2 Commits

Author SHA1 Message Date
Christian Knaapen
346fc6d533 Fixed mouse clicks in Modifier Settings sometimes being in the wrong place.
Fixed typing in multiple text fields at once.
2019-02-28 18:25:39 +01:00
Christian Knaapen
6678405c75 Settings are saved across dimensions (including reach upgrades, issue #12).
Fixed silk touch, shearing leaves, dropping bed etc. (issue #15)
Items dont drop directly to inventory anymore because of above fix, might be re-added later.
Can no longer place blocks in entities (including the player).
Added support for changing config ingame.
Added preliminary ArchitectureCraft compatibility (places right type, not rotation yet).
Updated forge.
2019-02-14 14:57:28 +01:00
139 changed files with 3064 additions and 8102 deletions

58
.gitignore vendored
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@@ -1,25 +1,43 @@
# eclipse ## Based on GitHub's Eclipse .gitignore
bin
*.launch
.settings
.metadata
.classpath
.project
# idea classes/
out run/
*.ipr .gradle/
*.iws build/
gradle-app.setting
## IntelliJ IDEA
.idea/
*.iml *.iml
.idea *.iws
*.ipr
# gradle ## Eclipse
build
.gradle
# other eclipse/
eclipse *.pydevproject
run .project
.metadata
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.classpath
.settings/
.loadpath
# Files from Forge MDK # External tool builders
forge*changelog.txt .externalToolBuilders/
# Locally stored "Eclipse launch configurations"
*.launch
# CDT-specific
.cproject
# PDT-specific
.buildpath

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@@ -1 +0,0 @@
The 1.12 repository can be found here: https://bitbucket.org/Requios/effortless-building/src/master/

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@@ -1,53 +0,0 @@
-------------------------------------------
Source installation information for modders
-------------------------------------------
This code follows the Minecraft Forge installation methodology. It will apply
some small patches to the vanilla MCP source code, giving you and it access
to some of the data and functions you need to build a successful mod.
Note also that the patches are built against "unrenamed" MCP source code (aka
srgnames) - this means that you will not be able to read them directly against
normal code.
Source pack installation information:
Standalone source installation
==============================
See the Forge Documentation online for more detailed instructions:
http://mcforge.readthedocs.io/en/latest/gettingstarted/
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux)
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
or run "gradlew eclipse" to generate the project.
(Current Issue)
4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment
5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4.
If you prefer to use IntelliJ:
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
4. Refresh the Gradle Project in IDEA if required.
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again.
Should it still not work,
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
or the Forge Project Discord discord.gg/UvedJ9m
Forge source installation
=========================
MinecraftForge ships with this code and installs it as part of the forge
installation process, no further action is required on your part.
LexManos' Install Video
=======================
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
For more details update more often refer to the Forge Forums:
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html

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@@ -1,149 +1,77 @@
buildscript { buildscript {
repositories { repositories {
maven { url = 'https://files.minecraftforge.net/maven' }
jcenter() jcenter()
mavenCentral() maven { url = "http://files.minecraftforge.net/maven" }
} }
dependencies { dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
} }
} }
apply plugin: 'net.minecraftforge.gradle' apply plugin: 'net.minecraftforge.gradle.forge'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup. //Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
version = '1.14.4-2.21'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly. version = "1.0.3"
group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "effortlessbuilding"
sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
compileJava {
sourceCompatibility = targetCompatibility = '1.8'
}
minecraft { minecraft {
// The mappings can be changed at any time, and must be in the following format. version = "1.12.2-14.23.5.2768"
// snapshot_YYYYMMDD Snapshot are built nightly. runDir = "run"
// stable_# Stables are built at the discretion of the MCP team.
// the mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD snapshot are built nightly.
// stable_# stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work. // Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace. // simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'snapshot', version: '20190719-1.14.3' mappings = "stable_39"
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable. // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
data {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/')
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
}
} }
dependencies { dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed // you may put jars on which you depend on in ./libs
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied. // or you may define them like so..
// The userdev artifact is a special name and will get all sorts of transformations applied to it. //compile "some.group:artifact:version:classifier"
minecraft 'net.minecraftforge:forge:1.14.4-28.2.23' //compile "some.group:artifact:version"
// You may put jars on which you depend on in ./libs or you may define them like so.. // real examples
// compile "some.group:artifact:version:classifier" //compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
// compile "some.group:artifact:version" //compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// Real examples // the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env //provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime. // the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev' // except that these dependencies get remapped to your current MCP mappings
//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings // for more info...
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// For more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html // http://www.gradle.org/docs/current/userguide/dependency_management.html
} }
// Example for how to get properties into the manifest for reading by the runtime.. processResources {
jar { // this will ensure that this task is redone when the versions change.
manifest { inputs.property "version", project.version
attributes([ inputs.property "mcversion", project.minecraft.version
"Specification-Title": "effortlessbuilding",
"Specification-Vendor": "requios",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "${version}",
"Implementation-Vendor" :"requios",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
// Example configuration to allow publishing using the maven-publish task // replace stuff in mcmod.info, nothing else
// we define a custom artifact that is sourced from the reobfJar output task from(sourceSets.main.resources.srcDirs) {
// and then declare that to be published include 'mcmod.info'
// Note you'll need to add a repository here
def reobfFile = file("$buildDir/reobfJar/output.jar") // replace version and mcversion
def reobfArtifact = artifacts.add('default', reobfFile) { expand 'version':project.version, 'mcversion':project.minecraft.version
type 'jar'
builtBy 'reobfJar'
}
publishing {
publications {
mavenJava(MavenPublication) {
artifact reobfArtifact
}
} }
repositories {
maven { // copy everything else except the mcmod.info
url "file:///${project.projectDir}/mcmodsrepo" from(sourceSets.main.resources.srcDirs) {
} exclude 'mcmod.info'
} }
} }

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@@ -1,4 +0,0 @@
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false

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@@ -1,5 +1,6 @@
#Mon Sep 14 12:28:28 PDT 2015
distributionBase=GRADLE_USER_HOME distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip distributionUrl=https\://services.gradle.org/distributions/gradle-2.14-bin.zip

110
gradlew vendored
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@@ -1,4 +1,4 @@
#!/usr/bin/env sh #!/usr/bin/env bash
############################################################################## ##############################################################################
## ##
@@ -6,6 +6,47 @@
## ##
############################################################################## ##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME # Attempt to set APP_HOME
# Resolve links: $0 may be a link # Resolve links: $0 may be a link
PRG="$0" PRG="$0"
@@ -20,49 +61,9 @@ while [ -h "$PRG" ] ; do
fi fi
done done
SAVED="`pwd`" SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`" APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null cd "$SAVED" >&-
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@@ -89,7 +90,7 @@ location of your Java installation."
fi fi
# Increase the maximum file descriptors if we can. # Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n` MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
@@ -113,7 +114,6 @@ fi
if $cygwin ; then if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"` APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath # We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null` ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
@@ -154,19 +154,11 @@ if $cygwin ; then
esac esac
fi fi
# Escape application args # Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
save () { function splitJvmOpts() {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done JVM_OPTS=("$@")
echo " "
} }
APP_ARGS=$(save "$@") eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
# Collect all arguments for the java command, following the shell quoting and substitution rules exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

14
gradlew.bat vendored
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@@ -8,14 +8,14 @@
@rem Set local scope for the variables with windows NT shell @rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0 set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=. if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0 set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME% set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe @rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome if defined JAVA_HOME goto findJavaFromJavaHome
@@ -46,9 +46,10 @@ echo location of your Java installation.
goto fail goto fail
:init :init
@rem Get command-line arguments, handling Windows variants @rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args :win9xME_args
@rem Slurp the command line arguments. @rem Slurp the command line arguments.
@@ -59,6 +60,11 @@ set _SKIP=2
if "x%~1" == "x" goto execute if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%* set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute :execute
@rem Setup the command line @rem Setup the command line

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@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding;
import net.minecraft.block.BlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.util.Hand; import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.Vec3i; import net.minecraft.util.math.Vec3i;
@@ -18,7 +18,7 @@ public class Array {
public static class ArraySettings{ public static class ArraySettings{
public boolean enabled = false; public boolean enabled = false;
public BlockPos offset = BlockPos.ZERO; public BlockPos offset = BlockPos.ORIGIN;
public int count = 5; public int count = 5;
public ArraySettings() { public ArraySettings() {
@@ -41,11 +41,11 @@ public class Array {
} }
} }
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) { public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>(); List<BlockPos> coordinates = new ArrayList<>();
//find arraysettings for the player //find arraysettings for the player
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings(); ArraySettings a = BuildSettingsManager.getBuildSettings(player).getArraySettings();
if (!isEnabled(a)) return coordinates; if (!isEnabled(a)) return coordinates;
BlockPos pos = startPos; BlockPos pos = startPos;
@@ -59,11 +59,11 @@ public class Array {
return coordinates; return coordinates;
} }
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) { public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>(); List<IBlockState> blockStates = new ArrayList<>();
//find arraysettings for the player that placed the block //find arraysettings for the player that placed the block
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings(); ArraySettings a = BuildSettingsManager.getBuildSettings(player).getArraySettings();
if (!isEnabled(a)) return blockStates; if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos; BlockPos pos = startPos;
@@ -81,8 +81,7 @@ public class Array {
//Randomizer bag synergy //Randomizer bag synergy
if (bagInventory != null) { if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
blockState = BuildModifiers blockState = BuildModifiers.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
} }
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, ) //blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )

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@@ -1,134 +1,62 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec; import net.minecraftforge.common.config.Config;
import static net.minecraftforge.common.config.Config.*;
@Config(modid = EffortlessBuilding.MODID, name = "EffortlessBuilding", type = Type.INSTANCE, category = "")
public class BuildConfig { public class BuildConfig {
private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder(); public static Reach reach = new Reach();
public static final Reach reach = new Reach(builder); public static SurvivalBalancers survivalBalancers = new SurvivalBalancers();
public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder); public static Visuals visuals = new Visuals();
public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build();
public static class Reach { public static class Reach {
public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades; @Comment({"Reach: how far away the player can place blocks using mirror/array etc.",
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative; "Enable the crafting of reach upgrades to increase reach.",
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0; "If disabled, reach is set to level 3 for survival players."})
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1; public boolean enableReachUpgrades = true;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
public Reach(ForgeConfigSpec.Builder builder) { @Comment({"Maximum reach in creative",
builder.push("Reach"); "Keep in mind that chunks need to be loaded to be able to place blocks inside."})
enableReachUpgrades = builder public int maxReachCreative = 200;
.comment("Reach: how far away the player can place blocks using mirror/array etc.",
"Enable the crafting of reach upgrades to increase reach.",
"If disabled, reach is set to level 3 for survival players.")
.define("enableReachUpgrades", true);
maxReachCreative = builder @Comment({"Maximum reach in survival without upgrades",
.comment("Maximum reach in creative", "Reach upgrades are craftable consumables that permanently increase reach.",
"Keep in mind that chunks need to be loaded to be able to place blocks inside.") "Set to 0 to disable Effortless Building until the player has consumed a reach upgrade."})
.define("maxReachCreative", 200); public int maxReachLevel0 = 20;
maxReachLevel0 = builder @Comment("Maximum reach in survival with one upgrade")
.comment("Maximum reach in survival without upgrades", public int maxReachLevel1 = 50;
"Reach upgrades are craftable consumables that permanently increase reach.",
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
.define("maxReachLevel0", 20);
maxReachLevel1 = builder @Comment("Maximum reach in survival with two upgrades")
.comment("Maximum reach in survival with one upgrade") public int maxReachLevel2 = 100;
.define("maxReachLevel1", 50);
maxReachLevel2 = builder @Comment("Maximum reach in survival with three upgrades")
.comment("Maximum reach in survival with two upgrades") public int maxReachLevel3 = 200;
.define("maxReachLevel2", 100);
maxReachLevel3 = builder
.comment("Maximum reach in survival with three upgrades")
.define("maxReachLevel3", 200);
builder.pop();
}
} }
public static class SurvivalBalancers { public static class SurvivalBalancers {
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar; @Comment({"Allows a survival player to break blocks that are far away, in addition to placing blocks.",
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime; "Note: this allows insta-breaking of blocks in survival."})
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage; public boolean breakFar = false;
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
public SurvivalBalancers(ForgeConfigSpec.Builder builder) { @Comment({"Increases the time to mine a block when breaking multiple at once.",
builder.push("SurvivalBalancers"); "Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian."})
public boolean increasedMiningTime = true;
breakFar = builder @Comment({"How much the mining time of each additional block counts towards an increased mining time.",
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.", "A percentage between 0% and 100%, where 0% is the same as disabling it,",
"Note: this allows insta-breaking of blocks in survival.") "and 100% takes as much time as breaking each block individually.",
.define("breakFar", false); "The block in front of you always counts as 100%."})
@RangeInt(min = 0, max = 100)
increasedMiningTime = builder public int miningTimePercentage = 50;
.comment("Increases the time to mine a block when breaking multiple at once.",
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
.define("increasedMiningTime", true);
miningTimePercentage = builder
.comment("How much the mining time of each additional block counts towards an increased mining time.",
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
"and 100% takes as much time as breaking each block individually.",
"The block in front of you always counts as 100%.")
.defineInRange("miningTimePercentage", 50, 0, 200);
quickReplaceMiningLevel = builder
.comment("Determines what blocks can be replaced in survival.",
"-1: only blocks that can be harvested by hand (default)",
"0: blocks that can be harvested with wooden or gold tools",
"1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools")
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
undoStackSize = builder
.comment("How many placements are remembered for the undo functionality.")
.worldRestart()
.define("undoStackSize", 10);
builder.pop();
}
} }
public static class Visuals { public static class Visuals {
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview; @Comment({"Show a block preview if you have a block in hand,",
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier; "even when mirror and array are off."})
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold; public boolean alwaysShowBlockPreview = false;
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
public Visuals(ForgeConfigSpec.Builder builder) {
builder.push("Visuals");
alwaysShowBlockPreview = builder
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
.define("alwaysShowBlockPreview", false);
dissolveTimeMultiplier = builder
.comment("How long the dissolve effect takes when placing blocks.",
"Default between 30 and 60 ticks, you can multiply that here.",
"Recommended values:",
"Snappy: 0.7",
"Relaxing: 1.5")
.define("dissolveTimeMultiplier", 1.0);
shaderTreshold = builder
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
.define("shaderTreshold", 1500);
useShaders = builder
.comment("Use fancy shaders while placing blocks")
.define("useShaders", true);
builder.pop();
}
} }
} }

View File

@@ -0,0 +1,216 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.event.world.BlockEvent;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
import java.util.ArrayList;
import java.util.List;
public class BuildModifiers {
//Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(EntityPlayer player, BlockPlacedMessage message) {
if (!message.isBlockHit() || message.getBlockPos() == null) return;
World world = player.world;
ItemRandomizerBag.renewRandomness();
BlockPos startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
boolean replaceable = world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
if (!buildSettings.doQuickReplace() && !replaceable) {
startPos = startPos.offset(message.getSideHit());
}
//Get under tall grass and other replaceable blocks
if (buildSettings.doQuickReplace() && replaceable) {
startPos = startPos.down();
}
//Check if player reach does not exceed startpos
int maxReach = ReachHelper.getMaxReach(player);
if (player.getPosition().distanceSq(startPos) > maxReach * maxReach) {
EffortlessBuilding.log(player, "Placement exceeds your reach.");
return;
}
//Format hitvec to 0.x
Vec3d hitVec = message.getHitVec();
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
//find coordinates and blockstates
List<BlockPos> coordinates = findCoordinates(player, startPos);
List<ItemStack> itemStacks = new ArrayList<>();
List<IBlockState> blockStates = findBlockStates(player, startPos, hitVec, message.getSideHit(), itemStacks);
//check if valid blockstates
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
//place blocks
for (int i = 0; i < coordinates.size(); i++) {
BlockPos blockPos = coordinates.get(i);
IBlockState blockState = blockStates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (world.isBlockLoaded(blockPos, true)) {
//check itemstack empty
if (itemStack.isEmpty()) continue;
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, EnumFacing.UP, hitVec, false, false);
}
}
}
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
if (event.getWorld().isRemote) return;
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(event.getPlayer());
//Only use own place event if anything is enabled
if (isEnabled(buildSettings, event.getPos())) {
//EffortlessBuilding.packetHandler.sendTo(new BlockPlacedMessage(), (EntityPlayerMP) event.getPlayer());
event.setCanceled(true);
}
}
//Use a network message to break blocks in the distance using clientside mouse input
public static void onBlockBrokenMessage(EntityPlayer player, BlockBrokenMessage message) {
BlockPos blockPos = message.getBlockPos();
if (ReachHelper.canBreakFar(player) && message.isBlockHit()) {
BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(player.world, blockPos, player.world.getBlockState(blockPos), player);
onBlockBroken(event);
}
}
public static void onBlockBroken(BlockEvent.BreakEvent event) {
World world = event.getWorld();
BlockPos pos = event.getPos();
if (world.isRemote) return;
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(event.getPlayer());
//Only use own break event if anything is enabled
if (isEnabled(buildSettings, pos)) {
//get coordinates
List<BlockPos> coordinates = findCoordinates(event.getPlayer(), pos);
//If the player is going to instabreak grass or a plant, only break other instabreaking things
boolean onlyInstaBreaking = world.getBlockState(pos).getBlockHardness(
world, pos) == 0f;
//break all those blocks
for (BlockPos coordinate : coordinates) {
if (world.isBlockLoaded(coordinate, false)) {
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
SurvivalHelper.breakBlock(world, event.getPlayer(), coordinate);
}
}
}
}
}
public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//Add current block being placed too
coordinates.add(startPos);
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, startPos);
coordinates.addAll(arrayCoordinates);
coordinates.addAll(Mirror.findCoordinates(player, startPos));
coordinates.addAll(RadialMirror.findCoordinates(player, startPos));
//get mirror for each array coordinate
for (BlockPos coordinate : arrayCoordinates) {
coordinates.addAll(Mirror.findCoordinates(player, coordinate));
coordinates.addAll(RadialMirror.findCoordinates(player, coordinate));
}
return coordinates;
}
public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, Vec3d hitVec, EnumFacing facing, List<ItemStack> itemStacks) {
List<IBlockState> blockStates = new ArrayList<>();
itemStacks.clear();
//Get itemstack
ItemStack itemStack = player.getHeldItem(EnumHand.MAIN_HAND);
if (itemStack.isEmpty() || !(itemStack.getItem() instanceof ItemBlock || itemStack.getItem() instanceof ItemRandomizerBag)) {
itemStack = player.getHeldItem(EnumHand.OFF_HAND);
}
if (itemStack.isEmpty() || !(itemStack.getItem() instanceof ItemBlock || itemStack.getItem() instanceof ItemRandomizerBag)) {
return blockStates;
}
//Get ItemBlock stack
ItemStack itemBlock = ItemStack.EMPTY;
if (itemStack.getItem() instanceof ItemBlock) itemBlock = itemStack;
ItemRandomizerBag.resetRandomness();
if (itemStack.getItem() instanceof ItemRandomizerBag) itemBlock = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
IBlockState blockState = getBlockStateFromItem(itemBlock, player, startPos, facing, hitVec, EnumHand.MAIN_HAND);
//Add current block being placed too
blockStates.add(blockState);
itemStacks.add(itemStack);
List<IBlockState> arrayBlockStates = Array.findBlockStates(player, startPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates);
blockStates.addAll(Mirror.findBlockStates(player, startPos, blockState, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, startPos, blockState, itemStack, itemStacks));
//add mirror for each array coordinate
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, startPos);
for (int i = 0; i < arrayCoordinates.size(); i++) {
BlockPos coordinate = arrayCoordinates.get(i);
IBlockState blockState1 = arrayBlockStates.get(i);
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
}
//Adjust blockstates for torches and ladders etc to place on a valid side
//TODO optimize findCoordinates (done twice now)
//TODO fix mirror
// List<BlockPos> coordinates = findCoordinates(player, startPos);
// for (int i = 0; i < blockStates.size(); i++) {
// blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing,
// (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND));
// }
return blockStates;
}
public static boolean isEnabled(BuildSettingsManager.BuildSettings buildSettings, BlockPos startPos) {
return Mirror.isEnabled(buildSettings.getMirrorSettings(), startPos) ||
Array.isEnabled(buildSettings.getArraySettings()) ||
RadialMirror.isEnabled(buildSettings.getRadialMirrorSettings(), startPos) ||
buildSettings.doQuickReplace();
}
public static IBlockState getBlockStateFromItem(ItemStack itemStack, EntityPlayer player, BlockPos blockPos, EnumFacing facing, Vec3d hitVec, EnumHand hand) {
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(player.world, blockPos, facing,
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z), itemStack.getMetadata(), player, hand);
}
//Returns true if equal (or both null)
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
if (coordinates1 == null && coordinates2 == null) return true;
if (coordinates1 == null || coordinates2 == null) return false;
return coordinates1.equals(coordinates2);
}
}

View File

@@ -1,67 +1,51 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.BuildConfig; import net.minecraftforge.fml.common.gameevent.PlayerEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.capability.BuildModifierCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage; import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class ModifierSettingsManager { public class BuildSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability //Retrieves the buildsettings of a player through the buildModifierCapability capability
//Never returns null //Never returns null
@Nonnull public static BuildSettings getBuildSettings(EntityPlayer player){
public static ModifierSettings getModifierSettings(PlayerEntity player){ if (player.hasCapability(BuildModifierCapabilityManager.buildModifierCapability, null)) {
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability = BuildModifierCapabilityManager.IBuildModifierCapability capability = player.getCapability(
player.getCapability(ModifierCapabilityManager.modifierCapability, null); BuildModifierCapabilityManager.buildModifierCapability, null);
if (capability.getBuildModifierData() == null) {
if (modifierCapability.isPresent()) { capability.setBuildModifierData(new BuildSettings());
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
if (capability.getModifierData() == null) {
capability.setModifierData(new ModifierSettings());
} }
return capability.getModifierData(); return capability.getBuildModifierData();
} }
throw new IllegalArgumentException("Player does not have buildModifierCapability capability");
//Player does not have modifierCapability capability
//Return dummy settings
return new ModifierSettings();
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
} }
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) { public static void setBuildSettings(EntityPlayer player, BuildSettings buildSettings) {
if (player == null) { if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null"); EffortlessBuilding.log("Cannot set buildsettings, player is null");
return; return;
} }
if (player.hasCapability(BuildModifierCapabilityManager.buildModifierCapability, null)) {
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability = BuildModifierCapabilityManager.IBuildModifierCapability capability = player.getCapability(
player.getCapability(ModifierCapabilityManager.modifierCapability, null); BuildModifierCapabilityManager.buildModifierCapability, null);
capability.setBuildModifierData(buildSettings);
modifierCapability.ifPresent((capability) -> { } else {
capability.setModifierData(modifierSettings);
});
if (!modifierCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildsettings failed."); EffortlessBuilding.log(player, "Saving buildsettings failed.");
} }
} }
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) { public static String sanitize(BuildSettings buildSettings, EntityPlayer player) {
int maxReach = ReachHelper.getMaxReach(player); int maxReach = ReachHelper.getMaxReach(player);
String error = ""; String error = "";
//Mirror settings //Mirror settings
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings(); Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
if (m.radius < 1) { if (m.radius < 1) {
m.radius = 1; m.radius = 1;
error += "Mirror size has to be at least 1. This has been corrected. "; error += "Mirror size has to be at least 1. This has been corrected. ";
@@ -72,7 +56,7 @@ public class ModifierSettingsManager {
} }
//Array settings //Array settings
Array.ArraySettings a = modifierSettings.getArraySettings(); Array.ArraySettings a = buildSettings.getArraySettings();
if (a.count < 0) { if (a.count < 0) {
a.count = 0; a.count = 0;
error += "Array count may not be negative. It has been reset to 0."; error += "Array count may not be negative. It has been reset to 0.";
@@ -84,7 +68,7 @@ public class ModifierSettingsManager {
} }
//Radial mirror settings //Radial mirror settings
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
if (r.slices < 2) { if (r.slices < 2) {
r.slices = 2; r.slices = 2;
error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2."; error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2.";
@@ -100,31 +84,31 @@ public class ModifierSettingsManager {
} }
//Other //Other
if (modifierSettings.reachUpgrade < 0) { if (buildSettings.reachUpgrade < 0) {
modifierSettings.reachUpgrade = 0; buildSettings.reachUpgrade = 0;
} }
if (modifierSettings.reachUpgrade > 3) { if (buildSettings.reachUpgrade > 3) {
modifierSettings.reachUpgrade = 3; buildSettings.reachUpgrade = 3;
} }
return error; return error;
} }
public static class ModifierSettings { public static class BuildSettings {
private Mirror.MirrorSettings mirrorSettings; private Mirror.MirrorSettings mirrorSettings;
private Array.ArraySettings arraySettings; private Array.ArraySettings arraySettings;
private RadialMirror.RadialMirrorSettings radialMirrorSettings; private RadialMirror.RadialMirrorSettings radialMirrorSettings;
private boolean quickReplace = false; private boolean quickReplace = false;
private int reachUpgrade = 0; private int reachUpgrade = 0;
public ModifierSettings() { public BuildSettings() {
mirrorSettings = new Mirror.MirrorSettings(); mirrorSettings = new Mirror.MirrorSettings();
arraySettings = new Array.ArraySettings(); arraySettings = new Array.ArraySettings();
radialMirrorSettings = new RadialMirror.RadialMirrorSettings(); radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
} }
public ModifierSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings, public BuildSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings,
RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) { RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) {
this.mirrorSettings = mirrorSettings; this.mirrorSettings = mirrorSettings;
this.arraySettings = arraySettings; this.arraySettings = arraySettings;
this.radialMirrorSettings = radialMirrorSettings; this.radialMirrorSettings = radialMirrorSettings;
@@ -176,31 +160,37 @@ public class ModifierSettingsManager {
public void setReachUpgrade(int reachUpgrade) { public void setReachUpgrade(int reachUpgrade) {
this.reachUpgrade = reachUpgrade; this.reachUpgrade = reachUpgrade;
//Set mirror radius to max
int reach = 10;
switch (reachUpgrade) {
case 0: reach = BuildConfig.reach.maxReachLevel0.get(); break;
case 1: reach = BuildConfig.reach.maxReachLevel1.get(); break;
case 2: reach = BuildConfig.reach.maxReachLevel2.get(); break;
case 3: reach = BuildConfig.reach.maxReachLevel3.get(); break;
}
if (this.mirrorSettings != null)
this.mirrorSettings.radius = reach / 2;
if (this.radialMirrorSettings != null)
this.radialMirrorSettings.radius = reach / 2;
} }
} }
public static void handleNewPlayer(PlayerEntity player){ @SubscribeEvent
//Makes sure player has modifier settings (if it doesnt it will create it) public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
getModifierSettings(player); EntityPlayer player = event.player;
handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
EntityPlayer player = event.player;
handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
EntityPlayer player = event.player;
handleNewPlayer(player);
}
private static void handleNewPlayer(EntityPlayer player){
if (getBuildSettings(player) == null) {
setBuildSettings(player, new BuildSettings());
}
//Only on server //Only on server
if (!player.world.isRemote) { if (!player.world.isRemote) {
//Send to client //Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player)); BuildSettingsMessage msg = new BuildSettingsMessage(getBuildSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg); EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
} }
} }
} }

View File

@@ -1,58 +1,55 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.registry.Registry;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.CapabilityManager; import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.common.crafting.CraftingHelper; import net.minecraftforge.common.config.Config;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.common.config.ConfigManager;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ExtensionPoint;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig; import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent; import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.fml.common.network.NetworkRegistry;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager; import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager; import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.capability.BuildModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach; import nl.requios.effortlessbuilding.command.CommandReach;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1; import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2; import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3; import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
import nl.requios.effortlessbuilding.network.PacketHandler; import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
import nl.requios.effortlessbuilding.proxy.IProxy; import nl.requios.effortlessbuilding.proxy.IProxy;
import nl.requios.effortlessbuilding.proxy.ServerProxy;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger; import org.apache.logging.log4j.Logger;
// The value here should match an entry in the META-INF/mods.toml file @Mod(modid = EffortlessBuilding.MODID, name = EffortlessBuilding.NAME, version = EffortlessBuilding.VERSION)
@Mod(EffortlessBuilding.MODID) @Mod.EventBusSubscriber
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
public class EffortlessBuilding public class EffortlessBuilding
{ {
public static final String MODID = "effortlessbuilding"; public static final String MODID = "effortlessbuilding";
public static final String NAME = "Effortless Building"; public static final String NAME = "Effortless Building";
public static final String VERSION = "1.14.4-2.21"; public static final String VERSION = "1.0.3";
@Mod.Instance(EffortlessBuilding.MODID)
public static EffortlessBuilding instance; public static EffortlessBuilding instance;
public static final Logger logger = LogManager.getLogger(); public static Logger logger;
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new); @SidedProxy(
clientSide="nl.requios.effortlessbuilding.proxy.ClientProxy",
serverSide="nl.requios.effortlessbuilding.proxy.ServerProxy"
)
public static IProxy proxy;
public static final SimpleNetworkWrapper packetHandler = NetworkRegistry.INSTANCE.newSimpleChannel(EffortlessBuilding.MODID);
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag(); public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1(); public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
@@ -69,89 +66,62 @@ public class EffortlessBuilding
ITEM_REACH_UPGRADE_3 ITEM_REACH_UPGRADE_3
}; };
public static final ContainerType<RandomizerBagContainer> RANDOMIZER_BAG_CONTAINER = register("randomizer_bag", RandomizerBagContainer::new); public static final int RANDOMIZER_BAG_GUI = 0;
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
public EffortlessBuilding() { @EventHandler
instance = this; // preInit "Run before anything else. Read your config, create blocks, items, etc, and register them with the GameRegistry."
public void preInit(FMLPreInitializationEvent event)
// Register the setup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
// Register the enqueueIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
// Register the processIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
// Register the clientSetup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
//Register config
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
}
@SubscribeEvent
public void setup(final FMLCommonSetupEvent event)
{ {
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new); logger = event.getModLog();
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
PacketHandler.register(); CapabilityManager.INSTANCE.register(
BuildModifierCapabilityManager.IBuildModifierCapability.class, new BuildModifierCapabilityManager.Storage(), BuildModifierCapabilityManager.BuildModifierCapability.class);
//TODO 1.13 config EffortlessBuilding.packetHandler.registerMessage(BuildSettingsMessage.MessageHandler.class, BuildSettingsMessage.class, 0, Side.SERVER);
// ConfigManager.sync(MODID, Config.Type.INSTANCE); EffortlessBuilding.packetHandler.registerMessage(BuildSettingsMessage.MessageHandler.class, BuildSettingsMessage.class, 0, Side.CLIENT);
proxy.setup(event); EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 1, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 1, Side.CLIENT);
CompatHelper.setup(); EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 2, Side.SERVER);
proxy.preInit(event);
} }
@SubscribeEvent @EventHandler
public void clientSetup(final FMLClientSetupEvent event) { // Do your mod setup. Build whatever data structures you care about.
// Register network handlers
public void init(FMLInitializationEvent event)
{
ConfigManager.sync(MODID, Config.Type.INSTANCE);
NetworkRegistry.INSTANCE.registerGuiHandler(EffortlessBuilding.instance, new RandomizerBagGuiHandler());
proxy.clientSetup(event); proxy.init(event);
} }
@SubscribeEvent @EventHandler
public void enqueueIMC(final InterModEnqueueEvent event) { // postInit "Handle interaction with other mods, complete your setup based on this."
public void postInit(FMLPostInitializationEvent event)
// some example code to dispatch IMC to another mod {
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";}); proxy.postInit(event);
} }
@SubscribeEvent @EventHandler
public void processIMC(final InterModProcessEvent event) { public void serverStarting(FMLServerStartingEvent event)
{
// some example code to receive and process InterModComms from other mods event.registerServerCommand(new CommandReach());
// logger.info("Got IMC {}", event.getIMCStream(). proxy.serverStarting(event);
// map(m->m.getMessageSupplier().get()).
// collect(Collectors.toList()));
}
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
CommandReach.register(event.getCommandDispatcher());
}
private static <T extends Container> ContainerType<T> register(String key, ContainerType.IFactory<T> factory) {
return Registry.register(Registry.MENU, key, new ContainerType<>(factory));
} }
public static void log(String msg){ public static void log(String msg){
logger.info(msg); logger.info(msg);
} }
public static void log(PlayerEntity player, String msg){ public static void log(EntityPlayer player, String msg){
log(player, msg, false); log(player, msg, false);
} }
public static void log(PlayerEntity player, String msg, boolean actionBar){ public static void log(EntityPlayer player, String msg, boolean actionBar){
player.sendStatusMessage(new StringTextComponent(msg), actionBar); player.sendStatusMessage(new TextComponentString(msg), actionBar);
}
//Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar){
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
} }
} }

