Compare commits
1 Commits
1.13
...
shader-ref
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
0f74b107d6 |
58
.gitignore
vendored
58
.gitignore
vendored
@@ -1,25 +1,43 @@
|
||||
# eclipse
|
||||
bin
|
||||
*.launch
|
||||
.settings
|
||||
.metadata
|
||||
.classpath
|
||||
.project
|
||||
## Based on GitHub's Eclipse .gitignore
|
||||
|
||||
# idea
|
||||
out
|
||||
*.ipr
|
||||
*.iws
|
||||
classes/
|
||||
run/
|
||||
.gradle/
|
||||
build/
|
||||
gradle-app.setting
|
||||
|
||||
## IntelliJ IDEA
|
||||
|
||||
.idea/
|
||||
*.iml
|
||||
.idea
|
||||
*.iws
|
||||
*.ipr
|
||||
|
||||
# gradle
|
||||
build
|
||||
.gradle
|
||||
## Eclipse
|
||||
|
||||
# other
|
||||
eclipse
|
||||
run
|
||||
eclipse/
|
||||
*.pydevproject
|
||||
.project
|
||||
.metadata
|
||||
bin/
|
||||
tmp/
|
||||
*.tmp
|
||||
*.bak
|
||||
*.swp
|
||||
*~.nib
|
||||
local.properties
|
||||
.classpath
|
||||
.settings/
|
||||
.loadpath
|
||||
|
||||
# Files from Forge MDK
|
||||
forge*changelog.txt
|
||||
# External tool builders
|
||||
.externalToolBuilders/
|
||||
|
||||
# Locally stored "Eclipse launch configurations"
|
||||
*.launch
|
||||
|
||||
# CDT-specific
|
||||
.cproject
|
||||
|
||||
# PDT-specific
|
||||
.buildpath
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||||
|
||||
@@ -1 +0,0 @@
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The 1.12 repository can be found here: https://bitbucket.org/Requios/effortless-building/src/master/
|
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53
README.txt
53
README.txt
@@ -1,53 +0,0 @@
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-------------------------------------------
|
||||
Source installation information for modders
|
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-------------------------------------------
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This code follows the Minecraft Forge installation methodology. It will apply
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some small patches to the vanilla MCP source code, giving you and it access
|
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to some of the data and functions you need to build a successful mod.
|
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|
||||
Note also that the patches are built against "unrenamed" MCP source code (aka
|
||||
srgnames) - this means that you will not be able to read them directly against
|
||||
normal code.
|
||||
|
||||
Source pack installation information:
|
||||
|
||||
Standalone source installation
|
||||
==============================
|
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|
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See the Forge Documentation online for more detailed instructions:
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http://mcforge.readthedocs.io/en/latest/gettingstarted/
|
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|
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Step 1: Open your command-line and browse to the folder where you extracted the zip file.
|
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|
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Step 2: You're left with a choice.
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If you prefer to use Eclipse:
|
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1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux)
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2. Open Eclipse, Import > Existing Gradle Project > Select Folder
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or run "gradlew eclipse" to generate the project.
|
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(Current Issue)
|
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4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment
|
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5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4.
|
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|
||||
If you prefer to use IntelliJ:
|
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1. Open IDEA, and import project.
|
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2. Select your build.gradle file and have it import.
|
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3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
|
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4. Refresh the Gradle Project in IDEA if required.
|
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|
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If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again.
|
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|
||||
Should it still not work,
|
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Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
|
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or the Forge Project Discord discord.gg/UvedJ9m
|
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|
||||
Forge source installation
|
||||
=========================
|
||||
MinecraftForge ships with this code and installs it as part of the forge
|
||||
installation process, no further action is required on your part.
|
||||
|
||||
LexManos' Install Video
|
||||
=======================
|
||||
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
|
||||
|
||||
For more details update more often refer to the Forge Forums:
|
||||
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html
|
||||
161
build.gradle
161
build.gradle
@@ -1,131 +1,82 @@
|
||||
buildscript {
|
||||
repositories {
|
||||
maven { url = 'https://files.minecraftforge.net/maven' }
|
||||
jcenter()
|
||||
mavenCentral()
|
||||
maven { url = "http://files.minecraftforge.net/maven" }
|
||||
}
|
||||
dependencies {
|
||||
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
|
||||
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
|
||||
}
|
||||
}
|
||||
apply plugin: 'net.minecraftforge.gradle'
|
||||
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
||||
apply plugin: 'eclipse'
|
||||
apply plugin: 'maven-publish'
|
||||
apply plugin: 'net.minecraftforge.gradle.forge'
|
||||
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
||||
|
||||
version = '1.13.2-2.16'
|
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group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
archivesBaseName = 'effortlessbuilding'
|
||||
|
||||
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
|
||||
version = "1.12.2-2.10"
|
||||
group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
archivesBaseName = "effortlessbuilding"
|
||||
|
||||
sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
|
||||
compileJava {
|
||||
sourceCompatibility = targetCompatibility = '1.8'
|
||||
}
|
||||
|
||||
minecraft {
|
||||
// The mappings can be changed at any time, and must be in the following format.
|
||||
// snapshot_YYYYMMDD Snapshot are built nightly.
|
||||
// stable_# Stables are built at the discretion of the MCP team.
|
||||
// Use non-default mappings at your own risk. they may not always work.
|
||||
// Simply re-run your setup task after changing the mappings to update your workspace.
|
||||
mappings channel: 'snapshot', version: '20180921-1.13'
|
||||
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
|
||||
version = "1.12.2-14.23.5.2825"
|
||||
runDir = "run"
|
||||
|
||||
// accessTransformer = file('build/resources/main/META-INF/accesstransformer.cfg')
|
||||
// the mappings can be changed at any time, and must be in the following format.
|
||||
// snapshot_YYYYMMDD snapshot are built nightly.
|
||||
// stable_# stables are built at the discretion of the MCP team.
|
||||
// Use non-default mappings at your own risk. they may not always work.
|
||||
// simply re-run your setup task after changing the mappings to update your workspace.
|
||||
mappings = "stable_39"
|
||||
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
|
||||
}
|
||||
|
||||
// Default run configurations.
|
||||
// These can be tweaked, removed, or duplicated as needed.
|
||||
runs {
|
||||
client {
|
||||
workingDirectory project.file('run')
|
||||
|
||||
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
|
||||
property 'forge.logging.markers', 'REGISTRIES'
|
||||
|
||||
// Recommended logging level for the console
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
mods {
|
||||
effortlessbuilding {
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
server {
|
||||
workingDirectory project.file('run')
|
||||
|
||||
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
|
||||
property 'forge.logging.markers', 'REGISTRIES'
|
||||
|
||||
// Recommended logging level for the console
|
||||
property 'forge.logging.console.level', 'debug'
|
||||
|
||||
mods {
|
||||
effortlessbuilding {
|
||||
source sourceSets.main
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
repositories {
|
||||
flatDir { dirs 'libs' }
|
||||
}
|
||||
|
||||
dependencies {
|
||||
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
|
||||
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
|
||||
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
|
||||
minecraft 'net.minecraftforge:forge:1.13.2-25.0.219'
|
||||
// you may put jars on which you depend on in ./libs
|
||||
// or you may define them like so..
|
||||
//compile "some.group:artifact:version:classifier"
|
||||
//compile "some.group:artifact:version"
|
||||
|
||||
// real examples
|
||||
//compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
|
||||
//compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
|
||||
|
||||
// You may put jars on which you depend on in ./libs or you may define them like so..
|
||||
// compile "some.group:artifact:version:classifier"
|
||||
// compile "some.group:artifact:version"
|
||||
// the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
|
||||
//provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
|
||||
// Real examples
|
||||
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
|
||||
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
|
||||
// the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,
|
||||
// except that these dependencies get remapped to your current MCP mappings
|
||||
//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
provided 'mod.chiselsandbits:chiselsandbits:14.30'
|
||||
|
||||
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
|
||||
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
|
||||
// These dependencies get remapped to your current MCP mappings
|
||||
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
|
||||
|
||||
// For more info...
|
||||
// for more info...
|
||||
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
|
||||
// http://www.gradle.org/docs/current/userguide/dependency_management.html
|
||||
|
||||
}
|
||||
|
||||
// Example for how to get properties into the manifest for reading by the runtime..
|
||||
jar {
|
||||
manifest {
|
||||
attributes([
|
||||
"Specification-Title": "effortlessbuilding",
|
||||
"Specification-Vendor": "requios",
|
||||
"Specification-Version": "1", // We are version 1 of ourselves
|
||||
"Implementation-Title": project.name,
|
||||
"Implementation-Version": "${version}",
|
||||
"Implementation-Vendor" :"requios",
|
||||
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
|
||||
])
|
||||
}
|
||||
}
|
||||
processResources {
|
||||
// this will ensure that this task is redone when the versions change.
|
||||
inputs.property "version", project.version
|
||||
inputs.property "mcversion", project.minecraft.version
|
||||
|
||||
// Example configuration to allow publishing using the maven-publish task
|
||||
// we define a custom artifact that is sourced from the reobfJar output task
|
||||
// and then declare that to be published
|
||||
// Note you'll need to add a repository here
|
||||
def reobfFile = file("$buildDir/reobfJar/output.jar")
|
||||
def reobfArtifact = artifacts.add('default', reobfFile) {
|
||||
type 'jar'
|
||||
builtBy 'reobfJar'
|
||||
// replace stuff in mcmod.info, nothing else
|
||||
from(sourceSets.main.resources.srcDirs) {
|
||||
include 'mcmod.info'
|
||||
|
||||
// replace version and mcversion
|
||||
expand 'version':project.version, 'mcversion':project.minecraft.version
|
||||
}
|
||||
|
||||
// copy everything else except the mcmod.info
|
||||
from(sourceSets.main.resources.srcDirs) {
|
||||
exclude 'mcmod.info'
|
||||
}
|
||||
}
|
||||
publishing {
|
||||
publications {
|
||||
mavenJava(MavenPublication) {
|
||||
artifact reobfArtifact
|
||||
}
|
||||
}
|
||||
repositories {
|
||||
maven {
|
||||
url "file:///${project.projectDir}/mcmodsrepo"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +0,0 @@
|
||||
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
|
||||
# This is required to provide enough memory for the Minecraft decompilation process.
|
||||
org.gradle.jvmargs=-Xmx3G
|
||||
org.gradle.daemon=false
|
||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
3
gradle/wrapper/gradle-wrapper.properties
vendored
3
gradle/wrapper/gradle-wrapper.properties
vendored
@@ -1,5 +1,6 @@
|
||||
#Mon Sep 14 12:28:28 PDT 2015
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14-bin.zip
|
||||
|
||||
110
gradlew
vendored
110
gradlew
vendored
@@ -1,4 +1,4 @@
|
||||
#!/usr/bin/env sh
|
||||
#!/usr/bin/env bash
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
@@ -6,6 +6,47 @@
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn ( ) {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die ( ) {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
esac
|
||||
|
||||
# For Cygwin, ensure paths are in UNIX format before anything is touched.
|
||||
if $cygwin ; then
|
||||
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
|
||||
fi
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
@@ -20,49 +61,9 @@ while [ -h "$PRG" ] ; do
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
cd "`dirname \"$PRG\"`/" >&-
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
esac
|
||||
cd "$SAVED" >&-
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
@@ -89,7 +90,7 @@ location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
@@ -113,7 +114,6 @@ fi
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
@@ -154,19 +154,11 @@ if $cygwin ; then
|
||||
esac
|
||||
fi
|
||||
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
|
||||
function splitJvmOpts() {
|
||||
JVM_OPTS=("$@")
|
||||
}
|
||||
APP_ARGS=$(save "$@")
|
||||
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
|
||||
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
|
||||
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
|
||||
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
|
||||
cd "$(dirname "$0")"
|
||||
fi
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
|
||||
|
||||
14
gradlew.bat
vendored
14
gradlew.bat
vendored
@@ -8,14 +8,14 @@
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
@@ -46,9 +46,10 @@ echo location of your Java installation.
