack stack) {
Item item = stack.getItem();
if (item instanceof BlockItem)
return true;
return item instanceof AbstractRandomizerBagItem;
}
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack //Randomizer Bag
// pointed to by nbt integer selectedIndex. if (proxyItem instanceof ItemRandomizerBag) {
public static ItemStack getItemBlockFromStack(ItemStack proxy) { ItemStack itemStack = proxy;
Item proxyItem = proxy.getItem(); while (!(itemStack.getItem() instanceof ItemBlock || itemStack.isEmpty())) {
if (itemStack.getItem() instanceof ItemRandomizerBag)
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
}
return itemStack;
}
if (proxyItem instanceof BlockItem) //TODO 1.13 compatibility
return proxy; //Dank Null
// if (proxyItem == dankNullItem) {
// int index = 0;
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
// index = proxy.getTagCompound().getInteger("selectedIndex");
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
//Randomizer Bag return ItemStack.EMPTY;
if (proxyItem instanceof AbstractRandomizerBagItem) { }
ItemStack itemStack = proxy;
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
if (itemStack.getItem() instanceof AbstractRandomizerBagItem) {
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
itemStack = randomizerBagItem.pickRandomStack(randomizerBagItem.getBagInventory(itemStack));
}
}
return itemStack;
}
return ItemStack.EMPTY; public static ItemStack getItemBlockByState(ItemStack stack, IBlockState state) {
} if (state == null) return ItemStack.EMPTY;
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) { Item blockItem = Item.getItemFromBlock(state.getBlock());
if (state == null) return ItemStack.EMPTY; if (stack.getItem() instanceof ItemBlock)
return stack;
else if (stack.getItem() instanceof ItemRandomizerBag) {
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
return ItemRandomizerBag.findStack(bagInventory, blockItem);
}
//TODO 1.13 compatibility
// else if (stack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(stack, blockItem);
// if (index >= 0)
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY;
}
Item blockItem = Item.byBlock(state.getBlock()); // Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
if (stack.getItem() instanceof BlockItem) // because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
return stack; public static void shrinkStack(ItemStack origStack, ItemStack curStack, EntityPlayer player) {
else if (stack.getItem() instanceof AbstractRandomizerBagItem) { //TODO 1.13 compatibility, offhand support
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) stack.getItem(); //Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
IItemHandler bagInventory = randomizerBagItem.getBagInventory(stack); // origStack = player.getHeldItem(EnumHand.MAIN_HAND);
return randomizerBagItem.findStack(bagInventory, blockItem);
}
return ItemStack.EMPTY; // if (origStack.getItem() == dankNullItem) {
} // int index = itemHandlerSlotForItem(origStack, curStack.getItem());
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
// } else
curStack.shrink(1);
}
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
if (handler == null) {
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
return -1;
}
for (int i = 0; i < handler.getSlots(); i++) {
ItemStack ref = handler.getStackInSlot(i);
if (ref.getItem() instanceof ItemBlock)
if (ref.getItem() == blockItem)
return i;
}
return -1;
}
} }

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@@ -1,148 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.DiamondRandomizerBagItem;
public class DiamondRandomizerBagContainer extends AbstractContainerMenu {
private static final int INV_START = DiamondRandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public DiamondRandomizerBagContainer(MenuType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public DiamondRandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
this(id, playerInventory);
}
//Server?
public DiamondRandomizerBagContainer(int containerId, Inventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(DiamondRandomizerBagItem.INV_SIZE));
}
public DiamondRandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
this.addSlot(new SlotItemHandler(bagInventory, j + i * 9, 8 + j * 18, 18 + i * 18));
}
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 142));
}
}
@Override
public boolean stillValid(Player playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
/**
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
*/
@Override
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
//Do nothing;
return;
}
super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(Player player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

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@@ -1,49 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class DiamondRandomizerBagScreen extends AbstractContainerScreen<DiamondRandomizerBagContainer> {
private Inventory inventory;
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/diamondrandomizerbag.png");
public DiamondRandomizerBagScreen(DiamondRandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);
this.inventory = playerInventory;
imageHeight = 167;
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
this.font.draw(ms, this.title, 8, 6, 0x404040);
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
RenderSystem.setShaderTexture(0, guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

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@@ -1,146 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ClickType;
import net.minecraft.world.inventory.MenuType;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.GoldenRandomizerBagItem;
public class GoldenRandomizerBagContainer extends AbstractContainerMenu {
private static final int INV_START = GoldenRandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public GoldenRandomizerBagContainer(MenuType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public GoldenRandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) {
this(id, playerInventory);
}
//Server?
public GoldenRandomizerBagContainer(int containerId, Inventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(GoldenRandomizerBagItem.INV_SIZE));
}
public GoldenRandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < GoldenRandomizerBagItem.INV_SIZE; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 8 + (18 * i), 20));
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
}
}
@Override
public boolean stillValid(Player playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(Player playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
/**
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
*/
@Override
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
//Do nothing;
return;
}
super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(Player player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

View File

@@ -1,49 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.player.Inventory;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class GoldenRandomizerBagScreen extends AbstractContainerScreen<GoldenRandomizerBagContainer> {
private Inventory inventory;
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/goldenrandomizerbag.png");
public GoldenRandomizerBagScreen(GoldenRandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);
this.inventory = playerInventory;
imageHeight = 134;
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
this.font.draw(ms, this.title, 8, 6, 0x404040);
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
RenderSystem.setShaderTexture(0, guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

View File

@@ -1,146 +1,130 @@
package nl.requios.effortlessbuilding.gui; package nl.requios.effortlessbuilding.gui;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.entity.player.Inventory; import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.world.inventory.ClickType; import net.minecraft.inventory.ClickType;
import net.minecraft.world.inventory.AbstractContainerMenu; import net.minecraft.inventory.Container;
import net.minecraft.world.inventory.MenuType; import net.minecraft.inventory.Slot;
import net.minecraft.world.inventory.Slot; import net.minecraft.item.ItemStack;
import net.minecraft.world.item.ItemStack; import net.minecraft.util.EnumHand;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.world.InteractionHand;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler; import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.RandomizerBagItem;
public class RandomizerBagContainer extends AbstractContainerMenu { public class RandomizerBagContainer extends Container {
private static final int INV_START = RandomizerBagItem.INV_SIZE, private final IItemHandler bagInventory;
INV_END = INV_START + 26, private final int sizeInventory;
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public RandomizerBagContainer(MenuType<?> type, int id){ private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
super(type, id); HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
bagInventory = null;
}
//Client public RandomizerBagContainer(InventoryPlayer parInventoryPlayer, IItemHandler parIInventory) {
public RandomizerBagContainer(int id, Inventory playerInventory, FriendlyByteBuf packetBuffer) { bagInventory = parIInventory;
this(id, playerInventory); sizeInventory = bagInventory.getSlots();
} for (int i = 0; i < sizeInventory; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
}
//Server? // add player inventory slots
public RandomizerBagContainer(int containerId, Inventory playerInventory) { int i;
this(containerId, playerInventory, new ItemStackHandler(RandomizerBagItem.INV_SIZE)); for (i = 0; i < 3; ++i) {
} for (int j = 0; j < 9; ++j) {
addSlot(new Slot(parInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
public RandomizerBagContainer(int containerId, Inventory playerInventory, IItemHandler inventory) { // add hotbar slots
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), containerId); for (i = 0; i < 9; ++i) {
bagInventory = inventory; addSlot(new Slot(parInventoryPlayer, i, 8 + i * 18, 109));
}
for (int i = 0; i < RandomizerBagItem.INV_SIZE; ++i) { }
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
}
}
@Override @Override
public boolean stillValid(Player playerIn) { public boolean canInteractWith(EntityPlayer playerIn) {
return true; return true;
} }
@Override @Override
public Slot getSlot(int parSlotIndex) { public Slot getSlot(int parSlotIndex)
if (parSlotIndex >= slots.size()) {
parSlotIndex = slots.size() - 1; if(parSlotIndex >= inventorySlots.size())
return super.getSlot(parSlotIndex); parSlotIndex = inventorySlots.size() - 1;
} return super.getSlot(parSlotIndex);
}
@Override @Override
public ItemStack quickMoveStack(Player playerIn, int slotIndex) { public ItemStack transferStackInSlot(EntityPlayer playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY; ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex); Slot slot = this.inventorySlots.get(slotIndex);
if (slot != null && slot.hasItem()) { if (slot != null && slot.getHasStack()) {
ItemStack itemstack1 = slot.getItem(); ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy(); itemstack = itemstack1.copy();
// If item is in our custom inventory // If item is in our custom inventory
if (slotIndex < INV_START) { if (slotIndex < INV_START) {
// try to place in player inventory / action bar // try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) { if (!this.mergeItemStack(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
slot.onQuickCraft(itemstack1, itemstack); slot.onSlotChange(itemstack1, itemstack);
} }
// Item is in inventory / hotbar, try to place in custom inventory or armor slots // Item is in inventory / hotbar, try to place in custom inventory or armor slots
else { else {
/** /**
* Implementation number 1: Shift-click into your custom inventory * Implementation number 1: Shift-click into your custom inventory
*/ */
if (slotIndex >= INV_START) { if (slotIndex >= INV_START) {
// place in custom inventory // place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) { if (!this.mergeItemStack(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
} }
}
if (itemstack1.getCount() == 0) { }
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) { if (itemstack1.getCount() == 0) {
return ItemStack.EMPTY; slot.putStack(ItemStack.EMPTY);
} } else {
slot.onSlotChanged();
}
slot.onTake(playerIn, itemstack1); if (itemstack1.getCount() == itemstack.getCount()) {
} return ItemStack.EMPTY;
}
return itemstack; slot.onTake(playerIn, itemstack1);
} }
/** return itemstack;
* You should override this method to prevent the player from moving the stack that }
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
*/
@Override
public void clicked(int slot, int dragType, ClickType clickTypeIn, Player player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(InteractionHand.MAIN_HAND))) {
//Do nothing;
return;
}
super.clicked(slot, dragType, clickTypeIn, player);
}
/** /**
* Callback for when the crafting gui is closed. * You should override this method to prevent the player from moving the stack that
*/ * opened the inventory, otherwise if the player moves it, the inventory will not
@Override * be able to save properly
public void removed(Player player) { */
super.removed(player); @Override
if (!player.level.isClientSide) { public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, EntityPlayer player) {
broadcastChanges(); // this will prevent the player from interacting with the item that opened the inventory:
} if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(EnumHand.MAIN_HAND))) {
} return ItemStack.EMPTY;
}
return super.slotClick(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void onContainerClosed(EntityPlayer player)
{
super.onContainerClosed(player);
if(!player.world.isRemote)
{
detectAndSendChanges();
}
}
} }

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@@ -0,0 +1,49 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@OnlyIn(Dist.CLIENT)
public class RandomizerBagGuiContainer extends GuiContainer {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
private final InventoryPlayer inventoryPlayer;
private final IItemHandler inventoryBag;
public RandomizerBagGuiContainer(InventoryPlayer inventoryPlayer, IItemHandler inventoryBag) {
super(new RandomizerBagContainer(inventoryPlayer, inventoryBag));
this.inventoryPlayer = inventoryPlayer;
this.inventoryBag = inventoryBag;
ySize = 134;
}
@Override
public void render(int mouseX, int mouseY, float partialTicks) {
drawDefaultBackground();
super.render(mouseX, mouseY, partialTicks);
this.renderHoveredToolTip(mouseX, mouseY);
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
String s = "Randomizer Bag";
fontRenderer.drawString(s, 8, 6, 0x404040);
fontRenderer.drawString(inventoryPlayer.getDisplayName().getUnformattedComponentText(), 8, ySize - 96 + 2, 0x404040);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color3f(1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(guiTextures);
int marginHorizontal = (width - xSize) / 2;
int marginVertical = (height - ySize) / 2;
drawTexturedModalRect(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
}
}

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package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.IInteractionObject;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.network.IGuiHandler;
import net.minecraftforge.fml.network.FMLPlayMessages;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import javax.annotation.Nullable;
public class RandomizerBagGuiHandler implements /*IGuiHandler, */IInteractionObject {
// @Nullable
// @Override
// public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
// if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// // Use the player's held item to create the container
// LazyOptional<IItemHandler> capabilityOptional = player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
//
// if (!capabilityOptional.isPresent()) {
// capabilityOptional = player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
// }
//
// return new RandomizerBagContainer(player.inventory, capabilityOptional.orElse(null));
// }
// return null;
// }
//
// @Nullable
// @Override
// @OnlyIn(Dist.CLIENT)
// public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
// if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// // Use the player's held item to create the client-side gui container
// LazyOptional<IItemHandler> capabilityOptional = player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
//
// if (!capabilityOptional.isPresent()) {
// capabilityOptional = player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
// }
//
// return new RandomizerBagGuiContainer(player.inventory, capabilityOptional.orElse(null));
// }
// return null;
// }
@OnlyIn(Dist.CLIENT)
public static GuiScreen openGui(FMLPlayMessages.OpenContainer openContainer) {
if (openContainer.getId().equals(EffortlessBuilding.RANDOMIZER_BAG_GUI)) {
EntityPlayerSP player = Minecraft.getInstance().player;
if (player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof ItemRandomizerBag) {
IItemHandler itemHandler = player.getHeldItem(EnumHand.MAIN_HAND).getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).orElse(null);
if (itemHandler != null) {
return new RandomizerBagGuiContainer(player.inventory, itemHandler);
}
}
}
return null;
}
@Override
public Container createContainer(InventoryPlayer inventory, EntityPlayer player) {
if (player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof ItemRandomizerBag) {
IItemHandler itemHandler = player.getHeldItem(EnumHand.MAIN_HAND).getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).orElse(null);
if (itemHandler != null) {
return new RandomizerBagContainer(inventory, itemHandler);
}
}
return null;
}
@Override
public String getGuiID() {
return EffortlessBuilding.RANDOMIZER_BAG_GUI.toString();
}
@Override
public ITextComponent getName() {
return new TextComponentString("Randomizer Bag");
}
@Override
public boolean hasCustomName() {
return false;
}
@Override
public ITextComponent getDisplayName() {
return new TextComponentString("Randomizer Bag");
}
@Nullable
@Override
public ITextComponent getCustomName() {
return null;
}
}

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@@ -1,49 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screens.inventory.AbstractContainerScreen;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class RandomizerBagScreen extends AbstractContainerScreen<RandomizerBagContainer> {
private Inventory inventory;
private static final ResourceLocation guiTextures = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, Inventory playerInventory, Component title) {
super(randomizerBagContainer, playerInventory, title);
this.inventory = playerInventory;
imageHeight = 134;
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(PoseStack ms, int mouseX, int mouseY) {
this.font.draw(ms, this.title, 8, 6, 0x404040);
this.font.draw(ms, this.playerInventoryTitle, 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(PoseStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1f);
RenderSystem.setShaderTexture(0, guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

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@@ -1,310 +0,0 @@
package nl.requios.effortlessbuilding.gui.buildmode;
import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.client.gui.components.ObjectSelectionList;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.Mth;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fmlclient.gui.widget.ExtendedButton;
import net.minecraftforge.fmlclient.gui.widget.Slider;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import javax.annotation.ParametersAreNonnullByDefault;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class PlayerSettingsGui extends Screen {
protected int left, right, top, bottom;
protected boolean showShaderList = false;
private Button shaderTypeButton;
private ShaderTypeList shaderTypeList;
private Button closeButton;
public PlayerSettingsGui() {
super(new TranslatableComponent("effortlessbuilding.screen.player_settings"));
}
@Override
protected void init() {
left = this.width / 2 - 140;
right = this.width / 2 + 140;
top = this.height / 2 - 100;
bottom = this.height / 2 + 100;
int yy = top;
shaderTypeList = new ShaderTypeList(this.minecraft);
addWidget(shaderTypeList);
//TODO set selected name
Component currentShaderName = ShaderType.DISSOLVE_BLUE.name;
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
showShaderList = !showShaderList;
});
addRenderableOnly(shaderTypeButton);
yy += 50;
Slider slider = new Slider(right - 200, yy, 200, 20, TextComponent.EMPTY, TextComponent.EMPTY, 0.5, 2.0, 1.0, true, true, (button) -> {
});
addRenderableOnly(slider);
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, new TextComponent("Done"), (button) -> this.minecraft.player.closeContainer());
addRenderableOnly(closeButton);
}
@Override
public void tick() {
super.tick();
}
@Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms);
int yy = top;
font.draw(ms, "Shader type", left, yy + 5, 0xFFFFFF);
yy += 50;
font.draw(ms, "Shader speed", left, yy + 5, 0xFFFFFF);
super.render(ms, mouseX, mouseY, partialTicks);
if (showShaderList)
this.shaderTypeList.render(ms, mouseX, mouseY, partialTicks);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
super.mouseClicked(mouseX, mouseY, mouseButton);
if (showShaderList) {
if (!shaderTypeList.isMouseOver(mouseX, mouseY) && !shaderTypeButton.isMouseOver(mouseX, mouseY))
showShaderList = false;
}
return true;
}
@Override
public void removed() {
ShaderTypeList.ShaderTypeEntry selectedShader = shaderTypeList.getSelected();
//TODO save and remove
}
public enum ShaderType {
DISSOLVE_BLUE("Dissolve Blue"),
DISSOLVE_ORANGE("Dissolve Orange");
public Component name;
ShaderType(Component name) {
this.name = name;
}
ShaderType(String name) {
this.name = new TextComponent(name);
}
}
//Inspired by LanguageScreen
@OnlyIn(Dist.CLIENT)
class ShaderTypeList extends ObjectSelectionList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
public ShaderTypeList(Minecraft mcIn) {
super(mcIn, 180, 140, top + 20, top + 100, 18);
this.setLeftPos(right - width);
for (int i = 0; i < 40; i++) {
for (ShaderType shaderType : ShaderType.values()) {
ShaderTypeEntry shaderTypeEntry = new ShaderTypeEntry(shaderType);
addEntry(shaderTypeEntry);
//TODO setSelected to this if appropriate
}
}
if (this.getSelected() != null) {
this.centerScrollOn(this.getSelected());
}
}
@Override
public int getRowWidth() {
return width;
}
@Override
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
super.setSelected(selected);
Minecraft.getInstance().getSoundManager().play(SimpleSoundInstance.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F));
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
shaderTypeButton.setMessage(selected.shaderType.name);
// showShaderList = false;
}
@Override
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
if (!showShaderList) return false;
return super.mouseClicked(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
}
@Override
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
if (!showShaderList) return false;
return super.mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
}
@Override
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
if (!showShaderList) return false;
return super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_);
}
@Override
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
if (!showShaderList) return false;
return super.mouseScrolled(p_mouseScrolled_1_, p_mouseScrolled_3_, p_mouseScrolled_5_);
}
@Override
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
if (!showShaderList) return false;
return super.isMouseOver(p_isMouseOver_1_, p_isMouseOver_3_);
}
protected boolean isFocused() {
return PlayerSettingsGui.this.getFocused() == this;
}
@Override
protected int getScrollbarPosition() {
return right - 6;
}
//From AbstractList, disabled parts
@Override
public void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_) {
this.renderBackground(ms);
int i = this.getScrollbarPosition();
int j = i + 6;
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F;
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
bufferbuilder.vertex(this.x0, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x0, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
tessellator.end();
int k = this.getRowLeft();
int l = this.y0 + 4 - (int) this.getScrollAmount();
if (this.renderHeader) {
this.renderHeader(ms, k, l, tessellator);
}
this.renderList(ms, k, l, p_render_1_, p_render_2_, p_render_3_);
RenderSystem.disableDepthTest();
// this.renderHoleBackground(0, this.y0, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableTexture();
// int i1 = 4;
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
// tessellator.draw();
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 0).endVertex();
// tessellator.draw();
//SCROLLBAR
int j1 = this.getMaxScroll();
if (j1 > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
}
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, this.y1, 0.0D).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y1, 0.0D).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y0, 0.0D).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(i, this.y0, 0.0D).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.end();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1, 0.0D).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1 + k1, 0.0D).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1, 0.0D).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1 - 1, 0.0D).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1 + k1 - 1, 0.0D).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1, 0.0D).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.end();
}
// this.renderDecorations(p_render_1_, p_render_2_);
RenderSystem.enableTexture();
RenderSystem.disableBlend();
}
public int getMaxScroll() {
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
}
@OnlyIn(Dist.CLIENT)
public class ShaderTypeEntry extends ObjectSelectionList.Entry<ShaderTypeEntry> {
private final ShaderType shaderType;
public ShaderTypeEntry(ShaderType shaderType) {
this.shaderType = shaderType;
}
@Override
public void render(PoseStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
drawString(ms, font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
}
@Override
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
if (p_mouseClicked_5_ == 0) {
setSelected(this);
return true;
} else {
return false;
}
}
@Override
public Component getNarration() {
return null;
}
}
}
}

