1 Commits
1.15 ... 1.12

Author SHA1 Message Date
Christian Knaapen
c16a924bb9 Added circle, cylinder and sphere buildmodes. Refactored buildmodes to use hierarchy classes, much less code duplication. Added support for multiple options per build mode.
Added alternative placement key (ctrl) that toggles between first two actions of first option.
Fixed crash when placing ladders.
2019-12-23 12:39:08 +01:00
103 changed files with 2944 additions and 4193 deletions

58
.gitignore vendored
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@@ -1,25 +1,43 @@
# eclipse
bin
*.launch
.settings
.metadata
.classpath
.project
## Based on GitHub's Eclipse .gitignore
# idea
out
*.ipr
*.iws
classes/
run/
.gradle/
build/
gradle-app.setting
## IntelliJ IDEA
.idea/
*.iml
.idea
*.iws
*.ipr
# gradle
build
.gradle
## Eclipse
# other
eclipse
run
eclipse/
*.pydevproject
.project
.metadata
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.classpath
.settings/
.loadpath
# Files from Forge MDK
forge*changelog.txt
# External tool builders
.externalToolBuilders/
# Locally stored "Eclipse launch configurations"
*.launch
# CDT-specific
.cproject
# PDT-specific
.buildpath

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@@ -1,520 +0,0 @@
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
parts herein are licensed under the terms of the LGPL 2.1 found
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
copied below.
Homepage: http://minecraftforge.net/
https://github.com/MinecraftForge/MinecraftForge
A note on authorship:
All source artifacts are property of their original author, with
the exclusion of the contents of the patches directory and others
copied from it from time to time. Authorship of the contents of
the patches directory is retained by the Minecraft Forge project.
This is because the patches are partially machine generated
artifacts, and are changed heavily due to the way forge works.
Individual attribution within them is impossible.
Consent:
All contributions to Forge must consent to the release of any
patch content to the Forge project.
A note on infectivity:
The LGPL is chosen specifically so that projects may depend on Forge
features without being infected with its license. That is the
purpose of the LGPL. Mods and others using this code via ordinary
Java mechanics for referencing libraries are specifically not bound
by Forge's license for the Mod code.
=== MCP Data ===
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
from them. The license to MCP data is not transitive - distribution of this data by
third parties requires independent licensing from the MCP team. This data is not
redistributable without permission from the MCP team.
=== Sharing ===
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
-- Runtime patcher --
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
-- ASM transformers --
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
=========================================================================
This software includes portions from the Apache Maven project at
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
included based on guidelines at
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
with notices intact. The only change is a non-functional change of package name.
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
=========================================================================
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END OF TERMS AND CONDITIONS

3
README.md Normal file
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@@ -0,0 +1,3 @@
This is the version for Minecraft 1.12.
1.13 can be found here: https://bitbucket.org/Requios/effortless-building-1.13/src/master/

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-------------------------------------------
Source installation information for modders
-------------------------------------------
This code follows the Minecraft Forge installation methodology. It will apply
some small patches to the vanilla MCP source code, giving you and it access
to some of the data and functions you need to build a successful mod.
Note also that the patches are built against "unrenamed" MCP source code (aka
srgnames) - this means that you will not be able to read them directly against
normal code.
Source pack installation information:
Standalone source installation
==============================
See the Forge Documentation online for more detailed instructions:
http://mcforge.readthedocs.io/en/latest/gettingstarted/
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux)
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
or run "gradlew eclipse" to generate the project.
(Current Issue)
4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment
5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4.
If you prefer to use IntelliJ:
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
4. Refresh the Gradle Project in IDEA if required.
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again.
Should it still not work,
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
or the Forge Project Discord discord.gg/UvedJ9m
Forge source installation
=========================
MinecraftForge ships with this code and installs it as part of the forge
installation process, no further action is required on your part.
LexManos' Install Video
=======================
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
For more details update more often refer to the Forge Forums:
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html

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@@ -1,146 +1,82 @@
buildscript {
repositories {
maven { url = 'https://files.minecraftforge.net/maven' }
jcenter()
mavenCentral()
maven { url = "http://files.minecraftforge.net/maven" }
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
}
}
apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
apply plugin: 'net.minecraftforge.gradle.forge'
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
version = '1.15.2-2.21'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
version = "1.12.2-2.16"
group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "effortlessbuilding"
sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
compileJava {
sourceCompatibility = targetCompatibility = '1.8'
}
minecraft {
// The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'snapshot', version: '20200514-1.15.1'
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
version = "1.12.2-14.23.5.2825"
runDir = "run"
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// the mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD snapshot are built nightly.
// stable_# stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// simply re-run your setup task after changing the mappings to update your workspace.
mappings = "stable_39"
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
}
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
data {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/')
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
}
repositories {
flatDir { dirs 'libs' }
}
dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.15.2-31.2.0'
// you may put jars on which you depend on in ./libs
// or you may define them like so..
//compile "some.group:artifact:version:classifier"
//compile "some.group:artifact:version"
// real examples
//compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
//compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier"
// compile "some.group:artifact:version"
// the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
//provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// Real examples
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,
// except that these dependencies get remapped to your current MCP mappings
//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
provided 'mod.chiselsandbits:chiselsandbits:14.30'
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// For more info...
// for more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes([
"Specification-Title": "effortlessbuilding",
"Specification-Vendor": "requios",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "${version}",
"Implementation-Vendor" :"requios",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
processResources {
// this will ensure that this task is redone when the versions change.
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
// replace stuff in mcmod.info, nothing else
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
// replace version and mcversion
expand 'version':project.version, 'mcversion':project.minecraft.version
}
// copy everything else except the mcmod.info
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
}
}
// Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
}
}

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@@ -1,4 +0,0 @@
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false

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@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.8.1-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip

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@@ -1,134 +1,89 @@
package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.common.config.Config;
import static net.minecraftforge.common.config.Config.*;
@Config(modid = EffortlessBuilding.MODID, name = "EffortlessBuilding", type = Type.INSTANCE, category = "")
public class BuildConfig {
private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
public static final Reach reach = new Reach(builder);
public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder);
public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build();
public static Reach reach = new Reach();
public static SurvivalBalancers survivalBalancers = new SurvivalBalancers();
public static Visuals visuals = new Visuals();
public static class Reach {
public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
@Comment({"Reach: how far away the player can place blocks using mirror/array etc.",
"Enable the crafting of reach upgrades to increase reach.",
"If disabled, reach is set to level 3 for survival players."})
public boolean enableReachUpgrades = true;
public Reach(ForgeConfigSpec.Builder builder) {
builder.push("Reach");
enableReachUpgrades = builder
.comment("Reach: how far away the player can place blocks using mirror/array etc.",
"Enable the crafting of reach upgrades to increase reach.",
"If disabled, reach is set to level 3 for survival players.")
.define("enableReachUpgrades", true);
@Comment({"Maximum reach in creative",
"Keep in mind that chunks need to be loaded to be able to place blocks inside."})
public int maxReachCreative = 200;
maxReachCreative = builder
.comment("Maximum reach in creative",
"Keep in mind that chunks need to be loaded to be able to place blocks inside.")
.define("maxReachCreative", 200);
@Comment({"Maximum reach in survival without upgrades",
"Reach upgrades are craftable consumables that permanently increase reach.",
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade."})
public int maxReachLevel0 = 20;
maxReachLevel0 = builder
.comment("Maximum reach in survival without upgrades",
"Reach upgrades are craftable consumables that permanently increase reach.",
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
.define("maxReachLevel0", 20);
@Comment("Maximum reach in survival with one upgrade")
public int maxReachLevel1 = 50;
maxReachLevel1 = builder
.comment("Maximum reach in survival with one upgrade")
.define("maxReachLevel1", 50);
@Comment("Maximum reach in survival with two upgrades")
public int maxReachLevel2 = 100;
maxReachLevel2 = builder
.comment("Maximum reach in survival with two upgrades")
.define("maxReachLevel2", 100);
maxReachLevel3 = builder
.comment("Maximum reach in survival with three upgrades")
.define("maxReachLevel3", 200);
builder.pop();
}
@Comment("Maximum reach in survival with three upgrades")
public int maxReachLevel3 = 200;
}
public static class SurvivalBalancers {
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
@Comment({"Allows a survival player to break blocks that are far away, in addition to placing blocks.",
"Note: this allows insta-breaking of blocks in survival."})
public boolean breakFar = false;
public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
builder.push("SurvivalBalancers");
@Comment({"Increases the time to mine a block when breaking multiple at once.",
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian."})
public boolean increasedMiningTime = true;
breakFar = builder
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
"Note: this allows insta-breaking of blocks in survival.")
.define("breakFar", false);
@Comment({"How much the mining time of each additional block counts towards an increased mining time.",
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
"and 100% takes as much time as breaking each block individually.",
"The block in front of you always counts as 100%."})
@RangeInt(min = 0, max = 200)
public int miningTimePercentage = 50;
increasedMiningTime = builder
.comment("Increases the time to mine a block when breaking multiple at once.",
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
.define("increasedMiningTime", true);
@Comment({"Determines what blocks can be replaced in survival.",
"-1: only blocks that can be harvested by hand (default)",
"0: blocks that can be harvested with wooden or gold tools",
"1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools",
})
@RangeInt(min = -1, max = 3)
public int quickReplaceMiningLevel = -1;
miningTimePercentage = builder
.comment("How much the mining time of each additional block counts towards an increased mining time.",
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
"and 100% takes as much time as breaking each block individually.",
"The block in front of you always counts as 100%.")
.defineInRange("miningTimePercentage", 50, 0, 200);
quickReplaceMiningLevel = builder
.comment("Determines what blocks can be replaced in survival.",
"-1: only blocks that can be harvested by hand (default)",
"0: blocks that can be harvested with wooden or gold tools",
"1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools")
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
undoStackSize = builder
.comment("How many placements are remembered for the undo functionality.")
.worldRestart()
.define("undoStackSize", 10);
builder.pop();
}
@Comment({"How many placements are remembered for the undo functionality."})
@RequiresMcRestart
public int undoStackSize = 10;
}
public static class Visuals {
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold;
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
@Comment({"Show a block preview if you have a block in hand on build mode NORMAL"})
public boolean alwaysShowBlockPreview = false;
public Visuals(ForgeConfigSpec.Builder builder) {
builder.push("Visuals");
@Comment({"How long the dissolve effect takes when placing blocks.",
"Default between 30 and 60 ticks, you can multiply that here.",
"Recommended values:",
"Snappy: 0.7",
"Relaxing: 1.5"})
public double dissolveTimeMultiplier = 1.0;
alwaysShowBlockPreview = builder
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
.define("alwaysShowBlockPreview", false);
@Comment({"Switch to using the simple performance shader when placing more than this many blocks."})
public int shaderTreshold = 1500;
dissolveTimeMultiplier = builder
.comment("How long the dissolve effect takes when placing blocks.",
"Default between 30 and 60 ticks, you can multiply that here.",
"Recommended values:",
"Snappy: 0.7",
"Relaxing: 1.5")
.define("dissolveTimeMultiplier", 1.0);
@Comment({"Use fancy shaders while placing blocks"})
public boolean useShaders = true;
shaderTreshold = builder
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
.define("shaderTreshold", 1500);
useShaders = builder
.comment("Use fancy shaders while placing blocks")
.define("useShaders", true);
builder.pop();
}
}
}

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@@ -1,58 +1,58 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.Registry;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.text.TextComponentString;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.common.crafting.CraftingHelper;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ExtensionPoint;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.common.config.Config;
import net.minecraftforge.common.config.ConfigManager;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.network.*;
import nl.requios.effortlessbuilding.proxy.IProxy;
import nl.requios.effortlessbuilding.proxy.ServerProxy;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// The value here should match an entry in the META-INF/mods.toml file
@Mod(EffortlessBuilding.MODID)
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
@Mod(modid = EffortlessBuilding.MODID, name = EffortlessBuilding.NAME, version = EffortlessBuilding.VERSION)
@Mod.EventBusSubscriber
public class EffortlessBuilding
{
public static final String MODID = "effortlessbuilding";
public static final String NAME = "Effortless Building";
public static final String VERSION = "1.15.2-2.21";
public static final String VERSION = "1.12.2-2.16";
@Mod.Instance(EffortlessBuilding.MODID)
public static EffortlessBuilding instance;
public static final Logger logger = LogManager.getLogger();
public static Logger logger;
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
@SidedProxy(
clientSide="nl.requios.effortlessbuilding.proxy.ClientProxy",
serverSide="nl.requios.effortlessbuilding.proxy.ServerProxy"
)
public static IProxy proxy;
public static final SimpleNetworkWrapper packetHandler = NetworkRegistry.INSTANCE.newSimpleChannel(EffortlessBuilding.MODID);
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
@@ -69,89 +69,82 @@ public class EffortlessBuilding
ITEM_REACH_UPGRADE_3
};
public static final ContainerType<RandomizerBagContainer> RANDOMIZER_BAG_CONTAINER = register("randomizer_bag", RandomizerBagContainer::new);
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
public static final int RANDOMIZER_BAG_GUI = 0;
public EffortlessBuilding() {
instance = this;
// Register the setup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
// Register the enqueueIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
// Register the processIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
// Register the clientSetup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
//Register config
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
}
@SubscribeEvent
public void setup(final FMLCommonSetupEvent event)
@EventHandler
// preInit "Run before anything else. Read your config, create blocks, items, etc, and register them with the GameRegistry."
public void preInit(FMLPreInitializationEvent event)
{
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
logger = event.getModLog();
PacketHandler.register();
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability.class);
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability.class);
//TODO 1.13 config
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
EffortlessBuilding.packetHandler.registerMessage(ModifierSettingsMessage.MessageHandler.class, ModifierSettingsMessage.class, 0, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(ModifierSettingsMessage.MessageHandler.class, ModifierSettingsMessage.class, 0, Side.CLIENT);
proxy.setup(event);
EffortlessBuilding.packetHandler.registerMessage(ModeSettingsMessage.MessageHandler.class, ModeSettingsMessage.class, 1, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(ModeSettingsMessage.MessageHandler.class, ModeSettingsMessage.class, 1, Side.CLIENT);
CompatHelper.setup();
EffortlessBuilding.packetHandler.registerMessage(ModeActionMessage.MessageHandler.class, ModeActionMessage.class, 2, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(ModeActionMessage.MessageHandler.class, ModeActionMessage.class, 2, Side.CLIENT);
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 3, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 3, Side.CLIENT);
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 4, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 4, Side.CLIENT);
EffortlessBuilding.packetHandler.registerMessage(CancelModeMessage.MessageHandler.class, CancelModeMessage.class, 5, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(CancelModeMessage.MessageHandler.class, CancelModeMessage.class, 5, Side.CLIENT);
EffortlessBuilding.packetHandler.registerMessage(RequestLookAtMessage.MessageHandler.class, RequestLookAtMessage.class, 6, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(RequestLookAtMessage.MessageHandler.class, RequestLookAtMessage.class, 6, Side.CLIENT);
EffortlessBuilding.packetHandler.registerMessage(AddUndoMessage.MessageHandler.class, AddUndoMessage.class, 7, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(AddUndoMessage.MessageHandler.class, AddUndoMessage.class, 7, Side.CLIENT);
EffortlessBuilding.packetHandler.registerMessage(ClearUndoMessage.MessageHandler.class, ClearUndoMessage.class, 8, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(ClearUndoMessage.MessageHandler.class, ClearUndoMessage.class, 8, Side.CLIENT);
proxy.preInit(event);
}
@SubscribeEvent
public void clientSetup(final FMLClientSetupEvent event) {
@EventHandler
// Do your mod setup. Build whatever data structures you care about.
// Register network handlers
public void init(FMLInitializationEvent event)
{
ConfigManager.sync(MODID, Config.Type.INSTANCE);
NetworkRegistry.INSTANCE.registerGuiHandler(EffortlessBuilding.instance, new RandomizerBagGuiHandler());
proxy.clientSetup(event);
proxy.init(event);
}
@SubscribeEvent
public void enqueueIMC(final InterModEnqueueEvent event) {
// some example code to dispatch IMC to another mod
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";});
@EventHandler
// postInit "Handle interaction with other mods, complete your setup based on this."
public void postInit(FMLPostInitializationEvent event)
{
proxy.postInit(event);
CompatHelper.postInit();
}
@SubscribeEvent
public void processIMC(final InterModProcessEvent event) {
// some example code to receive and process InterModComms from other mods
// logger.info("Got IMC {}", event.getIMCStream().
// map(m->m.getMessageSupplier().get()).
// collect(Collectors.toList()));
}
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
CommandReach.register(event.getCommandDispatcher());
}
private static <T extends Container> ContainerType<T> register(String key, ContainerType.IFactory<T> factory) {
return Registry.register(Registry.MENU, key, new ContainerType<>(factory));
@EventHandler
public void serverStarting(FMLServerStartingEvent event)
{
event.registerServerCommand(new CommandReach());
proxy.serverStarting(event);
}
public static void log(String msg){
logger.info(msg);
}
public static void log(PlayerEntity player, String msg){
public static void log(EntityPlayer player, String msg){
log(player, msg, false);
}
public static void log(PlayerEntity player, String msg, boolean actionBar){
player.sendStatusMessage(new StringTextComponent(msg), actionBar);
}
//Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar){
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
public static void log(EntityPlayer player, String msg, boolean actionBar){
player.sendStatusMessage(new TextComponentString(msg), actionBar);
}
}

View File

@@ -1,22 +1,29 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.common.config.Config;
import net.minecraftforge.common.config.ConfigManager;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
@@ -25,33 +32,53 @@ import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.AddUndoMessage;
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
import scala.actors.threadpool.Arrays;
import java.util.ArrayList;
import java.util.List;
import static net.minecraftforge.fml.common.gameevent.PlayerEvent.*;
@Mod.EventBusSubscriber
public class EventHandler
{
@SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof PlayerEntity) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
public static void registerBlocks(RegistryEvent.Register<Block> event)
{
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event)
{
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS)
{
event.getRegistry().register(new ItemBlock(block).setRegistryName(block.getRegistryName()));
}
}
//TODO 1.13 config
// @SubscribeEvent
// public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
// {
// if (event.getModID().equals(EffortlessBuilding.MODID))
// {
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
// }
// }
@SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof EntityPlayer) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildModifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildMode"), new ModeCapabilityManager.Provider());
}
}
@SubscribeEvent
public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
{
if (event.getModID().equals(EffortlessBuilding.MODID))
{
ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
}
}
// @SubscribeEvent
// public static void onServerTick(TickEvent.ServerTickEvent event) {
@@ -60,13 +87,11 @@ public class EventHandler
@SubscribeEvent
//Only called serverside (except with lilypads...)
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getWorld().isRemote()) return;
if (!(event.getEntity() instanceof PlayerEntity)) return;
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
if (event.getWorld().isRemote) return;
//Cancel event if necessary
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
EntityPlayer player = event.getPlayer();
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -75,26 +100,21 @@ public class EventHandler
} else if (modifierSettings.doQuickReplace()) {
//Cancel event and send message if QuickReplace
event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
EffortlessBuilding.packetHandler.sendTo(new RequestLookAtMessage(true), (EntityPlayerMP) player);
EffortlessBuilding.packetHandler.sendTo(new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()), (EntityPlayerMP) player);
} else {
//NORMAL mode, let vanilla handle block placing
//But modifiers should still work
//Send message to client, which sends message back with raytrace info
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
EffortlessBuilding.packetHandler.sendTo(new RequestLookAtMessage(false), (EntityPlayerMP) player);
EffortlessBuilding.packetHandler.sendTo(new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()), (EntityPlayerMP) player);
}
// Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
// player.getStats().increment(player, blocksPlacedStat, 1);
//
// System.out.println(player.getStats().getValue(blocksPlacedStat));
}
@SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getWorld().isRemote()) return;
if (event.getWorld().isRemote) return;
//Cancel event if necessary
//If cant break far then dont cancel event ever
@@ -103,21 +123,21 @@ public class EventHandler
event.setCanceled(true);
} else {
//NORMAL mode, let vanilla handle block breaking
//But modifiers and QuickReplace should still work
//But modifiers should still work
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()));
EffortlessBuilding.packetHandler.sendTo(new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()), (EntityPlayerMP) event.getPlayer());
}
}
@SubscribeEvent
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
//Disable if config says so
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
if (!BuildConfig.survivalBalancers.increasedMiningTime) return;
PlayerEntity player = event.getPlayer();
EntityPlayer player = event.getEntityPlayer();
World world = player.world;
BlockPos pos = event.getPos();
@@ -131,14 +151,14 @@ public class EventHandler
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
//get existing blockstates at those coordinates
BlockState blockState = world.getBlockState(coordinate);
IBlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
}
//Grabbing percentage from config
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage / 100;
totalBlockHardness *= percentage;
totalBlockHardness += originalBlockHardness;
@@ -150,60 +170,37 @@ public class EventHandler
}
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
PlayerEntity player = event.getPlayer();
public static void onPlayerLoggedIn(PlayerLoggedInEvent event) {
EntityPlayer player = event.player;
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
PlayerEntity player = event.getPlayer();
public static void onPlayerLoggedOut(PlayerLoggedOutEvent event) {
EntityPlayer player = event.player;
if (player.getEntityWorld().isRemote) return;
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
EffortlessBuilding.packetHandler.sendTo(new ClearUndoMessage(), (EntityPlayerMP) player);
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
PlayerEntity player = event.getPlayer();
public static void onPlayerRespawn(PlayerRespawnEvent event) {
EntityPlayer player = event.player;
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
PlayerEntity player = event.getPlayer();
public static void onPlayerChangedDimension(PlayerChangedDimensionEvent event) {
EntityPlayer player = event.player;
if (player.getEntityWorld().isRemote) return;
//Set build mode to normal
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
ModeSettingsManager.setModeSettings(player, modeSettings);
//Disable modifiers
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.getMirrorSettings().enabled = false;
modifierSettings.getRadialMirrorSettings().enabled = false;
modifierSettings.getArraySettings().enabled = false;
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) {
//Attach capabilities on death, otherwise crash
PlayerEntity oldPlayer = event.getOriginal();
oldPlayer.revive();
PlayerEntity newPlayer = event.getPlayer();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
EffortlessBuilding.packetHandler.sendTo(new ClearUndoMessage(), (EntityPlayerMP) player);
}
}

View File

@@ -1,48 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.HashMap;
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
public class ModClientEventHandler {
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
@SubscribeEvent
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
EffortlessBuilding.log("Stitching textures");
//register icon textures
for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values())
{
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
event.addSprite(spriteLocation);
buildModeIcons.put(mode, spriteLocation);
}
for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values())
{
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
event.addSprite(spriteLocation);
modeOptionIcons.put(action, spriteLocation);
}
}
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
return Minecraft.getInstance().getModelManager().getAtlasTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getSprite(buildModeIcons.get(mode));
}
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
return Minecraft.getInstance().getModelManager().getAtlasTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getSprite(modeOptionIcons.get(action));
}
}

View File

@@ -1,45 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.HashMap;
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
public class ModEventHandler {
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event) {
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS)
{
event.getRegistry().register(new BlockItem(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
}
}
// @SubscribeEvent
// public static void registerContainerTypes(RegistryEvent.Register<ContainerType<?>> event) {
// event.getRegistry().register()
// }
}

View File

@@ -1,12 +1,13 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.List;
import java.util.UUID;
public abstract class BaseBuildMode implements IBuildMode {
@@ -15,25 +16,25 @@ public abstract class BaseBuildMode implements IBuildMode {
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
@Override
public void initialize(PlayerEntity player) {
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ZERO);
sideHitTable.put(player.getUniqueID(), Direction.UP);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public Direction getSideHit(PlayerEntity player) {
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(PlayerEntity player) {
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

View File

@@ -1,15 +1,17 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmode.buildmodes.Circle;
import nl.requios.effortlessbuilding.buildmode.buildmodes.Cylinder;
import nl.requios.effortlessbuilding.buildmode.buildmodes.Sphere;
import nl.requios.effortlessbuilding.buildmodifier.*;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
@@ -26,8 +28,8 @@ public class BuildModes {
//Static variables are shared between client and server in singleplayer
//We need them separate
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingServer = new Hashtable<>();
public enum BuildModeEnum {
NORMAL("effortlessbuilding.mode.normal", new Normal()),
@@ -57,10 +59,10 @@ public class BuildModes {
//Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
public static void onBlockPlacedMessage(EntityPlayer player, BlockPlacedMessage message) {
//Check if not in the middle of breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking
initializeMode(player);
@@ -77,8 +79,7 @@ public class BuildModes {
startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable
//TODO 1.13 replaceable
boolean replaceable = player.world.getBlockState(startPos).getMaterial().isReplaceable();
boolean replaceable = player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.offset(message.getSideHit());
@@ -112,7 +113,7 @@ public class BuildModes {
coordinates = coordinates.subList(0, limit);
}
Direction sideHit = buildMode.instance.getSideHit(player);
EnumFacing sideHit = buildMode.instance.getSideHit(player);
if (sideHit == null) sideHit = message.getSideHit();
Vec3d hitVec = buildMode.instance.getHitVec(player);
@@ -127,15 +128,15 @@ public class BuildModes {
}
//Use a network message to break blocks in the distance using clientside mouse input
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
public static void onBlockBrokenMessage(EntityPlayer player, BlockBrokenMessage message) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true);
}
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
public static void onBlockBroken(EntityPlayer player, BlockPos startPos, boolean breakStartPos) {
//Check if not in the middle of placing
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing
initializeMode(player);
@@ -153,7 +154,7 @@ public class BuildModes {
//Get coordinates
BuildModeEnum buildMode = modeSettings.getBuildMode();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3d.ZERO, true);
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, EnumFacing.UP, Vec3d.ZERO, true);
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, true);
@@ -168,7 +169,7 @@ public class BuildModes {
currentlyBreaking.remove(player);
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos, boolean skipRaytrace) {
List<BlockPos> coordinates = new ArrayList<>();
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -177,33 +178,31 @@ public class BuildModes {
return coordinates;
}
public static void initializeMode(PlayerEntity player) {
public static void initializeMode(EntityPlayer player) {
//Resetting mode, so not placing or breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player);
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
}
public static boolean isCurrentlyPlacing(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
public static boolean isCurrentlyPlacing(EntityPlayer player) {
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
}
public static boolean isCurrentlyBreaking(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
public static boolean isCurrentlyBreaking(EntityPlayer player) {
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
}
//Either placing or breaking
public static boolean isActive(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
public static boolean isActive(EntityPlayer player) {
Dictionary<EntityPlayer, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
}
//-- Common build mode functionality --//
//Find coordinates on a line bound by a plane
public static Vec3d findXBound(double x, Vec3d start, Vec3d look) {
//then y and z are
@@ -229,43 +228,18 @@ public class BuildModes {
return new Vec3d(x, y, z);
}
//Use this instead of player.getLookVec() in any buildmodes code
public static Vec3d getPlayerLookVec(PlayerEntity player){
Vec3d lookVec = player.getLookVec();
double x = lookVec.x;
double y = lookVec.y;
double z = lookVec.z;
//Further calculations (findXBound etc) don't like any component being 0 or 1 (e.g. dividing by 0)
//isCriteriaValid below will take up to 2 minutes to raytrace blocks towards infinity if that is the case
//So make sure they are close to but never exactly 0 or 1
if (Math.abs(x) < 0.0001) x = 0.0001;
if (Math.abs(x - 1.0) < 0.0001) x = 0.9999;
if (Math.abs(x + 1.0) < 0.0001) x = -0.9999;
if (Math.abs(y) < 0.0001) y = 0.0001;
if (Math.abs(y - 1.0) < 0.0001) y = 0.9999;
if (Math.abs(y + 1.0) < 0.0001) y = -0.9999;
if (Math.abs(z) < 0.0001) z = 0.0001;
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
return new Vec3d(x, y, z);
}
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.getHitVec()).lengthSquared() > 4;
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, false, true, false);
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -10,16 +10,16 @@ import java.util.List;
public interface IBuildMode {
//Fired when a player selects a buildmode and when it needs to initializeMode
void initialize(PlayerEntity player);
void initialize(EntityPlayer player);
//Fired when a block would be placed
//Return a list of coordinates where you want to place blocks
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace);
List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace);
//Fired continuously for visualization purposes
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace);
Direction getSideHit(PlayerEntity player);
EnumFacing getSideHit(EntityPlayer player);
Vec3d getHitVec(PlayerEntity player);
Vec3d getHitVec(EntityPlayer player);
}

