1 Commits

Author SHA1 Message Date
Christian Knaapen
0f74b107d6 Refactored shader code to use GL20 instead of ARB. 2019-05-12 17:34:26 +02:00
149 changed files with 8246 additions and 10418 deletions

59
.gitignore vendored
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@@ -1,26 +1,43 @@
# eclipse
bin
*.launch
.settings
.metadata
.classpath
.project
## Based on GitHub's Eclipse .gitignore
# idea
out
*.ipr
*.iws
classes/
run/
.gradle/
build/
gradle-app.setting
## IntelliJ IDEA
.idea/
*.iml
.idea
*.iws
*.ipr
# gradle
build
.gradle
## Eclipse
# other
eclipse
run
logs/*
eclipse/
*.pydevproject
.project
.metadata
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.classpath
.settings/
.loadpath
# Files from Forge MDK
forge*changelog.txt
# External tool builders
.externalToolBuilders/
# Locally stored "Eclipse launch configurations"
*.launch
# CDT-specific
.cproject
# PDT-specific
.buildpath

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@@ -1,520 +0,0 @@
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
parts herein are licensed under the terms of the LGPL 2.1 found
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
copied below.
Homepage: http://minecraftforge.net/
https://github.com/MinecraftForge/MinecraftForge
A note on authorship:
All source artifacts are property of their original author, with
the exclusion of the contents of the patches directory and others
copied from it from time to time. Authorship of the contents of
the patches directory is retained by the Minecraft Forge project.
This is because the patches are partially machine generated
artifacts, and are changed heavily due to the way forge works.
Individual attribution within them is impossible.
Consent:
All contributions to Forge must consent to the release of any
patch content to the Forge project.
A note on infectivity:
The LGPL is chosen specifically so that projects may depend on Forge
features without being infected with its license. That is the
purpose of the LGPL. Mods and others using this code via ordinary
Java mechanics for referencing libraries are specifically not bound
by Forge's license for the Mod code.
=== MCP Data ===
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
from them. The license to MCP data is not transitive - distribution of this data by
third parties requires independent licensing from the MCP team. This data is not
redistributable without permission from the MCP team.
=== Sharing ===
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
-- Runtime patcher --
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
-- ASM transformers --
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
=========================================================================
This software includes portions from the Apache Maven project at
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
included based on guidelines at
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
with notices intact. The only change is a non-functional change of package name.
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
=========================================================================
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END OF TERMS AND CONDITIONS

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@@ -1,53 +0,0 @@
-------------------------------------------
Source installation information for modders
-------------------------------------------
This code follows the Minecraft Forge installation methodology. It will apply
some small patches to the vanilla MCP source code, giving you and it access
to some of the data and functions you need to build a successful mod.
Note also that the patches are built against "unrenamed" MCP source code (aka
srgnames) - this means that you will not be able to read them directly against
normal code.
Source pack installation information:
Standalone source installation
==============================
See the Forge Documentation online for more detailed instructions:
http://mcforge.readthedocs.io/en/latest/gettingstarted/
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux)
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
or run "gradlew eclipse" to generate the project.
(Current Issue)
4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment
5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4.
If you prefer to use IntelliJ:
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
4. Refresh the Gradle Project in IDEA if required.
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again.
Should it still not work,
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
or the Forge Project Discord discord.gg/UvedJ9m
Forge source installation
=========================
MinecraftForge ships with this code and installs it as part of the forge
installation process, no further action is required on your part.
LexManos' Install Video
=======================
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
For more details update more often refer to the Forge Forums:
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html

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@@ -1,146 +1,82 @@
buildscript {
repositories {
maven { url = 'https://files.minecraftforge.net/maven' }
jcenter()
mavenCentral()
maven { url = "http://files.minecraftforge.net/maven" }
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1+', changing: true
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
}
}
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'net.minecraftforge.gradle.forge'
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
version = '1.16.3-2.32'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
version = "1.12.2-2.10"
group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "effortlessbuilding"
sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
compileJava {
sourceCompatibility = targetCompatibility = '1.8'
}
minecraft {
// The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
version = "1.12.2-14.23.5.2825"
runDir = "run"
// the mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD snapshot are built nightly.
// stable_# stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'official', version: '1.16.5'
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// simply re-run your setup task after changing the mappings to update your workspace.
mappings = "stable_39"
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
data {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
}
repositories {
flatDir { dirs 'libs' }
}
dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.16.3-34.0.9'
// You may put jars on which you depend on in ./libs or you may define them like so..
// you may put jars on which you depend on in ./libs
// or you may define them like so..
//compile "some.group:artifact:version:classifier"
//compile "some.group:artifact:version"
// Real examples
// real examples
//compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
//compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
//provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,
// except that these dependencies get remapped to your current MCP mappings
//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
provided 'mod.chiselsandbits:chiselsandbits:14.30'
// For more info...
// for more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes([
"Specification-Title": "effortlessbuilding",
"Specification-Vendor": "requios",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "${version}",
"Implementation-Vendor" :"requios",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
processResources {
// this will ensure that this task is redone when the versions change.
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
// replace stuff in mcmod.info, nothing else
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
// replace version and mcversion
expand 'version':project.version, 'mcversion':project.minecraft.version
}
// Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
// copy everything else except the mcmod.info
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
}
}

View File

@@ -1,4 +0,0 @@
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false

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@@ -1,5 +1,6 @@
#Mon Sep 14 12:28:28 PDT 2015
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14-bin.zip

113
gradlew vendored
View File

@@ -1,51 +1,17 @@
#!/usr/bin/env bash
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
@@ -64,7 +30,6 @@ die () {
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
@@ -72,16 +37,35 @@ case "`uname`" in
Darwin* )
darwin=true
;;
MSYS* | MINGW* )
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`"
cd "$SAVED" >&-
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
@@ -106,7 +90,7 @@ location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
@@ -126,13 +110,11 @@ if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
@@ -156,28 +138,27 @@ if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
i=$((i+1))
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
ARGV=("$@")
eval set -- $DEFAULT_JVM_OPTS
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
IFS=$'
' read -rd '' -a JAVA_OPTS_ARR <<< "$(echo $JAVA_OPTS | xargs -n1)"
IFS=$'
' read -rd '' -a GRADLE_OPTS_ARR <<< "$(echo $GRADLE_OPTS | xargs -n1)"
exec "$JAVACMD" "$@" "${JAVA_OPTS_ARR[@]}" "${GRADLE_OPTS_ARR[@]}" "-Dorg.gradle.appname=$APP_BASE_NAME" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "${ARGV[@]}"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"

53
gradlew.bat vendored
View File

@@ -1,19 +1,3 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@@ -24,23 +8,20 @@
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -54,7 +35,7 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
@@ -64,14 +45,34 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell

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@@ -1,134 +1,89 @@
package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.common.config.Config;
import static net.minecraftforge.common.config.Config.*;
@Config(modid = EffortlessBuilding.MODID, name = "EffortlessBuilding", type = Type.INSTANCE, category = "")
public class BuildConfig {
private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
public static final Reach reach = new Reach(builder);
public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder);
public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build();
public static Reach reach = new Reach();
public static SurvivalBalancers survivalBalancers = new SurvivalBalancers();
public static Visuals visuals = new Visuals();
public static class Reach {
public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
public Reach(ForgeConfigSpec.Builder builder) {
builder.push("Reach");
enableReachUpgrades = builder
.comment("Reach: how far away the player can place blocks using mirror/array etc.",
@Comment({"Reach: how far away the player can place blocks using mirror/array etc.",
"Enable the crafting of reach upgrades to increase reach.",
"If disabled, reach is set to level 3 for survival players.")
.define("enableReachUpgrades", true);
"If disabled, reach is set to level 3 for survival players."})
public boolean enableReachUpgrades = true;
maxReachCreative = builder
.comment("Maximum reach in creative",
"Keep in mind that chunks need to be loaded to be able to place blocks inside.")
.define("maxReachCreative", 200);
@Comment({"Maximum reach in creative",
"Keep in mind that chunks need to be loaded to be able to place blocks inside."})
public int maxReachCreative = 200;
maxReachLevel0 = builder
.comment("Maximum reach in survival without upgrades",
@Comment({"Maximum reach in survival without upgrades",
"Reach upgrades are craftable consumables that permanently increase reach.",
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
.define("maxReachLevel0", 20);
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade."})
public int maxReachLevel0 = 20;
maxReachLevel1 = builder
.comment("Maximum reach in survival with one upgrade")
.define("maxReachLevel1", 50);
@Comment("Maximum reach in survival with one upgrade")
public int maxReachLevel1 = 50;
maxReachLevel2 = builder
.comment("Maximum reach in survival with two upgrades")
.define("maxReachLevel2", 100);
@Comment("Maximum reach in survival with two upgrades")
public int maxReachLevel2 = 100;
maxReachLevel3 = builder
.comment("Maximum reach in survival with three upgrades")
.define("maxReachLevel3", 200);
builder.pop();
}
@Comment("Maximum reach in survival with three upgrades")
public int maxReachLevel3 = 200;
}
public static class SurvivalBalancers {
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
@Comment({"Allows a survival player to break blocks that are far away, in addition to placing blocks.",
"Note: this allows insta-breaking of blocks in survival."})
public boolean breakFar = false;
public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
builder.push("SurvivalBalancers");
breakFar = builder
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
"Note: this allows insta-breaking of blocks in survival.")
.define("breakFar", false);
increasedMiningTime = builder
.comment("Increases the time to mine a block when breaking multiple at once.",
@Comment({"Increases the time to mine a block when breaking multiple at once.",
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
.define("increasedMiningTime", true);
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian."})
public boolean increasedMiningTime = true;
miningTimePercentage = builder
.comment("How much the mining time of each additional block counts towards an increased mining time.",
@Comment({"How much the mining time of each additional block counts towards an increased mining time.",
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
"and 100% takes as much time as breaking each block individually.",
"The block in front of you always counts as 100%.")
.defineInRange("miningTimePercentage", 50, 0, 200);
"The block in front of you always counts as 100%."})
@RangeInt(min = 0, max = 200)
public int miningTimePercentage = 50;
quickReplaceMiningLevel = builder
.comment("Determines what blocks can be replaced in survival.",
@Comment({"Determines what blocks can be replaced in survival.",
"-1: only blocks that can be harvested by hand (default)",
"0: blocks that can be harvested with wooden or gold tools",
"0: blocks that can be harvested with wooden oref gold tools",
"1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools")
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
"3: blocks that can be harvested with diamond tools",
})
@RangeInt(min = -1, max = 3)
public int quickReplaceMiningLevel = -1;
undoStackSize = builder
.comment("How many placements are remembered for the undo functionality.")
.worldRestart()
.define("undoStackSize", 10);
builder.pop();
}
@Comment({"How many placements are remembered for the undo functionality."})
@RequiresMcRestart
public int undoStackSize = 10;
}
public static class Visuals {
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold;
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
@Comment({"Show a block preview if you have a block in hand on build mode NORMAL"})
public boolean alwaysShowBlockPreview = false;
public Visuals(ForgeConfigSpec.Builder builder) {
builder.push("Visuals");
alwaysShowBlockPreview = builder
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
.define("alwaysShowBlockPreview", false);
dissolveTimeMultiplier = builder
.comment("How long the dissolve effect takes when placing blocks.",
@Comment({"How long the dissolve effect takes when placing blocks.",
"Default between 30 and 60 ticks, you can multiply that here.",
"Recommended values:",
"Snappy: 0.7",
"Relaxing: 1.5")
.define("dissolveTimeMultiplier", 1.0);
"Relaxing: 1.5"})
public double dissolveTimeMultiplier = 1.0;
shaderTreshold = builder
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
.define("shaderTreshold", 1500);
@Comment({"Switch to using the simple performance shader when placing more than this many blocks."})
public int shaderTreshold = 1500;
useShaders = builder
.comment("Use fancy shaders while placing blocks")
.define("useShaders", true);
@Comment({"Use fancy shaders while placing blocks"})
public boolean useShaders = true;
builder.pop();
}
}
}

View File

@@ -1,115 +1,141 @@
package nl.requios.effortlessbuilding;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.text.TextComponentString;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.common.config.Config;
import net.minecraftforge.common.config.ConfigManager;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fml.network.IContainerFactory;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.item.*;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
import nl.requios.effortlessbuilding.network.*;
import nl.requios.effortlessbuilding.proxy.IProxy;
import nl.requios.effortlessbuilding.proxy.ServerProxy;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// The value here should match an entry in the META-INF/mods.toml file
@Mod(EffortlessBuilding.MODID)
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public class EffortlessBuilding {
@Mod(modid = EffortlessBuilding.MODID, name = EffortlessBuilding.NAME, version = EffortlessBuilding.VERSION)
@Mod.EventBusSubscriber
public class EffortlessBuilding
{
public static final String MODID = "effortlessbuilding";
public static final Logger logger = LogManager.getLogger();
public static final String NAME = "Effortless Building";
public static final String VERSION = "1.12.2-2.10";
@Mod.Instance(EffortlessBuilding.MODID)
public static EffortlessBuilding instance;
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
//Registration
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
private static final DeferredRegister<ContainerType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.CONTAINERS, EffortlessBuilding.MODID);
public static Logger logger;
public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new);
public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new);
public static final RegistryObject<Item> DIAMOND_RANDOMIZER_BAG_ITEM = ITEMS.register("diamond_randomizer_bag", DiamondRandomizerBagItem::new);
public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new);
@SidedProxy(
clientSide="nl.requios.effortlessbuilding.proxy.ClientProxy",
serverSide="nl.requios.effortlessbuilding.proxy.ServerProxy"
)
public static IProxy proxy;
public static final RegistryObject<ContainerType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
public static final RegistryObject<ContainerType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new));
public static final RegistryObject<ContainerType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new));
public static final SimpleNetworkWrapper packetHandler = NetworkRegistry.INSTANCE.newSimpleChannel(EffortlessBuilding.MODID);
public EffortlessBuilding() {
instance = this;
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
public static final ItemReachUpgrade2 ITEM_REACH_UPGRADE_2 = new ItemReachUpgrade2();
public static final ItemReachUpgrade3 ITEM_REACH_UPGRADE_3 = new ItemReachUpgrade3();
// Register ourselves for server and other game events we are interested in
FMLJavaModLoadingContext.get().getModEventBus().register(this);
public static final Block[] BLOCKS = {
};
ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
public static final Item[] ITEMS = {
ITEM_RANDOMIZER_BAG,
ITEM_REACH_UPGRADE_1,
ITEM_REACH_UPGRADE_2,
ITEM_REACH_UPGRADE_3
};
//Register config
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
public static final int RANDOMIZER_BAG_GUI = 0;
@EventHandler
// preInit "Run before anything else. Read your config, create blocks, items, etc, and register them with the GameRegistry."
public void preInit(FMLPreInitializationEvent event)
{
logger = event.getModLog();
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability.class);
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability.class);
EffortlessBuilding.packetHandler.registerMessage(ModifierSettingsMessage.MessageHandler.class, ModifierSettingsMessage.class, 0, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(ModifierSettingsMessage.MessageHandler.class, ModifierSettingsMessage.class, 0, Side.CLIENT);
EffortlessBuilding.packetHandler.registerMessage(ModeSettingsMessage.MessageHandler.class, ModeSettingsMessage.class, 1, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(ModeSettingsMessage.MessageHandler.class, ModeSettingsMessage.class, 1, Side.CLIENT);
EffortlessBuilding.packetHandler.registerMessage(ModeActionMessage.MessageHandler.class, ModeActionMessage.class, 2, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(ModeActionMessage.MessageHandler.class, ModeActionMessage.class, 2, Side.CLIENT);
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 3, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 3, Side.CLIENT);
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 4, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(CancelModeMessage.MessageHandler.class, CancelModeMessage.class, 5, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(RequestLookAtMessage.MessageHandler.class, RequestLookAtMessage.class, 6, Side.CLIENT);
proxy.preInit(event);
}
public static <T extends Container> ContainerType<T> registerContainer(IContainerFactory<T> fact){
ContainerType<T> type = new ContainerType<T>(fact);
return type;
@EventHandler
// Do your mod setup. Build whatever data structures you care about.
// Register network handlers
public void init(FMLInitializationEvent event)
{
ConfigManager.sync(MODID, Config.Type.INSTANCE);
NetworkRegistry.INSTANCE.registerGuiHandler(EffortlessBuilding.instance, new RandomizerBagGuiHandler());
proxy.init(event);
}
@EventHandler
// postInit "Handle interaction with other mods, complete your setup based on this."
public void postInit(FMLPostInitializationEvent event)
{
proxy.postInit(event);
CompatHelper.postInit();
}
@EventHandler
public void serverStarting(FMLServerStartingEvent event)
{
event.registerServerCommand(new CommandReach());
proxy.serverStarting(event);
}
public static void log(String msg){
logger.info(msg);
}
public static void log(PlayerEntity player, String msg) {
public static void log(EntityPlayer player, String msg){
log(player, msg, false);
}
public static void log(PlayerEntity player, String msg, boolean actionBar) {
player.displayClientMessage(new StringTextComponent(msg), actionBar);
}
//Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
}
@SubscribeEvent
public void setup(final FMLCommonSetupEvent event) {
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
PacketHandler.register();
//TODO 1.13 config
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
proxy.setup(event);
CompatHelper.setup();
}
@SubscribeEvent
public void clientSetup(final FMLClientSetupEvent event) {
proxy.clientSetup(event);
public static void log(EntityPlayer player, String msg, boolean actionBar){
player.sendStatusMessage(new TextComponentString(msg), actionBar);
}
}

View File

@@ -1,22 +1,28 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.common.config.Config;
import net.minecraftforge.common.config.ConfigManager;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
@@ -24,65 +30,81 @@ import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.AddUndoMessage;
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
import scala.actors.threadpool.Arrays;
import java.util.ArrayList;
import java.util.List;
import static net.minecraftforge.fml.common.gameevent.PlayerEvent.*;
@Mod.EventBusSubscriber
public class EventHandler {
public class EventHandler
{
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event)
{
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event)
{
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS)
{
event.getRegistry().register(new ItemBlock(block).setRegistryName(block.getRegistryName()));
}
}
@SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof FakePlayer) return;
if (event.getObject() instanceof PlayerEntity) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
if (event.getObject() instanceof EntityPlayer) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildModifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildMode"), new ModeCapabilityManager.Provider());
}
}
@SubscribeEvent
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getWorld().isClientSide()) return;
public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
{
if (event.getModID().equals(EffortlessBuilding.MODID))
{
ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
}
}
if (!(event.getEntity() instanceof PlayerEntity)) return;
// @SubscribeEvent
// public static void onServerTick(TickEvent.ServerTickEvent event) {
//
// }
if (event.getEntity() instanceof FakePlayer) return;
@SubscribeEvent
//Only called serverside (except with lilypads...)
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
if (event.getWorld().isRemote) return;
//Cancel event if necessary
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
EntityPlayer player = event.getPlayer();
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
event.setCanceled(true);
} else if (modifierSettings.doQuickReplace()) {
//Cancel event and send message if QuickReplace
event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
} else {
//NORMAL mode, let vanilla handle block placing
//But modifiers should still work
//But modifiers and QuickReplace should still work
//Send message to client, which sends message back with raytrace info
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
EffortlessBuilding.packetHandler.sendTo(new RequestLookAtMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()), (EntityPlayerMP) player);
}
// Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
// player.getStats().increment(player, blocksPlacedStat, 1);
//
// System.out.println(player.getStats().getValue(blocksPlacedStat));
}
@SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getWorld().isClientSide()) return;
if (event.getPlayer() instanceof FakePlayer) return;
if (event.getWorld().isRemote) return;
//Cancel event if necessary
//If cant break far then dont cancel event ever
@@ -94,30 +116,21 @@ public class EventHandler {
//But modifiers and QuickReplace should still work
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client
if (event.getPlayer() instanceof ServerPlayerEntity && event.getState() != null && event.getPos() != null) {
PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer());
if (packetTarget != null)
PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
}
}
}
@SubscribeEvent
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
//Disable if config says so
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
if (!BuildConfig.survivalBalancers.increasedMiningTime) return;
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
World world = player.level;
EntityPlayer player = event.getEntityPlayer();
World world = player.world;
BlockPos pos = event.getPos();
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
float originalBlockHardness = event.getState().getDestroySpeed(world, pos);
float originalBlockHardness = event.getState().getBlockHardness(world, pos);
if (originalBlockHardness < 0) return; //Dont break bedrock
float totalBlockHardness = 0;
//get coordinates
@@ -125,14 +138,14 @@ public class EventHandler {
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
//get existing blockstates at those coordinates
BlockState blockState = world.getBlockState(coordinate);
IBlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getDestroySpeed(world, coordinate);
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
}
//Grabbing percentage from config
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage / 100;
totalBlockHardness *= percentage;
totalBlockHardness += originalBlockHardness;
@@ -144,65 +157,32 @@ public class EventHandler {
}
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
public static void onPlayerLoggedIn(PlayerLoggedInEvent event) {
EntityPlayer player = event.player;
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
if (player.getCommandSenderWorld().isClientSide) return;
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
public static void onPlayerLoggedOut(PlayerLoggedOutEvent event) {
UndoRedo.clear(event.player);
//TODO call clientside
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
public static void onPlayerRespawn(PlayerRespawnEvent event) {
EntityPlayer player = event.player;
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
if (player.getCommandSenderWorld().isClientSide) return;
//Set build mode to normal
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
ModeSettingsManager.setModeSettings(player, modeSettings);
//Disable modifiers
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.getMirrorSettings().enabled = false;
modifierSettings.getRadialMirrorSettings().enabled = false;
modifierSettings.getArraySettings().enabled = false;
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
public static void onPlayerChangedDimension(PlayerChangedDimensionEvent event) {
EntityPlayer player = event.player;
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) {
if (event.getPlayer() instanceof FakePlayer) return;
//Attach capabilities on death, otherwise crash
PlayerEntity oldPlayer = event.getOriginal();
oldPlayer.revive();
PlayerEntity newPlayer = event.getPlayer();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
UndoRedo.clear(event.player);
//TODO call clientside
}
}

View File

@@ -1,46 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.HashMap;
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
public class ModClientEventHandler {
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
@SubscribeEvent
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
EffortlessBuilding.log("Stitching textures");
//register icon textures
for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values()) {
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
event.addSprite(spriteLocation);
buildModeIcons.put(mode, spriteLocation);
}
for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values()) {
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
event.addSprite(spriteLocation);
modeOptionIcons.put(action, spriteLocation);
}
}
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
return Minecraft.getInstance().getModelManager().getAtlas(AtlasTexture.LOCATION_BLOCKS).getSprite(buildModeIcons.get(mode));
}
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
return Minecraft.getInstance().getModelManager().getAtlas(AtlasTexture.LOCATION_BLOCKS).getSprite(modeOptionIcons.get(action));
}
}

View File

@@ -1,39 +0,0 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.UUID;
public abstract class BaseBuildMode implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vector3d> hitVecTable = new Hashtable<>();
@Override
public void initialize(PlayerEntity player) {
rightClickClientTable.put(player.getUUID(), 0);
rightClickServerTable.put(player.getUUID(), 0);
firstPosTable.put(player.getUUID(), BlockPos.ZERO);
sideHitTable.put(player.getUUID(), Direction.UP);
hitVecTable.put(player.getUUID(), Vector3d.ZERO);
}
@Override
public Direction getSideHit(PlayerEntity player) {
return sideHitTable.get(player.getUUID());
}
@Override
public Vector3d getHitVec(PlayerEntity player) {
return hitVecTable.get(player.getUUID());
}
}

View File

@@ -1,16 +1,14 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.vector.Vector4f;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmode.ModeOptions.ActionEnum;
import nl.requios.effortlessbuilding.buildmodifier.*;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
@@ -21,22 +19,42 @@ import java.util.Dictionary;
import java.util.Hashtable;
import java.util.List;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
public class BuildModes {
//Static variables are shared between client and server in singleplayer
//We need them separate
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingServer = new Hashtable<>();
public enum BuildModeEnum {
NORMAL("effortlessbuilding.mode.normal", new Normal(), new ActionEnum[]{}),
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), new ActionEnum[]{ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED}),
LINE("effortlessbuilding.mode.line", new Line(), new ActionEnum[]{/*ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5*/}),
WALL("effortlessbuilding.mode.wall", new Wall(), new ActionEnum[]{ActionEnum.FULL, ActionEnum.HOLLOW}),
FLOOR("effortlessbuilding.mode.floor", new Floor(), new ActionEnum[]{ActionEnum.FULL, ActionEnum.HOLLOW}),
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine(), new ActionEnum[]{/*ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5*/}),
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall(), new ActionEnum[]{/*ActionEnum.FULL, ActionEnum.HOLLOW*/}),
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), new ActionEnum[]{ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE}),
CUBE("effortlessbuilding.mode.cube", new Cube(), new ActionEnum[]{ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON});
public String name;
public IBuildMode instance;
public ActionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, ActionEnum[] options) {
this.name = name;
this.instance = instance;
this.options = options;
}
}
//Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
public static void onBlockPlacedMessage(EntityPlayer player, BlockPlacedMessage message) {
//Check if not in the middle of breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking
initializeMode(player);
@@ -53,21 +71,20 @@ public class BuildModes {
startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable
//TODO 1.13 replaceable
boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
boolean replaceable = player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.relative(message.getSideHit());
startPos = startPos.offset(message.getSideHit());
}
//Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && replaceable) {
startPos = startPos.below();
startPos = startPos.down();
}
//Check if player reach does not exceed startpos
int maxReach = ReachHelper.getMaxReach(player);
if (buildMode != BuildModeEnum.NORMAL && player.blockPosition().distSqr(startPos) > maxReach * maxReach) {
if (buildMode != BuildModeEnum.NORMAL && player.getPosition().distanceSq(startPos) > maxReach * maxReach) {
EffortlessBuilding.log(player, "Placement exceeds your reach.");
return;
}
@@ -88,10 +105,10 @@ public class BuildModes {
coordinates = coordinates.subList(0, limit);
}
Direction sideHit = buildMode.instance.getSideHit(player);
EnumFacing sideHit = buildMode.instance.getSideHit(player);
if (sideHit == null) sideHit = message.getSideHit();
Vector3d hitVec = buildMode.instance.getHitVec(player);
Vec3d hitVec = buildMode.instance.getHitVec(player);
if (hitVec == null) hitVec = message.getHitVec();
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
@@ -103,33 +120,33 @@ public class BuildModes {
}
//Use a network message to break blocks in the distance using clientside mouse input
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
public static void onBlockBrokenMessage(EntityPlayer player, BlockBrokenMessage message) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true);
}
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
public static void onBlockBroken(EntityPlayer player, BlockPos startPos, boolean breakStartPos) {
//Check if not in the middle of placing
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing
initializeMode(player);
return;
}
if (!ReachHelper.canBreakFar(player)) return;
//If first click
if (currentlyBreaking.get(player) == null) {
//If startpos is null, dont do anything
if (startPos == null) return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Get coordinates
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
BuildModeEnum buildMode = modeSettings.getBuildMode();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vector3d.ZERO, true);
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, EnumFacing.UP, Vec3d.ZERO, true);
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, true);
@@ -144,7 +161,7 @@ public class BuildModes {
currentlyBreaking.remove(player);
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos, boolean skipRaytrace) {
List<BlockPos> coordinates = new ArrayList<>();
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -153,143 +170,54 @@ public class BuildModes {
return coordinates;
}
public static void initializeMode(PlayerEntity player) {
public static void initializeMode(EntityPlayer player) {
//Resetting mode, so not placing or breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player);
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
}
public static boolean isCurrentlyPlacing(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
public static boolean isCurrentlyPlacing(EntityPlayer player) {
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
}
public static boolean isCurrentlyBreaking(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
public static boolean isCurrentlyBreaking(EntityPlayer player) {
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
}
//Either placing or breaking
public static boolean isActive(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
public static boolean isActive(EntityPlayer player) {
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
}
//Find coordinates on a line bound by a plane
public static Vector3d findXBound(double x, Vector3d start, Vector3d look) {
public static Vec3d findXBound(double x, Vec3d start, Vec3d look) {
//then y and z are
double y = (x - start.x) / look.x * look.y + start.y;
double z = (x - start.x) / look.x * look.z + start.z;
return new Vector3d(x, y, z);
return new Vec3d(x, y, z);
}
//-- Common build mode functionality --//
public static Vector3d findYBound(double y, Vector3d start, Vector3d look) {
public static Vec3d findYBound(double y, Vec3d start, Vec3d look) {
//then x and z are
double x = (y - start.y) / look.y * look.x + start.x;
double z = (y - start.y) / look.y * look.z + start.z;
return new Vector3d(x, y, z);
return new Vec3d(x, y, z);
}
public static Vector3d findZBound(double z, Vector3d start, Vector3d look) {
public static Vec3d findZBound(double z, Vec3d start, Vec3d look) {
//then x and y are
double x = (z - start.z) / look.z * look.x + start.x;
double y = (z - start.z) / look.z * look.y + start.y;
return new Vector3d(x, y, z);
return new Vec3d(x, y, z);
}
//Use this instead of player.getLookVec() in any buildmodes code
public static Vector3d getPlayerLookVec(PlayerEntity player) {
Vector3d lookVec = player.getLookAngle();
double x = lookVec.x;
double y = lookVec.y;
double z = lookVec.z;
//Further calculations (findXBound etc) don't like any component being 0 or 1 (e.g. dividing by 0)
//isCriteriaValid below will take up to 2 minutes to raytrace blocks towards infinity if that is the case
//So make sure they are close to but never exactly 0 or 1
if (Math.abs(x) < 0.0001) x = 0.0001;
if (Math.abs(x - 1.0) < 0.0001) x = 0.9999;
if (Math.abs(x + 1.0) < 0.0001) x = -0.9999;
if (Math.abs(y) < 0.0001) y = 0.0001;
if (Math.abs(y - 1.0) < 0.0001) y = 0.9999;
if (Math.abs(y + 1.0) < 0.0001) y = -0.9999;
if (Math.abs(z) < 0.0001) z = 0.0001;
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
return new Vector3d(x, y, z);
}
public static boolean isCriteriaValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vector3d lineBound, Vector3d planeBound, double distToPlayerSq) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
RayTraceResult rayTraceResult = player.level.clip(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.getLocation()).lengthSqr() > 4;
}
return planeBound.subtract(start).dot(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
public enum BuildModeEnum {
NORMAL("normal", new Normal(), BuildModeCategoryEnum.BASIC),
NORMAL_PLUS("normal_plus", new NormalPlus(), BuildModeCategoryEnum.BASIC, OptionEnum.BUILD_SPEED),
LINE("line", new Line(), BuildModeCategoryEnum.BASIC /*, OptionEnum.THICKNESS*/),
WALL("wall", new Wall(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
FLOOR("floor", new Floor(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
CUBE("cube", new Cube(), BuildModeCategoryEnum.BASIC, OptionEnum.CUBE_FILL),
DIAGONAL_LINE("diagonal_line", new DiagonalLine(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("diagonal_wall", new DiagonalWall(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.FILL*/),
SLOPE_FLOOR("slope_floor", new SlopeFloor(), BuildModeCategoryEnum.DIAGONAL, OptionEnum.RAISED_EDGE),
CIRCLE("circle", new Circle(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
CYLINDER("cylinder", new Cylinder(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
SPHERE("sphere", new Sphere(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL);
public String name;
public IBuildMode instance;
public final BuildModeCategoryEnum category;
public OptionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, BuildModeCategoryEnum category, OptionEnum... options) {
this.name = name;
this.instance = instance;
this.category = category;
this.options = options;
}
public String getNameKey() {
return "effortlessbuilding.mode." + name;
}
public String getDescriptionKey() {
return "effortlessbuilding.modedescription." + name;
}
}
public enum BuildModeCategoryEnum {
BASIC(new Vector4f(0f, .5f, 1f, .8f)),
DIAGONAL(new Vector4f(0.56f, 0.28f, 0.87f, .8f)),
CIRCULAR(new Vector4f(0.29f, 0.76f, 0.3f, 1f)),
ROOF(new Vector4f(0.83f, 0.87f, 0.23f, .8f));
public final Vector4f color;
BuildModeCategoryEnum(Vector4f color) {
this.color = color;
}
}
}