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windows variants
|
||||
@rem Get command-line arguments, handling Windowz variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
if "%@eval[2+2]" == "4" goto 4NT_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
@@ -59,6 +60,11 @@ set _SKIP=2
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
goto execute
|
||||
|
||||
:4NT_args
|
||||
@rem Get arguments from the 4NT Shell from JP Software
|
||||
set CMD_LINE_ARGS=%$
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
BIN
libs/chiselsandbits-14.30.jar
Normal file
BIN
libs/chiselsandbits-14.30.jar
Normal file
Binary file not shown.
@@ -1,134 +1,89 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraftforge.common.ForgeConfigSpec;
|
||||
import net.minecraftforge.common.config.Config;
|
||||
|
||||
import static net.minecraftforge.common.config.Config.*;
|
||||
|
||||
@Config(modid = EffortlessBuilding.MODID, name = "EffortlessBuilding", type = Type.INSTANCE, category = "")
|
||||
public class BuildConfig {
|
||||
|
||||
private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
|
||||
public static final Reach reach = new Reach(builder);
|
||||
public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder);
|
||||
public static final Visuals visuals = new Visuals(builder);
|
||||
public static final ForgeConfigSpec spec = builder.build();
|
||||
public static Reach reach = new Reach();
|
||||
public static SurvivalBalancers survivalBalancers = new SurvivalBalancers();
|
||||
public static Visuals visuals = new Visuals();
|
||||
|
||||
public static class Reach {
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
|
||||
@Comment({"Reach: how far away the player can place blocks using mirror/array etc.",
|
||||
"Enable the crafting of reach upgrades to increase reach.",
|
||||
"If disabled, reach is set to level 3 for survival players."})
|
||||
public boolean enableReachUpgrades = true;
|
||||
|
||||
public Reach(ForgeConfigSpec.Builder builder) {
|
||||
builder.push("Reach");
|
||||
enableReachUpgrades = builder
|
||||
.comment("Reach: how far away the player can place blocks using mirror/array etc.",
|
||||
"Enable the crafting of reach upgrades to increase reach.",
|
||||
"If disabled, reach is set to level 3 for survival players.")
|
||||
.define("enableReachUpgrades", true);
|
||||
@Comment({"Maximum reach in creative",
|
||||
"Keep in mind that chunks need to be loaded to be able to place blocks inside."})
|
||||
public int maxReachCreative = 200;
|
||||
|
||||
maxReachCreative = builder
|
||||
.comment("Maximum reach in creative",
|
||||
"Keep in mind that chunks need to be loaded to be able to place blocks inside.")
|
||||
.define("maxReachCreative", 200);
|
||||
@Comment({"Maximum reach in survival without upgrades",
|
||||
"Reach upgrades are craftable consumables that permanently increase reach.",
|
||||
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade."})
|
||||
public int maxReachLevel0 = 20;
|
||||
|
||||
maxReachLevel0 = builder
|
||||
.comment("Maximum reach in survival without upgrades",
|
||||
"Reach upgrades are craftable consumables that permanently increase reach.",
|
||||
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
|
||||
.define("maxReachLevel0", 20);
|
||||
@Comment("Maximum reach in survival with one upgrade")
|
||||
public int maxReachLevel1 = 50;
|
||||
|
||||
maxReachLevel1 = builder
|
||||
.comment("Maximum reach in survival with one upgrade")
|
||||
.define("maxReachLevel1", 50);
|
||||
@Comment("Maximum reach in survival with two upgrades")
|
||||
public int maxReachLevel2 = 100;
|
||||
|
||||
maxReachLevel2 = builder
|
||||
.comment("Maximum reach in survival with two upgrades")
|
||||
.define("maxReachLevel2", 100);
|
||||
|
||||
maxReachLevel3 = builder
|
||||
.comment("Maximum reach in survival with three upgrades")
|
||||
.define("maxReachLevel3", 200);
|
||||
|
||||
builder.pop();
|
||||
}
|
||||
@Comment("Maximum reach in survival with three upgrades")
|
||||
public int maxReachLevel3 = 200;
|
||||
}
|
||||
|
||||
public static class SurvivalBalancers {
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
|
||||
@Comment({"Allows a survival player to break blocks that are far away, in addition to placing blocks.",
|
||||
"Note: this allows insta-breaking of blocks in survival."})
|
||||
public boolean breakFar = false;
|
||||
|
||||
public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
|
||||
builder.push("SurvivalBalancers");
|
||||
@Comment({"Increases the time to mine a block when breaking multiple at once.",
|
||||
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
|
||||
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian."})
|
||||
public boolean increasedMiningTime = true;
|
||||
|
||||
breakFar = builder
|
||||
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
|
||||
"Note: this allows insta-breaking of blocks in survival.")
|
||||
.define("breakFar", false);
|
||||
@Comment({"How much the mining time of each additional block counts towards an increased mining time.",
|
||||
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
|
||||
"and 100% takes as much time as breaking each block individually.",
|
||||
"The block in front of you always counts as 100%."})
|
||||
@RangeInt(min = 0, max = 200)
|
||||
public int miningTimePercentage = 50;
|
||||
|
||||
increasedMiningTime = builder
|
||||
.comment("Increases the time to mine a block when breaking multiple at once.",
|
||||
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
|
||||
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
|
||||
.define("increasedMiningTime", true);
|
||||
@Comment({"Determines what blocks can be replaced in survival.",
|
||||
"-1: only blocks that can be harvested by hand (default)",
|
||||
"0: blocks that can be harvested with wooden oref gold tools",
|
||||
"1: blocks that can be harvested with stone tools",
|
||||
"2: blocks that can be harvested with iron tools",
|
||||
"3: blocks that can be harvested with diamond tools",
|
||||
})
|
||||
@RangeInt(min = -1, max = 3)
|
||||
public int quickReplaceMiningLevel = -1;
|
||||
|
||||
miningTimePercentage = builder
|
||||
.comment("How much the mining time of each additional block counts towards an increased mining time.",
|
||||
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
|
||||
"and 100% takes as much time as breaking each block individually.",
|
||||
"The block in front of you always counts as 100%.")
|
||||
.defineInRange("miningTimePercentage", 50, 0, 200);
|
||||
|
||||
quickReplaceMiningLevel = builder
|
||||
.comment("Determines what blocks can be replaced in survival.",
|
||||
"-1: only blocks that can be harvested by hand (default)",
|
||||
"0: blocks that can be harvested with wooden or gold tools",
|
||||
"1: blocks that can be harvested with stone tools",
|
||||
"2: blocks that can be harvested with iron tools",
|
||||
"3: blocks that can be harvested with diamond tools")
|
||||
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
|
||||
|
||||
undoStackSize = builder
|
||||
.comment("How many placements are remembered for the undo functionality.")
|
||||
.worldRestart()
|
||||
.define("undoStackSize", 10);
|
||||
|
||||
builder.pop();
|
||||
}
|
||||
@Comment({"How many placements are remembered for the undo functionality."})
|
||||
@RequiresMcRestart
|
||||
public int undoStackSize = 10;
|
||||
}
|
||||
|
||||
public static class Visuals {
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
|
||||
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
|
||||
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold;
|
||||
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
|
||||
@Comment({"Show a block preview if you have a block in hand on build mode NORMAL"})
|
||||
public boolean alwaysShowBlockPreview = false;
|
||||
|
||||
public Visuals(ForgeConfigSpec.Builder builder) {
|
||||
builder.push("Visuals");
|
||||
@Comment({"How long the dissolve effect takes when placing blocks.",
|
||||
"Default between 30 and 60 ticks, you can multiply that here.",
|
||||
"Recommended values:",
|
||||
"Snappy: 0.7",
|
||||
"Relaxing: 1.5"})
|
||||
public double dissolveTimeMultiplier = 1.0;
|
||||
|
||||
alwaysShowBlockPreview = builder
|
||||
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
|
||||
.define("alwaysShowBlockPreview", false);
|
||||
@Comment({"Switch to using the simple performance shader when placing more than this many blocks."})
|
||||
public int shaderTreshold = 1500;
|
||||
|
||||
dissolveTimeMultiplier = builder
|
||||
.comment("How long the dissolve effect takes when placing blocks.",
|
||||
"Default between 30 and 60 ticks, you can multiply that here.",
|
||||
"Recommended values:",
|
||||
"Snappy: 0.7",
|
||||
"Relaxing: 1.5")
|
||||
.define("dissolveTimeMultiplier", 1.0);
|
||||
@Comment({"Use fancy shaders while placing blocks"})
|
||||
public boolean useShaders = true;
|
||||
|
||||
shaderTreshold = builder
|
||||
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
|
||||
.define("shaderTreshold", 1500);
|
||||
|
||||
useShaders = builder
|
||||
.comment("Use fancy shaders while placing blocks")
|
||||
.define("useShaders", true);
|
||||
|
||||
builder.pop();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,55 +4,55 @@ import net.minecraft.block.Block;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.SoundEvent;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.common.capabilities.CapabilityManager;
|
||||
import net.minecraftforge.common.crafting.CraftingHelper;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.ExtensionPoint;
|
||||
import net.minecraftforge.fml.ModLoadingContext;
|
||||
import net.minecraftforge.common.config.Config;
|
||||
import net.minecraftforge.common.config.ConfigManager;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.config.ModConfig;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
|
||||
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||
import net.minecraftforge.fml.network.NetworkRegistry;
|
||||
import net.minecraftforge.fml.common.Mod.EventHandler;
|
||||
import net.minecraftforge.fml.common.SidedProxy;
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.common.network.NetworkRegistry;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.command.CommandReach;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
|
||||
import nl.requios.effortlessbuilding.helper.ReachConditionFactory;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
|
||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
|
||||
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import nl.requios.effortlessbuilding.network.*;
|
||||
import nl.requios.effortlessbuilding.proxy.IProxy;
|
||||
import nl.requios.effortlessbuilding.proxy.ServerProxy;
|
||||
import nl.requios.effortlessbuilding.render.ShaderHandler;
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
|
||||
// The value here should match an entry in the META-INF/mods.toml file
|
||||
@Mod(EffortlessBuilding.MODID)
|
||||
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
|
||||
@Mod(modid = EffortlessBuilding.MODID, name = EffortlessBuilding.NAME, version = EffortlessBuilding.VERSION)
|
||||
@Mod.EventBusSubscriber
|
||||
public class EffortlessBuilding
|
||||
{
|
||||
public static final String MODID = "effortlessbuilding";
|
||||
public static final String NAME = "Effortless Building";
|
||||
public static final String VERSION = "1.13.2-2.16";
|
||||
public static final String VERSION = "1.12.2-2.10";
|
||||
|
||||
@Mod.Instance(EffortlessBuilding.MODID)
|
||||
public static EffortlessBuilding instance;
|
||||
|
||||
public static final Logger logger = LogManager.getLogger();
|
||||
public static Logger logger;
|
||||
|
||||
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
|
||||
@SidedProxy(
|
||||
clientSide="nl.requios.effortlessbuilding.proxy.ClientProxy",
|
||||
serverSide="nl.requios.effortlessbuilding.proxy.ServerProxy"
|
||||
)
|
||||
public static IProxy proxy;
|
||||
|
||||
public static final SimpleNetworkWrapper packetHandler = NetworkRegistry.INSTANCE.newSimpleChannel(EffortlessBuilding.MODID);
|
||||
|
||||
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
|
||||
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
|
||||
@@ -69,76 +69,64 @@ public class EffortlessBuilding
|
||||
ITEM_REACH_UPGRADE_3
|
||||
};
|
||||
|
||||
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
|
||||
public static final int RANDOMIZER_BAG_GUI = 0;
|
||||
|
||||
public EffortlessBuilding() {
|
||||
instance = this;
|
||||
|
||||
// Register the setup method for modloading
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
|
||||
// Register the enqueueIMC method for modloading
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
|
||||
// Register the processIMC method for modloading
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
|
||||
// Register the clientSetup method for modloading
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
|
||||
|
||||
//Register config
|
||||
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
|
||||
|
||||
// Register ourselves for server and other game events we are interested in
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void setup(final FMLCommonSetupEvent event)
|
||||
@EventHandler
|
||||
// preInit "Run before anything else. Read your config, create blocks, items, etc, and register them with the GameRegistry."