View File

@@ -1,6 +1,6 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.text.TextFormatting;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
@@ -14,7 +14,6 @@ public class ModeOptions {
REDO("effortlessbuilding.action.redo"),
REPLACE("effortlessbuilding.action.replace"),
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
FAST_SPEED("effortlessbuilding.action.fast_speed"),
@@ -111,7 +110,7 @@ public class ModeOptions {
}
//Called on both client and server
public static void performAction(PlayerEntity player, ActionEnum action) {
public static void performAction(EntityPlayer player, ActionEnum action) {
if (action == null) return;
switch (action) {
@@ -131,10 +130,6 @@ public class ModeOptions {
if (player.world.isRemote)
ClientProxy.openModifierSettings();
break;
case OPEN_PLAYER_SETTINGS:
if (player.world.isRemote)
ClientProxy.openPlayerSettings();
break;
case NORMAL_SPEED:
buildSpeed = ActionEnum.NORMAL_SPEED;
@@ -180,12 +175,8 @@ public class ModeOptions {
break;
}
if (player.world.isRemote &&
action != ActionEnum.REPLACE &&
action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
action != ActionEnum.OPEN_PLAYER_SETTINGS) {
EffortlessBuilding.logTranslate(player, "", action.name, "", true);
if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
ClientProxy.logTranslate(action.name);
}
}
}

View File

@@ -1,62 +1,49 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModeSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModeSettings getModeSettings(PlayerEntity player) {
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
if (modeCapability.isPresent()) {
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
public static ModeSettings getModeSettings(EntityPlayer player) {
if (player.hasCapability(ModeCapabilityManager.modeCapability, null)) {
ModeCapabilityManager.IModeCapability capability = player.getCapability(
ModeCapabilityManager.modeCapability, null);
if (capability.getModeData() == null) {
capability.setModeData(new ModeSettings());
}
return capability.getModeData();
}
//Player does not have modeCapability capability
//Return dummy settings
return new ModeSettings();
// throw new IllegalArgumentException("Player does not have modeCapability capability");
throw new IllegalArgumentException("Player does not have modeCapability capability");
}
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
public static void setModeSettings(EntityPlayer player, ModeSettings modeSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
}
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
if (player.hasCapability(ModeCapabilityManager.modeCapability, null)) {
ModeCapabilityManager.IModeCapability capability = player.getCapability(
ModeCapabilityManager.modeCapability, null);
modeCapability.ifPresent((capability) -> {
capability.setModeData(modeSettings);
//Initialize new mode
BuildModes.initializeMode(player);
});
if (!modeCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildmode settings failed.");
} else {
EffortlessBuilding.log(player, "Saving buildsettings failed.");
}
}
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
public static String sanitize(ModeSettings modeSettings, EntityPlayer player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
@@ -84,15 +71,16 @@ public class ModeSettingsManager {
}
}
public static void handleNewPlayer(PlayerEntity player){
//Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player);
public static void handleNewPlayer(EntityPlayer player){
if (getModeSettings(player) == null) {
setModeSettings(player, new ModeSettings());
}
//Only on server
if (!player.world.isRemote) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
}
}
}

View File

@@ -1,9 +1,11 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.buildmodes.DiagonalLine;
import nl.requios.effortlessbuilding.buildmode.buildmodes.Floor;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
@@ -32,20 +34,20 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
}
@Override
public void initialize(PlayerEntity player) {
public void initialize(EntityPlayer player) {
super.initialize(player);
secondPosTable.put(player.getUniqueID(), BlockPos.ZERO);
secondPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
@@ -87,7 +89,7 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
@@ -156,21 +158,21 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
}
//Finds the place of the second block pos
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
protected abstract BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace);
//Finds the place of the third block pos
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
protected abstract BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
protected abstract List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2);
//After first, second and third pos are known, we want all the blocks
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
protected abstract List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
//Finds height after floor has been chosen in buildmodes with 3 clicks
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
Vec3d look = BuildModes.getPlayerLookVec(player);
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
public static BlockPos findHeight(EntityPlayer player, BlockPos secondPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<HeightCriteria> criteriaList = new ArrayList<>(3);

View File

@@ -1,10 +1,9 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
@@ -15,7 +14,7 @@ import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode {
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
@@ -45,7 +44,7 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
@@ -80,8 +79,8 @@ public abstract class TwoClicksBuildMode extends BaseBuildMode {
}
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
protected abstract BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace);
//After first and second pos are known, we want all the blocks
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
protected abstract List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2);
}

View File

@@ -1,6 +1,6 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
@@ -11,16 +11,16 @@ import java.util.*;
public class Circle extends TwoClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getCircleBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;

View File

@@ -1,35 +1,39 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Cube extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
}
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getFloorBlocksUsingCubeFill(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
@@ -40,7 +44,7 @@ public class Cube extends ThreeClicksBuildMode {
return list;
}
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getCubeBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
switch (ModeOptions.getCubeFill()) {

View File

@@ -1,6 +1,6 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
@@ -10,26 +10,26 @@ import java.util.List;
public class Cylinder extends ThreeClicksBuildMode {
@Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
public BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
public BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getCylinderBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get circle blocks (using CIRCLE_START and FILL options built-in)

View File

@@ -1,9 +1,10 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
@@ -11,29 +12,29 @@ import java.util.List;
public class DiagonalLine extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
//Add diagonal line from first to second
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}
//Add diagonal line from first to second
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
public static List<BlockPos> getDiagonalLineBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
List<BlockPos> list = new ArrayList<>();
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);

View File

@@ -1,8 +1,9 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
@@ -10,27 +11,27 @@ import java.util.List;
public class DiagonalWall extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
//Add diagonal wall from first to second
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getDiagonalWallBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get diagonal line blocks

View File

@@ -1,6 +1,6 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
@@ -23,20 +23,20 @@ public class Floor extends TwoClicksBuildMode {
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return findFloor(player, firstPos, skipRaytrace);
}
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = BuildModes.getPlayerLookVec(player);
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
public static BlockPos findFloor(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
@@ -58,11 +58,11 @@ public class Floor extends TwoClicksBuildMode {
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getFloorBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)

View File

@@ -1,9 +1,8 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -48,7 +47,7 @@ public class Line extends TwoClicksBuildMode {
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
@@ -56,13 +55,13 @@ public class Line extends TwoClicksBuildMode {
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace);
}
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = BuildModes.getPlayerLookVec(player);
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
public static BlockPos findLine(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
@@ -110,11 +109,11 @@ public class Line extends TwoClicksBuildMode {
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getLineBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 != x2) {

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
@@ -11,31 +11,31 @@ import java.util.List;
public class Normal implements IBuildMode {
@Override
public void initialize(PlayerEntity player) {
public void initialize(EntityPlayer player) {
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(PlayerEntity player) {
public EnumFacing getSideHit(EntityPlayer player) {
return null;
}
@Override
public Vec3d getHitVec(PlayerEntity player) {
public Vec3d getHitVec(EntityPlayer player) {
return null;
}
}

View File

@@ -1,7 +1,7 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
@@ -11,31 +11,31 @@ import java.util.List;
public class NormalPlus implements IBuildMode {
@Override
public void initialize(PlayerEntity player) {
public void initialize(EntityPlayer player) {
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(PlayerEntity player) {
public EnumFacing getSideHit(EntityPlayer player) {
return null;
}
@Override
public Vec3d getHitVec(PlayerEntity player) {
public Vec3d getHitVec(EntityPlayer player) {
return null;
}
}

View File

@@ -1,6 +1,6 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
@@ -12,27 +12,27 @@ import java.util.List;
public class SlopeFloor extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
//Add slope floor from first to second
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getSlopeFloorBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);

View File

@@ -1,6 +1,6 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
@@ -12,26 +12,26 @@ import java.util.List;
public class Sphere extends ThreeClicksBuildMode {
@Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
public BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
public BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public static List<BlockPos> getSphereBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;

View File

@@ -1,6 +1,6 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
@@ -26,20 +26,20 @@ public class Wall extends TwoClicksBuildMode {
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return findWall(player, firstPos, skipRaytrace);
}
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = BuildModes.getPlayerLookVec(player);
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
public static BlockPos findWall(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
@@ -76,11 +76,11 @@ public class Wall extends TwoClicksBuildMode {
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getWallBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 == x2) {

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.Vec3i;
@@ -18,7 +18,7 @@ public class Array {
public static class ArraySettings{
public boolean enabled = false;
public BlockPos offset = BlockPos.ZERO;
public BlockPos offset = BlockPos.ORIGIN;
public int count = 5;
public ArraySettings() {
@@ -41,7 +41,7 @@ public class Array {
}
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find arraysettings for the player
@@ -59,8 +59,8 @@ public class Array {
return coordinates;
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
@@ -82,7 +82,7 @@ public class Array {
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
}
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )

View File

@@ -1,6 +1,6 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
@@ -8,13 +8,13 @@ import java.util.List;
public class BlockSet {
private List<BlockPos> coordinates;
private List<BlockState> previousBlockStates;
private List<BlockState> newBlockStates;
private List<IBlockState> previousBlockStates;
private List<IBlockState> newBlockStates;
private Vec3d hitVec;
private BlockPos firstPos;
private BlockPos secondPos;
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3d hitVec,
public BlockSet(List<BlockPos> coordinates, List<IBlockState> previousBlockStates, List<IBlockState> newBlockStates, Vec3d hitVec,
BlockPos firstPos, BlockPos secondPos) {
this.coordinates = coordinates;
this.previousBlockStates = previousBlockStates;
@@ -28,11 +28,11 @@ public class BlockSet {
return coordinates;
}
public List<BlockState> getPreviousBlockStates() {
public List<IBlockState> getPreviousBlockStates() {
return previousBlockStates;
}
public List<BlockState> getNewBlockStates() {
public List<IBlockState> getNewBlockStates() {
return newBlockStates;
}

View File

@@ -1,17 +1,14 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.block.Blocks;
import net.minecraft.item.BlockItem;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
@@ -25,7 +22,7 @@ import java.util.*;
public class BuildModifiers {
//Called from BuildModes
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
public static void onBlockPlaced(EntityPlayer player, List<BlockPos> startCoordinates, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
World world = player.world;
ItemRandomizerBag.renewRandomness();
@@ -35,14 +32,14 @@ public class BuildModifiers {
//find coordinates and blockstates
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
List<ItemStack> itemStacks = new ArrayList<>();
List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
List<IBlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
//check if valid blockstates
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
//remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
List<IBlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<IBlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
}
@@ -58,17 +55,17 @@ public class BuildModifiers {
//place blocks
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos blockPos = coordinates.get(i);
BlockState blockState = blockStates.get(i);
IBlockState blockState = blockStates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (world.isBlockPresent(blockPos)) {
if (world.isBlockLoaded(blockPos, true)) {
//check itemstack empty
if (itemStack.isEmpty()) {
//try to find new stack, otherwise continue
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
if (itemStack.isEmpty()) continue;
}
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false);
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, EnumFacing.UP, hitVec, false, false, false);
}
}
@@ -90,9 +87,10 @@ public class BuildModifiers {
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
}
}
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
public static void onBlockBroken(EntityPlayer player, List<BlockPos> startCoordinates, boolean breakStartPos) {
World world = player.world;
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
@@ -100,8 +98,8 @@ public class BuildModifiers {
if (coordinates.isEmpty()) return;
//remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
List<IBlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<IBlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
}
@@ -110,7 +108,7 @@ public class BuildModifiers {
BlockPreviewRenderer.onBlocksBroken();
//list of air blockstates
for (int i = 0; i < coordinates.size(); i++) {
for (BlockPos coordinate : coordinates) {
newBlockStates.add(Blocks.AIR.getDefaultState());
}
@@ -123,7 +121,7 @@ public class BuildModifiers {
//break all those blocks
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
if (world.isBlockPresent(coordinate) && !world.isAirBlock(coordinate)) {
if (world.isBlockLoaded(coordinate, false)) {
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
SurvivalHelper.breakBlock(world, player, coordinate, false);
}
@@ -148,7 +146,7 @@ public class BuildModifiers {
}
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
public static List<BlockPos> findCoordinates(EntityPlayer player, List<BlockPos> posList) {
List<BlockPos> coordinates = new ArrayList<>();
//Add current blocks being placed too
coordinates.addAll(posList);
@@ -169,18 +167,18 @@ public class BuildModifiers {
return coordinates;
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos) {
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
}
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vec3d hitVec, Direction facing, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
public static List<IBlockState> findBlockStates(EntityPlayer player, List<BlockPos> posList, Vec3d hitVec, EnumFacing facing, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
itemStacks.clear();
//Get itemstack
ItemStack itemStack = player.getHeldItem(Hand.MAIN_HAND);
ItemStack itemStack = player.getHeldItem(EnumHand.MAIN_HAND);
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
itemStack = player.getHeldItem(Hand.OFF_HAND);
itemStack = player.getHeldItem(EnumHand.OFF_HAND);
}
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
return blockStates;
@@ -188,22 +186,22 @@ public class BuildModifiers {
//Get ItemBlock stack
ItemStack itemBlock = ItemStack.EMPTY;
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
if (itemStack.getItem() instanceof ItemBlock) itemBlock = itemStack;
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
ItemRandomizerBag.resetRandomness();
//Add blocks in posList first
for (BlockPos blockPos : posList) {
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
if (!(itemStack.getItem() instanceof ItemBlock)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
IBlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, EnumHand.MAIN_HAND);
blockStates.add(blockState);
itemStacks.add(itemBlock);
}
for (BlockPos blockPos : posList) {
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
IBlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, EnumHand.MAIN_HAND);
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
List<IBlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates);
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
@@ -211,7 +209,7 @@ public class BuildModifiers {
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
for (int i = 0; i < arrayCoordinates.size(); i++) {
BlockPos coordinate = arrayCoordinates.get(i);
BlockState blockState1 = arrayBlockStates.get(i);
IBlockState blockState1 = arrayBlockStates.get(i);
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
}
@@ -236,8 +234,9 @@ public class BuildModifiers {
modifierSettings.doQuickReplace();
}
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vec3d hitVec, Hand hand) {
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
public static IBlockState getBlockStateFromItem(ItemStack itemStack, EntityPlayer player, BlockPos blockPos, EnumFacing facing, Vec3d hitVec, EnumHand hand) {
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(player.world, blockPos, facing,
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z), itemStack.getMetadata(), player, hand);
}
//Returns true if equal (or both null)

View File

@@ -1,16 +1,14 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.*;
import net.minecraft.block.StairsBlock;
import net.minecraft.block.DirectionalBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.block.BlockDirectional;
import net.minecraft.block.BlockDispenser;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.state.properties.Half;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.items.IItemHandler;
@@ -47,7 +45,7 @@ public class Mirror {
}
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find mirrorsettings for the player
@@ -87,8 +85,8 @@ public class Mirror {
coordinates.add(newBlockPos);
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
//find mirrorsettings for the player
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
@@ -100,15 +98,15 @@ public class Mirror {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
return blockStates;
}
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
private static void blockStateMirrorX(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
@@ -116,11 +114,11 @@ public class Mirror {
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
//Store blockstate and itemstack
blockStates.add(newBlockState);
@@ -130,8 +128,8 @@ public class Mirror {
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
private static void blockStateMirrorY(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
@@ -139,11 +137,11 @@ public class Mirror {
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
IBlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
//Store blockstate and itemstack
blockStates.add(newBlockState);
@@ -152,8 +150,8 @@ public class Mirror {
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
}
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
private static void blockStateMirrorZ(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
@@ -161,11 +159,11 @@ public class Mirror {
//Randomizer bag synergy
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
}
//Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
//Store blockstate and itemstack
blockStates.add(newBlockState);
@@ -184,42 +182,41 @@ public class Mirror {
return true;
}
private static BlockState getVerticalMirror(BlockState blockState) {
private static IBlockState getVerticalMirror(IBlockState blockState) {
//Stairs
if (blockState.getBlock() instanceof StairsBlock) {
if (blockState.get(StairsBlock.HALF) == Half.BOTTOM) {
return blockState.with(StairsBlock.HALF, Half.TOP);
if (blockState.getBlock() instanceof BlockStairs) {
if (blockState.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.BOTTOM) {
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.TOP);
} else {
return blockState.with(StairsBlock.HALF, Half.BOTTOM);
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.BOTTOM);
}
}
//Slabs
if (blockState.getBlock() instanceof SlabBlock) {
if (blockState.get(SlabBlock.TYPE) == SlabType.DOUBLE) {
return blockState;
} else if (blockState.get(SlabBlock.TYPE) == SlabType.BOTTOM) {
return blockState.with(SlabBlock.TYPE, SlabType.TOP);
if (blockState.getBlock() instanceof BlockSlab) {
if (((BlockSlab) blockState.getBlock()).isDouble()) return blockState;
if (blockState.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.TOP);
} else {
return blockState.with(SlabBlock.TYPE, SlabType.BOTTOM);
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.BOTTOM);
}
}
//Buttons, endrod, observer, piston
if (blockState.getBlock() instanceof DirectionalBlock) {
if (blockState.get(DirectionalBlock.FACING) == Direction.DOWN) {
return blockState.with(DirectionalBlock.FACING, Direction.UP);
} else if (blockState.get(DirectionalBlock.FACING) == Direction.UP) {
return blockState.with(DirectionalBlock.FACING, Direction.DOWN);
if (blockState.getBlock() instanceof BlockDirectional) {
if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.DOWN) {
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.UP);
} else if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.UP) {
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.DOWN);
}
}
//Dispenser, dropper
if (blockState.getBlock() instanceof DispenserBlock) {
if (blockState.get(DispenserBlock.FACING) == Direction.DOWN) {
return blockState.with(DispenserBlock.FACING, Direction.UP);
} else if (blockState.get(DispenserBlock.FACING) == Direction.UP) {
return blockState.with(DispenserBlock.FACING, Direction.DOWN);
if (blockState.getBlock() instanceof BlockDispenser) {
if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.DOWN) {
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.UP);
} else if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.UP) {
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.DOWN);
}
}

View File

@@ -1,62 +1,46 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModifierSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModifierSettings getModifierSettings(PlayerEntity player){
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
if (modifierCapability.isPresent()) {
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
public static ModifierSettings getModifierSettings(EntityPlayer player){
if (player.hasCapability(ModifierCapabilityManager.modifierCapability, null)) {
ModifierCapabilityManager.IModifierCapability capability = player.getCapability(
ModifierCapabilityManager.modifierCapability, null);
if (capability.getModifierData() == null) {
capability.setModifierData(new ModifierSettings());
}
return capability.getModifierData();
}
//Player does not have modifierCapability capability
//Return dummy settings
return new ModifierSettings();
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
throw new IllegalArgumentException("Player does not have modifierCapability capability");
}
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) {
public static void setModifierSettings(EntityPlayer player, ModifierSettings modifierSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
}
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
modifierCapability.ifPresent((capability) -> {
if (player.hasCapability(ModifierCapabilityManager.modifierCapability, null)) {
ModifierCapabilityManager.IModifierCapability capability = player.getCapability(
ModifierCapabilityManager.modifierCapability, null);
capability.setModifierData(modifierSettings);
});
if (!modifierCapability.isPresent()) {
} else {
EffortlessBuilding.log(player, "Saving buildsettings failed.");
}
}
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) {
public static String sanitize(ModifierSettings modifierSettings, EntityPlayer player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
@@ -179,28 +163,33 @@ public class ModifierSettingsManager {
//Set mirror radius to max
int reach = 10;
switch (reachUpgrade) {
case 0: reach = BuildConfig.reach.maxReachLevel0.get(); break;
case 1: reach = BuildConfig.reach.maxReachLevel1.get(); break;
case 2: reach = BuildConfig.reach.maxReachLevel2.get(); break;
case 3: reach = BuildConfig.reach.maxReachLevel3.get(); break;
case 0: reach = BuildConfig.reach.maxReachLevel0; break;
case 1: reach = BuildConfig.reach.maxReachLevel1; break;
case 2: reach = BuildConfig.reach.maxReachLevel2; break;
case 3: reach = BuildConfig.reach.maxReachLevel3; break;
}
EffortlessBuilding.log("before "+this.mirrorSettings.radius);
if (this.mirrorSettings != null)
this.mirrorSettings.radius = reach / 2;
if (this.radialMirrorSettings != null)
this.radialMirrorSettings.radius = reach / 2;
EffortlessBuilding.log("after "+this.mirrorSettings.radius);
}
}
public static void handleNewPlayer(PlayerEntity player){
//Makes sure player has modifier settings (if it doesnt it will create it)
getModifierSettings(player);
public static void handleNewPlayer(EntityPlayer player){
if (getModifierSettings(player) == null) {
setModifierSettings(player, new ModifierSettings());
}
//Only on server
if (!player.world.isRemote) {
//Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
}
}
}

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
@@ -44,7 +44,7 @@ public class RadialMirror {
}
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find radial mirror settings for the player
@@ -77,8 +77,8 @@ public class RadialMirror {
return coordinates;
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
//find radial mirror settings for the player that placed the block
@@ -105,7 +105,7 @@ public class RadialMirror {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
BlockState newBlockState;
IBlockState newBlockState;
for (int i = 1; i < r.slices; i++) {
newBlockState = blockState;
double curAngle = sliceAngle * i;
@@ -124,7 +124,7 @@ public class RadialMirror {
if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
newBlockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
}
@@ -139,43 +139,43 @@ public class RadialMirror {
return blockStates;
}
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) {
BlockState newBlockState = blockState;
private static IBlockState rotateOriginalBlockState(double startAngleToCenter, IBlockState blockState) {
IBlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
}
return newBlockState;
}
private static BlockState rotateBlockState(Vec3d relVec, BlockState blockState, boolean alternate) {
BlockState newBlockState;
private static IBlockState rotateBlockState(Vec3d relVec, IBlockState blockState, boolean alternate) {
IBlockState newBlockState;
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
}
} else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
}
} else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
}
} else {
newBlockState = blockState;
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
}
}

View File

@@ -1,18 +1,15 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.server.ServerWorld;
import net.minecraft.world.storage.loot.LootContext;
import net.minecraft.world.storage.loot.LootParameterSet;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.FixedStack;
@@ -32,12 +29,12 @@ public class UndoRedo {
private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
//add to undo stack
public static void addUndo(PlayerEntity player, BlockSet blockSet) {
public static void addUndo(EntityPlayer player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
}
@@ -53,26 +50,27 @@ public class UndoRedo {
//If no stack exists, make one
if (!undoStacks.containsKey(player.getUniqueID())) {
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
}
undoStacks.get(player.getUniqueID()).push(blockSet);
}
private static void addRedo(PlayerEntity player, BlockSet blockSet) {
private static void addRedo(EntityPlayer player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private)
//If no stack exists, make one
if (!redoStacks.containsKey(player.getUniqueID())) {
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
}
redoStacks.get(player.getUniqueID()).push(blockSet);
}
public static boolean undo(PlayerEntity player) {
public static boolean undo(EntityPlayer player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
if (!undoStacks.containsKey(player.getUniqueID())) return false;
@@ -83,8 +81,8 @@ public class UndoRedo {
BlockSet blockSet = undoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
List<IBlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3d hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
@@ -101,27 +99,25 @@ public class UndoRedo {
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState previousBlockState = Blocks.AIR.getDefaultState();
if (itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
IBlockState previousBlockState = Blocks.AIR.getDefaultState();
if (itemStack.getItem() instanceof ItemBlock) {
previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
}
if (player.world.isBlockPresent(coordinate)) {
if (player.world.isBlockLoaded(coordinate, true)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
} else {
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
previousBlockState = Blocks.AIR.getDefaultState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
//if previousBlockState is air, placeBlock will set it to air
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, EnumFacing.UP, hitVec, true, false, false);
}
}
}
@@ -132,7 +128,7 @@ public class UndoRedo {
return true;
}
public static boolean redo(PlayerEntity player) {
public static boolean redo(EntityPlayer player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
if (!redoStacks.containsKey(player.getUniqueID())) return false;
@@ -143,8 +139,8 @@ public class UndoRedo {
BlockSet blockSet = redoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
List<IBlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3d hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
@@ -161,26 +157,24 @@ public class UndoRedo {
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState newBlockState = Blocks.AIR.getDefaultState();
if (itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
IBlockState newBlockState = Blocks.AIR.getDefaultState();
if (itemStack.getItem() instanceof ItemBlock) {
newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
}
if (player.world.isBlockPresent(coordinate)) {
if (player.world.isBlockLoaded(coordinate, true)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
} else {
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
newBlockState = Blocks.AIR.getDefaultState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, EnumFacing.UP, hitVec, true, false, false);
}
}
}
@@ -191,7 +185,7 @@ public class UndoRedo {
return true;
}
public static void clear(PlayerEntity player) {
public static void clear(EntityPlayer player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUniqueID())) {
@@ -202,15 +196,15 @@ public class UndoRedo {
}
}
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
private static List<ItemStack> findItemStacksInInventory(EntityPlayer player, List<IBlockState> blockStates) {
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
for (BlockState blockState : blockStates) {
for (IBlockState blockState : blockStates) {
itemStacks.add(findItemStackInInventory(player, blockState));
}
return itemStacks;
}
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
private static ItemStack findItemStackInInventory(EntityPlayer player, IBlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack;
@@ -219,19 +213,12 @@ public class UndoRedo {
// then change line 103 back (get state from item)
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
//then anything it drops
if (itemStack.isEmpty()) {
//Cannot check drops on clientside because loot tables are server only
if (!player.world.isRemote)
{
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.world, BlockPos.ZERO, null);
for (ItemStack itemStackDropped : itemsDropped) {
if (itemStackDropped.getItem() instanceof BlockItem) {
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
itemStack = InventoryHelper.findItemStackInInventory(player, block);
}
}
Item itemDropped = blockState.getBlock().getItemDropped(blockState, player.world.rand, 10);
if (itemDropped instanceof ItemBlock) {
Block block = ((ItemBlock) itemDropped).getBlock();
itemStack = InventoryHelper.findItemStackInInventory(player, block);
}
}

View File

@@ -1,10 +1,9 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.Direction;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
@@ -13,22 +12,31 @@ import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> {
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<NBTTagCompound> {
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
return true;
return false;
}
@Nullable
@Override
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
return (T) itemHandler;
return null;
}
@Override
public CompoundNBT serializeNBT() {
public NBTTagCompound serializeNBT() {
return ((ItemStackHandler) itemHandler).serializeNBT();
}
@Override
public void deserializeNBT(CompoundNBT nbt) {
public void deserializeNBT(NBTTagCompound nbt) {
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
}
}

View File

@@ -1,21 +1,20 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
@Mod.EventBusSubscriber
public class ModeCapabilityManager {
@@ -45,12 +44,12 @@ public class ModeCapabilityManager {
public static class Storage implements Capability.IStorage<IModeCapability> {
@Override
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
public NBTBase writeNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side) {
NBTTagCompound compound = new NBTTagCompound();
ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings();
//compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal());
//compound.setInteger("buildMode", modeSettings.getBuildMode().ordinal());
//TODO add mode settings
@@ -58,8 +57,8 @@ public class ModeCapabilityManager {
}
@Override
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side, NBTBase nbt) {
NBTTagCompound compound = (NBTTagCompound) nbt;
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
@@ -70,34 +69,36 @@ public class ModeCapabilityManager {
}
}
public static class Provider implements ICapabilitySerializable<INBT> {
public static class Provider implements ICapabilitySerializable<NBTBase> {
IModeCapability inst = modeCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
return capability == modeCapability;
}
@Override
public INBT serializeNBT() {
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
if (capability == modeCapability) return modeCapability.<T>cast(inst);
return null;
}
@Override
public NBTBase serializeNBT() {
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
public void deserializeNBT(NBTBase nbt) {
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
IModeCapability original = event.getOriginal().getCapability(modeCapability, null);
IModeCapability clone = event.getEntity().getCapability(modeCapability, null);
clone.setModeData(original.getModeData());
}
}