View File

@@ -0,0 +1,208 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Cube implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, skipRaytrace);
if (secondPos == null) {
rightClickTable.put(player.getUniqueID(), 1);
return list;
}
secondPosTable.put(player.getUniqueID(), secondPos);
} else {
//Third click, place cube with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
//Add whole floor
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y = firstPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON) {
//Hollow floor
Line.addXLineBlocks(list, x1, x2, y, z1);
Line.addXLineBlocks(list, x1, x2, y, z2);
Line.addZLineBlocks(list, z1, z2, x1, y);
Line.addZLineBlocks(list, z1, z2, x2, y);
} else {
//Filled floor
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(l, y, n));
}
}
}
} else {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Add whole cube
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = thirdPos.getX();
int y1 = firstPos.getY(), y2 = thirdPos.getY();
int z1 = firstPos.getZ(), z2 = thirdPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
switch (ModeOptions.getCubeFill()) {
case CUBE_FULL:
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_HOLLOW:
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_SKELETON:
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
}
}
return list;
}
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(l, m, n));
}
}
}
}
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
}
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Line.addXLineBlocks(list, x1, x2, y1, z1);
Line.addXLineBlocks(list, x1, x2, y1, z2);
Line.addXLineBlocks(list, x1, x2, y2, z1);
Line.addXLineBlocks(list, x1, x2, y2, z2);
Line.addYLineBlocks(list, y1, y2, x1, z1);
Line.addYLineBlocks(list, y1, y2, x1, z2);
Line.addYLineBlocks(list, y1, y2, x2, z1);
Line.addYLineBlocks(list, y1, y2, x2, z2);
Line.addZLineBlocks(list, z1, z2, x1, y1);
Line.addZLineBlocks(list, z1, z2, x1, y2);
Line.addZLineBlocks(list, z1, z2, x2, y1);
Line.addZLineBlocks(list, z1, z2, x2, y2);
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

View File

@@ -0,0 +1,228 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class DiagonalLine implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
static class HeightCriteria {
Vec3d planeBound;
Vec3d lineBound;
double distToLineSq;
double distToPlayerSq;
HeightCriteria(Vec3d planeBound, BlockPos secondPos, Vec3d start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, secondPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//Make it from a plane into a line, on y axis only
private Vec3d toLongestLine(Vec3d boundVec, BlockPos secondPos) {
BlockPos bound = new BlockPos(boundVec);
return new Vec3d(secondPos.getX(), bound.getY(), secondPos.getZ());
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, false, true, false);
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
}
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUniqueID(), 1);
return list;
}
secondPosTable.put(player.getUniqueID(), secondPos);
} else {
//Third click, place diagonal line with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
if (secondPos == null) return list;
//Add diagonal line from first to second
list.addAll(getDiagonalLineBlocks(player , firstPos, secondPos, 10));
} else {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
BlockPos thirdPos = findHeight(player, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Add diagonal line from first to third
list.addAll(getDiagonalLineBlocks(player , firstPos, thirdPos, 10));
}
return list;
}
//Finds height after floor has been chosen in buildmodes with 3 clicks
public static BlockPos findHeight(EntityPlayer player, BlockPos secondPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<HeightCriteria> criteriaList = new ArrayList<>(3);
//X
Vec3d xBound = BuildModes.findXBound(secondPos.getX(), start, look);
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
//Z
Vec3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
HeightCriteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest (from wall position to its line counterpart)
for (int i = 1; i < criteriaList.size(); i++) {
HeightCriteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
}
return new BlockPos(selected.lineBound);
}
//Add diagonal line from first to second
public static List<BlockPos> getDiagonalLineBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, float sampleMultiplier) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
for (double t = 0; t <= 1.0; t += 1.0/iterations) {
Vec3d lerp = first.add(second.subtract(first).scale(t));
BlockPos candidate = new BlockPos(lerp);
//Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
list.add(candidate);
}
return list;
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class DiagonalWall implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUniqueID(), 1);
return list;
}
secondPosTable.put(player.getUniqueID(), secondPos);
} else {
//Third click, place diagonal wall with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
if (secondPos == null) return list;
//Add diagonal line
list.addAll(DiagonalLine.getDiagonalLineBlocks(player, firstPos, secondPos, 1));
} else {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Add diagonal wall
list.addAll(getDiagonalWallBlocks(player, firstPos, secondPos, thirdPos));
}
return list;
}
//Add diagonal wall from first to second
public static List<BlockPos> getDiagonalWallBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, BlockPos thirdPos) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, secondPos, 1);
//Limit amount of blocks we can place
int lowest = Math.min(firstPos.getY(), thirdPos.getY());
int highest = Math.max(firstPos.getY(), thirdPos.getY());
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on y axis
for (int y = lowest; y <= highest; y++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
return list;
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Floor implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
static class Criteria {
Vec3d planeBound;
double distToPlayerSq;
Criteria(Vec3d planeBound, Vec3d start) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, planeBound, false, true, false);
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
}
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else {
//Second click, place wall
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else {
BlockPos secondPos = findFloor(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
//Add whole floor
list.addAll(getFloorBlocks(player, firstPos, secondPos));
}
return list;
}
public static BlockPos findFloor(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
//Y
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//Then only 1 can be valid, return that one
Criteria selected = criteriaList.get(0);
return new BlockPos(selected.planeBound);
}
public static List<BlockPos> getFloorBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
List<BlockPos> list = new ArrayList<>();
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y = firstPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addFloorBlocks(list, x1, x2, y, z1, z2);
else
addHollowFloorBlocks(list, x1, x2, y, z1, z2);
return list;
}
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(l, y, n));
}
}
}
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
Line.addXLineBlocks(list, x1, x2, y, z1);
Line.addXLineBlocks(list, x1, x2, y, z2);
Line.addZLineBlocks(list, z1, z2, x1, y);
Line.addZLineBlocks(list, z1, z2, x2, y);
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.Vec3d;
import java.util.List;
public interface IBuildMode {
//Fired when a player selects a buildmode and when it needs to initializeMode
void initialize(PlayerEntity player);
void initialize(EntityPlayer player);
//Fired when a block would be placed
//Return a list of coordinates where you want to place blocks
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace);
List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace);
//Fired continuously for visualization purposes
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace);
Direction getSideHit(PlayerEntity player);
EnumFacing getSideHit(EntityPlayer player);
Vector3d getHitVec(PlayerEntity player);
Vec3d getHitVec(EntityPlayer player);
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Line implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
static class Criteria {
Vec3d planeBound;
Vec3d lineBound;
double distToLineSq;
double distToPlayerSq;
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//Make it from a plane into a line
//Select the axis that is longest
private Vec3d toLongestLine(Vec3d boundVec, BlockPos firstPos) {
BlockPos bound = new BlockPos(boundVec);
BlockPos firstToSecond = bound.subtract(firstPos);
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
if (longest == firstToSecond.getX()) {
return new Vec3d(bound.getX(), firstPos.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getY()) {
return new Vec3d(firstPos.getX(), bound.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getZ()) {
return new Vec3d(firstPos.getX(), firstPos.getY(), bound.getZ());
}
return null;
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, false, true, false);
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
}
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else {
//Second click, place wall
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else {
BlockPos secondPos = findLine(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
list.addAll(getLineBlocks(player, firstPos, secondPos));
}
return list;
}
public static BlockPos findLine(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start));
//Y
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, firstPos, start));
//Z
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
Criteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest (from wall position to its line counterpart)
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
}
return new BlockPos(selected.lineBound);
}
public static List<BlockPos> getLineBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
List<BlockPos> list = new ArrayList<>();
//Limit amount of blocks we can place
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
//Add whole line
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x1 != x2) {
addXLineBlocks(list, x1, x2, y1, z1);
} else if (y1 != y2) {
addYLineBlocks(list, y1, y2, x1, z1);
} else {
addZLineBlocks(list, z1, z2, x1, y1);
}
return list;
}
public static void addXLineBlocks(List<BlockPos> list, int x1, int x2, int y, int z) {
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
public static void addYLineBlocks(List<BlockPos> list, int y1, int y2, int x, int z) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

View File

@@ -1,6 +1,6 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.text.TextFormatting;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
@@ -9,31 +9,41 @@ import nl.requios.effortlessbuilding.proxy.ClientProxy;
public class ModeOptions {
public enum ActionEnum {
UNDO("effortlessbuilding.action.undo"),
REDO("effortlessbuilding.action.redo"),
REPLACE("effortlessbuilding.action.replace"),
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
FAST_SPEED("effortlessbuilding.action.fast_speed"),
FULL("effortlessbuilding.action.full"),
HOLLOW("effortlessbuilding.action.hollow"),
CUBE_FULL("effortlessbuilding.action.full"),
CUBE_HOLLOW("effortlessbuilding.action.hollow"),
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
SHORT_EDGE("effortlessbuilding.action.short_edge"),
LONG_EDGE("effortlessbuilding.action.long_edge"),
THICKNESS_1("effortlessbuilding.action.thickness_1"),
THICKNESS_3("effortlessbuilding.action.thickness_3"),
THICKNESS_5("effortlessbuilding.action.thickness_5");
public String name;
ActionEnum(String name) {
this.name = name;
}
}
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
private static ActionEnum fill = ActionEnum.FULL;
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
private static ActionEnum circleStart = ActionEnum.CIRCLE_START_CORNER;
public static ActionEnum getOptionSetting(OptionEnum option) {
switch (option) {
case BUILD_SPEED:
return getBuildSpeed();
case FILL:
return getFill();
case CUBE_FILL:
return getCubeFill();
case RAISED_EDGE:
return getRaisedEdge();
case LINE_THICKNESS:
return getLineThickness();
case CIRCLE_START:
return getCircleStart();
default:
return null;
}
}
public static ActionEnum getBuildSpeed() {
return buildSpeed;
@@ -55,12 +65,8 @@ public class ModeOptions {
return lineThickness;
}
public static ActionEnum getCircleStart() {
return circleStart;
}
//Called on both client and server
public static void performAction(PlayerEntity player, ActionEnum action) {
public static void performAction(EntityPlayer player, ActionEnum action) {
if (action == null) return;
switch (action) {
@@ -77,13 +83,9 @@ public class ModeOptions {
modifierSettings.doQuickReplace() ? "on" : "off"), true);
break;
case OPEN_MODIFIER_SETTINGS:
if (player.level.isClientSide)
if (player.world.isRemote)
ClientProxy.openModifierSettings();
break;
case OPEN_PLAYER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openPlayerSettings();
break;
case NORMAL_SPEED:
buildSpeed = ActionEnum.NORMAL_SPEED;
@@ -121,71 +123,10 @@ public class ModeOptions {
case THICKNESS_5:
lineThickness = ActionEnum.THICKNESS_5;
break;
case CIRCLE_START_CENTER:
circleStart = ActionEnum.CIRCLE_START_CENTER;
break;
case CIRCLE_START_CORNER:
circleStart = ActionEnum.CIRCLE_START_CORNER;
break;
}
if (player.level.isClientSide &&
action != ActionEnum.REPLACE &&
action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
action != ActionEnum.OPEN_PLAYER_SETTINGS) {
EffortlessBuilding.logTranslate(player, "", action.name, "", true);
}
}
public enum ActionEnum {
UNDO("effortlessbuilding.action.undo"),
REDO("effortlessbuilding.action.redo"),
REPLACE("effortlessbuilding.action.replace"),
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
FAST_SPEED("effortlessbuilding.action.fast_speed"),
FULL("effortlessbuilding.action.full"),
HOLLOW("effortlessbuilding.action.hollow"),
CUBE_FULL("effortlessbuilding.action.full"),
CUBE_HOLLOW("effortlessbuilding.action.hollow"),
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
SHORT_EDGE("effortlessbuilding.action.short_edge"),
LONG_EDGE("effortlessbuilding.action.long_edge"),
THICKNESS_1("effortlessbuilding.action.thickness_1"),
THICKNESS_3("effortlessbuilding.action.thickness_3"),
THICKNESS_5("effortlessbuilding.action.thickness_5"),
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
public String name;
ActionEnum(String name) {
this.name = name;
}
}
public enum OptionEnum {
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
public String name;
public ActionEnum[] actions;
OptionEnum(String name, ActionEnum... actions) {
this.name = name;
this.actions = actions;
if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
ClientProxy.logTranslate(action.name);
}
}
}

View File

@@ -1,62 +1,49 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModeSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModeSettings getModeSettings(PlayerEntity player) {
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
if (modeCapability.isPresent()) {
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
public static ModeSettings getModeSettings(EntityPlayer player) {
if (player.hasCapability(ModeCapabilityManager.modeCapability, null)) {
ModeCapabilityManager.IModeCapability capability = player.getCapability(
ModeCapabilityManager.modeCapability, null);
if (capability.getModeData() == null) {
capability.setModeData(new ModeSettings());
}
return capability.getModeData();
}
//Player does not have modeCapability capability
//Return dummy settings
return new ModeSettings();
// throw new IllegalArgumentException("Player does not have modeCapability capability");
throw new IllegalArgumentException("Player does not have modeCapability capability");
}
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
public static void setModeSettings(EntityPlayer player, ModeSettings modeSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
}
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
if (player.hasCapability(ModeCapabilityManager.modeCapability, null)) {
ModeCapabilityManager.IModeCapability capability = player.getCapability(
ModeCapabilityManager.modeCapability, null);
modeCapability.ifPresent((capability) -> {
capability.setModeData(modeSettings);
//Initialize new mode
BuildModes.initializeMode(player);
});
if (!modeCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildmode settings failed.");
} else {
EffortlessBuilding.log(player, "Saving buildsettings failed.");
}
}
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
public static String sanitize(ModeSettings modeSettings, EntityPlayer player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
@@ -65,18 +52,6 @@ public class ModeSettingsManager {
return error;
}
public static void handleNewPlayer(PlayerEntity player) {
//Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player);
//Only on server
if (!player.level.isClientSide) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
}
}
public static class ModeSettings {
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
@@ -95,4 +70,17 @@ public class ModeSettingsManager {
this.buildMode = buildMode;
}
}
public static void handleNewPlayer(EntityPlayer player){
if (getModeSettings(player) == null) {
setModeSettings(player, new ModeSettings());
}
//Only on server
if (!player.world.isRemote) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
}
}
}

View File

@@ -0,0 +1,40 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.util.ArrayList;
import java.util.List;
public class Normal implements IBuildMode {
@Override
public void initialize(EntityPlayer player) {
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return null;
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return null;
}
}

View File

@@ -0,0 +1,40 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.util.ArrayList;
import java.util.List;
public class NormalPlus implements IBuildMode {
@Override
public void initialize(EntityPlayer player) {
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return null;
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return null;
}
}

View File

@@ -0,0 +1,178 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class SlopeFloor implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUniqueID(), 1);
return list;
}
secondPosTable.put(player.getUniqueID(), secondPos);
} else {
//Third click, place slope floor with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
if (secondPos == null) return list;
//Add whole floor
list.addAll(Floor.getFloorBlocks(player, firstPos, secondPos));
} else {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Add slope floor blocks
list.addAll(getSlopeFloorBlocks(player, firstPos, secondPos, thirdPos));
}
return list;
}
//Add slope floor from first to second
public static List<BlockPos> getSlopeFloorBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, BlockPos thirdPos) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
//Determine whether to use x or z axis to slope up
boolean onXAxis = true;
int xLength = Math.abs(secondPos.getX() - firstPos.getX());
int zLength = Math.abs(secondPos.getZ() - firstPos.getZ());
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
//Slope along short edge
if (zLength > xLength) onXAxis = false;
} else {
//Slope along long edge
if (zLength <= xLength) onXAxis = false;
}
if (onXAxis) {
//Along X goes up
//Get diagonal line blocks
BlockPos linePoint = new BlockPos(secondPos.getX(), thirdPos.getY(), firstPos.getZ());
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, linePoint, 1f);
//Limit amount of blocks we can place
int lowest = Math.min(firstPos.getZ(), secondPos.getZ());
int highest = Math.max(firstPos.getZ(), secondPos.getZ());
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on x axis
for (int z = lowest; z <= highest; z++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
}
}
} else {
//Along Z goes up
//Get diagonal line blocks
BlockPos linePoint = new BlockPos(firstPos.getX(), thirdPos.getY(), secondPos.getZ());
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, linePoint, 1f);
//Limit amount of blocks we can place
int lowest = Math.min(firstPos.getX(), secondPos.getX());
int highest = Math.max(firstPos.getX(), secondPos.getX());
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on x axis
for (int x = lowest; x <= highest; x++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
}
}
}
return list;
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

View File

@@ -1,213 +0,0 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
//Finds height after floor has been chosen in buildmodes with 3 clicks
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<HeightCriteria> criteriaList = new ArrayList<>(3);
//X
Vector3d xBound = BuildModes.findXBound(secondPos.getX(), start, look);
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
//Z
Vector3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
HeightCriteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest (from wall position to its line counterpart)
for (int i = 1; i < criteriaList.size(); i++) {
HeightCriteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
}
return new BlockPos(selected.lineBound);
}
@Override
public void initialize(PlayerEntity player) {
super.initialize(player);
secondPosTable.put(player.getUUID(), BlockPos.ZERO);
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
rightClickNr++;
rightClickTable.put(player.getUUID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUUID(), 1);
return list;
}
secondPosTable.put(player.getUUID(), secondPos);
} else {
//Third click, place diagonal wall with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUUID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Add diagonal line from first to second
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
} else {
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = secondPosTable.get(player.getUUID());
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
//Add diagonal line from first to third
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
}
return list;
}
//Finds the place of the second block pos
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
//Finds the place of the third block pos
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
//After first, second and third pos are known, we want all the blocks
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
static class HeightCriteria {
Vector3d planeBound;
Vector3d lineBound;
double distToLineSq;
double distToPlayerSq;
HeightCriteria(Vector3d planeBound, BlockPos secondPos, Vector3d start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, secondPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//Make it from a plane into a line, on y axis only
private Vector3d toLongestLine(Vector3d boundVec, BlockPos secondPos) {
BlockPos bound = new BlockPos(boundVec);
return new Vector3d(secondPos.getX(), bound.getY(), secondPos.getZ());
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
}
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.Dictionary;
import java.util.List;
import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode {
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
rightClickNr++;
rightClickTable.put(player.getUUID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet
} else {
//Second click, place blocks
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUUID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
BlockPos firstPos = firstPosTable.get(player.getUUID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else {
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
//Limit amount of blocks we can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
}
return list;
}
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
//After first and second pos are known, we want all the blocks
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Wall implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
static class Criteria {
Vec3d planeBound;
double distToPlayerSq;
double angle;
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, planeBound, false, true, false);
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
}
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else {
//Second click, place wall
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else {
BlockPos secondPos = findWall(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
//Add whole wall
list.addAll(getWallBlocks(player, firstPos, secondPos));
}
return list;
}
public static BlockPos findWall(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start, look));
//Z
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
Criteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest
//Limit the angle to not be too extreme
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
selected = criteria;
}
}
return new BlockPos(selected.planeBound);
}
public static List<BlockPos> getWallBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
List<BlockPos> list = new ArrayList<>();
//Limit amount of blocks we can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x1 == x2) {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addXWallBlocks(list, x1, y1, y2, z1, z2);
else
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
} else {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addZWallBlocks(list, x1, x2, y1, y2, z1);
else
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
}
return list;
}
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
Line.addZLineBlocks(list, z1, z2, x, y1);
Line.addZLineBlocks(list, z1, z2, x, y2);
Line.addYLineBlocks(list, y1, y2, x, z1);
Line.addYLineBlocks(list, y1, y2, x, z2);
}
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
Line.addXLineBlocks(list, x1, x2, y1, z);
Line.addXLineBlocks(list, x1, x2, y2, z);
Line.addYLineBlocks(list, y1, y2, x1, z);
Line.addYLineBlocks(list, y1, y2, x2, z);
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Circle extends TwoClicksBuildMode {
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
float centerZ = z1;
//Adjust for CIRCLE_START
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
centerX = x1 + (x2 - x1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX);
float radiusZ = MathHelper.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
else
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
return list;
}
public static void addCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
float distance = distance(l, n, centerX, centerZ);
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, y1, n));
}
}
}
public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
float distance = distance(l, n, centerX, centerZ);
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, y1, n));
}
}
}
private static float distance(float x1, float z1, float x2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
}
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Cube extends ThreeClicksBuildMode {
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
Floor.addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
else
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
return list;
}
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
switch (ModeOptions.getCubeFill()) {
case CUBE_FULL:
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_HOLLOW:
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_SKELETON:
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
}
return list;
}
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(l, m, n));
}
}
}
}
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
}
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Line.addXLineBlocks(list, x1, x2, y1, z1);
Line.addXLineBlocks(list, x1, x2, y1, z2);
Line.addXLineBlocks(list, x1, x2, y2, z1);
Line.addXLineBlocks(list, x1, x2, y2, z2);
Line.addYLineBlocks(list, y1, y2, x1, z1);
Line.addYLineBlocks(list, y1, y2, x1, z2);
Line.addYLineBlocks(list, y1, y2, x2, z1);
Line.addYLineBlocks(list, y1, y2, x2, z2);
Line.addZLineBlocks(list, z1, z2, x1, y1);
Line.addZLineBlocks(list, z1, z2, x1, y2);
Line.addZLineBlocks(list, z1, z2, x2, y1);
Line.addZLineBlocks(list, z1, z2, x2, y2);
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Cylinder extends ThreeClicksBuildMode {
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get circle blocks (using CIRCLE_START and FILL options built-in)
List<BlockPos> circleBlocks = Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
int lowest = Math.min(y1, y3);
int highest = Math.max(y1, y3);
//Copy circle on y axis
for (int y = lowest; y <= highest; y++) {
for (BlockPos blockPos : circleBlocks) {
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
return list;
}
@Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class DiagonalLine extends ThreeClicksBuildMode {
//Add diagonal line from first to second
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
List<BlockPos> list = new ArrayList<>();
Vector3d first = new Vector3d(x1, y1, z1).add(0.5, 0.5, 0.5);
Vector3d second = new Vector3d(x2, y2, z2).add(0.5, 0.5, 0.5);
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
for (double t = 0; t <= 1.0; t += 1.0 / iterations) {
Vector3d lerp = first.add(second.subtract(first).scale(t));
BlockPos candidate = new BlockPos(lerp);
//Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
list.add(candidate);
}
return list;
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
//Add diagonal line from first to second
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class DiagonalWall extends ThreeClicksBuildMode {
//Add diagonal wall from first to second
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
int lowest = Math.min(y1, y3);
int highest = Math.max(y1, y3);
//Copy diagonal line on y axis
for (int y = lowest; y <= highest; y++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
return list;
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class Floor extends TwoClicksBuildMode {
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//Y
Vector3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//Then only 1 can be valid, return that one
Criteria selected = criteriaList.get(0);
return new BlockPos(selected.planeBound);
}
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addFloorBlocks(list, x1, x2, y1, z1, z2);
else
addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
return list;
}
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(l, y, n));
}
}
}
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
Line.addXLineBlocks(list, x1, x2, y, z1);
Line.addXLineBlocks(list, x1, x2, y, z2);
Line.addZLineBlocks(list, z1, z2, x1, y);
Line.addZLineBlocks(list, z1, z2, x2, y);
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vector3d planeBound;
double distToPlayerSq;
Criteria(Vector3d planeBound, Vector3d start) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class Line extends TwoClicksBuildMode {
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vector3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start));
//Y
Vector3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, firstPos, start));
//Z
Vector3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
Criteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest (from wall position to its line counterpart)
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
}
return new BlockPos(selected.lineBound);
}
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 != x2) {
addXLineBlocks(list, x1, x2, y1, z1);
} else if (y1 != y2) {
addYLineBlocks(list, y1, y2, x1, z1);
} else {
addZLineBlocks(list, z1, z2, x1, y1);
}
return list;
}
public static void addXLineBlocks(List<BlockPos> list, int x1, int x2, int y, int z) {
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
public static void addYLineBlocks(List<BlockPos> list, int y1, int y2, int x, int z) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vector3d planeBound;
Vector3d lineBound;
double distToLineSq;
double distToPlayerSq;
Criteria(Vector3d planeBound, BlockPos firstPos, Vector3d start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//Make it from a plane into a line
//Select the axis that is longest
private Vector3d toLongestLine(Vector3d boundVec, BlockPos firstPos) {
BlockPos bound = new BlockPos(boundVec);
BlockPos firstToSecond = bound.subtract(firstPos);
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
if (longest == firstToSecond.getX()) {
return new Vector3d(bound.getX(), firstPos.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getY()) {
return new Vector3d(firstPos.getX(), bound.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getZ()) {
return new Vector3d(firstPos.getX(), firstPos.getY(), bound.getZ());
}
return null;
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Normal implements IBuildMode {
@Override
public void initialize(PlayerEntity player) {
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(PlayerEntity player) {
return null;
}
@Override
public Vector3d getHitVec(PlayerEntity player) {
return null;
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;
public class NormalPlus implements IBuildMode {
@Override
public void initialize(PlayerEntity player) {
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(PlayerEntity player) {
return null;
}
@Override
public Vector3d getHitVec(PlayerEntity player) {
return null;
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class SlopeFloor extends ThreeClicksBuildMode {
//Add slope floor from first to second
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
//Determine whether to use x or z axis to slope up
boolean onXAxis = true;
int xLength = Math.abs(x2 - x1);
int zLength = Math.abs(z2 - z1);
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
//Slope along short edge
if (zLength > xLength) onXAxis = false;
} else {
//Slope along long edge
if (zLength <= xLength) onXAxis = false;
}
if (onXAxis) {
//Along X goes up
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y3, z1, 1f);
//Limit amount of blocks we can place
int lowest = Math.min(z1, z2);
int highest = Math.max(z1, z2);
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on x axis
for (int z = lowest; z <= highest; z++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
}
}
} else {
//Along Z goes up
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x1, y3, z2, 1f);
//Limit amount of blocks we can place
int lowest = Math.min(x1, x2);
int highest = Math.max(x1, x2);
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on x axis
for (int x = lowest; x <= highest; x++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
}
}
}
return list;
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Sphere extends ThreeClicksBuildMode {
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
float centerY = y1;
float centerZ = z1;
//Adjust for CIRCLE_START
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
centerX = x1 + (x2 - x1) / 2f;
centerY = y1 + (y3 - y1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
y1 = (int) (centerY - (y3 - centerY));
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX);
float radiusY = MathHelper.abs(y3 - centerY);
float radiusZ = MathHelper.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
else
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
return list;
}
public static void addSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
float distance = distance(l, m, n, centerX, centerY, centerZ);
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, m, n));
}
}
}
}
public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
float distance = distance(l, m, n, centerX, centerY, centerZ);
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, m, n));
}
}
}
}
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
}
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
//Twice ellipse radius
float radiusXZ = Circle.calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, x, z);
//TODO project x to plane
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
}
@Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class Wall extends TwoClicksBuildMode {
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vector3d look = BuildModes.getPlayerLookVec(player);
Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vector3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start, look));
//Z
Vector3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
Criteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest
//Limit the angle to not be too extreme
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
selected = criteria;
}
}
return new BlockPos(selected.planeBound);
}
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 == x2) {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addXWallBlocks(list, x1, y1, y2, z1, z2);
else
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
} else {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addZWallBlocks(list, x1, x2, y1, y2, z1);
else
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
}
return list;
}
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
Line.addZLineBlocks(list, z1, z2, x, y1);
Line.addZLineBlocks(list, z1, z2, x, y2);
Line.addYLineBlocks(list, y1, y2, x, z1);
Line.addYLineBlocks(list, y1, y2, x, z2);
}
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
Line.addXLineBlocks(list, x1, x2, y1, z);
Line.addXLineBlocks(list, x1, x2, y2, z);
Line.addYLineBlocks(list, y1, y2, x1, z);
Line.addYLineBlocks(list, y1, y2, x2, z);
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return findWall(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
}
static class Criteria {
Vector3d planeBound;
double distToPlayerSq;
double angle;
Criteria(Vector3d planeBound, BlockPos firstPos, Vector3d start, Vector3d look) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
Vector3d wall = this.planeBound.subtract(Vector3d.atLowerCornerOf(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
}

