21 Commits
1.14 ... 1.16

Author SHA1 Message Date
Christian Knaapen
b91e6b9147 Updated radial menu to match 1.18, with build mode categories, descriptions and new icons. Changed reach upgrade recipes. 2023-01-14 15:33:24 +01:00
Christian Knaapen
bb81595c3a Added golden and diamond randomizer bags. Using deferred registries. Revamped radial menu: fixed clicking. Removed old code. 2021-12-05 17:26:21 +01:00
Christian Knaapen
72d1085a54 Updated mapping to 1.16.5 official names. 2021-09-01 14:13:08 +02:00
Christian Knaapen
47f38d0a58 Bumped version number 2021-05-20 21:11:38 +02:00
Alexei Robyn
54d9c3a92f Merged in fakeplayer-fix-1.16 (pull request #3)
Fix FakePlayer-related crashes

Approved-by: Requios
2021-05-20 18:16:16 +00:00
Alexei Robyn
f77a937c6c Fix FakePlayer-related crashes 2021-05-20 14:14:58 +10:00
Christian Knaapen
b41f102f0c Using deferred registry for Randomizer Bag container, which fixes startup crash in 1.16.4 and 1.16.5. 2021-02-03 20:50:09 +01:00
grimm auld
f2fee42c58 Merged in 1.16 (pull request #2)
1.16

Approved-by: Requios
2021-02-02 20:28:16 +00:00
grimmauld
d63786f6e2 merge version bump 2021-02-02 12:52:18 +01:00
Christian Knaapen
a6bb10f06d Version update 2021-01-31 13:38:23 +01:00
grimmauld
5fe5978777 Fix some stuff 2021-01-29 23:43:12 +01:00
grimmauld
7b5f055d22 Get stuff running on 1.16.3 2021-01-29 23:12:11 +01:00
Christian Knaapen
bc6bebe387 Fixed radial menu icons not rendering. Partially fixed shader. 2020-09-03 20:37:50 +02:00
Christian Knaapen
a7961c22a6 Started on GUI for player settings. 2020-08-27 02:24:04 +02:00
Christian Knaapen
96e9e9bb3b Retina display fix 2020-08-26 21:11:51 +02:00
Christian Knaapen
4b22cea9ab Fixes from 1.14 (Fixed freezing when looking up + setting NBT data). 2020-08-25 15:43:15 +02:00
Christian Knaapen
d440325b2a Shader works partially 2020-08-25 15:36:43 +02:00
Christian Knaapen
4bab684369 Working on block previews, updated mappings. 2020-08-24 22:35:13 +02:00
Christian Knaapen
804ed4354b Modifier rendering complete (lines and planes) 2020-08-24 18:18:30 +02:00
Christian Knaapen
31f3cf3233 More work on rendering, mostly test code and a custom rendertype. 2020-08-23 19:27:36 +02:00
Christian Knaapen
e22ad0c311 Initial 1.15 commit 2020-03-15 15:05:57 +01:00
118 changed files with 9080 additions and 7321 deletions

1
.gitignore vendored
View File

@@ -20,6 +20,7 @@ build
# other # other
eclipse eclipse
run run
logs/*
# Files from Forge MDK # Files from Forge MDK
forge*changelog.txt forge*changelog.txt

520
LICENSE.txt Normal file
View File

@@ -0,0 +1,520 @@
Unless noted below, Minecraft Forge, Forge Mod Loader, and all
parts herein are licensed under the terms of the LGPL 2.1 found
here http://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt and
copied below.
Homepage: http://minecraftforge.net/
https://github.com/MinecraftForge/MinecraftForge
A note on authorship:
All source artifacts are property of their original author, with
the exclusion of the contents of the patches directory and others
copied from it from time to time. Authorship of the contents of
the patches directory is retained by the Minecraft Forge project.
This is because the patches are partially machine generated
artifacts, and are changed heavily due to the way forge works.
Individual attribution within them is impossible.
Consent:
All contributions to Forge must consent to the release of any
patch content to the Forge project.
A note on infectivity:
The LGPL is chosen specifically so that projects may depend on Forge
features without being infected with its license. That is the
purpose of the LGPL. Mods and others using this code via ordinary
Java mechanics for referencing libraries are specifically not bound
by Forge's license for the Mod code.
=== MCP Data ===
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
from them. The license to MCP data is not transitive - distribution of this data by
third parties requires independent licensing from the MCP team. This data is not
redistributable without permission from the MCP team.
=== Sharing ===
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
-- Runtime patcher --
License is granted to redistribute the runtime patcher code (src/main/java/net/minecraftforge/fml/common/patcher
and subdirectories) under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
-- ASM transformers --
License is granted to redistribute the ASM transformer code (src/main/java/net/minecraftforge/common/asm/ and subdirectories)
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
=========================================================================
This software includes portions from the Apache Maven project at
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
included based on guidelines at
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
with notices intact. The only change is a non-functional change of package name.
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
authored by genman, heikok, pivot.
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
=========================================================================
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View File

@@ -1 +0,0 @@
The 1.12 repository can be found here: https://bitbucket.org/Requios/effortless-building/src/master/

View File

@@ -5,7 +5,7 @@ buildscript {
mavenCentral() mavenCentral()
} }
dependencies { dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1+', changing: true
} }
} }
apply plugin: 'net.minecraftforge.gradle' apply plugin: 'net.minecraftforge.gradle'
@@ -13,7 +13,7 @@ apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'eclipse' apply plugin: 'eclipse'
apply plugin: 'maven-publish' apply plugin: 'maven-publish'
version = '1.14.4-2.18' version = '1.16.3-2.32'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding' archivesBaseName = 'effortlessbuilding'
@@ -25,10 +25,9 @@ minecraft {
// stable_# Stables are built at the discretion of the MCP team. // stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work. // Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace. // Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'snapshot', version: '20190719-1.14.3' mappings channel: 'official', version: '1.16.5'
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable. // makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations. // Default run configurations.
// These can be tweaked, removed, or duplicated as needed. // These can be tweaked, removed, or duplicated as needed.
@@ -74,7 +73,8 @@ minecraft {
// Recommended logging level for the console // Recommended logging level for the console
property 'forge.logging.console.level', 'debug' property 'forge.logging.console.level', 'debug'
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/') // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', 'effortlessbuilding', '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
mods { mods {
effortlessbuilding { effortlessbuilding {
@@ -89,7 +89,7 @@ dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed // Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied. // that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it. // The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.14.4-28.1.102' minecraft 'net.minecraftforge:forge:1.16.3-34.0.9'
// You may put jars on which you depend on in ./libs or you may define them like so.. // You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier" // compile "some.group:artifact:version:classifier"
@@ -127,18 +127,15 @@ jar {
} }
// Example configuration to allow publishing using the maven-publish task // Example configuration to allow publishing using the maven-publish task
// we define a custom artifact that is sourced from the reobfJar output task // This is the preferred method to reobfuscate your jar file
// and then declare that to be published jar.finalizedBy('reobfJar')
// Note you'll need to add a repository here // However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
def reobfFile = file("$buildDir/reobfJar/output.jar") //publish.dependsOn('reobfJar')
def reobfArtifact = artifacts.add('default', reobfFile) {
type 'jar'
builtBy 'reobfJar'
}
publishing { publishing {
publications { publications {
mavenJava(MavenPublication) { mavenJava(MavenPublication) {
artifact reobfArtifact artifact jar
} }
} }
repositories { repositories {

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View File

@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.2-bin.zip
zipStoreBase=GRADLE_USER_HOME zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip

71
gradlew vendored
View File

@@ -1,4 +1,20 @@
#!/usr/bin/env sh #!/usr/bin/env bash
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
############################################################################## ##############################################################################
## ##
@@ -28,7 +44,7 @@ APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"` APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. # Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS="" DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value. # Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum" MAX_FD="maximum"
@@ -56,7 +72,7 @@ case "`uname`" in
Darwin* ) Darwin* )
darwin=true darwin=true
;; ;;
MINGW* ) MSYS* | MINGW* )
msys=true msys=true
;; ;;
NONSTOP* ) NONSTOP* )
@@ -66,6 +82,7 @@ esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM. # Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
@@ -109,10 +126,11 @@ if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\"" GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi fi
# For Cygwin, switch paths to Windows format before running java # For Cygwin or MSYS, switch paths to Windows format before running java
if $cygwin ; then if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"` APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"` CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"` JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath # We build the pattern for arguments to be converted via cygpath
@@ -138,35 +156,28 @@ if $cygwin ; then
else else
eval `echo args$i`="\"$arg\"" eval `echo args$i`="\"$arg\""
fi fi
i=$((i+1)) i=`expr $i + 1`
done done
case $i in case $i in
(0) set -- ;; 0) set -- ;;
(1) set -- "$args0" ;; 1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;; 2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;; 3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;; 4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;; 5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;; 6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;; 7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;; 8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;; 9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac esac
fi fi
# Escape application args ARGV=("$@")
save () { eval set -- $DEFAULT_JVM_OPTS
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules IFS=$'
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS" ' read -rd '' -a JAVA_OPTS_ARR <<< "$(echo $JAVA_OPTS | xargs -n1)"
IFS=$'
' read -rd '' -a GRADLE_OPTS_ARR <<< "$(echo $GRADLE_OPTS | xargs -n1)"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong exec "$JAVACMD" "$@" "${JAVA_OPTS_ARR[@]}" "${GRADLE_OPTS_ARR[@]}" "-Dorg.gradle.appname=$APP_BASE_NAME" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "${ARGV[@]}"
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

43
gradlew.bat vendored
View File

@@ -1,3 +1,19 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off @if "%DEBUG%" == "" @echo off
@rem ########################################################################## @rem ##########################################################################
@rem @rem
@@ -13,15 +29,18 @@ if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0 set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME% set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. @rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS= set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe @rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1 %JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init if "%ERRORLEVEL%" == "0" goto execute
echo. echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -35,7 +54,7 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=% set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init if exist "%JAVA_EXE%" goto execute
echo. echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
@@ -45,28 +64,14 @@ echo location of your Java installation.
goto fail goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute :execute
@rem Setup the command line @rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle @rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS% "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end :end
@rem End local scope for the variables with windows NT shell @rem End local scope for the variables with windows NT shell

View File

@@ -4,131 +4,131 @@ import net.minecraftforge.common.ForgeConfigSpec;
public class BuildConfig { public class BuildConfig {
private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder(); private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
public static final Reach reach = new Reach(builder); public static final Reach reach = new Reach(builder);
public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder); public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder);
public static final Visuals visuals = new Visuals(builder); public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build(); public static final ForgeConfigSpec spec = builder.build();
public static class Reach { public static class Reach {
public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades; public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative; public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0; public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1; public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2; public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3; public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
public Reach(ForgeConfigSpec.Builder builder) { public Reach(ForgeConfigSpec.Builder builder) {
builder.push("Reach"); builder.push("Reach");
enableReachUpgrades = builder enableReachUpgrades = builder
.comment("Reach: how far away the player can place blocks using mirror/array etc.", .comment("Reach: how far away the player can place blocks using mirror/array etc.",
"Enable the crafting of reach upgrades to increase reach.", "Enable the crafting of reach upgrades to increase reach.",
"If disabled, reach is set to level 3 for survival players.") "If disabled, reach is set to level 3 for survival players.")
.define("enableReachUpgrades", true); .define("enableReachUpgrades", true);
maxReachCreative = builder maxReachCreative = builder
.comment("Maximum reach in creative", .comment("Maximum reach in creative",
"Keep in mind that chunks need to be loaded to be able to place blocks inside.") "Keep in mind that chunks need to be loaded to be able to place blocks inside.")
.define("maxReachCreative", 200); .define("maxReachCreative", 200);
maxReachLevel0 = builder maxReachLevel0 = builder
.comment("Maximum reach in survival without upgrades", .comment("Maximum reach in survival without upgrades",
"Reach upgrades are craftable consumables that permanently increase reach.", "Reach upgrades are craftable consumables that permanently increase reach.",
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.") "Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
.define("maxReachLevel0", 20); .define("maxReachLevel0", 20);
maxReachLevel1 = builder maxReachLevel1 = builder
.comment("Maximum reach in survival with one upgrade") .comment("Maximum reach in survival with one upgrade")
.define("maxReachLevel1", 50); .define("maxReachLevel1", 50);
maxReachLevel2 = builder maxReachLevel2 = builder
.comment("Maximum reach in survival with two upgrades") .comment("Maximum reach in survival with two upgrades")
.define("maxReachLevel2", 100); .define("maxReachLevel2", 100);
maxReachLevel3 = builder maxReachLevel3 = builder
.comment("Maximum reach in survival with three upgrades") .comment("Maximum reach in survival with three upgrades")
.define("maxReachLevel3", 200); .define("maxReachLevel3", 200);
builder.pop(); builder.pop();
} }
} }
public static class SurvivalBalancers { public static class SurvivalBalancers {
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar; public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime; public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage; public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel; public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize; public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
public SurvivalBalancers(ForgeConfigSpec.Builder builder) { public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
builder.push("SurvivalBalancers"); builder.push("SurvivalBalancers");
breakFar = builder breakFar = builder
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.", .comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
"Note: this allows insta-breaking of blocks in survival.") "Note: this allows insta-breaking of blocks in survival.")
.define("breakFar", false); .define("breakFar", false);
increasedMiningTime = builder increasedMiningTime = builder
.comment("Increases the time to mine a block when breaking multiple at once.", .comment("Increases the time to mine a block when breaking multiple at once.",
"Mining time depends on how many blocks, what type of blocks, and the percentage below.", "Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.") "Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
.define("increasedMiningTime", true); .define("increasedMiningTime", true);
miningTimePercentage = builder miningTimePercentage = builder
.comment("How much the mining time of each additional block counts towards an increased mining time.", .comment("How much the mining time of each additional block counts towards an increased mining time.",
"A percentage between 0% and 100%, where 0% is the same as disabling it,", "A percentage between 0% and 100%, where 0% is the same as disabling it,",
"and 100% takes as much time as breaking each block individually.", "and 100% takes as much time as breaking each block individually.",
"The block in front of you always counts as 100%.") "The block in front of you always counts as 100%.")
.defineInRange("miningTimePercentage", 50, 0, 200); .defineInRange("miningTimePercentage", 50, 0, 200);
quickReplaceMiningLevel = builder quickReplaceMiningLevel = builder
.comment("Determines what blocks can be replaced in survival.", .comment("Determines what blocks can be replaced in survival.",
"-1: only blocks that can be harvested by hand (default)", "-1: only blocks that can be harvested by hand (default)",
"0: blocks that can be harvested with wooden or gold tools", "0: blocks that can be harvested with wooden or gold tools",
"1: blocks that can be harvested with stone tools", "1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools", "2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools") "3: blocks that can be harvested with diamond tools")
.defineInRange("quickReplaceMiningLevel", -1, -1, 3); .defineInRange("quickReplaceMiningLevel", -1, -1, 3);
undoStackSize = builder undoStackSize = builder
.comment("How many placements are remembered for the undo functionality.") .comment("How many placements are remembered for the undo functionality.")
.worldRestart() .worldRestart()
.define("undoStackSize", 10); .define("undoStackSize", 10);
builder.pop(); builder.pop();
} }
} }
public static class Visuals { public static class Visuals {
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview; public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier; public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold; public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold;
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders; public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
public Visuals(ForgeConfigSpec.Builder builder) { public Visuals(ForgeConfigSpec.Builder builder) {
builder.push("Visuals"); builder.push("Visuals");
alwaysShowBlockPreview = builder alwaysShowBlockPreview = builder
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode") .comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
.define("alwaysShowBlockPreview", false); .define("alwaysShowBlockPreview", false);
dissolveTimeMultiplier = builder dissolveTimeMultiplier = builder
.comment("How long the dissolve effect takes when placing blocks.", .comment("How long the dissolve effect takes when placing blocks.",
"Default between 30 and 60 ticks, you can multiply that here.", "Default between 30 and 60 ticks, you can multiply that here.",
"Recommended values:", "Recommended values:",
"Snappy: 0.7", "Snappy: 0.7",
"Relaxing: 1.5") "Relaxing: 1.5")
.define("dissolveTimeMultiplier", 1.0); .define("dissolveTimeMultiplier", 1.0);
shaderTreshold = builder shaderTreshold = builder
.comment("Switch to using the simple performance shader when placing more than this many blocks.") .comment("Switch to using the simple performance shader when placing more than this many blocks.")
.define("shaderTreshold", 1500); .define("shaderTreshold", 1500);
useShaders = builder useShaders = builder
.comment("Use fancy shaders while placing blocks") .comment("Use fancy shaders while placing blocks")
.define("useShaders", true); .define("useShaders", true);
builder.pop(); builder.pop();
} }
} }
} }

View File

@@ -1,37 +1,30 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.Container; import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType; import net.minecraft.inventory.container.ContainerType;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.registry.Registry;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.CapabilityManager; import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.common.crafting.CraftingHelper;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DistExecutor; import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ExtensionPoint;
import net.minecraftforge.fml.ModLoadingContext; import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig; import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent; import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext; import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fml.network.IContainerFactory;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager; import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager; import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer; import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.*;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
import nl.requios.effortlessbuilding.network.PacketHandler; import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.proxy.IProxy; import nl.requios.effortlessbuilding.proxy.IProxy;
@@ -41,117 +34,82 @@ import org.apache.logging.log4j.Logger;
// The value here should match an entry in the META-INF/mods.toml file // The value here should match an entry in the META-INF/mods.toml file
@Mod(EffortlessBuilding.MODID) @Mod(EffortlessBuilding.MODID)
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD) @Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public class EffortlessBuilding public class EffortlessBuilding {
{ public static final String MODID = "effortlessbuilding";
public static final String MODID = "effortlessbuilding"; public static final Logger logger = LogManager.getLogger();
public static final String NAME = "Effortless Building";
public static final String VERSION = "1.14.4-2.18";
public static EffortlessBuilding instance; public static EffortlessBuilding instance;
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
public static final Logger logger = LogManager.getLogger(); //Registration
private static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, MODID);
private static final DeferredRegister<ContainerType<?>> CONTAINERS = DeferredRegister.create(ForgeRegistries.CONTAINERS, EffortlessBuilding.MODID);
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new); public static final RegistryObject<Item> RANDOMIZER_BAG_ITEM = ITEMS.register("randomizer_bag", RandomizerBagItem::new);
public static final RegistryObject<Item> GOLDEN_RANDOMIZER_BAG_ITEM = ITEMS.register("golden_randomizer_bag", GoldenRandomizerBagItem::new);
public static final RegistryObject<Item> DIAMOND_RANDOMIZER_BAG_ITEM = ITEMS.register("diamond_randomizer_bag", DiamondRandomizerBagItem::new);
public static final RegistryObject<Item> REACH_UPGRADE_1_ITEM = ITEMS.register("reach_upgrade1", ReachUpgrade1Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_2_ITEM = ITEMS.register("reach_upgrade2", ReachUpgrade2Item::new);
public static final RegistryObject<Item> REACH_UPGRADE_3_ITEM = ITEMS.register("reach_upgrade3", ReachUpgrade3Item::new);
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag(); public static final RegistryObject<ContainerType<RandomizerBagContainer>> RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("randomizer_bag", () -> registerContainer(RandomizerBagContainer::new));
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1(); public static final RegistryObject<ContainerType<GoldenRandomizerBagContainer>> GOLDEN_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("golden_randomizer_bag", () -> registerContainer(GoldenRandomizerBagContainer::new));
public static final ItemReachUpgrade2 ITEM_REACH_UPGRADE_2 = new ItemReachUpgrade2(); public static final RegistryObject<ContainerType<DiamondRandomizerBagContainer>> DIAMOND_RANDOMIZER_BAG_CONTAINER = CONTAINERS.register("diamond_randomizer_bag", () -> registerContainer(DiamondRandomizerBagContainer::new));
public static final ItemReachUpgrade3 ITEM_REACH_UPGRADE_3 = new ItemReachUpgrade3();
public static final Block[] BLOCKS = { public EffortlessBuilding() {
}; instance = this;
public static final Item[] ITEMS = { // Register ourselves for server and other game events we are interested in
ITEM_RANDOMIZER_BAG, FMLJavaModLoadingContext.get().getModEventBus().register(this);
ITEM_REACH_UPGRADE_1,
ITEM_REACH_UPGRADE_2,
ITEM_REACH_UPGRADE_3
};
public static final ContainerType<RandomizerBagContainer> RANDOMIZER_BAG_CONTAINER = register("randomizer_bag", RandomizerBagContainer::new); ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag"); CONTAINERS.register(FMLJavaModLoadingContext.get().getModEventBus());
public EffortlessBuilding() { //Register config
instance = this; ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
}
// Register the setup method for modloading public static <T extends Container> ContainerType<T> registerContainer(IContainerFactory<T> fact){
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup); ContainerType<T> type = new ContainerType<T>(fact);
// Register the enqueueIMC method for modloading return type;
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC); }
// Register the processIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
// Register the clientSetup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
//Register config public static void log(String msg) {
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec); logger.info(msg);
}
// Register ourselves for server and other game events we are interested in public static void log(PlayerEntity player, String msg) {
MinecraftForge.EVENT_BUS.register(this); log(player, msg, false);
} }
@SubscribeEvent public static void log(PlayerEntity player, String msg, boolean actionBar) {
public void setup(final FMLCommonSetupEvent event) player.displayClientMessage(new StringTextComponent(msg), actionBar);
{ }
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
PacketHandler.register(); //Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
}
//TODO 1.13 config @SubscribeEvent
public void setup(final FMLCommonSetupEvent event) {
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
PacketHandler.register();
//TODO 1.13 config
// ConfigManager.sync(MODID, Config.Type.INSTANCE); // ConfigManager.sync(MODID, Config.Type.INSTANCE);
proxy.setup(event); proxy.setup(event);
CompatHelper.setup(); CompatHelper.setup();
} }
@SubscribeEvent @SubscribeEvent
public void clientSetup(final FMLClientSetupEvent event) { public void clientSetup(final FMLClientSetupEvent event) {
proxy.clientSetup(event); proxy.clientSetup(event);
} }
@SubscribeEvent
public void enqueueIMC(final InterModEnqueueEvent event) {
// some example code to dispatch IMC to another mod
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";});
}
@SubscribeEvent
public void processIMC(final InterModProcessEvent event) {
// some example code to receive and process InterModComms from other mods
// logger.info("Got IMC {}", event.getIMCStream().
// map(m->m.getMessageSupplier().get()).
// collect(Collectors.toList()));
}
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
CommandReach.register(event.getCommandDispatcher());
}
private static <T extends Container> ContainerType<T> register(String key, ContainerType.IFactory<T> factory) {
return Registry.register(Registry.MENU, key, new ContainerType<>(factory));
}
public static void log(String msg){
logger.info(msg);
}
public static void log(PlayerEntity player, String msg){
log(player, msg, false);
}
public static void log(PlayerEntity player, String msg, boolean actionBar){
player.sendStatusMessage(new StringTextComponent(msg), actionBar);
}
//Log with translation supported, call either on client or server (which then sends a message)
public static void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar){
proxy.logTranslate(player, prefix, translationKey, suffix, actionBar);
}
} }

View File

@@ -8,7 +8,7 @@ import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.AttachCapabilitiesEvent; import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.world.BlockEvent; import net.minecraftforge.event.world.BlockEvent;
@@ -32,178 +32,177 @@ import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
import java.util.List; import java.util.List;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class EventHandler public class EventHandler {
{
@SubscribeEvent @SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) { public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof PlayerEntity) { if (event.getObject() instanceof FakePlayer) return;
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider()); if (event.getObject() instanceof PlayerEntity) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider()); event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
} event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
} }
}
//TODO 1.13 config @SubscribeEvent
// @SubscribeEvent public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
// public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event) if (event.getWorld().isClientSide()) return;
// {
// if (event.getModID().equals(EffortlessBuilding.MODID))
// {
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
// }
// }
// @SubscribeEvent if (!(event.getEntity() instanceof PlayerEntity)) return;
// public static void onServerTick(TickEvent.ServerTickEvent event) {
//
// }
@SubscribeEvent if (event.getEntity() instanceof FakePlayer) return;
//Only called serverside (except with lilypads...)
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getWorld().isRemote()) return;
if (!(event.getEntity() instanceof PlayerEntity)) return; //Cancel event if necessary
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity());
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
//Cancel event if necessary if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
ServerPlayerEntity player = ((ServerPlayerEntity) event.getEntity()); event.setCanceled(true);
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode(); } else if (modifierSettings.doQuickReplace()) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); //Cancel event and send message if QuickReplace
event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
} else {
//NORMAL mode, let vanilla handle block placing
//But modifiers should still work
if (buildMode != BuildModes.BuildModeEnum.NORMAL) { //Send message to client, which sends message back with raytrace info
event.setCanceled(true); PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
} else if (modifierSettings.doQuickReplace()) { PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
//Cancel event and send message if QuickReplace }
event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
} else {
//NORMAL mode, let vanilla handle block placing
//But modifiers should still work
//Send message to client, which sends message back with raytrace info
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
}
// Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed")); // Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
// player.getStats().increment(player, blocksPlacedStat, 1); // player.getStats().increment(player, blocksPlacedStat, 1);
// //
// System.out.println(player.getStats().getValue(blocksPlacedStat)); // System.out.println(player.getStats().getValue(blocksPlacedStat));
} }
@SubscribeEvent @SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) { public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getWorld().isRemote()) return; if (event.getWorld().isClientSide()) return;
//Cancel event if necessary if (event.getPlayer() instanceof FakePlayer) return;
//If cant break far then dont cancel event ever
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(event.getPlayer()).getBuildMode();
if (buildMode != BuildModes.BuildModeEnum.NORMAL && ReachHelper.canBreakFar(event.getPlayer())) {
event.setCanceled(true);
} else {
//NORMAL mode, let vanilla handle block breaking
//But modifiers and QuickReplace should still work
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client //Cancel event if necessary
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState())); //If cant break far then dont cancel event ever
} BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(event.getPlayer()).getBuildMode();
} if (buildMode != BuildModes.BuildModeEnum.NORMAL && ReachHelper.canBreakFar(event.getPlayer())) {
event.setCanceled(true);
} else {
//NORMAL mode, let vanilla handle block breaking
//But modifiers and QuickReplace should still work
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
@SubscribeEvent //Add to undo stack in client
public static void breakSpeed(PlayerEvent.BreakSpeed event) { if (event.getPlayer() instanceof ServerPlayerEntity && event.getState() != null && event.getPos() != null) {
//Disable if config says so PacketDistributor.PacketTarget packetTarget = PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) event.getPlayer());
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return; if (packetTarget != null)
PacketHandler.INSTANCE.send(packetTarget, new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.defaultBlockState()));
}
}
}
PlayerEntity player = event.getEntityPlayer(); @SubscribeEvent
World world = player.world; public static void breakSpeed(PlayerEvent.BreakSpeed event) {
BlockPos pos = event.getPos(); //Disable if config says so
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed())); if (event.getPlayer() instanceof FakePlayer) return;
float originalBlockHardness = event.getState().getBlockHardness(world, pos); PlayerEntity player = event.getPlayer();
if (originalBlockHardness < 0) return; //Dont break bedrock World world = player.level;
float totalBlockHardness = 0; BlockPos pos = event.getPos();
//get coordinates
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
//get existing blockstates at those coordinates
BlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getBlockHardness(world, coordinate);
}
//Grabbing percentage from config //EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
totalBlockHardness *= percentage;
totalBlockHardness += originalBlockHardness;
float newSpeed = event.getOriginalSpeed() / totalBlockHardness * originalBlockHardness; float originalBlockHardness = event.getState().getDestroySpeed(world, pos);
if (Float.isNaN(newSpeed) || newSpeed == 0f) newSpeed = 1f; if (originalBlockHardness < 0) return; //Dont break bedrock
event.setNewSpeed(newSpeed); float totalBlockHardness = 0;
//get coordinates
List<BlockPos> coordinates = BuildModifiers.findCoordinates(player, pos);
for (int i = 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
//get existing blockstates at those coordinates
BlockState blockState = world.getBlockState(coordinate);
//add hardness for each blockstate, if can break
if (SurvivalHelper.canBreak(world, player, coordinate))
totalBlockHardness += blockState.getDestroySpeed(world, coordinate);
}
//EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed())); //Grabbing percentage from config
} float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
totalBlockHardness *= percentage;
totalBlockHardness += originalBlockHardness;
@SubscribeEvent float newSpeed = event.getOriginalSpeed() / totalBlockHardness * originalBlockHardness;
public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) { if (Float.isNaN(newSpeed) || newSpeed == 0f) newSpeed = 1f;
PlayerEntity player = event.getPlayer(); event.setNewSpeed(newSpeed);
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent //EffortlessBuilding.log(player, String.valueOf(event.getNewSpeed()));
public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) { }
PlayerEntity player = event.getPlayer();
if (player.getEntityWorld().isRemote) return;
UndoRedo.clear(player); @SubscribeEvent
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage()); public static void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
} if (event.getPlayer() instanceof FakePlayer) return;
PlayerEntity player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent @SubscribeEvent
public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) { public static void onPlayerLoggedOut(PlayerEvent.PlayerLoggedOutEvent event) {
PlayerEntity player = event.getPlayer(); if (event.getPlayer() instanceof FakePlayer) return;
ModifierSettingsManager.handleNewPlayer(player); PlayerEntity player = event.getPlayer();
ModeSettingsManager.handleNewPlayer(player); if (player.getCommandSenderWorld().isClientSide) return;
}
@SubscribeEvent UndoRedo.clear(player);
public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) { PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
PlayerEntity player = event.getPlayer(); }
if (player.getEntityWorld().isRemote) return;
//Set build mode to normal @SubscribeEvent
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); public static void onPlayerRespawn(PlayerEvent.PlayerRespawnEvent event) {
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL); if (event.getPlayer() instanceof FakePlayer) return;
ModeSettingsManager.setModeSettings(player, modeSettings); PlayerEntity player = event.getPlayer();
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
//Disable modifiers @SubscribeEvent
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); public static void onPlayerChangedDimension(PlayerEvent.PlayerChangedDimensionEvent event) {
modifierSettings.getMirrorSettings().enabled = false; if (event.getPlayer() instanceof FakePlayer) return;
modifierSettings.getRadialMirrorSettings().enabled = false; PlayerEntity player = event.getPlayer();
modifierSettings.getArraySettings().enabled = false; if (player.getCommandSenderWorld().isClientSide) return;
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
ModifierSettingsManager.handleNewPlayer(player); //Set build mode to normal
ModeSettingsManager.handleNewPlayer(player); ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
ModeSettingsManager.setModeSettings(player, modeSettings);
UndoRedo.clear(player); //Disable modifiers
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage()); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
} modifierSettings.getMirrorSettings().enabled = false;
modifierSettings.getRadialMirrorSettings().enabled = false;
modifierSettings.getArraySettings().enabled = false;
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
@SubscribeEvent ModifierSettingsManager.handleNewPlayer(player);
public static void onPlayerClone(PlayerEvent.Clone event) { ModeSettingsManager.handleNewPlayer(player);
//Attach capabilities on death, otherwise crash
PlayerEntity oldPlayer = event.getOriginal();
oldPlayer.revive();
PlayerEntity newPlayer = event.getEntityPlayer(); UndoRedo.clear(player);
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer)); PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new ClearUndoMessage());
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer)); }
}
@SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) {
if (event.getPlayer() instanceof FakePlayer) return;
//Attach capabilities on death, otherwise crash
PlayerEntity oldPlayer = event.getOriginal();
oldPlayer.revive();
PlayerEntity newPlayer = event.getPlayer();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
}
} }

View File

@@ -1,6 +1,7 @@
package nl.requios.effortlessbuilding; package nl.requios.effortlessbuilding;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
@@ -12,35 +13,34 @@ import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.HashMap; import java.util.HashMap;
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT}) @Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD, value = {Dist.CLIENT})
public class ModClientEventHandler { public class ModClientEventHandler {
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>(); private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>(); private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
@SubscribeEvent @SubscribeEvent
public static void onTextureStitch(final TextureStitchEvent.Pre event) { public static void onTextureStitch(final TextureStitchEvent.Pre event) {
//register icon textures EffortlessBuilding.log("Stitching textures");
for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values()) //register icon textures
{ for (final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values()) {
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase()); final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
event.addSprite(spriteLocation); event.addSprite(spriteLocation);
buildModeIcons.put(mode, spriteLocation); buildModeIcons.put(mode, spriteLocation);
} }
for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values()) for (final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values()) {
{ final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
final ResourceLocation spriteLocation = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase()); event.addSprite(spriteLocation);
event.addSprite(spriteLocation); modeOptionIcons.put(action, spriteLocation);
modeOptionIcons.put(action, spriteLocation); }
} }
}
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) { public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
return Minecraft.getInstance().getTextureMap().getSprite(buildModeIcons.get(mode)); return Minecraft.getInstance().getModelManager().getAtlas(AtlasTexture.LOCATION_BLOCKS).getSprite(buildModeIcons.get(mode));
} }
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) { public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
return Minecraft.getInstance().getTextureMap().getSprite(modeOptionIcons.get(action)); return Minecraft.getInstance().getModelManager().getAtlas(AtlasTexture.LOCATION_BLOCKS).getSprite(modeOptionIcons.get(action));
} }
} }

View File

@@ -1,45 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.HashMap;
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
public class ModEventHandler {
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event) {
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS)
{
event.getRegistry().register(new BlockItem(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
}
}
// @SubscribeEvent
// public static void registerContainerTypes(RegistryEvent.Register<ContainerType<?>> event) {
// event.getRegistry().register()
// }
}

View File

@@ -3,37 +3,37 @@ package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import java.util.Dictionary; import java.util.Dictionary;
import java.util.Hashtable; import java.util.Hashtable;
import java.util.UUID; import java.util.UUID;
public abstract class BaseBuildMode implements IBuildMode { public abstract class BaseBuildMode implements IBuildMode {
//In singleplayer client and server variables are shared //In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click //Split everything that needs separate values and may not be called twice in one click
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>(); protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>(); protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>(); protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>(); protected Dictionary<UUID, Direction> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>(); protected Dictionary<UUID, Vector3d> hitVecTable = new Hashtable<>();
@Override @Override
public void initialize(PlayerEntity player) { public void initialize(PlayerEntity player) {
rightClickClientTable.put(player.getUniqueID(), 0); rightClickClientTable.put(player.getUUID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0); rightClickServerTable.put(player.getUUID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ZERO); firstPosTable.put(player.getUUID(), BlockPos.ZERO);
sideHitTable.put(player.getUniqueID(), Direction.UP); sideHitTable.put(player.getUUID(), Direction.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO); hitVecTable.put(player.getUUID(), Vector3d.ZERO);
} }
@Override @Override
public Direction getSideHit(PlayerEntity player) { public Direction getSideHit(PlayerEntity player) {
return sideHitTable.get(player.getUniqueID()); return sideHitTable.get(player.getUUID());
} }
@Override @Override
public Vec3d getHitVec(PlayerEntity player) { public Vector3d getHitVec(PlayerEntity player) {
return hitVecTable.get(player.getUniqueID()); return hitVecTable.get(player.getUUID());
} }
} }

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@@ -5,7 +5,8 @@ import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceContext; import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.vector.Vector4f;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*; import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers; import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
@@ -20,227 +21,275 @@ import java.util.Dictionary;
import java.util.Hashtable; import java.util.Hashtable;
import java.util.List; import java.util.List;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*; import static nl.requios.effortlessbuilding.buildmode.ModeOptions.OptionEnum;
public class BuildModes { public class BuildModes {
//Static variables are shared between client and server in singleplayer //Static variables are shared between client and server in singleplayer
//We need them separate //We need them separate
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>(); public static Dictionary<PlayerEntity, Boolean> currentlyBreakingClient = new Hashtable<>();
public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>(); public static Dictionary<PlayerEntity, Boolean> currentlyBreakingServer = new Hashtable<>();
public enum BuildModeEnum { //Uses a network message to get the previous raytraceresult from the player
NORMAL("effortlessbuilding.mode.normal", new Normal()), //The server could keep track of all raytraceresults but this might lag with many players
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED), //Raytraceresult is needed for sideHit and hitVec
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/), public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
public String name; //Check if not in the middle of breaking
public IBuildMode instance; Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
public OptionEnum[] options; if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking
initializeMode(player);
return;
}
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) { ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
this.name = name; ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
this.instance = instance; BuildModeEnum buildMode = modeSettings.getBuildMode();
this.options = options;
}
}
//Uses a network message to get the previous raytraceresult from the player BlockPos startPos = null;
//The server could keep track of all raytraceresults but this might lag with many players
//Raytraceresult is needed for sideHit and hitVec
public static void onBlockPlacedMessage(PlayerEntity player, BlockPlacedMessage message) {
//Check if not in the middle of breaking if (message.isBlockHit() && message.getBlockPos() != null) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer; startPos = message.getBlockPos();
if (currentlyBreaking.get(player) != null && currentlyBreaking.get(player)) {
//Cancel breaking
initializeMode(player);
return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); //Offset in direction of sidehit if not quickreplace and not replaceable
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); //TODO 1.13 replaceable
BuildModeEnum buildMode = modeSettings.getBuildMode(); boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.relative(message.getSideHit());
}
BlockPos startPos = null; //Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && replaceable) {
startPos = startPos.below();
}
if (message.isBlockHit() && message.getBlockPos() != null) { //Check if player reach does not exceed startpos
startPos = message.getBlockPos(); int maxReach = ReachHelper.getMaxReach(player);
if (buildMode != BuildModeEnum.NORMAL && player.blockPosition().distSqr(startPos) > maxReach * maxReach) {
EffortlessBuilding.log(player, "Placement exceeds your reach.");
return;
}
}
//Offset in direction of sidehit if not quickreplace and not replaceable //Even when no starting block is found, call buildmode instance
//TODO 1.13 replaceable //We might want to place things in the air
boolean replaceable = player.world.getBlockState(startPos).getMaterial().isReplaceable(); List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace());
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.offset(message.getSideHit());
}
//Get under tall grass and other replaceable blocks if (coordinates.isEmpty()) {
if (modifierSettings.doQuickReplace() && replaceable) { currentlyBreaking.put(player, false);
startPos = startPos.down(); return;
} }
//Check if player reach does not exceed startpos //Limit number of blocks you can place
int maxReach = ReachHelper.getMaxReach(player); int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (buildMode != BuildModeEnum.NORMAL && player.getPosition().distanceSq(startPos) > maxReach * maxReach) { if (coordinates.size() > limit) {
EffortlessBuilding.log(player, "Placement exceeds your reach."); coordinates = coordinates.subList(0, limit);
return; }
}
}
//Even when no starting block is found, call buildmode instance Direction sideHit = buildMode.instance.getSideHit(player);
//We might want to place things in the air if (sideHit == null) sideHit = message.getSideHit();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, message.getSideHit(), message.getHitVec(), modifierSettings.doQuickReplace());
if (coordinates.isEmpty()) { Vector3d hitVec = buildMode.instance.getHitVec(player);
currentlyBreaking.put(player, false); if (hitVec == null) hitVec = message.getHitVec();
return;
}
//Limit number of blocks you can place BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos());
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (coordinates.size() > limit) {
coordinates = coordinates.subList(0, limit);
}
Direction sideHit = buildMode.instance.getSideHit(player); //Only works when finishing a buildmode is equal to placing some blocks
if (sideHit == null) sideHit = message.getSideHit(); //No intermediate blocks allowed
currentlyBreaking.remove(player);
Vec3d hitVec = buildMode.instance.getHitVec(player); }
if (hitVec == null) hitVec = message.getHitVec();
BuildModifiers.onBlockPlaced(player, coordinates, sideHit, hitVec, message.getPlaceStartPos()); //Use a network message to break blocks in the distance using clientside mouse input
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null;
onBlockBroken(player, startPos, true);
}
//Only works when finishing a buildmode is equal to placing some blocks public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) {
//No intermediate blocks allowed
currentlyBreaking.remove(player);
} //Check if not in the middle of placing
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) {
//Cancel placing
initializeMode(player);
return;
}
//Use a network message to break blocks in the distance using clientside mouse input //If first click
public static void onBlockBrokenMessage(PlayerEntity player, BlockBrokenMessage message) { if (currentlyBreaking.get(player) == null) {
BlockPos startPos = message.isBlockHit() ? message.getBlockPos() : null; //If startpos is null, dont do anything
onBlockBroken(player, startPos, true); if (startPos == null) return;
} }
public static void onBlockBroken(PlayerEntity player, BlockPos startPos, boolean breakStartPos) { ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Check if not in the middle of placing //Get coordinates
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer; BuildModeEnum buildMode = modeSettings.getBuildMode();
if (currentlyBreaking.get(player) != null && !currentlyBreaking.get(player)) { List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vector3d.ZERO, true);
//Cancel placing
initializeMode(player);
return;
}
//If first click if (coordinates.isEmpty()) {
if (currentlyBreaking.get(player) == null) { currentlyBreaking.put(player, true);
//If startpos is null, dont do anything return;
if (startPos == null) return; }
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); //Let buildmodifiers break blocks
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); BuildModifiers.onBlockBroken(player, coordinates, breakStartPos);
//Get coordinates //Only works when finishing a buildmode is equal to breaking some blocks
BuildModeEnum buildMode = modeSettings.getBuildMode(); //No intermediate blocks allowed
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, Direction.UP, Vec3d.ZERO, true); currentlyBreaking.remove(player);
}
if (coordinates.isEmpty()) { public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) {
currentlyBreaking.put(player, true); List<BlockPos> coordinates = new ArrayList<>();
return;
}
//Let buildmodifiers break blocks ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
BuildModifiers.onBlockBroken(player, coordinates, breakStartPos); coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace));
//Only works when finishing a buildmode is equal to breaking some blocks return coordinates;
//No intermediate blocks allowed }
currentlyBreaking.remove(player);
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos, boolean skipRaytrace) { public static void initializeMode(PlayerEntity player) {
List<BlockPos> coordinates = new ArrayList<>(); //Resetting mode, so not placing or breaking
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
currentlyBreaking.remove(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player);
coordinates.addAll(modeSettings.getBuildMode().instance.findCoordinates(player, startPos, skipRaytrace)); }
return coordinates; public static boolean isCurrentlyPlacing(PlayerEntity player) {
} Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player);
}
public static void initializeMode(PlayerEntity player) { public static boolean isCurrentlyBreaking(PlayerEntity player) {
//Resetting mode, so not placing or breaking Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer; return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
currentlyBreaking.remove(player); }
ModeSettingsManager.getModeSettings(player).getBuildMode().instance.initialize(player); //Either placing or breaking
} public static boolean isActive(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.level.isClientSide ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
}
public static boolean isCurrentlyPlacing(PlayerEntity player) { //Find coordinates on a line bound by a plane
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer; public static Vector3d findXBound(double x, Vector3d start, Vector3d look) {
return currentlyBreaking.get(player) != null && !currentlyBreaking.get(player); //then y and z are
} double y = (x - start.x) / look.x * look.y + start.y;
double z = (x - start.x) / look.x * look.z + start.z;
public static boolean isCurrentlyBreaking(PlayerEntity player) { return new Vector3d(x, y, z);
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer; }
return currentlyBreaking.get(player) != null && currentlyBreaking.get(player);
}
//Either placing or breaking
public static boolean isActive(PlayerEntity player) {
Dictionary<PlayerEntity, Boolean> currentlyBreaking = player.world.isRemote ? currentlyBreakingClient : currentlyBreakingServer;
return currentlyBreaking.get(player) != null;
}
//-- Common build mode functionality --// //-- Common build mode functionality --//
//Find coordinates on a line bound by a plane public static Vector3d findYBound(double y, Vector3d start, Vector3d look) {
public static Vec3d findXBound(double x, Vec3d start, Vec3d look) { //then x and z are
//then y and z are double x = (y - start.y) / look.y * look.x + start.x;
double y = (x - start.x) / look.x * look.y + start.y; double z = (y - start.y) / look.y * look.z + start.z;
double z = (x - start.x) / look.x * look.z + start.z;
return new Vec3d(x, y, z); return new Vector3d(x, y, z);
} }
public static Vec3d findYBound(double y, Vec3d start, Vec3d look) { public static Vector3d findZBound(double z, Vector3d start, Vector3d look) {
//then x and z are //then x and y are
double x = (y - start.y) / look.y * look.x + start.x; double x = (z - start.z) / look.z * look.x + start.x;
double z = (y - start.y) / look.y * look.z + start.z; double y = (z - start.z) / look.z * look.y + start.y;
return new Vec3d(x, y, z); return new Vector3d(x, y, z);
} }
public static Vec3d findZBound(double z, Vec3d start, Vec3d look) { //Use this instead of player.getLookVec() in any buildmodes code
//then x and y are public static Vector3d getPlayerLookVec(PlayerEntity player) {
double x = (z - start.z) / look.z * look.x + start.x; Vector3d lookVec = player.getLookAngle();
double y = (z - start.z) / look.z * look.y + start.y; double x = lookVec.x;
double y = lookVec.y;
double z = lookVec.z;
return new Vec3d(x, y, z); //Further calculations (findXBound etc) don't like any component being 0 or 1 (e.g. dividing by 0)
} //isCriteriaValid below will take up to 2 minutes to raytrace blocks towards infinity if that is the case
//So make sure they are close to but never exactly 0 or 1
if (Math.abs(x) < 0.0001) x = 0.0001;
if (Math.abs(x - 1.0) < 0.0001) x = 0.9999;
if (Math.abs(x + 1.0) < 0.0001) x = -0.9999;
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) { if (Math.abs(y) < 0.0001) y = 0.0001;
boolean intersects = false; if (Math.abs(y - 1.0) < 0.0001) y = 0.9999;
if (!skipRaytrace) { if (Math.abs(y + 1.0) < 0.0001) y = -0.9999;
//collision within a 1 block radius to selected is fine
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.getHitVec()).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 && if (Math.abs(z) < 0.0001) z = 0.0001;
distToPlayerSq > 2 && distToPlayerSq < reach * reach && if (Math.abs(z - 1.0) < 0.0001) z = 0.9999;
!intersects; if (Math.abs(z + 1.0) < 0.0001) z = -0.9999;
}
return new Vector3d(x, y, z);
}
public static boolean isCriteriaValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace, Vector3d lineBound, Vector3d planeBound, double distToPlayerSq) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceContext rayTraceContext = new RayTraceContext(start, lineBound, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player);
RayTraceResult rayTraceResult = player.level.clip(rayTraceContext);
intersects = rayTraceResult != null && rayTraceResult.getType() == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.getLocation()).lengthSqr() > 4;
}
return planeBound.subtract(start).dot(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
public enum BuildModeEnum {
NORMAL("normal", new Normal(), BuildModeCategoryEnum.BASIC),
NORMAL_PLUS("normal_plus", new NormalPlus(), BuildModeCategoryEnum.BASIC, OptionEnum.BUILD_SPEED),
LINE("line", new Line(), BuildModeCategoryEnum.BASIC /*, OptionEnum.THICKNESS*/),
WALL("wall", new Wall(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
FLOOR("floor", new Floor(), BuildModeCategoryEnum.BASIC, OptionEnum.FILL),
CUBE("cube", new Cube(), BuildModeCategoryEnum.BASIC, OptionEnum.CUBE_FILL),
DIAGONAL_LINE("diagonal_line", new DiagonalLine(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("diagonal_wall", new DiagonalWall(), BuildModeCategoryEnum.DIAGONAL /*, OptionEnum.FILL*/),
SLOPE_FLOOR("slope_floor", new SlopeFloor(), BuildModeCategoryEnum.DIAGONAL, OptionEnum.RAISED_EDGE),
CIRCLE("circle", new Circle(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
CYLINDER("cylinder", new Cylinder(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL),
SPHERE("sphere", new Sphere(), BuildModeCategoryEnum.CIRCULAR, OptionEnum.CIRCLE_START, OptionEnum.FILL);
public String name;
public IBuildMode instance;
public final BuildModeCategoryEnum category;
public OptionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, BuildModeCategoryEnum category, OptionEnum... options) {
this.name = name;
this.instance = instance;
this.category = category;
this.options = options;
}
public String getNameKey() {
return "effortlessbuilding.mode." + name;
}
public String getDescriptionKey() {
return "effortlessbuilding.modedescription." + name;
}
}
public enum BuildModeCategoryEnum {
BASIC(new Vector4f(0f, .5f, 1f, .8f)),
DIAGONAL(new Vector4f(0.56f, 0.28f, 0.87f, .8f)),
CIRCULAR(new Vector4f(0.29f, 0.76f, 0.3f, 1f)),
ROOF(new Vector4f(0.83f, 0.87f, 0.23f, .8f));
public final Vector4f color;
BuildModeCategoryEnum(Vector4f color) {
this.color = color;
}
}
} }

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@@ -3,23 +3,23 @@ package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import java.util.List; import java.util.List;
public interface IBuildMode { public interface IBuildMode {
//Fired when a player selects a buildmode and when it needs to initializeMode //Fired when a player selects a buildmode and when it needs to initializeMode
void initialize(PlayerEntity player); void initialize(PlayerEntity player);
//Fired when a block would be placed //Fired when a block would be placed
//Return a list of coordinates where you want to place blocks //Return a list of coordinates where you want to place blocks
List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace); List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace);
//Fired continuously for visualization purposes //Fired continuously for visualization purposes
List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace); List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace);
Direction getSideHit(PlayerEntity player); Direction getSideHit(PlayerEntity player);
Vec3d getHitVec(PlayerEntity player); Vector3d getHitVec(PlayerEntity player);
} }

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@@ -9,174 +9,183 @@ import nl.requios.effortlessbuilding.proxy.ClientProxy;
public class ModeOptions { public class ModeOptions {
public enum ActionEnum { private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
UNDO("effortlessbuilding.action.undo"), private static ActionEnum fill = ActionEnum.FULL;
REDO("effortlessbuilding.action.redo"), private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
REPLACE("effortlessbuilding.action.replace"), private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"), private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
private static ActionEnum circleStart = ActionEnum.CIRCLE_START_CORNER;
NORMAL_SPEED("effortlessbuilding.action.normal_speed"), public static ActionEnum getOptionSetting(OptionEnum option) {
FAST_SPEED("effortlessbuilding.action.fast_speed"), switch (option) {
case BUILD_SPEED:
return getBuildSpeed();
case FILL:
return getFill();
case CUBE_FILL:
return getCubeFill();
case RAISED_EDGE:
return getRaisedEdge();
case LINE_THICKNESS:
return getLineThickness();
case CIRCLE_START:
return getCircleStart();
default:
return null;
}
}
FULL("effortlessbuilding.action.full"), public static ActionEnum getBuildSpeed() {
HOLLOW("effortlessbuilding.action.hollow"), return buildSpeed;
}
CUBE_FULL("effortlessbuilding.action.full"), public static ActionEnum getFill() {
CUBE_HOLLOW("effortlessbuilding.action.hollow"), return fill;
CUBE_SKELETON("effortlessbuilding.action.skeleton"), }
SHORT_EDGE("effortlessbuilding.action.short_edge"), public static ActionEnum getCubeFill() {
LONG_EDGE("effortlessbuilding.action.long_edge"), return cubeFill;
}
THICKNESS_1("effortlessbuilding.action.thickness_1"), public static ActionEnum getRaisedEdge() {
THICKNESS_3("effortlessbuilding.action.thickness_3"), return raisedEdge;
THICKNESS_5("effortlessbuilding.action.thickness_5"), }
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"), public static ActionEnum getLineThickness() {
CIRCLE_START_CENTER("effortlessbuilding.action.start_center"); return lineThickness;
}
public String name; public static ActionEnum getCircleStart() {
return circleStart;
}
ActionEnum(String name) { //Called on both client and server
this.name = name; public static void performAction(PlayerEntity player, ActionEnum action) {
} if (action == null) return;
}
public enum OptionEnum { switch (action) {
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED), case UNDO:
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW), UndoRedo.undo(player);
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON), break;
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE), case REDO:
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5), UndoRedo.redo(player);
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER); break;
case REPLACE:
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"), true);
break;
case OPEN_MODIFIER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openModifierSettings();
break;
case OPEN_PLAYER_SETTINGS:
if (player.level.isClientSide)
ClientProxy.openPlayerSettings();
break;
public String name; case NORMAL_SPEED:
public ActionEnum[] actions; buildSpeed = ActionEnum.NORMAL_SPEED;
break;
case FAST_SPEED:
buildSpeed = ActionEnum.FAST_SPEED;
break;
case FULL:
fill = ActionEnum.FULL;
break;
case HOLLOW:
fill = ActionEnum.HOLLOW;
break;
case CUBE_FULL:
cubeFill = ActionEnum.CUBE_FULL;
break;
case CUBE_HOLLOW:
cubeFill = ActionEnum.CUBE_HOLLOW;
break;
case CUBE_SKELETON:
cubeFill = ActionEnum.CUBE_SKELETON;
break;
case SHORT_EDGE:
raisedEdge = ActionEnum.SHORT_EDGE;
break;
case LONG_EDGE:
raisedEdge = ActionEnum.LONG_EDGE;
break;
case THICKNESS_1:
lineThickness = ActionEnum.THICKNESS_1;
break;
case THICKNESS_3:
lineThickness = ActionEnum.THICKNESS_3;
break;
case THICKNESS_5:
lineThickness = ActionEnum.THICKNESS_5;
break;
case CIRCLE_START_CENTER:
circleStart = ActionEnum.CIRCLE_START_CENTER;
break;
case CIRCLE_START_CORNER:
circleStart = ActionEnum.CIRCLE_START_CORNER;
break;
}
OptionEnum(String name, ActionEnum... actions){ if (player.level.isClientSide &&
this.name = name; action != ActionEnum.REPLACE &&
this.actions = actions; action != ActionEnum.OPEN_MODIFIER_SETTINGS &&
} action != ActionEnum.OPEN_PLAYER_SETTINGS) {
}
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED; EffortlessBuilding.logTranslate(player, "", action.name, "", true);
private static ActionEnum fill = ActionEnum.FULL; }
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL; }
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
private static ActionEnum circleStart = ActionEnum.CIRCLE_START_CORNER;
public static ActionEnum getOptionSetting(OptionEnum option) { public enum ActionEnum {
switch (option) { UNDO("effortlessbuilding.action.undo"),
case BUILD_SPEED: REDO("effortlessbuilding.action.redo"),
return getBuildSpeed(); REPLACE("effortlessbuilding.action.replace"),
case FILL: OPEN_MODIFIER_SETTINGS("effortlessbuilding.action.open_modifier_settings"),
return getFill(); OPEN_PLAYER_SETTINGS("effortlessbuilding.action.open_player_settings"),
case CUBE_FILL:
return getCubeFill();
case RAISED_EDGE:
return getRaisedEdge();
case LINE_THICKNESS:
return getLineThickness();
case CIRCLE_START:
return getCircleStart();
default:
return null;
}
}
public static ActionEnum getBuildSpeed() { NORMAL_SPEED("effortlessbuilding.action.normal_speed"),
return buildSpeed; FAST_SPEED("effortlessbuilding.action.fast_speed"),
}
public static ActionEnum getFill() { FULL("effortlessbuilding.action.full"),
return fill; HOLLOW("effortlessbuilding.action.hollow"),
}
public static ActionEnum getCubeFill() { CUBE_FULL("effortlessbuilding.action.full"),
return cubeFill; CUBE_HOLLOW("effortlessbuilding.action.hollow"),
} CUBE_SKELETON("effortlessbuilding.action.skeleton"),
public static ActionEnum getRaisedEdge() { SHORT_EDGE("effortlessbuilding.action.short_edge"),
return raisedEdge; LONG_EDGE("effortlessbuilding.action.long_edge"),
}
public static ActionEnum getLineThickness() { THICKNESS_1("effortlessbuilding.action.thickness_1"),
return lineThickness; THICKNESS_3("effortlessbuilding.action.thickness_3"),
} THICKNESS_5("effortlessbuilding.action.thickness_5"),
public static ActionEnum getCircleStart() { CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
return circleStart; CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
}
//Called on both client and server public String name;
public static void performAction(PlayerEntity player, ActionEnum action) {
if (action == null) return;
switch (action) { ActionEnum(String name) {
case UNDO: this.name = name;
UndoRedo.undo(player); }
break; }
case REDO:
UndoRedo.redo(player);
break;
case REPLACE:
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"), true);
break;
case OPEN_MODIFIER_SETTINGS:
if (player.world.isRemote)
ClientProxy.openModifierSettings();
break;
case NORMAL_SPEED: public enum OptionEnum {
buildSpeed = ActionEnum.NORMAL_SPEED; BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
break; FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
case FAST_SPEED: CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
buildSpeed = ActionEnum.FAST_SPEED; RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
break; LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
case FULL: CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
fill = ActionEnum.FULL;
break;
case HOLLOW:
fill = ActionEnum.HOLLOW;
break;
case CUBE_FULL:
cubeFill = ActionEnum.CUBE_FULL;
break;
case CUBE_HOLLOW:
cubeFill = ActionEnum.CUBE_HOLLOW;
break;
case CUBE_SKELETON:
cubeFill = ActionEnum.CUBE_SKELETON;
break;
case SHORT_EDGE:
raisedEdge = ActionEnum.SHORT_EDGE;
break;
case LONG_EDGE:
raisedEdge = ActionEnum.LONG_EDGE;
break;
case THICKNESS_1:
lineThickness = ActionEnum.THICKNESS_1;
break;
case THICKNESS_3:
lineThickness = ActionEnum.THICKNESS_3;
break;
case THICKNESS_5:
lineThickness = ActionEnum.THICKNESS_5;
break;
case CIRCLE_START_CENTER:
circleStart = ActionEnum.CIRCLE_START_CENTER;
break;
case CIRCLE_START_CORNER:
circleStart = ActionEnum.CIRCLE_START_CORNER;
break;
}
if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) { public String name;
EffortlessBuilding.logTranslate(player, "", action.name, "", true); public ActionEnum[] actions;
}
} OptionEnum(String name, ActionEnum... actions) {
this.name = name;
this.actions = actions;
}
}
} }