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@@ -1,506 +1,478 @@
package nl.requios.effortlessbuilding.gui.buildmode; package nl.requios.effortlessbuilding.gui.buildmode;
import com.mojang.blaze3d.vertex.*; import java.util.ArrayList;
import com.mojang.blaze3d.systems.RenderSystem; import java.util.concurrent.TimeUnit;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft; import net.minecraft.client.resources.I18n;
import net.minecraft.client.gui.screens.Screen; import net.minecraft.client.settings.KeyBinding;
import net.minecraft.client.player.LocalPlayer; import net.minecraft.util.text.TextFormatting;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.resources.language.I18n;
import net.minecraft.client.KeyMapping;
import net.minecraft.client.resources.sounds.SimpleSoundInstance;
import net.minecraft.core.Direction;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.network.ModeActionMessage;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.apache.commons.lang3.text.WordUtils; import org.apache.commons.lang3.text.WordUtils;
import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GL11;
import javax.annotation.ParametersAreNonnullByDefault; import com.google.common.base.Stopwatch;
import java.util.ArrayList;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.client.model.ModelLoader;
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*; import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
import nl.requios.effortlessbuilding.buildmode.BuildModes.BuildModeEnum;
import nl.requios.effortlessbuilding.buildmode.ModeOptions.ActionEnum;
import nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
/** /**
* Initially from Chisels and Bits by AlgorithmX2 * From Chisels and Bits by AlgorithmX2
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java * https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
*/ */
public class RadialMenu extends GuiScreen {
@ParametersAreNonnullByDefault private final float TIME_SCALE = 0.01f;
@MethodsReturnNonnullByDefault public static final RadialMenu instance = new RadialMenu();
public class RadialMenu extends Screen {
public static final RadialMenu instance = new RadialMenu();
public BuildModeEnum switchTo = null;
public ActionEnum doAction = null;
public boolean performedActionUsingMouse;
private float visibility;
public RadialMenu() {
super(new TranslatableComponent("effortlessbuilding.screen.radial_menu"));
}
public boolean isVisible() {
return Minecraft.getInstance().screen instanceof RadialMenu;
}
@Override private float visibility = 0.0f;
protected void init() { private Stopwatch lastChange = Stopwatch.createStarted();
super.init(); public BuildModeEnum switchTo = null;
performedActionUsingMouse = false; public ActionEnum doAction = null;
visibility = 0f; public boolean actionUsed = false;
}
@Override private float clampVis(final float f) {
public void tick() { return Math.max( 0.0f, Math.min( 1.0f, f ) );
super.tick(); }
if (!ClientProxy.isKeybindDown(2)) {
onClose();
}
}
@Override
public void render(PoseStack ms, final int mouseX, final int mouseY, final float partialTicks) {
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(minecraft.player).getBuildMode();
ms.pushPose();
ms.translate(0, 0, 200);
visibility += 0.3f * partialTicks;
if (visibility > 1f) visibility = 1f;
final int startColor = (int) (visibility * 98) << 24;
final int endColor = (int) (visibility * 128) << 24;
fillGradient(ms, 0, 0, width, height, startColor, endColor);
RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
final Tesselator tessellator = Tesselator.getInstance();
final BufferBuilder buffer = tessellator.getBuilder();
buffer.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
final double middleX = width / 2.0;
final double middleY = height / 2.0;
//Fix for high def (retina) displays: use custom mouse coordinates
//Borrowed from GameRenderer::updateCameraAndRender
int mouseXX = (int) (minecraft.mouseHandler.xpos() * (double) minecraft.getWindow().getGuiScaledWidth() / (double) minecraft.getWindow().getScreenWidth());
int mouseYY = (int) (minecraft.mouseHandler.ypos() * (double) minecraft.getWindow().getGuiScaledHeight() / (double) minecraft.getWindow().getScreenHeight());
final double mouseXCenter = mouseXX - middleX;
final double mouseYCenter = mouseYY - middleY;
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
final double ringInnerEdge = 30;
final double ringOuterEdge = 65;
final double textDistance = 75;
final double buttonDistance = 105;
final double quarterCircle = Math.PI / 2.0;
if (mouseRadians < -quarterCircle) {
mouseRadians = mouseRadians + Math.PI * 2;
}
final ArrayList<MenuRegion> modes = new ArrayList<MenuRegion>();
final ArrayList<MenuButton> buttons = new ArrayList<MenuButton>();
//Add build modes
for (final BuildModeEnum mode : BuildModeEnum.values()) {
modes.add(new MenuRegion(mode));
}
//Add actions
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
// buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, Direction.DOWN));
//Add buildmode dependent options
OptionEnum[] options = currentBuildMode.options;
for (int i = 0; i < options.length; i++) {
for (int j = 0; j < options[i].actions.length; j++) {
ActionEnum action = options[i].actions[j];
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, Direction.DOWN));
}
}
switchTo = null;
doAction = null;
//Draw buildmode backgrounds
drawBuildModeBackgrounds(currentBuildMode, buffer, middleX, middleY, mouseXCenter, mouseYCenter, mouseRadians, ringInnerEdge, ringOuterEdge, quarterCircle, modes);
//Draw action backgrounds
drawActionBackgrounds(buffer, middleX, middleY, mouseXCenter, mouseYCenter, buttons);
tessellator.end();
RenderSystem.disableBlend();
RenderSystem.enableTexture();
drawIcons(ms, tessellator, buffer, middleX, middleY, ringInnerEdge, ringOuterEdge, modes, buttons);
drawTexts(ms, currentBuildMode, middleX, middleY, textDistance, buttonDistance, modes, buttons, options);
ms.popPose();
}
private void drawBuildModeBackgrounds(BuildModeEnum currentBuildMode, BufferBuilder buffer, double middleX, double middleY, double mouseXCenter, double mouseYCenter, double mouseRadians, double ringInnerEdge, double ringOuterEdge, double quarterCircle, ArrayList<MenuRegion> modes) {
if (!modes.isEmpty()) {
final int totalModes = Math.max(3, modes.size());
int currentMode = 0;
final double fragment = Math.PI * 0.005;
final double fragment2 = Math.PI * 0.0025;
final double perObject = 2.0 * Math.PI / totalModes;
for (int i = 0; i < modes.size(); i++) {
MenuRegion menuRegion = modes.get(i);
final double beginRadians = currentMode * perObject - quarterCircle;
final double endRadians = (currentMode + 1) * perObject - quarterCircle;
menuRegion.x1 = Math.cos(beginRadians);
menuRegion.x2 = Math.cos(endRadians);
menuRegion.y1 = Math.sin(beginRadians);
menuRegion.y2 = Math.sin(endRadians);
final double x1m1 = Math.cos(beginRadians + fragment) * ringInnerEdge;
final double x2m1 = Math.cos(endRadians - fragment) * ringInnerEdge;
final double y1m1 = Math.sin(beginRadians + fragment) * ringInnerEdge;
final double y2m1 = Math.sin(endRadians - fragment) * ringInnerEdge;
final double x1m2 = Math.cos(beginRadians + fragment2) * ringOuterEdge;
final double x2m2 = Math.cos(endRadians - fragment2) * ringOuterEdge;
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
float r = 0.0f;
float g = 0.0f;
float b = 0.0f;
float a = 0.5f;
//check if current mode
int buildMode = currentBuildMode.ordinal();
if (buildMode == i) {
r = 0f;
g = 0.5f;
b = 1f;
a = 0.5f;
//menuRegion.highlighted = true; //draw text
}
//check if mouse is over this region
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
if (beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad) {
r = 0.6f;
g = 0.8f;
b = 1f;
a = 0.6f;
menuRegion.highlighted = true;
switchTo = menuRegion.mode;
}
buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(r, g, b, a).endVertex();
currentMode++;
}
}
}
private void drawActionBackgrounds(BufferBuilder buffer, double middleX, double middleY, double mouseXCenter, double mouseYCenter, ArrayList<MenuButton> buttons) {
for (final MenuButton btn : buttons) {
float r = 0.5f;
float g = 0.5f;
float b = 0.5f;
float a = 0.5f;
//highlight when active option
if (btn.action == getBuildSpeed() ||
btn.action == getFill() ||
btn.action == getCubeFill() ||
btn.action == getRaisedEdge() ||
btn.action == getLineThickness() ||
btn.action == getCircleStart()) {
r = 0.0f;
g = 0.5f;
b = 1f;
a = 0.6f;
}
//highlight when mouse over
if (btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter) {
r = 0.6f;
g = 0.8f;
b = 1f;
a = 0.6f;
btn.highlighted = true;
doAction = btn.action;
}
buffer.vertex(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.vertex(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
}
}
private void drawIcons(PoseStack ms, Tesselator tessellator, BufferBuilder buffer, double middleX, double middleY, double ringInnerEdge, double ringOuterEdge, ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons) {
ms.pushPose();
RenderSystem.enableTexture();
RenderSystem.setShader(GameRenderer::getPositionColorTexShader);
RenderSystem.setShaderColor(1f, 1f, 1f, 1f);
//Draw buildmode icons
for (final MenuRegion menuRegion : modes) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
RenderSystem.setShaderTexture(0, new ResourceLocation(EffortlessBuilding.MODID, "textures/icons/" + menuRegion.mode.name().toLowerCase() + ".png"));
blit(ms, (int) (middleX + x - 8), (int) (middleY + y - 8), 16, 16, 0, 0, 18, 18, 18, 18);
}
//Draw action icons
for (final MenuButton button : buttons) {
final double x = (button.x1 + button.x2) / 2 + 0.01;
final double y = (button.y1 + button.y2) / 2 + 0.01;
RenderSystem.setShaderTexture(0, new ResourceLocation(EffortlessBuilding.MODID, "textures/icons/" + button.action.name().toLowerCase() + ".png"));
blit(ms, (int) (middleX + x - 8), (int) (middleY + y - 8), 16, 16, 0, 0, 18, 18, 18, 18);
}
ms.popPose();
}
private void drawTexts(PoseStack ms, BuildModeEnum currentBuildMode, double middleX, double middleY, double textDistance, double buttonDistance, ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons, OptionEnum[] options) {
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
//Draw option strings
for (int i = 0; i < currentBuildMode.options.length; i++) {
OptionEnum option = options[i];
font.drawShadow(ms, I18n.get(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
}
String credits = "Effortless Building";
font.drawShadow(ms, credits, width - font.width(credits) - 4, height - 10, 0x88888888);
//Draw buildmode text
for (final MenuRegion menuRegion : modes) {
if (menuRegion.highlighted) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5;
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
int fixed_x = (int) (x * textDistance);
final int fixed_y = (int) (y * textDistance) - font.lineHeight / 2;
final String text = I18n.get(menuRegion.mode.name);
if (x <= -0.2) {
fixed_x -= font.width(text);
} else if (-0.2 <= x && x <= 0.2) {
fixed_x -= font.width(text) / 2;
}
font.drawShadow(ms, text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
}
}
//Draw action text
for (final MenuButton button : buttons) {
if (button.highlighted) {
String text = ChatFormatting.AQUA + button.name;
//Add keybind in brackets
String keybind = findKeybind(button, currentBuildMode);
String keybindFormatted = "";
if (!keybind.isEmpty())
keybindFormatted = ChatFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
if (button.textSide == Direction.WEST) {
font.draw(ms, text, (int) (middleX + button.x1 - 8) - font.width(text),
(int) (middleY + button.y1 + 6), 0xffffffff);
} else if (button.textSide == Direction.EAST) {
font.draw(ms, text, (int) (middleX + button.x2 + 8),
(int) (middleY + button.y1 + 6), 0xffffffff);
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
(int) (middleY + button.y1 - 26), 0xffffffff);
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
(int) (middleY + button.y1 - 14), 0xffffffff);
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) { public void raiseVisibility() {
visibility = clampVis( visibility + lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
lastChange = Stopwatch.createStarted();
}
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5), public void decreaseVisibility() {
(int) (middleY + button.y1 + 26), 0xffffffff); visibility = clampVis( visibility - lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
lastChange = Stopwatch.createStarted();
}
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5), public void setVisibility(float visibility) {
(int) (middleY + button.y1 + 38), 0xffffffff); this.visibility = visibility;
}
}
public boolean isVisible() {
} return visibility > 0.001;
} }
}
public void configure(final int scaledWidth, final int scaledHeight ) {
private String findKeybind(MenuButton button, BuildModeEnum currentBuildMode){ mc = Minecraft.getInstance();
String result = ""; fontRenderer = mc.fontRenderer;
int keybindingIndex = -1; width = scaledWidth;
if (button.action == ActionEnum.UNDO) keybindingIndex = 3; height = scaledHeight;
if (button.action == ActionEnum.REDO) keybindingIndex = 4; }
if (button.action == ActionEnum.REPLACE) keybindingIndex = 1;
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) keybindingIndex = 0; private static class MenuButton {
if (keybindingIndex != -1) { public double x1, x2;
KeyMapping keyMap = ClientProxy.keyBindings[keybindingIndex]; public double y1, y2;
public boolean highlighted;
if (!keyMap.getKeyModifier().name().equals("none")) {
result = keyMap.getKeyModifier().name() + " "; public final ActionEnum action;
} public String name;
result += I18n.get(keyMap.getKey().getName()); public EnumFacing textSide;
}
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
if (currentBuildMode.options.length > 0) { final EnumFacing textSide) {
//Add (ctrl) to first two actions of first option this.name = I18n.format(name);
if (button.action == currentBuildMode.options[0].actions[0] this.action = action;
|| button.action == currentBuildMode.options[0].actions[1]) { x1 = x - 10;
result = I18n.get(ClientProxy.keyBindings[5].getKey().getName()); x2 = x + 10;
if (result.equals("Left Control")) result = "Ctrl"; y1 = y - 10;
} y2 = y + 10;
} this.textSide = textSide;
return result; }
}
}
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
final double x3, final double y3, final double x, final double y) { static class MenuRegion {
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y); public final BuildModeEnum mode;
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y); public double x1, x2;
return sign(ab) == sign(bc) && sign(bc) == sign(ca); public double y1, y2;
} public boolean highlighted;
private int sign(final double n) { public MenuRegion(final BuildModeEnum mode) {
return n > 0 ? 1 : -1; this.mode = mode;
} }
@Override }
public boolean isPauseScreen() {
return false; @Override
} public void render(final int mouseX, final int mouseY, final float partialTicks) {
if (!isVisible()) return;
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) { BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
performAction(true);
GlStateManager.pushMatrix();
return super.mouseClicked(mouseX, mouseY, mouseButton); GlStateManager.translatef( 0.0F, 0.0F, 200.0F );
}
final int startColor = (int) ( visibility * 98 ) << 24;
@Override final int endColor = (int) ( visibility * 128 ) << 24;
public void onClose() {
super.onClose(); drawGradientRect(0, 0, width, height, startColor, endColor);
//After onClose so it can open another screen
if (!performedActionUsingMouse) performAction(false); GlStateManager.disableTexture2D();
} GlStateManager.enableBlend();
GlStateManager.disableAlphaTest();
private void performAction(boolean fromMouseClick) { GlStateManager.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
LocalPlayer player = Minecraft.getInstance().player; GlStateManager.shadeModel(GL11.GL_SMOOTH);
final Tessellator tessellator = Tessellator.getInstance();
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); final BufferBuilder buffer = tessellator.getBuffer();
if (switchTo != null) { buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
playRadialMenuSound();
final double middleX = width / 2.0;
modeSettings.setBuildMode(switchTo); final double middleY = height / 2.0;
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings)); final double mouseXCenter = mouseX - middleX;
final double mouseYCenter = -mouseY + middleY;
EffortlessBuilding.log(player, I18n.get(modeSettings.getBuildMode().name), true); double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
if (fromMouseClick) performedActionUsingMouse = true; final double ringInnerEdge = 30;
} final double ringOuterEdge = 65;
final double textDistance = 75;
//Perform button action final double buttonDistance = 105;
ModeOptions.ActionEnum action = doAction; final double quarterCircle = Math.PI / 2.0;
if (action != null) {
playRadialMenuSound(); if ( mouseRadians < -quarterCircle ) {
mouseRadians = mouseRadians + Math.PI * 2;
ModeOptions.performAction(player, action); }
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
final ArrayList<MenuRegion> modes = new ArrayList<MenuRegion>();
if (fromMouseClick) performedActionUsingMouse = true; final ArrayList<MenuButton> buttons = new ArrayList<MenuButton>();
}
} //Add build modes
for (final BuildModeEnum mode : BuildModeEnum.values()) {
public static void playRadialMenuSound() { modes.add(new MenuRegion(mode));
final float volume = 0.1f; }
if (volume >= 0.0001f) {
SimpleSoundInstance sound = new SimpleSoundInstance(SoundEvents.UI_BUTTON_CLICK, SoundSource.MASTER, volume, 1.0f, Minecraft.getInstance().player.blockPosition()); //Add actions
Minecraft.getInstance().getSoundManager().play(sound); buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, EnumFacing.UP));
} buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, EnumFacing.UP));
} buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, EnumFacing.DOWN));
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, EnumFacing.DOWN));
private static class MenuButton {
//Add buildmode dependent options
public final ActionEnum action; OptionEnum[] options = currentBuildMode.options;
public double x1, x2; for (int i = 0; i < options.length; i++) {
public double y1, y2; for (int j = 0; j < options[i].actions.length; j++) {
public boolean highlighted; ActionEnum action = options[i].actions[j];
public String name; buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, EnumFacing.DOWN));
public Direction textSide; }
}
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
final Direction textSide) { switchTo = null;
this.name = I18n.get(name); doAction = null;
this.action = action;
x1 = x - 10; //Draw buildmode backgrounds
x2 = x + 10; if (!modes.isEmpty()) {
y1 = y - 10; final int totalModes = Math.max( 3, modes.size() );
y2 = y + 10; int currentMode = 0;
this.textSide = textSide; final double fragment = Math.PI * 0.005;
} final double fragment2 = Math.PI * 0.0025;
final double perObject = 2.0 * Math.PI / totalModes;
}
for (int i = 0; i < modes.size(); i++) {
static class MenuRegion { MenuRegion menuRegion = modes.get(i);
final double beginRadians = currentMode * perObject - quarterCircle;
public final BuildModeEnum mode; final double endRadians = (currentMode + 1) * perObject - quarterCircle;
public double x1, x2;
public double y1, y2; menuRegion.x1 = Math.cos(beginRadians);
public boolean highlighted; menuRegion.x2 = Math.cos(endRadians);
menuRegion.y1 = Math.sin(beginRadians);
public MenuRegion(final BuildModeEnum mode) { menuRegion.y2 = Math.sin(endRadians);
this.mode = mode;
} final double x1m1 = Math.cos(beginRadians + fragment) * ringInnerEdge;
final double x2m1 = Math.cos(endRadians - fragment) * ringInnerEdge;
} final double y1m1 = Math.sin(beginRadians + fragment) * ringInnerEdge;
final double y2m1 = Math.sin(endRadians - fragment) * ringInnerEdge;
final double x1m2 = Math.cos(beginRadians + fragment2) * ringOuterEdge;
final double x2m2 = Math.cos(endRadians - fragment2) * ringOuterEdge;
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
float r = 0.0f;
float g = 0.0f;
float b = 0.0f;
float a = 0.5f;
//check if current mode
int buildMode = currentBuildMode.ordinal();
if (buildMode == i) {
r = 0f;
g = 0.5f;
b = 1f;
a = 0.5f;
//menuRegion.highlighted = true; //draw text
}
//check if mouse is over this region
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
if (beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad) {
r = 0.6f;
g = 0.8f;
b = 1f;
a = 0.6f;
menuRegion.highlighted = true;
switchTo = menuRegion.mode;
}
buffer.pos(middleX + x1m1, middleY + y1m1, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + x2m1, middleY + y2m1, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + x2m2, middleY + y2m2, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + x1m2, middleY + y1m2, zLevel).color(r, g, b, a).endVertex();
currentMode++;
}
}
//Draw action backgrounds
for (final MenuButton btn : buttons) {
float r = 0.5f;
float g = 0.5f;
float b = 0.5f;
float a = 0.5f;
//highlight when active option
if (btn.action == getBuildSpeed() ||
btn.action == getFill() ||
btn.action == getCubeFill() ||
btn.action == getRaisedEdge() ||
btn.action == getLineThickness() ||
btn.action == getCircleStart()) {
r = 0.0f;
g = 0.5f;
b = 1f;
a = 0.6f;
}
//highlight when mouse over
if (btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter) {
r = 0.6f;
g = 0.8f;
b = 1f;
a = 0.6f;
btn.highlighted = true;
doAction = btn.action;
}
buffer.pos(middleX + btn.x1, middleY + btn.y1, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x1, middleY + btn.y2, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x2, middleY + btn.y2, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x2, middleY + btn.y1, zLevel).color(r, g, b, a).endVertex();
}
tessellator.draw();
GlStateManager.shadeModel(GL11.GL_FLAT);
GlStateManager.translatef(0f, 0f, 5f);
GlStateManager.enableTexture2D();
GlStateManager.color3f(1f, 1f, 1f);
GlStateManager.disableBlend();
GlStateManager.enableAlphaTest();
GlStateManager.bindTexture(Minecraft.getInstance().getTextureMap().getGlTextureId());
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
//Draw buildmode icons
for (final MenuRegion menuRegion : modes) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
final TextureAtlasSprite sprite = ClientProxy.getBuildModeIcon(menuRegion.mode);
final double x1 = x - 8;
final double x2 = x + 8;
final double y1 = y - 8;
final double y2 = y + 8;
final float f = 1f;
final float a = 1f;
final double u1 = 0;
final double u2 = 16;
final double v1 = 0;
final double v2 = 16;
buffer.pos(middleX + x1, middleY + y1, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x1, middleY + y2, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x2, middleY + y2, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x2, middleY + y1, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
}
//Draw action icons
for (final MenuButton button : buttons) {
final float f = 1f;
final float a = 1f;
final double u1 = 0;
final double u2 = 16;
final double v1 = 0;
final double v2 = 16;
final TextureAtlasSprite sprite = ClientProxy.getModeOptionIcon(button.action);
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
final double btnx1 = btnmiddleX - 8;
final double btnx2 = btnmiddleX + 8;
final double btny1 = btnmiddleY - 8;
final double btny2 = btnmiddleY + 8;
buffer.pos(middleX + btnx1, middleY + btny1, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx1, middleY + btny2, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx2, middleY + btny2, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx2, middleY + btny1, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
}
tessellator.draw();
//Draw strings
//fontRenderer.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - fontRenderer.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
//Draw option strings
for (int i = 0; i < currentBuildMode.options.length; i++) {
OptionEnum option = options[i];
fontRenderer.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
}
String credits = "Effortless Building";
fontRenderer.drawStringWithShadow(credits, width - fontRenderer.getStringWidth(credits) - 4, height - 10, 0x88888888);
//Draw buildmode text
for (final MenuRegion menuRegion : modes) {
if (menuRegion.highlighted) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5;
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
int fixed_x = (int) (x * textDistance);
final int fixed_y = (int) (y * textDistance) - fontRenderer.FONT_HEIGHT / 2;
final String text = I18n.format(menuRegion.mode.name);
if ( x <= -0.2 ) {
fixed_x -= fontRenderer.getStringWidth(text);
} else if ( -0.2 <= x && x <= 0.2 ) {
fixed_x -= fontRenderer.getStringWidth(text) / 2;
}
fontRenderer.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
}
}
//Draw action text
for (final MenuButton button : buttons) {
if (button.highlighted) {
String text = TextFormatting.AQUA + button.name;
int wrap = 120;
String keybind = "";
String keybindFormatted = "";
//Add keybind in brackets
if (button.action == ActionEnum.UNDO) {
keybind = ClientProxy.keyBindings[4].getKey().getName();
}
if (button.action == ActionEnum.REDO) {
keybind = ClientProxy.keyBindings[5].getKey().getName();
}
if (button.action == ActionEnum.REPLACE) {
keybind = ClientProxy.keyBindings[1].getKey().getName();
}
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
keybind = ClientProxy.keyBindings[0].getKey().getName();
}
if (currentBuildMode.options.length > 0) {
//Add (ctrl) to first two actions of first option
if (button.action == currentBuildMode.options[0].actions[0]
|| button.action == currentBuildMode.options[0].actions[1]) {
keybind = ClientProxy.keyBindings[6].getKey().getName();
if (keybind.equals("Left Control")) keybind = "Ctrl";
}
}
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
if (button.textSide == EnumFacing.WEST) {
fontRenderer.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - fontRenderer.getStringWidth(text),
(int) (middleY + button.y1 + 6), wrap, 0xffffffff);
} else if (button.textSide == EnumFacing.EAST) {
fontRenderer.drawSplitString(text, (int) (middleX + button.x2 + 8),
(int) (middleY + button.y1 + 6 ), wrap, 0xffffffff);
} else if (button.textSide == EnumFacing.UP || button.textSide == EnumFacing.NORTH) {
fontRenderer.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(keybindFormatted) * 0.5),
(int) (middleY + button.y1 - 26), wrap,0xffffffff);
fontRenderer.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(text) * 0.5),
(int) (middleY + button.y1 - 14), wrap,0xffffffff);
} else if (button.textSide == EnumFacing.DOWN || button.textSide == EnumFacing.SOUTH) {
fontRenderer.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(text) * 0.5),
(int) (middleY + button.y1 + 26), wrap, 0xffffffff);
fontRenderer.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(keybindFormatted) * 0.5),
(int) (middleY + button.y1 + 38), wrap, 0xffffffff);
}
}
}
GlStateManager.popMatrix();
}
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
final double x3, final double y3, final double x, final double y ) {
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y);
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y);
return sign(ab) == sign(bc) && sign(bc) == sign(ca);
}
private int sign(final double n) {
return n > 0 ? 1 : -1;
}
/**
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
*/
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
EffortlessBuilding.log("mouse clicked");
// KeyBinding.updateKeyBindState();
// KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKeyCode(), true);
// if (mouseButton == 0) {
// this.mc.displayGuiScreen(null);
//
// if (this.mc.currentScreen == null) {
// this.mc.setIngameFocus();
// }
// }
return super.mouseClicked(mouseX, mouseY, mouseButton);
}
} }

View File

@@ -1,202 +1,204 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.components.Widget; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.screens.Screen; import net.minecraft.util.math.BlockPos;
import net.minecraft.client.gui.components.AbstractWidget; import net.minecraft.util.text.TextFormatting;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array; import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.elements.GuiCheckBoxFixed;
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry; import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField; import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane; import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class ArraySettingsGui extends GuiCollapsibleScrollEntry { public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>(); protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
private GuiCheckBoxFixed buttonArrayEnabled; private GuiCheckBox buttonArrayEnabled;
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount; private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
public ArraySettingsGui(GuiScrollPane scrollPane) { public ArraySettingsGui(GuiScrollPane scrollPane) {
super(scrollPane); super(scrollPane);
} }
@Override @Override
public void init(List<Widget> renderables) { public int initGui(int id, List<GuiButton> buttons) {
super.init(renderables); id = super.initGui(id, buttons);
int y = top; int y = top;
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) { buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false) {
@Override @Override
public void onClick(double mouseX, double mouseY) { public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY); super.onClick(mouseX, mouseY);
setCollapsed(!buttonArrayEnabled.isChecked()); setCollapsed(!buttonArrayEnabled.isChecked());
} }
}; };
renderables.add(buttonArrayEnabled); buttons.add(buttonArrayEnabled);
y = top + 20; y = top + 20;
textArrayOffsetX = new GuiNumberField(font, renderables, left + 70, y, 50, 18); textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 70, y, 50, 18);
textArrayOffsetX.setNumber(0); textArrayOffsetX.setNumber(0);
textArrayOffsetX.setTooltip(new TextComponent("How much each copy is shifted.")); textArrayOffsetX.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetX); arrayNumberFieldList.add(textArrayOffsetX);
textArrayOffsetY = new GuiNumberField(font, renderables, left + 140, y, 50, 18); textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 140, y, 50, 18);
textArrayOffsetY.setNumber(0); textArrayOffsetY.setNumber(0);
textArrayOffsetY.setTooltip(new TextComponent("How much each copy is shifted.")); textArrayOffsetY.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetY); arrayNumberFieldList.add(textArrayOffsetY);
textArrayOffsetZ = new GuiNumberField(font, renderables, left + 210, y, 50, 18); textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 210, y, 50, 18);
textArrayOffsetZ.setNumber(0); textArrayOffsetZ.setNumber(0);
textArrayOffsetZ.setTooltip(new TextComponent("How much each copy is shifted.")); textArrayOffsetZ.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetZ); arrayNumberFieldList.add(textArrayOffsetZ);
y = top + 50; y = top + 50;
textArrayCount = new GuiNumberField(font, renderables, left + 55, y, 50, 18); textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 55, y, 50, 18);
textArrayCount.setNumber(5); textArrayCount.setNumber(5);
textArrayCount.setTooltip(new TextComponent("How many copies should be made.")); textArrayCount.setTooltip("How many copies should be made.");
arrayNumberFieldList.add(textArrayCount); arrayNumberFieldList.add(textArrayCount);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (modifierSettings != null) { if (modifierSettings != null) {
Array.ArraySettings a = modifierSettings.getArraySettings(); Array.ArraySettings a = modifierSettings.getArraySettings();
buttonArrayEnabled.setIsChecked(a.enabled); buttonArrayEnabled.setIsChecked(a.enabled);
textArrayOffsetX.setNumber(a.offset.getX()); textArrayOffsetX.setNumber(a.offset.getX());
textArrayOffsetY.setNumber(a.offset.getY()); textArrayOffsetY.setNumber(a.offset.getY());
textArrayOffsetZ.setNumber(a.offset.getZ()); textArrayOffsetZ.setNumber(a.offset.getZ());
textArrayCount.setNumber(a.count); textArrayCount.setNumber(a.count);
} }
setCollapsed(!buttonArrayEnabled.isChecked()); setCollapsed(!buttonArrayEnabled.isChecked());
}
public void updateScreen() { return id;
arrayNumberFieldList.forEach(GuiNumberField::update); }
}
@Override public void updateScreen() {
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, arrayNumberFieldList.forEach(GuiNumberField::update);
boolean isSelected, float partialTicks) { }
int yy = y;
int offset = 8;
buttonArrayEnabled.render(ms, mouseX, mouseY, partialTicks); @Override
if (buttonArrayEnabled.isChecked()) { public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
buttonArrayEnabled.y = yy; boolean isSelected, float partialTicks) {
font.draw(ms, "Array enabled", left + offset, yy + 2, 0xFFFFFF); int yy = y;
int offset = 8;
yy = y + 20; buttonArrayEnabled.render(mouseX, mouseY, partialTicks);
font.draw(ms, "Offset", left + offset, yy + 5, 0xFFFFFF); if (buttonArrayEnabled.isChecked()) {
font.draw(ms, "X", left + 50 + offset, yy + 5, 0xFFFFFF); buttonArrayEnabled.y = yy;
textArrayOffsetX.y = yy; fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF);
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetY.y = yy;
font.draw(ms, "Z", left + 190 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetZ.y = yy;
yy = y + 50; yy = y + 20;
font.draw(ms, "Count", left + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF);
textArrayCount.y = yy; fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetX.y = yy;
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetY.y = yy;
fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetZ.y = yy;
int currentReach = Math.max(-1, getArrayReach()); yy = y + 50;
int maxReach = ReachHelper.getMaxReach(mc.player); fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF);
ChatFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? ChatFormatting.GRAY : ChatFormatting.RED; textArrayCount.y = yy;
String reachText = "Reach: " + reachColor + currentReach + ChatFormatting.GRAY + "/" + ChatFormatting.GRAY + maxReach;
font.draw(ms, reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks)); int currentReach = Math.max(-1, getArrayReach());
} else { int maxReach = ReachHelper.getMaxReach(mc.player);
buttonArrayEnabled.y = yy; TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
font.draw(ms, "Array disabled", left + offset, yy + 2, 0x999999); String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
} fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
} arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
} else {
buttonArrayEnabled.y = yy;
fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999);
}
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) { }
//Draw tooltips last
if (buttonArrayEnabled.isChecked()) {
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
}
}
@Override public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
public boolean charTyped(char typedChar, int keyCode) { //Draw tooltips last
super.charTyped(typedChar, keyCode); if (buttonArrayEnabled.isChecked())
for (GuiNumberField numberField : arrayNumberFieldList) { {
numberField.charTyped(typedChar, keyCode); arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
} }
return true; }
}
@Override @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) { public boolean charTyped(char typedChar, int keyCode) {
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent)); super.charTyped(typedChar, keyCode);
for (GuiNumberField numberField : arrayNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
}
return true;
}
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12; @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
if (insideArrayEnabledLabel) { boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
buttonArrayEnabled.playDownSound(this.mc.getSoundManager());
buttonArrayEnabled.onClick(mouseX, mouseY);
}
return true; if (insideArrayEnabledLabel) {
} buttonArrayEnabled.playPressSound(this.mc.getSoundHandler());
buttonArrayEnabled.onClick(mouseX, mouseY);
}
public Array.ArraySettings getArraySettings() { return true;
boolean arrayEnabled = buttonArrayEnabled.isChecked(); }
BlockPos arrayOffset = new BlockPos(0, 0, 0);
try {
arrayOffset = new BlockPos(textArrayOffsetX.getNumber(), textArrayOffsetY.getNumber(), textArrayOffsetZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Array offset not a valid number.");
}
int arrayCount = 5; public Array.ArraySettings getArraySettings() {
try { boolean arrayEnabled = buttonArrayEnabled.isChecked();
arrayCount = (int) textArrayCount.getNumber(); BlockPos arrayOffset = new BlockPos(0, 0, 0);
} catch (NumberFormatException | NullPointerException ex) { try {
EffortlessBuilding.log(mc.player, "Array count not a valid number."); arrayOffset = new BlockPos(textArrayOffsetX.getNumber(), textArrayOffsetY.getNumber(), textArrayOffsetZ.getNumber());
} } catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Array offset not a valid number.");
}
return new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount); int arrayCount = 5;
} try {
arrayCount = (int) textArrayCount.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Array count not a valid number.");
}
@Override return new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
protected String getName() { }
return "Array";
}
@Override @Override
protected int getExpandedHeight() { protected String getName() {
return 80; return "Array";
} }
private int getArrayReach() { @Override
try { protected int getExpandedHeight() {
//find largest offset return 80;
double x = Math.abs(textArrayOffsetX.getNumber()); }
double y = Math.abs(textArrayOffsetY.getNumber());
double z = Math.abs(textArrayOffsetZ.getNumber());
double largestOffset = Math.max(Math.max(x, y), z);
return (int) (largestOffset * textArrayCount.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
return -1;
}
}
private boolean isCurrentReachValid(int currentReach, int maxReach) { private int getArrayReach() {
return currentReach <= maxReach && currentReach > -1; try
} {
//find largest offset
double x = Math.abs(textArrayOffsetX.getNumber());
double y = Math.abs(textArrayOffsetY.getNumber());
double z = Math.abs(textArrayOffsetZ.getNumber());
double largestOffset = Math.max(Math.max(x, y), z);
return (int) (largestOffset * textArrayCount.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
return -1;
}
}
private boolean isCurrentReachValid(int currentReach, int maxReach) {
return currentReach <= maxReach && currentReach > -1;
}
} }

View File

@@ -1,22 +1,23 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.components.Widget; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.screens.Screen; import net.minecraft.util.ResourceLocation;
import net.minecraft.client.gui.components.AbstractWidget; import net.minecraft.util.math.Vec3d;
import net.minecraft.client.gui.components.Button; import net.minecraft.util.text.TextFormatting;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Mirror; import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.elements.*; import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
import nl.requios.effortlessbuilding.gui.elements.GuiIconButton;
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
@@ -25,261 +26,280 @@ import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry { public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png"); protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<Button> mirrorButtonList = new ArrayList<>(); protected List<GuiButton> mirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>(); protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>(); protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius; private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
private GuiCheckBoxFixed buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ; private GuiCheckBox buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines; private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd; private boolean drawPlanes, drawLines, toggleOdd;
public MirrorSettingsGui(GuiScrollPane scrollPane) { public MirrorSettingsGui(GuiScrollPane scrollPane) {
super(scrollPane); super(scrollPane);
} }
@Override @Override
public void init(List<Widget> renderables) { public int initGui(int id, List<GuiButton> buttonList) {
super.init(renderables); id = super.initGui(id, buttonList);
int y = top - 2; int y = top - 2;
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) { buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false) {
@Override @Override
public void onClick(double mouseX, double mouseY) { public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY); super.onClick(mouseX, mouseY);
setCollapsed(!buttonMirrorEnabled.isChecked()); setCollapsed(!buttonMirrorEnabled.isChecked());
} }
}; };
renderables.add(buttonMirrorEnabled); buttonList.add(buttonMirrorEnabled);
y = top + 18; y = top + 18;
textMirrorPosX = new GuiNumberField(font, renderables, left + 58, y, 62, 18); textMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
textMirrorPosX.setNumber(0); textMirrorPosX.setNumber(0);
textMirrorPosX.setTooltip( textMirrorPosX.setTooltip(
Arrays.asList(new TextComponent("The position of the mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY))); Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosX); mirrorNumberFieldList.add(textMirrorPosX);
textMirrorPosY = new GuiNumberField(font, renderables, left + 138, y, 62, 18); textMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
textMirrorPosY.setNumber(64); textMirrorPosY.setNumber(64);
textMirrorPosY.setTooltip(Arrays.asList(new TextComponent("The position of the mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY))); textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosY); mirrorNumberFieldList.add(textMirrorPosY);
textMirrorPosZ = new GuiNumberField(font, renderables, left + 218, y, 62, 18); textMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textMirrorPosZ.setNumber(0); textMirrorPosZ.setNumber(0);
textMirrorPosZ.setTooltip(Arrays.asList(new TextComponent("The position of the mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY))); textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosZ); mirrorNumberFieldList.add(textMirrorPosZ);
y = top + 50; y = top + 50;
buttonMirrorX = new GuiCheckBoxFixed(left + 60, y, " X", true); buttonMirrorX = new GuiCheckBox(id++, left + 60, y, " X", true);
mirrorButtonList.add(buttonMirrorX); mirrorButtonList.add(buttonMirrorX);
buttonMirrorY = new GuiCheckBoxFixed(left + 100, y, " Y", false); buttonMirrorY = new GuiCheckBox(id++, left + 100, y, " Y", false);
mirrorButtonList.add(buttonMirrorY); mirrorButtonList.add(buttonMirrorY);
buttonMirrorZ = new GuiCheckBoxFixed(left + 140, y, " Z", false); buttonMirrorZ = new GuiCheckBox(id++, left + 140, y, " Z", false);
mirrorButtonList.add(buttonMirrorZ); mirrorButtonList.add(buttonMirrorZ);
y = top + 47; y = top + 47;
textMirrorRadius = new GuiNumberField(font, renderables, left + 218, y, 62, 18); textMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textMirrorRadius.setNumber(50); textMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2) //TODO change to diameter (remove /2)
textMirrorRadius.setTooltip(Arrays.asList(new TextComponent("How far the mirror reaches in any direction."), textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
new TextComponent("Max: ").withStyle(ChatFormatting.GRAY).append(new TextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)), TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
new TextComponent("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY))); TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
mirrorNumberFieldList.add(textMirrorRadius); mirrorNumberFieldList.add(textMirrorRadius);
y = top + 72; y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> { buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS) {
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5); @Override
textMirrorPosX.setNumber(pos.x); public void onClick(double mouseX, double mouseY) {
textMirrorPosY.setNumber(pos.y); super.onClick(mouseX, mouseY);
textMirrorPosZ.setNumber(pos.z); Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
}); textMirrorPosX.setNumber(pos.x);
buttonCurrentPosition.setTooltip(new TextComponent("Set mirror position to current player position")); textMirrorPosY.setNumber(pos.y);
mirrorIconButtonList.add(buttonCurrentPosition); textMirrorPosZ.setNumber(pos.z);
}
};
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
mirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> { buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS) {
toggleOdd = !toggleOdd; @Override
buttonToggleOdd.setUseAlternateIcon(toggleOdd); public void onClick(double mouseX, double mouseY) {
if (toggleOdd) { super.onClick(mouseX, mouseY);
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to corner of block"), new TextComponent("for even numbered builds"))); toggleOdd = !toggleOdd;
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5); buttonToggleOdd.setUseAlternateIcon(toggleOdd);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5); if (toggleOdd) {
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5); buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
} else { textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds"))); textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber())); textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber())); } else {
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber())); buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
} textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
}); textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds"))); textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
mirrorIconButtonList.add(buttonToggleOdd); }
}
};
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
mirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> { buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS) {
drawLines = !drawLines; @Override
buttonDrawLines.setUseAlternateIcon(drawLines); public void onClick(double mouseX, double mouseY) {
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines")); super.onClick(mouseX, mouseY);
}); drawLines = !drawLines;
buttonDrawLines.setTooltip(new TextComponent("Show lines")); buttonDrawLines.setUseAlternateIcon(drawLines);
mirrorIconButtonList.add(buttonDrawLines); buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
};
buttonDrawLines.setTooltip("Show lines");
mirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> { buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS) {
drawPlanes = !drawPlanes; @Override
buttonDrawPlanes.setUseAlternateIcon(drawPlanes); public void onClick(double mouseX, double mouseY) {
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area")); super.onClick(mouseX, mouseY);
}); drawPlanes = !drawPlanes;
buttonDrawPlanes.setTooltip(new TextComponent("Show area")); buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
mirrorIconButtonList.add(buttonDrawPlanes); buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
};
buttonDrawPlanes.setTooltip("Show area");
mirrorIconButtonList.add(buttonDrawPlanes);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (modifierSettings != null) { if (modifierSettings != null) {
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings(); Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
buttonMirrorEnabled.setIsChecked(m.enabled); buttonMirrorEnabled.setIsChecked(m.enabled);
textMirrorPosX.setNumber(m.position.x); textMirrorPosX.setNumber(m.position.x);
textMirrorPosY.setNumber(m.position.y); textMirrorPosY.setNumber(m.position.y);
textMirrorPosZ.setNumber(m.position.z); textMirrorPosZ.setNumber(m.position.z);
buttonMirrorX.setIsChecked(m.mirrorX); buttonMirrorX.setIsChecked(m.mirrorX);
buttonMirrorY.setIsChecked(m.mirrorY); buttonMirrorY.setIsChecked(m.mirrorY);
buttonMirrorZ.setIsChecked(m.mirrorZ); buttonMirrorZ.setIsChecked(m.mirrorZ);
textMirrorRadius.setNumber(m.radius); textMirrorRadius.setNumber(m.radius);
drawLines = m.drawLines; drawLines = m.drawLines;
drawPlanes = m.drawPlanes; drawPlanes = m.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines); buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes); buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines")); buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area")); buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) { if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
toggleOdd = false; toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
} else { } else {
toggleOdd = true; toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to corner of block"), new TextComponent("for even numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
} }
buttonToggleOdd.setUseAlternateIcon(toggleOdd); buttonToggleOdd.setUseAlternateIcon(toggleOdd);
} }
renderables.addAll(mirrorButtonList); buttonList.addAll(mirrorButtonList);
renderables.addAll(mirrorIconButtonList); buttonList.addAll(mirrorIconButtonList);
setCollapsed(!buttonMirrorEnabled.isChecked()); setCollapsed(!buttonMirrorEnabled.isChecked());
}
@Override return id;
public void updateScreen() { }
super.updateScreen();
mirrorNumberFieldList.forEach(GuiNumberField::update);
}
@Override @Override
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, public void updateScreen() {
boolean isSelected, float partialTicks) { super.updateScreen();
mirrorNumberFieldList.forEach(GuiNumberField::update);
}
int yy = y; @Override
int offset = 8; public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
buttonMirrorEnabled.render(ms, mouseX, mouseY, partialTicks); int yy = y;
if (buttonMirrorEnabled.isChecked()) { int offset = 8;
buttonMirrorEnabled.y = yy;
font.draw(ms, "Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
yy = y + 18; buttonMirrorEnabled.render(mouseX, mouseY, partialTicks);
font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF); if (buttonMirrorEnabled.isChecked()) {
font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF); buttonMirrorEnabled.y = yy;
textMirrorPosX.y = yy; fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textMirrorPosY.y = yy;
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
textMirrorPosZ.y = yy;
yy = y + 50; yy = y + 18;
font.draw(ms, "Direction", left + offset, yy + 2, 0xFFFFFF); fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
buttonMirrorX.y = yy; fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
buttonMirrorY.y = yy; textMirrorPosX.y = yy;
buttonMirrorZ.y = yy; fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF); textMirrorPosY.y = yy;
textMirrorRadius.y = yy - 3; fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
textMirrorPosZ.y = yy;
yy = y + 72; yy = y + 50;
buttonCurrentPosition.y = yy; fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF);
buttonToggleOdd.y = yy; buttonMirrorX.y = yy;
buttonDrawLines.y = yy; buttonMirrorY.y = yy;
buttonDrawPlanes.y = yy; buttonMirrorZ.y = yy;
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
textMirrorRadius.y = yy - 3;
mirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks)); yy = y + 72;
mirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks)); buttonCurrentPosition.y = yy;
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks)); buttonToggleOdd.y = yy;
} else { buttonDrawLines.y = yy;
buttonMirrorEnabled.y = yy; buttonDrawPlanes.y = yy;
font.draw(ms, "Mirror disabled", left + offset, yy + 2, 0x999999);
}
} mirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
} else {
buttonMirrorEnabled.y = yy;
fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999);
}
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) { }
//Draw tooltips last
if (buttonMirrorEnabled.isChecked()) {
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
}
}
@Override public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
public boolean charTyped(char typedChar, int keyCode) { //Draw tooltips last
super.charTyped(typedChar, keyCode); if (buttonMirrorEnabled.isChecked())
for (GuiNumberField numberField : mirrorNumberFieldList) { {
numberField.charTyped(typedChar, keyCode); mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
} mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
return true; }
} }
@Override @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) { public boolean charTyped(char typedChar, int keyCode) {
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent)); super.charTyped(typedChar, keyCode);
for (GuiNumberField numberField : mirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
}
return true;
}
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12; @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
if (insideMirrorEnabledLabel) { boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
buttonMirrorEnabled.playDownSound(this.mc.getSoundManager());
buttonMirrorEnabled.onClick(mouseX, mouseY);
}
return true; if (insideMirrorEnabledLabel) {
} buttonMirrorEnabled.playPressSound(this.mc.getSoundHandler());
buttonMirrorEnabled.onClick(mouseX, mouseY);
}
public Mirror.MirrorSettings getMirrorSettings() { return true;
boolean mirrorEnabled = buttonMirrorEnabled.isChecked(); }
Vec3 mirrorPos = new Vec3(0, 64, 0); public Mirror.MirrorSettings getMirrorSettings() {
try { boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
mirrorPos = new Vec3(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
}
boolean mirrorX = buttonMirrorX.isChecked(); Vec3d mirrorPos = new Vec3d(0, 64, 0);
boolean mirrorY = buttonMirrorY.isChecked(); try {
boolean mirrorZ = buttonMirrorZ.isChecked(); mirrorPos = new Vec3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
}
int mirrorRadius = 50; boolean mirrorX = buttonMirrorX.isChecked();
try { boolean mirrorY = buttonMirrorY.isChecked();
mirrorRadius = (int) textMirrorRadius.getNumber(); boolean mirrorZ = buttonMirrorZ.isChecked();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
}
return new Mirror.MirrorSettings(mirrorEnabled, mirrorPos, mirrorX, mirrorY, mirrorZ, mirrorRadius, drawLines, drawPlanes); int mirrorRadius = 50;
} try {
mirrorRadius = (int) textMirrorRadius.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
}
@Override return new Mirror.MirrorSettings(mirrorEnabled, mirrorPos, mirrorX, mirrorY, mirrorZ, mirrorRadius, drawLines, drawPlanes);
protected String getName() { }
return "Mirror";
}
@Override @Override
protected int getExpandedHeight() { protected String getName() {
return 100; return "Mirror";
} }
@Override
protected int getExpandedHeight() {
return 100;
}
} }