|
||||
public void preInit(FMLPreInitializationEvent event)
|
||||
{
|
||||
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
|
||||
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
|
||||
logger = event.getModLog();
|
||||
|
||||
PacketHandler.register();
|
||||
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability.class);
|
||||
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability.class);
|
||||
|
||||
//Register recipe condition
|
||||
CraftingHelper.register(new ResourceLocation(MODID, "enable_reach_upgrades"), new ReachConditionFactory());
|
||||
EffortlessBuilding.packetHandler.registerMessage(ModifierSettingsMessage.MessageHandler.class, ModifierSettingsMessage.class, 0, Side.SERVER);
|
||||
EffortlessBuilding.packetHandler.registerMessage(ModifierSettingsMessage.MessageHandler.class, ModifierSettingsMessage.class, 0, Side.CLIENT);
|
||||
|
||||
//TODO 1.13 config
|
||||
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
|
||||
EffortlessBuilding.packetHandler.registerMessage(ModeSettingsMessage.MessageHandler.class, ModeSettingsMessage.class, 1, Side.SERVER);
|
||||
EffortlessBuilding.packetHandler.registerMessage(ModeSettingsMessage.MessageHandler.class, ModeSettingsMessage.class, 1, Side.CLIENT);
|
||||
|
||||
ModLoadingContext.get().registerExtensionPoint(ExtensionPoint.GUIFACTORY, () -> RandomizerBagGuiHandler::openGui);
|
||||
EffortlessBuilding.packetHandler.registerMessage(ModeActionMessage.MessageHandler.class, ModeActionMessage.class, 2, Side.SERVER);
|
||||
EffortlessBuilding.packetHandler.registerMessage(ModeActionMessage.MessageHandler.class, ModeActionMessage.class, 2, Side.CLIENT);
|
||||
|
||||
proxy.setup(event);
|
||||
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 3, Side.SERVER);
|
||||
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 3, Side.CLIENT);
|
||||
|
||||
CompatHelper.setup();
|
||||
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 4, Side.SERVER);
|
||||
|
||||
EffortlessBuilding.packetHandler.registerMessage(CancelModeMessage.MessageHandler.class, CancelModeMessage.class, 5, Side.SERVER);
|
||||
|
||||
EffortlessBuilding.packetHandler.registerMessage(RequestLookAtMessage.MessageHandler.class, RequestLookAtMessage.class, 6, Side.CLIENT);
|
||||
|
||||
proxy.preInit(event);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void clientSetup(final FMLClientSetupEvent event) {
|
||||
@EventHandler
|
||||
// Do your mod setup. Build whatever data structures you care about.
|
||||
// Register network handlers
|
||||
public void init(FMLInitializationEvent event)
|
||||
{
|
||||
ConfigManager.sync(MODID, Config.Type.INSTANCE);
|
||||
NetworkRegistry.INSTANCE.registerGuiHandler(EffortlessBuilding.instance, new RandomizerBagGuiHandler());
|
||||
|
||||
proxy.clientSetup(event);
|
||||
proxy.init(event);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void enqueueIMC(final InterModEnqueueEvent event) {
|
||||
|
||||
// some example code to dispatch IMC to another mod
|
||||
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";});
|
||||
@EventHandler
|
||||
// postInit "Handle interaction with other mods, complete your setup based on this."
|
||||
public void postInit(FMLPostInitializationEvent event)
|
||||
{
|
||||
proxy.postInit(event);
|
||||
CompatHelper.postInit();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void processIMC(final InterModProcessEvent event) {
|
||||
|
||||
// some example code to receive and process InterModComms from other mods
|
||||
// logger.info("Got IMC {}", event.getIMCStream().
|
||||
// map(m->m.getMessageSupplier().get()).
|
||||
// collect(Collectors.toList()));
|
||||
@EventHandler
|
||||
public void serverStarting(FMLServerStartingEvent event)
|
||||
{
|
||||
event.registerServerCommand(new CommandReach());
|
||||
proxy.serverStarting(event);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onServerStarting(FMLServerStartingEvent event) {
|
||||
CommandReach.register(event.getCommandDispatcher());
|
||||
}
|
||||
|
||||
|
||||
public static void log(String msg){
|
||||
logger.info(msg);
|
||||
}
|
||||
|
||||
@@ -1,24 +1,28 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.stats.Stat;
|
||||
import net.minecraft.stats.StatList;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.common.config.Config;
|
||||
import net.minecraftforge.common.config.ConfigManager;
|
||||
import net.minecraftforge.event.AttachCapabilitiesEvent;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.event.world.BlockEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
@@ -26,11 +30,10 @@ import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.network.AddUndoMessage;
|
||||
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
||||
import scala.actors.threadpool.Arrays;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import static net.minecraftforge.fml.common.gameevent.PlayerEvent.*;
|
||||
@@ -40,22 +43,38 @@ public class EventHandler
|
||||
{
|
||||
|
||||
@SubscribeEvent
|
||||
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
||||
if (event.getObject() instanceof EntityPlayer) {
|
||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
|
||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
|
||||
public static void registerBlocks(RegistryEvent.Register<Block> event)
|
||||
{
|
||||
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerItems(RegistryEvent.Register<Item> event)
|
||||
{
|
||||
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
|
||||
|
||||
for (Block block : EffortlessBuilding.BLOCKS)
|
||||
{
|
||||
event.getRegistry().register(new ItemBlock(block).setRegistryName(block.getRegistryName()));
|
||||
}
|
||||
}
|
||||
|
||||
//TODO 1.13 config
|
||||
// @SubscribeEvent
|
||||
// public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
|
||||
// {
|
||||
// if (event.getModID().equals(EffortlessBuilding.MODID))
|
||||
// {
|
||||
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
|
||||
// }
|
||||
// }
|
||||
@SubscribeEvent
|
||||
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
|
||||
if (event.getObject() instanceof EntityPlayer) {
|
||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildModifier"), new ModifierCapabilityManager.Provider());
|
||||
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildMode"), new ModeCapabilityManager.Provider());
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
|
||||
{
|
||||
if (event.getModID().equals(EffortlessBuilding.MODID))
|
||||
{
|
||||
ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
|
||||
}
|
||||
}
|
||||
|
||||
// @SubscribeEvent
|
||||
// public static void onServerTick(TickEvent.ServerTickEvent event) {
|
||||
@@ -64,41 +83,28 @@ public class EventHandler
|
||||
|
||||
@SubscribeEvent
|
||||
//Only called serverside (except with lilypads...)