View File

@@ -1,17 +1,16 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
@@ -49,57 +48,57 @@ public class ModifierCapabilityManager {
public static class Storage implements Capability.IStorage<IModifierCapability> {
@Override
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
public NBTBase writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side) {
NBTTagCompound compound = new NBTTagCompound();
ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings();
//MIRROR
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m == null) m = new Mirror.MirrorSettings();
compound.putBoolean("mirrorEnabled", m.enabled);
compound.putDouble("mirrorPosX", m.position.x);
compound.putDouble("mirrorPosY", m.position.y);
compound.putDouble("mirrorPosZ", m.position.z);
compound.putBoolean("mirrorX", m.mirrorX);
compound.putBoolean("mirrorY", m.mirrorY);
compound.putBoolean("mirrorZ", m.mirrorZ);
compound.putInt("mirrorRadius", m.radius);
compound.putBoolean("mirrorDrawLines", m.drawLines);
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes);
compound.setBoolean("mirrorEnabled", m.enabled);
compound.setDouble("mirrorPosX", m.position.x);
compound.setDouble("mirrorPosY", m.position.y);
compound.setDouble("mirrorPosZ", m.position.z);
compound.setBoolean("mirrorX", m.mirrorX);
compound.setBoolean("mirrorY", m.mirrorY);
compound.setBoolean("mirrorZ", m.mirrorZ);
compound.setInteger("mirrorRadius", m.radius);
compound.setBoolean("mirrorDrawLines", m.drawLines);
compound.setBoolean("mirrorDrawPlanes", m.drawPlanes);
//ARRAY
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a == null) a = new Array.ArraySettings();
compound.putBoolean("arrayEnabled", a.enabled);
compound.putInt("arrayOffsetX", a.offset.getX());
compound.putInt("arrayOffsetY", a.offset.getY());
compound.putInt("arrayOffsetZ", a.offset.getZ());
compound.putInt("arrayCount", a.count);
compound.setBoolean("arrayEnabled", a.enabled);
compound.setInteger("arrayOffsetX", a.offset.getX());
compound.setInteger("arrayOffsetY", a.offset.getY());
compound.setInteger("arrayOffsetZ", a.offset.getZ());
compound.setInteger("arrayCount", a.count);
compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade());
compound.setInteger("reachUpgrade", modifierSettings.getReachUpgrade());
//compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
//compound.setBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
//RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r == null) r = new RadialMirror.RadialMirrorSettings();
compound.putBoolean("radialMirrorEnabled", r.enabled);
compound.putDouble("radialMirrorPosX", r.position.x);
compound.putDouble("radialMirrorPosY", r.position.y);
compound.putDouble("radialMirrorPosZ", r.position.z);
compound.putInt("radialMirrorSlices", r.slices);
compound.putBoolean("radialMirrorAlternate", r.alternate);
compound.putInt("radialMirrorRadius", r.radius);
compound.putBoolean("radialMirrorDrawLines", r.drawLines);
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes);
compound.setBoolean("radialMirrorEnabled", r.enabled);
compound.setDouble("radialMirrorPosX", r.position.x);
compound.setDouble("radialMirrorPosY", r.position.y);
compound.setDouble("radialMirrorPosZ", r.position.z);
compound.setInteger("radialMirrorSlices", r.slices);
compound.setBoolean("radialMirrorAlternate", r.alternate);
compound.setInteger("radialMirrorRadius", r.radius);
compound.setBoolean("radialMirrorDrawLines", r.drawLines);
compound.setBoolean("radialMirrorDrawPlanes", r.drawPlanes);
return compound;
}
@Override
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side, NBTBase nbt) {
NBTTagCompound compound = (NBTTagCompound) nbt;
//MIRROR
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
@@ -110,7 +109,7 @@ public class ModifierCapabilityManager {
boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInt("mirrorRadius");
int mirrorRadius = compound.getInteger("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
@@ -118,13 +117,13 @@ public class ModifierCapabilityManager {
//ARRAY
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
BlockPos arrayOffset = new BlockPos(
compound.getInt("arrayOffsetX"),
compound.getInt("arrayOffsetY"),
compound.getInt("arrayOffsetZ"));
int arrayCount = compound.getInt("arrayCount");
compound.getInteger("arrayOffsetX"),
compound.getInteger("arrayOffsetY"),
compound.getInteger("arrayOffsetZ"));
int arrayCount = compound.getInteger("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
int reachUpgrade = compound.getInt("reachUpgrade");
int reachUpgrade = compound.getInteger("reachUpgrade");
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
@@ -134,9 +133,9 @@ public class ModifierCapabilityManager {
compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
int radialMirrorSlices = compound.getInteger("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
int radialMirrorRadius = compound.getInteger("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
@@ -147,36 +146,36 @@ public class ModifierCapabilityManager {
}
}
public static class Provider implements ICapabilitySerializable<INBT> {
public static class Provider implements ICapabilitySerializable<NBTBase> {
IModifierCapability inst = modifierCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
return capability == modifierCapability;
}
@Override
public INBT serializeNBT() {
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
if (capability == modifierCapability) return modifierCapability.<T>cast(inst);
return null;
}
@Override
public NBTBase serializeNBT() {
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
public void deserializeNBT(NBTBase nbt) {
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
IModifierCapability original = event.getOriginal().getCapability(modifierCapability, null);
IModifierCapability clone = event.getEntity().getCapability(modifierCapability, null);
clone.setModifierData(original.getModifierData());
}
}

View File

@@ -1,43 +1,46 @@
package nl.requios.effortlessbuilding.command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import net.minecraft.command.CommandSource;
import net.minecraft.command.Commands;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.fml.network.PacketDistributor;
import net.minecraft.command.CommandBase;
import net.minecraft.command.CommandException;
import net.minecraft.command.ICommandSender;
import net.minecraft.command.WrongUsageException;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.text.TextComponentString;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
public class CommandReach {
public static void register(CommandDispatcher<CommandSource> dispatcher) {
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
return setReachLevel(context.getSource().asPlayer(), IntegerArgumentType.getInteger(context, "level"));
}))).then(Commands.literal("get").executes((context -> {
return getReachLevel(context.getSource().asPlayer());
}))));
public class CommandReach extends CommandBase {
@Override
public String getName() {
return "reach";
}
private static int setReachLevel(ServerPlayerEntity player, int level){
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(level);
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()));
return 1;
@Override
public String getUsage(ICommandSender sender) {
return "commands.reach.usage";
}
private static int getReachLevel(ServerPlayerEntity player){
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
@Override
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
EntityPlayerMP player = (EntityPlayerMP) sender;
if (args.length != 1) {
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
throw new WrongUsageException("commands.reach.usage");
}
return 1;
if (sender instanceof EntityPlayerMP) {
//Set reach level to args[0]
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(Integer.valueOf(args[0]));
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
EffortlessBuilding.packetHandler.sendTo(new ModifierSettingsMessage(modifierSettings), player);
sender.sendMessage(new TextComponentString("Reach level of " + sender.getName() + " set to " + modifierSettings
.getReachUpgrade()));
}
}
}

View File

@@ -0,0 +1,13 @@
package nl.requios.effortlessbuilding.compatibility;
import mod.chiselsandbits.core.ClientSide;
import mod.chiselsandbits.helpers.ChiselToolType;
import net.minecraft.util.EnumHand;
public class ActiveChiselsAndBitsProxy implements IChiselsAndBitsProxy {
@Override
public boolean isHoldingChiselTool(EnumHand hand) {
ChiselToolType toolType = ClientSide.instance.getHeldToolType(hand);
return toolType != null && toolType.hasMenu();
}
}

View File

@@ -1,50 +1,48 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraft.util.EnumHand;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
public class CompatHelper {
//TODO 1.13 compatibility
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
// // and all checks will fail, so it works.
// @GameRegistry.ObjectHolder("danknull:dank_null")
// public static final Item dankNullItem = null;
//
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
//
public static void setup() {
//TODO 1.13 compatibility
// if (Loader.isModLoaded("chiselsandbits")) {
// // reflection to avoid hard dependency
// try {
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
// e.printStackTrace();
// }
// } else {
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
// }
// Get a handle to the dank null item instance. This will remain null if the mod doesn't load
// and all checks will fail, so it works.
@GameRegistry.ObjectHolder("danknull:dank_null")
public static final Item dankNullItem = null;
public static IChiselsAndBitsProxy chiselsAndBitsProxy;
public static void postInit() {
if (Loader.isModLoaded("chiselsandbits")) {
// reflection to avoid hard dependency
try {
chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
} catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
e.printStackTrace();
}
} else {
chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
}
}
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
// /dank/null, or plain old blocks.
public static boolean isItemBlockProxy(ItemStack stack) {
Item item = stack.getItem();
if (item instanceof BlockItem)
if (item instanceof ItemBlock)
return true;
if ((item instanceof ItemRandomizerBag))
return true;
//TODO 1.13 compatibility
// if (item == dankNullItem)
// return true;
if (item == dankNullItem)
return true;
return false;
}
@@ -53,76 +51,63 @@ public class CompatHelper {
public static ItemStack getItemBlockFromStack(ItemStack proxy) {
Item proxyItem = proxy.getItem();
if (proxyItem instanceof BlockItem)
if (proxyItem instanceof ItemBlock)
return proxy;
//Randomizer Bag
if (proxyItem instanceof ItemRandomizerBag) {
ItemStack itemStack = proxy;
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
while (!(itemStack.getItem() instanceof ItemBlock || itemStack.isEmpty())) {
if (itemStack.getItem() instanceof ItemRandomizerBag)
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
}
return itemStack;
}
//TODO 1.13 compatibility
//Dank Null
// if (proxyItem == dankNullItem) {
// int index = 0;
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
// index = proxy.getTagCompound().getInteger("selectedIndex");
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
if (proxyItem == dankNullItem) {
int index = 0;
if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
index = proxy.getTagCompound().getInteger("selectedIndex");
return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
}
return ItemStack.EMPTY;
}
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) {
if (state == null) return ItemStack.EMPTY;
public static ItemStack getItemBlockByState(ItemStack stack, IBlockState state) {
Item blockItem = Item.getItemFromBlock(state.getBlock());
if (stack.getItem() instanceof BlockItem)
if (stack.getItem() instanceof ItemBlock)
return stack;
else if (stack.getItem() instanceof ItemRandomizerBag) {
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
return ItemRandomizerBag.findStack(bagInventory, blockItem);
} else if (stack.getItem() == dankNullItem) {
int index = itemHandlerSlotForItem(stack, blockItem);
if (index >= 0)
return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
}
//TODO 1.13 compatibility
// else if (stack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(stack, blockItem);
// if (index >= 0)
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY;
}
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) {
//TODO 1.13 compatibility, offhand support
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
public static void shrinkStack(ItemStack origStack, ItemStack curStack, EntityPlayer player) {
//Hacky way to get the origstack, because given origStack is itemblock stack and never a proxy
origStack = player.getHeldItem(EnumHand.MAIN_HAND);
// if (origStack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(origStack, curStack.getItem());
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
// } else
if (origStack.getItem() == dankNullItem) {
int index = itemHandlerSlotForItem(origStack, curStack.getItem());
origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
} else
curStack.shrink(1);
}
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
if (handler == null) {
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
return -1;
}
IItemHandler handler = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
for (int i = 0; i < handler.getSlots(); i++) {
ItemStack ref = handler.getStackInSlot(i);
if (ref.getItem() instanceof BlockItem)
if (ref.getItem() instanceof ItemBlock)
if (ref.getItem() == blockItem)
return i;
}

View File

@@ -0,0 +1,10 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.util.EnumHand;
public class DummyChiselsAndBitsProxy implements IChiselsAndBitsProxy {
@Override
public boolean isHoldingChiselTool(EnumHand hand) {
return false;
}
}

View File

@@ -0,0 +1,7 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.util.EnumHand;
public interface IChiselsAndBitsProxy {
boolean isHoldingChiselTool(EnumHand hand);
}

View File

@@ -1,55 +1,47 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.Slot;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.ClickType;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumHand;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
public class RandomizerBagContainer extends Container {
private final IItemHandler bagInventory;
private final int sizeInventory;
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(ItemRandomizerBag.INV_SIZE));
}
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, containerId);
bagInventory = inventory;
for (int i = 0; i < ItemRandomizerBag.INV_SIZE; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
public RandomizerBagContainer(InventoryPlayer parInventoryPlayer, IItemHandler parIInventory) {
bagInventory = parIInventory;
sizeInventory = bagInventory.getSlots();
for (int i = 0; i < sizeInventory; ++i) {
this.addSlotToContainer(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
}
// add player inventory slots
int i;
for (i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
addSlotToContainer(new Slot(parInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
// add hotbar slots
for (i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
addSlotToContainer(new Slot(parInventoryPlayer, i, 8 + i * 18, 109));
}
}
@Override
public boolean canInteractWith(PlayerEntity playerIn) {
public boolean canInteractWith(EntityPlayer playerIn) {
return true;
}
@@ -62,7 +54,7 @@ public class RandomizerBagContainer extends Container {
}
@Override
public ItemStack transferStackInSlot(PlayerEntity playerIn, int slotIndex) {
public ItemStack transferStackInSlot(EntityPlayer playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.inventorySlots.get(slotIndex);
@@ -115,9 +107,9 @@ public class RandomizerBagContainer extends Container {
* be able to save properly
*/
@Override
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, EntityPlayer player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(Hand.MAIN_HAND))) {
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(EnumHand.MAIN_HAND))) {
return ItemStack.EMPTY;
}
return super.slotClick(slot, dragType, clickTypeIn, player);
@@ -127,7 +119,7 @@ public class RandomizerBagContainer extends Container {
* Callback for when the crafting gui is closed.
*/
@Override
public void onContainerClosed(PlayerEntity player)
public void onContainerClosed(EntityPlayer player)
{
super.onContainerClosed(player);
if(!player.world.isRemote)

View File

@@ -0,0 +1,49 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@SideOnly(Side.CLIENT)
public class RandomizerBagGuiContainer extends GuiContainer {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
private final InventoryPlayer inventoryPlayer;
private final IItemHandler inventoryBag;
public RandomizerBagGuiContainer(InventoryPlayer inventoryPlayer, IItemHandler inventoryBag) {
super(new RandomizerBagContainer(inventoryPlayer, inventoryBag));
this.inventoryPlayer = inventoryPlayer;
this.inventoryBag = inventoryBag;
ySize = 134;
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
drawDefaultBackground();
super.drawScreen(mouseX, mouseY, partialTicks);
this.renderHoveredToolTip(mouseX, mouseY);
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
String s = "Randomizer Bag";
fontRenderer.drawString(s, 8, 6, 0x404040);
fontRenderer.drawString(inventoryPlayer.getDisplayName().getUnformattedText(), 8, ySize - 96 + 2, 0x404040);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(guiTextures);
int marginHorizontal = (width - xSize) / 2;
int marginVertical = (height - ySize) / 2;
drawTexturedModalRect(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
}
}

View File

@@ -0,0 +1,41 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.Nullable;
public class RandomizerBagGuiHandler implements IGuiHandler {
@Nullable
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// Use the player's held item to create the container
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
return new RandomizerBagContainer(player.inventory, capability);
}
return null;
}
@Nullable
@Override
@SideOnly(Side.CLIENT)
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// Use the player's held item to create the client-side gui container
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
return new RandomizerBagGuiContainer(player.inventory, capability);
}
return null;
}
}

View File

@@ -1,46 +0,0 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@OnlyIn(Dist.CLIENT)
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
ySize = 134;
}
@Override
public void render(int mouseX, int mouseY, float partialTicks) {
renderBackground();
super.render(mouseX, mouseY, partialTicks);
this.renderHoveredToolTip(mouseX, mouseY);
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
font.drawString(this.title.getFormattedText(), 8, 6, 0x404040);
font.drawString(playerInventory.getDisplayName().getFormattedText(), 8, ySize - 96 + 2, 0x404040);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
RenderSystem.color3f(1.0F, 1.0F, 1.0F);
minecraft.getTextureManager().bindTexture(guiTextures);
int marginHorizontal = (width - xSize) / 2;
int marginVertical = (height - ySize) / 2;
blit(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
}
}

View File

@@ -1,304 +0,0 @@
package nl.requios.effortlessbuilding.gui.buildmode;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraft.client.gui.screen.LanguageScreen;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.widget.list.ExtendedList;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.gui.widget.ExtendedButton;
import net.minecraftforge.fml.client.gui.widget.Slider;
import nl.requios.effortlessbuilding.EffortlessBuilding;
public class PlayerSettingsGui extends Screen {
protected int left, right, top, bottom;
private Button shaderTypeButton;
private ShaderTypeList shaderTypeList;
private Button closeButton;
protected boolean showShaderList = false;
public enum ShaderType {
DISSOLVE_BLUE("Dissolve Blue"),
DISSOLVE_ORANGE("Dissolve Orange");
public String name;
ShaderType(String name) {
this.name = name;
}
}
public PlayerSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.player_settings"));
}
@Override
protected void init() {
left = this.width / 2 - 140;
right = this.width / 2 + 140;
top = this.height / 2 - 100;
bottom = this.height / 2 + 100;
int yy = top;
shaderTypeList = new ShaderTypeList(this.minecraft);
this.children.add(shaderTypeList);
//TODO set selected name
String currentShaderName = ShaderType.DISSOLVE_BLUE.name;
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
showShaderList = !showShaderList;
});
addButton(shaderTypeButton);
yy += 50;
Slider slider = new Slider(right - 200, yy, 200, 20, "", "", 0.5, 2.0, 1.0, true, true, (button) -> {
});
addButton(slider);
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, "Done", (button) -> {
this.minecraft.player.closeScreen();
});
addButton(closeButton);
}
@Override
public void tick() {
super.tick();
}
@Override
public void render(int mouseX, int mouseY, float partialTicks) {
this.renderBackground();
int yy = top;
font.drawString("Shader type", left, yy + 5, 0xFFFFFF);
yy += 50;
font.drawString("Shader speed", left, yy + 5, 0xFFFFFF);
super.render(mouseX, mouseY, partialTicks);
if (showShaderList)
this.shaderTypeList.render(mouseX, mouseY, partialTicks);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
super.mouseClicked(mouseX, mouseY, mouseButton);
if (showShaderList) {
if (!shaderTypeList.isMouseOver(mouseX, mouseY) && !shaderTypeButton.isMouseOver(mouseX, mouseY))
showShaderList = false;
}
return true;
}
@Override
public void removed() {
ShaderTypeList.ShaderTypeEntry selectedShader = shaderTypeList.getSelected();
//TODO save
}
//Inspired by LanguageScreen
@OnlyIn(Dist.CLIENT)
class ShaderTypeList extends ExtendedList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
public ShaderTypeList(Minecraft mcIn) {
super(mcIn, 180, 140, top + 20, top + 100, 18);
this.setLeftPos(right - width);
for (int i = 0; i < 40; i++) {
for (ShaderType shaderType : ShaderType.values()) {
ShaderTypeEntry shaderTypeEntry = new ShaderTypeEntry(shaderType);
addEntry(shaderTypeEntry);
//TODO setSelected to this if appropriate
}
}
if (this.getSelected() != null) {
this.centerScrollOn(this.getSelected());
}
}
@Override
public int getRowWidth() {
return width;
}
@Override
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
super.setSelected(selected);
Minecraft.getInstance().getSoundHandler().play(SimpleSound.master(SoundEvents.UI_BUTTON_CLICK, 1.0F));
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
shaderTypeButton.setMessage(selected.shaderType.name);
// showShaderList = false;
}
@Override
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
if (!showShaderList) return false;
return super.mouseClicked(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
}
@Override
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
if (!showShaderList) return false;
return super.mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
}
@Override
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
if (!showShaderList) return false;
return super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_);
}
@Override
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
if (!showShaderList) return false;
return super.mouseScrolled(p_mouseScrolled_1_, p_mouseScrolled_3_, p_mouseScrolled_5_);
}
@Override
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
if (!showShaderList) return false;
return super.isMouseOver(p_isMouseOver_1_, p_isMouseOver_3_);
}
protected boolean isFocused() {
return PlayerSettingsGui.this.getFocused() == this;
}
@Override
protected int getScrollbarPosition() {
return right - 6;
}
@OnlyIn(Dist.CLIENT)
public class ShaderTypeEntry extends ExtendedList.AbstractListEntry<ShaderTypeEntry> {
private final ShaderType shaderType;
public ShaderTypeEntry(ShaderType shaderType) {
this.shaderType = shaderType;
}
public void render(int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
drawString(font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
}
@Override
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
if (p_mouseClicked_5_ == 0) {
setSelected(this);
return true;
} else {
return false;
}
}
}
//From AbstractList, disabled parts
public void render(int p_render_1_, int p_render_2_, float p_render_3_) {
this.renderBackground();
int i = this.getScrollbarPosition();
int j = i + 6;
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F;
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_COLOR);
bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
tessellator.draw();
int k = this.getRowLeft();
int l = this.y0 + 4 - (int)this.getScrollAmount();
if (this.renderHeader) {
this.renderHeader(k, l, tessellator);
}
this.renderList(k, l, p_render_1_, p_render_2_, p_render_3_);
RenderSystem.disableDepthTest();
// this.renderHoleBackground(0, this.y0, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableAlphaTest();
RenderSystem.shadeModel(7425);
RenderSystem.disableTexture();
// int i1 = 4;
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
// tessellator.draw();
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 0).endVertex();
// tessellator.draw();
//SCROLLBAR
int j1 = this.getMaxScroll();
if (j1 > 0) {
int k1 = (int)((float)((this.y1 - this.y0) * (this.y1 - this.y0)) / (float)this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int)this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
}
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)i, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)j, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)j, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)i, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)i, (double)(l1 + k1), 0.0D).tex(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j, (double)(l1 + k1), 0.0D).tex(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j, (double)l1, 0.0D).tex(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)i, (double)l1, 0.0D).tex(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)i, (double)(l1 + k1 - 1), 0.0D).tex(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)(j - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)(j - 1), (double)l1, 0.0D).tex(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)i, (double)l1, 0.0D).tex(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.draw();
}
// this.renderDecorations(p_render_1_, p_render_2_);
RenderSystem.enableTexture();
RenderSystem.shadeModel(7424);
RenderSystem.enableAlphaTest();
RenderSystem.disableBlend();
}
private int getMaxScroll() {
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
}
}
}