View File

@@ -1,12 +1,8 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.AbstractWidget; import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.screens.Screen; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -19,142 +15,133 @@ import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler; import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import java.util.ArrayList; import java.io.IOException;
import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class ModifierSettingsGui extends Screen { public class ModifierSettingsGui extends GuiScreen {
private GuiScrollPane scrollPane; private GuiScrollPane scrollPane;
private Button buttonClose; private GuiButton buttonClose;
private MirrorSettingsGui mirrorSettingsGui; private MirrorSettingsGui mirrorSettingsGui;
private ArraySettingsGui arraySettingsGui; private ArraySettingsGui arraySettingsGui;
private RadialMirrorSettingsGui radialMirrorSettingsGui; private RadialMirrorSettingsGui radialMirrorSettingsGui;
public ModifierSettingsGui() { @Override
super(new TranslatableComponent("effortlessbuilding.screen.modifier_settings")); //Create buttons and labels and add them to buttonList/labelList
} public void initGui() {
int id = 0;
@Override scrollPane = new GuiScrollPane(this, fontRenderer, 8, height - 30);
//Create buttons and labels and add them to buttonList/labelList
protected void init() {
scrollPane = new GuiScrollPane(this, font, 8, height - 30); mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(mirrorSettingsGui);
mirrorSettingsGui = new MirrorSettingsGui(scrollPane); arraySettingsGui = new ArraySettingsGui(scrollPane);
scrollPane.AddListEntry(mirrorSettingsGui); scrollPane.AddListEntry(arraySettingsGui);
arraySettingsGui = new ArraySettingsGui(scrollPane); radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(arraySettingsGui); scrollPane.AddListEntry(radialMirrorSettingsGui);
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane); id = scrollPane.initGui(id, buttons);
scrollPane.AddListEntry(radialMirrorSettingsGui);
scrollPane.init(renderables); //Close button
int y = height - 26;
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close") {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
mc.player.closeScreen();
}
};
buttons.add(buttonClose);
//Close button }
int y = height - 26;
buttonClose = new Button(width / 2 - 100, y, 200, 20, new TextComponent("Close"), (button) -> {
Minecraft.getInstance().player.closeContainer();
});
addRenderableOnly(buttonClose);
}
@Override @Override
//Process general logic, i.e. hide buttons //Process general logic, i.e. hide buttons
public void tick() { public void tick() {
scrollPane.updateScreen(); scrollPane.updateScreen();
handleMouseInput(); handleMouseInput();
} }
@Override @Override
//Set colors using GL11, use the fontObj field to display text //Set colors using GL11, use the fontRendererObj field to display text
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen //Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) { public void render(int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms); this.drawDefaultBackground();
scrollPane.render(ms, mouseX, mouseY, partialTicks); scrollPane.drawScreen(mouseX, mouseY, partialTicks);
buttonClose.render(ms, mouseX, mouseY, partialTicks); buttonClose.render(mouseX, mouseY, partialTicks);
scrollPane.drawTooltip(ms, this, mouseX, mouseY); scrollPane.drawTooltip(this, mouseX, mouseY);
} }
@Override @Override
public boolean charTyped(char typedChar, int keyCode) { public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode); super.charTyped(typedChar, keyCode);
scrollPane.charTyped(typedChar, keyCode); scrollPane.charTyped(typedChar, keyCode);
return false; if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) {
} mc.player.closeScreen();
}
return false;
}
@Override @Override
public boolean keyPressed(int keyCode, int p_96553_, int p_96554_) { public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
if (keyCode == ClientProxy.keyBindings[0].getKey().getValue()) { super.mouseClicked(mouseX, mouseY, mouseButton);
minecraft.player.closeContainer(); buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton));
return true; return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
} }
return super.keyPressed(keyCode, p_96553_, p_96554_); @Override
} public boolean mouseReleased(double mouseX, double mouseY, int state) {
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
{
return super.mouseReleased(mouseX, mouseY, state);
}
return false;
}
@Override public void handleMouseInput() {
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) { //super.handleMouseInput();
super.mouseClicked(mouseX, mouseY, mouseButton); scrollPane.handleMouseInput();
renderables.forEach(renderable -> {
if (renderable instanceof Button) {
Button button = (Button) renderable;
button.mouseClicked(mouseX, mouseY, mouseButton);
}
});
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override //Scrolling numbers
public boolean mouseReleased(double mouseX, double mouseY, int state) {
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state)) {
return super.mouseReleased(mouseX, mouseY, state);
}
return false;
}
public void handleMouseInput() {
//super.handleMouseInput();
scrollPane.handleMouseInput();
//Scrolling numbers
// int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth; // int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth;
// int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1; // int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
// numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY)); // numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY));
} }
@Override @Override
public void removed() { public void onGuiClosed() {
scrollPane.onGuiClosed(); scrollPane.onGuiClosed();
//save everything //save everything
Mirror.MirrorSettings m = mirrorSettingsGui.getMirrorSettings(); Mirror.MirrorSettings m = mirrorSettingsGui.getMirrorSettings();
Array.ArraySettings a = arraySettingsGui.getArraySettings(); Array.ArraySettings a = arraySettingsGui.getArraySettings();
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(minecraft.player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings(); if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings();
modifierSettings.setMirrorSettings(m); modifierSettings.setMirrorSettings(m);
modifierSettings.setArraySettings(a); modifierSettings.setArraySettings(a);
modifierSettings.setRadialMirrorSettings(r); modifierSettings.setRadialMirrorSettings(r);
//Sanitize //Sanitize
String error = ModifierSettingsManager.sanitize(modifierSettings, minecraft.player); String error = ModifierSettingsManager.sanitize(modifierSettings, mc.player);
if (!error.isEmpty()) EffortlessBuilding.log(minecraft.player, error); if (!error.isEmpty()) EffortlessBuilding.log(mc.player, error);
ModifierSettingsManager.setModifierSettings(minecraft.player, modifierSettings); ModifierSettingsManager.setModifierSettings(mc.player, modifierSettings);
//Send to server //Send to server
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings)); PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
Minecraft.getInstance().mouseHandler.grabMouse(); //TODO fix not being able to scroll after this gui has opened
} Minecraft.getInstance().mouseHelper.grabMouse();
}
} }

View File

@@ -1,22 +1,23 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.components.Widget; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.screens.Screen; import net.minecraft.util.ResourceLocation;
import net.minecraft.client.gui.components.AbstractWidget; import net.minecraft.util.math.Vec3d;
import net.minecraft.client.gui.components.Button; import net.minecraft.util.text.TextFormatting;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror; import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import nl.requios.effortlessbuilding.gui.elements.*; import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
import nl.requios.effortlessbuilding.gui.elements.GuiIconButton;
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
@@ -25,266 +26,285 @@ import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry { public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png"); protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<Button> radialMirrorButtonList = new ArrayList<>(); protected List<GuiButton> radialMirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>(); protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>(); protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius; private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
private GuiCheckBoxFixed buttonRadialMirrorEnabled, buttonRadialMirrorAlternate; private GuiCheckBox buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines; private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd; private boolean drawPlanes, drawLines, toggleOdd;
public RadialMirrorSettingsGui(GuiScrollPane scrollPane) { public RadialMirrorSettingsGui(GuiScrollPane scrollPane) {
super(scrollPane); super(scrollPane);
} }
@Override @Override
public void init(List<Widget> renderables) { public int initGui(int id, List<GuiButton> buttonList) {
super.init(renderables); id = super.initGui(id, buttonList);
int y = top - 2; int y = top - 2;
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) { buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false) {
@Override @Override
public void onClick(double mouseX, double mouseY) { public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY); super.onClick(mouseX, mouseY);
setCollapsed(!buttonRadialMirrorEnabled.isChecked()); setCollapsed(!buttonRadialMirrorEnabled.isChecked());
} }
}; };
renderables.add(buttonRadialMirrorEnabled); buttonList.add(buttonRadialMirrorEnabled);
y = top + 18; y = top + 18;
textRadialMirrorPosX = new GuiNumberField(font, renderables, left + 58, y, 62, 18); textRadialMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
textRadialMirrorPosX.setNumber(0); textRadialMirrorPosX.setNumber(0);
textRadialMirrorPosX.setTooltip( textRadialMirrorPosX.setTooltip(
Arrays.asList(new TextComponent("The position of the radial mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY))); Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosX); radialMirrorNumberFieldList.add(textRadialMirrorPosX);
textRadialMirrorPosY = new GuiNumberField(font, renderables, left + 138, y, 62, 18); textRadialMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
textRadialMirrorPosY.setNumber(64); textRadialMirrorPosY.setNumber(64);
textRadialMirrorPosY.setTooltip(Arrays.asList(new TextComponent("The position of the radial mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY))); textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosY); radialMirrorNumberFieldList.add(textRadialMirrorPosY);
textRadialMirrorPosZ = new GuiNumberField(font, renderables, left + 218, y, 62, 18); textRadialMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textRadialMirrorPosZ.setNumber(0); textRadialMirrorPosZ.setNumber(0);
textRadialMirrorPosZ.setTooltip(Arrays.asList(new TextComponent("The position of the radial mirror."), new TextComponent("For odd numbered builds add 0.5.").withStyle(ChatFormatting.GRAY))); textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosZ); radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
y = top + 47; y = top + 47;
textRadialMirrorSlices = new GuiNumberField(font, renderables, left + 55, y, 50, 18); textRadialMirrorSlices = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
textRadialMirrorSlices.setNumber(4); textRadialMirrorSlices.setNumber(4);
textRadialMirrorSlices.setTooltip(Arrays.asList(new TextComponent("The number of repeating slices."), new TextComponent("Minimally 2.").withStyle(ChatFormatting.GRAY))); textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
radialMirrorNumberFieldList.add(textRadialMirrorSlices); radialMirrorNumberFieldList.add(textRadialMirrorSlices);
textRadialMirrorRadius = new GuiNumberField(font, renderables, left + 218, y, 62, 18); textRadialMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textRadialMirrorRadius.setNumber(50); textRadialMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2) //TODO change to diameter (remove /2)
textRadialMirrorRadius.setTooltip(Arrays.asList(new TextComponent("How far the radial mirror reaches from its center position."), textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
new TextComponent("Max: ").withStyle(ChatFormatting.GRAY).append(new TextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(ChatFormatting.GOLD)), TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
new TextComponent("Upgradeable in survival with reach upgrades.").withStyle(ChatFormatting.GRAY))); TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
radialMirrorNumberFieldList.add(textRadialMirrorRadius); radialMirrorNumberFieldList.add(textRadialMirrorRadius);
y = top + 72; y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> { buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS) {
Vec3 pos = new Vec3(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5); @Override
textRadialMirrorPosX.setNumber(pos.x); public void onClick(double mouseX, double mouseY) {
textRadialMirrorPosY.setNumber(pos.y); super.onClick(mouseX, mouseY);
textRadialMirrorPosZ.setNumber(pos.z); Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
}); textRadialMirrorPosX.setNumber(pos.x);
buttonCurrentPosition.setTooltip(new TextComponent("Set radial mirror position to current player position")); textRadialMirrorPosY.setNumber(pos.y);
radialMirrorIconButtonList.add(buttonCurrentPosition); textRadialMirrorPosZ.setNumber(pos.z);
}
};
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
radialMirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> { buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS) {
toggleOdd = !toggleOdd; @Override
buttonToggleOdd.setUseAlternateIcon(toggleOdd); public void onClick(double mouseX, double mouseY) {
if (toggleOdd) { super.onClick(mouseX, mouseY);
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to corner of block"), new TextComponent("for even numbered builds"))); toggleOdd = !toggleOdd;
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5); buttonToggleOdd.setUseAlternateIcon(toggleOdd);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5); if (toggleOdd) {
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5); buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
} else { textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set mirror position to middle of block"), new TextComponent("for odd numbered builds"))); textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber())); textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber())); } else {
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber())); buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
} textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
}); textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set radial mirror position to middle of block"), new TextComponent("for odd numbered builds"))); textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
radialMirrorIconButtonList.add(buttonToggleOdd); }
}
};
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
radialMirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> { buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS) {
drawLines = !drawLines; @Override
buttonDrawLines.setUseAlternateIcon(drawLines); public void onClick(double mouseX, double mouseY) {
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines")); super.onClick(mouseX, mouseY);
}); drawLines = !drawLines;
buttonDrawLines.setTooltip(new TextComponent("Show lines")); buttonDrawLines.setUseAlternateIcon(drawLines);
radialMirrorIconButtonList.add(buttonDrawLines); buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
};
buttonDrawLines.setTooltip("Show lines");
radialMirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> { buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS) {
drawPlanes = !drawPlanes; @Override
buttonDrawPlanes.setUseAlternateIcon(drawPlanes); public void onClick(double mouseX, double mouseY) {
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area")); super.onClick(mouseX, mouseY);
}); drawPlanes = !drawPlanes;
buttonDrawPlanes.setTooltip(new TextComponent("Show area")); buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
radialMirrorIconButtonList.add(buttonDrawPlanes); buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
};
buttonDrawPlanes.setTooltip("Show area");
radialMirrorIconButtonList.add(buttonDrawPlanes);
y = top + 76; y = top + 76;
buttonRadialMirrorAlternate = new GuiCheckBoxFixed(left + 140, y, " Alternate", false); buttonRadialMirrorAlternate = new GuiCheckBox(id++, left + 140, y, " Alternate", false);
radialMirrorButtonList.add(buttonRadialMirrorAlternate); radialMirrorButtonList.add(buttonRadialMirrorAlternate);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (modifierSettings != null) { if (modifierSettings != null) {
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
buttonRadialMirrorEnabled.setIsChecked(r.enabled); buttonRadialMirrorEnabled.setIsChecked(r.enabled);
textRadialMirrorPosX.setNumber(r.position.x); textRadialMirrorPosX.setNumber(r.position.x);
textRadialMirrorPosY.setNumber(r.position.y); textRadialMirrorPosY.setNumber(r.position.y);
textRadialMirrorPosZ.setNumber(r.position.z); textRadialMirrorPosZ.setNumber(r.position.z);
textRadialMirrorSlices.setNumber(r.slices); textRadialMirrorSlices.setNumber(r.slices);
buttonRadialMirrorAlternate.setIsChecked(r.alternate); buttonRadialMirrorAlternate.setIsChecked(r.alternate);
textRadialMirrorRadius.setNumber(r.radius); textRadialMirrorRadius.setNumber(r.radius);
drawLines = r.drawLines; drawLines = r.drawLines;
drawPlanes = r.drawPlanes; drawPlanes = r.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines); buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes); buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(new TextComponent(drawLines ? "Hide lines" : "Show lines")); buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
buttonDrawPlanes.setTooltip(new TextComponent(drawPlanes ? "Hide area" : "Show area")); buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) { if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
toggleOdd = false; toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set radial mirror position to middle of block"), new TextComponent("for odd numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
} else { } else {
toggleOdd = true; toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList(new TextComponent("Set radial mirror position to corner of block"), new TextComponent("for even numbered builds"))); buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to corner of block", "for even numbered builds"));
} }
buttonToggleOdd.setUseAlternateIcon(toggleOdd); buttonToggleOdd.setUseAlternateIcon(toggleOdd);
} }
renderables.addAll(radialMirrorButtonList); buttonList.addAll(radialMirrorButtonList);
renderables.addAll(radialMirrorIconButtonList); buttonList.addAll(radialMirrorIconButtonList);
setCollapsed(!buttonRadialMirrorEnabled.isChecked()); setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
public void updateScreen() { return id;
radialMirrorNumberFieldList.forEach(GuiNumberField::update); }
}
public void updateScreen() {
radialMirrorNumberFieldList.forEach(GuiNumberField::update);
}
@Override @Override
public void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) { boolean isSelected, float partialTicks) {
int yy = y; int yy = y;
int offset = 8; int offset = 8;
buttonRadialMirrorEnabled.render(ms, mouseX, mouseY, partialTicks); buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks);
if (buttonRadialMirrorEnabled.isChecked()) { if (buttonRadialMirrorEnabled.isChecked()) {
buttonRadialMirrorEnabled.y = yy; buttonRadialMirrorEnabled.y = yy;
font.draw(ms, "Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF); fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
yy = y + 18; yy = y + 18;
font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosX.y = yy; textRadialMirrorPosX.y = yy;
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosY.y = yy; textRadialMirrorPosY.y = yy;
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosZ.y = yy; textRadialMirrorPosZ.y = yy;
yy = y + 50; yy = y + 50;
font.draw(ms, "Slices", left + offset, yy + 2, 0xFFFFFF); fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF);
textRadialMirrorSlices.y = yy - 3; textRadialMirrorSlices.y = yy - 3;
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF); fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
textRadialMirrorRadius.y = yy - 3; textRadialMirrorRadius.y = yy - 3;
yy = y + 72; yy = y + 72;
buttonCurrentPosition.y = yy; buttonCurrentPosition.y = yy;
buttonToggleOdd.y = yy; buttonToggleOdd.y = yy;
buttonDrawLines.y = yy; buttonDrawLines.y = yy;
buttonDrawPlanes.y = yy; buttonDrawPlanes.y = yy;
yy = y + 76; yy = y + 76;
buttonRadialMirrorAlternate.y = yy; buttonRadialMirrorAlternate.y = yy;
radialMirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks)); radialMirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks)); radialMirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
radialMirrorNumberFieldList radialMirrorNumberFieldList
.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks)); .forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
} else { } else {
buttonRadialMirrorEnabled.y = yy; buttonRadialMirrorEnabled.y = yy;
font.draw(ms, "Radial mirror disabled", left + offset, yy + 2, 0x999999); fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999);
} }
} }
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) { public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last //Draw tooltips last
if (buttonRadialMirrorEnabled.isChecked()) { if (buttonRadialMirrorEnabled.isChecked())
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY)); {
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY)); radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
} radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
} }
}
@Override @Override
public boolean charTyped(char typedChar, int keyCode) { public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode); super.charTyped(typedChar, keyCode);
for (GuiNumberField numberField : radialMirrorNumberFieldList) { for (GuiNumberField numberField : radialMirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode); numberField.charTyped(typedChar, keyCode);
} }
return true; return true;
} }
@Override @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) { public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent)); radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12; boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideRadialMirrorEnabledLabel) { if (insideRadialMirrorEnabledLabel) {
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundManager()); buttonRadialMirrorEnabled.playPressSound(this.mc.getSoundHandler());
buttonRadialMirrorEnabled.onClick(mouseX, mouseY); buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
} }
return true; return true;
} }
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() { public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked(); boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
Vec3 radialMirrorPos = new Vec3(0, 64, 0); Vec3d radialMirrorPos = new Vec3d(0, 64, 0);
try { try {
radialMirrorPos = new Vec3(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ radialMirrorPos = new Vec3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
.getNumber()); .getNumber());
} catch (NumberFormatException | NullPointerException ex) { } catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number."); EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");
} }
int radialMirrorSlices = 4; int radialMirrorSlices = 4;
try { try {
radialMirrorSlices = (int) textRadialMirrorSlices.getNumber(); radialMirrorSlices = (int) textRadialMirrorSlices.getNumber();
} catch (NumberFormatException | NullPointerException ex) { } catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Radial mirror slices not a valid number."); EffortlessBuilding.log(mc.player, "Radial mirror slices not a valid number.");
} }
boolean radialMirrorAlternate = buttonRadialMirrorAlternate.isChecked(); boolean radialMirrorAlternate = buttonRadialMirrorAlternate.isChecked();
int radialMirrorRadius = 50; int radialMirrorRadius = 50;
try { try {
radialMirrorRadius = (int) textRadialMirrorRadius.getNumber(); radialMirrorRadius = (int) textRadialMirrorRadius.getNumber();
} catch (NumberFormatException | NullPointerException ex) { } catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number."); EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
} }
return new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPos, radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, drawLines, drawPlanes); return new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPos, radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, drawLines, drawPlanes);
} }
@Override @Override
protected String getName() { protected String getName() {
return "Radial mirror"; return "Radial mirror";
} }
@Override @Override
protected int getExpandedHeight() { protected int getExpandedHeight() {
return 100; return 100;
} }
} }

View File

@@ -1,62 +0,0 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.fmlclient.gui.GuiUtils;
import javax.annotation.ParametersAreNonnullByDefault;
/**
* This class provides a checkbox style control.
*/
@ParametersAreNonnullByDefault
public class GuiCheckBoxFixed extends Button {
private final int boxWidth;
private boolean isChecked;
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked) {
super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, new TextComponent(displayString), b -> {
});
this.isChecked = isChecked;
this.boxWidth = 11;
this.height = 11;
this.width = this.boxWidth + 2 + Minecraft.getInstance().font.width(displayString);
}
@Override
public void renderButton(PoseStack ms, int mouseX, int mouseY, float partial) {
if (this.visible) {
Minecraft mc = Minecraft.getInstance();
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
GuiUtils.drawContinuousTexturedBox(ms, WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
this.renderBg(ms, mc, mouseX, mouseY);
int color = 14737632;
if (packedFGColor != 0) {
color = packedFGColor;
} else if (!this.active) {
color = 10526880;
}
if (this.isChecked)
drawCenteredString(ms, mc.font, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
drawString(ms, mc.font, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
}
}
@Override
public void onPress() {
this.isChecked = !this.isChecked;
}
public boolean isChecked() {
return this.isChecked;
}
public void setIsChecked(boolean isChecked) {
this.isChecked = isChecked;
}
}

View File

@@ -1,90 +1,93 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font; import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.components.Widget; import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.screens.Screen; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.components.AbstractWidget; import net.minecraft.client.gui.IGuiEventListener;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import java.io.IOException;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry { public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
public GuiScrollPane scrollPane; public GuiScrollPane scrollPane;
protected Font font; protected FontRenderer fontRenderer;
protected Minecraft mc; protected Minecraft mc;
protected boolean isCollapsed = true; protected boolean isCollapsed = true;
protected int left, right, top, bottom; protected int left, right, top, bottom;
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) { public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
this.scrollPane = scrollPane; this.scrollPane = scrollPane;
this.font = scrollPane.font; this.fontRenderer = scrollPane.fontRenderer;
this.mc = Minecraft.getInstance(); this.mc = scrollPane.parent.mc;
} }
@Override @Override
public void init(List<Widget> renderables) { public int initGui(int id, List<GuiButton> buttonList) {
left = scrollPane.getWidth() / 2 - 140;
right = scrollPane.getWidth() / 2 + 140;
top = scrollPane.getHeight() / 2 - 100;
bottom = scrollPane.getHeight() / 2 + 100;
}
@Override left = scrollPane.width / 2 - 140;
public void updateScreen() { right = scrollPane.width / 2 + 140;
} top = scrollPane.height / 2 - 100;
bottom = scrollPane.height / 2 + 100;
@Override return id;
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) { }
}
@Override @Override
public void updatePosition(int slotIndex, int x, int y, float partialTicks) { public void updateScreen() {
}
} @Override
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
}
@Override @Override
public boolean charTyped(char eventChar, int eventKey) { public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
return false;
}
@Override }
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
return false;
}
@Override @Override
public void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY) { public boolean charTyped(char eventChar, int eventKey) {
return false;
}
} @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
return false;
}
@Override @Override
public void onGuiClosed() { public void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY) {
}
@Override }
public int getHeight() {
return isCollapsed ? getCollapsedHeight() : getExpandedHeight();
}
public void setCollapsed(boolean collapsed) { @Override
this.isCollapsed = collapsed; public void onGuiClosed() {
} }
protected String getName() { @Override
return "Collapsible scroll entry"; public int getHeight() {
} return isCollapsed ? getCollapsedHeight() : getExpandedHeight();
}
protected int getCollapsedHeight() { public void setCollapsed(boolean collapsed) {
return 24; this.isCollapsed = collapsed;
} }
protected int getExpandedHeight() { protected String getName() {
return 100; return "Collapsible scroll entry";
} }
protected int getCollapsedHeight() {
return 24;
}
protected int getExpandedHeight() {
return 100;
}
} }

View File

@@ -1,81 +1,78 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen; import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.components.Button; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.resources.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collections; import java.util.Arrays;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault public class GuiIconButton extends GuiButton {
public class GuiIconButton extends Button {
private final ResourceLocation resourceLocation; private final ResourceLocation resourceLocation;
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY; private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
List<Component> tooltip = new ArrayList<>(); List<String> tooltip = new ArrayList<>();
private boolean useAltIcon = false; private boolean useAltIcon = false;
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.OnPress onPress) { public GuiIconButton(int buttonId, int x, int y, int iconX, int iconY, ResourceLocation resourceLocation) {
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress); this(buttonId, x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation);
} }
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.OnPress onPress) { public GuiIconButton(int buttonId, int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation) {
super(x, y, width, height, TextComponent.EMPTY, onPress); super(buttonId, x, y, width, height, "");
this.iconX = iconX; this.iconX = iconX;
this.iconY = iconY; this.iconY = iconY;
this.iconWidth = iconWidth; this.iconWidth = iconWidth;
this.iconHeight = iconHeight; this.iconHeight = iconHeight;
this.iconAltX = iconAltX; this.iconAltX = iconAltX;
this.iconAltY = iconAltY; this.iconAltY = iconAltY;
this.resourceLocation = resourceLocation; this.resourceLocation = resourceLocation;
} }
public void setTooltip(Component tooltip) { public void setTooltip(String tooltip) {
setTooltip(Collections.singletonList(tooltip)); setTooltip(Arrays.asList(tooltip));
} }
public void setTooltip(List<Component> tooltip) { public void setTooltip(List<String> tooltip) {
this.tooltip = tooltip; this.tooltip = tooltip;
} }
public void setUseAlternateIcon(boolean useAlternateIcon) { public void setUseAlternateIcon(boolean useAlternateIcon) {
this.useAltIcon = useAlternateIcon; this.useAltIcon = useAlternateIcon;
} }
@Override @Override
public void render(PoseStack ms, int mouseX, int mouseY, float partialTicks) { public void render(int mouseX, int mouseY, float partialTicks) {
super.render(ms, mouseX, mouseY, partialTicks); super.render(mouseX, mouseY, partialTicks);
if (this.visible) { if (this.visible)
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height; {
RenderSystem.setShaderTexture(0, this.resourceLocation); this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
int currentIconX = this.iconX; Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation);
int currentIconY = this.iconY; int currentIconX = this.iconX;
int currentIconY = this.iconY;
if (useAltIcon) { if (useAltIcon)
currentIconX += iconAltX; {
currentIconY += iconAltY; currentIconX += iconAltX;
} currentIconY += iconAltY;
}
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui. this.drawTexturedModalRect(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
this.blit(ms, this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight); }
} }
}
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) { public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height; boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
if (flag) { if (flag) {
screen.renderComponentTooltip(ms, tooltip, mouseX - 10, mouseY + 25); List<String> textLines = new ArrayList<>();
} textLines.addAll(tooltip);
} guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
}
}
} }