View File

@@ -1,84 +1,24 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.vector.Vector3i;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.Vec3i;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import java.util.ArrayList;
import java.util.List;
public class Array {
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find arraysettings for the player
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return coordinates;
BlockPos pos = startPos;
Vector3i offset = new Vector3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset);
coordinates.add(pos);
}
return coordinates;
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos;
Vector3i offset = new Vector3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
for (int i = 0; i < a.count; i++) {
pos = pos.offset(offset);
//Randomizer bag synergy
if (randomizerBagItem != null) {
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vector3d(0, 0, 0), Hand.MAIN_HAND);
}
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
blockStates.add(blockState);
itemStacks.add(itemStack);
}
return blockStates;
}
public static boolean isEnabled(ArraySettings a) {
if (a == null || !a.enabled) return false;
return a.offset.getX() != 0 || a.offset.getY() != 0 || a.offset.getZ() != 0;
}
public static class ArraySettings{
public boolean enabled = false;
public BlockPos offset = BlockPos.ZERO;
public BlockPos offset = BlockPos.ORIGIN;
public int count = 5;
public ArraySettings() {
@@ -101,4 +41,64 @@ public class Array {
}
}
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find arraysettings for the player
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return coordinates;
BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
for (int i = 0; i < a.count; i++) {
pos = pos.add(offset);
coordinates.add(pos);
}
return coordinates;
}
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
//Randomizer bag synergy
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
for (int i = 0; i < a.count; i++) {
pos = pos.add(offset);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
}
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
blockStates.add(blockState);
itemStacks.add(itemStack);
}
return blockStates;
}
public static boolean isEnabled(ArraySettings a) {
if (a == null || !a.enabled) return false;
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return false;
return true;
}
}

View File

@@ -1,20 +1,20 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.Vec3d;
import java.util.List;
public class BlockSet {
private final List<BlockPos> coordinates;
private final List<BlockState> previousBlockStates;
private final List<BlockState> newBlockStates;
private final Vector3d hitVec;
private final BlockPos firstPos;
private final BlockPos secondPos;
private List<BlockPos> coordinates;
private List<IBlockState> previousBlockStates;
private List<IBlockState> newBlockStates;
private Vec3d hitVec;
private BlockPos firstPos;
private BlockPos secondPos;
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vector3d hitVec,
public BlockSet(List<BlockPos> coordinates, List<IBlockState> previousBlockStates, List<IBlockState> newBlockStates, Vec3d hitVec,
BlockPos firstPos, BlockPos secondPos) {
this.coordinates = coordinates;
this.previousBlockStates = previousBlockStates;
@@ -28,15 +28,15 @@ public class BlockSet {
return coordinates;
}
public List<BlockState> getPreviousBlockStates() {
public List<IBlockState> getPreviousBlockStates() {
return previousBlockStates;
}
public List<BlockState> getNewBlockStates() {
public List<IBlockState> getNewBlockStates() {
return newBlockStates;
}
public Vector3d getHitVec() {
public Vec3d getHitVec() {
return hitVec;
}

View File

@@ -1,55 +1,50 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.*;
public class BuildModifiers {
//Called from BuildModes
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vector3d hitVec, boolean placeStartPos) {
World world = player.level;
AbstractRandomizerBagItem.renewRandomness();
public static void onBlockPlaced(EntityPlayer player, List<BlockPos> startCoordinates, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
World world = player.world;
ItemRandomizerBag.renewRandomness();
//Format hitvec to 0.x
hitVec = new Vector3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
//find coordinates and blockstates
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
List<ItemStack> itemStacks = new ArrayList<>();
List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
List<IBlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
//check if valid blockstates
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
//remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
List<IBlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<IBlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
}
if (world.isClientSide) {
if (world.isRemote) {
BlockPreviewRenderer.onBlocksPlaced();
@@ -60,17 +55,17 @@ public class BuildModifiers {
//place blocks
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos blockPos = coordinates.get(i);
BlockState blockState = blockStates.get(i);
IBlockState blockState = blockStates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (world.isLoaded(blockPos)) {
if (world.isBlockLoaded(blockPos, true)) {
//check itemstack empty
if (itemStack.isEmpty()) {
//try to find new stack, otherwise continue
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
if (itemStack.isEmpty()) continue;
}
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false);
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, EnumFacing.UP, hitVec, false, false, false);
}
}
@@ -80,53 +75,45 @@ public class BuildModifiers {
}
}
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block is placed by the time it gets here, and unplaced after this)
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.defaultBlockState());
//If all new blockstates are air then no use in adding it, no block was actually placed
//Can happen when e.g. placing one block in yourself
if (Collections.frequency(newBlockStates, Blocks.AIR.defaultBlockState()) != newBlockStates.size()) {
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
}
}
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
World world = player.level;
public static void onBlockBroken(EntityPlayer player, List<BlockPos> startCoordinates, boolean breakStartPos) {
World world = player.world;
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
if (coordinates.isEmpty()) return;
//remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
List<IBlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<IBlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
}
if (world.isClientSide) {
if (world.isRemote) {
BlockPreviewRenderer.onBlocksBroken();
//list of air blockstates
for (int i = 0; i < coordinates.size(); i++) {
newBlockStates.add(Blocks.AIR.defaultBlockState());
for (BlockPos coordinate : coordinates) {
newBlockStates.add(Block.getBlockById(0).getDefaultState());
}
} else {
//If the player is going to instabreak grass or a plant, only break other instabreaking things
boolean onlyInstaBreaking = !player.isCreative() &&
world.getBlockState(startCoordinates.get(0)).getDestroySpeed(world, startCoordinates.get(0)) == 0f;
world.getBlockState(startCoordinates.get(0)).getBlockHardness(world, startCoordinates.get(0)) == 0f;
//break all those blocks
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
if (world.isLoaded(coordinate) && !world.isEmptyBlock(coordinate)) {
if (!onlyInstaBreaking || world.getBlockState(coordinate).getDestroySpeed(world, coordinate) == 0f) {
if (world.isBlockLoaded(coordinate, false)) {
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
SurvivalHelper.breakBlock(world, player, coordinate, false);
}
}
@@ -138,19 +125,15 @@ public class BuildModifiers {
}
}
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block isn't broken yet by the time it gets here, and broken after this)
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.defaultBlockState());
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
Vector3d hitVec = new Vector3d(0.5, 0.5, 0.5);
Vec3d hitVec = new Vec3d(0.5, 0.5, 0.5);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
}
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
public static List<BlockPos> findCoordinates(EntityPlayer player, List<BlockPos> posList) {
List<BlockPos> coordinates = new ArrayList<>();
//Add current blocks being placed too
coordinates.addAll(posList);
@@ -171,18 +154,18 @@ public class BuildModifiers {
return coordinates;
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos)));
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos) {
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
}
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vector3d hitVec, Direction facing, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
public static List<IBlockState> findBlockStates(EntityPlayer player, List<BlockPos> posList, Vec3d hitVec, EnumFacing facing, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
itemStacks.clear();
//Get itemstack
ItemStack itemStack = player.getItemInHand(Hand.MAIN_HAND);
ItemStack itemStack = player.getHeldItem(EnumHand.MAIN_HAND);
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
itemStack = player.getItemInHand(Hand.OFF_HAND);
itemStack = player.getHeldItem(EnumHand.OFF_HAND);
}
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
return blockStates;
@@ -190,22 +173,22 @@ public class BuildModifiers {
//Get ItemBlock stack
ItemStack itemBlock = ItemStack.EMPTY;
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
if (itemStack.getItem() instanceof ItemBlock) itemBlock = itemStack;
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
AbstractRandomizerBagItem.resetRandomness();
ItemRandomizerBag.resetRandomness();
//Add blocks in posList first
for (BlockPos blockPos : posList) {
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
if (!(itemStack.getItem() instanceof ItemBlock)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
IBlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, EnumHand.MAIN_HAND);
blockStates.add(blockState);
itemStacks.add(itemBlock);
}
for (BlockPos blockPos : posList) {
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
IBlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, EnumHand.MAIN_HAND);
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
List<IBlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates);
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
@@ -213,7 +196,7 @@ public class BuildModifiers {
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
for (int i = 0; i < arrayCoordinates.size(); i++) {
BlockPos coordinate = arrayCoordinates.get(i);
BlockState blockState1 = arrayBlockStates.get(i);
IBlockState blockState1 = arrayBlockStates.get(i);
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
}
@@ -238,8 +221,9 @@ public class BuildModifiers {
modifierSettings.doQuickReplace();
}
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vector3d hitVec, Hand hand) {
return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
public static IBlockState getBlockStateFromItem(ItemStack itemStack, EntityPlayer player, BlockPos blockPos, EnumFacing facing, Vec3d hitVec, EnumHand hand) {
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(player.world, blockPos, facing,
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z), itemStack.getMetadata(), player, hand);
}
//Returns true if equal (or both null)
@@ -247,16 +231,6 @@ public class BuildModifiers {
if (coordinates1 == null && coordinates2 == null) return true;
if (coordinates1 == null || coordinates2 == null) return false;
//Check count, not actual values
if (coordinates1.size() == coordinates2.size()) {
if (coordinates1.size() == 1) {
return coordinates1.get(0).equals(coordinates2.get(0));
}
return true;
} else {
return false;
}
// return coordinates1.equals(coordinates2);
return coordinates1.equals(coordinates2);
}
}

View File

@@ -1,23 +1,51 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.*;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.block.BlockDirectional;
import net.minecraft.block.BlockDispenser;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.state.properties.Half;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import java.util.ArrayList;
import java.util.List;
public class Mirror {
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
public static class MirrorSettings {
public boolean enabled = false;
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
public int radius = 10;
public boolean drawLines = true, drawPlanes = true;
public MirrorSettings() {
}
public MirrorSettings(boolean mirrorEnabled, Vec3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = mirrorEnabled;
this.position = position;
this.mirrorX = mirrorX;
this.mirrorY = mirrorY;
this.mirrorZ = mirrorZ;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2; //Change ModifierSettings#setReachUpgrade too
}
}
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find mirrorsettings for the player
@@ -57,93 +85,85 @@ public class Mirror {
coordinates.add(newBlockPos);
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
//find mirrorsettings for the player
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return blockStates;
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
bagInventory = randomizerBagItem.getBagInventory(itemStack);
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
if (m.mirrorX)
blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY)
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
return blockStates;
}
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
private static void blockStateMirrorX(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorY)
blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorY) blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
private static void blockStateMirrorY(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
IBlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
//Store blockstate and itemstack
blockStates.add(newBlockState);
itemStacks.add(itemStack);
if (m.mirrorZ)
blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
private static void blockStateMirrorZ(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
//Store blockstate and itemstack
blockStates.add(newBlockState);
@@ -154,76 +174,52 @@ public class Mirror {
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
//within mirror distance
return !(startPos.getX() + 0.5 < m.position.x - m.radius) && !(startPos.getX() + 0.5 > m.position.x + m.radius) &&
!(startPos.getY() + 0.5 < m.position.y - m.radius) && !(startPos.getY() + 0.5 > m.position.y + m.radius) &&
!(startPos.getZ() + 0.5 < m.position.z - m.radius) && !(startPos.getZ() + 0.5 > m.position.z + m.radius);
if (startPos.getX() + 0.5 < m.position.x - m.radius || startPos.getX() + 0.5 > m.position.x + m.radius ||
startPos.getY() + 0.5 < m.position.y - m.radius || startPos.getY() + 0.5 > m.position.y + m.radius ||
startPos.getZ() + 0.5 < m.position.z - m.radius || startPos.getZ() + 0.5 > m.position.z + m.radius)
return false;
return true;
}
private static BlockState getVerticalMirror(BlockState blockState) {
private static IBlockState getVerticalMirror(IBlockState blockState) {
//Stairs
if (blockState.getBlock() instanceof StairsBlock) {
if (blockState.getValue(StairsBlock.HALF) == Half.BOTTOM) {
return blockState.setValue(StairsBlock.HALF, Half.TOP);
if (blockState.getBlock() instanceof BlockStairs) {
if (blockState.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.BOTTOM) {
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.TOP);
} else {
return blockState.setValue(StairsBlock.HALF, Half.BOTTOM);
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.BOTTOM);
}
}
//Slabs
if (blockState.getBlock() instanceof SlabBlock) {
if (blockState.getValue(SlabBlock.TYPE) == SlabType.DOUBLE) {
return blockState;
} else if (blockState.getValue(SlabBlock.TYPE) == SlabType.BOTTOM) {
return blockState.setValue(SlabBlock.TYPE, SlabType.TOP);
if (blockState.getBlock() instanceof BlockSlab) {
if (((BlockSlab) blockState.getBlock()).isDouble()) return blockState;
if (blockState.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.TOP);
} else {
return blockState.setValue(SlabBlock.TYPE, SlabType.BOTTOM);
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.BOTTOM);
}
}
//Buttons, endrod, observer, piston
if (blockState.getBlock() instanceof DirectionalBlock) {
if (blockState.getValue(DirectionalBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DirectionalBlock.FACING, Direction.UP);
} else if (blockState.getValue(DirectionalBlock.FACING) == Direction.UP) {
return blockState.setValue(DirectionalBlock.FACING, Direction.DOWN);
if (blockState.getBlock() instanceof BlockDirectional) {
if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.DOWN) {
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.UP);
} else if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.UP) {
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.DOWN);
}
}
//Dispenser, dropper
if (blockState.getBlock() instanceof DispenserBlock) {
if (blockState.getValue(DispenserBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DispenserBlock.FACING, Direction.UP);
} else if (blockState.getValue(DispenserBlock.FACING) == Direction.UP) {
return blockState.setValue(DispenserBlock.FACING, Direction.DOWN);
if (blockState.getBlock() instanceof BlockDispenser) {
if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.DOWN) {
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.UP);
} else if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.UP) {
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.DOWN);
}
}
return blockState;
}
public static class MirrorSettings {
public boolean enabled = false;
public Vector3d position = new Vector3d(0.5, 64.5, 0.5);
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
public int radius = 10;
public boolean drawLines = true, drawPlanes = true;
public MirrorSettings() {
}
public MirrorSettings(boolean mirrorEnabled, Vector3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = mirrorEnabled;
this.position = position;
this.mirrorX = mirrorX;
this.mirrorY = mirrorY;
this.mirrorZ = mirrorZ;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2; //Change ModifierSettings#setReachUpgrade too
}
}
}

View File

@@ -1,62 +1,46 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModifierSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModifierSettings getModifierSettings(PlayerEntity player) {
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
if (modifierCapability.isPresent()) {
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
public static ModifierSettings getModifierSettings(EntityPlayer player){
if (player.hasCapability(ModifierCapabilityManager.modifierCapability, null)) {
ModifierCapabilityManager.IModifierCapability capability = player.getCapability(
ModifierCapabilityManager.modifierCapability, null);
if (capability.getModifierData() == null) {
capability.setModifierData(new ModifierSettings());
}
return capability.getModifierData();
}
//Player does not have modifierCapability capability
//Return dummy settings
return new ModifierSettings();
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
throw new IllegalArgumentException("Player does not have modifierCapability capability");
}
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) {
public static void setModifierSettings(EntityPlayer player, ModifierSettings modifierSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
}
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
modifierCapability.ifPresent((capability) -> {
if (player.hasCapability(ModifierCapabilityManager.modifierCapability, null)) {
ModifierCapabilityManager.IModifierCapability capability = player.getCapability(
ModifierCapabilityManager.modifierCapability, null);
capability.setModifierData(modifierSettings);
});
if (!modifierCapability.isPresent()) {
} else {
EffortlessBuilding.log(player, "Saving buildsettings failed.");
}
}
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) {
public static String sanitize(ModifierSettings modifierSettings, EntityPlayer player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
@@ -110,18 +94,6 @@ public class ModifierSettingsManager {
return error;
}
public static void handleNewPlayer(PlayerEntity player) {
//Makes sure player has modifier settings (if it doesnt it will create it)
getModifierSettings(player);
//Only on server
if (!player.level.isClientSide) {
//Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
}
}
public static class ModifierSettings {
private Mirror.MirrorSettings mirrorSettings;
private Array.ArraySettings arraySettings;
@@ -191,24 +163,33 @@ public class ModifierSettingsManager {
//Set mirror radius to max
int reach = 10;
switch (reachUpgrade) {
case 0:
reach = BuildConfig.reach.maxReachLevel0.get();
break;
case 1:
reach = BuildConfig.reach.maxReachLevel1.get();
break;
case 2:
reach = BuildConfig.reach.maxReachLevel2.get();
break;
case 3:
reach = BuildConfig.reach.maxReachLevel3.get();
break;
case 0: reach = BuildConfig.reach.maxReachLevel0; break;
case 1: reach = BuildConfig.reach.maxReachLevel1; break;
case 2: reach = BuildConfig.reach.maxReachLevel2; break;
case 3: reach = BuildConfig.reach.maxReachLevel3; break;
}
EffortlessBuilding.log("before "+this.mirrorSettings.radius);
if (this.mirrorSettings != null)
this.mirrorSettings.radius = reach / 2;
if (this.radialMirrorSettings != null)
this.radialMirrorSettings.radius = reach / 2;
EffortlessBuilding.log("after "+this.mirrorSettings.radius);
}
}
public static void handleNewPlayer(EntityPlayer player){
if (getModifierSettings(player) == null) {
setModifierSettings(player, new ModifierSettings());
}
//Only on server
if (!player.world.isRemote) {
//Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
}
}
}

View File

@@ -1,173 +1,26 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import java.util.ArrayList;
import java.util.List;
public class RadialMirror {
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find radial mirror settings for the player
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return coordinates;
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vector3d startVec = new Vector3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vector3d relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
double startAngleInSlice = startAngleToCenter % sliceAngle;
for (int i = 1; i < r.slices; i++) {
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i % 2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vector3d relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
}
return coordinates;
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
//find radial mirror settings for the player that placed the block
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return blockStates;
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vector3d startVec = new Vector3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vector3d relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
//Rotate the original blockstate
blockState = rotateOriginalBlockState(startAngleToCenter, blockState);
//Randomizer bag synergy
AbstractRandomizerBagItem randomizerBagItem = null;
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
BlockState newBlockState;
for (int i = 1; i < r.slices; i++) {
newBlockState = blockState;
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i % 2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vector3d relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
coordinates.add(newBlockPos);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
newBlockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vector3d(0, 0, 0), Hand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
}
//rotate
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i % 2 == 1);
blockStates.add(newBlockState);
itemStacks.add(itemStack);
}
return blockStates;
}
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) {
BlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
}
return newBlockState;
}
private static BlockState rotateBlockState(Vector3d relVec, BlockState blockState, boolean alternate) {
BlockState newBlockState;
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
}
} else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
}
} else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
}
} else {
newBlockState = blockState;
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
}
}
return newBlockState;
}
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
if (r == null || !r.enabled) return false;
return !(new Vector3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
r.radius * r.radius);
}
public static class RadialMirrorSettings {
public boolean enabled = false;
public Vector3d position = new Vector3d(0.5, 64.5, 0.5);
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
@@ -176,7 +29,7 @@ public class RadialMirror {
public RadialMirrorSettings() {
}
public RadialMirrorSettings(boolean enabled, Vector3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
public RadialMirrorSettings(boolean enabled, Vec3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = enabled;
this.position = position;
this.slices = slices;
@@ -191,4 +44,152 @@ public class RadialMirror {
}
}
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find radial mirror settings for the player
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return coordinates;
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3d relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
double startAngleInSlice = startAngleToCenter % sliceAngle;
for (int i = 1; i < r.slices; i++) {
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i%2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
}
return coordinates;
}
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
//find radial mirror settings for the player that placed the block
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return blockStates;
//get angle between slices
double sliceAngle = 2 * Math.PI / r.slices;
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3d relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
double startAngleInSlice = startAngleToCenterMod % sliceAngle;
//Rotate the original blockstate
blockState = rotateOriginalBlockState(startAngleToCenter, blockState);
//Randomizer bag synergy
IItemHandler bagInventory = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
IBlockState newBlockState;
for (int i = 1; i < r.slices; i++) {
newBlockState = blockState;
double curAngle = sliceAngle * i;
//alternate mirroring of slices
if (r.alternate && i%2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
coordinates.add(newBlockPos);
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
newBlockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
}
//rotate
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i%2 == 1);
blockStates.add(newBlockState);
itemStacks.add(itemStack);
}
return blockStates;
}
private static IBlockState rotateOriginalBlockState(double startAngleToCenter, IBlockState blockState) {
IBlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
}
return newBlockState;
}
private static IBlockState rotateBlockState(Vec3d relVec, IBlockState blockState, boolean alternate) {
IBlockState newBlockState;
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
if (alternate) {
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
}
} else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
}
} else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
}
} else {
newBlockState = blockState;
if (alternate) {
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
}
}
return newBlockState;
}
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
if (r == null || !r.enabled) return false;
if (new Vec3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSquared() >
r.radius * r.radius)
return false;
return true;
}
}

View File

@@ -1,15 +1,14 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.server.ServerWorld;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.FixedStack;
@@ -23,71 +22,53 @@ public class UndoRedo {
//Undo and redo stacks per player
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
private static final Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
//add to undo stack
public static void addUndo(PlayerEntity player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
}
//Warn if previous and new blockstate are equal
//Can happen in a lot of valid cases
// for (int i = 0; i < blockSet.getCoordinates().size(); i++) {
// if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) {
// EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.",
// i, blockSet.getPreviousBlockStates().get(i));
// }
// }
public static void addUndo(EntityPlayer player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
//If no stack exists, make one
if (!undoStacks.containsKey(player.getUUID())) {
undoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
if (!undoStacks.containsKey(player.getUniqueID())) {
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
}
undoStacks.get(player.getUUID()).push(blockSet);
undoStacks.get(player.getUniqueID()).push(blockSet);
}
private static void addRedo(PlayerEntity player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private)
private static void addRedo(EntityPlayer player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
//If no stack exists, make one
if (!redoStacks.containsKey(player.getUUID())) {
redoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
if (!redoStacks.containsKey(player.getUniqueID())) {
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
}
redoStacks.get(player.getUUID()).push(blockSet);
redoStacks.get(player.getUniqueID()).push(blockSet);
}
public static boolean undo(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
public static boolean undo(EntityPlayer player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
if (!undoStacks.containsKey(player.getUUID())) return false;
if (!undoStacks.containsKey(player.getUniqueID())) return false;
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUUID());
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUniqueID());
if (undoStack.isEmpty()) return false;
BlockSet blockSet = undoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vector3d hitVec = blockSet.getHitVec();
List<IBlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3d hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
if (player.level.isClientSide) {
if (player.world.isRemote) {
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
} else {
//break all those blocks, reset to what they were
@@ -95,30 +76,24 @@ public class UndoRedo {
BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState previousBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
IBlockState previousBlockState = Block.getBlockById(0).getDefaultState();
if (itemStack.getItem() instanceof ItemBlock) {
previousBlockState = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
}
if (player.level.isLoaded(coordinate)) {
if (player.world.isBlockLoaded(coordinate, true)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else {
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
previousBlockState = Blocks.AIR.defaultBlockState();
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
previousBlockState = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
//if previousBlockState is air, placeBlock will set it to air
SurvivalHelper.placeBlock(player.level, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, EnumFacing.UP, hitVec, true, false, false);
}
}
}
@@ -129,55 +104,43 @@ public class UndoRedo {
return true;
}
public static boolean redo(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
public static boolean redo(EntityPlayer player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
if (!redoStacks.containsKey(player.getUUID())) return false;
if (!redoStacks.containsKey(player.getUniqueID())) return false;
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUUID());
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUniqueID());
if (redoStack.isEmpty()) return false;
BlockSet blockSet = redoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vector3d hitVec = blockSet.getHitVec();
List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3d hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
if (player.level.isClientSide) {
if (player.world.isRemote) {
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
} else {
//place blocks
for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
IBlockState newBlockState = newBlockStates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState newBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
}
if (player.level.isLoaded(coordinate)) {
if (player.world.isBlockLoaded(coordinate, true)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else {
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
newBlockState = Blocks.AIR.defaultBlockState();
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
newBlockState = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
SurvivalHelper.placeBlock(player.level, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, EnumFacing.UP, hitVec, true, false, false);
}
}
}
@@ -188,48 +151,39 @@ public class UndoRedo {
return true;
}
public static void clear(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUUID())) {
undoStacks.get(player.getUUID()).clear();
public static void clear(EntityPlayer player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUniqueID())) {
undoStacks.get(player.getUniqueID()).clear();
}
if (redoStacks.containsKey(player.getUUID())) {
redoStacks.get(player.getUUID()).clear();
if (redoStacks.containsKey(player.getUniqueID())) {
redoStacks.get(player.getUniqueID()).clear();
}
}
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
private static List<ItemStack> findItemStacksInInventory(EntityPlayer player, List<IBlockState> blockStates) {
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
for (BlockState blockState : blockStates) {
for (IBlockState blockState : blockStates) {
itemStacks.add(findItemStackInInventory(player, blockState));
}
return itemStacks;
}
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
private static ItemStack findItemStackInInventory(EntityPlayer player, IBlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack;
//First try previousBlockStates
//TODO try to find itemstack with right blockstate first
// then change line 103 back (get state from item)
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
//then anything it drops
if (itemStack.isEmpty()) {
//Cannot check drops on clientside because loot tables are server only
if (!player.level.isClientSide) {
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.level, BlockPos.ZERO, null);
for (ItemStack itemStackDropped : itemsDropped) {
if (itemStackDropped.getItem() instanceof BlockItem) {
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
Item itemDropped = blockState.getBlock().getItemDropped(blockState, player.world.rand, 10);
if (itemDropped instanceof ItemBlock) {
Block block = ((ItemBlock) itemDropped).getBlock();
itemStack = InventoryHelper.findItemStackInInventory(player, block);
}
}
}
}
//then air
//(already empty)

View File

@@ -1,38 +1,42 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.Direction;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import nl.requios.effortlessbuilding.item.RandomizerBagItem;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> {
IItemHandler itemHandler;
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<NBTTagCompound> {
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
public ItemHandlerCapabilityProvider(int size) {
itemHandler = new ItemStackHandler(size);
@Override
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
return true;
return false;
}
@Nonnull
@Nullable
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
return (T) itemHandler;
return null;
}
@Override
public CompoundNBT serializeNBT() {
public NBTTagCompound serializeNBT() {
return ((ItemStackHandler) itemHandler).serializeNBT();
}
@Override
public void deserializeNBT(CompoundNBT nbt) {
public void deserializeNBT(NBTTagCompound nbt) {
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
}
}