|
||||
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
|
||||
if (event.getWorld().isRemote()) return;
|
||||
|
||||
if (!(event.getEntity() instanceof EntityPlayer)) return;
|
||||
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
|
||||
if (event.getWorld().isRemote) return;
|
||||
|
||||
//Cancel event if necessary
|
||||
EntityPlayerMP player = ((EntityPlayerMP) event.getEntity());
|
||||
EntityPlayer player = event.getPlayer();
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
|
||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
|
||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
||||
event.setCanceled(true);
|
||||
} else if (modifierSettings.doQuickReplace()) {
|
||||
//Cancel event and send message if QuickReplace
|
||||
event.setCanceled(true);
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
|
||||
} else {
|
||||
//NORMAL mode, let vanilla handle block placing
|
||||
//But modifiers should still work
|
||||
//But modifiers and QuickReplace should still work
|
||||
|
||||
//Send message to client, which sends message back with raytrace info
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
|
||||
EffortlessBuilding.packetHandler.sendTo(new RequestLookAtMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()), (EntityPlayerMP) player);
|
||||
}
|
||||
|
||||
// Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
|
||||
// player.getStats().increment(player, blocksPlacedStat, 1);
|
||||
//
|
||||
// System.out.println(player.getStats().getValue(blocksPlacedStat));
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onBlockBroken(BlockEvent.BreakEvent event) {
|
||||
if (event.getWorld().isRemote()) return;
|
||||
if (event.getWorld().isRemote) return;
|
||||
|
||||
//Cancel event if necessary
|
||||
//If cant break far then dont cancel event ever
|
||||
@@ -110,16 +116,13 @@ public class EventHandler
|
||||
//But modifiers and QuickReplace should still work
|
||||
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
|
||||
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
|
||||
|
||||
//Add to undo stack in client
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()));
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
|
||||
//Disable if config says so
|
||||
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
|
||||
if (!BuildConfig.survivalBalancers.increasedMiningTime) return;
|
||||
|
||||
EntityPlayer player = event.getEntityPlayer();
|
||||
World world = player.world;
|
||||
@@ -142,7 +145,7 @@ public class EventHandler
|
||||
}
|
||||
|
||||
//Grabbing percentage from config
|
||||
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
|
||||
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage / 100;
|
||||
totalBlockHardness *= percentage;
|
||||
totalBlockHardness += originalBlockHardness;
|
||||
|
||||
@@ -155,59 +158,31 @@ public class EventHandler
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerLoggedIn(PlayerLoggedInEvent event) {
|
||||
EntityPlayer player = event.getPlayer();
|
||||
EntityPlayer player = event.player;
|
||||
ModifierSettingsManager.handleNewPlayer(player);
|
||||
ModeSettingsManager.handleNewPlayer(player);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerLoggedOut(PlayerLoggedOutEvent event) {
|
||||
EntityPlayer player = event.getPlayer();
|
||||
if (player.getEntityWorld().isRemote) return;
|
||||
|
||||
UndoRedo.clear(player);
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), new ClearUndoMessage());
|
||||
UndoRedo.clear(event.player);
|
||||
//TODO call clientside
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerRespawn(PlayerRespawnEvent event) {
|
||||
EntityPlayer player = event.getPlayer();
|
||||
EntityPlayer player = event.player;
|
||||
ModifierSettingsManager.handleNewPlayer(player);
|
||||
ModeSettingsManager.handleNewPlayer(player);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerChangedDimension(PlayerChangedDimensionEvent event) {
|
||||
EntityPlayer player = event.getPlayer();
|
||||
if (player.getEntityWorld().isRemote) return;
|
||||
|
||||
//Set build mode to normal
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
|
||||
ModeSettingsManager.setModeSettings(player, modeSettings);
|
||||
|
||||
//Disable modifiers
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.getMirrorSettings().enabled = false;
|
||||
modifierSettings.getRadialMirrorSettings().enabled = false;
|
||||
modifierSettings.getArraySettings().enabled = false;
|
||||
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||
|
||||
EntityPlayer player = event.player;
|
||||
ModifierSettingsManager.handleNewPlayer(player);
|
||||
ModeSettingsManager.handleNewPlayer(player);
|
||||
|
||||
UndoRedo.clear(player);
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), new ClearUndoMessage());
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onPlayerClone(PlayerEvent.Clone event) {
|
||||
//Attach capabilities on death, otherwise crash
|
||||
EntityPlayer oldPlayer = event.getOriginal();
|
||||
oldPlayer.revive();
|
||||
|
||||
EntityPlayer newPlayer = event.getEntityPlayer();
|
||||
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
|
||||
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
|
||||
UndoRedo.clear(event.player);
|
||||
//TODO call clientside
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,30 +0,0 @@
|
||||
package nl.requios.effortlessbuilding;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraftforge.event.RegistryEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
|
||||
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
|
||||
// Event bus for receiving Registry Events)
|
||||
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class ModEventHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerBlocks(RegistryEvent.Register<Block> event) {
|
||||
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerItems(RegistryEvent.Register<Item> event)
|
||||
{
|
||||
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
|
||||
|
||||
for (Block block : EffortlessBuilding.BLOCKS)
|
||||
{
|
||||
event.getRegistry().register(new ItemBlock(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
import java.util.Dictionary;
|
||||
import java.util.Hashtable;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
public abstract class BaseBuildMode implements IBuildMode {
|
||||
//In singleplayer client and server variables are shared
|
||||
//Split everything that needs separate values and may not be called twice in one click
|
||||
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||
protected Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
||||
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||
|
||||
@Override
|
||||
public void initialize(EntityPlayer player) {
|
||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumFacing getSideHit(EntityPlayer player) {
|
||||
return sideHitTable.get(player.getUniqueID());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(EntityPlayer player) {
|
||||
return hitVecTable.get(player.getUniqueID());
|
||||
}
|
||||
}
|
||||
@@ -2,14 +2,13 @@ package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceFluidMode;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions.ActionEnum;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.*;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
|
||||
@@ -20,8 +19,6 @@ import java.util.Dictionary;
|
||||
import java.util.Hashtable;
|
||||
import java.util.List;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
||||
|
||||
public class BuildModes {
|
||||
|
||||
//Static variables are shared between client and server in singleplayer
|
||||
@@ -30,24 +27,21 @@ public class BuildModes {
|
||||
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingServer = new Hashtable<>();
|
||||
|
||||
public enum BuildModeEnum {
|
||||
NORMAL("effortlessbuilding.mode.normal", new Normal()),
|
||||
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
|
||||
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
|
||||
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
|
||||
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
|
||||
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
|
||||
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
|
||||
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
|
||||
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
|
||||
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
|
||||
NORMAL("effortlessbuilding.mode.normal", new Normal(), new ActionEnum[]{}),
|
||||
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), new ActionEnum[]{ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED}),
|
||||
LINE("effortlessbuilding.mode.line", new Line(), new ActionEnum[]{/*ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5*/}),
|
||||
WALL("effortlessbuilding.mode.wall", new Wall(), new ActionEnum[]{ActionEnum.FULL, ActionEnum.HOLLOW}),
|
||||
FLOOR("effortlessbuilding.mode.floor", new Floor(), new ActionEnum[]{ActionEnum.FULL, ActionEnum.HOLLOW}),
|
||||
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine(), new ActionEnum[]{/*ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5*/}),
|
||||
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall(), new ActionEnum[]{/*ActionEnum.FULL, ActionEnum.HOLLOW*/}),
|
||||
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), new ActionEnum[]{ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE}),
|
||||
CUBE("effortlessbuilding.mode.cube", new Cube(), new ActionEnum[]{ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON});
|
||||
|
||||
public String name;
|
||||
public IBuildMode instance;
|
||||
public OptionEnum[] options;
|
||||
public ActionEnum[] options;
|
||||
|
||||
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
|
||||
BuildModeEnum(String name, IBuildMode instance, ActionEnum[] options) {
|
||||
this.name = name;
|
||||
this.instance = instance;
|
||||
this.options = options;
|
||||
@@ -77,8 +71,7 @@ public class BuildModes {
|
||||
startPos = message.getBlockPos();
|
||||
|
||||
//Offset in direction of sidehit if not quickreplace and not replaceable
|
||||
//TODO 1.13 replaceable
|
||||
boolean replaceable = player.world.getBlockState(startPos).getMaterial().isReplaceable();
|
||||
boolean replaceable = player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
|
||||
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
|
||||
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
|
||||
startPos = startPos.offset(message.getSideHit());
|
||||
@@ -142,16 +135,16 @@ public class BuildModes {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!ReachHelper.canBreakFar(player)) return;
|
||||
|
||||
//If first click
|
||||
if (currentlyBreaking.get(player) == null) {
|
||||
//If startpos is null, dont do anything
|
||||
if (startPos == null) return;
|
||||
}
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
//Get coordinates
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
BuildModeEnum buildMode = modeSettings.getBuildMode();
|
||||
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, EnumFacing.UP, Vec3d.ZERO, true);
|
||||
|
||||
@@ -202,8 +195,6 @@ public class BuildModes {
|
||||
}
|
||||
|
||||
|
||||
//-- Common build mode functionality --//
|
||||
|
||||
//Find coordinates on a line bound by a plane
|
||||
public static Vec3d findXBound(double x, Vec3d start, Vec3d look) {
|
||||
//then y and z are
|
||||
@@ -229,17 +220,4 @@ public class BuildModes {
|
||||
return new Vec3d(x, y, z);
|
||||
}
|
||||
|
||||
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
|
||||
boolean intersects = false;
|
||||
if (!skipRaytrace) {
|
||||
//collision within a 1 block radius to selected is fine
|
||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, RayTraceFluidMode.NEVER, true, false);
|
||||
intersects = rayTraceResult != null && rayTraceResult.type == RayTraceResult.Type.BLOCK &&
|
||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
||||
}
|
||||
|
||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
||||
!intersects;
|
||||
}
|
||||
}
|
||||
|
||||
208
src/main/java/nl/requios/effortlessbuilding/buildmode/Cube.java
Normal file
208
src/main/java/nl/requios/effortlessbuilding/buildmode/Cube.java
Normal file
@@ -0,0 +1,208 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Cube implements IBuildMode {
|
||||
//In singleplayer client and server variables are shared
|
||||
//Split everything that needs separate values and may not be called twice in one click
|
||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||
|
||||
@Override
|
||||
public void initialize(EntityPlayer player) {
|
||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
rightClickNr++;
|
||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||
|
||||
if (rightClickNr == 1) {
|
||||
//If clicking in air, reset and try again
|
||||
if (blockPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
return list;
|
||||
}
|
||||
|
||||
//First click, remember starting position
|
||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||
//Keep list empty, dont place any blocks yet
|
||||
} else if (rightClickNr == 2) {
|
||||
//Second click, find other floor point
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos secondPos = Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
|
||||
if (secondPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 1);
|
||||
return list;
|
||||
}
|
||||
|
||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
||||
|
||||
} else {
|
||||
//Third click, place cube with height
|
||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
|
||||
if (rightClickNr == 0) {
|
||||
if (blockPos != null)
|
||||
list.add(blockPos);