View File

@@ -1,33 +1,25 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraft.block.BlockState; import net.minecraft.block.Block;
import net.minecraft.block.Blocks; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.common.config.Config;
import net.minecraftforge.common.config.ConfigManager;
import net.minecraftforge.event.AttachCapabilitiesEvent; import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.world.BlockEvent; import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.fml.client.event.ConfigChangedEvent;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.capability.BuildModifierCapabilityManager;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper; import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.AddUndoMessage;
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
import java.util.List; import java.util.List;
@@ -36,22 +28,37 @@ public class EventHandler
{ {
@SubscribeEvent @SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) { public static void registerBlocks(RegistryEvent.Register<Block> event)
if (event.getObject() instanceof PlayerEntity) { {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider()); event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider()); }
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event)
{
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS)
{
event.getRegistry().register(new ItemBlock(block).setRegistryName(block.getRegistryName()));
} }
} }
//TODO 1.13 config @SubscribeEvent
// @SubscribeEvent public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
// public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event) if (event.getObject() instanceof EntityPlayer) {
// { event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildModifier"), new BuildModifierCapabilityManager.Provider());
// if (event.getModID().equals(EffortlessBuilding.MODID)) }
// { }
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
// } @SubscribeEvent
// } public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
{
if (event.getModID().equals(EffortlessBuilding.MODID))
{
ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
}
}
// @SubscribeEvent // @SubscribeEvent
// public static void onServerTick(TickEvent.ServerTickEvent event) { // public static void onServerTick(TickEvent.ServerTickEvent event) {
@@ -59,65 +66,22 @@ public class EventHandler
// } // }
@SubscribeEvent @SubscribeEvent
//Only called serverside (except with lilypads...) public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) { //Still call it to cancel event
if (event.getWorld().isRemote()) return; BuildModifiers.onBlockPlaced(event);
if (!(event.getEntity() instanceof PlayerEntity)) return;
//Cancel event if necessary
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
event.setCanceled(true);
} else if (modifierSettings.doQuickReplace()) {
//Cancel event and send message if QuickReplace
event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
} else {
//NORMAL mode, let vanilla handle block placing
//But modifiers should still work
//Send message to client, which sends message back with raytrace info
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
}
// Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
// player.getStats().increment(player, blocksPlacedStat, 1);
//
// System.out.println(player.getStats().getValue(blocksPlacedStat));
} }
@SubscribeEvent @SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) { public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getWorld().isRemote()) return; BuildModifiers.onBlockBroken(event);
//Cancel event if necessary
//If cant break far then dont cancel event ever
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(event.getPlayer()).getBuildMode();
if (buildMode != BuildModes.BuildModeEnum.NORMAL && ReachHelper.canBreakFar(event.getPlayer())) {
event.setCanceled(true);
} else {
//NORMAL mode, let vanilla handle block breaking
//But modifiers and QuickReplace should still work
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()));
}
} }
@SubscribeEvent @SubscribeEvent
public static void breakSpeed(PlayerEvent.BreakSpeed event) { public static void breakSpeed(PlayerEvent.BreakSpeed event) {
//Disable if config says so //Disable if config says so
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return; if (!BuildConfig.survivalBalancers.increasedMiningTime) return;
PlayerEntity player = event.getEntityPlayer(); EntityPlayer player = event.getEntityPlayer();
World world = player.world; World world = player.world;
BlockPos pos = event.getPos(); BlockPos pos = event.getPos();
@@ -131,14 +95,14 @@ public class EventHandler
for (int i = 1; i < coordinates.size(); i++) { for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i); BlockPos coordinate = coordinates.get(i);
//get existing blockstates at those coordinates //get existing blockstates at those coordinates
BlockState blockState = world.getBlockState(coordinate); IBlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break //add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate)) if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getBlockHardness(world, coordinate); totalBlockHardness += blockState.getBlockHardness(world, coordinate);
} }
//Grabbing percentage from config //Grabbing percentage from config
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100; float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage / 100;
totalBlockHardness *= percentage; totalBlockHardness *= percentage;
totalBlockHardness += originalBlockHardness; totalBlockHardness += originalBlockHardness;
@@ -148,62 +112,4 @@ public class EventHandler
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed())); //EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
} }
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
PlayerEntity player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
PlayerEntity player = event.getPlayer();
if (player.getEntityWorld().isRemote) return;
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
PlayerEntity player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
PlayerEntity player = event.getPlayer();
if (player.getEntityWorld().isRemote) return;
//Set build mode to normal
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
ModeSettingsManager.setModeSettings(player, modeSettings);
//Disable modifiers
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.getMirrorSettings().enabled = false;
modifierSettings.getRadialMirrorSettings().enabled = false;
modifierSettings.getArraySettings().enabled = false;
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) {
//Attach capabilities on death, otherwise crash
PlayerEntity oldPlayer = event.getOriginal();
oldPlayer.revive();
PlayerEntity newPlayer = event.getEntityPlayer();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
}
} }

View File

@@ -1,16 +1,14 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding;
import net.minecraft.block.*; import net.minecraft.block.BlockDirectional;
import net.minecraft.block.StairsBlock; import net.minecraft.block.BlockDispenser;
import net.minecraft.block.DirectionalBlock; import net.minecraft.block.BlockSlab;
import net.minecraft.block.SlabBlock; import net.minecraft.block.BlockStairs;
import net.minecraft.block.BlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.state.properties.Half; import net.minecraft.util.EnumFacing;
import net.minecraft.state.properties.SlabType; import net.minecraft.util.EnumHand;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
@@ -25,7 +23,7 @@ public class Mirror {
public boolean enabled = false; public boolean enabled = false;
public Vec3d position = new Vec3d(0.5, 64.5, 0.5); public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
public boolean mirrorX = true, mirrorY = false, mirrorZ = false; public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
public int radius = 10; public int radius = 20;
public boolean drawLines = true, drawPlanes = true; public boolean drawLines = true, drawPlanes = true;
public MirrorSettings() { public MirrorSettings() {
@@ -43,15 +41,15 @@ public class Mirror {
} }
public int getReach() { public int getReach() {
return radius * 2; //Change ModifierSettings#setReachUpgrade too return radius * 2;
} }
} }
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) { public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>(); List<BlockPos> coordinates = new ArrayList<>();
//find mirrorsettings for the player //find mirrorsettings for the player
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings(); MirrorSettings m = BuildSettingsManager.getBuildSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return coordinates; if (!isEnabled(m, startPos)) return coordinates;
if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates); if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates);
@@ -87,11 +85,11 @@ public class Mirror {
coordinates.add(newBlockPos); coordinates.add(newBlockPos);
} }
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) { public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>(); List<IBlockState> blockStates = new ArrayList<>();
//find mirrorsettings for the player //find mirrorsettings for the player
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings(); MirrorSettings m = BuildSettingsManager.getBuildSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return blockStates; if (!isEnabled(m, startPos)) return blockStates;
//Randomizer bag synergy //Randomizer bag synergy
@@ -100,15 +98,15 @@ public class Mirror {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack); bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
} }
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks); if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks); if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks); if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, EnumHand.MAIN_HAND, blockStates, itemStacks);
return blockStates; return blockStates;
} }
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, private static void blockStateMirrorX(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position //find mirror position
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5); double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ()); BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
@@ -116,11 +114,11 @@ public class Mirror {
//Randomizer bag synergy //Randomizer bag synergy
if (bagInventory != null) { if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand); oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
} }
//Find blockstate //Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK); IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
//Store blockstate and itemstack //Store blockstate and itemstack
blockStates.add(newBlockState); blockStates.add(newBlockState);
@@ -130,8 +128,8 @@ public class Mirror {
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks); if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
} }
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, private static void blockStateMirrorY(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position //find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5); double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ()); BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
@@ -139,11 +137,11 @@ public class Mirror {
//Randomizer bag synergy //Randomizer bag synergy
if (bagInventory != null) { if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand); oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
} }
//Find blockstate //Find blockstate
BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState); IBlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
//Store blockstate and itemstack //Store blockstate and itemstack
blockStates.add(newBlockState); blockStates.add(newBlockState);
@@ -152,8 +150,8 @@ public class Mirror {
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks); if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
} }
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, private static void blockStateMirrorZ(EntityPlayer player, MirrorSettings m, BlockPos oldBlockPos, IBlockState oldBlockState,
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { IItemHandler bagInventory, ItemStack itemStack, EnumHand hand, List<IBlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position //find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5); double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z); BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
@@ -161,11 +159,11 @@ public class Mirror {
//Randomizer bag synergy //Randomizer bag synergy
if (bagInventory != null) { if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand); oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, EnumFacing.UP, new Vec3d(0, 0, 0), hand);
} }
//Find blockstate //Find blockstate
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT); IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
//Store blockstate and itemstack //Store blockstate and itemstack
blockStates.add(newBlockState); blockStates.add(newBlockState);
@@ -184,42 +182,41 @@ public class Mirror {
return true; return true;
} }
private static BlockState getVerticalMirror(BlockState blockState) { private static IBlockState getVerticalMirror(IBlockState blockState) {
//Stairs //Stairs
if (blockState.getBlock() instanceof StairsBlock) { if (blockState.getBlock() instanceof BlockStairs) {
if (blockState.get(StairsBlock.HALF) == Half.BOTTOM) { if (blockState.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.BOTTOM) {
return blockState.with(StairsBlock.HALF, Half.TOP); return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.TOP);
} else { } else {
return blockState.with(StairsBlock.HALF, Half.BOTTOM); return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.BOTTOM);
} }
} }
//Slabs //Slabs
if (blockState.getBlock() instanceof SlabBlock) { if (blockState.getBlock() instanceof BlockSlab) {
if (blockState.get(SlabBlock.TYPE) == SlabType.DOUBLE) { if (((BlockSlab) blockState.getBlock()).isDouble()) return blockState;
return blockState; if (blockState.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
} else if (blockState.get(SlabBlock.TYPE) == SlabType.BOTTOM) { return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.TOP);
return blockState.with(SlabBlock.TYPE, SlabType.TOP);
} else { } else {
return blockState.with(SlabBlock.TYPE, SlabType.BOTTOM); return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.BOTTOM);
} }
} }
//Buttons, endrod, observer, piston //Buttons, endrod, observer, piston
if (blockState.getBlock() instanceof DirectionalBlock) { if (blockState.getBlock() instanceof BlockDirectional) {
if (blockState.get(DirectionalBlock.FACING) == Direction.DOWN) { if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.DOWN) {
return blockState.with(DirectionalBlock.FACING, Direction.UP); return blockState.withProperty(BlockDirectional.FACING, EnumFacing.UP);
} else if (blockState.get(DirectionalBlock.FACING) == Direction.UP) { } else if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.UP) {
return blockState.with(DirectionalBlock.FACING, Direction.DOWN); return blockState.withProperty(BlockDirectional.FACING, EnumFacing.DOWN);
} }
} }
//Dispenser, dropper //Dispenser, dropper
if (blockState.getBlock() instanceof DispenserBlock) { if (blockState.getBlock() instanceof BlockDispenser) {
if (blockState.get(DispenserBlock.FACING) == Direction.DOWN) { if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.DOWN) {
return blockState.with(DispenserBlock.FACING, Direction.UP); return blockState.withProperty(BlockDispenser.FACING, EnumFacing.UP);
} else if (blockState.get(DispenserBlock.FACING) == Direction.UP) { } else if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.UP) {
return blockState.with(DispenserBlock.FACING, Direction.DOWN); return blockState.withProperty(BlockDispenser.FACING, EnumFacing.DOWN);
} }
} }

View File

@@ -1,46 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.HashMap;
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
public class ModClientEventHandler {
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
@SubscribeEvent
public static void onTextureStitch(final TextureStitchEvent.Pre event) {
//register icon textures
for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values())
{
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
event.addSprite(spriteLocation);
buildModeIcons.put(mode, spriteLocation);
}
for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values())
{
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
event.addSprite(spriteLocation);
modeOptionIcons.put(action, spriteLocation);
}
}
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
return Minecraft.getInstance().getTextureMap().getSprite(buildModeIcons.get(mode));
}
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
return Minecraft.getInstance().getTextureMap().getSprite(modeOptionIcons.get(action));
}
}

View File

@@ -1,45 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.HashMap;
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
public class ModEventHandler {
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event) {
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS)
{
event.getRegistry().register(new BlockItem(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
}
}
// @SubscribeEvent
// public static void registerContainerTypes(RegistryEvent.Register<ContainerType<?>> event) {
// event.getRegistry().register()
// }
}

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding;
import net.minecraft.block.BlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.util.Hand; import net.minecraft.util.EnumHand;
import net.minecraft.util.Mirror; import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation; import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
@@ -44,11 +44,11 @@ public class RadialMirror {
} }
} }
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) { public static List<BlockPos> findCoordinates(EntityPlayer player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>(); List<BlockPos> coordinates = new ArrayList<>();
//find radial mirror settings for the player //find radial mirror settings for the player
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings(); RadialMirrorSettings r = BuildSettingsManager.getBuildSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return coordinates; if (!isEnabled(r, startPos)) return coordinates;
//get angle between slices //get angle between slices
@@ -77,12 +77,12 @@ public class RadialMirror {
return coordinates; return coordinates;
} }
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) { public static List<IBlockState> findBlockStates(EntityPlayer player, BlockPos startPos, IBlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>(); List<IBlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
//find radial mirror settings for the player that placed the block //find radial mirror settings for the player that placed the block
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings(); RadialMirrorSettings r = BuildSettingsManager.getBuildSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return blockStates; if (!isEnabled(r, startPos)) return blockStates;
@@ -105,7 +105,7 @@ public class RadialMirror {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack); bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
} }
BlockState newBlockState; IBlockState newBlockState;
for (int i = 1; i < r.slices; i++) { for (int i = 1; i < r.slices; i++) {
newBlockState = blockState; newBlockState = blockState;
double curAngle = sliceAngle * i; double curAngle = sliceAngle * i;
@@ -123,8 +123,7 @@ public class RadialMirror {
//Randomizer bag synergy //Randomizer bag synergy
if (bagInventory != null) { if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
newBlockState = BuildModifiers newBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, startPos, EnumFacing.UP, new Vec3d(0, 0, 0), EnumHand.MAIN_HAND);
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState); newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
} }
@@ -139,43 +138,43 @@ public class RadialMirror {
return blockStates; return blockStates;
} }
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) { private static IBlockState rotateOriginalBlockState(double startAngleToCenter, IBlockState blockState) {
BlockState newBlockState = blockState; IBlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) { if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180); newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) { } else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90); newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) { } else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90); newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
} }
return newBlockState; return newBlockState;
} }
private static BlockState rotateBlockState(Vec3d relVec, BlockState blockState, boolean alternate) { private static IBlockState rotateBlockState(Vec3d relVec, IBlockState blockState, boolean alternate) {
BlockState newBlockState; IBlockState newBlockState;
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) { if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180); newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK); newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
} }
} else if (angleToCenter < -0.251 * Math.PI) { } else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90); newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT); newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
} }
} else if (angleToCenter > 0.249 * Math.PI) { } else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90); newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT); newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
} }
} else { } else {
newBlockState = blockState; newBlockState = blockState;
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK); newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
} }
} }

View File

@@ -1,39 +0,0 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.UUID;
public abstract class BaseBuildMode implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
@Override
public void initialize(PlayerEntity player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ZERO);
sideHitTable.put(player.getUniqueID(), Direction.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public Direction getSideHit(PlayerEntity player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(PlayerEntity player) {
return hitVecTable.get(player.getUniqueID());
}
}

View File

@@ -1,271 +0,0 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
import java.util.ArrayList;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.List;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
public class BuildModes {
//Static variables are shared between client and server in singleplayer
//We need them separate
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
public enum BuildModeEnum {
NORMAL("effortlessbuilding.mode.normal", new Normal()),
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
public String name;
public IBuildMode instance;
public OptionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
this.name = name;
this.instance = instance;
this.options = options;
}
}
//Uses a network message to get the previous raytraceresult from the player
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
//Check if not in the middle of breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking
initializeMode(player);
return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
BuildModeEnum buildMode = modeSettings.getBuildMode();
BlockPos startPos = null;
if (message.isBlockHit() && message.getBlockPos() != null) {
startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable
//TODO 1.13 replaceable
boolean replaceable = player.world.getBlockState(startPos).getMaterial().isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.offset(message.getSideHit());
}
//Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && replaceable) {
startPos = startPos.down();
}
//Check if player reach does not exceed startpos
int maxReach = ReachHelper.getMaxReach(player);
if (buildMode != BuildModeEnum.NORMAL && player.getPosition().distanceSq(startPos) > maxReach * maxReach) {
EffortlessBuilding.log(player, "Placement exceeds your reach.");
return;
}
}
//Even when no starting block is found, call buildmode instance
//We might want to place things in the air
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace());
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, false);
return;
}
//Limit number of blocks you can place
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (coordinates.size() > limit) {
coordinates = coordinates.subList(0, limit);
}
Direction sideHit = buildMode.instance.getSideHit(player);
if (sideHit == null) sideHit = message.getSideHit();
Vec3d hitVec = buildMode.instance.getHitVec(player);
if (hitVec == null) hitVec = message.getHitVec();
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
//Only works when finishing a buildmode is equal to placing some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
}
//Use a network message to break blocks in the distance using clientside mouse input
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true);
}
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
//Check if not in the middle of placing
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing
initializeMode(player);
return;
}
//If first click
if (currentlyBreaking.get(player) == null) {
//If startpos is null, dont do anything
if (startPos == null) return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Get coordinates
BuildModeEnum buildMode = modeSettings.getBuildMode();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3d.ZERO, true);
if (coordinates.isEmpty()) {
currentlyBreaking.put(player, true);
return;
}
//Let buildmodifiers break blocks
BuildModifiers.onBlockBroken(player, coordinates, breakStartPos);
//Only works when finishing a buildmode is equal to breaking some blocks
//No intermediate blocks allowed
currentlyBreaking.remove(player);
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
List<BlockPos> coordinates = new ArrayList<>();
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace));
return coordinates;
}
public static void initializeMode(PlayerEntity player) {
//Resetting mode, so not placing or breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player);
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
}
public static boolean isCurrentlyPlacing(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
}
public static boolean isCurrentlyBreaking(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
}
//Either placing or breaking
public static boolean isActive(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
}
//-- Common build mode functionality --//
//Find coordinates on a line bound by a plane
public static Vec3d findXBound(double x, Vec3d start, Vec3d look) {
//then y and z are
double y = (x - start.x) / look.x * look.y + start.y;
double z = (x - start.x) / look.x * look.z + start.z;
return new Vec3d(x, y, z);
}
public static Vec3d findYBound(double y, Vec3d start, Vec3d look) {
//then x and z are
double x = (y - start.y) / look.y * look.x + start.x;
double z = (y - start.y) / look.y * look.z + start.z;
return new Vec3d(x, y, z);
}
public static Vec3d findZBound(double z, Vec3d start, Vec3d look) {
//then x and y are
double x = (z - start.z) / look.z * look.x + start.x;
double y = (z - start.z) / look.z * look.y + start.y;
return new Vec3d(x, y, z);
}
//Use this instead of player.getLookVec() in any buildmodes code
public static Vec3d getPlayerLookVec(PlayerEntity player){
Vec3d lookVec = player.getLookVec();
double x = lookVec.x;
double y = lookVec.y;
double z = lookVec.z;
//Further calculations (findXBound etc) don't like any component being 0 or 1 (e.g. dividing by 0)
//isCriteriaValid below will take up to 2 minutes to raytrace blocks towards infinity if that is the case
//So make sure they are close to but never exactly 0 or 1
if (Math.abs(x) < 0.0001) x = 0.0001;
if (Math.abs(x - 1.0) < 0.0001) x = 0.9999;
if (Math.abs(x + 1.0) < 0.0001) x = -0.9999;
if (Math.abs(y) < 0.0001) y = 0.0001;
if (Math.abs(y - 1.0) < 0.0001) y = 0.9999;
if (Math.abs(y + 1.0) < 0.0001) y = -0.9999;
if (Math.abs(z) < 0.0001) z = 0.0001;
if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
return new Vec3d(x, y, z);
}
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.getHitVec()).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.util.List;
public interface IBuildMode {
//Fired when a player selects a buildmode and when it needs to initializeMode
void initialize(PlayerEntity player);
//Fired when a block would be placed
//Return a list of coordinates where you want to place blocks
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace);
//Fired continuously for visualization purposes
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
Direction getSideHit(PlayerEntity player);
Vec3d getHitVec(PlayerEntity player);
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.text.TextFormatting;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
public class ModeOptions {
public enum ActionEnum {
UNDO("effortlessbuilding.action.undo"),
REDO("effortlessbuilding.action.redo"),
REPLACE("effortlessbuilding.action.replace"),
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
FAST_SPEED("effortlessbuilding.action.fast_speed"),
FULL("effortlessbuilding.action.full"),
HOLLOW("effortlessbuilding.action.hollow"),
CUBE_FULL("effortlessbuilding.action.full"),
CUBE_HOLLOW("effortlessbuilding.action.hollow"),
CUBE_SKELETON("effortlessbuilding.action.skeleton"),
SHORT_EDGE("effortlessbuilding.action.short_edge"),
LONG_EDGE("effortlessbuilding.action.long_edge"),
THICKNESS_1("effortlessbuilding.action.thickness_1"),
THICKNESS_3("effortlessbuilding.action.thickness_3"),
THICKNESS_5("effortlessbuilding.action.thickness_5"),
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
public String name;
ActionEnum(String name) {
this.name = name;
}
}
public enum OptionEnum {
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
public String name;
public ActionEnum[] actions;
OptionEnum(String name, ActionEnum... actions){
this.name = name;
this.actions = actions;
}
}
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
private static ActionEnum fill = ActionEnum.FULL;
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
private static ActionEnum circleStart = ActionEnum.CIRCLE_START_CORNER;
public static ActionEnum getOptionSetting(OptionEnum option) {
switch (option) {
case BUILD_SPEED:
return getBuildSpeed();
case FILL:
return getFill();
case CUBE_FILL:
return getCubeFill();
case RAISED_EDGE:
return getRaisedEdge();
case LINE_THICKNESS:
return getLineThickness();
case CIRCLE_START:
return getCircleStart();
default:
return null;
}
}
public static ActionEnum getBuildSpeed() {
return buildSpeed;
}
public static ActionEnum getFill() {
return fill;
}
public static ActionEnum getCubeFill() {
return cubeFill;
}
public static ActionEnum getRaisedEdge() {
return raisedEdge;
}
public static ActionEnum getLineThickness() {
return lineThickness;
}
public static ActionEnum getCircleStart() {
return circleStart;
}
//Called on both client and server
public static void performAction(PlayerEntity player, ActionEnum action) {
if (action == null) return;
switch (action) {
case UNDO:
UndoRedo.undo(player);
break;
case REDO:
UndoRedo.redo(player);
break;
case REPLACE:
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"), true);
break;
case OPEN_MODIFIER_SETTINGS:
if (player.world.isRemote)
ClientProxy.openModifierSettings();
break;
case NORMAL_SPEED:
buildSpeed = ActionEnum.NORMAL_SPEED;
break;
case FAST_SPEED:
buildSpeed = ActionEnum.FAST_SPEED;
break;
case FULL:
fill = ActionEnum.FULL;
break;
case HOLLOW:
fill = ActionEnum.HOLLOW;
break;
case CUBE_FULL:
cubeFill = ActionEnum.CUBE_FULL;
break;
case CUBE_HOLLOW:
cubeFill = ActionEnum.CUBE_HOLLOW;
break;
case CUBE_SKELETON:
cubeFill = ActionEnum.CUBE_SKELETON;
break;
case SHORT_EDGE:
raisedEdge = ActionEnum.SHORT_EDGE;
break;
case LONG_EDGE:
raisedEdge = ActionEnum.LONG_EDGE;
break;
case THICKNESS_1:
lineThickness = ActionEnum.THICKNESS_1;
break;
case THICKNESS_3:
lineThickness = ActionEnum.THICKNESS_3;
break;
case THICKNESS_5:
lineThickness = ActionEnum.THICKNESS_5;
break;
case CIRCLE_START_CENTER:
circleStart = ActionEnum.CIRCLE_START_CENTER;
break;
case CIRCLE_START_CORNER:
circleStart = ActionEnum.CIRCLE_START_CORNER;
break;
}
if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
EffortlessBuilding.logTranslate(player, "", action.name, "", true);
}
}
}

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@@ -1,98 +0,0 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModeSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModeSettings getModeSettings(PlayerEntity player) {
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
if (modeCapability.isPresent()) {
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
if (capability.getModeData() == null) {
capability.setModeData(new ModeSettings());
}
return capability.getModeData();
}
//Player does not have modeCapability capability
//Return dummy settings
return new ModeSettings();
// throw new IllegalArgumentException("Player does not have modeCapability capability");
}
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
return;
}
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
modeCapability.ifPresent((capability) -> {
capability.setModeData(modeSettings);
BuildModes.initializeMode(player);
});
if (!modeCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildmode settings failed.");
}
}
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
int maxReach = ReachHelper.getMaxReach(player);
String error = "";
//TODO sanitize
return error;
}
public static class ModeSettings {
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
public ModeSettings() {
}
public ModeSettings(BuildModes.BuildModeEnum buildMode) {
this.buildMode = buildMode;
}
public BuildModes.BuildModeEnum getBuildMode() {
return this.buildMode;
}
public void setBuildMode(BuildModes.BuildModeEnum buildMode) {
this.buildMode = buildMode;
}
}
public static void handleNewPlayer(PlayerEntity player){
//Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player);
//Only on server
if (!player.world.isRemote) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
}
}
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
static class HeightCriteria {
Vec3d planeBound;
Vec3d lineBound;
double distToLineSq;
double distToPlayerSq;
HeightCriteria(Vec3d planeBound, BlockPos secondPos, Vec3d start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, secondPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//Make it from a plane into a line, on y axis only
private Vec3d toLongestLine(Vec3d boundVec, BlockPos secondPos) {
BlockPos bound = new BlockPos(boundVec);
return new Vec3d(secondPos.getX(), bound.getY(), secondPos.getZ());
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
}
@Override
public void initialize(PlayerEntity player) {
super.initialize(player);
secondPosTable.put(player.getUniqueID(), BlockPos.ZERO);
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUniqueID(), 1);
return list;
}
secondPosTable.put(player.getUniqueID(), secondPos);
} else {
//Third click, place diagonal wall with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Add diagonal line from first to second
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
} else {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
//Add diagonal line from first to third
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
}
return list;
}
//Finds the place of the second block pos
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
//Finds the place of the third block pos
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
//After first, second and third pos are known, we want all the blocks
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
//Finds height after floor has been chosen in buildmodes with 3 clicks
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
Vec3d look = BuildModes.getPlayerLookVec(player);
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<HeightCriteria> criteriaList = new ArrayList<>(3);
//X
Vec3d xBound = BuildModes.findXBound(secondPos.getX(), start, look);
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
//Z
Vec3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
criteriaList.add(new HeightCriteria(zBound, secondPos, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
HeightCriteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest (from wall position to its line counterpart)
for (int i = 1; i < criteriaList.size(); i++) {
HeightCriteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
}
return new BlockPos(selected.lineBound);
}
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.Dictionary;
import java.util.List;
import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode {
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else {
//Second click, place blocks
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else {
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
//Limit amount of blocks we can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
}
return list;
}
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
//After first and second pos are known, we want all the blocks
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.*;
public class Circle extends TwoClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
float centerZ = z1;
//Adjust for CIRCLE_START
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
centerX = x1 + (x2 - x1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX);
float radiusZ = MathHelper.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
else
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
return list;
}
public static void addCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
float distance = distance(l, n, centerX, centerZ);
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, y1, n));
}
}
}
public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
float distance = distance(l, n, centerX, centerZ);
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, y1, n));
}
}
}
private static float distance(float x1, float z1, float x2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
}
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.*;
public class Cube extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
}
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
Floor.addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
else
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
return list;
}
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
switch (ModeOptions.getCubeFill()) {
case CUBE_FULL:
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_HOLLOW:
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_SKELETON:
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
}
return list;
}
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(l, m, n));
}
}
}
}
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
}
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Line.addXLineBlocks(list, x1, x2, y1, z1);
Line.addXLineBlocks(list, x1, x2, y1, z2);
Line.addXLineBlocks(list, x1, x2, y2, z1);
Line.addXLineBlocks(list, x1, x2, y2, z2);
Line.addYLineBlocks(list, y1, y2, x1, z1);
Line.addYLineBlocks(list, y1, y2, x1, z2);
Line.addYLineBlocks(list, y1, y2, x2, z1);
Line.addYLineBlocks(list, y1, y2, x2, z2);
Line.addZLineBlocks(list, z1, z2, x1, y1);
Line.addZLineBlocks(list, z1, z2, x1, y2);
Line.addZLineBlocks(list, z1, z2, x2, y1);
Line.addZLineBlocks(list, z1, z2, x2, y2);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Cylinder extends ThreeClicksBuildMode {
@Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get circle blocks (using CIRCLE_START and FILL options built-in)
List<BlockPos> circleBlocks = Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
int lowest = Math.min(y1, y3);
int highest = Math.max(y1, y3);
//Copy circle on y axis
for (int y = lowest; y <= highest; y++) {
for (BlockPos blockPos : circleBlocks) {
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
return list;
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class DiagonalLine extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
//Add diagonal line from first to second
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}
//Add diagonal line from first to second
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
List<BlockPos> list = new ArrayList<>();
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
for (double t = 0; t <= 1.0; t += 1.0/iterations) {
Vec3d lerp = first.add(second.subtract(first).scale(t));
BlockPos candidate = new BlockPos(lerp);
//Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
list.add(candidate);
}
return list;
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class DiagonalWall extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
//Add diagonal wall from first to second
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
int lowest = Math.min(y1, y3);
int highest = Math.max(y1, y3);
//Copy diagonal line on y axis
for (int y = lowest; y <= highest; y++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
return list;
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Floor extends TwoClicksBuildMode {
static class Criteria {
Vec3d planeBound;
double distToPlayerSq;
Criteria(Vec3d planeBound, Vec3d start) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return findFloor(player, firstPos, skipRaytrace);
}
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = BuildModes.getPlayerLookVec(player);
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
//Y
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//Then only 1 can be valid, return that one
Criteria selected = criteriaList.get(0);
return new BlockPos(selected.planeBound);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addFloorBlocks(list, x1, x2, y1, z1, z2);
else
addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
return list;
}
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(l, y, n));
}
}
}
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
Line.addXLineBlocks(list, x1, x2, y, z1);
Line.addXLineBlocks(list, x1, x2, y, z2);
Line.addZLineBlocks(list, z1, z2, x1, y);
Line.addZLineBlocks(list, z1, z2, x2, y);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class Line extends TwoClicksBuildMode {
static class Criteria {
Vec3d planeBound;
Vec3d lineBound;
double distToLineSq;
double distToPlayerSq;
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start) {
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//Make it from a plane into a line
//Select the axis that is longest
private Vec3d toLongestLine(Vec3d boundVec, BlockPos firstPos) {
BlockPos bound = new BlockPos(boundVec);
BlockPos firstToSecond = bound.subtract(firstPos);
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
if (longest == firstToSecond.getX()) {
return new Vec3d(bound.getX(), firstPos.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getY()) {
return new Vec3d(firstPos.getX(), bound.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getZ()) {
return new Vec3d(firstPos.getX(), firstPos.getY(), bound.getZ());
}
return null;
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace);
}
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = BuildModes.getPlayerLookVec(player);
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start));
//Y
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, firstPos, start));
//Z
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
Criteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest (from wall position to its line counterpart)
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
}
return new BlockPos(selected.lineBound);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 != x2) {
addXLineBlocks(list, x1, x2, y1, z1);
} else if (y1 != y2) {
addYLineBlocks(list, y1, y2, x1, z1);
} else {
addZLineBlocks(list, z1, z2, x1, y1);
}
return list;
}
public static void addXLineBlocks(List<BlockPos> list, int x1, int x2, int y, int z) {
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
public static void addYLineBlocks(List<BlockPos> list, int y1, int y2, int x, int z) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Normal implements IBuildMode {
@Override
public void initialize(PlayerEntity player) {
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(PlayerEntity player) {
return null;
}
@Override
public Vec3d getHitVec(PlayerEntity player) {
return null;
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;
public class NormalPlus implements IBuildMode {
@Override
public void initialize(PlayerEntity player) {
}
@Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos);
return list;
}
@Override
public Direction getSideHit(PlayerEntity player) {
return null;
}
@Override
public Vec3d getHitVec(PlayerEntity player) {
return null;
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class SlopeFloor extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
//Add slope floor from first to second
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
//Determine whether to use x or z axis to slope up
boolean onXAxis = true;
int xLength = Math.abs(x2 - x1);
int zLength = Math.abs(z2 - z1);
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
//Slope along short edge
if (zLength > xLength) onXAxis = false;
} else {
//Slope along long edge
if (zLength <= xLength) onXAxis = false;
}
if (onXAxis) {
//Along X goes up
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y3, z1, 1f);
//Limit amount of blocks we can place
int lowest = Math.min(z1, z2);
int highest = Math.max(z1, z2);
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on x axis
for (int z = lowest; z <= highest; z++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
}
}
} else {
//Along Z goes up
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x1, y3, z2, 1f);
//Limit amount of blocks we can place
int lowest = Math.min(x1, x2);
int highest = Math.max(x1, x2);
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on x axis
for (int x = lowest; x <= highest; x++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
}
}
}
return list;
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Sphere extends ThreeClicksBuildMode {
@Override
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
float centerY = y1;
float centerZ = z1;
//Adjust for CIRCLE_START
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
centerX = x1 + (x2 - x1) / 2f;
centerY = y1 + (y3 - y1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
y1 = (int) (centerY - (y3 - centerY));
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX);
float radiusY = MathHelper.abs(y3 - centerY);
float radiusZ = MathHelper.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
else
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
return list;
}
public static void addSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
float distance = distance(l, m, n, centerX, centerY, centerZ);
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, m, n));
}
}
}
}
public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
float distance = distance(l, m, n, centerX, centerY, centerZ);
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, m, n));
}
}
}
}
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
}
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
//Twice ellipse radius
float radiusXZ = Circle.calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, x, z);
//TODO project x to plane
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
}
}

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@@ -1,134 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Wall extends TwoClicksBuildMode {
static class Criteria {
Vec3d planeBound;
double distToPlayerSq;
double angle;
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
@Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return findWall(player, firstPos, skipRaytrace);
}
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = BuildModes.getPlayerLookVec(player);
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start, look));
//Z
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
Criteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest
//Limit the angle to not be too extreme
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
selected = criteria;
}
}
return new BlockPos(selected.planeBound);
}
@Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 == x2) {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addXWallBlocks(list, x1, y1, y2, z1, z2);
else
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
} else {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addZWallBlocks(list, x1, x2, y1, y2, z1);
else
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
}
return list;
}
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
Line.addZLineBlocks(list, z1, z2, x, y1);
Line.addZLineBlocks(list, z1, z2, x, y2);
Line.addYLineBlocks(list, y1, y2, x, z1);
Line.addYLineBlocks(list, y1, y2, x, z2);
}
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
Line.addXLineBlocks(list, x1, x2, y1, z);
Line.addXLineBlocks(list, x1, x2, y2, z);
Line.addYLineBlocks(list, y1, y2, x1, z);
Line.addYLineBlocks(list, y1, y2, x2, z);
}
}

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package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.util.List;
public class BlockSet {
private List<BlockPos> coordinates;
private List<BlockState> previousBlockStates;
private List<BlockState> newBlockStates;
private Vec3d hitVec;
private BlockPos firstPos;
private BlockPos secondPos;
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3d hitVec,
BlockPos firstPos, BlockPos secondPos) {
this.coordinates = coordinates;
this.previousBlockStates = previousBlockStates;
this.newBlockStates = newBlockStates;
this.hitVec = hitVec;
this.firstPos = firstPos;
this.secondPos = secondPos;
}
public List<BlockPos> getCoordinates() {
return coordinates;
}
public List<BlockState> getPreviousBlockStates() {
return previousBlockStates;
}
public List<BlockState> getNewBlockStates() {
return newBlockStates;
}
public Vec3d getHitVec() {
return hitVec;
}
public BlockPos getFirstPos() {
return firstPos;
}
public BlockPos getSecondPos() {
return secondPos;
}
}