View File

@@ -1,23 +1,20 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
@Mod.EventBusSubscriber
public class ModeCapabilityManager {
@@ -25,16 +22,6 @@ public class ModeCapabilityManager {
@CapabilityInject(IModeCapability.class)
public final static Capability<IModeCapability> modeCapability = null;
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
}
public interface IModeCapability {
ModeSettings getModeData();
@@ -57,12 +44,12 @@ public class ModeCapabilityManager {
public static class Storage implements Capability.IStorage<IModeCapability> {
@Override
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
public NBTBase writeNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side) {
NBTTagCompound compound = new NBTTagCompound();
ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings();
//compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal());
//compound.setInteger("buildMode", modeSettings.getBuildMode().ordinal());
//TODO add mode settings
@@ -70,8 +57,8 @@ public class ModeCapabilityManager {
}
@Override
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side, NBTBase nbt) {
NBTTagCompound compound = (NBTTagCompound) nbt;
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
@@ -82,24 +69,36 @@ public class ModeCapabilityManager {
}
}
public static class Provider implements ICapabilitySerializable<INBT> {
public static class Provider implements ICapabilitySerializable<NBTBase> {
IModeCapability inst = modeCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
return capability == modeCapability;
}
@Override
public INBT serializeNBT() {
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
if (capability == modeCapability) return modeCapability.<T>cast(inst);
return null;
}
@Override
public NBTBase serializeNBT() {
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
public void deserializeNBT(NBTBase nbt) {
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
IModeCapability original = event.getOriginal().getCapability(modeCapability, null);
IModeCapability clone = event.getEntity().getCapability(modeCapability, null);
clone.setModeData(original.getModeData());
}
}

View File

@@ -1,17 +1,16 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
@@ -19,9 +18,7 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
@Mod.EventBusSubscriber
public class ModifierCapabilityManager {
@@ -29,16 +26,6 @@ public class ModifierCapabilityManager {
@CapabilityInject(IModifierCapability.class)
public final static Capability<IModifierCapability> modifierCapability = null;
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
}
public interface IModifierCapability {
ModifierSettings getModifierData();
@@ -61,68 +48,68 @@ public class ModifierCapabilityManager {
public static class Storage implements Capability.IStorage<IModifierCapability> {
@Override
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
public NBTBase writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side) {
NBTTagCompound compound = new NBTTagCompound();
ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings();
//MIRROR
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m == null) m = new Mirror.MirrorSettings();
compound.putBoolean("mirrorEnabled", m.enabled);
compound.putDouble("mirrorPosX", m.position.x);
compound.putDouble("mirrorPosY", m.position.y);
compound.putDouble("mirrorPosZ", m.position.z);
compound.putBoolean("mirrorX", m.mirrorX);
compound.putBoolean("mirrorY", m.mirrorY);
compound.putBoolean("mirrorZ", m.mirrorZ);
compound.putInt("mirrorRadius", m.radius);
compound.putBoolean("mirrorDrawLines", m.drawLines);
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes);
compound.setBoolean("mirrorEnabled", m.enabled);
compound.setDouble("mirrorPosX", m.position.x);
compound.setDouble("mirrorPosY", m.position.y);
compound.setDouble("mirrorPosZ", m.position.z);
compound.setBoolean("mirrorX", m.mirrorX);
compound.setBoolean("mirrorY", m.mirrorY);
compound.setBoolean("mirrorZ", m.mirrorZ);
compound.setInteger("mirrorRadius", m.radius);
compound.setBoolean("mirrorDrawLines", m.drawLines);
compound.setBoolean("mirrorDrawPlanes", m.drawPlanes);
//ARRAY
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a == null) a = new Array.ArraySettings();
compound.putBoolean("arrayEnabled", a.enabled);
compound.putInt("arrayOffsetX", a.offset.getX());
compound.putInt("arrayOffsetY", a.offset.getY());
compound.putInt("arrayOffsetZ", a.offset.getZ());
compound.putInt("arrayCount", a.count);
compound.setBoolean("arrayEnabled", a.enabled);
compound.setInteger("arrayOffsetX", a.offset.getX());
compound.setInteger("arrayOffsetY", a.offset.getY());
compound.setInteger("arrayOffsetZ", a.offset.getZ());
compound.setInteger("arrayCount", a.count);
compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade());
compound.setInteger("reachUpgrade", modifierSettings.getReachUpgrade());
//compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
//compound.setBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
//RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r == null) r = new RadialMirror.RadialMirrorSettings();
compound.putBoolean("radialMirrorEnabled", r.enabled);
compound.putDouble("radialMirrorPosX", r.position.x);
compound.putDouble("radialMirrorPosY", r.position.y);
compound.putDouble("radialMirrorPosZ", r.position.z);
compound.putInt("radialMirrorSlices", r.slices);
compound.putBoolean("radialMirrorAlternate", r.alternate);
compound.putInt("radialMirrorRadius", r.radius);
compound.putBoolean("radialMirrorDrawLines", r.drawLines);
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes);
compound.setBoolean("radialMirrorEnabled", r.enabled);
compound.setDouble("radialMirrorPosX", r.position.x);
compound.setDouble("radialMirrorPosY", r.position.y);
compound.setDouble("radialMirrorPosZ", r.position.z);
compound.setInteger("radialMirrorSlices", r.slices);
compound.setBoolean("radialMirrorAlternate", r.alternate);
compound.setInteger("radialMirrorRadius", r.radius);
compound.setBoolean("radialMirrorDrawLines", r.drawLines);
compound.setBoolean("radialMirrorDrawPlanes", r.drawPlanes);
return compound;
}
@Override
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side, NBTBase nbt) {
NBTTagCompound compound = (NBTTagCompound) nbt;
//MIRROR
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
Vector3d mirrorPosition = new Vector3d(
Vec3d mirrorPosition = new Vec3d(
compound.getDouble("mirrorPosX"),
compound.getDouble("mirrorPosY"),
compound.getDouble("mirrorPosZ"));
boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInt("mirrorRadius");
int mirrorRadius = compound.getInteger("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
@@ -130,25 +117,25 @@ public class ModifierCapabilityManager {
//ARRAY
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
BlockPos arrayOffset = new BlockPos(
compound.getInt("arrayOffsetX"),
compound.getInt("arrayOffsetY"),
compound.getInt("arrayOffsetZ"));
int arrayCount = compound.getInt("arrayCount");
compound.getInteger("arrayOffsetX"),
compound.getInteger("arrayOffsetY"),
compound.getInteger("arrayOffsetZ"));
int arrayCount = compound.getInteger("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
int reachUpgrade = compound.getInt("reachUpgrade");
int reachUpgrade = compound.getInteger("reachUpgrade");
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
//RADIAL MIRROR
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vector3d radialMirrorPosition = new Vector3d(
Vec3d radialMirrorPosition = new Vec3d(
compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
int radialMirrorSlices = compound.getInteger("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
int radialMirrorRadius = compound.getInteger("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
@@ -159,25 +146,36 @@ public class ModifierCapabilityManager {
}
}
public static class Provider implements ICapabilitySerializable<INBT> {
public static class Provider implements ICapabilitySerializable<NBTBase> {
IModifierCapability inst = modifierCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
return capability == modifierCapability;
}
@Override
public INBT serializeNBT() {
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
if (capability == modifierCapability) return modifierCapability.<T>cast(inst);
return null;
}
@Override
public NBTBase serializeNBT() {
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
public void deserializeNBT(NBTBase nbt) {
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
IModifierCapability original = event.getOriginal().getCapability(modifierCapability, null);
IModifierCapability clone = event.getEntity().getCapability(modifierCapability, null);
clone.setModifierData(original.getModifierData());
}
}

View File

@@ -1,43 +1,46 @@
package nl.requios.effortlessbuilding.command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import net.minecraft.command.CommandSource;
import net.minecraft.command.Commands;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.fml.network.PacketDistributor;
import net.minecraft.command.CommandBase;
import net.minecraft.command.CommandException;
import net.minecraft.command.ICommandSender;
import net.minecraft.command.WrongUsageException;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.text.TextComponentString;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
public class CommandReach {
public static void register(CommandDispatcher<CommandSource> dispatcher) {
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
return setReachLevel(context.getSource().getPlayerOrException(), IntegerArgumentType.getInteger(context, "level"));
}))).then(Commands.literal("get").executes((context -> {
return getReachLevel(context.getSource().getPlayerOrException());
}))));
public class CommandReach extends CommandBase {
@Override
public String getName() {
return "reach";
}
private static int setReachLevel(ServerPlayerEntity player, int level) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(level);
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()), player.getUUID());
return 1;
@Override
public String getUsage(ICommandSender sender) {
return "commands.reach.usage";
}
private static int getReachLevel(ServerPlayerEntity player) {
@Override
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
EntityPlayerMP player = (EntityPlayerMP) sender;
if (args.length != 1) {
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
throw new WrongUsageException("commands.reach.usage");
}
return 1;
if (sender instanceof EntityPlayerMP) {
//Set reach level to args[0]
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(Integer.valueOf(args[0]));
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
EffortlessBuilding.packetHandler.sendTo(new ModifierSettingsMessage(modifierSettings), player);
sender.sendMessage(new TextComponentString("Reach level of " + sender.getName() + " set to " + modifierSettings
.getReachUpgrade()));
}
}
}

View File

@@ -0,0 +1,13 @@
package nl.requios.effortlessbuilding.compatibility;
import mod.chiselsandbits.core.ClientSide;
import mod.chiselsandbits.helpers.ChiselToolType;
import net.minecraft.util.EnumHand;
public class ActiveChiselsAndBitsProxy implements IChiselsAndBitsProxy {
@Override
public boolean isHoldingChiselTool(EnumHand hand) {
ChiselToolType toolType = ClientSide.instance.getHeldToolType(hand);
return toolType != null && toolType.hasMenu();
}
}

View File

@@ -1,25 +1,47 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.block.BlockState;
import net.minecraft.item.BlockItem;
import net.minecraft.block.state.IBlockState;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
public class CompatHelper {
// Get a handle to the dank null item instance. This will remain null if the mod doesn't load
// and all checks will fail, so it works.
@GameRegistry.ObjectHolder("danknull:dank_null")
public static final Item dankNullItem = null;
public static void setup() {
public static IChiselsAndBitsProxy chiselsAndBitsProxy;
public static void postInit() {
if (Loader.isModLoaded("chiselsandbits")) {
// reflection to avoid hard dependency
try {
chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
} catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
e.printStackTrace();
}
} else {
chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
}
}
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
// /dank/null, or plain old blocks.
public static boolean isItemBlockProxy(ItemStack stack) {
Item item = stack.getItem();
if (item instanceof BlockItem)
if (item instanceof ItemBlock)
return true;
return item instanceof AbstractRandomizerBagItem;
if ((item instanceof ItemRandomizerBag))
return true;
if (item == dankNullItem)
return true;
return false;
}
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
@@ -27,36 +49,64 @@ public class CompatHelper {
public static ItemStack getItemBlockFromStack(ItemStack proxy) {
Item proxyItem = proxy.getItem();
if (proxyItem instanceof BlockItem)
if (proxyItem instanceof ItemBlock)
return proxy;
//Randomizer Bag
if (proxyItem instanceof AbstractRandomizerBagItem) {
if (proxyItem instanceof ItemRandomizerBag) {
ItemStack itemStack = proxy;
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
if (itemStack.getItem() instanceof AbstractRandomizerBagItem) {
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
itemStack = randomizerBagItem.pickRandomStack(randomizerBagItem.getBagInventory(itemStack));
}
while (!(itemStack.getItem() instanceof ItemBlock || itemStack.isEmpty())) {
if (itemStack.getItem() instanceof ItemRandomizerBag)
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
}
return itemStack;
}
//Dank Null
if(proxyItem == dankNullItem) {
int index = 0;
if(proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
index = proxy.getTagCompound().getInteger("selectedIndex");
return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
}
return ItemStack.EMPTY;
}
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) {
if (state == null) return ItemStack.EMPTY;
Item blockItem = Item.byBlock(state.getBlock());
if (stack.getItem() instanceof BlockItem)
public static ItemStack getItemBlockByState(ItemStack stack, IBlockState state) {
Item blockItem = Item.getItemFromBlock(state.getBlock());
if(stack.getItem() instanceof ItemBlock)
return stack;
else if (stack.getItem() instanceof AbstractRandomizerBagItem) {
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) stack.getItem();
IItemHandler bagInventory = randomizerBagItem.getBagInventory(stack);
return randomizerBagItem.findStack(bagInventory, blockItem);
else if(stack.getItem() instanceof ItemRandomizerBag) {
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
return ItemRandomizerBag.findStack(bagInventory, blockItem);
} else if(stack.getItem() == dankNullItem) {
int index = itemHandlerSlotForItem(stack, blockItem);
if(index >= 0)
return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
}
return ItemStack.EMPTY;
}
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
public static void shrinkStack(ItemStack origStack, ItemStack curStack) {
if(origStack.getItem() == dankNullItem) {
int index = itemHandlerSlotForItem(origStack, curStack.getItem());
origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
} else
curStack.shrink(1);
}
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
IItemHandler handler = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
for(int i = 0; i < handler.getSlots(); i++) {
ItemStack ref = handler.getStackInSlot(i);
if(ref.getItem() instanceof ItemBlock)
if(ref.getItem() == blockItem)
return i;
}
return -1;
}
}

View File

@@ -0,0 +1,10 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.util.EnumHand;
public class DummyChiselsAndBitsProxy implements IChiselsAndBitsProxy {
@Override
public boolean isHoldingChiselTool(EnumHand hand) {
return false;
}
}

View File

@@ -0,0 +1,7 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.util.EnumHand;
public interface IChiselsAndBitsProxy {
boolean isHoldingChiselTool(EnumHand hand);
}

View File

@@ -1,149 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Hand;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.DiamondRandomizerBagItem;
public class DiamondRandomizerBagContainer extends Container {
private static final int INV_START = DiamondRandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public DiamondRandomizerBagContainer(ContainerType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public DiamondRandomizerBagContainer(int id, PlayerInventory playerInventory, PacketBuffer packetBuffer) {
this(id, playerInventory);
}
//Server?
public DiamondRandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(DiamondRandomizerBagItem.INV_SIZE));
}
public DiamondRandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
this.addSlot(new SlotItemHandler(bagInventory, j + i * 9, 8 + j * 18, 18 + i * 18));
}
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 142));
}
}
@Override
public boolean stillValid(PlayerEntity playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(PlayerEntity playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
/**
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
* @return
*/
@Override
public ItemStack clicked(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(Hand.MAIN_HAND))) {
//Do nothing;
return ItemStack.EMPTY;
}
return super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(PlayerEntity player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

View File

@@ -1,47 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class DiamondRandomizerBagScreen extends ContainerScreen<DiamondRandomizerBagContainer> {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/diamondrandomizerbag.png");
public DiamondRandomizerBagScreen(DiamondRandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
super(randomizerBagContainer, playerInventory, title);
imageHeight = 167;
}
@Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(MatrixStack ms, int mouseX, int mouseY) {
font.draw(ms, this.title, 8, 6, 0x404040);
font.draw(ms, inventory.getDisplayName(), 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(MatrixStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.color3f(1.0F, 1.0F, 1.0F);
minecraft.getTextureManager().bind(guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

View File

@@ -1,147 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Hand;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.GoldenRandomizerBagItem;
public class GoldenRandomizerBagContainer extends Container {
private static final int INV_START = GoldenRandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public GoldenRandomizerBagContainer(ContainerType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public GoldenRandomizerBagContainer(int id, PlayerInventory playerInventory, PacketBuffer packetBuffer) {
this(id, playerInventory);
}
//Server?
public GoldenRandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(GoldenRandomizerBagItem.INV_SIZE));
}
public GoldenRandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < GoldenRandomizerBagItem.INV_SIZE; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 8 + (18 * i), 20));
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
}
}
@Override
public boolean stillValid(PlayerEntity playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(PlayerEntity playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
/**
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
* @return
*/
@Override
public ItemStack clicked(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(Hand.MAIN_HAND))) {
//Do nothing;
return ItemStack.EMPTY;
}
return super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(PlayerEntity player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

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@@ -1,47 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class GoldenRandomizerBagScreen extends ContainerScreen<GoldenRandomizerBagContainer> {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/goldenrandomizerbag.png");
public GoldenRandomizerBagScreen(GoldenRandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
super(randomizerBagContainer, playerInventory, title);
imageHeight = 134;
}
@Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(MatrixStack ms, int mouseX, int mouseY) {
font.draw(ms, this.title, 8, 6, 0x404040);
font.draw(ms, inventory.getDisplayName(), 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(MatrixStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.color3f(1.0F, 1.0F, 1.0F);
minecraft.getTextureManager().bind(guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

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@@ -1,93 +1,75 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.inventory.container.Slot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ClickType;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumHand;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.RandomizerBagItem;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
public class RandomizerBagContainer extends Container {
private static final int INV_START = RandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
private final int sizeInventory;
public RandomizerBagContainer(ContainerType<?> type, int id){
super(type, id);
bagInventory = null;
}
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
//Client
public RandomizerBagContainer(int id, PlayerInventory playerInventory, PacketBuffer packetBuffer) {
this(id, playerInventory);
}
//Server?
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(RandomizerBagItem.INV_SIZE));
}
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < RandomizerBagItem.INV_SIZE; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
public RandomizerBagContainer(InventoryPlayer parInventoryPlayer, IItemHandler parIInventory) {
bagInventory = parIInventory;
sizeInventory = bagInventory.getSlots();
for (int i = 0; i < sizeInventory; ++i) {
this.addSlotToContainer(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
int i;
for (i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
addSlotToContainer(new Slot(parInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
for (i = 0; i < 9; ++i) {
addSlotToContainer(new Slot(parInventoryPlayer, i, 8 + i * 18, 109));
}
}
@Override
public boolean stillValid(PlayerEntity playerIn) {
public boolean canInteractWith(EntityPlayer playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
public Slot getSlot(int parSlotIndex)
{
if(parSlotIndex >= inventorySlots.size())
parSlotIndex = inventorySlots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(PlayerEntity playerIn, int slotIndex) {
public ItemStack transferStackInSlot(EntityPlayer playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
Slot slot = this.inventorySlots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
if (slot != null && slot.getHasStack()) {
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
if (!this.mergeItemStack(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
slot.onSlotChange(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
@@ -96,16 +78,17 @@ public class RandomizerBagContainer extends Container {
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
if (!this.mergeItemStack(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
slot.putStack(ItemStack.EMPTY);
} else {
slot.setChanged();
slot.onSlotChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
@@ -122,26 +105,29 @@ public class RandomizerBagContainer extends Container {
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
* @return
*/
@Override
public ItemStack clicked(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, EntityPlayer player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(Hand.MAIN_HAND))) {
//Do nothing;
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(EnumHand.MAIN_HAND))) {
return ItemStack.EMPTY;
}
return super.clicked(slot, dragType, clickTypeIn, player);
return super.slotClick(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(PlayerEntity player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
// @Override
// public void onContainerClosed(EntityPlayer player)
// {
// if(player.inventory.getItemStack() != null)
// {
// player.entityDropItem(player.inventory.getItemStack(), 0.5f);
// }
// if(!player.world.isRemote)
// {
// detectAndSendChanges();
// }
// }
}

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@@ -0,0 +1,49 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@SideOnly(Side.CLIENT)
public class RandomizerBagGuiContainer extends GuiContainer {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
private final InventoryPlayer inventoryPlayer;
private final IItemHandler inventoryBag;
public RandomizerBagGuiContainer(InventoryPlayer inventoryPlayer, IItemHandler inventoryBag) {
super(new RandomizerBagContainer(inventoryPlayer, inventoryBag));
this.inventoryPlayer = inventoryPlayer;
this.inventoryBag = inventoryBag;
ySize = 134;
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
drawDefaultBackground();
super.drawScreen(mouseX, mouseY, partialTicks);
this.renderHoveredToolTip(mouseX, mouseY);
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
String s = "Randomizer Bag";
fontRenderer.drawString(s, 8, 6, 0x404040);
fontRenderer.drawString(inventoryPlayer.getDisplayName().getUnformattedText(), 8, ySize - 96 + 2, 0x404040);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(guiTextures);
int marginHorizontal = (width - xSize) / 2;
int marginVertical = (height - ySize) / 2;
drawTexturedModalRect(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
}
}

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@@ -0,0 +1,41 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.Nullable;
public class RandomizerBagGuiHandler implements IGuiHandler {
@Nullable
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// Use the player's held item to create the container
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
return new RandomizerBagContainer(player.inventory, capability);
}
return null;
}
@Nullable
@Override
@SideOnly(Side.CLIENT)
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// Use the player's held item to create the client-side gui container
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
return new RandomizerBagGuiContainer(player.inventory, capability);
}
return null;
}
}

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@@ -1,47 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
imageHeight = 134;
}
@Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(MatrixStack ms, int mouseX, int mouseY) {
font.draw(ms, this.title, 8, 6, 0x404040);
font.draw(ms, inventory.getDisplayName(), 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(MatrixStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.color3f(1.0F, 1.0F, 1.0F);
minecraft.getTextureManager().bind(guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

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@@ -1,311 +0,0 @@
package nl.requios.effortlessbuilding.gui.buildmode;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.widget.list.ExtendedList;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.gui.widget.ExtendedButton;
import net.minecraftforge.fml.client.gui.widget.Slider;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class PlayerSettingsGui extends Screen {
protected int left, right, top, bottom;
protected boolean showShaderList = false;
private Button shaderTypeButton;
private ShaderTypeList shaderTypeList;
private Button closeButton;
public PlayerSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.player_settings"));
}
@Override
protected void init() {
left = this.width / 2 - 140;
right = this.width / 2 + 140;
top = this.height / 2 - 100;
bottom = this.height / 2 + 100;
int yy = top;
shaderTypeList = new ShaderTypeList(this.minecraft);
this.children.add(shaderTypeList);
//TODO set selected name
ITextComponent currentShaderName = ShaderType.DISSOLVE_BLUE.name;
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
showShaderList = !showShaderList;
});
addButton(shaderTypeButton);
yy += 50;
Slider slider = new Slider(right - 200, yy, 200, 20, StringTextComponent.EMPTY, StringTextComponent.EMPTY, 0.5, 2.0, 1.0, true, true, (button) -> {
});
addButton(slider);
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, new StringTextComponent("Done"), (button) -> this.minecraft.player.closeContainer());
addButton(closeButton);
}
@Override
public void tick() {
super.tick();
}
@Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms);
int yy = top;
font.draw(ms, "Shader type", left, yy + 5, 0xFFFFFF);
yy += 50;
font.draw(ms, "Shader speed", left, yy + 5, 0xFFFFFF);
super.render(ms, mouseX, mouseY, partialTicks);
if (showShaderList)
this.shaderTypeList.render(ms, mouseX, mouseY, partialTicks);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
super.mouseClicked(mouseX, mouseY, mouseButton);
if (showShaderList) {
if (!shaderTypeList.isMouseOver(mouseX, mouseY) && !shaderTypeButton.isMouseOver(mouseX, mouseY))
showShaderList = false;
}
return true;
}
@Override
public void removed() {
ShaderTypeList.ShaderTypeEntry selectedShader = shaderTypeList.getSelected();
//TODO save and remove
}
public enum ShaderType {
DISSOLVE_BLUE("Dissolve Blue"),
DISSOLVE_ORANGE("Dissolve Orange");
public ITextComponent name;
ShaderType(ITextComponent name) {
this.name = name;
}
ShaderType(String name) {
this.name = new StringTextComponent(name);
}
}
//Inspired by LanguageScreen
@OnlyIn(Dist.CLIENT)
class ShaderTypeList extends ExtendedList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
public ShaderTypeList(Minecraft mcIn) {
super(mcIn, 180, 140, top + 20, top + 100, 18);
this.setLeftPos(right - width);
for (int i = 0; i < 40; i++) {
for (ShaderType shaderType : ShaderType.values()) {
ShaderTypeEntry shaderTypeEntry = new ShaderTypeEntry(shaderType);
addEntry(shaderTypeEntry);
//TODO setSelected to this if appropriate
}
}
if (this.getSelected() != null) {
this.centerScrollOn(this.getSelected());
}
}
@Override
public int getRowWidth() {
return width;
}
@Override
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
super.setSelected(selected);
Minecraft.getInstance().getSoundManager().play(SimpleSound.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F));
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
shaderTypeButton.setMessage(selected.shaderType.name);
// showShaderList = false;
}
@Override
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
if (!showShaderList) return false;
return super.mouseClicked(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
}
@Override
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
if (!showShaderList) return false;
return super.mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
}
@Override
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
if (!showShaderList) return false;
return super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_);
}
@Override
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
if (!showShaderList) return false;
return super.mouseScrolled(p_mouseScrolled_1_, p_mouseScrolled_3_, p_mouseScrolled_5_);
}
@Override
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
if (!showShaderList) return false;
return super.isMouseOver(p_isMouseOver_1_, p_isMouseOver_3_);
}
protected boolean isFocused() {
return PlayerSettingsGui.this.getFocused() == this;
}
@Override
protected int getScrollbarPosition() {
return right - 6;
}
//From AbstractList, disabled parts
@Override
public void render(MatrixStack ms, int p_render_1_, int p_render_2_, float p_render_3_) {
this.renderBackground(ms);
int i = this.getScrollbarPosition();
int j = i + 6;
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F;
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_COLOR);
bufferbuilder.vertex(this.x0, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x0, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
tessellator.end();
int k = this.getRowLeft();
int l = this.y0 + 4 - (int) this.getScrollAmount();
if (this.renderHeader) {
this.renderHeader(ms, k, l, tessellator);
}
this.renderList(ms, k, l, p_render_1_, p_render_2_, p_render_3_);
RenderSystem.disableDepthTest();
// this.renderHoleBackground(0, this.y0, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableAlphaTest();
RenderSystem.shadeModel(7425);
RenderSystem.disableTexture();
// int i1 = 4;
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
// tessellator.draw();
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 0).endVertex();
// tessellator.draw();
//SCROLLBAR
int j1 = this.getMaxScroll();
if (j1 > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
}
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, this.y1, 0.0D).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y1, 0.0D).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y0, 0.0D).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(i, this.y0, 0.0D).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1, 0.0D).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1 + k1, 0.0D).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1, 0.0D).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1 - 1, 0.0D).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1 + k1 - 1, 0.0D).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1, 0.0D).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.end();
}
// this.renderDecorations(p_render_1_, p_render_2_);
RenderSystem.enableTexture();
RenderSystem.shadeModel(7424);
RenderSystem.enableAlphaTest();
RenderSystem.disableBlend();
}
public int getMaxScroll() {
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
}
@OnlyIn(Dist.CLIENT)
public class ShaderTypeEntry extends ExtendedList.AbstractListEntry<ShaderTypeEntry> {
private final ShaderType shaderType;
public ShaderTypeEntry(ShaderType shaderType) {
this.shaderType = shaderType;
}
@Override
public void render(MatrixStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
drawString(ms, font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
}
@Override
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
if (p_mouseClicked_5_ == 0) {
setSelected(this);
return true;
} else {
return false;
}
}
}
}
}