View File

@@ -3,18 +3,11 @@ package nl.requios.effortlessbuilding.gui.buildmode;
import java.util.ArrayList;
import java.util.concurrent.TimeUnit;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.util.Direction;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.ModClientEventHandler;
import nl.requios.effortlessbuilding.ModEventHandler;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.apache.commons.lang3.text.WordUtils;
@@ -23,10 +16,14 @@ import org.lwjgl.opengl.GL11;
import com.google.common.base.Stopwatch;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.client.model.ModelLoader;
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
@@ -35,7 +32,7 @@ import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
* From Chisels and Bits by AlgorithmX2
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
*/
public class RadialMenu extends Screen {
public class RadialMenu extends GuiScreen {
private final float TIME_SCALE = 0.01f;
public static final RadialMenu instance = new RadialMenu();
@@ -46,10 +43,6 @@ public class RadialMenu extends Screen {
public ActionEnum doAction = null;
public boolean actionUsed = false;
public RadialMenu() {
super(new TranslationTextComponent("effortlessbuilding.screen.radial_menu"));
}
private float clampVis(final float f) {
return Math.max( 0.0f, Math.min( 1.0f, f ) );
}
@@ -73,8 +66,8 @@ public class RadialMenu extends Screen {
}
public void configure(final int scaledWidth, final int scaledHeight ) {
Minecraft mc = Minecraft.getInstance();
font = mc.fontRenderer;
mc = Minecraft.getMinecraft();
fontRenderer = mc.fontRenderer;
width = scaledWidth;
height = scaledHeight;
}
@@ -87,10 +80,10 @@ public class RadialMenu extends Screen {
public final ActionEnum action;
public String name;
public Direction textSide;
public EnumFacing textSide;
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
final Direction textSide) {
final EnumFacing textSide) {
this.name = I18n.format(name);
this.action = action;
x1 = x - 10;
@@ -116,24 +109,24 @@ public class RadialMenu extends Screen {
}
@Override
public void render(final int mouseX, final int mouseY, final float partialTicks) {
public void drawScreen(final int mouseX, final int mouseY, final float partialTicks) {
if (!isVisible()) return;
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getMinecraft().player).getBuildMode();
RenderSystem.pushMatrix();
RenderSystem.translatef( 0.0F, 0.0F, 200.0F );
GlStateManager.pushMatrix();
GlStateManager.translate( 0.0F, 0.0F, 200.0F );
final int startColor = (int) ( visibility * 98 ) << 24;
final int endColor = (int) ( visibility * 128 ) << 24;
fillGradient(0, 0, width, height, startColor, endColor);
drawGradientRect(0, 0, width, height, startColor, endColor);
RenderSystem.disableTexture();
RenderSystem.enableBlend();
RenderSystem.disableAlphaTest();
RenderSystem.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
RenderSystem.shadeModel(GL11.GL_SMOOTH);
GlStateManager.disableTexture2D();
GlStateManager.enableBlend();
GlStateManager.disableAlpha();
GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
GlStateManager.shadeModel(GL11.GL_SMOOTH);
final Tessellator tessellator = Tessellator.getInstance();
final BufferBuilder buffer = tessellator.getBuffer();
@@ -142,14 +135,8 @@ public class RadialMenu extends Screen {
final double middleX = width / 2.0;
final double middleY = height / 2.0;
//Fix for high def (retina) displays: use custom mouse coordinates
//Borrowed from GameRenderer::updateCameraAndRender
Minecraft mc = Minecraft.getInstance();
int mouseXX = (int)(mc.mouseHelper.getMouseX() * (double)mc.getMainWindow().getScaledWidth() / (double)mc.getMainWindow().getWidth());
int mouseYY = (int)(mc.mouseHelper.getMouseY() * (double)mc.getMainWindow().getScaledHeight() / (double)mc.getMainWindow().getHeight());
final double mouseXCenter = mouseXX - middleX;
final double mouseYCenter = mouseYY - middleY;
final double mouseXCenter = mouseX - middleX;
final double mouseYCenter = mouseY - middleY;
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
final double ringInnerEdge = 30;
@@ -171,18 +158,17 @@ public class RadialMenu extends Screen {
}
//Add actions
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
buttons.add(new MenuButton(ActionEnum.OPEN_PLAYER_SETTINGS.name, ActionEnum.OPEN_PLAYER_SETTINGS, -buttonDistance - 26 - 13, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 13, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance + 13, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, EnumFacing.UP));
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, EnumFacing.UP));
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, EnumFacing.DOWN));
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, EnumFacing.DOWN));
//Add buildmode dependent options
OptionEnum[] options = currentBuildMode.options;
for (int i = 0; i < options.length; i++) {
for (int j = 0; j < options[i].actions.length; j++) {
ActionEnum action = options[i].actions[j];
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, Direction.DOWN));
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, EnumFacing.DOWN));
}
}
@@ -245,10 +231,10 @@ public class RadialMenu extends Screen {
switchTo = menuRegion.mode;
}
buffer.pos(middleX + x1m1, middleY + y1m1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + x2m1, middleY + y2m1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + x2m2, middleY + y2m2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + x1m2, middleY + y1m2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + x1m1, middleY + y1m1, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + x2m1, middleY + y2m1, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + x2m2, middleY + y2m2, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + x1m2, middleY + y1m2, zLevel).color(r, g, b, a).endVertex();
currentMode++;
}
@@ -284,22 +270,22 @@ public class RadialMenu extends Screen {
doAction = btn.action;
}
buffer.pos(middleX + btn.x1, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x1, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x2, middleY + btn.y2, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x2, middleY + btn.y1, getBlitOffset()).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x1, middleY + btn.y1, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x1, middleY + btn.y2, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x2, middleY + btn.y2, zLevel).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x2, middleY + btn.y1, zLevel).color(r, g, b, a).endVertex();
}
tessellator.draw();
RenderSystem.shadeModel(GL11.GL_FLAT);
GlStateManager.shadeModel(GL11.GL_FLAT);
RenderSystem.translatef(0f, 0f, 5f);
RenderSystem.enableTexture();
RenderSystem.color3f(1f, 1f, 1f);
RenderSystem.disableBlend();
RenderSystem.enableAlphaTest();
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);
GlStateManager.translate(0f, 0f, 5f);
GlStateManager.enableTexture2D();
GlStateManager.color(1f, 1f, 1f, 1f);
GlStateManager.disableBlend();
GlStateManager.enableAlpha();
GlStateManager.bindTexture(Minecraft.getMinecraft().getTextureMapBlocks().getGlTextureId());
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
@@ -309,7 +295,7 @@ public class RadialMenu extends Screen {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
final TextureAtlasSprite sprite = ModClientEventHandler.getBuildModeIcon(menuRegion.mode);
final TextureAtlasSprite sprite = ClientProxy.getBuildModeIcon(menuRegion.mode);
final double x1 = x - 8;
final double x2 = x + 8;
@@ -324,10 +310,10 @@ public class RadialMenu extends Screen {
final double v1 = 0;
final double v2 = 16;
buffer.pos(middleX + x1, middleY + y1, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x1, middleY + y2, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x2, middleY + y2, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x2, middleY + y1, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x1, middleY + y1, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x1, middleY + y2, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x2, middleY + y2, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x2, middleY + y1, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
}
//Draw action icons
@@ -341,7 +327,7 @@ public class RadialMenu extends Screen {
final double v1 = 0;
final double v2 = 16;
final TextureAtlasSprite sprite = ModClientEventHandler.getModeOptionIcon(button.action);
final TextureAtlasSprite sprite = ClientProxy.getModeOptionIcon(button.action);
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
@@ -350,25 +336,25 @@ public class RadialMenu extends Screen {
final double btny1 = btnmiddleY - 8;
final double btny2 = btnmiddleY + 8;
buffer.pos(middleX + btnx1, middleY + btny1, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx1, middleY + btny2, getBlitOffset()).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx2, middleY + btny2, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx2, middleY + btny1, getBlitOffset()).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx1, middleY + btny1, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx1, middleY + btny2, zLevel).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx2, middleY + btny2, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx2, middleY + btny1, zLevel).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
}
tessellator.draw();
//Draw strings
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
//fontRenderer.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - fontRenderer.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
//Draw option strings
for (int i = 0; i < currentBuildMode.options.length; i++) {
OptionEnum option = options[i];
font.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
fontRenderer.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
}
String credits = "Effortless Building";
font.drawStringWithShadow(credits, width - font.getStringWidth(credits) - 4, height - 10, 0x88888888);
fontRenderer.drawStringWithShadow(credits, width - fontRenderer.getStringWidth(credits) - 4, height - 10, 0x88888888);
//Draw buildmode text
for (final MenuRegion menuRegion : modes) {
@@ -378,16 +364,16 @@ public class RadialMenu extends Screen {
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
int fixed_x = (int) (x * textDistance);
final int fixed_y = (int) (y * textDistance) - font.FONT_HEIGHT / 2;
final int fixed_y = (int) (y * textDistance) - fontRenderer.FONT_HEIGHT / 2;
final String text = I18n.format(menuRegion.mode.name);
if ( x <= -0.2 ) {
fixed_x -= font.getStringWidth(text);
fixed_x -= fontRenderer.getStringWidth(text);
} else if ( -0.2 <= x && x <= 0.2 ) {
fixed_x -= font.getStringWidth(text) / 2;
fixed_x -= fontRenderer.getStringWidth(text) / 2;
}
font.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
fontRenderer.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
}
}
@@ -401,51 +387,51 @@ public class RadialMenu extends Screen {
//Add keybind in brackets
if (button.action == ActionEnum.UNDO) {
keybind = ClientProxy.keyBindings[4].getLocalizedName();
keybind = ClientProxy.keyBindings[4].getDisplayName();
}
if (button.action == ActionEnum.REDO) {
keybind = ClientProxy.keyBindings[5].getLocalizedName();
keybind = ClientProxy.keyBindings[5].getDisplayName();
}
if (button.action == ActionEnum.REPLACE) {
keybind = ClientProxy.keyBindings[1].getLocalizedName();
keybind = ClientProxy.keyBindings[1].getDisplayName();
}
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
keybind = ClientProxy.keyBindings[0].getLocalizedName();
keybind = ClientProxy.keyBindings[0].getDisplayName();
}
if (currentBuildMode.options.length > 0) {
//Add (ctrl) to first two actions of first option
if (button.action == currentBuildMode.options[0].actions[0]
|| button.action == currentBuildMode.options[0].actions[1]) {
keybind = ClientProxy.keyBindings[6].getLocalizedName();
if (keybind.equals("Left Control")) keybind = "Ctrl";
keybind = ClientProxy.keyBindings[6].getDisplayName();
if (keybind.equals("LCONTROL")) keybind = "Ctrl";
}
}
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
if (button.textSide == Direction.WEST) {
if (button.textSide == EnumFacing.WEST) {
font.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - font.getStringWidth(text),
fontRenderer.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - fontRenderer.getStringWidth(text),
(int) (middleY + button.y1 + 6), wrap, 0xffffffff);
} else if (button.textSide == Direction.EAST) {
} else if (button.textSide == EnumFacing.EAST) {
font.drawSplitString(text, (int) (middleX + button.x2 + 8),
fontRenderer.drawSplitString(text, (int) (middleX + button.x2 + 8),
(int) (middleY + button.y1 + 6 ), wrap, 0xffffffff);
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
} else if (button.textSide == EnumFacing.UP || button.textSide == EnumFacing.NORTH) {
font.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
fontRenderer.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(keybindFormatted) * 0.5),
(int) (middleY + button.y1 - 26), wrap,0xffffffff);
font.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
fontRenderer.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(text) * 0.5),
(int) (middleY + button.y1 - 14), wrap,0xffffffff);
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
} else if (button.textSide == EnumFacing.DOWN || button.textSide == EnumFacing.SOUTH) {
font.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
fontRenderer.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(text) * 0.5),
(int) (middleY + button.y1 + 26), wrap, 0xffffffff);
font.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
fontRenderer.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - fontRenderer.getStringWidth(keybindFormatted) * 0.5),
(int) (middleY + button.y1 + 38), wrap, 0xffffffff);
}
@@ -453,7 +439,7 @@ public class RadialMenu extends Screen {
}
}
RenderSystem.popMatrix();
GlStateManager.popMatrix();
}
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
@@ -472,21 +458,19 @@ public class RadialMenu extends Screen {
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
*/
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
protected void mouseClicked(int mouseX, int mouseY, int mouseButton ) {
EffortlessBuilding.log("mouse clicked");
KeyBinding.updateKeyBindState();
KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKey(), true);
// KeyBinding.updateKeyBindState();
// KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKeyCode(), true);
if (mouseButton == 0) {
this.minecraft.displayGuiScreen(null);
if (this.minecraft.currentScreen == null) {
this.minecraft.setGameFocused(true);
}
}
return super.mouseClicked(mouseX, mouseY, mouseButton);
// if (mouseButton == 0) {
// this.mc.displayGuiScreen(null);
//
// if (this.mc.currentScreen == null) {
// this.mc.setIngameFocus();
// }
// }
}
}

View File

@@ -1,30 +1,27 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.elements.GuiCheckBoxFixed;
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
private GuiCheckBoxFixed buttonArrayEnabled;
private GuiCheckBox buttonArrayEnabled;
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
public ArraySettingsGui(GuiScrollPane scrollPane) {
@@ -32,37 +29,31 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void init(List<Widget> buttons) {
super.init(buttons);
public int initGui(int id, List<GuiButton> buttonList) {
id = super.initGui(id, buttonList);
int y = top;
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonArrayEnabled.isChecked());
}
};
buttons.add(buttonArrayEnabled);
buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
buttonList.add(buttonArrayEnabled);
y = top + 20;
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18);
textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 70, y, 50, 18);
textArrayOffsetX.setNumber(0);
textArrayOffsetX.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetX);
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18);
textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 140, y, 50, 18);
textArrayOffsetY.setNumber(0);
textArrayOffsetY.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetY);
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18);
textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 210, y, 50, 18);
textArrayOffsetZ.setNumber(0);
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetZ);
y = top + 50;
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18);
textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
textArrayCount.setNumber(5);
textArrayCount.setTooltip("How many copies should be made.");
arrayNumberFieldList.add(textArrayCount);
@@ -78,51 +69,57 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
setCollapsed(!buttonArrayEnabled.isChecked());
return id;
}
@Override
public void updateScreen() {
super.updateScreen();
arrayNumberFieldList.forEach(GuiNumberField::update);
}
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y;
int offset = 8;
buttonArrayEnabled.render(mouseX, mouseY, partialTicks);
buttonArrayEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonArrayEnabled.isChecked()) {
buttonArrayEnabled.y = yy;
font.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 20;
font.drawString("Offset", left + offset, yy + 5, 0xFFFFFF);
font.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF, true);
fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetX.y = yy;
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetY.y = yy;
font.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetZ.y = yy;
yy = y + 50;
font.drawString("Count", left + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF, true);
textArrayCount.y = yy;
int currentReach = Math.max(-1, getArrayReach());
int maxReach = ReachHelper.getMaxReach(mc.player);
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
font.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF, true);
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else {
buttonArrayEnabled.y = yy;
font.drawString("Array disabled", left + offset, yy + 2, 0x999999);
fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999, true);
}
}
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonArrayEnabled.isChecked())
{
@@ -131,28 +128,43 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : arrayNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
numberField.keyTyped(typedChar, keyCode);
}
return true;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideArrayEnabledLabel) {
buttonArrayEnabled.playDownSound(this.mc.getSoundHandler());
buttonArrayEnabled.onClick(mouseX, mouseY);
buttonArrayEnabled.setIsChecked(!buttonArrayEnabled.isChecked());
buttonArrayEnabled.playPressSound(this.mc.getSoundHandler());
actionPerformed(buttonArrayEnabled);
}
return true;
}
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonArrayEnabled) {
setCollapsed(!buttonArrayEnabled.isChecked());
}
arrayNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public Array.ArraySettings getArraySettings() {
boolean arrayEnabled = buttonArrayEnabled.isChecked();
BlockPos arrayOffset = new BlockPos(0, 0, 0);

View File

@@ -1,35 +1,35 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.elements.*;
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
import nl.requios.effortlessbuilding.gui.elements.GuiIconButton;
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@SuppressWarnings("Duplicates")
@OnlyIn(Dist.CLIENT)
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<Button> mirrorButtonList = new ArrayList<>();
protected List<GuiButton> mirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
private GuiCheckBoxFixed buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
private GuiCheckBox buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd;
@@ -38,48 +38,42 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void init(List<Widget> buttonList) {
super.init(buttonList);
public int initGui(int id, List<GuiButton> buttonList) {
id = super.initGui(id, buttonList);
int y = top - 2;
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonMirrorEnabled.isChecked());
}
};
buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
buttonList.add(buttonMirrorEnabled);
y = top + 18;
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
textMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
textMirrorPosX.setNumber(0);
textMirrorPosX.setTooltip(
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosX);
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
textMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
textMirrorPosY.setNumber(64);
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosY);
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textMirrorPosZ.setNumber(0);
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosZ);
y = top + 50;
buttonMirrorX = new GuiCheckBoxFixed(left + 60, y, " X", true);
buttonMirrorX = new GuiCheckBox(id++, left + 60, y, " X", true);
mirrorButtonList.add(buttonMirrorX);
buttonMirrorY = new GuiCheckBoxFixed(left + 100, y, " Y", false);
buttonMirrorY = new GuiCheckBox(id++, left + 100, y, " Y", false);
mirrorButtonList.add(buttonMirrorY);
buttonMirrorZ = new GuiCheckBoxFixed(left + 140, y, " Z", false);
buttonMirrorZ = new GuiCheckBox(id++, left + 140, y, " Z", false);
mirrorButtonList.add(buttonMirrorZ);
y = top + 47;
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2)
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
@@ -88,46 +82,19 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
mirrorNumberFieldList.add(textMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vec3d pos = new Vec3d(Math.floor(mc.player.getPosX()) + 0.5, Math.floor(mc.player.getPosY()) + 0.5, Math.floor(mc.player.getPosZ()) + 0.5);
textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z);
});
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
mirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
}
});
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
mirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
});
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
buttonDrawLines.setTooltip("Show lines");
mirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
});
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
buttonDrawPlanes.setTooltip("Show area");
mirrorIconButtonList.add(buttonDrawPlanes);
@@ -162,6 +129,8 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
buttonList.addAll(mirrorIconButtonList);
setCollapsed(!buttonMirrorEnabled.isChecked());
return id;
}
@Override
@@ -173,30 +142,31 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y;
int offset = 8;
buttonMirrorEnabled.render(mouseX, mouseY, partialTicks);
buttonMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonMirrorEnabled.isChecked()) {
buttonMirrorEnabled.y = yy;
font.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 18;
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosX.y = yy;
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosY.y = yy;
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosZ.y = yy;
yy = y + 50;
font.drawString("Direction", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF, true);
buttonMirrorX.y = yy;
buttonMirrorY.y = yy;
buttonMirrorZ.y = yy;
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
textMirrorRadius.y = yy - 3;
yy = y + 72;
@@ -205,17 +175,17 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
buttonDrawLines.y = yy;
buttonDrawPlanes.y = yy;
mirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
mirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else {
buttonMirrorEnabled.y = yy;
font.drawString("Mirror disabled", left + offset, yy + 2, 0x999999);
fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999, true);
}
}
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonMirrorEnabled.isChecked())
{
@@ -225,28 +195,74 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : mirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
numberField.keyTyped(typedChar, keyCode);
}
return true;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideMirrorEnabledLabel) {
buttonMirrorEnabled.playDownSound(this.mc.getSoundHandler());
buttonMirrorEnabled.onClick(mouseX, mouseY);
buttonMirrorEnabled.setIsChecked(!buttonMirrorEnabled.isChecked());
buttonMirrorEnabled.playPressSound(this.mc.getSoundHandler());
actionPerformed(buttonMirrorEnabled);
}
return true;
}
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonMirrorEnabled) {
setCollapsed(!buttonMirrorEnabled.isChecked());
}
if (button == buttonCurrentPosition) {
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z);
}
if (button == buttonToggleOdd) {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
}
}
if (button == buttonDrawLines) {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
if (button == buttonDrawPlanes) {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
mirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public Mirror.MirrorSettings getMirrorSettings() {
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();

View File

@@ -1,12 +1,7 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
@@ -14,97 +9,89 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
@OnlyIn(Dist.CLIENT)
public class ModifierSettingsGui extends Screen {
import java.io.IOException;
public class ModifierSettingsGui extends GuiScreen {
private GuiScrollPane scrollPane;
private Button buttonClose;
private GuiButton buttonClose;
private MirrorSettingsGui mirrorSettingsGui;
private ArraySettingsGui arraySettingsGui;
private RadialMirrorSettingsGui radialMirrorSettingsGui;
public ModifierSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings"));
}
@Override
//Create buttons and labels and add them to buttonList/labelList
protected void init() {
scrollPane = new GuiScrollPane(this, font, 8, height - 30);
public void initGui() {
int id = 0;
scrollPane = new GuiScrollPane(this, fontRenderer, 8, height - 30);
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(mirrorSettingsGui);
scrollPane.listEntries.add(mirrorSettingsGui);
arraySettingsGui = new ArraySettingsGui(scrollPane);
scrollPane.AddListEntry(arraySettingsGui);
scrollPane.listEntries.add(arraySettingsGui);
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(radialMirrorSettingsGui);
scrollPane.listEntries.add(radialMirrorSettingsGui);
scrollPane.init(buttons);
id = scrollPane.initGui(id, buttonList);
//Close button
int y = height - 26;
buttonClose = new Button(width / 2 - 100, y, 200, 20, "Close", (button) -> {
Minecraft.getInstance().player.closeScreen();
});
buttons.add(buttonClose);
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close");
buttonList.add(buttonClose);
}
@Override
//Process general logic, i.e. hide buttons
public void tick() {
public void updateScreen() {
scrollPane.updateScreen();
handleMouseInput();
}
@Override
//Set colors using GL11, use the fontObj field to display text
//Set colors using GL11, use the fontRendererObj field to display text
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
public void render(int mouseX, int mouseY, float partialTicks) {
this.renderBackground();
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
this.drawDefaultBackground();
scrollPane.render(mouseX, mouseY, partialTicks);
scrollPane.drawScreen(mouseX, mouseY, partialTicks);
buttonClose.render(mouseX, mouseY, partialTicks);
buttonClose.drawButton(this.mc, mouseX, mouseY, partialTicks);
scrollPane.drawTooltip(this, mouseX, mouseY);
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
scrollPane.charTyped(typedChar, keyCode);
if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) {
minecraft.player.closeScreen();
protected void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
scrollPane.keyTyped(typedChar, keyCode);
if (keyCode == ClientProxy.keyBindings[0].getKeyCode()) {
mc.player.closeScreen();
}
return false;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
super.mouseClicked(mouseX, mouseY, mouseButton);
buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton));
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int state) {
protected void mouseReleased(int mouseX, int mouseY, int state) {
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
{
return super.mouseReleased(mouseX, mouseY, state);
super.mouseReleased(mouseX, mouseY, state);
}
return false;
}
public void handleMouseInput() {
//super.handleMouseInput();
@Override
public void handleMouseInput() throws IOException {
super.handleMouseInput();
scrollPane.handleMouseInput();
//Scrolling numbers
@@ -114,7 +101,16 @@ public class ModifierSettingsGui extends Screen {
}
@Override
public void removed() {
protected void actionPerformed(GuiButton button) {
//check what button and action type (left/right click)
if (button == buttonClose) {
mc.player.closeScreen();
}
scrollPane.actionPerformed(button);
}
@Override
public void onGuiClosed() {
scrollPane.onGuiClosed();
//save everything
@@ -122,22 +118,20 @@ public class ModifierSettingsGui extends Screen {
Array.ArraySettings a = arraySettingsGui.getArraySettings();
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(minecraft.player);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings();
modifierSettings.setMirrorSettings(m);
modifierSettings.setArraySettings(a);
modifierSettings.setRadialMirrorSettings(r);
//Sanitize
String error = ModifierSettingsManager.sanitize(modifierSettings, minecraft.player);
if (!error.isEmpty()) EffortlessBuilding.log(minecraft.player, error);
String error = ModifierSettingsManager.sanitize(modifierSettings, mc.player);
if (!error.isEmpty()) EffortlessBuilding.log(mc.player, error);
ModifierSettingsManager.setModifierSettings(minecraft.player, modifierSettings);
ModifierSettingsManager.setModifierSettings(mc.player, modifierSettings);
//Send to server
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
Minecraft.getInstance().mouseHelper.grabMouse();
EffortlessBuilding.packetHandler.sendToServer(new ModifierSettingsMessage(modifierSettings));
}
}

View File

@@ -1,35 +1,35 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import nl.requios.effortlessbuilding.gui.elements.*;
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
import nl.requios.effortlessbuilding.gui.elements.GuiIconButton;
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@SuppressWarnings("Duplicates")
@OnlyIn(Dist.CLIENT)
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<Button> radialMirrorButtonList = new ArrayList<>();
protected List<GuiButton> radialMirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
private GuiCheckBoxFixed buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
private GuiCheckBox buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd;
@@ -38,43 +38,37 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public void init(List<Widget> buttonList) {
super.init(buttonList);
public int initGui(int id, List<GuiButton> buttonList) {
id = super.initGui(id, buttonList);
int y = top - 2;
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
};
buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
buttonList.add(buttonRadialMirrorEnabled);
y = top + 18;
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
textRadialMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
textRadialMirrorPosX.setNumber(0);
textRadialMirrorPosX.setTooltip(
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosX);
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
textRadialMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
textRadialMirrorPosY.setNumber(64);
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosY);
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textRadialMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textRadialMirrorPosZ.setNumber(0);
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
y = top + 47;
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18);
textRadialMirrorSlices = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
textRadialMirrorSlices.setNumber(4);
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
radialMirrorNumberFieldList.add(textRadialMirrorSlices);
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textRadialMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textRadialMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2)
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
@@ -82,52 +76,26 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vec3d pos = new Vec3d(Math.floor(mc.player.getPosX()) + 0.5, Math.floor(mc.player.getPosY()) + 0.5, Math.floor(mc.player.getPosZ()) + 0.5);
textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z);
});
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
radialMirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
}
});
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
radialMirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
});
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
buttonDrawLines.setTooltip("Show lines");
radialMirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
});
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
buttonDrawPlanes.setTooltip("Show area");
radialMirrorIconButtonList.add(buttonDrawPlanes);
y = top + 76;
buttonRadialMirrorAlternate = new GuiCheckBoxFixed(left + 140, y, " Alternate", false);
buttonRadialMirrorAlternate = new GuiCheckBox(id++, left + 140, y, " Alternate", false);
radialMirrorButtonList.add(buttonRadialMirrorAlternate);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
@@ -160,38 +128,42 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
buttonList.addAll(radialMirrorIconButtonList);
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
return id;
}
@Override
public void updateScreen() {
super.updateScreen();
radialMirrorNumberFieldList.forEach(GuiNumberField::update);
}
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y;
int offset = 8;
buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks);
buttonRadialMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonRadialMirrorEnabled.isChecked()) {
buttonRadialMirrorEnabled.y = yy;
font.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 18;
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosX.y = yy;
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosY.y = yy;
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosZ.y = yy;
yy = y + 50;
font.drawString("Slices", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF, true);
textRadialMirrorSlices.y = yy - 3;
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
textRadialMirrorRadius.y = yy - 3;
yy = y + 72;
@@ -203,18 +175,18 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
yy = y + 76;
buttonRadialMirrorAlternate.y = yy;
radialMirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
radialMirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
radialMirrorNumberFieldList
.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else {
buttonRadialMirrorEnabled.y = yy;
font.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999);
fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999, true);
}
}
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last
if (buttonRadialMirrorEnabled.isChecked())
{
@@ -224,28 +196,74 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : radialMirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
numberField.keyTyped(typedChar, keyCode);
}
return true;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideRadialMirrorEnabledLabel) {
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundHandler());
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
buttonRadialMirrorEnabled.setIsChecked(!buttonRadialMirrorEnabled.isChecked());
buttonRadialMirrorEnabled.playPressSound(this.mc.getSoundHandler());
actionPerformed(buttonRadialMirrorEnabled);
}
return true;
}
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonRadialMirrorEnabled) {
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
if (button == buttonCurrentPosition) {
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z);
}
if (button == buttonToggleOdd) {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
}
}
if (button == buttonDrawLines) {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
if (button == buttonDrawPlanes) {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
radialMirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();

View File

@@ -1,66 +0,0 @@
package nl.requios.effortlessbuilding.gui.elements;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraftforge.fml.client.gui.GuiUtils;
/**
* This class provides a checkbox style control.
*/
public class GuiCheckBoxFixed extends Button
{
private boolean isChecked;
private int boxWidth;
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked)
{
super(xPos, yPos, Minecraft.getInstance().fontRenderer.getStringWidth(displayString) + 2 + 11, 11, displayString, b -> {});
this.isChecked = isChecked;
this.boxWidth = 11;
this.height = 11;
this.width = this.boxWidth + 2 + Minecraft.getInstance().fontRenderer.getStringWidth(displayString);
}
@Override
public void renderButton(int mouseX, int mouseY, float partial)
{
if (this.visible)
{
Minecraft mc = Minecraft.getInstance();
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
this.renderBg(mc, mouseX, mouseY);
int color = 14737632;
if (packedFGColor != 0)
{
color = packedFGColor;
}
else if (!this.active)
{
color = 10526880;
}
if (this.isChecked)
this.drawCenteredString(mc.fontRenderer, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
this.drawString(mc.fontRenderer, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
}
}
@Override
public void onPress()
{
this.isChecked = !this.isChecked;
}
public boolean isChecked()
{
return this.isChecked;
}
public void setIsChecked(boolean isChecked)
{
this.isChecked = isChecked;
}
}

View File

@@ -2,19 +2,16 @@ package nl.requios.effortlessbuilding.gui.elements;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.screen.Screen;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import java.io.IOException;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
public GuiScrollPane scrollPane;
protected FontRenderer font;
protected FontRenderer fontRenderer;
protected Minecraft mc;
protected boolean isCollapsed = true;
@@ -22,24 +19,35 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
this.scrollPane = scrollPane;
this.font = scrollPane.font;
this.mc = Minecraft.getInstance();
this.fontRenderer = scrollPane.fontRenderer;
this.mc = scrollPane.parent.mc;
}
@Override
public void init(List<Widget> buttonList) {
left = scrollPane.getWidth() / 2 - 140;
right = scrollPane.getWidth() / 2 + 140;
top = scrollPane.getHeight() / 2 - 100;
bottom = scrollPane.getHeight() / 2 + 100;
public int initGui(int id, List<GuiButton> buttonList) {
left = scrollPane.width / 2 - 140;
right = scrollPane.width / 2 + 140;
top = scrollPane.height / 2 - 100;
bottom = scrollPane.height / 2 + 100;
return id;
}
@Override
public void updateScreen() {
}
@Override
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
}
@Override
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
}
@Override
@@ -48,8 +56,8 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
}
@Override
public boolean charTyped(char eventChar, int eventKey) {
return false;
public void keyTyped(char eventChar, int eventKey) throws IOException {
}
@Override
@@ -62,8 +70,14 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
}
@Override
public void actionPerformed(GuiButton button) {
}
@Override
public void onGuiClosed() {
}
@Override

View File

@@ -1,30 +1,27 @@
package nl.requios.effortlessbuilding.gui.elements;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class GuiIconButton extends Button {
public class GuiIconButton extends GuiButton {
private final ResourceLocation resourceLocation;
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
List<String> tooltip = new ArrayList<>();
private boolean useAltIcon = false;
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) {
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
public GuiIconButton(int buttonId, int x, int y, int iconX, int iconY, ResourceLocation resourceLocation) {
this(buttonId, x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation);
}
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) {
super(x, y, width, height, "", onPress);
public GuiIconButton(int buttonId, int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation) {
super(buttonId, x, y, width, height, "");
this.iconX = iconX;
this.iconY = iconY;
this.iconWidth = iconWidth;
@@ -47,12 +44,12 @@ public class GuiIconButton extends Button {
}
@Override
public void render(int mouseX, int mouseY, float partialTicks) {
super.render(mouseX, mouseY, partialTicks);
public void drawButton(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
super.drawButton(mc, mouseX, mouseY, partialTicks);
if (this.visible)
{
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation);
this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
mc.getTextureManager().bindTexture(this.resourceLocation);
int currentIconX = this.iconX;
int currentIconY = this.iconY;
@@ -62,18 +59,17 @@ public class GuiIconButton extends Button {
currentIconY += iconAltY;
}
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui.
this.blit(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
this.drawTexturedModalRect(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
}
}
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
if (flag) {
List<String> textLines = new ArrayList<>();
textLines.addAll(tooltip);
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
}
}
}