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@@ -1,260 +0,0 @@
package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.block.Blocks;
import net.minecraft.item.BlockItem;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.*;
public class BuildModifiers {
//Called from BuildModes
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
World world = player.world;
ItemRandomizerBag.renewRandomness();
//Format hitvec to 0.x
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
//find coordinates and blockstates
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
List<ItemStack> itemStacks = new ArrayList<>();
List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
//check if valid blockstates
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
//remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
}
if (world.isRemote) {
BlockPreviewRenderer.onBlocksPlaced();
newBlockStates = blockStates;
} else {
//place blocks
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos blockPos = coordinates.get(i);
BlockState blockState = blockStates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (world.isBlockPresent(blockPos)) {
//check itemstack empty
if (itemStack.isEmpty()) {
//try to find new stack, otherwise continue
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
if (itemStack.isEmpty()) continue;
}
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false);
}
}
//find actual new blockstates for undo
for (BlockPos coordinate : coordinates) {
newBlockStates.add(world.getBlockState(coordinate));
}
}
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block is placed by the time it gets here, and unplaced after this)
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.getDefaultState());
//If all new blockstates are air then no use in adding it, no block was actually placed
//Can happen when e.g. placing one block in yourself
if (Collections.frequency(newBlockStates, Blocks.AIR.getDefaultState()) != newBlockStates.size()) {
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
}
}
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
World world = player.world;
List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
if (coordinates.isEmpty()) return;
//remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate));
}
if (world.isRemote) {
BlockPreviewRenderer.onBlocksBroken();
//list of air blockstates
for (int i = 0; i < coordinates.size(); i++) {
newBlockStates.add(Blocks.AIR.getDefaultState());
}
} else {
//If the player is going to instabreak grass or a plant, only break other instabreaking things
boolean onlyInstaBreaking = !player.isCreative() &&
world.getBlockState(startCoordinates.get(0)).getBlockHardness(world, startCoordinates.get(0)) == 0f;
//break all those blocks
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
if (world.isBlockPresent(coordinate) && !world.isAirBlock(coordinate)) {
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) {
SurvivalHelper.breakBlock(world, player, coordinate, false);
}
}
}
//find actual new blockstates for undo
for (BlockPos coordinate : coordinates) {
newBlockStates.add(world.getBlockState(coordinate));
}
}
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block isn't broken yet by the time it gets here, and broken after this)
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.getDefaultState());
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
Vec3d hitVec = new Vec3d(0.5, 0.5, 0.5);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
}
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
List<BlockPos> coordinates = new ArrayList<>();
//Add current blocks being placed too
coordinates.addAll(posList);
//Find mirror/array/radial mirror coordinates for each blockpos
for (BlockPos blockPos : posList) {
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
coordinates.addAll(arrayCoordinates);
coordinates.addAll(Mirror.findCoordinates(player, blockPos));
coordinates.addAll(RadialMirror.findCoordinates(player, blockPos));
//get mirror for each array coordinate
for (BlockPos coordinate : arrayCoordinates) {
coordinates.addAll(Mirror.findCoordinates(player, coordinate));
coordinates.addAll(RadialMirror.findCoordinates(player, coordinate));
}
}
return coordinates;
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos)));
}
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vec3d hitVec, Direction facing, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
itemStacks.clear();
//Get itemstack
ItemStack itemStack = player.getHeldItem(Hand.MAIN_HAND);
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
itemStack = player.getHeldItem(Hand.OFF_HAND);
}
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
return blockStates;
}
//Get ItemBlock stack
ItemStack itemBlock = ItemStack.EMPTY;
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
ItemRandomizerBag.resetRandomness();
//Add blocks in posList first
for (BlockPos blockPos : posList) {
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
blockStates.add(blockState);
itemStacks.add(itemBlock);
}
for (BlockPos blockPos : posList) {
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates);
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
//add mirror for each array coordinate
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
for (int i = 0; i < arrayCoordinates.size(); i++) {
BlockPos coordinate = arrayCoordinates.get(i);
BlockState blockState1 = arrayBlockStates.get(i);
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
}
//Adjust blockstates for torches and ladders etc to place on a valid side
//TODO optimize findCoordinates (done twice now)
//TODO fix mirror
// List<BlockPos> coordinates = findCoordinates(player, startPos);
// for (int i = 0; i < blockStates.size(); i++) {
// blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing,
// (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND));
// }
}
return blockStates;
}
public static boolean isEnabled(ModifierSettingsManager.ModifierSettings modifierSettings, BlockPos startPos) {
return Mirror.isEnabled(modifierSettings.getMirrorSettings(), startPos) ||
Array.isEnabled(modifierSettings.getArraySettings()) ||
RadialMirror.isEnabled(modifierSettings.getRadialMirrorSettings(), startPos) ||
modifierSettings.doQuickReplace();
}
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vec3d hitVec, Hand hand) {
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
}
//Returns true if equal (or both null)
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
if (coordinates1 == null && coordinates2 == null) return true;
if (coordinates1 == null || coordinates2 == null) return false;
//Check count, not actual values
if (coordinates1.size() == coordinates2.size()){
if (coordinates1.size() == 1){
return coordinates1.get(0).equals(coordinates2.get(0));
}
return true;
} else {
return false;
}
// return coordinates1.equals(coordinates2);
}
}

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package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.server.ServerWorld;
import net.minecraft.world.storage.loot.LootContext;
import net.minecraft.world.storage.loot.LootParameterSet;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.FixedStack;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.*;
public class UndoRedo {
//Undo and redo stacks per player
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
private static Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
//add to undo stack
public static void addUndo(PlayerEntity player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
}
//Warn if previous and new blockstate are equal
//Can happen in a lot of valid cases
// for (int i = 0; i < blockSet.getCoordinates().size(); i++) {
// if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) {
// EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.",
// i, blockSet.getPreviousBlockStates().get(i));
// }
// }
//If no stack exists, make one
if (!undoStacks.containsKey(player.getUniqueID())) {
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
}
undoStacks.get(player.getUniqueID()).push(blockSet);
}
private static void addRedo(PlayerEntity player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private)
//If no stack exists, make one
if (!redoStacks.containsKey(player.getUniqueID())) {
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
}
redoStacks.get(player.getUniqueID()).push(blockSet);
}
public static boolean undo(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
if (!undoStacks.containsKey(player.getUniqueID())) return false;
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUniqueID());
if (undoStack.isEmpty()) return false;
BlockSet blockSet = undoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3d hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
if (player.world.isRemote) {
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
} else {
//break all those blocks, reset to what they were
for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState previousBlockState = Blocks.AIR.getDefaultState();
if (itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
}
if (player.world.isBlockPresent(coordinate)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
} else {
if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
previousBlockState = Blocks.AIR.getDefaultState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
//if previousBlockState is air, placeBlock will set it to air
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
}
}
}
//add to redo
addRedo(player, blockSet);
return true;
}
public static boolean redo(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
if (!redoStacks.containsKey(player.getUniqueID())) return false;
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUniqueID());
if (redoStack.isEmpty()) return false;
BlockSet blockSet = redoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3d hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
if (player.world.isRemote) {
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
} else {
//place blocks
for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
BlockState newBlockState = Blocks.AIR.getDefaultState();
if (itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
}
if (player.world.isBlockPresent(coordinate)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
} else {
if (newBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true);
newBlockState = Blocks.AIR.getDefaultState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
}
}
}
//add to undo
addUndo(player, blockSet);
return true;
}
public static void clear(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUniqueID())) {
undoStacks.get(player.getUniqueID()).clear();
}
if (redoStacks.containsKey(player.getUniqueID())) {
redoStacks.get(player.getUniqueID()).clear();
}
}
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
for (BlockState blockState : blockStates) {
itemStacks.add(findItemStackInInventory(player, blockState));
}
return itemStacks;
}
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack;
//First try previousBlockStates
//TODO try to find itemstack with right blockstate first
// then change line 103 back (get state from item)
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
//then anything it drops
if (itemStack.isEmpty()) {
//Cannot check drops on clientside because loot tables are server only
if (!player.world.isRemote)
{
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.world, BlockPos.ZERO, null);
for (ItemStack itemStackDropped : itemsDropped) {
if (itemStackDropped.getItem() instanceof BlockItem) {
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
itemStack = InventoryHelper.findItemStackInInventory(player, block);
}
}
}
}
//then air
//(already empty)
return itemStack;
}
}

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@@ -0,0 +1,171 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.Array;
import nl.requios.effortlessbuilding.BuildSettingsManager.BuildSettings;
import nl.requios.effortlessbuilding.Mirror;
import nl.requios.effortlessbuilding.RadialMirror;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
@Mod.EventBusSubscriber
public class BuildModifierCapabilityManager {
@CapabilityInject(IBuildModifierCapability.class)
public final static Capability<IBuildModifierCapability> buildModifierCapability = null;
public interface IBuildModifierCapability {
BuildSettings getBuildModifierData();
void setBuildModifierData(BuildSettings buildSettings);
}
public static class BuildModifierCapability implements IBuildModifierCapability {
private BuildSettings buildSettings;
@Override
public BuildSettings getBuildModifierData() {
return buildSettings;
}
@Override
public void setBuildModifierData(BuildSettings buildSettings) {
this.buildSettings = buildSettings;
}
}
public static class Storage implements Capability.IStorage<IBuildModifierCapability> {
@Override
public NBTBase writeNBT(Capability<IBuildModifierCapability> capability, IBuildModifierCapability instance, EnumFacing side) {
NBTTagCompound compound = new NBTTagCompound();
BuildSettings buildSettings = instance.getBuildModifierData();
if (buildSettings == null) buildSettings = new BuildSettings();
//MIRROR
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
if (m == null) m = new Mirror.MirrorSettings();
compound.setBoolean("mirrorEnabled", m.enabled);
compound.setDouble("mirrorPosX", m.position.x);
compound.setDouble("mirrorPosY", m.position.y);
compound.setDouble("mirrorPosZ", m.position.z);
compound.setBoolean("mirrorX", m.mirrorX);
compound.setBoolean("mirrorY", m.mirrorY);
compound.setBoolean("mirrorZ", m.mirrorZ);
compound.setInteger("mirrorRadius", m.radius);
compound.setBoolean("mirrorDrawLines", m.drawLines);
compound.setBoolean("mirrorDrawPlanes", m.drawPlanes);
//ARRAY
Array.ArraySettings a = buildSettings.getArraySettings();
if (a == null) a = new Array.ArraySettings();
compound.setBoolean("arrayEnabled", a.enabled);
compound.setInteger("arrayOffsetX", a.offset.getX());
compound.setInteger("arrayOffsetY", a.offset.getY());
compound.setInteger("arrayOffsetZ", a.offset.getZ());
compound.setInteger("arrayCount", a.count);
compound.setInteger("reachUpgrade", buildSettings.getReachUpgrade());
//compound.setBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
//RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
if (r == null) r = new RadialMirror.RadialMirrorSettings();
compound.setBoolean("radialMirrorEnabled", r.enabled);
compound.setDouble("radialMirrorPosX", r.position.x);
compound.setDouble("radialMirrorPosY", r.position.y);
compound.setDouble("radialMirrorPosZ", r.position.z);
compound.setInteger("radialMirrorSlices", r.slices);
compound.setBoolean("radialMirrorAlternate", r.alternate);
compound.setInteger("radialMirrorRadius", r.radius);
compound.setBoolean("radialMirrorDrawLines", r.drawLines);
compound.setBoolean("radialMirrorDrawPlanes", r.drawPlanes);
return compound;
}
@Override
public void readNBT(Capability<IBuildModifierCapability> capability, IBuildModifierCapability instance, EnumFacing side, NBTBase nbt) {
NBTTagCompound compound = (NBTTagCompound) nbt;
//MIRROR
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
Vec3d mirrorPosition = new Vec3d(compound.getDouble("mirrorPosX"), compound.getDouble("mirrorPosY"), compound.getDouble("mirrorPosZ"));
boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInteger("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
//ARRAY
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
BlockPos arrayOffset = new BlockPos(compound.getInteger("arrayOffsetX"), compound.getInteger("arrayOffsetY"), compound.getInteger("arrayOffsetZ"));
int arrayCount = compound.getInteger("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
int reachUpgrade = compound.getInteger("reachUpgrade");
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
//RADIAL MIRROR
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vec3d radialMirrorPosition = new Vec3d(compound.getDouble("radialMirrorPosX"), compound.getDouble("radialMirrorPosY"), compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInteger("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInteger("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
BuildSettings buildSettings = new BuildSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
instance.setBuildModifierData(buildSettings);
}
}
public static class Provider implements ICapabilitySerializable<NBTBase> {
IBuildModifierCapability inst = buildModifierCapability.getDefaultInstance();
@Override
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
return capability == buildModifierCapability;
}
@Override
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
if (capability == buildModifierCapability) return buildModifierCapability.<T>cast(inst);
return null;
}
@Override
public NBTBase serializeNBT() {
return buildModifierCapability.getStorage().writeNBT(buildModifierCapability, inst, null);
}
@Override
public void deserializeNBT(NBTBase nbt) {
buildModifierCapability.getStorage().readNBT(buildModifierCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
IBuildModifierCapability original = event.getOriginal().getCapability(buildModifierCapability, null);
IBuildModifierCapability clone = event.getEntity().getCapability(buildModifierCapability, null);
clone.setBuildModifierData(original.getBuildModifierData());
}
}

View File

@@ -1,10 +1,9 @@
package nl.requios.effortlessbuilding.capability; package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.Direction; import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilitySerializable; import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler; import net.minecraftforge.items.ItemStackHandler;
@@ -13,22 +12,31 @@ import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> { public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<NBTTagCompound> {
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE); IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
@Nonnull
@Override @Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) { public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler)); if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
return true;
return false;
}
@Nullable
@Override
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
return (T) itemHandler;
return null;
} }
@Override @Override
public CompoundNBT serializeNBT() { public NBTTagCompound serializeNBT() {
return ((ItemStackHandler) itemHandler).serializeNBT(); return ((ItemStackHandler) itemHandler).serializeNBT();
} }
@Override @Override
public void deserializeNBT(CompoundNBT nbt) { public void deserializeNBT(NBTTagCompound nbt) {
((ItemStackHandler) itemHandler).deserializeNBT(nbt); ((ItemStackHandler) itemHandler).deserializeNBT(nbt);
} }
} }

View File

@@ -1,103 +0,0 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
@Mod.EventBusSubscriber
public class ModeCapabilityManager {
@CapabilityInject(IModeCapability.class)
public final static Capability<IModeCapability> modeCapability = null;
public interface IModeCapability {
ModeSettings getModeData();
void setModeData(ModeSettings modeSettings);
}
public static class ModeCapability implements IModeCapability {
private ModeSettings modeSettings;
@Override
public ModeSettings getModeData() {
return modeSettings;
}
@Override
public void setModeData(ModeSettings modeSettings) {
this.modeSettings = modeSettings;
}
}
public static class Storage implements Capability.IStorage<IModeCapability> {
@Override
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings();
//compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal());
//TODO add mode settings
return compound;
}
@Override
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
//TODO add mode settings
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
instance.setModeData(modeSettings);
}
}
public static class Provider implements ICapabilitySerializable<INBT> {
IModeCapability inst = modeCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
@Override
public INBT serializeNBT() {
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
}
}

View File

@@ -1,182 +0,0 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
@Mod.EventBusSubscriber
public class ModifierCapabilityManager {
@CapabilityInject(IModifierCapability.class)
public final static Capability<IModifierCapability> modifierCapability = null;
public interface IModifierCapability {
ModifierSettings getModifierData();
void setModifierData(ModifierSettings modifierSettings);
}
public static class ModifierCapability implements IModifierCapability {
private ModifierSettings modifierSettings;
@Override
public ModifierSettings getModifierData() {
return modifierSettings;
}
@Override
public void setModifierData(ModifierSettings modifierSettings) {
this.modifierSettings = modifierSettings;
}
}
public static class Storage implements Capability.IStorage<IModifierCapability> {
@Override
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings();
//MIRROR
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m == null) m = new Mirror.MirrorSettings();
compound.putBoolean("mirrorEnabled", m.enabled);
compound.putDouble("mirrorPosX", m.position.x);
compound.putDouble("mirrorPosY", m.position.y);
compound.putDouble("mirrorPosZ", m.position.z);
compound.putBoolean("mirrorX", m.mirrorX);
compound.putBoolean("mirrorY", m.mirrorY);
compound.putBoolean("mirrorZ", m.mirrorZ);
compound.putInt("mirrorRadius", m.radius);
compound.putBoolean("mirrorDrawLines", m.drawLines);
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes);
//ARRAY
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a == null) a = new Array.ArraySettings();
compound.putBoolean("arrayEnabled", a.enabled);
compound.putInt("arrayOffsetX", a.offset.getX());
compound.putInt("arrayOffsetY", a.offset.getY());
compound.putInt("arrayOffsetZ", a.offset.getZ());
compound.putInt("arrayCount", a.count);
compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade());
//compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
//RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r == null) r = new RadialMirror.RadialMirrorSettings();
compound.putBoolean("radialMirrorEnabled", r.enabled);
compound.putDouble("radialMirrorPosX", r.position.x);
compound.putDouble("radialMirrorPosY", r.position.y);
compound.putDouble("radialMirrorPosZ", r.position.z);
compound.putInt("radialMirrorSlices", r.slices);
compound.putBoolean("radialMirrorAlternate", r.alternate);
compound.putInt("radialMirrorRadius", r.radius);
compound.putBoolean("radialMirrorDrawLines", r.drawLines);
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes);
return compound;
}
@Override
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
//MIRROR
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
Vec3d mirrorPosition = new Vec3d(
compound.getDouble("mirrorPosX"),
compound.getDouble("mirrorPosY"),
compound.getDouble("mirrorPosZ"));
boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInt("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
//ARRAY
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
BlockPos arrayOffset = new BlockPos(
compound.getInt("arrayOffsetX"),
compound.getInt("arrayOffsetY"),
compound.getInt("arrayOffsetZ"));
int arrayCount = compound.getInt("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
int reachUpgrade = compound.getInt("reachUpgrade");
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
//RADIAL MIRROR
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vec3d radialMirrorPosition = new Vec3d(
compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
instance.setModifierData(modifierSettings);
}
}
public static class Provider implements ICapabilitySerializable<INBT> {
IModifierCapability inst = modifierCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
@Override
public INBT serializeNBT() {
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
}
@Override
public void deserializeNBT(INBT nbt) {
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
}
}

View File

@@ -1,43 +1,43 @@
package nl.requios.effortlessbuilding.command; package nl.requios.effortlessbuilding.command;
import com.mojang.brigadier.CommandDispatcher; import net.minecraft.command.CommandBase;
import com.mojang.brigadier.arguments.IntegerArgumentType; import net.minecraft.command.CommandException;
import net.minecraft.command.CommandSource; import net.minecraft.command.ICommandSender;
import net.minecraft.command.Commands; import net.minecraft.command.WrongUsageException;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.server.MinecraftServer;
import net.minecraftforge.fml.network.PacketDistributor; import net.minecraft.util.text.TextComponentString;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
public class CommandReach { public class CommandReach extends CommandBase {
@Override
public static void register(CommandDispatcher<CommandSource> dispatcher) { public String getName() {
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> { return "reach";
return setReachLevel(context.getSource().asPlayer(), IntegerArgumentType.getInteger(context, "level"));
}))).then(Commands.literal("get").executes((context -> {
return getReachLevel(context.getSource().asPlayer());
}))));
} }
private static int setReachLevel(ServerPlayerEntity player, int level){ @Override
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); public String getUsage(ICommandSender sender) {
modifierSettings.setReachUpgrade(level); return "commands.reach.usage";
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()));
return 1;
} }
private static int getReachLevel(ServerPlayerEntity player){ @Override
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade(); public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade); if (args.length != 1) {
throw new WrongUsageException("commands.reach.usage");
}
return 1; if (sender instanceof EntityPlayerMP) {
EntityPlayerMP player = (EntityPlayerMP) sender;
//Set reach level to args[0]
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
buildSettings.setReachUpgrade(Integer.valueOf(args[0]));
BuildSettingsManager.setBuildSettings(player, buildSettings);
//Send to client
EffortlessBuilding.packetHandler.sendTo(new BuildSettingsMessage(buildSettings), player);
sender.sendMessage(new TextComponentString("Reach level of " + sender.getName() + " set to " + buildSettings.getReachUpgrade()));
}
} }
} }

View File

@@ -1,132 +0,0 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
public class CompatHelper {
//TODO 1.13 compatibility
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
// // and all checks will fail, so it works.
// @GameRegistry.ObjectHolder("danknull:dank_null")
// public static final Item dankNullItem = null;
//
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
//
public static void setup() {
//TODO 1.13 compatibility
// if (Loader.isModLoaded("chiselsandbits")) {
// // reflection to avoid hard dependency
// try {
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
// e.printStackTrace();
// }
// } else {
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
// }
}
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
// /dank/null, or plain old blocks.
public static boolean isItemBlockProxy(ItemStack stack) {
Item item = stack.getItem();
if (item instanceof BlockItem)
return true;
if ((item instanceof ItemRandomizerBag))
return true;
//TODO 1.13 compatibility
// if (item == dankNullItem)
// return true;
return false;
}
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
// pointed to by nbt integer selectedIndex.
public static ItemStack getItemBlockFromStack(ItemStack proxy) {
Item proxyItem = proxy.getItem();
if (proxyItem instanceof BlockItem)
return proxy;
//Randomizer Bag
if (proxyItem instanceof ItemRandomizerBag) {
ItemStack itemStack = proxy;
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
if (itemStack.getItem() instanceof ItemRandomizerBag)
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
}
return itemStack;
}
//TODO 1.13 compatibility
//Dank Null
// if (proxyItem == dankNullItem) {
// int index = 0;
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
// index = proxy.getTagCompound().getInteger("selectedIndex");
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY;
}
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) {
if (state == null) return ItemStack.EMPTY;
Item blockItem = Item.getItemFromBlock(state.getBlock());
if (stack.getItem() instanceof BlockItem)
return stack;
else if (stack.getItem() instanceof ItemRandomizerBag) {
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
return ItemRandomizerBag.findStack(bagInventory, blockItem);
}
//TODO 1.13 compatibility
// else if (stack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(stack, blockItem);
// if (index >= 0)
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY;
}
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) {
//TODO 1.13 compatibility, offhand support
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
// if (origStack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(origStack, curStack.getItem());
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
// } else
curStack.shrink(1);
}
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
if (handler == null) {
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
return -1;
}
for (int i = 0; i < handler.getSlots(); i++) {
ItemStack ref = handler.getStackInSlot(i);
if (ref.getItem() instanceof BlockItem)
if (ref.getItem() == blockItem)
return i;
}
return -1;
}
}

View File

@@ -1,30 +1,24 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.fml.client.config.GuiCheckBox;
import net.minecraftforge.api.distmarker.OnlyIn; import nl.requios.effortlessbuilding.Array;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.elements.GuiCheckBoxFixed;
import nl.requios.effortlessbuilding.gui.elements.GuiCollapsibleScrollEntry;
import nl.requios.effortlessbuilding.gui.elements.GuiNumberField;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT)
public class ArraySettingsGui extends GuiCollapsibleScrollEntry { public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>(); protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
private GuiCheckBoxFixed buttonArrayEnabled; private GuiCheckBox buttonArrayEnabled;
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount; private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
public ArraySettingsGui(GuiScrollPane scrollPane) { public ArraySettingsGui(GuiScrollPane scrollPane) {
@@ -32,44 +26,38 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
} }
@Override @Override
public void init(List<Widget> buttons) { public int initGui(int id, List<GuiButton> buttonList) {
super.init(buttons); id = super.initGui(id, buttonList);
int y = top; int y = top;
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) { buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
@Override buttonList.add(buttonArrayEnabled);
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonArrayEnabled.isChecked());
}
};
buttons.add(buttonArrayEnabled);
y = top + 20; y = top + 20;
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18); textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 70, y, 50, 18);
textArrayOffsetX.setNumber(0); textArrayOffsetX.setNumber(0);
textArrayOffsetX.setTooltip("How much each copy is shifted."); textArrayOffsetX.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetX); arrayNumberFieldList.add(textArrayOffsetX);
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18); textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 140, y, 50, 18);
textArrayOffsetY.setNumber(0); textArrayOffsetY.setNumber(0);
textArrayOffsetY.setTooltip("How much each copy is shifted."); textArrayOffsetY.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetY); arrayNumberFieldList.add(textArrayOffsetY);
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18); textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 210, y, 50, 18);
textArrayOffsetZ.setNumber(0); textArrayOffsetZ.setNumber(0);
textArrayOffsetZ.setTooltip("How much each copy is shifted."); textArrayOffsetZ.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetZ); arrayNumberFieldList.add(textArrayOffsetZ);
y = top + 50; y = top + 50;
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18); textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
textArrayCount.setNumber(5); textArrayCount.setNumber(5);
textArrayCount.setTooltip("How many copies should be made."); textArrayCount.setTooltip("How many copies should be made.");
arrayNumberFieldList.add(textArrayCount); arrayNumberFieldList.add(textArrayCount);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player); BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
if (modifierSettings != null) { if (buildSettings != null) {
Array.ArraySettings a = modifierSettings.getArraySettings(); Array.ArraySettings a = buildSettings.getArraySettings();
buttonArrayEnabled.setIsChecked(a.enabled); buttonArrayEnabled.setIsChecked(a.enabled);
textArrayOffsetX.setNumber(a.offset.getX()); textArrayOffsetX.setNumber(a.offset.getX());
textArrayOffsetY.setNumber(a.offset.getY()); textArrayOffsetY.setNumber(a.offset.getY());
@@ -78,51 +66,57 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
} }
setCollapsed(!buttonArrayEnabled.isChecked()); setCollapsed(!buttonArrayEnabled.isChecked());
return id;
} }
@Override
public void updateScreen() { public void updateScreen() {
super.updateScreen();
arrayNumberFieldList.forEach(GuiNumberField::update); arrayNumberFieldList.forEach(GuiNumberField::update);
} }
@Override @Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) { boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y; int yy = y;
int offset = 8; int offset = 8;
buttonArrayEnabled.render(mouseX, mouseY, partialTicks); buttonArrayEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonArrayEnabled.isChecked()) { if (buttonArrayEnabled.isChecked()) {
buttonArrayEnabled.y = yy; buttonArrayEnabled.y = yy;
font.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF); fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 20; yy = y + 20;
font.drawString("Offset", left + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF, true);
font.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetX.y = yy; textArrayOffsetX.y = yy;
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetY.y = yy; textArrayOffsetY.y = yy;
font.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetZ.y = yy; textArrayOffsetZ.y = yy;
yy = y + 50; yy = y + 50;
font.drawString("Count", left + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF, true);
textArrayCount.y = yy; textArrayCount.y = yy;
int currentReach = Math.max(-1, getArrayReach()); int currentReach = Math.max(-1, getArrayReach());
int maxReach = ReachHelper.getMaxReach(mc.player); int maxReach = ReachHelper.getMaxReach(mc.player);
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED; TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach; String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
font.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF, true);
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks)); arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else { } else {
buttonArrayEnabled.y = yy; buttonArrayEnabled.y = yy;
font.drawString("Array disabled", left + offset, yy + 2, 0x999999); fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999, true);
} }
} }
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) { public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last //Draw tooltips last
if (buttonArrayEnabled.isChecked()) if (buttonArrayEnabled.isChecked())
{ {
@@ -131,28 +125,43 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
} }
@Override @Override
public boolean charTyped(char typedChar, int keyCode) { public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.charTyped(typedChar, keyCode); super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : arrayNumberFieldList) { for (GuiNumberField numberField : arrayNumberFieldList) {
numberField.charTyped(typedChar, keyCode); numberField.keyTyped(typedChar, keyCode);
} }
return true;
} }
@Override @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) { public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent)); arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12; boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideArrayEnabledLabel) { if (insideArrayEnabledLabel) {
buttonArrayEnabled.playDownSound(this.mc.getSoundHandler()); buttonArrayEnabled.setIsChecked(!buttonArrayEnabled.isChecked());
buttonArrayEnabled.onClick(mouseX, mouseY); buttonArrayEnabled.playPressSound(this.mc.getSoundHandler());
actionPerformed(buttonArrayEnabled);
} }
return true; return true;
} }
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonArrayEnabled) {
setCollapsed(!buttonArrayEnabled.isChecked());
}
arrayNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public Array.ArraySettings getArraySettings() { public Array.ArraySettings getArraySettings() {
boolean arrayEnabled = buttonArrayEnabled.isChecked(); boolean arrayEnabled = buttonArrayEnabled.isChecked();
BlockPos arrayOffset = new BlockPos(0, 0, 0); BlockPos arrayOffset = new BlockPos(0, 0, 0);

View File

@@ -1,20 +1,17 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.screen.Screen;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.io.IOException;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT)
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry { public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
public GuiScrollPane scrollPane; public GuiScrollPane scrollPane;
protected FontRenderer font; protected FontRenderer fontRenderer;
protected Minecraft mc; protected Minecraft mc;
protected boolean isCollapsed = true; protected boolean isCollapsed = true;
@@ -22,24 +19,35 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) { public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
this.scrollPane = scrollPane; this.scrollPane = scrollPane;
this.font = scrollPane.font; this.fontRenderer = scrollPane.fontRenderer;
this.mc = Minecraft.getInstance(); this.mc = scrollPane.parent.mc;
} }
@Override @Override
public void init(List<Widget> buttonList) { public int initGui(int id, List<GuiButton> buttonList) {
left = scrollPane.getWidth() / 2 - 140;
right = scrollPane.getWidth() / 2 + 140; left = scrollPane.width / 2 - 140;
top = scrollPane.getHeight() / 2 - 100; right = scrollPane.width / 2 + 140;
bottom = scrollPane.getHeight() / 2 + 100; top = scrollPane.height / 2 - 100;
bottom = scrollPane.height / 2 + 100;
return id;
} }
@Override @Override
public void updateScreen() { public void updateScreen() {
} }
@Override @Override
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) { public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
}
@Override
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
} }
@Override @Override
@@ -48,8 +56,8 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
} }
@Override @Override
public boolean charTyped(char eventChar, int eventKey) { public void keyTyped(char eventChar, int eventKey) throws IOException {
return false;
} }
@Override @Override
@@ -62,8 +70,14 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
} }
@Override
public void actionPerformed(GuiButton button) {
}
@Override @Override
public void onGuiClosed() { public void onGuiClosed() {
} }
@Override @Override

View File

@@ -1,30 +1,27 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT) public class GuiIconButton extends GuiButton {
public class GuiIconButton extends Button {
private final ResourceLocation resourceLocation; private final ResourceLocation resourceLocation;
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY; private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
List<String> tooltip = new ArrayList<>(); List<String> tooltip = new ArrayList<>();
private boolean useAltIcon = false; private boolean useAltIcon = false;
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) { public GuiIconButton(int buttonId, int x, int y, int iconX, int iconY, ResourceLocation resourceLocation) {
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress); this(buttonId, x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation);
} }
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) { public GuiIconButton(int buttonId, int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation) {
super(x, y, width, height, "", onPress); super(buttonId, x, y, width, height, "");
this.iconX = iconX; this.iconX = iconX;
this.iconY = iconY; this.iconY = iconY;
this.iconWidth = iconWidth; this.iconWidth = iconWidth;
@@ -47,12 +44,12 @@ public class GuiIconButton extends Button {
} }
@Override @Override
public void render(int mouseX, int mouseY, float partialTicks) { public void drawButton(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
super.render(mouseX, mouseY, partialTicks); super.drawButton(mc, mouseX, mouseY, partialTicks);
if (this.visible) if (this.visible)
{ {
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height; this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation); mc.getTextureManager().bindTexture(this.resourceLocation);
int currentIconX = this.iconX; int currentIconX = this.iconX;
int currentIconY = this.iconY; int currentIconY = this.iconY;
@@ -62,18 +59,17 @@ public class GuiIconButton extends Button {
currentIconY += iconAltY; currentIconY += iconAltY;
} }
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui. this.drawTexturedModalRect(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
this.blit(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
} }
} }
public void drawTooltip(Screen screen, int mouseX, int mouseY) { public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height; boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
if (flag) { if (flag) {
List<String> textLines = new ArrayList<>(); List<String> textLines = new ArrayList<>();
textLines.addAll(tooltip); textLines.addAll(tooltip);
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25); guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
} }
} }
} }