View File

@@ -1,543 +1,89 @@
package nl.requios.effortlessbuilding.gui.buildmode;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import java.util.ArrayList;
import java.util.concurrent.TimeUnit;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.vector.Vector4f;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.ModClientEventHandler;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.network.ModeActionMessage;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.apache.commons.lang3.text.WordUtils;
import org.lwjgl.opengl.GL11;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import com.google.common.base.Stopwatch;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.client.model.ModelLoader;
import nl.requios.effortlessbuilding.buildmode.BuildModes.BuildModeEnum;
import nl.requios.effortlessbuilding.buildmode.ModeOptions.ActionEnum;
import nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
/**
* Initially from Chisels and Bits by AlgorithmX2
* <a href="https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java">Link</a>
* From Chisels and Bits by AlgorithmX2
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
*/
public class RadialMenu extends GuiScreen {
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class RadialMenu extends Screen {
private final float TIME_SCALE = 0.01f;
public static final RadialMenu instance = new RadialMenu();
private final Vector4f radialButtonColor = new Vector4f(0f, 0f, 0f, .5f);
private final Vector4f sideButtonColor = new Vector4f(.5f, .5f, .5f, .5f);
private final Vector4f highlightColor = new Vector4f(.6f, .8f, 1f, .6f);
private final Vector4f selectedColor = new Vector4f(0f, .5f, 1f, .5f);
private final Vector4f highlightSelectedColor = new Vector4f(0.2f, .7f, 1f, .7f);
private final int whiteTextColor = 0xffffffff;
private final int watermarkTextColor = 0x88888888;
private final int descriptionTextColor = 0xdd888888;
private final int optionTextColor = 0xeeeeeeff;
private final double ringInnerEdge = 30;
private final double ringOuterEdge = 65;
private final double categoryLineWidth = 1;
private final double textDistance = 75;
private final double buttonDistance = 105;
private final float fadeSpeed = 0.3f;
private final int descriptionHeight = 100;
private float visibility = 0.0f;
private Stopwatch lastChange = Stopwatch.createStarted();
public BuildModeEnum switchTo = null;
public ActionEnum doAction = null;
public boolean performedActionUsingMouse;
public ModeOptions.ActionEnum doAction = null;
public boolean actionUsed = false;
private float visibility;
private float clampVis(final float f) {
return Math.max( 0.0f, Math.min( 1.0f, f ) );
}
public RadialMenu() {
super(new TranslationTextComponent("effortlessbuilding.screen.radial_menu"));
public void raiseVisibility() {
visibility = clampVis( visibility + lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
lastChange = Stopwatch.createStarted();
}
public void decreaseVisibility() {
visibility = clampVis( visibility - lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
lastChange = Stopwatch.createStarted();
}
public void setVisibility(float visibility) {
this.visibility = visibility;
}
public boolean isVisible() {
return Minecraft.getInstance().screen instanceof RadialMenu;
return visibility > 0.001;
}
@Override
protected void init() {
super.init();
performedActionUsingMouse = false;
visibility = 0f;
}
@Override
public void tick() {
super.tick();
if (!ClientProxy.isKeybindDown(2)) {
onClose();
}
}
@Override
public void render(MatrixStack ms, final int mouseX, final int mouseY, final float partialTicks) {
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(minecraft.player).getBuildMode();
RenderSystem.pushMatrix();
RenderSystem.translatef(0.0F, 0.0F, 200.0F);
visibility += fadeSpeed * partialTicks;
if (visibility > 1f) visibility = 1f;
final int startColor = (int) (visibility * 98) << 24;
final int endColor = (int) (visibility * 128) << 24;
fillGradient(ms, 0, 0, width, height, startColor, endColor);
RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.disableAlphaTest();
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
RenderSystem.shadeModel(GL11.GL_SMOOTH);
final Tessellator tessellator = Tessellator.getInstance();
final BufferBuilder buffer = tessellator.getBuilder();
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
final double middleX = width / 2.0;
final double middleY = height / 2.0;
//Fix for high def (retina) displays: use custom mouse coordinates
//Borrowed from GameRenderer::updateCameraAndRender
Minecraft mc = Minecraft.getInstance();
int mouseXX = (int) (mc.mouseHandler.xpos() * (double) mc.getWindow().getGuiScaledWidth() / (double) mc.getWindow().getScreenWidth());
int mouseYY = (int) (mc.mouseHandler.ypos() * (double) mc.getWindow().getGuiScaledHeight() / (double) mc.getWindow().getScreenHeight());
final double mouseXCenter = mouseXX - middleX;
final double mouseYCenter = mouseYY - middleY;
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
final double quarterCircle = Math.PI / 2.0;
if (mouseRadians < -quarterCircle) {
mouseRadians = mouseRadians + Math.PI * 2;
}
final ArrayList<MenuRegion> modes = new ArrayList<MenuRegion>();
final ArrayList<MenuButton> buttons = new ArrayList<MenuButton>();
//Add build modes
for (final BuildModeEnum mode : BuildModeEnum.values()) {
modes.add(new MenuRegion(mode));
}
//Add actions
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
// buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, Direction.DOWN));
//Add buildmode dependent options
OptionEnum[] options = currentBuildMode.options;
for (int i = 0; i < options.length; i++) {
for (int j = 0; j < options[i].actions.length; j++) {
ActionEnum action = options[i].actions[j];
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, Direction.DOWN));
}
}
switchTo = null;
doAction = null;
//Draw buildmode backgrounds
drawRadialButtonBackgrounds(currentBuildMode, buffer, middleX, middleY, mouseXCenter, mouseYCenter, mouseRadians,
quarterCircle, modes);
//Draw action backgrounds
drawSideButtonBackgrounds(buffer, middleX, middleY, mouseXCenter, mouseYCenter, buttons);
tessellator.end();
drawIcons(buffer, middleX, middleY, mc, modes, buttons);
tessellator.end();
drawTexts(ms, currentBuildMode, middleX, middleY, modes, buttons, options);
RenderSystem.popMatrix();
}
private void drawRadialButtonBackgrounds(BuildModeEnum currentBuildMode, BufferBuilder buffer, double middleX, double middleY,
double mouseXCenter, double mouseYCenter, double mouseRadians, double quarterCircle, ArrayList<MenuRegion> modes) {
if (!modes.isEmpty()) {
final int totalModes = Math.max(3, modes.size());
final double fragment = Math.PI * 0.005;
final double fragment2 = Math.PI * 0.0025;
final double perObject = 2.0 * Math.PI / totalModes;
for (int i = 0; i < modes.size(); i++) {
MenuRegion menuRegion = modes.get(i);
final double beginRadians = i * perObject - quarterCircle;
final double endRadians = (i + 1) * perObject - quarterCircle;
menuRegion.x1 = Math.cos(beginRadians);
menuRegion.x2 = Math.cos(endRadians);
menuRegion.y1 = Math.sin(beginRadians);
menuRegion.y2 = Math.sin(endRadians);
final double x1m1 = Math.cos(beginRadians + fragment) * ringInnerEdge;
final double x2m1 = Math.cos(endRadians - fragment) * ringInnerEdge;
final double y1m1 = Math.sin(beginRadians + fragment) * ringInnerEdge;
final double y2m1 = Math.sin(endRadians - fragment) * ringInnerEdge;
final double x1m2 = Math.cos(beginRadians + fragment2) * ringOuterEdge;
final double x2m2 = Math.cos(endRadians - fragment2) * ringOuterEdge;
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
final boolean isSelected = currentBuildMode.ordinal() == i;
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
final boolean isHighlighted = beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad;
Vector4f color = radialButtonColor;
if (isSelected) color = selectedColor;
if (isHighlighted) color = highlightColor;
if (isSelected && isHighlighted) color = highlightSelectedColor;
if (isHighlighted) {
menuRegion.highlighted = true;
switchTo = menuRegion.mode;
}
buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
//Category line
color = menuRegion.mode.category.color;
final double categoryLineOuterEdge = ringInnerEdge + categoryLineWidth;
final double x1m3 = Math.cos(beginRadians + fragment) * categoryLineOuterEdge;
final double y1m3 = Math.sin(beginRadians + fragment) * categoryLineOuterEdge;
final double x2m3 = Math.cos(endRadians - fragment) * categoryLineOuterEdge;
final double y2m3 = Math.sin(endRadians - fragment) * categoryLineOuterEdge;
buffer.vertex(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x2m3, middleY + y2m3, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + x1m3, middleY + y1m3, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
}
}
}
private void drawSideButtonBackgrounds(BufferBuilder buffer, double middleX, double middleY, double mouseXCenter, double mouseYCenter, ArrayList<MenuButton> buttons) {
for (final MenuButton btn : buttons) {
final boolean isSelected =
btn.action == getBuildSpeed() ||
btn.action == getFill() ||
btn.action == getCubeFill() ||
btn.action == getRaisedEdge() ||
btn.action == getLineThickness() ||
btn.action == getCircleStart();
final boolean isHighlighted = btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter;
Vector4f color = sideButtonColor;
if (isSelected) color = selectedColor;
if (isHighlighted) color = highlightColor;
if (isSelected && isHighlighted) color = highlightSelectedColor;
if (isHighlighted) {
btn.highlighted = true;
doAction = btn.action;
}
buffer.vertex(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
buffer.vertex(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(color.x(), color.y(), color.z(), color.w()).endVertex();
}
}
private void drawIcons(BufferBuilder buffer, double middleX, double middleY, Minecraft mc, ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons) {
RenderSystem.shadeModel(GL11.GL_FLAT);
RenderSystem.translatef(0f, 0f, 5f);
RenderSystem.enableTexture();
RenderSystem.color3f(1f, 1f, 1f);
RenderSystem.disableBlend();
RenderSystem.enableAlphaTest();
mc.getTextureManager().bind(AtlasTexture.LOCATION_BLOCKS);
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
//Draw buildmode icons
for (final MenuRegion menuRegion : modes) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.55 + 0.45 * ringInnerEdge);
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.55 + 0.45 * ringInnerEdge);
final TextureAtlasSprite sprite = ModClientEventHandler.getBuildModeIcon(menuRegion.mode);
final double x1 = x - 8;
final double x2 = x + 8;
final double y1 = y - 8;
final double y2 = y + 8;
final float f = 1f;
final float a = 1f;
final double u1 = 0;
final double u2 = 16;
final double v1 = 0;
final double v2 = 16;
buffer.vertex(middleX + x1, middleY + y1, getBlitOffset()).uv(sprite.getU(u1), sprite.getV(v1)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + x1, middleY + y2, getBlitOffset()).uv(sprite.getU(u1), sprite.getV(v2)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + x2, middleY + y2, getBlitOffset()).uv(sprite.getU(u2), sprite.getV(v2)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + x2, middleY + y1, getBlitOffset()).uv(sprite.getU(u2), sprite.getV(v1)).color(f, f, f, a).endVertex();
}
//Draw action icons
for (final MenuButton button : buttons) {
final float f = 1f;
final float a = 1f;
final double u1 = 0;
final double u2 = 16;
final double v1 = 0;
final double v2 = 16;
final TextureAtlasSprite sprite = ModClientEventHandler.getModeOptionIcon(button.action);
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
final double btnx1 = btnmiddleX - 8;
final double btnx2 = btnmiddleX + 8;
final double btny1 = btnmiddleY - 8;
final double btny2 = btnmiddleY + 8;
buffer.vertex(middleX + btnx1, middleY + btny1, getBlitOffset()).uv(sprite.getU(u1), sprite.getV(v1)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + btnx1, middleY + btny2, getBlitOffset()).uv(sprite.getU(u1), sprite.getV(v2)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + btnx2, middleY + btny2, getBlitOffset()).uv(sprite.getU(u2), sprite.getV(v2)).color(f, f, f, a).endVertex();
buffer.vertex(middleX + btnx2, middleY + btny1, getBlitOffset()).uv(sprite.getU(u2), sprite.getV(v1)).color(f, f, f, a).endVertex();
}
}
private void drawTexts(MatrixStack ms, BuildModeEnum currentBuildMode, double middleX, double middleY, ArrayList<MenuRegion> modes, ArrayList<MenuButton> buttons, OptionEnum[] options) {
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
//Draw option strings
for (int i = 0; i < currentBuildMode.options.length; i++) {
OptionEnum option = options[i];
font.drawShadow(ms, I18n.get(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, optionTextColor);
}
String credits = "Effortless Building";
font.drawShadow(ms, credits, width - font.width(credits) - 4, height - 10, watermarkTextColor);
//Draw buildmode text
for (final MenuRegion menuRegion : modes) {
if (menuRegion.highlighted) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5;
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
int fixed_x = (int) (x * textDistance);
final int fixed_y = (int) (y * textDistance) - font.lineHeight / 2;
String text = I18n.get(menuRegion.mode.getNameKey());
if (x <= -0.2) {
fixed_x -= font.width(text);
} else if (-0.2 <= x && x <= 0.2) {
fixed_x -= font.width(text) / 2;
}
font.drawShadow(ms, text, (int) middleX + fixed_x, (int) middleY + fixed_y, whiteTextColor);
//Draw description
text = I18n.get(menuRegion.mode.getDescriptionKey());
font.drawShadow(ms, text, (int) middleX - font.width(text) / 2f, (int) middleY + descriptionHeight, descriptionTextColor);
}
}
//Draw action text
for (final MenuButton button : buttons) {
if (button.highlighted) {
String text = TextFormatting.AQUA + button.name;
//Add keybind in brackets
String keybind = findKeybind(button, currentBuildMode);
String keybindFormatted = "";
if (!keybind.isEmpty())
keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
if (button.textSide == Direction.WEST) {
font.draw(ms, text, (int) (middleX + button.x1 - 8) - font.width(text),
(int) (middleY + button.y1 + 6), whiteTextColor);
} else if (button.textSide == Direction.EAST) {
font.draw(ms, text, (int) (middleX + button.x2 + 8),
(int) (middleY + button.y1 + 6), whiteTextColor);
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
(int) (middleY + button.y1 - 26), whiteTextColor);
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
(int) (middleY + button.y1 - 14), whiteTextColor);
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
font.draw(ms, text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(text) * 0.5),
(int) (middleY + button.y1 + 26), whiteTextColor);
font.draw(ms, keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.width(keybindFormatted) * 0.5),
(int) (middleY + button.y1 + 38), whiteTextColor);
}
}
}
}
private String findKeybind(MenuButton button, BuildModeEnum currentBuildMode){
String result = "";
int keybindingIndex = -1;
if (button.action == ActionEnum.UNDO) keybindingIndex = 3;
if (button.action == ActionEnum.REDO) keybindingIndex = 4;
if (button.action == ActionEnum.REPLACE) keybindingIndex = 1;
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) keybindingIndex = 0;
if (keybindingIndex != -1) {
KeyBinding keyMap = ClientProxy.keyBindings[keybindingIndex];
if (!keyMap.getKeyModifier().name().equals("none")) {
result = keyMap.getKeyModifier().name() + " ";
}
result += I18n.get(keyMap.getKey().getName());
}
if (currentBuildMode.options.length > 0) {
//Add (ctrl) to first two actions of first option
if (button.action == currentBuildMode.options[0].actions[0]
|| button.action == currentBuildMode.options[0].actions[1]) {
result = I18n.get(ClientProxy.keyBindings[5].getKey().getName());
if (result.equals("Left Control")) result = "Ctrl";
}
}
return result;
}
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
final double x3, final double y3, final double x, final double y) {
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y);
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y);
return sign(ab) == sign(bc) && sign(bc) == sign(ca);
}
private int sign(final double n) {
return n > 0 ? 1 : -1;
}
@Override
public boolean isPauseScreen() {
return false;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
performAction(true);
return super.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override
public void onClose() {
super.onClose();
//After onClose so it can open another screen
if (!performedActionUsingMouse) performAction(false);
}
private void performAction(boolean fromMouseClick) {
PlayerEntity player = Minecraft.getInstance().player;
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
if (switchTo != null) {
playRadialMenuSound();
modeSettings.setBuildMode(switchTo);
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
EffortlessBuilding.log(player, I18n.get(modeSettings.getBuildMode().getNameKey()), true);
if (fromMouseClick) performedActionUsingMouse = true;
}
//Perform button action
ModeOptions.ActionEnum action = doAction;
if (action != null) {
playRadialMenuSound();
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
if (fromMouseClick) performedActionUsingMouse = true;
}
}
public static void playRadialMenuSound() {
final float volume = 0.1f;
if (volume >= 0.0001f) {
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.blockPosition());
Minecraft.getInstance().getSoundManager().play(sound);
}
public void configure(final int scaledWidth, final int scaledHeight ) {
mc = Minecraft.getMinecraft();
fontRenderer = mc.fontRenderer;
width = scaledWidth;
height = scaledHeight;
}
private static class MenuButton {
public final ActionEnum action;
public double x1, x2;
public double y1, y2;
public boolean highlighted;
public String name;
public Direction textSide;
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
final Direction textSide) {
this.name = I18n.get(name);
public final ModeOptions.ActionEnum action;
public String name;
public EnumFacing textSide;
public MenuButton(final String name, final ModeOptions.ActionEnum action, final double x, final double y,
final EnumFacing textSide) {
this.name = I18n.format(name);
this.action = action;
x1 = x - 10;
x2 = x + 10;
@@ -561,5 +107,378 @@ public class RadialMenu extends Screen {
}
@Override
public void drawScreen(final int mouseX, final int mouseY, final float partialTicks) {
if (!isVisible()) return;
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getMinecraft().player).getBuildMode();
GlStateManager.pushMatrix();
GlStateManager.translate( 0.0F, 0.0F, 200.0F );
final int startColor = (int) ( visibility * 98 ) << 24;
final int endColor = (int) ( visibility * 128 ) << 24;
drawGradientRect(0, 0, width, height, startColor, endColor);
GlStateManager.disableTexture2D();
GlStateManager.enableBlend();
GlStateManager.disableAlpha();
GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
GlStateManager.shadeModel(GL11.GL_SMOOTH);
final Tessellator tessellator = Tessellator.getInstance();
final BufferBuilder buffer = tessellator.getBuffer();
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
final double middleX = width / 2.0;
final double middleY = height / 2.0;
final double mouseXCenter = mouseX - middleX;
final double mouseYCenter = mouseY - middleY;
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
final double ringInnerEdge = 20;
final double ringOuterEdge = 50;
final double textDistance = 60;
final double buttonDistance = 90;
final double quarterCircle = Math.PI / 2.0;
if ( mouseRadians < -quarterCircle ) {
mouseRadians = mouseRadians + Math.PI * 2;
}
final ArrayList<MenuRegion> modes = new ArrayList<MenuRegion>();
final ArrayList<MenuButton> buttons = new ArrayList<MenuButton>();
//Add build modes
for (final BuildModeEnum mode : BuildModeEnum.values()) {
modes.add(new MenuRegion(mode));
}
//Add actions
buttons.add(new MenuButton(ModeOptions.ActionEnum.UNDO.name, ModeOptions.ActionEnum.UNDO, -buttonDistance - 26, -13, EnumFacing.UP));
buttons.add(new MenuButton(ModeOptions.ActionEnum.REDO.name, ModeOptions.ActionEnum.REDO, -buttonDistance, -13, EnumFacing.UP));
buttons.add(new MenuButton(ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS.name, ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, EnumFacing.DOWN));
buttons.add(new MenuButton(ModeOptions.ActionEnum.REPLACE.name, ModeOptions.ActionEnum.REPLACE, -buttonDistance, 13, EnumFacing.DOWN));
//Add buildmode dependent options
ModeOptions.ActionEnum[] options = currentBuildMode.options;
for (int i = 0; i < options.length; i++) {
ModeOptions.ActionEnum action = options[i];
buttons.add(new MenuButton(action.name, action, buttonDistance + i * 26, -13, EnumFacing.DOWN));
}
switchTo = null;
doAction = null;
//Draw buildmode backgrounds
if (!modes.isEmpty()) {
final int totalModes = Math.max( 3, modes.size() );
int currentMode = 0;
final double fragment = Math.PI * 0.005;
final double fragment2 = Math.PI * 0.0025;
final double perObject = 2.0 * Math.PI / totalModes;
for (int i = 0; i < modes.size(); i++) {
MenuRegion menuRegion = modes.get(i);
final double beginRadians = currentMode * perObject - quarterCircle;
final double endRadians = (currentMode + 1) * perObject - quarterCircle;
menuRegion.x1 = Math.cos(beginRadians);
menuRegion.x2 = Math.cos(endRadians);
menuRegion.y1 = Math.sin(beginRadians);
menuRegion.y2 = Math.sin(endRadians);
final double x1m1 = Math.cos(beginRadians + fragment) * ringInnerEdge;
final double x2m1 = Math.cos(endRadians - fragment) * ringInnerEdge;
final double y1m1 = Math.sin(beginRadians + fragment) * ringInnerEdge;
final double y2m1 = Math.sin(endRadians - fragment) * ringInnerEdge;
final double x1m2 = Math.cos(beginRadians + fragment2) * ringOuterEdge;
final double x2m2 = Math.cos(endRadians - fragment2) * ringOuterEdge;
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
float r = 0.0f;
float g = 0.0f;
float b = 0.0f;
float a = 0.5f;
//check if current mode
int buildMode = currentBuildMode.ordinal();
if (buildMode == i) {
r = 0f;
g = 0.5f;
b = 1f;
a = 0.5f;
//menuRegion.highlighted = true; //draw text
}
//check if mouse is over this region
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
if (beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad) {
r = 0.6f;
g = 0.8f;
b = 1f;
a = 0.6f;
menuRegion.highlighted = true;
switchTo = menuRegion.mode;
}
buffer.pos(middleX + x1m1, middleY + y1m1, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + x2m1, middleY + y2m1, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + x2m2, middleY + y2m2, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + x1m2, middleY + y1m2, zLevel).color(r, g, b, a).endVertex();
currentMode++;
}
}
//Draw action backgrounds
for (final MenuButton btn : buttons) {
float r = 0.5f;
float g = 0.5f;
float b = 0.5f;
float a = 0.5f;
//highlight when active option
if (btn.action == ModeOptions.getBuildSpeed() ||
btn.action == ModeOptions.getFill() ||
btn.action == ModeOptions.getCubeFill() ||
btn.action == ModeOptions.getRaisedEdge() ||
btn.action == ModeOptions.getLineThickness()) {
r = 0.0f;
g = 0.5f;
b = 1f;
a = 0.6f;
}
//highlight when mouse over
if (btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter) {
r = 0.6f;
g = 0.8f;
b = 1f;
a = 0.6f;
btn.highlighted = true;
doAction = btn.action;
}
buffer.pos(middleX + btn.x1, middleY + btn.y1, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x1, middleY + btn.y2, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x2, middleY + btn.y2, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x2, middleY + btn.y1, zLevel).color(r, g, b, a).endVertex();
}
tessellator.draw();
GlStateManager.shadeModel(GL11.GL_FLAT);
GlStateManager.translate(0f, 0f, 5f);
GlStateManager.enableTexture2D();
GlStateManager.color(1f, 1f, 1f, 1f);
GlStateManager.disableBlend();
GlStateManager.enableAlpha();
GlStateManager.bindTexture(Minecraft.getMinecraft().getTextureMapBlocks().getGlTextureId());
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
//Draw buildmode icons
for (final MenuRegion menuRegion : modes) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
final TextureAtlasSprite sprite = ClientProxy.getBuildModeIcon(menuRegion.mode);
final double x1 = x - 8;
final double x2 = x + 8;
final double y1 = y - 8;
final double y2 = y + 8;
final float f = 1f;
final float a = 1f;
final double u1 = 0;
final double u2 = 16;
final double v1 = 0;
final double v2 = 16;
buffer.pos(middleX + x1, middleY + y1, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x1, middleY + y2, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x2, middleY + y2, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x2, middleY + y1, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
}
//Draw action icons
for (final MenuButton button : buttons) {
final float f = 1f;
final float a = 1f;
final double u1 = 0;
final double u2 = 16;
final double v1 = 0;
final double v2 = 16;
final TextureAtlasSprite sprite = ClientProxy.getModeOptionIcon(button.action);
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
final double btnx1 = btnmiddleX - 8;
final double btnx2 = btnmiddleX + 8;
final double btny1 = btnmiddleY - 8;
final double btny2 = btnmiddleY + 8;
buffer.pos(middleX + btnx1, middleY + btny1, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx1, middleY + btny2, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx2, middleY + btny2, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx2, middleY + btny1, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
}
tessellator.draw();
//Draw strings
//fontRenderer.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - fontRenderer.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
String title = "";
if (currentBuildMode.options.length > 0) {
switch (currentBuildMode.options[0]) {
case NORMAL_SPEED:
case FAST_SPEED:
title = I18n.format("effortlessbuilding.action.build_speed");
break;
case FULL:
case HOLLOW:
case CUBE_FULL:
case CUBE_HOLLOW:
case CUBE_SKELETON:
title = I18n.format("effortlessbuilding.action.filling");
break;
case SHORT_EDGE:
case LONG_EDGE:
title = I18n.format("effortlessbuilding.action.raised_edge");
break;
case THICKNESS_1:
case THICKNESS_3:
case THICKNESS_5:
title = I18n.format("effortlessbuilding.action.thickness");
break;
}
}
fontRenderer.drawStringWithShadow(title, (int) (middleX + buttonDistance - 9), (int) middleY - 37, 0xeeeeeeff);
String credits = "Effortless Building";
fontRenderer.drawStringWithShadow(credits, width - fontRenderer.getStringWidth(credits) - 4, height - 10, 0x88888888);
//Draw buildmode text
for (final MenuRegion menuRegion : modes) {
if (menuRegion.highlighted) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5;
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
int fixed_x = (int) (x * textDistance);
final int fixed_y = (int) (y * textDistance) - fontRenderer.FONT_HEIGHT / 2;
final String text = I18n.format(menuRegion.mode.name);
if ( x <= -0.2 ) {
fixed_x -= fontRenderer.getStringWidth(text);
} else if ( -0.2 <= x && x <= 0.2 ) {
fixed_x -= fontRenderer.getStringWidth(text) / 2;
}
fontRenderer.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
}
}
//Draw action text
for (final MenuButton button : buttons) {
if (button.highlighted) {
String text = TextFormatting.AQUA + button.name;
int wrap = 120;
String keybind = "";
String keybindFormatted = "";
//Add keybind in brackets
if (button.action == ModeOptions.ActionEnum.UNDO) {
keybind = ClientProxy.keyBindings[4].getDisplayName();
}
if (button.action == ModeOptions.ActionEnum.REDO) {
keybind = ClientProxy.keyBindings[5].getDisplayName();
}
if (button.action == ModeOptions.ActionEnum.REPLACE) {
keybind = ClientProxy.keyBindings[1].getDisplayName();
}
if (button.action == ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
keybind = ClientProxy.keyBindings[0].getDisplayName();
}
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
if (button.textSide == EnumFacing.WEST) {
fontRenderer.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - fontRenderer.getStringWidth(text),
(int) (middleY + button.y1 + 6), wrap, 0xffffffff);
} else if (button.textSide == EnumFacing.EAST) {
fontRenderer.drawSplitString(text, (int) (middleX + button.x2 + 8),
(int) (middleY + button.y1 + 6 ), wrap, 0xffffffff);
} else if (button.textSide == EnumFacing.UP || button.textSide == EnumFacing.NORTH) {
fontRenderer.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(keybindFormatted) * 0.5),
(int) (middleY + button.y1 - 26), wrap,0xffffffff);
fontRenderer.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(text) * 0.5),
(int) (middleY + button.y1 - 14), wrap,0xffffffff);
} else if (button.textSide == EnumFacing.DOWN || button.textSide == EnumFacing.SOUTH) {
fontRenderer.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(text) * 0.5),
(int) (middleY + button.y1 + 26), wrap, 0xffffffff);
fontRenderer.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(keybindFormatted) * 0.5),
(int) (middleY + button.y1 + 38), wrap, 0xffffffff);
}
}
}
GlStateManager.popMatrix();
}
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
final double x3, final double y3, final double x, final double y ) {
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y);
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y);
return sign(ab) == sign(bc) && sign(bc) == sign(ca);
}
private int sign(final double n) {
return n > 0 ? 1 : -1;
}
/**
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
*/
@Override
protected void mouseClicked(int mouseX, int mouseY, int mouseButton ) {
EffortlessBuilding.log("mouse clicked");
// KeyBinding.updateKeyBindState();
// KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKeyCode(), true);
// if (mouseButton == 0) {
// this.mc.displayGuiScreen(null);
//
// if (this.mc.currentScreen == null) {
// this.mc.setIngameFocus();
// }
// }
}
}