View File

@@ -1,161 +1,151 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.Minecraft;
import net.minecraft.MethodsReturnNonnullByDefault; import net.minecraft.client.gui.*;
import net.minecraft.client.gui.GuiComponent; import net.minecraft.util.text.TextFormatting;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.EditBox;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.client.gui.components.Button;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault; import java.io.IOException;
import java.text.DecimalFormat; import java.text.DecimalFormat;
import java.text.ParseException; import java.text.ParseException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collections; import java.util.Arrays;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault public class GuiNumberField extends Gui {
@MethodsReturnNonnullByDefault
public class GuiNumberField extends GuiComponent {
public int x, y, width, height; public int x, y, width, height;
public int buttonWidth = 10; public int buttonWidth = 10;
protected EditBox textField; protected GuiTextField textField;
protected Button minusButton, plusButton; protected GuiButton minusButton, plusButton;
List<Component> tooltip = new ArrayList<>(); List<String> tooltip = new ArrayList<>();
public GuiNumberField(Font font, List<Widget> renderables, int x, int y, int width, int height) { public GuiNumberField(int id1, int id2, int id3, FontRenderer fontRenderer,
this.x = x; List<GuiButton> buttonList, int x, int y, int width, int height) {
this.y = y; this.x = x;
this.width = width; this.y = y;
this.height = height; this.width = width;
this.height = height;
textField = new EditBox(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, TextComponent.EMPTY); textField = new GuiTextField(id1, fontRenderer, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2);
minusButton = new Button(x, y - 1, buttonWidth, height + 2, new TextComponent("-"), button -> { minusButton = new GuiButton(id2, x, y - 1, buttonWidth, height + 2, "-") {
float valueChanged = 1f; @Override
if (Screen.hasControlDown()) valueChanged = 5f; public void onClick(double mouseX, double mouseY) {
if (Screen.hasShiftDown()) valueChanged = 10f; float valueChanged = 1f;
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
setNumber(getNumber() - valueChanged); setNumber(getNumber() - valueChanged);
}); }
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, new TextComponent("+"), button -> { };
float valueChanged = 1f; plusButton = new GuiButton(id3, x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+") {
if (Screen.hasControlDown()) valueChanged = 5f; @Override
if (Screen.hasShiftDown()) valueChanged = 10f; public void onClick(double mouseX, double mouseY) {
float valueChanged = 1f;
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
setNumber(getNumber() + valueChanged); setNumber(getNumber() + valueChanged);
}); }
};
renderables.add(minusButton); buttonList.add(minusButton);
renderables.add(plusButton); buttonList.add(plusButton);
} }
public double getNumber() { public void setNumber(double number) {
if (textField.getValue().isEmpty()) return 0; textField.setText(DecimalFormat.getInstance().format(number));
try { }
return DecimalFormat.getInstance().parse(textField.getValue()).doubleValue();
} catch (ParseException e) {
return 0;
}
}
public void setNumber(double number) { public double getNumber() {
textField.setValue(DecimalFormat.getInstance().format(number)); if (textField.getText().isEmpty()) return 0;
} try {
return DecimalFormat.getInstance().parse(textField.getText()).doubleValue();
} catch (ParseException e) {
return 0;
}
}
public void setTooltip(Component tooltip) { public void setTooltip(String tooltip) {
setTooltip(Collections.singletonList(tooltip)); setTooltip(Arrays.asList(tooltip));
} }
public void setTooltip(List<Component> tooltip) { public void setTooltip(List<String> tooltip) {
this.tooltip = tooltip; this.tooltip = tooltip;
} }
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) { public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton); boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton);
//Check if clicked inside textfield //Check if clicked inside textfield
boolean flag = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height; boolean flag = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
//Rightclicked inside textfield //Rightclicked inside textfield
if (flag && mouseButton == 1) { if (flag && mouseButton == 1) {
textField.setValue(""); textField.setText("");
textField.setFocus(true); textField.setFocused(true);
result = true; result = true;
} }
return result; return result;
} }
public void drawNumberField(PoseStack ms, int mouseX, int mouseY, float partialTicks) { public void drawNumberField(int mouseX, int mouseY, float partialTicks) {
textField.y = y + 1; textField.y = y + 1;
minusButton.y = y - 1; minusButton.y = y - 1;
plusButton.y = y - 1; plusButton.y = y - 1;
textField.render(ms, mouseX, mouseY, partialTicks); textField.drawTextField(mouseX, mouseY, partialTicks);
minusButton.render(ms, mouseX, mouseY, partialTicks); minusButton.render(mouseX, mouseY, partialTicks);
plusButton.render(ms, mouseX, mouseY, partialTicks); plusButton.render(mouseX, mouseY, partialTicks);
} }
public void drawTooltip(PoseStack ms, Screen screen, int mouseX, int mouseY) { public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height; boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height; boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height; boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
// List<String> textLines = new ArrayList<>(); List<String> textLines = new ArrayList<>();
List<Component> textLines = new ArrayList<>(); if (insideTextField) {
if (!tooltip.isEmpty())
textLines.addAll(tooltip);
if (insideTextField) {
textLines.addAll(tooltip);
// textLines.add(TextFormatting.GRAY + "Tip: try scrolling."); // textLines.add(TextFormatting.GRAY + "Tip: try scrolling.");
} }
if (insideMinusButton) { if (insideMinusButton) {
textLines.add(new TextComponent("Hold ").append(new TextComponent("shift ").withStyle(ChatFormatting.AQUA)).append("for ") textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.RED + "10");
.append(new TextComponent("10").withStyle(ChatFormatting.RED))); textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.RED + "5");
textLines.add(new TextComponent("Hold ").append(new TextComponent("ctrl ").withStyle(ChatFormatting.AQUA)).append("for ") }
.append(new TextComponent("5").withStyle(ChatFormatting.RED)));
}
if (insidePlusButton) { if (insidePlusButton) {
textLines.add(new TextComponent("Hold ").append(new TextComponent("shift ").withStyle(ChatFormatting.DARK_GREEN)).append("for ") textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "10");
.append(new TextComponent("10").withStyle(ChatFormatting.RED))); textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
textLines.add(new TextComponent("Hold ").append(new TextComponent("ctrl ").withStyle(ChatFormatting.DARK_GREEN)).append("for ") }
.append(new TextComponent("5").withStyle(ChatFormatting.RED)));
}
screen.renderComponentTooltip(ms, textLines, mouseX - 10, mouseY + 25); guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
} }
public void update() { public void update() {
textField.tick(); textField.tick();
} }
public boolean charTyped(char typedChar, int keyCode) { public boolean charTyped(char typedChar, int keyCode) {
if (!textField.isFocused()) return false; if (!textField.isFocused()) return false;
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK // if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT // || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
// || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) { // || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) {
return textField.charTyped(typedChar, keyCode); return textField.charTyped(typedChar, keyCode);
// } // }
} }
//Scroll inside textfield to change number //Scroll inside textfield to change number
//Disabled because entire screen can be scrolled //Disabled because entire screen can be scrolled
// public void handleMouseInput(int mouseX, int mouseY) { // public void handleMouseInput(int mouseX, int mouseY) {
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height; // boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
// //

View File

@@ -1,223 +1,246 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.*; import net.minecraft.client.MouseHelper;
import com.mojang.blaze3d.platform.GlStateManager; import net.minecraft.client.gui.*;
import com.mojang.blaze3d.systems.RenderSystem; import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.MethodsReturnNonnullByDefault; import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.gui.Font; import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.gui.components.Widget; import net.minecraft.util.Util;
import net.minecraft.client.gui.components.events.GuiEventListener; import net.minecraft.util.math.MathHelper;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.components.AbstractWidget;
import net.minecraft.util.Mth;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.client.event.GuiScreenEvent;
import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import org.lwjgl.glfw.GLFW;
import sun.security.ssl.Debug;
import javax.annotation.ParametersAreNonnullByDefault; import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
@MethodsReturnNonnullByDefault public class GuiScrollPane extends GuiSlot {
@ParametersAreNonnullByDefault
public class GuiScrollPane extends SlotGui {
public Screen parent; public GuiScreen parent;
public Font font; public FontRenderer fontRenderer;
private final List<IScrollEntry> listEntries; private List<IScrollEntry> listEntries;
private float scrollMultiplier = 1f; private float scrollMultiplier = 1f;
private int mouseX; private int mouseX;
private int mouseY; private int mouseY;
public GuiScrollPane(Screen parent, Font font, int top, int bottom) { public GuiScrollPane(GuiScreen parent, FontRenderer fontRenderer, int top, int bottom) {
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100); super(parent.mc, parent.width, parent.height, top, bottom, 100);
this.parent = parent; this.parent = parent;
this.font = font; this.fontRenderer = fontRenderer;
this.renderSelection = false; this.setShowSelectionBox(false);
listEntries = new ArrayList<>(); listEntries = new ArrayList<>();
MinecraftForge.EVENT_BUS.register(this); MinecraftForge.EVENT_BUS.register(this);
} }
public IScrollEntry getListEntry(int index) { public IScrollEntry getListEntry(int index) {
return listEntries.get(index); return listEntries.get(index);
} }
public void AddListEntry(IScrollEntry listEntry) { public void AddListEntry(IScrollEntry listEntry){
listEntries.add(listEntry); listEntries.add(listEntry);
} }
@Override @Override
protected int getItemCount() { protected int getSize() {
return listEntries.size(); return listEntries.size();
} }
@Override @Override
protected boolean isSelectedItem(int slotIndex) { protected boolean isSelected(int slotIndex) {
return false; return false;
} }
@Override @Override
protected int getScrollbarPosition() { protected int getScrollBarX() {
//return width / 2 + 140 + 10; //return width / 2 + 140 + 10;
return width - 15; return width - 15;
} }
@Override @Override
public int getRowWidth() { public int getListWidth() {
return 280; return 280;
} }
//Removed background //Removed background
@Override @Override
public void render(PoseStack ms, int mouseXIn, int mouseYIn, float partialTicks) { public void drawScreen(int mouseXIn, int mouseYIn, float partialTicks)
if (this.visible) { {
this.mouseX = mouseXIn; if (this.visible)
this.mouseY = mouseYIn; {
this.renderBackground(); this.mouseX = mouseXIn;
int scrollbarLeft = this.getScrollbarPosition(); this.mouseY = mouseYIn;
int scrollbarRight = scrollbarLeft + 6; int scrollBarLeft = this.getScrollBarX();
this.capYPosition(); int scrollBarRight = scrollBarLeft + 6;
this.bindAmountScrolled();
GlStateManager.disableLighting();
GlStateManager.disableFog();
Tesselator tessellator = Tesselator.getInstance(); Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder(); BufferBuilder bufferbuilder = tessellator.getBuffer();
int insideLeft = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
int insideTop = this.top + 4 - (int)this.amountScrolled;
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2; if (this.hasListHeader) {
int insideTop = this.y0 + 4 - (int) this.yo; this.drawListHeader(insideLeft, insideTop, tessellator);
if (this.renderHeader) { }
this.renderHeader(insideLeft, insideTop, tessellator);
}
//All entries //All entries
this.renderList(ms, insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks); this.drawSelectionBox(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
RenderSystem.disableDepthTest(); GlStateManager.disableDepthTest();
//Dirt overlays on top and bottom //Dirt overlays on top and bottom
// this.renderHoleBackground(0, this.y0, 255, 255); // this.overlayBackground(0, this.top, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255); // this.overlayBackground(this.bottom, this.height, 255, 255);
RenderSystem.enableBlend(); GlStateManager.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE); GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableTexture(); GlStateManager.disableAlphaTest();
GlStateManager.shadeModel(7425);
GlStateManager.disableTexture2D();
//top // //top fade
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); // bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex(); // bufferbuilder.pos((double)this.left, (double)(this.top + 5), 0.0D).tex(0.0D, 1.0D).color(100, 100, 100, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex(); // bufferbuilder.pos((double)this.right, (double)(this.top + 5), 0.0D).tex(1.0D, 1.0D).color(100, 100, 100, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex(); // bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(100, 100, 100, 100).endVertex();
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex(); // bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(100, 100, 100, 100).endVertex();
// tessellator.draw(); // tessellator.draw();
//bottom // //top line
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); // bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex(); // bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex(); // bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 0).endVertex(); // bufferbuilder.pos((double)this.right, (double)(this.top - 1), 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex(); // bufferbuilder.pos((double)this.left, (double)(this.top - 1), 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// tessellator.draw(); // tessellator.draw();
//Draw scrollbar // //bottom fade
int maxScroll = this.getMaxScroll(); // bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
if (maxScroll > 0) { // bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(10, 10, 10, 100).endVertex();
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition()); // bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(10, 10, 10, 100).endVertex();
k1 = Mth.clamp(k1, 32, this.y1 - this.y0 - 8); // bufferbuilder.pos((double)this.right, (double)(this.bottom - 5), 0.0D).tex(1.0D, 0.0D).color(10, 10, 10, 0).endVertex();
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0; // bufferbuilder.pos((double)this.left, (double)(this.bottom - 5), 0.0D).tex(0.0D, 0.0D).color(10, 10, 10, 0).endVertex();
if (l1 < this.y0) { // tessellator.draw();
l1 = this.y0;
}
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR); // //bottom line
bufferbuilder.vertex(scrollbarLeft, this.y1, 0.0F).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex(); // bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarRight, this.y1, 0.0F).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex(); // bufferbuilder.pos((double)this.left, (double)(this.bottom + 1), 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, this.y0, 0.0F).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex(); // bufferbuilder.pos((double)this.right, (double)(this.bottom + 1), 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, this.y0, 0.0F).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex(); // bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
tessellator.end(); // bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR); // tessellator.draw();
bufferbuilder.vertex(scrollbarLeft, l1 + k1, 0.0F).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, l1 + k1, 0.0F).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, l1, 0.0F).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end();
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, l1 + k1 - 1, 0.0F).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarRight - 1, l1 + k1 - 1, 0.0F).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarRight - 1, l1, 0.0F).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.end();
}
//this.renderDecorations(mouseXIn, mouseYIn); //Draw scrollbar
RenderSystem.enableTexture(); int maxScroll = this.getMaxScroll();
RenderSystem.disableBlend(); if (maxScroll > 0)
} {
} int k1 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight();
k1 = MathHelper.clamp(k1, 32, this.bottom - this.top - 8);
int l1 = (int)this.amountScrolled * (this.bottom - this.top - k1) / maxScroll + this.top;
//SLOTHEIGHT MODIFICATIONS if (l1 < this.top)
//SlotHeight is still relied on for determining how much to scroll {
@Override l1 = this.top;
protected int getMaxPosition() { }
//Add every entry height
int height = this.headerHeight;
for (IScrollEntry entry : listEntries) {
height += entry.getHeight();
}
return height;
}
@Override bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
protected void renderBackground() { bufferbuilder.pos((double)scrollBarLeft, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
tessellator.draw();
} bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)(l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
tessellator.draw();
@Override bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
protected void renderItem(PoseStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) { bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
this.getListEntry(slotIndex).drawEntry(ms, slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn, bufferbuilder.pos((double)(scrollBarRight - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks); bufferbuilder.pos((double)(scrollBarRight - 1), (double)l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
} bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
tessellator.draw();
}
public int getMaxPosition(int count) { GlStateManager.enableTexture2D();
//Add all count entry heights GlStateManager.shadeModel(7424);
int height = this.headerHeight; GlStateManager.enableAlphaTest();
for (int i = 0; i < count; i++) { GlStateManager.disableBlend();
IScrollEntry entry = listEntries.get(i); }
height += entry.getHeight(); }
}
return height;
}
public int getSlotIndexFromScreenCoords(double posX, double posY) { //SLOTHEIGHT MODIFICATIONS
int left = this.x0 + (this.width - this.getRowWidth()) / 2; //SlotHeight is still relied on for determining how much to scroll
int right = this.x0 + (this.width + this.getRowWidth()) / 2; @Override
double relativeMouseY = getRelativeMouseY(mouseY, 0); protected int getContentHeight() {
//Add every entry height
int height = this.headerPadding;
for (IScrollEntry entry : listEntries) {
height += entry.getHeight();
}
return height;
}
//Iterate over every entry until relativeMouseY falls within its height @Override
for (int i = 0; i < listEntries.size(); i++) { protected void drawBackground() {
IScrollEntry entry = listEntries.get(i);
if (relativeMouseY <= entry.getHeight())
return posX < this.getScrollbarPosition() && posX >= left && posX <= right && i >= 0 &&
relativeMouseY >= 0 && i < this.getItemCount() ? i : -1;
relativeMouseY -= entry.getHeight();
}
return -1;
}
@Override }
public List<? extends GuiEventListener> children() {
return null;
}
@Override @Override
public boolean mouseClicked(double mouseX, double mouseY, int button) { protected void drawSlot(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY); this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getListWidth(), heightIn, mouseXIn, mouseYIn,
double relativeX = getRelativeMouseX(mouseX); this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
}
//Always pass through mouseclicked, to be able to unfocus textfields public int getContentHeight(int count) {
for (int i = 0; i < this.listEntries.size(); i++) { //Add all count entry heights
double relativeY = getRelativeMouseY(mouseY, i); int height = this.headerPadding;
this.getListEntry(i).mousePressed(selectedSlot, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY); for (int i = 0; i < count; i++) {
} IScrollEntry entry = listEntries.get(i);
height += entry.getHeight();
}
return height;
}
public int getSlotIndexFromScreenCoords(double posX, double posY) {
int left = this.left + (this.width - this.getListWidth()) / 2;
int right = this.left + (this.width + this.getListWidth()) / 2;
double relativeMouseY = getRelativeMouseY(mouseY, 0);
//Iterate over every entry until relativeMouseY falls within its height
for (int i = 0; i < listEntries.size(); i++) {
IScrollEntry entry = listEntries.get(i);
if (relativeMouseY <= entry.getHeight())
return posX < this.getScrollBarX() && posX >= left && posX <= right && i >= 0 &&
relativeMouseY >= 0 && i < this.getSize() ? i : -1;
relativeMouseY -= entry.getHeight();
}
return -1;
}
@Override
protected boolean mouseClicked(int index, int button, double mouseX, double mouseY) {
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
double relativeX = getRelativeMouseX(mouseX);
//Always pass through mouseclicked, to be able to unfocus textfields
for (int i = 0; i < this.listEntries.size(); i++) {
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mousePressed(selectedSlot, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
}
// if (this.isMouseYWithinSlotBounds(mouseY)) // if (this.isMouseYWithinSlotBounds(mouseY))
@@ -237,230 +260,244 @@ public class GuiScrollPane extends SlotGui {
// } // }
// } // }
return false; return false;
} }
@Override @Override
public boolean mouseReleased(double mouseX, double mouseY, int button) { public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
for (int i = 0; i < this.getItemCount(); ++i) { for (int i = 0; i < this.getSize(); ++i)
double relativeX = getRelativeMouseX(mouseX); {
double relativeY = getRelativeMouseY(mouseY, i); double relativeX = getRelativeMouseX(mouseX);
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY); double relativeY = getRelativeMouseY(mouseY, i);
} this.getListEntry(i).mouseReleased(i, (int) p_mouseReleased_1_, (int) p_mouseReleased_3_, p_mouseReleased_5_, (int) relativeX, (int) relativeY);
}
this.visible = true; this.visible = true;
return false; return false;
} }
public void handleMouseInput() { public void handleMouseInput() {
if (this.isMouseInList(this.mouseX, this.mouseY)) { if (this.isMouseInList(this.mouseX, this.mouseY)) {
if (minecraft.mouseHandler.isLeftPressed() && this.mouseY >= this.y0 && if (mc.mouseHelper.isLeftDown() && this.mouseY >= this.top &&
this.mouseY <= this.y1) { this.mouseY <= this.bottom) {
int i = this.x0 + (this.width - this.getRowWidth()) / 2; int i = this.left + (this.width - this.getListWidth()) / 2;
int j = this.x0 + (this.width + this.getRowWidth()) / 2; int j = this.left + (this.width + this.getListWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY); int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex); double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) { if (slotIndex > -1) {
this.mouseClicked(this.mouseX, this.mouseY, 0); this.mouseClicked(slotIndex, 0, this.mouseX, this.mouseY);
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) { this.selectedElement = slotIndex;
this.clickedHeader(this.mouseX - i, this.mouseY - this.y0 + (int) this.yo - 4); } else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
} this.clickedHeader(this.mouseX - i, this.mouseY - this.top + (int) this.amountScrolled - 4);
} }
}
if (minecraft.mouseHandler.isLeftPressed() && this.isVisible()) { if (mc.mouseHelper.isLeftDown() && this.isVisible()) {
if (this.yDrag == -1) { if (this.initialClickY == -1) {
boolean flag1 = true; boolean flag1 = true;
if (this.mouseY >= this.y0 && this.mouseY <= this.y1) { if (this.mouseY >= this.top && this.mouseY <= this.bottom) {
int i2 = this.x0 + (this.width - this.getRowWidth()) / 2; int i2 = this.left + (this.width - this.getListWidth()) / 2;
int j2 = this.x0 + (this.width + this.getRowWidth()) / 2; int j2 = this.left + (this.width + this.getListWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY); int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex); double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) { if (slotIndex > -1) {
this.mouseClicked(slotIndex, this.mouseX, this.mouseY); //TODO 1.13 use flag
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) { boolean flag = slotIndex == this.selectedElement &&
this.clickedHeader(this.mouseX - i2, Util.milliTime() - this.lastClicked < 250L;
this.mouseY - this.y0 + (int) this.yo - 4); this.mouseClicked(slotIndex, this.mouseX, this.mouseY);
flag1 = false; this.selectedElement = slotIndex;
} this.lastClicked = Util.milliTime();
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i2,
this.mouseY - this.top + (int) this.amountScrolled - 4);
flag1 = false;
}
int i3 = this.getScrollbarPosition(); int i3 = this.getScrollBarX();
int j1 = i3 + 6; int j1 = i3 + 6;
if (this.mouseX >= i3 && this.mouseX <= j1) { if (this.mouseX >= i3 && this.mouseX <= j1) {
this.scrollMultiplier = -1.0F; this.scrollMultiplier = -1.0F;
int maxScroll = this.getMaxScroll(); int maxScroll = this.getMaxScroll();
if (maxScroll < 1) { if (maxScroll < 1) {
maxScroll = 1; maxScroll = 1;
} }
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / int l1 = (int) ((float) ((this.bottom - this.top) * (this.bottom - this.top)) /
(float) this.getMaxPosition()); (float) this.getContentHeight());
l1 = Mth.clamp(l1, 32, this.y1 - this.y0 - 8); l1 = MathHelper.clamp(l1, 32, this.bottom - this.top - 8);
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll; this.scrollMultiplier /= (float) (this.bottom - this.top - l1) / (float) maxScroll;
} else { } else {
this.scrollMultiplier = 1.0F; this.scrollMultiplier = 1.0F;
} }
if (flag1) { if (flag1) {
this.yDrag = this.mouseY; this.initialClickY = this.mouseY;
} else { } else {
this.yDrag = -2; this.initialClickY = -2;
} }
} else { } else {
this.yDrag = -2; this.initialClickY = -2;
} }
} else if (this.yDrag >= 0) { } else if (this.initialClickY >= 0) {
this.yo -= (float) (this.mouseY - this.yDrag) * this.scrollMultiplier; this.amountScrolled -= (float) (this.mouseY - this.initialClickY) * this.scrollMultiplier;
this.yDrag = this.mouseY; this.initialClickY = this.mouseY;
} }
} else { } else {
this.yDrag = -1; this.initialClickY = -1;
} }
} }
} }
//Draw in center if it fits //Through forge event instead of through the parent, because the parent no longer has scroll functionality in 1.13
@Override @SubscribeEvent
protected void renderList(PoseStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) { public void mouseScrolled(GuiScreenEvent.MouseScrollEvent.Pre event) {
int itemCount = this.getItemCount(); double scrollDelta = event.getScrollDelta();
Tesselator tessellator = Tesselator.getInstance(); if (scrollDelta != 0) {
BufferBuilder bufferbuilder = tessellator.getBuilder(); if (scrollDelta > 0) {
scrollDelta = -1;
} else if (scrollDelta < 0) {
scrollDelta = 1;
}
//Find y to start with this.amountScrolled += (float) (scrollDelta * this.slotHeight / 2);
int y = this.headerHeight + insideTop; }
int contentHeight = getMaxPosition(); }
int insideHeight = this.y1 - this.y0 - 4;
if (contentHeight < insideHeight) { //Draw in center if it fits
//it fits, so we can center it vertically @Override
y += (insideHeight - contentHeight) / 2; protected void drawSelectionBox(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
} {
int size = this.getSize();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
//Draw all entries //Find y to start with
for (int i = 0; i < itemCount; ++i) { int y = this.headerPadding + insideTop;
int entryHeight = listEntries.get(i).getHeight(); int contentHeight = getContentHeight();
int entryHeight2 = entryHeight - 4; int insideHeight = this.bottom - this.top - 4;
if (y > this.y1 || y + entryHeight2 < this.y0) { if (contentHeight < insideHeight) {
this.updateItemPosition(i, insideLeft, y, partialTicks); //it fits, so we can center it vertically
} y += (insideHeight - contentHeight) / 2;
}
if (this.renderSelection && this.isSelectedItem(i)) { //Draw all entries
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2; for (int i = 0; i < size; ++i)
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2; {
RenderSystem.disableTexture(); int entryHeight = listEntries.get(i).getHeight();
float f = this.isFocused() ? 1.0F : 0.5F; int entryHeight2 = entryHeight - 4;
RenderSystem.setShaderColor(f, f, f, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, y - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, y - 2, 0.0D).endVertex();
tessellator.end();
RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1 + 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, y - 1, 0.0D).endVertex();
bufferbuilder.vertex(i1 + 1, y - 1, 0.0D).endVertex();
tessellator.end();
RenderSystem.enableTexture();
}
this.renderItem(ms, i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks); if (y > this.bottom || y + entryHeight2 < this.top)
y += entryHeight; {
} this.updateItemPos(i, insideLeft, y, partialTicks);
} }
private double getRelativeMouseX(double mouseX) { if (this.showSelectionBox && this.isSelected(i))
int j = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2; {
return mouseX - j; int i1 = this.left + this.width / 2 - this.getListWidth() / 2;
} int j1 = this.left + this.width / 2 + this.getListWidth() / 2;
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.disableTexture2D();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
tessellator.draw();
GlStateManager.enableTexture2D();
}
private double getRelativeMouseY(double mouseY, int contentIndex) { this.drawSlot(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
int k = this.y0 + 4 - this.getScroll() + getMaxPosition(contentIndex) + this.headerHeight; y += entryHeight;
double relativeMouseY = mouseY - k; }
}
//Content might be centered, adjust relative mouse y accordingly private double getRelativeMouseX(double mouseX) {
int contentHeight = getMaxPosition(); int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
int insideHeight = this.y1 - this.y0 - 4; return mouseX - j;
}
if (contentHeight < insideHeight) { private double getRelativeMouseY(double mouseY, int contentIndex) {
//it fits, so we can center it vertically int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(contentIndex) + this.headerPadding;
relativeMouseY -= (insideHeight - contentHeight) / 2f; double relativeMouseY = mouseY - k;
}
return relativeMouseY;
}
//PASSTHROUGHS //Content might be centered, adjust relative mouse y accordingly
public void init(List<Widget> renderables) { int contentHeight = getContentHeight();
for (IScrollEntry entry : this.listEntries) { int insideHeight = this.bottom - this.top - 4;
entry.init(renderables);
}
}
public void updateScreen() { if (contentHeight < insideHeight) {
for (IScrollEntry entry : this.listEntries) //it fits, so we can center it vertically
entry.updateScreen(); relativeMouseY -= (insideHeight - contentHeight) / 2;
} }
return relativeMouseY;
}
public void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY) { //PASSTHROUGHS
for (IScrollEntry entry : this.listEntries) public int initGui(int id, List<GuiButton> buttonList) {
entry.drawTooltip(ms, guiScreen, mouseX, mouseY); for (IScrollEntry entry : this.listEntries) {
} id = entry.initGui(id, buttonList);
}
return id;
}
@Override public void updateScreen() {
public boolean charTyped(char eventChar, int eventKey) { for (IScrollEntry entry : this.listEntries)
for (IScrollEntry entry : this.listEntries) entry.updateScreen();
entry.charTyped(eventChar, eventKey); }
return false;
}
public void onGuiClosed() { public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
for (IScrollEntry entry : this.listEntries) for (IScrollEntry entry : this.listEntries)
entry.onGuiClosed(); entry.drawTooltip(guiScreen, mouseX, mouseY);
} }
//Make protected values available @Override
public int getWidth() { public boolean charTyped(char eventChar, int eventKey) {
return width; for (IScrollEntry entry : this.listEntries)
} entry.charTyped(eventChar, eventKey);
return false;
}
public int getHeight() { public void onGuiClosed() {
return height; for (IScrollEntry entry : this.listEntries)
} entry.onGuiClosed();
}
public interface IScrollEntry { public interface IScrollEntry {
void init(List<Widget> renderables); int initGui(int id, List<GuiButton> buttonList);
void updateScreen(); void updateScreen();
void drawTooltip(PoseStack ms, Screen guiScreen, int mouseX, int mouseY); void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY);
boolean charTyped(char eventChar, int eventKey); boolean charTyped(char eventChar, int eventKey);
void onGuiClosed(); void onGuiClosed();
int getHeight(); int getHeight();
void updatePosition(int slotIndex, int x, int y, float partialTicks); void updatePosition(int slotIndex, int x, int y, float partialTicks);
void drawEntry(PoseStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks); void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
/** /**
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was * Called when the mouse is clicked within this entry. Returning true means that something within this entry was
* clicked and the list should not be dragged. * clicked and the list should not be dragged.
*/ */
boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY); boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY);
/** /**
* Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY * Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY
*/ */
void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY); void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY);
} }
} }

View File

@@ -1,260 +0,0 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.events.AbstractContainerEventHandler;
import net.minecraft.client.gui.components.events.GuiEventListener;
import net.minecraft.client.gui.components.Widget;
import net.minecraft.util.Mth;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
@SuppressWarnings("deprecation")
public abstract class SlotGui extends AbstractContainerEventHandler implements Widget {
protected final Minecraft minecraft;
protected final int itemHeight;
protected int width;
protected int height;
protected int y0;
protected int y1;
protected int x1;
protected int x0;
protected int yDrag = -2;
protected double yo;
protected boolean visible = true;
protected boolean renderSelection = true;
protected boolean renderHeader;
protected int headerHeight;
private boolean scrolling;
public SlotGui(Minecraft mcIn, int width, int height, int topIn, int bottomIn, int slotHeightIn) {
this.minecraft = mcIn;
this.width = width;
this.height = height;
this.y0 = topIn;
this.y1 = bottomIn;
this.itemHeight = slotHeightIn;
this.x0 = 0;
this.x1 = width;
}
public boolean isVisible() {
return this.visible;
}
protected abstract int getItemCount();
public List<? extends GuiEventListener> children() {
return Collections.emptyList();
}
protected boolean selectItem(int p_selectItem_1_, int p_selectItem_2_, double p_selectItem_3_, double p_selectItem_5_) {
return true;
}
protected abstract boolean isSelectedItem(int p_isSelectedItem_1_);
protected int getMaxPosition() {
return this.getItemCount() * this.itemHeight + this.headerHeight;
}
protected abstract void renderBackground();
protected void updateItemPosition(int p_updateItemPosition_1_, int p_updateItemPosition_2_, int p_updateItemPosition_3_, float p_updateItemPosition_4_) {
}
protected abstract void renderItem(PoseStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_);
protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tesselator p_renderHeader_3_) {
}
protected void clickedHeader(int p_clickedHeader_1_, int p_clickedHeader_2_) {
}
public int getItemAtPosition(double p_getItemAtPosition_1_, double p_getItemAtPosition_3_) {
int i = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j = this.x0 + this.width / 2 + this.getRowWidth() / 2;
int k = Mth.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4;
int l = k / this.itemHeight;
return p_getItemAtPosition_1_ < (double) this.getScrollbarPosition() && p_getItemAtPosition_1_ >= (double) i && p_getItemAtPosition_1_ <= (double) j && l >= 0 && k >= 0 && l < this.getItemCount() ? l : -1;
}
protected void capYPosition() {
this.yo = Mth.clamp(this.yo, 0.0D, this.getMaxScroll());
}
public int getMaxScroll() {
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
}
public int getScroll() {
return (int) this.yo;
}
public boolean isMouseInList(double p_isMouseInList_1_, double p_isMouseInList_3_) {
return p_isMouseInList_3_ >= (double) this.y0 && p_isMouseInList_3_ <= (double) this.y1 && p_isMouseInList_1_ >= (double) this.x0 && p_isMouseInList_1_ <= (double) this.x1;
}
public abstract void render(PoseStack ms, int p_render_1_, int p_render_2_, float p_render_3_);
protected void updateScrollingState(double p_updateScrollingState_1_, double p_updateScrollingState_3_, int p_updateScrollingState_5_) {
this.scrolling = p_updateScrollingState_5_ == 0 && p_updateScrollingState_1_ >= (double) this.getScrollbarPosition() && p_updateScrollingState_1_ < (double) (this.getScrollbarPosition() + 6);
}
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
this.updateScrollingState(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
if (this.isVisible() && this.isMouseInList(p_mouseClicked_1_, p_mouseClicked_3_)) {
int i = this.getItemAtPosition(p_mouseClicked_1_, p_mouseClicked_3_);
if (i == -1 && p_mouseClicked_5_ == 0) {
this.clickedHeader((int) (p_mouseClicked_1_ - (double) (this.x0 + this.width / 2 - this.getRowWidth() / 2)), (int) (p_mouseClicked_3_ - (double) this.y0) + (int) this.yo - 4);
return true;
} else if (i != -1 && this.selectItem(i, p_mouseClicked_5_, p_mouseClicked_1_, p_mouseClicked_3_)) {
if (this.children().size() > i) {
this.setFocused(this.children().get(i));
}
this.setDragging(true);
return true;
} else {
return this.scrolling;
}
} else {
return false;
}
}
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
if (this.getFocused() != null) {
this.getFocused().mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
}
return false;
}
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
if (super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_)) {
return true;
} else if (this.isVisible() && p_mouseDragged_5_ == 0 && this.scrolling) {
if (p_mouseDragged_3_ < (double) this.y0) {
this.yo = 0.0D;
} else if (p_mouseDragged_3_ > (double) this.y1) {
this.yo = this.getMaxScroll();
} else {
double d0 = this.getMaxScroll();
if (d0 < 1.0D) {
d0 = 1.0D;
}
int i = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
i = Mth.clamp(i, 32, this.y1 - this.y0 - 8);
double d1 = d0 / (double) (this.y1 - this.y0 - i);
if (d1 < 1.0D) {
d1 = 1.0D;
}
this.yo += p_mouseDragged_8_ * d1;
this.capYPosition();
}
return true;
} else {
return false;
}
}
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
if (!this.isVisible()) {
return false;
} else {
this.yo -= p_mouseScrolled_5_ * (double) this.itemHeight / 2.0D;
return true;
}
}
public boolean keyPressed(int p_keyPressed_1_, int p_keyPressed_2_, int p_keyPressed_3_) {
if (!this.isVisible()) {
return false;
} else if (super.keyPressed(p_keyPressed_1_, p_keyPressed_2_, p_keyPressed_3_)) {
return true;
} else if (p_keyPressed_1_ == 264) {
this.moveSelection(1);
return true;
} else if (p_keyPressed_1_ == 265) {
this.moveSelection(-1);
return true;
} else {
return false;
}
}
protected void moveSelection(int p_moveSelection_1_) {
}
public boolean charTyped(char p_charTyped_1_, int p_charTyped_2_) {
return this.isVisible() && super.charTyped(p_charTyped_1_, p_charTyped_2_);
}
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
return this.isMouseInList(p_isMouseOver_1_, p_isMouseOver_3_);
}
public int getRowWidth() {
return 220;
}
protected void renderList(PoseStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) {
int i = this.getItemCount();
Tesselator tessellator = Tesselator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
for (int j = 0; j < i; ++j) {
int k = p_renderList_2_ + j * this.itemHeight + this.headerHeight;
int l = this.itemHeight - 4;
if (k > this.y1 || k + l < this.y0) {
this.updateItemPosition(j, p_renderList_1_, k, p_renderList_5_);
}
if (this.renderSelection && this.isSelectedItem(j)) {
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.setShaderColor(f, f, f, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, k - 2, 0.0D).endVertex();
tessellator.end();
RenderSystem.setShaderColor(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION);
bufferbuilder.vertex(i1 + 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k - 1, 0.0D).endVertex();
bufferbuilder.vertex(i1 + 1, k - 1, 0.0D).endVertex();
tessellator.end();
RenderSystem.enableTexture();
}
this.renderItem(ms, j, p_renderList_1_, k, l, p_renderList_3_, p_renderList_4_, p_renderList_5_);
}
}
protected boolean isFocused() {
return false;
}
protected int getScrollbarPosition() {
return this.width / 2 + 124;
}
}