View File

@@ -16,83 +16,83 @@ import javax.annotation.Nonnull;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class ModeSettingsManager { public class ModeSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability //Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null //Never returns null
@Nonnull @Nonnull
public static ModeSettings getModeSettings(PlayerEntity player) { public static ModeSettings getModeSettings(PlayerEntity player) {
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability = LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null); player.getCapability(ModeCapabilityManager.modeCapability, null);
if (modeCapability.isPresent()) { if (modeCapability.isPresent()) {
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null); ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
if (capability.getModeData() == null) { if (capability.getModeData() == null) {
capability.setModeData(new ModeSettings()); capability.setModeData(new ModeSettings());
} }
return capability.getModeData(); return capability.getModeData();
} }
//Player does not have modeCapability capability //Player does not have modeCapability capability
//Return dummy settings //Return dummy settings
return new ModeSettings(); return new ModeSettings();
// throw new IllegalArgumentException("Player does not have modeCapability capability"); // throw new IllegalArgumentException("Player does not have modeCapability capability");
} }
public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) { public static void setModeSettings(PlayerEntity player, ModeSettings modeSettings) {
if (player == null) { if (player == null) {
EffortlessBuilding.log("Cannot set buildmode settings, player is null"); EffortlessBuilding.log("Cannot set buildmode settings, player is null");
return; return;
} }
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability = LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null); player.getCapability(ModeCapabilityManager.modeCapability, null);
modeCapability.ifPresent((capability) -> { modeCapability.ifPresent((capability) -> {
capability.setModeData(modeSettings); capability.setModeData(modeSettings);
BuildModes.initializeMode(player); BuildModes.initializeMode(player);
}); });
if (!modeCapability.isPresent()) { if (!modeCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildmode settings failed."); EffortlessBuilding.log(player, "Saving buildmode settings failed.");
} }
} }
public static String sanitize(ModeSettings modeSettings, PlayerEntity player) { public static String sanitize(ModeSettings modeSettings, PlayerEntity player) {
int maxReach = ReachHelper.getMaxReach(player); int maxReach = ReachHelper.getMaxReach(player);
String error = ""; String error = "";
//TODO sanitize //TODO sanitize
return error; return error;
} }
public static class ModeSettings { public static void handleNewPlayer(PlayerEntity player) {
private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL; //Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player);
public ModeSettings() { //Only on server
} if (!player.level.isClientSide) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
}
}
public ModeSettings(BuildModes.BuildModeEnum buildMode) { public static class ModeSettings {
this.buildMode = buildMode; private BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.NORMAL;
}
public BuildModes.BuildModeEnum getBuildMode() { public ModeSettings() {
return this.buildMode; }
}
public void setBuildMode(BuildModes.BuildModeEnum buildMode) { public ModeSettings(BuildModes.BuildModeEnum buildMode) {
this.buildMode = buildMode; this.buildMode = buildMode;
} }
}
public static void handleNewPlayer(PlayerEntity player){ public BuildModes.BuildModeEnum getBuildMode() {
//Makes sure player has mode settings (if it doesnt it will create it) return this.buildMode;
getModeSettings(player); }
//Only on server public void setBuildMode(BuildModes.BuildModeEnum buildMode) {
if (!player.world.isRemote) { this.buildMode = buildMode;
//Send to client }
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player)); }
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
}
}
} }

View File

@@ -3,211 +3,211 @@ package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*; import java.util.*;
public abstract class ThreeClicksBuildMode extends BaseBuildMode { public abstract class ThreeClicksBuildMode extends BaseBuildMode {
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>(); protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
static class HeightCriteria { //Finds height after floor has been chosen in buildmodes with 3 clicks
Vec3d planeBound; public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) {
Vec3d lineBound; Vector3d look = BuildModes.getPlayerLookVec(player);
double distToLineSq; Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
double distToPlayerSq;
HeightCriteria(Vec3d planeBound, BlockPos secondPos, Vec3d start) { List<HeightCriteria> criteriaList = new ArrayList<>(3);
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, secondPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//Make it from a plane into a line, on y axis only //X
private Vec3d toLongestLine(Vec3d boundVec, BlockPos secondPos) { Vector3d xBound = BuildModes.findXBound(secondPos.getX(), start, look);
BlockPos bound = new BlockPos(boundVec); criteriaList.add(new HeightCriteria(xBound, secondPos, start));
return new Vec3d(secondPos.getX(), bound.getY(), secondPos.getZ());
}
//check if its not behind the player and its not too close and not too far //Z
//also check if raytrace from player to block does not intersect blocks Vector3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look);
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) { criteriaList.add(new HeightCriteria(zBound, secondPos, start));
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq); //Remove invalid criteria
} int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
} criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
@Override //If none are valid, return empty list of blocks
public void initialize(PlayerEntity player) { if (criteriaList.isEmpty()) return null;
super.initialize(player);
secondPosTable.put(player.getUniqueID(), BlockPos.ZERO);
}
@Override //If only 1 is valid, choose that one
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) { HeightCriteria selected = criteriaList.get(0);
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable; //If multiple are valid, choose based on criteria
int rightClickNr = rightClickTable.get(player.getUniqueID()); if (criteriaList.size() > 1) {
rightClickNr++; //Select the one that is closest (from wall position to its line counterpart)
rightClickTable.put(player.getUniqueID(), rightClickNr); for (int i = 1; i < criteriaList.size(); i++) {
HeightCriteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
}
return new BlockPos(selected.lineBound);
}
if (rightClickNr == 1) { @Override
//If clicking in air, reset and try again public void initialize(PlayerEntity player) {
if (blockPos == null) { super.initialize(player);
rightClickTable.put(player.getUniqueID(), 0); secondPosTable.put(player.getUUID(), BlockPos.ZERO);
return list; }
}
//First click, remember starting position @Override
firstPosTable.put(player.getUniqueID(), blockPos); public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
sideHitTable.put(player.getUniqueID(), sideHit); List<BlockPos> list = new ArrayList<>();
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
if (secondPos == null) { Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
rightClickTable.put(player.getUniqueID(), 1); int rightClickNr = rightClickTable.get(player.getUUID());
return list; rightClickNr++;
} rightClickTable.put(player.getUUID(), rightClickNr);
secondPosTable.put(player.getUniqueID(), secondPos); if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUUID(), 0);
return list;
}
} else { //First click, remember starting position
//Third click, place diagonal wall with height firstPosTable.put(player.getUUID(), blockPos);
list = findCoordinates(player, blockPos, skipRaytrace); sideHitTable.put(player.getUUID(), sideHit);
rightClickTable.put(player.getUniqueID(), 0); hitVecTable.put(player.getUUID(), hitVec);
} //Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUUID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
return list; if (secondPos == null) {
} rightClickTable.put(player.getUUID(), 1);
return list;
}
@Override secondPosTable.put(player.getUUID(), secondPos);
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
if (rightClickNr == 0) { } else {
if (blockPos != null) //Third click, place diagonal wall with height
list.add(blockPos); list = findCoordinates(player, blockPos, skipRaytrace);
} else if (rightClickNr == 1) { rightClickTable.put(player.getUUID(), 0);
BlockPos firstPos = firstPosTable.get(player.getUniqueID()); }
BlockPos secondPos = findSecondPos(player, firstPos, true); return list;
if (secondPos == null) return list; }
//Limit amount of blocks you can place per row @Override
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player); public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUUID());
int x1 = firstPos.getX(), x2 = secondPos.getX(); if (rightClickNr == 0) {
int y1 = firstPos.getY(), y2 = secondPos.getY(); if (blockPos != null)
int z1 = firstPos.getZ(), z2 = secondPos.getZ(); list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUUID());
//limit axis BlockPos secondPos = findSecondPos(player, firstPos, true);
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1; if (secondPos == null) return list;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Add diagonal line from first to second //Limit amount of blocks you can place per row
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2)); int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
} else { int x1 = firstPos.getX(), x2 = secondPos.getX();
BlockPos firstPos = firstPosTable.get(player.getUniqueID()); int y1 = firstPos.getY(), y2 = secondPos.getY();
BlockPos secondPos = secondPosTable.get(player.getUniqueID()); int z1 = firstPos.getZ(), z2 = secondPos.getZ();
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace); //limit axis
if (thirdPos == null) return list; if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Limit amount of blocks you can place per row //Add diagonal line from first to second
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player); list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX(); } else {
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY(); BlockPos firstPos = firstPosTable.get(player.getUUID());
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ(); BlockPos secondPos = secondPosTable.get(player.getUUID());
//limit axis BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1; if (thirdPos == null) return list;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1; //Limit amount of blocks you can place per row
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1; int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
//Add diagonal line from first to third int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3)); int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
} int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
return list; //limit axis
} if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Finds the place of the second block pos if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace); if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
//Finds the place of the third block pos //Add diagonal line from first to third
protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace); list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
}
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube) return list;
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2); }
//After first, second and third pos are known, we want all the blocks //Finds the place of the second block pos
protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3); protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
//Finds height after floor has been chosen in buildmodes with 3 clicks //Finds the place of the third block pos
public static BlockPos findHeight(PlayerEntity player, BlockPos secondPos, boolean skipRaytrace) { protected abstract BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<HeightCriteria> criteriaList = new ArrayList<>(3); //After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
protected abstract List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
//X //After first, second and third pos are known, we want all the blocks
Vec3d xBound = BuildModes.findXBound(secondPos.getX(), start, look); protected abstract List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
criteriaList.add(new HeightCriteria(xBound, secondPos, start));
//Z static class HeightCriteria {
Vec3d zBound = BuildModes.findZBound(secondPos.getZ(), start, look); Vector3d planeBound;
criteriaList.add(new HeightCriteria(zBound, secondPos, start)); Vector3d lineBound;
double distToLineSq;
double distToPlayerSq;
//Remove invalid criteria HeightCriteria(Vector3d planeBound, BlockPos secondPos, Vector3d start) {
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach this.planeBound = planeBound;
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); this.lineBound = toLongestLine(this.planeBound, secondPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
//If none are valid, return empty list of blocks //Make it from a plane into a line, on y axis only
if (criteriaList.isEmpty()) return null; private Vector3d toLongestLine(Vector3d boundVec, BlockPos secondPos) {
BlockPos bound = new BlockPos(boundVec);
return new Vector3d(secondPos.getX(), bound.getY(), secondPos.getZ());
}
//If only 1 is valid, choose that one //check if its not behind the player and its not too close and not too far
HeightCriteria selected = criteriaList.get(0); //also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
//If multiple are valid, choose based on criteria return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
if (criteriaList.size() > 1) { }
//Select the one that is closest (from wall position to its line counterpart) }
for (int i = 1; i < criteriaList.size(); i++) {
HeightCriteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
}
return new BlockPos(selected.lineBound);
}
} }

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@@ -3,7 +3,7 @@ package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList; import java.util.ArrayList;
@@ -13,74 +13,74 @@ import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode { public abstract class TwoClicksBuildMode extends BaseBuildMode {
@Override @Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) { public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable; Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID()); int rightClickNr = rightClickTable.get(player.getUUID());
rightClickNr++; rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr); rightClickTable.put(player.getUUID(), rightClickNr);
if (rightClickNr == 1) { if (rightClickNr == 1) {
//If clicking in air, reset and try again //If clicking in air, reset and try again
if (blockPos == null) { if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0); rightClickTable.put(player.getUUID(), 0);
return list; return list;
} }
//First click, remember starting position //First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos); firstPosTable.put(player.getUUID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit); sideHitTable.put(player.getUUID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec); hitVecTable.put(player.getUUID(), hitVec);
//Keep list empty, dont place any blocks yet //Keep list empty, dont place any blocks yet
} else { } else {
//Second click, place blocks //Second click, place blocks
list = findCoordinates(player, blockPos, skipRaytrace); list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0); rightClickTable.put(player.getUUID(), 0);
} }
return list; return list;
} }
@Override @Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) { public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable; Dictionary<UUID, Integer> rightClickTable = player.level.isClientSide ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID()); int rightClickNr = rightClickTable.get(player.getUUID());
BlockPos firstPos = firstPosTable.get(player.getUniqueID()); BlockPos firstPos = firstPosTable.get(player.getUUID());
if (rightClickNr == 0) { if (rightClickNr == 0) {
if (blockPos != null) if (blockPos != null)
list.add(blockPos); list.add(blockPos);
} else { } else {
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace); BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace);
if (secondPos == null) return list; if (secondPos == null) return list;
//Limit amount of blocks we can place per row //Limit amount of blocks we can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player); int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX(); int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(); int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(); int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis //limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1; if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1; if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1; if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1; if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1; if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1; if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2)); list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
} }
return list; return list;
} }
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc) //Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace); protected abstract BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace);
//After first and second pos are known, we want all the blocks //After first and second pos are known, we want all the blocks
protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2); protected abstract List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2);
} }

View File

@@ -3,86 +3,87 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import java.util.*; import java.util.ArrayList;
import java.util.List;
public class Circle extends TwoClicksBuildMode { public class Circle extends TwoClicksBuildMode {
@Override public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { List<BlockPos> list = new ArrayList<>();
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override float centerX = x1;
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { float centerZ = z1;
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getCircleBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { //Adjust for CIRCLE_START
List<BlockPos> list = new ArrayList<>(); if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
centerX = x1 + (x2 - x1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
z1 = (int) (centerZ - (z2 - centerZ));
}
float centerX = x1; float radiusX = MathHelper.abs(x2 - centerX);
float centerZ = z1; float radiusZ = MathHelper.abs(z2 - centerZ);
//Adjust for CIRCLE_START if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) { addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
centerX = x1 + (x2 - x1) / 2f; else
centerZ = z1 + (z2 - z1) / 2f; addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
} else {
x1 = (int) (centerX - (x2 - centerX));
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX); return list;
float radiusZ = MathHelper.abs(z2 - centerZ); }
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL) public static void addCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
else
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
return list; for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
}
public static void addCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) { for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) { float distance = distance(l, n, centerX, centerZ);
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, y1, n));
}
}
}
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) { public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
float distance = distance(l, n, centerX, centerZ); for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, y1, n));
}
}
}
public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) { for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) { float distance = distance(l, n, centerX, centerZ);
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, y1, n));
}
}
}
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) { private static float distance(float x1, float z1, float x2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
}
float distance = distance(l, n, centerX, centerZ); public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n); //https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
if (distance < radius + 0.4f && distance > radius - 0.6f) float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
list.add(new BlockPos(l, y1, n)); float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
} float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
} return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
} }
private static float distance(float x1, float z1, float x2, float z2) { @Override
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1)); protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
} return Floor.findFloor(player, firstPos, skipRaytrace);
}
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) { @Override
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX); return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta); }
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
}
} }

View File

@@ -5,96 +5,97 @@ import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.*; import java.util.ArrayList;
import java.util.List;
public class Cube extends ThreeClicksBuildMode { public class Cube extends ThreeClicksBuildMode {
@Override public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { List<BlockPos> list = new ArrayList<>();
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { Floor.addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
return findHeight(player, secondPos, skipRaytrace); else
} Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
@Override return list;
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { }
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
}
@Override public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { List<BlockPos> list = new ArrayList<>();
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
}
public static List<BlockPos> getFloorBlocksUsingCubeFill(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { switch (ModeOptions.getCubeFill()) {
List<BlockPos> list = new ArrayList<>(); case CUBE_FULL:
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_HOLLOW:
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_SKELETON:
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
}
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON) return list;
Floor.addHollowFloorBlocks(list, x1, x2, y1, z1, z2); }
else
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
return list; public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
} for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
public static List<BlockPos> getCubeBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
List<BlockPos> list = new ArrayList<>();
switch (ModeOptions.getCubeFill()) { for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
case CUBE_FULL: list.add(new BlockPos(l, m, n));
addCubeBlocks(list, x1, x2, y1, y2, z1, z2); }
break; }
case CUBE_HOLLOW: }
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2); }
break;
case CUBE_SKELETON:
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
}
return list; public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
} Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) { Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) { Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) { Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
}
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) { public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
list.add(new BlockPos(l, m, n)); Line.addXLineBlocks(list, x1, x2, y1, z1);
} Line.addXLineBlocks(list, x1, x2, y1, z2);
} Line.addXLineBlocks(list, x1, x2, y2, z1);
} Line.addXLineBlocks(list, x1, x2, y2, z2);
}
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) { Line.addYLineBlocks(list, y1, y2, x1, z1);
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2); Line.addYLineBlocks(list, y1, y2, x1, z2);
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2); Line.addYLineBlocks(list, y1, y2, x2, z1);
Line.addYLineBlocks(list, y1, y2, x2, z2);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1); Line.addZLineBlocks(list, z1, z2, x1, y1);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2); Line.addZLineBlocks(list, z1, z2, x1, y2);
Line.addZLineBlocks(list, z1, z2, x2, y1);
Line.addZLineBlocks(list, z1, z2, x2, y2);
}
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2); @Override
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2); protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
} return Floor.findFloor(player, firstPos, skipRaytrace);
}
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) { @Override
Line.addXLineBlocks(list, x1, x2, y1, z1); protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
Line.addXLineBlocks(list, x1, x2, y1, z2); return findHeight(player, secondPos, skipRaytrace);
Line.addXLineBlocks(list, x1, x2, y2, z1); }
Line.addXLineBlocks(list, x1, x2, y2, z2);
Line.addYLineBlocks(list, y1, y2, x1, z1); @Override
Line.addYLineBlocks(list, y1, y2, x1, z2); protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
Line.addYLineBlocks(list, y1, y2, x2, z1); return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
Line.addYLineBlocks(list, y1, y2, x2, z2); }
Line.addZLineBlocks(list, z1, z2, x1, y1); @Override
Line.addZLineBlocks(list, z1, z2, x1, y2); protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
Line.addZLineBlocks(list, z1, z2, x2, y1); return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
Line.addZLineBlocks(list, z1, z2, x2, y2); }
}
} }

View File

@@ -9,42 +9,42 @@ import java.util.List;
public class Cylinder extends ThreeClicksBuildMode { public class Cylinder extends ThreeClicksBuildMode {
@Override public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { List<BlockPos> list = new ArrayList<>();
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override //Get circle blocks (using CIRCLE_START and FILL options built-in)
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { List<BlockPos> circleBlocks = Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
return findHeight(player, secondPos, skipRaytrace);
}
@Override int lowest = Math.min(y1, y3);
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { int highest = Math.max(y1, y3);
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override //Copy circle on y axis
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { for (int y = lowest; y <= highest; y++) {
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3); for (BlockPos blockPos : circleBlocks) {
} list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
public static List<BlockPos> getCylinderBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { return list;
List<BlockPos> list = new ArrayList<>(); }
//Get circle blocks (using CIRCLE_START and FILL options built-in) @Override
List<BlockPos> circleBlocks = Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2); public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
int lowest = Math.min(y1, y3); @Override
int highest = Math.max(y1, y3); public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
//Copy circle on y axis @Override
for (int y = lowest; y <= highest; y++) { public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
for (BlockPos blockPos : circleBlocks) { return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ())); }
}
}
return list; @Override
} public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
} }

View File

@@ -2,7 +2,7 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList; import java.util.ArrayList;
@@ -10,44 +10,44 @@ import java.util.List;
public class DiagonalLine extends ThreeClicksBuildMode { public class DiagonalLine extends ThreeClicksBuildMode {
@Override //Add diagonal line from first to second
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
return Floor.findFloor(player, firstPos, skipRaytrace); List<BlockPos> list = new ArrayList<>();
}
@Override Vector3d first = new Vector3d(x1, y1, z1).add(0.5, 0.5, 0.5);
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { Vector3d second = new Vector3d(x2, y2, z2).add(0.5, 0.5, 0.5);
return findHeight(player, secondPos, skipRaytrace);
}
@Override int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { for (double t = 0; t <= 1.0; t += 1.0 / iterations) {
//Add diagonal line from first to second Vector3d lerp = first.add(second.subtract(first).scale(t));
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10); BlockPos candidate = new BlockPos(lerp);
} //Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
list.add(candidate);
}
@Override return list;
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { }
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}
//Add diagonal line from first to second @Override
public static List<BlockPos> getDiagonalLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) { protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); return Floor.findFloor(player, firstPos, skipRaytrace);
}
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5); @Override
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5); protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier); @Override
for (double t = 0; t <= 1.0; t += 1.0/iterations) { protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
Vec3d lerp = first.add(second.subtract(first).scale(t)); //Add diagonal line from first to second
BlockPos candidate = new BlockPos(lerp); return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
//Only add if not equal to the last in the list }
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
list.add(candidate);
}
return list; @Override
} protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}
} }

View File

@@ -9,43 +9,43 @@ import java.util.List;
public class DiagonalWall extends ThreeClicksBuildMode { public class DiagonalWall extends ThreeClicksBuildMode {
@Override //Add diagonal wall from first to second
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return Floor.findFloor(player, firstPos, skipRaytrace); List<BlockPos> list = new ArrayList<>();
}
@Override //Get diagonal line blocks
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
return findHeight(player, secondPos, skipRaytrace);
}
@Override int lowest = Math.min(y1, y3);
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { int highest = Math.max(y1, y3);
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
}
@Override //Copy diagonal line on y axis
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { for (int y = lowest; y <= highest; y++) {
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3); for (BlockPos blockPos : diagonalLineBlocks) {
} list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
//Add diagonal wall from first to second return list;
public static List<BlockPos> getDiagonalWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { }
List<BlockPos> list = new ArrayList<>();
//Get diagonal line blocks @Override
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1); protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
int lowest = Math.min(y1, y3); @Override
int highest = Math.max(y1, y3); protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
//Copy diagonal line on y axis @Override
for (int y = lowest; y <= highest; y++) { protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
for (BlockPos blockPos : diagonalLineBlocks) { return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ())); }
}
}
return list; @Override
} protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
} }

View File

@@ -2,92 +2,93 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*; import java.util.ArrayList;
import java.util.List;
public class Floor extends TwoClicksBuildMode { public class Floor extends TwoClicksBuildMode {
static class Criteria { public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d planeBound; Vector3d look = BuildModes.getPlayerLookVec(player);
double distToPlayerSq; Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
Criteria(Vec3d planeBound, Vec3d start) { List<Criteria> criteriaList = new ArrayList<>(3);
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//check if its not behind the player and its not too close and not too far //Y
//also check if raytrace from player to block does not intersect blocks Vector3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) { criteriaList.add(new Criteria(yBound, start));
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq); //Remove invalid criteria
} int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
} criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
@Override //If none are valid, return empty list of blocks
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { if (criteriaList.isEmpty()) return null;
return findFloor(player, firstPos, skipRaytrace);
}
public static BlockPos findFloor(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { //Then only 1 can be valid, return that one
Vec3d look = player.getLookVec(); Criteria selected = criteriaList.get(0);
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3); return new BlockPos(selected.planeBound);
}
//Y public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look); List<BlockPos> list = new ArrayList<>();
criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach addFloorBlocks(list, x1, x2, y1, z1, z2);
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace)); else
addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
//If none are valid, return empty list of blocks return list;
if (criteriaList.isEmpty()) return null; }
//Then only 1 can be valid, return that one public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
Criteria selected = criteriaList.get(0);
return new BlockPos(selected.planeBound); for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
}
@Override for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { list.add(new BlockPos(l, y, n));
List<BlockPos> list = new ArrayList<>(); }
}
}
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL) public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
addFloorBlocks(list, x1, x2, y1, z1, z2); Line.addXLineBlocks(list, x1, x2, y, z1);
else Line.addXLineBlocks(list, x1, x2, y, z2);
addHollowFloorBlocks(list, x1, x2, y1, z1, z2); Line.addZLineBlocks(list, z1, z2, x1, y);
Line.addZLineBlocks(list, z1, z2, x2, y);
}
return list; @Override
} protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return findFloor(player, firstPos, skipRaytrace);
}
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) { @Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) { static class Criteria {
Vector3d planeBound;
double distToPlayerSq;
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) { Criteria(Vector3d planeBound, Vector3d start) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
list.add(new BlockPos(l, y, n)); //check if its not behind the player and its not too close and not too far
} //also check if raytrace from player to block does not intersect blocks
} public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
}
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) { return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
Line.addXLineBlocks(list, x1, x2, y, z1); }
Line.addXLineBlocks(list, x1, x2, y, z2); }
Line.addZLineBlocks(list, z1, z2, x1, y);
Line.addZLineBlocks(list, z1, z2, x2, y);
}
} }

View File

@@ -2,7 +2,7 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode; import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -12,136 +12,136 @@ import java.util.List;
public class Line extends TwoClicksBuildMode { public class Line extends TwoClicksBuildMode {
static class Criteria { public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d planeBound; Vector3d look = BuildModes.getPlayerLookVec(player);
Vec3d lineBound; Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
double distToLineSq;
double distToPlayerSq;
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start) { List<Criteria> criteriaList = new ArrayList<>(3);
this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSquared();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//Make it from a plane into a line //X
//Select the axis that is longest Vector3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
private Vec3d toLongestLine(Vec3d boundVec, BlockPos firstPos) { criteriaList.add(new Criteria(xBound, firstPos, start));
BlockPos bound = new BlockPos(boundVec);
BlockPos firstToSecond = bound.subtract(firstPos); //Y
firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ())); Vector3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ())); criteriaList.add(new Criteria(yBound, firstPos, start));
if (longest == firstToSecond.getX()) {
return new Vec3d(bound.getX(), firstPos.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getY()) {
return new Vec3d(firstPos.getX(), bound.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getZ()) {
return new Vec3d(firstPos.getX(), firstPos.getY(), bound.getZ());
}
return null;
}
//check if its not behind the player and its not too close and not too far //Z
//also check if raytrace from player to block does not intersect blocks Vector3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) { criteriaList.add(new Criteria(zBound, firstPos, start));
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq); //Remove invalid criteria
} int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
} //If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
@Override //If only 1 is valid, choose that one
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { Criteria selected = criteriaList.get(0);
return findLine(player, firstPos, skipRaytrace);
}
public static BlockPos findLine(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { //If multiple are valid, choose based on criteria
Vec3d look = player.getLookVec(); if (criteriaList.size() > 1) {
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ); //Select the one that is closest (from wall position to its line counterpart)
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
List<Criteria> criteriaList = new ArrayList<>(3); }
//X return new BlockPos(selected.lineBound);
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look); }
criteriaList.add(new Criteria(xBound, firstPos, start));
//Y public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look); List<BlockPos> list = new ArrayList<>();
criteriaList.add(new Criteria(yBound, firstPos, start));
//Z if (x1 != x2) {
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look); addXLineBlocks(list, x1, x2, y1, z1);
criteriaList.add(new Criteria(zBound, firstPos, start)); } else if (y1 != y2) {
addYLineBlocks(list, y1, y2, x1, z1);
} else {
addZLineBlocks(list, z1, z2, x1, y1);
}
//Remove invalid criteria return list;
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach }
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks public static void addXLineBlocks(List<BlockPos> list, int x1, int x2, int y, int z) {
if (criteriaList.isEmpty()) return null; for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
//If only 1 is valid, choose that one public static void addYLineBlocks(List<BlockPos> list, int y1, int y2, int x, int z) {
Criteria selected = criteriaList.get(0); for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
//If multiple are valid, choose based on criteria public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) {
if (criteriaList.size() > 1) { for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
//Select the one that is closest (from wall position to its line counterpart) list.add(new BlockPos(x, y, z));
for (int i = 1; i < criteriaList.size(); i++) { }
Criteria criteria = criteriaList.get(i); }
if (criteria.distToLineSq < 2.0 && selected.distToLineSq < 2.0) {
//Both very close to line, choose closest to player
if (criteria.distToPlayerSq < selected.distToPlayerSq)
selected = criteria;
} else {
//Pick closest to line
if (criteria.distToLineSq < selected.distToLineSq)
selected = criteria;
}
}
} @Override
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace);
}
return new BlockPos(selected.lineBound); @Override
} protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override static class Criteria {
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { Vector3d planeBound;
return getLineBlocks(player, x1, y1, z1, x2, y2, z2); Vector3d lineBound;
} double distToLineSq;
double distToPlayerSq;
public static List<BlockPos> getLineBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { Criteria(Vector3d planeBound, BlockPos firstPos, Vector3d start) {
List<BlockPos> list = new ArrayList<>(); this.planeBound = planeBound;
this.lineBound = toLongestLine(this.planeBound, firstPos);
this.distToLineSq = this.lineBound.subtract(this.planeBound).lengthSqr();
this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
}
if (x1 != x2) { //Make it from a plane into a line
addXLineBlocks(list, x1, x2, y1, z1); //Select the axis that is longest
} else if (y1 != y2) { private Vector3d toLongestLine(Vector3d boundVec, BlockPos firstPos) {
addYLineBlocks(list, y1, y2, x1, z1); BlockPos bound = new BlockPos(boundVec);
} else {
addZLineBlocks(list, z1, z2, x1, y1);
}
return list; BlockPos firstToSecond = bound.subtract(firstPos);
} firstToSecond = new BlockPos(Math.abs(firstToSecond.getX()), Math.abs(firstToSecond.getY()), Math.abs(firstToSecond.getZ()));
int longest = Math.max(firstToSecond.getX(), Math.max(firstToSecond.getY(), firstToSecond.getZ()));
if (longest == firstToSecond.getX()) {
return new Vector3d(bound.getX(), firstPos.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getY()) {
return new Vector3d(firstPos.getX(), bound.getY(), firstPos.getZ());
}
if (longest == firstToSecond.getZ()) {
return new Vector3d(firstPos.getX(), firstPos.getY(), bound.getZ());
}
return null;
}
public static void addXLineBlocks(List<BlockPos> list, int x1, int x2, int y, int z) { //check if its not behind the player and its not too close and not too far
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) { //also check if raytrace from player to block does not intersect blocks
list.add(new BlockPos(x, y, z)); public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
}
}
public static void addYLineBlocks(List<BlockPos> list, int y1, int y2, int x, int z) { return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) { }
list.add(new BlockPos(x, y, z));
}
}
public static void addZLineBlocks(List<BlockPos> list, int z1, int z2, int x, int y) { }
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
} }

View File

@@ -3,39 +3,39 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode; import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class Normal implements IBuildMode { public class Normal implements IBuildMode {
@Override @Override
public void initialize(PlayerEntity player) { public void initialize(PlayerEntity player) {
} }
@Override @Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) { public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos); if (blockPos != null) list.add(blockPos);
return list; return list;
} }
@Override @Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) { public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos); if (blockPos != null) list.add(blockPos);
return list; return list;
} }
@Override @Override
public Direction getSideHit(PlayerEntity player) { public Direction getSideHit(PlayerEntity player) {
return null; return null;
} }
@Override @Override
public Vec3d getHitVec(PlayerEntity player) { public Vector3d getHitVec(PlayerEntity player) {
return null; return null;
} }
} }

View File

@@ -3,39 +3,39 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode; import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class NormalPlus implements IBuildMode { public class NormalPlus implements IBuildMode {
@Override @Override
public void initialize(PlayerEntity player) { public void initialize(PlayerEntity player) {
} }
@Override @Override
public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean skipRaytrace) { public List<BlockPos> onRightClick(PlayerEntity player, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos); if (blockPos != null) list.add(blockPos);
return list; return list;
} }
@Override @Override
public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) { public List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>(); List<BlockPos> list = new ArrayList<>();
if (blockPos != null) list.add(blockPos); if (blockPos != null) list.add(blockPos);
return list; return list;
} }
@Override @Override
public Direction getSideHit(PlayerEntity player) { public Direction getSideHit(PlayerEntity player) {
return null; return null;
} }
@Override @Override
public Vec3d getHitVec(PlayerEntity player) { public Vector3d getHitVec(PlayerEntity player) {
return null; return null;
} }
} }

View File

@@ -11,85 +11,85 @@ import java.util.List;
public class SlopeFloor extends ThreeClicksBuildMode { public class SlopeFloor extends ThreeClicksBuildMode {
@Override //Add slope floor from first to second
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return Floor.findFloor(player, firstPos, skipRaytrace); List<BlockPos> list = new ArrayList<>();
}
@Override int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override //Determine whether to use x or z axis to slope up
protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { boolean onXAxis = true;
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override int xLength = Math.abs(x2 - x1);
protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { int zLength = Math.abs(z2 - z1);
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
//Add slope floor from first to second if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
public static List<BlockPos> getSlopeFloorBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { //Slope along short edge
List<BlockPos> list = new ArrayList<>(); if (zLength > xLength) onXAxis = false;
} else {
//Slope along long edge
if (zLength <= xLength) onXAxis = false;
}
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player); if (onXAxis) {
//Along X goes up
//Determine whether to use x or z axis to slope up //Get diagonal line blocks
boolean onXAxis = true; List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y3, z1, 1f);
int xLength = Math.abs(x2 - x1); //Limit amount of blocks we can place
int zLength = Math.abs(z2 - z1); int lowest = Math.min(z1, z2);
int highest = Math.max(z1, z2);
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) { if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Slope along short edge
if (zLength > xLength) onXAxis = false;
} else {
//Slope along long edge
if (zLength <= xLength) onXAxis = false;
}
if (onXAxis) { //Copy diagonal line on x axis
//Along X goes up for (int z = lowest; z <= highest; z++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
}
}
//Get diagonal line blocks } else {
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y3, z1, 1f); //Along Z goes up
//Limit amount of blocks we can place //Get diagonal line blocks
int lowest = Math.min(z1, z2); List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x1, y3, z2, 1f);
int highest = Math.max(z1, z2);
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1; //Limit amount of blocks we can place
int lowest = Math.min(x1, x2);
int highest = Math.max(x1, x2);
//Copy diagonal line on x axis if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
for (int z = lowest; z <= highest; z++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
}
}
} else { //Copy diagonal line on x axis
//Along Z goes up for (int x = lowest; x <= highest; x++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
}
}
}
//Get diagonal line blocks return list;
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x1, y3, z2, 1f); }
//Limit amount of blocks we can place @Override
int lowest = Math.min(x1, x2); protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
int highest = Math.max(x1, x2); return Floor.findFloor(player, firstPos, skipRaytrace);
}
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1; @Override
protected BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
//Copy diagonal line on x axis @Override
for (int x = lowest; x <= highest; x++) { protected List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
for (BlockPos blockPos : diagonalLineBlocks) { return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ())); }
}
}
}
return list; @Override
} protected List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
} }

View File

@@ -11,100 +11,100 @@ import java.util.List;
public class Sphere extends ThreeClicksBuildMode { public class Sphere extends ThreeClicksBuildMode {
@Override public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { List<BlockPos> list = new ArrayList<>();
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override float centerX = x1;
public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) { float centerY = y1;
return findHeight(player, secondPos, skipRaytrace); float centerZ = z1;
}
@Override //Adjust for CIRCLE_START
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2); centerX = x1 + (x2 - x1) / 2f;
} centerY = y1 + (y3 - y1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
y1 = (int) (centerY - (y3 - centerY));
z1 = (int) (centerZ - (z2 - centerZ));
}
@Override float radiusX = MathHelper.abs(x2 - centerX);
public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { float radiusY = MathHelper.abs(y3 - centerY);
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3); float radiusZ = MathHelper.abs(z2 - centerZ);
}
public static List<BlockPos> getSphereBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) { if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
List<BlockPos> list = new ArrayList<>(); addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
else
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
float centerX = x1; return list;
float centerY = y1; }
float centerZ = z1;
//Adjust for CIRCLE_START public static void addSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) { float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
centerX = x1 + (x2 - x1) / 2f; for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
centerY = y1 + (y3 - y1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
y1 = (int) (centerY - (y3 - centerY));
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX); for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
float radiusY = MathHelper.abs(y3 - centerY);
float radiusZ = MathHelper.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL) for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
else
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
return list; float distance = distance(l, m, n, centerX, centerY, centerZ);
} float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, m, n));
}
}
}
}
public static void addSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) { float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) { for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) { for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) { for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
float distance = distance(l, m, n, centerX, centerY, centerZ); float distance = distance(l, m, n, centerX, centerY, centerZ);
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n); float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
if (distance < radius + 0.4f) if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, m, n)); list.add(new BlockPos(l, m, n));
} }
} }
} }
} }
public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) { return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) { }
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) { public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
//Twice ellipse radius
float radiusXZ = Circle.calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, x, z);
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) { //TODO project x to plane
float distance = distance(l, m, n, centerX, centerY, centerZ); return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n); }
if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, m, n));
}
}
}
}
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) { @Override
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1)); public BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
} return Floor.findFloor(player, firstPos, skipRaytrace);
}
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) { @Override
//Twice ellipse radius public BlockPos findThirdPos(PlayerEntity player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
float radiusXZ = Circle.calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, x, z); return findHeight(player, secondPos, skipRaytrace);
}
//TODO project x to plane @Override
public List<BlockPos> getIntermediateBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y); @Override
} public List<BlockPos> getFinalBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
} }

View File

@@ -2,133 +2,134 @@ package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions; import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*; import java.util.ArrayList;
import java.util.List;
public class Wall extends TwoClicksBuildMode { public class Wall extends TwoClicksBuildMode {
static class Criteria { public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d planeBound; Vector3d look = BuildModes.getPlayerLookVec(player);
double distToPlayerSq; Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
double angle;
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) { List<Criteria> criteriaList = new ArrayList<>(3);
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
//check if its not behind the player and its not too close and not too far //X
//also check if raytrace from player to block does not intersect blocks Vector3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
public boolean isValid(Vec3d start, Vec3d look, int reach, PlayerEntity player, boolean skipRaytrace) { criteriaList.add(new Criteria(xBound, firstPos, start, look));
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq); //Z
} Vector3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
} criteriaList.add(new Criteria(zBound, firstPos, start, look));
@Override //Remove invalid criteria
protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
return findWall(player, firstPos, skipRaytrace); criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
}
public static BlockPos findWall(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) { //If none are valid, return empty list of blocks
Vec3d look = player.getLookVec(); if (criteriaList.isEmpty()) return null;
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3); //If only 1 is valid, choose that one
Criteria selected = criteriaList.get(0);
//X //If multiple are valid, choose based on criteria
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look); if (criteriaList.size() > 1) {
criteriaList.add(new Criteria(xBound, firstPos, start, look)); //Select the one that is closest
//Limit the angle to not be too extreme
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
selected = criteria;
}
}
//Z return new BlockPos(selected.planeBound);
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look); }
criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach List<BlockPos> list = new ArrayList<>();
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks if (x1 == x2) {
if (criteriaList.isEmpty()) return null; if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addXWallBlocks(list, x1, y1, y2, z1, z2);
else
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
} else {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addZWallBlocks(list, x1, x2, y1, y2, z1);
else
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
}
//If only 1 is valid, choose that one return list;
Criteria selected = criteriaList.get(0); }
//If multiple are valid, choose based on criteria public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
if (criteriaList.size() > 1) {
//Select the one that is closest
//Limit the angle to not be too extreme
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
selected = criteria;
}
}
return new BlockPos(selected.planeBound); for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
}
@Override for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { list.add(new BlockPos(x, y, z));
return getWallBlocks(player, x1, y1, z1, x2, y2, z2); }
} }
}
public static List<BlockPos> getWallBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) { public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
List<BlockPos> list = new ArrayList<>();
if (x1 == x2) { for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addXWallBlocks(list, x1, y1, y2, z1, z2);
else
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
} else {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addZWallBlocks(list, x1, x2, y1, y2, z1);
else
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
}
return list; for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
} list.add(new BlockPos(x, y, z));
}
}
}
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) { public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
Line.addZLineBlocks(list, z1, z2, x, y1);
Line.addZLineBlocks(list, z1, z2, x, y2);
Line.addYLineBlocks(list, y1, y2, x, z1);
Line.addYLineBlocks(list, y1, y2, x, z2);
}
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) { public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
Line.addXLineBlocks(list, x1, x2, y1, z);
Line.addXLineBlocks(list, x1, x2, y2, z);
Line.addYLineBlocks(list, y1, y2, x1, z);
Line.addYLineBlocks(list, y1, y2, x2, z);
}
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) { @Override
list.add(new BlockPos(x, y, z)); protected BlockPos findSecondPos(PlayerEntity player, BlockPos firstPos, boolean skipRaytrace) {
} return findWall(player, firstPos, skipRaytrace);
} }
}
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) { @Override
protected List<BlockPos> getAllBlocks(PlayerEntity player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
}
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) { static class Criteria {
Vector3d planeBound;
double distToPlayerSq;
double angle;
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) { Criteria(Vector3d planeBound, BlockPos firstPos, Vector3d start, Vector3d look) {
list.add(new BlockPos(x, y, z)); this.planeBound = planeBound;
} this.distToPlayerSq = this.planeBound.subtract(start).lengthSqr();
} Vector3d wall = this.planeBound.subtract(Vector3d.atLowerCornerOf(firstPos));
} this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) { //check if its not behind the player and its not too close and not too far
Line.addZLineBlocks(list, z1, z2, x, y1); //also check if raytrace from player to block does not intersect blocks
Line.addZLineBlocks(list, z1, z2, x, y2); public boolean isValid(Vector3d start, Vector3d look, int reach, PlayerEntity player, boolean skipRaytrace) {
Line.addYLineBlocks(list, y1, y2, x, z1);
Line.addYLineBlocks(list, y1, y2, x, z2);
}
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) { return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
Line.addXLineBlocks(list, x1, x2, y1, z); }
Line.addXLineBlocks(list, x1, x2, y2, z); }
Line.addYLineBlocks(list, y1, y2, x1, z);
Line.addYLineBlocks(list, y1, y2, x2, z);
}
} }

View File

@@ -6,99 +6,99 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.math.Vec3i; import net.minecraft.util.math.vector.Vector3i;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class Array { public class Array {
public static class ArraySettings{ public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
public boolean enabled = false; List<BlockPos> coordinates = new ArrayList<>();
public BlockPos offset = BlockPos.ZERO;
public int count = 5;
public ArraySettings() { //find arraysettings for the player
} ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return coordinates;
public ArraySettings(boolean enabled, BlockPos offset, int count) { BlockPos pos = startPos;
this.enabled = enabled; Vector3i offset = new Vector3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
this.offset = offset;
this.count = count;
}
public int getReach() { for (int i = 0; i < a.count; i++) {
//find largest offset pos = pos.offset(offset);
int x = Math.abs(offset.getX()); coordinates.add(pos);
int y = Math.abs(offset.getY()); }
int z = Math.abs(offset.getZ());
int largestOffset = Math.max(Math.max(x, y), z);
return largestOffset * count; return coordinates;
} }
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) { public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockPos> coordinates = new ArrayList<>(); List<BlockState> blockStates = new ArrayList<>();
//find arraysettings for the player //find arraysettings for the player that placed the block
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings(); ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings();
if (!isEnabled(a)) return coordinates; if (!isEnabled(a)) return blockStates;
BlockPos pos = startPos; BlockPos pos = startPos;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ()); Vector3i offset = new Vector3i(a.offset.getX(), a.offset.getY(), a.offset.getZ());
for (int i = 0; i < a.count; i++) { //Randomizer bag synergy
pos = pos.add(offset); AbstractRandomizerBagItem randomizerBagItem = null;
coordinates.add(pos); IItemHandler bagInventory = null;
} if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
return coordinates; for (int i = 0; i < a.count; i++) {
} pos = pos.offset(offset);
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) { //Randomizer bag synergy
List<BlockState> blockStates = new ArrayList<>(); if (randomizerBagItem != null) {
itemStack = randomizerBagItem.pickRandomStack(bagInventory);
blockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vector3d(0, 0, 0), Hand.MAIN_HAND);
}
//find arraysettings for the player that placed the block //blockState = blockState.getBlock().getStateForPlacement(player.world, pos, )
ArraySettings a = ModifierSettingsManager.getModifierSettings(player).getArraySettings(); blockStates.add(blockState);
if (!isEnabled(a)) return blockStates; itemStacks.add(itemStack);
}
BlockPos pos = startPos; return blockStates;
Vec3i offset = new Vec3i(a.offset.getX(), a.offset.getY(), a.offset.getZ()); }
//Randomizer bag synergy public static boolean isEnabled(ArraySettings a) {
IItemHandler bagInventory = null; if (a == null || !a.enabled) return false;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) {
bagInventory = ItemRandomizerBag.getBagInventory(itemStack);
}
for (int i = 0; i < a.count; i++) { return a.offset.getX() != 0 || a.offset.getY() != 0 || a.offset.getZ() != 0;
pos = pos.add(offset); }
//Randomizer bag synergy public static class ArraySettings {
if (bagInventory != null) { public boolean enabled = false;
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); public BlockPos offset = BlockPos.ZERO;
blockState = BuildModifiers public int count = 5;
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND);
}
//blockState = blockState.getBlock().getStateForPlacement(player.world, pos, ) public ArraySettings() {
blockStates.add(blockState); }
itemStacks.add(itemStack);
}
return blockStates; public ArraySettings(boolean enabled, BlockPos offset, int count) {
} this.enabled = enabled;
this.offset = offset;
this.count = count;
}
public static boolean isEnabled(ArraySettings a) { public int getReach() {
if (a == null || !a.enabled) return false; //find largest offset
int x = Math.abs(offset.getX());
int y = Math.abs(offset.getY());
int z = Math.abs(offset.getZ());
int largestOffset = Math.max(Math.max(x, y), z);
if (a.offset.getX() == 0 && a.offset.getY() == 0 && a.offset.getZ() == 0) return false; return largestOffset * count;
}
return true; }
}
} }

View File

@@ -2,49 +2,49 @@ package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import java.util.List; import java.util.List;
public class BlockSet { public class BlockSet {
private List<BlockPos> coordinates; private final List<BlockPos> coordinates;
private List<BlockState> previousBlockStates; private final List<BlockState> previousBlockStates;
private List<BlockState> newBlockStates; private final List<BlockState> newBlockStates;
private Vec3d hitVec; private final Vector3d hitVec;
private BlockPos firstPos; private final BlockPos firstPos;
private BlockPos secondPos; private final BlockPos secondPos;
public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vec3d hitVec, public BlockSet(List<BlockPos> coordinates, List<BlockState> previousBlockStates, List<BlockState> newBlockStates, Vector3d hitVec,
BlockPos firstPos, BlockPos secondPos) { BlockPos firstPos, BlockPos secondPos) {
this.coordinates = coordinates; this.coordinates = coordinates;
this.previousBlockStates = previousBlockStates; this.previousBlockStates = previousBlockStates;
this.newBlockStates = newBlockStates; this.newBlockStates = newBlockStates;
this.hitVec = hitVec; this.hitVec = hitVec;
this.firstPos = firstPos; this.firstPos = firstPos;
this.secondPos = secondPos; this.secondPos = secondPos;
} }
public List<BlockPos> getCoordinates() { public List<BlockPos> getCoordinates() {
return coordinates; return coordinates;
} }
public List<BlockState> getPreviousBlockStates() { public List<BlockState> getPreviousBlockStates() {
return previousBlockStates; return previousBlockStates;
} }
public List<BlockState> getNewBlockStates() { public List<BlockState> getNewBlockStates() {
return newBlockStates; return newBlockStates;
} }
public Vec3d getHitVec() { public Vector3d getHitVec() {
return hitVec; return hitVec;
} }
public BlockPos getFirstPos() { public BlockPos getFirstPos() {
return firstPos; return firstPos;
} }
public BlockPos getSecondPos() { public BlockPos getSecondPos() {
return secondPos; return secondPos;
} }
} }