|
||||
} else if (rightClickNr == 1) {
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
|
||||
BlockPos secondPos = Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
if (secondPos == null) return list;
|
||||
|
||||
//Add whole floor
|
||||
//Limit amount of blocks you can place per row
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||
int y = firstPos.getY();
|
||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||
|
||||
//limit axis
|
||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||
|
||||
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON) {
|
||||
//Hollow floor
|
||||
Line.addXLineBlocks(list, x1, x2, y, z1);
|
||||
Line.addXLineBlocks(list, x1, x2, y, z2);
|
||||
Line.addZLineBlocks(list, z1, z2, x1, y);
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y);
|
||||
} else {
|
||||
//Filled floor
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
list.add(new BlockPos(l, y, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
||||
|
||||
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
|
||||
if (thirdPos == null) return list;
|
||||
|
||||
//Add whole cube
|
||||
//Limit amount of blocks you can place per row
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
int x1 = firstPos.getX(), x2 = thirdPos.getX();
|
||||
int y1 = firstPos.getY(), y2 = thirdPos.getY();
|
||||
int z1 = firstPos.getZ(), z2 = thirdPos.getZ();
|
||||
|
||||
//limit axis
|
||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||
|
||||
switch (ModeOptions.getCubeFill()) {
|
||||
case CUBE_FULL:
|
||||
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||
break;
|
||||
case CUBE_HOLLOW:
|
||||
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||
break;
|
||||
case CUBE_SKELETON:
|
||||
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||
list.add(new BlockPos(l, m, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
|
||||
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
|
||||
|
||||
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
|
||||
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
|
||||
|
||||
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
|
||||
}
|
||||
|
||||
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||
Line.addXLineBlocks(list, x1, x2, y1, z1);
|
||||
Line.addXLineBlocks(list, x1, x2, y1, z2);
|
||||
Line.addXLineBlocks(list, x1, x2, y2, z1);
|
||||
Line.addXLineBlocks(list, x1, x2, y2, z2);
|
||||
|
||||
Line.addYLineBlocks(list, y1, y2, x1, z1);
|
||||
Line.addYLineBlocks(list, y1, y2, x1, z2);
|
||||
Line.addYLineBlocks(list, y1, y2, x2, z1);
|
||||
Line.addYLineBlocks(list, y1, y2, x2, z2);
|
||||
|
||||
Line.addZLineBlocks(list, z1, z2, x1, y1);
|
||||
Line.addZLineBlocks(list, z1, z2, x1, y2);
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y1);
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumFacing getSideHit(EntityPlayer player) {
|
||||
return sideHitTable.get(player.getUniqueID());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(EntityPlayer player) {
|
||||
return hitVecTable.get(player.getUniqueID());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -3,15 +3,21 @@ package nl.requios.effortlessbuilding.buildmode;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.buildmodes.DiagonalLine;
|
||||
import nl.requios.effortlessbuilding.buildmode.buildmodes.Floor;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
||||
public class DiagonalLine implements IBuildMode {
|
||||
//In singleplayer client and server variables are shared
|
||||
//Split everything that needs separate values and may not be called twice in one click
|
||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||
|
||||
static class HeightCriteria {
|
||||
Vec3d planeBound;
|
||||
@@ -36,14 +42,27 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||
boolean intersects = false;
|
||||
if (!skipRaytrace) {
|
||||
//collision within a 1 block radius to selected is fine
|
||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, false, true, false);
|
||||
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
||||
}
|
||||
|
||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
||||
!intersects;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void initialize(EntityPlayer player) {
|
||||
super.initialize(player);
|
||||
secondPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -70,7 +89,7 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
} else if (rightClickNr == 2) {
|
||||
//Second click, find other floor point
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
||||
|
||||
if (secondPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 1);
|
||||
@@ -80,7 +99,7 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
||||
|
||||
} else {
|
||||
//Third click, place diagonal wall with height
|
||||
//Third click, place diagonal line with height
|
||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
}
|
||||
@@ -100,75 +119,26 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
} else if (rightClickNr == 1) {
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
|
||||
BlockPos secondPos = findSecondPos(player, firstPos, true);
|
||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
||||
if (secondPos == null) return list;
|
||||
|
||||
//Limit amount of blocks you can place per row
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||
|
||||
//limit axis
|
||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||
|
||||
//Add diagonal line from first to second
|
||||
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
|
||||
list.addAll(getDiagonalLineBlocks(player , firstPos, secondPos, 10));
|
||||
|
||||
} else {
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
||||
|
||||
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
|
||||
BlockPos thirdPos = findHeight(player, secondPos, skipRaytrace);
|
||||
if (thirdPos == null) return list;
|
||||
|
||||
//Limit amount of blocks you can place per row
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
|
||||
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
|
||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
|
||||
|
||||
//limit axis
|
||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||
|
||||
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
|
||||
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
|
||||
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
|
||||
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
|
||||
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
|
||||
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
|
||||
|
||||
//Add diagonal line from first to third
|
||||
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
|
||||
list.addAll(getDiagonalLineBlocks(player , firstPos, thirdPos, 10));
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
//Finds the place of the second block pos
|
||||
protected abstract BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace);
|
||||
|
||||
//Finds the place of the third block pos
|
||||
protected abstract BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
|
||||
|
||||
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
|
||||
protected abstract List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
|
||||
//After first, second and third pos are known, we want all the blocks
|
||||
protected abstract List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
|
||||
|
||||
|
||||
//Finds height after floor has been chosen in buildmodes with 3 clicks
|
||||
public static BlockPos findHeight(EntityPlayer player, BlockPos secondPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
@@ -212,4 +182,47 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
|
||||
}
|
||||
return new BlockPos(selected.lineBound);
|
||||
}
|
||||
}
|
||||
|
||||
//Add diagonal line from first to second
|
||||
public static List<BlockPos> getDiagonalLineBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, float sampleMultiplier) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||
|
||||
//limit axis
|
||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||
|
||||
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
|
||||
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
|
||||
|
||||
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
|
||||
for (double t = 0; t <= 1.0; t += 1.0/iterations) {
|
||||
Vec3d lerp = first.add(second.subtract(first).scale(t));
|
||||
BlockPos candidate = new BlockPos(lerp);
|
||||
//Only add if not equal to the last in the list
|
||||
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
|
||||
list.add(candidate);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumFacing getSideHit(EntityPlayer player) {
|
||||
return sideHitTable.get(player.getUniqueID());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(EntityPlayer player) {
|
||||
return hitVecTable.get(player.getUniqueID());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,138 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class DiagonalWall implements IBuildMode {
|
||||
//In singleplayer client and server variables are shared
|
||||
//Split everything that needs separate values and may not be called twice in one click
|
||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||
|
||||
@Override
|
||||
public void initialize(EntityPlayer player) {
|
||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
rightClickNr++;
|
||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||
|
||||
if (rightClickNr == 1) {
|
||||
//If clicking in air, reset and try again
|
||||
if (blockPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
return list;
|
||||
}
|
||||
|
||||
//First click, remember starting position
|
||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||
//Keep list empty, dont place any blocks yet
|
||||
} else if (rightClickNr == 2) {
|
||||
//Second click, find other floor point
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
||||
|
||||
if (secondPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 1);
|
||||
return list;
|
||||
}
|
||||
|
||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
||||
|
||||
} else {
|
||||
//Third click, place diagonal wall with height
|
||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
|
||||
if (rightClickNr == 0) {
|
||||
if (blockPos != null)
|
||||
list.add(blockPos);
|
||||
} else if (rightClickNr == 1) {
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
|
||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
||||
if (secondPos == null) return list;
|
||||
|
||||
//Add diagonal line
|
||||
list.addAll(DiagonalLine.getDiagonalLineBlocks(player, firstPos, secondPos, 1));
|
||||
|
||||
} else {
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
||||
|
||||
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
|
||||
if (thirdPos == null) return list;
|
||||
|
||||
//Add diagonal wall
|
||||
list.addAll(getDiagonalWallBlocks(player, firstPos, secondPos, thirdPos));
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
//Add diagonal wall from first to second
|
||||
public static List<BlockPos> getDiagonalWallBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, BlockPos thirdPos) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
//Get diagonal line blocks
|
||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, secondPos, 1);
|
||||
|
||||
//Limit amount of blocks we can place
|
||||
int lowest = Math.min(firstPos.getY(), thirdPos.getY());
|
||||
int highest = Math.max(firstPos.getY(), thirdPos.getY());
|
||||
|
||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
||||
|
||||
//Copy diagonal line on y axis
|
||||
for (int y = lowest; y <= highest; y++) {
|
||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
|
||||
}
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumFacing getSideHit(EntityPlayer player) {
|
||||
return sideHitTable.get(player.getUniqueID());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(EntityPlayer player) {
|
||||
return hitVecTable.get(player.getUniqueID());
|
||||
}
|
||||
}
|
||||
183
src/main/java/nl/requios/effortlessbuilding/buildmode/Floor.java
Normal file
183
src/main/java/nl/requios/effortlessbuilding/buildmode/Floor.java
Normal file
@@ -0,0 +1,183 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Floor implements IBuildMode {
|
||||
//In singleplayer client and server variables are shared
|
||||
//Split everything that needs separate values and may not be called twice in one click
|
||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||
|
||||
static class Criteria {
|
||||
Vec3d planeBound;
|
||||
double distToPlayerSq;
|
||||
|
||||
Criteria(Vec3d planeBound, Vec3d start) {
|
||||
this.planeBound = planeBound;
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
||||
|
||||
boolean intersects = false;
|
||||
if (!skipRaytrace) {
|
||||
//collision within a 1 block radius to selected is fine
|
||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, planeBound, false, true, false);
|
||||
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
||||
}
|
||||
|
||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
||||
!intersects;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initialize(EntityPlayer player) {
|
||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
rightClickNr++;
|
||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||
|
||||
if (rightClickNr == 1) {
|
||||
//If clicking in air, reset and try again
|
||||
if (blockPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
return list;
|
||||
}
|
||||
|
||||
//First click, remember starting position
|
||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||
//Keep list empty, dont place any blocks yet
|
||||
} else {
|
||||
//Second click, place wall