View File

@@ -1,68 +1,48 @@
package nl.requios.effortlessbuilding.gui.elements;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.*;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.TextFieldWidget;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.io.IOException;
import java.text.DecimalFormat;
import java.text.ParseException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class GuiNumberField extends AbstractGui {
public class GuiNumberField extends Gui {
public int x, y, width, height;
public int buttonWidth = 10;
protected TextFieldWidget textField;
protected Button minusButton, plusButton;
protected GuiTextField textField;
protected GuiButton minusButton, plusButton;
List<String> tooltip = new ArrayList<>();
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) {
public GuiNumberField(int id1, int id2, int id3, FontRenderer fontRenderer,
List<GuiButton> buttonList, int x, int y, int width, int height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, "");
minusButton = new Button(x, y - 1, buttonWidth, height + 2, "-", button -> {
float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() - valueChanged);
});
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+", button -> {
float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() + valueChanged);
});
textField = new GuiTextField(id1, fontRenderer, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2);
minusButton = new GuiButton(id2, x, y - 1, buttonWidth, height + 2, "-");
plusButton = new GuiButton(id3, x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+");
buttonList.add(minusButton);
buttonList.add(plusButton);
}
public void setNumber(double number) {
textField.setText(DecimalFormat.getInstance().format(number));
DecimalFormat format = new DecimalFormat("0.#");
textField.setText(format.format(number));
}
public double getNumber() {
if (textField.getText().isEmpty()) return 0;
try {
return DecimalFormat.getInstance().parse(textField.getText()).doubleValue();
} catch (ParseException e) {
return 0;
}
return Double.parseDouble(textField.getText());
}
public void setTooltip(String tooltip) {
@@ -73,7 +53,7 @@ public class GuiNumberField extends AbstractGui {
this.tooltip = tooltip;
}
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
public boolean mouseClicked(int mouseX, int mouseY, int mouseButton) {
boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton);
//Check if clicked inside textfield
@@ -82,24 +62,24 @@ public class GuiNumberField extends AbstractGui {
//Rightclicked inside textfield
if (flag && mouseButton == 1) {
textField.setText("");
textField.setFocused2(true);
textField.setFocused(true);
result = true;
}
return result;
}
public void drawNumberField(int mouseX, int mouseY, float partialTicks) {
public void drawNumberField(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
textField.y = y + 1;
minusButton.y = y - 1;
plusButton.y = y - 1;
textField.render(mouseX, mouseY, partialTicks);
minusButton.render(mouseX, mouseY, partialTicks);
plusButton.render(mouseX, mouseY, partialTicks);
textField.drawTextBox();
minusButton.drawButton(mc, mouseX, mouseY, partialTicks);
plusButton.drawButton(mc, mouseX, mouseY, partialTicks);
}
public void drawTooltip(Screen screen, int mouseX, int mouseY) {
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
@@ -122,25 +102,37 @@ public class GuiNumberField extends AbstractGui {
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
}
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25);
guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
}
public void actionPerformed(GuiButton button) {
float valueChanged = 1f;
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
if (button == minusButton) {
setNumber(getNumber() - valueChanged);
}
if (button == plusButton) {
setNumber(getNumber() + valueChanged);
}
}
public void update() {
textField.tick();
textField.updateCursorCounter();
}
public boolean charTyped(char typedChar, int keyCode) {
if (!textField.isFocused()) return false;
public void keyTyped(char typedChar, int keyCode) throws IOException {
if (!textField.isFocused()) return;
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
// || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) {
return textField.charTyped(typedChar, keyCode);
textField.textboxKeyTyped(typedChar, keyCode);
// }
}
//Scroll inside textfield to change number
//Disabled because entire screen can be scrolled
// public void handleMouseInput(int mouseX, int mouseY) {
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
//

View File

@@ -1,186 +1,186 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.*;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiListExtended;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.input.Mouse;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class GuiScrollPane extends SlotGui {
@SideOnly(Side.CLIENT)
public class GuiScrollPane extends GuiListExtended {
public Screen parent;
public FontRenderer font;
private List<IScrollEntry> listEntries;
private float scrollMultiplier = 1f;
public GuiScreen parent;
public FontRenderer fontRenderer;
public List<IScrollEntry> listEntries;
private int mouseX;
private int mouseY;
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) {
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
public GuiScrollPane(GuiScreen parent, FontRenderer fontRenderer, int top, int bottom) {
super(parent.mc, parent.width, parent.height, top, bottom, 100);
this.parent = parent;
this.font = font;
this.renderSelection = false;
this.fontRenderer = fontRenderer;
this.setShowSelectionBox(false);
listEntries = new ArrayList<>();
MinecraftForge.EVENT_BUS.register(this);
}
public IScrollEntry getListEntry(int index) {
return listEntries.get(index);
}
public void AddListEntry(IScrollEntry listEntry){
listEntries.add(listEntry);
}
@Override
protected int getItemCount() {
public IGuiListEntry getListEntry(int index) {
return listEntries.get(index);
}
@Override
protected int getSize() {
return listEntries.size();
}
@Override
protected boolean isSelectedItem(int slotIndex) {
return false;
}
@Override
protected int getScrollbarPosition() {
protected int getScrollBarX() {
//return width / 2 + 140 + 10;
return width - 15;
}
@Override
public int getRowWidth() {
public int getListWidth() {
return 280;
}
//Removed background
@Override
public void render(int mouseXIn, int mouseYIn, float partialTicks)
public void drawScreen(int mouseXIn, int mouseYIn, float partialTicks)
{
if (this.visible) {
if (this.visible)
{
this.mouseX = mouseXIn;
this.mouseY = mouseYIn;
this.renderBackground();
int scrollbarLeft = this.getScrollbarPosition();
int scrollbarRight = scrollbarLeft + 6;
this.capYPosition();
int scrollBarLeft = this.getScrollBarX();
int scrollBarRight = scrollBarLeft + 6;
this.bindAmountScrolled();
GlStateManager.disableLighting();
GlStateManager.disableFog();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
int insideLeft = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
int insideTop = this.top + 4 - (int)this.amountScrolled;
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
int insideTop = this.y0 + 4 - (int) this.yo;
if (this.renderHeader) {
this.renderHeader(insideLeft, insideTop, tessellator);
if (this.hasListHeader) {
this.drawListHeader(insideLeft, insideTop, tessellator);
}
//All entries
this.renderList(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
RenderSystem.disableDepthTest();
this.drawSelectionBox(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
GlStateManager.disableDepth();
//Dirt overlays on top and bottom
// this.renderHoleBackground(0, this.y0, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255);
// this.overlayBackground(0, this.top, 255, 255);
// this.overlayBackground(this.bottom, this.height, 255, 255);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableAlphaTest();
RenderSystem.shadeModel(7425);
RenderSystem.disableTexture();
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
GlStateManager.disableAlpha();
GlStateManager.shadeModel(7425);
GlStateManager.disableTexture2D();
//top
// //top fade
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.left, (double)(this.top + 5), 0.0D).tex(0.0D, 1.0D).color(100, 100, 100, 0).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.top + 5), 0.0D).tex(1.0D, 1.0D).color(100, 100, 100, 0).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(100, 100, 100, 100).endVertex();
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(100, 100, 100, 100).endVertex();
// tessellator.draw();
//bottom
// //top line
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.top - 1), 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.left, (double)(this.top - 1), 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// tessellator.draw();
// //bottom fade
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(10, 10, 10, 100).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(10, 10, 10, 100).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.bottom - 5), 0.0D).tex(1.0D, 0.0D).color(10, 10, 10, 0).endVertex();
// bufferbuilder.pos((double)this.left, (double)(this.bottom - 5), 0.0D).tex(0.0D, 0.0D).color(10, 10, 10, 0).endVertex();
// tessellator.draw();
// //bottom line
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.left, (double)(this.bottom + 1), 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.bottom + 1), 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// tessellator.draw();
//Draw scrollbar
int maxScroll = this.getMaxScroll();
if (maxScroll > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
if (maxScroll > 0)
{
int k1 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight();
k1 = MathHelper.clamp(k1, 32, this.bottom - this.top - 8);
int l1 = (int)this.amountScrolled * (this.bottom - this.top - k1) / maxScroll + this.top;
if (l1 < this.top)
{
l1 = this.top;
}
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double) scrollbarLeft, (double) this.y1, 0.0F).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) this.y1, 0.0F).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) this.y0, 0.0F).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double) scrollbarLeft, (double) this.y0, 0.0F).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1), 0.0F).tex(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) (l1 + k1), 0.0F).tex(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) l1, 0.0F).tex(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0F).tex(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)(l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1 - 1), 0.0F).tex(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double) (scrollbarRight - 1), (double) (l1 + k1 - 1), 0.0F).tex(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double) (scrollbarRight - 1), (double) l1, 0.0F).tex(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0F).tex(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)(scrollBarRight - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)(scrollBarRight - 1), (double)l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
tessellator.draw();
}
//this.renderDecorations(mouseXIn, mouseYIn);
RenderSystem.enableTexture();
RenderSystem.shadeModel(7424);
RenderSystem.enableAlphaTest();
RenderSystem.disableBlend();
GlStateManager.enableTexture2D();
GlStateManager.shadeModel(7424);
GlStateManager.enableAlpha();
GlStateManager.disableBlend();
}
}
//SLOTHEIGHT MODIFICATIONS
//SlotHeight is still relied on for determining how much to scroll
@Override
protected int getMaxPosition() {
protected int getContentHeight() {
//Add every entry height
int height = this.headerHeight;
int height = this.headerPadding;
for (IScrollEntry entry : listEntries) {
height += entry.getHeight();
}
return height;
}
@Override
protected void renderBackground() {
}
@Override
protected void renderItem(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
}
public int getMaxPosition(int count) {
public int getContentHeight(int count) {
//Add all count entry heights
int height = this.headerHeight;
int height = this.headerPadding;
for (int i = 0; i < count; i++) {
IScrollEntry entry = listEntries.get(i);
height += entry.getHeight();
@@ -188,31 +188,33 @@ public class GuiScrollPane extends SlotGui {
return height;
}
public int getSlotIndexFromScreenCoords(double posX, double posY) {
int left = this.x0 + (this.width - this.getRowWidth()) / 2;
int right = this.x0 + (this.width + this.getRowWidth()) / 2;
double relativeMouseY = getRelativeMouseY(mouseY, 0);
@Override
public int getSlotIndexFromScreenCoords(int posX, int posY) {
int left = this.left + (this.width - this.getListWidth()) / 2;
int right = this.left + (this.width + this.getListWidth()) / 2;
int relativeMouseY = getRelativeMouseY(mouseY, 0);
//Iterate over every entry until relativeMouseY falls within its height
for (int i = 0; i < listEntries.size(); i++) {
IScrollEntry entry = listEntries.get(i);
if (relativeMouseY <= entry.getHeight())
return posX < this.getScrollbarPosition() && posX >= left && posX <= right && i >= 0 &&
relativeMouseY >= 0 && i < this.getItemCount() ? i : -1;
return posX < this.getScrollBarX() && posX >= left && posX <= right && i >= 0 &&
relativeMouseY >= 0 && i < this.getSize() ? i : -1;
relativeMouseY -= entry.getHeight();
}
return -1;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
public boolean mouseClicked(int mouseX, int mouseY, int mouseEvent)
{
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
double relativeX = getRelativeMouseX(mouseX);
int relativeX = getRelativeMouseX(mouseX);
//Always pass through mouseclicked, to be able to unfocus textfields
for (int i = 0; i < this.listEntries.size(); i++) {
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mousePressed(selectedSlot, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
int relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mousePressed(selectedSlot, mouseX, mouseY, mouseEvent, relativeX, relativeY);
}
@@ -237,53 +239,60 @@ public class GuiScrollPane extends SlotGui {
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int button) {
for (int i = 0; i < this.getItemCount(); ++i)
public boolean mouseReleased(int x, int y, int mouseEvent)
{
for (int i = 0; i < this.getSize(); ++i)
{
double relativeX = getRelativeMouseX(mouseX);
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
int relativeX = getRelativeMouseX(mouseX);
int relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mouseReleased(i, x, y, mouseEvent, relativeX, relativeY);
}
this.visible = true;
this.setEnabled(true);
return false;
}
@Override
public void handleMouseInput() {
if (this.isMouseInList(this.mouseX, this.mouseY)) {
if (minecraft.mouseHelper.isLeftDown() && this.mouseY >= this.y0 &&
this.mouseY <= this.y1) {
int i = this.x0 + (this.width - this.getRowWidth()) / 2;
int j = this.x0 + (this.width + this.getRowWidth()) / 2;
if (this.isMouseYWithinSlotBounds(this.mouseY)) {
if (Mouse.getEventButton() == 0 && Mouse.getEventButtonState() && this.mouseY >= this.top &&
this.mouseY <= this.bottom) {
int i = this.left + (this.width - this.getListWidth()) / 2;
int j = this.left + (this.width + this.getListWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
int relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) {
this.mouseClicked(this.mouseX, this.mouseY, 0);
this.elementClicked(slotIndex, false, this.mouseX, this.mouseY);
this.selectedElement = slotIndex;
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i, this.mouseY - this.y0 + (int) this.yo - 4);
this.clickedHeader(this.mouseX - i, this.mouseY - this.top + (int) this.amountScrolled - 4);
}
}
if (minecraft.mouseHelper.isLeftDown() && this.isVisible()) {
if (this.yDrag == -1) {
if (Mouse.isButtonDown(0) && this.getEnabled()) {
if (this.initialClickY == -1) {
boolean flag1 = true;
if (this.mouseY >= this.y0 && this.mouseY <= this.y1) {
int i2 = this.x0 + (this.width - this.getRowWidth()) / 2;
int j2 = this.x0 + (this.width + this.getRowWidth()) / 2;
if (this.mouseY >= this.top && this.mouseY <= this.bottom) {
int i2 = this.left + (this.width - this.getListWidth()) / 2;
int j2 = this.left + (this.width + this.getListWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
int relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) {
this.mouseClicked(slotIndex, this.mouseX, this.mouseY);
boolean flag = slotIndex == this.selectedElement &&
Minecraft.getSystemTime() - this.lastClicked < 250L;
this.elementClicked(slotIndex, flag, this.mouseX, this.mouseY);
this.selectedElement = slotIndex;
this.lastClicked = Minecraft.getSystemTime();
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i2,
this.mouseY - this.y0 + (int) this.yo - 4);
this.mouseY - this.top + (int) this.amountScrolled - 4);
flag1 = false;
}
int i3 = this.getScrollbarPosition();
int i3 = this.getScrollBarX();
int j1 = i3 + 6;
if (this.mouseX >= i3 && this.mouseX <= j1) {
@@ -294,45 +303,56 @@ public class GuiScrollPane extends SlotGui {
maxScroll = 1;
}
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
(float) this.getMaxPosition());
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8);
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
int l1 = (int) ((float) ((this.bottom - this.top) * (this.bottom - this.top)) /
(float) this.getContentHeight());
l1 = MathHelper.clamp(l1, 32, this.bottom - this.top - 8);
this.scrollMultiplier /= (float) (this.bottom - this.top - l1) / (float) maxScroll;
} else {
this.scrollMultiplier = 1.0F;
}
if (flag1) {
this.yDrag = this.mouseY;
this.initialClickY = this.mouseY;
} else {
this.yDrag = -2;
this.initialClickY = -2;
}
} else {
this.yDrag = -2;
this.initialClickY = -2;
}
} else if (this.yDrag >= 0) {
this.yo -= (float) (this.mouseY - this.yDrag) * this.scrollMultiplier;
this.yDrag = this.mouseY;
} else if (this.initialClickY >= 0) {
this.amountScrolled -= (float) (this.mouseY - this.initialClickY) * this.scrollMultiplier;
this.initialClickY = this.mouseY;
}
} else {
this.yDrag = -1;
this.initialClickY = -1;
}
int i2 = Mouse.getEventDWheel();
if (i2 != 0) {
if (i2 > 0) {
i2 = -1;
} else if (i2 < 0) {
i2 = 1;
}
this.amountScrolled += (float) (i2 * this.slotHeight / 2);
}
}
}
//Draw in center if it fits
@Override
protected void renderList(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
protected void drawSelectionBox(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
{
int itemCount = this.getItemCount();
int size = this.getSize();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
//Find y to start with
int y = this.headerHeight + insideTop;
int contentHeight = getMaxPosition();
int insideHeight = this.y1 - this.y0 - 4;
int y = this.headerPadding + insideTop;
int contentHeight = getContentHeight();
int insideHeight = this.bottom - this.top - 4;
if (contentHeight < insideHeight) {
//it fits, so we can center it vertically
@@ -340,68 +360,67 @@ public class GuiScrollPane extends SlotGui {
}
//Draw all entries
for (int i = 0; i < itemCount; ++i)
for (int i = 0; i < size; ++i)
{
int entryHeight = listEntries.get(i).getHeight();
int entryHeight2 = entryHeight - 4;
if (y > this.y1 || y + entryHeight2 < this.y0)
if (y > this.bottom || y + entryHeight2 < this.top)
{
this.updateItemPosition(i, insideLeft, y, partialTicks);
this.updateItemPos(i, insideLeft, y, partialTicks);
}
if (this.renderSelection && this.isSelectedItem(i)) {
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.color4f(f, f, f, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).endVertex();
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).endVertex();
if (this.showSelectionBox && this.isSelected(i))
{
int i1 = this.left + this.width / 2 - this.getListWidth() / 2;
int j1 = this.left + this.width / 2 + this.getListWidth() / 2;
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.disableTexture2D();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
tessellator.draw();
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).endVertex();
tessellator.draw();
RenderSystem.enableTexture();
GlStateManager.enableTexture2D();
}
this.renderItem(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
this.drawSlot(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
y += entryHeight;
}
}
private double getRelativeMouseX(double mouseX) {
int j = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
private int getRelativeMouseX(int mouseX) {
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
return mouseX - j;
}
private double getRelativeMouseY(double mouseY, int contentIndex) {
int k = this.y0 + 4 - this.getScroll() + getMaxPosition(contentIndex) + this.headerHeight;
double relativeMouseY = mouseY - k;
private int getRelativeMouseY(int mouseY, int contentIndex) {
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(contentIndex) + this.headerPadding;
int relativeMouseY = mouseY - k;
//Content might be centered, adjust relative mouse y accordingly
int contentHeight = getMaxPosition();
int insideHeight = this.y1 - this.y0 - 4;
int contentHeight = getContentHeight();
int insideHeight = this.bottom - this.top - 4;
if (contentHeight < insideHeight) {
//it fits, so we can center it vertically
relativeMouseY -= (insideHeight - contentHeight) / 2f;
relativeMouseY -= (insideHeight - contentHeight) / 2;
}
return relativeMouseY;
}
//PASSTHROUGHS
public void init(List<Widget> buttonList) {
public int initGui(int id, List<GuiButton> buttonList) {
for (IScrollEntry entry : this.listEntries) {
entry.init(buttonList);
id = entry.initGui(id, buttonList);
}
registerScrollButtons(id++, id++);
return id;
}
public void updateScreen() {
@@ -409,16 +428,19 @@ public class GuiScrollPane extends SlotGui {
entry.updateScreen();
}
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
for (IScrollEntry entry : this.listEntries)
entry.drawTooltip(guiScreen, mouseX, mouseY);
}
@Override
public boolean charTyped(char eventChar, int eventKey) {
public void keyTyped(char eventChar, int eventKey) throws IOException {
for (IScrollEntry entry : this.listEntries)
entry.charTyped(eventChar, eventKey);
return false;
entry.keyTyped(eventChar, eventKey);
}
public void actionPerformed(GuiButton button) {
for (IScrollEntry entry : this.listEntries)
entry.actionPerformed(button);
}
public void onGuiClosed() {
@@ -426,41 +448,19 @@ public class GuiScrollPane extends SlotGui {
entry.onGuiClosed();
}
//Make protected values available
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
public interface IScrollEntry {
void init(List<Widget> buttonList);
public interface IScrollEntry extends GuiListExtended.IGuiListEntry {
int initGui(int id, List<GuiButton> buttonList);
void updateScreen();
void drawTooltip(Screen guiScreen, int mouseX, int mouseY);
void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY);
boolean charTyped(char eventChar, int eventKey);
void keyTyped(char eventChar, int eventKey) throws IOException;
void actionPerformed(GuiButton button);
void onGuiClosed();
int getHeight();
void updatePosition(int slotIndex, int x, int y, float partialTicks);
void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
/**
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was
* clicked and the list should not be dragged.
*/
boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY);
/**
* Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY
*/
void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY);
}
}

View File

@@ -1,27 +1,28 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.block.Block;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
public class InventoryHelper {
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) {
public static ItemStack findItemStackInInventory(EntityPlayer player, Block block) {
for (ItemStack invStack : player.inventory.mainInventory) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
if (!invStack.isEmpty() && invStack.getItem() instanceof ItemBlock &&
((ItemBlock) invStack.getItem()).getBlock().equals(block)) {
return invStack;
}
}
return ItemStack.EMPTY;
}
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) {
public static int findTotalBlocksInInventory(EntityPlayer player, Block block) {
int total = 0;
for (ItemStack invStack : player.inventory.mainInventory) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
if (!invStack.isEmpty() && invStack.getItem() instanceof ItemBlock &&
((ItemBlock) invStack.getItem()).getBlock().equals(block)) {
total += invStack.getCount();
}
}

View File

@@ -0,0 +1,15 @@
package nl.requios.effortlessbuilding.helper;
import com.google.gson.JsonObject;
import net.minecraftforge.common.crafting.IConditionFactory;
import net.minecraftforge.common.crafting.JsonContext;
import nl.requios.effortlessbuilding.BuildConfig;
import java.util.function.BooleanSupplier;
public class ReachConditionFactory implements IConditionFactory {
@Override
public BooleanSupplier parse(JsonContext context, JsonObject json) {
return () -> BuildConfig.reach.enableReachUpgrades;
}
}

View File

@@ -1,32 +1,32 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
public class ReachHelper {
public static int getMaxReach(PlayerEntity player) {
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
public static int getMaxReach(EntityPlayer player) {
if (player.isCreative()) return BuildConfig.reach.maxReachCreative;
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
if (!BuildConfig.reach.enableReachUpgrades) return BuildConfig.reach.maxReachLevel3;
//Check buildsettings for reachUpgrade
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
switch (reachUpgrade) {
case 0: return BuildConfig.reach.maxReachLevel0.get();
case 1: return BuildConfig.reach.maxReachLevel1.get();
case 2: return BuildConfig.reach.maxReachLevel2.get();
case 3: return BuildConfig.reach.maxReachLevel3.get();
case 0: return BuildConfig.reach.maxReachLevel0;
case 1: return BuildConfig.reach.maxReachLevel1;
case 2: return BuildConfig.reach.maxReachLevel2;
case 3: return BuildConfig.reach.maxReachLevel3;
}
return BuildConfig.reach.maxReachLevel0.get();
return BuildConfig.reach.maxReachLevel0;
}
public static int getPlacementReach(PlayerEntity player) {
public static int getPlacementReach(EntityPlayer player) {
return getMaxReach(player) / 4;
}
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) {
public static int getMaxBlocksPlacedAtOnce(EntityPlayer player) {
if (player.isCreative()) return 1000000;
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
//Level 0: 121
@@ -35,7 +35,7 @@ public class ReachHelper {
//Level 3: 4805
}
public static int getMaxBlocksPerAxis(PlayerEntity player) {
public static int getMaxBlocksPerAxis(EntityPlayer player) {
if (player.isCreative()) return 2000;
return MathHelper.ceil(getMaxReach(player) * 0.3);
//Level 0: 6
@@ -44,7 +44,7 @@ public class ReachHelper {
//Level 3: 60
}
public static boolean canBreakFar(PlayerEntity player) {
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
public static boolean canBreakFar(EntityPlayer player) {
return player.isCreative() || BuildConfig.survivalBalancers.breakFar;
}
}