View File

@@ -2,8 +2,8 @@ package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.block.Blocks; import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem; import net.minecraft.item.BlockItem;
import net.minecraft.item.BlockItemUseContext; import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
@@ -12,249 +12,251 @@ import net.minecraft.util.Direction;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.World; import net.minecraft.world.World;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper; import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper; import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer; import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.*; import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
public class BuildModifiers { public class BuildModifiers {
//Called from BuildModes //Called from BuildModes
public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vec3d hitVec, boolean placeStartPos) { public static void onBlockPlaced(PlayerEntity player, List<BlockPos> startCoordinates, Direction sideHit, Vector3d hitVec, boolean placeStartPos) {
World world = player.world; World world = player.level;
ItemRandomizerBag.renewRandomness(); AbstractRandomizerBagItem.renewRandomness();
//Format hitvec to 0.x //Format hitvec to 0.x
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z))); hitVec = new Vector3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), Math.abs(hitVec.z - ((int) hitVec.z)));
//find coordinates and blockstates //find coordinates and blockstates
List<BlockPos> coordinates = findCoordinates(player, startCoordinates); List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
List<ItemStack> itemStacks = new ArrayList<>(); List<ItemStack> itemStacks = new ArrayList<>();
List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks); List<BlockState> blockStates = findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
//check if valid blockstates //check if valid blockstates
if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return; if (blockStates.size() == 0 || coordinates.size() != blockStates.size()) return;
//remember previous blockstates for undo //remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size()); List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size()); List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) { for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate)); previousBlockStates.add(world.getBlockState(coordinate));
} }
if (world.isRemote) { if (world.isClientSide) {
BlockPreviewRenderer.onBlocksPlaced(); BlockPreviewRenderer.onBlocksPlaced();
newBlockStates = blockStates; newBlockStates = blockStates;
} else { } else {
//place blocks //place blocks
for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) { for (int i = placeStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos blockPos = coordinates.get(i); BlockPos blockPos = coordinates.get(i);
BlockState blockState = blockStates.get(i); BlockState blockState = blockStates.get(i);
ItemStack itemStack = itemStacks.get(i); ItemStack itemStack = itemStacks.get(i);
if (world.isBlockPresent(blockPos)) { if (world.isLoaded(blockPos)) {
//check itemstack empty //check itemstack empty
if (itemStack.isEmpty()) { if (itemStack.isEmpty()) {
//try to find new stack, otherwise continue //try to find new stack, otherwise continue
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock()); itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
if (itemStack.isEmpty()) continue; if (itemStack.isEmpty()) continue;
} }
SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false); SurvivalHelper.placeBlock(world, player, blockPos, blockState, itemStack, Direction.UP, hitVec, false, false, false);
} }
} }
//find actual new blockstates for undo //find actual new blockstates for undo
for (BlockPos coordinate : coordinates) { for (BlockPos coordinate : coordinates) {
newBlockStates.add(world.getBlockState(coordinate)); newBlockStates.add(world.getBlockState(coordinate));
} }
} }
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work //Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block is placed by the time it gets here, and unplaced after this) //(Block is placed by the time it gets here, and unplaced after this)
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.getDefaultState()); if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.defaultBlockState());
//If all new blockstates are air then no use in adding it, no block was actually placed //If all new blockstates are air then no use in adding it, no block was actually placed
//Can happen when e.g. placing one block in yourself //Can happen when e.g. placing one block in yourself
if (Collections.frequency(newBlockStates, Blocks.AIR.getDefaultState()) != newBlockStates.size()) { if (Collections.frequency(newBlockStates, Blocks.AIR.defaultBlockState()) != newBlockStates.size()) {
//add to undo stack //add to undo stack
BlockPos firstPos = startCoordinates.get(0); BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1); BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos)); UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
} }
} }
public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) { public static void onBlockBroken(PlayerEntity player, List<BlockPos> startCoordinates, boolean breakStartPos) {
World world = player.world; World world = player.level;
List<BlockPos> coordinates = findCoordinates(player, startCoordinates); List<BlockPos> coordinates = findCoordinates(player, startCoordinates);
if (coordinates.isEmpty()) return; if (coordinates.isEmpty()) return;
//remember previous blockstates for undo //remember previous blockstates for undo
List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size()); List<BlockState> previousBlockStates = new ArrayList<>(coordinates.size());
List<BlockState> newBlockStates = new ArrayList<>(coordinates.size()); List<BlockState> newBlockStates = new ArrayList<>(coordinates.size());
for (BlockPos coordinate : coordinates) { for (BlockPos coordinate : coordinates) {
previousBlockStates.add(world.getBlockState(coordinate)); previousBlockStates.add(world.getBlockState(coordinate));
} }
if (world.isRemote) { if (world.isClientSide) {
BlockPreviewRenderer.onBlocksBroken(); BlockPreviewRenderer.onBlocksBroken();
//list of air blockstates //list of air blockstates
for (int i = 0; i < coordinates.size(); i++) { for (int i = 0; i < coordinates.size(); i++) {
newBlockStates.add(Blocks.AIR.getDefaultState()); newBlockStates.add(Blocks.AIR.defaultBlockState());
} }
} else { } else {
//If the player is going to instabreak grass or a plant, only break other instabreaking things //If the player is going to instabreak grass or a plant, only break other instabreaking things
boolean onlyInstaBreaking = !player.isCreative() && boolean onlyInstaBreaking = !player.isCreative() &&
world.getBlockState(startCoordinates.get(0)).getBlockHardness(world, startCoordinates.get(0)) == 0f; world.getBlockState(startCoordinates.get(0)).getDestroySpeed(world, startCoordinates.get(0)) == 0f;
//break all those blocks //break all those blocks
for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) { for (int i = breakStartPos ? 0 : 1; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i); BlockPos coordinate = coordinates.get(i);
if (world.isBlockPresent(coordinate) && !world.isAirBlock(coordinate)) { if (world.isLoaded(coordinate) && !world.isEmptyBlock(coordinate)) {
if (!onlyInstaBreaking || world.getBlockState(coordinate).getBlockHardness(world, coordinate) == 0f) { if (!onlyInstaBreaking || world.getBlockState(coordinate).getDestroySpeed(world, coordinate) == 0f) {
SurvivalHelper.breakBlock(world, player, coordinate, false); SurvivalHelper.breakBlock(world, player, coordinate, false);
} }
} }
} }
//find actual new blockstates for undo //find actual new blockstates for undo
for (BlockPos coordinate : coordinates) { for (BlockPos coordinate : coordinates) {
newBlockStates.add(world.getBlockState(coordinate)); newBlockStates.add(world.getBlockState(coordinate));
} }
} }
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work //Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block isn't broken yet by the time it gets here, and broken after this) //(Block isn't broken yet by the time it gets here, and broken after this)
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.getDefaultState()); if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.defaultBlockState());
//add to undo stack //add to undo stack
BlockPos firstPos = startCoordinates.get(0); BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1); BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
Vec3d hitVec = new Vec3d(0.5, 0.5, 0.5); Vector3d hitVec = new Vector3d(0.5, 0.5, 0.5);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos)); UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
} }
public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) { public static List<BlockPos> findCoordinates(PlayerEntity player, List<BlockPos> posList) {
List<BlockPos> coordinates = new ArrayList<>(); List<BlockPos> coordinates = new ArrayList<>();
//Add current blocks being placed too //Add current blocks being placed too
coordinates.addAll(posList); coordinates.addAll(posList);
//Find mirror/array/radial mirror coordinates for each blockpos //Find mirror/array/radial mirror coordinates for each blockpos
for (BlockPos blockPos : posList) { for (BlockPos blockPos : posList) {
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos); List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
coordinates.addAll(arrayCoordinates); coordinates.addAll(arrayCoordinates);
coordinates.addAll(Mirror.findCoordinates(player, blockPos)); coordinates.addAll(Mirror.findCoordinates(player, blockPos));
coordinates.addAll(RadialMirror.findCoordinates(player, blockPos)); coordinates.addAll(RadialMirror.findCoordinates(player, blockPos));
//get mirror for each array coordinate //get mirror for each array coordinate
for (BlockPos coordinate : arrayCoordinates) { for (BlockPos coordinate : arrayCoordinates) {
coordinates.addAll(Mirror.findCoordinates(player, coordinate)); coordinates.addAll(Mirror.findCoordinates(player, coordinate));
coordinates.addAll(RadialMirror.findCoordinates(player, coordinate)); coordinates.addAll(RadialMirror.findCoordinates(player, coordinate));
} }
} }
return coordinates; return coordinates;
} }
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) { public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos blockPos) {
return findCoordinates(player, new ArrayList<>(Arrays.asList(blockPos))); return findCoordinates(player, new ArrayList<>(Collections.singletonList(blockPos)));
} }
public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vec3d hitVec, Direction facing, List<ItemStack> itemStacks) { public static List<BlockState> findBlockStates(PlayerEntity player, List<BlockPos> posList, Vector3d hitVec, Direction facing, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>(); List<BlockState> blockStates = new ArrayList<>();
itemStacks.clear(); itemStacks.clear();
//Get itemstack //Get itemstack
ItemStack itemStack = player.getHeldItem(Hand.MAIN_HAND); ItemStack itemStack = player.getItemInHand(Hand.MAIN_HAND);
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) { if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
itemStack = player.getHeldItem(Hand.OFF_HAND); itemStack = player.getItemInHand(Hand.OFF_HAND);
} }
if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) { if (itemStack.isEmpty() || !CompatHelper.isItemBlockProxy(itemStack)) {
return blockStates; return blockStates;
} }
//Get ItemBlock stack //Get ItemBlock stack
ItemStack itemBlock = ItemStack.EMPTY; ItemStack itemBlock = ItemStack.EMPTY;
if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack; if (itemStack.getItem() instanceof BlockItem) itemBlock = itemStack;
else itemBlock = CompatHelper.getItemBlockFromStack(itemStack); else itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
ItemRandomizerBag.resetRandomness(); AbstractRandomizerBagItem.resetRandomness();
//Add blocks in posList first //Add blocks in posList first
for (BlockPos blockPos : posList) { for (BlockPos blockPos : posList) {
if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack); if (!(itemStack.getItem() instanceof BlockItem)) itemBlock = CompatHelper.getItemBlockFromStack(itemStack);
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND); BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
blockStates.add(blockState); blockStates.add(blockState);
itemStacks.add(itemBlock); itemStacks.add(itemBlock);
} }
for (BlockPos blockPos : posList) { for (BlockPos blockPos : posList) {
BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND); BlockState blockState = getBlockStateFromItem(itemBlock, player, blockPos, facing, hitVec, Hand.MAIN_HAND);
List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks); List<BlockState> arrayBlockStates = Array.findBlockStates(player, blockPos, blockState, itemStack, itemStacks);
blockStates.addAll(arrayBlockStates); blockStates.addAll(arrayBlockStates);
blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks)); blockStates.addAll(Mirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks)); blockStates.addAll(RadialMirror.findBlockStates(player, blockPos, blockState, itemStack, itemStacks));
//add mirror for each array coordinate //add mirror for each array coordinate
List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos); List<BlockPos> arrayCoordinates = Array.findCoordinates(player, blockPos);
for (int i = 0; i < arrayCoordinates.size(); i++) { for (int i = 0; i < arrayCoordinates.size(); i++) {
BlockPos coordinate = arrayCoordinates.get(i); BlockPos coordinate = arrayCoordinates.get(i);
BlockState blockState1 = arrayBlockStates.get(i); BlockState blockState1 = arrayBlockStates.get(i);
blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks)); blockStates.addAll(Mirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks)); blockStates.addAll(RadialMirror.findBlockStates(player, coordinate, blockState1, itemStack, itemStacks));
} }
//Adjust blockstates for torches and ladders etc to place on a valid side //Adjust blockstates for torches and ladders etc to place on a valid side
//TODO optimize findCoordinates (done twice now) //TODO optimize findCoordinates (done twice now)
//TODO fix mirror //TODO fix mirror
// List<BlockPos> coordinates = findCoordinates(player, startPos); // List<BlockPos> coordinates = findCoordinates(player, startPos);
// for (int i = 0; i < blockStates.size(); i++) { // for (int i = 0; i < blockStates.size(); i++) {
// blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing, // blockStates.set(i, blockStates.get(i).getBlock().getStateForPlacement(player.world, coordinates.get(i), facing,
// (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND)); // (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, itemStacks.get(i).getMetadata(), player, EnumHand.MAIN_HAND));
// } // }
} }
return blockStates; return blockStates;
} }
public static boolean isEnabled(ModifierSettingsManager.ModifierSettings modifierSettings, BlockPos startPos) { public static boolean isEnabled(ModifierSettingsManager.ModifierSettings modifierSettings, BlockPos startPos) {
return Mirror.isEnabled(modifierSettings.getMirrorSettings(), startPos) || return Mirror.isEnabled(modifierSettings.getMirrorSettings(), startPos) ||
Array.isEnabled(modifierSettings.getArraySettings()) || Array.isEnabled(modifierSettings.getArraySettings()) ||
RadialMirror.isEnabled(modifierSettings.getRadialMirrorSettings(), startPos) || RadialMirror.isEnabled(modifierSettings.getRadialMirrorSettings(), startPos) ||
modifierSettings.doQuickReplace(); modifierSettings.doQuickReplace();
} }
public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vec3d hitVec, Hand hand) { public static BlockState getBlockStateFromItem(ItemStack itemStack, PlayerEntity player, BlockPos blockPos, Direction facing, Vector3d hitVec, Hand hand) {
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false)))); return Block.byItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(new ItemUseContext(player, hand, new BlockRayTraceResult(hitVec, facing, blockPos, false))));
} }
//Returns true if equal (or both null) //Returns true if equal (or both null)
public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) { public static boolean compareCoordinates(List<BlockPos> coordinates1, List<BlockPos> coordinates2) {
if (coordinates1 == null && coordinates2 == null) return true; if (coordinates1 == null && coordinates2 == null) return true;
if (coordinates1 == null || coordinates2 == null) return false; if (coordinates1 == null || coordinates2 == null) return false;
//Check count, not actual values //Check count, not actual values
if (coordinates1.size() == coordinates2.size()){ if (coordinates1.size() == coordinates2.size()) {
if (coordinates1.size() == 1){ if (coordinates1.size() == 1) {
return coordinates1.get(0).equals(coordinates2.get(0)); return coordinates1.get(0).equals(coordinates2.get(0));
} }
return true; return true;
} else { } else {
return false; return false;
} }
// return coordinates1.equals(coordinates2); // return coordinates1.equals(coordinates2);
} }
} }

View File

@@ -1,10 +1,6 @@
package nl.requios.effortlessbuilding.buildmodifier; package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.*; import net.minecraft.block.*;
import net.minecraft.block.StairsBlock;
import net.minecraft.block.DirectionalBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.state.properties.Half; import net.minecraft.state.properties.Half;
@@ -12,217 +8,222 @@ import net.minecraft.state.properties.SlabType;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class Mirror { public class Mirror {
public static class MirrorSettings { public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
public boolean enabled = false; List<BlockPos> coordinates = new ArrayList<>();
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
public int radius = 10;
public boolean drawLines = true, drawPlanes = true;
public MirrorSettings() { //find mirrorsettings for the player
} MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return coordinates;
public MirrorSettings(boolean mirrorEnabled, Vec3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) { if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates);
this.enabled = mirrorEnabled; if (m.mirrorY) coordinateMirrorY(m, startPos, coordinates);
this.position = position; if (m.mirrorZ) coordinateMirrorZ(m, startPos, coordinates);
this.mirrorX = mirrorX;
this.mirrorY = mirrorY;
this.mirrorZ = mirrorZ;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() { return coordinates;
return radius * 2; //Change ModifierSettings#setReachUpgrade too }
}
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
List<BlockPos> coordinates = new ArrayList<>();
//find mirrorsettings for the player private static void coordinateMirrorX(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings(); //find mirror position
if (!isEnabled(m, startPos)) return coordinates; double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorX) coordinateMirrorX(m, startPos, coordinates); if (m.mirrorY) coordinateMirrorY(m, newBlockPos, coordinates);
if (m.mirrorY) coordinateMirrorY(m, startPos, coordinates); if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
if (m.mirrorZ) coordinateMirrorZ(m, startPos, coordinates); }
return coordinates; private static void coordinateMirrorY(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
} //find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
coordinates.add(newBlockPos);
private static void coordinateMirrorX(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) { if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates);
//find mirror position }
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorY) coordinateMirrorY(m, newBlockPos, coordinates); private static void coordinateMirrorZ(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) {
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates); //find mirror position
} double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
coordinates.add(newBlockPos);
}
private static void coordinateMirrorY(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) { public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
//find mirror position List<BlockState> blockStates = new ArrayList<>();
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
coordinates.add(newBlockPos);
if (m.mirrorZ) coordinateMirrorZ(m, newBlockPos, coordinates); //find mirrorsettings for the player
} MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings();
if (!isEnabled(m, startPos)) return blockStates;
private static void coordinateMirrorZ(MirrorSettings m, BlockPos oldBlockPos, List<BlockPos> coordinates) { //Randomizer bag synergy
//find mirror position AbstractRandomizerBagItem randomizerBagItem = null;
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5); IItemHandler bagInventory = null;
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z); if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
coordinates.add(newBlockPos); randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
} bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) { if (m.mirrorX)
List<BlockState> blockStates = new ArrayList<>(); blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorY)
blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
if (m.mirrorZ)
blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks);
//find mirrorsettings for the player return blockStates;
MirrorSettings m = ModifierSettingsManager.getModifierSettings(player).getMirrorSettings(); }
if (!isEnabled(m, startPos)) return blockStates;
//Randomizer bag synergy private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
IItemHandler bagInventory = null; IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) { //find mirror position
bagInventory = ItemRandomizerBag.getBagInventory(itemStack); double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
} BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
if (m.mirrorX) blockStateMirrorX(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks); //Randomizer bag synergy
if (m.mirrorY) blockStateMirrorY(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks); if (bagInventory != null) {
if (m.mirrorZ) blockStateMirrorZ(player, m, startPos, blockState, bagInventory, itemStack, Hand.MAIN_HAND, blockStates, itemStacks); itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
}
return blockStates; //Find blockstate
} BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
private static void blockStateMirrorX(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, //Store blockstate and itemstack
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { blockStates.add(newBlockState);
//find mirror position itemStacks.add(itemStack);
double x = m.position.x + (m.position.x - oldBlockPos.getX() - 0.5);
BlockPos newBlockPos = new BlockPos(x, oldBlockPos.getY(), oldBlockPos.getZ());
//Randomizer bag synergy if (m.mirrorY)
if (bagInventory != null) { blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); if (m.mirrorZ)
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand); blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
} }
//Find blockstate private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK); IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
//Store blockstate and itemstack //Randomizer bag synergy
blockStates.add(newBlockState); if (bagInventory != null) {
itemStacks.add(itemStack); itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
}
if (m.mirrorY) blockStateMirrorY(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks); //Find blockstate
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks); BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState);
}
private static void blockStateMirrorY(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, //Store blockstate and itemstack
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { blockStates.add(newBlockState);
//find mirror position itemStacks.add(itemStack);
double y = m.position.y + (m.position.y - oldBlockPos.getY() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), y, oldBlockPos.getZ());
//Randomizer bag synergy if (m.mirrorZ)
if (bagInventory != null) { blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks);
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); }
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
}
//Find blockstate private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState,
BlockState newBlockState = oldBlockState == null ? null : getVerticalMirror(oldBlockState); IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) {
//find mirror position
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5);
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
//Store blockstate and itemstack //Randomizer bag synergy
blockStates.add(newBlockState); if (bagInventory != null) {
itemStacks.add(itemStack); itemStack = ((AbstractRandomizerBagItem)itemStack.getItem()).pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vector3d(0, 0, 0), hand);
}
if (m.mirrorZ) blockStateMirrorZ(player, m, newBlockPos, newBlockState, bagInventory, itemStack, hand, blockStates, itemStacks); //Find blockstate
} BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
private static void blockStateMirrorZ(PlayerEntity player, MirrorSettings m, BlockPos oldBlockPos, BlockState oldBlockState, //Store blockstate and itemstack
IItemHandler bagInventory, ItemStack itemStack, Hand hand, List<BlockState> blockStates, List<ItemStack> itemStacks) { blockStates.add(newBlockState);
//find mirror position itemStacks.add(itemStack);
double z = m.position.z + (m.position.z - oldBlockPos.getZ() - 0.5); }
BlockPos newBlockPos = new BlockPos(oldBlockPos.getX(), oldBlockPos.getY(), z);
//Randomizer bag synergy public static boolean isEnabled(MirrorSettings m, BlockPos startPos) {
if (bagInventory != null) { if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false;
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory);
oldBlockState = BuildModifiers.getBlockStateFromItem(itemStack, player, oldBlockPos, Direction.UP, new Vec3d(0, 0, 0), hand);
}
//Find blockstate //within mirror distance
BlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT); return !(startPos.getX() + 0.5 < m.position.x - m.radius) && !(startPos.getX() + 0.5 > m.position.x + m.radius) &&
!(startPos.getY() + 0.5 < m.position.y - m.radius) && !(startPos.getY() + 0.5 > m.position.y + m.radius) &&
!(startPos.getZ() + 0.5 < m.position.z - m.radius) && !(startPos.getZ() + 0.5 > m.position.z + m.radius);
}
//Store blockstate and itemstack private static BlockState getVerticalMirror(BlockState blockState) {
blockStates.add(newBlockState); //Stairs
itemStacks.add(itemStack); if (blockState.getBlock() instanceof StairsBlock) {
} if (blockState.getValue(StairsBlock.HALF) == Half.BOTTOM) {
return blockState.setValue(StairsBlock.HALF, Half.TOP);
} else {
return blockState.setValue(StairsBlock.HALF, Half.BOTTOM);
}
}
public static boolean isEnabled(MirrorSettings m, BlockPos startPos) { //Slabs
if (m == null || !m.enabled || (!m.mirrorX && !m.mirrorY && !m.mirrorZ)) return false; if (blockState.getBlock() instanceof SlabBlock) {
if (blockState.getValue(SlabBlock.TYPE) == SlabType.DOUBLE) {
return blockState;
} else if (blockState.getValue(SlabBlock.TYPE) == SlabType.BOTTOM) {
return blockState.setValue(SlabBlock.TYPE, SlabType.TOP);
} else {
return blockState.setValue(SlabBlock.TYPE, SlabType.BOTTOM);
}
}
//within mirror distance //Buttons, endrod, observer, piston
if (startPos.getX() + 0.5 < m.position.x - m.radius || startPos.getX() + 0.5 > m.position.x + m.radius || if (blockState.getBlock() instanceof DirectionalBlock) {
startPos.getY() + 0.5 < m.position.y - m.radius || startPos.getY() + 0.5 > m.position.y + m.radius || if (blockState.getValue(DirectionalBlock.FACING) == Direction.DOWN) {
startPos.getZ() + 0.5 < m.position.z - m.radius || startPos.getZ() + 0.5 > m.position.z + m.radius) return blockState.setValue(DirectionalBlock.FACING, Direction.UP);
return false; } else if (blockState.getValue(DirectionalBlock.FACING) == Direction.UP) {
return blockState.setValue(DirectionalBlock.FACING, Direction.DOWN);
}
}
return true; //Dispenser, dropper
} if (blockState.getBlock() instanceof DispenserBlock) {
if (blockState.getValue(DispenserBlock.FACING) == Direction.DOWN) {
return blockState.setValue(DispenserBlock.FACING, Direction.UP);
} else if (blockState.getValue(DispenserBlock.FACING) == Direction.UP) {
return blockState.setValue(DispenserBlock.FACING, Direction.DOWN);
}
}
private static BlockState getVerticalMirror(BlockState blockState) { return blockState;
//Stairs }
if (blockState.getBlock() instanceof StairsBlock) {
if (blockState.get(StairsBlock.HALF) == Half.BOTTOM) {
return blockState.with(StairsBlock.HALF, Half.TOP);
} else {
return blockState.with(StairsBlock.HALF, Half.BOTTOM);
}
}
//Slabs public static class MirrorSettings {
if (blockState.getBlock() instanceof SlabBlock) { public boolean enabled = false;
if (blockState.get(SlabBlock.TYPE) == SlabType.DOUBLE) { public Vector3d position = new Vector3d(0.5, 64.5, 0.5);
return blockState; public boolean mirrorX = true, mirrorY = false, mirrorZ = false;
} else if (blockState.get(SlabBlock.TYPE) == SlabType.BOTTOM) { public int radius = 10;
return blockState.with(SlabBlock.TYPE, SlabType.TOP); public boolean drawLines = true, drawPlanes = true;
} else {
return blockState.with(SlabBlock.TYPE, SlabType.BOTTOM);
}
}
//Buttons, endrod, observer, piston public MirrorSettings() {
if (blockState.getBlock() instanceof DirectionalBlock) { }
if (blockState.get(DirectionalBlock.FACING) == Direction.DOWN) {
return blockState.with(DirectionalBlock.FACING, Direction.UP);
} else if (blockState.get(DirectionalBlock.FACING) == Direction.UP) {
return blockState.with(DirectionalBlock.FACING, Direction.DOWN);
}
}
//Dispenser, dropper public MirrorSettings(boolean mirrorEnabled, Vector3d position, boolean mirrorX, boolean mirrorY, boolean mirrorZ, int radius, boolean drawLines, boolean drawPlanes) {
if (blockState.getBlock() instanceof DispenserBlock) { this.enabled = mirrorEnabled;
if (blockState.get(DispenserBlock.FACING) == Direction.DOWN) { this.position = position;
return blockState.with(DispenserBlock.FACING, Direction.UP); this.mirrorX = mirrorX;
} else if (blockState.get(DispenserBlock.FACING) == Direction.UP) { this.mirrorY = mirrorY;
return blockState.with(DispenserBlock.FACING, Direction.DOWN); this.mirrorZ = mirrorZ;
} this.radius = radius;
} this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
return blockState; public int getReach() {
} return radius * 2; //Change ModifierSettings#setReachUpgrade too
}
}
} }

View File

@@ -17,191 +17,199 @@ import javax.annotation.Nonnull;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class ModifierSettingsManager { public class ModifierSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability //Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null //Never returns null
@Nonnull @Nonnull
public static ModifierSettings getModifierSettings(PlayerEntity player){ public static ModifierSettings getModifierSettings(PlayerEntity player) {
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability = LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null); player.getCapability(ModifierCapabilityManager.modifierCapability, null);
if (modifierCapability.isPresent()) { if (modifierCapability.isPresent()) {
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null); ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
if (capability.getModifierData() == null) { if (capability.getModifierData() == null) {
capability.setModifierData(new ModifierSettings()); capability.setModifierData(new ModifierSettings());
} }
return capability.getModifierData(); return capability.getModifierData();
} }
//Player does not have modifierCapability capability //Player does not have modifierCapability capability
//Return dummy settings //Return dummy settings
return new ModifierSettings(); return new ModifierSettings();
// throw new IllegalArgumentException("Player does not have modifierCapability capability"); // throw new IllegalArgumentException("Player does not have modifierCapability capability");
} }
public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) { public static void setModifierSettings(PlayerEntity player, ModifierSettings modifierSettings) {
if (player == null) { if (player == null) {
EffortlessBuilding.log("Cannot set buildsettings, player is null"); EffortlessBuilding.log("Cannot set buildsettings, player is null");
return; return;
} }
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability = LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null); player.getCapability(ModifierCapabilityManager.modifierCapability, null);
modifierCapability.ifPresent((capability) -> { modifierCapability.ifPresent((capability) -> {
capability.setModifierData(modifierSettings); capability.setModifierData(modifierSettings);
}); });
if (!modifierCapability.isPresent()) { if (!modifierCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildsettings failed."); EffortlessBuilding.log(player, "Saving buildsettings failed.");
} }
} }
public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) { public static String sanitize(ModifierSettings modifierSettings, PlayerEntity player) {
int maxReach = ReachHelper.getMaxReach(player); int maxReach = ReachHelper.getMaxReach(player);
String error = ""; String error = "";
//Mirror settings //Mirror settings
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings(); Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m.radius < 1) { if (m.radius < 1) {
m.radius = 1; m.radius = 1;
error += "Mirror size has to be at least 1. This has been corrected. "; error += "Mirror size has to be at least 1. This has been corrected. ";
} }
if (m.getReach() > maxReach) { if (m.getReach() > maxReach) {
m.radius = maxReach / 2; m.radius = maxReach / 2;
error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to "+ (maxReach / 2) + ". "; error += "Mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
} }
//Array settings //Array settings
Array.ArraySettings a = modifierSettings.getArraySettings(); Array.ArraySettings a = modifierSettings.getArraySettings();
if (a.count < 0) { if (a.count < 0) {
a.count = 0; a.count = 0;
error += "Array count may not be negative. It has been reset to 0."; error += "Array count may not be negative. It has been reset to 0.";
} }
if (a.getReach() > maxReach) { if (a.getReach() > maxReach) {
a.count = 0; a.count = 0;
error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. "; error += "Array exceeds your maximum reach of " + maxReach + ". Array count has been reset to 0. ";
} }
//Radial mirror settings //Radial mirror settings
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r.slices < 2) { if (r.slices < 2) {
r.slices = 2; r.slices = 2;
error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2."; error += "Radial mirror needs to have at least 2 slices. Slices has been set to 2.";
} }
if (r.radius < 1) { if (r.radius < 1) {
r.radius = 1; r.radius = 1;
error += "Radial mirror radius has to be at least 1. This has been corrected. "; error += "Radial mirror radius has to be at least 1. This has been corrected. ";
} }
if (r.getReach() > maxReach) { if (r.getReach() > maxReach) {
r.radius = maxReach / 2; r.radius = maxReach / 2;
error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to "+ (maxReach / 2) + ". "; error += "Radial mirror exceeds your maximum reach of " + (maxReach / 2) + ". Radius has been set to " + (maxReach / 2) + ". ";
} }
//Other //Other
if (modifierSettings.reachUpgrade < 0) { if (modifierSettings.reachUpgrade < 0) {
modifierSettings.reachUpgrade = 0; modifierSettings.reachUpgrade = 0;
} }
if (modifierSettings.reachUpgrade > 3) { if (modifierSettings.reachUpgrade > 3) {
modifierSettings.reachUpgrade = 3; modifierSettings.reachUpgrade = 3;
} }
return error; return error;
} }
public static class ModifierSettings { public static void handleNewPlayer(PlayerEntity player) {
private Mirror.MirrorSettings mirrorSettings; //Makes sure player has modifier settings (if it doesnt it will create it)
private Array.ArraySettings arraySettings; getModifierSettings(player);
private RadialMirror.RadialMirrorSettings radialMirrorSettings;
private boolean quickReplace = false;
private int reachUpgrade = 0;
public ModifierSettings() { //Only on server
mirrorSettings = new Mirror.MirrorSettings(); if (!player.level.isClientSide) {
arraySettings = new Array.ArraySettings(); //Send to client
radialMirrorSettings = new RadialMirror.RadialMirrorSettings(); ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
} PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg);
}
}
public ModifierSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings, public static class ModifierSettings {
RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) { private Mirror.MirrorSettings mirrorSettings;
this.mirrorSettings = mirrorSettings; private Array.ArraySettings arraySettings;
this.arraySettings = arraySettings; private RadialMirror.RadialMirrorSettings radialMirrorSettings;
this.radialMirrorSettings = radialMirrorSettings; private boolean quickReplace = false;
this.quickReplace = quickReplace; private int reachUpgrade = 0;
this.reachUpgrade = reachUpgrade;
}
public Mirror.MirrorSettings getMirrorSettings() { public ModifierSettings() {
if (this.mirrorSettings == null) this.mirrorSettings = new Mirror.MirrorSettings(); mirrorSettings = new Mirror.MirrorSettings();
return this.mirrorSettings; arraySettings = new Array.ArraySettings();
} radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
}
public void setMirrorSettings(Mirror.MirrorSettings mirrorSettings) { public ModifierSettings(Mirror.MirrorSettings mirrorSettings, Array.ArraySettings arraySettings,
if (mirrorSettings == null) return; RadialMirror.RadialMirrorSettings radialMirrorSettings, boolean quickReplace, int reachUpgrade) {
this.mirrorSettings = mirrorSettings; this.mirrorSettings = mirrorSettings;
} this.arraySettings = arraySettings;
this.radialMirrorSettings = radialMirrorSettings;
this.quickReplace = quickReplace;
this.reachUpgrade = reachUpgrade;
}
public Array.ArraySettings getArraySettings() { public Mirror.MirrorSettings getMirrorSettings() {
if (this.arraySettings == null) this.arraySettings = new Array.ArraySettings(); if (this.mirrorSettings == null) this.mirrorSettings = new Mirror.MirrorSettings();
return this.arraySettings; return this.mirrorSettings;
} }
public void setArraySettings(Array.ArraySettings arraySettings) { public void setMirrorSettings(Mirror.MirrorSettings mirrorSettings) {
if (arraySettings == null) return; if (mirrorSettings == null) return;
this.arraySettings = arraySettings; this.mirrorSettings = mirrorSettings;
} }
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() { public Array.ArraySettings getArraySettings() {
if (this.radialMirrorSettings == null) this.radialMirrorSettings = new RadialMirror.RadialMirrorSettings(); if (this.arraySettings == null) this.arraySettings = new Array.ArraySettings();
return this.radialMirrorSettings; return this.arraySettings;
} }
public void setRadialMirrorSettings(RadialMirror.RadialMirrorSettings radialMirrorSettings) { public void setArraySettings(Array.ArraySettings arraySettings) {
if (radialMirrorSettings == null) return; if (arraySettings == null) return;
this.radialMirrorSettings = radialMirrorSettings; this.arraySettings = arraySettings;
} }
public boolean doQuickReplace() { public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
return quickReplace; if (this.radialMirrorSettings == null) this.radialMirrorSettings = new RadialMirror.RadialMirrorSettings();
} return this.radialMirrorSettings;
}
public void setQuickReplace(boolean quickReplace) { public void setRadialMirrorSettings(RadialMirror.RadialMirrorSettings radialMirrorSettings) {
this.quickReplace = quickReplace; if (radialMirrorSettings == null) return;
} this.radialMirrorSettings = radialMirrorSettings;
}
public int getReachUpgrade() { public boolean doQuickReplace() {
return reachUpgrade; return quickReplace;
} }
public void setReachUpgrade(int reachUpgrade) { public void setQuickReplace(boolean quickReplace) {
this.reachUpgrade = reachUpgrade; this.quickReplace = quickReplace;
//Set mirror radius to max }
int reach = 10;
switch (reachUpgrade) {
case 0: reach = BuildConfig.reach.maxReachLevel0.get(); break;
case 1: reach = BuildConfig.reach.maxReachLevel1.get(); break;
case 2: reach = BuildConfig.reach.maxReachLevel2.get(); break;
case 3: reach = BuildConfig.reach.maxReachLevel3.get(); break;
}
if (this.mirrorSettings != null) public int getReachUpgrade() {
this.mirrorSettings.radius = reach / 2; return reachUpgrade;
if (this.radialMirrorSettings != null) }
this.radialMirrorSettings.radius = reach / 2;
}
}
public static void handleNewPlayer(PlayerEntity player){ public void setReachUpgrade(int reachUpgrade) {
//Makes sure player has modifier settings (if it doesnt it will create it) this.reachUpgrade = reachUpgrade;
getModifierSettings(player); //Set mirror radius to max
int reach = 10;
switch (reachUpgrade) {
case 0:
reach = BuildConfig.reach.maxReachLevel0.get();
break;
case 1:
reach = BuildConfig.reach.maxReachLevel1.get();
break;
case 2:
reach = BuildConfig.reach.maxReachLevel2.get();
break;
case 3:
reach = BuildConfig.reach.maxReachLevel3.get();
break;
}
//Only on server if (this.mirrorSettings != null)
if (!player.world.isRemote) { this.mirrorSettings.radius = reach / 2;
//Send to client if (this.radialMirrorSettings != null)
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player)); this.radialMirrorSettings.radius = reach / 2;
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), msg); }
} }
}
} }

View File

@@ -9,187 +9,186 @@ import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation; import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
public class RadialMirror { public class RadialMirror {
public static class RadialMirrorSettings { public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) {
public boolean enabled = false; List<BlockPos> coordinates = new ArrayList<>();
public Vec3d position = new Vec3d(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true, drawPlanes = false;
public RadialMirrorSettings() { //find radial mirror settings for the player
} RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return coordinates;
public RadialMirrorSettings(boolean enabled, Vec3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) { //get angle between slices
this.enabled = enabled; double sliceAngle = 2 * Math.PI / r.slices;
this.position = position;
this.slices = slices;
this.alternate = alternate;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() { Vector3d startVec = new Vector3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
return radius * 2; Vector3d relStartVec = startVec.subtract(r.position);
}
}
public static List<BlockPos> findCoordinates(PlayerEntity player, BlockPos startPos) { double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
List<BlockPos> coordinates = new ArrayList<>(); if (startAngleToCenter < 0) startAngleToCenter += Math.PI;
double startAngleInSlice = startAngleToCenter % sliceAngle;
//find radial mirror settings for the player for (int i = 1; i < r.slices; i++) {
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings(); double curAngle = sliceAngle * i;
if (!isEnabled(r, startPos)) return coordinates;
//get angle between slices //alternate mirroring of slices
double sliceAngle = 2 * Math.PI / r.slices; if (r.alternate && i % 2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
}
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f); Vector3d relNewVec = relStartVec.yRot((float) curAngle);
Vec3d relStartVec = startVec.subtract(r.position); BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
}
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z); return coordinates;
if (startAngleToCenter < 0) startAngleToCenter += Math.PI; }
double startAngleInSlice = startAngleToCenter % sliceAngle;
for (int i = 1; i < r.slices; i++) { public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
double curAngle = sliceAngle * i; List<BlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
//alternate mirroring of slices //find radial mirror settings for the player that placed the block
if (r.alternate && i%2 == 1) { RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice); if (!isEnabled(r, startPos)) return blockStates;
}
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (!coordinates.contains(newBlockPos) && !newBlockPos.equals(startPos)) coordinates.add(newBlockPos);
}
return coordinates;
}
public static List<BlockState> findBlockStates(PlayerEntity player, BlockPos startPos, BlockState blockState, ItemStack itemStack, List<ItemStack> itemStacks) {
List<BlockState> blockStates = new ArrayList<>();
List<BlockPos> coordinates = new ArrayList<>(); //to keep track of duplicates
//find radial mirror settings for the player that placed the block
RadialMirrorSettings r = ModifierSettingsManager.getModifierSettings(player).getRadialMirrorSettings();
if (!isEnabled(r, startPos)) return blockStates;
//get angle between slices //get angle between slices
double sliceAngle = 2 * Math.PI / r.slices; double sliceAngle = 2 * Math.PI / r.slices;
Vec3d startVec = new Vec3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f); Vector3d startVec = new Vector3d(startPos.getX() + 0.5f, startPos.getY() + 0.5f, startPos.getZ() + 0.5f);
Vec3d relStartVec = startVec.subtract(r.position); Vector3d relStartVec = startVec.subtract(r.position);
double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z); double startAngleToCenter = MathHelper.atan2(relStartVec.x, relStartVec.z);
double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter; double startAngleToCenterMod = startAngleToCenter < 0 ? startAngleToCenter + Math.PI : startAngleToCenter;
double startAngleInSlice = startAngleToCenterMod % sliceAngle; double startAngleInSlice = startAngleToCenterMod % sliceAngle;
//Rotate the original blockstate //Rotate the original blockstate
blockState = rotateOriginalBlockState(startAngleToCenter, blockState); blockState = rotateOriginalBlockState(startAngleToCenter, blockState);
//Randomizer bag synergy //Randomizer bag synergy
IItemHandler bagInventory = null; AbstractRandomizerBagItem randomizerBagItem = null;
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemRandomizerBag) { IItemHandler bagInventory = null;
bagInventory = ItemRandomizerBag.getBagInventory(itemStack); if (!itemStack.isEmpty() && itemStack.getItem() instanceof AbstractRandomizerBagItem) {
} randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
bagInventory = randomizerBagItem.getBagInventory(itemStack);
}
BlockState newBlockState; BlockState newBlockState;
for (int i = 1; i < r.slices; i++) { for (int i = 1; i < r.slices; i++) {
newBlockState = blockState; newBlockState = blockState;
double curAngle = sliceAngle * i; double curAngle = sliceAngle * i;
//alternate mirroring of slices //alternate mirroring of slices
if (r.alternate && i%2 == 1) { if (r.alternate && i % 2 == 1) {
curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice); curAngle = curAngle - startAngleInSlice + (sliceAngle - startAngleInSlice);
} }
Vec3d relNewVec = relStartVec.rotateYaw((float) curAngle); Vector3d relNewVec = relStartVec.yRot((float) curAngle);
BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec)); BlockPos newBlockPos = new BlockPos(r.position.add(relNewVec));
if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates if (coordinates.contains(newBlockPos) || newBlockPos.equals(startPos)) continue; //filter out duplicates
coordinates.add(newBlockPos); coordinates.add(newBlockPos);
//Randomizer bag synergy //Randomizer bag synergy
if (bagInventory != null) { if (bagInventory != null) {
itemStack = ItemRandomizerBag.pickRandomStack(bagInventory); itemStack = randomizerBagItem.pickRandomStack(bagInventory);
newBlockState = BuildModifiers newBlockState = BuildModifiers
.getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vec3d(0, 0, 0), Hand.MAIN_HAND); .getBlockStateFromItem(itemStack, player, startPos, Direction.UP, new Vector3d(0, 0, 0), Hand.MAIN_HAND);
newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState); newBlockState = rotateOriginalBlockState(startAngleToCenter, newBlockState);
} }
//rotate //rotate
newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i%2 == 1); newBlockState = rotateBlockState(relNewVec, newBlockState, r.alternate && i % 2 == 1);
blockStates.add(newBlockState); blockStates.add(newBlockState);
itemStacks.add(itemStack); itemStacks.add(itemStack);
} }
return blockStates; return blockStates;
} }
private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) { private static BlockState rotateOriginalBlockState(double startAngleToCenter, BlockState blockState) {
BlockState newBlockState = blockState; BlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) { if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180); newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) { } else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90); newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) { } else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90); newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
} }
return newBlockState; return newBlockState;
} }
private static BlockState rotateBlockState(Vec3d relVec, BlockState blockState, boolean alternate) { private static BlockState rotateBlockState(Vector3d relVec, BlockState blockState, boolean alternate) {
BlockState newBlockState; BlockState newBlockState;
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) { if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180); newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK); newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
} }
} else if (angleToCenter < -0.251 * Math.PI) { } else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90); newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT); newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
} }
} else if (angleToCenter > 0.249 * Math.PI) { } else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90); newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT); newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
} }
} else { } else {
newBlockState = blockState; newBlockState = blockState;
if (alternate) { if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK); newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
} }
} }
return newBlockState; return newBlockState;
} }
public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) { public static boolean isEnabled(RadialMirrorSettings r, BlockPos startPos) {
if (r == null || !r.enabled) return false; if (r == null || !r.enabled) return false;
if (new Vec3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSquared() > return !(new Vector3d(startPos.getX() + 0.5, startPos.getY() + 0.5, startPos.getZ() + 0.5).subtract(r.position).lengthSqr() >
r.radius * r.radius) r.radius * r.radius);
return false; }
return true; public static class RadialMirrorSettings {
} public boolean enabled = false;
public Vector3d position = new Vector3d(0.5, 64.5, 0.5);
public int slices = 4;
public boolean alternate = false;
public int radius = 20;
public boolean drawLines = true, drawPlanes = false;
public RadialMirrorSettings() {
}
public RadialMirrorSettings(boolean enabled, Vector3d position, int slices, boolean alternate, int radius, boolean drawLines, boolean drawPlanes) {
this.enabled = enabled;
this.position = position;
this.slices = slices;
this.alternate = alternate;
this.radius = radius;
this.drawLines = drawLines;
this.drawPlanes = drawPlanes;
}
public int getReach() {
return radius * 2;
}
}
} }

View File

@@ -5,14 +5,11 @@ import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks; import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem; import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.server.ServerWorld; import net.minecraft.world.server.ServerWorld;
import net.minecraft.world.storage.loot.LootContext;
import net.minecraft.world.storage.loot.LootParameterSet;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.helper.FixedStack; import nl.requios.effortlessbuilding.helper.FixedStack;
@@ -24,26 +21,26 @@ import java.util.*;
public class UndoRedo { public class UndoRedo {
//Undo and redo stacks per player //Undo and redo stacks per player
//Gets added to twice in singleplayer (server and client) if not careful. So separate stacks. //Gets added to twice in singleplayer (server and client) if not careful. So separate stacks.
private static Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>(); private static final Map<UUID, FixedStack<BlockSet>> undoStacksClient = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>(); private static final Map<UUID, FixedStack<BlockSet>> undoStacksServer = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>(); private static final Map<UUID, FixedStack<BlockSet>> redoStacksClient = new HashMap<>();
private static Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>(); private static final Map<UUID, FixedStack<BlockSet>> redoStacksServer = new HashMap<>();
//add to undo stack //add to undo stack
public static void addUndo(PlayerEntity player, BlockSet blockSet) { public static void addUndo(PlayerEntity player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer; Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists //Assert coordinates is as long as previous and new blockstate lists
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() || if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) { blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.", EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size()); blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
} }
//Warn if previous and new blockstate are equal //Warn if previous and new blockstate are equal
//Can happen in a lot of valid cases //Can happen in a lot of valid cases
// for (int i = 0; i < blockSet.getCoordinates().size(); i++) { // for (int i = 0; i < blockSet.getCoordinates().size(); i++) {
// if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) { // if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) {
// EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.", // EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.",
@@ -51,193 +48,192 @@ public class UndoRedo {
// } // }
// } // }
//If no stack exists, make one //If no stack exists, make one
if (!undoStacks.containsKey(player.getUniqueID())) { if (!undoStacks.containsKey(player.getUUID())) {
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()])); undoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
} }
undoStacks.get(player.getUniqueID()).push(blockSet); undoStacks.get(player.getUUID()).push(blockSet);
} }
private static void addRedo(PlayerEntity player, BlockSet blockSet) { private static void addRedo(PlayerEntity player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer; Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private) //(No asserts necessary, it's private)
//If no stack exists, make one //If no stack exists, make one
if (!redoStacks.containsKey(player.getUniqueID())) { if (!redoStacks.containsKey(player.getUUID())) {
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()])); redoStacks.put(player.getUUID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
} }
redoStacks.get(player.getUniqueID()).push(blockSet); redoStacks.get(player.getUUID()).push(blockSet);
} }
public static boolean undo(PlayerEntity player) { public static boolean undo(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer; Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
if (!undoStacks.containsKey(player.getUniqueID())) return false; if (!undoStacks.containsKey(player.getUUID())) return false;
FixedStack<BlockSet> undoStack = undoStacks.get(player.getUniqueID()); FixedStack<BlockSet> undoStack = undoStacks.get(player.getUUID());
if (undoStack.isEmpty()) return false; if (undoStack.isEmpty()) return false;
BlockSet blockSet = undoStack.pop(); BlockSet blockSet = undoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates(); List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates(); List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates(); List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3d hitVec = blockSet.getHitVec(); Vector3d hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory //Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates); List<ItemStack> itemStacks = findItemStacksInInventory(player, previousBlockStates);
if (player.world.isRemote) { if (player.level.isClientSide) {
BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos()); BlockPreviewRenderer.onBlocksBroken(coordinates, itemStacks, newBlockStates, blockSet.getSecondPos(), blockSet.getFirstPos());
} else { } else {
//break all those blocks, reset to what they were //break all those blocks, reset to what they were
for (int i = 0; i < coordinates.size(); i++) { for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i); BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i); ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue; if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack //get blockstate from itemstack
BlockState previousBlockState = Blocks.AIR.getDefaultState(); BlockState previousBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) { if (itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState(); previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} }
if (player.world.isBlockPresent(coordinate)) { if (player.level.isLoaded(coordinate)) {
//check itemstack empty //check itemstack empty
if (itemStack.isEmpty()) { if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, previousBlockStates.get(i)); itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
//get blockstate from new itemstack //get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) { if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState(); previousBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else { } else {
if (previousBlockStates.get(i).getBlock() != Blocks.AIR) if (previousBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true); EffortlessBuilding.logTranslate(player, "", previousBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
previousBlockState = Blocks.AIR.getDefaultState(); previousBlockState = Blocks.AIR.defaultBlockState();
} }
} }
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true); if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
//if previousBlockState is air, placeBlock will set it to air //if previousBlockState is air, placeBlock will set it to air
SurvivalHelper.placeBlock(player.world, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false); SurvivalHelper.placeBlock(player.level, player, coordinate, previousBlockState, itemStack, Direction.UP, hitVec, true, false, false);
} }
} }
} }
//add to redo //add to redo
addRedo(player, blockSet); addRedo(player, blockSet);
return true; return true;
} }
public static boolean redo(PlayerEntity player) { public static boolean redo(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer; Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (!redoStacks.containsKey(player.getUniqueID())) return false; if (!redoStacks.containsKey(player.getUUID())) return false;
FixedStack<BlockSet> redoStack = redoStacks.get(player.getUniqueID()); FixedStack<BlockSet> redoStack = redoStacks.get(player.getUUID());
if (redoStack.isEmpty()) return false; if (redoStack.isEmpty()) return false;
BlockSet blockSet = redoStack.pop(); BlockSet blockSet = redoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates(); List<BlockPos> coordinates = blockSet.getCoordinates();
List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates(); List<BlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<BlockState> newBlockStates = blockSet.getNewBlockStates(); List<BlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3d hitVec = blockSet.getHitVec(); Vector3d hitVec = blockSet.getHitVec();
//Find up to date itemstacks in player inventory //Find up to date itemstacks in player inventory
List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates); List<ItemStack> itemStacks = findItemStacksInInventory(player, newBlockStates);
if (player.world.isRemote) { if (player.level.isClientSide) {
BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos()); BlockPreviewRenderer.onBlocksPlaced(coordinates, itemStacks, newBlockStates, blockSet.getFirstPos(), blockSet.getSecondPos());
} else { } else {
//place blocks //place blocks
for (int i = 0; i < coordinates.size(); i++) { for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i); BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i); ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue; if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack //get blockstate from itemstack
BlockState newBlockState = Blocks.AIR.getDefaultState(); BlockState newBlockState = Blocks.AIR.defaultBlockState();
if (itemStack.getItem() instanceof BlockItem) { if (itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState(); newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} }
if (player.world.isBlockPresent(coordinate)) { if (player.level.isLoaded(coordinate)) {
//check itemstack empty //check itemstack empty
if (itemStack.isEmpty()) { if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, newBlockStates.get(i)); itemStack = findItemStackInInventory(player, newBlockStates.get(i));
//get blockstate from new itemstack //get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) { if (!itemStack.isEmpty() && itemStack.getItem() instanceof BlockItem) {
newBlockState = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState(); newBlockState = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
} else { } else {
if (newBlockStates.get(i).getBlock() != Blocks.AIR) if (newBlockStates.get(i).getBlock() != Blocks.AIR)
EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getTranslationKey(), " not found in inventory", true); EffortlessBuilding.logTranslate(player, "", newBlockStates.get(i).getBlock().getDescriptionId(), " not found in inventory", true);
newBlockState = Blocks.AIR.getDefaultState(); newBlockState = Blocks.AIR.defaultBlockState();
} }
} }
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true); if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.level, player, coordinate, true);
SurvivalHelper.placeBlock(player.world, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false); SurvivalHelper.placeBlock(player.level, player, coordinate, newBlockState, itemStack, Direction.UP, hitVec, true, false, false);
} }
} }
} }
//add to undo //add to undo
addUndo(player, blockSet); addUndo(player, blockSet);
return true; return true;
} }
public static void clear(PlayerEntity player) { public static void clear(PlayerEntity player) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer; Map<UUID, FixedStack<BlockSet>> undoStacks = player.level.isClientSide ? undoStacksClient : undoStacksServer;
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer; Map<UUID, FixedStack<BlockSet>> redoStacks = player.level.isClientSide ? redoStacksClient : redoStacksServer;
if (undoStacks.containsKey(player.getUniqueID())) { if (undoStacks.containsKey(player.getUUID())) {
undoStacks.get(player.getUniqueID()).clear(); undoStacks.get(player.getUUID()).clear();
} }
if (redoStacks.containsKey(player.getUniqueID())) { if (redoStacks.containsKey(player.getUUID())) {
redoStacks.get(player.getUniqueID()).clear(); redoStacks.get(player.getUUID()).clear();
} }
} }
private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) { private static List<ItemStack> findItemStacksInInventory(PlayerEntity player, List<BlockState> blockStates) {
List<ItemStack> itemStacks = new ArrayList<>(blockStates.size()); List<ItemStack> itemStacks = new ArrayList<>(blockStates.size());
for (BlockState blockState : blockStates) { for (BlockState blockState : blockStates) {
itemStacks.add(findItemStackInInventory(player, blockState)); itemStacks.add(findItemStackInInventory(player, blockState));
} }
return itemStacks; return itemStacks;
} }
private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) { private static ItemStack findItemStackInInventory(PlayerEntity player, BlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY; ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack; if (blockState == null) return itemStack;
//First try previousBlockStates //First try previousBlockStates
//TODO try to find itemstack with right blockstate first //TODO try to find itemstack with right blockstate first
// then change line 103 back (get state from item) // then change line 103 back (get state from item)
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock()); itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
//then anything it drops //then anything it drops
if (itemStack.isEmpty()) { if (itemStack.isEmpty()) {
//Cannot check drops on clientside because loot tables are server only //Cannot check drops on clientside because loot tables are server only
if (!player.world.isRemote) if (!player.level.isClientSide) {
{ List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.level, BlockPos.ZERO, null);
List<ItemStack> itemsDropped = Block.getDrops(blockState, (ServerWorld) player.world, BlockPos.ZERO, null); for (ItemStack itemStackDropped : itemsDropped) {
for (ItemStack itemStackDropped : itemsDropped) { if (itemStackDropped.getItem() instanceof BlockItem) {
if (itemStackDropped.getItem() instanceof BlockItem) { Block block = ((BlockItem) itemStackDropped.getItem()).getBlock();
Block block = ((BlockItem) itemStackDropped.getItem()).getBlock(); itemStack = InventoryHelper.findItemStackInInventory(player, block);
itemStack = InventoryHelper.findItemStackInInventory(player, block); }
} }
} }
} }
}
//then air //then air
//(already empty) //(already empty)
return itemStack; return itemStack;
} }
} }

View File

@@ -8,27 +8,31 @@ import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler; import net.minecraftforge.items.ItemStackHandler;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.RandomizerBagItem;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> { public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<CompoundNBT> {
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE); IItemHandler itemHandler;
@Nonnull public ItemHandlerCapabilityProvider(int size) {
@Override itemHandler = new ItemStackHandler(size);
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) { }
return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
}
@Override @Nonnull
public CompoundNBT serializeNBT() { @Override
return ((ItemStackHandler) itemHandler).serializeNBT(); public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
} return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
}
@Override @Override
public void deserializeNBT(CompoundNBT nbt) { public CompoundNBT serializeNBT() {
((ItemStackHandler) itemHandler).deserializeNBT(nbt); return ((ItemStackHandler) itemHandler).serializeNBT();
} }
@Override
public void deserializeNBT(CompoundNBT nbt) {
((ItemStackHandler) itemHandler).deserializeNBT(nbt);
}
} }

View File

@@ -17,87 +17,89 @@ import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings; import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class ModeCapabilityManager { public class ModeCapabilityManager {
@CapabilityInject(IModeCapability.class) @CapabilityInject(IModeCapability.class)
public final static Capability<IModeCapability> modeCapability = null; public final static Capability<IModeCapability> modeCapability = null;
public interface IModeCapability { // Allows for the capability to persist after death.
ModeSettings getModeData(); @SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
}
void setModeData(ModeSettings modeSettings); public interface IModeCapability {
} ModeSettings getModeData();
public static class ModeCapability implements IModeCapability { void setModeData(ModeSettings modeSettings);
private ModeSettings modeSettings; }
@Override public static class ModeCapability implements IModeCapability {
public ModeSettings getModeData() { private ModeSettings modeSettings;
return modeSettings;
}
@Override @Override
public void setModeData(ModeSettings modeSettings) { public ModeSettings getModeData() {
this.modeSettings = modeSettings; return modeSettings;
} }
}
public static class Storage implements Capability.IStorage<IModeCapability> { @Override
@Override public void setModeData(ModeSettings modeSettings) {
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) { this.modeSettings = modeSettings;
CompoundNBT compound = new CompoundNBT(); }
ModeSettings modeSettings = instance.getModeData(); }
if (modeSettings == null) modeSettings = new ModeSettings();
//compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal()); public static class Storage implements Capability.IStorage<IModeCapability> {
@Override
public INBT writeNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side) {
CompoundNBT compound = new CompoundNBT();
ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings();
//TODO add mode settings //compound.putInteger("buildMode", modeSettings.getBuildMode().ordinal());
return compound; //TODO add mode settings
}
@Override return compound;
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) { }
CompoundNBT compound = (CompoundNBT) nbt;
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")]; @Override
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, Direction side, INBT nbt) {
CompoundNBT compound = (CompoundNBT) nbt;
//TODO add mode settings //BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL); //TODO add mode settings
instance.setModeData(modeSettings);
}
}
public static class Provider implements ICapabilitySerializable<INBT> { ModeSettings modeSettings = new ModeSettings(BuildModes.BuildModeEnum.NORMAL);
IModeCapability inst = modeCapability.getDefaultInstance(); instance.setModeData(modeSettings);
}
}
@Nonnull public static class Provider implements ICapabilitySerializable<INBT> {
@Override IModeCapability inst = modeCapability.getDefaultInstance();
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
@Override @Nonnull
public INBT serializeNBT() { @Override
return modeCapability.getStorage().writeNBT(modeCapability, inst, null); public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
} return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
@Override @Override
public void deserializeNBT(INBT nbt) { public INBT serializeNBT() {
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt); return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
} }
} @Override
public void deserializeNBT(INBT nbt) {
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
}
// Allows for the capability to persist after death. }
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
}
} }

View File

@@ -4,7 +4,7 @@ import net.minecraft.nbt.CompoundNBT;
import net.minecraft.nbt.INBT; import net.minecraft.nbt.INBT;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject; import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable; import net.minecraftforge.common.capabilities.ICapabilitySerializable;
@@ -19,164 +19,165 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import javax.annotation.Nonnull; import javax.annotation.Nonnull;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*; import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
@Mod.EventBusSubscriber @Mod.EventBusSubscriber
public class ModifierCapabilityManager { public class ModifierCapabilityManager {
@CapabilityInject(IModifierCapability.class) @CapabilityInject(IModifierCapability.class)
public final static Capability<IModifierCapability> modifierCapability = null; public final static Capability<IModifierCapability> modifierCapability = null;
public interface IModifierCapability { // Allows for the capability to persist after death.
ModifierSettings getModifierData(); @SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
}
void setModifierData(ModifierSettings modifierSettings); public interface IModifierCapability {
} ModifierSettings getModifierData();
public static class ModifierCapability implements IModifierCapability { void setModifierData(ModifierSettings modifierSettings);
private ModifierSettings modifierSettings; }
@Override public static class ModifierCapability implements IModifierCapability {
public ModifierSettings getModifierData() { private ModifierSettings modifierSettings;
return modifierSettings;
}
@Override @Override
public void setModifierData(ModifierSettings modifierSettings) { public ModifierSettings getModifierData() {
this.modifierSettings = modifierSettings; return modifierSettings;
} }
}
public static class Storage implements Capability.IStorage<IModifierCapability> { @Override
@Override public void setModifierData(ModifierSettings modifierSettings) {
public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) { this.modifierSettings = modifierSettings;
CompoundNBT compound = new CompoundNBT(); }
ModifierSettings modifierSettings = instance.getModifierData(); }
if (modifierSettings == null) modifierSettings = new ModifierSettings();
//MIRROR public static class Storage implements Capability.IStorage<IModifierCapability> {
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings(); @Override
if (m == null) m = new Mirror.MirrorSettings(); public INBT writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side) {
compound.putBoolean("mirrorEnabled", m.enabled); CompoundNBT compound = new CompoundNBT();
compound.putDouble("mirrorPosX", m.position.x); ModifierSettings modifierSettings = instance.getModifierData();
compound.putDouble("mirrorPosY", m.position.y); if (modifierSettings == null) modifierSettings = new ModifierSettings();
compound.putDouble("mirrorPosZ", m.position.z);
compound.putBoolean("mirrorX", m.mirrorX);
compound.putBoolean("mirrorY", m.mirrorY);
compound.putBoolean("mirrorZ", m.mirrorZ);
compound.putInt("mirrorRadius", m.radius);
compound.putBoolean("mirrorDrawLines", m.drawLines);
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes);
//ARRAY //MIRROR
Array.ArraySettings a = modifierSettings.getArraySettings(); Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (a == null) a = new Array.ArraySettings(); if (m == null) m = new Mirror.MirrorSettings();
compound.putBoolean("arrayEnabled", a.enabled); compound.putBoolean("mirrorEnabled", m.enabled);
compound.putInt("arrayOffsetX", a.offset.getX()); compound.putDouble("mirrorPosX", m.position.x);
compound.putInt("arrayOffsetY", a.offset.getY()); compound.putDouble("mirrorPosY", m.position.y);
compound.putInt("arrayOffsetZ", a.offset.getZ()); compound.putDouble("mirrorPosZ", m.position.z);
compound.putInt("arrayCount", a.count); compound.putBoolean("mirrorX", m.mirrorX);
compound.putBoolean("mirrorY", m.mirrorY);
compound.putBoolean("mirrorZ", m.mirrorZ);
compound.putInt("mirrorRadius", m.radius);
compound.putBoolean("mirrorDrawLines", m.drawLines);
compound.putBoolean("mirrorDrawPlanes", m.drawPlanes);
compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade()); //ARRAY
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a == null) a = new Array.ArraySettings();
compound.putBoolean("arrayEnabled", a.enabled);
compound.putInt("arrayOffsetX", a.offset.getX());
compound.putInt("arrayOffsetY", a.offset.getY());
compound.putInt("arrayOffsetZ", a.offset.getZ());
compound.putInt("arrayCount", a.count);
//compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace compound.putInt("reachUpgrade", modifierSettings.getReachUpgrade());
//RADIAL MIRROR //compound.putBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r == null) r = new RadialMirror.RadialMirrorSettings();
compound.putBoolean("radialMirrorEnabled", r.enabled);
compound.putDouble("radialMirrorPosX", r.position.x);
compound.putDouble("radialMirrorPosY", r.position.y);
compound.putDouble("radialMirrorPosZ", r.position.z);
compound.putInt("radialMirrorSlices", r.slices);
compound.putBoolean("radialMirrorAlternate", r.alternate);
compound.putInt("radialMirrorRadius", r.radius);
compound.putBoolean("radialMirrorDrawLines", r.drawLines);
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes);
return compound; //RADIAL MIRROR
} RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (r == null) r = new RadialMirror.RadialMirrorSettings();
compound.putBoolean("radialMirrorEnabled", r.enabled);
compound.putDouble("radialMirrorPosX", r.position.x);
compound.putDouble("radialMirrorPosY", r.position.y);
compound.putDouble("radialMirrorPosZ", r.position.z);
compound.putInt("radialMirrorSlices", r.slices);
compound.putBoolean("radialMirrorAlternate", r.alternate);
compound.putInt("radialMirrorRadius", r.radius);
compound.putBoolean("radialMirrorDrawLines", r.drawLines);
compound.putBoolean("radialMirrorDrawPlanes", r.drawPlanes);
@Override return compound;
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) { }
CompoundNBT compound = (CompoundNBT) nbt;
//MIRROR @Override
boolean mirrorEnabled = compound.getBoolean("mirrorEnabled"); public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, Direction side, INBT nbt) {
Vec3d mirrorPosition = new Vec3d( CompoundNBT compound = (CompoundNBT) nbt;
compound.getDouble("mirrorPosX"),
compound.getDouble("mirrorPosY"),
compound.getDouble("mirrorPosZ"));
boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInt("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
//ARRAY //MIRROR
boolean arrayEnabled = compound.getBoolean("arrayEnabled"); boolean mirrorEnabled = compound.getBoolean("mirrorEnabled");
BlockPos arrayOffset = new BlockPos( Vector3d mirrorPosition = new Vector3d(
compound.getInt("arrayOffsetX"), compound.getDouble("mirrorPosX"),
compound.getInt("arrayOffsetY"), compound.getDouble("mirrorPosY"),
compound.getInt("arrayOffsetZ")); compound.getDouble("mirrorPosZ"));
int arrayCount = compound.getInt("arrayCount"); boolean mirrorX = compound.getBoolean("mirrorX");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount); boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInt("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
int reachUpgrade = compound.getInt("reachUpgrade"); //ARRAY
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
BlockPos arrayOffset = new BlockPos(
compound.getInt("arrayOffsetX"),
compound.getInt("arrayOffsetY"),
compound.getInt("arrayOffsetZ"));
int arrayCount = compound.getInt("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace int reachUpgrade = compound.getInt("reachUpgrade");
//RADIAL MIRROR //boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
Vec3d radialMirrorPosition = new Vec3d(
compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade); //RADIAL MIRROR
instance.setModifierData(modifierSettings); boolean radialMirrorEnabled = compound.getBoolean("radialMirrorEnabled");
} Vector3d radialMirrorPosition = new Vector3d(
} compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
public static class Provider implements ICapabilitySerializable<INBT> { ModifierSettings modifierSettings = new ModifierSettings(mirrorSettings, arraySettings, radialMirrorSettings, false, reachUpgrade);
instance.setModifierData(modifierSettings);
}
}
IModifierCapability inst = modifierCapability.getDefaultInstance(); public static class Provider implements ICapabilitySerializable<INBT> {
@Nonnull IModifierCapability inst = modifierCapability.getDefaultInstance();
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
@Override @Nonnull
public INBT serializeNBT() { @Override
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null); public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable Direction side) {
} return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
}
@Override @Override
public void deserializeNBT(INBT nbt) { public INBT serializeNBT() {
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt); return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
} }
} @Override
public void deserializeNBT(INBT nbt) {
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
}
} }