|
||||
|
||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
|
||||
if (rightClickNr == 0) {
|
||||
if (blockPos != null)
|
||||
list.add(blockPos);
|
||||
} else {
|
||||
BlockPos secondPos = findFloor(player, firstPos, skipRaytrace);
|
||||
if (secondPos == null) return list;
|
||||
|
||||
//Add whole floor
|
||||
list.addAll(getFloorBlocks(player, firstPos, secondPos));
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static BlockPos findFloor(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//Y
|
||||
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||
criteriaList.add(new Criteria(yBound, start));
|
||||
|
||||
//Remove invalid criteria
|
||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||
|
||||
//If none are valid, return empty list of blocks
|
||||
if (criteriaList.isEmpty()) return null;
|
||||
|
||||
//Then only 1 can be valid, return that one
|
||||
Criteria selected = criteriaList.get(0);
|
||||
|
||||
return new BlockPos(selected.planeBound);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getFloorBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
//Limit amount of blocks you can place per row
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||
int y = firstPos.getY();
|
||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||
|
||||
//limit axis
|
||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addFloorBlocks(list, x1, x2, y, z1, z2);
|
||||
else
|
||||
addHollowFloorBlocks(list, x1, x2, y, z1, z2);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
||||
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
list.add(new BlockPos(l, y, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
||||
Line.addXLineBlocks(list, x1, x2, y, z1);
|
||||
Line.addXLineBlocks(list, x1, x2, y, z2);
|
||||
Line.addZLineBlocks(list, z1, z2, x1, y);
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y);
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumFacing getSideHit(EntityPlayer player) {
|
||||
return sideHitTable.get(player.getUniqueID());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(EntityPlayer player) {
|
||||
return hitVecTable.get(player.getUniqueID());
|
||||
}
|
||||
}
|
||||
@@ -1,16 +1,22 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.*;
|
||||
|
||||
public class Line extends TwoClicksBuildMode {
|
||||
public class Line implements IBuildMode {
|
||||
//In singleplayer client and server variables are shared
|
||||
//Split everything that needs separate values and may not be called twice in one click
|
||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||
|
||||
static class Criteria {
|
||||
Vec3d planeBound;
|
||||
@@ -49,14 +55,78 @@ public class Line extends TwoClicksBuildMode {
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
boolean intersects = false;
|
||||
if (!skipRaytrace) {
|
||||
//collision within a 1 block radius to selected is fine
|
||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, false, true, false);
|
||||
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
||||
}
|
||||
|
||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
||||
!intersects;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findLine(player, firstPos, skipRaytrace);
|
||||
public void initialize(EntityPlayer player) {
|
||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
rightClickNr++;
|
||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||
|
||||
if (rightClickNr == 1) {
|
||||
//If clicking in air, reset and try again
|
||||
if (blockPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
return list;
|
||||
}
|
||||
|
||||
//First click, remember starting position
|
||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||
//Keep list empty, dont place any blocks yet
|
||||
} else {
|
||||
//Second click, place wall
|
||||
|
||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
|
||||
if (rightClickNr == 0) {
|
||||
if (blockPos != null)
|
||||
list.add(blockPos);
|
||||
} else {
|
||||
BlockPos secondPos = findLine(player, firstPos, skipRaytrace);
|
||||
if (secondPos == null) return list;
|
||||
|
||||
list.addAll(getLineBlocks(player, firstPos, secondPos));
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static BlockPos findLine(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
@@ -108,14 +178,25 @@ public class Line extends TwoClicksBuildMode {
|
||||
return new BlockPos(selected.lineBound);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getLineBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
public static List<BlockPos> getLineBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
//Limit amount of blocks we can place
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
//Add whole line
|
||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||
|
||||
//limit axis
|
||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||
|
||||
if (x1 != x2) {
|
||||
addXLineBlocks(list, x1, x2, y1, z1);
|
||||
} else if (y1 != y2) {
|
||||
@@ -144,4 +225,15 @@ public class Line extends TwoClicksBuildMode {
|
||||
list.add(new BlockPos(x, y, z));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumFacing getSideHit(EntityPlayer player) {
|
||||
return sideHitTable.get(player.getUniqueID());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(EntityPlayer player) {
|
||||
return hitVecTable.get(player.getUniqueID());
|
||||
}
|
||||
|
||||
}
|
||||
@@ -30,10 +30,7 @@ public class ModeOptions {
|
||||
|
||||
THICKNESS_1("effortlessbuilding.action.thickness_1"),
|
||||
THICKNESS_3("effortlessbuilding.action.thickness_3"),
|
||||
THICKNESS_5("effortlessbuilding.action.thickness_5"),
|
||||
|
||||
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
|
||||
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
|
||||
THICKNESS_5("effortlessbuilding.action.thickness_5");
|
||||
|
||||
public String name;
|
||||
|
||||
@@ -42,48 +39,11 @@ public class ModeOptions {
|
||||
}
|
||||
}
|
||||
|
||||
public enum OptionEnum {
|
||||
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
|
||||
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
|
||||
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
|
||||
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
|
||||
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
|
||||
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
|
||||
|
||||
public String name;
|
||||
public ActionEnum[] actions;
|
||||
|
||||
OptionEnum(String name, ActionEnum... actions){
|
||||
this.name = name;
|
||||
this.actions = actions;
|
||||
}
|
||||
}
|
||||
|
||||
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
|
||||
private static ActionEnum fill = ActionEnum.FULL;
|
||||
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
|
||||
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
|
||||
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
|
||||
private static ActionEnum circleStart = ActionEnum.CIRCLE_START_CORNER;
|
||||
|
||||
public static ActionEnum getOptionSetting(OptionEnum option) {
|
||||
switch (option) {
|
||||
case BUILD_SPEED:
|
||||
return getBuildSpeed();
|
||||
case FILL:
|
||||
return getFill();
|
||||
case CUBE_FILL:
|
||||
return getCubeFill();
|
||||
case RAISED_EDGE:
|
||||
return getRaisedEdge();
|
||||
case LINE_THICKNESS:
|
||||
return getLineThickness();
|
||||
case CIRCLE_START:
|
||||
return getCircleStart();
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static ActionEnum getBuildSpeed() {
|
||||
return buildSpeed;
|
||||
@@ -105,10 +65,6 @@ public class ModeOptions {
|
||||
return lineThickness;
|
||||
}
|
||||
|
||||
public static ActionEnum getCircleStart() {
|
||||
return circleStart;
|
||||
}
|
||||
|
||||
//Called on both client and server
|
||||
public static void performAction(EntityPlayer player, ActionEnum action) {
|
||||
if (action == null) return;
|
||||
@@ -167,12 +123,6 @@ public class ModeOptions {
|
||||
case THICKNESS_5:
|
||||
lineThickness = ActionEnum.THICKNESS_5;
|
||||
break;
|
||||
case CIRCLE_START_CENTER:
|
||||
circleStart = ActionEnum.CIRCLE_START_CENTER;
|
||||
break;
|
||||
case CIRCLE_START_CORNER:
|
||||
circleStart = ActionEnum.CIRCLE_START_CORNER;
|
||||
break;
|
||||
}
|
||||
|
||||
if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||
|
||||
@@ -2,57 +2,44 @@ package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class ModeSettingsManager {
|
||||
|
||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||
//Never returns null
|
||||
@Nonnull
|
||||
public static ModeSettings getModeSettings(EntityPlayer player) {
|
||||
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
||||
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
||||
|
||||
if (modeCapability.isPresent()) {
|
||||
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
|
||||
if (player.hasCapability(ModeCapabilityManager.modeCapability, null)) {
|
||||
ModeCapabilityManager.IModeCapability capability = player.getCapability(
|
||||
ModeCapabilityManager.modeCapability, null);
|
||||
if (capability.getModeData() == null) {
|
||||
capability.setModeData(new ModeSettings());
|
||||
}
|
||||
return capability.getModeData();
|
||||
}
|
||||
|
||||
//Player does not have modeCapability capability
|
||||
//Return dummy settings
|
||||
return new ModeSettings();
|
||||
// throw new IllegalArgumentException("Player does not have modeCapability capability");
|
||||
throw new IllegalArgumentException("Player does not have modeCapability capability");
|
||||
}
|
||||
|
||||
public static void setModeSettings(EntityPlayer player, ModeSettings modeSettings) {
|
||||
if (player == null) {
|
||||
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
|
||||
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
||||
return;
|
||||
}
|
||||
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
|
||||
player.getCapability(ModeCapabilityManager.modeCapability, null);
|
||||
if (player.hasCapability(ModeCapabilityManager.modeCapability, null)) {
|
||||
ModeCapabilityManager.IModeCapability capability = player.getCapability(
|
||||
ModeCapabilityManager.modeCapability, null);
|
||||
|
||||
modeCapability.ifPresent((capability) -> {
|
||||
capability.setModeData(modeSettings);
|
||||
|
||||
//Initialize new mode
|
||||
BuildModes.initializeMode(player);
|
||||
});
|
||||
|
||||
if (!modeCapability.isPresent()) {
|
||||
EffortlessBuilding.log(player, "Saving buildmode settings failed.");
|
||||
} else {
|
||||
EffortlessBuilding.log(player, "Saving buildsettings failed.");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -85,14 +72,15 @@ public class ModeSettingsManager {
|
||||
}
|
||||
|
||||
public static void handleNewPlayer(EntityPlayer player){
|
||||
//Makes sure player has mode settings (if it doesnt it will create it)
|
||||
getModeSettings(player);
|
||||
if (getModeSettings(player) == null) {
|
||||
setModeSettings(player, new ModeSettings());
|
||||
}
|
||||
|
||||
//Only on server
|
||||
if (!player.world.isRemote) {
|
||||
//Send to client
|
||||
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), msg);
|
||||
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@@ -1,10 +1,9 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@@ -0,0 +1,178 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class SlopeFloor implements IBuildMode {
|
||||
//In singleplayer client and server variables are shared
|
||||
//Split everything that needs separate values and may not be called twice in one click
|
||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
|
||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||
|
||||
@Override
|
||||
public void initialize(EntityPlayer player) {
|
||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
rightClickNr++;
|
||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||
|
||||
if (rightClickNr == 1) {
|
||||
//If clicking in air, reset and try again
|
||||
if (blockPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
return list;
|
||||
}
|
||||
|
||||
//First click, remember starting position
|
||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||
//Keep list empty, dont place any blocks yet
|
||||
} else if (rightClickNr == 2) {
|
||||
//Second click, find other floor point
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
||||
|
||||
if (secondPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 1);
|
||||
return list;
|
||||
}
|
||||
|
||||
secondPosTable.put(player.getUniqueID(), secondPos);
|
||||
|
||||
} else {
|
||||
//Third click, place slope floor with height
|
||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
|
||||
if (rightClickNr == 0) {
|
||||
if (blockPos != null)
|
||||
list.add(blockPos);
|
||||
} else if (rightClickNr == 1) {
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
|
||||
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
|
||||
if (secondPos == null) return list;
|
||||
|
||||
//Add whole floor
|
||||
list.addAll(Floor.getFloorBlocks(player, firstPos, secondPos));
|
||||
|
||||
} else {
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
|
||||
|
||||
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
|
||||
if (thirdPos == null) return list;
|
||||
|
||||
//Add slope floor blocks
|
||||
list.addAll(getSlopeFloorBlocks(player, firstPos, secondPos, thirdPos));
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
//Add slope floor from first to second
|
||||
public static List<BlockPos> getSlopeFloorBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, BlockPos thirdPos) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
//Determine whether to use x or z axis to slope up
|
||||
boolean onXAxis = true;
|
||||
|
||||
int xLength = Math.abs(secondPos.getX() - firstPos.getX());
|
||||