View File

@@ -1,25 +1,26 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.*;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.util.*;
import net.minecraft.block.BlockState;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemSlab;
import net.minecraft.item.ItemStack;
import net.minecraft.util.CachedBlockInfo;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ToolType;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
@@ -32,15 +33,15 @@ public class SurvivalHelper {
//Used for all placing of blocks in this mod.
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
//Based on ItemBlock#onItemUse
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState,
ItemStack origstack, Direction facing, Vec3d hitVec, boolean skipPlaceCheck,
public static boolean placeBlock(World world, EntityPlayer player, BlockPos pos, IBlockState blockState,
ItemStack origstack, EnumFacing facing, Vec3d hitVec, boolean skipPlaceCheck,
boolean skipCollisionCheck, boolean playSound) {
if (!world.isBlockPresent(pos)) return false;
if (!world.isBlockLoaded(pos, true)) return false;
ItemStack itemstack = origstack;
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
dropBlock(world, player, pos);
world.removeBlock(pos, false);
world.setBlockToAir(pos);
return true;
}
@@ -49,9 +50,9 @@ public class SurvivalHelper {
if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
if (!(itemstack.getItem() instanceof BlockItem))
if (!(itemstack.getItem() instanceof ItemBlock))
return false;
Block block = ((BlockItem) itemstack.getItem()).getBlock();
Block block = ((ItemBlock) itemstack.getItem()).getBlock();
//More manual with ItemBlock#placeBlockAt
@@ -59,17 +60,10 @@ public class SurvivalHelper {
//Drop existing block
dropBlock(world, player, pos);
//TryPlace sets block with offset and reduces itemstack count in creative, so we copy only parts of it
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
if (!world.setBlockState(pos, blockState, 3)) return false;
BlockItem.setTileEntityNBT(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
if (player instanceof ServerPlayerEntity) {
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity)player, pos, itemstack);
}
boolean placed = ((ItemBlock) itemstack.getItem()).placeBlockAt(itemstack, player, world, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, blockState);
if (!placed) return false;
BlockState afterState = world.getBlockState(pos);
IBlockState afterState = world.getBlockState(pos);
if (playSound) {
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
@@ -111,8 +105,8 @@ public class SurvivalHelper {
//Used for all breaking of blocks in this mod.
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) {
if (!world.isBlockPresent(pos) && !world.isAirBlock(pos)) return false;
public static boolean breakBlock(World world, EntityPlayer player, BlockPos pos, boolean skipChecks) {
if (!world.isBlockLoaded(pos, false)) return false;
//Check if can break
if (skipChecks || canBreak(world, player, pos)) {
@@ -125,17 +119,17 @@ public class SurvivalHelper {
//Damage tool
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
world.removeBlock(pos, false);
world.setBlockToAir(pos);
return true;
}
return false;
}
//Gives items directly to player
public static void dropBlock(World world, PlayerEntity player, BlockPos pos){
public static void dropBlock(World world, EntityPlayer player, BlockPos pos){
if (player.isCreative()) return;
BlockState blockState = world.getBlockState(pos);
IBlockState blockState = world.getBlockState(pos);
Block block = blockState.getBlock();
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
@@ -182,17 +176,17 @@ public class SurvivalHelper {
* @param sidePlacedOn
* @return Whether the player may place the block at pos with itemstack
*/
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
public static boolean canPlace(World world, EntityPlayer player, BlockPos pos, IBlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, EnumFacing sidePlacedOn) {
//Check if itemstack is correct
if (!(itemStack.getItem() instanceof BlockItem) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
if (!(itemStack.getItem() instanceof ItemBlock) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
//Happens when breaking blocks, no need to notify in that case
return false;
}
Block block = ((BlockItem) itemStack.getItem()).getBlock();
Block block = ((ItemBlock) itemStack.getItem()).getBlock();
return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) &&
mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) &&
@@ -200,12 +194,13 @@ public class SurvivalHelper {
}
//Can be harvested with hand? (or in creative)
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos){
private static boolean canReplace(World world, EntityPlayer player, BlockPos pos){
if (player.isCreative()) return true;
BlockState state = world.getBlockState(pos);
IBlockState state = world.getBlockState(pos);
state = state.getBlock().getActualState(state, world, pos);
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel) {
case -1: return state.getMaterial().isToolNotRequired();
case 0: return state.getBlock().getHarvestLevel(state) <= 0;
case 1: return state.getBlock().getHarvestLevel(state) <= 1;
@@ -217,11 +212,9 @@ public class SurvivalHelper {
}
//From EntityPlayer#canPlayerEdit
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack)
private static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack)
{
if (!world.isBlockModifiable(player, pos)) return false;
if (player.abilities.allowEdit)
if (player.capabilities.allowEdit)
{
//True in creative and survival mode
return true;
@@ -229,25 +222,24 @@ public class SurvivalHelper {
else
{
//Adventure mode
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
return stack.canPlaceOn(world.getTags(), blockworldstate);
Block block = world.getBlockState(pos).getBlock();
return stack.canPlaceOn(block) || stack.canEditBlocks();
}
}
//From World#mayPlace
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer)
private static boolean mayPlace(World world, Block blockIn, IBlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer)
{
BlockState iblockstate1 = world.getBlockState(pos);
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
IBlockState iblockstate1 = world.getBlockState(pos);
AxisAlignedBB axisalignedbb = skipCollisionCheck ? Block.NULL_AABB : blockIn.getDefaultState().getCollisionBoundingBox(world, pos);
if (voxelShape != null && !world.checkNoEntityCollision(placer, voxelShape))
if (axisalignedbb != Block.NULL_AABB && !world.checkNoEntityCollision(axisalignedbb.offset(pos)))
{
return false;
}
//Check if double slab
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) {
if (placer != null && doesBecomeDoubleSlab(((EntityPlayer) placer), pos, sidePlacedOn)) {
return true;
}
@@ -257,27 +249,25 @@ public class SurvivalHelper {
return false;
}
//TODO 1.14 check what Material.CIRCUITS has become
if (iblockstate1.getMaterial() == Material.REDSTONE_LIGHT && blockIn == Blocks.ANVIL)
if (iblockstate1.getMaterial() == Material.CIRCUITS && blockIn == Blocks.ANVIL)
{
return true;
}
//Check quickreplace
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) {
if (placer instanceof EntityPlayer && ModifierSettingsManager.getModifierSettings(((EntityPlayer) placer)).doQuickReplace()) {
return true;
}
//TODO 1.13 replaceable
return iblockstate1.getMaterial().isReplaceable() /*&& canPlaceBlockOnSide(world, pos, sidePlacedOn)*/;
return iblockstate1.getBlock().isReplaceable(world, pos) && blockIn.canPlaceBlockOnSide(world, pos, sidePlacedOn);
}
//Can break using held tool? (or in creative)
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if (!world.getFluidState(pos).isEmpty()) return false;
public static boolean canBreak(World world, EntityPlayer player, BlockPos pos) {
IBlockState blockState = world.getBlockState(pos);
if (blockState.getBlock() instanceof BlockLiquid) return false;
if (player.isCreative()) return true;
@@ -285,12 +275,13 @@ public class SurvivalHelper {
}
//From ForgeHooks#canHarvestBlock
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos)
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull EntityPlayer player, @Nonnull IBlockAccess world, @Nonnull BlockPos pos)
{
BlockState state = world.getBlockState(pos);
IBlockState state = world.getBlockState(pos);
state = state.getBlock().getActualState(state, world, pos);
//Dont break bedrock
if (state.getBlockHardness(world, pos) < 0) {
if (state.getBlockHardness((World) world, pos) < 0) {
return false;
}
@@ -300,13 +291,13 @@ public class SurvivalHelper {
}
ItemStack stack = player.getHeldItemMainhand();
ToolType tool = block.getHarvestTool(state);
String tool = block.getHarvestTool(state);
if (stack.isEmpty() || tool == null)
{
return player.canHarvestBlock(state);
}
if (stack.getDamage() >= stack.getMaxDamage()) return false;
if (stack.getItemDamage() >= stack.getMaxDamage()) return false;
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
if (toolLevel < 0)
@@ -317,28 +308,27 @@ public class SurvivalHelper {
return toolLevel >= block.getHarvestLevel(state);
}
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) {
BlockState placedBlockState = player.world.getBlockState(pos);
public static boolean doesBecomeDoubleSlab(EntityPlayer player, BlockPos pos, EnumFacing facing) {
IBlockState placedBlockState = player.world.getBlockState(pos);
ItemStack itemstack = player.getHeldItem(Hand.MAIN_HAND);
ItemStack itemstack = player.getHeldItem(EnumHand.MAIN_HAND);
if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock)) return false;
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock();
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof ItemSlab)) return false;
BlockSlab heldSlab = (BlockSlab) ((ItemSlab) itemstack.getItem()).getBlock();
if (placedBlockState.getBlock() == heldSlab) {
//TODO 1.13
// IProperty<?> variantProperty = heldSlab.getVariantProperty();
// Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
// BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
//
// Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
//
// if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
// {
// return true;
// }
IProperty<?> variantProperty = heldSlab.getVariantProperty();
Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
{
return true;
}
}
return false;
}

View File

@@ -1,28 +1,22 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.*;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.*;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.fml.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -30,7 +24,6 @@ import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable;
@@ -46,60 +39,52 @@ public class ItemRandomizerBag extends Item {
private static Random rand = new Random(currentSeed);
public ItemRandomizerBag() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public ActionResultType onItemUse(ItemUseContext ctx) {
PlayerEntity player = ctx.getPlayer();
World world = ctx.getWorld();
BlockPos pos = ctx.getPos();
Direction facing = ctx.getFace();
ItemStack item = ctx.getItem();
Vec3d hitVec = ctx.getHitVec();
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
if (player == null) return ActionResultType.FAIL;
if (ctx.func_225518_g_()) { //ctx.isPlacerSneaking()
if (world.isRemote) return ActionResultType.SUCCESS;
if (player.isSneaking()) {
if (world.isRemote) return EnumActionResult.SUCCESS;
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(item));
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
} else {
if (world.isRemote) return ActionResultType.SUCCESS;
if (world.isRemote) return EnumActionResult.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return ActionResultType.FAIL;
return EnumActionResult.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getHeldItem(Hand.MAIN_HAND);
ItemStack bag = player.getHeldItem(hand);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return ActionResultType.FAIL;
return EnumActionResult.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return ActionResultType.FAIL;
if (toPlace.isEmpty()) return EnumActionResult.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable
if (!world.getBlockState(pos).getBlock().getMaterial(world.getBlockState(pos)).isReplaceable()) {
if (!world.getBlockState(pos).getBlock().isReplaceable(world, pos)) {
pos = pos.offset(facing);
}
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
BlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(world, pos, facing,
hitX, hitY, hitZ, toPlace.getMetadata(), player, hand);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, new Vec3d(hitX, hitY, hitZ), false, false, true);
//Synergy
//Works without calling
@@ -108,30 +93,30 @@ public class ItemRandomizerBag extends Item {
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return ActionResultType.SUCCESS;
return EnumActionResult.SUCCESS;
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack bag = player.getHeldItem(hand);
if (player.isSneaking()) {
if (world.isRemote) return new ActionResult<>(ActionResultType.SUCCESS, bag);
if (world.isRemote) return new ActionResult<>(EnumActionResult.SUCCESS, bag);
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(bag));
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new ActionResult<>(ActionResultType.FAIL, bag);
return new ActionResult<>(EnumActionResult.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
if (toUse.isEmpty()) return new ActionResult<>(EnumActionResult.FAIL, bag);
return toUse.useItemRightClick(world, player, hand);
}
return new ActionResult<>(ActionResultType.PASS, bag);
return new ActionResult<>(EnumActionResult.PASS, bag);
}
/**
@@ -141,7 +126,8 @@ public class ItemRandomizerBag extends Item {
* @return
*/
public static IItemHandler getBagInventory(ItemStack bag) {
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
if (!bag.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) return null;
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
}
/**
@@ -190,28 +176,25 @@ public class ItemRandomizerBag extends Item {
}
@Override
public int getUseDuration(ItemStack p_77626_1_) {
public int getMaxItemUseDuration(ItemStack stack) {
return 1;
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt) {
return new ItemHandlerCapabilityProvider();
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
if (world != null && world.getPlayers().size() > 1) {
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
}
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block");
tooltip.add(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory");
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
return super.getTranslationKey();
}
public static void resetRandomness() {
@@ -222,24 +205,4 @@ public class ItemRandomizerBag extends Item {
currentSeed = Calendar.getInstance().getTimeInMillis();
rand.setSeed(currentSeed);
}
public static class ContainerProvider implements INamedContainerProvider{
private ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public ITextComponent getDisplayName() {
return new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag");
}
@Nullable
@Override
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
return new RandomizerBagContainer(containerId, playerInventory, ItemRandomizerBag.getBagInventory(bag));
}
}
}

View File

@@ -1,13 +1,12 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
@@ -21,16 +20,19 @@ import java.util.List;
public class ItemReachUpgrade1 extends Item {
public ItemReachUpgrade1() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -50,16 +52,16 @@ public class ItemReachUpgrade1 extends Item {
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1);
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
return super.getTranslationKey();
}
}

View File

@@ -1,13 +1,11 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
@@ -21,16 +19,19 @@ import java.util.List;
public class ItemReachUpgrade2 extends Item {
public ItemReachUpgrade2() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -54,17 +55,17 @@ public class ItemReachUpgrade2 extends Item {
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2);
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
return super.getTranslationKey();
}
}

View File

@@ -1,13 +1,11 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
@@ -21,16 +19,19 @@ import java.util.List;
public class ItemReachUpgrade3 extends Item {
public ItemReachUpgrade3() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -57,17 +58,17 @@ public class ItemReachUpgrade3 extends Item {
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3);
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
return super.getTranslationKey();
}
}

View File

@@ -1,35 +1,37 @@
package nl.requios.effortlessbuilding.network;
import io.netty.buffer.ByteBuf;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import java.util.ArrayList;
import java.util.function.Supplier;
/***
* Sends a message to the client asking to add a block to the undo stack.
*/
public class AddUndoMessage {
public class AddUndoMessage implements IMessage {
private BlockPos coordinate;
private BlockState previousBlockState;
private BlockState newBlockState;
private IBlockState previousBlockState;
private IBlockState newBlockState;
public AddUndoMessage() {
coordinate = BlockPos.ZERO;
coordinate = BlockPos.ORIGIN;
previousBlockState = null;
newBlockState = null;
}
public AddUndoMessage(BlockPos coordinate, BlockState previousBlockState, BlockState newBlockState) {
public AddUndoMessage(BlockPos coordinate, IBlockState previousBlockState, IBlockState newBlockState) {
this.coordinate = coordinate;
this.previousBlockState = previousBlockState;
this.newBlockState = newBlockState;
@@ -39,49 +41,54 @@ public class AddUndoMessage {
return coordinate;
}
public BlockState getPreviousBlockState() {
public IBlockState getPreviousBlockState() {
return previousBlockState;
}
public BlockState getNewBlockState() {
public IBlockState getNewBlockState() {
return newBlockState;
}
public static void encode(AddUndoMessage message, PacketBuffer buf) {
buf.writeInt(message.coordinate.getX());
buf.writeInt(message.coordinate.getY());
buf.writeInt(message.coordinate.getZ());
buf.writeInt(Block.getStateId(message.previousBlockState));
buf.writeInt(Block.getStateId(message.newBlockState));
@Override
public void toBytes(ByteBuf buf) {
buf.writeInt(this.coordinate.getX());
buf.writeInt(this.coordinate.getY());
buf.writeInt(this.coordinate.getZ());
buf.writeInt(Block.getStateId(this.previousBlockState));
buf.writeInt(Block.getStateId(this.newBlockState));
}
public static AddUndoMessage decode(PacketBuffer buf) {
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
BlockState previousBlockState = Block.getStateById(buf.readInt());
BlockState newBlockState = Block.getStateById(buf.readInt());
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
@Override
public void fromBytes(ByteBuf buf) {
coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
previousBlockState = Block.getStateById(buf.readInt());
newBlockState = Block.getStateById(buf.readInt());
}
public static class Handler
{
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<AddUndoMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(AddUndoMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
if (ctx.side == Side.CLIENT){
//Received clientside
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
//Only the appropriate player that needs to add this to the undo stack gets this message
UndoRedo.addUndo(player, new BlockSet(
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
new ArrayList<BlockState>() {{add(message.getPreviousBlockState());}},
new ArrayList<BlockState>() {{add(message.getNewBlockState());}},
new ArrayList<IBlockState>() {{add(message.getPreviousBlockState());}},
new ArrayList<IBlockState>() {{add(message.getNewBlockState());}},
new Vec3d(0,0,0),
message.getCoordinate(), message.getCoordinate()));
}
});
ctx.get().setPacketHandled(true);
});
}
return null;
}
}
}

View File

@@ -1,47 +1,40 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Direction;
import io.netty.buffer.ByteBuf;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import java.util.function.Supplier;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
/***
* Sends a message to the server indicating that a player wants to break a block
*/
public class BlockBrokenMessage {
public class BlockBrokenMessage implements IMessage {
private boolean blockHit;
private BlockPos blockPos;
private Direction sideHit;
private EnumFacing sideHit;
private Vec3d hitVec;
public BlockBrokenMessage() {
this.blockHit = false;
this.blockPos = BlockPos.ZERO;
this.sideHit = Direction.UP;
this.blockPos = BlockPos.ORIGIN;
this.sideHit = EnumFacing.UP;
this.hitVec = new Vec3d(0, 0, 0);
}
public BlockBrokenMessage(BlockRayTraceResult result) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
this.blockPos = result.getPos();
this.sideHit = result.getFace();
this.hitVec = result.getHitVec();
}
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
this.hitVec = hitVec;
public BlockBrokenMessage(RayTraceResult result) {
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
this.blockPos = result.getBlockPos();
this.sideHit = result.sideHit;
this.hitVec = result.hitVec;
}
public boolean isBlockHit() {
@@ -52,7 +45,7 @@ public class BlockBrokenMessage {
return blockPos;
}
public Direction getSideHit() {
public EnumFacing getSideHit() {
return sideHit;
}
@@ -60,36 +53,43 @@ public class BlockBrokenMessage {
return hitVec;
}
public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.getIndex());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
@Override
public void toBytes(ByteBuf buf) {
buf.writeBoolean(blockHit);
buf.writeInt(blockPos.getX());
buf.writeInt(blockPos.getY());
buf.writeInt(blockPos.getZ());
buf.writeInt(sideHit.getIndex());
buf.writeDouble(hitVec.x);
buf.writeDouble(hitVec.y);
buf.writeDouble(hitVec.z);
}
public static BlockBrokenMessage decode(PacketBuffer buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.byIndex(buf.readInt());
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
@Override
public void fromBytes(ByteBuf buf) {
blockHit = buf.readBoolean();
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
sideHit = EnumFacing.byIndex(buf.readInt());
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
}
public static class Handler
{
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
//Received serverside
BuildModes.onBlockBrokenMessage(ctx.get().getSender(), message);
}
});
ctx.get().setPacketHandled(true);
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<BlockBrokenMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(BlockBrokenMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
if (ctx.side == Side.SERVER) {
//Received serverside
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
BuildModes.onBlockBrokenMessage(ctx.getServerHandler().player, message);
});
}
// No response packet
return null;
}
}
}

View File

@@ -1,52 +1,45 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.util.Direction;
import io.netty.buffer.ByteBuf;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.function.Supplier;
/***
* Sends a message to the server indicating that a player wants to place a block.
* Received clientside: server has placed blocks and its letting the client know.
*/
public class BlockPlacedMessage {
public class BlockPlacedMessage implements IMessage {
private boolean blockHit;
private BlockPos blockPos;
private Direction sideHit;
private EnumFacing sideHit;
private Vec3d hitVec;
private boolean placeStartPos; //prevent double placing in normal mode
public BlockPlacedMessage() {
this.blockHit = false;
this.blockPos = BlockPos.ZERO;
this.sideHit = Direction.UP;
this.blockPos = BlockPos.ORIGIN;
this.sideHit = EnumFacing.UP;
this.hitVec = new Vec3d(0, 0, 0);
this.placeStartPos = true;
}
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
this.blockPos = result.getPos();
this.sideHit = result.getFace();
this.hitVec = result.getHitVec();
this.placeStartPos = placeStartPos;
}
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
this.hitVec = hitVec;
public BlockPlacedMessage(RayTraceResult result, boolean placeStartPos) {
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
this.blockPos = result.getBlockPos();
this.sideHit = result.sideHit;
this.hitVec = result.hitVec;
this.placeStartPos = placeStartPos;
}
@@ -58,7 +51,7 @@ public class BlockPlacedMessage {
return blockPos;
}
public Direction getSideHit() {
public EnumFacing getSideHit() {
return sideHit;
}
@@ -70,42 +63,51 @@ public class BlockPlacedMessage {
return placeStartPos;
}
public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.getIndex());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
buf.writeBoolean(message.placeStartPos);
@Override
public void toBytes(ByteBuf buf) {
buf.writeBoolean(blockHit);
buf.writeInt(blockPos.getX());
buf.writeInt(blockPos.getY());
buf.writeInt(blockPos.getZ());
buf.writeInt(sideHit.getIndex());
buf.writeDouble(hitVec.x);
buf.writeDouble(hitVec.y);
buf.writeDouble(hitVec.z);
buf.writeBoolean(placeStartPos);
}
public static BlockPlacedMessage decode(PacketBuffer buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.byIndex(buf.readInt());
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean placeStartPos = buf.readBoolean();
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
@Override
public void fromBytes(ByteBuf buf) {
blockHit = buf.readBoolean();
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
sideHit = EnumFacing.byIndex(buf.readInt());
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
placeStartPos = buf.readBoolean();
}
public static class Handler
{
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<BlockPlacedMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(BlockPlacedMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
if (ctx.side == Side.CLIENT){
//Received clientside
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
//Nod RenderHandler to do the dissolve shader effect
BlockPreviewRenderer.onBlocksPlaced();
} else {
//Received serverside
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message);
}
});
ctx.get().setPacketHandled(true);
});
return null;
} else {
//Received serverside
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
BuildModes.onBlockPlacedMessage(ctx.getServerHandler().player, message);
});
// No response packet
return null;
}
}
}
}

View File

@@ -1,35 +1,45 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import java.util.function.Supplier;
/**
* Sends a message to the server indicating that a buildmode needs to be canceled for a player
*/
public class CancelModeMessage {
public class CancelModeMessage implements IMessage {
@Override
public void toBytes(ByteBuf buf) {
public static void encode(CancelModeMessage message, PacketBuffer buf) {
}
public static CancelModeMessage decode(PacketBuffer buf) {
return new CancelModeMessage();
@Override
public void fromBytes(ByteBuf buf) {
}
public static class Handler
{
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<CancelModeMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(CancelModeMessage message, MessageContext ctx) {
// Execute the action on the main server thread by adding it as a scheduled task
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
threadListener.addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
BuildModes.initializeMode(player);
});
ctx.get().setPacketHandled(true);
// No response packet
return null;
}
}
}

View File

@@ -1,44 +1,57 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import io.netty.buffer.ByteBuf;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import java.util.function.Supplier;
import java.util.ArrayList;
/***
* Sends a message to the client asking to clear the undo and redo stacks.
*/
public class ClearUndoMessage {
public class ClearUndoMessage implements IMessage {
public ClearUndoMessage() {
}
public static void encode(ClearUndoMessage message, PacketBuffer buf) {
@Override
public void toBytes(ByteBuf buf) {
}
public static ClearUndoMessage decode(PacketBuffer buf) {
return new ClearUndoMessage();
@Override
public void fromBytes(ByteBuf buf) {
}
public static class Handler
{
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<ClearUndoMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(ClearUndoMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
if (ctx.side == Side.CLIENT){
//Received clientside
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
UndoRedo.clear(player);
}
});
ctx.get().setPacketHandled(true);
});
}
return null;
}
}
}

View File

@@ -1,17 +1,22 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import java.util.function.Supplier;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
/**
* Shares mode settings (see ModeSettingsManager) between server and client
*/
public class ModeActionMessage {
public class ModeActionMessage implements IMessage {
private ModeOptions.ActionEnum action;
@@ -22,25 +27,36 @@ public class ModeActionMessage {
this.action = action;
}
public static void encode(ModeActionMessage message, PacketBuffer buf) {
buf.writeInt(message.action.ordinal());
@Override
public void toBytes(ByteBuf buf) {
buf.writeInt(action.ordinal());
}
public static ModeActionMessage decode(PacketBuffer buf) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
return new ModeActionMessage(action);
@Override
public void fromBytes(ByteBuf buf) {
action = ModeOptions.ActionEnum.values()[buf.readInt()];
}
public static class Handler
{
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<ModeActionMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
ModeOptions.performAction(player, message.action);
@Override
public IMessage onMessage(ModeActionMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
// The value that was sent
ModeOptions.ActionEnum action = message.action;
// Execute the action on the main server thread by adding it as a scheduled task
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
threadListener.addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ModeOptions.performAction(player, action);
});
ctx.get().setPacketHandled(true);
// No response packet
return null;
}
}
}

View File

@@ -1,19 +1,21 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import java.util.function.Supplier;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
/**
* Shares mode settings (see ModeSettingsManager) between server and client
*/
public class ModeSettingsMessage {
public class ModeSettingsMessage implements IMessage {
private ModeSettings modeSettings;
@@ -24,29 +26,41 @@ public class ModeSettingsMessage {
this.modeSettings = modeSettings;
}
public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
@Override
public void toBytes(ByteBuf buf) {
buf.writeInt(modeSettings.getBuildMode().ordinal());
}
public static ModeSettingsMessage decode(PacketBuffer buf) {
@Override
public void fromBytes(ByteBuf buf) {
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
return new ModeSettingsMessage(new ModeSettings(buildMode));
modeSettings = new ModeSettings(buildMode);
}
public static class Handler
{
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<ModeSettingsMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(ModeSettingsMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
// The value that was sent
ModeSettings modeSettings = message.modeSettings;
// Execute the action on the main server thread by adding it as a scheduled task
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
threadListener.addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize
ModeSettingsManager.sanitize(message.modeSettings, player);
ModeSettingsManager.sanitize(modeSettings, player);
ModeSettingsManager.setModeSettings(player, message.modeSettings);
ModeSettingsManager.setModeSettings(player, modeSettings);
});
ctx.get().setPacketHandled(true);
// No response packet
return null;
}
}
}

View File

@@ -1,24 +1,25 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.IThreadListener;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import java.util.function.Supplier;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
/**
* Shares modifier settings (see ModifierSettingsManager) between server and client
*/
public class ModifierSettingsMessage {
public class ModifierSettingsMessage implements IMessage {
private ModifierSettings modifierSettings;
@@ -29,9 +30,10 @@ public class ModifierSettingsMessage {
this.modifierSettings = modifierSettings;
}
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) {
@Override
public void toBytes(ByteBuf buf) {
//MIRROR
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
buf.writeBoolean(m != null);
if (m != null) {
buf.writeBoolean(m.enabled);
@@ -47,7 +49,7 @@ public class ModifierSettingsMessage {
}
//ARRAY
Array.ArraySettings a = message.modifierSettings.getArraySettings();
Array.ArraySettings a = modifierSettings.getArraySettings();
buf.writeBoolean(a != null);
if (a != null) {
buf.writeBoolean(a.enabled);
@@ -57,12 +59,12 @@ public class ModifierSettingsMessage {
buf.writeInt(a.count);
}
buf.writeBoolean(message.modifierSettings.doQuickReplace());
buf.writeBoolean(modifierSettings.doQuickReplace());
buf.writeInt(message.modifierSettings.getReachUpgrade());
buf.writeInt(modifierSettings.getReachUpgrade());
//RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = message.modifierSettings.getRadialMirrorSettings();
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
buf.writeBoolean(r != null);
if (r != null) {
buf.writeBoolean(r.enabled);
@@ -77,7 +79,8 @@ public class ModifierSettingsMessage {
}
}
public static ModifierSettingsMessage decode(PacketBuffer buf) {
@Override
public void fromBytes(ByteBuf buf) {
//MIRROR
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
if (buf.readBoolean()) {
@@ -90,7 +93,7 @@ public class ModifierSettingsMessage {
boolean mirrorDrawLines = buf.readBoolean();
boolean mirrorDrawPlanes = buf.readBoolean();
m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius,
mirrorDrawLines, mirrorDrawPlanes);
mirrorDrawLines, mirrorDrawPlanes);
}
//ARRAY
@@ -117,26 +120,35 @@ public class ModifierSettingsMessage {
boolean radialMirrorDrawLines = buf.readBoolean();
boolean radialMirrorDrawPlanes = buf.readBoolean();
r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices,
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
}
ModifierSettings modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade);
return new ModifierSettingsMessage(modifierSettings);
modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade);
}
public static class Handler
{
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<ModifierSettingsMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(ModifierSettingsMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
// The value that was sent
ModifierSettings modifierSettings = message.modifierSettings;
// Execute the action on the main server thread by adding it as a scheduled task
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
threadListener.addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize
ModifierSettingsManager.sanitize(message.modifierSettings, player);
ModifierSettingsManager.sanitize(modifierSettings, player);
ModifierSettingsManager.setModifierSettings(player, message.modifierSettings);
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
});
ctx.get().setPacketHandled(true);
// No response packet
return null;
}
}
}

View File

@@ -1,32 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.network.NetworkRegistry;
import net.minecraftforge.fml.network.simple.SimpleChannel;
import nl.requios.effortlessbuilding.EffortlessBuilding;
public class PacketHandler {
private static final String PROTOCOL_VERSION = "1";
public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder
.named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel"))
.clientAcceptedVersions(PROTOCOL_VERSION::equals)
.serverAcceptedVersions(PROTOCOL_VERSION::equals)
.networkProtocolVersion(() -> PROTOCOL_VERSION)
.simpleChannel();
public static void register() {
int id = 0;
INSTANCE.registerMessage(id++, ModifierSettingsMessage.class, ModifierSettingsMessage::encode, ModifierSettingsMessage::decode, ModifierSettingsMessage.Handler::handle);
INSTANCE.registerMessage(id++, ModeSettingsMessage.class, ModeSettingsMessage::encode, ModeSettingsMessage::decode, ModeSettingsMessage.Handler::handle);
INSTANCE.registerMessage(id++, ModeActionMessage.class, ModeActionMessage::encode, ModeActionMessage::decode, ModeActionMessage.Handler::handle);
INSTANCE.registerMessage(id++, BlockPlacedMessage.class, BlockPlacedMessage::encode, BlockPlacedMessage::decode, BlockPlacedMessage.Handler::handle);
INSTANCE.registerMessage(id++, BlockBrokenMessage.class, BlockBrokenMessage::encode, BlockBrokenMessage::decode, BlockBrokenMessage.Handler::handle);
INSTANCE.registerMessage(id++, CancelModeMessage.class, CancelModeMessage::encode, CancelModeMessage::decode, CancelModeMessage.Handler::handle);
INSTANCE.registerMessage(id++, RequestLookAtMessage.class, RequestLookAtMessage::encode, RequestLookAtMessage::decode, RequestLookAtMessage.Handler::handle);
INSTANCE.registerMessage(id++, AddUndoMessage.class, AddUndoMessage::encode, AddUndoMessage::decode, AddUndoMessage.Handler::handle);
INSTANCE.registerMessage(id++, ClearUndoMessage.class, ClearUndoMessage::encode, ClearUndoMessage::decode, ClearUndoMessage.Handler::handle);
}
}