View File

@@ -14,30 +14,30 @@ import nl.requios.effortlessbuilding.network.PacketHandler;
public class CommandReach { public class CommandReach {
public static void register(CommandDispatcher<CommandSource> dispatcher) { public static void register(CommandDispatcher<CommandSource> dispatcher) {
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> { dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
return setReachLevel(context.getSource().asPlayer(), IntegerArgumentType.getInteger(context, "level")); return setReachLevel(context.getSource().getPlayerOrException(), IntegerArgumentType.getInteger(context, "level"));
}))).then(Commands.literal("get").executes((context -> { }))).then(Commands.literal("get").executes((context -> {
return getReachLevel(context.getSource().asPlayer()); return getReachLevel(context.getSource().getPlayerOrException());
})))); }))));
} }
private static int setReachLevel(ServerPlayerEntity player, int level){ private static int setReachLevel(ServerPlayerEntity player, int level) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(level); modifierSettings.setReachUpgrade(level);
ModifierSettingsManager.setModifierSettings(player, modifierSettings); ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client //Send to client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings)); PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade())); player.sendMessage(new StringTextComponent("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()), player.getUUID());
return 1; return 1;
} }
private static int getReachLevel(ServerPlayerEntity player){ private static int getReachLevel(ServerPlayerEntity player) {
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade(); int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade); EffortlessBuilding.log(player, "Current reach: level " + reachUpgrade);
return 1; return 1;
} }
} }

View File

@@ -1,132 +1,62 @@
package nl.requios.effortlessbuilding.compatibility; package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem; import net.minecraft.item.BlockItem;
import net.minecraft.item.Item; import net.minecraft.item.Item;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.item.AbstractRandomizerBagItem;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
public class CompatHelper { public class CompatHelper {
//TODO 1.13 compatibility
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
// // and all checks will fail, so it works.
// @GameRegistry.ObjectHolder("danknull:dank_null")
// public static final Item dankNullItem = null;
//
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
//
public static void setup() {
//TODO 1.13 compatibility
// if (Loader.isModLoaded("chiselsandbits")) {
// // reflection to avoid hard dependency
// try {
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
// e.printStackTrace();
// }
// } else {
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
// }
}
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag, public static void setup() {
// /dank/null, or plain old blocks.
public static boolean isItemBlockProxy(ItemStack stack) {
Item item = stack.getItem();
if (item instanceof BlockItem)
return true;
if ((item instanceof ItemRandomizerBag))
return true;
//TODO 1.13 compatibility
// if (item == dankNullItem)
// return true;
return false;
}
// Get the block to be placed by this proxy. For the /dank/null, it's the slot stack }
// pointed to by nbt integer selectedIndex.
public static ItemStack getItemBlockFromStack(ItemStack proxy) {
Item proxyItem = proxy.getItem();
if (proxyItem instanceof BlockItem) // Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
return proxy; // /dank/null, or plain old blocks.
public static boolean isItemBlockProxy(ItemStack stack) {
Item item = stack.getItem();
if (item instanceof BlockItem)
return true;
return item instanceof AbstractRandomizerBagItem;
}
//Randomizer Bag // Get the block to be placed by this proxy. For the /dank/null, it's the slot stack
if (proxyItem instanceof ItemRandomizerBag) { // pointed to by nbt integer selectedIndex.
ItemStack itemStack = proxy; public static ItemStack getItemBlockFromStack(ItemStack proxy) {
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) { Item proxyItem = proxy.getItem();
if (itemStack.getItem() instanceof ItemRandomizerBag)
itemStack = ItemRandomizerBag.pickRandomStack(ItemRandomizerBag.getBagInventory(itemStack));
}
return itemStack;
}
//TODO 1.13 compatibility if (proxyItem instanceof BlockItem)
//Dank Null return proxy;
// if (proxyItem == dankNullItem) {
// int index = 0;
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
// index = proxy.getTagCompound().getInteger("selectedIndex");
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY; //Randomizer Bag
} if (proxyItem instanceof AbstractRandomizerBagItem) {
ItemStack itemStack = proxy;
while (!(itemStack.getItem() instanceof BlockItem || itemStack.isEmpty())) {
if (itemStack.getItem() instanceof AbstractRandomizerBagItem) {
AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) itemStack.getItem();
itemStack = randomizerBagItem.pickRandomStack(randomizerBagItem.getBagInventory(itemStack));
}
}
return itemStack;
}
public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) { return ItemStack.EMPTY;
if (state == null) return ItemStack.EMPTY; }
Item blockItem = Item.getItemFromBlock(state.getBlock()); public static ItemStack getItemBlockByState(ItemStack stack, BlockState state) {
if (stack.getItem() instanceof BlockItem) if (state == null) return ItemStack.EMPTY;
return stack;
else if (stack.getItem() instanceof ItemRandomizerBag) {
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
return ItemRandomizerBag.findStack(bagInventory, blockItem);
}
//TODO 1.13 compatibility
// else if (stack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(stack, blockItem);
// if (index >= 0)
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY;
}
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem, Item blockItem = Item.byBlock(state.getBlock());
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable. if (stack.getItem() instanceof BlockItem)
public static void shrinkStack(ItemStack origStack, ItemStack curStack, PlayerEntity player) { return stack;
//TODO 1.13 compatibility, offhand support else if (stack.getItem() instanceof AbstractRandomizerBagItem) {
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy AbstractRandomizerBagItem randomizerBagItem = (AbstractRandomizerBagItem) stack.getItem();
// origStack = player.getHeldItem(EnumHand.MAIN_HAND); IItemHandler bagInventory = randomizerBagItem.getBagInventory(stack);
return randomizerBagItem.findStack(bagInventory, blockItem);
// if (origStack.getItem() == dankNullItem) { }
// int index = itemHandlerSlotForItem(origStack, curStack.getItem());
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
// } else
curStack.shrink(1);
}
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
if (handler == null) {
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
return -1;
}
for (int i = 0; i < handler.getSlots(); i++) {
ItemStack ref = handler.getStackInSlot(i);
if (ref.getItem() instanceof BlockItem)
if (ref.getItem() == blockItem)
return i;
}
return -1;
}
return ItemStack.EMPTY;
}
} }

View File

@@ -0,0 +1,149 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Hand;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.DiamondRandomizerBagItem;
public class DiamondRandomizerBagContainer extends Container {
private static final int INV_START = DiamondRandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public DiamondRandomizerBagContainer(ContainerType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public DiamondRandomizerBagContainer(int id, PlayerInventory playerInventory, PacketBuffer packetBuffer) {
this(id, playerInventory);
}
//Server?
public DiamondRandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(DiamondRandomizerBagItem.INV_SIZE));
}
public DiamondRandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
this.addSlot(new SlotItemHandler(bagInventory, j + i * 9, 8 + j * 18, 18 + i * 18));
}
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 142));
}
}
@Override
public boolean stillValid(PlayerEntity playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(PlayerEntity playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
/**
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
* @return
*/
@Override
public ItemStack clicked(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(Hand.MAIN_HAND))) {
//Do nothing;
return ItemStack.EMPTY;
}
return super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(PlayerEntity player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

View File

@@ -0,0 +1,47 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class DiamondRandomizerBagScreen extends ContainerScreen<DiamondRandomizerBagContainer> {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/diamondrandomizerbag.png");
public DiamondRandomizerBagScreen(DiamondRandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
super(randomizerBagContainer, playerInventory, title);
imageHeight = 167;
}
@Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(MatrixStack ms, int mouseX, int mouseY) {
font.draw(ms, this.title, 8, 6, 0x404040);
font.draw(ms, inventory.getDisplayName(), 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(MatrixStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.color3f(1.0F, 1.0F, 1.0F);
minecraft.getTextureManager().bind(guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

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@@ -0,0 +1,147 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Hand;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.GoldenRandomizerBagItem;
public class GoldenRandomizerBagContainer extends Container {
private static final int INV_START = GoldenRandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
public GoldenRandomizerBagContainer(ContainerType<?> type, int id){
super(type, id);
bagInventory = null;
}
//Client
public GoldenRandomizerBagContainer(int id, PlayerInventory playerInventory, PacketBuffer packetBuffer) {
this(id, playerInventory);
}
//Server?
public GoldenRandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
this(containerId, playerInventory, new ItemStackHandler(GoldenRandomizerBagItem.INV_SIZE));
}
public GoldenRandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
super(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), containerId);
bagInventory = inventory;
for (int i = 0; i < GoldenRandomizerBagItem.INV_SIZE; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 8 + (18 * i), 20));
}
// add player inventory slots
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
// add hotbar slots
for (int i = 0; i < 9; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
}
}
@Override
public boolean stillValid(PlayerEntity playerIn) {
return true;
}
@Override
public Slot getSlot(int parSlotIndex) {
if (parSlotIndex >= slots.size())
parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override
public ItemStack quickMoveStack(PlayerEntity playerIn, int slotIndex) {
ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
if (slot != null && slot.hasItem()) {
ItemStack itemstack1 = slot.getItem();
itemstack = itemstack1.copy();
// If item is in our custom inventory
if (slotIndex < INV_START) {
// try to place in player inventory / action bar
if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) {
slot.set(ItemStack.EMPTY);
} else {
slot.setChanged();
}
if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY;
}
slot.onTake(playerIn, itemstack1);
}
return itemstack;
}
/**
* You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly
* @return
*/
@Override
public ItemStack clicked(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
// this will prevent the player from interacting with the item that opened the inventory:
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(Hand.MAIN_HAND))) {
//Do nothing;
return ItemStack.EMPTY;
}
return super.clicked(slot, dragType, clickTypeIn, player);
}
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void removed(PlayerEntity player) {
super.removed(player);
if (!player.level.isClientSide) {
broadcastChanges();
}
}
}

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@@ -0,0 +1,47 @@
package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class GoldenRandomizerBagScreen extends ContainerScreen<GoldenRandomizerBagContainer> {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/goldenrandomizerbag.png");
public GoldenRandomizerBagScreen(GoldenRandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
super(randomizerBagContainer, playerInventory, title);
imageHeight = 134;
}
@Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(ms);
super.render(ms, mouseX, mouseY, partialTicks);
this.renderTooltip(ms, mouseX, mouseY);
}
@Override
protected void renderLabels(MatrixStack ms, int mouseX, int mouseY) {
font.draw(ms, this.title, 8, 6, 0x404040);
font.draw(ms, inventory.getDisplayName(), 8, imageHeight - 96 + 2, 0x404040);
}
@Override
protected void renderBg(MatrixStack ms, float partialTicks, int mouseX, int mouseY) {
RenderSystem.color3f(1.0F, 1.0F, 1.0F);
minecraft.getTextureManager().bind(guiTextures);
int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - imageHeight) / 2;
blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
}
}

View File

@@ -2,137 +2,146 @@ package nl.requios.effortlessbuilding.gui;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory; import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.container.ClickType; import net.minecraft.inventory.container.ClickType;
import net.minecraft.inventory.container.Container; import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.inventory.container.Slot; import net.minecraft.inventory.container.Slot;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler; import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.SlotItemHandler; import net.minecraftforge.items.SlotItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.RandomizerBagItem;
public class RandomizerBagContainer extends Container { public class RandomizerBagContainer extends Container {
private final IItemHandler bagInventory; private static final int INV_START = RandomizerBagItem.INV_SIZE,
INV_END = INV_START + 26,
HOTBAR_START = INV_END + 1,
HOTBAR_END = HOTBAR_START + 8;
private final IItemHandler bagInventory;
private static final int INV_START = ItemRandomizerBag.INV_SIZE, INV_END = INV_START + 26, public RandomizerBagContainer(ContainerType<?> type, int id){
HOTBAR_START = INV_END + 1, HOTBAR_END = HOTBAR_START + 8; super(type, id);
bagInventory = null;
}
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) { //Client
this(containerId, playerInventory, new ItemStackHandler(ItemRandomizerBag.INV_SIZE)); public RandomizerBagContainer(int id, PlayerInventory playerInventory, PacketBuffer packetBuffer) {
} this(id, playerInventory);
}
public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) { //Server?
super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, containerId); public RandomizerBagContainer(int containerId, PlayerInventory playerInventory) {
bagInventory = inventory; this(containerId, playerInventory, new ItemStackHandler(RandomizerBagItem.INV_SIZE));
}
for (int i = 0; i < ItemRandomizerBag.INV_SIZE; ++i) { public RandomizerBagContainer(int containerId, PlayerInventory playerInventory, IItemHandler inventory) {
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20)); super(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), containerId);
} bagInventory = inventory;
// add player inventory slots for (int i = 0; i < RandomizerBagItem.INV_SIZE; ++i) {
int i; this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
for (i = 0; i < 3; ++i) { }
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
// add hotbar slots // add player inventory slots
for (i = 0; i < 9; ++i) { for (int i = 0; i < 3; ++i) {
addSlot(new Slot(playerInventory, i, 8 + i * 18, 109)); for (int j = 0; j < 9; ++j) {
} addSlot(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
} }
}
@Override // add hotbar slots
public boolean canInteractWith(PlayerEntity playerIn) { for (int i = 0; i < 9; ++i) {
return true; addSlot(new Slot(playerInventory, i, 8 + i * 18, 109));
} }
}
@Override @Override
public Slot getSlot(int parSlotIndex) public boolean stillValid(PlayerEntity playerIn) {
{ return true;
if(parSlotIndex >= inventorySlots.size()) }
parSlotIndex = inventorySlots.size() - 1;
return super.getSlot(parSlotIndex);
}
@Override @Override
public ItemStack transferStackInSlot(PlayerEntity playerIn, int slotIndex) { public Slot getSlot(int parSlotIndex) {
ItemStack itemstack = ItemStack.EMPTY; if (parSlotIndex >= slots.size())
Slot slot = this.inventorySlots.get(slotIndex); parSlotIndex = slots.size() - 1;
return super.getSlot(parSlotIndex);
}
if (slot != null && slot.getHasStack()) { @Override
ItemStack itemstack1 = slot.getStack(); public ItemStack quickMoveStack(PlayerEntity playerIn, int slotIndex) {
itemstack = itemstack1.copy(); ItemStack itemstack = ItemStack.EMPTY;
Slot slot = this.slots.get(slotIndex);
// If item is in our custom inventory if (slot != null && slot.hasItem()) {
if (slotIndex < INV_START) { ItemStack itemstack1 = slot.getItem();
// try to place in player inventory / action bar itemstack = itemstack1.copy();
if (!this.mergeItemStack(itemstack1, INV_START, HOTBAR_END + 1, true)) {
return ItemStack.EMPTY;
}
slot.onSlotChange(itemstack1, itemstack); // If item is in our custom inventory
} if (slotIndex < INV_START) {
// Item is in inventory / hotbar, try to place in custom inventory or armor slots // try to place in player inventory / action bar
else { if (!this.moveItemStackTo(itemstack1, INV_START, HOTBAR_END + 1, true)) {
/** return ItemStack.EMPTY;
* Implementation number 1: Shift-click into your custom inventory }
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.mergeItemStack(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
} slot.onQuickCraft(itemstack1, itemstack);
}
// Item is in inventory / hotbar, try to place in custom inventory or armor slots
else {
/**
* Implementation number 1: Shift-click into your custom inventory
*/
if (slotIndex >= INV_START) {
// place in custom inventory
if (!this.moveItemStackTo(itemstack1, 0, INV_START, false)) {
return ItemStack.EMPTY;
}
}
}
if (itemstack1.getCount() == 0) { if (itemstack1.getCount() == 0) {
slot.putStack(ItemStack.EMPTY); slot.set(ItemStack.EMPTY);
} else { } else {
slot.onSlotChanged(); slot.setChanged();
} }
if (itemstack1.getCount() == itemstack.getCount()) { if (itemstack1.getCount() == itemstack.getCount()) {
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
slot.onTake(playerIn, itemstack1); slot.onTake(playerIn, itemstack1);
} }
return itemstack; return itemstack;
} }
/** /**
* You should override this method to prevent the player from moving the stack that * You should override this method to prevent the player from moving the stack that
* opened the inventory, otherwise if the player moves it, the inventory will not * opened the inventory, otherwise if the player moves it, the inventory will not
* be able to save properly * be able to save properly
*/ * @return
@Override */
public ItemStack slotClick(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) { @Override
// this will prevent the player from interacting with the item that opened the inventory: public ItemStack clicked(int slot, int dragType, ClickType clickTypeIn, PlayerEntity player) {
if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getStack().equals(player.getHeldItem(Hand.MAIN_HAND))) { // this will prevent the player from interacting with the item that opened the inventory:
return ItemStack.EMPTY; if (slot >= 0 && getSlot(slot) != null && getSlot(slot).getItem().equals(player.getItemInHand(Hand.MAIN_HAND))) {
} //Do nothing;
return super.slotClick(slot, dragType, clickTypeIn, player); return ItemStack.EMPTY;
} }
return super.clicked(slot, dragType, clickTypeIn, player);
}
/** /**
* Callback for when the crafting gui is closed. * Callback for when the crafting gui is closed.
*/ */
@Override @Override
public void onContainerClosed(PlayerEntity player) public void removed(PlayerEntity player) {
{ super.removed(player);
super.onContainerClosed(player); if (!player.level.isClientSide) {
if(!player.world.isRemote) broadcastChanges();
{ }
detectAndSendChanges(); }
}
}
} }

View File

@@ -1,45 +1,47 @@
package nl.requios.effortlessbuilding.gui; package nl.requios.effortlessbuilding.gui;
import com.mojang.blaze3d.platform.GlStateManager; import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.gui.screen.inventory.ContainerScreen; import net.minecraft.client.gui.screen.inventory.ContainerScreen;
import net.minecraft.entity.player.PlayerInventory; import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> { public class RandomizerBagScreen extends ContainerScreen<RandomizerBagContainer> {
private static final ResourceLocation guiTextures = private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png"); new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) { public RandomizerBagScreen(RandomizerBagContainer randomizerBagContainer, PlayerInventory playerInventory, ITextComponent title) {
super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag")); super(randomizerBagContainer, playerInventory, title);//new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"));
ySize = 134; imageHeight = 134;
} }
@Override @Override
public void render(int mouseX, int mouseY, float partialTicks) { public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
renderBackground(); renderBackground(ms);
super.render(mouseX, mouseY, partialTicks); super.render(ms, mouseX, mouseY, partialTicks);
this.renderHoveredToolTip(mouseX, mouseY); this.renderTooltip(ms, mouseX, mouseY);
} }
@Override @Override
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { protected void renderLabels(MatrixStack ms, int mouseX, int mouseY) {
font.drawString(this.title.getFormattedText(), 8, 6, 0x404040); font.draw(ms, this.title, 8, 6, 0x404040);
font.drawString(playerInventory.getDisplayName().getFormattedText(), 8, ySize - 96 + 2, 0x404040); font.draw(ms, inventory.getDisplayName(), 8, imageHeight - 96 + 2, 0x404040);
} }
@Override @Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { protected void renderBg(MatrixStack ms, float partialTicks, int mouseX, int mouseY) {
GlStateManager.color3f(1.0F, 1.0F, 1.0F); RenderSystem.color3f(1.0F, 1.0F, 1.0F);
minecraft.getTextureManager().bindTexture(guiTextures); minecraft.getTextureManager().bind(guiTextures);
int marginHorizontal = (width - xSize) / 2; int marginHorizontal = (width - imageWidth) / 2;
int marginVertical = (height - ySize) / 2; int marginVertical = (height - imageHeight) / 2;
blit(marginHorizontal, marginVertical, 0, 0, xSize, ySize); blit(ms, marginHorizontal, marginVertical, 0, 0, imageWidth, imageHeight);
} }
} }

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package nl.requios.effortlessbuilding.gui.buildmode;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.widget.list.ExtendedList;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.gui.widget.ExtendedButton;
import net.minecraftforge.fml.client.gui.widget.Slider;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import javax.annotation.ParametersAreNonnullByDefault;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class PlayerSettingsGui extends Screen {
protected int left, right, top, bottom;
protected boolean showShaderList = false;
private Button shaderTypeButton;
private ShaderTypeList shaderTypeList;
private Button closeButton;
public PlayerSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.player_settings"));
}
@Override
protected void init() {
left = this.width / 2 - 140;
right = this.width / 2 + 140;
top = this.height / 2 - 100;
bottom = this.height / 2 + 100;
int yy = top;
shaderTypeList = new ShaderTypeList(this.minecraft);
this.children.add(shaderTypeList);
//TODO set selected name
ITextComponent currentShaderName = ShaderType.DISSOLVE_BLUE.name;
shaderTypeButton = new ExtendedButton(right - 180, yy, 180, 20, currentShaderName, (button) -> {
showShaderList = !showShaderList;
});
addButton(shaderTypeButton);
yy += 50;
Slider slider = new Slider(right - 200, yy, 200, 20, StringTextComponent.EMPTY, StringTextComponent.EMPTY, 0.5, 2.0, 1.0, true, true, (button) -> {
});
addButton(slider);
closeButton = new ExtendedButton(left + 50, bottom - 20, 180, 20, new StringTextComponent("Done"), (button) -> this.minecraft.player.closeContainer());
addButton(closeButton);
}
@Override
public void tick() {
super.tick();
}
@Override
public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(ms);
int yy = top;
font.draw(ms, "Shader type", left, yy + 5, 0xFFFFFF);
yy += 50;
font.draw(ms, "Shader speed", left, yy + 5, 0xFFFFFF);
super.render(ms, mouseX, mouseY, partialTicks);
if (showShaderList)
this.shaderTypeList.render(ms, mouseX, mouseY, partialTicks);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
super.mouseClicked(mouseX, mouseY, mouseButton);
if (showShaderList) {
if (!shaderTypeList.isMouseOver(mouseX, mouseY) && !shaderTypeButton.isMouseOver(mouseX, mouseY))
showShaderList = false;
}
return true;
}
@Override
public void removed() {
ShaderTypeList.ShaderTypeEntry selectedShader = shaderTypeList.getSelected();
//TODO save and remove
}
public enum ShaderType {
DISSOLVE_BLUE("Dissolve Blue"),
DISSOLVE_ORANGE("Dissolve Orange");
public ITextComponent name;
ShaderType(ITextComponent name) {
this.name = name;
}
ShaderType(String name) {
this.name = new StringTextComponent(name);
}
}
//Inspired by LanguageScreen
@OnlyIn(Dist.CLIENT)
class ShaderTypeList extends ExtendedList<PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry> {
public ShaderTypeList(Minecraft mcIn) {
super(mcIn, 180, 140, top + 20, top + 100, 18);
this.setLeftPos(right - width);
for (int i = 0; i < 40; i++) {
for (ShaderType shaderType : ShaderType.values()) {
ShaderTypeEntry shaderTypeEntry = new ShaderTypeEntry(shaderType);
addEntry(shaderTypeEntry);
//TODO setSelected to this if appropriate
}
}
if (this.getSelected() != null) {
this.centerScrollOn(this.getSelected());
}
}
@Override
public int getRowWidth() {
return width;
}
@Override
public void setSelected(PlayerSettingsGui.ShaderTypeList.ShaderTypeEntry selected) {
super.setSelected(selected);
Minecraft.getInstance().getSoundManager().play(SimpleSound.forUI(SoundEvents.UI_BUTTON_CLICK, 1.0F));
EffortlessBuilding.log("Selected shader " + selected.shaderType.name);
shaderTypeButton.setMessage(selected.shaderType.name);
// showShaderList = false;
}
@Override
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
if (!showShaderList) return false;
return super.mouseClicked(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
}
@Override
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
if (!showShaderList) return false;
return super.mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
}
@Override
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
if (!showShaderList) return false;
return super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_);
}
@Override
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
if (!showShaderList) return false;
return super.mouseScrolled(p_mouseScrolled_1_, p_mouseScrolled_3_, p_mouseScrolled_5_);
}
@Override
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
if (!showShaderList) return false;
return super.isMouseOver(p_isMouseOver_1_, p_isMouseOver_3_);
}
protected boolean isFocused() {
return PlayerSettingsGui.this.getFocused() == this;
}
@Override
protected int getScrollbarPosition() {
return right - 6;
}
//From AbstractList, disabled parts
@Override
public void render(MatrixStack ms, int p_render_1_, int p_render_2_, float p_render_3_) {
this.renderBackground(ms);
int i = this.getScrollbarPosition();
int j = i + 6;
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
// this.minecraft.getTextureManager().bindTexture(AbstractGui.BACKGROUND_LOCATION);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
float f = 32.0F;
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_COLOR);
bufferbuilder.vertex(this.x0, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y1, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x1, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
bufferbuilder.vertex(this.x0, this.y0, 0.0D).color(20, 20, 20, 180).endVertex();
tessellator.end();
int k = this.getRowLeft();
int l = this.y0 + 4 - (int) this.getScrollAmount();
if (this.renderHeader) {
this.renderHeader(ms, k, l, tessellator);
}
this.renderList(ms, k, l, p_render_1_, p_render_2_, p_render_3_);
RenderSystem.disableDepthTest();
// this.renderHoleBackground(0, this.y0, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255);
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
RenderSystem.disableAlphaTest();
RenderSystem.shadeModel(7425);
RenderSystem.disableTexture();
// int i1 = 4;
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y0, 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
// tessellator.draw();
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y1 - 4), 0.0D).tex(1.0F, 0.0F).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0F, 0.0F).color(0, 0, 0, 0).endVertex();
// tessellator.draw();
//SCROLLBAR
int j1 = this.getMaxScroll();
if (j1 > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.getScrollAmount() * (this.y1 - this.y0 - k1) / j1 + this.y0;
if (l1 < this.y0) {
l1 = this.y0;
}
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, this.y1, 0.0D).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y1, 0.0D).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(j, this.y0, 0.0D).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.vertex(i, this.y0, 0.0D).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1, 0.0D).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1 + k1, 0.0D).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(j, l1, 0.0D).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.vertex(i, l1 + k1 - 1, 0.0D).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1 + k1 - 1, 0.0D).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(j - 1, l1, 0.0D).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.vertex(i, l1, 0.0D).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.end();
}
// this.renderDecorations(p_render_1_, p_render_2_);
RenderSystem.enableTexture();
RenderSystem.shadeModel(7424);
RenderSystem.enableAlphaTest();
RenderSystem.disableBlend();
}
public int getMaxScroll() {
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
}
@OnlyIn(Dist.CLIENT)
public class ShaderTypeEntry extends ExtendedList.AbstractListEntry<ShaderTypeEntry> {
private final ShaderType shaderType;
public ShaderTypeEntry(ShaderType shaderType) {
this.shaderType = shaderType;
}
@Override
public void render(MatrixStack ms, int itemIndex, int rowTop, int rowLeft, int rowWidth, int rowHeight, int mouseX, int mouseY, boolean hovered, float partialTicks) {
if (rowTop + 10 > ShaderTypeList.this.y0 && rowTop + rowHeight - 5 < ShaderTypeList.this.y1)
drawString(ms, font, shaderType.name, ShaderTypeList.this.x0 + 8, rowTop + 4, 0xFFFFFF);
}
@Override
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
if (p_mouseClicked_5_ == 0) {
setSelected(this);
return true;
} else {
return false;
}
}
}
}
}

View File

@@ -1,9 +1,10 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
@@ -22,181 +23,179 @@ import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class ArraySettingsGui extends GuiCollapsibleScrollEntry { public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>(); protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
private GuiCheckBoxFixed buttonArrayEnabled; private GuiCheckBoxFixed buttonArrayEnabled;
private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount; private GuiNumberField textArrayOffsetX, textArrayOffsetY, textArrayOffsetZ, textArrayCount;
public ArraySettingsGui(GuiScrollPane scrollPane) { public ArraySettingsGui(GuiScrollPane scrollPane) {
super(scrollPane); super(scrollPane);
} }
@Override @Override
public void init(List<Widget> buttons) { public void init(List<Widget> buttons) {
super.init(buttons); super.init(buttons);
int y = top; int y = top;
buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) { buttonArrayEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@Override @Override
public void onClick(double mouseX, double mouseY) { public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY); super.onClick(mouseX, mouseY);
setCollapsed(!buttonArrayEnabled.isChecked()); setCollapsed(!buttonArrayEnabled.isChecked());
} }
}; };
buttons.add(buttonArrayEnabled); buttons.add(buttonArrayEnabled);
y = top + 20; y = top + 20;
textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18); textArrayOffsetX = new GuiNumberField(font, buttons, left + 70, y, 50, 18);
textArrayOffsetX.setNumber(0); textArrayOffsetX.setNumber(0);
textArrayOffsetX.setTooltip("How much each copy is shifted."); textArrayOffsetX.setTooltip(new StringTextComponent("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetX); arrayNumberFieldList.add(textArrayOffsetX);
textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18); textArrayOffsetY = new GuiNumberField(font, buttons, left + 140, y, 50, 18);
textArrayOffsetY.setNumber(0); textArrayOffsetY.setNumber(0);
textArrayOffsetY.setTooltip("How much each copy is shifted."); textArrayOffsetY.setTooltip(new StringTextComponent("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetY); arrayNumberFieldList.add(textArrayOffsetY);
textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18); textArrayOffsetZ = new GuiNumberField(font, buttons, left + 210, y, 50, 18);
textArrayOffsetZ.setNumber(0); textArrayOffsetZ.setNumber(0);
textArrayOffsetZ.setTooltip("How much each copy is shifted."); textArrayOffsetZ.setTooltip(new StringTextComponent("How much each copy is shifted."));
arrayNumberFieldList.add(textArrayOffsetZ); arrayNumberFieldList.add(textArrayOffsetZ);
y = top + 50; y = top + 50;
textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18); textArrayCount = new GuiNumberField(font, buttons, left + 55, y, 50, 18);
textArrayCount.setNumber(5); textArrayCount.setNumber(5);
textArrayCount.setTooltip("How many copies should be made."); textArrayCount.setTooltip(new StringTextComponent("How many copies should be made."));
arrayNumberFieldList.add(textArrayCount); arrayNumberFieldList.add(textArrayCount);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (modifierSettings != null) { if (modifierSettings != null) {
Array.ArraySettings a = modifierSettings.getArraySettings(); Array.ArraySettings a = modifierSettings.getArraySettings();
buttonArrayEnabled.setIsChecked(a.enabled); buttonArrayEnabled.setIsChecked(a.enabled);
textArrayOffsetX.setNumber(a.offset.getX()); textArrayOffsetX.setNumber(a.offset.getX());
textArrayOffsetY.setNumber(a.offset.getY()); textArrayOffsetY.setNumber(a.offset.getY());
textArrayOffsetZ.setNumber(a.offset.getZ()); textArrayOffsetZ.setNumber(a.offset.getZ());
textArrayCount.setNumber(a.count); textArrayCount.setNumber(a.count);
} }
setCollapsed(!buttonArrayEnabled.isChecked()); setCollapsed(!buttonArrayEnabled.isChecked());
} }
public void updateScreen() { public void updateScreen() {
arrayNumberFieldList.forEach(GuiNumberField::update); arrayNumberFieldList.forEach(GuiNumberField::update);
} }
@Override @Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) { boolean isSelected, float partialTicks) {
int yy = y; int yy = y;
int offset = 8; int offset = 8;
buttonArrayEnabled.render(mouseX, mouseY, partialTicks); buttonArrayEnabled.render(ms, mouseX, mouseY, partialTicks);
if (buttonArrayEnabled.isChecked()) { if (buttonArrayEnabled.isChecked()) {
buttonArrayEnabled.y = yy; buttonArrayEnabled.y = yy;
font.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF); font.draw(ms, "Array enabled", left + offset, yy + 2, 0xFFFFFF);
yy = y + 20; yy = y + 20;
font.drawString("Offset", left + offset, yy + 5, 0xFFFFFF); font.draw(ms, "Offset", left + offset, yy + 5, 0xFFFFFF);
font.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF); font.draw(ms, "X", left + 50 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetX.y = yy; textArrayOffsetX.y = yy;
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF); font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetY.y = yy; textArrayOffsetY.y = yy;
font.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF); font.draw(ms, "Z", left + 190 + offset, yy + 5, 0xFFFFFF);
textArrayOffsetZ.y = yy; textArrayOffsetZ.y = yy;
yy = y + 50; yy = y + 50;
font.drawString("Count", left + offset, yy + 5, 0xFFFFFF); font.draw(ms, "Count", left + offset, yy + 5, 0xFFFFFF);
textArrayCount.y = yy; textArrayCount.y = yy;
int currentReach = Math.max(-1, getArrayReach()); int currentReach = Math.max(-1, getArrayReach());
int maxReach = ReachHelper.getMaxReach(mc.player); int maxReach = ReachHelper.getMaxReach(mc.player);
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED; TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach; String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
font.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF); font.draw(ms, reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks)); arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
} else { } else {
buttonArrayEnabled.y = yy; buttonArrayEnabled.y = yy;
font.drawString("Array disabled", left + offset, yy + 2, 0x999999); font.draw(ms, "Array disabled", left + offset, yy + 2, 0x999999);
} }
} }
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) { public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
//Draw tooltips last //Draw tooltips last
if (buttonArrayEnabled.isChecked()) if (buttonArrayEnabled.isChecked()) {
{ arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
arrayNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY)); }
} }
}
@Override @Override
public boolean charTyped(char typedChar, int keyCode) { public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode); super.charTyped(typedChar, keyCode);
for (GuiNumberField numberField : arrayNumberFieldList) { for (GuiNumberField numberField : arrayNumberFieldList) {
numberField.charTyped(typedChar, keyCode); numberField.charTyped(typedChar, keyCode);
} }
return true; return true;
} }
@Override @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) { public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent)); arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12; boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideArrayEnabledLabel) { if (insideArrayEnabledLabel) {
buttonArrayEnabled.playDownSound(this.mc.getSoundHandler()); buttonArrayEnabled.playDownSound(this.mc.getSoundManager());
buttonArrayEnabled.onClick(mouseX, mouseY); buttonArrayEnabled.onClick(mouseX, mouseY);
} }
return true; return true;
} }
public Array.ArraySettings getArraySettings() { public Array.ArraySettings getArraySettings() {
boolean arrayEnabled = buttonArrayEnabled.isChecked(); boolean arrayEnabled = buttonArrayEnabled.isChecked();
BlockPos arrayOffset = new BlockPos(0, 0, 0); BlockPos arrayOffset = new BlockPos(0, 0, 0);
try { try {
arrayOffset = new BlockPos(textArrayOffsetX.getNumber(), textArrayOffsetY.getNumber(), textArrayOffsetZ.getNumber()); arrayOffset = new BlockPos(textArrayOffsetX.getNumber(), textArrayOffsetY.getNumber(), textArrayOffsetZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) { } catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Array offset not a valid number."); EffortlessBuilding.log(mc.player, "Array offset not a valid number.");
} }
int arrayCount = 5; int arrayCount = 5;
try { try {
arrayCount = (int) textArrayCount.getNumber(); arrayCount = (int) textArrayCount.getNumber();
} catch (NumberFormatException | NullPointerException ex) { } catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Array count not a valid number."); EffortlessBuilding.log(mc.player, "Array count not a valid number.");
} }
return new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount); return new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
} }
@Override @Override
protected String getName() { protected String getName() {
return "Array"; return "Array";
} }
@Override @Override
protected int getExpandedHeight() { protected int getExpandedHeight() {
return 80; return 80;
} }
private int getArrayReach() { private int getArrayReach() {
try try {
{ //find largest offset
//find largest offset double x = Math.abs(textArrayOffsetX.getNumber());
double x = Math.abs(textArrayOffsetX.getNumber()); double y = Math.abs(textArrayOffsetY.getNumber());
double y = Math.abs(textArrayOffsetY.getNumber()); double z = Math.abs(textArrayOffsetZ.getNumber());
double z = Math.abs(textArrayOffsetZ.getNumber()); double largestOffset = Math.max(Math.max(x, y), z);
double largestOffset = Math.max(Math.max(x, y), z); return (int) (largestOffset * textArrayCount.getNumber());
return (int) (largestOffset * textArrayCount.getNumber()); } catch (NumberFormatException | NullPointerException ex) {
} catch (NumberFormatException | NullPointerException ex) { return -1;
return -1; }
} }
}
private boolean isCurrentReachValid(int currentReach, int maxReach) { private boolean isCurrentReachValid(int currentReach, int maxReach) {
return currentReach <= maxReach && currentReach > -1; return currentReach <= maxReach && currentReach > -1;
} }
} }

View File

@@ -1,10 +1,12 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
@@ -22,262 +24,261 @@ import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry { public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png"); protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<Button> mirrorButtonList = new ArrayList<>(); protected List<Button> mirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>(); protected List<GuiIconButton> mirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>(); protected List<GuiNumberField> mirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius; private GuiNumberField textMirrorPosX, textMirrorPosY, textMirrorPosZ, textMirrorRadius;
private GuiCheckBoxFixed buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ; private GuiCheckBoxFixed buttonMirrorEnabled, buttonMirrorX, buttonMirrorY, buttonMirrorZ;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines; private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd; private boolean drawPlanes, drawLines, toggleOdd;
public MirrorSettingsGui(GuiScrollPane scrollPane) { public MirrorSettingsGui(GuiScrollPane scrollPane) {
super(scrollPane); super(scrollPane);
} }
@Override @Override
public void init(List<Widget> buttonList) { public void init(List<Widget> buttonList) {
super.init(buttonList); super.init(buttonList);
int y = top - 2; int y = top - 2;
buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) { buttonMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@Override @Override
public void onClick(double mouseX, double mouseY) { public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY); super.onClick(mouseX, mouseY);
setCollapsed(!buttonMirrorEnabled.isChecked()); setCollapsed(!buttonMirrorEnabled.isChecked());
} }
}; };
buttonList.add(buttonMirrorEnabled); buttonList.add(buttonMirrorEnabled);
y = top + 18; y = top + 18;
textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18); textMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
textMirrorPosX.setNumber(0); textMirrorPosX.setNumber(0);
textMirrorPosX.setTooltip( textMirrorPosX.setTooltip(
Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5.")); Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosX); mirrorNumberFieldList.add(textMirrorPosX);
textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18); textMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
textMirrorPosY.setNumber(64); textMirrorPosY.setNumber(64);
textMirrorPosY.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5.")); textMirrorPosY.setTooltip(Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosY); mirrorNumberFieldList.add(textMirrorPosY);
textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18); textMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textMirrorPosZ.setNumber(0); textMirrorPosZ.setNumber(0);
textMirrorPosZ.setTooltip(Arrays.asList("The position of the mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5.")); textMirrorPosZ.setTooltip(Arrays.asList(new StringTextComponent("The position of the mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorPosZ); mirrorNumberFieldList.add(textMirrorPosZ);
y = top + 50; y = top + 50;
buttonMirrorX = new GuiCheckBoxFixed(left + 60, y, " X", true); buttonMirrorX = new GuiCheckBoxFixed(left + 60, y, " X", true);
mirrorButtonList.add(buttonMirrorX); mirrorButtonList.add(buttonMirrorX);
buttonMirrorY = new GuiCheckBoxFixed(left + 100, y, " Y", false); buttonMirrorY = new GuiCheckBoxFixed(left + 100, y, " Y", false);
mirrorButtonList.add(buttonMirrorY); mirrorButtonList.add(buttonMirrorY);
buttonMirrorZ = new GuiCheckBoxFixed(left + 140, y, " Z", false); buttonMirrorZ = new GuiCheckBoxFixed(left + 140, y, " Z", false);
mirrorButtonList.add(buttonMirrorZ); mirrorButtonList.add(buttonMirrorZ);
y = top + 47; y = top + 47;
textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18); textMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textMirrorRadius.setNumber(50); textMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2) //TODO change to diameter (remove /2)
textMirrorRadius.setTooltip(Arrays.asList("How far the mirror reaches in any direction.", textMirrorRadius.setTooltip(Arrays.asList(new StringTextComponent("How far the mirror reaches in any direction."),
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2, new StringTextComponent("Max: ").withStyle(TextFormatting.GRAY).append(new StringTextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(TextFormatting.GOLD)),
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades.")); new StringTextComponent("Upgradeable in survival with reach upgrades.").withStyle(TextFormatting.GRAY)));
mirrorNumberFieldList.add(textMirrorRadius); mirrorNumberFieldList.add(textMirrorRadius);
y = top + 72; y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> { buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5); Vector3d pos = new Vector3d(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
textMirrorPosX.setNumber(pos.x); textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y); textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z); textMirrorPosZ.setNumber(pos.z);
}); });
buttonCurrentPosition.setTooltip("Set mirror position to current player position"); buttonCurrentPosition.setTooltip(new StringTextComponent("Set mirror position to current player position"));
mirrorIconButtonList.add(buttonCurrentPosition); mirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> { buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd; toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd); buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) { if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds")); buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5); textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5); textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5); textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else { } else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds")); buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber())); textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber())); textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber())); textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
} }
}); });
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds")); buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
mirrorIconButtonList.add(buttonToggleOdd); mirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> { buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines; drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines); buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines"); buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
}); });
buttonDrawLines.setTooltip("Show lines"); buttonDrawLines.setTooltip(new StringTextComponent("Show lines"));
mirrorIconButtonList.add(buttonDrawLines); mirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> { buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes; drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes); buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area"); buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
}); });
buttonDrawPlanes.setTooltip("Show area"); buttonDrawPlanes.setTooltip(new StringTextComponent("Show area"));
mirrorIconButtonList.add(buttonDrawPlanes); mirrorIconButtonList.add(buttonDrawPlanes);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (modifierSettings != null) { if (modifierSettings != null) {
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings(); Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
buttonMirrorEnabled.setIsChecked(m.enabled); buttonMirrorEnabled.setIsChecked(m.enabled);
textMirrorPosX.setNumber(m.position.x); textMirrorPosX.setNumber(m.position.x);
textMirrorPosY.setNumber(m.position.y); textMirrorPosY.setNumber(m.position.y);
textMirrorPosZ.setNumber(m.position.z); textMirrorPosZ.setNumber(m.position.z);
buttonMirrorX.setIsChecked(m.mirrorX); buttonMirrorX.setIsChecked(m.mirrorX);
buttonMirrorY.setIsChecked(m.mirrorY); buttonMirrorY.setIsChecked(m.mirrorY);
buttonMirrorZ.setIsChecked(m.mirrorZ); buttonMirrorZ.setIsChecked(m.mirrorZ);
textMirrorRadius.setNumber(m.radius); textMirrorRadius.setNumber(m.radius);
drawLines = m.drawLines; drawLines = m.drawLines;
drawPlanes = m.drawPlanes; drawPlanes = m.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines); buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes); buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines"); buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area"); buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) { if (textMirrorPosX.getNumber() == Math.floor(textMirrorPosX.getNumber())) {
toggleOdd = false; toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds")); buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
} else { } else {
toggleOdd = true; toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds")); buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
} }
buttonToggleOdd.setUseAlternateIcon(toggleOdd); buttonToggleOdd.setUseAlternateIcon(toggleOdd);
} }
buttonList.addAll(mirrorButtonList); buttonList.addAll(mirrorButtonList);
buttonList.addAll(mirrorIconButtonList); buttonList.addAll(mirrorIconButtonList);
setCollapsed(!buttonMirrorEnabled.isChecked()); setCollapsed(!buttonMirrorEnabled.isChecked());
} }
@Override @Override
public void updateScreen() { public void updateScreen() {
super.updateScreen(); super.updateScreen();
mirrorNumberFieldList.forEach(GuiNumberField::update); mirrorNumberFieldList.forEach(GuiNumberField::update);
} }
@Override @Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) { boolean isSelected, float partialTicks) {
int yy = y;
int offset = 8;
buttonMirrorEnabled.render(mouseX, mouseY, partialTicks); int yy = y;
if (buttonMirrorEnabled.isChecked()) { int offset = 8;
buttonMirrorEnabled.y = yy;
font.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
yy = y + 18; buttonMirrorEnabled.render(ms, mouseX, mouseY, partialTicks);
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF); if (buttonMirrorEnabled.isChecked()) {
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF); buttonMirrorEnabled.y = yy;
textMirrorPosX.y = yy; font.draw(ms, "Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textMirrorPosY.y = yy;
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
textMirrorPosZ.y = yy;
yy = y + 50; yy = y + 18;
font.drawString("Direction", left + offset, yy + 2, 0xFFFFFF); font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF);
buttonMirrorX.y = yy; font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF);
buttonMirrorY.y = yy; textMirrorPosX.y = yy;
buttonMirrorZ.y = yy; font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF); textMirrorPosY.y = yy;
textMirrorRadius.y = yy - 3; font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
textMirrorPosZ.y = yy;
yy = y + 72; yy = y + 50;
buttonCurrentPosition.y = yy; font.draw(ms, "Direction", left + offset, yy + 2, 0xFFFFFF);
buttonToggleOdd.y = yy; buttonMirrorX.y = yy;
buttonDrawLines.y = yy; buttonMirrorY.y = yy;
buttonDrawPlanes.y = yy; buttonMirrorZ.y = yy;
font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
textMirrorRadius.y = yy - 3;
mirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks)); yy = y + 72;
mirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks)); buttonCurrentPosition.y = yy;
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks)); buttonToggleOdd.y = yy;
} else { buttonDrawLines.y = yy;
buttonMirrorEnabled.y = yy; buttonDrawPlanes.y = yy;
font.drawString("Mirror disabled", left + offset, yy + 2, 0x999999);
}
} mirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
} else {
buttonMirrorEnabled.y = yy;
font.draw(ms, "Mirror disabled", left + offset, yy + 2, 0x999999);
}
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) { }
//Draw tooltips last
if (buttonMirrorEnabled.isChecked())
{
mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
}
}
@Override public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
public boolean charTyped(char typedChar, int keyCode) { //Draw tooltips last
super.charTyped(typedChar, keyCode); if (buttonMirrorEnabled.isChecked()) {
for (GuiNumberField numberField : mirrorNumberFieldList) { mirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
numberField.charTyped(typedChar, keyCode); mirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
} }
return true; }
}
@Override @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) { public boolean charTyped(char typedChar, int keyCode) {
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent)); super.charTyped(typedChar, keyCode);
for (GuiNumberField numberField : mirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
}
return true;
}
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12; @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
if (insideMirrorEnabledLabel) { boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
buttonMirrorEnabled.playDownSound(this.mc.getSoundHandler());
buttonMirrorEnabled.onClick(mouseX, mouseY);
}
return true; if (insideMirrorEnabledLabel) {
} buttonMirrorEnabled.playDownSound(this.mc.getSoundManager());
buttonMirrorEnabled.onClick(mouseX, mouseY);
}
public Mirror.MirrorSettings getMirrorSettings() { return true;
boolean mirrorEnabled = buttonMirrorEnabled.isChecked(); }
Vec3d mirrorPos = new Vec3d(0, 64, 0); public Mirror.MirrorSettings getMirrorSettings() {
try { boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
mirrorPos = new Vec3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
}
boolean mirrorX = buttonMirrorX.isChecked(); Vector3d mirrorPos = new Vector3d(0, 64, 0);
boolean mirrorY = buttonMirrorY.isChecked(); try {
boolean mirrorZ = buttonMirrorZ.isChecked(); mirrorPos = new Vector3d(textMirrorPosX.getNumber(), textMirrorPosY.getNumber(), textMirrorPosZ.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror position not a valid number.");
}
int mirrorRadius = 50; boolean mirrorX = buttonMirrorX.isChecked();
try { boolean mirrorY = buttonMirrorY.isChecked();
mirrorRadius = (int) textMirrorRadius.getNumber(); boolean mirrorZ = buttonMirrorZ.isChecked();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
}
return new Mirror.MirrorSettings(mirrorEnabled, mirrorPos, mirrorX, mirrorY, mirrorZ, mirrorRadius, drawLines, drawPlanes); int mirrorRadius = 50;
} try {
mirrorRadius = (int) textMirrorRadius.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
}
@Override return new Mirror.MirrorSettings(mirrorEnabled, mirrorPos, mirrorX, mirrorY, mirrorZ, mirrorRadius, drawLines, drawPlanes);
protected String getName() { }
return "Mirror";
}
@Override @Override
protected int getExpandedHeight() { protected String getName() {
return 100; return "Mirror";
} }
@Override
protected int getExpandedHeight() {
return 100;
}
} }

View File

@@ -1,9 +1,10 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TranslationTextComponent; import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
@@ -20,125 +21,123 @@ import nl.requios.effortlessbuilding.proxy.ClientProxy;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class ModifierSettingsGui extends Screen { public class ModifierSettingsGui extends Screen {
private GuiScrollPane scrollPane; private GuiScrollPane scrollPane;
private Button buttonClose; private Button buttonClose;
private MirrorSettingsGui mirrorSettingsGui; private MirrorSettingsGui mirrorSettingsGui;
private ArraySettingsGui arraySettingsGui; private ArraySettingsGui arraySettingsGui;
private RadialMirrorSettingsGui radialMirrorSettingsGui; private RadialMirrorSettingsGui radialMirrorSettingsGui;
public ModifierSettingsGui() { public ModifierSettingsGui() {
super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings")); super(new TranslationTextComponent("effortlessbuilding.screen.modifier_settings"));
} }
@Override @Override
//Create buttons and labels and add them to buttonList/labelList //Create buttons and labels and add them to buttonList/labelList
protected void init() { protected void init() {
scrollPane = new GuiScrollPane(this, font, 8, height - 30); scrollPane = new GuiScrollPane(this, font, 8, height - 30);
mirrorSettingsGui = new MirrorSettingsGui(scrollPane); mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(mirrorSettingsGui); scrollPane.AddListEntry(mirrorSettingsGui);
arraySettingsGui = new ArraySettingsGui(scrollPane); arraySettingsGui = new ArraySettingsGui(scrollPane);
scrollPane.AddListEntry(arraySettingsGui); scrollPane.AddListEntry(arraySettingsGui);
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane); radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(radialMirrorSettingsGui); scrollPane.AddListEntry(radialMirrorSettingsGui);
scrollPane.init(buttons); scrollPane.init(buttons);
//Close button //Close button
int y = height - 26; int y = height - 26;
buttonClose = new Button(width / 2 - 100, y, 200, 20, "Close", (button) -> { buttonClose = new Button(width / 2 - 100, y, 200, 20, new StringTextComponent("Close"), (button) -> {
Minecraft.getInstance().player.closeScreen(); Minecraft.getInstance().player.closeContainer();
}); });
buttons.add(buttonClose); buttons.add(buttonClose);
} }
@Override @Override
//Process general logic, i.e. hide buttons //Process general logic, i.e. hide buttons
public void tick() { public void tick() {
scrollPane.updateScreen(); scrollPane.updateScreen();
handleMouseInput(); handleMouseInput();
} }
@Override @Override
//Set colors using GL11, use the fontObj field to display text //Set colors using GL11, use the fontObj field to display text
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen //Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
public void render(int mouseX, int mouseY, float partialTicks) { public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(); this.renderBackground(ms);
scrollPane.render(mouseX, mouseY, partialTicks); scrollPane.render(ms, mouseX, mouseY, partialTicks);
buttonClose.render(mouseX, mouseY, partialTicks); buttonClose.render(ms, mouseX, mouseY, partialTicks);
scrollPane.drawTooltip(this, mouseX, mouseY); scrollPane.drawTooltip(ms, this, mouseX, mouseY);
} }
@Override @Override
public boolean charTyped(char typedChar, int keyCode) { public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode); super.charTyped(typedChar, keyCode);
scrollPane.charTyped(typedChar, keyCode); scrollPane.charTyped(typedChar, keyCode);
if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) { if (keyCode == ClientProxy.keyBindings[0].getKey().getValue()) {
minecraft.player.closeScreen(); minecraft.player.closeContainer();
} }
return false; return false;
} }
@Override @Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) { public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
super.mouseClicked(mouseX, mouseY, mouseButton); super.mouseClicked(mouseX, mouseY, mouseButton);
buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton)); buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton));
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton); return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
} }
@Override @Override
public boolean mouseReleased(double mouseX, double mouseY, int state) { public boolean mouseReleased(double mouseX, double mouseY, int state) {
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state)) if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state)) {
{ return super.mouseReleased(mouseX, mouseY, state);
return super.mouseReleased(mouseX, mouseY, state); }
} return false;
return false; }
}
public void handleMouseInput() { public void handleMouseInput() {
//super.handleMouseInput(); //super.handleMouseInput();
scrollPane.handleMouseInput(); scrollPane.handleMouseInput();
//Scrolling numbers //Scrolling numbers
// int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth; // int mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth;
// int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1; // int mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
// numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY)); // numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY));
} }
@Override @Override
public void removed() { public void removed() {
scrollPane.onGuiClosed(); scrollPane.onGuiClosed();
//save everything //save everything
Mirror.MirrorSettings m = mirrorSettingsGui.getMirrorSettings(); Mirror.MirrorSettings m = mirrorSettingsGui.getMirrorSettings();
Array.ArraySettings a = arraySettingsGui.getArraySettings(); Array.ArraySettings a = arraySettingsGui.getArraySettings();
RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = radialMirrorSettingsGui.getRadialMirrorSettings();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(minecraft.player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(minecraft.player);
if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings(); if (modifierSettings == null) modifierSettings = new ModifierSettingsManager.ModifierSettings();
modifierSettings.setMirrorSettings(m); modifierSettings.setMirrorSettings(m);
modifierSettings.setArraySettings(a); modifierSettings.setArraySettings(a);
modifierSettings.setRadialMirrorSettings(r); modifierSettings.setRadialMirrorSettings(r);
//Sanitize //Sanitize
String error = ModifierSettingsManager.sanitize(modifierSettings, minecraft.player); String error = ModifierSettingsManager.sanitize(modifierSettings, minecraft.player);
if (!error.isEmpty()) EffortlessBuilding.log(minecraft.player, error); if (!error.isEmpty()) EffortlessBuilding.log(minecraft.player, error);
ModifierSettingsManager.setModifierSettings(minecraft.player, modifierSettings); ModifierSettingsManager.setModifierSettings(minecraft.player, modifierSettings);
//Send to server //Send to server
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings)); PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
//TODO fix not being able to scroll after this gui has opened Minecraft.getInstance().mouseHandler.grabMouse();
Minecraft.getInstance().mouseHelper.grabMouse(); }
}
} }