View File

@@ -1,31 +1,27 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.elements.GuiCheckBoxFixed;
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
private GuiCheckBoxFixed buttonArrayEnabled;
private GuiCheckBox buttonArrayEnabled;
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
public ArraySettingsGui(GuiScrollPane scrollPane) {
@@ -33,39 +29,33 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void init(List<Widget> buttons) {
super.init(buttons);
public int initGui(int id, List<GuiButton> buttonList) {
id = super.initGui(id, buttonList);
int y = top;
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonArrayEnabled.isChecked());
}
};
buttons.add(buttonArrayEnabled);
buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
buttonList.add(buttonArrayEnabled);
y = top + 20;
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18);
textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 70, y, 50, 18);
textArrayOffsetX.setNumber(0);
textArrayOffsetX.setTooltip(new StringTextComponent("How much each copy is shifted."));
textArrayOffsetX.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetX);
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18);
textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 140, y, 50, 18);
textArrayOffsetY.setNumber(0);
textArrayOffsetY.setTooltip(new StringTextComponent("How much each copy is shifted."));
textArrayOffsetY.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetY);
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18);
textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 210, y, 50, 18);
textArrayOffsetZ.setNumber(0);
textArrayOffsetZ.setTooltip(new StringTextComponent("How much each copy is shifted."));
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetZ);
y = top + 50;
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18);
textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
textArrayCount.setNumber(5);
textArrayCount.setTooltip(new StringTextComponent("How many copies should be made."));
textArrayCount.setTooltip("How many copies should be made.");
arrayNumberFieldList.add(textArrayCount);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
@@ -79,80 +69,102 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
setCollapsed(!buttonArrayEnabled.isChecked());
return id;
}
@Override
public void updateScreen() {
super.updateScreen();
arrayNumberFieldList.forEach(GuiNumberField::update);
}
@Override
public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y;
int offset = 8;
buttonArrayEnabled.render(ms, mouseX, mouseY, partialTicks);
buttonArrayEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonArrayEnabled.isChecked()) {
buttonArrayEnabled.y = yy;
font.draw(ms, "Array enabled", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 20;
font.draw(ms, "Offset", left + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "X", left + 50 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF, true);
fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetX.y = yy;
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetY.y = yy;
font.draw(ms, "Z", left + 190 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetZ.y = yy;
yy = y + 50;
font.draw(ms, "Count", left + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF, true);
textArrayCount.y = yy;
int currentReach = Math.max(-1, getArrayReach());
int maxReach = ReachHelper.getMaxReach(mc.player);
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
font.draw(ms, reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF, true);
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else {
buttonArrayEnabled.y = yy;
font.draw(ms, "Array disabled", left + offset, yy + 2, 0x999999);
fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999, true);
}
}
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonArrayEnabled.isChecked()) {
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
if (buttonArrayEnabled.isChecked())
{
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
}
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
for (GuiNumberField numberField : arrayNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : arrayNumberFieldList) {
numberField.keyTyped(typedChar, keyCode);
}
return true;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideArrayEnabledLabel) {
buttonArrayEnabled.playDownSound(this.mc.getSoundManager());
buttonArrayEnabled.onClick(mouseX, mouseY);
buttonArrayEnabled.setIsChecked(!buttonArrayEnabled.isChecked());
buttonArrayEnabled.playPressSound(this.mc.getSoundHandler());
actionPerformed(buttonArrayEnabled);
}
return true;
}
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonArrayEnabled) {
setCollapsed(!buttonArrayEnabled.isChecked());
}
arrayNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public Array.ArraySettings getArraySettings() {
boolean arrayEnabled = buttonArrayEnabled.isChecked();
BlockPos arrayOffset = new BlockPos(0, 0, 0);
@@ -183,7 +195,8 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
private int getArrayReach() {
try {
try
{
//find largest offset
double x = Math.abs(textArrayOffsetX.getNumber());
double y = Math.abs(textArrayOffsetY.getNumber());

View File

@@ -1,37 +1,35 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.elements.*;
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
import nl.requios.effortlessbuilding.gui.elements.GuiIconButton;
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@SuppressWarnings("Duplicates")
@OnlyIn(Dist.CLIENT)
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<Button> mirrorButtonList = new ArrayList<>();
protected List<GuiButton> mirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
private GuiCheckBoxFixed buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
private GuiCheckBox buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd;
@@ -40,97 +38,64 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void init(List<Widget> buttonList) {
super.init(buttonList);
public int initGui(int id, List<GuiButton> buttonList) {
id = super.initGui(id, buttonList);
int y = top - 2;
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonMirrorEnabled.isChecked());
}
};
buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
buttonList.add(buttonMirrorEnabled);
y = top + 18;
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
textMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
textMirrorPosX.setNumber(0);
textMirrorPosX.setTooltip(
Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosX);
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
textMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
textMirrorPosY.setNumber(64);
textMirrorPosY.setTooltip(Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosY);
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textMirrorPosZ.setNumber(0);
textMirrorPosZ.setTooltip(Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosZ);
y = top + 50;
buttonMirrorX = new GuiCheckBoxFixed(left + 60, y, " X", true);
buttonMirrorX = new GuiCheckBox(id++, left + 60, y, " X", true);
mirrorButtonList.add(buttonMirrorX);
buttonMirrorY = new GuiCheckBoxFixed(left + 100, y, " Y", false);
buttonMirrorY = new GuiCheckBox(id++, left + 100, y, " Y", false);
mirrorButtonList.add(buttonMirrorY);
buttonMirrorZ = new GuiCheckBoxFixed(left + 140, y, " Z", false);
buttonMirrorZ = new GuiCheckBox(id++, left + 140, y, " Z", false);
mirrorButtonList.add(buttonMirrorZ);
y = top + 47;
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2)
textMirrorRadius.setTooltip(Arrays.asList(new StringTextComponent("How far the mirror reaches in any direction."),
new StringTextComponent("Max: ").withStyle(TextFormatting.GRAY).append(new StringTextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(TextFormatting.GOLD)),
new StringTextComponent("Upgradeable in survival with reach upgrades.").withStyle(TextFormatting.GRAY)));
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
mirrorNumberFieldList.add(textMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vector3d pos = new Vector3d(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z);
});
buttonCurrentPosition.setTooltip(new StringTextComponent("Set mirror position to current player position"));
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
mirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
}
});
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
mirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
});
buttonDrawLines.setTooltip(new StringTextComponent("Show lines"));
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
buttonDrawLines.setTooltip("Show lines");
mirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
});
buttonDrawPlanes.setTooltip(new StringTextComponent("Show area"));
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
buttonDrawPlanes.setTooltip("Show area");
mirrorIconButtonList.add(buttonDrawPlanes);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
@@ -148,14 +113,14 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
drawPlanes = m.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
} else {
toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
}
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
}
@@ -164,6 +129,8 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
buttonList.addAll(mirrorIconButtonList);
setCollapsed(!buttonMirrorEnabled.isChecked());
return id;
}
@Override
@@ -173,32 +140,33 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y;
int offset = 8;
buttonMirrorEnabled.render(ms, mouseX, mouseY, partialTicks);
buttonMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonMirrorEnabled.isChecked()) {
buttonMirrorEnabled.y = yy;
font.draw(ms, "Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 18;
font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosX.y = yy;
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosY.y = yy;
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosZ.y = yy;
yy = y + 50;
font.draw(ms, "Direction", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF, true);
buttonMirrorX.y = yy;
buttonMirrorY.y = yy;
buttonMirrorZ.y = yy;
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
textMirrorRadius.y = yy - 3;
yy = y + 72;
@@ -207,53 +175,100 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
buttonDrawLines.y = yy;
buttonDrawPlanes.y = yy;
mirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
mirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else {
buttonMirrorEnabled.y = yy;
font.draw(ms, "Mirror disabled", left + offset, yy + 2, 0x999999);
fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999, true);
}
}
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonMirrorEnabled.isChecked()) {
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
if (buttonMirrorEnabled.isChecked())
{
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
}
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
for (GuiNumberField numberField : mirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : mirrorNumberFieldList) {
numberField.keyTyped(typedChar, keyCode);
}
return true;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideMirrorEnabledLabel) {
buttonMirrorEnabled.playDownSound(this.mc.getSoundManager());
buttonMirrorEnabled.onClick(mouseX, mouseY);
buttonMirrorEnabled.setIsChecked(!buttonMirrorEnabled.isChecked());
buttonMirrorEnabled.playPressSound(this.mc.getSoundHandler());
actionPerformed(buttonMirrorEnabled);
}
return true;
}
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonMirrorEnabled) {
setCollapsed(!buttonMirrorEnabled.isChecked());
}
if (button == buttonCurrentPosition) {
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z);
}
if (button == buttonToggleOdd) {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
}
}
if (button == buttonDrawLines) {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
if (button == buttonDrawPlanes) {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
mirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public Mirror.MirrorSettings getMirrorSettings() {
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
Vector3d mirrorPos = new Vector3d(0, 64, 0);
Vec3d mirrorPos = new Vec3d(0, 64, 0);
try {
mirrorPos = new Vector3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
mirrorPos = new Vec3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
}

View File

@@ -1,13 +1,7 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
@@ -15,96 +9,89 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
@OnlyIn(Dist.CLIENT)
public class ModifierSettingsGui extends Screen {
import java.io.IOException;
public class ModifierSettingsGui extends GuiScreen {
private GuiScrollPane scrollPane;
private Button buttonClose;
private GuiButton buttonClose;
private MirrorSettingsGui mirrorSettingsGui;
private ArraySettingsGui arraySettingsGui;
private RadialMirrorSettingsGui radialMirrorSettingsGui;
public ModifierSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings"));
}
@Override
//Create buttons and labels and add them to buttonList/labelList
protected void init() {
scrollPane = new GuiScrollPane(this, font, 8, height - 30);
public void initGui() {
int id = 0;
scrollPane = new GuiScrollPane(this, fontRenderer, 8, height - 30);
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(mirrorSettingsGui);
scrollPane.listEntries.add(mirrorSettingsGui);
arraySettingsGui = new ArraySettingsGui(scrollPane);
scrollPane.AddListEntry(arraySettingsGui);
scrollPane.listEntries.add(arraySettingsGui);
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(radialMirrorSettingsGui);
scrollPane.listEntries.add(radialMirrorSettingsGui);
scrollPane.init(buttons);
id = scrollPane.initGui(id, buttonList);
//Close button
int y = height - 26;
buttonClose = new Button(width / 2 - 100, y, 200, 20, new StringTextComponent("Close"), (button) -> {
Minecraft.getInstance().player.closeContainer();
});
buttons.add(buttonClose);
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close");
buttonList.add(buttonClose);
}
@Override
//Process general logic, i.e. hide buttons
public void tick() {
public void updateScreen() {
scrollPane.updateScreen();
handleMouseInput();
}
@Override
//Set colors using GL11, use the fontObj field to display text
//Set colors using GL11, use the fontRendererObj field to display text
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms);
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
this.drawDefaultBackground();
scrollPane.render(ms, mouseX, mouseY, partialTicks);
scrollPane.drawScreen(mouseX, mouseY, partialTicks);
buttonClose.render(ms, mouseX, mouseY, partialTicks);
buttonClose.drawButton(this.mc, mouseX, mouseY, partialTicks);
scrollPane.drawTooltip(ms, this, mouseX, mouseY);
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
scrollPane.charTyped(typedChar, keyCode);
if (keyCode == ClientProxy.keyBindings[0].getKey().getValue()) {
minecraft.player.closeContainer();
}
return false;
scrollPane.drawTooltip(this, mouseX, mouseY);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
protected void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
scrollPane.keyTyped(typedChar, keyCode);
if (keyCode == ClientProxy.keyBindings[0].getKeyCode()) {
mc.player.closeScreen();
}
}
@Override
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
super.mouseClicked(mouseX, mouseY, mouseButton);
buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton));
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int state) {
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state)) {
return super.mouseReleased(mouseX, mouseY, state);
protected void mouseReleased(int mouseX, int mouseY, int state) {
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
{
super.mouseReleased(mouseX, mouseY, state);
}
return false;
}
public void handleMouseInput() {
//super.handleMouseInput();
@Override
public void handleMouseInput() throws IOException {
super.handleMouseInput();
scrollPane.handleMouseInput();
//Scrolling numbers
@@ -114,7 +101,16 @@ public class ModifierSettingsGui extends Screen {
}
@Override
public void removed() {
protected void actionPerformed(GuiButton button) {
//check what button and action type (left/right click)
if (button == buttonClose) {
mc.player.closeScreen();
}
scrollPane.actionPerformed(button);
}
@Override
public void onGuiClosed() {
scrollPane.onGuiClosed();
//save everything
@@ -122,22 +118,20 @@ public class ModifierSettingsGui extends Screen {
Array.ArraySettings a = arraySettingsGui.getArraySettings();
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(minecraft.player);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings();
modifierSettings.setMirrorSettings(m);
modifierSettings.setArraySettings(a);
modifierSettings.setRadialMirrorSettings(r);
//Sanitize
String error = ModifierSettingsManager.sanitize(modifierSettings, minecraft.player);
if (!error.isEmpty()) EffortlessBuilding.log(minecraft.player, error);
String error = ModifierSettingsManager.sanitize(modifierSettings, mc.player);
if (!error.isEmpty()) EffortlessBuilding.log(mc.player, error);
ModifierSettingsManager.setModifierSettings(minecraft.player, modifierSettings);
ModifierSettingsManager.setModifierSettings(mc.player, modifierSettings);
//Send to server
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
Minecraft.getInstance().mouseHandler.grabMouse();
EffortlessBuilding.packetHandler.sendToServer(new ModifierSettingsMessage(modifierSettings));
}
}

View File

@@ -1,37 +1,35 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import nl.requios.effortlessbuilding.gui.elements.*;
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
import nl.requios.effortlessbuilding.gui.elements.GuiIconButton;
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@SuppressWarnings("Duplicates")
@OnlyIn(Dist.CLIENT)
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<Button> radialMirrorButtonList = new ArrayList<>();
protected List<GuiButton> radialMirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
private GuiCheckBoxFixed buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
private GuiCheckBox buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd;
@@ -40,96 +38,64 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void init(List<Widget> buttonList) {
super.init(buttonList);
public int initGui(int id, List<GuiButton> buttonList) {
id = super.initGui(id, buttonList);
int y = top - 2;
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
};
buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
buttonList.add(buttonRadialMirrorEnabled);
y = top + 18;
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
textRadialMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
textRadialMirrorPosX.setNumber(0);
textRadialMirrorPosX.setTooltip(
Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
textRadialMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
textRadialMirrorPosY.setNumber(64);
textRadialMirrorPosY.setTooltip(Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textRadialMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textRadialMirrorPosZ.setNumber(0);
textRadialMirrorPosZ.setTooltip(Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
y = top + 47;
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18);
textRadialMirrorSlices = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
textRadialMirrorSlices.setNumber(4);
textRadialMirrorSlices.setTooltip(Arrays.asList(new StringTextComponent("The number of repeating slices."), new StringTextComponent("Minimally 2.").withStyle(TextFormatting.GRAY)));
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textRadialMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textRadialMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2)
textRadialMirrorRadius.setTooltip(Arrays.asList(new StringTextComponent("How far the radial mirror reaches from its center position."),
new StringTextComponent("Max: ").withStyle(TextFormatting.GRAY).append(new StringTextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(TextFormatting.GOLD)),
new StringTextComponent("Upgradeable in survival with reach upgrades.").withStyle(TextFormatting.GRAY)));
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2,
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vector3d pos = new Vector3d(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z);
});
buttonCurrentPosition.setTooltip(new StringTextComponent("Set radial mirror position to current player position"));
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
radialMirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
}
});
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
radialMirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
});
buttonDrawLines.setTooltip(new StringTextComponent("Show lines"));
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
buttonDrawLines.setTooltip("Show lines");
radialMirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
});
buttonDrawPlanes.setTooltip(new StringTextComponent("Show area"));
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
buttonDrawPlanes.setTooltip("Show area");
radialMirrorIconButtonList.add(buttonDrawPlanes);
y = top + 76;
buttonRadialMirrorAlternate = new GuiCheckBoxFixed(left + 140, y, " Alternate", false);
buttonRadialMirrorAlternate = new GuiCheckBox(id++, left + 140, y, " Alternate", false);
radialMirrorButtonList.add(buttonRadialMirrorAlternate);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
@@ -146,14 +112,14 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
drawPlanes = r.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
} else {
toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to corner of block", "for even numbered builds"));
}
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
}
@@ -162,38 +128,42 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
buttonList.addAll(radialMirrorIconButtonList);
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
return id;
}
@Override
public void updateScreen() {
super.updateScreen();
radialMirrorNumberFieldList.forEach(GuiNumberField::update);
}
@Override
public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y;
int offset = 8;
buttonRadialMirrorEnabled.render(ms, mouseX, mouseY, partialTicks);
buttonRadialMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonRadialMirrorEnabled.isChecked()) {
buttonRadialMirrorEnabled.y = yy;
font.draw(ms, "Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 18;
font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF);
font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosX.y = yy;
font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosY.y = yy;
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosZ.y = yy;
yy = y + 50;
font.draw(ms, "Slices", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF, true);
textRadialMirrorSlices.y = yy - 3;
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
textRadialMirrorRadius.y = yy - 3;
yy = y + 72;
@@ -205,54 +175,101 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
yy = y + 76;
buttonRadialMirrorAlternate.y = yy;
radialMirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
radialMirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
radialMirrorNumberFieldList
.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else {
buttonRadialMirrorEnabled.y = yy;
font.draw(ms, "Radial mirror disabled", left + offset, yy + 2, 0x999999);
fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999, true);
}
}
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonRadialMirrorEnabled.isChecked()) {
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
if (buttonRadialMirrorEnabled.isChecked())
{
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
}
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
for (GuiNumberField numberField : radialMirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : radialMirrorNumberFieldList) {
numberField.keyTyped(typedChar, keyCode);
}
return true;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideRadialMirrorEnabledLabel) {
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundManager());
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
buttonRadialMirrorEnabled.setIsChecked(!buttonRadialMirrorEnabled.isChecked());
buttonRadialMirrorEnabled.playPressSound(this.mc.getSoundHandler());
actionPerformed(buttonRadialMirrorEnabled);
}
return true;
}
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonRadialMirrorEnabled) {
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
if (button == buttonCurrentPosition) {
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z);
}
if (button == buttonToggleOdd) {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
}
}
if (button == buttonDrawLines) {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
if (button == buttonDrawPlanes) {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
radialMirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
Vector3d radialMirrorPos = new Vector3d(0, 64, 0);
Vec3d radialMirrorPos = new Vec3d(0, 64, 0);
try {
radialMirrorPos = new Vector3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
radialMirrorPos = new Vec3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");

View File

@@ -1,62 +0,0 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.fml.client.gui.GuiUtils;
import javax.annotation.ParametersAreNonnullByDefault;
/**
* This class provides a checkbox style control.
*/
@ParametersAreNonnullByDefault
public class GuiCheckBoxFixed extends Button {
private final int boxWidth;
private boolean isChecked;
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked) {
super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, new StringTextComponent(displayString), b -> {
});
this.isChecked = isChecked;
this.boxWidth = 11;
this.height = 11;
this.width = this.boxWidth + 2 + Minecraft.getInstance().font.width(displayString);
}
@Override
public void renderButton(MatrixStack ms, int mouseX, int mouseY, float partial) {
if (this.visible) {
Minecraft mc = Minecraft.getInstance();
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
this.renderBg(ms, mc, mouseX, mouseY);
int color = 14737632;
if (packedFGColor != 0) {
color = packedFGColor;
} else if (!this.active) {
color = 10526880;
}
if (this.isChecked)
drawCenteredString(ms, mc.font, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
drawString(ms, mc.font, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
}
}
@Override
public void onPress() {
this.isChecked = !this.isChecked;
}
public boolean isChecked() {
return this.isChecked;
}
public void setIsChecked(boolean isChecked) {
this.isChecked = isChecked;
}
}

View File

@@ -1,20 +1,17 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import java.io.IOException;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
public GuiScrollPane scrollPane;
protected FontRenderer font;
protected FontRenderer fontRenderer;
protected Minecraft mc;
protected boolean isCollapsed = true;
@@ -22,24 +19,35 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
this.scrollPane = scrollPane;
this.font = scrollPane.font;
this.mc = Minecraft.getInstance();
this.fontRenderer = scrollPane.fontRenderer;
this.mc = scrollPane.parent.mc;
}
@Override
public void init(List<Widget> buttonList) {
left = scrollPane.getWidth() / 2 - 140;
right = scrollPane.getWidth() / 2 + 140;
top = scrollPane.getHeight() / 2 - 100;
bottom = scrollPane.getHeight() / 2 + 100;
public int initGui(int id, List<GuiButton> buttonList) {
left = scrollPane.width / 2 - 140;
right = scrollPane.width / 2 + 140;
top = scrollPane.height / 2 - 100;
bottom = scrollPane.height / 2 + 100;
return id;
}
@Override
public void updateScreen() {
}
@Override
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
}
@Override
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
}
@Override
@@ -48,8 +56,8 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
}
@Override
public boolean charTyped(char eventChar, int eventKey) {
return false;
public void keyTyped(char eventChar, int eventKey) throws IOException {
}
@Override
@@ -62,8 +70,14 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
}
@Override
public void actionPerformed(GuiButton button) {
}
@Override
public void onGuiClosed() {
}
@Override

View File

@@ -1,35 +1,27 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Arrays;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class GuiIconButton extends Button {
public class GuiIconButton extends GuiButton {
private final ResourceLocation resourceLocation;
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
List<ITextComponent> tooltip = new ArrayList<>();
List<String> tooltip = new ArrayList<>();
private boolean useAltIcon = false;
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) {
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
public GuiIconButton(int buttonId, int x, int y, int iconX, int iconY, ResourceLocation resourceLocation) {
this(buttonId, x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation);
}
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) {
super(x, y, width, height, StringTextComponent.EMPTY, onPress);
public GuiIconButton(int buttonId, int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation) {
super(buttonId, x, y, width, height, "");
this.iconX = iconX;
this.iconY = iconY;
this.iconWidth = iconWidth;
@@ -39,11 +31,11 @@ public class GuiIconButton extends Button {
this.resourceLocation = resourceLocation;
}
public void setTooltip(ITextComponent tooltip) {
setTooltip(Collections.singletonList(tooltip));
public void setTooltip(String tooltip) {
setTooltip(Arrays.asList(tooltip));
}
public void setTooltip(List<ITextComponent> tooltip) {
public void setTooltip(List<String> tooltip) {
this.tooltip = tooltip;
}
@@ -52,29 +44,32 @@ public class GuiIconButton extends Button {
}
@Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
super.render(ms, mouseX, mouseY, partialTicks);
if (this.visible) {
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
Minecraft.getInstance().getTextureManager().bind(this.resourceLocation);
public void drawButton(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
super.drawButton(mc, mouseX, mouseY, partialTicks);
if (this.visible)
{
this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
mc.getTextureManager().bindTexture(this.resourceLocation);
int currentIconX = this.iconX;
int currentIconY = this.iconY;
if (useAltIcon) {
if (useAltIcon)
{
currentIconX += iconAltX;
currentIconY += iconAltY;
}
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui.
this.blit(ms, this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
this.drawTexturedModalRect(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
}
}
public void drawTooltip(MatrixStack ms, Screen screen, int mouseX, int mouseY) {
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
if (flag) {
screen.renderComponentTooltip(ms, tooltip, mouseX - 10, mouseY + 25);
List<String> textLines = new ArrayList<>();
textLines.addAll(tooltip);
guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
}
}
}

View File

@@ -1,87 +1,59 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.TextFieldWidget;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.*;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.io.IOException;
import java.text.DecimalFormat;
import java.text.ParseException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Arrays;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class GuiNumberField extends AbstractGui {
public class GuiNumberField extends Gui {
public int x, y, width, height;
public int buttonWidth = 10;
protected TextFieldWidget textField;
protected Button minusButton, plusButton;
protected GuiTextField textField;
protected GuiButton minusButton, plusButton;
List<ITextComponent> tooltip = new ArrayList<>();
List<String> tooltip = new ArrayList<>();
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) {
public GuiNumberField(int id1, int id2, int id3, FontRenderer fontRenderer,
List<GuiButton> buttonList, int x, int y, int width, int height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, StringTextComponent.EMPTY);
minusButton = new Button(x, y - 1, buttonWidth, height + 2, new StringTextComponent("-"), button -> {
float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() - valueChanged);
});
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, new StringTextComponent("+"), button -> {
float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() + valueChanged);
});
textField = new GuiTextField(id1, fontRenderer, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2);
minusButton = new GuiButton(id2, x, y - 1, buttonWidth, height + 2, "-");
plusButton = new GuiButton(id3, x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+");
buttonList.add(minusButton);
buttonList.add(plusButton);
}
public double getNumber() {
if (textField.getValue().isEmpty()) return 0;
try {
return DecimalFormat.getInstance().parse(textField.getValue()).doubleValue();
} catch (ParseException e) {
return 0;
}
}
public void setNumber(double number) {
textField.setValue(DecimalFormat.getInstance().format(number));
DecimalFormat format = new DecimalFormat("0.#");
textField.setText(format.format(number));
}
public void setTooltip(ITextComponent tooltip) {
setTooltip(Collections.singletonList(tooltip));
public double getNumber() {
if (textField.getText().isEmpty()) return 0;
return Double.parseDouble(textField.getText());
}
public void setTooltip(List<ITextComponent> tooltip) {
public void setTooltip(String tooltip) {
setTooltip(Arrays.asList(tooltip));
}
public void setTooltip(List<String> tooltip) {
this.tooltip = tooltip;
}
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
public boolean mouseClicked(int mouseX, int mouseY, int mouseButton) {
boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton);
//Check if clicked inside textfield
@@ -89,72 +61,78 @@ public class GuiNumberField extends AbstractGui {
//Rightclicked inside textfield
if (flag && mouseButton == 1) {
textField.setValue("");
textField.setFocus(true);
textField.setText("");
textField.setFocused(true);
result = true;
}
return result;
}
public void drawNumberField(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
public void drawNumberField(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
textField.y = y + 1;
minusButton.y = y - 1;
plusButton.y = y - 1;
textField.render(ms, mouseX, mouseY, partialTicks);
minusButton.render(ms, mouseX, mouseY, partialTicks);
plusButton.render(ms, mouseX, mouseY, partialTicks);
textField.drawTextBox();
minusButton.drawButton(mc, mouseX, mouseY, partialTicks);
plusButton.drawButton(mc, mouseX, mouseY, partialTicks);
}
public void drawTooltip(MatrixStack ms, Screen screen, int mouseX, int mouseY) {
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
// List<String> textLines = new ArrayList<>();
List<ITextComponent> textLines = new ArrayList<>();
List<String> textLines = new ArrayList<>();
if (insideTextField) {
if (!tooltip.isEmpty())
textLines.addAll(tooltip);
// textLines.add(TextFormatting.GRAY + "Tip: try scrolling.");
}
if (insideMinusButton) {
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("shift ").withStyle(TextFormatting.AQUA)).append("for ")
.append(new StringTextComponent("10").withStyle(TextFormatting.RED)));
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("ctrl ").withStyle(TextFormatting.AQUA)).append("for ")
.append(new StringTextComponent("5").withStyle(TextFormatting.RED)));
textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.RED + "10");
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.RED + "5");
}
if (insidePlusButton) {
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("shift ").withStyle(TextFormatting.DARK_GREEN)).append("for ")
.append(new StringTextComponent("10").withStyle(TextFormatting.RED)));
textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("ctrl ").withStyle(TextFormatting.DARK_GREEN)).append("for ")
.append(new StringTextComponent("5").withStyle(TextFormatting.RED)));
textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "10");
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
}
screen.renderComponentTooltip(ms, textLines, mouseX - 10, mouseY + 25);
guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
}
public void actionPerformed(GuiButton button) {
float valueChanged = 1f;
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
if (button == minusButton) {
setNumber(getNumber() - valueChanged);
}
if (button == plusButton) {
setNumber(getNumber() + valueChanged);
}
}
public void update() {
textField.tick();
textField.updateCursorCounter();
}
public boolean charTyped(char typedChar, int keyCode) {
if (!textField.isFocused()) return false;
public void keyTyped(char typedChar, int keyCode) throws IOException {
if (!textField.isFocused()) return;
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
// || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) {
return textField.charTyped(typedChar, keyCode);
textField.textboxKeyTyped(typedChar, keyCode);
// }
}
//Scroll inside textfield to change number
//Disabled because entire screen can be scrolled
// public void handleMouseInput(int mouseX, int mouseY) {
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
//