View File

@@ -1,68 +1,48 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.*; import net.minecraft.client.gui.*;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.TextFieldWidget;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.io.IOException;
import java.text.DecimalFormat; import java.text.DecimalFormat;
import java.text.ParseException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT) public class GuiNumberField extends Gui {
public class GuiNumberField extends AbstractGui {
public int x, y, width, height; int x, y, width, height;
public int buttonWidth = 10; int buttonWidth = 10;
protected TextFieldWidget textField; protected GuiTextField textField;
protected Button minusButton, plusButton; protected GuiButton minusButton, plusButton;
List<String> tooltip = new ArrayList<>(); List<String> tooltip = new ArrayList<>();
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) { public GuiNumberField(int id1, int id2, int id3, FontRenderer fontRenderer,
List<GuiButton> buttonList, int x, int y, int width, int height) {
this.x = x; this.x = x;
this.y = y; this.y = y;
this.width = width; this.width = width;
this.height = height; this.height = height;
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, ""); textField = new GuiTextField(id1, fontRenderer, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2);
minusButton = new Button(x, y - 1, buttonWidth, height + 2, "-", button -> { minusButton = new GuiButton(id2, x, y - 1, buttonWidth, height + 2, "-");
float valueChanged = 1f; plusButton = new GuiButton(id3, x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+");
if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() - valueChanged);
});
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+", button -> {
float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() + valueChanged);
});
buttonList.add(minusButton); buttonList.add(minusButton);
buttonList.add(plusButton); buttonList.add(plusButton);
} }
public void setNumber(double number) { public void setNumber(double number) {
textField.setText(DecimalFormat.getInstance().format(number)); DecimalFormat format = new DecimalFormat("0.#");
textField.setText(format.format(number));
} }
public double getNumber() { public double getNumber() {
if (textField.getText().isEmpty()) return 0; if (textField.getText().isEmpty()) return 0;
try { return Double.parseDouble(textField.getText());
return DecimalFormat.getInstance().parse(textField.getText()).doubleValue();
} catch (ParseException e) {
return 0;
}
} }
public void setTooltip(String tooltip) { public void setTooltip(String tooltip) {
@@ -73,7 +53,7 @@ public class GuiNumberField extends AbstractGui {
this.tooltip = tooltip; this.tooltip = tooltip;
} }
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) { public boolean mouseClicked(int mouseX, int mouseY, int mouseButton) {
boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton); boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton);
//Check if clicked inside textfield //Check if clicked inside textfield
@@ -82,24 +62,24 @@ public class GuiNumberField extends AbstractGui {
//Rightclicked inside textfield //Rightclicked inside textfield
if (flag && mouseButton == 1) { if (flag && mouseButton == 1) {
textField.setText(""); textField.setText("");
textField.setFocused2(true); textField.setFocused(true);
result = true; result = true;
} }
return result; return result;
} }
public void drawNumberField(int mouseX, int mouseY, float partialTicks) { public void drawNumberField(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
textField.y = y + 1; textField.y = y + 1;
minusButton.y = y - 1; minusButton.y = y - 1;
plusButton.y = y - 1; plusButton.y = y - 1;
textField.render(mouseX, mouseY, partialTicks); textField.drawTextBox();
minusButton.render(mouseX, mouseY, partialTicks); minusButton.drawButton(mc, mouseX, mouseY, partialTicks);
plusButton.render(mouseX, mouseY, partialTicks); plusButton.drawButton(mc, mouseX, mouseY, partialTicks);
} }
public void drawTooltip(Screen screen, int mouseX, int mouseY) { public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height; boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height; boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height; boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
@@ -122,25 +102,37 @@ public class GuiNumberField extends AbstractGui {
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5"); textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5");
} }
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25); guiScreen.drawHoveringText(textLines, mouseX - 10, mouseY + 25);
} }
protected void actionPerformed(GuiButton button) {
float valueChanged = 1f;
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
if (button == minusButton) {
setNumber(getNumber() - valueChanged);
}
if (button == plusButton) {
setNumber(getNumber() + valueChanged);
}
}
public void update() { public void update() {
textField.tick(); textField.updateCursorCounter();
} }
public boolean charTyped(char typedChar, int keyCode) { protected void keyTyped(char typedChar, int keyCode) throws IOException {
if (!textField.isFocused()) return false; if (!textField.isFocused()) return;
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK // if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT // || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
// || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) { // || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) {
return textField.charTyped(typedChar, keyCode); textField.textboxKeyTyped(typedChar, keyCode);
// } // }
} }
//Scroll inside textfield to change number //Scroll inside textfield to change number
//Disabled because entire screen can be scrolled
// public void handleMouseInput(int mouseX, int mouseY) { // public void handleMouseInput(int mouseX, int mouseY) {
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height; // boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
// //

View File

@@ -0,0 +1,465 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiListExtended;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.input.Mouse;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
@SideOnly(Side.CLIENT)
public class GuiScrollPane extends GuiListExtended {
public GuiScreen parent;
public FontRenderer fontRenderer;
public List<IScrollEntry> listEntries;
public GuiScrollPane(GuiScreen parent, FontRenderer fontRenderer, int top, int bottom) {
super(parent.mc, parent.width, parent.height, top, bottom, 100);
this.parent = parent;
this.fontRenderer = fontRenderer;
this.setShowSelectionBox(false);
listEntries = new ArrayList<>();
}
@Override
public IGuiListEntry getListEntry(int index) {
return listEntries.get(index);
}
@Override
protected int getSize() {
return listEntries.size();
}
@Override
protected int getScrollBarX() {
//return width / 2 + 140 + 10;
return width - 15;
}
@Override
public int getListWidth() {
return 280;
}
//Removed background
@Override
public void drawScreen(int mouseXIn, int mouseYIn, float partialTicks)
{
if (this.visible)
{
this.mouseX = mouseXIn;
this.mouseY = mouseYIn;
int scrollBarLeft = this.getScrollBarX();
int scrollBarRight = scrollBarLeft + 6;
this.bindAmountScrolled();
GlStateManager.disableLighting();
GlStateManager.disableFog();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
int insideLeft = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
int insideTop = this.top + 4 - (int)this.amountScrolled;
if (this.hasListHeader) {
this.drawListHeader(insideLeft, insideTop, tessellator);
}
//All entries
this.drawSelectionBox(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
GlStateManager.disableDepth();
//Dirt overlays on top and bottom
// this.overlayBackground(0, this.top, 255, 255);
// this.overlayBackground(this.bottom, this.height, 255, 255);
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
GlStateManager.disableAlpha();
GlStateManager.shadeModel(7425);
GlStateManager.disableTexture2D();
// //top fade
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.left, (double)(this.top + 5), 0.0D).tex(0.0D, 1.0D).color(100, 100, 100, 0).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.top + 5), 0.0D).tex(1.0D, 1.0D).color(100, 100, 100, 0).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(100, 100, 100, 100).endVertex();
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(100, 100, 100, 100).endVertex();
// tessellator.draw();
// //top line
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.left, (double)this.top, 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.top, 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.top - 1), 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.left, (double)(this.top - 1), 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// tessellator.draw();
// //bottom fade
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(10, 10, 10, 100).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(10, 10, 10, 100).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.bottom - 5), 0.0D).tex(1.0D, 0.0D).color(10, 10, 10, 0).endVertex();
// bufferbuilder.pos((double)this.left, (double)(this.bottom - 5), 0.0D).tex(0.0D, 0.0D).color(10, 10, 10, 0).endVertex();
// tessellator.draw();
// //bottom line
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.left, (double)(this.bottom + 1), 0.0D).tex(0.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)(this.bottom + 1), 0.0D).tex(1.0D, 1.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.right, (double)this.bottom, 0.0D).tex(1.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// bufferbuilder.pos((double)this.left, (double)this.bottom, 0.0D).tex(0.0D, 0.0D).color(20, 20, 20, 255).endVertex();
// tessellator.draw();
//Draw scrollbar
int maxScroll = this.getMaxScroll();
if (maxScroll > 0)
{
int k1 = (this.bottom - this.top) * (this.bottom - this.top) / this.getContentHeight();
k1 = MathHelper.clamp(k1, 32, this.bottom - this.top - 8);
int l1 = (int)this.amountScrolled * (this.bottom - this.top - k1) / maxScroll + this.top;
if (l1 < this.top)
{
l1 = this.top;
}
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)scrollBarLeft, (double)this.bottom, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)this.bottom, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)this.top, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)this.top, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)(l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarRight, (double)l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)scrollBarLeft, (double)(l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)(scrollBarRight - 1), (double)(l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)(scrollBarRight - 1), (double)l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double)scrollBarLeft, (double)l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
tessellator.draw();
}
GlStateManager.enableTexture2D();
GlStateManager.shadeModel(7424);
GlStateManager.enableAlpha();
GlStateManager.disableBlend();
}
}
//SLOTHEIGHT MODIFICATIONS
//SlotHeight is still relied on for determining how much to scroll
@Override
protected int getContentHeight() {
//Add every entry height
int height = this.headerPadding;
for (IScrollEntry entry : listEntries) {
height += entry.getHeight();
}
return height;
}
public int getContentHeight(int count) {
//Add all count entry heights
int height = this.headerPadding;
for (int i = 0; i < count; i++) {
IScrollEntry entry = listEntries.get(i);
height += entry.getHeight();
}
return height;
}
@Override
public int getSlotIndexFromScreenCoords(int posX, int posY) {
int left = this.left + (this.width - this.getListWidth()) / 2;
int right = this.left + (this.width + this.getListWidth()) / 2;
int relativeMouseY = getRelativeMouseY(mouseY, 0);
//Iterate over every entry until relativeMouseY falls within its height
for (int i = 0; i < listEntries.size(); i++) {
IScrollEntry entry = listEntries.get(i);
if (relativeMouseY <= entry.getHeight())
return posX < this.getScrollBarX() && posX >= left && posX <= right && i >= 0 &&
relativeMouseY >= 0 && i < this.getSize() ? i : -1;
relativeMouseY -= entry.getHeight();
}
return -1;
}
@Override
public boolean mouseClicked(int mouseX, int mouseY, int mouseEvent)
{
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
int relativeX = getRelativeMouseX(mouseX);
//Always pass through mouseclicked, to be able to unfocus textfields
for (int i = 0; i < this.listEntries.size(); i++) {
int relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mousePressed(selectedSlot, mouseX, mouseY, mouseEvent, relativeX, relativeY);
}
// if (this.isMouseYWithinSlotBounds(mouseY))
// {
// int i = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
//
// if (i >= 0)
// {
// int relativeX = getRelativeMouseX(mouseX);
// int relativeY = getRelativeMouseY(mouseY, i);
//
// if (this.getListEntry(i).mousePressed(i, mouseX, mouseY, mouseEvent, relativeX, relativeY))
// {
// this.setEnabled(false);
// return true;
// }
// }
// }
return false;
}
@Override
public boolean mouseReleased(int x, int y, int mouseEvent)
{
for (int i = 0; i < this.getSize(); ++i)
{
int relativeX = getRelativeMouseX(mouseX);
int relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mouseReleased(i, x, y, mouseEvent, relativeX, relativeY);
}
this.setEnabled(true);
return false;
}
@Override
public void handleMouseInput() {
if (this.isMouseYWithinSlotBounds(this.mouseY)) {
if (Mouse.getEventButton() == 0 && Mouse.getEventButtonState() && this.mouseY >= this.top &&
this.mouseY <= this.bottom) {
int i = this.left + (this.width - this.getListWidth()) / 2;
int j = this.left + (this.width + this.getListWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
int relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) {
this.elementClicked(slotIndex, false, this.mouseX, this.mouseY);
this.selectedElement = slotIndex;
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i, this.mouseY - this.top + (int) this.amountScrolled - 4);
}
}
if (Mouse.isButtonDown(0) && this.getEnabled()) {
if (this.initialClickY == -1) {
boolean flag1 = true;
if (this.mouseY >= this.top && this.mouseY <= this.bottom) {
int i2 = this.left + (this.width - this.getListWidth()) / 2;
int j2 = this.left + (this.width + this.getListWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
int relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) {
boolean flag = slotIndex == this.selectedElement &&
Minecraft.getSystemTime() - this.lastClicked < 250L;
this.elementClicked(slotIndex, flag, this.mouseX, this.mouseY);
this.selectedElement = slotIndex;
this.lastClicked = Minecraft.getSystemTime();
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i2,
this.mouseY - this.top + (int) this.amountScrolled - 4);
flag1 = false;
}
int i3 = this.getScrollBarX();
int j1 = i3 + 6;
if (this.mouseX >= i3 && this.mouseX <= j1) {
this.scrollMultiplier = -1.0F;
int maxScroll = this.getMaxScroll();
if (maxScroll < 1) {
maxScroll = 1;
}
int l1 = (int) ((float) ((this.bottom - this.top) * (this.bottom - this.top)) /
(float) this.getContentHeight());
l1 = MathHelper.clamp(l1, 32, this.bottom - this.top - 8);
this.scrollMultiplier /= (float) (this.bottom - this.top - l1) / (float) maxScroll;
} else {
this.scrollMultiplier = 1.0F;
}
if (flag1) {
this.initialClickY = this.mouseY;
} else {
this.initialClickY = -2;
}
} else {
this.initialClickY = -2;
}
} else if (this.initialClickY >= 0) {
this.amountScrolled -= (float) (this.mouseY - this.initialClickY) * this.scrollMultiplier;
this.initialClickY = this.mouseY;
}
} else {
this.initialClickY = -1;
}
int i2 = Mouse.getEventDWheel();
if (i2 != 0) {
if (i2 > 0) {
i2 = -1;
} else if (i2 < 0) {
i2 = 1;
}
this.amountScrolled += (float) (i2 * this.slotHeight / 2);
}
}
}
//Draw in center if it fits
@Override
protected void drawSelectionBox(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
{
int size = this.getSize();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
//Find y to start with
int y = this.headerPadding + insideTop;
int contentHeight = getContentHeight();
int insideHeight = this.bottom - this.top - 4;
if (contentHeight < insideHeight) {
//it fits, so we can center it vertically
y += (insideHeight - contentHeight) / 2;
}
//Draw all entries
for (int i = 0; i < size; ++i)
{
int entryHeight = listEntries.get(i).getHeight();
int entryHeight2 = entryHeight - 4;
if (y > this.bottom || y + entryHeight2 < this.top)
{
this.updateItemPos(i, insideLeft, y, partialTicks);
}
if (this.showSelectionBox && this.isSelected(i))
{
int i1 = this.left + this.width / 2 - this.getListWidth() / 2;
int j1 = this.left + this.width / 2 + this.getListWidth() / 2;
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.disableTexture2D();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
tessellator.draw();
GlStateManager.enableTexture2D();
}
this.drawSlot(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
y += entryHeight;
}
}
private int getRelativeMouseX(int mouseX) {
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
return mouseX - j;
}
private int getRelativeMouseY(int mouseY, int contentIndex) {
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(contentIndex) + this.headerPadding;
int relativeMouseY = mouseY - k;
//Content might be centered, adjust relative mouse y accordingly
int contentHeight = getContentHeight();
int insideHeight = this.bottom - this.top - 4;
if (contentHeight < insideHeight) {
//it fits, so we can center it vertically
relativeMouseY -= (insideHeight - contentHeight) / 2;
}
return relativeMouseY;
}
//PASSTHROUGHS
public int initGui(int id, List<GuiButton> buttonList) {
for (IScrollEntry entry : this.listEntries) {
id = entry.initGui(id, buttonList);
}
registerScrollButtons(id++, id++);
return id;
}
public void updateScreen() {
for (IScrollEntry entry : this.listEntries)
entry.updateScreen();
}
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
for (IScrollEntry entry : this.listEntries)
entry.drawTooltip(guiScreen, mouseX, mouseY);
}
public void keyTyped(char eventChar, int eventKey) throws IOException {
for (IScrollEntry entry : this.listEntries)
entry.keyTyped(eventChar, eventKey);
}
public void actionPerformed(GuiButton button) {
for (IScrollEntry entry : this.listEntries)
entry.actionPerformed(button);
}
public void onGuiClosed() {
for (IScrollEntry entry : this.listEntries)
entry.onGuiClosed();
}
public interface IScrollEntry extends GuiListExtended.IGuiListEntry {
int initGui(int id, List<GuiButton> buttonList);
void updateScreen();
void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY);
void keyTyped(char eventChar, int eventKey) throws IOException;
void actionPerformed(GuiButton button);
void onGuiClosed();
int getHeight();
}
}

View File

@@ -1,35 +1,31 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.fml.client.config.GuiCheckBox;
import net.minecraftforge.api.distmarker.OnlyIn; import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Mirror; import nl.requios.effortlessbuilding.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.elements.*;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
@SuppressWarnings("Duplicates")
@OnlyIn(Dist.CLIENT)
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry { public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png"); protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<Button> mirrorButtonList = new ArrayList<>(); protected List<GuiButton> mirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>(); protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>(); protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius; private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
private GuiCheckBoxFixed buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ; private GuiCheckBox buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines; private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd; private boolean drawPlanes, drawLines, toggleOdd;
@@ -38,48 +34,42 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
} }
@Override @Override
public void init(List<Widget> buttonList) { public int initGui(int id, List<GuiButton> buttonList) {
super.init(buttonList); id = super.initGui(id, buttonList);
int y = top - 2; int y = top - 2;
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) { buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonMirrorEnabled.isChecked());
}
};
buttonList.add(buttonMirrorEnabled); buttonList.add(buttonMirrorEnabled);
y = top + 18; y = top + 18;
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18); textMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
textMirrorPosX.setNumber(0); textMirrorPosX.setNumber(0);
textMirrorPosX.setTooltip( textMirrorPosX.setTooltip(
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5.")); Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosX); mirrorNumberFieldList.add(textMirrorPosX);
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18); textMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
textMirrorPosY.setNumber(64); textMirrorPosY.setNumber(64);
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5.")); textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosY); mirrorNumberFieldList.add(textMirrorPosY);
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18); textMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textMirrorPosZ.setNumber(0); textMirrorPosZ.setNumber(0);
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5.")); textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
mirrorNumberFieldList.add(textMirrorPosZ); mirrorNumberFieldList.add(textMirrorPosZ);
y = top + 50; y = top + 50;
buttonMirrorX = new GuiCheckBoxFixed(left + 60, y, " X", true); buttonMirrorX = new GuiCheckBox(id++, left + 60, y, " X", true);
mirrorButtonList.add(buttonMirrorX); mirrorButtonList.add(buttonMirrorX);
buttonMirrorY = new GuiCheckBoxFixed(left + 100, y, " Y", false); buttonMirrorY = new GuiCheckBox(id++, left + 100, y, " Y", false);
mirrorButtonList.add(buttonMirrorY); mirrorButtonList.add(buttonMirrorY);
buttonMirrorZ = new GuiCheckBoxFixed(left + 140, y, " Z", false); buttonMirrorZ = new GuiCheckBox(id++, left + 140, y, " Z", false);
mirrorButtonList.add(buttonMirrorZ); mirrorButtonList.add(buttonMirrorZ);
y = top + 47; y = top + 47;
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18); textMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textMirrorRadius.setNumber(50); textMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2) //TODO change to diameter (remove /2)
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.", textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.",
@@ -88,52 +78,25 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
mirrorNumberFieldList.add(textMirrorRadius); mirrorNumberFieldList.add(textMirrorRadius);
y = top + 72; y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> { buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z);
});
buttonCurrentPosition.setTooltip("Set mirror position to current player position"); buttonCurrentPosition.setTooltip("Set mirror position to current player position");
mirrorIconButtonList.add(buttonCurrentPosition); mirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> { buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
}
});
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds")); buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
mirrorIconButtonList.add(buttonToggleOdd); mirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> { buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
});
buttonDrawLines.setTooltip("Show lines"); buttonDrawLines.setTooltip("Show lines");
mirrorIconButtonList.add(buttonDrawLines); mirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> { buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
});
buttonDrawPlanes.setTooltip("Show area"); buttonDrawPlanes.setTooltip("Show area");
mirrorIconButtonList.add(buttonDrawPlanes); mirrorIconButtonList.add(buttonDrawPlanes);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player); BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
if (modifierSettings != null) { if (buildSettings != null) {
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings(); Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
buttonMirrorEnabled.setIsChecked(m.enabled); buttonMirrorEnabled.setIsChecked(m.enabled);
textMirrorPosX.setNumber(m.position.x); textMirrorPosX.setNumber(m.position.x);
textMirrorPosY.setNumber(m.position.y); textMirrorPosY.setNumber(m.position.y);
@@ -162,6 +125,8 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
buttonList.addAll(mirrorIconButtonList); buttonList.addAll(mirrorIconButtonList);
setCollapsed(!buttonMirrorEnabled.isChecked()); setCollapsed(!buttonMirrorEnabled.isChecked());
return id;
} }
@Override @Override
@@ -173,30 +138,31 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
@Override @Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) { boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y; int yy = y;
int offset = 8; int offset = 8;
buttonMirrorEnabled.render(mouseX, mouseY, partialTicks); buttonMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonMirrorEnabled.isChecked()) { if (buttonMirrorEnabled.isChecked()) {
buttonMirrorEnabled.y = yy; buttonMirrorEnabled.y = yy;
font.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF); fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 18; yy = y + 18;
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosX.y = yy; textMirrorPosX.y = yy;
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosY.y = yy; textMirrorPosY.y = yy;
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosZ.y = yy; textMirrorPosZ.y = yy;
yy = y + 50; yy = y + 50;
font.drawString("Direction", left + offset, yy + 2, 0xFFFFFF); fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF, true);
buttonMirrorX.y = yy; buttonMirrorX.y = yy;
buttonMirrorY.y = yy; buttonMirrorY.y = yy;
buttonMirrorZ.y = yy; buttonMirrorZ.y = yy;
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF); fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
textMirrorRadius.y = yy - 3; textMirrorRadius.y = yy - 3;
yy = y + 72; yy = y + 72;
@@ -205,17 +171,17 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
buttonDrawLines.y = yy; buttonDrawLines.y = yy;
buttonDrawPlanes.y = yy; buttonDrawPlanes.y = yy;
mirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks)); mirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks)); mirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks)); mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else { } else {
buttonMirrorEnabled.y = yy; buttonMirrorEnabled.y = yy;
font.drawString("Mirror disabled", left + offset, yy + 2, 0x999999); fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999, true);
} }
} }
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) { public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last //Draw tooltips last
if (buttonMirrorEnabled.isChecked()) if (buttonMirrorEnabled.isChecked())
{ {
@@ -225,28 +191,74 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
} }
@Override @Override
public boolean charTyped(char typedChar, int keyCode) { public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.charTyped(typedChar, keyCode); super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : mirrorNumberFieldList) { for (GuiNumberField numberField : mirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode); numberField.keyTyped(typedChar, keyCode);
} }
return true;
} }
@Override @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) { public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent)); mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12; boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideMirrorEnabledLabel) { if (insideMirrorEnabledLabel) {
buttonMirrorEnabled.playDownSound(this.mc.getSoundHandler()); buttonMirrorEnabled.setIsChecked(!buttonMirrorEnabled.isChecked());
buttonMirrorEnabled.onClick(mouseX, mouseY); buttonMirrorEnabled.playPressSound(this.mc.getSoundHandler());
actionPerformed(buttonMirrorEnabled);
} }
return true; return true;
} }
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonMirrorEnabled) {
setCollapsed(!buttonMirrorEnabled.isChecked());
}
if (button == buttonCurrentPosition) {
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z);
}
if (button == buttonToggleOdd) {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
}
}
if (button == buttonDrawLines) {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
if (button == buttonDrawPlanes) {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
mirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public Mirror.MirrorSettings getMirrorSettings() { public Mirror.MirrorSettings getMirrorSettings() {
boolean mirrorEnabled = buttonMirrorEnabled.isChecked(); boolean mirrorEnabled = buttonMirrorEnabled.isChecked();

View File

@@ -1,35 +1,31 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.fml.client.config.GuiCheckBox;
import net.minecraftforge.api.distmarker.OnlyIn; import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.RadialMirror;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import nl.requios.effortlessbuilding.gui.elements.*;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.io.IOException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Arrays;
import java.util.List; import java.util.List;
@SuppressWarnings("Duplicates")
@OnlyIn(Dist.CLIENT)
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry { public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png"); protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<Button> radialMirrorButtonList = new ArrayList<>(); protected List<GuiButton> radialMirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>(); protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>(); protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius; private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
private GuiCheckBoxFixed buttonRadialMirrorEnabled, buttonRadialMirrorAlternate; private GuiCheckBox buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines; private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd; private boolean drawPlanes, drawLines, toggleOdd;
@@ -38,43 +34,37 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
} }
@Override @Override
public void init(List<Widget> buttonList) { public int initGui(int id, List<GuiButton> buttonList) {
super.init(buttonList); id = super.initGui(id, buttonList);
int y = top - 2; int y = top - 2;
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) { buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
};
buttonList.add(buttonRadialMirrorEnabled); buttonList.add(buttonRadialMirrorEnabled);
y = top + 18; y = top + 18;
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18); textRadialMirrorPosX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 58, y, 62, 18);
textRadialMirrorPosX.setNumber(0); textRadialMirrorPosX.setNumber(0);
textRadialMirrorPosX.setTooltip( textRadialMirrorPosX.setTooltip(
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5.")); Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosX); radialMirrorNumberFieldList.add(textRadialMirrorPosX);
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18); textRadialMirrorPosY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 138, y, 62, 18);
textRadialMirrorPosY.setNumber(64); textRadialMirrorPosY.setNumber(64);
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5.")); textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosY); radialMirrorNumberFieldList.add(textRadialMirrorPosY);
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18); textRadialMirrorPosZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textRadialMirrorPosZ.setNumber(0); textRadialMirrorPosZ.setNumber(0);
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5.")); textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5."));
radialMirrorNumberFieldList.add(textRadialMirrorPosZ); radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
y = top + 47; y = top + 47;
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18); textRadialMirrorSlices = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
textRadialMirrorSlices.setNumber(4); textRadialMirrorSlices.setNumber(4);
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2.")); textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2."));
radialMirrorNumberFieldList.add(textRadialMirrorSlices); radialMirrorNumberFieldList.add(textRadialMirrorSlices);
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18); textRadialMirrorRadius = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 218, y, 62, 18);
textRadialMirrorRadius.setNumber(50); textRadialMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2) //TODO change to diameter (remove /2)
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.", textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.",
@@ -82,57 +72,31 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades.")); TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
radialMirrorNumberFieldList.add(textRadialMirrorRadius); radialMirrorNumberFieldList.add(textRadialMirrorRadius);
y = top + 72; y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> { buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z);
});
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position"); buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
radialMirrorIconButtonList.add(buttonCurrentPosition); radialMirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> { buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
}
});
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds")); buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
radialMirrorIconButtonList.add(buttonToggleOdd); radialMirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> { buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
});
buttonDrawLines.setTooltip("Show lines"); buttonDrawLines.setTooltip("Show lines");
radialMirrorIconButtonList.add(buttonDrawLines); radialMirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> { buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
});
buttonDrawPlanes.setTooltip("Show area"); buttonDrawPlanes.setTooltip("Show area");
radialMirrorIconButtonList.add(buttonDrawPlanes); radialMirrorIconButtonList.add(buttonDrawPlanes);
y = top + 76; y = top + 76;
buttonRadialMirrorAlternate = new GuiCheckBoxFixed(left + 140, y, " Alternate", false); buttonRadialMirrorAlternate = new GuiCheckBox(id++, left + 140, y, " Alternate", false);
radialMirrorButtonList.add(buttonRadialMirrorAlternate); radialMirrorButtonList.add(buttonRadialMirrorAlternate);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player); BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
if (modifierSettings != null) { if (buildSettings != null) {
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
buttonRadialMirrorEnabled.setIsChecked(r.enabled); buttonRadialMirrorEnabled.setIsChecked(r.enabled);
textRadialMirrorPosX.setNumber(r.position.x); textRadialMirrorPosX.setNumber(r.position.x);
textRadialMirrorPosY.setNumber(r.position.y); textRadialMirrorPosY.setNumber(r.position.y);
@@ -160,38 +124,42 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
buttonList.addAll(radialMirrorIconButtonList); buttonList.addAll(radialMirrorIconButtonList);
setCollapsed(!buttonRadialMirrorEnabled.isChecked()); setCollapsed(!buttonRadialMirrorEnabled.isChecked());
return id;
} }
@Override
public void updateScreen() { public void updateScreen() {
super.updateScreen();
radialMirrorNumberFieldList.forEach(GuiNumberField::update); radialMirrorNumberFieldList.forEach(GuiNumberField::update);
} }
@Override @Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) { boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y; int yy = y;
int offset = 8; int offset = 8;
buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks); buttonRadialMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonRadialMirrorEnabled.isChecked()) { if (buttonRadialMirrorEnabled.isChecked()) {
buttonRadialMirrorEnabled.y = yy; buttonRadialMirrorEnabled.y = yy;
font.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF); fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 18; yy = y + 18;
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosX.y = yy; textRadialMirrorPosX.y = yy;
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosY.y = yy; textRadialMirrorPosY.y = yy;
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF); fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosZ.y = yy; textRadialMirrorPosZ.y = yy;
yy = y + 50; yy = y + 50;
font.drawString("Slices", left + offset, yy + 2, 0xFFFFFF); fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF, true);
textRadialMirrorSlices.y = yy - 3; textRadialMirrorSlices.y = yy - 3;
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF); fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
textRadialMirrorRadius.y = yy - 3; textRadialMirrorRadius.y = yy - 3;
yy = y + 72; yy = y + 72;
@@ -203,18 +171,18 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
yy = y + 76; yy = y + 76;
buttonRadialMirrorAlternate.y = yy; buttonRadialMirrorAlternate.y = yy;
radialMirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks)); radialMirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks)); radialMirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
radialMirrorNumberFieldList radialMirrorNumberFieldList
.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks)); .forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else { } else {
buttonRadialMirrorEnabled.y = yy; buttonRadialMirrorEnabled.y = yy;
font.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999); fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999, true);
} }
} }
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) { public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last //Draw tooltips last
if (buttonRadialMirrorEnabled.isChecked()) if (buttonRadialMirrorEnabled.isChecked())
{ {
@@ -224,28 +192,74 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
} }
@Override @Override
public boolean charTyped(char typedChar, int keyCode) { public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.charTyped(typedChar, keyCode); super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : radialMirrorNumberFieldList) { for (GuiNumberField numberField : radialMirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode); numberField.keyTyped(typedChar, keyCode);
} }
return true;
} }
@Override @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) { public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent)); radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12; boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideRadialMirrorEnabledLabel) { if (insideRadialMirrorEnabledLabel) {
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundHandler()); buttonRadialMirrorEnabled.setIsChecked(!buttonRadialMirrorEnabled.isChecked());
buttonRadialMirrorEnabled.onClick(mouseX, mouseY); buttonRadialMirrorEnabled.playPressSound(this.mc.getSoundHandler());
actionPerformed(buttonRadialMirrorEnabled);
} }
return true; return true;
} }
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonRadialMirrorEnabled) {
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
if (button == buttonCurrentPosition) {
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z);
}
if (button == buttonToggleOdd) {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
}
}
if (button == buttonDrawLines) {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
if (button == buttonDrawPlanes) {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
radialMirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() { public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked(); boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();

View File

@@ -1,55 +1,47 @@
package nl.requios.effortlessbuilding.gui; package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.PlayerInventory; import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ClickType;
import net.minecraft.inventory.Inventory; import net.minecraft.inventory.Container;
import net.minecraft.inventory.container.ClickType; import net.minecraft.inventory.Slot;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand; import net.minecraft.util.EnumHand;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler; import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
public class RandomizerBagContainer extends Container { public class RandomizerBagContainer extends Container {
private final IItemHandler bagInventory; private final IItemHandler bagInventory;
private final int sizeInventory;
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26, private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8; HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8;
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) { public RandomizerBagContainer(InventoryPlayer parInventoryPlayer, IItemHandler parIInventory) {
this(containerId, playerInventory, new ItemStackHandler(ItemRandomizerBag.INV_SIZE)); bagInventory = parIInventory;
} sizeInventory = bagInventory.getSlots();
for (int i = 0; i < sizeInventory; ++i) {
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) { this.addSlotToContainer(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, containerId);
bagInventory = inventory;
for (int i = 0; i < ItemRandomizerBag.INV_SIZE; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
} }
// add player inventory slots // add player inventory slots
int i; int i;
for (i = 0; i < 3; ++i) { for (i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) { for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18)); addSlotToContainer(new Slot(parInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
} }
} }
// add hotbar slots // add hotbar slots
for (i = 0; i < 9; ++i) { for (i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109)); addSlotToContainer(new Slot(parInventoryPlayer, i, 8 + i * 18, 109));
} }
} }
@Override @Override
public boolean canInteractWith(PlayerEntity playerIn) { public boolean canInteractWith(EntityPlayer playerIn) {
return true; return true;
} }
@@ -62,7 +54,7 @@ public class RandomizerBagContainer extends Container {
} }
@Override @Override
public ItemStack transferStackInSlot(PlayerEntity playerIn, int slotIndex) { public ItemStack transferStackInSlot(EntityPlayer playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY; ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.inventorySlots.get(slotIndex); Slot slot = this.inventorySlots.get(slotIndex);
@@ -115,24 +107,28 @@ public class RandomizerBagContainer extends Container {
* be able to save properly * be able to save properly
*/ */
@Override @Override
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) { public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, EntityPlayer player) {
// this will prevent the player from interacting with the item that opened the inventory: // this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(Hand.MAIN_HAND))) { ItemStack clickItemStack = super.slotClick(slot, dragType, clickTypeIn, player);
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack() == player.getHeldItem(EnumHand.MAIN_HAND)) {
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
return super.slotClick(slot, dragType, clickTypeIn, player); return clickItemStack;
} }
/** /**
* Callback for when the crafting gui is closed. * Callback for when the crafting gui is closed.
*/ */
@Override // @Override
public void onContainerClosed(PlayerEntity player) // public void onContainerClosed(EntityPlayer player)
{ // {
super.onContainerClosed(player); // if(player.inventory.getItemStack() != null)
if(!player.world.isRemote) // {
{ // player.entityDropItem(player.inventory.getItemStack(), 0.5f);
detectAndSendChanges(); // }
} // if(!player.world.isRemote)
} // {
// detectAndSendChanges();
// }
// }
} }

View File

@@ -0,0 +1,49 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@SideOnly(Side.CLIENT)
public class RandomizerBagGuiContainer extends GuiContainer {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID + ":textures/gui/container/randomizerbag.png");
private final InventoryPlayer inventoryPlayer;
private final IItemHandler inventoryBag;
public RandomizerBagGuiContainer(InventoryPlayer inventoryPlayer, IItemHandler inventoryBag) {
super(new RandomizerBagContainer(inventoryPlayer, inventoryBag));
this.inventoryPlayer = inventoryPlayer;
this.inventoryBag = inventoryBag;
ySize = 134;
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
drawDefaultBackground();
super.drawScreen(mouseX, mouseY, partialTicks);
this.renderHoveredToolTip(mouseX, mouseY);
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
String s = "Randomizer Bag";
fontRenderer.drawString(s, 8, 6, 0x404040);
fontRenderer.drawString(inventoryPlayer.getDisplayName().getUnformattedText(), 8, ySize - 96 + 2, 0x404040);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(guiTextures);
int marginHorizontal = (width - xSize) / 2;
int marginVertical = (height - ySize) / 2;
drawTexturedModalRect(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
}
}

View File

@@ -0,0 +1,41 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.Nullable;
public class RandomizerBagGuiHandler implements IGuiHandler {
@Nullable
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// Use the player's held item to create the container
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
return new RandomizerBagContainer(player.inventory, capability);
}
return null;
}
@Nullable
@Override
@SideOnly(Side.CLIENT)
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// Use the player's held item to create the client-side gui container
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
return new RandomizerBagGuiContainer(player.inventory, capability);
}
return null;
}
}