View File

@@ -1,10 +1,12 @@
package nl.requios.effortlessbuilding.gui.buildmodifier; package nl.requios.effortlessbuilding.gui.buildmodifier;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
@@ -22,267 +24,266 @@ import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry { public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png"); protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
protected List<Button> radialMirrorButtonList = new ArrayList<>(); protected List<Button> radialMirrorButtonList = new ArrayList<>();
protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>(); protected List<GuiIconButton> radialMirrorIconButtonList = new ArrayList<>();
protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>(); protected List<GuiNumberField> radialMirrorNumberFieldList = new ArrayList<>();
private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius; private GuiNumberField textRadialMirrorPosX, textRadialMirrorPosY, textRadialMirrorPosZ, textRadialMirrorSlices, textRadialMirrorRadius;
private GuiCheckBoxFixed buttonRadialMirrorEnabled, buttonRadialMirrorAlternate; private GuiCheckBoxFixed buttonRadialMirrorEnabled, buttonRadialMirrorAlternate;
private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines; private GuiIconButton buttonCurrentPosition, buttonToggleOdd, buttonDrawPlanes, buttonDrawLines;
private boolean drawPlanes, drawLines, toggleOdd; private boolean drawPlanes, drawLines, toggleOdd;
public RadialMirrorSettingsGui(GuiScrollPane scrollPane) { public RadialMirrorSettingsGui(GuiScrollPane scrollPane) {
super(scrollPane); super(scrollPane);
} }
@Override @Override
public void init(List<Widget> buttonList) { public void init(List<Widget> buttonList) {
super.init(buttonList); super.init(buttonList);
int y = top - 2; int y = top - 2;
buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) { buttonRadialMirrorEnabled = new GuiCheckBoxFixed(left - 15 + 8, y, "", false) {
@Override @Override
public void onClick(double mouseX, double mouseY) { public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY); super.onClick(mouseX, mouseY);
setCollapsed(!buttonRadialMirrorEnabled.isChecked()); setCollapsed(!buttonRadialMirrorEnabled.isChecked());
} }
}; };
buttonList.add(buttonRadialMirrorEnabled); buttonList.add(buttonRadialMirrorEnabled);
y = top + 18; y = top + 18;
textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18); textRadialMirrorPosX = new GuiNumberField(font, buttonList, left + 58, y, 62, 18);
textRadialMirrorPosX.setNumber(0); textRadialMirrorPosX.setNumber(0);
textRadialMirrorPosX.setTooltip( textRadialMirrorPosX.setTooltip(
Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5.")); Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosX); radialMirrorNumberFieldList.add(textRadialMirrorPosX);
textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18); textRadialMirrorPosY = new GuiNumberField(font, buttonList, left + 138, y, 62, 18);
textRadialMirrorPosY.setNumber(64); textRadialMirrorPosY.setNumber(64);
textRadialMirrorPosY.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5.")); textRadialMirrorPosY.setTooltip(Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosY); radialMirrorNumberFieldList.add(textRadialMirrorPosY);
textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18); textRadialMirrorPosZ = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textRadialMirrorPosZ.setNumber(0); textRadialMirrorPosZ.setNumber(0);
textRadialMirrorPosZ.setTooltip(Arrays.asList("The position of the radial mirror.", TextFormatting.GRAY + "For odd numbered builds add 0.5.")); textRadialMirrorPosZ.setTooltip(Arrays.asList(new StringTextComponent("The position of the radial mirror."), new StringTextComponent("For odd numbered builds add 0.5.").withStyle(TextFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorPosZ); radialMirrorNumberFieldList.add(textRadialMirrorPosZ);
y = top + 47; y = top + 47;
textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18); textRadialMirrorSlices = new GuiNumberField(font, buttonList, left + 55, y, 50, 18);
textRadialMirrorSlices.setNumber(4); textRadialMirrorSlices.setNumber(4);
textRadialMirrorSlices.setTooltip(Arrays.asList("The number of repeating slices.", TextFormatting.GRAY + "Minimally 2.")); textRadialMirrorSlices.setTooltip(Arrays.asList(new StringTextComponent("The number of repeating slices."), new StringTextComponent("Minimally 2.").withStyle(TextFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorSlices); radialMirrorNumberFieldList.add(textRadialMirrorSlices);
textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18); textRadialMirrorRadius = new GuiNumberField(font, buttonList, left + 218, y, 62, 18);
textRadialMirrorRadius.setNumber(50); textRadialMirrorRadius.setNumber(50);
//TODO change to diameter (remove /2) //TODO change to diameter (remove /2)
textRadialMirrorRadius.setTooltip(Arrays.asList("How far the radial mirror reaches from its center position.", textRadialMirrorRadius.setTooltip(Arrays.asList(new StringTextComponent("How far the radial mirror reaches from its center position."),
TextFormatting.GRAY + "Max: " + TextFormatting.GOLD + ReachHelper.getMaxReach(mc.player) / 2, new StringTextComponent("Max: ").withStyle(TextFormatting.GRAY).append(new StringTextComponent(String.valueOf(ReachHelper.getMaxReach(mc.player) / 2)).withStyle(TextFormatting.GOLD)),
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades.")); new StringTextComponent("Upgradeable in survival with reach upgrades.").withStyle(TextFormatting.GRAY)));
radialMirrorNumberFieldList.add(textRadialMirrorRadius); radialMirrorNumberFieldList.add(textRadialMirrorRadius);
y = top + 72; y = top + 72;
buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> { buttonCurrentPosition = new GuiIconButton(left + 5, y, 0, 0, BUILDING_ICONS, button -> {
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5); Vector3d pos = new Vector3d(Math.floor(mc.player.getX()) + 0.5, Math.floor(mc.player.getY()) + 0.5, Math.floor(mc.player.getZ()) + 0.5);
textRadialMirrorPosX.setNumber(pos.x); textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y); textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z); textRadialMirrorPosZ.setNumber(pos.z);
}); });
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position"); buttonCurrentPosition.setTooltip(new StringTextComponent("Set radial mirror position to current player position"));
radialMirrorIconButtonList.add(buttonCurrentPosition); radialMirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> { buttonToggleOdd = new GuiIconButton(left + 35, y, 0, 20, BUILDING_ICONS, button -> {
toggleOdd = !toggleOdd; toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd); buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) { if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds")); buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5); textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5); textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5); textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else { } else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds")); buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber())); textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber())); textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber())); textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
} }
}); });
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds")); buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
radialMirrorIconButtonList.add(buttonToggleOdd); radialMirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> { buttonDrawLines = new GuiIconButton(left + 65, y, 0, 40, BUILDING_ICONS, button -> {
drawLines = !drawLines; drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines); buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines"); buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
}); });
buttonDrawLines.setTooltip("Show lines"); buttonDrawLines.setTooltip(new StringTextComponent("Show lines"));
radialMirrorIconButtonList.add(buttonDrawLines); radialMirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> { buttonDrawPlanes = new GuiIconButton(left + 95, y, 0, 60, BUILDING_ICONS, button -> {
drawPlanes = !drawPlanes; drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes); buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area"); buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
}); });
buttonDrawPlanes.setTooltip("Show area"); buttonDrawPlanes.setTooltip(new StringTextComponent("Show area"));
radialMirrorIconButtonList.add(buttonDrawPlanes); radialMirrorIconButtonList.add(buttonDrawPlanes);
y = top + 76; y = top + 76;
buttonRadialMirrorAlternate = new GuiCheckBoxFixed(left + 140, y, " Alternate", false); buttonRadialMirrorAlternate = new GuiCheckBoxFixed(left + 140, y, " Alternate", false);
radialMirrorButtonList.add(buttonRadialMirrorAlternate); radialMirrorButtonList.add(buttonRadialMirrorAlternate);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player); ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (modifierSettings != null) { if (modifierSettings != null) {
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
buttonRadialMirrorEnabled.setIsChecked(r.enabled); buttonRadialMirrorEnabled.setIsChecked(r.enabled);
textRadialMirrorPosX.setNumber(r.position.x); textRadialMirrorPosX.setNumber(r.position.x);
textRadialMirrorPosY.setNumber(r.position.y); textRadialMirrorPosY.setNumber(r.position.y);
textRadialMirrorPosZ.setNumber(r.position.z); textRadialMirrorPosZ.setNumber(r.position.z);
textRadialMirrorSlices.setNumber(r.slices); textRadialMirrorSlices.setNumber(r.slices);
buttonRadialMirrorAlternate.setIsChecked(r.alternate); buttonRadialMirrorAlternate.setIsChecked(r.alternate);
textRadialMirrorRadius.setNumber(r.radius); textRadialMirrorRadius.setNumber(r.radius);
drawLines = r.drawLines; drawLines = r.drawLines;
drawPlanes = r.drawPlanes; drawPlanes = r.drawPlanes;
buttonDrawLines.setUseAlternateIcon(drawLines); buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawPlanes.setUseAlternateIcon(drawPlanes); buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines"); buttonDrawLines.setTooltip(new StringTextComponent(drawLines ? "Hide lines" : "Show lines"));
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area"); buttonDrawPlanes.setTooltip(new StringTextComponent(drawPlanes ? "Hide area" : "Show area"));
if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) { if (textRadialMirrorPosX.getNumber() == Math.floor(textRadialMirrorPosX.getNumber())) {
toggleOdd = false; toggleOdd = false;
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds")); buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to middle of block"), new StringTextComponent("for odd numbered builds")));
} else { } else {
toggleOdd = true; toggleOdd = true;
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to corner of block", "for even numbered builds")); buttonToggleOdd.setTooltip(Arrays.asList(new StringTextComponent("Set radial mirror position to corner of block"), new StringTextComponent("for even numbered builds")));
} }
buttonToggleOdd.setUseAlternateIcon(toggleOdd); buttonToggleOdd.setUseAlternateIcon(toggleOdd);
} }
buttonList.addAll(radialMirrorButtonList); buttonList.addAll(radialMirrorButtonList);
buttonList.addAll(radialMirrorIconButtonList); buttonList.addAll(radialMirrorIconButtonList);
setCollapsed(!buttonRadialMirrorEnabled.isChecked()); setCollapsed(!buttonRadialMirrorEnabled.isChecked());
} }
public void updateScreen() { public void updateScreen() {
radialMirrorNumberFieldList.forEach(GuiNumberField::update); radialMirrorNumberFieldList.forEach(GuiNumberField::update);
} }
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
int yy = y; @Override
int offset = 8; public void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks); int yy = y;
if (buttonRadialMirrorEnabled.isChecked()) { int offset = 8;
buttonRadialMirrorEnabled.y = yy;
font.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
yy = y + 18; buttonRadialMirrorEnabled.render(ms, mouseX, mouseY, partialTicks);
font.drawString("Position", left + offset, yy + 5, 0xFFFFFF); if (buttonRadialMirrorEnabled.isChecked()) {
font.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF); buttonRadialMirrorEnabled.y = yy;
textRadialMirrorPosX.y = yy; font.draw(ms, "Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
font.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosY.y = yy;
font.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosZ.y = yy;
yy = y + 50; yy = y + 18;
font.drawString("Slices", left + offset, yy + 2, 0xFFFFFF); font.draw(ms, "Position", left + offset, yy + 5, 0xFFFFFF);
textRadialMirrorSlices.y = yy - 3; font.draw(ms, "X", left + 40 + offset, yy + 5, 0xFFFFFF);
font.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF); textRadialMirrorPosX.y = yy;
textRadialMirrorRadius.y = yy - 3; font.draw(ms, "Y", left + 120 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosY.y = yy;
font.draw(ms, "Z", left + 200 + offset, yy + 5, 0xFFFFFF);
textRadialMirrorPosZ.y = yy;
yy = y + 72; yy = y + 50;
buttonCurrentPosition.y = yy; font.draw(ms, "Slices", left + offset, yy + 2, 0xFFFFFF);
buttonToggleOdd.y = yy; textRadialMirrorSlices.y = yy - 3;
buttonDrawLines.y = yy; font.draw(ms, "Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
buttonDrawPlanes.y = yy; textRadialMirrorRadius.y = yy - 3;
yy = y + 76; yy = y + 72;
buttonRadialMirrorAlternate.y = yy; buttonCurrentPosition.y = yy;
buttonToggleOdd.y = yy;
buttonDrawLines.y = yy;
buttonDrawPlanes.y = yy;
radialMirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks)); yy = y + 76;
radialMirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks)); buttonRadialMirrorAlternate.y = yy;
radialMirrorNumberFieldList
.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
} else {
buttonRadialMirrorEnabled.y = yy;
font.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999);
}
} radialMirrorButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.render(ms, mouseX, mouseY, partialTicks));
radialMirrorNumberFieldList
.forEach(numberField -> numberField.drawNumberField(ms, mouseX, mouseY, partialTicks));
} else {
buttonRadialMirrorEnabled.y = yy;
font.draw(ms, "Radial mirror disabled", left + offset, yy + 2, 0x999999);
}
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) { }
//Draw tooltips last
if (buttonRadialMirrorEnabled.isChecked())
{
radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(scrollPane.parent, mouseX, mouseY));
radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(scrollPane.parent, mouseX, mouseY));
}
}
@Override public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
public boolean charTyped(char typedChar, int keyCode) { //Draw tooltips last
super.charTyped(typedChar, keyCode); if (buttonRadialMirrorEnabled.isChecked()) {
for (GuiNumberField numberField : radialMirrorNumberFieldList) { radialMirrorIconButtonList.forEach(iconButton -> iconButton.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
numberField.charTyped(typedChar, keyCode); radialMirrorNumberFieldList.forEach(numberField -> numberField.drawTooltip(ms, scrollPane.parent, mouseX, mouseY));
} }
return true; }
}
@Override @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) { public boolean charTyped(char typedChar, int keyCode) {
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent)); super.charTyped(typedChar, keyCode);
for (GuiNumberField numberField : radialMirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
}
return true;
}
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12; @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
if (insideRadialMirrorEnabledLabel) { boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundHandler());
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
}
return true; if (insideRadialMirrorEnabledLabel) {
} buttonRadialMirrorEnabled.playDownSound(this.mc.getSoundManager());
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
}
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() { return true;
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked(); }
Vec3d radialMirrorPos = new Vec3d(0, 64, 0); public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
try { boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
radialMirrorPos = new Vec3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
.getNumber());
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");
}
int radialMirrorSlices = 4; Vector3d radialMirrorPos = new Vector3d(0, 64, 0);
try { try {
radialMirrorSlices = (int) textRadialMirrorSlices.getNumber(); radialMirrorPos = new Vector3d(textRadialMirrorPosX.getNumber(), textRadialMirrorPosY.getNumber(), textRadialMirrorPosZ
} catch (NumberFormatException | NullPointerException ex) { .getNumber());
EffortlessBuilding.log(mc.player, "Radial mirror slices not a valid number."); } catch (NumberFormatException | NullPointerException ex) {
} EffortlessBuilding.log(mc.player, "Radial mirror position not a valid number.");
}
boolean radialMirrorAlternate = buttonRadialMirrorAlternate.isChecked(); int radialMirrorSlices = 4;
try {
radialMirrorSlices = (int) textRadialMirrorSlices.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Radial mirror slices not a valid number.");
}
int radialMirrorRadius = 50; boolean radialMirrorAlternate = buttonRadialMirrorAlternate.isChecked();
try {
radialMirrorRadius = (int) textRadialMirrorRadius.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
}
return new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPos, radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, drawLines, drawPlanes); int radialMirrorRadius = 50;
} try {
radialMirrorRadius = (int) textRadialMirrorRadius.getNumber();
} catch (NumberFormatException | NullPointerException ex) {
EffortlessBuilding.log(mc.player, "Mirror radius not a valid number.");
}
@Override return new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPos, radialMirrorSlices, radialMirrorAlternate, radialMirrorRadius, drawLines, drawPlanes);
protected String getName() { }
return "Radial mirror";
}
@Override @Override
protected int getExpandedHeight() { protected String getName() {
return 100; return "Radial mirror";
} }
@Override
protected int getExpandedHeight() {
return 100;
}
} }

View File

@@ -1,66 +1,62 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.widget.button.Button;
import net.minecraftforge.fml.client.config.GuiUtils; import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.fml.client.gui.GuiUtils;
import javax.annotation.ParametersAreNonnullByDefault;
/** /**
* This class provides a checkbox style control. * This class provides a checkbox style control.
*/ */
public class GuiCheckBoxFixed extends Button @ParametersAreNonnullByDefault
{ public class GuiCheckBoxFixed extends Button {
private boolean isChecked; private final int boxWidth;
private int boxWidth; private boolean isChecked;
public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked) public GuiCheckBoxFixed(int xPos, int yPos, String displayString, boolean isChecked) {
{ super(xPos, yPos, Minecraft.getInstance().font.width(displayString) + 2 + 11, 11, new StringTextComponent(displayString), b -> {
super(xPos, yPos, Minecraft.getInstance().fontRenderer.getStringWidth(displayString) + 2 + 11, 11, displayString, b -> {}); });
this.isChecked = isChecked; this.isChecked = isChecked;
this.boxWidth = 11; this.boxWidth = 11;
this.height = 11; this.height = 11;
this.width = this.boxWidth + 2 + Minecraft.getInstance().fontRenderer.getStringWidth(displayString); this.width = this.boxWidth + 2 + Minecraft.getInstance().font.width(displayString);
} }
@Override @Override
public void renderButton(int mouseX, int mouseY, float partial) public void renderButton(MatrixStack ms, int mouseX, int mouseY, float partial) {
{ if (this.visible) {
if (this.visible) Minecraft mc = Minecraft.getInstance();
{ this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height;
Minecraft mc = Minecraft.getInstance(); GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.getBlitOffset());
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.boxWidth && mouseY < this.y + this.height; this.renderBg(ms, mc, mouseX, mouseY);
GuiUtils.drawContinuousTexturedBox(WIDGETS_LOCATION, this.x, this.y, 0, 46, this.boxWidth, this.height, 200, 20, 2, 3, 2, 2, this.blitOffset); int color = 14737632;
this.renderBg(mc, mouseX, mouseY);
int color = 14737632;
if (packedFGColor != 0) if (packedFGColor != 0) {
{ color = packedFGColor;
color = packedFGColor; } else if (!this.active) {
} color = 10526880;
else if (!this.active) }
{
color = 10526880;
}
if (this.isChecked) if (this.isChecked)
this.drawCenteredString(mc.fontRenderer, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632); drawCenteredString(ms, mc.font, "x", this.x + this.boxWidth / 2 + 1, this.y + 1, 14737632);
this.drawString(mc.fontRenderer, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color); drawString(ms, mc.font, getMessage(), this.x + this.boxWidth + 2, this.y + 2, color);
} }
} }
@Override @Override
public void onPress() public void onPress() {
{ this.isChecked = !this.isChecked;
this.isChecked = !this.isChecked; }
}
public boolean isChecked() public boolean isChecked() {
{ return this.isChecked;
return this.isChecked; }
}
public void setIsChecked(boolean isChecked) public void setIsChecked(boolean isChecked) {
{ this.isChecked = isChecked;
this.isChecked = isChecked; }
}
} }

View File

@@ -1,10 +1,10 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
@@ -13,77 +13,77 @@ import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry { public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
public GuiScrollPane scrollPane; public GuiScrollPane scrollPane;
protected FontRenderer font; protected FontRenderer font;
protected Minecraft mc; protected Minecraft mc;
protected boolean isCollapsed = true; protected boolean isCollapsed = true;
protected int left, right, top, bottom; protected int left, right, top, bottom;
public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) { public GuiCollapsibleScrollEntry(GuiScrollPane scrollPane) {
this.scrollPane = scrollPane; this.scrollPane = scrollPane;
this.font = scrollPane.font; this.font = scrollPane.font;
this.mc = Minecraft.getInstance(); this.mc = Minecraft.getInstance();
} }
@Override @Override
public void init(List<Widget> buttonList) { public void init(List<Widget> buttonList) {
left = scrollPane.getWidth() / 2 - 140; left = scrollPane.getWidth() / 2 - 140;
right = scrollPane.getWidth() / 2 + 140; right = scrollPane.getWidth() / 2 + 140;
top = scrollPane.getHeight() / 2 - 100; top = scrollPane.getHeight() / 2 - 100;
bottom = scrollPane.getHeight() / 2 + 100; bottom = scrollPane.getHeight() / 2 + 100;
} }
@Override @Override
public void updateScreen() { public void updateScreen() {
} }
@Override @Override
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) { public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
} }
@Override @Override
public void updatePosition(int slotIndex, int x, int y, float partialTicks) { public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
} }
@Override @Override
public boolean charTyped(char eventChar, int eventKey) { public boolean charTyped(char eventChar, int eventKey) {
return false; return false;
} }
@Override @Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) { public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
return false; return false;
} }
@Override @Override
public void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY) { public void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY) {
} }
@Override @Override
public void onGuiClosed() { public void onGuiClosed() {
} }
@Override @Override
public int getHeight() { public int getHeight() {
return isCollapsed ? getCollapsedHeight() : getExpandedHeight(); return isCollapsed ? getCollapsedHeight() : getExpandedHeight();
} }
public void setCollapsed(boolean collapsed) { public void setCollapsed(boolean collapsed) {
this.isCollapsed = collapsed; this.isCollapsed = collapsed;
} }
protected String getName() { protected String getName() {
return "Collapsible scroll entry"; return "Collapsible scroll entry";
} }
protected int getCollapsedHeight() { protected int getCollapsedHeight() {
return 24; return 24;
} }
protected int getExpandedHeight() { protected int getExpandedHeight() {
return 100; return 100;
} }
} }

View File

@@ -1,79 +1,80 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.ResourceLocation; import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Collections;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
public class GuiIconButton extends Button { public class GuiIconButton extends Button {
private final ResourceLocation resourceLocation; private final ResourceLocation resourceLocation;
private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY; private final int iconX, iconY, iconWidth, iconHeight, iconAltX, iconAltY;
List<String> tooltip = new ArrayList<>(); List<ITextComponent> tooltip = new ArrayList<>();
private boolean useAltIcon = false; private boolean useAltIcon = false;
public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) { public GuiIconButton(int x, int y, int iconX, int iconY, ResourceLocation resourceLocation, Button.IPressable onPress) {
this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress); this(x, y, 20, 20, iconX, iconY, 20, 20, 20, 0, resourceLocation, onPress);
} }
public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) { public GuiIconButton(int x, int y, int width, int height, int iconX, int iconY, int iconWidth, int iconHeight, int iconAltX, int iconAltY, ResourceLocation resourceLocation, Button.IPressable onPress) {
super(x, y, width, height, "", onPress); super(x, y, width, height, StringTextComponent.EMPTY, onPress);
this.iconX = iconX; this.iconX = iconX;
this.iconY = iconY; this.iconY = iconY;
this.iconWidth = iconWidth; this.iconWidth = iconWidth;
this.iconHeight = iconHeight; this.iconHeight = iconHeight;
this.iconAltX = iconAltX; this.iconAltX = iconAltX;
this.iconAltY = iconAltY; this.iconAltY = iconAltY;
this.resourceLocation = resourceLocation; this.resourceLocation = resourceLocation;
} }
public void setTooltip(String tooltip) { public void setTooltip(ITextComponent tooltip) {
setTooltip(Arrays.asList(tooltip)); setTooltip(Collections.singletonList(tooltip));
} }
public void setTooltip(List<String> tooltip) { public void setTooltip(List<ITextComponent> tooltip) {
this.tooltip = tooltip; this.tooltip = tooltip;
} }
public void setUseAlternateIcon(boolean useAlternateIcon) { public void setUseAlternateIcon(boolean useAlternateIcon) {
this.useAltIcon = useAlternateIcon; this.useAltIcon = useAlternateIcon;
} }
@Override @Override
public void render(int mouseX, int mouseY, float partialTicks) { public void render(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
super.render(mouseX, mouseY, partialTicks); super.render(ms, mouseX, mouseY, partialTicks);
if (this.visible) if (this.visible) {
{ this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
this.isHovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height; Minecraft.getInstance().getTextureManager().bind(this.resourceLocation);
Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation); int currentIconX = this.iconX;
int currentIconX = this.iconX; int currentIconY = this.iconY;
int currentIconY = this.iconY;
if (useAltIcon) if (useAltIcon) {
{ currentIconX += iconAltX;
currentIconX += iconAltX; currentIconY += iconAltY;
currentIconY += iconAltY; }
}
//Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui. //Draws a textured rectangle at the current z-value. Used to be drawTexturedModalRect in Gui.
this.blit(this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight); this.blit(ms, this.x, this.y, currentIconX, currentIconY, this.iconWidth, this.iconHeight);
} }
} }
public void drawTooltip(Screen screen, int mouseX, int mouseY) { public void drawTooltip(MatrixStack ms, Screen screen, int mouseX, int mouseY) {
boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height; boolean flag = mouseX >= x && mouseX < x + width && mouseY >= y && mouseY < y + height;
if (flag) { if (flag) {
List<String> textLines = new ArrayList<>(); screen.renderComponentTooltip(ms, tooltip, mouseX - 10, mouseY + 25);
textLines.addAll(tooltip); }
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25); }
}
}
} }

View File

@@ -1,146 +1,160 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import net.minecraft.client.gui.*; import com.mojang.blaze3d.matrix.MatrixStack;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.gui.AbstractGui;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.TextFieldWidget; import net.minecraft.client.gui.widget.TextFieldWidget;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.text.DecimalFormat; import java.text.DecimalFormat;
import java.text.ParseException; import java.text.ParseException;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays; import java.util.Collections;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class GuiNumberField extends AbstractGui { public class GuiNumberField extends AbstractGui {
public int x, y, width, height; public int x, y, width, height;
public int buttonWidth = 10; public int buttonWidth = 10;
protected TextFieldWidget textField; protected TextFieldWidget textField;
protected Button minusButton, plusButton; protected Button minusButton, plusButton;
List<String> tooltip = new ArrayList<>(); List<ITextComponent> tooltip = new ArrayList<>();
public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) { public GuiNumberField(FontRenderer font, List<Widget> buttonList, int x, int y, int width, int height) {
this.x = x; this.x = x;
this.y = y; this.y = y;
this.width = width; this.width = width;
this.height = height; this.height = height;
textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, ""); textField = new TextFieldWidget(font, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2, StringTextComponent.EMPTY);
minusButton = new Button(x, y - 1, buttonWidth, height + 2, "-", button -> { minusButton = new Button(x, y - 1, buttonWidth, height + 2, new StringTextComponent("-"), button -> {
float valueChanged = 1f; float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f; if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f; if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() - valueChanged); setNumber(getNumber() - valueChanged);
}); });
plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+", button -> { plusButton = new Button(x + width - buttonWidth, y - 1, buttonWidth, height + 2, new StringTextComponent("+"), button -> {
float valueChanged = 1f; float valueChanged = 1f;
if (Screen.hasControlDown()) valueChanged = 5f; if (Screen.hasControlDown()) valueChanged = 5f;
if (Screen.hasShiftDown()) valueChanged = 10f; if (Screen.hasShiftDown()) valueChanged = 10f;
setNumber(getNumber() + valueChanged); setNumber(getNumber() + valueChanged);
}); });
buttonList.add(minusButton); buttonList.add(minusButton);
buttonList.add(plusButton); buttonList.add(plusButton);
} }
public void setNumber(double number) { public double getNumber() {
textField.setText(DecimalFormat.getInstance().format(number)); if (textField.getValue().isEmpty()) return 0;
} try {
return DecimalFormat.getInstance().parse(textField.getValue()).doubleValue();
} catch (ParseException e) {
return 0;
}
}
public double getNumber() { public void setNumber(double number) {
if (textField.getText().isEmpty()) return 0; textField.setValue(DecimalFormat.getInstance().format(number));
try { }
return DecimalFormat.getInstance().parse(textField.getText()).doubleValue();
} catch (ParseException e) {
return 0;
}
}
public void setTooltip(String tooltip) { public void setTooltip(ITextComponent tooltip) {
setTooltip(Arrays.asList(tooltip)); setTooltip(Collections.singletonList(tooltip));
} }
public void setTooltip(List<String> tooltip) { public void setTooltip(List<ITextComponent> tooltip) {
this.tooltip = tooltip; this.tooltip = tooltip;
} }
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) { public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton); boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton);
//Check if clicked inside textfield //Check if clicked inside textfield
boolean flag = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height; boolean flag = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
//Rightclicked inside textfield //Rightclicked inside textfield
if (flag && mouseButton == 1) { if (flag && mouseButton == 1) {
textField.setText(""); textField.setValue("");
textField.setFocused2(true); textField.setFocus(true);
result = true; result = true;
} }
return result; return result;
} }
public void drawNumberField(int mouseX, int mouseY, float partialTicks) { public void drawNumberField(MatrixStack ms, int mouseX, int mouseY, float partialTicks) {
textField.y = y + 1; textField.y = y + 1;
minusButton.y = y - 1; minusButton.y = y - 1;
plusButton.y = y - 1; plusButton.y = y - 1;
textField.render(mouseX, mouseY, partialTicks); textField.render(ms, mouseX, mouseY, partialTicks);
minusButton.render(mouseX, mouseY, partialTicks); minusButton.render(ms, mouseX, mouseY, partialTicks);
plusButton.render(mouseX, mouseY, partialTicks); plusButton.render(ms, mouseX, mouseY, partialTicks);
} }
public void drawTooltip(Screen screen, int mouseX, int mouseY) { public void drawTooltip(MatrixStack ms, Screen screen, int mouseX, int mouseY) {
boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height; boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height; boolean insideMinusButton = mouseX >= x && mouseX < x + buttonWidth && mouseY >= y && mouseY < y + height;
boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height; boolean insidePlusButton = mouseX >= x + width - buttonWidth && mouseX < x + width && mouseY >= y && mouseY < y + height;
List<String> textLines = new ArrayList<>(); // List<String> textLines = new ArrayList<>();
if (insideTextField) { List<ITextComponent> textLines = new ArrayList<>();
if (!tooltip.isEmpty())
textLines.addAll(tooltip);
if (insideTextField) {
textLines.addAll(tooltip);
// textLines.add(TextFormatting.GRAY + "Tip: try scrolling."); // textLines.add(TextFormatting.GRAY + "Tip: try scrolling.");
} }
if (insideMinusButton) { if (insideMinusButton) {
textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.RED + "10"); textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("shift ").withStyle(TextFormatting.AQUA)).append("for ")
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.RED + "5"); .append(new StringTextComponent("10").withStyle(TextFormatting.RED)));
} textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("ctrl ").withStyle(TextFormatting.AQUA)).append("for ")
.append(new StringTextComponent("5").withStyle(TextFormatting.RED)));
}
if (insidePlusButton) { if (insidePlusButton) {
textLines.add("Hold " + TextFormatting.AQUA + "shift " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "10"); textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("shift ").withStyle(TextFormatting.DARK_GREEN)).append("for ")
textLines.add("Hold " + TextFormatting.AQUA + "ctrl " + TextFormatting.RESET + "for " + TextFormatting.DARK_GREEN + "5"); .append(new StringTextComponent("10").withStyle(TextFormatting.RED)));
} textLines.add(new StringTextComponent("Hold ").append(new StringTextComponent("ctrl ").withStyle(TextFormatting.DARK_GREEN)).append("for ")
.append(new StringTextComponent("5").withStyle(TextFormatting.RED)));
}
screen.renderTooltip(textLines, mouseX - 10, mouseY + 25); screen.renderComponentTooltip(ms, textLines, mouseX - 10, mouseY + 25);
} }
public void update() { public void update() {
textField.tick(); textField.tick();
} }
public boolean charTyped(char typedChar, int keyCode) { public boolean charTyped(char typedChar, int keyCode) {
if (!textField.isFocused()) return false; if (!textField.isFocused()) return false;
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK // if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT // || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
// || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) { // || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) {
return textField.charTyped(typedChar, keyCode); return textField.charTyped(typedChar, keyCode);
// } // }
} }
//Scroll inside textfield to change number //Scroll inside textfield to change number
//Disabled because entire screen can be scrolled //Disabled because entire screen can be scrolled
// public void handleMouseInput(int mouseX, int mouseY) { // public void handleMouseInput(int mouseX, int mouseY) {
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height; // boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
// //

View File

@@ -1,11 +1,14 @@
package nl.requios.effortlessbuilding.gui.elements; package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.platform.GlStateManager; import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.*; import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.Widget; import net.minecraft.client.gui.widget.Widget;
import net.minecraft.client.gui.widget.button.Button;
import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
@@ -14,96 +17,96 @@ import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.MinecraftForge;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.List; import java.util.List;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
@MethodsReturnNonnullByDefault
@ParametersAreNonnullByDefault
public class GuiScrollPane extends SlotGui { public class GuiScrollPane extends SlotGui {
public Screen parent; public Screen parent;
public FontRenderer font; public FontRenderer font;
private List<IScrollEntry> listEntries; private final List<IScrollEntry> listEntries;
private float scrollMultiplier = 1f; private float scrollMultiplier = 1f;
private int mouseX; private int mouseX;
private int mouseY; private int mouseY;
public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) { public GuiScrollPane(Screen parent, FontRenderer font, int top, int bottom) {
super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100); super(Minecraft.getInstance(), parent.width, parent.height, top, bottom, 100);
this.parent = parent; this.parent = parent;
this.font = font; this.font = font;
this.renderSelection = false; this.renderSelection = false;
listEntries = new ArrayList<>(); listEntries = new ArrayList<>();
MinecraftForge.EVENT_BUS.register(this); MinecraftForge.EVENT_BUS.register(this);
} }
public IScrollEntry getListEntry(int index) { public IScrollEntry getListEntry(int index) {
return listEntries.get(index); return listEntries.get(index);
} }
public void AddListEntry(IScrollEntry listEntry){ public void AddListEntry(IScrollEntry listEntry) {
listEntries.add(listEntry); listEntries.add(listEntry);
} }
@Override @Override
protected int getItemCount() { protected int getItemCount() {
return listEntries.size(); return listEntries.size();
} }
@Override @Override
protected boolean isSelectedItem(int slotIndex) { protected boolean isSelectedItem(int slotIndex) {
return false; return false;
} }
@Override @Override
protected int getScrollbarPosition() { protected int getScrollbarPosition() {
//return width / 2 + 140 + 10; //return width / 2 + 140 + 10;
return width - 15; return width - 15;
} }
@Override @Override
public int getRowWidth() { public int getRowWidth() {
return 280; return 280;
} }
//Removed background //Removed background
@Override @Override
public void render(int mouseXIn, int mouseYIn, float partialTicks) public void render(MatrixStack ms, int mouseXIn, int mouseYIn, float partialTicks) {
{ if (this.visible) {
if (this.visible) { this.mouseX = mouseXIn;
this.mouseX = mouseXIn; this.mouseY = mouseYIn;
this.mouseY = mouseYIn; this.renderBackground();
this.renderBackground(); int scrollbarLeft = this.getScrollbarPosition();
int scrollbarLeft = this.getScrollbarPosition(); int scrollbarRight = scrollbarLeft + 6;
int scrollbarRight = scrollbarLeft + 6; this.capYPosition();
this.capYPosition();
GlStateManager.disableLighting();
GlStateManager.disableFog();
Tessellator tessellator = Tessellator.getInstance(); Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuffer(); BufferBuilder bufferbuilder = tessellator.getBuilder();
int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2; int insideLeft = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
int insideTop = this.y0 + 4 - (int) this.yo; int insideTop = this.y0 + 4 - (int) this.yo;
if (this.renderHeader) { if (this.renderHeader) {
this.renderHeader(insideLeft, insideTop, tessellator); this.renderHeader(insideLeft, insideTop, tessellator);
} }
//All entries //All entries
this.renderList(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks); this.renderList(ms, insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
GlStateManager.disableDepthTest(); RenderSystem.disableDepthTest();
//Dirt overlays on top and bottom //Dirt overlays on top and bottom
// this.renderHoleBackground(0, this.y0, 255, 255); // this.renderHoleBackground(0, this.y0, 255, 255);
// this.renderHoleBackground(this.y1, this.height, 255, 255); // this.renderHoleBackground(this.y1, this.height, 255, 255);
GlStateManager.enableBlend(); RenderSystem.enableBlend();
GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE); RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
GlStateManager.disableAlphaTest(); RenderSystem.disableAlphaTest();
GlStateManager.shadeModel(7425); RenderSystem.shadeModel(7425);
GlStateManager.disableTexture(); RenderSystem.disableTexture();
//top //top
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); // bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex(); // bufferbuilder.pos((double)this.x0, (double)(this.y0 + 4), 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 0).endVertex();
// bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex(); // bufferbuilder.pos((double)this.x1, (double)(this.y0 + 4), 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 0).endVertex();
@@ -111,7 +114,7 @@ public class GuiScrollPane extends SlotGui {
// bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex(); // bufferbuilder.pos((double)this.x0, (double)this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex();
// tessellator.draw(); // tessellator.draw();
//bottom //bottom
// bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); // bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
// bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex(); // bufferbuilder.pos((double)this.x0, (double)this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex();
// bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex(); // bufferbuilder.pos((double)this.x1, (double)this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex();
@@ -119,102 +122,108 @@ public class GuiScrollPane extends SlotGui {
// bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex(); // bufferbuilder.pos((double)this.x0, (double)(this.y1 - 4), 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 0).endVertex();
// tessellator.draw(); // tessellator.draw();
//Draw scrollbar //Draw scrollbar
int maxScroll = this.getMaxScroll(); int maxScroll = this.getMaxScroll();
if (maxScroll > 0) { if (maxScroll > 0) {
int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition()); int k1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8); k1 = MathHelper.clamp(k1, 32, this.y1 - this.y0 - 8);
int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0; int l1 = (int) this.yo * (this.y1 - this.y0 - k1) / maxScroll + this.y0;
if (l1 < this.y0) { if (l1 < this.y0) {
l1 = this.y0; l1 = this.y0;
} }
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double) scrollbarLeft, (double) this.y1, 0.0D).tex(0.0D, 1.0D).color(0, 0, 0, 255).endVertex(); bufferbuilder.vertex(scrollbarLeft, this.y1, 0.0F).uv(0.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) this.y1, 0.0D).tex(1.0D, 1.0D).color(0, 0, 0, 255).endVertex(); bufferbuilder.vertex(scrollbarRight, this.y1, 0.0F).uv(1.0F, 1.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) this.y0, 0.0D).tex(1.0D, 0.0D).color(0, 0, 0, 255).endVertex(); bufferbuilder.vertex(scrollbarRight, this.y0, 0.0F).uv(1.0F, 0.0F).color(0, 0, 0, 255).endVertex();
bufferbuilder.pos((double) scrollbarLeft, (double) this.y0, 0.0D).tex(0.0D, 0.0D).color(0, 0, 0, 255).endVertex(); bufferbuilder.vertex(scrollbarLeft, this.y0, 0.0F).uv(0.0F, 0.0F).color(0, 0, 0, 255).endVertex();
tessellator.draw(); tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex(); bufferbuilder.vertex(scrollbarLeft, l1 + k1, 0.0F).uv(0.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) (l1 + k1), 0.0D).tex(1.0D, 1.0D).color(128, 128, 128, 255).endVertex(); bufferbuilder.vertex(scrollbarRight, l1 + k1, 0.0F).uv(1.0F, 1.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double) scrollbarRight, (double) l1, 0.0D).tex(1.0D, 0.0D).color(128, 128, 128, 255).endVertex(); bufferbuilder.vertex(scrollbarRight, l1, 0.0F).uv(1.0F, 0.0F).color(128, 128, 128, 255).endVertex();
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0D).tex(0.0D, 0.0D).color(128, 128, 128, 255).endVertex(); bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(128, 128, 128, 255).endVertex();
tessellator.draw(); tessellator.end();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR); bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double) scrollbarLeft, (double) (l1 + k1 - 1), 0.0D).tex(0.0D, 1.0D).color(192, 192, 192, 255).endVertex(); bufferbuilder.vertex(scrollbarLeft, l1 + k1 - 1, 0.0F).uv(0.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double) (scrollbarRight - 1), (double) (l1 + k1 - 1), 0.0D).tex(1.0D, 1.0D).color(192, 192, 192, 255).endVertex(); bufferbuilder.vertex(scrollbarRight - 1, l1 + k1 - 1, 0.0F).uv(1.0F, 1.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double) (scrollbarRight - 1), (double) l1, 0.0D).tex(1.0D, 0.0D).color(192, 192, 192, 255).endVertex(); bufferbuilder.vertex(scrollbarRight - 1, l1, 0.0F).uv(1.0F, 0.0F).color(192, 192, 192, 255).endVertex();
bufferbuilder.pos((double) scrollbarLeft, (double) l1, 0.0D).tex(0.0D, 0.0D).color(192, 192, 192, 255).endVertex(); bufferbuilder.vertex(scrollbarLeft, l1, 0.0F).uv(0.0F, 0.0F).color(192, 192, 192, 255).endVertex();
tessellator.draw(); tessellator.end();
} }
GlStateManager.enableTexture(); //this.renderDecorations(mouseXIn, mouseYIn);
GlStateManager.shadeModel(7424); RenderSystem.enableTexture();
GlStateManager.enableAlphaTest(); RenderSystem.shadeModel(7424);
GlStateManager.disableBlend(); RenderSystem.enableAlphaTest();
} RenderSystem.disableBlend();
} }
}
//SLOTHEIGHT MODIFICATIONS //SLOTHEIGHT MODIFICATIONS
//SlotHeight is still relied on for determining how much to scroll //SlotHeight is still relied on for determining how much to scroll
@Override @Override
protected int getMaxPosition() { protected int getMaxPosition() {
//Add every entry height //Add every entry height
int height = this.headerHeight; int height = this.headerHeight;
for (IScrollEntry entry : listEntries) { for (IScrollEntry entry : listEntries) {
height += entry.getHeight(); height += entry.getHeight();
} }
return height; return height;
} }
@Override @Override
protected void renderBackground() { protected void renderBackground() {
} }
@Override @Override
protected void renderItem(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) { protected void renderItem(MatrixStack ms, int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn, this.getListEntry(slotIndex).drawEntry(ms, slotIndex, xPos, yPos, this.getRowWidth(), heightIn, mouseXIn, mouseYIn,
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks); this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
} }
public int getMaxPosition(int count) { public int getMaxPosition(int count) {
//Add all count entry heights //Add all count entry heights
int height = this.headerHeight; int height = this.headerHeight;
for (int i = 0; i < count; i++) { for (int i = 0; i < count; i++) {
IScrollEntry entry = listEntries.get(i); IScrollEntry entry = listEntries.get(i);
height += entry.getHeight(); height += entry.getHeight();
} }
return height; return height;
} }
public int getSlotIndexFromScreenCoords(double posX, double posY) { public int getSlotIndexFromScreenCoords(double posX, double posY) {
int left = this.x0 + (this.width - this.getRowWidth()) / 2; int left = this.x0 + (this.width - this.getRowWidth()) / 2;
int right = this.x0 + (this.width + this.getRowWidth()) / 2; int right = this.x0 + (this.width + this.getRowWidth()) / 2;
double relativeMouseY = getRelativeMouseY(mouseY, 0); double relativeMouseY = getRelativeMouseY(mouseY, 0);
//Iterate over every entry until relativeMouseY falls within its height //Iterate over every entry until relativeMouseY falls within its height
for (int i = 0; i < listEntries.size(); i++) { for (int i = 0; i < listEntries.size(); i++) {
IScrollEntry entry = listEntries.get(i); IScrollEntry entry = listEntries.get(i);
if (relativeMouseY <= entry.getHeight()) if (relativeMouseY <= entry.getHeight())
return posX < this.getScrollbarPosition() && posX >= left && posX <= right && i >= 0 && return posX < this.getScrollbarPosition() && posX >= left && posX <= right && i >= 0 &&
relativeMouseY >= 0 && i < this.getItemCount() ? i : -1; relativeMouseY >= 0 && i < this.getItemCount() ? i : -1;
relativeMouseY -= entry.getHeight(); relativeMouseY -= entry.getHeight();
} }
return -1; return -1;
} }
@Override @Override
public boolean mouseClicked(double mouseX, double mouseY, int button) { public List<? extends IGuiEventListener> children() {
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY); return null;
double relativeX = getRelativeMouseX(mouseX); }
//Always pass through mouseclicked, to be able to unfocus textfields @Override
for (int i = 0; i < this.listEntries.size(); i++) { public boolean mouseClicked(double mouseX, double mouseY, int button) {
double relativeY = getRelativeMouseY(mouseY, i); int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
this.getListEntry(i).mousePressed(selectedSlot, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY); double relativeX = getRelativeMouseX(mouseX);
}
//Always pass through mouseclicked, to be able to unfocus textfields
for (int i = 0; i < this.listEntries.size(); i++) {
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mousePressed(selectedSlot, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
}
// if (this.isMouseYWithinSlotBounds(mouseY)) // if (this.isMouseYWithinSlotBounds(mouseY))
@@ -234,234 +243,230 @@ public class GuiScrollPane extends SlotGui {
// } // }
// } // }
return false; return false;
} }
@Override @Override
public boolean mouseReleased(double mouseX, double mouseY, int button) { public boolean mouseReleased(double mouseX, double mouseY, int button) {
for (int i = 0; i < this.getItemCount(); ++i) for (int i = 0; i < this.getItemCount(); ++i) {
{ double relativeX = getRelativeMouseX(mouseX);
double relativeX = getRelativeMouseX(mouseX); double relativeY = getRelativeMouseY(mouseY, i);
double relativeY = getRelativeMouseY(mouseY, i); this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
this.getListEntry(i).mouseReleased(i, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY); }
}
this.visible = true; this.visible = true;
return false; return false;
} }
public void handleMouseInput() { public void handleMouseInput() {
if (this.isMouseInList(this.mouseX, this.mouseY)) { if (this.isMouseInList(this.mouseX, this.mouseY)) {
if (minecraft.mouseHelper.isLeftDown() && this.mouseY >= this.y0 && if (minecraft.mouseHandler.isLeftPressed() && this.mouseY >= this.y0 &&
this.mouseY <= this.y1) { this.mouseY <= this.y1) {
int i = this.x0 + (this.width - this.getRowWidth()) / 2; int i = this.x0 + (this.width - this.getRowWidth()) / 2;
int j = this.x0 + (this.width + this.getRowWidth()) / 2; int j = this.x0 + (this.width + this.getRowWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY); int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex); double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) { if (slotIndex > -1) {
this.mouseClicked(this.mouseX, this.mouseY, 0); this.mouseClicked(this.mouseX, this.mouseY, 0);
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) { } else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i, this.mouseY - this.y0 + (int) this.yo - 4); this.clickedHeader(this.mouseX - i, this.mouseY - this.y0 + (int) this.yo - 4);
} }
} }
if (minecraft.mouseHelper.isLeftDown() && this.isVisible()) { if (minecraft.mouseHandler.isLeftPressed() && this.isVisible()) {
if (this.yDrag == -1) { if (this.yDrag == -1) {
boolean flag1 = true; boolean flag1 = true;
if (this.mouseY >= this.y0 && this.mouseY <= this.y1) { if (this.mouseY >= this.y0 && this.mouseY <= this.y1) {
int i2 = this.x0 + (this.width - this.getRowWidth()) / 2; int i2 = this.x0 + (this.width - this.getRowWidth()) / 2;
int j2 = this.x0 + (this.width + this.getRowWidth()) / 2; int j2 = this.x0 + (this.width + this.getRowWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY); int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex); double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) { if (slotIndex > -1) {
this.mouseClicked(slotIndex, this.mouseX, this.mouseY); this.mouseClicked(slotIndex, this.mouseX, this.mouseY);
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) { } else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i2, this.clickedHeader(this.mouseX - i2,
this.mouseY - this.y0 + (int) this.yo - 4); this.mouseY - this.y0 + (int) this.yo - 4);
flag1 = false; flag1 = false;
} }
int i3 = this.getScrollbarPosition(); int i3 = this.getScrollbarPosition();
int j1 = i3 + 6; int j1 = i3 + 6;
if (this.mouseX >= i3 && this.mouseX <= j1) { if (this.mouseX >= i3 && this.mouseX <= j1) {
this.scrollMultiplier = -1.0F; this.scrollMultiplier = -1.0F;
int maxScroll = this.getMaxScroll(); int maxScroll = this.getMaxScroll();
if (maxScroll < 1) { if (maxScroll < 1) {
maxScroll = 1; maxScroll = 1;
} }
int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / int l1 = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) /
(float) this.getMaxPosition()); (float) this.getMaxPosition());
l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8); l1 = MathHelper.clamp(l1, 32, this.y1 - this.y0 - 8);
this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll; this.scrollMultiplier /= (float) (this.y1 - this.y0 - l1) / (float) maxScroll;
} else { } else {
this.scrollMultiplier = 1.0F; this.scrollMultiplier = 1.0F;
} }
if (flag1) { if (flag1) {
this.yDrag = this.mouseY; this.yDrag = this.mouseY;
} else { } else {
this.yDrag = -2; this.yDrag = -2;
} }
} else { } else {
this.yDrag = -2; this.yDrag = -2;
} }
} else if (this.yDrag >= 0) { } else if (this.yDrag >= 0) {
this.yo -= (float) (this.mouseY - this.yDrag) * this.scrollMultiplier; this.yo -= (float) (this.mouseY - this.yDrag) * this.scrollMultiplier;
this.yDrag = this.mouseY; this.yDrag = this.mouseY;
} }
} else { } else {
this.yDrag = -1; this.yDrag = -1;
} }
} }
} }
//Draw in center if it fits //Draw in center if it fits
@Override @Override
protected void renderList(int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) protected void renderList(MatrixStack ms, int insideLeft, int insideTop, int mouseXIn, int mouseYIn, float partialTicks) {
{ int itemCount = this.getItemCount();
int itemCount = this.getItemCount(); Tessellator tessellator = Tessellator.getInstance();
Tessellator tessellator = Tessellator.getInstance(); BufferBuilder bufferbuilder = tessellator.getBuilder();
BufferBuilder bufferbuilder = tessellator.getBuffer();
//Find y to start with //Find y to start with
int y = this.headerHeight + insideTop; int y = this.headerHeight + insideTop;
int contentHeight = getMaxPosition(); int contentHeight = getMaxPosition();
int insideHeight = this.y1 - this.y0 - 4; int insideHeight = this.y1 - this.y0 - 4;
if (contentHeight < insideHeight) { if (contentHeight < insideHeight) {
//it fits, so we can center it vertically //it fits, so we can center it vertically
y += (insideHeight - contentHeight) / 2; y += (insideHeight - contentHeight) / 2;
} }
//Draw all entries //Draw all entries
for (int i = 0; i < itemCount; ++i) for (int i = 0; i < itemCount; ++i) {
{ int entryHeight = listEntries.get(i).getHeight();
int entryHeight = listEntries.get(i).getHeight(); int entryHeight2 = entryHeight - 4;
int entryHeight2 = entryHeight - 4;
if (y > this.y1 || y + entryHeight2 < this.y0) if (y > this.y1 || y + entryHeight2 < this.y0) {
{ this.updateItemPosition(i, insideLeft, y, partialTicks);
this.updateItemPosition(i, insideLeft, y, partialTicks); }
}
if (this.renderSelection && this.isSelectedItem(i)) { if (this.renderSelection && this.isSelectedItem(i)) {
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2; int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2; int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
GlStateManager.disableTexture(); RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F; float f = this.isFocused() ? 1.0F : 0.5F;
GlStateManager.color4f(f, f, f, 1.0F); RenderSystem.color4f(f, f, f, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION); bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).endVertex(); bufferbuilder.vertex(i1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.pos((double)j1, (double)(y + entryHeight2 + 2), 0.0D).endVertex(); bufferbuilder.vertex(j1, y + entryHeight2 + 2, 0.0D).endVertex();
bufferbuilder.pos((double)j1, (double)(y - 2), 0.0D).endVertex(); bufferbuilder.vertex(j1, y - 2, 0.0D).endVertex();
bufferbuilder.pos((double)i1, (double)(y - 2), 0.0D).endVertex(); bufferbuilder.vertex(i1, y - 2, 0.0D).endVertex();
tessellator.draw(); tessellator.end();
GlStateManager.color4f(0.0F, 0.0F, 0.0F, 1.0F); RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION); bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.pos((double)(i1 + 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex(); bufferbuilder.vertex(i1 + 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y + entryHeight2 + 1), 0.0D).endVertex(); bufferbuilder.vertex(j1 - 1, y + entryHeight2 + 1, 0.0D).endVertex();
bufferbuilder.pos((double)(j1 - 1), (double)(y - 1), 0.0D).endVertex(); bufferbuilder.vertex(j1 - 1, y - 1, 0.0D).endVertex();
bufferbuilder.pos((double)(i1 + 1), (double)(y - 1), 0.0D).endVertex(); bufferbuilder.vertex(i1 + 1, y - 1, 0.0D).endVertex();
tessellator.draw(); tessellator.end();
GlStateManager.enableTexture(); RenderSystem.enableTexture();
} }
this.renderItem(i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks); this.renderItem(ms, i, insideLeft, y, entryHeight2, mouseXIn, mouseYIn, partialTicks);
y += entryHeight; y += entryHeight;
} }
} }
private double getRelativeMouseX(double mouseX) { private double getRelativeMouseX(double mouseX) {
int j = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2; int j = this.x0 + this.width / 2 - this.getRowWidth() / 2 + 2;
return mouseX - j; return mouseX - j;
} }
private double getRelativeMouseY(double mouseY, int contentIndex) { private double getRelativeMouseY(double mouseY, int contentIndex) {
int k = this.y0 + 4 - this.getScroll() + getMaxPosition(contentIndex) + this.headerHeight; int k = this.y0 + 4 - this.getScroll() + getMaxPosition(contentIndex) + this.headerHeight;
double relativeMouseY = mouseY - k; double relativeMouseY = mouseY - k;
//Content might be centered, adjust relative mouse y accordingly //Content might be centered, adjust relative mouse y accordingly
int contentHeight = getMaxPosition(); int contentHeight = getMaxPosition();
int insideHeight = this.y1 - this.y0 - 4; int insideHeight = this.y1 - this.y0 - 4;
if (contentHeight < insideHeight) { if (contentHeight < insideHeight) {
//it fits, so we can center it vertically //it fits, so we can center it vertically
relativeMouseY -= (insideHeight - contentHeight) / 2f; relativeMouseY -= (insideHeight - contentHeight) / 2f;
} }
return relativeMouseY; return relativeMouseY;
} }
//PASSTHROUGHS //PASSTHROUGHS
public void init(List<Widget> buttonList) { public void init(List<Widget> buttonList) {
for (IScrollEntry entry : this.listEntries) { for (IScrollEntry entry : this.listEntries) {
entry.init(buttonList); entry.init(buttonList);
} }
} }
public void updateScreen() { public void updateScreen() {
for (IScrollEntry entry : this.listEntries) for (IScrollEntry entry : this.listEntries)
entry.updateScreen(); entry.updateScreen();
} }
public void drawTooltip(Screen guiScreen, int mouseX, int mouseY) { public void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY) {
for (IScrollEntry entry : this.listEntries) for (IScrollEntry entry : this.listEntries)
entry.drawTooltip(guiScreen, mouseX, mouseY); entry.drawTooltip(ms, guiScreen, mouseX, mouseY);
} }
@Override @Override
public boolean charTyped(char eventChar, int eventKey) { public boolean charTyped(char eventChar, int eventKey) {
for (IScrollEntry entry : this.listEntries) for (IScrollEntry entry : this.listEntries)
entry.charTyped(eventChar, eventKey); entry.charTyped(eventChar, eventKey);
return false; return false;
} }
public void onGuiClosed() { public void onGuiClosed() {
for (IScrollEntry entry : this.listEntries) for (IScrollEntry entry : this.listEntries)
entry.onGuiClosed(); entry.onGuiClosed();
} }
//Make protected values available //Make protected values available
public int getWidth() { public int getWidth() {
return width; return width;
} }
public int getHeight() { public int getHeight() {
return height; return height;
} }
public interface IScrollEntry { public interface IScrollEntry {
void init(List<Widget> buttonList); void init(List<Widget> buttonList);
void updateScreen(); void updateScreen();
void drawTooltip(Screen guiScreen, int mouseX, int mouseY); void drawTooltip(MatrixStack ms, Screen guiScreen, int mouseX, int mouseY);
boolean charTyped(char eventChar, int eventKey); boolean charTyped(char eventChar, int eventKey);
void onGuiClosed(); void onGuiClosed();
int getHeight(); int getHeight();
void updatePosition(int slotIndex, int x, int y, float partialTicks); void updatePosition(int slotIndex, int x, int y, float partialTicks);
void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks); void drawEntry(MatrixStack ms, int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
/** /**
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was * Called when the mouse is clicked within this entry. Returning true means that something within this entry was
* clicked and the list should not be dragged. * clicked and the list should not be dragged.
*/ */
boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY); boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY);
/** /**
* Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY * Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY
*/ */
void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY); void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY);
} }
} }