View File

@@ -1,191 +1,185 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiListExtended;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.input.Mouse;
import javax.annotation.ParametersAreNonnullByDefault;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@MethodsReturnNonnullByDefault
@ParametersAreNonnullByDefault
public class GuiScrollPane extends SlotGui {
@SideOnly(Side.CLIENT)
public class GuiScrollPane extends GuiListExtended {
public Screen parent;
public FontRenderer font;
private final List<IScrollEntry> listEntries;
private float scrollMultiplier = 1f;
public GuiScreen parent;
public FontRenderer fontRenderer;
public List<IScrollEntry> listEntries;
private int mouseX;
private int mouseY;
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) {
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
public GuiScrollPane(GuiScreen parent, FontRenderer fontRenderer, int top, int bottom) {
super(parent.mc, parent.width, parent.height, top, bottom, 100);
this.parent = parent;
this.font = font;
this.renderSelection = false;
this.fontRenderer = fontRenderer;
this.setShowSelectionBox(false);
listEntries = new ArrayList<>();
MinecraftForge.EVENT_BUS.register(this);
}
public IScrollEntry getListEntry(int index) {
return listEntries.get(index);
}
public void AddListEntry(IScrollEntry listEntry) {
listEntries.add(listEntry);
}
@Override
protected int getItemCount() {
public IGuiListEntry getListEntry(int index) {
return listEntries.get(index);
}
@Override
protected int getSize() {
return listEntries.size();
}
@Override
protected boolean isSelectedItem(int slotIndex) {
return false;
}
@Override
protected int getScrollbarPosition() {
protected int getScrollBarX() {
//return width / 2 + 140 + 10;
return width - 15;
}
@Override
public int getRowWidth() {
public int getListWidth() {
return 280;
}
//Removed background
@Override
public void render(MatrixStack ms, int mouseXIn, int mouseYIn, float partialTicks) {
if (this.visible) {
public void drawScreen(int mouseXIn, int mouseYIn, float partialTicks)
{
if (this.visible)
{
this.mouseX = mouseXIn;
this.mouseY = mouseYIn;
this.renderBackground();
int scrollbarLeft = this.getScrollbarPosition();
int scrollbarRight = scrollbarLeft + 6;
this.capYPosition();
int scrollBarLeft = this.getScrollBarX();
int scrollBarRight = scrollBarLeft + 6;
this.bindAmountScrolled();
GlStateManager.disableLighting();
GlStateManager.disableFog();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
BufferBuilder bufferbuilder = tessellator.getBuffer();
int insideLeft = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
int insideTop = this.top + 4 - (int)this.amountScrolled;
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
int insideTop = this.y0 + 4 - (int) this.yo;
if (this.renderHeader) {
this.renderHeader(insideLeft, insideTop, tessellator);
if (this.hasListHeader) {
this.drawListHeader(insideLeft, insideTop, tessellator);
}
//All entries
this.renderList(ms, insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
RenderSystem.disableDepthTest();
this.drawSelectionBox(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
GlStateManager.disableDepth();
//Dirt overlays on top and bottom
// this.renderHoleBackground(0, this.y0, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255);
// this.overlayBackground(0, this.top, 255, 255);
// this.overlayBackground(this.bottom, this.height, 255, 255);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableAlphaTest();
RenderSystem.shadeModel(7425);
RenderSystem.disableTexture();
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
GlStateManager.disableAlpha();
GlStateManager.shadeModel(7425);
GlStateManager.disableTexture2D();
//top
// //top fade
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.left, (double)(this.top + 5), 0.0D).tex(0.0D, 1.0D).color(100, 100, 100, 0).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.top + 5), 0.0D).tex(1.0D, 1.0D).color(100, 100, 100, 0).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(100, 100, 100, 100).endVertex();
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(100, 100, 100, 100).endVertex();
// tessellator.draw();
//bottom
// //top line
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.top - 1), 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.left, (double)(this.top - 1), 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// tessellator.draw();
// //bottom fade
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(10, 10, 10, 100).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(10, 10, 10, 100).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.bottom - 5), 0.0D).tex(1.0D, 0.0D).color(10, 10, 10, 0).endVertex();
// bufferbuilder.pos((double)this.left, (double)(this.bottom - 5), 0.0D).tex(0.0D, 0.0D).color(10, 10, 10, 0).endVertex();
// tessellator.draw();
// //bottom line
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.left, (double)(this.bottom + 1), 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.bottom + 1), 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// tessellator.draw();
//Draw scrollbar
int maxScroll = this.getMaxScroll();
if (maxScroll > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
if (maxScroll > 0)
{
int k1 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight();
k1 = MathHelper.clamp(k1, 32, this.bottom - this.top - 8);
int l1 = (int)this.amountScrolled * (this.bottom - this.top - k1) / maxScroll + this.top;
if (l1 < this.top)
{
l1 = this.top;
}
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, this.y1, 0.0F).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, this.y1, 0.0F).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, this.y0, 0.0F).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, this.y0, 0.0F).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.end();
bufferbuilder.pos((double)scrollBarLeft, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, l1 + k1, 0.0F).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, l1 + k1, 0.0F).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarRight, l1, 0.0F).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end();
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)(l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.vertex(scrollbarLeft, l1 + k1 - 1, 0.0F).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarRight - 1, l1 + k1 - 1, 0.0F).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarRight - 1, l1, 0.0F).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.end();
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)(scrollBarRight - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)(scrollBarRight - 1), (double)l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
tessellator.draw();
}
//this.renderDecorations(mouseXIn, mouseYIn);
RenderSystem.enableTexture();
RenderSystem.shadeModel(7424);
RenderSystem.enableAlphaTest();
RenderSystem.disableBlend();
GlStateManager.enableTexture2D();
GlStateManager.shadeModel(7424);
GlStateManager.enableAlpha();
GlStateManager.disableBlend();
}
}
//SLOTHEIGHT MODIFICATIONS
//SlotHeight is still relied on for determining how much to scroll
@Override
protected int getMaxPosition() {
protected int getContentHeight() {
//Add every entry height
int height = this.headerHeight;
int height = this.headerPadding;
for (IScrollEntry entry : listEntries) {
height += entry.getHeight();
}
return height;
}
@Override
protected void renderBackground() {
}
@Override
protected void renderItem(MatrixStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
this.getListEntry(slotIndex).drawEntry(ms, slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
}
public int getMaxPosition(int count) {
public int getContentHeight(int count) {
//Add all count entry heights
int height = this.headerHeight;
int height = this.headerPadding;
for (int i = 0; i < count; i++) {
IScrollEntry entry = listEntries.get(i);
height += entry.getHeight();
@@ -193,36 +187,33 @@ public class GuiScrollPane extends SlotGui {
return height;
}
public int getSlotIndexFromScreenCoords(double posX, double posY) {
int left = this.x0 + (this.width - this.getRowWidth()) / 2;
int right = this.x0 + (this.width + this.getRowWidth()) / 2;
double relativeMouseY = getRelativeMouseY(mouseY, 0);
@Override
public int getSlotIndexFromScreenCoords(int posX, int posY) {
int left = this.left + (this.width - this.getListWidth()) / 2;
int right = this.left + (this.width + this.getListWidth()) / 2;
int relativeMouseY = getRelativeMouseY(mouseY, 0);
//Iterate over every entry until relativeMouseY falls within its height
for (int i = 0; i < listEntries.size(); i++) {
IScrollEntry entry = listEntries.get(i);
if (relativeMouseY <= entry.getHeight())
return posX < this.getScrollbarPosition() && posX >= left && posX <= right && i >= 0 &&
relativeMouseY >= 0 && i < this.getItemCount() ? i : -1;
return posX < this.getScrollBarX() && posX >= left && posX <= right && i >= 0 &&
relativeMouseY >= 0 && i < this.getSize() ? i : -1;
relativeMouseY -= entry.getHeight();
}
return -1;
}
@Override
public List<? extends IGuiEventListener> children() {
return null;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
public boolean mouseClicked(int mouseX, int mouseY, int mouseEvent)
{
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
double relativeX = getRelativeMouseX(mouseX);
int relativeX = getRelativeMouseX(mouseX);
//Always pass through mouseclicked, to be able to unfocus textfields
for (int i = 0; i < this.listEntries.size(); i++) {
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mousePressed(selectedSlot, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
int relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mousePressed(selectedSlot, mouseX, mouseY, mouseEvent, relativeX, relativeY);
}
@@ -247,52 +238,60 @@ public class GuiScrollPane extends SlotGui {
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int button) {
for (int i = 0; i < this.getItemCount(); ++i) {
double relativeX = getRelativeMouseX(mouseX);
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
public boolean mouseReleased(int x, int y, int mouseEvent)
{
for (int i = 0; i < this.getSize(); ++i)
{
int relativeX = getRelativeMouseX(mouseX);
int relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mouseReleased(i, x, y, mouseEvent, relativeX, relativeY);
}
this.visible = true;
this.setEnabled(true);
return false;
}
@Override
public void handleMouseInput() {
if (this.isMouseInList(this.mouseX, this.mouseY)) {
if (minecraft.mouseHandler.isLeftPressed() && this.mouseY >= this.y0 &&
this.mouseY <= this.y1) {
int i = this.x0 + (this.width - this.getRowWidth()) / 2;
int j = this.x0 + (this.width + this.getRowWidth()) / 2;
if (this.isMouseYWithinSlotBounds(this.mouseY)) {
if (Mouse.getEventButton() == 0 && Mouse.getEventButtonState() && this.mouseY >= this.top &&
this.mouseY <= this.bottom) {
int i = this.left + (this.width - this.getListWidth()) / 2;
int j = this.left + (this.width + this.getListWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
int relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) {
this.mouseClicked(this.mouseX, this.mouseY, 0);
this.elementClicked(slotIndex, false, this.mouseX, this.mouseY);
this.selectedElement = slotIndex;
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i, this.mouseY - this.y0 + (int) this.yo - 4);
this.clickedHeader(this.mouseX - i, this.mouseY - this.top + (int) this.amountScrolled - 4);
}
}
if (minecraft.mouseHandler.isLeftPressed() && this.isVisible()) {
if (this.yDrag == -1) {
if (Mouse.isButtonDown(0) && this.getEnabled()) {
if (this.initialClickY == -1) {
boolean flag1 = true;
if (this.mouseY >= this.y0 && this.mouseY <= this.y1) {
int i2 = this.x0 + (this.width - this.getRowWidth()) / 2;
int j2 = this.x0 + (this.width + this.getRowWidth()) / 2;
if (this.mouseY >= this.top && this.mouseY <= this.bottom) {
int i2 = this.left + (this.width - this.getListWidth()) / 2;
int j2 = this.left + (this.width + this.getListWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
int relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) {
this.mouseClicked(slotIndex, this.mouseX, this.mouseY);
boolean flag = slotIndex == this.selectedElement &&
Minecraft.getSystemTime() - this.lastClicked < 250L;
this.elementClicked(slotIndex, flag, this.mouseX, this.mouseY);
this.selectedElement = slotIndex;
this.lastClicked = Minecraft.getSystemTime();
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i2,
this.mouseY - this.y0 + (int) this.yo - 4);
this.mouseY - this.top + (int) this.amountScrolled - 4);
flag1 = false;
}
int i3 = this.getScrollbarPosition();
int i3 = this.getScrollBarX();
int j1 = i3 + 6;
if (this.mouseX >= i3 && this.mouseX <= j1) {
@@ -303,44 +302,56 @@ public class GuiScrollPane extends SlotGui {
maxScroll = 1;
}
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
(float) this.getMaxPosition());
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8);
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
int l1 = (int) ((float) ((this.bottom - this.top) * (this.bottom - this.top)) /
(float) this.getContentHeight());
l1 = MathHelper.clamp(l1, 32, this.bottom - this.top - 8);
this.scrollMultiplier /= (float) (this.bottom - this.top - l1) / (float) maxScroll;
} else {
this.scrollMultiplier = 1.0F;
}
if (flag1) {
this.yDrag = this.mouseY;
this.initialClickY = this.mouseY;
} else {
this.yDrag = -2;
this.initialClickY = -2;
}
} else {
this.yDrag = -2;
this.initialClickY = -2;
}
} else if (this.yDrag >= 0) {
this.yo -= (float) (this.mouseY - this.yDrag) * this.scrollMultiplier;
this.yDrag = this.mouseY;
} else if (this.initialClickY >= 0) {
this.amountScrolled -= (float) (this.mouseY - this.initialClickY) * this.scrollMultiplier;
this.initialClickY = this.mouseY;
}
} else {
this.yDrag = -1;
this.initialClickY = -1;
}
int i2 = Mouse.getEventDWheel();
if (i2 != 0) {
if (i2 > 0) {
i2 = -1;
} else if (i2 < 0) {
i2 = 1;
}
this.amountScrolled += (float) (i2 * this.slotHeight / 2);
}
}
}
//Draw in center if it fits
@Override
protected void renderList(MatrixStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) {
int itemCount = this.getItemCount();
protected void drawSelectionBox(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
{
int size = this.getSize();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
BufferBuilder bufferbuilder = tessellator.getBuffer();
//Find y to start with
int y = this.headerHeight + insideTop;
int contentHeight = getMaxPosition();
int insideHeight = this.y1 - this.y0 - 4;
int y = this.headerPadding + insideTop;
int contentHeight = getContentHeight();
int insideHeight = this.bottom - this.top - 4;
if (contentHeight < insideHeight) {
//it fits, so we can center it vertically
@@ -348,66 +359,67 @@ public class GuiScrollPane extends SlotGui {
}
//Draw all entries
for (int i = 0; i < itemCount; ++i) {
for (int i = 0; i < size; ++i)
{
int entryHeight = listEntries.get(i).getHeight();
int entryHeight2 = entryHeight - 4;
if (y > this.y1 || y + entryHeight2 < this.y0) {
this.updateItemPosition(i, insideLeft, y, partialTicks);
if (y > this.bottom || y + entryHeight2 < this.top)
{
this.updateItemPos(i, insideLeft, y, partialTicks);
}
if (this.renderSelection && this.isSelectedItem(i)) {
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.color4f(f, f, f, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.vertex(i1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, y - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, y - 2, 0.0D).endVertex();
tessellator.end();
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.vertex(i1 + 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, y - 1, 0.0D).endVertex();
bufferbuilder.vertex(i1 + 1, y - 1, 0.0D).endVertex();
tessellator.end();
RenderSystem.enableTexture();
if (this.showSelectionBox && this.isSelected(i))
{
int i1 = this.left + this.width / 2 - this.getListWidth() / 2;
int j1 = this.left + this.width / 2 + this.getListWidth() / 2;
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.disableTexture2D();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
tessellator.draw();
GlStateManager.enableTexture2D();
}
this.renderItem(ms, i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
this.drawSlot(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
y += entryHeight;
}
}
private double getRelativeMouseX(double mouseX) {
int j = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
private int getRelativeMouseX(int mouseX) {
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
return mouseX - j;
}
private double getRelativeMouseY(double mouseY, int contentIndex) {
int k = this.y0 + 4 - this.getScroll() + getMaxPosition(contentIndex) + this.headerHeight;
double relativeMouseY = mouseY - k;
private int getRelativeMouseY(int mouseY, int contentIndex) {
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(contentIndex) + this.headerPadding;
int relativeMouseY = mouseY - k;
//Content might be centered, adjust relative mouse y accordingly
int contentHeight = getMaxPosition();
int insideHeight = this.y1 - this.y0 - 4;
int contentHeight = getContentHeight();
int insideHeight = this.bottom - this.top - 4;
if (contentHeight < insideHeight) {
//it fits, so we can center it vertically
relativeMouseY -= (insideHeight - contentHeight) / 2f;
relativeMouseY -= (insideHeight - contentHeight) / 2;
}
return relativeMouseY;
}
//PASSTHROUGHS
public void init(List<Widget> buttonList) {
public int initGui(int id, List<GuiButton> buttonList) {
for (IScrollEntry entry : this.listEntries) {
entry.init(buttonList);
id = entry.initGui(id, buttonList);
}
registerScrollButtons(id++, id++);
return id;
}
public void updateScreen() {
@@ -415,16 +427,19 @@ public class GuiScrollPane extends SlotGui {
entry.updateScreen();
}
public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
for (IScrollEntry entry : this.listEntries)
entry.drawTooltip(ms, guiScreen, mouseX, mouseY);
entry.drawTooltip(guiScreen, mouseX, mouseY);
}
@Override
public boolean charTyped(char eventChar, int eventKey) {
public void keyTyped(char eventChar, int eventKey) throws IOException {
for (IScrollEntry entry : this.listEntries)
entry.charTyped(eventChar, eventKey);
return false;
entry.keyTyped(eventChar, eventKey);
}
public void actionPerformed(GuiButton button) {
for (IScrollEntry entry : this.listEntries)
entry.actionPerformed(button);
}
public void onGuiClosed() {
@@ -432,41 +447,19 @@ public class GuiScrollPane extends SlotGui {
entry.onGuiClosed();
}
//Make protected values available
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
public interface IScrollEntry {
void init(List<Widget> buttonList);
public interface IScrollEntry extends GuiListExtended.IGuiListEntry {
int initGui(int id, List<GuiButton> buttonList);
void updateScreen();
void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY);
void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY);
boolean charTyped(char eventChar, int eventKey);
void keyTyped(char eventChar, int eventKey) throws IOException;
void actionPerformed(GuiButton button);
void onGuiClosed();
int getHeight();
void updatePosition(int slotIndex, int x, int y, float partialTicks);
void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
/**
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was
* clicked and the list should not be dragged.
*/
boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY);
/**
* Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY
*/
void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY);
}
}

View File

@@ -1,263 +0,0 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FocusableGui;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraft.client.gui.IRenderable;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
@SuppressWarnings("deprecation")
public abstract class SlotGui extends FocusableGui implements IRenderable {
protected final Minecraft minecraft;
protected final int itemHeight;
protected int width;
protected int height;
protected int y0;
protected int y1;
protected int x1;
protected int x0;
protected int yDrag = -2;
protected double yo;
protected boolean visible = true;
protected boolean renderSelection = true;
protected boolean renderHeader;
protected int headerHeight;
private boolean scrolling;
public SlotGui(Minecraft mcIn, int width, int height, int topIn, int bottomIn, int slotHeightIn) {
this.minecraft = mcIn;
this.width = width;
this.height = height;
this.y0 = topIn;
this.y1 = bottomIn;
this.itemHeight = slotHeightIn;
this.x0 = 0;
this.x1 = width;
}
public boolean isVisible() {
return this.visible;
}
protected abstract int getItemCount();
public List<? extends IGuiEventListener> children() {
return Collections.emptyList();
}
protected boolean selectItem(int p_selectItem_1_, int p_selectItem_2_, double p_selectItem_3_, double p_selectItem_5_) {
return true;
}
protected abstract boolean isSelectedItem(int p_isSelectedItem_1_);
protected int getMaxPosition() {
return this.getItemCount() * this.itemHeight + this.headerHeight;
}
protected abstract void renderBackground();
protected void updateItemPosition(int p_updateItemPosition_1_, int p_updateItemPosition_2_, int p_updateItemPosition_3_, float p_updateItemPosition_4_) {
}
protected abstract void renderItem(MatrixStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_);
protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tessellator p_renderHeader_3_) {
}
protected void clickedHeader(int p_clickedHeader_1_, int p_clickedHeader_2_) {
}
public int getItemAtPosition(double p_getItemAtPosition_1_, double p_getItemAtPosition_3_) {
int i = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j = this.x0 + this.width / 2 + this.getRowWidth() / 2;
int k = MathHelper.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4;
int l = k / this.itemHeight;
return p_getItemAtPosition_1_ < (double) this.getScrollbarPosition() && p_getItemAtPosition_1_ >= (double) i && p_getItemAtPosition_1_ <= (double) j && l >= 0 && k >= 0 && l < this.getItemCount() ? l : -1;
}
protected void capYPosition() {
this.yo = MathHelper.clamp(this.yo, 0.0D, this.getMaxScroll());
}
public int getMaxScroll() {
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
}
public int getScroll() {
return (int) this.yo;
}
public boolean isMouseInList(double p_isMouseInList_1_, double p_isMouseInList_3_) {
return p_isMouseInList_3_ >= (double) this.y0 && p_isMouseInList_3_ <= (double) this.y1 && p_isMouseInList_1_ >= (double) this.x0 && p_isMouseInList_1_ <= (double) this.x1;
}
public abstract void render(MatrixStack ms, int p_render_1_, int p_render_2_, float p_render_3_);
protected void updateScrollingState(double p_updateScrollingState_1_, double p_updateScrollingState_3_, int p_updateScrollingState_5_) {
this.scrolling = p_updateScrollingState_5_ == 0 && p_updateScrollingState_1_ >= (double) this.getScrollbarPosition() && p_updateScrollingState_1_ < (double) (this.getScrollbarPosition() + 6);
}
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
this.updateScrollingState(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
if (this.isVisible() && this.isMouseInList(p_mouseClicked_1_, p_mouseClicked_3_)) {
int i = this.getItemAtPosition(p_mouseClicked_1_, p_mouseClicked_3_);
if (i == -1 && p_mouseClicked_5_ == 0) {
this.clickedHeader((int) (p_mouseClicked_1_ - (double) (this.x0 + this.width / 2 - this.getRowWidth() / 2)), (int) (p_mouseClicked_3_ - (double) this.y0) + (int) this.yo - 4);
return true;
} else if (i != -1 && this.selectItem(i, p_mouseClicked_5_, p_mouseClicked_1_, p_mouseClicked_3_)) {
if (this.children().size() > i) {
this.setFocused(this.children().get(i));
}
this.setDragging(true);
return true;
} else {
return this.scrolling;
}
} else {
return false;
}
}
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
if (this.getFocused() != null) {
this.getFocused().mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
}
return false;
}
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
if (super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_)) {
return true;
} else if (this.isVisible() && p_mouseDragged_5_ == 0 && this.scrolling) {
if (p_mouseDragged_3_ < (double) this.y0) {
this.yo = 0.0D;
} else if (p_mouseDragged_3_ > (double) this.y1) {
this.yo = this.getMaxScroll();
} else {
double d0 = this.getMaxScroll();
if (d0 < 1.0D) {
d0 = 1.0D;
}
int i = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
i = MathHelper.clamp(i, 32, this.y1 - this.y0 - 8);
double d1 = d0 / (double) (this.y1 - this.y0 - i);
if (d1 < 1.0D) {
d1 = 1.0D;
}
this.yo += p_mouseDragged_8_ * d1;
this.capYPosition();
}
return true;
} else {
return false;
}
}
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
if (!this.isVisible()) {
return false;
} else {
this.yo -= p_mouseScrolled_5_ * (double) this.itemHeight / 2.0D;
return true;
}
}
public boolean keyPressed(int p_keyPressed_1_, int p_keyPressed_2_, int p_keyPressed_3_) {
if (!this.isVisible()) {
return false;
} else if (super.keyPressed(p_keyPressed_1_, p_keyPressed_2_, p_keyPressed_3_)) {
return true;
} else if (p_keyPressed_1_ == 264) {
this.moveSelection(1);
return true;
} else if (p_keyPressed_1_ == 265) {
this.moveSelection(-1);
return true;
} else {
return false;
}
}
protected void moveSelection(int p_moveSelection_1_) {
}
public boolean charTyped(char p_charTyped_1_, int p_charTyped_2_) {
return this.isVisible() && super.charTyped(p_charTyped_1_, p_charTyped_2_);
}
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
return this.isMouseInList(p_isMouseOver_1_, p_isMouseOver_3_);
}
public int getRowWidth() {
return 220;
}
protected void renderList(MatrixStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) {
int i = this.getItemCount();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
for (int j = 0; j < i; ++j) {
int k = p_renderList_2_ + j * this.itemHeight + this.headerHeight;
int l = this.itemHeight - 4;
if (k > this.y1 || k + l < this.y0) {
this.updateItemPosition(j, p_renderList_1_, k, p_renderList_5_);
}
if (this.renderSelection && this.isSelectedItem(j)) {
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.color4f(f, f, f, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.vertex(i1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, k - 2, 0.0D).endVertex();
tessellator.end();
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.vertex(i1 + 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k - 1, 0.0D).endVertex();
bufferbuilder.vertex(i1 + 1, k - 1, 0.0D).endVertex();
tessellator.end();
RenderSystem.enableTexture();
}
this.renderItem(ms, j, p_renderList_1_, k, l, p_renderList_3_, p_renderList_4_, p_renderList_5_);
}
}
protected boolean isFocused() {
return false;
}
protected int getScrollbarPosition() {
return this.width / 2 + 124;
}
}

View File

@@ -1,9 +1,11 @@
package nl.requios.effortlessbuilding.helper;
import nl.requios.effortlessbuilding.EffortlessBuilding;
//Stack with fixed size. Removes (overwrites) oldest element on push.
public class FixedStack<T> {
private final T[] stack;
private final int size;
private T[] stack;
private int size;
private int top;
private int filled = 0; //how many valid items are in the stack

View File

@@ -1,27 +1,28 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.block.Block;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
public class InventoryHelper {
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) {
for (ItemStack invStack : player.inventory.items) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
public static ItemStack findItemStackInInventory(EntityPlayer player, Block block) {
for (ItemStack invStack : player.inventory.mainInventory) {
if (!invStack.isEmpty() && invStack.getItem() instanceof ItemBlock &&
((ItemBlock) invStack.getItem()).getBlock().equals(block)) {
return invStack;
}
}
return ItemStack.EMPTY;
}
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) {
public static int findTotalBlocksInInventory(EntityPlayer player, Block block) {
int total = 0;
for (ItemStack invStack : player.inventory.items) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
for (ItemStack invStack : player.inventory.mainInventory) {
if (!invStack.isEmpty() && invStack.getItem() instanceof ItemBlock &&
((ItemBlock) invStack.getItem()).getBlock().equals(block)) {
total += invStack.getCount();
}
}

View File

@@ -0,0 +1,15 @@
package nl.requios.effortlessbuilding.helper;
import com.google.gson.JsonObject;
import net.minecraftforge.common.crafting.IConditionFactory;
import net.minecraftforge.common.crafting.JsonContext;
import nl.requios.effortlessbuilding.BuildConfig;
import java.util.function.BooleanSupplier;
public class ReachConditionFactory implements IConditionFactory {
@Override
public BooleanSupplier parse(JsonContext context, JsonObject json) {
return () -> BuildConfig.reach.enableReachUpgrades;
}
}

View File

@@ -1,54 +1,42 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
public class ReachHelper {
public static int getMaxReach(PlayerEntity player) {
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
public static int getMaxReach(EntityPlayer player) {
if (player.isCreative()) return BuildConfig.reach.maxReachCreative;
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
if (!BuildConfig.reach.enableReachUpgrades) return BuildConfig.reach.maxReachLevel3;
//Check buildsettings for reachUpgrade
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
switch (reachUpgrade) {
case 0:
return BuildConfig.reach.maxReachLevel0.get();
case 1:
return BuildConfig.reach.maxReachLevel1.get();
case 2:
return BuildConfig.reach.maxReachLevel2.get();
case 3:
return BuildConfig.reach.maxReachLevel3.get();
case 0: return BuildConfig.reach.maxReachLevel0;
case 1: return BuildConfig.reach.maxReachLevel1;
case 2: return BuildConfig.reach.maxReachLevel2;
case 3: return BuildConfig.reach.maxReachLevel3;
}
return BuildConfig.reach.maxReachLevel0.get();
return BuildConfig.reach.maxReachLevel0;
}
public static int getPlacementReach(PlayerEntity player) {
public static int getPlacementReach(EntityPlayer player) {
return getMaxReach(player) / 4;
}
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) {
public static int getMaxBlocksPlacedAtOnce(EntityPlayer player) {
if (player.isCreative()) return 1000000;
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
//Level 0: 121
//Level 1: 523
//Level 2: 1585
//Level 3: 4805
return getMaxReach(player) * 5;
}
public static int getMaxBlocksPerAxis(PlayerEntity player) {
public static int getMaxBlocksPerAxis(EntityPlayer player) {
if (player.isCreative()) return 2000;
return MathHelper.ceil(getMaxReach(player) * 0.3);
//Level 0: 6
//Level 1: 15
//Level 2: 30
//Level 3: 60
return MathHelper.ceil(MathHelper.sqrt(getMaxReach(player)));
}
public static boolean canBreakFar(PlayerEntity player) {
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
public static boolean canBreakFar(EntityPlayer player) {
return player.isCreative() || BuildConfig.survivalBalancers.breakFar;
}
}