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package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@OnlyIn(Dist.CLIENT)
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
ySize = 134;
}
@Override
public void render(int mouseX, int mouseY, float partialTicks) {
renderBackground();
super.render(mouseX, mouseY, partialTicks);
this.renderHoveredToolTip(mouseX, mouseY);
}
@Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
font.drawString(this.title.getFormattedText(), 8, 6, 0x404040);
font.drawString(playerInventory.getDisplayName().getFormattedText(), 8, ySize - 96 + 2, 0x404040);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color3f(1.0F, 1.0F, 1.0F);
minecraft.getTextureManager().bindTexture(guiTextures);
int marginHorizontal = (width - xSize) / 2;
int marginVertical = (height - ySize) / 2;
blit(marginHorizontal, marginVertical, 0, 0, xSize, ySize);
}
}

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package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import nl.requios.effortlessbuilding.*;
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import java.io.IOException;
public class SettingsGui extends GuiScreen {
private GuiScrollPane scrollPane;
private GuiButton buttonClose;
private MirrorSettingsGui mirrorSettingsGui;
private ArraySettingsGui arraySettingsGui;
private RadialMirrorSettingsGui radialMirrorSettingsGui;
@Override
//Create buttons and labels and add them to buttonList/labelList
public void initGui() {
int id = 0;
scrollPane = new GuiScrollPane(this, fontRenderer, 8, height - 30);
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
scrollPane.listEntries.add(mirrorSettingsGui);
arraySettingsGui = new ArraySettingsGui(scrollPane);
scrollPane.listEntries.add(arraySettingsGui);
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
scrollPane.listEntries.add(radialMirrorSettingsGui);
id = scrollPane.initGui(id, buttonList);
//Close button
int y = height - 26;
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close");
buttonList.add(buttonClose);
}
@Override
//Process general logic, i.e. hide buttons
public void updateScreen() {
scrollPane.updateScreen();
}
@Override
//Set colors using GL11, use the fontRendererObj field to display text
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
this.drawDefaultBackground();
scrollPane.drawScreen(mouseX, mouseY, partialTicks);
buttonClose.drawButton(this.mc, mouseX, mouseY, partialTicks);
scrollPane.drawTooltip(this, mouseX, mouseY);
}
@Override
protected void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
scrollPane.keyTyped(typedChar, keyCode);
if (keyCode == ClientProxy.keyBindings[0].getKeyCode()) {
mc.player.closeScreen();
}
}
@Override
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
super.mouseClicked(mouseX, mouseY, mouseButton);
scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override
protected void mouseReleased(int mouseX, int mouseY, int state) {
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
{
super.mouseReleased(mouseX, mouseY, state);
}
}
@Override
public void handleMouseInput() throws IOException {
super.handleMouseInput();
scrollPane.handleMouseInput();
//Scrolling numbers
// int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth;
// int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
// numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY));
}
@Override
protected void actionPerformed(GuiButton button) {
//check what button and action type (left/right click)
if (button == buttonClose) {
mc.player.closeScreen();
}
scrollPane.actionPerformed(button);
}
@Override
public void onGuiClosed() {
scrollPane.onGuiClosed();
//save everything
Mirror.MirrorSettings m = mirrorSettingsGui.getMirrorSettings();
Array.ArraySettings a = arraySettingsGui.getArraySettings();
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
if (buildSettings == null) buildSettings = new BuildSettingsManager.BuildSettings();
buildSettings.setMirrorSettings(m);
buildSettings.setArraySettings(a);
buildSettings.setRadialMirrorSettings(r);
//Sanitize
String error = BuildSettingsManager.sanitize(buildSettings, mc.player);
if (!error.isEmpty()) EffortlessBuilding.log(mc.player, error);
BuildSettingsManager.setBuildSettings(mc.player, buildSettings);
//Send to server
EffortlessBuilding.packetHandler.sendToServer(new BuildSettingsMessage(buildSettings));
}
}

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@@ -1,489 +0,0 @@
package nl.requios.effortlessbuilding.gui.buildmode;
import java.util.ArrayList;
import java.util.concurrent.TimeUnit;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.resources.I18n;
import net.minecraft.util.Direction;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.ModClientEventHandler;
import nl.requios.effortlessbuilding.ModEventHandler;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.apache.commons.lang3.text.WordUtils;
import org.lwjgl.opengl.GL11;
import com.google.common.base.Stopwatch;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
/**
* From Chisels and Bits by AlgorithmX2
* https://github.com/AlgorithmX2/Chisels-and-Bits/blob/1.12/src/main/java/mod/chiselsandbits/client/gui/ChiselsAndBitsMenu.java
*/
public class RadialMenu extends Screen {
private final float TIME_SCALE = 0.01f;
public static final RadialMenu instance = new RadialMenu();
private float visibility = 0.0f;
private Stopwatch lastChange = Stopwatch.createStarted();
public BuildModeEnum switchTo = null;
public ActionEnum doAction = null;
public boolean actionUsed = false;
public RadialMenu() {
super(new TranslationTextComponent("effortlessbuilding.screen.radial_menu"));
}
private float clampVis(final float f) {
return Math.max( 0.0f, Math.min( 1.0f, f ) );
}
public void raiseVisibility() {
visibility = clampVis( visibility + lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
lastChange = Stopwatch.createStarted();
}
public void decreaseVisibility() {
visibility = clampVis( visibility - lastChange.elapsed( TimeUnit.MILLISECONDS ) * TIME_SCALE );
lastChange = Stopwatch.createStarted();
}
public void setVisibility(float visibility) {
this.visibility = visibility;
}
public boolean isVisible() {
return visibility > 0.001;
}
public void configure(final int scaledWidth, final int scaledHeight) {
Minecraft mc = Minecraft.getInstance();
font = mc.fontRenderer;
width = scaledWidth;
height = scaledHeight;
}
private static class MenuButton {
public double x1, x2;
public double y1, y2;
public boolean highlighted;
public final ActionEnum action;
public String name;
public Direction textSide;
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
final Direction textSide) {
this.name = I18n.format(name);
this.action = action;
x1 = x - 10;
x2 = x + 10;
y1 = y - 10;
y2 = y + 10;
this.textSide = textSide;
}
}
static class MenuRegion {
public final BuildModeEnum mode;
public double x1, x2;
public double y1, y2;
public boolean highlighted;
public MenuRegion(final BuildModeEnum mode) {
this.mode = mode;
}
}
@Override
public void render(final int mouseX, final int mouseY, final float partialTicks) {
if (!isVisible()) return;
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
GlStateManager.pushMatrix();
GlStateManager.translatef( 0.0F, 0.0F, 200.0F );
final int startColor = (int) ( visibility * 98 ) << 24;
final int endColor = (int) ( visibility * 128 ) << 24;
fillGradient(0, 0, width, height, startColor, endColor);
GlStateManager.disableTexture();
GlStateManager.enableBlend();
GlStateManager.disableAlphaTest();
GlStateManager.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
GlStateManager.shadeModel(GL11.GL_SMOOTH);
final Tessellator tessellator = Tessellator.getInstance();
final BufferBuilder buffer = tessellator.getBuffer();
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
final double middleX = width / 2.0;
final double middleY = height / 2.0;
//Fix for high def (retina) displays: use custom mouse coordinates
//Borrowed from GameRenderer::updateCameraAndRender
Minecraft mc = Minecraft.getInstance();
int mouseXX = (int)(mc.mouseHelper.getMouseX() * (double)mc.mainWindow.getScaledWidth() / (double)mc.mainWindow.getWidth());
int mouseYY = (int)(mc.mouseHelper.getMouseY() * (double)mc.mainWindow.getScaledHeight() / (double)mc.mainWindow.getHeight());
final double mouseXCenter = mouseXX - middleX;
final double mouseYCenter = mouseYY - middleY;
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
final double ringInnerEdge = 30;
final double ringOuterEdge = 65;
final double textDistance = 75;
final double buttonDistance = 105;
final double quarterCircle = Math.PI / 2.0;
if ( mouseRadians < -quarterCircle ) {
mouseRadians = mouseRadians + Math.PI * 2;
}
final ArrayList<MenuRegion> modes = new ArrayList<MenuRegion>();
final ArrayList<MenuButton> buttons = new ArrayList<MenuButton>();
//Add build modes
for (final BuildModeEnum mode : BuildModeEnum.values()) {
modes.add(new MenuRegion(mode));
}
//Add actions
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, Direction.UP));
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, Direction.UP));
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, Direction.DOWN));
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, Direction.DOWN));
//Add buildmode dependent options
OptionEnum[] options = currentBuildMode.options;
for (int i = 0; i < options.length; i++) {
for (int j = 0; j < options[i].actions.length; j++) {
ActionEnum action = options[i].actions[j];
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, Direction.DOWN));
}
}
switchTo = null;
doAction = null;
//Draw buildmode backgrounds
if (!modes.isEmpty()) {
final int totalModes = Math.max( 3, modes.size() );
int currentMode = 0;
final double fragment = Math.PI * 0.005;
final double fragment2 = Math.PI * 0.0025;
final double perObject = 2.0 * Math.PI / totalModes;
for (int i = 0; i < modes.size(); i++) {
MenuRegion menuRegion = modes.get(i);
final double beginRadians = currentMode * perObject - quarterCircle;
final double endRadians = (currentMode + 1) * perObject - quarterCircle;
menuRegion.x1 = Math.cos(beginRadians);
menuRegion.x2 = Math.cos(endRadians);
menuRegion.y1 = Math.sin(beginRadians);
menuRegion.y2 = Math.sin(endRadians);
final double x1m1 = Math.cos(beginRadians + fragment) * ringInnerEdge;
final double x2m1 = Math.cos(endRadians - fragment) * ringInnerEdge;
final double y1m1 = Math.sin(beginRadians + fragment) * ringInnerEdge;
final double y2m1 = Math.sin(endRadians - fragment) * ringInnerEdge;
final double x1m2 = Math.cos(beginRadians + fragment2) * ringOuterEdge;
final double x2m2 = Math.cos(endRadians - fragment2) * ringOuterEdge;
final double y1m2 = Math.sin(beginRadians + fragment2) * ringOuterEdge;
final double y2m2 = Math.sin(endRadians - fragment2) * ringOuterEdge;
float r = 0.0f;
float g = 0.0f;
float b = 0.0f;
float a = 0.5f;
//check if current mode
int buildMode = currentBuildMode.ordinal();
if (buildMode == i) {
r = 0f;
g = 0.5f;
b = 1f;
a = 0.5f;
//menuRegion.highlighted = true; //draw text
}
//check if mouse is over this region
final boolean isMouseInQuad = inTriangle(x1m1, y1m1, x2m2, y2m2, x2m1, y2m1, mouseXCenter, mouseYCenter)
|| inTriangle(x1m1, y1m1, x1m2, y1m2, x2m2, y2m2, mouseXCenter, mouseYCenter);
if (beginRadians <= mouseRadians && mouseRadians <= endRadians && isMouseInQuad) {
r = 0.6f;
g = 0.8f;
b = 1f;
a = 0.6f;
menuRegion.highlighted = true;
switchTo = menuRegion.mode;
}
buffer.pos(middleX + x1m1, middleY + y1m1, blitOffset).color(r, g, b, a).endVertex();
buffer.pos(middleX + x2m1, middleY + y2m1, blitOffset).color(r, g, b, a).endVertex();
buffer.pos(middleX + x2m2, middleY + y2m2, blitOffset).color(r, g, b, a).endVertex();
buffer.pos(middleX + x1m2, middleY + y1m2, blitOffset).color(r, g, b, a).endVertex();
currentMode++;
}
}
//Draw action backgrounds
for (final MenuButton btn : buttons) {
float r = 0.5f;
float g = 0.5f;
float b = 0.5f;
float a = 0.5f;
//highlight when active option
if (btn.action == getBuildSpeed() ||
btn.action == getFill() ||
btn.action == getCubeFill() ||
btn.action == getRaisedEdge() ||
btn.action == getLineThickness() ||
btn.action == getCircleStart()) {
r = 0.0f;
g = 0.5f;
b = 1f;
a = 0.6f;
}
//highlight when mouse over
if (btn.x1 <= mouseXCenter && btn.x2 >= mouseXCenter && btn.y1 <= mouseYCenter && btn.y2 >= mouseYCenter) {
r = 0.6f;
g = 0.8f;
b = 1f;
a = 0.6f;
btn.highlighted = true;
doAction = btn.action;
}
buffer.pos(middleX + btn.x1, middleY + btn.y1, blitOffset).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x1, middleY + btn.y2, blitOffset).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x2, middleY + btn.y2, blitOffset).color(r, g, b, a).endVertex();
buffer.pos(middleX + btn.x2, middleY + btn.y1, blitOffset).color(r, g, b, a).endVertex();
}
tessellator.draw();
GlStateManager.shadeModel(GL11.GL_FLAT);
GlStateManager.translatef(0f, 0f, 5f);
GlStateManager.enableTexture();
GlStateManager.color3f(1f, 1f, 1f);
GlStateManager.disableBlend();
GlStateManager.enableAlphaTest();
GlStateManager.bindTexture(Minecraft.getInstance().getTextureMap().getGlTextureId());
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
//Draw buildmode icons
for (final MenuRegion menuRegion : modes) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5 * (ringOuterEdge * 0.6 + 0.4 * ringInnerEdge);
final TextureAtlasSprite sprite = ModClientEventHandler.getBuildModeIcon(menuRegion.mode);
final double x1 = x - 8;
final double x2 = x + 8;
final double y1 = y - 8;
final double y2 = y + 8;
final float f = 1f;
final float a = 1f;
final double u1 = 0;
final double u2 = 16;
final double v1 = 0;
final double v2 = 16;
buffer.pos(middleX + x1, middleY + y1, blitOffset).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x1, middleY + y2, blitOffset).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x2, middleY + y2, blitOffset).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + x2, middleY + y1, blitOffset).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
}
//Draw action icons
for (final MenuButton button : buttons) {
final float f = 1f;
final float a = 1f;
final double u1 = 0;
final double u2 = 16;
final double v1 = 0;
final double v2 = 16;
final TextureAtlasSprite sprite = ModClientEventHandler.getModeOptionIcon(button.action);
final double btnmiddleX = (button.x1 + button.x2) / 2 + 0.01;
final double btnmiddleY = (button.y1 + button.y2) / 2 + 0.01;
final double btnx1 = btnmiddleX - 8;
final double btnx2 = btnmiddleX + 8;
final double btny1 = btnmiddleY - 8;
final double btny2 = btnmiddleY + 8;
buffer.pos(middleX + btnx1, middleY + btny1, blitOffset).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx1, middleY + btny2, blitOffset).tex(sprite.getInterpolatedU(u1), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx2, middleY + btny2, blitOffset).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v2)).color(f, f, f, a).endVertex();
buffer.pos(middleX + btnx2, middleY + btny1, blitOffset).tex(sprite.getInterpolatedU(u2), sprite.getInterpolatedV(v1)).color(f, f, f, a).endVertex();
}
tessellator.draw();
//Draw strings
//font.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - font.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
//Draw option strings
for (int i = 0; i < currentBuildMode.options.length; i++) {
OptionEnum option = options[i];
font.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
}
String credits = "Effortless Building";
font.drawStringWithShadow(credits, width - font.getStringWidth(credits) - 4, height - 10, 0x88888888);
//Draw buildmode text
for (final MenuRegion menuRegion : modes) {
if (menuRegion.highlighted) {
final double x = (menuRegion.x1 + menuRegion.x2) * 0.5;
final double y = (menuRegion.y1 + menuRegion.y2) * 0.5;
int fixed_x = (int) (x * textDistance);
final int fixed_y = (int) (y * textDistance) - font.FONT_HEIGHT / 2;
final String text = I18n.format(menuRegion.mode.name);
if ( x <= -0.2 ) {
fixed_x -= font.getStringWidth(text);
} else if ( -0.2 <= x && x <= 0.2 ) {
fixed_x -= font.getStringWidth(text) / 2;
}
font.drawStringWithShadow(text, (int) middleX + fixed_x, (int) middleY + fixed_y, 0xffffffff);
}
}
//Draw action text
for (final MenuButton button : buttons) {
if (button.highlighted) {
String text = TextFormatting.AQUA + button.name;
int wrap = 120;
String keybind = "";
String keybindFormatted = "";
//Add keybind in brackets
if (button.action == ActionEnum.UNDO) {
keybind = ClientProxy.keyBindings[4].getLocalizedName();
}
if (button.action == ActionEnum.REDO) {
keybind = ClientProxy.keyBindings[5].getLocalizedName();
}
if (button.action == ActionEnum.REPLACE) {
keybind = ClientProxy.keyBindings[1].getLocalizedName();
}
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
keybind = ClientProxy.keyBindings[0].getLocalizedName();
}
if (currentBuildMode.options.length > 0) {
//Add (ctrl) to first two actions of first option
if (button.action == currentBuildMode.options[0].actions[0]
|| button.action == currentBuildMode.options[0].actions[1]) {
keybind = ClientProxy.keyBindings[6].getLocalizedName();
if (keybind.equals("Left Control")) keybind = "Ctrl";
}
}
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
if (button.textSide == Direction.WEST) {
font.drawSplitString( text, (int) (middleX + button.x1 - 8 ) - font.getStringWidth(text),
(int) (middleY + button.y1 + 6), wrap, 0xffffffff);
} else if (button.textSide == Direction.EAST) {
font.drawSplitString(text, (int) (middleX + button.x2 + 8),
(int) (middleY + button.y1 + 6 ), wrap, 0xffffffff);
} else if (button.textSide == Direction.UP || button.textSide == Direction.NORTH) {
font.drawSplitString( keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
(int) (middleY + button.y1 - 26), wrap,0xffffffff);
font.drawSplitString( text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
(int) (middleY + button.y1 - 14), wrap,0xffffffff);
} else if (button.textSide == Direction.DOWN || button.textSide == Direction.SOUTH) {
font.drawSplitString(text, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(text) * 0.5),
(int) (middleY + button.y1 + 26), wrap, 0xffffffff);
font.drawSplitString(keybindFormatted, (int) (middleX + (button.x1 + button.x2) * 0.5 - font.getStringWidth(keybindFormatted) * 0.5),
(int) (middleY + button.y1 + 38), wrap, 0xffffffff);
}
}
}
GlStateManager.popMatrix();
}
private boolean inTriangle(final double x1, final double y1, final double x2, final double y2,
final double x3, final double y3, final double x, final double y ) {
final double ab = (x1 - x) * (y2 - y) - (x2 - x) * (y1 - y);
final double bc = (x2 - x) * (y3 - y) - (x3 - x) * (y2 - y);
final double ca = (x3 - x) * (y1 - y) - (x1 - x) * (y3 - y);
return sign(ab) == sign(bc) && sign(bc) == sign(ca);
}
private int sign(final double n) {
return n > 0 ? 1 : -1;
}
/**
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
*/
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
EffortlessBuilding.log("mouse clicked");
// KeyBinding.updateKeyBindState();
// KeyBinding.setKeyBindState(ClientProxy.keyBindings[3].getKeyCode(), true);
// if (mouseButton == 0) {
// this.mc.displayGuiScreen(null);
//
// if (this.mc.currentScreen == null) {
// this.mc.setIngameFocus();
// }
// }
return super.mouseClicked(mouseX, mouseY, mouseButton);
}
}

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@@ -1,144 +0,0 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
@OnlyIn(Dist.CLIENT)
public class ModifierSettingsGui extends Screen {
private GuiScrollPane scrollPane;
private Button buttonClose;
private MirrorSettingsGui mirrorSettingsGui;
private ArraySettingsGui arraySettingsGui;
private RadialMirrorSettingsGui radialMirrorSettingsGui;
public ModifierSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings"));
}
@Override
//Create buttons and labels and add them to buttonList/labelList
protected void init() {
scrollPane = new GuiScrollPane(this, font, 8, height - 30);
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(mirrorSettingsGui);
arraySettingsGui = new ArraySettingsGui(scrollPane);
scrollPane.AddListEntry(arraySettingsGui);
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(radialMirrorSettingsGui);
scrollPane.init(buttons);
//Close button
int y = height - 26;
buttonClose = new Button(width / 2 - 100, y, 200, 20, "Close", (button) -> {
Minecraft.getInstance().player.closeScreen();
});
buttons.add(buttonClose);
}
@Override
//Process general logic, i.e. hide buttons
public void tick() {
scrollPane.updateScreen();
handleMouseInput();
}
@Override
//Set colors using GL11, use the fontObj field to display text
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
public void render(int mouseX, int mouseY, float partialTicks) {
this.renderBackground();
scrollPane.render(mouseX, mouseY, partialTicks);
buttonClose.render(mouseX, mouseY, partialTicks);
scrollPane.drawTooltip(this, mouseX, mouseY);
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
scrollPane.charTyped(typedChar, keyCode);
if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) {
minecraft.player.closeScreen();
}
return false;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
super.mouseClicked(mouseX, mouseY, mouseButton);
buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton));
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int state) {
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
{
return super.mouseReleased(mouseX, mouseY, state);
}
return false;
}
public void handleMouseInput() {
//super.handleMouseInput();
scrollPane.handleMouseInput();
//Scrolling numbers
// int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth;
// int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
// numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY));
}
@Override
public void removed() {
scrollPane.onGuiClosed();
//save everything
Mirror.MirrorSettings m = mirrorSettingsGui.getMirrorSettings();
Array.ArraySettings a = arraySettingsGui.getArraySettings();
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(minecraft.player);
if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings();
modifierSettings.setMirrorSettings(m);
modifierSettings.setArraySettings(a);
modifierSettings.setRadialMirrorSettings(r);
//Sanitize
String error = ModifierSettingsManager.sanitize(modifierSettings, minecraft.player);
if (!error.isEmpty()) EffortlessBuilding.log(minecraft.player, error);
ModifierSettingsManager.setModifierSettings(minecraft.player, modifierSettings);
//Send to server
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
//TODO fix not being able to scroll after this gui has opened
Minecraft.getInstance().mouseHelper.grabMouse();
}
}

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@@ -1,66 +0,0 @@
package nl.requios.effortlessbuilding.gui.elements;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraftforge.fml.client.config.GuiUtils;
/**
* This class provides a checkbox style control.
*/
public class GuiCheckBoxFixed extends Button
{
private boolean isChecked;
private int boxWidth;
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked)
{
super(xPos, yPos, Minecraft.getInstance().fontRenderer.getStringWidth(displayString) + 2 + 11, 11, displayString, b -> {});
this.isChecked = isChecked;
this.boxWidth = 11;
this.height = 11;
this.width = this.boxWidth + 2 + Minecraft.getInstance().fontRenderer.getStringWidth(displayString);
}
@Override
public void renderButton(int mouseX, int mouseY, float partial)
{
if (this.visible)
{
Minecraft mc = Minecraft.getInstance();
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.blitOffset);
this.renderBg(mc, mouseX, mouseY);
int color = 14737632;
if (packedFGColor != 0)
{
color = packedFGColor;
}
else if (!this.active)
{
color = 10526880;
}
if (this.isChecked)
this.drawCenteredString(mc.fontRenderer, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
this.drawString(mc.fontRenderer, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
}
}
@Override
public void onPress()
{
this.isChecked = !this.isChecked;
}
public boolean isChecked()
{
return this.isChecked;
}
public void setIsChecked(boolean isChecked)
{
this.isChecked = isChecked;
}
}

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@@ -1,467 +0,0 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.*;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.MinecraftForge;
import java.util.ArrayList;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class GuiScrollPane extends SlotGui {
public Screen parent;
public FontRenderer font;
private List<IScrollEntry> listEntries;
private float scrollMultiplier = 1f;
private int mouseX;
private int mouseY;
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) {
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
this.parent = parent;
this.font = font;
this.renderSelection = false;
listEntries = new ArrayList<>();
MinecraftForge.EVENT_BUS.register(this);
}
public IScrollEntry getListEntry(int index) {
return listEntries.get(index);
}
public void AddListEntry(IScrollEntry listEntry){
listEntries.add(listEntry);
}
@Override
protected int getItemCount() {
return listEntries.size();
}
@Override
protected boolean isSelectedItem(int slotIndex) {
return false;
}
@Override
protected int getScrollbarPosition() {
//return width / 2 + 140 + 10;
return width - 15;
}
@Override
public int getRowWidth() {
return 280;
}
//Removed background
@Override
public void render(int mouseXIn, int mouseYIn, float partialTicks)
{
if (this.visible) {
this.mouseX = mouseXIn;
this.mouseY = mouseYIn;
this.renderBackground();
int scrollbarLeft = this.getScrollbarPosition();
int scrollbarRight = scrollbarLeft + 6;
this.capYPosition();
GlStateManager.disableLighting();
GlStateManager.disableFog();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
int insideTop = this.y0 + 4 - (int) this.yo;
if (this.renderHeader) {
this.renderHeader(insideLeft, insideTop, tessellator);
}
//All entries
this.renderList(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
GlStateManager.disableDepthTest();
//Dirt overlays on top and bottom
// this.renderHoleBackground(0, this.y0, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255);
GlStateManager.enableBlend();
GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
GlStateManager.disableAlphaTest();
GlStateManager.shadeModel(7425);
GlStateManager.disableTexture();
//top
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
// tessellator.draw();
//bottom
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex();
// tessellator.draw();
//Draw scrollbar
int maxScroll = this.getMaxScroll();
if (maxScroll > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
}
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double) scrollbarLeft, (double) this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) this.y0, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double) scrollbarLeft, (double) this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) (l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex();
tessellator.draw();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double) (scrollbarRight - 1), (double) (l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double) (scrollbarRight - 1), (double) l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex();
tessellator.draw();
}
GlStateManager.enableTexture();
GlStateManager.shadeModel(7424);
GlStateManager.enableAlphaTest();
GlStateManager.disableBlend();
}
}
//SLOTHEIGHT MODIFICATIONS
//SlotHeight is still relied on for determining how much to scroll
@Override
protected int getMaxPosition() {
//Add every entry height
int height = this.headerHeight;
for (IScrollEntry entry : listEntries) {
height += entry.getHeight();
}
return height;
}
@Override
protected void renderBackground() {
}
@Override
protected void renderItem(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
}
public int getMaxPosition(int count) {
//Add all count entry heights
int height = this.headerHeight;
for (int i = 0; i < count; i++) {
IScrollEntry entry = listEntries.get(i);
height += entry.getHeight();
}
return height;
}
public int getSlotIndexFromScreenCoords(double posX, double posY) {
int left = this.x0 + (this.width - this.getRowWidth()) / 2;
int right = this.x0 + (this.width + this.getRowWidth()) / 2;
double relativeMouseY = getRelativeMouseY(mouseY, 0);
//Iterate over every entry until relativeMouseY falls within its height
for (int i = 0; i < listEntries.size(); i++) {
IScrollEntry entry = listEntries.get(i);
if (relativeMouseY <= entry.getHeight())
return posX < this.getScrollbarPosition() && posX >= left && posX <= right && i >= 0 &&
relativeMouseY >= 0 && i < this.getItemCount() ? i : -1;
relativeMouseY -= entry.getHeight();
}
return -1;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
double relativeX = getRelativeMouseX(mouseX);
//Always pass through mouseclicked, to be able to unfocus textfields
for (int i = 0; i < this.listEntries.size(); i++) {
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mousePressed(selectedSlot, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
}
// if (this.isMouseYWithinSlotBounds(mouseY))
// {
// int i = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
//
// if (i >= 0)
// {
// int relativeX = getRelativeMouseX(mouseX);
// int relativeY = getRelativeMouseY(mouseY, i);
//
// if (this.getListEntry(i).mousePressed(i, mouseX, mouseY, mouseEvent, relativeX, relativeY))
// {
// this.setEnabled(false);
// return true;
// }
// }
// }
return false;
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int button) {
for (int i = 0; i < this.getItemCount(); ++i)
{
double relativeX = getRelativeMouseX(mouseX);
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
}
this.visible = true;
return false;
}
public void handleMouseInput() {
if (this.isMouseInList(this.mouseX, this.mouseY)) {
if (minecraft.mouseHelper.isLeftDown() && this.mouseY >= this.y0 &&
this.mouseY <= this.y1) {
int i = this.x0 + (this.width - this.getRowWidth()) / 2;
int j = this.x0 + (this.width + this.getRowWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) {
this.mouseClicked(this.mouseX, this.mouseY, 0);
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i, this.mouseY - this.y0 + (int) this.yo - 4);
}
}
if (minecraft.mouseHelper.isLeftDown() && this.isVisible()) {
if (this.yDrag == -1) {
boolean flag1 = true;
if (this.mouseY >= this.y0 && this.mouseY <= this.y1) {
int i2 = this.x0 + (this.width - this.getRowWidth()) / 2;
int j2 = this.x0 + (this.width + this.getRowWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) {
this.mouseClicked(slotIndex, this.mouseX, this.mouseY);
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i2,
this.mouseY - this.y0 + (int) this.yo - 4);
flag1 = false;
}
int i3 = this.getScrollbarPosition();
int j1 = i3 + 6;
if (this.mouseX >= i3 && this.mouseX <= j1) {
this.scrollMultiplier = -1.0F;
int maxScroll = this.getMaxScroll();
if (maxScroll < 1) {
maxScroll = 1;
}
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
(float) this.getMaxPosition());
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8);
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
} else {
this.scrollMultiplier = 1.0F;
}
if (flag1) {
this.yDrag = this.mouseY;
} else {
this.yDrag = -2;
}
} else {
this.yDrag = -2;
}
} else if (this.yDrag >= 0) {
this.yo -= (float) (this.mouseY - this.yDrag) * this.scrollMultiplier;
this.yDrag = this.mouseY;
}
} else {
this.yDrag = -1;
}
}
}
//Draw in center if it fits
@Override
protected void renderList(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks)
{
int itemCount = this.getItemCount();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer();
//Find y to start with
int y = this.headerHeight + insideTop;
int contentHeight = getMaxPosition();
int insideHeight = this.y1 - this.y0 - 4;
if (contentHeight < insideHeight) {
//it fits, so we can center it vertically
y += (insideHeight - contentHeight) / 2;
}
//Draw all entries
for (int i = 0; i < itemCount; ++i)
{
int entryHeight = listEntries.get(i).getHeight();
int entryHeight2 = entryHeight - 4;
if (y > this.y1 || y + entryHeight2 < this.y0)
{
this.updateItemPosition(i, insideLeft, y, partialTicks);
}
if (this.renderSelection && this.isSelectedItem(i)) {
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
GlStateManager.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F;
GlStateManager.color4f(f, f, f, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).endVertex();
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).endVertex();
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).endVertex();
tessellator.draw();
GlStateManager.color4f(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).endVertex();
tessellator.draw();
GlStateManager.enableTexture();
}
this.renderItem(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
y += entryHeight;
}
}
private double getRelativeMouseX(double mouseX) {
int j = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
return mouseX - j;
}
private double getRelativeMouseY(double mouseY, int contentIndex) {
int k = this.y0 + 4 - this.getScroll() + getMaxPosition(contentIndex) + this.headerHeight;
double relativeMouseY = mouseY - k;
//Content might be centered, adjust relative mouse y accordingly
int contentHeight = getMaxPosition();
int insideHeight = this.y1 - this.y0 - 4;
if (contentHeight < insideHeight) {
//it fits, so we can center it vertically
relativeMouseY -= (insideHeight - contentHeight) / 2f;
}
return relativeMouseY;
}
//PASSTHROUGHS
public void init(List<Widget> buttonList) {
for (IScrollEntry entry : this.listEntries) {
entry.init(buttonList);
}
}
public void updateScreen() {
for (IScrollEntry entry : this.listEntries)
entry.updateScreen();
}
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) {
for (IScrollEntry entry : this.listEntries)
entry.drawTooltip(guiScreen, mouseX, mouseY);
}
@Override
public boolean charTyped(char eventChar, int eventKey) {
for (IScrollEntry entry : this.listEntries)
entry.charTyped(eventChar, eventKey);
return false;
}
public void onGuiClosed() {
for (IScrollEntry entry : this.listEntries)
entry.onGuiClosed();
}
//Make protected values available
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
public interface IScrollEntry {
void init(List<Widget> buttonList);
void updateScreen();
void drawTooltip(Screen guiScreen, int mouseX, int mouseY);
boolean charTyped(char eventChar, int eventKey);
void onGuiClosed();
int getHeight();
void updatePosition(int slotIndex, int x, int y, float partialTicks);
void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
/**
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was
* clicked and the list should not be dragged.
*/
boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY);
/**
* Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY
*/
void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY);
}
}

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@@ -1,54 +0,0 @@
package nl.requios.effortlessbuilding.helper;
import nl.requios.effortlessbuilding.EffortlessBuilding;
//Stack with fixed size. Removes (overwrites) oldest element on push.
public class FixedStack<T> {
private T[] stack;
private int size;
private int top;
private int filled = 0; //how many valid items are in the stack
public FixedStack(T[] stack) {
this.stack = stack;
this.top = 0;
this.size = stack.length;
}
public void push(T object) {
if (top == stack.length)
top = 0;
stack[top] = object;
top++;
if (filled < size)
filled++;
}
public T pop() {
if (filled <= 0) return null;
if (top - 1 < 0)
top = size;
top--;
T object = stack[top];
filled--;
return object;
}
public void clear() {
top = 0;
filled = 0;
}
public int size() {
return size;
}
public boolean isEmpty() {
return filled <= 0;
}
}

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@@ -1,30 +0,0 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.block.Block;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
public class InventoryHelper {
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) {
for (ItemStack invStack : player.inventory.mainInventory) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
return invStack;
}
}
return ItemStack.EMPTY;
}
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) {
int total = 0;
for (ItemStack invStack : player.inventory.mainInventory) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) {
total += invStack.getCount();
}
}
return total;
}
}

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@@ -0,0 +1,15 @@
package nl.requios.effortlessbuilding.helper;
import com.google.gson.JsonObject;
import net.minecraftforge.common.crafting.IConditionFactory;
import net.minecraftforge.common.crafting.JsonContext;
import nl.requios.effortlessbuilding.BuildConfig;
import java.util.function.BooleanSupplier;
public class ReachConditionFactory implements IConditionFactory {
@Override
public BooleanSupplier parse(JsonContext context, JsonObject json) {
return () -> BuildConfig.reach.enableReachUpgrades;
}
}