View File

@@ -0,0 +1,263 @@
package nl.requios.effortlessbuilding.gui.elements;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.systems.RenderSystem;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FocusableGui;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraft.client.gui.IRenderable;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.Collections;
import java.util.List;
@OnlyIn(Dist.CLIENT)
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
@SuppressWarnings("deprecation")
public abstract class SlotGui extends FocusableGui implements IRenderable {
protected final Minecraft minecraft;
protected final int itemHeight;
protected int width;
protected int height;
protected int y0;
protected int y1;
protected int x1;
protected int x0;
protected int yDrag = -2;
protected double yo;
protected boolean visible = true;
protected boolean renderSelection = true;
protected boolean renderHeader;
protected int headerHeight;
private boolean scrolling;
public SlotGui(Minecraft mcIn, int width, int height, int topIn, int bottomIn, int slotHeightIn) {
this.minecraft = mcIn;
this.width = width;
this.height = height;
this.y0 = topIn;
this.y1 = bottomIn;
this.itemHeight = slotHeightIn;
this.x0 = 0;
this.x1 = width;
}
public boolean isVisible() {
return this.visible;
}
protected abstract int getItemCount();
public List<? extends IGuiEventListener> children() {
return Collections.emptyList();
}
protected boolean selectItem(int p_selectItem_1_, int p_selectItem_2_, double p_selectItem_3_, double p_selectItem_5_) {
return true;
}
protected abstract boolean isSelectedItem(int p_isSelectedItem_1_);
protected int getMaxPosition() {
return this.getItemCount() * this.itemHeight + this.headerHeight;
}
protected abstract void renderBackground();
protected void updateItemPosition(int p_updateItemPosition_1_, int p_updateItemPosition_2_, int p_updateItemPosition_3_, float p_updateItemPosition_4_) {
}
protected abstract void renderItem(MatrixStack ms, int p_renderItem_1_, int p_renderItem_2_, int p_renderItem_3_, int p_renderItem_4_, int p_renderItem_5_, int p_renderItem_6_, float p_renderItem_7_);
protected void renderHeader(int p_renderHeader_1_, int p_renderHeader_2_, Tessellator p_renderHeader_3_) {
}
protected void clickedHeader(int p_clickedHeader_1_, int p_clickedHeader_2_) {
}
public int getItemAtPosition(double p_getItemAtPosition_1_, double p_getItemAtPosition_3_) {
int i = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j = this.x0 + this.width / 2 + this.getRowWidth() / 2;
int k = MathHelper.floor(p_getItemAtPosition_3_ - (double) this.y0) - this.headerHeight + (int) this.yo - 4;
int l = k / this.itemHeight;
return p_getItemAtPosition_1_ < (double) this.getScrollbarPosition() && p_getItemAtPosition_1_ >= (double) i && p_getItemAtPosition_1_ <= (double) j && l >= 0 && k >= 0 && l < this.getItemCount() ? l : -1;
}
protected void capYPosition() {
this.yo = MathHelper.clamp(this.yo, 0.0D, this.getMaxScroll());
}
public int getMaxScroll() {
return Math.max(0, this.getMaxPosition() - (this.y1 - this.y0 - 4));
}
public int getScroll() {
return (int) this.yo;
}
public boolean isMouseInList(double p_isMouseInList_1_, double p_isMouseInList_3_) {
return p_isMouseInList_3_ >= (double) this.y0 && p_isMouseInList_3_ <= (double) this.y1 && p_isMouseInList_1_ >= (double) this.x0 && p_isMouseInList_1_ <= (double) this.x1;
}
public abstract void render(MatrixStack ms, int p_render_1_, int p_render_2_, float p_render_3_);
protected void updateScrollingState(double p_updateScrollingState_1_, double p_updateScrollingState_3_, int p_updateScrollingState_5_) {
this.scrolling = p_updateScrollingState_5_ == 0 && p_updateScrollingState_1_ >= (double) this.getScrollbarPosition() && p_updateScrollingState_1_ < (double) (this.getScrollbarPosition() + 6);
}
public boolean mouseClicked(double p_mouseClicked_1_, double p_mouseClicked_3_, int p_mouseClicked_5_) {
this.updateScrollingState(p_mouseClicked_1_, p_mouseClicked_3_, p_mouseClicked_5_);
if (this.isVisible() && this.isMouseInList(p_mouseClicked_1_, p_mouseClicked_3_)) {
int i = this.getItemAtPosition(p_mouseClicked_1_, p_mouseClicked_3_);
if (i == -1 && p_mouseClicked_5_ == 0) {
this.clickedHeader((int) (p_mouseClicked_1_ - (double) (this.x0 + this.width / 2 - this.getRowWidth() / 2)), (int) (p_mouseClicked_3_ - (double) this.y0) + (int) this.yo - 4);
return true;
} else if (i != -1 && this.selectItem(i, p_mouseClicked_5_, p_mouseClicked_1_, p_mouseClicked_3_)) {
if (this.children().size() > i) {
this.setFocused(this.children().get(i));
}
this.setDragging(true);
return true;
} else {
return this.scrolling;
}
} else {
return false;
}
}
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
if (this.getFocused() != null) {
this.getFocused().mouseReleased(p_mouseReleased_1_, p_mouseReleased_3_, p_mouseReleased_5_);
}
return false;
}
public boolean mouseDragged(double p_mouseDragged_1_, double p_mouseDragged_3_, int p_mouseDragged_5_, double p_mouseDragged_6_, double p_mouseDragged_8_) {
if (super.mouseDragged(p_mouseDragged_1_, p_mouseDragged_3_, p_mouseDragged_5_, p_mouseDragged_6_, p_mouseDragged_8_)) {
return true;
} else if (this.isVisible() && p_mouseDragged_5_ == 0 && this.scrolling) {
if (p_mouseDragged_3_ < (double) this.y0) {
this.yo = 0.0D;
} else if (p_mouseDragged_3_ > (double) this.y1) {
this.yo = this.getMaxScroll();
} else {
double d0 = this.getMaxScroll();
if (d0 < 1.0D) {
d0 = 1.0D;
}
int i = (int) ((float) ((this.y1 - this.y0) * (this.y1 - this.y0)) / (float) this.getMaxPosition());
i = MathHelper.clamp(i, 32, this.y1 - this.y0 - 8);
double d1 = d0 / (double) (this.y1 - this.y0 - i);
if (d1 < 1.0D) {
d1 = 1.0D;
}
this.yo += p_mouseDragged_8_ * d1;
this.capYPosition();
}
return true;
} else {
return false;
}
}
public boolean mouseScrolled(double p_mouseScrolled_1_, double p_mouseScrolled_3_, double p_mouseScrolled_5_) {
if (!this.isVisible()) {
return false;
} else {
this.yo -= p_mouseScrolled_5_ * (double) this.itemHeight / 2.0D;
return true;
}
}
public boolean keyPressed(int p_keyPressed_1_, int p_keyPressed_2_, int p_keyPressed_3_) {
if (!this.isVisible()) {
return false;
} else if (super.keyPressed(p_keyPressed_1_, p_keyPressed_2_, p_keyPressed_3_)) {
return true;
} else if (p_keyPressed_1_ == 264) {
this.moveSelection(1);
return true;
} else if (p_keyPressed_1_ == 265) {
this.moveSelection(-1);
return true;
} else {
return false;
}
}
protected void moveSelection(int p_moveSelection_1_) {
}
public boolean charTyped(char p_charTyped_1_, int p_charTyped_2_) {
return this.isVisible() && super.charTyped(p_charTyped_1_, p_charTyped_2_);
}
public boolean isMouseOver(double p_isMouseOver_1_, double p_isMouseOver_3_) {
return this.isMouseInList(p_isMouseOver_1_, p_isMouseOver_3_);
}
public int getRowWidth() {
return 220;
}
protected void renderList(MatrixStack ms, int p_renderList_1_, int p_renderList_2_, int p_renderList_3_, int p_renderList_4_, float p_renderList_5_) {
int i = this.getItemCount();
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferbuilder = tessellator.getBuilder();
for (int j = 0; j < i; ++j) {
int k = p_renderList_2_ + j * this.itemHeight + this.headerHeight;
int l = this.itemHeight - 4;
if (k > this.y1 || k + l < this.y0) {
this.updateItemPosition(j, p_renderList_1_, k, p_renderList_5_);
}
if (this.renderSelection && this.isSelectedItem(j)) {
int i1 = this.x0 + this.width / 2 - this.getRowWidth() / 2;
int j1 = this.x0 + this.width / 2 + this.getRowWidth() / 2;
RenderSystem.disableTexture();
float f = this.isFocused() ? 1.0F : 0.5F;
RenderSystem.color4f(f, f, f, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.vertex(i1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k + l + 2, 0.0D).endVertex();
bufferbuilder.vertex(j1, k - 2, 0.0D).endVertex();
bufferbuilder.vertex(i1, k - 2, 0.0D).endVertex();
tessellator.end();
RenderSystem.color4f(0.0F, 0.0F, 0.0F, 1.0F);
bufferbuilder.begin(7, DefaultVertexFormats.POSITION);
bufferbuilder.vertex(i1 + 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k + l + 1, 0.0D).endVertex();
bufferbuilder.vertex(j1 - 1, k - 1, 0.0D).endVertex();
bufferbuilder.vertex(i1 + 1, k - 1, 0.0D).endVertex();
tessellator.end();
RenderSystem.enableTexture();
}
this.renderItem(ms, j, p_renderList_1_, k, l, p_renderList_3_, p_renderList_4_, p_renderList_5_);
}
}
protected boolean isFocused() {
return false;
}
protected int getScrollbarPosition() {
return this.width / 2 + 124;
}
}

View File

@@ -1,54 +1,52 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import nl.requios.effortlessbuilding.EffortlessBuilding;
//Stack with fixed size. Removes (overwrites) oldest element on push. //Stack with fixed size. Removes (overwrites) oldest element on push.
public class FixedStack<T> { public class FixedStack<T> {
private T[] stack; private final T[] stack;
private int size; private final int size;
private int top; private int top;
private int filled = 0; //how many valid items are in the stack private int filled = 0; //how many valid items are in the stack
public FixedStack(T[] stack) { public FixedStack(T[] stack) {
this.stack = stack; this.stack = stack;
this.top = 0; this.top = 0;
this.size = stack.length; this.size = stack.length;
} }
public void push(T object) { public void push(T object) {
if (top == stack.length) if (top == stack.length)
top = 0; top = 0;
stack[top] = object; stack[top] = object;
top++; top++;
if (filled < size) if (filled < size)
filled++; filled++;
} }
public T pop() { public T pop() {
if (filled <= 0) return null; if (filled <= 0) return null;
if (top - 1 < 0) if (top - 1 < 0)
top = size; top = size;
top--; top--;
T object = stack[top]; T object = stack[top];
filled--; filled--;
return object; return object;
} }
public void clear() { public void clear() {
top = 0; top = 0;
filled = 0; filled = 0;
} }
public int size() { public int size() {
return size; return size;
} }
public boolean isEmpty() { public boolean isEmpty() {
return filled <= 0; return filled <= 0;
} }
} }

View File

@@ -7,24 +7,24 @@ import net.minecraft.item.ItemStack;
public class InventoryHelper { public class InventoryHelper {
public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) { public static ItemStack findItemStackInInventory(PlayerEntity player, Block block) {
for (ItemStack invStack : player.inventory.mainInventory) { for (ItemStack invStack : player.inventory.items) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem && if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) { ((BlockItem) invStack.getItem()).getBlock().equals(block)) {
return invStack; return invStack;
} }
} }
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
public static int findTotalBlocksInInventory(PlayerEntity player, Block block) { public static int findTotalBlocksInInventory(PlayerEntity player, Block block) {
int total = 0; int total = 0;
for (ItemStack invStack : player.inventory.mainInventory) { for (ItemStack invStack : player.inventory.items) {
if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem && if (!invStack.isEmpty() && invStack.getItem() instanceof BlockItem &&
((BlockItem) invStack.getItem()).getBlock().equals(block)) { ((BlockItem) invStack.getItem()).getBlock().equals(block)) {
total += invStack.getCount(); total += invStack.getCount();
} }
} }
return total; return total;
} }
} }

View File

@@ -6,45 +6,49 @@ import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
public class ReachHelper { public class ReachHelper {
public static int getMaxReach(PlayerEntity player) { public static int getMaxReach(PlayerEntity player) {
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get(); if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get(); if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
//Check buildsettings for reachUpgrade //Check buildsettings for reachUpgrade
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade(); int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
switch (reachUpgrade) { switch (reachUpgrade) {
case 0: return BuildConfig.reach.maxReachLevel0.get(); case 0:
case 1: return BuildConfig.reach.maxReachLevel1.get(); return BuildConfig.reach.maxReachLevel0.get();
case 2: return BuildConfig.reach.maxReachLevel2.get(); case 1:
case 3: return BuildConfig.reach.maxReachLevel3.get(); return BuildConfig.reach.maxReachLevel1.get();
} case 2:
return BuildConfig.reach.maxReachLevel0.get(); return BuildConfig.reach.maxReachLevel2.get();
} case 3:
return BuildConfig.reach.maxReachLevel3.get();
}
return BuildConfig.reach.maxReachLevel0.get();
}
public static int getPlacementReach(PlayerEntity player) { public static int getPlacementReach(PlayerEntity player) {
return getMaxReach(player) / 4; return getMaxReach(player) / 4;
} }
public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) { public static int getMaxBlocksPlacedAtOnce(PlayerEntity player) {
if (player.isCreative()) return 1000000; if (player.isCreative()) return 1000000;
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6)); return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
//Level 0: 121 //Level 0: 121
//Level 1: 523 //Level 1: 523
//Level 2: 1585 //Level 2: 1585
//Level 3: 4805 //Level 3: 4805
} }
public static int getMaxBlocksPerAxis(PlayerEntity player) { public static int getMaxBlocksPerAxis(PlayerEntity player) {
if (player.isCreative()) return 2000; if (player.isCreative()) return 2000;
return MathHelper.ceil(getMaxReach(player) * 0.3); return MathHelper.ceil(getMaxReach(player) * 0.3);
//Level 0: 6 //Level 0: 6
//Level 1: 15 //Level 1: 15
//Level 2: 30 //Level 2: 30
//Level 3: 60 //Level 3: 60
} }
public static boolean canBreakFar(PlayerEntity player) { public static boolean canBreakFar(PlayerEntity player) {
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get(); return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
} }
} }

View File

@@ -1,21 +1,20 @@
package nl.requios.effortlessbuilding.helper; package nl.requios.effortlessbuilding.helper;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.*; import net.minecraft.block.*;
import net.minecraft.block.SlabBlock;
import net.minecraft.block.material.Material; import net.minecraft.block.material.Material;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.util.*;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.block.Blocks; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.CachedBlockInfo; import net.minecraft.util.CachedBlockInfo;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.ToolType; import net.minecraftforge.common.ToolType;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
@@ -27,68 +26,62 @@ import javax.annotation.Nullable;
public class SurvivalHelper { public class SurvivalHelper {
//Used for all placing of blocks in this mod. //Used for all placing of blocks in this mod.
//Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack. //Checks if area is loaded, if player has the right permissions, if existing block can be replaced (drops it if so) and consumes an item from the stack.
//Based on ItemBlock#onItemUse //Based on ItemBlock#onItemUse
public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState, public static boolean placeBlock(World world, PlayerEntity player, BlockPos pos, BlockState blockState,
ItemStack origstack, Direction facing, Vec3d hitVec, boolean skipPlaceCheck, ItemStack origstack, Direction facing, Vector3d hitVec, boolean skipPlaceCheck,
boolean skipCollisionCheck, boolean playSound) { boolean skipCollisionCheck, boolean playSound) {
if (!world.isBlockPresent(pos)) return false; if (!world.isLoaded(pos)) return false;
ItemStack itemstack = origstack; ItemStack itemstack = origstack;
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) { if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
dropBlock(world, player, pos); dropBlock(world, player, pos);
world.removeBlock(pos, false); world.removeBlock(pos, false);
return true; return true;
} }
//Randomizer bag, other proxy item synergy //Randomizer bag, other proxy item synergy
//Preliminary compatibility code for other items that hold blocks //Preliminary compatibility code for other items that hold blocks
if (CompatHelper.isItemBlockProxy(itemstack)) if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState); itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
if (!(itemstack.getItem() instanceof BlockItem)) if (!(itemstack.getItem() instanceof BlockItem))
return false; return false;
Block block = ((BlockItem) itemstack.getItem()).getBlock(); Block block = ((BlockItem) itemstack.getItem()).getBlock();
//More manual with ItemBlock#placeBlockAt //More manual with ItemBlock#placeBlockAt
if (skipPlaceCheck || canPlace(world, player, pos, blockState, itemstack, skipCollisionCheck, facing.getOpposite())) { if (skipPlaceCheck || canPlace(world, player, pos, blockState, itemstack, skipCollisionCheck, facing.getOpposite())) {
//Drop existing block //Drop existing block
dropBlock(world, player, pos); dropBlock(world, player, pos);
//TryPlace sets block with offset, so we only do world.setBlockState now //TryPlace sets block with offset and reduces itemstack count in creative, so we copy only parts of it
//Remember count of itemstack before tryPlace, and set it back after.
//TryPlace reduces stack even in creative so it is not usable here.
// int origCount = itemstack.getCount();
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z); // BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext); // EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
// itemstack.setCount(origCount); if (!world.setBlock(pos, blockState, 3)) return false;
BlockItem.updateCustomBlockEntityTag(world, player, pos, itemstack); //Actually BlockItem::onBlockPlaced but that is protected
block.setPlacedBy(world, pos, blockState, player, itemstack);
if (player instanceof ServerPlayerEntity) {
CriteriaTriggers.PLACED_BLOCK.trigger((ServerPlayerEntity) player, pos, itemstack);
}
//Set our (rotated) blockstate BlockState afterState = world.getBlockState(pos);
world.setBlockState(pos, blockState, 3);
// blockState.onBlockAdded(world, pos, blockState);
// block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
// world.notifyBlockUpdate(pos, blockState, world.getBlockState(pos), 3);
// if (result != EnumActionResult.SUCCESS) return false; if (playSound) {
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player);
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
}
BlockState afterState = world.getBlockState(pos); if (!player.isCreative() && Block.byItem(itemstack.getItem()) == block) {
itemstack.shrink(1);
}
if (playSound) { return true;
SoundType soundtype = afterState.getBlock().getSoundType(afterState, world, pos, player); }
world.playSound(null, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F); return false;
}
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) { //Using ItemBlock#onItemUse
CompatHelper.shrinkStack(origstack, itemstack, player);
}
return true;
}
return false;
//Using ItemBlock#onItemUse
// EnumActionResult result; // EnumActionResult result;
// PlayerInteractEvent.RightClickBlock event = ForgeHooks.onRightClickBlock(player, EnumHand.MAIN_HAND, pos, facing, net.minecraftforge.common.ForgeHooks.rayTraceEyeHitVec(player, ReachHelper.getPlacementReach(player))); // PlayerInteractEvent.RightClickBlock event = ForgeHooks.onRightClickBlock(player, EnumHand.MAIN_HAND, pos, facing, net.minecraftforge.common.ForgeHooks.rayTraceEyeHitVec(player, ReachHelper.getPlacementReach(player)));
// if (player.isCreative()) // if (player.isCreative())
@@ -111,40 +104,40 @@ public class SurvivalHelper {
// return false; // return false;
// } // }
} }
//Used for all breaking of blocks in this mod. //Used for all breaking of blocks in this mod.
//Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory //Checks if area is loaded, if appropriate tool is used in survival mode, and drops the block directly into the players inventory
public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) { public static boolean breakBlock(World world, PlayerEntity player, BlockPos pos, boolean skipChecks) {
if (!world.isBlockPresent(pos) && !world.isAirBlock(pos)) return false; if (!world.isLoaded(pos) && !world.isEmptyBlock(pos)) return false;
//Check if can break //Check if can break
if (skipChecks || canBreak(world, player, pos)) { if (skipChecks || canBreak(world, player, pos)) {
// player.addStat(StatList.getBlockStats(world.getNewBlockState(pos).getBlock())); // player.addStat(StatList.getBlockStats(world.getNewBlockState(pos).getBlock()));
// player.addExhaustion(0.005F); // player.addExhaustion(0.005F);
//Drop existing block //Drop existing block
dropBlock(world, player, pos); dropBlock(world, player, pos);
//Damage tool //Damage tool
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player); player.getMainHandItem().mineBlock(world, world.getBlockState(pos), pos, player);
world.removeBlock(pos, false); world.removeBlock(pos, false);
return true; return true;
} }
return false; return false;
} }
//Gives items directly to player //Gives items directly to player
public static void dropBlock(World world, PlayerEntity player, BlockPos pos){ public static void dropBlock(World world, PlayerEntity player, BlockPos pos) {
if (player.isCreative()) return; if (player.isCreative()) return;
BlockState blockState = world.getBlockState(pos); BlockState blockState = world.getBlockState(pos);
Block block = blockState.getBlock(); Block block = blockState.getBlock();
block.harvestBlock(world, player, pos, blockState, world.getTileEntity(pos), player.getHeldItemMainhand()); block.playerDestroy(world, player, pos, blockState, world.getBlockEntity(pos), player.getMainHandItem());
//TODO drop items in inventory instead of world //TODO drop items in inventory instead of world
// List<ItemStack> drops = new ArrayList<>(); // List<ItemStack> drops = new ArrayList<>();
// //
@@ -172,167 +165,162 @@ public class SurvivalHelper {
// { // {
// ItemHandlerHelper.giveItemToPlayer(player, drop); // ItemHandlerHelper.giveItemToPlayer(player, drop);
// } // }
} }
/** /**
* Check if player can place a block. * Check if player can place a block.
* Turn randomizer bag into itemstack inside before. * Turn randomizer bag into itemstack inside before.
* @param world *
* @param player * @param world
* @param pos * @param player
* @param newBlockState the blockstate that is going to be placed * @param pos
* @param itemStack the itemstack used for placing * @param newBlockState the blockstate that is going to be placed
* @param skipCollisionCheck skips collision check with entities * @param itemStack the itemstack used for placing
* @param sidePlacedOn * @param skipCollisionCheck skips collision check with entities
* @return Whether the player may place the block at pos with itemstack * @param sidePlacedOn
*/ * @return Whether the player may place the block at pos with itemstack
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) { */
public static boolean canPlace(World world, PlayerEntity player, BlockPos pos, BlockState newBlockState, ItemStack itemStack, boolean skipCollisionCheck, Direction sidePlacedOn) {
//Check if itemstack is correct //Check if itemstack is correct
if (!(itemStack.getItem() instanceof BlockItem) || Block.getBlockFromItem(itemStack.getItem()) != newBlockState.getBlock()) { if (!(itemStack.getItem() instanceof BlockItem) || Block.byItem(itemStack.getItem()) != newBlockState.getBlock()) {
// EffortlessBuilding.log(player, "Cannot (re)place block", true); // EffortlessBuilding.log(player, "Cannot (re)place block", true);
// EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString()); // EffortlessBuilding.log("SurvivalHelper#canPlace: itemstack " + itemStack.toString() + " does not match blockstate " + newBlockState.toString());
//Happens when breaking blocks, no need to notify in that case //Happens when breaking blocks, no need to notify in that case
return false; return false;
} }
Block block = ((BlockItem) itemStack.getItem()).getBlock(); Block block = ((BlockItem) itemStack.getItem()).getBlock();
return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) && return !itemStack.isEmpty() && canPlayerEdit(player, world, pos, itemStack) &&
mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) && mayPlace(world, block, newBlockState, pos, skipCollisionCheck, sidePlacedOn, player) &&
canReplace(world, player, pos); canReplace(world, player, pos);
} }
//Can be harvested with hand? (or in creative) //Can be harvested with hand? (or in creative)
private static boolean canReplace(World world, PlayerEntity player, BlockPos pos){ private static boolean canReplace(World world, PlayerEntity player, BlockPos pos) {
if (player.isCreative()) return true; if (player.isCreative()) return true;
BlockState state = world.getBlockState(pos); BlockState state = world.getBlockState(pos);
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) { switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
case -1: return state.getMaterial().isToolNotRequired(); case -1:
case 0: return state.getBlock().getHarvestLevel(state) <= 0; return !state.requiresCorrectToolForDrops();
case 1: return state.getBlock().getHarvestLevel(state) <= 1; case 0:
case 2: return state.getBlock().getHarvestLevel(state) <= 2; return state.getBlock().getHarvestLevel(state) <= 0;
case 3: return state.getBlock().getHarvestLevel(state) <= 3; case 1:
} return state.getBlock().getHarvestLevel(state) <= 1;
case 2:
return state.getBlock().getHarvestLevel(state) <= 2;
case 3:
return state.getBlock().getHarvestLevel(state) <= 3;
}
return false; return false;
} }
//From EntityPlayer#canPlayerEdit //From EntityPlayer#canPlayerEdit
private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack) private static boolean canPlayerEdit(PlayerEntity player, World world, BlockPos pos, ItemStack stack) {
{ if (!world.mayInteract(player, pos)) return false;
if (!world.isBlockModifiable(player, pos)) return false;
if (player.abilities.allowEdit) if (player.abilities.mayBuild) {
{ //True in creative and survival mode
//True in creative and survival mode return true;
return true; } else {
} //Adventure mode
else CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
{ return stack.hasAdventureModePlaceTagForBlock(world.getTagManager(), blockworldstate);
//Adventure mode
CachedBlockInfo blockworldstate = new CachedBlockInfo(world, pos, false);
return stack.canPlaceOn(world.getTags(), blockworldstate);
} }
} }
//From World#mayPlace //From World#mayPlace
private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) private static boolean mayPlace(World world, Block blockIn, BlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, Direction sidePlacedOn, @Nullable Entity placer) {
{ BlockState iblockstate1 = world.getBlockState(pos);
BlockState iblockstate1 = world.getBlockState(pos); VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.defaultBlockState().getCollisionShape(world, pos);
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
if (voxelShape != null && !world.checkNoEntityCollision(placer, voxelShape)) if (voxelShape != null && !world.isUnobstructed(placer, voxelShape)) {
{ return false;
return false; }
}
//Check if double slab //Check if double slab
if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) { if (placer != null && doesBecomeDoubleSlab(((PlayerEntity) placer), pos, sidePlacedOn)) {
return true; return true;
} }
//Check if same block //Check if same block
//Necessary otherwise extra items will be dropped //Necessary otherwise extra items will be dropped
if (iblockstate1 == newBlockState) { if (iblockstate1 == newBlockState) {
return false; return false;
} }
//TODO 1.14 check what Material.CIRCUITS has become //TODO 1.14 check what Material.CIRCUITS has become
if (iblockstate1.getMaterial() == Material.REDSTONE_LIGHT && blockIn == Blocks.ANVIL) if (iblockstate1.getMaterial() == Material.BUILDABLE_GLASS && blockIn == Blocks.ANVIL) {
{ return true;
return true; }
}
//Check quickreplace //Check quickreplace
if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) { if (placer instanceof PlayerEntity && ModifierSettingsManager.getModifierSettings(((PlayerEntity) placer)).doQuickReplace()) {
return true; return true;
} }
//TODO 1.13 replaceable //TODO 1.13 replaceable
return iblockstate1.getMaterial().isReplaceable() /*&& canPlaceBlockOnSide(world, pos, sidePlacedOn)*/; return iblockstate1.getMaterial().isReplaceable() /*&& canPlaceBlockOnSide(world, pos, sidePlacedOn)*/;
} }
//Can break using held tool? (or in creative)
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if (!world.getFluidState(pos).isEmpty()) return false;
//Can break using held tool? (or in creative) if (player.isCreative()) return true;
public static boolean canBreak(World world, PlayerEntity player, BlockPos pos) {
BlockState blockState = world.getBlockState(pos);
if (!world.getFluidState(pos).isEmpty()) return false;
if (player.isCreative()) return true; return canHarvestBlock(blockState.getBlock(), player, world, pos);
}
return canHarvestBlock(blockState.getBlock(), player, world, pos); //From ForgeHooks#canHarvestBlock
} public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos) {
BlockState state = world.getBlockState(pos);
//From ForgeHooks#canHarvestBlock //Dont break bedrock
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull PlayerEntity player, @Nonnull World world, @Nonnull BlockPos pos) if (state.getDestroySpeed(world, pos) < 0) {
{ return false;
BlockState state = world.getBlockState(pos); }
//Dont break bedrock if (!state.requiresCorrectToolForDrops()) {
if (state.getBlockHardness(world, pos) < 0) { return true;
return false; }
}
if (state.getMaterial().isToolNotRequired()) ItemStack stack = player.getMainHandItem();
{ ToolType tool = block.getHarvestTool(state);
return true; if (stack.isEmpty() || tool == null) {
} return player.hasCorrectToolForDrops(state);
}
ItemStack stack = player.getHeldItemMainhand(); if (stack.getDamageValue() >= stack.getMaxDamage()) return false;
ToolType tool = block.getHarvestTool(state);
if (stack.isEmpty() || tool == null)
{
return player.canHarvestBlock(state);
}
if (stack.getDamage() >= stack.getMaxDamage()) return false; int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
if (toolLevel < 0) {
return player.hasCorrectToolForDrops(state);
}
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state); return toolLevel >= block.getHarvestLevel(state);
if (toolLevel < 0) }
{
return player.canHarvestBlock(state);
}
return toolLevel >= block.getHarvestLevel(state); public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) {
} BlockState placedBlockState = player.level.getBlockState(pos);
public static boolean doesBecomeDoubleSlab(PlayerEntity player, BlockPos pos, Direction facing) { ItemStack itemstack = player.getItemInHand(Hand.MAIN_HAND);
BlockState placedBlockState = player.world.getBlockState(pos); if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
ItemStack itemstack = player.getHeldItem(Hand.MAIN_HAND); if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock))
if (CompatHelper.isItemBlockProxy(itemstack)) return false;
itemstack = CompatHelper.getItemBlockFromStack(itemstack); SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock();
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof BlockItem) || !(((BlockItem) itemstack.getItem()).getBlock() instanceof SlabBlock)) return false; if (placedBlockState.getBlock() == heldSlab) {
SlabBlock heldSlab = (SlabBlock) ((BlockItem) itemstack.getItem()).getBlock(); //TODO 1.13
if (placedBlockState.getBlock() == heldSlab) {
//TODO 1.13
// IProperty<?> variantProperty = heldSlab.getVariantProperty(); // IProperty<?> variantProperty = heldSlab.getVariantProperty();
// Comparable<?> placedVariant = placedBlockState.getValue(variantProperty); // Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
// BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF); // BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
@@ -343,7 +331,7 @@ public class SurvivalHelper {
// { // {
// return true; // return true;
// } // }
} }
return false; return false;
} }
} }

View File

@@ -1,160 +1,73 @@
package nl.requios.effortlessbuilding.item; package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.client.util.ITooltipFlag; import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.entity.player.ServerPlayerEntity; import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.inventory.container.Container; import net.minecraft.fluid.Fluids;
import net.minecraft.inventory.container.INamedContainerProvider; import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.*; import net.minecraft.item.*;
import net.minecraft.nbt.CompoundNBT; import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.*; import net.minecraft.util.ActionResult;
import net.minecraft.util.ActionResultType; import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent; import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider; import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.fml.network.NetworkHooks; import net.minecraftforge.fml.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider; import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.helper.SurvivalHelper; import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable; import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Calendar; import java.util.Calendar;
import java.util.List; import java.util.List;
import java.util.Random; import java.util.Random;
public class ItemRandomizerBag extends Item { @MethodsReturnNonnullByDefault
public static final int INV_SIZE = 5; @ParametersAreNonnullByDefault
public abstract class AbstractRandomizerBagItem extends Item {
private static long currentSeed = 1337; private static long currentSeed = 1337;
private static Random rand = new Random(currentSeed); private static final Random rand = new Random(currentSeed);
public ItemRandomizerBag() { public AbstractRandomizerBagItem() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1)); super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
} }
@Override public abstract int getInventorySize();
public ActionResultType onItemUse(ItemUseContext ctx) {
PlayerEntity player = ctx.getPlayer();
World world = ctx.getWorld();
BlockPos pos = ctx.getPos();
Direction facing = ctx.getFace();
ItemStack item = ctx.getItem();
Vec3d hitVec = ctx.getHitVec();
if (player == null) return ActionResultType.FAIL; public abstract INamedContainerProvider getContainerProvider(ItemStack item);
if (ctx.isPlacerSneaking()) {
if (world.isRemote) return ActionResultType.SUCCESS;
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(item));
} else {
if (world.isRemote) return ActionResultType.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return ActionResultType.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getHeldItem(Hand.MAIN_HAND);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return ActionResultType.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return ActionResultType.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable
if (!world.getBlockState(pos).getBlock().getMaterial(world.getBlockState(pos)).isReplaceable()) {
pos = pos.offset(facing);
}
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
BlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
}
return ActionResultType.SUCCESS;
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
ItemStack bag = player.getHeldItem(hand);
if (player.isSneaking()) {
if (world.isRemote) return new ActionResult<>(ActionResultType.SUCCESS, bag);
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, new ContainerProvider(bag));
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new ActionResult<>(ActionResultType.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
return toUse.useItemRightClick(world, player, hand);
}
return new ActionResult<>(ActionResultType.PASS, bag);
}
/** /**
* Get the inventory of a randomizer bag by checking the capability. * Get the inventory of a randomizer bag by checking the capability.
*
* @param bag
* @return
*/ */
public static IItemHandler getBagInventory(ItemStack bag) { public IItemHandler getBagInventory(ItemStack bag) {
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null); return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
} }
/** /**
* Pick a random slot from the bag. Empty slots will never get chosen. * Pick a random slot from the bag. Empty slots will never get chosen.
*
* @param bagInventory
* @return
*/ */
public static ItemStack pickRandomStack(IItemHandler bagInventory) { public ItemStack pickRandomStack(IItemHandler bagInventory) {
//Find how many stacks are non-empty, and save them in a list //Find how many stacks are non-empty, and save them in a list
int nonempty = 0; int nonempty = 0;
List<ItemStack> nonEmptyStacks = new ArrayList<>(INV_SIZE); List<ItemStack> nonEmptyStacks = new ArrayList<>();
List<Integer> originalSlots = new ArrayList<>(INV_SIZE); List<Integer> originalSlots = new ArrayList<>(getInventorySize());
for (int i = 0; i < bagInventory.getSlots(); i++) { for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i); ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty()) { if (!stack.isEmpty()) {
@@ -179,7 +92,7 @@ public class ItemRandomizerBag extends Item {
return bagInventory.getStackInSlot(originalSlot); return bagInventory.getStackInSlot(originalSlot);
} }
public static ItemStack findStack(IItemHandler bagInventory, Item item) { public ItemStack findStack(IItemHandler bagInventory, Item item) {
for (int i = 0; i < bagInventory.getSlots(); i++) { for (int i = 0; i < bagInventory.getSlots(); i++) {
ItemStack stack = bagInventory.getStackInSlot(i); ItemStack stack = bagInventory.getStackInSlot(i);
if (!stack.isEmpty() && stack.getItem() == item) { if (!stack.isEmpty() && stack.getItem() == item) {
@@ -189,31 +102,6 @@ public class ItemRandomizerBag extends Item {
return ItemStack.EMPTY; return ItemStack.EMPTY;
} }
@Override
public int getUseDuration(ItemStack p_77626_1_) {
return 1;
}
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
return new ItemHandlerCapabilityProvider();
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
if (world != null && world.getPlayers().size() > 1) {
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
}
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
}
public static void resetRandomness() { public static void resetRandomness() {
rand.setSeed(currentSeed); rand.setSeed(currentSeed);
} }
@@ -223,23 +111,111 @@ public class ItemRandomizerBag extends Item {
rand.setSeed(currentSeed); rand.setSeed(currentSeed);
} }
public static class ContainerProvider implements INamedContainerProvider{ @Override
public ActionResultType useOn(ItemUseContext ctx) {
PlayerEntity player = ctx.getPlayer();
World world = ctx.getLevel();
BlockPos pos = ctx.getClickedPos();
Direction facing = ctx.getClickedFace();
ItemStack item = ctx.getItemInHand();
Vector3d hitVec = ctx.getClickLocation();
private ItemStack bag; if (player == null) return ActionResultType.FAIL;
public ContainerProvider(ItemStack bag) { if (ctx.getPlayer() != null && ctx.getPlayer().isShiftKeyDown()) { //ctx.isPlacerSneaking()
this.bag = bag; if (world.isClientSide) return ActionResultType.SUCCESS;
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, getContainerProvider(item));
} else {
if (world.isClientSide) return ActionResultType.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return ActionResultType.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getItemInHand(Hand.MAIN_HAND);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return ActionResultType.FAIL;
ItemStack toPlace = pickRandomStack(bagInventory);
if (toPlace.isEmpty()) return ActionResultType.FAIL;
//Previously: use onItemUse to place block (no synergy)
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable
if (!world.getBlockState(pos).getBlock().canBeReplaced(world.getBlockState(pos), Fluids.EMPTY)) {
pos = pos.relative(facing);
}
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(new ItemUseContext(player, Hand.MAIN_HAND, new BlockRayTraceResult(hitVec, facing, pos, false)));
BlockState blockState = Block.byItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, hitVec, false, false, true);
//Synergy
//Works without calling
// BlockSnapshot blockSnapshot = new BlockSnapshot(player.world, pos, blockState);
// BlockEvent.PlaceEvent placeEvent = new BlockEvent.PlaceEvent(blockSnapshot, blockState, player, hand);
// Mirror.onBlockPlaced(placeEvent);
// Array.onBlockPlaced(placeEvent);
} }
return ActionResultType.SUCCESS;
}
@Override @Override
public ITextComponent getDisplayName() { public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
return new TranslationTextComponent("effortlessbuilding.screen.randomizer_bag"); ItemStack bag = player.getItemInHand(hand);
if (player.isShiftKeyDown()) {
if (world.isClientSide) return new ActionResult<>(ActionResultType.SUCCESS, bag);
//Open inventory
NetworkHooks.openGui((ServerPlayerEntity) player, getContainerProvider(bag));
} else {
//Use item
//Get bag inventory
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return new ActionResult<>(ActionResultType.FAIL, bag);
ItemStack toUse = pickRandomStack(bagInventory);
if (toUse.isEmpty()) return new ActionResult<>(ActionResultType.FAIL, bag);
return toUse.use(world, player, hand);
} }
return new ActionResult<>(ActionResultType.PASS, bag);
}
@Nullable @Override
@Override public int getUseDuration(ItemStack p_77626_1_) {
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) { return 1;
return new RandomizerBagContainer(containerId, playerInventory, ItemRandomizerBag.getBagInventory(bag)); }
@Nullable
@Override
public ICapabilityProvider initCapabilities(ItemStack stack, @Nullable CompoundNBT nbt) {
return new ItemHandlerCapabilityProvider(getInventorySize());
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
tooltip.add(new StringTextComponent(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
if (world != null && world.players().size() > 1) {
tooltip.add(new StringTextComponent(TextFormatting.YELLOW + "Experimental on servers: may lose inventory"));
} }
} }
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
} }

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@@ -0,0 +1,46 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagContainer;
import javax.annotation.Nullable;
public class DiamondRandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 27;
@Override
public int getInventorySize() {
return 27;
}
@Override
public INamedContainerProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements INamedContainerProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public ITextComponent getDisplayName() {
return new TranslationTextComponent("effortlessbuilding:diamond_randomizer_bag");
}
@Nullable
@Override
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
return new DiamondRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

View File

@@ -0,0 +1,46 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagContainer;
import javax.annotation.Nullable;
public class GoldenRandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 9;
@Override
public int getInventorySize() {
return 9;
}
@Override
public INamedContainerProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements INamedContainerProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public ITextComponent getDisplayName() {
return new TranslationTextComponent("effortlessbuilding:golden_randomizer_bag");
}
@Nullable
@Override
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
return new GoldenRandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

View File

@@ -1,65 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade1 extends Item {
public ItemReachUpgrade1() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 0) {
modifierSettings.setReachUpgrade(1);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 0) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
}
}

View File

@@ -1,70 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade2 extends Item {
public ItemReachUpgrade2() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 1) {
modifierSettings.setReachUpgrade(2);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 1) {
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 1) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
}
}

View File

@@ -1,73 +0,0 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import java.util.List;
public class ItemReachUpgrade3 extends Item {
public ItemReachUpgrade3() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
}
@Override
public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity player, Hand hand) {
if (player.isCreative()) {
if (world.isRemote) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isRemote) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 2) {
modifierSettings.setReachUpgrade(3);
if (world.isRemote) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setHeldItem(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 2) {
if (currentLevel == 0)
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
if (currentLevel == 1)
if (world.isRemote) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 2) {
if (world.isRemote) EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getHeldItem(hand));
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
}
}

View File

@@ -0,0 +1,46 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.ItemStack;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import javax.annotation.Nullable;
public class RandomizerBagItem extends AbstractRandomizerBagItem{
public static final int INV_SIZE = 5;
@Override
public int getInventorySize() {
return 5;
}
@Override
public INamedContainerProvider getContainerProvider(ItemStack bag) {
return new ContainerProvider(bag);
}
public static class ContainerProvider implements INamedContainerProvider {
private final ItemStack bag;
public ContainerProvider(ItemStack bag) {
this.bag = bag;
}
@Override
public ITextComponent getDisplayName() {
return new TranslationTextComponent("effortlessbuilding:randomizer_bag");
}
@Nullable
@Override
public Container createMenu(int containerId, PlayerInventory playerInventory, PlayerEntity player) {
return new RandomizerBagContainer(containerId, playerInventory, ((AbstractRandomizerBagItem)bag.getItem()).getBagInventory(bag));
}
}
}

View File

@@ -0,0 +1,69 @@
package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade1Item extends Item {
public ReachUpgrade1Item() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
}
@Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 0) {
modifierSettings.setReachUpgrade(1);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 0) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -0,0 +1,74 @@
package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade2Item extends Item {
public ReachUpgrade2Item() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
}
@Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 1) {
modifierSettings.setReachUpgrade(2);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 1) {
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 1) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -0,0 +1,77 @@
package nl.requios.effortlessbuilding.item;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import javax.annotation.Nullable;
import javax.annotation.ParametersAreNonnullByDefault;
import java.util.List;
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ReachUpgrade3Item extends Item {
public ReachUpgrade3Item() {
super(new Item.Properties().tab(ItemGroup.TAB_TOOLS).stacksTo(1));
}
@Override
public ActionResult<ItemStack> use(World world, PlayerEntity player, Hand hand) {
if (player.isCreative()) {
if (world.isClientSide) EffortlessBuilding.log(player, "Reach upgrades are not necessary in creative.");
if (world.isClientSide) EffortlessBuilding.log(player, "Still want increased reach? Use the config.");
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
int currentLevel = modifierSettings.getReachUpgrade();
if (currentLevel == 2) {
modifierSettings.setReachUpgrade(3);
if (world.isClientSide) EffortlessBuilding.log(player, "Upgraded reach to " + ReachHelper.getMaxReach(player));
player.setItemInHand(hand, ItemStack.EMPTY);
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("entity.player.levelup"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel < 2) {
if (currentLevel == 0)
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 1 and 2 first.");
if (currentLevel == 1)
if (world.isClientSide) EffortlessBuilding.log(player, "Use Reach Upgrade 2 first.");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
} else if (currentLevel > 2) {
if (world.isClientSide)
EffortlessBuilding.log(player, "Already used this upgrade! Current reach is " + ReachHelper
.getMaxReach(player) + ".");
SoundEvent soundEvent = new SoundEvent(new ResourceLocation("item.armor.equip_leather"));
player.playSound(soundEvent, 1f, 1f);
}
return new ActionResult<>(ActionResultType.PASS, player.getItemInHand(hand));
}
@Override
public void appendHoverText(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(new StringTextComponent(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
}
@Override
public String getDescriptionId() {
return this.getRegistryName().toString();
}
}

View File

@@ -5,7 +5,7 @@ import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
@@ -19,69 +19,73 @@ import java.util.function.Supplier;
* Sends a message to the client asking to add a block to the undo stack. * Sends a message to the client asking to add a block to the undo stack.
*/ */
public class AddUndoMessage { public class AddUndoMessage {
private BlockPos coordinate; private final BlockPos coordinate;
private BlockState previousBlockState; private final BlockState previousBlockState;
private BlockState newBlockState; private final BlockState newBlockState;
public AddUndoMessage() { public AddUndoMessage() {
coordinate = BlockPos.ZERO; coordinate = BlockPos.ZERO;
previousBlockState = null; previousBlockState = null;
newBlockState = null; newBlockState = null;
} }
public AddUndoMessage(BlockPos coordinate, BlockState previousBlockState, BlockState newBlockState) { public AddUndoMessage(BlockPos coordinate, BlockState previousBlockState, BlockState newBlockState) {
this.coordinate = coordinate; this.coordinate = coordinate;
this.previousBlockState = previousBlockState; this.previousBlockState = previousBlockState;
this.newBlockState = newBlockState; this.newBlockState = newBlockState;
} }
public BlockPos getCoordinate() { public static void encode(AddUndoMessage message, PacketBuffer buf) {
return coordinate; buf.writeInt(message.coordinate.getX());
} buf.writeInt(message.coordinate.getY());
buf.writeInt(message.coordinate.getZ());
buf.writeInt(Block.getId(message.previousBlockState));
buf.writeInt(Block.getId(message.newBlockState));
}
public BlockState getPreviousBlockState() { public static AddUndoMessage decode(PacketBuffer buf) {
return previousBlockState; BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
} BlockState previousBlockState = Block.stateById(buf.readInt());
BlockState newBlockState = Block.stateById(buf.readInt());
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
}
public BlockState getNewBlockState() { public BlockPos getCoordinate() {
return newBlockState; return coordinate;
} }
public static void encode(AddUndoMessage message, PacketBuffer buf) { public BlockState getPreviousBlockState() {
buf.writeInt(message.coordinate.getX()); return previousBlockState;
buf.writeInt(message.coordinate.getY()); }
buf.writeInt(message.coordinate.getZ());
buf.writeInt(Block.getStateId(message.previousBlockState));
buf.writeInt(Block.getStateId(message.newBlockState));
}
public static AddUndoMessage decode(PacketBuffer buf) { public BlockState getNewBlockState() {
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); return newBlockState;
BlockState previousBlockState = Block.getStateById(buf.readInt()); }
BlockState newBlockState = Block.getStateById(buf.readInt());
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
}
public static class Handler public static class Handler {
{ public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx) ctx.get().enqueueWork(() -> {
{ if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
ctx.get().enqueueWork(() -> { //Received clientside
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside //Add to undo stack clientside
//Only the appropriate player that needs to add this to the undo stack gets this message //Only the appropriate player that needs to add this to the undo stack gets this message
UndoRedo.addUndo(player, new BlockSet( UndoRedo.addUndo(player, new BlockSet(
new ArrayList<BlockPos>() {{add(message.getCoordinate());}}, new ArrayList<BlockPos>() {{
new ArrayList<BlockState>() {{add(message.getPreviousBlockState());}}, add(message.getCoordinate());
new ArrayList<BlockState>() {{add(message.getNewBlockState());}}, }},
new Vec3d(0,0,0), new ArrayList<BlockState>() {{
message.getCoordinate(), message.getCoordinate())); add(message.getPreviousBlockState());
} }},
}); new ArrayList<BlockState>() {{
ctx.get().setPacketHandled(true); add(message.getNewBlockState());
} }},
} new Vector3d(0, 0, 0),
message.getCoordinate(), message.getCoordinate()));
}
});
ctx.get().setPacketHandled(true);
}
}
} }

View File

@@ -5,10 +5,9 @@ import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import java.util.function.Supplier; import java.util.function.Supplier;
@@ -18,78 +17,76 @@ import java.util.function.Supplier;
*/ */
public class BlockBrokenMessage { public class BlockBrokenMessage {
private boolean blockHit; private final boolean blockHit;
private BlockPos blockPos; private final BlockPos blockPos;
private Direction sideHit; private final Direction sideHit;
private Vec3d hitVec; private final Vector3d hitVec;
public BlockBrokenMessage() { public BlockBrokenMessage() {
this.blockHit = false; this.blockHit = false;
this.blockPos = BlockPos.ZERO; this.blockPos = BlockPos.ZERO;
this.sideHit = Direction.UP; this.sideHit = Direction.UP;
this.hitVec = new Vec3d(0, 0, 0); this.hitVec = new Vector3d(0, 0, 0);
} }
public BlockBrokenMessage(BlockRayTraceResult result) { public BlockBrokenMessage(BlockRayTraceResult result) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK; this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
this.blockPos = result.getPos(); this.blockPos = result.getBlockPos();
this.sideHit = result.getFace(); this.sideHit = result.getDirection();
this.hitVec = result.getHitVec(); this.hitVec = result.getLocation();
} }
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec) { public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vector3d hitVec) {
this.blockHit = blockHit; this.blockHit = blockHit;
this.blockPos = blockPos; this.blockPos = blockPos;
this.sideHit = sideHit; this.sideHit = sideHit;
this.hitVec = hitVec; this.hitVec = hitVec;
} }
public boolean isBlockHit() { public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
return blockHit; buf.writeBoolean(message.blockHit);
} buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.get3DDataValue());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
}
public BlockPos getBlockPos() { public static BlockBrokenMessage decode(PacketBuffer buf) {
return blockPos; boolean blockHit = buf.readBoolean();
} BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vector3d hitVec = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
}
public Direction getSideHit() { public boolean isBlockHit() {
return sideHit; return blockHit;
} }
public Vec3d getHitVec() { public BlockPos getBlockPos() {
return hitVec; return blockPos;
} }
public static void encode(BlockBrokenMessage message, PacketBuffer buf) { public Direction getSideHit() {
buf.writeBoolean(message.blockHit); return sideHit;
buf.writeInt(message.blockPos.getX()); }
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.getIndex());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
}
public static BlockBrokenMessage decode(PacketBuffer buf) { public Vector3d getHitVec() {
boolean blockHit = buf.readBoolean(); return hitVec;
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); }
Direction sideHit = Direction.byIndex(buf.readInt());
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
}
public static class Handler public static class Handler {
{ public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx) {
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx) ctx.get().enqueueWork(() -> {
{ if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
ctx.get().enqueueWork(() -> { //Received serverside
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) { BuildModes.onBlockBrokenMessage(ctx.get().getSender(), message);
//Received serverside }
BuildModes.onBlockBrokenMessage(ctx.get().getSender(), message); });
} ctx.get().setPacketHandled(true);
}); }
ctx.get().setPacketHandled(true); }
}
}
} }

View File

@@ -1,14 +1,13 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes; import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer; import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
@@ -20,92 +19,90 @@ import java.util.function.Supplier;
*/ */
public class BlockPlacedMessage { public class BlockPlacedMessage {
private boolean blockHit; private final boolean blockHit;
private BlockPos blockPos; private final BlockPos blockPos;
private Direction sideHit; private final Direction sideHit;
private Vec3d hitVec; private final Vector3d hitVec;
private boolean placeStartPos; //prevent double placing in normal mode private final boolean placeStartPos; //prevent double placing in normal mode
public BlockPlacedMessage() { public BlockPlacedMessage() {
this.blockHit = false; this.blockHit = false;
this.blockPos = BlockPos.ZERO; this.blockPos = BlockPos.ZERO;
this.sideHit = Direction.UP; this.sideHit = Direction.UP;
this.hitVec = new Vec3d(0, 0, 0); this.hitVec = new Vector3d(0, 0, 0);
this.placeStartPos = true; this.placeStartPos = true;
} }
public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) { public BlockPlacedMessage(BlockRayTraceResult result, boolean placeStartPos) {
this.blockHit = result.getType() == RayTraceResult.Type.BLOCK; this.blockHit = result.getType() == RayTraceResult.Type.BLOCK;
this.blockPos = result.getPos(); this.blockPos = result.getBlockPos();
this.sideHit = result.getFace(); this.sideHit = result.getDirection();
this.hitVec = result.getHitVec(); this.hitVec = result.getLocation();
this.placeStartPos = placeStartPos; this.placeStartPos = placeStartPos;
} }
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vec3d hitVec, boolean placeStartPos) { public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, Direction sideHit, Vector3d hitVec, boolean placeStartPos) {
this.blockHit = blockHit; this.blockHit = blockHit;
this.blockPos = blockPos; this.blockPos = blockPos;
this.sideHit = sideHit; this.sideHit = sideHit;
this.hitVec = hitVec; this.hitVec = hitVec;
this.placeStartPos = placeStartPos; this.placeStartPos = placeStartPos;
} }
public boolean isBlockHit() { public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
return blockHit; buf.writeBoolean(message.blockHit);
} buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.get3DDataValue());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
buf.writeBoolean(message.placeStartPos);
}
public BlockPos getBlockPos() { public static BlockPlacedMessage decode(PacketBuffer buf) {
return blockPos; boolean blockHit = buf.readBoolean();
} BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
Direction sideHit = Direction.from3DDataValue(buf.readInt());
Vector3d hitVec = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean placeStartPos = buf.readBoolean();
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
}
public Direction getSideHit() { public boolean isBlockHit() {
return sideHit; return blockHit;
} }
public Vec3d getHitVec() { public BlockPos getBlockPos() {
return hitVec; return blockPos;
} }
public boolean getPlaceStartPos() { public Direction getSideHit() {
return placeStartPos; return sideHit;
} }
public static void encode(BlockPlacedMessage message, PacketBuffer buf) { public Vector3d getHitVec() {
buf.writeBoolean(message.blockHit); return hitVec;
buf.writeInt(message.blockPos.getX()); }
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.getIndex());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
buf.writeBoolean(message.placeStartPos);
}
public static BlockPlacedMessage decode(PacketBuffer buf) { public boolean getPlaceStartPos() {
boolean blockHit = buf.readBoolean(); return placeStartPos;
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); }
Direction sideHit = Direction.byIndex(buf.readInt());
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean placeStartPos = buf.readBoolean();
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
}
public static class Handler public static class Handler {
{ public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx) {
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx) ctx.get().enqueueWork(() -> {
{ if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
ctx.get().enqueueWork(() -> { //Received clientside
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { //Nod RenderHandler to do the dissolve shader effect
//Received clientside BlockPreviewRenderer.onBlocksPlaced();
//Nod RenderHandler to do the dissolve shader effect } else {
BlockPreviewRenderer.onBlocksPlaced(); //Received serverside
} else { BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message);
//Received serverside }
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message); });
} ctx.get().setPacketHandled(true);
}); }
ctx.get().setPacketHandled(true); }
}
}
} }