int zLength = Math.abs(secondPos.getZ() - firstPos.getZ());
|
||||
|
||||
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
|
||||
//Slope along short edge
|
||||
if (zLength > xLength) onXAxis = false;
|
||||
} else {
|
||||
//Slope along long edge
|
||||
if (zLength <= xLength) onXAxis = false;
|
||||
}
|
||||
|
||||
if (onXAxis) {
|
||||
//Along X goes up
|
||||
|
||||
//Get diagonal line blocks
|
||||
BlockPos linePoint = new BlockPos(secondPos.getX(), thirdPos.getY(), firstPos.getZ());
|
||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, linePoint, 1f);
|
||||
|
||||
//Limit amount of blocks we can place
|
||||
int lowest = Math.min(firstPos.getZ(), secondPos.getZ());
|
||||
int highest = Math.max(firstPos.getZ(), secondPos.getZ());
|
||||
|
||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
||||
|
||||
//Copy diagonal line on x axis
|
||||
for (int z = lowest; z <= highest; z++) {
|
||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
//Along Z goes up
|
||||
|
||||
//Get diagonal line blocks
|
||||
BlockPos linePoint = new BlockPos(firstPos.getX(), thirdPos.getY(), secondPos.getZ());
|
||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, linePoint, 1f);
|
||||
|
||||
//Limit amount of blocks we can place
|
||||
int lowest = Math.min(firstPos.getX(), secondPos.getX());
|
||||
int highest = Math.max(firstPos.getX(), secondPos.getX());
|
||||
|
||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
||||
|
||||
//Copy diagonal line on x axis
|
||||
for (int x = lowest; x <= highest; x++) {
|
||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumFacing getSideHit(EntityPlayer player) {
|
||||
return sideHitTable.get(player.getUniqueID());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(EntityPlayer player) {
|
||||
return hitVecTable.get(player.getUniqueID());
|
||||
}
|
||||
}
|
||||
@@ -1,86 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Dictionary;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
public abstract class TwoClicksBuildMode extends BaseBuildMode {
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
rightClickNr++;
|
||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||
|
||||
if (rightClickNr == 1) {
|
||||
//If clicking in air, reset and try again
|
||||
if (blockPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
return list;
|
||||
}
|
||||
|
||||
//First click, remember starting position
|
||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||
//Keep list empty, dont place any blocks yet
|
||||
} else {
|
||||
//Second click, place blocks
|
||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
|
||||
if (rightClickNr == 0) {
|
||||
if (blockPos != null)
|
||||
list.add(blockPos);
|
||||
} else {
|
||||
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace);
|
||||
if (secondPos == null) return list;
|
||||
|
||||
//Limit amount of blocks we can place per row
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||
|
||||
//limit axis
|
||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||
|
||||
list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
|
||||
protected abstract BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace);
|
||||
|
||||
//After first and second pos are known, we want all the blocks
|
||||
protected abstract List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2);
|
||||
}
|
||||
226
src/main/java/nl/requios/effortlessbuilding/buildmode/Wall.java
Normal file
226
src/main/java/nl/requios/effortlessbuilding/buildmode/Wall.java
Normal file
@@ -0,0 +1,226 @@
|
||||
package nl.requios.effortlessbuilding.buildmode;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Wall implements IBuildMode {
|
||||
//In singleplayer client and server variables are shared
|
||||
//Split everything that needs separate values and may not be called twice in one click
|
||||
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
|
||||
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
|
||||
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
|
||||
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
|
||||
|
||||
static class Criteria {
|
||||
Vec3d planeBound;
|
||||
double distToPlayerSq;
|
||||
double angle;
|
||||
|
||||
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
|
||||
this.planeBound = planeBound;
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
|
||||
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
||||
|
||||
boolean intersects = false;
|
||||
if (!skipRaytrace) {
|
||||
//collision within a 1 block radius to selected is fine
|
||||
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, planeBound, false, true, false);
|
||||
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
|
||||
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
|
||||
}
|
||||
|
||||
return planeBound.subtract(start).dotProduct(look) > 0 &&
|
||||
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
|
||||
!intersects;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initialize(EntityPlayer player) {
|
||||
rightClickClientTable.put(player.getUniqueID(), 0);
|
||||
rightClickServerTable.put(player.getUniqueID(), 0);
|
||||
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
|
||||
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
|
||||
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
rightClickNr++;
|
||||
rightClickTable.put(player.getUniqueID(), rightClickNr);
|
||||
|
||||
if (rightClickNr == 1) {
|
||||
//If clicking in air, reset and try again
|
||||
if (blockPos == null) {
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
return list;
|
||||
}
|
||||
|
||||
//First click, remember starting position
|
||||
firstPosTable.put(player.getUniqueID(), blockPos);
|
||||
sideHitTable.put(player.getUniqueID(), sideHit);
|
||||
hitVecTable.put(player.getUniqueID(), hitVec);
|
||||
//Keep list empty, dont place any blocks yet
|
||||
} else {
|
||||
//Second click, place wall
|
||||
|
||||
list = findCoordinates(player, blockPos, skipRaytrace);
|
||||
rightClickTable.put(player.getUniqueID(), 0);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
|
||||
int rightClickNr = rightClickTable.get(player.getUniqueID());
|
||||
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
|
||||
|
||||
if (rightClickNr == 0) {
|
||||
if (blockPos != null)
|
||||
list.add(blockPos);
|
||||
} else {
|
||||
BlockPos secondPos = findWall(player, firstPos, skipRaytrace);
|
||||
if (secondPos == null) return list;
|
||||
|
||||
//Add whole wall
|
||||
list.addAll(getWallBlocks(player, firstPos, secondPos));
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static BlockPos findWall(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//X
|
||||
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||
criteriaList.add(new Criteria(xBound, firstPos, start, look));
|
||||
|
||||
//Z
|
||||
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||
criteriaList.add(new Criteria(zBound, firstPos, start, look));
|
||||
|
||||
//Remove invalid criteria
|
||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||
|
||||
//If none are valid, return empty list of blocks
|
||||
if (criteriaList.isEmpty()) return null;
|
||||
|
||||
//If only 1 is valid, choose that one
|
||||
Criteria selected = criteriaList.get(0);
|
||||
|
||||
//If multiple are valid, choose based on criteria
|
||||
if (criteriaList.size() > 1) {
|
||||
//Select the one that is closest
|
||||
//Limit the angle to not be too extreme
|
||||
for (int i = 1; i < criteriaList.size(); i++) {
|
||||
Criteria criteria = criteriaList.get(i);
|
||||
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
|
||||
selected = criteria;
|
||||
}
|
||||
}
|
||||
|
||||
return new BlockPos(selected.planeBound);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getWallBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
//Limit amount of blocks we can place per row
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
int x1 = firstPos.getX(), x2 = secondPos.getX();
|
||||
int y1 = firstPos.getY(), y2 = secondPos.getY();
|
||||
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
|
||||
|
||||
//limit axis
|
||||
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
|
||||
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
|
||||
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
|
||||
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
|
||||
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
|
||||
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
|
||||
|
||||
if (x1 == x2) {
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addXWallBlocks(list, x1, y1, y2, z1, z2);
|
||||
else
|
||||
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
|
||||
} else {
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addZWallBlocks(list, x1, x2, y1, y2, z1);
|
||||
else
|
||||
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
||||
|
||||
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
|
||||
|
||||
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
||||
list.add(new BlockPos(x, y, z));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
||||
|
||||
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
||||
list.add(new BlockPos(x, y, z));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
||||
Line.addZLineBlocks(list, z1, z2, x, y1);
|
||||
Line.addZLineBlocks(list, z1, z2, x, y2);
|
||||
Line.addYLineBlocks(list, y1, y2, x, z1);
|
||||
Line.addYLineBlocks(list, y1, y2, x, z2);
|
||||
}
|
||||
|
||||
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
||||
Line.addXLineBlocks(list, x1, x2, y1, z);
|
||||
Line.addXLineBlocks(list, x1, x2, y2, z);
|
||||
Line.addYLineBlocks(list, y1, y2, x1, z);
|
||||
Line.addYLineBlocks(list, y1, y2, x2, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumFacing getSideHit(EntityPlayer player) {
|
||||
return sideHitTable.get(player.getUniqueID());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Vec3d getHitVec(EntityPlayer player) {
|
||||
return hitVecTable.get(player.getUniqueID());
|
||||
}
|
||||
}
|
||||
@@ -1,88 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Circle extends TwoClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getCircleBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
float centerX = x1;
|
||||
float centerZ = z1;
|
||||
|
||||
//Adjust for CIRCLE_START
|
||||
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
|
||||
centerX = x1 + (x2 - x1) / 2f;
|
||||
centerZ = z1 + (z2 - z1) / 2f;
|
||||
} else {
|
||||
x1 = (int) (centerX - (x2 - centerX));
|
||||
z1 = (int) (centerZ - (z2 - centerZ));
|
||||
}
|
||||
|
||||
float radiusX = MathHelper.abs(x2 - centerX);
|
||||
float radiusZ = MathHelper.abs(z2 - centerZ);
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||
else
|
||||
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
|
||||
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
float distance = distance(l, n, centerX, centerZ);
|
||||
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
|
||||
if (distance < radius + 0.4f)
|
||||
list.add(new BlockPos(l, y1, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
|
||||
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
float distance = distance(l, n, centerX, centerZ);
|
||||
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
|
||||
if (distance < radius + 0.4f && distance > radius - 0.6f)
|
||||
list.add(new BlockPos(l, y1, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static float distance(float x1, float z1, float x2, float z2) {
|
||||
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
|
||||
}
|
||||
|
||||
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
|
||||
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
|
||||
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
|
||||
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
|
||||
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
|
||||
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
|
||||
}
|
||||
}
|
||||
@@ -1,104 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Cube extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getFloorBlocksUsingCubeFill(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
|
||||
Floor.addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||
else
|
||||
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static List<BlockPos> getCubeBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
switch (ModeOptions.getCubeFill()) {
|
||||
case CUBE_FULL:
|
||||
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||
break;
|
||||
case CUBE_HOLLOW:
|
||||
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||
break;
|
||||
case CUBE_SKELETON:
|
||||
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
|
||||
break;
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||
list.add(new BlockPos(l, m, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
|
||||
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
|
||||
|
||||
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
|
||||
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
|
||||
|
||||
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
|
||||
}
|
||||
|
||||
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
|
||||
Line.addXLineBlocks(list, x1, x2, y1, z1);
|
||||
Line.addXLineBlocks(list, x1, x2, y1, z2);
|
||||
Line.addXLineBlocks(list, x1, x2, y2, z1);
|
||||
Line.addXLineBlocks(list, x1, x2, y2, z2);
|
||||
|
||||
Line.addYLineBlocks(list, y1, y2, x1, z1);
|
||||
Line.addYLineBlocks(list, y1, y2, x1, z2);
|
||||
Line.addYLineBlocks(list, y1, y2, x2, z1);
|
||||
Line.addYLineBlocks(list, y1, y2, x2, z2);
|
||||
|
||||
Line.addZLineBlocks(list, z1, z2, x1, y1);
|
||||
Line.addZLineBlocks(list, z1, z2, x1, y2);