View File

@@ -1,52 +1,54 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import nl.requios.effortlessbuilding.EffortlessBuilding;
//Stack with fixed size. Removes (overwrites) oldest element on push. //Stack with fixed size. Removes (overwrites) oldest element on push.
public class FixedStack<T> { public class FixedStack<T> {
private final T[] stack; private T[] stack;
private final int size; private int size;
private int top; private int top;
private int filled = 0; //how many valid items are in the stack private int filled = 0; //how many valid items are in the stack
public FixedStack(T[] stack) { public FixedStack(T[] stack) {
this.stack = stack; this.stack = stack;
this.top = 0; this.top = 0;
this.size = stack.length; this.size = stack.length;
} }
public void push(T object) { public void push(T object) {
if (top == stack.length) if (top == stack.length)
top = 0; top = 0;
stack[top] = object; stack[top] = object;
top++; top++;
if (filled < size) if (filled < size)
filled++; filled++;
} }
public T pop() { public T pop() {
if (filled <= 0) return null; if (filled <= 0) return null;
if (top - 1 < 0) if (top - 1 < 0)
top = size; top = size;
top--; top--;
T object = stack[top]; T object = stack[top];
filled--; filled--;
return object; return object;
} }
public void clear() { public void clear() {
top = 0; top = 0;
filled = 0; filled = 0;
} }
public int size() { public int size() {
return size; return size;
} }
public boolean isEmpty() { public boolean isEmpty() {
return filled <= 0; return filled <= 0;
} }
} }

View File

@@ -1,30 +1,31 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import net.minecraft.world.level.block.Block; import net.minecraft.block.Block;
import net.minecraft.world.entity.player.Player; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.item.BlockItem; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.item.ItemStack; import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
public class InventoryHelper { public class InventoryHelper {
public static ItemStack findItemStackInInventory(Player player, Block block) { public static ItemStack findItemStackInInventory(EntityPlayer player, Block block) {
for (ItemStack invStack : player.getInventory().items) { for (ItemStack invStack : player.inventory.mainInventory) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem && if (!invStack.isEmpty() && invStack.getItem() instanceof ItemBlock &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) { ((ItemBlock) invStack.getItem()).getBlock().equals(block)) {
return invStack; return invStack;
} }
} }
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
public static int findTotalBlocksInInventory(Player player, Block block) { public static int findTotalBlocksInInventory(EntityPlayer player, Block block) {
int total = 0; int total = 0;
for (ItemStack invStack : player.getInventory().items) { for (ItemStack invStack : player.inventory.mainInventory) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem && if (!invStack.isEmpty() && invStack.getItem() instanceof ItemBlock &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) { ((ItemBlock) invStack.getItem()).getBlock().equals(block)) {
total += invStack.getCount(); total += invStack.getCount();
} }
} }
return total; return total;
} }
} }

View File

@@ -0,0 +1,14 @@
package nl.requios.effortlessbuilding.helper;
import com.google.gson.JsonObject;
import net.minecraftforge.common.crafting.IConditionSerializer;
import nl.requios.effortlessbuilding.BuildConfig;
import java.util.function.BooleanSupplier;
public class ReachConditionFactory implements IConditionSerializer {
@Override
public BooleanSupplier parse(JsonObject json) {
return () -> BuildConfig.reach.enableReachUpgrades.get();
}
}

View File

@@ -1,54 +1,50 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.Mth; import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
public class ReachHelper { public class ReachHelper {
public static int getMaxReach(Player player) { public static int getMaxReach(EntityPlayer player) {
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get(); if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get(); if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
//Check buildsettings for reachUpgrade //Check buildsettings for reachUpgrade
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade(); int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
switch (reachUpgrade) { switch (reachUpgrade) {
case 0: case 0: return BuildConfig.reach.maxReachLevel0.get();
return BuildConfig.reach.maxReachLevel0.get(); case 1: return BuildConfig.reach.maxReachLevel1.get();
case 1: case 2: return BuildConfig.reach.maxReachLevel2.get();
return BuildConfig.reach.maxReachLevel1.get(); case 3: return BuildConfig.reach.maxReachLevel3.get();
case 2: }
return BuildConfig.reach.maxReachLevel2.get(); return BuildConfig.reach.maxReachLevel0.get();
case 3: }
return BuildConfig.reach.maxReachLevel3.get();
}
return BuildConfig.reach.maxReachLevel0.get();
}
public static int getPlacementReach(Player player) { public static int getPlacementReach(EntityPlayer player) {
return getMaxReach(player) / 4; return getMaxReach(player) / 4;
} }
public static int getMaxBlocksPlacedAtOnce(Player player) { public static int getMaxBlocksPlacedAtOnce(EntityPlayer player) {
if (player.isCreative()) return 1000000; if (player.isCreative()) return 1000000;
return Mth.ceil(Math.pow(getMaxReach(player), 1.6)); return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
//Level 0: 121 //Level 0: 121
//Level 1: 523 //Level 1: 523
//Level 2: 1585 //Level 2: 1585
//Level 3: 4805 //Level 3: 4805
} }
public static int getMaxBlocksPerAxis(Player player) { public static int getMaxBlocksPerAxis(EntityPlayer player) {
if (player.isCreative()) return 2000; if (player.isCreative()) return 2000;
return Mth.ceil(getMaxReach(player) * 0.3); return MathHelper.ceil(getMaxReach(player) * 0.3);
//Level 0: 6 //Level 0: 6
//Level 1: 15 //Level 1: 15
//Level 2: 30 //Level 2: 30
//Level 3: 60 //Level 3: 60
} }
public static boolean canBreakFar(Player player) { public static boolean canBreakFar(EntityPlayer player) {
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get(); return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
} }
} }

View File

@@ -1,98 +1,98 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import net.minecraft.advancements.CriteriaTriggers; import net.minecraft.block.Block;
import net.minecraft.resources.ResourceLocation; import net.minecraft.block.BlockSlab;
import net.minecraft.tags.BlockTags; import net.minecraft.block.SoundType;
import net.minecraft.tags.Tag; import net.minecraft.block.material.Material;
import net.minecraft.world.level.material.Material; import net.minecraft.block.state.BlockWorldState;
import net.minecraft.world.entity.Entity; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.Entity;
import net.minecraft.server.level.ServerPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.item.BlockItem; import net.minecraft.init.Blocks;
import net.minecraft.world.item.ItemStack; import net.minecraft.item.BlockItemUseContext;
import net.minecraft.world.level.block.state.pattern.BlockInWorld; import net.minecraft.item.ItemBlock;
import net.minecraft.core.Direction; import net.minecraft.item.ItemStack;
import net.minecraft.world.InteractionHand; import net.minecraft.util.EnumActionResult;
import net.minecraft.sounds.SoundSource; import net.minecraft.util.EnumFacing;
import net.minecraft.core.BlockPos; import net.minecraft.util.EnumHand;
import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraft.util.SoundCategory;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.level.Level; import net.minecraft.util.math.Vec3d;
import net.minecraftforge.common.data.ForgeBlockTagsProvider; import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraftforge.event.ForgeEventFactory; import net.minecraft.world.World;
import net.minecraftforge.common.ToolType;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SlabBlock;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
public class SurvivalHelper { public class SurvivalHelper {
private static final Tag.Named<Block> NEEDS_NETHERITE_TOOL = BlockTags.bind("forge:needs_netherite_tool"); //Used for all placing of blocks in this mod.
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
//Based on ItemBlock#onItemUse
public static boolean placeBlock(World world, EntityPlayer player, BlockPos pos, IBlockState blockState,
ItemStack origstack, EnumFacing facing, Vec3d hitVec, boolean skipPlaceCheck,
boolean skipCollisionCheck, boolean playSound) {
if (!world.isBlockLoaded(pos, true)) return false;
ItemStack itemstack = origstack;
//Used for all placing of blocks in this mod. if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack. dropBlock(world, player, pos);
//Based on ItemBlock#onItemUse world.removeBlock(pos);
public static boolean placeBlock(Level world, Player player, BlockPos pos, BlockState blockState, return true;
ItemStack origstack, Direction facing, Vec3 hitVec, boolean skipPlaceCheck, }
boolean skipCollisionCheck, boolean playSound) {
if (!world.isLoaded(pos)) return false;
ItemStack itemstack = origstack;
if (blockState.isAir() || itemstack.isEmpty()) { //Randomizer bag, other proxy item synergy
dropBlock(world, player, pos); //Preliminary compatibility code for other items that hold blocks
world.removeBlock(pos, false); if (CompatHelper.isItemBlockProxy(itemstack))
return true; itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
}
//Randomizer bag, other proxy item synergy if (!(itemstack.getItem() instanceof ItemBlock))
//Preliminary compatibility code for other items that hold blocks return false;
if (CompatHelper.isItemBlockProxy(itemstack)) Block block = ((ItemBlock) itemstack.getItem()).getBlock();
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
if (!(itemstack.getItem() instanceof BlockItem))
return false;
Block block = ((BlockItem) itemstack.getItem()).getBlock();
//More manual with ItemBlock#placeBlockAt //More manual with ItemBlock#placeBlockAt
if (skipPlaceCheck || canPlace(world, player, pos, blockState, itemstack, skipCollisionCheck, facing.getOpposite())) { if (skipPlaceCheck || canPlace(world, player, pos, blockState, itemstack, skipCollisionCheck, facing.getOpposite())) {
//Drop existing block //Drop existing block
dropBlock(world, player, pos); dropBlock(world, player, pos);
//TryPlace sets block with offset and reduces itemstack count in creative, so we copy only parts of it //TryPlace sets block with offset, so we only do world.setBlockState now
//Remember count of itemstack before tryPlace, and set it back after.
//TryPlace reduces stack even in creative so it is not usable here.
// int origCount = itemstack.getCount();
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z); // BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext); // EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
if (!world.setBlock(pos, blockState, 3)) return false; // itemstack.setCount(origCount);
BlockItem.updateCustomBlockEntityTag(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
block.setPlacedBy(world, pos, blockState, player, itemstack);
if (player instanceof ServerPlayer) {
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayer) player, pos, itemstack);
}
BlockState afterState = world.getBlockState(pos); //Set our (rotated) blockstate
world.setBlockState(pos, blockState, 3);
// blockState.onBlockAdded(world, pos, blockState);
// block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
// world.notifyBlockUpdate(pos, blockState, world.getBlockState(pos), 3);
if (playSound) { // if (result != EnumActionResult.SUCCESS) return false;
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
world.playSound(null, pos, soundtype.getPlaceSound(), SoundSource.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
}
if (!player.isCreative() && Block.byItem(itemstack.getItem()) == block) { IBlockState afterState = world.getBlockState(pos);
itemstack.shrink(1);
}
return true; if (playSound) {
} SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
return false; world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
}
//Using ItemBlock#onItemUse if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
CompatHelper.shrinkStack(origstack, itemstack, player);
}
return true;
}
return false;
//Using ItemBlock#onItemUse
// EnumActionResult result; // EnumActionResult result;
// PlayerInteractEvent.RightClickBlock event = ForgeHooks.onRightClickBlock(player, EnumHand.MAIN_HAND, pos, facing, net.minecraftforge.common.ForgeHooks.rayTraceEyeHitVec(player, ReachHelper.getPlacementReach(player))); // PlayerInteractEvent.RightClickBlock event = ForgeHooks.onRightClickBlock(player, EnumHand.MAIN_HAND, pos, facing, net.minecraftforge.common.ForgeHooks.rayTraceEyeHitVec(player, ReachHelper.getPlacementReach(player)));
// if (player.isCreative()) // if (player.isCreative())
@@ -115,40 +115,40 @@ public class SurvivalHelper {
// return false; // return false;
// } // }
} }
//Used for all breaking of blocks in this mod. //Used for all breaking of blocks in this mod.
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory //Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
public static boolean breakBlock(Level world, Player player, BlockPos pos, boolean skipChecks) { public static boolean breakBlock(World world, EntityPlayer player, BlockPos pos, boolean skipChecks) {
if (!world.isLoaded(pos) && !world.isEmptyBlock(pos)) return false; if (!world.isBlockLoaded(pos, false)) return false;
//Check if can break //Check if can break
if (skipChecks || canBreak(world, player, pos)) { if (skipChecks || canBreak(world, player, pos)) {
// player.addStat(StatList.getBlockStats(world.getNewBlockState(pos).getBlock())); // player.addStat(StatList.getBlockStats(world.getNewBlockState(pos).getBlock()));
// player.addExhaustion(0.005F); // player.addExhaustion(0.005F);
//Drop existing block //Drop existing block
dropBlock(world, player, pos); dropBlock(world, player, pos);
//Damage tool //Damage tool
player.getMainHandItem().mineBlock(world, world.getBlockState(pos), pos, player); player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
world.removeBlock(pos, false); world.removeBlock(pos);
return true; return true;
} }
return false; return false;
} }
//Gives items directly to player //Gives items directly to player
public static void dropBlock(Level world, Player player, BlockPos pos) { public static void dropBlock(World world, EntityPlayer player, BlockPos pos){
if (player.isCreative()) return; if (player.isCreative()) return;
BlockState blockState = world.getBlockState(pos); IBlockState blockState = world.getBlockState(pos);
Block block = blockState.getBlock(); Block block = blockState.getBlock();
block.playerDestroy(world, player, pos, blockState, world.getBlockEntity(pos), player.getMainHandItem()); block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
//TODO drop items in inventory instead of world //TODO drop items in inventory instead of world
// List<ItemStack> drops = new ArrayList<>(); // List<ItemStack> drops = new ArrayList<>();
// //
@@ -176,142 +176,166 @@ public class SurvivalHelper {
// { // {
// ItemHandlerHelper.giveItemToPlayer(player, drop); // ItemHandlerHelper.giveItemToPlayer(player, drop);
// } // }
} }
/** /**
* Check if player can place a block. * Check if player can place a block.
* Turn randomizer bag into itemstack inside before. * Turn randomizer bag into itemstack inside before.
* * @param world
* @param world * @param player
* @param player * @param pos
* @param pos * @param newBlockState the blockstate that is going to be placed
* @param newBlockState the blockstate that is going to be placed * @param itemStack the itemstack used for placing
* @param itemStack the itemstack used for placing * @param skipCollisionCheck skips collision check with entities
* @param skipCollisionCheck skips collision check with entities * @param sidePlacedOn
* @param sidePlacedOn * @return Whether the player may place the block at pos with itemstack
* @return Whether the player may place the block at pos with itemstack */
*/ public static boolean canPlace(World world, EntityPlayer player, BlockPos pos, IBlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, EnumFacing sidePlacedOn) {
public static boolean canPlace(Level world, Player player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
//Check if itemstack is correct //Check if itemstack is correct
if (!(itemStack.getItem() instanceof BlockItem) || Block.byItem(itemStack.getItem()) != newBlockState.getBlock()) { if (!(itemStack.getItem() instanceof ItemBlock) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
// EffortlessBuilding.log(player, "Cannot (re)place block", true); // EffortlessBuilding.log(player, "Cannot (re)place block", true);
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString()); // EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
//Happens when breaking blocks, no need to notify in that case //Happens when breaking blocks, no need to notify in that case
return false; return false;
} }
Block block = ((BlockItem) itemStack.getItem()).getBlock(); Block block = ((ItemBlock) itemStack.getItem()).getBlock();
return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) && return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) &&
mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) && mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) &&
canReplace(world, player, pos); canReplace(world, player, pos);
} }
//Can be harvested with hand? (or in creative) //Can be harvested with hand? (or in creative)
private static boolean canReplace(Level world, Player player, BlockPos pos) { private static boolean canReplace(World world, EntityPlayer player, BlockPos pos){
if (player.isCreative()) return true; if (player.isCreative()) return true;
BlockState state = world.getBlockState(pos); IBlockState state = world.getBlockState(pos);
int miningLevel = BuildConfig.survivalBalancers.quickReplaceMiningLevel.get(); switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
switch (miningLevel) { case -1: return state.getMaterial().isToolNotRequired();
case -1: case 0: return state.getBlock().getHarvestLevel(state) <= 0;
return !state.requiresCorrectToolForDrops(); case 1: return state.getBlock().getHarvestLevel(state) <= 1;
case 0: case 2: return state.getBlock().getHarvestLevel(state) <= 2;
return !state.is(BlockTags.NEEDS_STONE_TOOL) && case 3: return state.getBlock().getHarvestLevel(state) <= 3;
!state.is(BlockTags.NEEDS_IRON_TOOL) && }
!state.is(BlockTags.NEEDS_DIAMOND_TOOL) &&
!state.is(NEEDS_NETHERITE_TOOL);
case 1:
return !state.is(BlockTags.NEEDS_IRON_TOOL) &&
!state.is(BlockTags.NEEDS_DIAMOND_TOOL) &&
!state.is(NEEDS_NETHERITE_TOOL);
case 2:
return !state.is(BlockTags.NEEDS_DIAMOND_TOOL) &&
!state.is(NEEDS_NETHERITE_TOOL);
case 3:
return !state.is(NEEDS_NETHERITE_TOOL);
case 4:
return true;
}
return false; return false;
} }
//From EntityPlayer#canPlayerEdit //From EntityPlayer#canPlayerEdit
private static boolean canPlayerEdit(Player player, Level world, BlockPos pos, ItemStack stack) { private static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack)
if (!world.mayInteract(player, pos)) return false; {
if (!world.isBlockModifiable(player, pos)) return false;
if (player.getAbilities().mayBuild) { if (player.abilities.allowEdit)
//True in creative and survival mode {
return true; //True in creative and survival mode
} else { return true;
//Adventure mode }
BlockInWorld blockworldstate = new BlockInWorld(world, pos, false); else
return stack.hasAdventureModePlaceTagForBlock(world.getTagManager(), blockworldstate); {
//Adventure mode
BlockWorldState blockworldstate = new BlockWorldState(world, pos, false);
return stack.canPlaceOn(world.getTags(), blockworldstate);
} }
} }
//From World#mayPlace //From World#mayPlace
private static boolean mayPlace(Level world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) { private static boolean mayPlace(World world, Block blockIn, IBlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer)
BlockState iblockstate1 = world.getBlockState(pos); {
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.defaultBlockState().getCollisionShape(world, pos); IBlockState iblockstate1 = world.getBlockState(pos);
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
if (voxelShape != null && !world.isUnobstructed(placer, voxelShape)) { if (voxelShape != null && !world.checkNoEntityCollision(iblockstate1, pos))
return false; {
} return false;
}
//Check if double slab //Check if double slab
if (placer != null && doesBecomeDoubleSlab(((Player) placer), pos, sidePlacedOn)) { if (placer != null && doesBecomeDoubleSlab(((EntityPlayer) placer), pos, sidePlacedOn)) {
return true; return true;
} }
//Check if same block //Check if same block
//Necessary otherwise extra items will be dropped //Necessary otherwise extra items will be dropped
if (iblockstate1 == newBlockState) { if (iblockstate1 == newBlockState) {
return false; return false;
} }
//TODO 1.14 check what Material.CIRCUITS has become if (iblockstate1.getMaterial() == Material.CIRCUITS && blockIn == Blocks.ANVIL)
if (iblockstate1.getMaterial() == Material.BUILDABLE_GLASS && blockIn == Blocks.ANVIL) { {
return true; return true;
} }
//Check quickreplace //Check quickreplace
if (placer instanceof Player && ModifierSettingsManager.getModifierSettings(((Player) placer)).doQuickReplace()) { if (placer instanceof EntityPlayer && ModifierSettingsManager.getModifierSettings(((EntityPlayer) placer)).doQuickReplace()) {
return true; return true;
} }
//TODO 1.13 replaceable //TODO 1.13 replaceable
return iblockstate1.getMaterial().isReplaceable() /*&& canPlaceBlockOnSide(world, pos, sidePlacedOn)*/; return iblockstate1.getMaterial().isReplaceable() /*&& canPlaceBlockOnSide(world, pos, sidePlacedOn)*/;
} }
//Can break using held tool? (or in creative)
public static boolean canBreak(Level world, Player player, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if (!world.getFluidState(pos).isEmpty()) return false;
if (player.isCreative()) return true; //Can break using held tool? (or in creative)
public static boolean canBreak(World world, EntityPlayer player, BlockPos pos) {
IBlockState blockState = world.getBlockState(pos);
if (!world.getFluidState(pos).isEmpty()) return false;
return ForgeEventFactory.doPlayerHarvestCheck(player, blockState, true); if (player.isCreative()) return true;
}
public static boolean doesBecomeDoubleSlab(Player player, BlockPos pos, Direction facing) { return canHarvestBlock(blockState.getBlock(), player, world, pos);
BlockState placedBlockState = player.level.getBlockState(pos); }
ItemStack itemstack = player.getItemInHand(InteractionHand.MAIN_HAND); //From ForgeHooks#canHarvestBlock
if (CompatHelper.isItemBlockProxy(itemstack)) public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull EntityPlayer player, @Nonnull World world, @Nonnull BlockPos pos)
itemstack = CompatHelper.getItemBlockFromStack(itemstack); {
IBlockState state = world.getBlockState(pos);
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock)) //Dont break bedrock
return false; if (state.getBlockHardness(world, pos) < 0) {
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock(); return false;
}
if (placedBlockState.getBlock() == heldSlab) { if (state.getMaterial().isToolNotRequired())
//TODO 1.13 {
return true;
}
ItemStack stack = player.getHeldItemMainhand();
ToolType tool = block.getHarvestTool(state);
if (stack.isEmpty() || tool == null)
{
return player.canHarvestBlock(state);
}
if (stack.getDamage() >= stack.getMaxDamage()) return false;
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
if (toolLevel < 0)
{
return player.canHarvestBlock(state);
}
return toolLevel >= block.getHarvestLevel(state);
}
public static boolean doesBecomeDoubleSlab(EntityPlayer player, BlockPos pos, EnumFacing facing) {
IBlockState placedBlockState = player.world.getBlockState(pos);
ItemStack itemstack = player.getHeldItem(EnumHand.MAIN_HAND);
if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof ItemBlock) || !(((ItemBlock) itemstack.getItem()).getBlock() instanceof BlockSlab)) return false;
BlockSlab heldSlab = (BlockSlab) ((ItemBlock) itemstack.getItem()).getBlock();
if (placedBlockState.getBlock() == heldSlab) {
//TODO 1.13
// IProperty<?> variantProperty = heldSlab.getVariantProperty(); // IProperty<?> variantProperty = heldSlab.getVariantProperty();
// Comparable<?> placedVariant = placedBlockState.getValue(variantProperty); // Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
// BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF); // BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
@@ -322,7 +346,7 @@ public class SurvivalHelper {
// { // {
// return true; // return true;
// } // }
} }
return false; return false;
} }
} }

View File

@@ -1,230 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.MenuProvider;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.InteractionResult;
import net.minecraft.core.Direction;
import net.minecraft.world.InteractionHand;
import net.minecraft.core.BlockPos;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.world.level.Level;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.fmllegacy.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.Random;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.item.context.UseOnContext;
@MethodsReturnNonnullByDefault
@ParametersAreNonnullByDefault
public abstract class AbstractRandomizerBagItem extends Item {
private static long currentSeed = 1337;
private static final Random rand = new Random(currentSeed);
public AbstractRandomizerBagItem() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
public abstract int getInventorySize();
public abstract MenuProvider getContainerProvider(ItemStack item);
/**
* Get the inventory of a randomizer bag by checking the capability.
*/
public IItemHandler getBagInventory(ItemStack bag) {
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
}
/**
* Pick a random slot from the bag. Empty slots will never get chosen.
*/
public ItemStack pickRandomStack(IItemHandler bagInventory) {
//Find how many stacks are non-empty, and save them in a list
int nonempty = 0;
List<ItemStack> nonEmptyStacks = new ArrayList<>();
List<Integer> originalSlots = new ArrayList<>(getInventorySize());
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty()) {
nonempty++;
nonEmptyStacks.add(stack);
originalSlots.add(i);
}
}
if (nonEmptyStacks.size() != originalSlots.size())
throw new Error("NonEmptyStacks and OriginalSlots not same size");
if (nonempty == 0) return ItemStack.EMPTY;
//Pick random slot
int randomSlot = rand.nextInt(nonempty);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
int originalSlot = originalSlots.get(randomSlot);
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
return bagInventory.getStackInSlot(originalSlot);
}
public ItemStack findStack(IItemHandler bagInventory, Item item) {
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty() && stack.getItem() == item) {
return stack;
}
}
return ItemStack.EMPTY;
}
public static void resetRandomness() {
rand.setSeed(currentSeed);
}
public static void renewRandomness() {
currentSeed = Calendar.getInstance().getTimeInMillis();
rand.setSeed(currentSeed);
}
@Override
public InteractionResult useOn(UseOnContext ctx) {
Player player = ctx.getPlayer();
Level world = ctx.getLevel();
BlockPos pos = ctx.getClickedPos();
Direction facing = ctx.getClickedFace();
ItemStack item = ctx.getItemInHand();
Vec3 hitVec = ctx.getClickLocation();
if (player == null) return InteractionResult.FAIL;
if (ctx.getPlayer() != null && ctx.getPlayer().isShiftKeyDown()) { //ctx.isPlacerSneaking()
if (world.isClientSide) return InteractionResult.SUCCESS;
//Open inventory
NetworkHooks.openGui((ServerPlayer) player, getContainerProvider(item));
} else {
if (world.isClientSide) return InteractionResult.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return InteractionResult.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getItemInHand(InteractionHand.MAIN_HAND);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return InteractionResult.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return InteractionResult.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable
if (!world.getBlockState(pos).getBlock().canBeReplaced(world.getBlockState(pos), Fluids.EMPTY)) {
pos = pos.relative(facing);
}
BlockPlaceContext blockItemUseContext = new BlockPlaceContext(new UseOnContext(player, InteractionHand.MAIN_HAND, new BlockHitResult(hitVec, facing, pos, false)));
BlockState blockState = Block.byItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return InteractionResult.SUCCESS;
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
ItemStack bag = player.getItemInHand(hand);
if (player.isShiftKeyDown()) {
if (world.isClientSide) return new InteractionResultHolder<>(InteractionResult.SUCCESS, bag);
//Open inventory
NetworkHooks.openGui((ServerPlayer) player, getContainerProvider(bag));
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new InteractionResultHolder<>(InteractionResult.FAIL, bag);
return toUse.use(world, player, hand);
}
return new InteractionResultHolder<>(InteractionResult.PASS, bag);
}
@Override
public int getUseDuration(ItemStack p_77626_1_) {
return 1;
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundTag nbt) {
return new ItemHandlerCapabilityProvider(getInventorySize());
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new TextComponent(ChatFormatting.BLUE + "Rightclick" + ChatFormatting.GRAY + " to place a random block"));
tooltip.add(new TextComponent(ChatFormatting.BLUE + "Sneak + rightclick" + ChatFormatting.GRAY + " to open inventory"));
if (world != null && world.players().size() > 1) {
tooltip.add(new TextComponent(ChatFormatting.YELLOW + "Experimental on servers: may lose inventory"));
}
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

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@@ -1,46 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import javax.annotation.Nullable;
public class DiamondRandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 27;
@Override
public int getInventorySize() {
return 27;
}
@Override
public MenuProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public Component getDisplayName() {
return new TranslatableComponent("effortlessbuilding:diamond_randomizer_bag");
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new DiamondRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
import javax.annotation.Nullable;
public class GoldenRandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 9;
@Override
public int getInventorySize() {
return 9;
}
@Override
public MenuProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public Component getDisplayName() {
return new TranslatableComponent("effortlessbuilding:golden_randomizer_bag");
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new GoldenRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.*;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.fml.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.Random;
public class ItemRandomizerBag extends Item {
public static final int INV_SIZE = 5;
private static long currentSeed = 1337;
private static Random rand = new Random(currentSeed);
public ItemRandomizerBag() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
}
@Override
public EnumActionResult onItemUse(ItemUseContext ctx) {
EntityPlayer player = ctx.getPlayer();
World world = ctx.getWorld();
BlockPos pos = ctx.getPos();
EnumFacing facing = ctx.getFace();
ItemStack item = ctx.getItem();
if (player == null) return EnumActionResult.FAIL;
if (ctx.isPlacerSneaking()) {
if (world.isRemote) return EnumActionResult.SUCCESS;
//Open inventory
NetworkHooks.openGui((EntityPlayerMP) player, new RandomizerBagGuiHandler());
} else {
if (world.isRemote) return EnumActionResult.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return EnumActionResult.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getHeldItem(EnumHand.MAIN_HAND);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return EnumActionResult.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return EnumActionResult.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable
if (!world.getBlockState(pos).getBlock().getMaterial(world.getBlockState(pos)).isReplaceable()) {
pos = pos.offset(facing);
}
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, item, pos, facing, ctx.getHitX(), ctx.getHitY(), ctx.getHitZ());
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, new Vec3d(ctx.getHitX(), ctx.getHitY(), ctx.getHitZ()), false, false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return EnumActionResult.SUCCESS;
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack bag = player.getHeldItem(hand);
if (player.isSneaking()) {
if (world.isRemote) return new ActionResult<>(EnumActionResult.SUCCESS, bag);
//Open inventory
NetworkHooks.openGui((EntityPlayerMP) player, new RandomizerBagGuiHandler());
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new ActionResult<>(EnumActionResult.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new ActionResult<>(EnumActionResult.FAIL, bag);
return toUse.useItemRightClick(world, player, hand);
}
return new ActionResult<>(EnumActionResult.PASS, bag);
}
/**
* Get the inventory of a randomizer bag by checking the capability.
*
* @param bag
* @return
*/
public static IItemHandler getBagInventory(ItemStack bag) {
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
}
/**
* Pick a random slot from the bag. Empty slots will never get chosen.
*
* @param bagInventory
* @return
*/
public static ItemStack pickRandomStack(IItemHandler bagInventory) {
//Find how many stacks are non-empty, and save them in a list
int nonempty = 0;
List<ItemStack> nonEmptyStacks = new ArrayList<>(INV_SIZE);
List<Integer> originalSlots = new ArrayList<>(INV_SIZE);
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty()) {
nonempty++;
nonEmptyStacks.add(stack);
originalSlots.add(i);
}
}
if (nonEmptyStacks.size() != originalSlots.size())
throw new Error("NonEmptyStacks and OriginalSlots not same size");
if (nonempty == 0) return ItemStack.EMPTY;
//Pick random slot
int randomSlot = rand.nextInt(nonempty);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
int originalSlot = originalSlots.get(randomSlot);
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
return bagInventory.getStackInSlot(originalSlot);
}
public static ItemStack findStack(IItemHandler bagInventory, Item item) {
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty() && stack.getItem() == item) {
return stack;
}
}
return ItemStack.EMPTY;
}
@Override
public int getUseDuration(ItemStack p_77626_1_) {
return 1;
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt) {
return new ItemHandlerCapabilityProvider();
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new TextComponentString(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
tooltip.add(new TextComponentString(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
}
public static void resetRandomness() {
rand.setSeed(currentSeed);
}
public static void renewRandomness() {
currentSeed = Calendar.getInstance().getTimeInMillis();
rand.setSeed(currentSeed);
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade1 extends Item {
public ItemReachUpgrade1() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 0) {
modifierSettings.setReachUpgrade(1);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 0) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade2 extends Item {
public ItemReachUpgrade2() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 1) {
modifierSettings.setReachUpgrade(2);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 1) {
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 1) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade3 extends Item {
public ItemReachUpgrade3() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 2) {
modifierSettings.setReachUpgrade(3);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 2) {
if (currentLevel == 0)
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
if (currentLevel == 1)
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 2) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.world.MenuProvider;
import net.minecraft.world.entity.player.Inventory;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.item.ItemStack;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import javax.annotation.Nullable;
public class RandomizerBagItem extends AbstractRandomizerBagItem {
public static final int INV_SIZE = 5;
@Override
public int getInventorySize() {
return 5;
}
@Override
public MenuProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements MenuProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public Component getDisplayName() {
return new TranslatableComponent("effortlessbuilding:randomizer_bag");
}
@Nullable
@Override
public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory, Player player) {
return new RandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