View File

@@ -13,23 +13,21 @@ import java.util.function.Supplier;
*/ */
public class CancelModeMessage { public class CancelModeMessage {
public static void encode(CancelModeMessage message, PacketBuffer buf) { public static void encode(CancelModeMessage message, PacketBuffer buf) {
} }
public static CancelModeMessage decode(PacketBuffer buf) { public static CancelModeMessage decode(PacketBuffer buf) {
return new CancelModeMessage(); return new CancelModeMessage();
} }
public static class Handler public static class Handler {
{ public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx) {
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx) ctx.get().enqueueWork(() -> {
{ PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
BuildModes.initializeMode(player); BuildModes.initializeMode(player);
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
} }

View File

@@ -14,31 +14,29 @@ import java.util.function.Supplier;
*/ */
public class ClearUndoMessage { public class ClearUndoMessage {
public ClearUndoMessage() { public ClearUndoMessage() {
} }
public static void encode(ClearUndoMessage message, PacketBuffer buf) { public static void encode(ClearUndoMessage message, PacketBuffer buf) {
} }
public static ClearUndoMessage decode(PacketBuffer buf) { public static ClearUndoMessage decode(PacketBuffer buf) {
return new ClearUndoMessage(); return new ClearUndoMessage();
} }
public static class Handler public static class Handler {
{ public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx) {
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx) ctx.get().enqueueWork(() -> {
{ if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
ctx.get().enqueueWork(() -> { //Received clientside
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside //Add to undo stack clientside
UndoRedo.clear(player); UndoRedo.clear(player);
} }
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
} }

View File

@@ -13,34 +13,32 @@ import java.util.function.Supplier;
*/ */
public class ModeActionMessage { public class ModeActionMessage {
private ModeOptions.ActionEnum action; private ModeOptions.ActionEnum action;
public ModeActionMessage() { public ModeActionMessage() {
} }
public ModeActionMessage(ModeOptions.ActionEnum action) { public ModeActionMessage(ModeOptions.ActionEnum action) {
this.action = action; this.action = action;
} }
public static void encode(ModeActionMessage message, PacketBuffer buf) { public static void encode(ModeActionMessage message, PacketBuffer buf) {
buf.writeInt(message.action.ordinal()); buf.writeInt(message.action.ordinal());
} }
public static ModeActionMessage decode(PacketBuffer buf) { public static ModeActionMessage decode(PacketBuffer buf) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()]; ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
return new ModeActionMessage(action); return new ModeActionMessage(action);
} }
public static class Handler public static class Handler {
{ public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx) {
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx) ctx.get().enqueueWork(() -> {
{ PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ModeOptions.performAction(player, message.action); ModeOptions.performAction(player, message.action);
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
} }

View File

@@ -15,38 +15,36 @@ import java.util.function.Supplier;
*/ */
public class ModeSettingsMessage { public class ModeSettingsMessage {
private ModeSettings modeSettings; private ModeSettings modeSettings;
public ModeSettingsMessage() { public ModeSettingsMessage() {
} }
public ModeSettingsMessage(ModeSettings modeSettings) { public ModeSettingsMessage(ModeSettings modeSettings) {
this.modeSettings = modeSettings; this.modeSettings = modeSettings;
} }
public static void encode(ModeSettingsMessage message, PacketBuffer buf) { public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
buf.writeInt(message.modeSettings.getBuildMode().ordinal()); buf.writeInt(message.modeSettings.getBuildMode().ordinal());
} }
public static ModeSettingsMessage decode(PacketBuffer buf) { public static ModeSettingsMessage decode(PacketBuffer buf) {
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()]; BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
return new ModeSettingsMessage(new ModeSettings(buildMode)); return new ModeSettingsMessage(new ModeSettings(buildMode));
} }
public static class Handler public static class Handler {
{ public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx) ctx.get().enqueueWork(() -> {
{ PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize // Sanitize
ModeSettingsManager.sanitize(message.modeSettings, player); ModeSettingsManager.sanitize(message.modeSettings, player);
ModeSettingsManager.setModeSettings(player, message.modeSettings); ModeSettingsManager.setModeSettings(player, message.modeSettings);
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
} }

View File

@@ -3,7 +3,7 @@ package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array; import nl.requios.effortlessbuilding.buildmodifier.Array;
@@ -15,128 +15,128 @@ import java.util.function.Supplier;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings; import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
/** /**
* Shares modifier settings (see ModifierSettingsManager) between server and client * Shares modifier settings (see ModifierSettingsManager) between server and client
*/ */
public class ModifierSettingsMessage { public class ModifierSettingsMessage {
private ModifierSettings modifierSettings; private ModifierSettings modifierSettings;
public ModifierSettingsMessage() { public ModifierSettingsMessage() {
} }
public ModifierSettingsMessage(ModifierSettings modifierSettings) { public ModifierSettingsMessage(ModifierSettings modifierSettings) {
this.modifierSettings = modifierSettings; this.modifierSettings = modifierSettings;
} }
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) { public static void encode(ModifierSettingsMessage message, PacketBuffer buf) {
//MIRROR //MIRROR
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings(); Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
buf.writeBoolean(m != null); buf.writeBoolean(m != null);
if (m != null) { if (m != null) {
buf.writeBoolean(m.enabled); buf.writeBoolean(m.enabled);
buf.writeDouble(m.position.x); buf.writeDouble(m.position.x);
buf.writeDouble(m.position.y); buf.writeDouble(m.position.y);
buf.writeDouble(m.position.z); buf.writeDouble(m.position.z);
buf.writeBoolean(m.mirrorX); buf.writeBoolean(m.mirrorX);
buf.writeBoolean(m.mirrorY); buf.writeBoolean(m.mirrorY);
buf.writeBoolean(m.mirrorZ); buf.writeBoolean(m.mirrorZ);
buf.writeInt(m.radius); buf.writeInt(m.radius);
buf.writeBoolean(m.drawLines); buf.writeBoolean(m.drawLines);
buf.writeBoolean(m.drawPlanes); buf.writeBoolean(m.drawPlanes);
} }
//ARRAY //ARRAY
Array.ArraySettings a = message.modifierSettings.getArraySettings(); Array.ArraySettings a = message.modifierSettings.getArraySettings();
buf.writeBoolean(a != null); buf.writeBoolean(a != null);
if (a != null) { if (a != null) {
buf.writeBoolean(a.enabled); buf.writeBoolean(a.enabled);
buf.writeInt(a.offset.getX()); buf.writeInt(a.offset.getX());
buf.writeInt(a.offset.getY()); buf.writeInt(a.offset.getY());
buf.writeInt(a.offset.getZ()); buf.writeInt(a.offset.getZ());
buf.writeInt(a.count); buf.writeInt(a.count);
} }
buf.writeBoolean(message.modifierSettings.doQuickReplace()); buf.writeBoolean(message.modifierSettings.doQuickReplace());
buf.writeInt(message.modifierSettings.getReachUpgrade()); buf.writeInt(message.modifierSettings.getReachUpgrade());
//RADIAL MIRROR //RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = message.modifierSettings.getRadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = message.modifierSettings.getRadialMirrorSettings();
buf.writeBoolean(r != null); buf.writeBoolean(r != null);
if (r != null) { if (r != null) {
buf.writeBoolean(r.enabled); buf.writeBoolean(r.enabled);
buf.writeDouble(r.position.x); buf.writeDouble(r.position.x);
buf.writeDouble(r.position.y); buf.writeDouble(r.position.y);
buf.writeDouble(r.position.z); buf.writeDouble(r.position.z);
buf.writeInt(r.slices); buf.writeInt(r.slices);
buf.writeBoolean(r.alternate); buf.writeBoolean(r.alternate);
buf.writeInt(r.radius); buf.writeInt(r.radius);
buf.writeBoolean(r.drawLines); buf.writeBoolean(r.drawLines);
buf.writeBoolean(r.drawPlanes); buf.writeBoolean(r.drawPlanes);
} }
} }
public static ModifierSettingsMessage decode(PacketBuffer buf) { public static ModifierSettingsMessage decode(PacketBuffer buf) {
//MIRROR //MIRROR
Mirror.MirrorSettings m = new Mirror.MirrorSettings(); Mirror.MirrorSettings m = new Mirror.MirrorSettings();
if (buf.readBoolean()) { if (buf.readBoolean()) {
boolean mirrorEnabled = buf.readBoolean(); boolean mirrorEnabled = buf.readBoolean();
Vec3d mirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble()); Vector3d mirrorPosition = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean mirrorX = buf.readBoolean(); boolean mirrorX = buf.readBoolean();
boolean mirrorY = buf.readBoolean(); boolean mirrorY = buf.readBoolean();
boolean mirrorZ = buf.readBoolean(); boolean mirrorZ = buf.readBoolean();
int mirrorRadius = buf.readInt(); int mirrorRadius = buf.readInt();
boolean mirrorDrawLines = buf.readBoolean(); boolean mirrorDrawLines = buf.readBoolean();
boolean mirrorDrawPlanes = buf.readBoolean(); boolean mirrorDrawPlanes = buf.readBoolean();
m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius,
mirrorDrawLines, mirrorDrawPlanes); mirrorDrawLines, mirrorDrawPlanes);
} }
//ARRAY //ARRAY
Array.ArraySettings a = new Array.ArraySettings(); Array.ArraySettings a = new Array.ArraySettings();
if (buf.readBoolean()) { if (buf.readBoolean()) {
boolean arrayEnabled = buf.readBoolean(); boolean arrayEnabled = buf.readBoolean();
BlockPos arrayOffset = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt()); BlockPos arrayOffset = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
int arrayCount = buf.readInt(); int arrayCount = buf.readInt();
a = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount); a = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
} }
boolean quickReplace = buf.readBoolean(); boolean quickReplace = buf.readBoolean();
int reachUpgrade = buf.readInt(); int reachUpgrade = buf.readInt();
//RADIAL MIRROR //RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings(); RadialMirror.RadialMirrorSettings r = new RadialMirror.RadialMirrorSettings();
if (buf.readBoolean()) { if (buf.readBoolean()) {
boolean radialMirrorEnabled = buf.readBoolean(); boolean radialMirrorEnabled = buf.readBoolean();
Vec3d radialMirrorPosition = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble()); Vector3d radialMirrorPosition = new Vector3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
int radialMirrorSlices = buf.readInt(); int radialMirrorSlices = buf.readInt();
boolean radialMirrorAlternate = buf.readBoolean(); boolean radialMirrorAlternate = buf.readBoolean();
int radialMirrorRadius = buf.readInt(); int radialMirrorRadius = buf.readInt();
boolean radialMirrorDrawLines = buf.readBoolean(); boolean radialMirrorDrawLines = buf.readBoolean();
boolean radialMirrorDrawPlanes = buf.readBoolean(); boolean radialMirrorDrawPlanes = buf.readBoolean();
r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices, r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices,
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes); radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
} }
ModifierSettings modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade); ModifierSettings modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade);
return new ModifierSettingsMessage(modifierSettings); return new ModifierSettingsMessage(modifierSettings);
} }
public static class Handler public static class Handler {
{ public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx) {
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx) ctx.get().enqueueWork(() -> {
{ PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ctx.get().enqueueWork(() -> {
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize // Sanitize
ModifierSettingsManager.sanitize(message.modifierSettings, player); ModifierSettingsManager.sanitize(message.modifierSettings, player);
ModifierSettingsManager.setModifierSettings(player, message.modifierSettings); ModifierSettingsManager.setModifierSettings(player, message.modifierSettings);
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
} }

View File

@@ -6,27 +6,27 @@ import net.minecraftforge.fml.network.simple.SimpleChannel;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
public class PacketHandler { public class PacketHandler {
private static final String PROTOCOL_VERSION = "1"; private static final String PROTOCOL_VERSION = "1";
public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder
.named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel")) .named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel"))
.clientAcceptedVersions(PROTOCOL_VERSION::equals) .clientAcceptedVersions(PROTOCOL_VERSION::equals)
.serverAcceptedVersions(PROTOCOL_VERSION::equals) .serverAcceptedVersions(PROTOCOL_VERSION::equals)
.networkProtocolVersion(() -> PROTOCOL_VERSION) .networkProtocolVersion(() -> PROTOCOL_VERSION)
.simpleChannel(); .simpleChannel();
public static void register() { public static void register() {
int id = 0; int id = 0;
INSTANCE.registerMessage(id++, ModifierSettingsMessage.class, ModifierSettingsMessage::encode, ModifierSettingsMessage::decode, ModifierSettingsMessage.Handler::handle); INSTANCE.registerMessage(id++, ModifierSettingsMessage.class, ModifierSettingsMessage::encode, ModifierSettingsMessage::decode, ModifierSettingsMessage.Handler::handle);
INSTANCE.registerMessage(id++, ModeSettingsMessage.class, ModeSettingsMessage::encode, ModeSettingsMessage::decode, ModeSettingsMessage.Handler::handle); INSTANCE.registerMessage(id++, ModeSettingsMessage.class, ModeSettingsMessage::encode, ModeSettingsMessage::decode, ModeSettingsMessage.Handler::handle);
INSTANCE.registerMessage(id++, ModeActionMessage.class, ModeActionMessage::encode, ModeActionMessage::decode, ModeActionMessage.Handler::handle); INSTANCE.registerMessage(id++, ModeActionMessage.class, ModeActionMessage::encode, ModeActionMessage::decode, ModeActionMessage.Handler::handle);
INSTANCE.registerMessage(id++, BlockPlacedMessage.class, BlockPlacedMessage::encode, BlockPlacedMessage::decode, BlockPlacedMessage.Handler::handle); INSTANCE.registerMessage(id++, BlockPlacedMessage.class, BlockPlacedMessage::encode, BlockPlacedMessage::decode, BlockPlacedMessage.Handler::handle);
INSTANCE.registerMessage(id++, BlockBrokenMessage.class, BlockBrokenMessage::encode, BlockBrokenMessage::decode, BlockBrokenMessage.Handler::handle); INSTANCE.registerMessage(id++, BlockBrokenMessage.class, BlockBrokenMessage::encode, BlockBrokenMessage::decode, BlockBrokenMessage.Handler::handle);
INSTANCE.registerMessage(id++, CancelModeMessage.class, CancelModeMessage::encode, CancelModeMessage::decode, CancelModeMessage.Handler::handle); INSTANCE.registerMessage(id++, CancelModeMessage.class, CancelModeMessage::encode, CancelModeMessage::decode, CancelModeMessage.Handler::handle);
INSTANCE.registerMessage(id++, RequestLookAtMessage.class, RequestLookAtMessage::encode, RequestLookAtMessage::decode, RequestLookAtMessage.Handler::handle); INSTANCE.registerMessage(id++, RequestLookAtMessage.class, RequestLookAtMessage::encode, RequestLookAtMessage::decode, RequestLookAtMessage.Handler::handle);
INSTANCE.registerMessage(id++, AddUndoMessage.class, AddUndoMessage::encode, AddUndoMessage::decode, AddUndoMessage.Handler::handle); INSTANCE.registerMessage(id++, AddUndoMessage.class, AddUndoMessage::encode, AddUndoMessage::decode, AddUndoMessage.Handler::handle);
INSTANCE.registerMessage(id++, ClearUndoMessage.class, ClearUndoMessage::encode, ClearUndoMessage::decode, ClearUndoMessage.Handler::handle); INSTANCE.registerMessage(id++, ClearUndoMessage.class, ClearUndoMessage::encode, ClearUndoMessage::decode, ClearUndoMessage.Handler::handle);
} }
} }

View File

@@ -16,49 +16,47 @@ import java.util.function.Supplier;
* This is then sent back with a BlockPlacedMessage. * This is then sent back with a BlockPlacedMessage.
*/ */
public class RequestLookAtMessage { public class RequestLookAtMessage {
private boolean placeStartPos; private final boolean placeStartPos;
public RequestLookAtMessage() { public RequestLookAtMessage() {
placeStartPos = false; placeStartPos = false;
} }
public RequestLookAtMessage(boolean placeStartPos) { public RequestLookAtMessage(boolean placeStartPos) {
this.placeStartPos = placeStartPos; this.placeStartPos = placeStartPos;
} }
public boolean getPlaceStartPos() { public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
return placeStartPos; buf.writeBoolean(message.placeStartPos);
} }
public static void encode(RequestLookAtMessage message, PacketBuffer buf) { public static RequestLookAtMessage decode(PacketBuffer buf) {
buf.writeBoolean(message.placeStartPos); boolean placeStartPos = buf.readBoolean();
} return new RequestLookAtMessage(placeStartPos);
}
public static RequestLookAtMessage decode(PacketBuffer buf) { public boolean getPlaceStartPos() {
boolean placeStartPos = buf.readBoolean(); return placeStartPos;
return new RequestLookAtMessage(placeStartPos); }
}
public static class Handler public static class Handler {
{ public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx) {
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx) ctx.get().enqueueWork(() -> {
{ if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
ctx.get().enqueueWork(() -> { //Received clientside
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) { //Send back your info
//Received clientside PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Send back your info
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Prevent double placing in normal mode with placeStartPos false //Prevent double placing in normal mode with placeStartPos false
//Unless QuickReplace is on, then we do need to place start pos. //Unless QuickReplace is on, then we do need to place start pos.
if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) { if (ClientProxy.previousLookAt.getType() == RayTraceResult.Type.BLOCK) {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos())); PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage((BlockRayTraceResult) ClientProxy.previousLookAt, message.getPlaceStartPos()));
} else { } else {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage()); PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
} }
} }
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
} }

View File

@@ -1,79 +1,71 @@
package nl.requios.effortlessbuilding.network; package nl.requios.effortlessbuilding.network;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.PacketBuffer; import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.LogicalSide; import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent; import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import java.util.ArrayList;
import java.util.function.Supplier; import java.util.function.Supplier;
public class TranslatedLogMessage { public class TranslatedLogMessage {
private String prefix; private final String prefix;
private String translationKey; private final String translationKey;
private String suffix; private final String suffix;
private boolean actionBar; private final boolean actionBar;
public TranslatedLogMessage(){ public TranslatedLogMessage() {
prefix = ""; prefix = "";
translationKey = ""; translationKey = "";
suffix = ""; suffix = "";
actionBar = false; actionBar = false;
} }
public TranslatedLogMessage(String prefix, String translationKey, String suffix, boolean actionBar) { public TranslatedLogMessage(String prefix, String translationKey, String suffix, boolean actionBar) {
this.prefix = prefix; this.prefix = prefix;
this.translationKey = translationKey; this.translationKey = translationKey;
this.suffix = suffix; this.suffix = suffix;
this.actionBar = actionBar; this.actionBar = actionBar;
} }
public String getPrefix() { public static void encode(TranslatedLogMessage message, PacketBuffer buf) {
return prefix; buf.writeUtf(message.prefix);
} buf.writeUtf(message.translationKey);
buf.writeUtf(message.suffix);
buf.writeBoolean(message.actionBar);
}
public String getTranslationKey() { public static TranslatedLogMessage decode(PacketBuffer buf) {
return translationKey; return new TranslatedLogMessage(buf.readUtf(), buf.readUtf(), buf.readUtf(), buf.readBoolean());
} }
public String getSuffix() { public String getPrefix() {
return suffix; return prefix;
} }
public boolean isActionBar() { public String getTranslationKey() {
return actionBar; return translationKey;
} }
public static void encode(TranslatedLogMessage message, PacketBuffer buf) { public String getSuffix() {
buf.writeString(message.prefix); return suffix;
buf.writeString(message.translationKey); }
buf.writeString(message.suffix);
buf.writeBoolean(message.actionBar);
}
public static TranslatedLogMessage decode(PacketBuffer buf) { public boolean isActionBar() {
return new TranslatedLogMessage(buf.readString(), buf.readString(), buf.readString(), buf.readBoolean()); return actionBar;
} }
public static class Handler public static class Handler {
{ public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx) {
public static void handle(TranslatedLogMessage message, Supplier<NetworkEvent.Context> ctx) ctx.get().enqueueWork(() -> {
{ if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
ctx.get().enqueueWork(() -> { //Received clientside
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx); PlayerEntity player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar); EffortlessBuilding.logTranslate(player, message.prefix, message.translationKey, message.suffix, message.actionBar);
} }
}); });
ctx.get().setPacketHandled(true); ctx.get().setPacketHandled(true);
} }
} }
} }

View File

@@ -1,12 +1,12 @@
package nl.requios.effortlessbuilding.proxy; package nl.requios.effortlessbuilding.proxy;
import mcp.MethodsReturnNonnullByDefault;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.SoundType; import net.minecraft.block.SoundType;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity; import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.gui.ScreenManager; import net.minecraft.client.gui.ScreenManager;
import net.minecraft.client.gui.screen.Screen; import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.resources.I18n; import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding; import net.minecraft.client.settings.KeyBinding;
import net.minecraft.client.util.InputMappings; import net.minecraft.client.util.InputMappings;
@@ -14,15 +14,17 @@ import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem; import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.*; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.RayTraceContext;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.util.text.TextFormatting; import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.GuiOpenEvent; import net.minecraftforge.client.event.GuiOpenEvent;
import net.minecraftforge.client.event.InputEvent; import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.settings.KeyConflictContext; import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier; import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.event.TickEvent; import net.minecraftforge.event.TickEvent;
@@ -40,7 +42,10 @@ import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.DiamondRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.GoldenRandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.RandomizerBagScreen; import nl.requios.effortlessbuilding.gui.RandomizerBagScreen;
import nl.requios.effortlessbuilding.gui.buildmode.PlayerSettingsGui;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu; import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui; import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
@@ -48,320 +53,311 @@ import nl.requios.effortlessbuilding.network.*;
import nl.requios.effortlessbuilding.render.ShaderHandler; import nl.requios.effortlessbuilding.render.ShaderHandler;
import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFW;
import javax.annotation.Nullable; import javax.annotation.ParametersAreNonnullByDefault;
import java.util.HashMap;
import java.util.function.Supplier; import java.util.function.Supplier;
@Mod.EventBusSubscriber(value = {Dist.CLIENT}) @Mod.EventBusSubscriber(value = {Dist.CLIENT})
@ParametersAreNonnullByDefault
@MethodsReturnNonnullByDefault
public class ClientProxy implements IProxy { public class ClientProxy implements IProxy {
public static KeyBinding[] keyBindings; public static KeyBinding[] keyBindings;
public static RayTraceResult previousLookAt; public static RayTraceResult previousLookAt;
public static RayTraceResult currentLookAt; public static RayTraceResult currentLookAt;
private static int placeCooldown = 0; public static int ticksInGame = 0;
private static int breakCooldown = 0; private static int placeCooldown = 0;
private static boolean shadersInitialized = false; private static int breakCooldown = 0;
private static boolean shadersInitialized = false;
public static int ticksInGame = 0; @Override
public void setup(FMLCommonSetupEvent event) {
}
@Override @Override
public void setup(FMLCommonSetupEvent event) {} public void clientSetup(FMLClientSetupEvent event) {
// register key bindings
keyBindings = new KeyBinding[6];
@Override // instantiate the key bindings
public void clientSetup(FMLClientSetupEvent event) { keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getKey(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
//Crashes in 1.13, do it elsewhere keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
// ShaderHandler.init(); keyBindings[2] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getKey(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[4] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getKey(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[5] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getKey(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
// register key bindings // register all the key bindings
keyBindings = new KeyBinding[7]; for (KeyBinding keyBinding : keyBindings) {
ClientRegistry.registerKeyBinding(keyBinding);
}
// instantiate the key bindings ScreenManager.register(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER.get(), RandomizerBagScreen::new);
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category"); ScreenManager.register(EffortlessBuilding.GOLDEN_RANDOMIZER_BAG_CONTAINER.get(), GoldenRandomizerBagScreen::new);
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category"); ScreenManager.register(EffortlessBuilding.DIAMOND_RANDOMIZER_BAG_CONTAINER.get(), DiamondRandomizerBagScreen::new);
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category"); }
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
@Override
public boolean conflicts(KeyBinding other) {
//Does not conflict with Chisels and Bits radial menu
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
return super.conflicts(other);
}
};
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
// register all the key bindings @SubscribeEvent
for (int i = 0; i < keyBindings.length; ++i) { public static void onClientTick(TickEvent.ClientTickEvent event) {
ClientRegistry.registerKeyBinding(keyBindings[i]);
}
DeferredWorkQueue.runLater( () -> ScreenManager.registerFactory(EffortlessBuilding.RANDOMIZER_BAG_CONTAINER, RandomizerBagScreen::new)); if (event.phase == TickEvent.Phase.START) {
} onMouseInput();
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){ //Update previousLookAt
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender()); RayTraceResult objectMouseOver = Minecraft.getInstance().hitResult;
} //Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (objectMouseOver == null) return;
@SubscribeEvent if (currentLookAt == null) {
public static void onClientTick(TickEvent.ClientTickEvent event) { currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver;
return;
}
if (event.phase == TickEvent.Phase.START) { if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) {
onMouseInput(); if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) {
currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver;
} else {
if (((BlockRayTraceResult) currentLookAt).getBlockPos() != ((BlockRayTraceResult) objectMouseOver).getBlockPos()) {
previousLookAt = currentLookAt;
currentLookAt = objectMouseOver;
}
}
}
//Update previousLookAt } else if (event.phase == TickEvent.Phase.END) {
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver; Screen gui = Minecraft.getInstance().screen;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS) if (gui == null || !gui.isPauseScreen()) {
if (objectMouseOver == null) return; ticksInGame++;
}
if (currentLookAt == null) { //Init shaders in the first tick. Doing it anywhere before this seems to crash the game.
currentLookAt = objectMouseOver; if (!shadersInitialized) {
previousLookAt = objectMouseOver; ShaderHandler.init();
return; shadersInitialized = true;
} }
}
if (objectMouseOver.getType() == RayTraceResult.Type.BLOCK) { }
if (currentLookAt.getType() != RayTraceResult.Type.BLOCK) {
currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver;
} else {
if (((BlockRayTraceResult) currentLookAt).getPos() != ((BlockRayTraceResult) objectMouseOver).getPos()) {
previousLookAt = currentLookAt;
currentLookAt = objectMouseOver;
}
}
}
} else if (event.phase == TickEvent.Phase.END){ private static void onMouseInput() {
Screen gui = Minecraft.getInstance().currentScreen; Minecraft mc = Minecraft.getInstance();
if(gui == null || !gui.isPauseScreen()) { ClientPlayerEntity player = mc.player;
ticksInGame++; if (player == null) return;
} BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
//Init shaders in the first tick. Doing it anywhere before this seems to crash the game. if (Minecraft.getInstance().screen != null ||
if (!shadersInitialized) { buildMode == BuildModes.BuildModeEnum.NORMAL ||
ShaderHandler.init(); RadialMenu.instance.isVisible()) {
shadersInitialized = true; return;
} }
}
} if (mc.options.keyUse.isDown()) {
private static void onMouseInput() { //KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
if (player == null) return;
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
if (Minecraft.getInstance().currentScreen != null || if (placeCooldown <= 0) {
buildMode == BuildModes.BuildModeEnum.NORMAL || placeCooldown = 4;
RadialMenu.instance.isVisible()) {
return;
}
if (mc.gameSettings.keyBindUseItem.isKeyDown()) { ItemStack currentItemStack = player.getItemInHand(Hand.MAIN_HAND);
if (currentItemStack.getItem() instanceof BlockItem ||
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isShiftKeyDown())) {
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false); ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack);
if (placeCooldown <= 0) { //find position in distance
placeCooldown = 4; RayTraceResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
ItemStack currentItemStack = player.getHeldItem(Hand.MAIN_HAND); BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true));
if (currentItemStack.getItem() instanceof BlockItem || PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
(CompatHelper.isItemBlockProxy(currentItemStack) && !player.isSneaking())) {
ItemStack itemStack = CompatHelper.getItemBlockFromStack(currentItemStack); //play sound if further than normal
if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f &&
itemStack.getItem() instanceof BlockItem) {
//find position in distance BlockState state = ((BlockItem) itemStack.getItem()).getBlock().defaultBlockState();
RayTraceResult lookingAt = getLookingAt(player); BlockPos blockPos = blockLookingAt.getBlockPos();
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) { SoundType soundType = state.getBlock().getSoundType(state, player.level, blockPos, player);
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt; player.level.playSound(player, player.blockPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS,
0.4f, soundType.getPitch());
player.swing(Hand.MAIN_HAND);
}
} else {
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
}
}
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
placeCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
}
} else {
placeCooldown = 0;
}
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage(blockLookingAt, true)); if (mc.options.keyAttack.isDown()) {
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(blockLookingAt, true));
//play sound if further than normal //Break block in distance in creative (or survival if enabled in config)
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f && if (breakCooldown <= 0) {
itemStack.getItem() instanceof BlockItem) { breakCooldown = 4;
BlockState state = ((BlockItem) itemStack.getItem()).getBlock().getDefaultState(); //Early out if cant break far, coming from own mouse event (not block broken event)
BlockPos blockPos = blockLookingAt.getPos(); //To make breaking blocks in survival possible like array
SoundType soundType = state.getBlock().getSoundType(state, player.world, blockPos, player); //TODO this causes not being able to cancel placement in survival
player.world.playSound(player, player.getPosition(), soundType.getPlaceSound(), SoundCategory.BLOCKS, // moving it to after buildmodes fixes that, but introduces this bug
0.4f, soundType.getPitch() * 1f); if (!ReachHelper.canBreakFar(player)) return;
player.swingArm(Hand.MAIN_HAND);
}
} else {
BuildModes.onBlockPlacedMessage(player, new BlockPlacedMessage());
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage());
}
}
}
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
placeCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
}
} else {
placeCooldown = 0;
}
if (mc.gameSettings.keyBindAttack.isKeyDown()) { RayTraceResult lookingAt = getLookingAt(player);
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
//Break block in distance in creative (or survival if enabled in config) BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt));
if (breakCooldown <= 0) { PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
breakCooldown = 4;
//Early out if cant break far, coming from own mouse event (not block broken event) //play sound if further than normal
//To make breaking blocks in survival possible like array if ((blockLookingAt.getLocation().subtract(player.getEyePosition(1f))).lengthSqr() > 25f) {
//TODO this causes not being able to cancel placement in survival
// moving it to after buildmodes fixes that, but introduces this bug
if (!ReachHelper.canBreakFar(player)) return;
RayTraceResult lookingAt = getLookingAt(player); BlockPos blockPos = blockLookingAt.getBlockPos();
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) { BlockState state = player.level.getBlockState(blockPos);
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt; SoundType soundtype = state.getBlock().getSoundType(state, player.level, blockPos, player);
player.level.playSound(player, player.blockPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS,
0.4f, soundtype.getPitch());
player.swing(Hand.MAIN_HAND);
}
} else {
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
}
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
breakCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
}
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage(blockLookingAt)); //EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage());
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage(blockLookingAt));
//play sound if further than normal } else {
if ((blockLookingAt.getHitVec().subtract(player.getEyePosition(1f))).lengthSquared() > 25f) { breakCooldown = 0;
}
}
BlockPos blockPos = blockLookingAt.getPos(); @SubscribeEvent(receiveCanceled = true)
BlockState state = player.world.getBlockState(blockPos); public static void onKeyPress(InputEvent.KeyInputEvent event) {
SoundType soundtype = state.getBlock().getSoundType(state, player.world, blockPos, player); ClientPlayerEntity player = Minecraft.getInstance().player;
player.world.playSound(player, player.getPosition(), soundtype.getBreakSound(), SoundCategory.BLOCKS, if (player == null)
0.4f, soundtype.getPitch() * 1f); return;
player.swingArm(Hand.MAIN_HAND);
}
} else {
BuildModes.onBlockBrokenMessage(player, new BlockBrokenMessage());
PacketHandler.INSTANCE.sendToServer(new BlockBrokenMessage());
}
}
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
breakCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
}
//EffortlessBuilding.packetHandler.sendToServer(new CancelModeMessage()); //Remember to send packet to server if necessary
//Show Modifier Settings GUI
if (keyBindings[0].consumeClick()) {
openModifierSettings();
}
} else { //QuickReplace toggle
breakCooldown = 0; if (keyBindings[1].consumeClick()) {
} ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
} modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"));
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
}
@SubscribeEvent(receiveCanceled = true) //Radial menu
public static void onKeyPress(InputEvent.KeyInputEvent event) { if (keyBindings[2].isDown()) {
ClientPlayerEntity player = Minecraft.getInstance().player; if (ReachHelper.getMaxReach(player) > 0) {
if (!RadialMenu.instance.isVisible()) {
Minecraft.getInstance().setScreen(RadialMenu.instance);
}
} else {
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
}
}
//Remember to send packet to server if necessary //Undo (Ctrl+Z)
//Show Modifier Settings GUI if (keyBindings[3].consumeClick()) {
if (keyBindings[0].isPressed()) { ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
openModifierSettings(); ModeOptions.performAction(player, action);
} PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
//QuickReplace toggle //Redo (Ctrl+Y)
if (keyBindings[1].isPressed()) { if (keyBindings[4].consumeClick()) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace()); ModeOptions.performAction(player, action);
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + ( PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
modifierSettings.doQuickReplace() ? "on" : "off")); }
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
}
//Creative/survival mode toggle //Change placement mode
if (keyBindings[2].isPressed()) { if (keyBindings[5].consumeClick()) {
if (player.isCreative()) { //Toggle between first two actions of the first option of the current build mode
player.sendChatMessage("/gamemode survival"); BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
} else { if (currentBuildMode.options.length > 0) {
player.sendChatMessage("/gamemode creative"); ModeOptions.OptionEnum option = currentBuildMode.options[0];
} if (option.actions.length >= 2) {
} if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
ModeOptions.performAction(player, option.actions[1]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[1]));
} else {
ModeOptions.performAction(player, option.actions[0]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[0]));
}
}
}
}
}
//Undo (Ctrl+Z) public static void openModifierSettings() {
if (keyBindings[4].isPressed()) { Minecraft mc = Minecraft.getInstance();
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO; PlayerEntity player = mc.player;
ModeOptions.performAction(player, action); if (player == null) return;
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
//Redo (Ctrl+Y) //Disabled if max reach is 0, might be set in the config that way.
if (keyBindings[5].isPressed()) { if (ReachHelper.getMaxReach(player) == 0) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO; EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
ModeOptions.performAction(player, action); } else {
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action)); mc.setScreen(new ModifierSettingsGui());
} }
}
//Change placement mode public static void openPlayerSettings() {
if (keyBindings[6].isPressed()) { Minecraft mc = Minecraft.getInstance();
//Toggle between first two actions of the first option of the current build mode mc.setScreen(new PlayerSettingsGui());
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode(); }
if (currentBuildMode.options.length > 0) {
ModeOptions.OptionEnum option = currentBuildMode.options[0];
if (option.actions.length >= 2) {
if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
ModeOptions.performAction(player, option.actions[1]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[1]));
} else {
ModeOptions.performAction(player, option.actions[0]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[0]));
}
}
}
}
//For shader development @SubscribeEvent
if (keyBindings.length >= 8 && keyBindings[7].isPressed()) { public static void onGuiOpen(GuiOpenEvent event) {
ShaderHandler.init(); PlayerEntity player = Minecraft.getInstance().player;
EffortlessBuilding.log(player, "Reloaded shaders"); if (player != null) {
} BuildModes.initializeMode(player);
}
}
} public static boolean isKeybindDown(int keybindIndex) {
return InputMappings.isKeyDown(
Minecraft.getInstance().getWindow().getWindow(),
ClientProxy.keyBindings[2].getKey().getValue());
}
public static void openModifierSettings() { public static RayTraceResult getLookingAt(PlayerEntity player) {
Minecraft mc = Minecraft.getInstance(); World world = player.level;
ClientPlayerEntity player = mc.player;
RadialMenu.instance.setVisibility(0f); //base distance off of player ability (config)
float raytraceRange = ReachHelper.getPlacementReach(player);
//Disabled if max reach is 0, might be set in the config that way. Vector3d look = player.getLookAngle();
if (ReachHelper.getMaxReach(player) == 0) { Vector3d start = new Vector3d(player.getX(), player.getY() + player.getEyeHeight(), player.getZ());
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades."); Vector3d end = new Vector3d(player.getX() + look.x * raytraceRange, player.getY() + player.getEyeHeight() + look.y * raytraceRange, player.getZ() + look.z * raytraceRange);
} else {
if (mc.currentScreen == null) {
mc.displayGuiScreen(new ModifierSettingsGui());
} else {
player.closeScreen();
}
}
}
@SubscribeEvent
public static void onGuiOpen(GuiOpenEvent event) {
PlayerEntity player = Minecraft.getInstance().player;
if (player != null) {
BuildModes.initializeMode(player);
}
}
@Nullable
public static RayTraceResult getLookingAt(PlayerEntity player) {
World world = player.world;
//base distance off of player ability (config)
float raytraceRange = ReachHelper.getPlacementReach(player);
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange);
// return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER); // return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
//TODO 1.14 check if correct //TODO 1.14 check if correct
return world.rayTraceBlocks(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player)); return world.clip(new RayTraceContext(start, end, RayTraceContext.BlockMode.COLLIDER, RayTraceContext.FluidMode.NONE, player));
} }
@Override public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) { return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.format(translationKey) + suffix, actionBar); }
}
@Override
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
EffortlessBuilding.log(Minecraft.getInstance().player, prefix + I18n.get(translationKey) + suffix, actionBar);
}
} }

View File

@@ -8,11 +8,11 @@ import net.minecraftforge.fml.network.NetworkEvent;
import java.util.function.Supplier; import java.util.function.Supplier;
public interface IProxy { public interface IProxy {
void setup(final FMLCommonSetupEvent event); void setup(final FMLCommonSetupEvent event);
void clientSetup(final FMLClientSetupEvent event); void clientSetup(final FMLClientSetupEvent event);
PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx); PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar); void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar);
} }

View File

@@ -12,21 +12,22 @@ import nl.requios.effortlessbuilding.network.TranslatedLogMessage;
import java.util.function.Supplier; import java.util.function.Supplier;
public class ServerProxy implements IProxy { public class ServerProxy implements IProxy {
//Only physical server! Singleplayer server is seen as clientproxy //Only physical server! Singleplayer server is seen as clientproxy
@Override @Override
public void setup(FMLCommonSetupEvent event) { public void setup(FMLCommonSetupEvent event) {
} }
@Override @Override
public void clientSetup(FMLClientSetupEvent event) {} public void clientSetup(FMLClientSetupEvent event) {
}
public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){ public PlayerEntity getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx) {
return ctx.get().getSender(); return ctx.get().getSender();
} }
@Override @Override
public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) { public void logTranslate(PlayerEntity player, String prefix, String translationKey, String suffix, boolean actionBar) {
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar)); PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (ServerPlayerEntity) player), new TranslatedLogMessage(prefix, translationKey, suffix, actionBar));
} }
} }

View File

@@ -1,18 +1,23 @@
package nl.requios.effortlessbuilding.render; package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.platform.GlStateManager; import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.SoundType; import net.minecraft.block.SoundType;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.player.ClientPlayerEntity; import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.renderer.BlockRendererDispatcher; import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.texture.AtlasTexture; import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction; import net.minecraft.util.Direction;
import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.*; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.BuildConfig; import nl.requios.effortlessbuilding.BuildConfig;
@@ -27,418 +32,352 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.Modif
import nl.requios.effortlessbuilding.compatibility.CompatHelper; import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper; import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper; import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag; import nl.requios.effortlessbuilding.item.RandomizerBagItem;
import nl.requios.effortlessbuilding.proxy.ClientProxy; import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.opengl.*;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
import java.util.function.Consumer;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class BlockPreviewRenderer { public class BlockPreviewRenderer {
private static List<BlockPos> previousCoordinates; private static final List<PlacedData> placedDataList = new ArrayList<>();
private static List<BlockState> previousBlockStates; private static List<BlockPos> previousCoordinates;
private static List<ItemStack> previousItemStacks; private static List<BlockState> previousBlockStates;
private static BlockPos previousFirstPos; private static List<ItemStack> previousItemStacks;
private static BlockPos previousSecondPos; private static BlockPos previousFirstPos;
private static int soundTime = 0; private static BlockPos previousSecondPos;
private static int soundTime = 0;
static class PlacedData {
float time; public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
List<BlockPos> coordinates;
List<BlockState> blockStates; //Render placed blocks with dissolve effect
List<ItemStack> itemStacks; //Use fancy shader if config allows, otherwise no dissolve
BlockPos firstPos; if (BuildConfig.visuals.useShaders.get()) {
BlockPos secondPos; for (int i = 0; i < placedDataList.size(); i++) {
boolean breaking; PlacedData placed = placedDataList.get(i);
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) { double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
this.time = time; float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
this.coordinates = coordinates; renderBlockPreviews(matrixStack, renderTypeBuffer, placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
this.blockStates = blockStates; }
this.itemStacks = itemStacks; }
this.firstPos = firstPos; }
this.secondPos = secondPos; //Expire
this.breaking = breaking; placedDataList.removeIf(placed -> {
} double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distSqr(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
} return placed.time + totalTime < ClientProxy.ticksInGame;
});
private static List<PlacedData> placedDataList = new ArrayList<>();
//Render block previews
private static final int primaryTextureUnit = 0; RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
private static final int secondaryTextureUnit = 2; if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL)
lookingAt = Minecraft.getInstance().hitResult;
public static void render(PlayerEntity player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
ItemStack mainhand = player.getMainHandItem();
//Render placed blocks with dissolve effect boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
//Use fancy shader if config allows, otherwise no dissolve
if (BuildConfig.visuals.useShaders.get()) { BlockPos startPos = null;
RenderHandler.beginBlockPreviews(); Direction sideHit = null;
for (int i = 0; i < placedDataList.size(); i++) { Vector3d hitVec = null;
PlacedData placed = placedDataList.get(i);
if (placed.coordinates != null && !placed.coordinates.isEmpty()) { //Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get(); BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt;
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime; startPos = blockLookingAt.getBlockPos();
renderBlockPreviews(placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
} //Check if tool (or none) in hand
} //TODO 1.13 replaceable
RenderHandler.endBlockPreviews(); boolean replaceable = player.level.getBlockState(startPos).getMaterial().isReplaceable();
} boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getDirection());
//Expire if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
placedDataList.removeIf(placed -> { startPos = startPos.relative(blockLookingAt.getDirection());
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get(); }
return placed.time + totalTime < ClientProxy.ticksInGame;
}); //Get under tall grass and other replaceable blocks
if (modifierSettings.doQuickReplace() && !toolInHand && replaceable) {
//Render block previews startPos = startPos.below();
RayTraceResult lookingAt = ClientProxy.getLookingAt(player); }
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getInstance().objectMouseOver;
sideHit = blockLookingAt.getDirection();
ItemStack mainhand = player.getHeldItemMainhand(); hitVec = blockLookingAt.getLocation();
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand)); }
BlockPos startPos = null; //Dont render if in normal mode and modifiers are disabled
Direction sideHit = null; //Unless alwaysShowBlockPreview is true in config
Vec3d hitVec = null; if (doRenderBlockPreviews(modifierSettings, modeSettings, startPos)) {
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS) //Keep blockstate the same for every block in the buildmode
if (lookingAt != null && lookingAt.getType() == RayTraceResult.Type.BLOCK) { //So dont rotate blocks when in the middle of placing wall etc.
BlockRayTraceResult blockLookingAt = (BlockRayTraceResult) lookingAt; if (BuildModes.isActive(player)) {
startPos = blockLookingAt.getPos(); IBuildMode buildModeInstance = modeSettings.getBuildMode().instance;
if (buildModeInstance.getSideHit(player) != null) sideHit = buildModeInstance.getSideHit(player);
//Check if tool (or none) in hand if (buildModeInstance.getHitVec(player) != null) hitVec = buildModeInstance.getHitVec(player);
//TODO 1.13 replaceable }
boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, blockLookingAt.getFace()); if (sideHit != null) {
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
startPos = startPos.offset(blockLookingAt.getFace()); //Should be red?
} boolean breaking = BuildModes.currentlyBreakingClient.get(player) != null && BuildModes.currentlyBreakingClient.get(player);
//Get under tall grass and other replaceable blocks //get coordinates
if (modifierSettings.doQuickReplace() && !toolInHand && replaceable) { List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace());
startPos = startPos.down();
} //Remember first and last point for the shader
BlockPos firstPos = BlockPos.ZERO, secondPos = BlockPos.ZERO;
sideHit = blockLookingAt.getFace(); if (!startCoordinates.isEmpty()) {
hitVec = blockLookingAt.getHitVec(); firstPos = startCoordinates.get(0);
} secondPos = startCoordinates.get(startCoordinates.size() - 1);
}
//Dont render if in normal mode and modifiers are disabled
//Unless alwaysShowBlockPreview is true in config //Limit number of blocks you can place
if (doRenderBlockPreviews(modifierSettings, modeSettings, startPos)) { int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player);
if (startCoordinates.size() > limit) {
//Keep blockstate the same for every block in the buildmode startCoordinates = startCoordinates.subList(0, limit);
//So dont rotate blocks when in the middle of placing wall etc. }
if (BuildModes.isActive(player)) {
IBuildMode buildModeInstance = modeSettings.getBuildMode().instance; List<BlockPos> newCoordinates = BuildModifiers.findCoordinates(player, startCoordinates);
if (buildModeInstance.getSideHit(player) != null) sideHit = buildModeInstance.getSideHit(player);
if (buildModeInstance.getHitVec(player) != null) hitVec = buildModeInstance.getHitVec(player); sortOnDistanceToPlayer(newCoordinates, player);
}
hitVec = new Vector3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)),
if (sideHit != null) { Math.abs(hitVec.z - ((int) hitVec.z)));
//Should be red? //Get blockstates
boolean breaking = BuildModes.currentlyBreakingClient.get(player) != null && BuildModes.currentlyBreakingClient.get(player); List<ItemStack> itemStacks = new ArrayList<>();
List<BlockState> blockStates = new ArrayList<>();
//get coordinates if (breaking) {
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace()); //Find blockstate of world
for (BlockPos coordinate : newCoordinates) {
//Remember first and last point for the shader blockStates.add(player.level.getBlockState(coordinate));
BlockPos firstPos = BlockPos.ZERO, secondPos = BlockPos.ZERO; }
if (!startCoordinates.isEmpty()) { } else {
firstPos = startCoordinates.get(0); blockStates = BuildModifiers.findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks);
secondPos = startCoordinates.get(startCoordinates.size() - 1); }
}
//Limit number of blocks you can place //Check if they are different from previous
int limit = ReachHelper.getMaxBlocksPlacedAtOnce(player); //TODO fix triggering when moving player
if (startCoordinates.size() > limit) { if (!BuildModifiers.compareCoordinates(previousCoordinates, newCoordinates)) {
startCoordinates = startCoordinates.subList(0, limit); previousCoordinates = newCoordinates;
} //remember the rest for placed blocks
previousBlockStates = blockStates;
List<BlockPos> newCoordinates = BuildModifiers.findCoordinates(player, startCoordinates); previousItemStacks = itemStacks;
previousFirstPos = firstPos;
sortOnDistanceToPlayer(newCoordinates, player); previousSecondPos = secondPos;
hitVec = new Vec3d(Math.abs(hitVec.x - ((int) hitVec.x)), Math.abs(hitVec.y - ((int) hitVec.y)), //if so, renew randomness of randomizer bag
Math.abs(hitVec.z - ((int) hitVec.z))); RandomizerBagItem.renewRandomness();
//and play sound (max once every tick)
//Get blockstates if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
List<ItemStack> itemStacks = new ArrayList<>(); soundTime = ClientProxy.ticksInGame;
List<BlockState> blockStates = new ArrayList<>();
if (breaking) { if (blockStates.get(0) != null) {
//Find blockstate of world SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.level,
for (BlockPos coordinate : newCoordinates) { newCoordinates.get(0), player);
blockStates.add(player.world.getBlockState(coordinate)); player.level.playSound(player, player.blockPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
} SoundCategory.BLOCKS, 0.3f, 0.8f);
} else { }
blockStates = BuildModifiers.findBlockStates(player, startCoordinates, hitVec, sideHit, itemStacks); }
} }
//Render block previews
//Check if they are different from previous if (blockStates.size() != 0 && newCoordinates.size() == blockStates.size()) {
//TODO fix triggering when moving player int blockCount;
if (!BuildModifiers.compareCoordinates(previousCoordinates, newCoordinates)) {
previousCoordinates = newCoordinates; //Use fancy shader if config allows, otherwise outlines
//remember the rest for placed blocks if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
previousBlockStates = blockStates; blockCount = renderBlockPreviews(matrixStack, renderTypeBuffer, newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking);
previousItemStacks = itemStacks; } else {
previousFirstPos = firstPos; IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
previousSecondPos = secondPos;
Vector3d color = new Vector3d(1f, 1f, 1f);
//if so, renew randomness of randomizer bag if (breaking) color = new Vector3d(1f, 0f, 0f);
ItemRandomizerBag.renewRandomness();
//and play sound (max once every tick) for (int i = newCoordinates.size() - 1; i >= 0; i--) {
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) { VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.level, newCoordinates.get(i));
soundTime = ClientProxy.ticksInGame; RenderHandler.renderBlockOutline(matrixStack, buffer, newCoordinates.get(i), collisionShape, color);
}
if (blockStates.get(0) != null) {
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world, RenderHandler.endLines(renderTypeBuffer);
newCoordinates.get(0), player);
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(), blockCount = newCoordinates.size();
SoundCategory.BLOCKS, 0.3f, 0.8f); }
}
} //Display block count and dimensions in actionbar
} if (BuildModes.isActive(player)) {
//Render block previews //Find min and max values (not simply firstPos and secondPos because that doesn't work with circles)
if (blockStates.size() != 0 && newCoordinates.size() == blockStates.size()) { int minX = Integer.MAX_VALUE, maxX = Integer.MIN_VALUE;
int blockCount; int minY = Integer.MAX_VALUE, maxY = Integer.MIN_VALUE;
int minZ = Integer.MAX_VALUE, maxZ = Integer.MIN_VALUE;
//Use fancy shader if config allows, otherwise outlines for (BlockPos pos : startCoordinates) {
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) { if (pos.getX() < minX) minX = pos.getX();
if (pos.getX() > maxX) maxX = pos.getX();
RenderHandler.beginBlockPreviews(); if (pos.getY() < minY) minY = pos.getY();
if (pos.getY() > maxY) maxY = pos.getY();
blockCount = renderBlockPreviews(newCoordinates, blockStates, itemStacks, 0f, firstPos, secondPos, !breaking, breaking); if (pos.getZ() < minZ) minZ = pos.getZ();
if (pos.getZ() > maxZ) maxZ = pos.getZ();
RenderHandler.endBlockPreviews(); }
} else { BlockPos dim = new BlockPos(maxX - minX + 1, maxY - minY + 1, maxZ - minZ + 1);
RenderHandler.beginLines(); String dimensions = "(";
if (dim.getX() > 1) dimensions += dim.getX() + "x";
Vec3d color = new Vec3d(1f, 1f, 1f); if (dim.getZ() > 1) dimensions += dim.getZ() + "x";
if (breaking) color = new Vec3d(1f, 0f, 0f); if (dim.getY() > 1) dimensions += dim.getY() + "x";
dimensions = dimensions.substring(0, dimensions.length() - 1);
for (int i = newCoordinates.size() - 1; i >= 0; i--) { if (dimensions.length() > 1) dimensions += ")";
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
RenderHandler.renderBlockOutline(newCoordinates.get(i), collisionShape, color); EffortlessBuilding.log(player, blockCount + " blocks " + dimensions, true);
} }
}
RenderHandler.endLines();
blockCount = newCoordinates.size(); }
}
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
//Display block count and dimensions in actionbar //Draw outlines if tool in hand
if (BuildModes.isActive(player)) { //Find proper raytrace: either normal range or increased range depending on canBreakFar
RayTraceResult objectMouseOver = Minecraft.getInstance().hitResult;
//Find min and max values (not simply firstPos and secondPos because that doesn't work with circles) RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
int minX = Integer.MAX_VALUE, maxX = Integer.MIN_VALUE; if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) {
int minY = Integer.MAX_VALUE, maxY = Integer.MIN_VALUE; BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace;
int minZ = Integer.MAX_VALUE, maxZ = Integer.MIN_VALUE; List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getBlockPos());
for (BlockPos pos : startCoordinates) {
if (pos.getX() < minX) minX = pos.getX(); //Only render first outline if further than normal reach
if (pos.getX() > maxX) maxX = pos.getX(); boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK;
if (pos.getY() < minY) minY = pos.getY(); for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
if (pos.getY() > maxY) maxY = pos.getY(); BlockPos coordinate = breakCoordinates.get(i);
if (pos.getZ() < minZ) minZ = pos.getZ();
if (pos.getZ() > maxZ) maxZ = pos.getZ(); BlockState blockState = player.level.getBlockState(coordinate);
} if (!blockState.getBlock().isAir(blockState, player.level, coordinate)) {
BlockPos dim = new BlockPos(maxX - minX + 1, maxY - minY + 1, maxZ - minZ + 1); if (SurvivalHelper.canBreak(player.level, player, coordinate) || i == 0) {
VoxelShape collisionShape = blockState.getCollisionShape(player.level, coordinate);
String dimensions = "("; RenderHandler.renderBlockOutline(matrixStack, buffer, coordinate, collisionShape, new Vector3d(0f, 0f, 0f));
if (dim.getX() > 1) dimensions += dim.getX() + "x"; }
if (dim.getZ() > 1) dimensions += dim.getZ() + "x"; }
if (dim.getY() > 1) dimensions += dim.getY() + "x"; }
dimensions = dimensions.substring(0, dimensions.length() - 1); }
if (dimensions.length() > 1) dimensions += ")"; RenderHandler.endLines(renderTypeBuffer);
}
EffortlessBuilding.log(player, blockCount + " blocks " + dimensions, true); }
}
} //Whether to draw any block previews or outlines
public static boolean doRenderBlockPreviews(ModifierSettings modifierSettings, ModeSettings modeSettings, BlockPos startPos) {
return modeSettings.getBuildMode() != BuildModes.BuildModeEnum.NORMAL ||
} (startPos != null && BuildModifiers.isEnabled(modifierSettings, startPos)) ||
BuildConfig.visuals.alwaysShowBlockPreview.get();
RenderHandler.beginLines(); }
//Draw outlines if tool in hand
//Find proper raytrace: either normal range or increased range depending on canBreakFar protected static int renderBlockPreviews(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, List<BlockPos> coordinates, List<BlockState> blockStates,
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver; List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver; BlockPos secondPos, boolean checkCanPlace, boolean red) {
if (toolInHand && breakingRaytrace != null && breakingRaytrace.getType() == RayTraceResult.Type.BLOCK) { PlayerEntity player = Minecraft.getInstance().player;
BlockRayTraceResult blockBreakingRaytrace = (BlockRayTraceResult) breakingRaytrace; ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, blockBreakingRaytrace.getPos()); BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRenderer();
int blocksValid = 0;
//Only render first outline if further than normal reach
boolean excludeFirst = objectMouseOver != null && objectMouseOver.getType() == RayTraceResult.Type.BLOCK; if (coordinates.isEmpty()) return blocksValid;
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
BlockPos coordinate = breakCoordinates.get(i); for (int i = coordinates.size() - 1; i >= 0; i--) {
BlockPos blockPos = coordinates.get(i);
BlockState blockState = player.world.getBlockState(coordinate); BlockState blockState = blockStates.get(i);
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) { ItemStack itemstack = itemStacks.isEmpty() ? ItemStack.EMPTY : itemStacks.get(i);
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) { if (CompatHelper.isItemBlockProxy(itemstack))
VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate); itemstack = CompatHelper.getItemBlockByState(itemstack, blockState);
RenderHandler.renderBlockOutline(coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
} //Check if can place
} //If check is turned off, check if blockstate is the same (for dissolve effect)
} if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks the breaking shader)
} SurvivalHelper.canPlace(player.level, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
RenderHandler.endLines();
} RenderHandler.renderBlockPreview(matrixStack, renderTypeBuffer, dispatcher, blockPos, blockState, dissolve, firstPos, secondPos, red);
} blocksValid++;
}
//Whether to draw any block previews or outlines }
public static boolean doRenderBlockPreviews(ModifierSettings modifierSettings, ModeSettings modeSettings, BlockPos startPos) { return blocksValid;
return modeSettings.getBuildMode() != BuildModes.BuildModeEnum.NORMAL || }
(startPos != null && BuildModifiers.isEnabled(modifierSettings, startPos)) ||
BuildConfig.visuals.alwaysShowBlockPreview.get(); public static void onBlocksPlaced() {
} onBlocksPlaced(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
}
protected static int renderBlockPreviews(List<BlockPos> coordinates, List<BlockState> blockStates,
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos, public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
BlockPos secondPos, boolean checkCanPlace, boolean red) { BlockPos firstPos, BlockPos secondPos) {
PlayerEntity player = Minecraft.getInstance().player; ClientPlayerEntity player = Minecraft.getInstance().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher(); ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
int blocksValid = 0;
//Check if block previews are enabled
if (coordinates.isEmpty()) return blocksValid; if (doRenderBlockPreviews(modifierSettings, modeSettings, firstPos)) {
for (int i = coordinates.size() - 1; i >= 0; i--) { //Save current coordinates, blockstates and itemstacks
BlockPos blockPos = coordinates.get(i); if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
BlockState blockState = blockStates.get(i); coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
ItemStack itemstack = itemStacks.isEmpty() ? ItemStack.EMPTY : itemStacks.get(i);
if (CompatHelper.isItemBlockProxy(itemstack)) placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
itemstack = CompatHelper.getItemBlockByState(itemstack, blockState); itemStacks, firstPos, secondPos, false));
}
//Check if can place }
//If check is turned off, check if blockstate is the same (for dissolve effect)
if ((!checkCanPlace /*&& player.world.getNewBlockState(blockPos) == blockState*/) || //TODO enable (breaks breaking shader) }
SurvivalHelper.canPlace(player.world, player, blockPos, blockState, itemstack, modifierSettings.doQuickReplace(), Direction.UP)) {
public static void onBlocksBroken() {
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve, onBlocksBroken(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
new Vec3d(blockPos), new Vec3d(firstPos), new Vec3d(secondPos), }
blockPos == secondPos, red));
RenderHandler.renderBlockPreview(dispatcher, blockPos, blockState); public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates,
blocksValid++; BlockPos firstPos, BlockPos secondPos) {
} ClientPlayerEntity player = Minecraft.getInstance().player;
} ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
return blocksValid; ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
}
//Check if block previews are enabled
public static void onBlocksPlaced() { if (doRenderBlockPreviews(modifierSettings, modeSettings, firstPos)) {
onBlocksPlaced(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
} //Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates, coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
BlockPos firstPos, BlockPos secondPos) {
ClientPlayerEntity player = Minecraft.getInstance().player; sortOnDistanceToPlayer(coordinates, player);
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
itemStacks, firstPos, secondPos, true));
//Check if block previews are enabled }
if (doRenderBlockPreviews(modifierSettings, modeSettings, firstPos)) { }
//Save current coordinates, blockstates and itemstacks }
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) { private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) {
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates, Collections.sort(coordinates, (lhs, rhs) -> {
itemStacks, firstPos, secondPos, false)); // -1 - less than, 1 - greater than, 0 - equal
} double lhsDistanceToPlayer = Vector3d.atLowerCornerOf(lhs).subtract(player.getEyePosition(1f)).lengthSqr();
} double rhsDistanceToPlayer = Vector3d.atLowerCornerOf(rhs).subtract(player.getEyePosition(1f)).lengthSqr();
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
} });
public static void onBlocksBroken() { }
onBlocksBroken(previousCoordinates, previousItemStacks, previousBlockStates, previousFirstPos, previousSecondPos);
} static class PlacedData {
float time;
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<BlockState> blockStates, List<BlockPos> coordinates;
BlockPos firstPos, BlockPos secondPos) { List<BlockState> blockStates;
ClientPlayerEntity player = Minecraft.getInstance().player; List<ItemStack> itemStacks;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player); BlockPos firstPos;
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); BlockPos secondPos;
boolean breaking;
//Check if block previews are enabled
if (doRenderBlockPreviews(modifierSettings, modeSettings, firstPos)) { public PlacedData(float time, List<BlockPos> coordinates, List<BlockState> blockStates,
List<ItemStack> itemStacks, BlockPos firstPos, BlockPos secondPos, boolean breaking) {
//Save current coordinates, blockstates and itemstacks this.time = time;
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() && this.coordinates = coordinates;
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) { this.blockStates = blockStates;
this.itemStacks = itemStacks;
sortOnDistanceToPlayer(coordinates, player); this.firstPos = firstPos;
this.secondPos = secondPos;
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates, this.breaking = breaking;
itemStacks, firstPos, secondPos, true)); }
} }
}
}
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
final Vec3d firstpos, final Vec3d secondpos,
final boolean highlight, final boolean red) {
Minecraft mc = Minecraft.getInstance();
return (Integer shader) -> {
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
GlStateManager.enableTexture();
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
//mask
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
//image
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
//blockpos
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
//dissolve
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
//highlight
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
//red
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
};
}
public static void glActiveTexture(int texture) {
if (GL.getCapabilities().GL_ARB_multitexture && !GL.getCapabilities().OpenGL13) {
ARBMultitexture.glActiveTextureARB(texture);
} else {
GL13.glActiveTexture(texture);
}
}
private static void sortOnDistanceToPlayer(List<BlockPos> coordinates, PlayerEntity player) {
Collections.sort(coordinates, (lhs, rhs) -> {
// -1 - less than, 1 - greater than, 0 - equal
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getEyePosition(1f)).lengthSquared();
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getEyePosition(1f)).lengthSquared();
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
});
}
} }