View File

@@ -1,22 +1,26 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.*;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemSlab;
import net.minecraft.item.ItemStack;
import net.minecraft.util.CachedBlockInfo;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ToolType;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
@@ -29,15 +33,15 @@ public class SurvivalHelper {
//Used for all placing of blocks in this mod.
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
//Based on ItemBlock#onItemUse
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState,
ItemStack origstack, Direction facing, Vector3d hitVec, boolean skipPlaceCheck,
public static boolean placeBlock(World world, EntityPlayer player, BlockPos pos, IBlockState blockState,
ItemStack origstack, EnumFacing facing, Vec3d hitVec, boolean skipPlaceCheck,
boolean skipCollisionCheck, boolean playSound) {
if (!world.isLoaded(pos)) return false;
if (!world.isBlockLoaded(pos, true)) return false;
ItemStack itemstack = origstack;
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
dropBlock(world, player, pos);
world.removeBlock(pos, false);
world.setBlockToAir(pos);
return true;
}
@@ -46,9 +50,9 @@ public class SurvivalHelper {
if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
if (!(itemstack.getItem() instanceof BlockItem))
if (!(itemstack.getItem() instanceof ItemBlock))
return false;
Block block = ((BlockItem) itemstack.getItem()).getBlock();
Block block = ((ItemBlock) itemstack.getItem()).getBlock();
//More manual with ItemBlock#placeBlockAt
@@ -56,25 +60,18 @@ public class SurvivalHelper {
//Drop existing block
dropBlock(world, player, pos);
//TryPlace sets block with offset and reduces itemstack count in creative, so we copy only parts of it
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
if (!world.setBlock(pos, blockState, 3)) return false;
BlockItem.updateCustomBlockEntityTag(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
block.setPlacedBy(world, pos, blockState, player, itemstack);
if (player instanceof ServerPlayerEntity) {
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity) player, pos, itemstack);
}
boolean placed = ((ItemBlock) itemstack.getItem()).placeBlockAt(itemstack, player, world, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, blockState);
if (!placed) return false;
BlockState afterState = world.getBlockState(pos);
IBlockState afterState = world.getBlockState(pos);
if (playSound) {
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
}
if (!player.isCreative() && Block.byItem(itemstack.getItem()) == block) {
itemstack.shrink(1);
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
CompatHelper.shrinkStack(origstack, itemstack);
}
return true;
@@ -108,8 +105,8 @@ public class SurvivalHelper {
//Used for all breaking of blocks in this mod.
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) {
if (!world.isLoaded(pos) && !world.isEmptyBlock(pos)) return false;
public static boolean breakBlock(World world, EntityPlayer player, BlockPos pos, boolean skipChecks) {
if (!world.isBlockLoaded(pos, false)) return false;
//Check if can break
if (skipChecks || canBreak(world, player, pos)) {
@@ -120,22 +117,22 @@ public class SurvivalHelper {
dropBlock(world, player, pos);
//Damage tool
player.getMainHandItem().mineBlock(world, world.getBlockState(pos), pos, player);
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
world.removeBlock(pos, false);
world.setBlockToAir(pos);
return true;
}
return false;
}
//Gives items directly to player
public static void dropBlock(World world, PlayerEntity player, BlockPos pos) {
public static void dropBlock(World world, EntityPlayer player, BlockPos pos){
if (player.isCreative()) return;
BlockState blockState = world.getBlockState(pos);
IBlockState blockState = world.getBlockState(pos);
Block block = blockState.getBlock();
block.playerDestroy(world, player, pos, blockState, world.getBlockEntity(pos), player.getMainHandItem());
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
//TODO drop items in inventory instead of world
@@ -170,7 +167,6 @@ public class SurvivalHelper {
/**
* Check if player can place a block.
* Turn randomizer bag into itemstack inside before.
*
* @param world
* @param player
* @param pos
@@ -180,17 +176,17 @@ public class SurvivalHelper {
* @param sidePlacedOn
* @return Whether the player may place the block at pos with itemstack
*/
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
public static boolean canPlace(World world, EntityPlayer player, BlockPos pos, IBlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, EnumFacing sidePlacedOn) {
//Check if itemstack is correct
if (!(itemStack.getItem() instanceof BlockItem) || Block.byItem(itemStack.getItem()) != newBlockState.getBlock()) {
if (!(itemStack.getItem() instanceof ItemBlock) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
//Happens when breaking blocks, no need to notify in that case
return false;
}
Block block = ((BlockItem) itemStack.getItem()).getBlock();
Block block = ((ItemBlock) itemStack.getItem()).getBlock();
return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) &&
mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) &&
@@ -198,53 +194,52 @@ public class SurvivalHelper {
}
//Can be harvested with hand? (or in creative)
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos) {
private static boolean canReplace(World world, EntityPlayer player, BlockPos pos){
if (player.isCreative()) return true;
BlockState state = world.getBlockState(pos);
IBlockState state = world.getBlockState(pos);
state = state.getBlock().getActualState(state, world, pos);
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
case -1:
return !state.requiresCorrectToolForDrops();
case 0:
return state.getBlock().getHarvestLevel(state) <= 0;
case 1:
return state.getBlock().getHarvestLevel(state) <= 1;
case 2:
return state.getBlock().getHarvestLevel(state) <= 2;
case 3:
return state.getBlock().getHarvestLevel(state) <= 3;
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel) {
case -1: return state.getMaterial().isToolNotRequired();
case 0: return state.getBlock().getHarvestLevel(state) <= 0;
case 1: return state.getBlock().getHarvestLevel(state) <= 1;
case 2: return state.getBlock().getHarvestLevel(state) <= 2;
case 3: return state.getBlock().getHarvestLevel(state) <= 3;
}
return false;
}
//From EntityPlayer#canPlayerEdit
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack) {
if (!world.mayInteract(player, pos)) return false;
if (player.abilities.mayBuild) {
private static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack)
{
if (player.capabilities.allowEdit)
{
//True in creative and survival mode
return true;
} else {
}
else
{
//Adventure mode
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
return stack.hasAdventureModePlaceTagForBlock(world.getTagManager(), blockworldstate);
Block block = world.getBlockState(pos).getBlock();
return stack.canPlaceOn(block) || stack.canEditBlocks();
}
}
//From World#mayPlace
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) {
BlockState iblockstate1 = world.getBlockState(pos);
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.defaultBlockState().getCollisionShape(world, pos);
private static boolean mayPlace(World world, Block blockIn, IBlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer)
{
IBlockState iblockstate1 = world.getBlockState(pos);
AxisAlignedBB axisalignedbb = skipCollisionCheck ? Block.NULL_AABB : blockIn.getDefaultState().getCollisionBoundingBox(world, pos);
if (voxelShape != null && !world.isUnobstructed(placer, voxelShape)) {
if (axisalignedbb != Block.NULL_AABB && !world.checkNoEntityCollision(axisalignedbb.offset(pos)))
{
return false;
}
//Check if double slab
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) {
if (placer != null && doesBecomeDoubleSlab(((EntityPlayer) placer), pos, sidePlacedOn)) {
return true;
}
@@ -254,25 +249,25 @@ public class SurvivalHelper {
return false;
}
//TODO 1.14 check what Material.CIRCUITS has become
if (iblockstate1.getMaterial() == Material.BUILDABLE_GLASS && blockIn == Blocks.ANVIL) {
if (iblockstate1.getMaterial() == Material.CIRCUITS && blockIn == Blocks.ANVIL)
{
return true;
}
//Check quickreplace
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) {
if (placer instanceof EntityPlayer && ModifierSettingsManager.getModifierSettings(((EntityPlayer) placer)).doQuickReplace()) {
return true;
}
//TODO 1.13 replaceable
return iblockstate1.getMaterial().isReplaceable() /*&& canPlaceBlockOnSide(world, pos, sidePlacedOn)*/;
return iblockstate1.getBlock().isReplaceable(world, pos) && blockIn.canPlaceBlockOnSide(world, pos, sidePlacedOn);
}
//Can break using held tool? (or in creative)
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if (!world.getFluidState(pos).isEmpty()) return false;
public static boolean canBreak(World world, EntityPlayer player, BlockPos pos) {
IBlockState blockState = world.getBlockState(pos);
if (blockState.getBlock() instanceof BlockLiquid) return false;
if (player.isCreative()) return true;
@@ -280,57 +275,60 @@ public class SurvivalHelper {
}
//From ForgeHooks#canHarvestBlock
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos) {
BlockState state = world.getBlockState(pos);
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull EntityPlayer player, @Nonnull IBlockAccess world, @Nonnull BlockPos pos)
{
IBlockState state = world.getBlockState(pos);
state = state.getBlock().getActualState(state, world, pos);
//Dont break bedrock
if (state.getDestroySpeed(world, pos) < 0) {
if (state.getBlockHardness((World) world, pos) < 0) {
return false;
}
if (!state.requiresCorrectToolForDrops()) {
if (state.getMaterial().isToolNotRequired())
{
return true;
}
ItemStack stack = player.getMainHandItem();
ToolType tool = block.getHarvestTool(state);
if (stack.isEmpty() || tool == null) {
return player.hasCorrectToolForDrops(state);
ItemStack stack = player.getHeldItemMainhand();
String tool = block.getHarvestTool(state);
if (stack.isEmpty() || tool == null)
{
return player.canHarvestBlock(state);
}
if (stack.getDamageValue() >= stack.getMaxDamage()) return false;
if (stack.getItemDamage() >= stack.getMaxDamage()) return false;
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
if (toolLevel < 0) {
return player.hasCorrectToolForDrops(state);
if (toolLevel < 0)
{
return player.canHarvestBlock(state);
}
return toolLevel >= block.getHarvestLevel(state);
}
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) {
BlockState placedBlockState = player.level.getBlockState(pos);
public static boolean doesBecomeDoubleSlab(EntityPlayer player, BlockPos pos, EnumFacing facing) {
IBlockState placedBlockState = player.world.getBlockState(pos);
ItemStack itemstack = player.getItemInHand(Hand.MAIN_HAND);
ItemStack itemstack = player.getHeldItem(EnumHand.MAIN_HAND);
if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock))
return false;
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock();
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof ItemSlab)) return false;
BlockSlab heldSlab = (BlockSlab) ((ItemSlab) itemstack.getItem()).getBlock();
if (placedBlockState.getBlock() == heldSlab) {
//TODO 1.13
// IProperty<?> variantProperty = heldSlab.getVariantProperty();
// Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
// BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
//
// Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
//
// if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
// {
// return true;
// }
IProperty<?> variantProperty = heldSlab.getVariantProperty();
Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
{
return true;
}
}
return false;
}

View File

@@ -1,221 +0,0 @@
package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.fluid.Fluids;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.*;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.ActionResult;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.fml.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.Random;
@MethodsReturnNonnullByDefault
@ParametersAreNonnullByDefault
public abstract class AbstractRandomizerBagItem extends Item {
private static long currentSeed = 1337;
private static final Random rand = new Random(currentSeed);
public AbstractRandomizerBagItem() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
}
public abstract int getInventorySize();
public abstract INamedContainerProvider getContainerProvider(ItemStack item);
/**
* Get the inventory of a randomizer bag by checking the capability.
*/
public IItemHandler getBagInventory(ItemStack bag) {
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
}
/**
* Pick a random slot from the bag. Empty slots will never get chosen.
*/
public ItemStack pickRandomStack(IItemHandler bagInventory) {
//Find how many stacks are non-empty, and save them in a list
int nonempty = 0;
List<ItemStack> nonEmptyStacks = new ArrayList<>();
List<Integer> originalSlots = new ArrayList<>(getInventorySize());
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty()) {
nonempty++;
nonEmptyStacks.add(stack);
originalSlots.add(i);
}
}
if (nonEmptyStacks.size() != originalSlots.size())
throw new Error("NonEmptyStacks and OriginalSlots not same size");
if (nonempty == 0) return ItemStack.EMPTY;
//Pick random slot
int randomSlot = rand.nextInt(nonempty);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
int originalSlot = originalSlots.get(randomSlot);
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
return bagInventory.getStackInSlot(originalSlot);
}
public ItemStack findStack(IItemHandler bagInventory, Item item) {
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty() && stack.getItem() == item) {
return stack;
}
}
return ItemStack.EMPTY;
}
public static void resetRandomness() {
rand.setSeed(currentSeed);
}
public static void renewRandomness() {
currentSeed = Calendar.getInstance().getTimeInMillis();
rand.setSeed(currentSeed);
}
@Override
public ActionResultType useOn(ItemUseContext ctx) {
PlayerEntity player = ctx.getPlayer();
World world = ctx.getLevel();
BlockPos pos = ctx.getClickedPos();
Direction facing = ctx.getClickedFace();
ItemStack item = ctx.getItemInHand();
Vector3d hitVec = ctx.getClickLocation();
if (player == null) return ActionResultType.FAIL;
if (ctx.getPlayer() != null && ctx.getPlayer().isShiftKeyDown()) { //ctx.isPlacerSneaking()
if (world.isClientSide) return ActionResultType.SUCCESS;
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, getContainerProvider(item));
} else {
if (world.isClientSide) return ActionResultType.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return ActionResultType.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getItemInHand(Hand.MAIN_HAND);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return ActionResultType.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return ActionResultType.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable
if (!world.getBlockState(pos).getBlock().canBeReplaced(world.getBlockState(pos), Fluids.EMPTY)) {
pos = pos.relative(facing);
}
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
BlockState blockState = Block.byItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return ActionResultType.SUCCESS;
}
@Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
ItemStack bag = player.getItemInHand(hand);
if (player.isShiftKeyDown()) {
if (world.isClientSide) return new ActionResult<>(ActionResultType.SUCCESS, bag);
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, getContainerProvider(bag));
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new ActionResult<>(ActionResultType.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
return toUse.use(world, player, hand);
}
return new ActionResult<>(ActionResultType.PASS, bag);
}
@Override
public int getUseDuration(ItemStack p_77626_1_) {
return 1;
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
return new ItemHandlerCapabilityProvider(getInventorySize());
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
if (world != null && world.players().size() > 1) {
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
}
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -1,46 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import javax.annotation.Nullable;
public class DiamondRandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 27;
@Override
public int getInventorySize() {
return 27;
}
@Override
public INamedContainerProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements INamedContainerProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public ITextComponent getDisplayName() {
return new TranslationTextComponent("effortlessbuilding:diamond_randomizer_bag");
}
@Nullable
@Override
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
return new DiamondRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

View File

@@ -1,46 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
import javax.annotation.Nullable;
public class GoldenRandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 9;
@Override
public int getInventorySize() {
return 9;
}
@Override
public INamedContainerProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements INamedContainerProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public ITextComponent getDisplayName() {
return new TranslationTextComponent("effortlessbuilding:golden_randomizer_bag");
}
@Nullable
@Override
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
return new GoldenRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

View File

@@ -0,0 +1,197 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.List;
import java.util.Random;
public class ItemRandomizerBag extends Item {
public static final int INV_SIZE = 5;
private static long currentSeed = 1337;
private static Random rand = new Random(currentSeed);
public ItemRandomizerBag() {
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
if (player.isSneaking()) {
if (world.isRemote) return EnumActionResult.SUCCESS;
//Open inventory
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
} else {
if (world.isRemote) return EnumActionResult.SUCCESS;
//Use item
//Get bag inventory
ItemStack bag = player.getHeldItem(hand);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return EnumActionResult.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return EnumActionResult.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
if (!world.getBlockState(pos).getBlock().isReplaceable(world, pos)) {
pos = pos.offset(facing);
}
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(world, pos, facing,
hitX, hitY, hitZ, toPlace.getMetadata(), player, hand);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, new Vec3d(hitX, hitY, hitZ), false, false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return EnumActionResult.SUCCESS;
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack bag = player.getHeldItem(hand);
if (player.isSneaking()) {
if (world.isRemote) return new ActionResult<>(EnumActionResult.SUCCESS, bag);
//Open inventory
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new ActionResult<>(EnumActionResult.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new ActionResult<>(EnumActionResult.FAIL, bag);
return toUse.useItemRightClick(world, player, hand);
}
return new ActionResult<>(EnumActionResult.PASS, bag);
}
/**
* Get the inventory of a randomizer bag by checking the capability.
*
* @param bag
* @return
*/
public static IItemHandler getBagInventory(ItemStack bag) {
if (!bag.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) return null;
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
}
/**
* Pick a random slot from the bag. Empty slots will never get chosen.
*
* @param bagInventory
* @return
*/
public static ItemStack pickRandomStack(IItemHandler bagInventory) {
//Find how many stacks are non-empty, and save them in a list
int nonempty = 0;
List<ItemStack> nonEmptyStacks = new ArrayList<>(INV_SIZE);
List<Integer> originalSlots = new ArrayList<>(INV_SIZE);
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty()) {
nonempty++;
nonEmptyStacks.add(stack);
originalSlots.add(i);
}
}
if (nonEmptyStacks.size() != originalSlots.size())
throw new Error("NonEmptyStacks and OriginalSlots not same size");
if (nonempty == 0) return ItemStack.EMPTY;
//Pick random slot
int randomSlot = rand.nextInt(nonempty);
if (randomSlot < 0 || randomSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
int originalSlot = originalSlots.get(randomSlot);
if (originalSlot < 0 || originalSlot > bagInventory.getSlots()) return ItemStack.EMPTY;
return bagInventory.getStackInSlot(originalSlot);
}
public static ItemStack findStack(IItemHandler bagInventory, Item item) {
for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty() && stack.getItem() == item) {
return stack;
}
}
return ItemStack.EMPTY;
}
@Override
public int getMaxItemUseDuration(ItemStack stack) {
return 1;
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt) {
return new ItemHandlerCapabilityProvider();
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block");
tooltip.add(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory");
}
@Override
public String getTranslationKey() {
return super.getTranslationKey();
}
public static void resetRandomness() {
rand.setSeed(currentSeed);
}
public static void renewRandomness() {
currentSeed = Calendar.getInstance().getTimeInMillis();
rand.setSeed(currentSeed);
}
}

View File

@@ -0,0 +1,67 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade1 extends Item {
public ItemReachUpgrade1() {
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 0) {
modifierSettings.setReachUpgrade(1);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 0) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1);
}
@Override
public String getTranslationKey() {
return super.getTranslationKey();
}
}

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@@ -0,0 +1,71 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade2 extends Item {
public ItemReachUpgrade2() {
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 1) {
modifierSettings.setReachUpgrade(2);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 1) {
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 1) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2);
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
}
@Override
public String getTranslationKey() {
return super.getTranslationKey();
}
}

View File

@@ -0,0 +1,74 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade3 extends Item {
public ItemReachUpgrade3() {
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 2) {
modifierSettings.setReachUpgrade(3);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 2) {
if (currentLevel == 0)
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
if (currentLevel == 1)
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 2) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3);
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
}
@Override
public String getTranslationKey() {
return super.getTranslationKey();
}
}

View File

@@ -1,46 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import javax.annotation.Nullable;
public class RandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 5;
@Override
public int getInventorySize() {
return 5;
}
@Override
public INamedContainerProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements INamedContainerProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public ITextComponent getDisplayName() {
return new TranslationTextComponent("effortlessbuilding:randomizer_bag");
}
@Nullable
@Override
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
return new RandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

View File

@@ -1,69 +0,0 @@
package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade1Item extends Item {
public ReachUpgrade1Item() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
}
@Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 0) {
modifierSettings.setReachUpgrade(1);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 0) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -1,74 +0,0 @@
package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade2Item extends Item {
public ReachUpgrade2Item() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
}
@Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 1) {
modifierSettings.setReachUpgrade(2);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 1) {
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 1) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -1,77 +0,0 @@
package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade3Item extends Item {
public ReachUpgrade3Item() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
}
@Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 2) {
modifierSettings.setReachUpgrade(3);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 2) {
if (currentLevel == 0)
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
if (currentLevel == 1)
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 2) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -1,91 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import java.util.ArrayList;
import java.util.function.Supplier;
/***
* Sends a message to the client asking to add a block to the undo stack.
*/
public class AddUndoMessage {
private final BlockPos coordinate;
private final BlockState previousBlockState;
private final BlockState newBlockState;
public AddUndoMessage() {
coordinate = BlockPos.ZERO;
previousBlockState = null;
newBlockState = null;
}
public AddUndoMessage(BlockPos coordinate, BlockState previousBlockState, BlockState newBlockState) {
this.coordinate = coordinate;
this.previousBlockState = previousBlockState;
this.newBlockState = newBlockState;
}
public static void encode(AddUndoMessage message, PacketBuffer buf) {
buf.writeInt(message.coordinate.getX());
buf.writeInt(message.coordinate.getY());
buf.writeInt(message.coordinate.getZ());
buf.writeInt(Block.getId(message.previousBlockState));
buf.writeInt(Block.getId(message.newBlockState));
}
public static AddUndoMessage decode(PacketBuffer buf) {
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
BlockState previousBlockState = Block.stateById(buf.readInt());
BlockState newBlockState = Block.stateById(buf.readInt());
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
}
public BlockPos getCoordinate() {
return coordinate;
}
public BlockState getPreviousBlockState() {
return previousBlockState;
}
public BlockState getNewBlockState() {
return newBlockState;
}
public static class Handler {
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
//Only the appropriate player that needs to add this to the undo stack gets this message
UndoRedo.addUndo(player, new BlockSet(
new ArrayList<BlockPos>() {{
add(message.getCoordinate());
}},
new ArrayList<BlockState>() {{
add(message.getPreviousBlockState());
}},
new ArrayList<BlockState>() {{
add(message.getNewBlockState());
}},
new Vector3d(0, 0, 0),
message.getCoordinate(), message.getCoordinate()));
}
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,65 +1,40 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Direction;
import io.netty.buffer.ByteBuf;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import java.util.function.Supplier;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
/***
* Sends a message to the server indicating that a player wants to break a block
*/
public class BlockBrokenMessage {
public class BlockBrokenMessage implements IMessage {
private final boolean blockHit;
private final BlockPos blockPos;
private final Direction sideHit;
private final Vector3d hitVec;
private boolean blockHit;
private BlockPos blockPos;
private EnumFacing sideHit;
private Vec3d hitVec;
public BlockBrokenMessage() {
this.blockHit = false;
this.blockPos = BlockPos.ZERO;
this.sideHit = Direction.UP;
this.hitVec = new Vector3d(0, 0, 0);
this.blockPos = BlockPos.ORIGIN;
this.sideHit = EnumFacing.UP;
this.hitVec = new Vec3d(0, 0, 0);
}
public BlockBrokenMessage(BlockRayTraceResult result) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
public BlockBrokenMessage(RayTraceResult result) {
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
this.blockPos = result.getBlockPos();
this.sideHit = result.getDirection();
this.hitVec = result.getLocation();
}
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vector3d hitVec) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
this.hitVec = hitVec;
}
public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.get3DDataValue());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
}
public static BlockBrokenMessage decode(PacketBuffer buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vector3d hitVec = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
this.sideHit = result.sideHit;
this.hitVec = result.hitVec;
}
public boolean isBlockHit() {
@@ -70,23 +45,51 @@ public class BlockBrokenMessage {
return blockPos;
}
public Direction getSideHit() {
public EnumFacing getSideHit() {
return sideHit;
}
public Vector3d getHitVec() {
public Vec3d getHitVec() {
return hitVec;
}
public static class Handler {
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
@Override
public void toBytes(ByteBuf buf) {
buf.writeBoolean(blockHit);
buf.writeInt(blockPos.getX());
buf.writeInt(blockPos.getY());
buf.writeInt(blockPos.getZ());
buf.writeInt(sideHit.getIndex());
buf.writeDouble(hitVec.x);
buf.writeDouble(hitVec.y);
buf.writeDouble(hitVec.z);
}
@Override
public void fromBytes(ByteBuf buf) {
blockHit = buf.readBoolean();
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
sideHit = EnumFacing.byIndex(buf.readInt());
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
}
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<BlockBrokenMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(BlockBrokenMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
if (ctx.side == Side.SERVER) {
//Received serverside
BuildModes.onBlockBrokenMessage(ctx.get().getSender(), message);
}
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
BuildModes.onBlockBrokenMessage(ctx.getServerHandler().player, message);
});
ctx.get().setPacketHandled(true);
}
// No response packet
return null;
}
}
}

View File

@@ -1,75 +1,48 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Direction;
import io.netty.buffer.ByteBuf;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.function.Supplier;
/***
* Sends a message to the server indicating that a player wants to place a block.
* Received clientside: server has placed blocks and its letting the client know.
*/
public class BlockPlacedMessage {
public class BlockPlacedMessage implements IMessage {
private final boolean blockHit;
private final BlockPos blockPos;
private final Direction sideHit;
private final Vector3d hitVec;
private final boolean placeStartPos; //prevent double placing in normal mode
private boolean blockHit;
private BlockPos blockPos;
private EnumFacing sideHit;
private Vec3d hitVec;
private boolean placeStartPos; //prevent double placing in normal mode
public BlockPlacedMessage() {
this.blockHit = false;
this.blockPos = BlockPos.ZERO;
this.sideHit = Direction.UP;
this.hitVec = new Vector3d(0, 0, 0);
this.blockPos = BlockPos.ORIGIN;
this.sideHit = EnumFacing.UP;
this.hitVec = new Vec3d(0, 0, 0);
this.placeStartPos = true;
}
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
public BlockPlacedMessage(RayTraceResult result, boolean placeStartPos) {
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
this.blockPos = result.getBlockPos();
this.sideHit = result.getDirection();
this.hitVec = result.getLocation();
this.sideHit = result.sideHit;
this.hitVec = result.hitVec;
this.placeStartPos = placeStartPos;
}
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean placeStartPos) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
this.hitVec = hitVec;
this.placeStartPos = placeStartPos;
}
public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.get3DDataValue());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
buf.writeBoolean(message.placeStartPos);
}
public static BlockPlacedMessage decode(PacketBuffer buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vector3d hitVec = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean placeStartPos = buf.readBoolean();
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
}
public boolean isBlockHit() {
return blockHit;
}
@@ -78,11 +51,11 @@ public class BlockPlacedMessage {
return blockPos;
}
public Direction getSideHit() {
public EnumFacing getSideHit() {
return sideHit;
}
public Vector3d getHitVec() {
public Vec3d getHitVec() {
return hitVec;
}
@@ -90,19 +63,51 @@ public class BlockPlacedMessage {
return placeStartPos;
}
public static class Handler {
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
@Override
public void toBytes(ByteBuf buf) {
buf.writeBoolean(blockHit);
buf.writeInt(blockPos.getX());
buf.writeInt(blockPos.getY());
buf.writeInt(blockPos.getZ());
buf.writeInt(sideHit.getIndex());
buf.writeDouble(hitVec.x);
buf.writeDouble(hitVec.y);
buf.writeDouble(hitVec.z);
buf.writeBoolean(placeStartPos);
}
@Override
public void fromBytes(ByteBuf buf) {
blockHit = buf.readBoolean();
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
sideHit = EnumFacing.byIndex(buf.readInt());
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
placeStartPos = buf.readBoolean();
}
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<BlockPlacedMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(BlockPlacedMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
if (ctx.side == Side.CLIENT){
//Received clientside
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
//Nod RenderHandler to do the dissolve shader effect
BlockPreviewRenderer.onBlocksPlaced();
});
return null;
} else {
//Received serverside
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message);
}
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
BuildModes.onBlockPlacedMessage(ctx.getServerHandler().player, message);
});
ctx.get().setPacketHandled(true);
// No response packet
return null;
}
}
}
}

View File

@@ -1,33 +1,45 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import java.util.function.Supplier;
/**
* Sends a message to the server indicating that a buildmode needs to be canceled for a player
*/
public class CancelModeMessage {
public class CancelModeMessage implements IMessage {
@Override
public void toBytes(ByteBuf buf) {
public static void encode(CancelModeMessage message, PacketBuffer buf) {
}
public static CancelModeMessage decode(PacketBuffer buf) {
return new CancelModeMessage();
@Override
public void fromBytes(ByteBuf buf) {
}
public static class Handler {
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<CancelModeMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(CancelModeMessage message, MessageContext ctx) {
// Execute the action on the main server thread by adding it as a scheduled task
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
threadListener.addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
BuildModes.initializeMode(player);
});
ctx.get().setPacketHandled(true);
// No response packet
return null;
}
}
}

View File

@@ -1,42 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import java.util.function.Supplier;
/***
* Sends a message to the client asking to clear the undo and redo stacks.
*/
public class ClearUndoMessage {
public ClearUndoMessage() {
}
public static void encode(ClearUndoMessage message, PacketBuffer buf) {
}
public static ClearUndoMessage decode(PacketBuffer buf) {
return new ClearUndoMessage();
}
public static class Handler {
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
UndoRedo.clear(player);
}
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,17 +1,22 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import java.util.function.Supplier;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
/**
* Shares mode settings (see ModeSettingsManager) between server and client
*/
public class ModeActionMessage {
public class ModeActionMessage implements IMessage {
private ModeOptions.ActionEnum action;
@@ -22,23 +27,36 @@ public class ModeActionMessage {
this.action = action;
}
public static void encode(ModeActionMessage message, PacketBuffer buf) {
buf.writeInt(message.action.ordinal());
@Override
public void toBytes(ByteBuf buf) {
buf.writeInt(action.ordinal());
}
public static ModeActionMessage decode(PacketBuffer buf) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
return new ModeActionMessage(action);
@Override
public void fromBytes(ByteBuf buf) {
action = ModeOptions.ActionEnum.values()[buf.readInt()];
}
public static class Handler {
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<ModeActionMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
ModeOptions.performAction(player, message.action);
@Override
public IMessage onMessage(ModeActionMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
// The value that was sent
ModeOptions.ActionEnum action = message.action;
// Execute the action on the main server thread by adding it as a scheduled task
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
threadListener.addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ModeOptions.performAction(player, action);
});
ctx.get().setPacketHandled(true);
// No response packet
return null;
}
}
}

View File

@@ -1,19 +1,21 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import java.util.function.Supplier;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
/**
* Shares mode settings (see ModeSettingsManager) between server and client
*/
public class ModeSettingsMessage {
public class ModeSettingsMessage implements IMessage {
private ModeSettings modeSettings;
@@ -24,27 +26,41 @@ public class ModeSettingsMessage {
this.modeSettings = modeSettings;
}
public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
@Override
public void toBytes(ByteBuf buf) {
buf.writeInt(modeSettings.getBuildMode().ordinal());
}
public static ModeSettingsMessage decode(PacketBuffer buf) {
@Override
public void fromBytes(ByteBuf buf) {
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
return new ModeSettingsMessage(new ModeSettings(buildMode));
modeSettings = new ModeSettings(buildMode);
}
public static class Handler {
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<ModeSettingsMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(ModeSettingsMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
// The value that was sent
ModeSettings modeSettings = message.modeSettings;
// Execute the action on the main server thread by adding it as a scheduled task
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
threadListener.addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize
ModeSettingsManager.sanitize(message.modeSettings, player);
ModeSettingsManager.sanitize(modeSettings, player);
ModeSettingsManager.setModeSettings(player, message.modeSettings);
ModeSettingsManager.setModeSettings(player, modeSettings);
});
ctx.get().setPacketHandled(true);
// No response packet
return null;
}
}
}

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