View File

@@ -1,21 +1,27 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import io.netty.buffer.ByteBuf;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import java.util.function.Supplier;
import java.util.ArrayList;
/***
* Sends a message to the client asking for its lookat (objectmouseover) data.
* This is then sent back with a BlockPlacedMessage.
*/
public class RequestLookAtMessage {
public class RequestLookAtMessage implements IMessage {
private boolean placeStartPos;
public RequestLookAtMessage() {
@@ -30,35 +36,38 @@ public class RequestLookAtMessage {
return placeStartPos;
}
public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
buf.writeBoolean(message.placeStartPos);
@Override
public void toBytes(ByteBuf buf) {
buf.writeBoolean(this.placeStartPos);
}
public static RequestLookAtMessage decode(PacketBuffer buf) {
boolean placeStartPos = buf.readBoolean();
return new RequestLookAtMessage(placeStartPos);
@Override
public void fromBytes(ByteBuf buf) {
placeStartPos = buf.readBoolean();
}
public static class Handler
{
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
//Send back your info
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<RequestLookAtMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
//Prevent double placing in normal mode with placeStartPos false
//Unless QuickReplace is on, then we do need to place start pos.
if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
} else {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
}
}
});
ctx.get().setPacketHandled(true);
@Override
public IMessage onMessage(RequestLookAtMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
if (ctx.side == Side.CLIENT){
//Received clientside
//Send back your info
// EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
// EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//
// });
//Prevent double placing in normal mode with placeStartPos false.
//Unless QuickReplace is on, then we do need to place start pos.
return new BlockPlacedMessage(ClientProxy.previousLookAt, message.getPlaceStartPos());
}
return null;
}
}
}

View File

@@ -1,79 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import java.util.ArrayList;
import java.util.function.Supplier;
public class TranslatedLogMessage {
private String prefix;
private String translationKey;
private String suffix;
private boolean actionBar;
public TranslatedLogMessage(){
prefix = "";
translationKey = "";
suffix = "";
actionBar = false;
}
public TranslatedLogMessage(String prefix, String translationKey, String suffix, boolean actionBar) {
this.prefix = prefix;
this.translationKey = translationKey;
this.suffix = suffix;
this.actionBar = actionBar;
}
public String getPrefix() {
return prefix;
}
public String getTranslationKey() {
return translationKey;
}
public String getSuffix() {
return suffix;
}
public boolean isActionBar() {
return actionBar;
}
public static void encode(TranslatedLogMessage message, PacketBuffer buf) {
buf.writeString(message.prefix);
buf.writeString(message.translationKey);
buf.writeString(message.suffix);
buf.writeBoolean(message.actionBar);
}
public static TranslatedLogMessage decode(PacketBuffer buf) {
return new TranslatedLogMessage(buf.readString(), buf.readString(), buf.readString(), buf.readBoolean());
}
public static class Handler
{
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
}
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,104 +1,173 @@
package nl.requios.effortlessbuilding.proxy;
import net.minecraft.block.BlockState;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.gui.ScreenManager;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.client.util.InputMappings;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
import net.minecraft.util.EnumHand;
import net.minecraft.util.IThreadListener;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.*;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.GuiOpenEvent;
import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.settings.IKeyConflictContext;
import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DeferredWorkQueue;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.InputEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.*;
import nl.requios.effortlessbuilding.render.RenderHandler;
import nl.requios.effortlessbuilding.render.ShaderHandler;
import org.lwjgl.glfw.GLFW;
import nl.requios.effortlessbuilding.network.*;
import org.lwjgl.input.Keyboard;
import javax.annotation.Nullable;
import java.util.HashMap;
import java.util.function.Supplier;
@Mod.EventBusSubscriber(value = {Dist.CLIENT})
@Mod.EventBusSubscriber(Side.CLIENT)
public class ClientProxy implements IProxy {
public static KeyBinding[] keyBindings;
public static RayTraceResult previousLookAt;
public static RayTraceResult currentLookAt;
private static int placeCooldown = 0;
private static int breakCooldown = 0;
private static boolean shadersInitialized = false;
public static int ticksInGame = 0;
@Override
public void setup(FMLCommonSetupEvent event) {}
private static final HashMap<BuildModes.BuildModeEnum, TextureAtlasSprite> buildModeIcons = new HashMap<>();
private static final HashMap<ModeOptions.ActionEnum, TextureAtlasSprite> modeOptionIcons = new HashMap<>();
@Override
public void clientSetup(FMLClientSetupEvent event) {
public void preInit(FMLPreInitializationEvent event) {
ShaderHandler.init();
}
@Override
public void init(FMLInitializationEvent event) {
// register key bindings
keyBindings = new KeyBinding[7];
// instantiate the key bindings
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, Keyboard.KEY_ADD, "key.effortlessbuilding.category");
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_SUBTRACT, "key.effortlessbuilding.category");
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_NONE, "key.effortlessbuilding.category");
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_LMENU, "key.effortlessbuilding.category") {
@Override
public boolean conflicts(KeyBinding other) {
//Does not conflict with Chisels and Bits radial menu
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
if (other.getKeyCode() == getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
return super.conflicts(other);
}
};
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Z, "key.effortlessbuilding.category");
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Y, "key.effortlessbuilding.category");
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_LCONTROL, "key.effortlessbuilding.category");
// keyBindings[7] = new KeyBinding("Reload shaders", Keyboard.KEY_TAB, "key.effortlessbuilding.category");
// register all the key bindings
for (int i = 0; i < keyBindings.length; ++i) {
ClientRegistry.registerKeyBinding(keyBindings[i]);
}
DeferredWorkQueue.runLater( () -> ScreenManager.registerFactory(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, RandomizerBagScreen::new));
}
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
@Override
public void postInit(FMLPostInitializationEvent event) {
}
@Override
public EntityPlayer getPlayerEntityFromContext(MessageContext ctx) {
return (ctx.side.isClient() ? Minecraft.getMinecraft().player : ctx.getServerHandler().player);
}
@Override
public IThreadListener getThreadListenerFromContext(MessageContext ctx) {
return (ctx.side.isClient() ? Minecraft.getMinecraft() : ((EntityPlayerMP) getPlayerEntityFromContext(ctx)).getServerWorld());
}
@Override
public void serverStarting(FMLServerStartingEvent event) {
//This will get called clientside
}
@SubscribeEvent
public static void registerModels(ModelRegistryEvent event) {
for (Block block : EffortlessBuilding.BLOCKS) {
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory"));
}
for (Item item : EffortlessBuilding.ITEMS) {
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
}
}
@SubscribeEvent
public static void onEntityJoinWorld(EntityJoinWorldEvent event) {
if (event.getEntity() == Minecraft.getMinecraft().player) {
event.getWorld().addEventListener(new RenderHandler());
}
}
@SubscribeEvent
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
//register icon textures
final TextureMap map = event.getMap();
for ( final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values() )
{
final ResourceLocation sprite = new ResourceLocation("effortlessbuilding", "icons/" + mode.name().toLowerCase());
buildModeIcons.put( mode, map.registerSprite(sprite));
}
for ( final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values() )
{
final ResourceLocation sprite = new ResourceLocation("effortlessbuilding", "icons/" + action.name().toLowerCase());
modeOptionIcons.put( action, map.registerSprite(sprite));
}
}
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
return buildModeIcons.get(mode);
}
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
return modeOptionIcons.get(action);
}
@SubscribeEvent
@@ -108,7 +177,7 @@ public class ClientProxy implements IProxy {
onMouseInput();
//Update previousLookAt
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (objectMouseOver == null) return;
@@ -118,84 +187,69 @@ public class ClientProxy implements IProxy {
return;
}
if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) {
if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) {
if (objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK) {
if (currentLookAt.typeOfHit != RayTraceResult.Type.BLOCK) {
currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver;
} else {
if (((BlockRayTraceResult) currentLookAt).getPos() != ((BlockRayTraceResult) objectMouseOver).getPos()) {
if (currentLookAt.getBlockPos() != objectMouseOver.getBlockPos()) {
previousLookAt = currentLookAt;
currentLookAt = objectMouseOver;
}
}
}
} else if (event.phase == TickEvent.Phase.END){
Screen gui = Minecraft.getInstance().currentScreen;
if(gui == null || !gui.isPauseScreen()) {
GuiScreen gui = Minecraft.getMinecraft().currentScreen;
if(gui == null || !gui.doesGuiPauseGame()) {
ticksInGame++;
}
//Init shaders in the first tick. Doing it anywhere before this seems to crash the game.
if (!shadersInitialized) {
ShaderHandler.init();
shadersInitialized = true;
}
}
}
private static void onMouseInput() {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
Minecraft mc = Minecraft.getMinecraft();
EntityPlayerSP player = mc.player;
if (player == null) return;
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
if (Minecraft.getInstance().currentScreen != null ||
if (Minecraft.getMinecraft().currentScreen != null ||
buildMode == BuildModes.BuildModeEnum.NORMAL ||
RadialMenu.instance.isVisible()) {
return;
}
if (mc.gameSettings.keyBindUseItem.isKeyDown()) {
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
if (placeCooldown <= 0) {
placeCooldown = 4;
ItemStack currentItemStack = player.getHeldItem(Hand.MAIN_HAND);
if (currentItemStack.getItem() instanceof BlockItem ||
ItemStack currentItemStack = player.getHeldItem(EnumHand.MAIN_HAND);
if (currentItemStack.getItem() instanceof ItemBlock ||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking())) {
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
//find position in distance
RayTraceResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
BuildModes.onBlockPlacedMessage(player, lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
EffortlessBuilding.packetHandler.sendToServer(lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
//play sound if further than normal
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK &&
(lookingAt.hitVec.subtract(player.getPositionEyes(1f))).lengthSquared() > 25f &&
itemStack.getItem() instanceof ItemBlock) {
//play sound if further than normal
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f &&
itemStack.getItem() instanceof BlockItem) {
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
BlockPos blockPos = blockLookingAt.getPos();
SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player);
player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
0.4f, soundType.getPitch() * 1f);
player.swingArm(Hand.MAIN_HAND);
}
} else {
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
IBlockState state = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
BlockPos blockPos = lookingAt.getBlockPos();
SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player);
player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
0.4f, soundType.getPitch() * 1f);
player.swingArm(EnumHand.MAIN_HAND);
}
}
}
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
placeCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
}
@@ -216,28 +270,21 @@ public class ClientProxy implements IProxy {
if (!ReachHelper.canBreakFar(player)) return;
RayTraceResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
BuildModes.onBlockBrokenMessage(player, lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
EffortlessBuilding.packetHandler.sendToServer(lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
//play sound if further than normal
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK &&
(lookingAt.hitVec.subtract(player.getPositionEyes(1f))).lengthSquared() > 25f) {
//play sound if further than normal
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f) {
BlockPos blockPos = blockLookingAt.getPos();
BlockState state = player.world.getBlockState(blockPos);
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
0.4f, soundtype.getPitch() * 1f);
player.swingArm(Hand.MAIN_HAND);
}
} else {
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
BlockPos blockPos = lookingAt.getBlockPos();
IBlockState state = player.world.getBlockState(blockPos);
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
0.4f, soundtype.getPitch() * 1f);
player.swingArm(EnumHand.MAIN_HAND);
}
}
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
breakCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
}
@@ -247,11 +294,18 @@ public class ClientProxy implements IProxy {
} else {
breakCooldown = 0;
}
if (mc.gameSettings.keyBindAttack.isPressed()) {
if (RadialMenu.instance.isVisible()) {
EffortlessBuilding.log(player, "mouse click");
}
}
}
@SubscribeEvent(receiveCanceled = true)
@SubscribeEvent(priority = EventPriority.NORMAL, receiveCanceled = true)
public static void onKeyPress(InputEvent.KeyInputEvent event) {
ClientPlayerEntity player = Minecraft.getInstance().player;
EntityPlayerSP player = Minecraft.getMinecraft().player;
//Remember to send packet to server if necessary
//Show Modifier Settings GUI
@@ -263,17 +317,17 @@ public class ClientProxy implements IProxy {
if (keyBindings[1].isPressed()) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
EffortlessBuilding.log(player, "Set "+ TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"));
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
EffortlessBuilding.packetHandler.sendToServer(new ModifierSettingsMessage(modifierSettings));
}
//Creative/survival mode toggle
if (keyBindings[2].isPressed()) {
if (player.isCreative()) {
player.sendChatMessage("/gamemode survival");
player.sendChatMessage("/gamemode 0");
} else {
player.sendChatMessage("/gamemode creative");
player.sendChatMessage("/gamemode 1");
}
}
@@ -281,14 +335,14 @@ public class ClientProxy implements IProxy {
if (keyBindings[4].isPressed()) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
}
//Redo (Ctrl+Y)
if (keyBindings[5].isPressed()) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
}
//Change placement mode
@@ -300,10 +354,10 @@ public class ClientProxy implements IProxy {
if (option.actions.length >= 2) {
if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
ModeOptions.performAction(player, option.actions[1]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[1]));
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(option.actions[1]));
} else {
ModeOptions.performAction(player, option.actions[0]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[0]));
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(option.actions[0]));
}
}
}
@@ -318,8 +372,8 @@ public class ClientProxy implements IProxy {
}
public static void openModifierSettings() {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
Minecraft mc = Minecraft.getMinecraft();
EntityPlayerSP player = mc.player;
RadialMenu.instance.setVisibility(0f);
@@ -335,45 +389,29 @@ public class ClientProxy implements IProxy {
}
}
public static void openPlayerSettings() {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
RadialMenu.instance.setVisibility(0f);
//Disabled if max reach is 0, might be set in the config that way.
if (mc.currentScreen == null) {
mc.displayGuiScreen(new PlayerSettingsGui());
} else {
player.closeScreen();
}
}
@SubscribeEvent
public static void onGuiOpen(GuiOpenEvent event) {
PlayerEntity player = Minecraft.getInstance().player;
EntityPlayer player = Minecraft.getMinecraft().player;
if (player != null) {
BuildModes.initializeMode(player);
}
}
@Nullable
public static RayTraceResult getLookingAt(PlayerEntity player) {
World world = player.world;
public static RayTraceResult getLookingAt(EntityPlayer player) {
// World world = player.world;
//base distance off of player ability (config)
float raytraceRange = ReachHelper.getPlacementReach(player);
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.getPosX(), player.getPosY() + player.getEyeHeight(), player.getPosZ());
Vec3d end = new Vec3d(player.getPosX() + look.x * raytraceRange, player.getPosY() + player.getEyeHeight() + look.y * raytraceRange, player.getPosZ() + look.z * raytraceRange);
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
//TODO 1.14 check if correct
return world.rayTraceBlocks(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player));
// Vec3d look = player.getLookVec();
// Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
// Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange);
return player.rayTrace(raytraceRange, 1f);
// return world.rayTraceBlocks(start, end, false, false, false);
}
@Override
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.format(translationKey) + suffix, actionBar);
public static void logTranslate(String key) {
EffortlessBuilding.log(Minecraft.getMinecraft().player, I18n.format(key), true);
}
}

View File

@@ -1,18 +1,43 @@
package nl.requios.effortlessbuilding.proxy;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import java.util.function.Supplier;
public interface IProxy
{
/**
* Register entities and networking.
*/
void preInit(FMLPreInitializationEvent event);
public interface IProxy {
void setup(final FMLCommonSetupEvent event);
/**
* Register event listeners, recipes and advancements.
*/
void init(FMLInitializationEvent event);
void clientSetup(final FMLClientSetupEvent event);
/**
* For doing inter-mod stuff like checking which mods are loaded or if you want a complete view of things across
* mods like having a list of all registered items to aid random item generation.
*/
void postInit(FMLPostInitializationEvent event);
PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
/**
* Server commands should be registered here.
*/
void serverStarting(FMLServerStartingEvent event);
void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar);
/**
* Returns a side-appropriate EntityPlayer for use during message handling.
*
* @param ctx the context
* @return the player entity from context
*/
EntityPlayer getPlayerEntityFromContext(MessageContext ctx);
IThreadListener getThreadListenerFromContext(MessageContext ctx);
}

View File

@@ -1,32 +1,45 @@
package nl.requios.effortlessbuilding.proxy;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.TranslatedLogMessage;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import java.util.function.Supplier;
public class ServerProxy implements IProxy {
public class ServerProxy implements IProxy
{
//Only physical server! Singleplayer server is seen as clientproxy
@Override
public void setup(FMLCommonSetupEvent event) {
public void preInit(FMLPreInitializationEvent event)
{
}
@Override
public void clientSetup(FMLClientSetupEvent event) {}
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
return ctx.get().getSender();
public void init(FMLInitializationEvent event)
{
}
@Override
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
public void postInit(FMLPostInitializationEvent event)
{
}
@Override
public void serverStarting(FMLServerStartingEvent event)
{
}
@Override
public EntityPlayer getPlayerEntityFromContext(MessageContext ctx)
{
return ctx.getServerHandler().player;
}
@Override
public IThreadListener getThreadListenerFromContext(MessageContext ctx) {
return ((EntityPlayerMP) getPlayerEntityFromContext(ctx)).getServerWorld();
}
}

View File

@@ -1,23 +1,21 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.block.BlockState;
import net.minecraft.block.SoundType;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.*;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
@@ -28,21 +26,24 @@ import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.opengl.*;
import org.lwjgl.opengl.ARBMultitexture;
import org.lwjgl.opengl.ARBShaderObjects;
import org.lwjgl.opengl.GL11;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.function.Consumer;
@OnlyIn(Dist.CLIENT)
@SideOnly(Side.CLIENT)
public class BlockPreviewRenderer {
private static List<BlockPos> previousCoordinates;
private static List<BlockState> previousBlockStates;
private static List<IBlockState> previousBlockStates;
private static List<ItemStack> previousItemStacks;
private static BlockPos previousFirstPos;
private static BlockPos previousSecondPos;
@@ -51,13 +52,13 @@ public class BlockPreviewRenderer {
static class PlacedData {
float time;
List<BlockPos> coordinates;
List<BlockState> blockStates;
List<IBlockState> blockStates;
List<ItemStack> itemStacks;
BlockPos firstPos;
BlockPos secondPos;
boolean breaking;
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
public PlacedData(float time, List<BlockPos> coordinates, List<IBlockState> blockStates,
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
this.time = time;
this.coordinates = coordinates;
@@ -71,49 +72,52 @@ public class BlockPreviewRenderer {
private static List<PlacedData> placedDataList = new ArrayList<>();
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
private static final int primaryTextureUnit = 0;
private static final int secondaryTextureUnit = 2;
public static void render(EntityPlayer player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
//Render placed blocks with dissolve effect
//Use fancy shader if config allows, otherwise no dissolve
if (BuildConfig.visuals.useShaders.get()) {
if (BuildConfig.visuals.useShaders) {
RenderHandler.beginBlockPreviews();
for (int i = 0; i < placedDataList.size(); i++) {
PlacedData placed = placedDataList.get(i);
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier;
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
renderBlockPreviews(placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
}
}
RenderHandler.endBlockPreviews();
}
//Expire
placedDataList.removeIf(placed -> {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier;
return placed.time + totalTime < ClientProxy.ticksInGame;
});
//Render block previews
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getInstance().objectMouseOver;
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getMinecraft().objectMouseOver;
ItemStack mainhand = player.getHeldItemMainhand();
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
BlockPos startPos = null;
Direction sideHit = null;
EnumFacing sideHit = null;
Vec3d hitVec = null;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
startPos = blockLookingAt.getPos();
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK) {
startPos = lookingAt.getBlockPos();
//Check if tool (or none) in hand
//TODO 1.13 replaceable
boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getFace());
boolean replaceable = player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, lookingAt.sideHit);
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
startPos = startPos.offset(blockLookingAt.getFace());
startPos = startPos.offset(lookingAt.sideHit);
}
//Get under tall grass and other replaceable blocks
@@ -121,8 +125,8 @@ public class BlockPreviewRenderer {
startPos = startPos.down();
}
sideHit = blockLookingAt.getFace();
hitVec = blockLookingAt.getHitVec();
sideHit = lookingAt.sideHit;
hitVec = lookingAt.hitVec;
}
//Dont render if in normal mode and modifiers are disabled
@@ -145,8 +149,8 @@ public class BlockPreviewRenderer {
//get coordinates
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace());
//Remember first and last point for the shader
BlockPos firstPos = BlockPos.ZERO, secondPos = BlockPos.ZERO;
BlockPos firstPos = BlockPos.ORIGIN, secondPos = BlockPos.ORIGIN;
//Remember first and last pos for the shader
if (!startCoordinates.isEmpty()) {
firstPos = startCoordinates.get(0);
secondPos = startCoordinates.get(startCoordinates.size() - 1);
@@ -167,7 +171,7 @@ public class BlockPreviewRenderer {
//Get blockstates
List<ItemStack> itemStacks = new ArrayList<>();
List<BlockState> blockStates = new ArrayList<>();
List<IBlockState> blockStates = new ArrayList<>();
if (breaking) {
//Find blockstate of world
for (BlockPos coordinate : newCoordinates) {
@@ -208,20 +212,26 @@ public class BlockPreviewRenderer {
int blockCount;
//Use fancy shader if config allows, otherwise outlines
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
if (BuildConfig.visuals.useShaders && newCoordinates.size() < BuildConfig.visuals.shaderTreshold) {
RenderHandler.beginBlockPreviews();
blockCount = renderBlockPreviews(newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
RenderHandler.endBlockPreviews();
} else {
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
RenderHandler.beginLines();
Vec3d color = new Vec3d(1f, 1f, 1f);
if (breaking) color = new Vec3d(1f, 0f, 0f);
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
RenderHandler.renderBlockOutline(matrixStack, buffer, newCoordinates.get(i), collisionShape, color);
AxisAlignedBB boundingBox = blockStates.get(i).getBoundingBox(player.world, newCoordinates.get(i));
RenderHandler.renderBlockOutline(newCoordinates.get(i), boundingBox, color);
}
RenderHandler.endLines(renderTypeBuffer);
RenderHandler.endLines();
blockCount = newCoordinates.size();
}
@@ -257,30 +267,29 @@ public class BlockPreviewRenderer {
}
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
RenderHandler.beginLines();
//Draw outlines if tool in hand
//Find proper raytrace: either normal range or increased range depending on canBreakFar
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace;
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getPos());
if (toolInHand && breakingRaytrace != null && breakingRaytrace.typeOfHit == RayTraceResult.Type.BLOCK) {
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, breakingRaytrace.getBlockPos());
//Only render first outline if further than normal reach
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK;
boolean excludeFirst = objectMouseOver != null && objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK;
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
BlockPos coordinate = breakCoordinates.get(i);
BlockState blockState = player.world.getBlockState(coordinate);
IBlockState blockState = player.world.getBlockState(coordinate);
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate);
RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
AxisAlignedBB boundingBox = blockState.getBoundingBox(player.world, coordinate);
RenderHandler.renderBlockOutline(coordinate, boundingBox, new Vec3d(0f, 0f, 0f));
}
}
}
}
RenderHandler.endLines(renderTypeBuffer);
RenderHandler.endLines();
}
}
@@ -288,32 +297,35 @@ public class BlockPreviewRenderer {
public static boolean doRenderBlockPreviews(ModifierSettings modifierSettings, ModeSettings modeSettings, BlockPos startPos) {
return modeSettings.getBuildMode() != BuildModes.BuildModeEnum.NORMAL ||
(startPos != null && BuildModifiers.isEnabled(modifierSettings, startPos)) ||
BuildConfig.visuals.alwaysShowBlockPreview.get();
BuildConfig.visuals.alwaysShowBlockPreview;
}
protected static int renderBlockPreviews(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
BlockPos secondPos, boolean checkCanPlace, boolean red) {
PlayerEntity player = Minecraft.getInstance().player;
protected static int renderBlockPreviews(List<BlockPos> coordinates, List<IBlockState> blockStates,
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
BlockPos secondPos, boolean checkCanPlace, boolean red) {
EntityPlayer player = Minecraft.getMinecraft().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
int blocksValid = 0;
if (coordinates.isEmpty()) return blocksValid;
for (int i = coordinates.size() - 1; i >= 0; i--) {
BlockPos blockPos = coordinates.get(i);
BlockState blockState = blockStates.get(i);
IBlockState blockState = blockStates.get(i);
ItemStack itemstack = itemStacks.isEmpty() ? ItemStack.EMPTY : itemStacks.get(i);
if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
//Check if can place
//If check is turned off, check if blockstate is the same (for dissolve effect)
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks the breaking shader)
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks breaking shader)
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), EnumFacing.UP)) {
RenderHandler.renderBlockPreview(matrixStack, renderTypeBuffer, dispatcher, blockPos, blockState, dissolve, firstPos, secondPos, red);
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve,
new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos),
blockPos == secondPos, red));
RenderHandler.renderBlockPreview(dispatcher, blockPos, blockState);
blocksValid++;
}
}
@@ -324,9 +336,9 @@ public class BlockPreviewRenderer {
onBlocksPlaced(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
}
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<IBlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) {
ClientPlayerEntity player = Minecraft.getInstance().player;
EntityPlayerSP player = Minecraft.getMinecraft().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -335,7 +347,7 @@ public class BlockPreviewRenderer {
//Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold) {
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
itemStacks, firstPos, secondPos, false));
@@ -348,9 +360,9 @@ public class BlockPreviewRenderer {
onBlocksBroken(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
}
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<IBlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) {
ClientPlayerEntity player = Minecraft.getInstance().player;
EntityPlayerSP player = Minecraft.getMinecraft().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -359,7 +371,7 @@ public class BlockPreviewRenderer {
//Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold) {
sortOnDistanceToPlayer(coordinates, player);
@@ -370,13 +382,53 @@ public class BlockPreviewRenderer {
}
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
final Vec3d firstpos, final Vec3d secondpos,
final boolean highlight, final boolean red) {
Minecraft mc = Minecraft.getMinecraft();
return (Integer shader) -> {
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) {
GlStateManager.enableTexture2D();
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
//mask
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
//image
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
//blockpos
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
//dissolve
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
//highlight
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
//red
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
};
}
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, EntityPlayer player) {
Collections.sort(coordinates, (lhs, rhs) -> {
// -1 - less than, 1 - greater than, 0 - equal
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getEyePosition(1f)).lengthSquared();
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getEyePosition(1f)).lengthSquared();
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getPositionEyes(1f)).lengthSquared();
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getPositionEyes(1f)).lengthSquared();
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
});