View File

@@ -0,0 +1,172 @@
package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderState;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.AtlasTexture;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import org.lwjgl.opengl.*;
import java.util.OptionalDouble;
import java.util.function.Consumer;
public class BuildRenderTypes extends RenderType {
public static final RenderType LINES;
public static final RenderType PLANES;
private static final int primaryTextureUnit = 0;
private static final int secondaryTextureUnit = 2;
static {
final LineState LINE = new LineState(OptionalDouble.of(2.0));
final int INITIAL_BUFFER_SIZE = 128;
RenderType.State renderState;
//LINES
renderState = State.builder()
.setLineState(LINE)
.setLayeringState(VIEW_OFFSET_Z_LAYERING)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setTextureState(NO_TEXTURE)
.setDepthTestState(NO_DEPTH_TEST)
.setLightmapState(NO_LIGHTMAP)
.setWriteMaskState(COLOR_DEPTH_WRITE)
.setCullState(NO_CULL)
.createCompositeState(false);
LINES = RenderType.create("eb_lines",
DefaultVertexFormats.POSITION_COLOR, GL11.GL_LINES, INITIAL_BUFFER_SIZE, false, false, renderState);
//PLANES
renderState = State.builder()
.setLineState(LINE)
.setLayeringState(VIEW_OFFSET_Z_LAYERING)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setTextureState(NO_TEXTURE)
.setDepthTestState(NO_DEPTH_TEST)
.setLightmapState(NO_LIGHTMAP)
.setWriteMaskState(COLOR_WRITE)
.setCullState(NO_CULL)
.createCompositeState(false);
PLANES = RenderType.create("eb_planes",
DefaultVertexFormats.POSITION_COLOR, GL11.GL_TRIANGLE_STRIP, INITIAL_BUFFER_SIZE, false, false, renderState);
}
// Dummy constructor needed to make java happy
public BuildRenderTypes(String p_i225992_1_, VertexFormat p_i225992_2_, int p_i225992_3_, int p_i225992_4_, boolean p_i225992_5_, boolean p_i225992_6_, Runnable p_i225992_7_, Runnable p_i225992_8_) {
super(p_i225992_1_, p_i225992_2_, p_i225992_3_, p_i225992_4_, p_i225992_5_, p_i225992_6_, p_i225992_7_, p_i225992_8_);
}
public static RenderType getBlockPreviewRenderType(float dissolve, BlockPos blockPos, BlockPos firstPos,
BlockPos secondPos, boolean red) {
// RenderSystem.pushLightingAttributes();
// RenderSystem.pushTextureAttributes();
// RenderSystem.enableCull();
// RenderSystem.enableTexture();
// Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
//
// RenderSystem.enableBlend();
// RenderSystem.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
// RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
//end
// ShaderHandler.releaseShader();
//highjacking texturing state (which does nothing by default) to do my own things
String stateName = "eb_texturing_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
TexturingState MY_TEXTURING = new TexturingState(stateName, () -> {
// RenderSystem.pushLightingAttributes();
// RenderSystem.pushTextureAttributes();
ShaderHandler.useShader(ShaderHandler.dissolve, generateShaderCallback(dissolve, Vector3d.atLowerCornerOf(blockPos), Vector3d.atLowerCornerOf(firstPos), Vector3d.atLowerCornerOf(secondPos), blockPos == secondPos, red));
RenderSystem.blendColor(1f, 1f, 1f, 0.8f);
}, ShaderHandler::releaseShader);
RenderType.State renderState = RenderType.State.builder()
.setTextureState(new TextureState(ShaderHandler.shaderMaskTextureLocation, false, false))
.setTexturingState(MY_TEXTURING)
.setTransparencyState(TRANSLUCENT_TRANSPARENCY)
.setDiffuseLightingState(NO_DIFFUSE_LIGHTING)
.setAlphaState(DEFAULT_ALPHA)
.setCullState(new CullState(true))
.setLightmapState(new LightmapState(false))
.setOverlayState(new OverlayState(false))
.createCompositeState(true);
//Unique name for every combination, otherwise it will reuse the previous one
String name = "eb_block_previews_" + dissolve + "_" + blockPos + "_" + firstPos + "_" + secondPos + "_" + red;
return RenderType.create(name,
DefaultVertexFormats.BLOCK, GL11.GL_QUADS, 256, true, true, renderState);
}
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vector3d blockpos,
final Vector3d firstpos, final Vector3d secondpos,
final boolean highlight, final boolean red) {
Minecraft mc = Minecraft.getInstance();
return (Integer shader) -> {
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
RenderSystem.enableTexture();
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
//mask
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
mc.getTextureManager().bind(ShaderHandler.shaderMaskTextureLocation);//getTexture(ShaderHandler.shaderMaskTextureLocation).bindTexture();
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
//image
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
mc.getTextureManager().bind(AtlasTexture.LOCATION_BLOCKS);//.getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).bindTexture();
//GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(AtlasTexture.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
//blockpos
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
//dissolve
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
//highlight
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
//red
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
};
}
public static void glActiveTexture(int texture) {
if (GL.getCapabilities().GL_ARB_multitexture && !GL.getCapabilities().OpenGL13) {
ARBMultitexture.glActiveTextureARB(texture);
} else {
GL13.glActiveTexture(texture);
}
}
private class ShaderInfo {
float dissolve;
Vector3d blockPos;
Vector3d firstPos;
Vector3d secondPos;
boolean red;
public ShaderInfo(float dissolve, Vector3d blockPos, Vector3d firstPos, Vector3d secondPos, boolean red) {
this.dissolve = dissolve;
this.blockPos = blockPos;
this.firstPos = firstPos;
this.secondPos = secondPos;
this.red = red;
}
}
}

View File

@@ -1,176 +1,167 @@
package nl.requios.effortlessbuilding.render; package nl.requios.effortlessbuilding.render;
import net.minecraft.client.renderer.BufferBuilder; import com.mojang.blaze3d.matrix.MatrixStack;
import net.minecraft.client.renderer.Tessellator; import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.vector.Matrix4f;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.buildmodifier.Mirror; import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror; import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import org.lwjgl.opengl.GL11;
import java.awt.*; import java.awt.*;
@OnlyIn(Dist.CLIENT) @OnlyIn(Dist.CLIENT)
public class ModifierRenderer { public class ModifierRenderer {
protected static final Color colorX = new Color(255, 72, 52); protected static final Color colorX = new Color(255, 72, 52);
protected static final Color colorY = new Color(67, 204, 51); protected static final Color colorY = new Color(67, 204, 51);
protected static final Color colorZ = new Color(52, 247, 255); protected static final Color colorZ = new Color(52, 247, 255);
protected static final Color colorRadial = new Color(52, 247, 255); protected static final Color colorRadial = new Color(52, 247, 255);
protected static final int lineAlpha = 200; protected static final int lineAlpha = 200;
protected static final int planeAlpha = 75; protected static final int planeAlpha = 75;
protected static final Vec3d epsilon = new Vec3d(0.001, 0.001, 0.001); //prevents z-fighting protected static final Vector3d epsilon = new Vector3d(0.001, 0.001, 0.001); //prevents z-fighting
public static void render(ModifierSettingsManager.ModifierSettings modifierSettings) { public static void render(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, ModifierSettingsManager.ModifierSettings modifierSettings) {
RenderHandler.beginLines(); //Mirror lines and areas
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ)) {
Vector3d pos = m.position.add(epsilon);
int radius = m.radius;
//Mirror lines and areas if (m.mirrorX) {
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings(); Vector3d posA = new Vector3d(pos.x, pos.y - radius, pos.z - radius);
if (m != null && m.enabled && (m.mirrorX || m.mirrorY || m.mirrorZ)) Vector3d posB = new Vector3d(pos.x, pos.y + radius, pos.z + radius);
{
Vec3d pos = m.position.add(epsilon);
int radius = m.radius;
if (m.mirrorX) drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorX, m.drawLines, m.drawPlanes, true);
{ }
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z - radius); if (m.mirrorY) {
Vec3d posB = new Vec3d(pos.x, pos.y + radius, pos.z + radius); Vector3d posA = new Vector3d(pos.x - radius, pos.y, pos.z - radius);
Vector3d posB = new Vector3d(pos.x + radius, pos.y, pos.z + radius);
drawMirrorPlane(posA, posB, colorX, m.drawLines, m.drawPlanes, true); drawMirrorPlaneY(matrixStack, renderTypeBuffer, posA, posB, colorY, m.drawLines, m.drawPlanes);
} }
if (m.mirrorY) if (m.mirrorZ) {
{ Vector3d posA = new Vector3d(pos.x - radius, pos.y - radius, pos.z);
Vec3d posA = new Vec3d(pos.x - radius, pos.y, pos.z - radius); Vector3d posB = new Vector3d(pos.x + radius, pos.y + radius, pos.z);
Vec3d posB = new Vec3d(pos.x + radius, pos.y, pos.z + radius);
drawMirrorPlaneY(posA, posB, colorY, m.drawLines, m.drawPlanes); drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorZ, m.drawLines, m.drawPlanes, true);
} }
if (m.mirrorZ)
{
Vec3d posA = new Vec3d(pos.x - radius, pos.y - radius, pos.z);
Vec3d posB = new Vec3d(pos.x + radius, pos.y + radius, pos.z);
drawMirrorPlane(posA, posB, colorZ, m.drawLines, m.drawPlanes, true); //Draw axis coordinated colors if two or more axes are enabled
} //(If only one is enabled the lines are that planes color)
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ))) {
drawMirrorLines(matrixStack, renderTypeBuffer, m);
}
}
//Draw axis coordinated colors if two or more axes are enabled //Radial mirror lines and areas
//(If only one is enabled the lines are that planes color) RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
if (m.drawLines && ((m.mirrorX && m.mirrorY) || (m.mirrorX && m.mirrorZ) || (m.mirrorY && m.mirrorZ))) if (r != null && r.enabled) {
{ Vector3d pos = r.position.add(epsilon);
drawMirrorLines(m); int radius = r.radius;
}
}
//Radial mirror lines and areas float angle = 2f * ((float) Math.PI) / r.slices;
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings(); Vector3d relStartVec = new Vector3d(radius, 0, 0);
if (r != null && r.enabled) if (r.slices % 4 == 2) relStartVec = relStartVec.yRot(angle / 2f);
{
Vec3d pos = r.position.add(epsilon);
int radius = r.radius;
float angle = 2f * ((float) Math.PI) / r.slices; for (int i = 0; i < r.slices; i++) {
Vec3d relStartVec = new Vec3d(radius, 0, 0); Vector3d relNewVec = relStartVec.yRot(angle * i);
if (r.slices%4 == 2) relStartVec = relStartVec.rotateYaw(angle / 2f); Vector3d newVec = pos.add(relNewVec);
for (int i = 0; i < r.slices; i++) { Vector3d posA = new Vector3d(pos.x, pos.y - radius, pos.z);
Vec3d relNewVec = relStartVec.rotateYaw(angle * i); Vector3d posB = new Vector3d(newVec.x, pos.y + radius, newVec.z);
Vec3d newVec = pos.add(relNewVec); drawMirrorPlane(matrixStack, renderTypeBuffer, posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
}
Vec3d posA = new Vec3d(pos.x, pos.y - radius, pos.z); }
Vec3d posB = new Vec3d(newVec.x, pos.y + radius, newVec.z); }
drawMirrorPlane(posA, posB, colorRadial, r.drawLines, r.drawPlanes, false);
}
}
RenderHandler.endLines();
}
//----Mirror---- //----Mirror----
protected static void drawMirrorPlane(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) { protected static void drawMirrorPlane(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vector3d posA, Vector3d posB, Color c, boolean drawLines, boolean drawPlanes, boolean drawVerticalLines) {
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha); // GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha);
Tessellator tessellator = Tessellator.getInstance(); Matrix4f matrixPos = matrixStack.last().pose();
BufferBuilder bufferBuilder = tessellator.getBuffer();
if (drawPlanes) { if (drawPlanes) {
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR); IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posA.x, posB.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posB.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); buffer.vertex(matrixPos, (float) posB.x, (float) posB.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
//backface (using triangle strip)
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posB.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
tessellator.draw(); RenderHandler.endPlanes(renderTypeBuffer);
} }
if (drawLines) { if (drawLines) {
Vec3d middle = posA.add(posB).scale(0.5); IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(posA.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); Vector3d middle = posA.add(posB).scale(0.5);
bufferBuilder.pos(posB.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
if (drawVerticalLines) { buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(middle.x, posA.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); if (drawVerticalLines) {
bufferBuilder.pos(middle.x, posB.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); buffer.vertex(matrixPos, (float) middle.x, (float) posA.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
} buffer.vertex(matrixPos, (float) middle.x, (float) posB.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
}
tessellator.draw(); RenderHandler.endLines(renderTypeBuffer);
} }
} }
protected static void drawMirrorPlaneY(Vec3d posA, Vec3d posB, Color c, boolean drawLines, boolean drawPlanes) { protected static void drawMirrorPlaneY(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Vector3d posA, Vector3d posB, Color c, boolean drawLines, boolean drawPlanes) {
GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha()); // GL11.glColor4d(c.getRed(), c.getGreen(), c.getBlue(), c.getAlpha());
Tessellator tessellator = Tessellator.getInstance(); Matrix4f matrixPos = matrixStack.last().pose();
BufferBuilder bufferBuilder = tessellator.getBuffer();
if (drawPlanes) { if (drawPlanes) {
bufferBuilder.begin(GL11.GL_TRIANGLE_STRIP, DefaultVertexFormats.POSITION_COLOR); IVertexBuilder buffer = RenderHandler.beginPlanes(renderTypeBuffer);
bufferBuilder.pos(posA.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posA.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
bufferBuilder.pos(posB.x, posA.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex(); buffer.vertex(matrixPos, (float) posB.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
//backface (using triangle strip)
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
buffer.vertex(matrixPos, (float) posA.x, (float) posA.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), planeAlpha).endVertex();
tessellator.draw(); RenderHandler.endPlanes(renderTypeBuffer);
} }
if (drawLines) { if (drawLines) {
Vec3d middle = posA.add(posB).scale(0.5); IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR);
bufferBuilder.pos(middle.x, middle.y, posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); Vector3d middle = posA.add(posB).scale(0.5);
bufferBuilder.pos(middle.x, middle.y, posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posA.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posA.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); buffer.vertex(matrixPos, (float) middle.x, (float) middle.y, (float) posB.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(posB.x, middle.y, middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex(); buffer.vertex(matrixPos, (float) posA.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) posB.x, (float) middle.y, (float) middle.z).color(c.getRed(), c.getGreen(), c.getBlue(), lineAlpha).endVertex();
tessellator.draw(); RenderHandler.endLines(renderTypeBuffer);
} }
} }
protected static void drawMirrorLines(Mirror.MirrorSettings m) { protected static void drawMirrorLines(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, Mirror.MirrorSettings m) {
Vec3d pos = m.position.add(epsilon); // GL11.glColor4d(100, 100, 100, 255);
IVertexBuilder buffer = RenderHandler.beginLines(renderTypeBuffer);
Matrix4f matrixPos = matrixStack.last().pose();
GL11.glColor4d(100, 100, 100, 255); Vector3d pos = m.position.add(epsilon);
GL11.glLineWidth(2);
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder bufferBuilder = tessellator.getBuffer();
bufferBuilder.begin(GL11.GL_LINES, DefaultVertexFormats.POSITION_COLOR); buffer.vertex(matrixPos, (float) pos.x - m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x + m.radius, (float) pos.y, (float) pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y - m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y + m.radius, (float) pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
buffer.vertex(matrixPos, (float) pos.x, (float) pos.y, (float) pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x - m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex(); RenderHandler.endLines(renderTypeBuffer);
bufferBuilder.pos(pos.x + m.radius, pos.y, pos.z).color(colorX.getRed(), colorX.getGreen(), colorX.getBlue(), lineAlpha).endVertex(); }
bufferBuilder.pos(pos.x, pos.y - m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y + m.radius, pos.z).color(colorY.getRed(), colorY.getGreen(), colorY.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y, pos.z - m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
bufferBuilder.pos(pos.x, pos.y, pos.z + m.radius).color(colorZ.getRed(), colorZ.getGreen(), colorZ.getBlue(), lineAlpha).endVertex();
tessellator.draw();
}
} }

View File

@@ -1,39 +1,25 @@
package nl.requios.effortlessbuilding.render; package nl.requios.effortlessbuilding.render;
import com.mojang.blaze3d.platform.GlStateManager; import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound; import net.minecraft.client.renderer.*;
import net.minecraft.client.entity.player.ClientPlayerEntity; import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.BlockRendererDispatcher; import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvents;
import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent; import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent; import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.EffortlessBuilding; import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager; import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager; import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModeActionMessage;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
/*** /***
* Main render class for Effortless Building * Main render class for Effortless Building
@@ -41,211 +27,111 @@ import org.lwjgl.opengl.GL14;
@Mod.EventBusSubscriber(value = Dist.CLIENT) @Mod.EventBusSubscriber(value = Dist.CLIENT)
public class RenderHandler { public class RenderHandler {
@SubscribeEvent @SubscribeEvent
public static void onRender(RenderWorldLastEvent event) { public static void onRender(RenderWorldLastEvent event) {
PlayerEntity player = Minecraft.getInstance().player; if (event.getPhase() != EventPriority.NORMAL)
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player); return;
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
begin(event.getPartialTicks()); MatrixStack matrixStack = event.getMatrixStack();
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuilder();
IRenderTypeBuffer.Impl renderTypeBuffer = IRenderTypeBuffer.immediate(bufferBuilder);
if (renderTypeBuffer == null)
return;
//Mirror and radial mirror lines and areas PlayerEntity player = Minecraft.getInstance().player;
ModifierRenderer.render(modifierSettings); ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
//Render block previews Vector3d projectedView = Minecraft.getInstance().gameRenderer.getMainCamera().getPosition();
BlockPreviewRenderer.render(player, modifierSettings, modeSettings);
end(); matrixStack.pushPose();
} matrixStack.translate(-projectedView.x, -projectedView.y, -projectedView.z);
@SubscribeEvent //Mirror and radial mirror lines and areas
//Display Radial Menu ModifierRenderer.render(matrixStack, renderTypeBuffer, modifierSettings);
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
Minecraft mc = Minecraft.getInstance();
ClientPlayerEntity player = mc.player;
//check if chisel and bits tool in hand (and has menu) //Render block previews
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND); BlockPreviewRenderer.render(matrixStack, renderTypeBuffer, player, modifierSettings, modeSettings);
final RenderGameOverlayEvent.ElementType type = event.getType(); matrixStack.popPose();
//TODO 1.13 compatibility }
if (type == RenderGameOverlayEvent.ElementType.ALL /*&& !hasChiselInHand*/) {
final boolean wasVisible = RadialMenu.instance.isVisible();
if (ClientProxy.keyBindings[3].isKeyDown()) { protected static IVertexBuilder beginLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
if (ReachHelper.getMaxReach(player) > 0) { return renderTypeBuffer.getBuffer(BuildRenderTypes.LINES);
RadialMenu.instance.actionUsed = false; }
RadialMenu.instance.raiseVisibility();
} else if (ClientProxy.keyBindings[3].isPressed()) {
EffortlessBuilding.log(player, "Build modes are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
}
} else {
if (!RadialMenu.instance.actionUsed) {
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
if (RadialMenu.instance.switchTo != null) { protected static void endLines(IRenderTypeBuffer.Impl renderTypeBuffer) {
playRadialMenuSound(); renderTypeBuffer.endBatch();
modeSettings.setBuildMode(RadialMenu.instance.switchTo); }
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
EffortlessBuilding.log(player, I18n.format(modeSettings.getBuildMode().name), true); protected static IVertexBuilder beginPlanes(IRenderTypeBuffer.Impl renderTypeBuffer) {
} return renderTypeBuffer.getBuffer(BuildRenderTypes.PLANES);
}
//Perform button action protected static void endPlanes(IRenderTypeBuffer.Impl renderTypeBuffer) {
ModeOptions.ActionEnum action = RadialMenu.instance.doAction; renderTypeBuffer.endBatch();
if (action != null) { }
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
playRadialMenuSound(); protected static void renderBlockPreview(MatrixStack matrixStack, IRenderTypeBuffer.Impl renderTypeBuffer, BlockRendererDispatcher dispatcher,
} BlockPos blockPos, BlockState blockState, float dissolve, BlockPos firstPos, BlockPos secondPos, boolean red) {
if (blockState == null) return;
RadialMenu.instance.actionUsed = true; matrixStack.pushPose();
RadialMenu.instance.decreaseVisibility(); matrixStack.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
} // matrixStack.rotate(Vector3f.YP.rotationDegrees(-90f));
matrixStack.translate(-0.01f, -0.01f, -0.01f);
matrixStack.scale(1.02f, 1.02f, 1.02f);
if (RadialMenu.instance.isVisible()) { //Begin block preview rendering
RenderType blockPreviewRenderType = BuildRenderTypes.getBlockPreviewRenderType(dissolve, blockPos, firstPos, secondPos, red);
IVertexBuilder buffer = renderTypeBuffer.getBuffer(blockPreviewRenderType);
int scaledWidth = mc.mainWindow.getScaledWidth(); // MinecraftServer server = Minecraft.getInstance().getIntegratedServer();
int scaledHeight = mc.mainWindow.getScaledHeight(); // World world = DimensionManager.getWorld(server, DimensionType.OVERWORLD, false, true);
RadialMenu.instance.configure(scaledWidth, scaledHeight);
if (!wasVisible) { try {
mc.mouseHelper.ungrabMouse(); IBakedModel model = dispatcher.getBlockModel(blockState);
} dispatcher.getModelRenderer().renderModel(matrixStack.last(), buffer,
blockState, model, 1f, 1f, 1f, 0, OverlayTexture.NO_OVERLAY);
// blockRendererDispatcher.getBlockModelRenderer().renderModel(world, blockRendererDispatcher.getModelForState(blockState),
// blockState, logicPos, matrixStack, renderTypeBuffer.getBuffer(renderType), true, new Random(), blockState.getPositionRandom(logicPos), i);
} catch (NullPointerException e) {
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
if (mc.mouseHelper.isMouseGrabbed()) { //Render outline as backup, escape out of the current renderstack
KeyBinding.unPressAllKeys(); matrixStack.popPose();
} renderTypeBuffer.endBatch();
IVertexBuilder lineBuffer = beginLines(renderTypeBuffer);
renderBlockOutline(matrixStack, lineBuffer, blockPos, new Vector3d(1f, 1f, 1f));
endLines(renderTypeBuffer);
buffer = renderTypeBuffer.getBuffer(Atlases.translucentCullBlockSheet()); //any type will do, as long as we have something on the stack
matrixStack.pushPose();
}
final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.mainWindow.getFramebufferWidth(); renderTypeBuffer.endBatch();
final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.mainWindow.getFramebufferHeight() - 1; matrixStack.popPose();
}
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks()); protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, Vector3d color) {
} else { renderBlockOutline(matrixStack, buffer, pos, pos, color);
if (wasVisible && RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) { }
mc.mouseHelper.grabMouse();
}
}
}
}
public static void playRadialMenuSound() { //Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
final float volume = 0.1f; protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos1, BlockPos pos2, Vector3d color) {
if (volume >= 0.0001f) { AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.offset(1, 1, 1)).inflate(0.0020000000949949026);
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.getPosition());
Minecraft.getInstance().getSoundHandler().play(sound);
}
}
private static void begin(float partialTicks) {
// PlayerEntity player = Minecraft.getInstance().player;
// double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
// double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
// double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
// Vec3d playerPos = new Vec3d(playerX, playerY, playerZ);
GL11.glPushMatrix();
// GL11.glTranslated(-playerPos.x, -playerPos.y, -playerPos.z);
GlStateManager.translated(-TileEntityRendererDispatcher.staticPlayerX, -TileEntityRendererDispatcher.staticPlayerY, -TileEntityRendererDispatcher.staticPlayerZ);
GL11.glDepthMask(false);
}
protected static void beginLines() {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glDisable(GL11.GL_CULL_FACE);
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL11.glLineWidth(2);
}
protected static void endLines() {
GL11.glPopAttrib();
}
protected static void beginBlockPreviews() {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_TEXTURE_2D);
// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GL14.glBlendColor(1F, 1F, 1F, 0.8f);
}
protected static void endBlockPreviews() {
ShaderHandler.releaseShader();
GlStateManager.disableBlend();
GL11.glPopAttrib();
}
private static void end() {
GL11.glDepthMask(true);
GL11.glPopMatrix();
}
protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, BlockState blockState) {
if (blockState == null) return;
GlStateManager.pushMatrix();
GlStateManager.translatef(blockPos.getX(), blockPos.getY(), blockPos.getZ());
GlStateManager.rotatef(-90.0F, 0.0F, 1.0F, 0.0F);
GlStateManager.translatef(-0.01f, -0.01f, 0.01f);
GlStateManager.scalef(1.02f, 1.02f, 1.02f);
try {
dispatcher.renderBlockBrightness(blockState, 0.85f);
} catch (NullPointerException e) {
EffortlessBuilding.logger.warn("RenderHandler::renderBlockPreview cannot render " + blockState.getBlock().toString());
//Render outline as backup
GlStateManager.popMatrix();
// ShaderHandler.releaseShader();
GL11.glDisable(GL11.GL_LIGHTING);
renderBlockOutline(blockPos, new Vec3d(1f, 1f, 1f));
GL11.glEnable(GL11.GL_LIGHTING);
GlStateManager.pushMatrix();
}
GlStateManager.popMatrix();
}
protected static void renderBlockOutline(BlockPos pos, Vec3d color) {
renderBlockOutline(pos, pos, color);
}
//Renders outline. Pos1 has to be minimal x,y,z and pos2 maximal x,y,z
protected static void renderBlockOutline(BlockPos pos1, BlockPos pos2, Vec3d color) {
GL11.glLineWidth(2);
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//Renders outline with given bounding box
protected static void renderBlockOutline(BlockPos pos, VoxelShape collisionShape, Vec3d color) {
GL11.glLineWidth(2);
// AxisAlignedBB aabb = boundingBox.offset(pos).grow(0.0020000000949949026);
// VoxelShape voxelShape = collisionShape.withOffset(pos.getX(), pos.getY(), pos.getZ());
WorldRenderer.renderLineBox(matrixStack, buffer, aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f); // WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f); }
}
//TODO 1.14 //Renders outline with given bounding box
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken protected static void renderBlockOutline(MatrixStack matrixStack, IVertexBuilder buffer, BlockPos pos, VoxelShape collisionShape, Vector3d color) {
// WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
WorldRenderer.renderVoxelShape(matrixStack, buffer, collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//TODO 1.14
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
// @Override // @Override
// public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) { // public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
// Minecraft mc = Minecraft.getInstance(); // Minecraft mc = Minecraft.getInstance();

View File

@@ -2,12 +2,12 @@
* This class was created by <Vazkii>. It's distributed as * This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github: * part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania * https://github.com/Vazkii/Botania
* * <p>
* Modified by Requios * Modified by Requios
* * <p>
* Botania is Open Source and distributed under the * Botania is Open Source and distributed under the
* Botania License: http://botaniamod.net/license.php * Botania License: http://botaniamod.net/license.php
* * <p>
* File Created @ [Apr 9, 2014, 11:20:26 PM (GMT)] * File Created @ [Apr 9, 2014, 11:20:26 PM (GMT)]
*/ */
package nl.requios.effortlessbuilding.render; package nl.requios.effortlessbuilding.render;
@@ -27,176 +27,175 @@ import java.util.function.Consumer;
public final class ShaderHandler { public final class ShaderHandler {
private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB; private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB;
private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB; private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB;
private static final int VERT = 1; private static final int VERT = 1;
private static final int FRAG = 2; private static final int FRAG = 2;
private static final String VERT_EXTENSION = ".vert"; private static final String VERT_EXTENSION = ".vert";
private static final String FRAG_EXTENSION = ".frag"; private static final String FRAG_EXTENSION = ".frag";
public static int rawColor; public static int rawColor;
public static int dissolve; public static int dissolve;
public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png"); public static ResourceLocation shaderMaskTextureLocation = new ResourceLocation(EffortlessBuilding.MODID, "textures/shader_mask.png");
public static void init() { public static void init() {
if(!doUseShaders()) if (!doUseShaders())
return; return;
// rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG); // rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG); dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
} }
public static void useShader(int shader, Consumer<Integer> callback) { public static void useShader(int shader, Consumer<Integer> callback) {
if(!doUseShaders()) if (!doUseShaders())
return; return;
ARBShaderObjects.glUseProgramObjectARB(shader); ARBShaderObjects.glUseProgramObjectARB(shader);
if(shader != 0) { if (shader != 0) {
int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time"); int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time");
ARBShaderObjects.glUniform1iARB(time, ClientProxy.ticksInGame); ARBShaderObjects.glUniform1iARB(time, ClientProxy.ticksInGame);
if(callback != null) if (callback != null)
callback.accept(shader); callback.accept(shader);
} }
} }
public static void useShader(int shader) { public static void useShader(int shader) {
useShader(shader, null); useShader(shader, null);
} }
public static void releaseShader() { public static void releaseShader() {
useShader(0); useShader(0);
} }
public static boolean doUseShaders() { public static boolean doUseShaders() {
//Extracted from OpenGLHelper in 1.13 and earlier //Extracted from OpenGLHelper in 1.13 and earlier
//Can probably be simplified //Can probably be simplified
GLCapabilities glcapabilities = GL.getCapabilities(); GLCapabilities glcapabilities = GL.getCapabilities();
boolean openGL14 = glcapabilities.OpenGL14 || glcapabilities.GL_EXT_blend_func_separate; boolean openGL14 = glcapabilities.OpenGL14 || glcapabilities.GL_EXT_blend_func_separate;
boolean openGL21 = glcapabilities.OpenGL21; boolean openGL21 = glcapabilities.OpenGL21;
boolean framebufferSupported = openGL14 && (glcapabilities.GL_ARB_framebuffer_object || glcapabilities.GL_EXT_framebuffer_object || glcapabilities.OpenGL30); boolean framebufferSupported = openGL14 && (glcapabilities.GL_ARB_framebuffer_object || glcapabilities.GL_EXT_framebuffer_object || glcapabilities.OpenGL30);
boolean shadersAvailable = openGL21 || glcapabilities.GL_ARB_vertex_shader && glcapabilities.GL_ARB_fragment_shader && glcapabilities.GL_ARB_shader_objects; boolean shadersAvailable = openGL21 || glcapabilities.GL_ARB_vertex_shader && glcapabilities.GL_ARB_fragment_shader && glcapabilities.GL_ARB_shader_objects;
boolean shadersSupported = framebufferSupported && shadersAvailable; boolean shadersSupported = framebufferSupported && shadersAvailable;
return BuildConfig.visuals.useShaders.get() && shadersSupported; return BuildConfig.visuals.useShaders.get() && shadersSupported;
} }
private static int createProgram(String s, int sides) { private static int createProgram(String s, int sides) {
boolean vert = (sides & VERT) != 0; boolean vert = (sides & VERT) != 0;
boolean frag = (sides & FRAG) != 0; boolean frag = (sides & FRAG) != 0;
return createProgram(vert ? s + VERT_EXTENSION : null, frag ? s + FRAG_EXTENSION : null); return createProgram(vert ? s + VERT_EXTENSION : null, frag ? s + FRAG_EXTENSION : null);
} }
// Most of the code taken from the LWJGL wiki // Most of the code taken from the LWJGL wiki
// http://lwjgl.org/wiki/index.php?title=GLSL_Shaders_with_LWJGL // http://lwjgl.org/wiki/index.php?title=GLSL_Shaders_with_LWJGL
private static int createProgram(String vert, String frag) { private static int createProgram(String vert, String frag) {
int vertId = 0, fragId = 0, program; int vertId = 0, fragId = 0, program;
if(vert != null) if (vert != null)
vertId = createShader(vert, VERT_ST); vertId = createShader(vert, VERT_ST);
if(frag != null) if (frag != null)
fragId = createShader(frag, FRAG_ST); fragId = createShader(frag, FRAG_ST);
program = ARBShaderObjects.glCreateProgramObjectARB(); program = ARBShaderObjects.glCreateProgramObjectARB();
if(program == 0) if (program == 0)
return 0; return 0;
if(vert != null) if (vert != null)
ARBShaderObjects.glAttachObjectARB(program, vertId); ARBShaderObjects.glAttachObjectARB(program, vertId);
if(frag != null) if (frag != null)
ARBShaderObjects.glAttachObjectARB(program, fragId); ARBShaderObjects.glAttachObjectARB(program, fragId);
ARBShaderObjects.glLinkProgramARB(program); ARBShaderObjects.glLinkProgramARB(program);
if(ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) { if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program)); EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
return 0; return 0;
} }
ARBShaderObjects.glValidateProgramARB(program); ARBShaderObjects.glValidateProgramARB(program);
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) { if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program)); EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
return 0; return 0;
} }
return program; return program;
} }
private static int createShader(String filename, int shaderType){ private static int createShader(String filename, int shaderType) {
int shader = 0; int shader = 0;
try { try {
shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType); shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType);
if(shader == 0) if (shader == 0)
return 0; return 0;
ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename)); ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename));
ARBShaderObjects.glCompileShaderARB(shader); ARBShaderObjects.glCompileShaderARB(shader);
if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE) if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE)
throw new RuntimeException("Error creating shader: " + getLogInfo(shader)); throw new RuntimeException("Error creating shader: " + getLogInfo(shader));
return shader; return shader;
} } catch (Exception e) {
catch(Exception e) { ARBShaderObjects.glDeleteObjectARB(shader);
ARBShaderObjects.glDeleteObjectARB(shader); e.printStackTrace();
e.printStackTrace(); return -1;
return -1; }
} }
}
private static String getLogInfo(int obj) { private static String getLogInfo(int obj) {
return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB)); return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB));
} }
private static String readFileAsString(String filename) throws Exception { private static String readFileAsString(String filename) throws Exception {
StringBuilder source = new StringBuilder(); StringBuilder source = new StringBuilder();
InputStream in = ShaderHandler.class.getResourceAsStream(filename); InputStream in = ShaderHandler.class.getResourceAsStream(filename);
Exception exception = null; Exception exception = null;
BufferedReader reader; BufferedReader reader;
if(in == null) if (in == null)
return ""; return "";
try { try {
reader = new BufferedReader(new InputStreamReader(in, StandardCharsets.UTF_8)); reader = new BufferedReader(new InputStreamReader(in, StandardCharsets.UTF_8));
Exception innerExc= null; Exception innerExc = null;
try { try {
String line; String line;
while((line = reader.readLine()) != null) while ((line = reader.readLine()) != null)
source.append(line).append('\n'); source.append(line).append('\n');
} catch(Exception exc) { } catch (Exception exc) {
exception = exc; exception = exc;
} finally { } finally {
try { try {
reader.close(); reader.close();
} catch(Exception exc) { } catch (Exception exc) {
innerExc = exc; innerExc = exc;
} }
} }
if(innerExc != null) if (innerExc != null)
throw innerExc; throw innerExc;
} catch(Exception exc) { } catch (Exception exc) {
exception = exc; exception = exc;
} finally { } finally {
try { try {
in.close(); in.close();
} catch(Exception exc) { } catch (Exception exc) {
if(exception == null) if (exception == null)
exception = exc; exception = exc;
else exc.printStackTrace(); else exc.printStackTrace();
} }
if(exception != null) if (exception != null)
throw exception; throw exception;
} }
return source.toString(); return source.toString();
} }
} }

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@@ -0,0 +1,3 @@
public net.minecraft.client.gui.widget.list.AbstractList field_230680_q_ # renderHeader
public net.minecraft.client.gui.FontRenderer func_228078_a_(Ljava/lang/String;FFILnet/minecraft/util/math/vector/Matrix4f;ZZ)I # renderString
public net.minecraft.inventory.container.ContainerType func_221505_a(Ljava/lang/String;Lnet/minecraft/inventory/container/ContainerType$IFactory;)Lnet/minecraft/inventory/container/ContainerType; # register

View File

@@ -1,12 +1,7 @@
# This is an example mods.toml file. It contains the data relating to the loading mods.
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
# The overall format is standard TOML format, v0.5.0.
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version # A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[25,)" #mandatory (24 is current forge version) loaderVersion="[34,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
license="GNU LESSER GENERAL PUBLIC LICENSE"
# A URL to refer people to when problems occur with this mod # A URL to refer people to when problems occur with this mod
issueTrackerURL="https://bitbucket.org/Requios/effortless-building/issues?status=new&status=open" #optional issueTrackerURL="https://bitbucket.org/Requios/effortless-building/issues?status=new&status=open" #optional
# A list of mods - how many allowed here is determined by the individual mod loader # A list of mods - how many allowed here is determined by the individual mod loader
@@ -18,7 +13,7 @@ version="${file.jarVersion}" #mandatory
# A display name for the mod # A display name for the mod
displayName="Effortless Building" #mandatory displayName="Effortless Building" #mandatory
# A URL to query for updates for this mod. See the JSON update specification <here> # A URL to query for updates for this mod. See the JSON update specification <here>
updateJSONURL="http://myurl.me/" #optional #updateJSONURL="example.com" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI # A URL for the "homepage" for this mod, displayed in the mod UI
displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional
# A file name (in the root of the mod JAR) containing a logo for display # A file name (in the root of the mod JAR) containing a logo for display
@@ -29,24 +24,24 @@ credits="" #optional
authors="Requios" #optional authors="Requios" #optional
# The description text for the mod (multi line!) (#mandatory) # The description text for the mod (multi line!) (#mandatory)
description=''' description='''
Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode. Makes building easier by providing tools like mirrors, arrays, build modes and a block randomizer. For survival and creative mode.
''' '''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional. # A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
#[[dependencies.examplemod]] #optional [[dependencies.examplemod]] #optional
# # the modid of the dependency # the modid of the dependency
# modId="forge" #mandatory modId="forge" #mandatory
# # Does this dependency have to exist - if not, ordering below must be specified # Does this dependency have to exist - if not, ordering below must be specified
# mandatory=true #mandatory mandatory=true #mandatory
# # The version range of the dependency # The version range of the dependency
# versionRange="[25,)" #mandatory versionRange="[34,)" #mandatory
# # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
# ordering="NONE" ordering="NONE"
# # Side this dependency is applied on - BOTH, CLIENT or SERVER # Side this dependency is applied on - BOTH, CLIENT or SERVER
# side="BOTH" side="BOTH"
## Here's another dependency # Here's another dependency
#[[dependencies.examplemod]] [[dependencies.examplemod]]
# modId="minecraft" modId="minecraft"
# mandatory=true mandatory=true
# versionRange="[1.13.2]" versionRange="[1.16.3,1.17)"
# ordering="NONE" ordering="NONE"
# side="BOTH" side="BOTH"

View File

@@ -1,24 +1,25 @@
{ {
"effortlessbuilding.screen.modifier_settings": "Modifier Settings", "effortlessbuilding.screen.modifier_settings": "Modifier Settings",
"effortlessbuilding.screen.radial_menu": "Build Modes", "effortlessbuilding.screen.radial_menu": "Build Modes",
"effortlessbuilding.screen.randomizer_bag": "Randomizer Bag", "effortlessbuilding.screen.player_settings": "Player Settings",
"key.effortlessbuilding.category": "Effortless Building", "key.effortlessbuilding.category": "Effortless Building",
"key.effortlessbuilding.hud.desc": "Modifier Menu", "key.effortlessbuilding.hud.desc": "Modifier Menu",
"key.effortlessbuilding.replace.desc": "Toggle QuickReplace", "key.effortlessbuilding.replace.desc": "Toggle QuickReplace",
"key.effortlessbuilding.creative.desc": "Toggle Survival/Creative Mode",
"key.effortlessbuilding.mode.desc": "Radial Menu", "key.effortlessbuilding.mode.desc": "Radial Menu",
"key.effortlessbuilding.undo.desc": "Undo", "key.effortlessbuilding.undo.desc": "Undo",
"key.effortlessbuilding.redo.desc": "Redo", "key.effortlessbuilding.redo.desc": "Redo",
"key.effortlessbuilding.altplacement.desc": "Alternative placement", "key.effortlessbuilding.altplacement.desc": "Alternative placement",
"effortlessbuilding:randomizer_bag": "Randomizer Bag", "effortlessbuilding:randomizer_bag": "Leather Randomizer Bag",
"effortlessbuilding:golden_randomizer_bag": "Golden Randomizer Bag",
"effortlessbuilding:diamond_randomizer_bag": "Diamond Randomizer Bag",
"effortlessbuilding:reach_upgrade1": "Reach Upgrade 1", "effortlessbuilding:reach_upgrade1": "Reach Upgrade 1",
"effortlessbuilding:reach_upgrade2": "Reach Upgrade 2", "effortlessbuilding:reach_upgrade2": "Reach Upgrade 2",
"effortlessbuilding:reach_upgrade3": "Reach Upgrade 3", "effortlessbuilding:reach_upgrade3": "Reach Upgrade 3",
"effortlessbuilding.mode.normal": "Normal", "effortlessbuilding.mode.normal": "Disable",
"effortlessbuilding.mode.normal_plus": "Normal+", "effortlessbuilding.mode.normal_plus": "Single",
"effortlessbuilding.mode.line": "Line", "effortlessbuilding.mode.line": "Line",
"effortlessbuilding.mode.wall": "Wall", "effortlessbuilding.mode.wall": "Wall",
"effortlessbuilding.mode.floor": "Floor", "effortlessbuilding.mode.floor": "Floor",
@@ -29,11 +30,31 @@
"effortlessbuilding.mode.circle": "Circle", "effortlessbuilding.mode.circle": "Circle",
"effortlessbuilding.mode.cylinder": "Cylinder", "effortlessbuilding.mode.cylinder": "Cylinder",
"effortlessbuilding.mode.sphere": "Sphere", "effortlessbuilding.mode.sphere": "Sphere",
"effortlessbuilding.mode.pyramid": "Pyramid",
"effortlessbuilding.mode.cone": "Cone",
"effortlessbuilding.mode.dome": "Dome",
"effortlessbuilding.modedescription.normal": "Disable mod and use vanilla placement rules",
"effortlessbuilding.modedescription.normal_plus": "Like vanilla, but with increased reach and placement preview",
"effortlessbuilding.modedescription.line": "",
"effortlessbuilding.modedescription.wall": "",
"effortlessbuilding.modedescription.floor": "",
"effortlessbuilding.modedescription.diagonal_line": "",
"effortlessbuilding.modedescription.diagonal_wall": "",
"effortlessbuilding.modedescription.slope_floor": "",
"effortlessbuilding.modedescription.cube": "",
"effortlessbuilding.modedescription.circle": "",
"effortlessbuilding.modedescription.cylinder": "",
"effortlessbuilding.modedescription.sphere": "",
"effortlessbuilding.modedescription.pyramid": "",
"effortlessbuilding.modedescription.cone": "",
"effortlessbuilding.modedescription.dome": "",
"effortlessbuilding.action.undo": "Undo", "effortlessbuilding.action.undo": "Undo",
"effortlessbuilding.action.redo": "Redo", "effortlessbuilding.action.redo": "Redo",
"effortlessbuilding.action.replace": "Replace", "effortlessbuilding.action.replace": "Replace",
"effortlessbuilding.action.open_modifier_settings": "Open Modifier Settings", "effortlessbuilding.action.open_modifier_settings": "Open Modifier Settings",
"effortlessbuilding.action.open_player_settings": "Open Settings",
"effortlessbuilding.action.build_speed": "Build Speed", "effortlessbuilding.action.build_speed": "Build Speed",
"effortlessbuilding.action.filling": "Filling", "effortlessbuilding.action.filling": "Filling",

View File

@@ -0,0 +1,79 @@
{
"efortlessbuilding.screen.modifier_settings": "Настройки модификатора",
"efortlessbuilding.screen.radial_menu": "Режимы строительства",
"efortlessbuilding.screen.player_settings": "Настройки игрока",
"key.efortlessbuilding.category": "Строительство без усилий",
"key.efortlessbuilding.hud.desc": "Меню модификаторов",
"key.effortlessbuilding.replace.desc": "Переключить быструю замену",
"key.efortlessbuilding.mode.desc": "Круговое меню",
"key.efortlessbuilding.undo.desc": "Отменить",
"key.effortlessbuilding.redo.desc": "Повторить",
"key.efortlessbuilding.altplacement.desc": "Альтернативное размещение",
"efortlessbuilding:randomizer_bag": "Кожаная сумка рандомизатора",
"efortlessbuilding:golden_randomizer_bag": "Золотой мешок рандомизатора",
"efortlessbuilding:diamond_randomizer_bag": "Бриллиантовый рандомизатор",
"efortlessbuilding:reach_upgrade1": "Достичь улучшения 1",
"efortlessbuilding:reach_upgrade2": "Достичь улучшения 2",
"efortlessbuilding:reach_upgrade3": "Достичь улучшения 3",
"efortlessbuilding.mode.normal": "Отключить",
"efortlessbuilding.mode.normal_plus": "Одиночный",
"efortlessbuilding.mode.line": "Линия",
"efortlessbuilding.mode.wall": "Стена",
"efortlessbuilding.mode.floor": "Этаж",
"efortlessbuilding.mode.diagonal_line": "Диагональная линия",
"efortlessbuilding.mode.diagonal_wall": "Диагональная стена",
"effortlessbuilding.mode.slope_floor": "Наклонный этаж",
"effortlessbuilding.mode.cube": "Куб",
"efortlessbuilding.mode.circle": "Круг",
"efortlessbuilding.mode.cylinder": "Цилиндр",
"efortlessbuilding.mode.sphere": "Сфера",
"efortlessbuilding.mode.pyramid": "Пирамида",
"effortlessbuilding.mode.cone": "Конус",
"efortlessbuilding.mode.dome": "Купол",
"effortlessbuilding.modedescription.normal": "Отключить мод и использовать ванильные правила размещения",
"effortlessbuilding.modedescription.normal_plus": "Как и ваниль, но с увеличенным охватом и предварительным просмотром места размещения",
"efortlessbuilding.modedescription.line": "",
"efortlessbuilding.modedescription.wall": "",
"efortlessbuilding.modedescription.floor": "",
"efortlessbuilding.modedescription.diagonal_line": "",
"efortlessbuilding.modedescription.diagonal_wall": "",
"effortlessbuilding.modedescription.slope_floor": "",
"efortlessbuilding.modedescription.cube": "",
"efortlessbuilding.modedescription.circle": "",
"efortlessbuilding.modedescription.cylinder": "",
"efortlessbuilding.modedescription.sphere": "",
"efortlessbuilding.modedescription.pyramid": "",
"efortlessbuilding.modedescription.cone": "",
"efortlessbuilding.modedescription.dome": "",
"efortlessbuilding.action.undo": "Отменить",
"efortlessbuilding.action.redo": "Повторить",
"efortlessbuilding.action.replace": "Заменить",
"efortlessbuilding.action.open_modifier_settings": "Открыть настройки модификатора",
"efortlessbuilding.action.open_player_settings": "Открыть настройки",
"efortlessbuilding.action.build_speed": "Скорость сборки",
"efortlessbuilding.action.filling": "Заполнение",
"efortlessbuilding.action.raised_edge": "Приподнятый край",
"efortlessbuilding.action.thickness": "Толщина линии",
"efortlessbuilding.action.circle_start": "Начальная точка",
"efortlessbuilding.action.normal_speed": "Нормальный",
"efortlessbuilding.action.fast_speed": "Быстро",
"efortlessbuilding.action.full": "Заполнено",
"efortlessbuilding.action.hollow": "Пустой",
"efortlessbuilding.action.skeleton": "Скелет",
"efortlessbuilding.action.short_edge": "Короткая кромка",
"efortlessbuilding.action.long_edge": "Длинный край",
"efortlessbuilding.action.thickness_1": "Толщиной 1 блок",
"efortlessbuilding.action.thickness_3": "Толщиной 3 блока",
"efortlessbuilding.action.thickness_5": "Толщиной 5 блоков",
"efortlessbuilding.action.start_center": "Посередине",
"efortlessbuilding.action.start_corner": "Угол",
"commands.reach.usage": "/reach <уровень>"
}

View File

@@ -0,0 +1,6 @@
{
"parent": "item/generated",
"textures": {
"layer0": "effortlessbuilding:items/diamondrandomizerbag"
}
}

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