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@@ -1,50 +1,27 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.BuildSettingsManager;
public class ReachHelper { public class ReachHelper {
public static int getMaxReach(PlayerEntity player) { public static int getMaxReach(EntityPlayer player) {
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get(); if (player.isCreative()) return BuildConfig.reach.maxReachCreative;
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get(); if (!BuildConfig.reach.enableReachUpgrades) return BuildConfig.reach.maxReachLevel3;
//Check buildsettings for reachUpgrade //Check buildsettings for reachUpgrade
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade(); int reachUpgrade = BuildSettingsManager.getBuildSettings(player).getReachUpgrade();
switch (reachUpgrade) { switch (reachUpgrade) {
case 0: return BuildConfig.reach.maxReachLevel0.get(); case 0: return BuildConfig.reach.maxReachLevel0;
case 1: return BuildConfig.reach.maxReachLevel1.get(); case 1: return BuildConfig.reach.maxReachLevel1;
case 2: return BuildConfig.reach.maxReachLevel2.get(); case 2: return BuildConfig.reach.maxReachLevel2;
case 3: return BuildConfig.reach.maxReachLevel3.get(); case 3: return BuildConfig.reach.maxReachLevel3;
} }
return BuildConfig.reach.maxReachLevel0.get(); return BuildConfig.reach.maxReachLevel0;
} }
public static int getPlacementReach(PlayerEntity player) { public static boolean canBreakFar(EntityPlayer player) {
return getMaxReach(player) / 4; return player.isCreative() || BuildConfig.survivalBalancers.breakFar;
}
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) {
if (player.isCreative()) return 1000000;
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
//Level 0: 121
//Level 1: 523
//Level 2: 1585
//Level 3: 4805
}
public static int getMaxBlocksPerAxis(PlayerEntity player) {
if (player.isCreative()) return 2000;
return MathHelper.ceil(getMaxReach(player) * 0.3);
//Level 0: 6
//Level 1: 15
//Level 2: 30
//Level 3: 60
}
public static boolean canBreakFar(PlayerEntity player) {
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
} }
} }

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@@ -0,0 +1,435 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.*;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.*;
import net.minecraft.world.IWorldEventListener;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.*;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
import org.lwjgl.util.Color;
import javax.annotation.Nullable;
import java.util.ArrayList;
import java.util.List;
@Mod.EventBusSubscriber(Side.CLIENT)
public class RenderHelper implements IWorldEventListener {
private static final Color colorX = new Color(255, 72, 52);
private static final Color colorY = new Color(67, 204, 51);
private static final Color colorZ = new Color(52, 247, 255);
private static final Color colorRadial = new Color(52, 247, 255);
private static final int lineAlpha = 200;
private static final int planeAlpha = 75;
private static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
private static List<BlockPos> previousCoordinates;
private static void begin(float partialTicks) {
EntityPlayer player = Minecraft.getMinecraft().player;
double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
GL11.glPushMatrix();
GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
GL11.glDepthMask(false);
}
private static void beginLines() {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glLineWidth(2);
}
private static void endLines() {
GL11.glPopAttrib();
}
private static void beginBlockPreviews() {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_TEXTURE_2D);
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_CONSTANT_ALPHA, GL11.GL_ONE_MINUS_CONSTANT_ALPHA);
GL14.glBlendColor(1F, 1F, 1F, 0.8f);
}
private static void endBlockPreviews() {
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.disableBlend();
GL11.glPopAttrib();
}
private static void end() {
GL11.glDepthMask(true);
GL11.glPopMatrix();
}
private static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
GlStateManager.pushMatrix();
GlStateManager.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
GlStateManager.translate(-0.005f, -0.005f, 0.005f);
GlStateManager.scale(1.01f, 1.01f, 1.01f);
dispatcher.renderBlockBrightness(blockState, 0.85f);
GlStateManager.popMatrix();
}
public static void renderBlockOutline(BlockPos pos) {
renderBlockOutline(pos, pos);
}
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
public static void renderBlockOutline(BlockPos pos1, BlockPos pos2) {
GL11.glLineWidth(2);
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
RenderGlobal.drawSelectionBoundingBox(aabb, 0f, 0f, 0f, 0.4f);
}
@SubscribeEvent
public static void onRender(RenderWorldLastEvent event) {
EntityPlayer player = Minecraft.getMinecraft().player;
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
begin(event.getPartialTicks());
beginLines();
//Mirror lines and areas
Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
{
Vec3d pos = m.position.add(epsilon);
int radius = m.radius;
if (m.mirrorX)
{
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes, true);
}
if (m.mirrorY)
{
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes);
}
if (m.mirrorZ)
{
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
}
//Draw axis coordinated colors if two or more axes are enabled
//(If only one is enabled the lines are that planes color)
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
{
drawMirrorLines(m);
}
}
//Radial mirror lines and areas
RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
if (r != null && r.enabled)
{
Vec3d pos = r.position.add(epsilon);
int radius = r.radius;
float angle = 2f * ((float) Math.PI) / r.slices;
Vec3d relStartVec = new Vec3d(radius, 0, 0);
if (r.slices%4 == 2) relStartVec = relStartVec.rotateYaw(angle / 2f);
for (int i = 0; i < r.slices; i++) {
Vec3d relNewVec = relStartVec.rotateYaw(angle * i);
Vec3d newVec = pos.add(relNewVec);
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
drawMirrorPlane(posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
}
}
endLines();
//Render block previews
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK)
{
beginBlockPreviews();
BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
BlockPos startPos = lookingAt.getBlockPos();
//Check if tool (or none) in hand
ItemStack mainhand = player.getHeldItemMainhand();
boolean toolInHand = !(!mainhand.isEmpty() && (mainhand.getItem() instanceof ItemBlock || mainhand.getItem() instanceof ItemRandomizerBag));
boolean replaceable =
player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
if (!buildSettings.doQuickReplace() && !toolInHand && !replaceable) {
startPos = startPos.offset(lookingAt.sideHit);
}
//Get under tall grass and other replaceable blocks
if (buildSettings.doQuickReplace() && !toolInHand && replaceable) {
startPos = startPos.down();
}
if (BuildModifiers.isEnabled(buildSettings, startPos) || BuildConfig.visuals.alwaysShowBlockPreview) {
//get coordinates
List<BlockPos> newCoordinates = BuildModifiers.findCoordinates(player, startPos);
//check if they are different from previous
if (!BuildModifiers.compareCoordinates(previousCoordinates, newCoordinates)) {
previousCoordinates = newCoordinates;
//if so, renew randomness of randomizer bag
ItemRandomizerBag.renewRandomness();
}
Vec3d hitVec = lookingAt.hitVec;
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
Math.abs(hitVec.z - ((int) hitVec.z)));
List<ItemStack> itemStacks = new ArrayList<>();
List<IBlockState> blockStates = BuildModifiers.findBlockStates(player, startPos, hitVec, lookingAt.sideHit, itemStacks);
//check if valid blockstates
if (blockStates.size() != 0 && newCoordinates.size() == blockStates.size()) {
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
BlockPos blockPos = newCoordinates.get(i);
IBlockState blockState = blockStates.get(i);
ItemStack itemstack = itemStacks.get(i);
//Check if can place
if (!itemstack.isEmpty() && SurvivalHelper.canPlayerEdit(player, player.world, blockPos, itemstack) &&
SurvivalHelper.mayPlace(player.world, Block.getBlockFromItem(itemstack.getItem()), blockState, blockPos, false, EnumFacing.UP, player) &&
SurvivalHelper.canReplace(player.world, player, blockPos)) {
renderBlockPreview(dispatcher, blockPos, blockState);
}
}
}
}
endBlockPreviews();
beginLines();
//Draw outlines if tool in hand
//Find proper raytrace: either normal range or increased range depending on canBreakFar
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
if (toolInHand && breakingRaytrace != null && breakingRaytrace.typeOfHit == RayTraceResult.Type.BLOCK) {
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, breakingRaytrace.getBlockPos());
//Only render first outline if further than normal reach
boolean excludeFirst = objectMouseOver != null && objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK;
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
BlockPos coordinate = breakCoordinates.get(i);
IBlockState blockState = player.world.getBlockState(coordinate);
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
renderBlockOutline(coordinate);
}
}
}
}
endLines();
}
end();
}
//----Mirror----
public static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
if (drawPlanes) {
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
tessellator.draw();
}
if (drawLines) {
Vec3d middle = posA.add(posB).scale(0.5);
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
if (drawVerticalLines) {
bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
}
tessellator.draw();
}
}
public static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
if (drawPlanes) {
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
tessellator.draw();
}
if (drawLines) {
Vec3d middle = posA.add(posB).scale(0.5);
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
tessellator.draw();
}
}
public static void drawMirrorLines(Mirror.MirrorSettings m) {
Vec3d pos = m.position.add(epsilon);
GL11.glColor4d(100, 100, 100, 255);
GL11.glLineWidth(2);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
tessellator.draw();
}
//IWORLDEVENTLISTENER IMPLEMENTATION
@Override
public void notifyBlockUpdate(World worldIn, BlockPos pos, IBlockState oldState, IBlockState newState, int flags) {
}
@Override
public void notifyLightSet(BlockPos pos) {
}
@Override
public void markBlockRangeForRenderUpdate(int x1, int y1, int z1, int x2, int y2, int z2) {
}
@Override
public void playSoundToAllNearExcept(@Nullable EntityPlayer player, SoundEvent soundIn, SoundCategory category,
double x, double y, double z, float volume, float pitch) {
}
@Override
public void playRecord(SoundEvent soundIn, BlockPos pos) {
}
@Override
public void spawnParticle(int particleID, boolean ignoreRange, double xCoord, double yCoord, double zCoord,
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
}
@Override
public void spawnParticle(int id, boolean ignoreRange, boolean p_190570_3_, double x, double y, double z,
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
}
@Override
public void onEntityAdded(Entity entityIn) {
}
@Override
public void onEntityRemoved(Entity entityIn) {
}
@Override
public void broadcastSound(int soundID, BlockPos pos, int data) {
}
@Override
public void playEvent(EntityPlayer player, int type, BlockPos blockPosIn, int data) {
}
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
@Override
public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
Minecraft mc = Minecraft.getMinecraft();
BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(mc.player);
if (!BuildModifiers.isEnabled(buildSettings, pos)) return;
List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
//Send i as entity id because only one block can be broken per id
//Unless i happens to be the player id, then take something else
int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
}
}
}
}

View File

@@ -1,283 +1,121 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import net.minecraft.advancements.CriteriaTriggers; import net.minecraft.block.Block;
import net.minecraft.block.*; import net.minecraft.block.BlockLiquid;
import net.minecraft.block.SlabBlock; import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.item.BlockItem;
import net.minecraft.util.*;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.block.Blocks; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Enchantments;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.CachedBlockInfo; import net.minecraft.stats.StatList;
import net.minecraft.util.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.util.Hand; import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.ToolType; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.BuildConfig; import net.minecraftforge.items.ItemHandlerHelper;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import java.util.List;
public class SurvivalHelper { public class SurvivalHelper {
//Used for all placing of blocks in this mod. //Used for all placing of blocks in this mod.
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack. //Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
//Based on ItemBlock#onItemUse //Based on ItemBlock#onItemUse
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState, public static boolean placeBlock(World world, EntityPlayer player, BlockPos pos, IBlockState blockState, ItemStack itemstack, EnumFacing facing, Vec3d hitVec, boolean skipCollisionCheck, boolean playSound) {
ItemStack origstack, Direction facing, Vec3d hitVec, boolean skipPlaceCheck, if (!world.isBlockLoaded(pos, true)) return false;
boolean skipCollisionCheck, boolean playSound) {
if (!world.isBlockPresent(pos)) return false;
ItemStack itemstack = origstack;
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) { //Randomizer bag synergy
dropBlock(world, player, pos); //Find itemstack that belongs to the blockstate
world.removeBlock(pos, false); if (itemstack.getItem() == EffortlessBuilding.ITEM_RANDOMIZER_BAG) {
return true; IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(itemstack);
itemstack = ItemRandomizerBag.findStack(bagInventory, Item.getItemFromBlock(blockState.getBlock()));
} }
//Randomizer bag, other proxy item synergy //Check if itemstack is correct
//Preliminary compatibility code for other items that hold blocks if (!(itemstack.getItem() instanceof ItemBlock) || Block.getBlockFromItem(itemstack.getItem()) != blockState.getBlock()) {
if (CompatHelper.isItemBlockProxy(itemstack)) EffortlessBuilding.log(player, "Cannot (re)place block", true);
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState); EffortlessBuilding.log("SurvivalHelper#placeBlock: itemstack " + itemstack.toString() + " does not match blockstate " + blockState.toString());
if (!(itemstack.getItem() instanceof BlockItem))
return false; return false;
Block block = ((BlockItem) itemstack.getItem()).getBlock(); }
Block block = ((ItemBlock) itemstack.getItem()).getBlock();
if (!itemstack.isEmpty() && canPlayerEdit(player, world, pos, itemstack) &&
mayPlace(world, block, blockState, pos, skipCollisionCheck, facing.getOpposite(), player) &&
canReplace(world, player, pos)) {
//More manual with ItemBlock#placeBlockAt
if (skipPlaceCheck || canPlace(world, player, pos, blockState, itemstack, skipCollisionCheck, facing.getOpposite())) {
//Drop existing block //Drop existing block
dropBlock(world, player, pos); dropBlock(world, player, pos);
//TryPlace sets block with offset and reduces itemstack count in creative, so we copy only parts of it boolean placed = ((ItemBlock) itemstack.getItem()).placeBlockAt(itemstack, player, world, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, blockState);
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z); if (!placed) return false;
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
if (!world.setBlockState(pos, blockState, 3)) return false;
BlockItem.setTileEntityNBT(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
if (player instanceof ServerPlayerEntity) {
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity)player, pos, itemstack);
}
BlockState afterState = world.getBlockState(pos); //From ItemBlock#placeBlockAt
// if (!world.setBlockState(pos, blockState, 11)) return false;
//
IBlockState state = world.getBlockState(pos);
// if (state.getBlock() == block)
// {
// ((ItemBlock) itemstack.getItem()).setTileEntityNBT(world, player, pos, itemstack);
// block.onBlockPlacedBy(world, pos, state, player, itemstack);
//
//// if (player instanceof EntityPlayerMP)
//// CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)player, pos, itemstack);
// }
if (playSound) { if (playSound) {
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player); SoundType soundtype = state.getBlock().getSoundType(state, world, pos, player);
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F); world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
} }
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) { if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
CompatHelper.shrinkStack(origstack, itemstack, player); itemstack.shrink(1);
} }
return true; return true;
} }
return false; return false;
//Using ItemBlock#onItemUse
// EnumActionResult result;
// PlayerInteractEvent.RightClickBlock event = ForgeHooks.onRightClickBlock(player, EnumHand.MAIN_HAND, pos, facing, net.minecraftforge.common.ForgeHooks.rayTraceEyeHitVec(player, ReachHelper.getPlacementReach(player)));
// if (player.isCreative())
// {
// int i = itemstack.getMetadata();
// int j = itemstack.getCount();
// if (event.getUseItem() != net.minecraftforge.fml.common.eventhandler.Event.Result.DENY) {
// EnumActionResult enumactionresult = itemstack.getItem().onItemUse(player, world, pos, EnumHand.MAIN_HAND, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
// itemstack.setItemDamage(i);
// itemstack.setCount(j);
// return enumactionresult == EnumActionResult.SUCCESS;
// } else return false;
// }
// else
// {
// ItemStack copyForUse = itemstack.copy();
// if (event.getUseItem() != net.minecraftforge.fml.common.eventhandler.Event.Result.DENY)
// result = itemstack.getItem().onItemUse(player, world, pos, EnumHand.MAIN_HAND, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
// if (itemstack.isEmpty()) net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(player, copyForUse, EnumHand.MAIN_HAND);
// return false;
// }
} }
//Used for all breaking of blocks in this mod. //Used for all breaking of blocks in this mod.
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory //Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) { public static boolean breakBlock(World world, EntityPlayer player, BlockPos pos) {
if (!world.isBlockPresent(pos) && !world.isAirBlock(pos)) return false; if (!world.isBlockLoaded(pos, false)) return false;
//Check if can break //Check if can break
if (skipChecks || canBreak(world, player, pos)) { if (canBreak(world, player, pos))
// player.addStat(StatList.getBlockStats(world.getNewBlockState(pos).getBlock())); {
// player.addExhaustion(0.005F);
//Drop existing block //Drop existing block
dropBlock(world, player, pos); dropBlock(world, player, pos);
//Damage tool //Damage tool
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player); player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
world.removeBlock(pos, false); world.setBlockToAir(pos);
return true; return true;
} }
return false; return false;
} }
//Gives items directly to player
public static void dropBlock(World world, PlayerEntity player, BlockPos pos){
if (player.isCreative()) return;
BlockState blockState = world.getBlockState(pos);
Block block = blockState.getBlock();
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
//TODO drop items in inventory instead of world
// List<ItemStack> drops = new ArrayList<>();
//
// //From Block#harvestBlock
// int silktouch = EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, player.getHeldItemMainhand());
// if (block.canSilkHarvest(world, pos, blockState, player) && silktouch > 0) {
//
// //From Block#getSilkTouchDrop (protected)
// Item item = Item.getItemFromBlock(block);
// int i = 0;
//
// if (item.getHasSubtypes())
// {
// i = block.getMetaFromState(blockState);
// }
//
// drops.add(new ItemStack(item, 1, i));
//
// net.minecraftforge.event.ForgeEventFactory.fireBlockHarvesting(drops, world, pos, blockState, 0, 1.0f, true, player);
// }
//
// int fortune = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, player.getHeldItemMainhand());
// drops.addAll(block.getDrops(world, pos, blockState, fortune));
// for (ItemStack drop : drops)
// {
// ItemHandlerHelper.giveItemToPlayer(player, drop);
// }
}
/**
* Check if player can place a block.
* Turn randomizer bag into itemstack inside before.
* @param world
* @param player
* @param pos
* @param newBlockState the blockstate that is going to be placed
* @param itemStack the itemstack used for placing
* @param skipCollisionCheck skips collision check with entities
* @param sidePlacedOn
* @return Whether the player may place the block at pos with itemstack
*/
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
//Check if itemstack is correct
if (!(itemStack.getItem() instanceof BlockItem) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) {
// EffortlessBuilding.log(player, "Cannot (re)place block", true);
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
//Happens when breaking blocks, no need to notify in that case
return false;
}
Block block = ((BlockItem) itemStack.getItem()).getBlock();
return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) &&
mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) &&
canReplace(world, player, pos);
}
//Can be harvested with hand? (or in creative)
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos){
if (player.isCreative()) return true;
BlockState state = world.getBlockState(pos);
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
case -1: return state.getMaterial().isToolNotRequired();
case 0: return state.getBlock().getHarvestLevel(state) <= 0;
case 1: return state.getBlock().getHarvestLevel(state) <= 1;
case 2: return state.getBlock().getHarvestLevel(state) <= 2;
case 3: return state.getBlock().getHarvestLevel(state) <= 3;
}
return false;
}
//From EntityPlayer#canPlayerEdit
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack)
{
if (!world.isBlockModifiable(player, pos)) return false;
if (player.abilities.allowEdit)
{
//True in creative and survival mode
return true;
}
else
{
//Adventure mode
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
return stack.canPlaceOn(world.getTags(), blockworldstate);
}
}
//From World#mayPlace
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer)
{
BlockState iblockstate1 = world.getBlockState(pos);
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
if (voxelShape != null && !world.checkNoEntityCollision(placer, voxelShape))
{
return false;
}
//Check if double slab
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) {
return true;
}
//Check if same block
//Necessary otherwise extra items will be dropped
if (iblockstate1 == newBlockState) {
return false;
}
//TODO 1.14 check what Material.CIRCUITS has become
if (iblockstate1.getMaterial() == Material.REDSTONE_LIGHT && blockIn == Blocks.ANVIL)
{
return true;
}
//Check quickreplace
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) {
return true;
}
//TODO 1.13 replaceable
return iblockstate1.getMaterial().isReplaceable() /*&& canPlaceBlockOnSide(world, pos, sidePlacedOn)*/;
}
//Can break using held tool? (or in creative) //Can break using held tool? (or in creative)
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) { public static boolean canBreak(World world, EntityPlayer player, BlockPos pos) {
BlockState blockState = world.getBlockState(pos); IBlockState blockState = world.getBlockState(pos);
if (!world.getFluidState(pos).isEmpty()) return false; if (blockState.getBlock() instanceof BlockLiquid) return false;
if (player.isCreative()) return true; if (player.isCreative()) return true;
@@ -285,12 +123,13 @@ public class SurvivalHelper {
} }
//From ForgeHooks#canHarvestBlock //From ForgeHooks#canHarvestBlock
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos) public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull EntityPlayer player, @Nonnull IBlockAccess world, @Nonnull BlockPos pos)
{ {
BlockState state = world.getBlockState(pos); IBlockState state = world.getBlockState(pos);
state = state.getBlock().getActualState(state, world, pos);
//Dont break bedrock //Dont break bedrock
if (state.getBlockHardness(world, pos) < 0) { if (state.getBlockHardness((World) world, pos) < 0) {
return false; return false;
} }
@@ -300,13 +139,13 @@ public class SurvivalHelper {
} }
ItemStack stack = player.getHeldItemMainhand(); ItemStack stack = player.getHeldItemMainhand();
ToolType tool = block.getHarvestTool(state); String tool = block.getHarvestTool(state);
if (stack.isEmpty() || tool == null) if (stack.isEmpty() || tool == null)
{ {
return player.canHarvestBlock(state); return player.canHarvestBlock(state);
} }
if (stack.getDamage() >= stack.getMaxDamage()) return false; if (stack.getItemDamage() >= stack.getMaxDamage()) return false;
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state); int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
if (toolLevel < 0) if (toolLevel < 0)
@@ -317,29 +156,77 @@ public class SurvivalHelper {
return toolLevel >= block.getHarvestLevel(state); return toolLevel >= block.getHarvestLevel(state);
} }
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) { //Can be harvested with hand? (or in creative)
BlockState placedBlockState = player.world.getBlockState(pos); public static boolean canReplace(World world, EntityPlayer player, BlockPos pos){
if (player.isCreative()) return true;
ItemStack itemstack = player.getHeldItem(Hand.MAIN_HAND); IBlockState state = world.getBlockState(pos);
if (CompatHelper.isItemBlockProxy(itemstack)) state = state.getBlock().getActualState(state, world, pos);
itemstack = CompatHelper.getItemBlockFromStack(itemstack); if (state.getMaterial().isToolNotRequired()) return true;
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock)) return false;
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock();
if (placedBlockState.getBlock() == heldSlab) {
//TODO 1.13
// IProperty<?> variantProperty = heldSlab.getVariantProperty();
// Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
// BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
//
// Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
//
// if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
// {
// return true;
// }
}
return false; return false;
} }
//Gives items directly to player
public static void dropBlock(World world, EntityPlayer player, BlockPos pos){
if (player.isCreative()) return;
IBlockState blockState = world.getBlockState(pos);
Block block = blockState.getBlock();
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand());
// int fortune = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, player.getHeldItemMainhand());
// List<ItemStack> drops = blockState.getBlock().getDrops(world, pos, blockState, fortune);
// for (ItemStack drop : drops)
// {
// ItemHandlerHelper.giveItemToPlayer(player, drop);
// }
}
//From EntityPlayer#canPlayerEdit
public static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack)
{
if (player.capabilities.allowEdit)
{
//True in creative and survival mode
return true;
}
else
{
//Adventure mode
Block block = world.getBlockState(pos).getBlock();
return stack.canPlaceOn(block) || stack.canEditBlocks();
}
}
//From World#mayPlace
public static boolean mayPlace(World world, Block blockIn, IBlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer)
{
IBlockState iblockstate1 = world.getBlockState(pos);
AxisAlignedBB axisalignedbb = skipCollisionCheck ? Block.NULL_AABB : blockIn.getDefaultState().getCollisionBoundingBox(world, pos);
if (axisalignedbb != Block.NULL_AABB && !world.checkNoEntityCollision(axisalignedbb.offset(pos)))
{
return false;
}
//Check if same block
//Necessary otherwise extra items will be dropped
if (iblockstate1 == newBlockState) {
return false;
}
if (iblockstate1.getMaterial() == Material.CIRCUITS && blockIn == Blocks.ANVIL)
{
return true;
}
//Check quickreplace
if (placer instanceof EntityPlayer && BuildSettingsManager.getBuildSettings(((EntityPlayer) placer)).doQuickReplace()) {
return true;
}
return iblockstate1.getBlock().isReplaceable(world, pos) && blockIn.canPlaceBlockOnSide(world, pos, sidePlacedOn);
}
} }

View File

@@ -1,36 +1,26 @@
package nl.requios.effortlessbuilding.item; package nl.requios.effortlessbuilding.item;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.PlayerInventory; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.item.Item;
import net.minecraft.inventory.container.Container; import net.minecraft.item.ItemStack;
import net.minecraft.inventory.container.INamedContainerProvider; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.item.*; import net.minecraft.util.ActionResult;
import net.minecraft.nbt.CompoundNBT; import net.minecraft.util.EnumActionResult;
import net.minecraft.util.*; import net.minecraft.util.EnumFacing;
import net.minecraft.util.ActionResultType; import net.minecraft.util.EnumHand;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider; import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.fml.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider; import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.helper.SurvivalHelper; import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable; import javax.annotation.Nullable;
@@ -46,92 +36,70 @@ public class ItemRandomizerBag extends Item {
private static Random rand = new Random(currentSeed); private static Random rand = new Random(currentSeed);
public ItemRandomizerBag() { public ItemRandomizerBag() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag"); this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
} }
@Override @Override
public ActionResultType onItemUse(ItemUseContext ctx) { public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
PlayerEntity player = ctx.getPlayer();
World world = ctx.getWorld();
BlockPos pos = ctx.getPos();
Direction facing = ctx.getFace();
ItemStack item = ctx.getItem();
Vec3d hitVec = ctx.getHitVec();
if (player == null) return ActionResultType.FAIL; if (player.isSneaking()) {
if (world.isRemote) return EnumActionResult.SUCCESS;
if (ctx.isPlacerSneaking()) {
if (world.isRemote) return ActionResultType.SUCCESS;
//Open inventory //Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(item)); player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
} else { } else {
if (world.isRemote) return ActionResultType.SUCCESS; if (world.isRemote) return EnumActionResult.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return ActionResultType.FAIL;
}
//Use item //Use item
//Get bag inventory //Get bag inventory
//TODO offhand support ItemStack bag = player.getHeldItem(hand);
ItemStack bag = player.getHeldItem(Hand.MAIN_HAND);
IItemHandler bagInventory = getBagInventory(bag); IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null) if (bagInventory == null)
return ActionResultType.FAIL; return EnumActionResult.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory); ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return ActionResultType.FAIL; if (toPlace.isEmpty()) return EnumActionResult.FAIL;
//Previously: use onItemUse to place block (no synergy) //Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata()); //bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ); //toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable if (!world.getBlockState(pos).getBlock().isReplaceable(world, pos)) {
if (!world.getBlockState(pos).getBlock().getMaterial(world.getBlockState(pos)).isReplaceable()) {
pos = pos.offset(facing); pos = pos.offset(facing);
} }
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false))); IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(world, pos, facing,
BlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext); hitX, hitY, hitZ, toPlace.getMetadata(), player, hand);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true); SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, new Vec3d(hitX, hitY, hitZ), false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
} }
return ActionResultType.SUCCESS; return EnumActionResult.SUCCESS;
} }
@Override @Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) { public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
ItemStack bag = player.getHeldItem(hand); ItemStack bag = player.getHeldItem(hand);
if (player.isSneaking()) { if (player.isSneaking()) {
if (world.isRemote) return new ActionResult<>(ActionResultType.SUCCESS, bag); if (world.isRemote) return new ActionResult<>(EnumActionResult.SUCCESS, bag);
//Open inventory //Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(bag)); player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
} else { } else {
//Use item //Use item
//Get bag inventory //Get bag inventory
IItemHandler bagInventory = getBagInventory(bag); IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null) if (bagInventory == null)
return new ActionResult<>(ActionResultType.FAIL, bag); return new ActionResult<>(EnumActionResult.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory); ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag); if (toUse.isEmpty()) return new ActionResult<>(EnumActionResult.FAIL, bag);
return toUse.useItemRightClick(world, player, hand); return toUse.useItemRightClick(world, player, hand);
} }
return new ActionResult<>(ActionResultType.PASS, bag); return new ActionResult<>(EnumActionResult.PASS, bag);
} }
/** /**
@@ -141,7 +109,8 @@ public class ItemRandomizerBag extends Item {
* @return * @return
*/ */
public static IItemHandler getBagInventory(ItemStack bag) { public static IItemHandler getBagInventory(ItemStack bag) {
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null); if (!bag.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) return null;
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
} }
/** /**
@@ -190,28 +159,25 @@ public class ItemRandomizerBag extends Item {
} }
@Override @Override
public int getUseDuration(ItemStack p_77626_1_) { public int getMaxItemUseDuration(ItemStack stack) {
return 1; return 1;
} }
@Nullable @Nullable
@Override @Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) { public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable NBTTagCompound nbt) {
return new ItemHandlerCapabilityProvider(); return new ItemHandlerCapabilityProvider();
} }
@Override @Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) { public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block")); tooltip.add(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block");
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory")); tooltip.add(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory");
if (world != null && world.getPlayers().size() > 1) {
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
}
} }
@Override @Override
public String getTranslationKey() { public String getTranslationKey() {
return this.getRegistryName().toString(); return super.getTranslationKey();
} }
public static void resetRandomness() { public static void resetRandomness() {
@@ -222,24 +188,4 @@ public class ItemRandomizerBag extends Item {
currentSeed = Calendar.getInstance().getTimeInMillis(); currentSeed = Calendar.getInstance().getTimeInMillis();
rand.setSeed(currentSeed); rand.setSeed(currentSeed);
} }
public static class ContainerProvider implements INamedContainerProvider{
private ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public ITextComponent getDisplayName() {
return new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag");
}
@Nullable
@Override
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
return new RandomizerBagContainer(containerId, playerInventory, ItemRandomizerBag.getBagInventory(bag));
}
}
} }

View File

@@ -1,18 +1,17 @@
package nl.requios.effortlessbuilding.item; package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.*; import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World; import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable; import javax.annotation.Nullable;
@@ -21,24 +20,27 @@ import java.util.List;
public class ItemReachUpgrade1 extends Item { public class ItemReachUpgrade1 extends Item {
public ItemReachUpgrade1() { public ItemReachUpgrade1() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1"); this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
} }
@Override @Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) { public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) { if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative."); if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config."); if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand)); return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
} }
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
int currentLevel = modifierSettings.getReachUpgrade(); int currentLevel = buildSettings.getReachUpgrade();
if (currentLevel == 0) { if (currentLevel == 0) {
modifierSettings.setReachUpgrade(1); buildSettings.setReachUpgrade(1);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player)); if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to level " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY); player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup")); SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
@@ -50,16 +52,22 @@ public class ItemReachUpgrade1 extends Item {
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather")); SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f); player.playSound(soundEvent, 1f, 1f);
} }
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand)); return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
} }
@Override @Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) { public ItemStack onItemUseFinish(ItemStack stack, World worldIn, EntityLivingBase entityLiving) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get())); EffortlessBuilding.log("used");
return ItemStack.EMPTY;
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1);
} }
@Override @Override
public String getTranslationKey() { public String getTranslationKey() {
return this.getRegistryName().toString(); return super.getTranslationKey();
} }
} }

View File

@@ -1,18 +1,16 @@
package nl.requios.effortlessbuilding.item; package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.*; import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World; import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable; import javax.annotation.Nullable;
@@ -21,23 +19,26 @@ import java.util.List;
public class ItemReachUpgrade2 extends Item { public class ItemReachUpgrade2 extends Item {
public ItemReachUpgrade2() { public ItemReachUpgrade2() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2"); this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
} }
@Override @Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) { public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) { if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative."); if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config."); if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand)); return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
} }
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
int currentLevel = modifierSettings.getReachUpgrade(); int currentLevel = buildSettings.getReachUpgrade();
if (currentLevel == 1) { if (currentLevel == 1) {
modifierSettings.setReachUpgrade(2); buildSettings.setReachUpgrade(2);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player)); if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to level " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY); player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup")); SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
@@ -54,17 +55,17 @@ public class ItemReachUpgrade2 extends Item {
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather")); SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f); player.playSound(soundEvent, 1f, 1f);
} }
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand)); return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
} }
@Override @Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) { public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get())); tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2);
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first")); tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
} }
@Override @Override
public String getTranslationKey() { public String getTranslationKey() {
return this.getRegistryName().toString(); return super.getTranslationKey();
} }
} }

View File

@@ -1,18 +1,16 @@
package nl.requios.effortlessbuilding.item; package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.*; import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World; import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable; import javax.annotation.Nullable;
@@ -21,23 +19,26 @@ import java.util.List;
public class ItemReachUpgrade3 extends Item { public class ItemReachUpgrade3 extends Item {
public ItemReachUpgrade3() { public ItemReachUpgrade3() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3"); this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
} }
@Override @Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) { public ActionResult<ItemStack> onItemRightClick(World world, EntityPlayer player, EnumHand hand) {
if (player.isCreative()) { if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative."); if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config."); if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand)); return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
} }
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
int currentLevel = modifierSettings.getReachUpgrade(); int currentLevel = buildSettings.getReachUpgrade();
if (currentLevel == 2) { if (currentLevel == 2) {
modifierSettings.setReachUpgrade(3); buildSettings.setReachUpgrade(3);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player)); if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to level " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY); player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup")); SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
@@ -57,17 +58,17 @@ public class ItemReachUpgrade3 extends Item {
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather")); SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f); player.playSound(soundEvent, 1f, 1f);
} }
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand)); return new ActionResult<>(EnumActionResult.PASS, player.getHeldItem(hand));
} }
@Override @Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) { public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get())); tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3);
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first")); tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
} }
@Override @Override
public String getTranslationKey() { public String getTranslationKey() {
return this.getRegistryName().toString(); return super.getTranslationKey();
} }
} }