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package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade1Item extends Item {
public ReachUpgrade1Item() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 0) {
modifierSettings.setReachUpgrade(1);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 0) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -1,79 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade2Item extends Item {
public ReachUpgrade2Item() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 1) {
modifierSettings.setReachUpgrade(2);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 1) {
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 1) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -1,82 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.MethodsReturnNonnullByDefault;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.TextComponent;
import net.minecraft.ChatFormatting;
import net.minecraft.world.level.Level;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade3Item extends Item {
public ReachUpgrade3Item() {
super(new Item.Properties().tab(CreativeModeTab.TAB_TOOLS).stacksTo(1));
}
@Override
public InteractionResultHolder<ItemStack> use(Level world, Player player, InteractionHand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 2) {
modifierSettings.setReachUpgrade(3);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 2) {
if (currentLevel == 0)
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
if (currentLevel == 1)
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 2) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new InteractionResultHolder<>(InteractionResult.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable Level world, List<Component> tooltip, TooltipFlag flag) {
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Consume to increase reach to " + ChatFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(new TextComponent(ChatFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.world.level.block.Block; import net.minecraft.block.Block;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.PacketBuffer;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fmllegacy.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet; import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo; import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
@@ -19,73 +19,68 @@ import java.util.function.Supplier;
* Sends a message to the client asking to add a block to the undo stack. * Sends a message to the client asking to add a block to the undo stack.
*/ */
public class AddUndoMessage { public class AddUndoMessage {
private final BlockPos coordinate; private BlockPos coordinate;
private final BlockState previousBlockState; private IBlockState previousBlockState;
private final BlockState newBlockState; private IBlockState newBlockState;
public AddUndoMessage() { public AddUndoMessage() {
coordinate = BlockPos.ZERO; coordinate = BlockPos.ORIGIN;
previousBlockState = null; previousBlockState = null;
newBlockState = null; newBlockState = null;
} }
public AddUndoMessage(BlockPos coordinate, BlockState previousBlockState, BlockState newBlockState) { public AddUndoMessage(BlockPos coordinate, IBlockState previousBlockState, IBlockState newBlockState) {
this.coordinate = coordinate; this.coordinate = coordinate;
this.previousBlockState = previousBlockState; this.previousBlockState = previousBlockState;
this.newBlockState = newBlockState; this.newBlockState = newBlockState;
} }
public static void encode(AddUndoMessage message, FriendlyByteBuf buf) { public BlockPos getCoordinate() {
buf.writeInt(message.coordinate.getX()); return coordinate;
buf.writeInt(message.coordinate.getY()); }
buf.writeInt(message.coordinate.getZ());
buf.writeInt(Block.getId(message.previousBlockState));
buf.writeInt(Block.getId(message.newBlockState));
}
public static AddUndoMessage decode(FriendlyByteBuf buf) { public IBlockState getPreviousBlockState() {
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); return previousBlockState;
BlockState previousBlockState = Block.stateById(buf.readInt()); }
BlockState newBlockState = Block.stateById(buf.readInt());
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
}
public BlockPos getCoordinate() { public IBlockState getNewBlockState() {
return coordinate; return newBlockState;
} }
public BlockState getPreviousBlockState() { public static void encode(AddUndoMessage message, PacketBuffer buf) {
return previousBlockState; buf.writeInt(message.coordinate.getX());
} buf.writeInt(message.coordinate.getY());
buf.writeInt(message.coordinate.getZ());
buf.writeInt(Block.getStateId(message.previousBlockState));
buf.writeInt(Block.getStateId(message.newBlockState));
}
public BlockState getNewBlockState() { public static AddUndoMessage decode(PacketBuffer buf) {
return newBlockState; BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
} IBlockState previousBlockState = Block.getStateById(buf.readInt());
IBlockState newBlockState = Block.getStateById(buf.readInt());
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
}
public static class Handler { public static class Handler
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx) { {
ctx.get().enqueueWork(() -> { public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx)
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { {
//Received clientside ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside //Add to undo stack clientside
//Only the appropriate player that needs to add this to the undo stack gets this message UndoRedo.addUndo(ctx.get().getSender(), new BlockSet(
UndoRedo.addUndo(player, new BlockSet( new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
new ArrayList<BlockPos>() {{ new ArrayList<IBlockState>() {{add(message.getPreviousBlockState());}},
add(message.getCoordinate()); new ArrayList<IBlockState>() {{add(message.getNewBlockState());}},
}}, new Vec3d(0,0,0),
new ArrayList<BlockState>() {{ message.getCoordinate(), message.getCoordinate()));
add(message.getPreviousBlockState()); }
}}, });
new ArrayList<BlockState>() {{ ctx.get().setPacketHandled(true);
add(message.getNewBlockState()); }
}}, }
new Vec3(0, 0, 0),
message.getCoordinate(), message.getCoordinate()));
}
});
ctx.get().setPacketHandled(true);
}
}
} }

View File

@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.PacketBuffer;
import net.minecraft.core.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.BlockHitResult; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.phys.HitResult; import net.minecraft.util.math.Vec3d;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fmllegacy.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import java.util.function.Supplier; import java.util.function.Supplier;
@@ -17,76 +17,78 @@ import java.util.function.Supplier;
*/ */
public class BlockBrokenMessage { public class BlockBrokenMessage {
private final boolean blockHit; private boolean blockHit;
private final BlockPos blockPos; private BlockPos blockPos;
private final Direction sideHit; private EnumFacing sideHit;
private final Vec3 hitVec; private Vec3d hitVec;
public BlockBrokenMessage() { public BlockBrokenMessage() {
this.blockHit = false; this.blockHit = false;
this.blockPos = BlockPos.ZERO; this.blockPos = BlockPos.ORIGIN;
this.sideHit = Direction.UP; this.sideHit = EnumFacing.UP;
this.hitVec = new Vec3(0, 0, 0); this.hitVec = new Vec3d(0, 0, 0);
} }
public BlockBrokenMessage(BlockHitResult result) { public BlockBrokenMessage(RayTraceResult result) {
this.blockHit = result.getType() == HitResult.Type.BLOCK; this.blockHit = result.type == RayTraceResult.Type.BLOCK;
this.blockPos = result.getBlockPos(); this.blockPos = result.getBlockPos();
this.sideHit = result.getDirection(); this.sideHit = result.sideHit;
this.hitVec = result.getLocation(); this.hitVec = result.hitVec;
} }
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec) { public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec) {
this.blockHit = blockHit; this.blockHit = blockHit;
this.blockPos = blockPos; this.blockPos = blockPos;
this.sideHit = sideHit; this.sideHit = sideHit;
this.hitVec = hitVec; this.hitVec = hitVec;
} }
public static void encode(BlockBrokenMessage message, FriendlyByteBuf buf) { public boolean isBlockHit() {
buf.writeBoolean(message.blockHit); return blockHit;
buf.writeInt(message.blockPos.getX()); }
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.get3DDataValue());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
}
public static BlockBrokenMessage decode(FriendlyByteBuf buf) { public BlockPos getBlockPos() {
boolean blockHit = buf.readBoolean(); return blockPos;
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); }
Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
}
public boolean isBlockHit() { public EnumFacing getSideHit() {
return blockHit; return sideHit;
} }
public BlockPos getBlockPos() { public Vec3d getHitVec() {
return blockPos; return hitVec;
} }
public Direction getSideHit() { public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
return sideHit; buf.writeBoolean(message.blockHit);
} buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.getIndex());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
}
public Vec3 getHitVec() { public static BlockBrokenMessage decode(PacketBuffer buf) {
return hitVec; boolean blockHit = buf.readBoolean();
} BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
EnumFacing sideHit = EnumFacing.byIndex(buf.readInt());
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
}
public static class Handler { public static class Handler
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx) { {
ctx.get().enqueueWork(() -> { public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx)
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) { {
//Received serverside ctx.get().enqueueWork(() -> {
BuildModes.onBlockBrokenMessage(ctx.get().getSender(), message); if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
} //Received serverside
}); BuildModes.onBlockBrokenMessage(ctx.get().getSender(), message);
ctx.get().setPacketHandled(true); }
} });
} ctx.get().setPacketHandled(true);
}
}
} }

View File

@@ -1,13 +1,13 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.util.EnumFacing;
import net.minecraft.core.Direction; import net.minecraft.util.math.BlockPos;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.phys.BlockHitResult; import net.minecraft.util.math.Vec3d;
import net.minecraft.world.phys.HitResult; import net.minecraft.network.PacketBuffer;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fmllegacy.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer; import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
@@ -19,90 +19,92 @@ import java.util.function.Supplier;
*/ */
public class BlockPlacedMessage { public class BlockPlacedMessage {
private final boolean blockHit; private boolean blockHit;
private final BlockPos blockPos; private BlockPos blockPos;
private final Direction sideHit; private EnumFacing sideHit;
private final Vec3 hitVec; private Vec3d hitVec;
private final boolean placeStartPos; //prevent double placing in normal mode private boolean placeStartPos; //prevent double placing in normal mode
public BlockPlacedMessage() { public BlockPlacedMessage() {
this.blockHit = false; this.blockHit = false;
this.blockPos = BlockPos.ZERO; this.blockPos = BlockPos.ORIGIN;
this.sideHit = Direction.UP; this.sideHit = EnumFacing.UP;
this.hitVec = new Vec3(0, 0, 0); this.hitVec = new Vec3d(0, 0, 0);
this.placeStartPos = true; this.placeStartPos = true;
} }
public BlockPlacedMessage(BlockHitResult result, boolean placeStartPos) { public BlockPlacedMessage(RayTraceResult result, boolean placeStartPos) {
this.blockHit = result.getType() == HitResult.Type.BLOCK; this.blockHit = result.type == RayTraceResult.Type.BLOCK;
this.blockPos = result.getBlockPos(); this.blockPos = result.getBlockPos();
this.sideHit = result.getDirection(); this.sideHit = result.sideHit;
this.hitVec = result.getLocation(); this.hitVec = result.hitVec;
this.placeStartPos = placeStartPos; this.placeStartPos = placeStartPos;
} }
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3 hitVec, boolean placeStartPos) { public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
this.blockHit = blockHit; this.blockHit = blockHit;
this.blockPos = blockPos; this.blockPos = blockPos;
this.sideHit = sideHit; this.sideHit = sideHit;
this.hitVec = hitVec; this.hitVec = hitVec;
this.placeStartPos = placeStartPos; this.placeStartPos = placeStartPos;
} }
public static void encode(BlockPlacedMessage message, FriendlyByteBuf buf) { public boolean isBlockHit() {
buf.writeBoolean(message.blockHit); return blockHit;
buf.writeInt(message.blockPos.getX()); }
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.get3DDataValue());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
buf.writeBoolean(message.placeStartPos);
}
public static BlockPlacedMessage decode(FriendlyByteBuf buf) { public BlockPos getBlockPos() {
boolean blockHit = buf.readBoolean(); return blockPos;
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); }
Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vec3 hitVec = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean placeStartPos = buf.readBoolean();
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
}
public boolean isBlockHit() { public EnumFacing getSideHit() {
return blockHit; return sideHit;
} }
public BlockPos getBlockPos() { public Vec3d getHitVec() {
return blockPos; return hitVec;
} }
public Direction getSideHit() { public boolean getPlaceStartPos() {
return sideHit; return placeStartPos;
} }
public Vec3 getHitVec() { public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
return hitVec; buf.writeBoolean(message.blockHit);
} buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.getIndex());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
buf.writeBoolean(message.placeStartPos);
}
public boolean getPlaceStartPos() { public static BlockPlacedMessage decode(PacketBuffer buf) {
return placeStartPos; boolean blockHit = buf.readBoolean();
} BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
EnumFacing sideHit = EnumFacing.byIndex(buf.readInt());
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean placeStartPos = buf.readBoolean();
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
}
public static class Handler { public static class Handler
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx) { {
ctx.get().enqueueWork(() -> { public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx)
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { {
//Received clientside ctx.get().enqueueWork(() -> {
//Nod RenderHandler to do the dissolve shader effect if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
BlockPreviewRenderer.onBlocksPlaced(); //Received clientside
} else { //Nod RenderHandler to do the dissolve shader effect
//Received serverside BlockPreviewRenderer.onBlocksPlaced();
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message); } else {
} //Received serverside
}); BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message);
ctx.get().setPacketHandled(true); }
} });
} ctx.get().setPacketHandled(true);
}
}
} }

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fmllegacy.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
@@ -13,21 +13,23 @@ import java.util.function.Supplier;
*/ */
public class CancelModeMessage { public class CancelModeMessage {
public static void encode(CancelModeMessage message, FriendlyByteBuf buf) { public static void encode(CancelModeMessage message, PacketBuffer buf) {
} }
public static CancelModeMessage decode(FriendlyByteBuf buf) { public static CancelModeMessage decode(PacketBuffer buf) {
return new CancelModeMessage(); return new CancelModeMessage();
} }
public static class Handler { public static class Handler
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx) { {
ctx.get().enqueueWork(() -> { public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx)
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); {
ctx.get().enqueueWork(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
BuildModes.initializeMode(player); BuildModes.initializeMode(player);
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
} }

View File

@@ -1,9 +1,9 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fmllegacy.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo; import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
@@ -14,29 +14,31 @@ import java.util.function.Supplier;
*/ */
public class ClearUndoMessage { public class ClearUndoMessage {
public ClearUndoMessage() { public ClearUndoMessage() {
} }
public static void encode(ClearUndoMessage message, FriendlyByteBuf buf) { public static void encode(ClearUndoMessage message, PacketBuffer buf) {
} }
public static ClearUndoMessage decode(FriendlyByteBuf buf) { public static ClearUndoMessage decode(PacketBuffer buf) {
return new ClearUndoMessage(); return new ClearUndoMessage();
} }
public static class Handler { public static class Handler
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx) { {
ctx.get().enqueueWork(() -> { public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx)
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { {
//Received clientside ctx.get().enqueueWork(() -> {
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside //Add to undo stack clientside
UndoRedo.clear(player); UndoRedo.clear(player);
} }
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
} }

View File

@@ -1,8 +1,8 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fmllegacy.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
@@ -13,32 +13,34 @@ import java.util.function.Supplier;
*/ */
public class ModeActionMessage { public class ModeActionMessage {
private ModeOptions.ActionEnum action; private ModeOptions.ActionEnum action;
public ModeActionMessage() { public ModeActionMessage() {
} }
public ModeActionMessage(ModeOptions.ActionEnum action) { public ModeActionMessage(ModeOptions.ActionEnum action) {
this.action = action; this.action = action;
} }
public static void encode(ModeActionMessage message, FriendlyByteBuf buf) { public static void encode(ModeActionMessage message, PacketBuffer buf) {
buf.writeInt(message.action.ordinal()); buf.writeInt(message.action.ordinal());
} }
public static ModeActionMessage decode(FriendlyByteBuf buf) { public static ModeActionMessage decode(PacketBuffer buf) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()]; ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
return new ModeActionMessage(action); return new ModeActionMessage(action);
} }
public static class Handler { public static class Handler
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx) { {
ctx.get().enqueueWork(() -> { public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx)
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); {
ctx.get().enqueueWork(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ModeOptions.performAction(player, message.action); ModeOptions.performAction(player, message.action);
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
} }

View File

@@ -1,8 +1,10 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.world.entity.player.Player; import io.netty.buffer.ByteBuf;
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.fmllegacy.network.NetworkEvent; import net.minecraft.network.PacketBuffer;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
@@ -15,36 +17,38 @@ import java.util.function.Supplier;
*/ */
public class ModeSettingsMessage { public class ModeSettingsMessage {
private ModeSettings modeSettings; private ModeSettings modeSettings;
public ModeSettingsMessage() { public ModeSettingsMessage() {
} }
public ModeSettingsMessage(ModeSettings modeSettings) { public ModeSettingsMessage(ModeSettings modeSettings) {
this.modeSettings = modeSettings; this.modeSettings = modeSettings;
} }
public static void encode(ModeSettingsMessage message, FriendlyByteBuf buf) { public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
buf.writeInt(message.modeSettings.getBuildMode().ordinal()); buf.writeInt(message.modeSettings.getBuildMode().ordinal());
} }
public static ModeSettingsMessage decode(FriendlyByteBuf buf) { public static ModeSettingsMessage decode(PacketBuffer buf) {
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()]; BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
return new ModeSettingsMessage(new ModeSettings(buildMode)); return new ModeSettingsMessage(new ModeSettings(buildMode));
} }
public static class Handler { public static class Handler
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx) { {
ctx.get().enqueueWork(() -> { public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); {
ctx.get().enqueueWork(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize // Sanitize
ModeSettingsManager.sanitize(message.modeSettings, player); ModeSettingsManager.sanitize(message.modeSettings, player);
ModeSettingsManager.setModeSettings(player, message.modeSettings); ModeSettingsManager.setModeSettings(player, message.modeSettings);
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
} }

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.PacketBuffer;
import net.minecraft.core.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fmllegacy.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array; import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror; import nl.requios.effortlessbuilding.buildmodifier.Mirror;
@@ -15,128 +15,128 @@ import java.util.function.Supplier;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings; import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
/** /**
* Shares modifier settings (see ModifierSettingsManager) between server and client * Shares modifier settings (see ModifierSettingsManager) between server and client
*/ */
public class ModifierSettingsMessage { public class ModifierSettingsMessage {
private ModifierSettings modifierSettings; private ModifierSettings modifierSettings;
public ModifierSettingsMessage() { public ModifierSettingsMessage() {
} }
public ModifierSettingsMessage(ModifierSettings modifierSettings) { public ModifierSettingsMessage(ModifierSettings modifierSettings) {
this.modifierSettings = modifierSettings; this.modifierSettings = modifierSettings;
} }
public static void encode(ModifierSettingsMessage message, FriendlyByteBuf buf) { public static void encode(ModifierSettingsMessage message, PacketBuffer buf) {
//MIRROR //MIRROR
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings(); Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
buf.writeBoolean(m != null); buf.writeBoolean(m != null);
if (m != null) { if (m != null) {
buf.writeBoolean(m.enabled); buf.writeBoolean(m.enabled);
buf.writeDouble(m.position.x); buf.writeDouble(m.position.x);
buf.writeDouble(m.position.y); buf.writeDouble(m.position.y);
buf.writeDouble(m.position.z); buf.writeDouble(m.position.z);
buf.writeBoolean(m.mirrorX); buf.writeBoolean(m.mirrorX);
buf.writeBoolean(m.mirrorY); buf.writeBoolean(m.mirrorY);
buf.writeBoolean(m.mirrorZ); buf.writeBoolean(m.mirrorZ);
buf.writeInt(m.radius); buf.writeInt(m.radius);
buf.writeBoolean(m.drawLines); buf.writeBoolean(m.drawLines);
buf.writeBoolean(m.drawPlanes); buf.writeBoolean(m.drawPlanes);
} }
//ARRAY //ARRAY
Array.ArraySettings a = message.modifierSettings.getArraySettings(); Array.ArraySettings a = message.modifierSettings.getArraySettings();
buf.writeBoolean(a != null); buf.writeBoolean(a != null);
if (a != null) { if (a != null) {
buf.writeBoolean(a.enabled); buf.writeBoolean(a.enabled);
buf.writeInt(a.offset.getX()); buf.writeInt(a.offset.getX());
buf.writeInt(a.offset.getY()); buf.writeInt(a.offset.getY());
buf.writeInt(a.offset.getZ()); buf.writeInt(a.offset.getZ());
buf.writeInt(a.count); buf.writeInt(a.count);
} }
buf.writeBoolean(message.modifierSettings.doQuickReplace()); buf.writeBoolean(message.modifierSettings.doQuickReplace());
buf.writeInt(message.modifierSettings.getReachUpgrade()); buf.writeInt(message.modifierSettings.getReachUpgrade());
//RADIAL MIRROR //RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = message.modifierSettings.getRadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = message.modifierSettings.getRadialMirrorSettings();
buf.writeBoolean(r != null); buf.writeBoolean(r != null);
if (r != null) { if (r != null) {
buf.writeBoolean(r.enabled); buf.writeBoolean(r.enabled);
buf.writeDouble(r.position.x); buf.writeDouble(r.position.x);
buf.writeDouble(r.position.y); buf.writeDouble(r.position.y);
buf.writeDouble(r.position.z); buf.writeDouble(r.position.z);
buf.writeInt(r.slices); buf.writeInt(r.slices);
buf.writeBoolean(r.alternate); buf.writeBoolean(r.alternate);
buf.writeInt(r.radius); buf.writeInt(r.radius);
buf.writeBoolean(r.drawLines); buf.writeBoolean(r.drawLines);
buf.writeBoolean(r.drawPlanes); buf.writeBoolean(r.drawPlanes);
} }
} }
public static ModifierSettingsMessage decode(FriendlyByteBuf buf) { public static ModifierSettingsMessage decode(PacketBuffer buf) {
//MIRROR //MIRROR
Mirror.MirrorSettings m = new Mirror.MirrorSettings(); Mirror.MirrorSettings m = new Mirror.MirrorSettings();
if (buf.readBoolean()) { if (buf.readBoolean()) {
boolean mirrorEnabled = buf.readBoolean(); boolean mirrorEnabled = buf.readBoolean();
Vec3 mirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble()); Vec3d mirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean mirrorX = buf.readBoolean(); boolean mirrorX = buf.readBoolean();
boolean mirrorY = buf.readBoolean(); boolean mirrorY = buf.readBoolean();
boolean mirrorZ = buf.readBoolean(); boolean mirrorZ = buf.readBoolean();
int mirrorRadius = buf.readInt(); int mirrorRadius = buf.readInt();
boolean mirrorDrawLines = buf.readBoolean(); boolean mirrorDrawLines = buf.readBoolean();
boolean mirrorDrawPlanes = buf.readBoolean(); boolean mirrorDrawPlanes = buf.readBoolean();
m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius,
mirrorDrawLines, mirrorDrawPlanes); mirrorDrawLines, mirrorDrawPlanes);
} }
//ARRAY //ARRAY
Array.ArraySettings a = new Array.ArraySettings(); Array.ArraySettings a = new Array.ArraySettings();
if (buf.readBoolean()) { if (buf.readBoolean()) {
boolean arrayEnabled = buf.readBoolean(); boolean arrayEnabled = buf.readBoolean();
BlockPos arrayOffset = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); BlockPos arrayOffset = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
int arrayCount = buf.readInt(); int arrayCount = buf.readInt();
a = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount); a = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
} }
boolean quickReplace = buf.readBoolean(); boolean quickReplace = buf.readBoolean();
int reachUpgrade = buf.readInt(); int reachUpgrade = buf.readInt();
//RADIAL MIRROR //RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings();
if (buf.readBoolean()) { if (buf.readBoolean()) {
boolean radialMirrorEnabled = buf.readBoolean(); boolean radialMirrorEnabled = buf.readBoolean();
Vec3 radialMirrorPosition = new Vec3(buf.readDouble(), buf.readDouble(), buf.readDouble()); Vec3d radialMirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
int radialMirrorSlices = buf.readInt(); int radialMirrorSlices = buf.readInt();
boolean radialMirrorAlternate = buf.readBoolean(); boolean radialMirrorAlternate = buf.readBoolean();
int radialMirrorRadius = buf.readInt(); int radialMirrorRadius = buf.readInt();
boolean radialMirrorDrawLines = buf.readBoolean(); boolean radialMirrorDrawLines = buf.readBoolean();
boolean radialMirrorDrawPlanes = buf.readBoolean(); boolean radialMirrorDrawPlanes = buf.readBoolean();
r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices, r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices,
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes); radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
} }
ModifierSettings modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade); ModifierSettings modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade);
return new ModifierSettingsMessage(modifierSettings); return new ModifierSettingsMessage(modifierSettings);
} }
public static class Handler { public static class Handler
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx) { {
ctx.get().enqueueWork(() -> { public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); {
ctx.get().enqueueWork(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize // Sanitize
ModifierSettingsManager.sanitize(message.modifierSettings, player); ModifierSettingsManager.sanitize(message.modifierSettings, player);
ModifierSettingsManager.setModifierSettings(player, message.modifierSettings); ModifierSettingsManager.setModifierSettings(player, message.modifierSettings);
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
} }

View File

@@ -1,32 +1,32 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.resources.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fmllegacy.network.NetworkRegistry; import net.minecraftforge.fml.network.NetworkRegistry;
import net.minecraftforge.fmllegacy.network.simple.SimpleChannel; import net.minecraftforge.fml.network.simple.SimpleChannel;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
public class PacketHandler { public class PacketHandler {
private static final String PROTOCOL_VERSION = "1"; private static final String PROTOCOL_VERSION = "1";
public static final SimpleChannel INSTANCE = NetworkRegistry.newSimpleChannel( public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder
new ResourceLocation(EffortlessBuilding.MODID, "main_channel"), .named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel"))
() -> PROTOCOL_VERSION, .clientAcceptedVersions(PROTOCOL_VERSION::equals)
PROTOCOL_VERSION::equals, .serverAcceptedVersions(PROTOCOL_VERSION::equals)
PROTOCOL_VERSION::equals .networkProtocolVersion(() -> PROTOCOL_VERSION)
); .simpleChannel();
public static void register() { public static void register() {
int id = 0; int id = 0;
INSTANCE.registerMessage(id++, ModifierSettingsMessage.class, ModifierSettingsMessage::encode, ModifierSettingsMessage::decode, ModifierSettingsMessage.Handler::handle); INSTANCE.registerMessage(id++, ModifierSettingsMessage.class, ModifierSettingsMessage::encode, ModifierSettingsMessage::decode, ModifierSettingsMessage.Handler::handle);
INSTANCE.registerMessage(id++, ModeSettingsMessage.class, ModeSettingsMessage::encode, ModeSettingsMessage::decode, ModeSettingsMessage.Handler::handle); INSTANCE.registerMessage(id++, ModeSettingsMessage.class, ModeSettingsMessage::encode, ModeSettingsMessage::decode, ModeSettingsMessage.Handler::handle);
INSTANCE.registerMessage(id++, ModeActionMessage.class, ModeActionMessage::encode, ModeActionMessage::decode, ModeActionMessage.Handler::handle); INSTANCE.registerMessage(id++, ModeActionMessage.class, ModeActionMessage::encode, ModeActionMessage::decode, ModeActionMessage.Handler::handle);
INSTANCE.registerMessage(id++, BlockPlacedMessage.class, BlockPlacedMessage::encode, BlockPlacedMessage::decode, BlockPlacedMessage.Handler::handle); INSTANCE.registerMessage(id++, BlockPlacedMessage.class, BlockPlacedMessage::encode, BlockPlacedMessage::decode, BlockPlacedMessage.Handler::handle);
INSTANCE.registerMessage(id++, BlockBrokenMessage.class, BlockBrokenMessage::encode, BlockBrokenMessage::decode, BlockBrokenMessage.Handler::handle); INSTANCE.registerMessage(id++, BlockBrokenMessage.class, BlockBrokenMessage::encode, BlockBrokenMessage::decode, BlockBrokenMessage.Handler::handle);
INSTANCE.registerMessage(id++, CancelModeMessage.class, CancelModeMessage::encode, CancelModeMessage::decode, CancelModeMessage.Handler::handle); INSTANCE.registerMessage(id++, CancelModeMessage.class, CancelModeMessage::encode, CancelModeMessage::decode, CancelModeMessage.Handler::handle);
INSTANCE.registerMessage(id++, RequestLookAtMessage.class, RequestLookAtMessage::encode, RequestLookAtMessage::decode, RequestLookAtMessage.Handler::handle); INSTANCE.registerMessage(id++, RequestLookAtMessage.class, RequestLookAtMessage::encode, RequestLookAtMessage::decode, RequestLookAtMessage.Handler::handle);
INSTANCE.registerMessage(id++, AddUndoMessage.class, AddUndoMessage::encode, AddUndoMessage::decode, AddUndoMessage.Handler::handle); INSTANCE.registerMessage(id++, AddUndoMessage.class, AddUndoMessage::encode, AddUndoMessage::decode, AddUndoMessage.Handler::handle);
INSTANCE.registerMessage(id++, ClearUndoMessage.class, ClearUndoMessage::encode, ClearUndoMessage::decode, ClearUndoMessage.Handler::handle); INSTANCE.registerMessage(id++, ClearUndoMessage.class, ClearUndoMessage::encode, ClearUndoMessage::decode, ClearUndoMessage.Handler::handle);
} }
} }

View File

@@ -1,14 +1,19 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.world.entity.player.Player; import net.minecraft.block.Block;
import net.minecraft.network.FriendlyByteBuf; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.phys.BlockHitResult; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.phys.HitResult; import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fmllegacy.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import java.util.ArrayList;
import java.util.function.Supplier; import java.util.function.Supplier;
/*** /***
@@ -16,47 +21,45 @@ import java.util.function.Supplier;
* This is then sent back with a BlockPlacedMessage. * This is then sent back with a BlockPlacedMessage.
*/ */
public class RequestLookAtMessage { public class RequestLookAtMessage {
private final boolean placeStartPos; private boolean placeStartPos;
public RequestLookAtMessage() { public RequestLookAtMessage() {
placeStartPos = false; placeStartPos = false;
} }
public RequestLookAtMessage(boolean placeStartPos) { public RequestLookAtMessage(boolean placeStartPos) {
this.placeStartPos = placeStartPos; this.placeStartPos = placeStartPos;
} }
public static void encode(RequestLookAtMessage message, FriendlyByteBuf buf) { public boolean getPlaceStartPos() {
buf.writeBoolean(message.placeStartPos); return placeStartPos;
} }
public static RequestLookAtMessage decode(FriendlyByteBuf buf) { public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
boolean placeStartPos = buf.readBoolean(); buf.writeBoolean(message.placeStartPos);
return new RequestLookAtMessage(placeStartPos); }
}
public boolean getPlaceStartPos() { public static RequestLookAtMessage decode(PacketBuffer buf) {
return placeStartPos; boolean placeStartPos = buf.readBoolean();
} return new RequestLookAtMessage(placeStartPos);
}
public static class Handler { public static class Handler
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx) { {
ctx.get().enqueueWork(() -> { public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx)
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { {
//Received clientside ctx.get().enqueueWork(() -> {
//Send back your info if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); //Received clientside
//Send back your info
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Prevent double placing in normal mode with placeStartPos false //Prevent double placing in normal mode with placeStartPos false
//Unless QuickReplace is on, then we do need to place start pos. //Unless QuickReplace is on, then we do need to place start pos.
if (ClientProxy.previousLookAt.getType() == HitResult.Type.BLOCK) { PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(ClientProxy.previousLookAt, message.getPlaceStartPos()));
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockHitResult) ClientProxy.previousLookAt, message.getPlaceStartPos())); }
} else { });
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage()); ctx.get().setPacketHandled(true);
} }
} }
});
ctx.get().setPacketHandled(true);
}
}
} }