View File

@@ -1,245 +0,0 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderState;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import org.lwjgl.opengl.*;
import java.util.OptionalDouble;
import java.util.function.Consumer;
public class BuildRenderTypes {
public static final RenderState.TransparencyState TRANSLUCENT_TRANSPARENCY;
public static final RenderState.TransparencyState NO_TRANSPARENCY;
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_ENABLED;
public static final RenderState.DiffuseLightingState DIFFUSE_LIGHTING_DISABLED;
public static final RenderState.LayerState PROJECTION_LAYERING;
public static final RenderState.CullState CULL_DISABLED;
public static final RenderState.AlphaState DEFAULT_ALPHA;
public static final RenderState.WriteMaskState WRITE_TO_DEPTH_AND_COLOR;
public static final RenderState.WriteMaskState COLOR_WRITE;
public static final RenderType LINES;
public static final RenderType PLANES;
private static final int primaryTextureUnit = 0;
private static final int secondaryTextureUnit = 2;
static {
TRANSLUCENT_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228515_g_");
NO_TRANSPARENCY = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228510_b_");
DIFFUSE_LIGHTING_ENABLED = new RenderState.DiffuseLightingState(true);
DIFFUSE_LIGHTING_DISABLED = new RenderState.DiffuseLightingState(false);
PROJECTION_LAYERING = ObfuscationReflectionHelper.getPrivateValue(RenderState.class, null, "field_228500_J_");
CULL_DISABLED = new RenderState.CullState(false);
DEFAULT_ALPHA = new RenderState.AlphaState(0.003921569F);
final boolean ENABLE_DEPTH_WRITING = true;
final boolean ENABLE_COLOUR_COMPONENTS_WRITING = true;
WRITE_TO_DEPTH_AND_COLOR = new RenderState.WriteMaskState(ENABLE_COLOUR_COMPONENTS_WRITING, ENABLE_DEPTH_WRITING);
COLOR_WRITE = new RenderState.WriteMaskState(true, false);
final int INITIAL_BUFFER_SIZE = 128;
RenderType.State renderState;
//LINES
// RenderSystem.pushLightingAttributes();
// RenderSystem.pushTextureAttributes();
// RenderSystem.disableCull();
// RenderSystem.disableLighting();
// RenderSystem.disableTexture();
//
// RenderSystem.enableBlend();
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
//
// RenderSystem.lineWidth(2);
renderState = RenderType.State.getBuilder()
.line(new RenderState.LineState(OptionalDouble.of(2)))
.layer(PROJECTION_LAYERING)
.transparency(TRANSLUCENT_TRANSPARENCY)
.writeMask(WRITE_TO_DEPTH_AND_COLOR)
.cull(CULL_DISABLED)
.build(false);
LINES = RenderType.makeType("eb_lines",
DefaultVertexFormats.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, renderState);
renderState = RenderType.State.getBuilder()
.line(new RenderState.LineState(OptionalDouble.of(2)))
.layer(PROJECTION_LAYERING)
.transparency(TRANSLUCENT_TRANSPARENCY)
.writeMask(COLOR_WRITE)
.cull(CULL_DISABLED)
.build(false);
PLANES = RenderType.makeType("eb_planes",
DefaultVertexFormats.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, renderState);
}
private class ShaderInfo {
float dissolve;
Vec3d blockPos;
Vec3d firstPos;
Vec3d secondPos;
boolean red;
public ShaderInfo(float dissolve, Vec3d blockPos, Vec3d firstPos, Vec3d secondPos, boolean red) {
this.dissolve = dissolve;
this.blockPos = blockPos;
this.firstPos = firstPos;
this.secondPos = secondPos;
this.red = red;
}
}
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos,
BlockPos secondPos, boolean red) {
// RenderSystem.pushLightingAttributes();
// RenderSystem.pushTextureAttributes();
// RenderSystem.enableCull();
// RenderSystem.enableTexture();
// Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
//
// RenderSystem.enableBlend();
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
// RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
//end
// ShaderHandler.releaseShader();
//highjacking texturing state (which does nothing by default) to do my own things
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
RenderState.TexturingState MY_TEXTURING = new RenderState.TexturingState(stateName, () -> {
// RenderSystem.pushLightingAttributes();
// RenderSystem.pushTextureAttributes();
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve, new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos), blockPos == secondPos, red));
RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
}, () -> {
ShaderHandler.releaseShader();
});
RenderType.State renderState = RenderType.State.getBuilder()
.texture(new RenderState.TextureState(ShaderHandler.shaderMaskTextureLocation, false, false))
.texturing(MY_TEXTURING)
.transparency(TRANSLUCENT_TRANSPARENCY)
.diffuseLighting(DIFFUSE_LIGHTING_DISABLED)
.alpha(DEFAULT_ALPHA)
.cull(new RenderState.CullState(true))
.lightmap(new RenderState.LightmapState(false))
.overlay(new RenderState.OverlayState(false))
.build(true);
//Unique name for every combination, otherwise it will reuse the previous one
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
return RenderType.makeType(name,
DefaultVertexFormats.BLOCK, GL11.GL_QUADS, 256, true, true, renderState);
}
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
final Vec3d firstpos, final Vec3d secondpos,
final boolean highlight, final boolean red) {
Minecraft mc = Minecraft.getInstance();
return (Integer shader) -> {
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
RenderSystem.enableTexture();
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
//mask
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
mc.getTextureManager().bindTexture(ShaderHandler.shaderMaskTextureLocation);//getTexture(ShaderHandler.shaderMaskTextureLocation).bindTexture();
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
//image
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
mc.getTextureManager().bindTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE);//.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).bindTexture();
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
//blockpos
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
//dissolve
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
//highlight
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
//red
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
};
}
public static void glActiveTexture(int texture) {
if (GL.getCapabilities().GL_ARB_multitexture && !GL.getCapabilities().OpenGL13) {
ARBMultitexture.glActiveTextureARB(texture);
} else {
GL13.glActiveTexture(texture);
}
}
// public static class MyTexturingState extends RenderState.TexturingState {
//
// public float dissolve;
// public Vec3d blockPos;
// public Vec3d firstPos;
// public Vec3d secondPos;
// public boolean highlight;
// public boolean red;
//
// public MyTexturingState(String p_i225989_1_, float dissolve, Vec3d blockPos, Vec3d firstPos,
// Vec3d secondPos, boolean highlight, boolean red, Runnable p_i225989_2_, Runnable p_i225989_3_) {
// super(p_i225989_1_, p_i225989_2_, p_i225989_3_);
// this.dissolve = dissolve;
// this.blockPos = blockPos;
// this.firstPos = firstPos;
// this.secondPos = secondPos;
// this.highlight = highlight;
// this.red = red;
// }
//
// @Override
// public boolean equals(Object p_equals_1_) {
// if (this == p_equals_1_) {
// return true;
// } else if (p_equals_1_ != null && this.getClass() == p_equals_1_.getClass()) {
// MyTexturingState other = (MyTexturingState)p_equals_1_;
// return this.dissolve == other.dissolve && this.blockPos == other.blockPos && this.firstPos == other.firstPos
// && this.secondPos == other.secondPos && this.highlight == other.highlight && this.red == other.red;
// } else {
// return false;
// }
// }
//
// @Override
// public int hashCode() {
//
// }
// }
}

View File

@@ -1,23 +1,18 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.Matrix4f;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import org.lwjgl.opengl.GL11;
import org.lwjgl.util.Color;
import java.awt.*;
@OnlyIn(Dist.CLIENT)
@SideOnly(Side.CLIENT)
public class ModifierRenderer {
protected static final Color colorX = new Color(255, 72, 52);
@@ -28,7 +23,9 @@ public class ModifierRenderer {
protected static final int planeAlpha = 75;
protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
public static void render(ModifierSettingsManager.ModifierSettings modifierSettings) {
RenderHandler.beginLines();
//Mirror lines and areas
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
@@ -41,28 +38,28 @@ public class ModifierRenderer {
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true);
drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes, true);
}
if (m.mirrorY)
{
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes);
drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes);
}
if (m.mirrorZ)
{
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
}
//Draw axis coordinated colors if two or more axes are enabled
//(If only one is enabled the lines are that planes color)
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
{
drawMirrorLines(matrixStack, renderTypeBuffer, m);
drawMirrorLines(m);
}
}
@@ -83,95 +80,96 @@ public class ModifierRenderer {
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
drawMirrorPlane(posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
}
}
RenderHandler.endLines();
}
//----Mirror----
protected static void drawMirrorPlane(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
protected static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
if (drawPlanes) {
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posB.x, (float) posB.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
//backface (using triangle strip)
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
RenderHandler.endPlanes(renderTypeBuffer);
tessellator.draw();
}
if (drawLines) {
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
Vec3d middle = posA.add(posB).scale(0.5);
buffer.pos(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
if (drawVerticalLines) {
buffer.pos(matrixPos, (float) middle.x, (float) posA.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) middle.x, (float) posB.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
}
RenderHandler.endLines(renderTypeBuffer);
tessellator.draw();
}
}
protected static void drawMirrorPlaneY(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
protected static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
// GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
if (drawPlanes) {
IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
//backface (using triangle strip)
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.pos(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
RenderHandler.endPlanes(renderTypeBuffer);
tessellator.draw();
}
if (drawLines) {
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
Vec3d middle = posA.add(posB).scale(0.5);
buffer.pos(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) posB.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
RenderHandler.endLines(renderTypeBuffer);
bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
tessellator.draw();
}
}
protected static void drawMirrorLines(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Mirror.MirrorSettings m) {
// GL11.glColor4d(100, 100, 100, 255);
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
Matrix4f matrixPos = matrixStack.getLast().getMatrix();
protected static void drawMirrorLines(Mirror.MirrorSettings m) {
Vec3d pos = m.position.add(epsilon);
buffer.pos(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) pos.x, (float) pos.y - m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) pos.x, (float) pos.y + m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
buffer.pos(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
GL11.glColor4d(100, 100, 100, 255);
GL11.glLineWidth(2);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
RenderHandler.endLines(renderTypeBuffer);
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
tessellator.draw();
}
}

View File

@@ -1,93 +1,86 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderGlobal;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.server.MinecraftServer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IWorldEventListener;
import net.minecraft.world.World;
import net.minecraft.world.dimension.DimensionType;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.ModeActionMessage;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
import javax.annotation.Nullable;
import java.util.List;
/***
* Main render class for Effortless Building
*/
@Mod.EventBusSubscriber(value = Dist.CLIENT)
public class RenderHandler {
@Mod.EventBusSubscriber(Side.CLIENT)
public class RenderHandler implements IWorldEventListener {
@SubscribeEvent
public static void onRender(RenderWorldLastEvent event) {
if(event.getPhase() != EventPriority.NORMAL)
return;
MatrixStack matrixStack = event.getMatrixStack();
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
IRenderTypeBuffer.Impl renderTypeBuffer = IRenderTypeBuffer.getImpl(bufferBuilder);
PlayerEntity player = Minecraft.getInstance().player;
EntityPlayer player = Minecraft.getMinecraft().player;
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
Vec3d projectedView = Minecraft.getInstance().gameRenderer.getActiveRenderInfo().getProjectedView();
matrixStack.push();
matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z);
begin(event.getPartialTicks());
//Mirror and radial mirror lines and areas
ModifierRenderer.render(matrixStack, renderTypeBuffer, modifierSettings);
ModifierRenderer.render(modifierSettings);
//Render block previews
BlockPreviewRenderer.render(matrixStack, renderTypeBuffer, player, modifierSettings, modeSettings);
BlockPreviewRenderer.render(player, modifierSettings, modeSettings);
matrixStack.pop();
end();
}
@SubscribeEvent
//Display Radial Menu
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event ) {
Minecraft mc = Minecraft.getMinecraft();
EntityPlayerSP player = mc.player;
//check if chisel and bits tool in hand (and has menu)
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
final RenderGameOverlayEvent.ElementType type = event.getType();
//TODO 1.13 compatibility
if (type == RenderGameOverlayEvent.ElementType.ALL /*&& !hasChiselInHand*/) {
if (type == RenderGameOverlayEvent.ElementType.ALL && !hasChiselInHand) {
final boolean wasVisible = RadialMenu.instance.isVisible();
if (ClientProxy.keyBindings[3].isKeyDown()) {
@@ -105,7 +98,7 @@ public class RenderHandler {
playRadialMenuSound();
modeSettings.setBuildMode(RadialMenu.instance.switchTo);
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
EffortlessBuilding.packetHandler.sendToServer(new ModeSettingsMessage(modeSettings));
EffortlessBuilding.log(player, I18n.format(modeSettings.getBuildMode().name), true);
}
@@ -114,7 +107,7 @@ public class RenderHandler {
ModeOptions.ActionEnum action = RadialMenu.instance.doAction;
if (action != null) {
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
}
playRadialMenuSound();
@@ -126,27 +119,25 @@ public class RenderHandler {
if (RadialMenu.instance.isVisible()) {
int scaledWidth = mc.getMainWindow().getScaledWidth();
int scaledHeight = mc.getMainWindow().getScaledHeight();
RadialMenu.instance.configure(scaledWidth, scaledHeight);
final ScaledResolution res = event.getResolution();
RadialMenu.instance.configure(res.getScaledWidth(), res.getScaledHeight());
if (!wasVisible) {
mc.mouseHelper.ungrabMouse();
mc.inGameHasFocus = false;
mc.mouseHelper.ungrabMouseCursor();
}
if (mc.mouseHelper.isMouseGrabbed()) {
if (mc.inGameHasFocus) {
KeyBinding.unPressAllKeys();
}
final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.getMainWindow().getFramebufferWidth();
final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.getMainWindow().getFramebufferHeight() - 1;
final int mouseX = Mouse.getX() * res.getScaledWidth() / mc.displayWidth;
final int mouseY = res.getScaledHeight() - Mouse.getY() * res.getScaledHeight() / mc.displayHeight - 1;
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
} else {
if (wasVisible &&
RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS &&
RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_PLAYER_SETTINGS) {
mc.mouseHelper.grabMouse();
if (wasVisible && RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
mc.setIngameFocus();
}
}
}
@@ -155,103 +146,191 @@ public class RenderHandler {
public static void playRadialMenuSound() {
final float volume = 0.1f;
if (volume >= 0.0001f) {
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.getPosition());
Minecraft.getInstance().getSoundHandler().play(sound);
final PositionedSoundRecord psr = new PositionedSoundRecord(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER,
volume, 1.0f, Minecraft.getMinecraft().player.getPosition());
Minecraft.getMinecraft().getSoundHandler().playSound(psr);
}
}
protected static IVertexBuilder beginLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES);
private static void begin(float partialTicks) {
EntityPlayer player = Minecraft.getMinecraft().player;
double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
GL11.glPushMatrix();
GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
GL11.glDepthMask(false);
}
protected static void endLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
renderTypeBuffer.finish();
protected static void beginLines() {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glLineWidth(2);
}
protected static IVertexBuilder beginPlanes(IRenderTypeBuffer.Impl renderTypeBuffer){
return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES);
protected static void endLines() {
GL11.glPopAttrib();
}
protected static void endPlanes(IRenderTypeBuffer.Impl renderTypeBuffer){
renderTypeBuffer.finish();
protected static void beginBlockPreviews() {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_TEXTURE_2D);
// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
Minecraft.getMinecraft().renderEngine.bindTexture(ShaderHandler.shaderMaskTextureLocation);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL14.glBlendColor(1F, 1F, 1F, 0.8f);
}
protected static void renderBlockPreview(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, BlockRendererDispatcher dispatcher,
BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) {
protected static void endBlockPreviews() {
ShaderHandler.releaseShader();
GlStateManager.disableBlend();
GL11.glPopAttrib();
}
private static void end() {
GL11.glDepthMask(true);
GL11.glPopMatrix();
}
protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
if (blockState == null) return;
matrixStack.push();
matrixStack.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
// matrixStack.rotate(Vector3f.YP.rotationDegrees(-90f));
matrixStack.translate(-0.01f, -0.01f, -0.01f);
matrixStack.scale(1.02f, 1.02f, 1.02f);
//Begin block preview rendering
RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red);
IVertexBuilder buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
// MinecraftServer server = Minecraft.getInstance().getIntegratedServer();
// World world = DimensionManager.getWorld(server, DimensionType.OVERWORLD, false, true);
GlStateManager.pushMatrix();
GlStateManager.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
GlStateManager.translate(-0.01f, -0.01f, 0.01f);
GlStateManager.scale(1.02f, 1.02f, 1.02f);
try {
IBakedModel model = dispatcher.getModelForState(blockState);
dispatcher.getBlockModelRenderer().renderModelBrightnessColor(matrixStack.getLast(), buffer,
blockState, model, 1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY);
// blockRendererDispatcher.getBlockModelRenderer().renderModel(world, blockRendererDispatcher.getModelForState(blockState),
// blockState, logicPos, matrixStack, renderTypeBuffer.getBuffer(renderType), true, new Random(), blockState.getPositionRandom(logicPos), i);
dispatcher.renderBlockBrightness(blockState, 0.85f);
} catch (NullPointerException e) {
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
//Render outline as backup, escape out of the current renderstack
matrixStack.pop();
renderTypeBuffer.finish();
IVertexBuilder lineBuffer = beginLines(renderTypeBuffer);
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vec3d(1f, 1f, 1f));
endLines(renderTypeBuffer);
buffer = renderTypeBuffer.getBuffer(Atlases.getTranslucentBlockType()); //any type will do, as long as we have something on the stack
matrixStack.push();
//Render outline as backup
GlStateManager.popMatrix();
// ShaderHandler.releaseShader();
GL11.glDisable(GL11.GL_LIGHTING);
renderBlockOutline(blockPos, new Vec3d(1f, 1f, 1f));
GL11.glEnable(GL11.GL_LIGHTING);
GlStateManager.pushMatrix();
}
renderTypeBuffer.finish();
matrixStack.pop();
GlStateManager.popMatrix();
}
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, Vec3d color) {
renderBlockOutline(matrixStack, buffer, pos, pos, color);
protected static void renderBlockOutline(BlockPos pos, Vec3d color) {
renderBlockOutline(pos, pos, color);
}
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos1, BlockPos pos2, Vec3d color) {
protected static void renderBlockOutline(BlockPos pos1, BlockPos pos2, Vec3d color) {
GL11.glLineWidth(2);
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
WorldRenderer.drawBoundingBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
RenderGlobal.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//Renders outline with given bounding box
protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, VoxelShape collisionShape, Vec3d color) {
// WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
WorldRenderer.drawVoxelShapeParts(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
protected static void renderBlockOutline(BlockPos pos, AxisAlignedBB boundingBox, Vec3d color) {
GL11.glLineWidth(2);
AxisAlignedBB aabb = boundingBox.offset(pos).grow(0.0020000000949949026);
RenderGlobal.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//IWORLDEVENTLISTENER IMPLEMENTATION
@Override
public void notifyBlockUpdate(World worldIn, BlockPos pos, IBlockState oldState, IBlockState newState, int flags) {
}
@Override
public void notifyLightSet(BlockPos pos) {
}
@Override
public void markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2) {
}
@Override
public void playSoundToAllNearExcept(@Nullable EntityPlayer player, SoundEvent soundIn, SoundCategory category,
double x, double y, double z, float volume, float pitch) {
}
@Override
public void playRecord(SoundEvent soundIn, BlockPos pos) {
}
@Override
public void spawnParticle(int particleID, boolean ignoreRange, double xCoord, double yCoord, double zCoord,
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
}
@Override
public void spawnParticle(int id, boolean ignoreRange, boolean p_190570_3_, double x, double y, double z,
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
}
@Override
public void onEntityAdded(Entity entityIn) {
}
@Override
public void onEntityRemoved(Entity entityIn) {
}
@Override
public void broadcastSound(int soundID, BlockPos pos, int data) {
}
@Override
public void playEvent(EntityPlayer player, int type, BlockPos blockPosIn, int data) {
}
//TODO 1.14
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
// @Override
// public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
// Minecraft mc = Minecraft.getInstance();
//
// ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
// if (!BuildModifiers.isEnabled(modifierSettings, pos)) return;
//
// List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
// for (int i = 1; i < coordinates.size(); i++) {
// BlockPos coordinate = coordinates.get(i);
// if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
// //Send i as entity id because only one block can be broken per id
// //Unless i happens to be the player id, then take something else
// int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
// mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
// }
// }
// }
@Override
public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
Minecraft mc = Minecraft.getMinecraft();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (!BuildModifiers.isEnabled(modifierSettings, pos)) return;
List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
//Send i as entity id because only one block can be broken per id
//Unless i happens to be the player id, then take something else
int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
}
}
}
}

View File

@@ -12,6 +12,7 @@
*/
package nl.requios.effortlessbuilding.render;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.util.ResourceLocation;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -45,7 +46,7 @@ public final class ShaderHandler {
if(!doUseShaders())
return;
// rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
}
@@ -73,15 +74,7 @@ public final class ShaderHandler {
}
public static boolean doUseShaders() {
//Extracted from OpenGLHelper in 1.13 and earlier
//Can probably be simplified
GLCapabilities glcapabilities = GL.getCapabilities();
boolean openGL14 = glcapabilities.OpenGL14 || glcapabilities.GL_EXT_blend_func_separate;
boolean openGL21 = glcapabilities.OpenGL21;
boolean framebufferSupported = openGL14 && (glcapabilities.GL_ARB_framebuffer_object || glcapabilities.GL_EXT_framebuffer_object || glcapabilities.OpenGL30);
boolean shadersAvailable = openGL21 || glcapabilities.GL_ARB_vertex_shader && glcapabilities.GL_ARB_fragment_shader && glcapabilities.GL_ARB_shader_objects;
boolean shadersSupported = framebufferSupported && shadersAvailable;
return BuildConfig.visuals.useShaders.get() && shadersSupported;
return BuildConfig.visuals.useShaders && OpenGlHelper.shadersSupported;
}
private static int createProgram(String s, int sides) {

View File

@@ -1,52 +0,0 @@
# This is an example mods.toml file. It contains the data relating to the loading mods.
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
# The overall format is standard TOML format, v0.5.0.
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[31,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
# A URL to refer people to when problems occur with this mod
issueTrackerURL="http://my.issue.tracker/" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
modId="effortlessbuilding" #mandatory
# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
version="${file.jarVersion}" #mandatory
# A display name for the mod
displayName="Effortless Building" #mandatory
# A URL to query for updates for this mod. See the JSON update specification <here>
#updateJSONURL="example.com" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional
# A file name (in the root of the mod JAR) containing a logo for display
logoFile="logo.png" #optional
# A text field displayed in the mod UI
credits="" #optional
# A text field displayed in the mod UI
authors="Requios" #optional
# The description text for the mod (multi line!) (#mandatory)
description='''
Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.
'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.examplemod]] #optional
# the modid of the dependency
modId="forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory
# The version range of the dependency
versionRange="[31,)" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT or SERVER
side="BOTH"
# Here's another dependency
[[dependencies.examplemod]]
modId="minecraft"
mandatory=true
versionRange="[1.15.2]"
ordering="NONE"
side="BOTH"

View File

@@ -1,60 +0,0 @@
{
"effortlessbuilding.screen.modifier_settings": "Modifier Settings",
"effortlessbuilding.screen.radial_menu": "Build Modes",
"effortlessbuilding.screen.randomizer_bag": "Randomizer Bag",
"effortlessbuilding.screen.player_settings": "Player Settings",
"key.effortlessbuilding.category": "Effortless Building",
"key.effortlessbuilding.hud.desc": "Modifier Menu",
"key.effortlessbuilding.replace.desc": "Toggle QuickReplace",
"key.effortlessbuilding.creative.desc": "Toggle Survival/Creative Mode",
"key.effortlessbuilding.mode.desc": "Radial Menu",
"key.effortlessbuilding.undo.desc": "Undo",
"key.effortlessbuilding.redo.desc": "Redo",
"key.effortlessbuilding.altplacement.desc": "Alternative placement",
"effortlessbuilding:randomizer_bag": "Randomizer Bag",
"effortlessbuilding:reach_upgrade1": "Reach Upgrade 1",
"effortlessbuilding:reach_upgrade2": "Reach Upgrade 2",
"effortlessbuilding:reach_upgrade3": "Reach Upgrade 3",
"effortlessbuilding.mode.normal": "Normal",
"effortlessbuilding.mode.normal_plus": "Normal+",
"effortlessbuilding.mode.line": "Line",
"effortlessbuilding.mode.wall": "Wall",
"effortlessbuilding.mode.floor": "Floor",
"effortlessbuilding.mode.diagonal_line": "Diagonal Line",
"effortlessbuilding.mode.diagonal_wall": "Diagonal Wall",
"effortlessbuilding.mode.slope_floor": "Slope Floor",
"effortlessbuilding.mode.cube": "Cube",
"effortlessbuilding.mode.circle": "Circle",
"effortlessbuilding.mode.cylinder": "Cylinder",
"effortlessbuilding.mode.sphere": "Sphere",
"effortlessbuilding.action.undo": "Undo",
"effortlessbuilding.action.redo": "Redo",
"effortlessbuilding.action.replace": "Replace",
"effortlessbuilding.action.open_modifier_settings": "Open Modifier Settings",
"effortlessbuilding.action.open_player_settings": "Open Settings",
"effortlessbuilding.action.build_speed": "Build Speed",
"effortlessbuilding.action.filling": "Filling",
"effortlessbuilding.action.raised_edge": "Raised Edge",
"effortlessbuilding.action.thickness": "Line Thickness",
"effortlessbuilding.action.circle_start": "Start Point",
"effortlessbuilding.action.normal_speed": "Normal",
"effortlessbuilding.action.fast_speed": "Fast",
"effortlessbuilding.action.full": "Filled",
"effortlessbuilding.action.hollow": "Hollow",
"effortlessbuilding.action.skeleton": "Skeleton",
"effortlessbuilding.action.short_edge": "Short Edge",
"effortlessbuilding.action.long_edge": "Long Edge",
"effortlessbuilding.action.thickness_1": "1 Block Thick",
"effortlessbuilding.action.thickness_3": "3 Blocks Thick",
"effortlessbuilding.action.thickness_5": "5 Blocks Thick",
"effortlessbuilding.action.start_center": "Middle",
"effortlessbuilding.action.start_corner": "Corner",
"commands.reach.usage": "/reach <level>"
}

View File

@@ -0,0 +1,52 @@
key.effortlessbuilding.category=Effortless Building
key.effortlessbuilding.hud.desc=Modifier Menu
key.effortlessbuilding.replace.desc=Toggle QuickReplace
key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
key.effortlessbuilding.mode.desc=Radial Menu
key.effortlessbuilding.undo.desc=Undo
key.effortlessbuilding.redo.desc=Redo
key.effortlessbuilding.altplacement.desc=Alternative placement
item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1
item.effortlessbuilding:reach_upgrade2.name=Reach Upgrade 2
item.effortlessbuilding:reach_upgrade3.name=Reach Upgrade 3
effortlessbuilding.mode.normal=Normal
effortlessbuilding.mode.normal_plus=Normal+
effortlessbuilding.mode.line=Line
effortlessbuilding.mode.wall=Wall
effortlessbuilding.mode.floor=Floor
effortlessbuilding.mode.diagonal_line=Diagonal Line
effortlessbuilding.mode.diagonal_wall=Diagonal Wall
effortlessbuilding.mode.slope_floor=Slope Floor
effortlessbuilding.mode.cube=Cube
effortlessbuilding.mode.circle=Circle
effortlessbuilding.mode.cylinder=Cylinder
effortlessbuilding.mode.sphere=Sphere
effortlessbuilding.action.undo=Undo
effortlessbuilding.action.redo=Redo
effortlessbuilding.action.replace=Replace
effortlessbuilding.action.open_modifier_settings=Open Modifier Settings
effortlessbuilding.action.build_speed=Build Speed
effortlessbuilding.action.filling=Filling
effortlessbuilding.action.raised_edge=Raised Edge
effortlessbuilding.action.thickness=Line Thickness
effortlessbuilding.action.circle_start=Start Point
effortlessbuilding.action.normal_speed=Normal
effortlessbuilding.action.fast_speed=Fast
effortlessbuilding.action.full=Filled
effortlessbuilding.action.hollow=Hollow
effortlessbuilding.action.skeleton=Skeleton
effortlessbuilding.action.short_edge=Short Edge
effortlessbuilding.action.long_edge=Long Edge
effortlessbuilding.action.thickness_1=1 Block Thick
effortlessbuilding.action.thickness_3=3 Blocks Thick
effortlessbuilding.action.thickness_5=5 Blocks Thick
effortlessbuilding.action.start_center=Middle
effortlessbuilding.action.start_corner=Corner
commands.reach.usage=/reach <level>

View File

@@ -0,0 +1,5 @@
{
"conditions": {
"enable_reach_upgrades": "nl.requios.effortlessbuilding.helper.ReachConditionFactory"
}
}

View File

@@ -10,7 +10,8 @@
"item": "minecraft:leather"
},
"O": {
"tag": "minecraft:planks"
"item": "minecraft:planks",
"data": 32767
}
},
"result": {

View File

@@ -1,4 +1,7 @@
{
"conditions": [{
"type": "effortlessbuilding:enable_reach_upgrades"
}],
"type": "minecraft:crafting_shaped",
"pattern": [
" S",

View File

@@ -1,4 +1,7 @@
{
"conditions": [{
"type": "effortlessbuilding:enable_reach_upgrades"
}],
"type": "minecraft:crafting_shaped",
"pattern": [
" M",

View File

@@ -1,4 +1,7 @@
{
"conditions": [{
"type": "effortlessbuilding:enable_reach_upgrades"
}],
"type": "minecraft:crafting_shaped",
"pattern": [
" FE",

View File

@@ -101,4 +101,4 @@ void main() {
if (maskgs * 0.3 + place * 0.7 <= dissolve)
gl_FragColor = vec4(texcolor.rgb, 0.0);
else gl_FragColor = color;
}
}

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