View File

@@ -1,87 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import java.util.ArrayList;
import java.util.function.Supplier;
/***
* Sends a message to the client asking to add a block to the undo stack.
*/
public class AddUndoMessage {
private BlockPos coordinate;
private BlockState previousBlockState;
private BlockState newBlockState;
public AddUndoMessage() {
coordinate = BlockPos.ZERO;
previousBlockState = null;
newBlockState = null;
}
public AddUndoMessage(BlockPos coordinate, BlockState previousBlockState, BlockState newBlockState) {
this.coordinate = coordinate;
this.previousBlockState = previousBlockState;
this.newBlockState = newBlockState;
}
public BlockPos getCoordinate() {
return coordinate;
}
public BlockState getPreviousBlockState() {
return previousBlockState;
}
public BlockState getNewBlockState() {
return newBlockState;
}
public static void encode(AddUndoMessage message, PacketBuffer buf) {
buf.writeInt(message.coordinate.getX());
buf.writeInt(message.coordinate.getY());
buf.writeInt(message.coordinate.getZ());
buf.writeInt(Block.getStateId(message.previousBlockState));
buf.writeInt(Block.getStateId(message.newBlockState));
}
public static AddUndoMessage decode(PacketBuffer buf) {
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
BlockState previousBlockState = Block.getStateById(buf.readInt());
BlockState newBlockState = Block.getStateById(buf.readInt());
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
}
public static class Handler
{
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
//Only the appropriate player that needs to add this to the undo stack gets this message
UndoRedo.addUndo(player, new BlockSet(
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
new ArrayList<BlockState>() {{add(message.getPreviousBlockState());}},
new ArrayList<BlockState>() {{add(message.getNewBlockState());}},
new Vec3d(0,0,0),
message.getCoordinate(), message.getCoordinate()));
}
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,47 +1,36 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.network.PacketBuffer; import io.netty.buffer.ByteBuf;
import net.minecraft.util.Direction; import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.BuildModifiers;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import java.util.function.Supplier; public class BlockBrokenMessage implements IMessage {
/***
* Sends a message to the server indicating that a player wants to break a block
*/
public class BlockBrokenMessage {
private boolean blockHit; private boolean blockHit;
private BlockPos blockPos; private BlockPos blockPos;
private Direction sideHit; private EnumFacing sideHit;
private Vec3d hitVec; private Vec3d hitVec;
public BlockBrokenMessage() { public BlockBrokenMessage() {
this.blockHit = false; this.blockHit = false;
this.blockPos = BlockPos.ZERO; this.blockPos = BlockPos.ORIGIN;
this.sideHit = Direction.UP; this.sideHit = EnumFacing.UP;
this.hitVec = new Vec3d(0, 0, 0); this.hitVec = new Vec3d(0, 0, 0);
} }
public BlockBrokenMessage(BlockRayTraceResult result) { public BlockBrokenMessage(RayTraceResult result) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK; this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
this.blockPos = result.getPos(); this.blockPos = result.getBlockPos();
this.sideHit = result.getFace(); this.sideHit = result.sideHit;
this.hitVec = result.getHitVec(); this.hitVec = result.hitVec;
}
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
this.hitVec = hitVec;
} }
public boolean isBlockHit() { public boolean isBlockHit() {
@@ -52,7 +41,7 @@ public class BlockBrokenMessage {
return blockPos; return blockPos;
} }
public Direction getSideHit() { public EnumFacing getSideHit() {
return sideHit; return sideHit;
} }
@@ -60,36 +49,43 @@ public class BlockBrokenMessage {
return hitVec; return hitVec;
} }
public static void encode(BlockBrokenMessage message, PacketBuffer buf) { @Override
buf.writeBoolean(message.blockHit); public void toBytes(ByteBuf buf) {
buf.writeInt(message.blockPos.getX()); buf.writeBoolean(blockHit);
buf.writeInt(message.blockPos.getY()); buf.writeInt(blockPos.getX());
buf.writeInt(message.blockPos.getZ()); buf.writeInt(blockPos.getY());
buf.writeInt(message.sideHit.getIndex()); buf.writeInt(blockPos.getZ());
buf.writeDouble(message.hitVec.x); buf.writeInt(sideHit.getIndex());
buf.writeDouble(message.hitVec.y); buf.writeDouble(hitVec.x);
buf.writeDouble(message.hitVec.z); buf.writeDouble(hitVec.y);
buf.writeDouble(hitVec.z);
} }
public static BlockBrokenMessage decode(PacketBuffer buf) { @Override
boolean blockHit = buf.readBoolean(); public void fromBytes(ByteBuf buf) {
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); blockHit = buf.readBoolean();
Direction sideHit = Direction.byIndex(buf.readInt()); blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble()); sideHit = EnumFacing.byIndex(buf.readInt());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec); hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
} }
public static class Handler // The params of the IMessageHandler are <REQ, REPLY>
{ public static class MessageHandler implements IMessageHandler<BlockBrokenMessage, IMessage> {
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx) // Do note that the default constructor is required, but implicitly defined in this case
{
ctx.get().enqueueWork(() -> { @Override
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) { public IMessage onMessage(BlockBrokenMessage message, MessageContext ctx) {
//Received serverside //EffortlessBuilding.log("message received on " + ctx.side + " side");
BuildModes.onBlockBrokenMessage(ctx.get().getSender(), message);
} if (ctx.side == Side.SERVER) {
}); //Received serverside
ctx.get().setPacketHandled(true); EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
BuildModifiers.onBlockBrokenMessage(ctx.getServerHandler().player, message);
});
}
// No response packet
return null;
} }
} }
} }

View File

@@ -1,53 +1,37 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.util.Direction; import io.netty.buffer.ByteBuf;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.network.PacketBuffer; import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.BuildModifiers;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.function.Supplier; public class BlockPlacedMessage implements IMessage {
/***
* Sends a message to the server indicating that a player wants to place a block.
* Received clientside: server has placed blocks and its letting the client know.
*/
public class BlockPlacedMessage {
private boolean blockHit; private boolean blockHit;
private BlockPos blockPos; private BlockPos blockPos;
private Direction sideHit; private EnumFacing sideHit;
private Vec3d hitVec; private Vec3d hitVec;
private boolean placeStartPos; //prevent double placing in normal mode
public BlockPlacedMessage() { public BlockPlacedMessage() {
this.blockHit = false; this.blockHit = false;
this.blockPos = BlockPos.ZERO; this.blockPos = BlockPos.ORIGIN;
this.sideHit = Direction.UP; this.sideHit = EnumFacing.UP;
this.hitVec = new Vec3d(0, 0, 0); this.hitVec = new Vec3d(0, 0, 0);
this.placeStartPos = true;
} }
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) { public BlockPlacedMessage(RayTraceResult result) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK; this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
this.blockPos = result.getPos(); this.blockPos = result.getBlockPos();
this.sideHit = result.getFace(); this.sideHit = result.sideHit;
this.hitVec = result.getHitVec(); this.hitVec = result.hitVec;
this.placeStartPos = placeStartPos;
}
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean placeStartPos) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
this.hitVec = hitVec;
this.placeStartPos = placeStartPos;
} }
public boolean isBlockHit() { public boolean isBlockHit() {
@@ -58,7 +42,7 @@ public class BlockPlacedMessage {
return blockPos; return blockPos;
} }
public Direction getSideHit() { public EnumFacing getSideHit() {
return sideHit; return sideHit;
} }
@@ -66,46 +50,46 @@ public class BlockPlacedMessage {
return hitVec; return hitVec;
} }
public boolean getPlaceStartPos() { @Override
return placeStartPos; public void toBytes(ByteBuf buf) {
buf.writeBoolean(blockHit);
buf.writeInt(blockPos.getX());
buf.writeInt(blockPos.getY());
buf.writeInt(blockPos.getZ());
buf.writeInt(sideHit.getIndex());
buf.writeDouble(hitVec.x);
buf.writeDouble(hitVec.y);
buf.writeDouble(hitVec.z);
} }
public static void encode(BlockPlacedMessage message, PacketBuffer buf) { @Override
buf.writeBoolean(message.blockHit); public void fromBytes(ByteBuf buf) {
buf.writeInt(message.blockPos.getX()); blockHit = buf.readBoolean();
buf.writeInt(message.blockPos.getY()); blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
buf.writeInt(message.blockPos.getZ()); sideHit = EnumFacing.byIndex(buf.readInt());
buf.writeInt(message.sideHit.getIndex()); hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
buf.writeBoolean(message.placeStartPos);
} }
public static BlockPlacedMessage decode(PacketBuffer buf) { // The params of the IMessageHandler are <REQ, REPLY>
boolean blockHit = buf.readBoolean(); public static class MessageHandler implements IMessageHandler<BlockPlacedMessage, IMessage> {
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); // Do note that the default constructor is required, but implicitly defined in this case
Direction sideHit = Direction.byIndex(buf.readInt());
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean placeStartPos = buf.readBoolean();
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
}
public static class Handler @Override
{ public IMessage onMessage(BlockPlacedMessage message, MessageContext ctx) {
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx) //EffortlessBuilding.log("message received on " + ctx.side + " side");
{
ctx.get().enqueueWork(() -> { if (ctx.side == Side.CLIENT){
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { //Received clientside
//Received clientside //Send back your info
//Nod RenderHandler to do the dissolve shader effect return new BlockPlacedMessage(ClientProxy.previousLookAt);
BlockPreviewRenderer.onBlocksPlaced(); } else {
} else { //Received serverside
//Received serverside EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message); BuildModifiers.onBlockPlacedMessage(ctx.getServerHandler().player, message);
} });
}); // No response packet
ctx.get().setPacketHandled(true); return null;
}
} }
} }
} }

View File

@@ -1,37 +1,31 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity; import io.netty.buffer.ByteBuf;
import net.minecraft.network.PacketBuffer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.IThreadListener;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import nl.requios.effortlessbuilding.EffortlessBuilding; import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import nl.requios.effortlessbuilding.buildmodifier.Array; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import nl.requios.effortlessbuilding.buildmodifier.Mirror; import nl.requios.effortlessbuilding.*;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.BuildSettingsManager.BuildSettings;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import java.util.function.Supplier; public class BuildSettingsMessage implements IMessage {
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings; private BuildSettings buildSettings;
/** public BuildSettingsMessage() {
* Shares modifier settings (see ModifierSettingsManager) between server and client
*/
public class ModifierSettingsMessage {
private ModifierSettings modifierSettings;
public ModifierSettingsMessage() {
} }
public ModifierSettingsMessage(ModifierSettings modifierSettings) { public BuildSettingsMessage(BuildSettings buildSettings) {
this.modifierSettings = modifierSettings; this.buildSettings = buildSettings;
} }
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) { @Override
public void toBytes(ByteBuf buf) {
//MIRROR //MIRROR
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings(); Mirror.MirrorSettings m = buildSettings.getMirrorSettings();
buf.writeBoolean(m != null); buf.writeBoolean(m != null);
if (m != null) { if (m != null) {
buf.writeBoolean(m.enabled); buf.writeBoolean(m.enabled);
@@ -47,7 +41,7 @@ public class ModifierSettingsMessage {
} }
//ARRAY //ARRAY
Array.ArraySettings a = message.modifierSettings.getArraySettings(); Array.ArraySettings a = buildSettings.getArraySettings();
buf.writeBoolean(a != null); buf.writeBoolean(a != null);
if (a != null) { if (a != null) {
buf.writeBoolean(a.enabled); buf.writeBoolean(a.enabled);
@@ -57,12 +51,12 @@ public class ModifierSettingsMessage {
buf.writeInt(a.count); buf.writeInt(a.count);
} }
buf.writeBoolean(message.modifierSettings.doQuickReplace()); buf.writeBoolean(buildSettings.doQuickReplace());
buf.writeInt(message.modifierSettings.getReachUpgrade()); buf.writeInt(buildSettings.getReachUpgrade());
//RADIAL MIRROR //RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = message.modifierSettings.getRadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = buildSettings.getRadialMirrorSettings();
buf.writeBoolean(r != null); buf.writeBoolean(r != null);
if (r != null) { if (r != null) {
buf.writeBoolean(r.enabled); buf.writeBoolean(r.enabled);
@@ -77,7 +71,8 @@ public class ModifierSettingsMessage {
} }
} }
public static ModifierSettingsMessage decode(PacketBuffer buf) { @Override
public void fromBytes(ByteBuf buf) {
//MIRROR //MIRROR
Mirror.MirrorSettings m = new Mirror.MirrorSettings(); Mirror.MirrorSettings m = new Mirror.MirrorSettings();
if (buf.readBoolean()) { if (buf.readBoolean()) {
@@ -90,7 +85,7 @@ public class ModifierSettingsMessage {
boolean mirrorDrawLines = buf.readBoolean(); boolean mirrorDrawLines = buf.readBoolean();
boolean mirrorDrawPlanes = buf.readBoolean(); boolean mirrorDrawPlanes = buf.readBoolean();
m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius,
mirrorDrawLines, mirrorDrawPlanes); mirrorDrawLines, mirrorDrawPlanes);
} }
//ARRAY //ARRAY
@@ -117,26 +112,35 @@ public class ModifierSettingsMessage {
boolean radialMirrorDrawLines = buf.readBoolean(); boolean radialMirrorDrawLines = buf.readBoolean();
boolean radialMirrorDrawPlanes = buf.readBoolean(); boolean radialMirrorDrawPlanes = buf.readBoolean();
r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices, r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices,
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes); radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
} }
ModifierSettings modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade); buildSettings = new BuildSettings(m, a, r, quickReplace, reachUpgrade);
return new ModifierSettingsMessage(modifierSettings);
} }
public static class Handler // The params of the IMessageHandler are <REQ, REPLY>
{ public static class MessageHandler implements IMessageHandler<BuildSettingsMessage, IMessage> {
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx) // Do note that the default constructor is required, but implicitly defined in this case
{
ctx.get().enqueueWork(() -> { @Override
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); public IMessage onMessage(BuildSettingsMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
// The value that was sent
BuildSettings buildSettings = message.buildSettings;
// Execute the action on the main server thread by adding it as a scheduled task
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
threadListener.addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize // Sanitize
ModifierSettingsManager.sanitize(message.modifierSettings, player); BuildSettingsManager.sanitize(buildSettings, player);
ModifierSettingsManager.setModifierSettings(player, message.modifierSettings); BuildSettingsManager.setBuildSettings(player, buildSettings);
}); });
ctx.get().setPacketHandled(true); // No response packet
return null;
} }
} }
} }

View File

@@ -1,35 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import java.util.function.Supplier;
/**
* Sends a message to the server indicating that a buildmode needs to be canceled for a player
*/
public class CancelModeMessage {
public static void encode(CancelModeMessage message, PacketBuffer buf) {
}
public static CancelModeMessage decode(PacketBuffer buf) {
return new CancelModeMessage();
}
public static class Handler
{
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
BuildModes.initializeMode(player);
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,44 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import java.util.function.Supplier;
/***
* Sends a message to the client asking to clear the undo and redo stacks.
*/
public class ClearUndoMessage {
public ClearUndoMessage() {
}
public static void encode(ClearUndoMessage message, PacketBuffer buf) {
}
public static ClearUndoMessage decode(PacketBuffer buf) {
return new ClearUndoMessage();
}
public static class Handler
{
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
UndoRedo.clear(player);
}
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,46 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.function.Supplier;
/**
* Shares mode settings (see ModeSettingsManager) between server and client
*/
public class ModeActionMessage {
private ModeOptions.ActionEnum action;
public ModeActionMessage() {
}
public ModeActionMessage(ModeOptions.ActionEnum action) {
this.action = action;
}
public static void encode(ModeActionMessage message, PacketBuffer buf) {
buf.writeInt(message.action.ordinal());
}
public static ModeActionMessage decode(PacketBuffer buf) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
return new ModeActionMessage(action);
}
public static class Handler
{
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ModeOptions.performAction(player, message.action);
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,52 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import java.util.function.Supplier;
/**
* Shares mode settings (see ModeSettingsManager) between server and client
*/
public class ModeSettingsMessage {
private ModeSettings modeSettings;
public ModeSettingsMessage() {
}
public ModeSettingsMessage(ModeSettings modeSettings) {
this.modeSettings = modeSettings;
}
public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
}
public static ModeSettingsMessage decode(PacketBuffer buf) {
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
return new ModeSettingsMessage(new ModeSettings(buildMode));
}
public static class Handler
{
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize
ModeSettingsManager.sanitize(message.modeSettings, player);
ModeSettingsManager.setModeSettings(player, message.modeSettings);
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,32 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.network.NetworkRegistry;
import net.minecraftforge.fml.network.simple.SimpleChannel;
import nl.requios.effortlessbuilding.EffortlessBuilding;
public class PacketHandler {
private static final String PROTOCOL_VERSION = "1";
public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder
.named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel"))
.clientAcceptedVersions(PROTOCOL_VERSION::equals)
.serverAcceptedVersions(PROTOCOL_VERSION::equals)
.networkProtocolVersion(() -> PROTOCOL_VERSION)
.simpleChannel();
public static void register() {
int id = 0;
INSTANCE.registerMessage(id++, ModifierSettingsMessage.class, ModifierSettingsMessage::encode, ModifierSettingsMessage::decode, ModifierSettingsMessage.Handler::handle);
INSTANCE.registerMessage(id++, ModeSettingsMessage.class, ModeSettingsMessage::encode, ModeSettingsMessage::decode, ModeSettingsMessage.Handler::handle);
INSTANCE.registerMessage(id++, ModeActionMessage.class, ModeActionMessage::encode, ModeActionMessage::decode, ModeActionMessage.Handler::handle);
INSTANCE.registerMessage(id++, BlockPlacedMessage.class, BlockPlacedMessage::encode, BlockPlacedMessage::decode, BlockPlacedMessage.Handler::handle);
INSTANCE.registerMessage(id++, BlockBrokenMessage.class, BlockBrokenMessage::encode, BlockBrokenMessage::decode, BlockBrokenMessage.Handler::handle);
INSTANCE.registerMessage(id++, CancelModeMessage.class, CancelModeMessage::encode, CancelModeMessage::decode, CancelModeMessage.Handler::handle);
INSTANCE.registerMessage(id++, RequestLookAtMessage.class, RequestLookAtMessage::encode, RequestLookAtMessage::decode, RequestLookAtMessage.Handler::handle);
INSTANCE.registerMessage(id++, AddUndoMessage.class, AddUndoMessage::encode, AddUndoMessage::decode, AddUndoMessage.Handler::handle);
INSTANCE.registerMessage(id++, ClearUndoMessage.class, ClearUndoMessage::encode, ClearUndoMessage::decode, ClearUndoMessage.Handler::handle);
}
}

View File

@@ -1,64 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import java.util.function.Supplier;
/***
* Sends a message to the client asking for its lookat (objectmouseover) data.
* This is then sent back with a BlockPlacedMessage.
*/
public class RequestLookAtMessage {
private boolean placeStartPos;
public RequestLookAtMessage() {
placeStartPos = false;
}
public RequestLookAtMessage(boolean placeStartPos) {
this.placeStartPos = placeStartPos;
}
public boolean getPlaceStartPos() {
return placeStartPos;
}
public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
buf.writeBoolean(message.placeStartPos);
}
public static RequestLookAtMessage decode(PacketBuffer buf) {
boolean placeStartPos = buf.readBoolean();
return new RequestLookAtMessage(placeStartPos);
}
public static class Handler
{
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
//Send back your info
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Prevent double placing in normal mode with placeStartPos false
//Unless QuickReplace is on, then we do need to place start pos.
if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
} else {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
}
}
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,79 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import java.util.ArrayList;
import java.util.function.Supplier;
public class TranslatedLogMessage {
private String prefix;
private String translationKey;
private String suffix;
private boolean actionBar;
public TranslatedLogMessage(){
prefix = "";
translationKey = "";
suffix = "";
actionBar = false;
}
public TranslatedLogMessage(String prefix, String translationKey, String suffix, boolean actionBar) {
this.prefix = prefix;
this.translationKey = translationKey;
this.suffix = suffix;
this.actionBar = actionBar;
}
public String getPrefix() {
return prefix;
}
public String getTranslationKey() {
return translationKey;
}
public String getSuffix() {
return suffix;
}
public boolean isActionBar() {
return actionBar;
}
public static void encode(TranslatedLogMessage message, PacketBuffer buf) {
buf.writeString(message.prefix);
buf.writeString(message.translationKey);
buf.writeString(message.suffix);
buf.writeBoolean(message.actionBar);
}
public static TranslatedLogMessage decode(PacketBuffer buf) {
return new TranslatedLogMessage(buf.readString(), buf.readString(), buf.readString(), buf.readBoolean());
}
public static class Handler
{
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
}
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,367 +1,250 @@
package nl.requios.effortlessbuilding.proxy; package nl.requios.effortlessbuilding.proxy;
import net.minecraft.block.BlockState; import net.minecraft.block.Block;
import net.minecraft.block.SoundType; import net.minecraft.block.SoundType;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity; import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.ScreenManager; import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding; import net.minecraft.client.settings.KeyBinding;
import net.minecraft.client.util.InputMappings; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.BlockItem; import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand; import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.IThreadListener;
import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.*; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World; import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.event.GuiOpenEvent; import net.minecraftforge.event.entity.EntityJoinWorldEvent;
import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DeferredWorkQueue;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.client.registry.ClientRegistry; import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.eventhandler.Event;
import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.InputEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.BuildModifiers;
import nl.requios.effortlessbuilding.BuildSettingsManager;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.gui.SettingsGui;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.*; import nl.requios.effortlessbuilding.helper.RenderHelper;
import nl.requios.effortlessbuilding.render.ShaderHandler; import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import org.lwjgl.glfw.GLFW; import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
import nl.requios.effortlessbuilding.network.BlockPlacedMessage;
import nl.requios.effortlessbuilding.network.BuildSettingsMessage;
import org.lwjgl.input.Keyboard;
import javax.annotation.Nullable; @Mod.EventBusSubscriber(Side.CLIENT)
import java.util.HashMap;
import java.util.function.Supplier;
@Mod.EventBusSubscriber(value = {Dist.CLIENT})
public class ClientProxy implements IProxy { public class ClientProxy implements IProxy {
public static KeyBinding[] keyBindings; public static KeyBinding[] keyBindings;
public static RayTraceResult previousLookAt; public static RayTraceResult previousLookAt;
public static RayTraceResult currentLookAt; public static RayTraceResult currentLookAt;
private static int placeCooldown = 0;
private static int breakCooldown = 0; private static int breakCooldown = 0;
private static boolean shadersInitialized = false;
public static int ticksInGame = 0;
@Override @Override
public void setup(FMLCommonSetupEvent event) {} public void preInit(FMLPreInitializationEvent event) {
}
@Override @Override
public void clientSetup(FMLClientSetupEvent event) { public void init(FMLInitializationEvent event) {
//Crashes in 1.13, do it elsewhere
// ShaderHandler.init();
// register key bindings // register key bindings
keyBindings = new KeyBinding[7]; keyBindings = new KeyBinding[3];
// instantiate the key bindings // instantiate the key bindings
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category"); keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", Keyboard.KEY_ADD, "key.effortlessbuilding.category");
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category"); keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", Keyboard.KEY_SUBTRACT, "key.effortlessbuilding.category");
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category"); keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", Keyboard.KEY_F4, "key.effortlessbuilding.category");
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
@Override
public boolean conflicts(KeyBinding other) {
//Does not conflict with Chisels and Bits radial menu
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
return super.conflicts(other);
}
};
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
// register all the key bindings // register all the key bindings
for (int i = 0; i < keyBindings.length; ++i) { for (int i = 0; i < keyBindings.length; ++i) {
ClientRegistry.registerKeyBinding(keyBindings[i]); ClientRegistry.registerKeyBinding(keyBindings[i]);
} }
DeferredWorkQueue.runLater( () -> ScreenManager.registerFactory(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, RandomizerBagScreen::new));
} }
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){ @Override
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender()); public void postInit(FMLPostInitializationEvent event) {
}
@Override
public EntityPlayer getPlayerEntityFromContext(MessageContext ctx) {
return (ctx.side.isClient() ? Minecraft.getMinecraft().player : ctx.getServerHandler().player);
}
@Override
public IThreadListener getThreadListenerFromContext(MessageContext ctx) {
return (ctx.side.isClient() ? Minecraft.getMinecraft() : ((EntityPlayerMP) getPlayerEntityFromContext(ctx)).getServerWorld());
}
@Override
public void serverStarting(FMLServerStartingEvent event) {
//This will get called clientside
} }
@SubscribeEvent @SubscribeEvent
public static void onClientTick(TickEvent.ClientTickEvent event) { public static void registerModels(ModelRegistryEvent event) {
for (Block block : EffortlessBuilding.BLOCKS) {
if (event.phase == TickEvent.Phase.START) { ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory"));
onMouseInput();
//Update previousLookAt
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (objectMouseOver == null) return;
if (currentLookAt == null) {
currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver;
return;
}
if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) {
if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) {
currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver;
} else {
if (((BlockRayTraceResult) currentLookAt).getPos() != ((BlockRayTraceResult) objectMouseOver).getPos()) {
previousLookAt = currentLookAt;
currentLookAt = objectMouseOver;
}
}
}
} else if (event.phase == TickEvent.Phase.END){
Screen gui = Minecraft.getInstance().currentScreen;
if(gui == null || !gui.isPauseScreen()) {
ticksInGame++;
}
//Init shaders in the first tick. Doing it anywhere before this seems to crash the game.
if (!shadersInitialized) {
ShaderHandler.init();
shadersInitialized = true;
}
} }
for (Item item : EffortlessBuilding.ITEMS) {
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
}
} }
private static void onMouseInput() { @SubscribeEvent
Minecraft mc = Minecraft.getInstance(); public static void onEntityJoinWorld(EntityJoinWorldEvent event) {
ClientPlayerEntity player = mc.player; if (event.getEntity() == Minecraft.getMinecraft().player) {
if (player == null) return; event.getWorld().addEventListener(new RenderHelper());
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
if (Minecraft.getInstance().currentScreen != null ||
buildMode == BuildModes.BuildModeEnum.NORMAL ||
RadialMenu.instance.isVisible()) {
return;
} }
}
if (mc.gameSettings.keyBindUseItem.isKeyDown()) { @SubscribeEvent
public static void onMouseInput(InputEvent.MouseInputEvent event) {
Minecraft mc = Minecraft.getMinecraft();
EntityPlayerSP player = mc.player;
if (!BuildModifiers.isEnabled(BuildSettingsManager.getBuildSettings(player), player.getPosition())) return;
if (mc.gameSettings.keyBindUseItem.isPressed()) {
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false); //KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
if (placeCooldown <= 0) { ItemStack currentItemStack = player.getHeldItem(EnumHand.MAIN_HAND);
placeCooldown = 4; if (currentItemStack.getItem() instanceof ItemBlock ||
(currentItemStack.getItem() instanceof ItemRandomizerBag && !player.isSneaking())) {
//find position in distance
RayTraceResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK) {
EffortlessBuilding.packetHandler.sendToServer(new BlockPlacedMessage(lookingAt));
ItemStack currentItemStack = player.getHeldItem(Hand.MAIN_HAND); //play sound if further than normal
if (currentItemStack.getItem() instanceof BlockItem || if ((lookingAt.hitVec.subtract(player.getPositionEyes(1f))).lengthSquared() > 25f) {
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking())) { BlockPos blockPos = lookingAt.getBlockPos();
IBlockState state = player.world.getBlockState(blockPos);
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack); SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
player.world.playSound(player, blockPos, soundtype.getPlaceSound(), SoundCategory.BLOCKS,
//find position in distance (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
RayTraceResult lookingAt = getLookingAt(player); player.swingArm(EnumHand.MAIN_HAND);
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
//play sound if further than normal
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f &&
itemStack.getItem() instanceof BlockItem) {
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState();
BlockPos blockPos = blockLookingAt.getPos();
SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player);
player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
0.4f, soundType.getPitch() * 1f);
player.swingArm(Hand.MAIN_HAND);
}
} else {
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
} }
} }
} }
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
placeCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
}
} else {
placeCooldown = 0;
} }
if (mc.gameSettings.keyBindAttack.isKeyDown()) { if (mc.gameSettings.keyBindAttack.isKeyDown()) {
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindAttack.getKeyCode(), false);
//Break block in distance in creative (or survival if enabled in config) //Break block in distance in creative (or survival if enabled in config)
if (breakCooldown <= 0) { if (ReachHelper.canBreakFar(player)) {
breakCooldown = 4; if (breakCooldown <= 0) {
breakCooldown = 6;
RayTraceResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK) {
EffortlessBuilding.packetHandler.sendToServer(new BlockBrokenMessage(lookingAt));
//Early out if cant break far, coming from own mouse event (not block broken event) //play sound
//To make breaking blocks in survival possible like array BlockPos blockPos = lookingAt.getBlockPos();
//TODO this causes not being able to cancel placement in survival IBlockState state = player.world.getBlockState(blockPos);
// moving it to after buildmodes fixes that, but introduces this bug
if (!ReachHelper.canBreakFar(player)) return;
RayTraceResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
//play sound if further than normal
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f) {
BlockPos blockPos = blockLookingAt.getPos();
BlockState state = player.world.getBlockState(blockPos);
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player); SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player);
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS, player.world.playSound(player, blockPos, soundtype.getBreakSound(), SoundCategory.BLOCKS,
0.4f, soundtype.getPitch() * 1f); (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
player.swingArm(Hand.MAIN_HAND); player.swingArm(EnumHand.MAIN_HAND);
} }
} else { } else {
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage()); breakCooldown--;
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
} }
} }
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
breakCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
}
//EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage());
} else { } else {
breakCooldown = 0; breakCooldown = 0;
} }
event.setResult(Event.Result.ALLOW);
} }
@SubscribeEvent(receiveCanceled = true) @SubscribeEvent(priority = EventPriority.NORMAL, receiveCanceled = true)
public static void onKeyPress(InputEvent.KeyInputEvent event) { public static void onKeyPress(InputEvent.KeyInputEvent event) {
ClientPlayerEntity player = Minecraft.getInstance().player; EntityPlayerSP player = Minecraft.getMinecraft().player;
//Remember to send packet to server if necessary //Remember to send packet to server if necessary
//Show Modifier Settings GUI //Show HUD
if (keyBindings[0].isPressed()) { if (keyBindings[0].isPressed()) {
openModifierSettings(); //Disabled if max reach is 0, might be set in the config that way.
if (ReachHelper.getMaxReach(player) == 0) {
EffortlessBuilding.log(player, "Effortless Building is disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
} else {
if (Minecraft.getMinecraft().currentScreen == null) {
Minecraft.getMinecraft().displayGuiScreen(new SettingsGui());
} else {
player.closeScreen();
}
}
} }
//QuickReplace toggle //QuickReplace toggle
if (keyBindings[1].isPressed()) { if (keyBindings[1].isPressed()) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); BuildSettingsManager.BuildSettings buildSettings = BuildSettingsManager.getBuildSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace()); buildSettings.setQuickReplace(!buildSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + ( EffortlessBuilding.log(player, "Set "+ TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (buildSettings.doQuickReplace() ? "on" : "off"));
modifierSettings.doQuickReplace() ? "on" : "off")); EffortlessBuilding.packetHandler.sendToServer(new BuildSettingsMessage(buildSettings));
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
} }
//Creative/survival mode toggle //Creative/survival mode toggle
if (keyBindings[2].isPressed()) { if (keyBindings[2].isPressed()) {
if (player.isCreative()) { if (player.isCreative()) {
player.sendChatMessage("/gamemode survival"); player.sendChatMessage("/gamemode 0");
} else { } else {
player.sendChatMessage("/gamemode creative"); player.sendChatMessage("/gamemode 1");
}
}
//Undo (Ctrl+Z)
if (keyBindings[4].isPressed()) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
//Redo (Ctrl+Y)
if (keyBindings[5].isPressed()) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
//Change placement mode
if (keyBindings[6].isPressed()) {
//Toggle between first two actions of the first option of the current build mode
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
if (currentBuildMode.options.length > 0) {
ModeOptions.OptionEnum option = currentBuildMode.options[0];
if (option.actions.length >= 2) {
if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
ModeOptions.performAction(player, option.actions[1]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[1]));
} else {
ModeOptions.performAction(player, option.actions[0]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[0]));
}
}
}
}
//For shader development
if (keyBindings.length >= 8 && keyBindings[7].isPressed()) {
ShaderHandler.init();
EffortlessBuilding.log(player, "Reloaded shaders");
}
}
public static void openModifierSettings() {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
RadialMenu.instance.setVisibility(0f);
//Disabled if max reach is 0, might be set in the config that way.
if (ReachHelper.getMaxReach(player) == 0) {
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
} else {
if (mc.currentScreen == null) {
mc.displayGuiScreen(new ModifierSettingsGui());
} else {
player.closeScreen();
} }
} }
} }
@SubscribeEvent @SubscribeEvent
public static void onGuiOpen(GuiOpenEvent event) { public static void onClientTick(TickEvent.ClientTickEvent event) {
PlayerEntity player = Minecraft.getInstance().player; if (event.phase != TickEvent.Phase.START) return;
if (player != null) {
BuildModes.initializeMode(player); RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (objectMouseOver == null) return;
if (currentLookAt == null) {
currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver;
return;
}
if (objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK) {
if (currentLookAt.typeOfHit != RayTraceResult.Type.BLOCK) {
currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver;
} else {
if (currentLookAt.getBlockPos() != objectMouseOver.getBlockPos()){
previousLookAt = currentLookAt;
currentLookAt = objectMouseOver;
}
}
} }
} }
@Nullable public static RayTraceResult getLookingAt(EntityPlayer player) {
public static RayTraceResult getLookingAt(PlayerEntity player) { // World world = player.world;
World world = player.world;
//base distance off of player ability (config) //base distance off of player ability (config)
float raytraceRange = ReachHelper.getPlacementReach(player); float raytraceRange = ReachHelper.getMaxReach(player) / 4f;
Vec3d look = player.getLookVec(); // Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ); // Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange); // Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange);
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER); return player.rayTrace(raytraceRange, 1f);
//TODO 1.14 check if correct // return world.rayTraceBlocks(start, end, false, false, false);
return world.rayTraceBlocks(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player));
}
@Override
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.format(translationKey) + suffix, actionBar);
} }
} }

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@@ -1,18 +1,43 @@
package nl.requios.effortlessbuilding.proxy; package nl.requios.effortlessbuilding.proxy;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import java.util.function.Supplier; public interface IProxy
{
/**
* Register entities and networking.
*/
void preInit(FMLPreInitializationEvent event);
public interface IProxy { /**
void setup(final FMLCommonSetupEvent event); * Register event listeners, recipes and advancements.
*/
void init(FMLInitializationEvent event);
void clientSetup(final FMLClientSetupEvent event); /**
* For doing inter-mod stuff like checking which mods are loaded or if you want a complete view of things across
* mods like having a list of all registered items to aid random item generation.
*/
void postInit(FMLPostInitializationEvent event);
PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx); /**
* Server commands should be registered here.
*/
void serverStarting(FMLServerStartingEvent event);
void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar); /**
* Returns a side-appropriate EntityPlayer for use during message handling.
*
* @param ctx the context
* @return the player entity from context
*/
EntityPlayer getPlayerEntityFromContext(MessageContext ctx);
IThreadListener getThreadListenerFromContext(MessageContext ctx);
} }