View File

@@ -1,71 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import java.util.function.Supplier;
public class TranslatedLogMessage {
private final String prefix;
private final String translationKey;
private final String suffix;
private final boolean actionBar;
public TranslatedLogMessage() {
prefix = "";
translationKey = "";
suffix = "";
actionBar = false;
}
public TranslatedLogMessage(String prefix, String translationKey, String suffix, boolean actionBar) {
this.prefix = prefix;
this.translationKey = translationKey;
this.suffix = suffix;
this.actionBar = actionBar;
}
public static void encode(TranslatedLogMessage message, FriendlyByteBuf buf) {
buf.writeUtf(message.prefix);
buf.writeUtf(message.translationKey);
buf.writeUtf(message.suffix);
buf.writeBoolean(message.actionBar);
}
public static TranslatedLogMessage decode(FriendlyByteBuf buf) {
return new TranslatedLogMessage(buf.readUtf(), buf.readUtf(), buf.readUtf(), buf.readBoolean());
}
public String getPrefix() {
return prefix;
}
public String getTranslationKey() {
return translationKey;
}
public String getSuffix() {
return suffix;
}
public boolean isActionBar() {
return actionBar;
}
public static class Handler {
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
Player player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
}
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,354 +1,393 @@
package nl.requios.effortlessbuilding.proxy; package nl.requios.effortlessbuilding.proxy;
import net.minecraft.MethodsReturnNonnullByDefault; import net.minecraft.block.SoundType;
import net.minecraft.client.gui.screens.MenuScreens; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.client.KeyboardListener;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer; import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.screens.Screen; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.resources.language.I18n; import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.KeyMapping; import net.minecraft.client.renderer.texture.TextureMap;
import com.mojang.blaze3d.platform.InputConstants; import net.minecraft.client.resources.I18n;
import net.minecraft.world.entity.player.Player; import net.minecraft.client.settings.KeyBinding;
import net.minecraft.world.item.BlockItem; import net.minecraft.client.util.InputMappings;
import net.minecraft.world.item.ItemStack; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.InteractionHand; import net.minecraft.item.ItemBlock;
import net.minecraft.sounds.SoundSource; import net.minecraft.item.ItemStack;
import net.minecraft.core.BlockPos; import net.minecraft.util.EnumHand;
import net.minecraft.world.phys.BlockHitResult; import net.minecraft.util.ResourceLocation;
import net.minecraft.world.level.ClipContext; import net.minecraft.util.SoundCategory;
import net.minecraft.world.phys.HitResult; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.RayTraceFluidMode;
import net.minecraft.ChatFormatting; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.level.Level; import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.GuiOpenEvent; import net.minecraftforge.client.event.GuiOpenEvent;
import net.minecraftforge.client.event.InputEvent; import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.settings.KeyConflictContext; import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier; import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.event.TickEvent; import net.minecraftforge.event.entity.EntityJoinWorldEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fmlclient.registry.ClientRegistry; import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fmllegacy.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu; import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui; import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.*; import nl.requios.effortlessbuilding.network.*;
import nl.requios.effortlessbuilding.render.RenderHandler;
import nl.requios.effortlessbuilding.render.ShaderHandler;
import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFW;
import javax.annotation.ParametersAreNonnullByDefault; import javax.annotation.Nullable;
import java.util.HashMap;
import java.util.function.Supplier; import java.util.function.Supplier;
@Mod.EventBusSubscriber(value = {Dist.CLIENT}) @Mod.EventBusSubscriber(value = {Dist.CLIENT})
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ClientProxy implements IProxy { public class ClientProxy implements IProxy {
public static KeyMapping[] keyBindings; public static KeyBinding[] keyBindings;
public static HitResult previousLookAt; public static RayTraceResult previousLookAt;
public static HitResult currentLookAt; public static RayTraceResult currentLookAt;
public static int ticksInGame = 0; private static int placeCooldown = 0;
private static int placeCooldown = 0; private static int breakCooldown = 0;
private static int breakCooldown = 0; private static boolean shadersInitialized = false;
@Override public static int ticksInGame = 0;
public void setup(FMLCommonSetupEvent event) {
}
@Override private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
public void clientSetup(FMLClientSetupEvent event) { private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
// register key bindings
keyBindings = new KeyMapping[6];
// instantiate the key bindings @Override
keyBindings[0] = new KeyMapping("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputConstants.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category"); public void setup(FMLCommonSetupEvent event) {}
keyBindings[1] = new KeyMapping("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
keyBindings[2] = new KeyMapping("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyMapping("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[4] = new KeyMapping("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputConstants.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[5] = new KeyMapping("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputConstants.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
// register all the key bindings @Override
for (KeyMapping keyBinding : keyBindings) { public void clientSetup(FMLClientSetupEvent event) {
ClientRegistry.registerKeyBinding(keyBinding); //Crashes in 1.13, do it elsewhere
} // ShaderHandler.init();
MenuScreens.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new); // register key bindings
MenuScreens.register(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), GoldenRandomizerBagScreen::new); keyBindings = new KeyBinding[7];
MenuScreens.register(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), DiamondRandomizerBagScreen::new);
}
@SubscribeEvent // instantiate the key bindings
public static void onClientTick(TickEvent.ClientTickEvent event) { keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
@Override
public boolean func_197983_b(KeyBinding other) {
//Does not conflict with Chisels and Bits radial menu
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
return super.func_197983_b(other);
}
};
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
if (event.phase == TickEvent.Phase.START) { // register all the key bindings
onMouseInput(); for (int i = 0; i < keyBindings.length; ++i) {
ClientRegistry.registerKeyBinding(keyBindings[i]);
}
//Update previousLookAt }
HitResult objectMouseOver = Minecraft.getInstance().hitResult;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (objectMouseOver == null) return;
if (currentLookAt == null) { public EntityPlayer getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
currentLookAt = objectMouseOver; return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
previousLookAt = objectMouseOver; }
return;
}
if (objectMouseOver.getType() == HitResult.Type.BLOCK) { @SubscribeEvent
if (currentLookAt.getType() != HitResult.Type.BLOCK) { public static void onEntityJoinWorld(EntityJoinWorldEvent event) {
currentLookAt = objectMouseOver; if (event.getEntity() == Minecraft.getInstance().player) {
previousLookAt = objectMouseOver; event.getWorld().addEventListener(new RenderHandler());
} else { }
if (((BlockHitResult) currentLookAt).getBlockPos() != ((BlockHitResult) objectMouseOver).getBlockPos()) { }
previousLookAt = currentLookAt;
currentLookAt = objectMouseOver;
}
}
}
} else if (event.phase == TickEvent.Phase.END) {
Screen gui = Minecraft.getInstance().screen;
if (gui == null || !gui.isPauseScreen()) {
ticksInGame++;
}
}
} @SubscribeEvent
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
//register icon textures
final TextureMap map = event.getMap();
private static void onMouseInput() { for ( final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values() )
Minecraft mc = Minecraft.getInstance(); {
LocalPlayer player = mc.player; final ResourceLocation sprite = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
if (player == null) return; map.registerSprite(Minecraft.getInstance().getResourceManager(), sprite);
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode(); buildModeIcons.put(mode, sprite);
}
if (Minecraft.getInstance().screen != null || for ( final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values() )
buildMode == BuildModes.BuildModeEnum.NORMAL || {
RadialMenu.instance.isVisible()) { final ResourceLocation sprite = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
return; map.registerSprite(Minecraft.getInstance().getResourceManager(), sprite);
} modeOptionIcons.put(action, sprite);
}
}
if (mc.options.keyUse.isDown()) { public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
return Minecraft.getInstance().getTextureMap().getSprite(buildModeIcons.get(mode));
}
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false); public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
return Minecraft.getInstance().getTextureMap().getSprite(modeOptionIcons.get(action));
}
if (placeCooldown <= 0) { @SubscribeEvent
placeCooldown = 4; public static void onClientTick(TickEvent.ClientTickEvent event) {
ItemStack currentItemStack = player.getItemInHand(InteractionHand.MAIN_HAND); if (event.phase == TickEvent.Phase.START) {
if (currentItemStack.getItem() instanceof BlockItem || onMouseInput();
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) {
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack); //Update previousLookAt
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (objectMouseOver == null) return;
//find position in distance if (currentLookAt == null) {
HitResult lookingAt = getLookingAt(player); currentLookAt = objectMouseOver;
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) { previousLookAt = objectMouseOver;
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt; return;
}
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true)); if (objectMouseOver.type == RayTraceResult.Type.BLOCK) {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true)); if (currentLookAt.type != RayTraceResult.Type.BLOCK) {
currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver;
} else {
if (currentLookAt.getBlockPos() != objectMouseOver.getBlockPos()) {
previousLookAt = currentLookAt;
currentLookAt = objectMouseOver;
}
}
}
//play sound if further than normal } else if (event.phase == TickEvent.Phase.END){
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f && GuiScreen gui = Minecraft.getInstance().currentScreen;
itemStack.getItem() instanceof BlockItem) { if(gui == null || !gui.doesGuiPauseGame()) {
ticksInGame++;
}
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState(); //Init shaders in the first tick. Doing it anywhere before this seems to crash the game.
BlockPos blockPos = blockLookingAt.getBlockPos(); if (!shadersInitialized) {
SoundType soundType = state.getBlock().getSoundType(state, player.level, blockPos, player); ShaderHandler.init();
player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundSource.BLOCKS, shadersInitialized = true;
0.4f, soundType.getPitch()); }
player.swing(InteractionHand.MAIN_HAND); }
}
} else {
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
}
}
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
placeCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
}
} else {
placeCooldown = 0;
}
if (mc.options.keyAttack.isDown()) { }
//Break block in distance in creative (or survival if enabled in config) private static void onMouseInput() {
if (breakCooldown <= 0) { Minecraft mc = Minecraft.getInstance();
breakCooldown = 4; EntityPlayerSP player = mc.player;
if (player == null) return;
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
//Early out if cant break far, coming from own mouse event (not block broken event) if (Minecraft.getInstance().currentScreen != null ||
//To make breaking blocks in survival possible like array buildMode == BuildModes.BuildModeEnum.NORMAL ||
//TODO this causes not being able to cancel placement in survival RadialMenu.instance.isVisible()) {
// moving it to after buildmodes fixes that, but introduces this bug return;
if (!ReachHelper.canBreakFar(player)) return; }
HitResult lookingAt = getLookingAt(player); if (mc.gameSettings.keyBindUseItem.isKeyDown()) {
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) {
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt;
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt)); //KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
//play sound if further than normal if (placeCooldown <= 0) {
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f) { placeCooldown = 4;
BlockPos blockPos = blockLookingAt.getBlockPos(); ItemStack currentItemStack = player.getHeldItem(EnumHand.MAIN_HAND);
BlockState state = player.level.getBlockState(blockPos); if (currentItemStack.getItem() instanceof ItemBlock ||
SoundType soundtype = state.getBlock().getSoundType(state, player.level, blockPos, player); (CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking())) {
player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundSource.BLOCKS,
0.4f, soundtype.getPitch());
player.swing(InteractionHand.MAIN_HAND);
}
} else {
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
}
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
breakCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
}
//EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage()); ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
} else { //find position in distance
breakCooldown = 0; RayTraceResult lookingAt = getLookingAt(player);
} BuildModes.onBlockPlacedMessage(player, lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
} PacketHandler.INSTANCE.sendToServer(lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
@SubscribeEvent(receiveCanceled = true) //play sound if further than normal
public static void onKeyPress(InputEvent.KeyInputEvent event) { if (lookingAt != null && lookingAt.type == RayTraceResult.Type.BLOCK &&
LocalPlayer player = Minecraft.getInstance().player; (lookingAt.hitVec.subtract(player.getEyePosition(1f))).lengthSquared() > 25f &&
if (player == null) itemStack.getItem() instanceof ItemBlock) {
return;
//Remember to send packet to server if necessary IBlockState state = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
//Show Modifier Settings GUI BlockPos blockPos = lookingAt.getBlockPos();
if (keyBindings[0].consumeClick()) { SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player);
openModifierSettings(); player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
} 0.4f, soundType.getPitch() * 1f);
player.swingArm(EnumHand.MAIN_HAND);
}
}
}
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
placeCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
}
} else {
placeCooldown = 0;
}
//QuickReplace toggle if (mc.gameSettings.keyBindAttack.isKeyDown()) {
if (keyBindings[1].consumeClick()) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + ChatFormatting.GOLD + "Quick Replace " + ChatFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"));
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
}
//Radial menu //Break block in distance in creative (or survival if enabled in config)
if (keyBindings[2].isDown()) { if (breakCooldown <= 0) {
if (ReachHelper.getMaxReach(player) > 0) { breakCooldown = 4;
if (!RadialMenu.instance.isVisible()) {
Minecraft.getInstance().setScreen(RadialMenu.instance);
}
} else {
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
}
}
//Undo (Ctrl+Z) //Early out if cant break far, coming from own mouse event (not block broken event)
if (keyBindings[3].consumeClick()) { //To make breaking blocks in survival possible like array
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO; //TODO this causes not being able to cancel placement in survival
ModeOptions.performAction(player, action); // moving it to after buildmodes fixes that, but introduces this bug
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action)); if (!ReachHelper.canBreakFar(player)) return;
}
//Redo (Ctrl+Y) RayTraceResult lookingAt = getLookingAt(player);
if (keyBindings[4].consumeClick()) { BuildModes.onBlockBrokenMessage(player, lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO; PacketHandler.INSTANCE.sendToServer(lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
//Change placement mode //play sound if further than normal
if (keyBindings[5].consumeClick()) { if (lookingAt != null && lookingAt.type == RayTraceResult.Type.BLOCK &&
//Toggle between first two actions of the first option of the current build mode (lookingAt.hitVec.subtract(player.getEyePosition(1f))).lengthSquared() > 25f) {
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
if (currentBuildMode.options.length > 0) {
ModeOptions.OptionEnum option = currentBuildMode.options[0];
if (option.actions.length >= 2) {
if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
ModeOptions.performAction(player, option.actions[1]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[1]));
} else {
ModeOptions.performAction(player, option.actions[0]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[0]));
}
}
}
}
} BlockPos blockPos = lookingAt.getBlockPos();
IBlockState state = player.world.getBlockState(blockPos);
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
0.4f, soundtype.getPitch() * 1f);
player.swingArm(EnumHand.MAIN_HAND);
}
}
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
breakCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
}
public static void openModifierSettings() { //EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage());
Minecraft mc = Minecraft.getInstance();
LocalPlayer player = mc.player;
if (player == null) return;
//Disabled if max reach is 0, might be set in the config that way. } else {
if (ReachHelper.getMaxReach(player) == 0) { breakCooldown = 0;
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades."); }
} else { }
mc.setScreen(new ModifierSettingsGui());
}
}
public static void openPlayerSettings() { @SubscribeEvent(receiveCanceled = true)
Minecraft mc = Minecraft.getInstance(); public static void onKeyPress(InputEvent.KeyInputEvent event) {
mc.setScreen(new PlayerSettingsGui()); EntityPlayerSP player = Minecraft.getInstance().player;
}
@SubscribeEvent //Remember to send packet to server if necessary
public static void onGuiOpen(GuiOpenEvent event) { //Show Modifier Settings GUI
Player player = Minecraft.getInstance().player; if (keyBindings[0].isPressed()) {
if (player != null) { openModifierSettings();
BuildModes.initializeMode(player); }
}
}
public static boolean isKeybindDown(int keybindIndex) { //QuickReplace toggle
return InputConstants.isKeyDown( if (keyBindings[1].isPressed()) {
Minecraft.getInstance().getWindow().getWindow(), ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ClientProxy.keyBindings[2].getKey().getValue()); modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
} EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"));
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
}
public static HitResult getLookingAt(Player player) { //Creative/survival mode toggle
Level world = player.level; if (keyBindings[2].isPressed()) {
if (player.isCreative()) {
player.sendChatMessage("/gamemode survival");
} else {
player.sendChatMessage("/gamemode creative");
}
}
//base distance off of player ability (config) //Undo (Ctrl+Z)
float raytraceRange = ReachHelper.getPlacementReach(player); if (keyBindings[4].isPressed()) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
Vec3 look = player.getLookAngle(); //Redo (Ctrl+Y)
Vec3 start = new Vec3(player.getX(), player.getY() + player.getEyeHeight(), player.getZ()); if (keyBindings[5].isPressed()) {
Vec3 end = new Vec3(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange); ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER); ModeOptions.performAction(player, action);
//TODO 1.14 check if correct PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
return world.clip(new ClipContext(start, end, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, player)); }
}
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) { //Change placement mode
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender()); if (keyBindings[6].isPressed()) {
} //Toggle between first two actions of the first option of the current build mode
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
if (currentBuildMode.options.length > 0) {
ModeOptions.OptionEnum option = currentBuildMode.options[0];
if (option.actions.length >= 2) {
if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
ModeOptions.performAction(player, option.actions[1]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[1]));
} else {
ModeOptions.performAction(player, option.actions[0]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[0]));
}
}
}
}
@Override //For shader development
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) { if (keyBindings.length >= 8 && keyBindings[7].isPressed()) {
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.get(translationKey) + suffix, actionBar); ShaderHandler.init();
} EffortlessBuilding.log(player, "Reloaded shaders");
}
}
public static void openModifierSettings() {
Minecraft mc = Minecraft.getInstance();
EntityPlayerSP player = mc.player;
RadialMenu.instance.setVisibility(0f);
//Disabled if max reach is 0, might be set in the config that way.
if (ReachHelper.getMaxReach(player) == 0) {
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
} else {
if (mc.currentScreen == null) {
mc.displayGuiScreen(new ModifierSettingsGui());
} else {
player.closeScreen();
}
}
}
@SubscribeEvent
public static void onGuiOpen(GuiOpenEvent event) {
EntityPlayer player = Minecraft.getInstance().player;
if (player != null) {
BuildModes.initializeMode(player);
}
}
@Nullable
public static RayTraceResult getLookingAt(EntityPlayer player) {
// World world = player.world;
//base distance off of player ability (config)
float raytraceRange = ReachHelper.getPlacementReach(player);
// Vec3d look = player.getLookVec();
// Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
// Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange);
return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
// return world.rayTraceBlocks(start, end, false, false, false);
}
public static void logTranslate(String key) {
EffortlessBuilding.log(Minecraft.getInstance().player, I18n.format(key), true);
}
} }

View File

@@ -1,18 +1,16 @@
package nl.requios.effortlessbuilding.proxy; package nl.requios.effortlessbuilding.proxy;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fmllegacy.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import java.util.function.Supplier; import java.util.function.Supplier;
public interface IProxy { public interface IProxy {
void setup(final FMLCommonSetupEvent event); void setup(final FMLCommonSetupEvent event);
void clientSetup(final FMLClientSetupEvent event); void clientSetup(final FMLClientSetupEvent event);
Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx); EntityPlayer getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar);
} }

View File

@@ -1,33 +1,23 @@
package nl.requios.effortlessbuilding.proxy; package nl.requios.effortlessbuilding.proxy;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fmllegacy.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fmllegacy.network.PacketDistributor;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.TranslatedLogMessage;
import java.util.function.Supplier; import java.util.function.Supplier;
public class ServerProxy implements IProxy { public class ServerProxy implements IProxy {
//Only physical server! Singleplayer server is seen as clientproxy //Only physical server! Singleplayer server is seen as clientproxy
@Override @Override
public void setup(FMLCommonSetupEvent event) { public void setup(FMLCommonSetupEvent event) {
} }
@Override @Override
public void clientSetup(FMLClientSetupEvent event) { public void clientSetup(FMLClientSetupEvent event) {}
}
public Player getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) { public EntityPlayer getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
return ctx.get().getSender(); return ctx.get().getSender();
} }
@Override
public void logTranslate(Player player, String prefix, String translationKey, String suffix, boolean actionBar) {
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayer) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
}
} }

View File

@@ -1,23 +1,22 @@
package nl.requios.effortlessbuilding.render; package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.block.SoundType;
import com.mojang.blaze3d.vertex.VertexConsumer; import net.minecraft.block.state.IBlockState;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer; import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.renderer.block.BlockRenderDispatcher; import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.world.entity.player.Player; import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.world.item.ItemStack; import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.core.Direction; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.sounds.SoundSource; import net.minecraft.item.ItemStack;
import net.minecraft.core.BlockPos; import net.minecraft.util.EnumFacing;
import net.minecraft.world.phys.BlockHitResult; import net.minecraft.util.SoundCategory;
import net.minecraft.util.Mth; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.phys.HitResult; import net.minecraft.util.math.MathHelper;
import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
@@ -32,352 +31,409 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.Modif
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper; import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem; import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.opengl.ARBMultitexture;
import org.lwjgl.opengl.ARBShaderObjects;
import org.lwjgl.opengl.GL11;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
import java.util.function.Consumer;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class BlockPreviewRenderer { public class BlockPreviewRenderer {
private static final List<PlacedData> placedDataList = new ArrayList<>(); private static List<BlockPos> previousCoordinates;
private static List<BlockPos> previousCoordinates; private static List<IBlockState> previousBlockStates;
private static List<BlockState> previousBlockStates; private static List<ItemStack> previousItemStacks;
private static List<ItemStack> previousItemStacks; private static BlockPos previousFirstPos;
private static BlockPos previousFirstPos; private static BlockPos previousSecondPos;
private static BlockPos previousSecondPos; private static int soundTime = 0;
private static int soundTime = 0;
public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Player player, ModifierSettings modifierSettings, ModeSettings modeSettings) { static class PlacedData {
float time;
List<BlockPos> coordinates;
List<IBlockState> blockStates;
List<ItemStack> itemStacks;
BlockPos firstPos;
BlockPos secondPos;
boolean breaking;
//Render placed blocks with dissolve effect public PlacedData(float time, List<BlockPos> coordinates, List<IBlockState> blockStates,
//Use fancy shader if config allows, otherwise no dissolve List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
if (BuildConfig.visuals.useShaders.get()) { this.time = time;
for (int i = 0; i < placedDataList.size(); i++) { this.coordinates = coordinates;
PlacedData placed = placedDataList.get(i); this.blockStates = blockStates;
if (placed.coordinates != null && !placed.coordinates.isEmpty()) { this.itemStacks = itemStacks;
this.firstPos = firstPos;
this.secondPos = secondPos;
this.breaking = breaking;
}
}
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get(); private static List<PlacedData> placedDataList = new ArrayList<>();
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
}
}
}
//Expire
placedDataList.removeIf(placed -> {
double totalTime = Mth.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
return placed.time + totalTime < ClientProxy.ticksInGame;
});
//Render block previews private static final int primaryTextureUnit = 0;
HitResult lookingAt = ClientProxy.getLookingAt(player); private static final int secondaryTextureUnit = 2;
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL)
lookingAt = Minecraft.getInstance().hitResult;
ItemStack mainhand = player.getMainHandItem(); public static void render(EntityPlayer player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
BlockPos startPos = null; //Render placed blocks with dissolve effect
Direction sideHit = null; //Use fancy shader if config allows, otherwise no dissolve
Vec3 hitVec = null; if (BuildConfig.visuals.useShaders.get()) {
RenderHandler.beginBlockPreviews();
for (int i = 0; i < placedDataList.size(); i++) {
PlacedData placed = placedDataList.get(i);
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS) double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
if (lookingAt != null && lookingAt.getType() == HitResult.Type.BLOCK) { float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
BlockHitResult blockLookingAt = (BlockHitResult) lookingAt; renderBlockPreviews(placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
startPos = blockLookingAt.getBlockPos(); }
}
RenderHandler.endBlockPreviews();
}
//Expire
placedDataList.removeIf(placed -> {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
return placed.time + totalTime < ClientProxy.ticksInGame;
});
//Check if tool (or none) in hand //Render block previews
//TODO 1.13 replaceable RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable(); if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getInstance().objectMouseOver;
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getDirection());
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
startPos = startPos.relative(blockLookingAt.getDirection());
}
//Get under tall grass and other replaceable blocks ItemStack mainhand = player.getHeldItemMainhand();
if (modifierSettings.doQuickReplace() && !toolInHand && replaceable) { boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
startPos = startPos.below();
}
sideHit = blockLookingAt.getDirection(); BlockPos startPos = null;
hitVec = blockLookingAt.getLocation(); EnumFacing sideHit = null;
} Vec3d hitVec = null;
//Dont render if in normal mode and modifiers are disabled //Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
//Unless alwaysShowBlockPreview is true in config if (lookingAt != null && lookingAt.type == RayTraceResult.Type.BLOCK) {
if (doRenderBlockPreviews(modifierSettings, modeSettings, startPos)) { startPos = lookingAt.getBlockPos();
//Keep blockstate the same for every block in the buildmode //Check if tool (or none) in hand
//So dont rotate blocks when in the middle of placing wall etc. //TODO 1.13 replaceable
if (BuildModes.isActive(player)) { boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
IBuildMode buildModeInstance = modeSettings.getBuildMode().instance; boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, lookingAt.sideHit);
if (buildModeInstance.getSideHit(player) != null) sideHit = buildModeInstance.getSideHit(player); if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
if (buildModeInstance.getHitVec(player) != null) hitVec = buildModeInstance.getHitVec(player); startPos = startPos.offset(lookingAt.sideHit);
} }
if (sideHit != null) { //Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && !toolInHand && replaceable) {
startPos = startPos.down();
}
//Should be red? sideHit = lookingAt.sideHit;
boolean breaking = BuildModes.currentlyBreakingClient.get(player) != null && BuildModes.currentlyBreakingClient.get(player); hitVec = lookingAt.hitVec;
}
//get coordinates //Dont render if in normal mode and modifiers are disabled
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace()); //Unless alwaysShowBlockPreview is true in config
if (doRenderBlockPreviews(modifierSettings, modeSettings, startPos)) {
//Remember first and last point for the shader //Keep blockstate the same for every block in the buildmode
BlockPos firstPos = BlockPos.ZERO, secondPos = BlockPos.ZERO; //So dont rotate blocks when in the middle of placing wall etc.
if (!startCoordinates.isEmpty()) { if (BuildModes.isActive(player)) {
firstPos = startCoordinates.get(0); IBuildMode buildModeInstance = modeSettings.getBuildMode().instance;
secondPos = startCoordinates.get(startCoordinates.size() - 1); if (buildModeInstance.getSideHit(player) != null) sideHit = buildModeInstance.getSideHit(player);
} if (buildModeInstance.getHitVec(player) != null) hitVec = buildModeInstance.getHitVec(player);
}
//Limit number of blocks you can place if (sideHit != null) {
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (startCoordinates.size() > limit) {
startCoordinates = startCoordinates.subList(0, limit);
}
List<BlockPos> newCoordinates = BuildModifiers.findCoordinates(player, startCoordinates); //Should be red?
boolean breaking = BuildModes.currentlyBreakingClient.get(player) != null && BuildModes.currentlyBreakingClient.get(player);
sortOnDistanceToPlayer(newCoordinates, player); //get coordinates
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace());
hitVec = new Vec3(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), //Remember first and last point for the shader
Math.abs(hitVec.z - ((int) hitVec.z))); BlockPos firstPos = BlockPos.ORIGIN, secondPos = BlockPos.ORIGIN;
if (!startCoordinates.isEmpty()) {
firstPos = startCoordinates.get(0);
secondPos = startCoordinates.get(startCoordinates.size() - 1);
}
//Get blockstates //Limit number of blocks you can place
List<ItemStack> itemStacks = new ArrayList<>(); int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
List<BlockState> blockStates = new ArrayList<>(); if (startCoordinates.size() > limit) {
if (breaking) { startCoordinates = startCoordinates.subList(0, limit);
//Find blockstate of world }
for (BlockPos coordinate : newCoordinates) {
blockStates.add(player.level.getBlockState(coordinate)); List<BlockPos> newCoordinates = BuildModifiers.findCoordinates(player, startCoordinates);
}
} else { sortOnDistanceToPlayer(newCoordinates, player);
blockStates = BuildModifiers.findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
} hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
Math.abs(hitVec.z - ((int) hitVec.z)));
//Get blockstates
List<ItemStack> itemStacks = new ArrayList<>();
List<IBlockState> blockStates = new ArrayList<>();
if (breaking) {
//Find blockstate of world
for (BlockPos coordinate : newCoordinates) {
blockStates.add(player.world.getBlockState(coordinate));
}
} else {
blockStates = BuildModifiers.findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
}
//Check if they are different from previous //Check if they are different from previous
//TODO fix triggering when moving player //TODO fix triggering when moving player
if (!BuildModifiers.compareCoordinates(previousCoordinates, newCoordinates)) { if (!BuildModifiers.compareCoordinates(previousCoordinates, newCoordinates)) {
previousCoordinates = newCoordinates; previousCoordinates = newCoordinates;
//remember the rest for placed blocks //remember the rest for placed blocks
previousBlockStates = blockStates; previousBlockStates = blockStates;
previousItemStacks = itemStacks; previousItemStacks = itemStacks;
previousFirstPos = firstPos; previousFirstPos = firstPos;
previousSecondPos = secondPos; previousSecondPos = secondPos;
//if so, renew randomness of randomizer bag //if so, renew randomness of randomizer bag
AbstractRandomizerBagItem.renewRandomness(); ItemRandomizerBag.renewRandomness();
//and play sound (max once every tick) //and play sound (max once every tick)
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) { if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
soundTime = ClientProxy.ticksInGame; soundTime = ClientProxy.ticksInGame;
if (blockStates.get(0) != null) { if (blockStates.get(0) != null) {
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.level, SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
newCoordinates.get(0), player); newCoordinates.get(0), player);
player.level.playSound(player, player.blockPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(), player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
SoundSource.BLOCKS, 0.3f, 0.8f); SoundCategory.BLOCKS, 0.3f, 0.8f);
} }
} }
} }
//Render block previews //Render block previews
if (blockStates.size() != 0 && newCoordinates.size() == blockStates.size()) { if (blockStates.size() != 0 && newCoordinates.size() == blockStates.size()) {
int blockCount; int blockCount;
//Use fancy shader if config allows, otherwise outlines //Use fancy shader if config allows, otherwise outlines
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderThreshold.get()) { if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
} else {
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Vec3 color = new Vec3(1f, 1f, 1f); RenderHandler.beginBlockPreviews();
if (breaking) color = new Vec3(1f, 0f, 0f);
for (int i = newCoordinates.size() - 1; i >= 0; i--) { blockCount = renderBlockPreviews(newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.level, newCoordinates.get(i));
RenderHandler.renderBlockOutline(matrixStack, buffer, newCoordinates.get(i), collisionShape, color);
}
RenderHandler.endLines(renderTypeBuffer); RenderHandler.endBlockPreviews();
} else {
blockCount = newCoordinates.size(); RenderHandler.beginLines();
}
//Display block count and dimensions in actionbar Vec3d color = new Vec3d(1f, 1f, 1f);
if (BuildModes.isActive(player)) { if (breaking) color = new Vec3d(1f, 0f, 0f);
//Find min and max values (not simply firstPos and secondPos because that doesn't work with circles) for (int i = newCoordinates.size() - 1; i >= 0; i--) {
int minX = Integer.MAX_VALUE, maxX = Integer.MIN_VALUE; VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
int minY = Integer.MAX_VALUE, maxY = Integer.MIN_VALUE; RenderHandler.renderBlockOutline(newCoordinates.get(i), collisionShape, color);
int minZ = Integer.MAX_VALUE, maxZ = Integer.MIN_VALUE; }
for (BlockPos pos : startCoordinates) {
if (pos.getX() < minX) minX = pos.getX();
if (pos.getX() > maxX) maxX = pos.getX();
if (pos.getY() < minY) minY = pos.getY();
if (pos.getY() > maxY) maxY = pos.getY();
if (pos.getZ() < minZ) minZ = pos.getZ();
if (pos.getZ() > maxZ) maxZ = pos.getZ();
}
BlockPos dim = new BlockPos(maxX - minX + 1, maxY - minY + 1, maxZ - minZ + 1);
String dimensions = "("; RenderHandler.endLines();
if (dim.getX() > 1) dimensions += dim.getX() + "x";
if (dim.getZ() > 1) dimensions += dim.getZ() + "x";
if (dim.getY() > 1) dimensions += dim.getY() + "x";
dimensions = dimensions.substring(0, dimensions.length() - 1);
if (dimensions.length() > 1) dimensions += ")";
EffortlessBuilding.log(player, blockCount + " blocks " + dimensions, true); blockCount = newCoordinates.size();
} }
}
//Display block count and dimensions in actionbar
if (BuildModes.isActive(player)) {
//Find min and max values (not simply firstPos and secondPos because that doesn't work with circles)
int minX = Integer.MAX_VALUE, maxX = Integer.MIN_VALUE;
int minY = Integer.MAX_VALUE, maxY = Integer.MIN_VALUE;
int minZ = Integer.MAX_VALUE, maxZ = Integer.MIN_VALUE;
for (BlockPos pos : startCoordinates) {
if (pos.getX() < minX) minX = pos.getX();
if (pos.getX() > maxX) maxX = pos.getX();
if (pos.getY() < minY) minY = pos.getY();
if (pos.getY() > maxY) maxY = pos.getY();
if (pos.getZ() < minZ) minZ = pos.getZ();
if (pos.getZ() > maxZ) maxZ = pos.getZ();
}
BlockPos dim = new BlockPos(maxX - minX + 1, maxY - minY + 1, maxZ - minZ + 1);
String dimensions = "(";
if (dim.getX() > 1) dimensions += dim.getX() + "x";
if (dim.getZ() > 1) dimensions += dim.getZ() + "x";
if (dim.getY() > 1) dimensions += dim.getY() + "x";
dimensions = dimensions.substring(0, dimensions.length() - 1);
if (dimensions.length() > 1) dimensions += ")";
EffortlessBuilding.log(player, blockCount + " blocks " + dimensions, true);
}
}
} }
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer); RenderHandler.beginLines();
//Draw outlines if tool in hand //Draw outlines if tool in hand
//Find proper raytrace: either normal range or increased range depending on canBreakFar //Find proper raytrace: either normal range or increased range depending on canBreakFar
HitResult objectMouseOver = Minecraft.getInstance().hitResult; RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
HitResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver; RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == HitResult.Type.BLOCK) { if (toolInHand && breakingRaytrace != null && breakingRaytrace.type == RayTraceResult.Type.BLOCK) {
BlockHitResult blockBreakingRaytrace = (BlockHitResult) breakingRaytrace; List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, breakingRaytrace.getBlockPos());
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getBlockPos());
//Only render first outline if further than normal reach //Only render first outline if further than normal reach
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == HitResult.Type.BLOCK; boolean excludeFirst = objectMouseOver != null && objectMouseOver.type == RayTraceResult.Type.BLOCK;
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) { for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
BlockPos coordinate = breakCoordinates.get(i); BlockPos coordinate = breakCoordinates.get(i);
BlockState blockState = player.level.getBlockState(coordinate); IBlockState blockState = player.world.getBlockState(coordinate);
if (!blockState.isAir()) { if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
if (SurvivalHelper.canBreak(player.level, player, coordinate) || i == 0) { if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
VoxelShape collisionShape = blockState.getCollisionShape(player.level, coordinate); VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate);
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vec3(0f, 0f, 0f)); RenderHandler.renderBlockOutline(coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
} }
} }
} }
} }
RenderHandler.endLines(renderTypeBuffer); RenderHandler.endLines();
} }
} }
//Whether to draw any block previews or outlines //Whether to draw any block previews or outlines
public static boolean doRenderBlockPreviews(ModifierSettings modifierSettings, ModeSettings modeSettings, BlockPos startPos) { public static boolean doRenderBlockPreviews(ModifierSettings modifierSettings, ModeSettings modeSettings, BlockPos startPos) {
return modeSettings.getBuildMode() != BuildModes.BuildModeEnum.NORMAL || return modeSettings.getBuildMode() != BuildModes.BuildModeEnum.NORMAL ||
(startPos != null && BuildModifiers.isEnabled(modifierSettings, startPos)) || (startPos != null && BuildModifiers.isEnabled(modifierSettings, startPos)) ||
BuildConfig.visuals.alwaysShowBlockPreview.get(); BuildConfig.visuals.alwaysShowBlockPreview.get();
} }
protected static int renderBlockPreviews(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates, protected static int renderBlockPreviews(List<BlockPos> coordinates, List<IBlockState> blockStates,
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos, List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
BlockPos secondPos, boolean checkCanPlace, boolean red) { BlockPos secondPos, boolean checkCanPlace, boolean red) {
Player player = Minecraft.getInstance().player; EntityPlayer player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
BlockRenderDispatcher dispatcher = Minecraft.getInstance().getBlockRenderer(); BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
int blocksValid = 0; int blocksValid = 0;
if (coordinates.isEmpty()) return blocksValid; if (coordinates.isEmpty()) return blocksValid;
for (int i = coordinates.size() - 1; i >= 0; i--) { for (int i = coordinates.size() - 1; i >= 0; i--) {
BlockPos blockPos = coordinates.get(i); BlockPos blockPos = coordinates.get(i);
BlockState blockState = blockStates.get(i); IBlockState blockState = blockStates.get(i);
ItemStack itemstack = itemStacks.isEmpty() ? ItemStack.EMPTY : itemStacks.get(i); ItemStack itemstack = itemStacks.isEmpty() ? ItemStack.EMPTY : itemStacks.get(i);
if (CompatHelper.isItemBlockProxy(itemstack)) if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState); itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
//Check if can place //Check if can place
//If check is turned off, check if blockstate is the same (for dissolve effect) //If check is turned off, check if blockstate is the same (for dissolve effect)
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks the breaking shader) if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks breaking shader)
SurvivalHelper.canPlace(player.level, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) { SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), EnumFacing.UP)) {
RenderHandler.renderBlockPreview(matrixStack, renderTypeBuffer, dispatcher, blockPos, blockState, dissolve, firstPos, secondPos, red); ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve,
blocksValid++; new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos),
} blockPos == secondPos, red));
} RenderHandler.renderBlockPreview(dispatcher, blockPos, blockState);
return blocksValid; blocksValid++;
} }
}
return blocksValid;
}
public static void onBlocksPlaced() { public static void onBlocksPlaced() {
onBlocksPlaced(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos); onBlocksPlaced(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
} }
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates, public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<IBlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) { BlockPos firstPos, BlockPos secondPos) {
LocalPlayer player = Minecraft.getInstance().player; EntityPlayerSP player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Check if block previews are enabled //Check if block previews are enabled
if (doRenderBlockPreviews(modifierSettings, modeSettings, firstPos)) { if (doRenderBlockPreviews(modifierSettings, modeSettings, firstPos)) {
//Save current coordinates, blockstates and itemstacks //Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() && if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderThreshold.get()) { coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates, placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
itemStacks, firstPos, secondPos, false)); itemStacks, firstPos, secondPos, false));
} }
} }
} }
public static void onBlocksBroken() { public static void onBlocksBroken() {
onBlocksBroken(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos); onBlocksBroken(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
} }
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates, public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<IBlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) { BlockPos firstPos, BlockPos secondPos) {
LocalPlayer player = Minecraft.getInstance().player; EntityPlayerSP player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Check if block previews are enabled //Check if block previews are enabled
if (doRenderBlockPreviews(modifierSettings, modeSettings, firstPos)) { if (doRenderBlockPreviews(modifierSettings, modeSettings, firstPos)) {
//Save current coordinates, blockstates and itemstacks //Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() && if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderThreshold.get()) { coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
sortOnDistanceToPlayer(coordinates, player); sortOnDistanceToPlayer(coordinates, player);
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates, placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
itemStacks, firstPos, secondPos, true)); itemStacks, firstPos, secondPos, true));
} }
} }
} }
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, Player player) { private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
final Vec3d firstpos, final Vec3d secondpos,
final boolean highlight, final boolean red) {
Minecraft mc = Minecraft.getInstance();
return (Integer shader) -> {
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
Collections.sort(coordinates, (lhs, rhs) -> { GlStateManager.enableTexture2D();
// -1 - less than, 1 - greater than, 0 - equal GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
double lhsDistanceToPlayer = Vec3.atLowerCornerOf(lhs).subtract(player.getEyePosition(1f)).lengthSqr();
double rhsDistanceToPlayer = Vec3.atLowerCornerOf(rhs).subtract(player.getEyePosition(1f)).lengthSqr();
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
});
} //mask
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
OpenGlHelper.glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
static class PlacedData { //image
float time; ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
List<BlockPos> coordinates; OpenGlHelper.glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
List<BlockState> blockStates; GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
List<ItemStack> itemStacks;
BlockPos firstPos;
BlockPos secondPos;
boolean breaking;
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates, //blockpos
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) { ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
this.time = time; ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
this.coordinates = coordinates; ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
this.blockStates = blockStates;
this.itemStacks = itemStacks; //dissolve
this.firstPos = firstPos; ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
this.secondPos = secondPos; //highlight
this.breaking = breaking; ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
} //red
} ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
};
}
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, EntityPlayer player) {
Collections.sort(coordinates, (lhs, rhs) -> {
// -1 - less than, 1 - greater than, 0 - equal
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getEyePosition(1f)).lengthSquared();
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getEyePosition(1f)).lengthSquared();
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
});
}
} }