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@@ -1,32 +1,45 @@
package nl.requios.effortlessbuilding.proxy; package nl.requios.effortlessbuilding.proxy;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.network.PacketDistributor; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import nl.requios.effortlessbuilding.network.PacketHandler; import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import nl.requios.effortlessbuilding.network.TranslatedLogMessage; import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import java.util.function.Supplier; public class ServerProxy implements IProxy
{
public class ServerProxy implements IProxy {
//Only physical server! Singleplayer server is seen as clientproxy //Only physical server! Singleplayer server is seen as clientproxy
@Override @Override
public void setup(FMLCommonSetupEvent event) { public void preInit(FMLPreInitializationEvent event)
{
} }
@Override @Override
public void clientSetup(FMLClientSetupEvent event) {} public void init(FMLInitializationEvent event)
{
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
return ctx.get().getSender();
} }
@Override @Override
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) { public void postInit(FMLPostInitializationEvent event)
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar)); {
}
@Override
public void serverStarting(FMLServerStartingEvent event)
{
}
@Override
public EntityPlayer getPlayerEntityFromContext(MessageContext ctx)
{
return ctx.getServerHandler().player;
}
@Override
public IThreadListener getThreadListenerFromContext(MessageContext ctx) {
return ((EntityPlayerMP) getPlayerEntityFromContext(ctx)).getServerWorld();
} }
} }

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@@ -1,444 +0,0 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.block.BlockState;
import net.minecraft.block.SoundType;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.*;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.opengl.*;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.function.Consumer;
@OnlyIn(Dist.CLIENT)
public class BlockPreviewRenderer {
private static List<BlockPos> previousCoordinates;
private static List<BlockState> previousBlockStates;
private static List<ItemStack> previousItemStacks;
private static BlockPos previousFirstPos;
private static BlockPos previousSecondPos;
private static int soundTime = 0;
static class PlacedData {
float time;
List<BlockPos> coordinates;
List<BlockState> blockStates;
List<ItemStack> itemStacks;
BlockPos firstPos;
BlockPos secondPos;
boolean breaking;
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
this.time = time;
this.coordinates = coordinates;
this.blockStates = blockStates;
this.itemStacks = itemStacks;
this.firstPos = firstPos;
this.secondPos = secondPos;
this.breaking = breaking;
}
}
private static List<PlacedData> placedDataList = new ArrayList<>();
private static final int primaryTextureUnit = 0;
private static final int secondaryTextureUnit = 2;
public static void render(PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
//Render placed blocks with dissolve effect
//Use fancy shader if config allows, otherwise no dissolve
if (BuildConfig.visuals.useShaders.get()) {
RenderHandler.beginBlockPreviews();
for (int i = 0; i < placedDataList.size(); i++) {
PlacedData placed = placedDataList.get(i);
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
renderBlockPreviews(placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
}
}
RenderHandler.endBlockPreviews();
}
//Expire
placedDataList.removeIf(placed -> {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
return placed.time + totalTime < ClientProxy.ticksInGame;
});
//Render block previews
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getInstance().objectMouseOver;
ItemStack mainhand = player.getHeldItemMainhand();
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
BlockPos startPos = null;
Direction sideHit = null;
Vec3d hitVec = null;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
startPos = blockLookingAt.getPos();
//Check if tool (or none) in hand
//TODO 1.13 replaceable
boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getFace());
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
startPos = startPos.offset(blockLookingAt.getFace());
}
//Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && !toolInHand && replaceable) {
startPos = startPos.down();
}
sideHit = blockLookingAt.getFace();
hitVec = blockLookingAt.getHitVec();
}
//Dont render if in normal mode and modifiers are disabled
//Unless alwaysShowBlockPreview is true in config
if (doRenderBlockPreviews(modifierSettings, modeSettings, startPos)) {
//Keep blockstate the same for every block in the buildmode
//So dont rotate blocks when in the middle of placing wall etc.
if (BuildModes.isActive(player)) {
IBuildMode buildModeInstance = modeSettings.getBuildMode().instance;
if (buildModeInstance.getSideHit(player) != null) sideHit = buildModeInstance.getSideHit(player);
if (buildModeInstance.getHitVec(player) != null) hitVec = buildModeInstance.getHitVec(player);
}
if (sideHit != null) {
//Should be red?
boolean breaking = BuildModes.currentlyBreakingClient.get(player) != null && BuildModes.currentlyBreakingClient.get(player);
//get coordinates
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace());
//Remember first and last point for the shader
BlockPos firstPos = BlockPos.ZERO, secondPos = BlockPos.ZERO;
if (!startCoordinates.isEmpty()) {
firstPos = startCoordinates.get(0);
secondPos = startCoordinates.get(startCoordinates.size() - 1);
}
//Limit number of blocks you can place
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (startCoordinates.size() > limit) {
startCoordinates = startCoordinates.subList(0, limit);
}
List<BlockPos> newCoordinates = BuildModifiers.findCoordinates(player, startCoordinates);
sortOnDistanceToPlayer(newCoordinates, player);
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
Math.abs(hitVec.z - ((int) hitVec.z)));
//Get blockstates
List<ItemStack> itemStacks = new ArrayList<>();
List<BlockState> blockStates = new ArrayList<>();
if (breaking) {
//Find blockstate of world
for (BlockPos coordinate : newCoordinates) {
blockStates.add(player.world.getBlockState(coordinate));
}
} else {
blockStates = BuildModifiers.findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
}
//Check if they are different from previous
//TODO fix triggering when moving player
if (!BuildModifiers.compareCoordinates(previousCoordinates, newCoordinates)) {
previousCoordinates = newCoordinates;
//remember the rest for placed blocks
previousBlockStates = blockStates;
previousItemStacks = itemStacks;
previousFirstPos = firstPos;
previousSecondPos = secondPos;
//if so, renew randomness of randomizer bag
ItemRandomizerBag.renewRandomness();
//and play sound (max once every tick)
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
soundTime = ClientProxy.ticksInGame;
if (blockStates.get(0) != null) {
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
newCoordinates.get(0), player);
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
SoundCategory.BLOCKS, 0.3f, 0.8f);
}
}
}
//Render block previews
if (blockStates.size() != 0 && newCoordinates.size() == blockStates.size()) {
int blockCount;
//Use fancy shader if config allows, otherwise outlines
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
RenderHandler.beginBlockPreviews();
blockCount = renderBlockPreviews(newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
RenderHandler.endBlockPreviews();
} else {
RenderHandler.beginLines();
Vec3d color = new Vec3d(1f, 1f, 1f);
if (breaking) color = new Vec3d(1f, 0f, 0f);
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
RenderHandler.renderBlockOutline(newCoordinates.get(i), collisionShape, color);
}
RenderHandler.endLines();
blockCount = newCoordinates.size();
}
//Display block count and dimensions in actionbar
if (BuildModes.isActive(player)) {
//Find min and max values (not simply firstPos and secondPos because that doesn't work with circles)
int minX = Integer.MAX_VALUE, maxX = Integer.MIN_VALUE;
int minY = Integer.MAX_VALUE, maxY = Integer.MIN_VALUE;
int minZ = Integer.MAX_VALUE, maxZ = Integer.MIN_VALUE;
for (BlockPos pos : startCoordinates) {
if (pos.getX() < minX) minX = pos.getX();
if (pos.getX() > maxX) maxX = pos.getX();
if (pos.getY() < minY) minY = pos.getY();
if (pos.getY() > maxY) maxY = pos.getY();
if (pos.getZ() < minZ) minZ = pos.getZ();
if (pos.getZ() > maxZ) maxZ = pos.getZ();
}
BlockPos dim = new BlockPos(maxX - minX + 1, maxY - minY + 1, maxZ - minZ + 1);
String dimensions = "(";
if (dim.getX() > 1) dimensions += dim.getX() + "x";
if (dim.getZ() > 1) dimensions += dim.getZ() + "x";
if (dim.getY() > 1) dimensions += dim.getY() + "x";
dimensions = dimensions.substring(0, dimensions.length() - 1);
if (dimensions.length() > 1) dimensions += ")";
EffortlessBuilding.log(player, blockCount + " blocks " + dimensions, true);
}
}
}
RenderHandler.beginLines();
//Draw outlines if tool in hand
//Find proper raytrace: either normal range or increased range depending on canBreakFar
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace;
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getPos());
//Only render first outline if further than normal reach
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK;
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
BlockPos coordinate = breakCoordinates.get(i);
BlockState blockState = player.world.getBlockState(coordinate);
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate);
RenderHandler.renderBlockOutline(coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
}
}
}
}
RenderHandler.endLines();
}
}
//Whether to draw any block previews or outlines
public static boolean doRenderBlockPreviews(ModifierSettings modifierSettings, ModeSettings modeSettings, BlockPos startPos) {
return modeSettings.getBuildMode() != BuildModes.BuildModeEnum.NORMAL ||
(startPos != null && BuildModifiers.isEnabled(modifierSettings, startPos)) ||
BuildConfig.visuals.alwaysShowBlockPreview.get();
}
protected static int renderBlockPreviews(List<BlockPos> coordinates, List<BlockState> blockStates,
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
BlockPos secondPos, boolean checkCanPlace, boolean red) {
PlayerEntity player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
int blocksValid = 0;
if (coordinates.isEmpty()) return blocksValid;
for (int i = coordinates.size() - 1; i >= 0; i--) {
BlockPos blockPos = coordinates.get(i);
BlockState blockState = blockStates.get(i);
ItemStack itemstack = itemStacks.isEmpty() ? ItemStack.EMPTY : itemStacks.get(i);
if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
//Check if can place
//If check is turned off, check if blockstate is the same (for dissolve effect)
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks breaking shader)
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve,
new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos),
blockPos == secondPos, red));
RenderHandler.renderBlockPreview(dispatcher, blockPos, blockState);
blocksValid++;
}
}
return blocksValid;
}
public static void onBlocksPlaced() {
onBlocksPlaced(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
}
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) {
ClientPlayerEntity player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Check if block previews are enabled
if (doRenderBlockPreviews(modifierSettings, modeSettings, firstPos)) {
//Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
itemStacks, firstPos, secondPos, false));
}
}
}
public static void onBlocksBroken() {
onBlocksBroken(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
}
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) {
ClientPlayerEntity player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Check if block previews are enabled
if (doRenderBlockPreviews(modifierSettings, modeSettings, firstPos)) {
//Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
sortOnDistanceToPlayer(coordinates, player);
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
itemStacks, firstPos, secondPos, true));
}
}
}
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
final Vec3d firstpos, final Vec3d secondpos,
final boolean highlight, final boolean red) {
Minecraft mc = Minecraft.getInstance();
return (Integer shader) -> {
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
GlStateManager.enableTexture();
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
//mask
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
//image
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
//blockpos
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
//dissolve
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
//highlight
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
//red
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
};
}
public static void glActiveTexture(int texture) {
if (GL.getCapabilities().GL_ARB_multitexture && !GL.getCapabilities().OpenGL13) {
ARBMultitexture.glActiveTextureARB(texture);
} else {
GL13.glActiveTexture(texture);
}
}
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) {
Collections.sort(coordinates, (lhs, rhs) -> {
// -1 - less than, 1 - greater than, 0 - equal
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getEyePosition(1f)).lengthSquared();
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getEyePosition(1f)).lengthSquared();
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
});
}
}

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@@ -1,176 +0,0 @@
package nl.requios.effortlessbuilding.render;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import org.lwjgl.opengl.GL11;
import java.awt.*;
@OnlyIn(Dist.CLIENT)
public class ModifierRenderer {
protected static final Color colorX = new Color(255, 72, 52);
protected static final Color colorY = new Color(67, 204, 51);
protected static final Color colorZ = new Color(52, 247, 255);
protected static final Color colorRadial = new Color(52, 247, 255);
protected static final int lineAlpha = 200;
protected static final int planeAlpha = 75;
protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting
public static void render(ModifierSettingsManager.ModifierSettings modifierSettings) {
RenderHandler.beginLines();
//Mirror lines and areas
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ))
{
Vec3d pos = m.position.add(epsilon);
int radius = m.radius;
if (m.mirrorX)
{
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius);
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius);
drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes, true);
}
if (m.mirrorY)
{
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius);
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes);
}
if (m.mirrorZ)
{
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
}
//Draw axis coordinated colors if two or more axes are enabled
//(If only one is enabled the lines are that planes color)
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ)))
{
drawMirrorLines(m);
}
}
//Radial mirror lines and areas
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r != null && r.enabled)
{
Vec3d pos = r.position.add(epsilon);
int radius = r.radius;
float angle = 2f * ((float) Math.PI) / r.slices;
Vec3d relStartVec = new Vec3d(radius, 0, 0);
if (r.slices%4 == 2) relStartVec = relStartVec.rotateYaw(angle / 2f);
for (int i = 0; i < r.slices; i++) {
Vec3d relNewVec = relStartVec.rotateYaw(angle * i);
Vec3d newVec = pos.add(relNewVec);
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z);
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z);
drawMirrorPlane(posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
}
}
RenderHandler.endLines();
}
//----Mirror----
protected static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
if (drawPlanes) {
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
tessellator.draw();
}
if (drawLines) {
Vec3d middle = posA.add(posB).scale(0.5);
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
if (drawVerticalLines) {
bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
}
tessellator.draw();
}
}
protected static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) {
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
if (drawPlanes) {
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
tessellator.draw();
}
if (drawLines) {
Vec3d middle = posA.add(posB).scale(0.5);
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
tessellator.draw();
}
}
protected static void drawMirrorLines(Mirror.MirrorSettings m) {
Vec3d pos = m.position.add(epsilon);
GL11.glColor4d(100, 100, 100, 255);
GL11.glLineWidth(2);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
tessellator.draw();
}
}

View File

@@ -1,267 +0,0 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.platform.GlStateManager;
import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModeActionMessage;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
/***
* Main render class for Effortless Building
*/
@Mod.EventBusSubscriber(value = Dist.CLIENT)
public class RenderHandler {
@SubscribeEvent
public static void onRender(RenderWorldLastEvent event) {
PlayerEntity player = Minecraft.getInstance().player;
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
begin(event.getPartialTicks());
//Mirror and radial mirror lines and areas
ModifierRenderer.render(modifierSettings);
//Render block previews
BlockPreviewRenderer.render(player, modifierSettings, modeSettings);
end();
}
@SubscribeEvent
//Display Radial Menu
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
//check if chisel and bits tool in hand (and has menu)
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
final RenderGameOverlayEvent.ElementType type = event.getType();
//TODO 1.13 compatibility
if (type == RenderGameOverlayEvent.ElementType.ALL /*&& !hasChiselInHand*/) {
final boolean wasVisible = RadialMenu.instance.isVisible();
if (ClientProxy.keyBindings[3].isKeyDown()) {
if (ReachHelper.getMaxReach(player) > 0) {
RadialMenu.instance.actionUsed = false;
RadialMenu.instance.raiseVisibility();
} else if (ClientProxy.keyBindings[3].isPressed()) {
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
}
} else {
if (!RadialMenu.instance.actionUsed) {
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
if (RadialMenu.instance.switchTo != null) {
playRadialMenuSound();
modeSettings.setBuildMode(RadialMenu.instance.switchTo);
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
EffortlessBuilding.log(player, I18n.format(modeSettings.getBuildMode().name), true);
}
//Perform button action
ModeOptions.ActionEnum action = RadialMenu.instance.doAction;
if (action != null) {
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
playRadialMenuSound();
}
RadialMenu.instance.actionUsed = true;
RadialMenu.instance.decreaseVisibility();
}
if (RadialMenu.instance.isVisible()) {
int scaledWidth = mc.mainWindow.getScaledWidth();
int scaledHeight = mc.mainWindow.getScaledHeight();
RadialMenu.instance.configure(scaledWidth, scaledHeight);
if (!wasVisible) {
mc.mouseHelper.ungrabMouse();
}
if (mc.mouseHelper.isMouseGrabbed()) {
KeyBinding.unPressAllKeys();
}
final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.mainWindow.getFramebufferWidth();
final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.mainWindow.getFramebufferHeight() - 1;
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
} else {
if (wasVisible && RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
mc.mouseHelper.grabMouse();
}
}
}
}
public static void playRadialMenuSound() {
final float volume = 0.1f;
if (volume >= 0.0001f) {
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.getPosition());
Minecraft.getInstance().getSoundHandler().play(sound);
}
}
private static void begin(float partialTicks) {
// PlayerEntity player = Minecraft.getInstance().player;
// double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
// double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
// double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
// Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
GL11.glPushMatrix();
// GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
GlStateManager.translated(-TileEntityRendererDispatcher.staticPlayerX, -TileEntityRendererDispatcher.staticPlayerY, -TileEntityRendererDispatcher.staticPlayerZ);
GL11.glDepthMask(false);
}
protected static void beginLines() {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glLineWidth(2);
}
protected static void endLines() {
GL11.glPopAttrib();
}
protected static void beginBlockPreviews() {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_TEXTURE_2D);
// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL14.glBlendColor(1F, 1F, 1F, 0.8f);
}
protected static void endBlockPreviews() {
ShaderHandler.releaseShader();
GlStateManager.disableBlend();
GL11.glPopAttrib();
}
private static void end() {
GL11.glDepthMask(true);
GL11.glPopMatrix();
}
protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, BlockState blockState) {
if (blockState == null) return;
GlStateManager.pushMatrix();
GlStateManager.translatef(blockPos.getX(), blockPos.getY(), blockPos.getZ());
GlStateManager.rotatef(-90.0F, 0.0F, 1.0F, 0.0F);
GlStateManager.translatef(-0.01f, -0.01f, 0.01f);
GlStateManager.scalef(1.02f, 1.02f, 1.02f);
try {
dispatcher.renderBlockBrightness(blockState, 0.85f);
} catch (NullPointerException e) {
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
//Render outline as backup
GlStateManager.popMatrix();
// ShaderHandler.releaseShader();
GL11.glDisable(GL11.GL_LIGHTING);
renderBlockOutline(blockPos, new Vec3d(1f, 1f, 1f));
GL11.glEnable(GL11.GL_LIGHTING);
GlStateManager.pushMatrix();
}
GlStateManager.popMatrix();
}
protected static void renderBlockOutline(BlockPos pos, Vec3d color) {
renderBlockOutline(pos, pos, color);
}
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
protected static void renderBlockOutline(BlockPos pos1, BlockPos pos2, Vec3d color) {
GL11.glLineWidth(2);
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//Renders outline with given bounding box
protected static void renderBlockOutline(BlockPos pos, VoxelShape collisionShape, Vec3d color) {
GL11.glLineWidth(2);
// AxisAlignedBB aabb = boundingBox.offset(pos).grow(0.0020000000949949026);
// VoxelShape voxelShape = collisionShape.withOffset(pos.getX(), pos.getY(), pos.getZ());
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//TODO 1.14
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
// @Override
// public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
// Minecraft mc = Minecraft.getInstance();
//
// ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
// if (!BuildModifiers.isEnabled(modifierSettings, pos)) return;
//
// List<BlockPos> coordinates = BuildModifiers.findCoordinates(mc.player, pos);
// for (int i = 1; i < coordinates.size(); i++) {
// BlockPos coordinate = coordinates.get(i);
// if (SurvivalHelper.canBreak(mc.world, mc.player, coordinate)) {
// //Send i as entity id because only one block can be broken per id
// //Unless i happens to be the player id, then take something else
// int fakeId = mc.player.getEntityId() != i ? i : coordinates.size();
// mc.renderGlobal.sendBlockBreakProgress(fakeId, coordinate, progress);
// }
// }
// }
}

View File

@@ -1,202 +0,0 @@
/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Modified by Requios
*
* Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php
*
* File Created @ [Apr 9, 2014, 11:20:26 PM (GMT)]
*/
package nl.requios.effortlessbuilding.render;
import net.minecraft.util.ResourceLocation;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.apache.logging.log4j.Level;
import org.lwjgl.opengl.*;
import java.io.BufferedReader;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.nio.charset.StandardCharsets;
import java.util.function.Consumer;
public final class ShaderHandler {
private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB;
private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB;
private static final int VERT = 1;
private static final int FRAG = 2;
private static final String VERT_EXTENSION = ".vert";
private static final String FRAG_EXTENSION = ".frag";
public static int rawColor;
public static int dissolve;
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
public static void init() {
if(!doUseShaders())
return;
// rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
}
public static void useShader(int shader, Consumer<Integer> callback) {
if(!doUseShaders())
return;
ARBShaderObjects.glUseProgramObjectARB(shader);
if(shader != 0) {
int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time");
ARBShaderObjects.glUniform1iARB(time, ClientProxy.ticksInGame);
if(callback != null)
callback.accept(shader);
}
}
public static void useShader(int shader) {
useShader(shader, null);
}
public static void releaseShader() {
useShader(0);
}
public static boolean doUseShaders() {
//Extracted from OpenGLHelper in 1.13 and earlier
//Can probably be simplified
GLCapabilities glcapabilities = GL.getCapabilities();
boolean openGL14 = glcapabilities.OpenGL14 || glcapabilities.GL_EXT_blend_func_separate;
boolean openGL21 = glcapabilities.OpenGL21;
boolean framebufferSupported = openGL14 && (glcapabilities.GL_ARB_framebuffer_object || glcapabilities.GL_EXT_framebuffer_object || glcapabilities.OpenGL30);
boolean shadersAvailable = openGL21 || glcapabilities.GL_ARB_vertex_shader && glcapabilities.GL_ARB_fragment_shader && glcapabilities.GL_ARB_shader_objects;
boolean shadersSupported = framebufferSupported && shadersAvailable;
return BuildConfig.visuals.useShaders.get() && shadersSupported;
}
private static int createProgram(String s, int sides) {
boolean vert = (sides & VERT) != 0;
boolean frag = (sides & FRAG) != 0;
return createProgram(vert ? s + VERT_EXTENSION : null, frag ? s + FRAG_EXTENSION : null);
}
// Most of the code taken from the LWJGL wiki
// http://lwjgl.org/wiki/index.php?title=GLSL_Shaders_with_LWJGL
private static int createProgram(String vert, String frag) {
int vertId = 0, fragId = 0, program;
if(vert != null)
vertId = createShader(vert, VERT_ST);
if(frag != null)
fragId = createShader(frag, FRAG_ST);
program = ARBShaderObjects.glCreateProgramObjectARB();
if(program == 0)
return 0;
if(vert != null)
ARBShaderObjects.glAttachObjectARB(program, vertId);
if(frag != null)
ARBShaderObjects.glAttachObjectARB(program, fragId);
ARBShaderObjects.glLinkProgramARB(program);
if(ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
return 0;
}
ARBShaderObjects.glValidateProgramARB(program);
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
return 0;
}
return program;
}
private static int createShader(String filename, int shaderType){
int shader = 0;
try {
shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType);
if(shader == 0)
return 0;
ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename));
ARBShaderObjects.glCompileShaderARB(shader);
if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE)
throw new RuntimeException("Error creating shader: " + getLogInfo(shader));
return shader;
}
catch(Exception e) {
ARBShaderObjects.glDeleteObjectARB(shader);
e.printStackTrace();
return -1;
}
}
private static String getLogInfo(int obj) {
return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB));
}
private static String readFileAsString(String filename) throws Exception {
StringBuilder source = new StringBuilder();
InputStream in = ShaderHandler.class.getResourceAsStream(filename);
Exception exception = null;
BufferedReader reader;
if(in == null)
return "";
try {
reader = new BufferedReader(new InputStreamReader(in, StandardCharsets.UTF_8));
Exception innerExc= null;
try {
String line;
while((line = reader.readLine()) != null)
source.append(line).append('\n');
} catch(Exception exc) {
exception = exc;
} finally {
try {
reader.close();
} catch(Exception exc) {
innerExc = exc;
}
}
if(innerExc != null)
throw innerExc;
} catch(Exception exc) {
exception = exc;
} finally {
try {
in.close();
} catch(Exception exc) {
if(exception == null)
exception = exc;
else exc.printStackTrace();
}
if(exception != null)
throw exception;
}
return source.toString();
}
}

View File

@@ -1,52 +0,0 @@
# This is an example mods.toml file. It contains the data relating to the loading mods.
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
# The overall format is standard TOML format, v0.5.0.
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[25,)" #mandatory (24 is current forge version)
# A URL to refer people to when problems occur with this mod
issueTrackerURL="https://bitbucket.org/Requios/effortless-building/issues?status=new&status=open" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
modId="effortlessbuilding" #mandatory
# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
version="${file.jarVersion}" #mandatory
# A display name for the mod
displayName="Effortless Building" #mandatory
# A URL to query for updates for this mod. See the JSON update specification <here>
#updateJSONURL="example.com" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional
# A file name (in the root of the mod JAR) containing a logo for display
logoFile="logo.png" #optional
# A text field displayed in the mod UI
credits="" #optional
# A text field displayed in the mod UI
authors="Requios" #optional
# The description text for the mod (multi line!) (#mandatory)
description='''
Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.
'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
#[[dependencies.examplemod]] #optional
# # the modid of the dependency
# modId="forge" #mandatory
# # Does this dependency have to exist - if not, ordering below must be specified
# mandatory=true #mandatory
# # The version range of the dependency
# versionRange="[25,)" #mandatory
# # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
# ordering="NONE"
# # Side this dependency is applied on - BOTH, CLIENT or SERVER
# side="BOTH"
## Here's another dependency
#[[dependencies.examplemod]]
# modId="minecraft"
# mandatory=true
# versionRange="[1.13.2]"
# ordering="NONE"
# side="BOTH"

View File

@@ -1,58 +0,0 @@
{
"effortlessbuilding.screen.modifier_settings": "Modifier Settings",
"effortlessbuilding.screen.radial_menu": "Build Modes",
"effortlessbuilding.screen.randomizer_bag": "Randomizer Bag",
"key.effortlessbuilding.category": "Effortless Building",
"key.effortlessbuilding.hud.desc": "Modifier Menu",
"key.effortlessbuilding.replace.desc": "Toggle QuickReplace",
"key.effortlessbuilding.creative.desc": "Toggle Survival/Creative Mode",
"key.effortlessbuilding.mode.desc": "Radial Menu",
"key.effortlessbuilding.undo.desc": "Undo",
"key.effortlessbuilding.redo.desc": "Redo",
"key.effortlessbuilding.altplacement.desc": "Alternative placement",
"effortlessbuilding:randomizer_bag": "Randomizer Bag",
"effortlessbuilding:reach_upgrade1": "Reach Upgrade 1",
"effortlessbuilding:reach_upgrade2": "Reach Upgrade 2",
"effortlessbuilding:reach_upgrade3": "Reach Upgrade 3",
"effortlessbuilding.mode.normal": "Normal",
"effortlessbuilding.mode.normal_plus": "Normal+",
"effortlessbuilding.mode.line": "Line",
"effortlessbuilding.mode.wall": "Wall",
"effortlessbuilding.mode.floor": "Floor",
"effortlessbuilding.mode.diagonal_line": "Diagonal Line",
"effortlessbuilding.mode.diagonal_wall": "Diagonal Wall",
"effortlessbuilding.mode.slope_floor": "Slope Floor",
"effortlessbuilding.mode.cube": "Cube",
"effortlessbuilding.mode.circle": "Circle",
"effortlessbuilding.mode.cylinder": "Cylinder",
"effortlessbuilding.mode.sphere": "Sphere",
"effortlessbuilding.action.undo": "Undo",
"effortlessbuilding.action.redo": "Redo",
"effortlessbuilding.action.replace": "Replace",
"effortlessbuilding.action.open_modifier_settings": "Open Modifier Settings",
"effortlessbuilding.action.build_speed": "Build Speed",
"effortlessbuilding.action.filling": "Filling",
"effortlessbuilding.action.raised_edge": "Raised Edge",
"effortlessbuilding.action.thickness": "Line Thickness",
"effortlessbuilding.action.circle_start": "Start Point",
"effortlessbuilding.action.normal_speed": "Normal",
"effortlessbuilding.action.fast_speed": "Fast",
"effortlessbuilding.action.full": "Filled",
"effortlessbuilding.action.hollow": "Hollow",
"effortlessbuilding.action.skeleton": "Skeleton",
"effortlessbuilding.action.short_edge": "Short Edge",
"effortlessbuilding.action.long_edge": "Long Edge",
"effortlessbuilding.action.thickness_1": "1 Block Thick",
"effortlessbuilding.action.thickness_3": "3 Blocks Thick",
"effortlessbuilding.action.thickness_5": "5 Blocks Thick",
"effortlessbuilding.action.start_center": "Middle",
"effortlessbuilding.action.start_corner": "Corner",
"commands.reach.usage": "/reach <level>"
}

View File

@@ -0,0 +1,11 @@
key.effortlessbuilding.category=Effortless Building
key.effortlessbuilding.hud.desc=Open Settings
key.effortlessbuilding.replace.desc=Toggle QuickReplace
key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1
item.effortlessbuilding:reach_upgrade2.name=Reach Upgrade 2
item.effortlessbuilding:reach_upgrade3.name=Reach Upgrade 3
commands.reach.usage=/reach <level>

View File

@@ -0,0 +1,5 @@
{
"conditions": {
"enable_reach_upgrades": "nl.requios.effortlessbuilding.helper.ReachConditionFactory"
}
}

View File

@@ -10,7 +10,8 @@
"item": "minecraft:leather" "item": "minecraft:leather"
}, },
"O": { "O": {
"tag": "minecraft:planks" "item": "minecraft:planks",
"data": 32767
} }
}, },
"result": { "result": {

View File

@@ -1,4 +1,7 @@
{ {
"conditions": [{
"type": "effortlessbuilding:enable_reach_upgrades"
}],
"type": "minecraft:crafting_shaped", "type": "minecraft:crafting_shaped",
"pattern": [ "pattern": [
" S", " S",

View File

@@ -1,4 +1,7 @@
{ {
"conditions": [{
"type": "effortlessbuilding:enable_reach_upgrades"
}],
"type": "minecraft:crafting_shaped", "type": "minecraft:crafting_shaped",
"pattern": [ "pattern": [
" M", " M",

View File

@@ -1,4 +1,7 @@
{ {
"conditions": [{
"type": "effortlessbuilding:enable_reach_upgrades"
}],
"type": "minecraft:crafting_shaped", "type": "minecraft:crafting_shaped",
"pattern": [ "pattern": [
" FE", " FE",

View File

@@ -1,104 +0,0 @@
#version 120
uniform int time; // Passed in, see ShaderHelper.java
uniform float dissolve; // Passed in via Callback
uniform int highlight;
uniform int red;
uniform vec3 blockpos;
uniform vec3 firstpos;
uniform vec3 secondpos;
uniform sampler2D image;
uniform sampler2D mask;
varying vec4 position;
varying vec3 normal;
void main() {
vec3 pixelposition = floor(position.xyz * 8.0) / 8.0;
vec3 worldpos = blockpos + pixelposition.xyz;
vec2 texcoord = vec2(gl_TexCoord[0]);
vec4 texcolor = texture2D(image, texcoord);
vec4 color = texcolor;
vec3 firstposc = firstpos + 0.51; //center in block
vec3 secondposc = secondpos + 0.5;
//find place in between first and second pos
float firstToSecond = length(secondposc - firstposc);
float place = 0.0;
if (firstToSecond > 0.5) {
float placeFromFirst = length(worldpos - firstposc) / firstToSecond;
float placeFromSecond = length(worldpos - secondposc) / firstToSecond;
place = (placeFromFirst + (1.0 - placeFromSecond)) / 2.0;
} //else only one block
//find 2d texture coordinate for noise texture based on world position
vec2 maskcoord = vec2(worldpos.y, worldpos.z);
if (abs(normal.y) > 0.5)
maskcoord = vec2(worldpos.x, worldpos.z);
if (abs(normal.z) > 0.5)
maskcoord = vec2(worldpos.x, worldpos.y);
maskcoord /= 20.0;
vec4 maskColor = texture2D(mask, maskcoord);
float maskgs = maskColor.r;
color.rgb *= gl_Color.rgb;
//desaturate
color.rgb *= vec3(0.8);
//add blueish hue
color.rgb += vec3(-0.1, 0.0, 0.2);
//add pulsing blue
float pulse = (sin(time / 5.0) + 1.0) / 2.0;
color.rgb += 0.4 * vec3(-0.5, 0.2, 0.6) * pulse;
//add diagonal highlights
float diagTime = mod(time / 40.0, 1.4) - 0.2;
float diag = smoothstep(diagTime - 0.2, diagTime, place) - smoothstep(diagTime, diagTime + 0.2, place);
color.rgb += 0.2 * diag * vec3(0.0, 0.2, 0.4);
float diagTime2 = mod(time / 70.0, 1.4) - 0.2;
float diag2 = smoothstep(diagTime2 - 0.2, diagTime2, place) - smoothstep(diagTime2, diagTime2 + 0.2, place);
color.rgb += 0.2 * diag2 * vec3(0.0, 0.4, 0.8);
//add edge shading
// vec3 p1;
// //if (firstpos.x < secondpos.x)
//
// vec3 wmf = worldpos - firstposc;
// vec3 wms = worldpos - (secondposc + vec3(0.0, 1.0, 1.0));
// float distToEdge1 = min(length(wmf.xy), length(wmf.xz));
// float distToEdge2 = min(length(wmf.yz), length(wms.xy));
// float distToEdge3 = min(length(wms.xz), length(wms.yz));
// float distToEdge = min(min(distToEdge1, distToEdge2), distToEdge3);
// color.rgb += vec3(0.5 - smoothstep(0, 0.5, distToEdge)) * 0.5;
//add flat shading
// if (abs(normal.x) > 0.5)
// color.rgb -= 0.0;
if (abs(normal.y) > 0.5)
color.rgb += 0.05;
if (abs(normal.z) > 0.5)
color.rgb -= 0.05;
if (highlight == 1 && dissolve == 0.0) {
color.rgb += vec3(0.0, 0.1, -0.2);
}
if (red == 1) {
color.rgb += vec3(0.4, -0.3, -0.5);
}
color.r = max(0, min(1, color.r));
color.g = max(0, min(1, color.g));
color.b = max(0, min(1, color.b));
if (maskgs * 0.3 + place * 0.7 <= dissolve)
gl_FragColor = vec4(texcolor.rgb, 0.0);
else gl_FragColor = color;
}

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