View File

@@ -1,138 +0,0 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.shaders.Uniform;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import net.minecraft.Util;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderStateShard;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.ShaderInstance;
import net.minecraft.client.renderer.texture.TextureAtlas;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.phys.Vec3;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import org.lwjgl.opengl.*;
import java.util.OptionalDouble;
import java.util.function.Consumer;
import java.util.function.Function;
public class BuildRenderTypes extends RenderType {
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
public static final RenderType LINES;
public static final RenderType PLANES;
public static ShaderInstance dissolveShaderInstance;
private static final ShaderStateShard RENDERTYPE_DISSOLVE_SHADER = new ShaderStateShard(() -> dissolveShaderInstance);
//Between 0 and 7, but dont override vanilla textures
//Also update dissolve.fsh SamplerX
private static final int maskTextureIndex = 2;
static {
final LineStateShard LINE = new LineStateShard(OptionalDouble.of(2.0));
final int INITIAL_BUFFER_SIZE = 128;
RenderType.CompositeState renderState;
//LINES
renderState = CompositeState.builder()
.setLineState(LINE)
.setShaderState(RenderStateShard.RENDERTYPE_LINES_SHADER)
.setLayeringState(VIEW_OFFSET_Z_LAYERING)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setTextureState(RenderStateShard.NO_TEXTURE)
.setDepthTestState(RenderStateShard.NO_DEPTH_TEST)
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
.setWriteMaskState(COLOR_DEPTH_WRITE)
.setCullState(RenderStateShard.NO_CULL)
.createCompositeState(false);
LINES = RenderType.create("eb_lines",
DefaultVertexFormat.POSITION_COLOR, VertexFormat.Mode.LINES, INITIAL_BUFFER_SIZE, false, false, renderState);
//PLANES
renderState = CompositeState.builder()
.setLineState(LINE)
.setShaderState(RenderStateShard.RENDERTYPE_LINES_SHADER)
.setLayeringState(VIEW_OFFSET_Z_LAYERING)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setTextureState(RenderStateShard.NO_TEXTURE)
.setDepthTestState(RenderStateShard.NO_DEPTH_TEST)
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
.setWriteMaskState(COLOR_WRITE)
.setCullState(RenderStateShard.NO_CULL)
.createCompositeState(false);
PLANES = RenderType.create("eb_planes",
DefaultVertexFormat.POSITION_COLOR, VertexFormat.Mode.TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, false, false, renderState);
}
// Dummy constructor needed to make java happy
public BuildRenderTypes(String p_173178_, VertexFormat p_173179_, VertexFormat.Mode p_173180_, int p_173181_, boolean p_173182_, boolean p_173183_, Runnable p_173184_, Runnable p_173185_) {
super(p_173178_, p_173179_, p_173180_, p_173181_, p_173182_, p_173183_, p_173184_, p_173185_);
}
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos, BlockPos secondPos, boolean red) {
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
TexturingStateShard MY_TEXTURING = new TexturingStateShard(stateName, () -> {
setShaderParameters(dissolveShaderInstance, dissolve, Vec3.atLowerCornerOf(blockPos), Vec3.atLowerCornerOf(firstPos), Vec3.atLowerCornerOf(secondPos), blockPos == secondPos, red);
RenderSystem.setShaderColor(1f, 1f, 1f, 0.8f);
}, () -> {});
RenderType.CompositeState renderState = RenderType.CompositeState.builder()
.setShaderState(RENDERTYPE_DISSOLVE_SHADER)
.setTexturingState(MY_TEXTURING)
.setTextureState(RenderStateShard.BLOCK_SHEET_MIPPED)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setLightmapState(RenderStateShard.NO_LIGHTMAP)
.setCullState(RenderStateShard.CULL)
.setOutputState(RenderStateShard.TRANSLUCENT_TARGET)
.createCompositeState(true);
//Unique name for every combination, otherwise it will reuse the previous one
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
return RenderType.create(name,
DefaultVertexFormat.BLOCK, VertexFormat.Mode.QUADS, 2097152, true, true, renderState);
}
private static void setShaderParameters(ShaderInstance shader, final float dissolve, final Vec3 blockpos,
final Vec3 firstpos, final Vec3 secondpos,
final boolean highlight, final boolean red) {
Uniform percentileUniform = shader.getUniform("dissolve");
Uniform highlightUniform = shader.getUniform("highlight");
Uniform redUniform = shader.getUniform("red");
Uniform blockposUniform = shader.getUniform("blockpos");
Uniform firstposUniform = shader.getUniform("firstpos");
Uniform secondposUniform = shader.getUniform("secondpos");
RenderSystem.setShaderTexture(maskTextureIndex, shaderMaskTextureLocation);
if (percentileUniform != null) percentileUniform.set(dissolve); else EffortlessBuilding.log("percentileUniform is null");
if (highlightUniform != null) highlightUniform.set(highlight ? 1 : 0); else EffortlessBuilding.log("highlightUniform is null");
if (redUniform != null) redUniform.set(red ? 1 : 0); else EffortlessBuilding.log("redUniform is null");
if (blockposUniform != null) blockposUniform.set((float) blockpos.x, (float) blockpos.y, (float) blockpos.z); else EffortlessBuilding.log("blockposUniform is null");
if (firstposUniform != null) firstposUniform.set((float) firstpos.x, (float) firstpos.y, (float) firstpos.z); else EffortlessBuilding.log("firstposUniform is null");
if (secondposUniform != null) secondposUniform.set((float) secondpos.x, (float) secondpos.y, (float) secondpos.z); else EffortlessBuilding.log("secondposUniform is null");
}
private class ShaderInfo {
float dissolve;
Vec3 blockPos;
Vec3 firstPos;
Vec3 secondPos;
boolean red;
public ShaderInfo(float dissolve, Vec3 blockPos, Vec3 firstPos, Vec3 secondPos, boolean red) {
this.dissolve = dissolve;
this.blockPos = blockPos;
this.firstPos = firstPos;
this.secondPos = secondPos;
this.red = red;
}
}
}

View File

@@ -1,167 +1,176 @@
package nl.requios.effortlessbuilding.render; package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.renderer.BufferBuilder;
import com.mojang.blaze3d.vertex.VertexConsumer; import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import com.mojang.math.Matrix4f; import net.minecraft.util.math.Vec3d;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.buildmodifier.Mirror; import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror; import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import org.lwjgl.opengl.GL11;
import java.awt.*; import java.awt.*;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class ModifierRenderer { public class ModifierRenderer {
protected static final Color colorX = new Color(255, 72, 52); protected static final Color colorX = new Color(255, 72, 52);
protected static final Color colorY = new Color(67, 204, 51); protected static final Color colorY = new Color(67, 204, 51);
protected static final Color colorZ = new Color(52, 247, 255); protected static final Color colorZ = new Color(52, 247, 255);
protected static final Color colorRadial = new Color(52, 247, 255); protected static final Color colorRadial = new Color(52, 247, 255);
protected static final int lineAlpha = 200; protected static final int lineAlpha = 200;
protected static final int planeAlpha = 50; protected static final int planeAlpha = 75;
protected static final Vec3 epsilon = new Vec3(0.001, 0.001, 0.001); //prevents z-fighting protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
public static void render(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) { public static void render(ModifierSettingsManager.ModifierSettings modifierSettings) {
//Mirror lines and areas RenderHandler.beginLines();
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ)) {
Vec3 pos = m.position.add(epsilon);
int radius = m.radius;
if (m.mirrorX) { //Mirror lines and areas
Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z - radius); Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
Vec3 posB = new Vec3(pos.x, pos.y + radius, pos.z + radius); if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
{
Vec3d pos = m.position.add(epsilon);
int radius = m.radius;
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true); if (m.mirrorX)
} {
if (m.mirrorY) { Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
Vec3 posA = new Vec3(pos.x - radius, pos.y, pos.z - radius); Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
Vec3 posB = new Vec3(pos.x + radius, pos.y, pos.z + radius);
drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes); drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes, true);
} }
if (m.mirrorZ) { if (m.mirrorY)
Vec3 posA = new Vec3(pos.x - radius, pos.y - radius, pos.z); {
Vec3 posB = new Vec3(pos.x + radius, pos.y + radius, pos.z); Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true); drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes);
} }
if (m.mirrorZ)
{
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
//Draw axis coordinated colors if two or more axes are enabled drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
//(If only one is enabled the lines are that planes color) }
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ))) {
drawMirrorLines(matrixStack, renderTypeBuffer, m);
}
}
//Radial mirror lines and areas //Draw axis coordinated colors if two or more axes are enabled
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings(); //(If only one is enabled the lines are that planes color)
if (r != null && r.enabled) { if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
Vec3 pos = r.position.add(epsilon); {
int radius = r.radius; drawMirrorLines(m);
}
}
float angle = 2f * ((float) Math.PI) / r.slices; //Radial mirror lines and areas
Vec3 relStartVec = new Vec3(radius, 0, 0); RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r.slices % 4 == 2) relStartVec = relStartVec.yRot(angle / 2f); if (r != null && r.enabled)
{
Vec3d pos = r.position.add(epsilon);
int radius = r.radius;
for (int i = 0; i < r.slices; i++) { float angle = 2f * ((float) Math.PI) / r.slices;
Vec3 relNewVec = relStartVec.yRot(angle * i); Vec3d relStartVec = new Vec3d(radius, 0, 0);
Vec3 newVec = pos.add(relNewVec); if (r.slices%4 == 2) relStartVec = relStartVec.rotateYaw(angle / 2f);
Vec3 posA = new Vec3(pos.x, pos.y - radius, pos.z); for (int i = 0; i < r.slices; i++) {
Vec3 posB = new Vec3(newVec.x, pos.y + radius, newVec.z); Vec3d relNewVec = relStartVec.rotateYaw(angle * i);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false); Vec3d newVec = pos.add(relNewVec);
}
} Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
} Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
drawMirrorPlane(posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
}
}
RenderHandler.endLines();
}
//----Mirror---- //----Mirror----
protected static void drawMirrorPlane(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) { protected static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha); GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
Matrix4f matrixPos = matrixStack.last().pose(); Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
if (drawPlanes) { if (drawPlanes) {
VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer); bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) posB.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
//backface (using triangle strip)
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
RenderHandler.endPlanes(renderTypeBuffer); tessellator.draw();
} }
if (drawLines) { if (drawLines) {
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer); Vec3d middle = posA.add(posB).scale(0.5);
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
Vec3 middle = posA.add(posB).scale(0.5); bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); if (drawVerticalLines) {
if (drawVerticalLines) { bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) middle.x, (float) posA.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) middle.x, (float) posB.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); }
}
RenderHandler.endLines(renderTypeBuffer); tessellator.draw();
} }
} }
protected static void drawMirrorPlaneY(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Vec3 posA, Vec3 posB, Color c, boolean drawLines, boolean drawPlanes) { protected static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()); GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
Matrix4f matrixPos = matrixStack.last().pose(); Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
if (drawPlanes) { if (drawPlanes) {
VertexConsumer buffer = RenderHandler.beginPlanes(renderTypeBuffer); bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
//backface (using triangle strip)
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
RenderHandler.endPlanes(renderTypeBuffer); tessellator.draw();
} }
if (drawLines) { if (drawLines) {
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer); Vec3d middle = posA.add(posB).scale(0.5);
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
Vec3 middle = posA.add(posB).scale(0.5); bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
RenderHandler.endLines(renderTypeBuffer); tessellator.draw();
} }
} }
protected static void drawMirrorLines(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, Mirror.MirrorSettings m) { protected static void drawMirrorLines(Mirror.MirrorSettings m) {
// GL11.glColor4d(100, 100, 100, 255); Vec3d pos = m.position.add(epsilon);
VertexConsumer buffer = RenderHandler.beginLines(renderTypeBuffer);
Matrix4f matrixPos = matrixStack.last().pose();
Vec3 pos = m.position.add(epsilon); GL11.glColor4d(100, 100, 100, 255);
GL11.glLineWidth(2);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
buffer.vertex(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex(); bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
buffer.vertex(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y - m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y + m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
RenderHandler.endLines(renderTypeBuffer); bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
} bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
tessellator.draw();
}
} }

View File

@@ -1,158 +1,331 @@
package nl.requios.effortlessbuilding.render; package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.vertex.BufferBuilder; import net.minecraft.block.state.IBlockState;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.LevelRenderer; import net.minecraft.client.audio.SimpleSound;
import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.Sheets; import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.block.BlockRenderDispatcher; import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.client.resources.I18n;
import net.minecraft.client.resources.model.BakedModel; import net.minecraft.client.settings.KeyBinding;
import net.minecraft.core.BlockPos; import net.minecraft.entity.Entity;
import net.minecraft.world.entity.player.Player; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.level.block.state.BlockState; import net.minecraft.init.SoundEvents;
import net.minecraft.world.phys.AABB; import net.minecraft.particles.IParticleData;
import net.minecraft.world.phys.Vec3; import net.minecraft.util.SoundCategory;
import net.minecraft.world.phys.shapes.VoxelShape; import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorldEventListener;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent; import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.client.model.data.EmptyModelData;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.ModeActionMessage;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
import javax.annotation.Nullable;
import java.util.List;
/*** /***
* Main render class for Effortless Building * Main render class for Effortless Building
*/ */
@Mod.EventBusSubscriber(value = Dist.CLIENT) @Mod.EventBusSubscriber(value = Dist.CLIENT)
public class RenderHandler { public class RenderHandler implements IWorldEventListener {
@SubscribeEvent @SubscribeEvent
public static void onRender(RenderWorldLastEvent event) { public static void onRender(RenderWorldLastEvent event) {
if (event.getPhase() != EventPriority.NORMAL) EntityPlayer player = Minecraft.getInstance().player;
return; ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
PoseStack matrixStack = event.getMatrixStack(); begin(event.getPartialTicks());
BufferBuilder bufferBuilder = Tesselator.getInstance().getBuilder();
MultiBufferSource.BufferSource renderTypeBuffer = MultiBufferSource.immediate(bufferBuilder);
Player player = Minecraft.getInstance().player; //Mirror and radial mirror lines and areas
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); ModifierRenderer.render(modifierSettings);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
Vec3 projectedView = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition(); //Render block previews
BlockPreviewRenderer.render(player, modifierSettings, modeSettings);
matrixStack.pushPose(); end();
matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z); }
//Mirror and radial mirror lines and areas @SubscribeEvent
ModifierRenderer.render(matrixStack, renderTypeBuffer, modifierSettings); //Display Radial Menu
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
Minecraft mc = Minecraft.getInstance();
EntityPlayerSP player = mc.player;
//Render block previews //check if chisel and bits tool in hand (and has menu)
BlockPreviewRenderer.render(matrixStack, renderTypeBuffer, player, modifierSettings, modeSettings); // final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
matrixStack.popPose(); final RenderGameOverlayEvent.ElementType type = event.getType();
} //TODO 1.13 compatibility
if (type == RenderGameOverlayEvent.ElementType.ALL /*&& !hasChiselInHand*/) {
final boolean wasVisible = RadialMenu.instance.isVisible();
protected static VertexConsumer beginLines(MultiBufferSource.BufferSource renderTypeBuffer) { if (ClientProxy.keyBindings[3].isKeyDown()) {
return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES); if (ReachHelper.getMaxReach(player) > 0) {
} RadialMenu.instance.actionUsed = false;
RadialMenu.instance.raiseVisibility();
} else if (ClientProxy.keyBindings[3].isPressed()) {
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
}
} else {
if (!RadialMenu.instance.actionUsed) {
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
protected static void endLines(MultiBufferSource.BufferSource renderTypeBuffer) { if (RadialMenu.instance.switchTo != null) {
renderTypeBuffer.endBatch(); playRadialMenuSound();
} modeSettings.setBuildMode(RadialMenu.instance.switchTo);
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
protected static VertexConsumer beginPlanes(MultiBufferSource.BufferSource renderTypeBuffer) { EffortlessBuilding.log(player, I18n.format(modeSettings.getBuildMode().name), true);
return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES); }
}
protected static void endPlanes(MultiBufferSource.BufferSource renderTypeBuffer) { //Perform button action
renderTypeBuffer.endBatch(); ModeOptions.ActionEnum action = RadialMenu.instance.doAction;
} if (action != null) {
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
protected static void renderBlockPreview(PoseStack matrixStack, MultiBufferSource.BufferSource renderTypeBuffer, BlockRenderDispatcher dispatcher, playRadialMenuSound();
BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) { }
if (blockState == null) return;
matrixStack.pushPose(); RadialMenu.instance.actionUsed = true;
matrixStack.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ()); RadialMenu.instance.decreaseVisibility();
// matrixStack.rotate(Vector3f.YP.rotationDegrees(-90f)); }
matrixStack.translate(-0.01f, -0.01f, -0.01f);
matrixStack.scale(1.02f, 1.02f, 1.02f);
//Begin block preview rendering if (RadialMenu.instance.isVisible()) {
RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red);
VertexConsumer buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
// MinecraftServer server = Minecraft.getInstance().getIntegratedServer(); int scaledWidth = mc.mainWindow.getScaledWidth();
// World world = DimensionManager.getWorld(server, DimensionType.OVERWORLD, false, true); int scaledHeight = mc.mainWindow.getScaledHeight();
RadialMenu.instance.configure(scaledWidth, scaledHeight);
try { if (!wasVisible) {
BakedModel model = dispatcher.getBlockModel(blockState); mc.mouseHelper.ungrabMouse();
dispatcher.getModelRenderer().renderModel(matrixStack.last(), buffer, blockState, model, }
1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY, EmptyModelData.INSTANCE);
// blockRendererDispatcher.getBlockModelRenderer().renderModel(world, blockRendererDispatcher.getModelForState(blockState),
// blockState, logicPos, matrixStack, renderTypeBuffer.getBuffer(renderType), true, new Random(), blockState.getPositionRandom(logicPos), i);
} catch (NullPointerException e) {
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
//Render outline as backup, escape out of the current renderstack if (mc.mouseHelper.isMouseGrabbed()) {
matrixStack.popPose(); KeyBinding.unPressAllKeys();
renderTypeBuffer.endBatch(); }
VertexConsumer lineBuffer = beginLines(renderTypeBuffer);
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vec3(1f, 1f, 1f));
endLines(renderTypeBuffer);
buffer = renderTypeBuffer.getBuffer(Sheets.translucentCullBlockSheet()); //any type will do, as long as we have something on the stack
matrixStack.pushPose();
}
renderTypeBuffer.endBatch(); final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.mainWindow.getFramebufferWidth();
matrixStack.popPose(); final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.mainWindow.getFramebufferHeight() - 1;
}
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, Vec3 color) { net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
renderBlockOutline(matrixStack, buffer, pos, pos, color); } else {
} if (wasVisible && RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
mc.mouseHelper.grabMouse();
}
}
}
}
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z public static void playRadialMenuSound() {
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos1, BlockPos pos2, Vec3 color) { final float volume = 0.1f;
AABB aabb = new AABB(pos1, pos2.offset(1, 1, 1)).inflate(0.0020000000949949026); if (volume >= 0.0001f) {
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.getPosition());
Minecraft.getInstance().getSoundHandler().play(sound);
}
}
private static void begin(float partialTicks) {
EntityPlayer player = Minecraft.getInstance().player;
double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
GL11.glPushMatrix();
GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
GL11.glDepthMask(false);
}
protected static void beginLines() {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glLineWidth(2);
}
protected static void endLines() {
GL11.glPopAttrib();
}
protected static void beginBlockPreviews() {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_TEXTURE_2D);
// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL14.glBlendColor(1F, 1F, 1F, 0.8f);
}
protected static void endBlockPreviews() {
ShaderHandler.releaseShader();
GlStateManager.disableBlend();
GL11.glPopAttrib();
}
private static void end() {
GL11.glDepthMask(true);
GL11.glPopMatrix();
}
protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
if (blockState == null) return;
GlStateManager.pushMatrix();
GlStateManager.translatef(blockPos.getX(), blockPos.getY(), blockPos.getZ());
GlStateManager.rotatef(-90.0F, 0.0F, 1.0F, 0.0F);
GlStateManager.translatef(-0.01f, -0.01f, 0.01f);
GlStateManager.scalef(1.02f, 1.02f, 1.02f);
try {
dispatcher.renderBlockBrightness(blockState, 0.85f);
} catch (NullPointerException e) {
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
//Render outline as backup
GlStateManager.popMatrix();
// ShaderHandler.releaseShader();
GL11.glDisable(GL11.GL_LIGHTING);
renderBlockOutline(blockPos, new Vec3d(1f, 1f, 1f));
GL11.glEnable(GL11.GL_LIGHTING);
GlStateManager.pushMatrix();
}
GlStateManager.popMatrix();
}
protected static void renderBlockOutline(BlockPos pos, Vec3d color) {
renderBlockOutline(pos, pos, color);
}
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
protected static void renderBlockOutline(BlockPos pos1, BlockPos pos2, Vec3d color) {
GL11.glLineWidth(2);
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//Renders outline with given bounding box
protected static void renderBlockOutline(BlockPos pos, VoxelShape collisionShape, Vec3d color) {
GL11.glLineWidth(2);
// AxisAlignedBB aabb = boundingBox.offset(pos).grow(0.0020000000949949026);
// VoxelShape voxelShape = collisionShape.withOffset(pos.getX(), pos.getY(), pos.getZ());
LevelRenderer.renderLineBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f); // WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
} WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//Renders outline with given bounding box //IWORLDEVENTLISTENER IMPLEMENTATION
protected static void renderBlockOutline(PoseStack matrixStack, VertexConsumer buffer, BlockPos pos, VoxelShape collisionShape, Vec3 color) { @Override
// WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f); public void notifyBlockUpdate(IBlockReader worldIn, BlockPos pos, IBlockState oldState, IBlockState newState, int flags) {
LevelRenderer.renderVoxelShape(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//TODO }
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
// @Override @Override
// public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) { public void notifyLightSet(BlockPos pos) {
// Minecraft mc = Minecraft.getInstance();
// }
// ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
// if (!BuildModifiers.isEnabled(modifierSettings, pos)) return; @Override
// public void markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2) {
// List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
// for (int i = 1; i < coordinates.size(); i++) { }
// BlockPos coordinate = coordinates.get(i);
// if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) { @Override
// //Send i as entity id because only one block can be broken per id public void playSoundToAllNearExcept(@Nullable EntityPlayer player, SoundEvent soundIn, SoundCategory category,
// //Unless i happens to be the player id, then take something else double x, double y, double z, float volume, float pitch) {
// int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
// mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress); }
// }
// } @Override
// } public void playRecord(SoundEvent soundIn, BlockPos pos) {
}
@Override
public void addParticle(IParticleData particleData, boolean alwaysRender, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
}
@Override
public void addParticle(IParticleData particleData, boolean ignoreRange, boolean minimizeLevel, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
}
@Override
public void onEntityAdded(Entity entityIn) {
}
@Override
public void onEntityRemoved(Entity entityIn) {
}
@Override
public void broadcastSound(int soundID, BlockPos pos, int data) {
}
@Override
public void playEvent(EntityPlayer player, int type, BlockPos blockPosIn, int data) {
}
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
@Override
public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
Minecraft mc = Minecraft.getInstance();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (!BuildModifiers.isEnabled(modifierSettings, pos)) return;
List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
//Send i as entity id because only one block can be broken per id
//Unless i happens to be the player id, then take something else
int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
}
}
}
} }

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@@ -0,0 +1,195 @@
/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Modified by Requios
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [Apr 9, 2014, 11:20:26 PM (GMT)]
*/
package nl.requios.effortlessbuilding.render;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.util.ResourceLocation;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.apache.logging.log4j.Level;
import org.lwjgl.opengl.*;
import java.io.BufferedReader;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.nio.charset.StandardCharsets;
import java.util.function.Consumer;
public final class ShaderHandler {
private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB;
private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB;
private static final int VERT = 1;
private static final int FRAG = 2;
private static final String VERT_EXTENSION = ".vert";
private static final String FRAG_EXTENSION = ".frag";
public static int rawColor;
public static int dissolve;
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
public static void init() {
if(!doUseShaders())
return;
// rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
}
public static void useShader(int shader, Consumer<Integer> callback) {
if(!doUseShaders())
return;
ARBShaderObjects.glUseProgramObjectARB(shader);
if(shader != 0) {
int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time");
ARBShaderObjects.glUniform1iARB(time, ClientProxy.ticksInGame);
if(callback != null)
callback.accept(shader);
}
}
public static void useShader(int shader) {
useShader(shader, null);
}
public static void releaseShader() {
useShader(0);
}
public static boolean doUseShaders() {
return BuildConfig.visuals.useShaders.get() && OpenGlHelper.shadersSupported;
}
private static int createProgram(String s, int sides) {
boolean vert = (sides & VERT) != 0;
boolean frag = (sides & FRAG) != 0;
return createProgram(vert ? s + VERT_EXTENSION : null, frag ? s + FRAG_EXTENSION : null);
}
// Most of the code taken from the LWJGL wiki
// http://lwjgl.org/wiki/index.php?title=GLSL_Shaders_with_LWJGL
private static int createProgram(String vert, String frag) {
int vertId = 0, fragId = 0, program;
if(vert != null)
vertId = createShader(vert, VERT_ST);
if(frag != null)
fragId = createShader(frag, FRAG_ST);
program = ARBShaderObjects.glCreateProgramObjectARB();
if(program == 0)
return 0;
if(vert != null)
ARBShaderObjects.glAttachObjectARB(program, vertId);
if(frag != null)
ARBShaderObjects.glAttachObjectARB(program, fragId);
ARBShaderObjects.glLinkProgramARB(program);
if(ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
return 0;
}
ARBShaderObjects.glValidateProgramARB(program);
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
return 0;
}
return program;
}
private static int createShader(String filename, int shaderType){
int shader = 0;
try {
shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType);
if(shader == 0)
return 0;
ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename));
ARBShaderObjects.glCompileShaderARB(shader);
if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE)
throw new RuntimeException("Error creating shader: " + getLogInfo(shader));
return shader;
}
catch(Exception e) {
ARBShaderObjects.glDeleteObjectARB(shader);
e.printStackTrace();
return -1;
}
}
private static String getLogInfo(int obj) {
return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB));
}
private static String readFileAsString(String filename) throws Exception {
StringBuilder source = new StringBuilder();
InputStream in = ShaderHandler.class.getResourceAsStream(filename);
Exception exception = null;
BufferedReader reader;
if(in == null)
return "";
try {
reader = new BufferedReader(new InputStreamReader(in, StandardCharsets.UTF_8));
Exception innerExc= null;
try {
String line;
while((line = reader.readLine()) != null)
source.append(line).append('\n');
} catch(Exception exc) {
exception = exc;
} finally {
try {
reader.close();
} catch(Exception exc) {
innerExc = exc;
}
}
if(innerExc != null)
throw innerExc;
} catch(Exception exc) {
exception = exc;
} finally {
try {
in.close();
} catch(Exception exc) {
if(exception == null)
exception = exc;
else exc.printStackTrace();
}
if(exception != null)
throw exception;
}
return source.toString();
}
}

View File

@@ -1,3 +0,0 @@
public net.minecraft.client.gui.components.AbstractSelectionList f_93398_ # renderHeader
public net.minecraft.client.gui.Font m_92803_(Ljava/lang/String;FFILcom/mojang/math/Matrix4f;ZZ)I # renderString
public net.minecraft.world.inventory.MenuType m_39988_(Ljava/lang/String;Lnet/minecraft/world/inventory/MenuType$MenuSupplier;)Lnet/minecraft/world/inventory/MenuType; # register

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