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y1);
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y2);
|
||||
}
|
||||
}
|
||||
@@ -1,50 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Cylinder extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
public BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getCylinderBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
//Get circle blocks (using CIRCLE_START and FILL options built-in)
|
||||
List<BlockPos> circleBlocks = Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
|
||||
int lowest = Math.min(y1, y3);
|
||||
int highest = Math.max(y1, y3);
|
||||
|
||||
//Copy circle on y axis
|
||||
for (int y = lowest; y <= highest; y++) {
|
||||
for (BlockPos blockPos : circleBlocks) {
|
||||
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
|
||||
}
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class DiagonalLine extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
//Add diagonal line from first to second
|
||||
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
//Add diagonal line from first to third
|
||||
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
|
||||
}
|
||||
|
||||
//Add diagonal line from first to second
|
||||
public static List<BlockPos> getDiagonalLineBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
|
||||
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
|
||||
|
||||
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
|
||||
for (double t = 0; t <= 1.0; t += 1.0/iterations) {
|
||||
Vec3d lerp = first.add(second.subtract(first).scale(t));
|
||||
BlockPos candidate = new BlockPos(lerp);
|
||||
//Only add if not equal to the last in the list
|
||||
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
|
||||
list.add(candidate);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class DiagonalWall extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
|
||||
//Add diagonal wall from first to second
|
||||
public static List<BlockPos> getDiagonalWallBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
//Get diagonal line blocks
|
||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
|
||||
|
||||
int lowest = Math.min(y1, y3);
|
||||
int highest = Math.max(y1, y3);
|
||||
|
||||
//Copy diagonal line on y axis
|
||||
for (int y = lowest; y <= highest; y++) {
|
||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
|
||||
}
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
}
|
||||
@@ -1,93 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Floor extends TwoClicksBuildMode {
|
||||
|
||||
static class Criteria {
|
||||
Vec3d planeBound;
|
||||
double distToPlayerSq;
|
||||
|
||||
Criteria(Vec3d planeBound, Vec3d start) {
|
||||
this.planeBound = planeBound;
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
public static BlockPos findFloor(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//Y
|
||||
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
|
||||
criteriaList.add(new Criteria(yBound, start));
|
||||
|
||||
//Remove invalid criteria
|
||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||
|
||||
//If none are valid, return empty list of blocks
|
||||
if (criteriaList.isEmpty()) return null;
|
||||
|
||||
//Then only 1 can be valid, return that one
|
||||
Criteria selected = criteriaList.get(0);
|
||||
|
||||
return new BlockPos(selected.planeBound);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getFloorBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||
else
|
||||
addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
||||
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
list.add(new BlockPos(l, y, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
|
||||
Line.addXLineBlocks(list, x1, x2, y, z1);
|
||||
Line.addXLineBlocks(list, x1, x2, y, z2);
|
||||
Line.addZLineBlocks(list, z1, z2, x1, y);
|
||||
Line.addZLineBlocks(list, z1, z2, x2, y);
|
||||
}
|
||||
}
|
||||
@@ -1,95 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class SlopeFloor extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
|
||||
//Add slope floor from first to second
|
||||
public static List<BlockPos> getSlopeFloorBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
|
||||
|
||||
//Determine whether to use x or z axis to slope up
|
||||
boolean onXAxis = true;
|
||||
|
||||
int xLength = Math.abs(x2 - x1);
|
||||
int zLength = Math.abs(z2 - z1);
|
||||
|
||||
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
|
||||
//Slope along short edge
|
||||
if (zLength > xLength) onXAxis = false;
|
||||
} else {
|
||||
//Slope along long edge
|
||||
if (zLength <= xLength) onXAxis = false;
|
||||
}
|
||||
|
||||
if (onXAxis) {
|
||||
//Along X goes up
|
||||
|
||||
//Get diagonal line blocks
|
||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y3, z1, 1f);
|
||||
|
||||
//Limit amount of blocks we can place
|
||||
int lowest = Math.min(z1, z2);
|
||||
int highest = Math.max(z1, z2);
|
||||
|
||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
||||
|
||||
//Copy diagonal line on x axis
|
||||
for (int z = lowest; z <= highest; z++) {
|
||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
//Along Z goes up
|
||||
|
||||
//Get diagonal line blocks
|
||||
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x1, y3, z2, 1f);
|
||||
|
||||
//Limit amount of blocks we can place
|
||||
int lowest = Math.min(x1, x2);
|
||||
int highest = Math.max(x1, x2);
|
||||
|
||||
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
|
||||
|
||||
//Copy diagonal line on x axis
|
||||
for (int x = lowest; x <= highest; x++) {
|
||||
for (BlockPos blockPos : diagonalLineBlocks) {
|
||||
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
}
|
||||
@@ -1,110 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class Sphere extends ThreeClicksBuildMode {
|
||||
|
||||
@Override
|
||||
public BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return Floor.findFloor(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
|
||||
return findHeight(player, secondPos, skipRaytrace);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getSphereBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
float centerX = x1;
|
||||
float centerY = y1;
|
||||
float centerZ = z1;
|
||||
|
||||
//Adjust for CIRCLE_START
|
||||
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
|
||||
centerX = x1 + (x2 - x1) / 2f;
|
||||
centerY = y1 + (y3 - y1) / 2f;
|
||||
centerZ = z1 + (z2 - z1) / 2f;
|
||||
} else {
|
||||
x1 = (int) (centerX - (x2 - centerX));
|
||||
y1 = (int) (centerY - (y3 - centerY));
|
||||
z1 = (int) (centerZ - (z2 - centerZ));
|
||||
}
|
||||
|
||||
float radiusX = MathHelper.abs(x2 - centerX);
|
||||
float radiusY = MathHelper.abs(y3 - centerY);
|
||||
float radiusZ = MathHelper.abs(z2 - centerZ);
|
||||
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||
else
|
||||
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
|
||||
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||
|
||||
float distance = distance(l, m, n, centerX, centerY, centerZ);
|
||||
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
|
||||
if (distance < radius + 0.4f)
|
||||
list.add(new BlockPos(l, m, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
|
||||
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
|
||||
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
|
||||
|
||||
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
|
||||
|
||||
float distance = distance(l, m, n, centerX, centerY, centerZ);
|
||||
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
|
||||
if (distance < radius + 0.4f && distance > radius - 0.6f)
|
||||
list.add(new BlockPos(l, m, n));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
|
||||
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
|
||||
}
|
||||
|
||||
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
|
||||
//Twice ellipse radius
|
||||
float radiusXZ = Circle.calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, x, z);
|
||||
|
||||
//TODO project x to plane
|
||||
|
||||
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
|
||||
}
|
||||
}
|
||||
@@ -1,134 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.buildmode.buildmodes;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
public class Wall extends TwoClicksBuildMode {
|
||||
|
||||
static class Criteria {
|
||||
Vec3d planeBound;
|
||||
double distToPlayerSq;
|
||||
double angle;
|
||||
|
||||
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
|
||||
this.planeBound = planeBound;
|
||||
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
|
||||
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
|
||||
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
|
||||
}
|
||||
|
||||
//check if its not behind the player and its not too close and not too far
|
||||
//also check if raytrace from player to block does not intersect blocks
|
||||
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
|
||||
|
||||
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
return findWall(player, firstPos, skipRaytrace);
|
||||
}
|
||||
|
||||
public static BlockPos findWall(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
|
||||
Vec3d look = player.getLookVec();
|
||||
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
|
||||
List<Criteria> criteriaList = new ArrayList<>(3);
|
||||
|
||||
//X
|
||||
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
|
||||
criteriaList.add(new Criteria(xBound, firstPos, start, look));
|
||||
|
||||
//Z
|
||||
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
|
||||
criteriaList.add(new Criteria(zBound, firstPos, start, look));
|
||||
|
||||
//Remove invalid criteria
|
||||
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
|
||||
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
|
||||
|
||||
//If none are valid, return empty list of blocks
|
||||
if (criteriaList.isEmpty()) return null;
|
||||
|
||||
//If only 1 is valid, choose that one
|
||||
Criteria selected = criteriaList.get(0);
|
||||
|
||||
//If multiple are valid, choose based on criteria
|
||||
if (criteriaList.size() > 1) {
|
||||
//Select the one that is closest
|
||||
//Limit the angle to not be too extreme
|
||||
for (int i = 1; i < criteriaList.size(); i++) {
|
||||
Criteria criteria = criteriaList.get(i);
|
||||
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
|
||||
selected = criteria;
|
||||
}
|
||||
}
|
||||
|
||||
return new BlockPos(selected.planeBound);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
|
||||
}
|
||||
|
||||
public static List<BlockPos> getWallBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
|
||||
List<BlockPos> list = new ArrayList<>();
|
||||
|
||||
if (x1 == x2) {
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addXWallBlocks(list, x1, y1, y2, z1, z2);
|
||||
else
|
||||
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
|
||||
} else {
|
||||
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
|
||||
addZWallBlocks(list, x1, x2, y1, y2, z1);
|
||||
else
|
||||
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
||||
|
||||
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
|
||||
|
||||
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
||||
list.add(new BlockPos(x, y, z));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
||||
|
||||
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
|
||||
|
||||
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
|
||||
list.add(new BlockPos(x, y, z));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
|
||||
Line.addZLineBlocks(list, z1, z2, x, y1);
|
||||
Line.addZLineBlocks(list, z1, z2, x, y2);
|
||||
Line.addYLineBlocks(list, y1, y2, x, z1);
|
||||
Line.addYLineBlocks(list, y1, y2, x, z2);
|
||||
}
|
||||
|
||||
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
|
||||
Line.addXLineBlocks(list, x1, x2, y1, z);
|
||||
Line.addXLineBlocks(list, x1, x2, y2, z);
|
||||
Line.addYLineBlocks(list, y1, y2, x1, z);
|
||||
Line.addYLineBlocks(list, y1, y2, x2, z);
|
||||
}
|
||||
}
|
||||
@@ -3,8 +3,6 @@ package nl.requios.effortlessbuilding.buildmodifier;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.BlockItemUseContext;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
@@ -12,7 +10,6 @@ import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.World;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.helper.InventoryHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
@@ -23,6 +20,7 @@ import java.util.*;
|
||||
|
||||
public class BuildModifiers {
|
||||
|
||||
|
||||
//Called from BuildModes
|
||||
public static void onBlockPlaced(EntityPlayer player, List<BlockPos> startCoordinates, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
|
||||
World world = player.world;
|
||||
@@ -77,18 +75,10 @@ public class BuildModifiers {
|
||||
}
|
||||
}
|
||||
|
||||
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
|
||||
//(Block is placed by the time it gets here, and unplaced after this)
|
||||
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.getDefaultState());
|
||||
|
||||
//If all new blockstates are air then no use in adding it, no block was actually placed
|
||||
//Can happen when e.g. placing one block in yourself
|
||||
if (Collections.frequency(newBlockStates, Blocks.AIR.getDefaultState()) != newBlockStates.size()) {
|
||||
//add to undo stack
|
||||
BlockPos firstPos = startCoordinates.get(0);
|
||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
|
||||
}
|
||||
//add to undo stack
|
||||
BlockPos firstPos = startCoordinates.get(0);
|
||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
|
||||
}
|
||||
|
||||
public static void onBlockBroken(EntityPlayer player, List<BlockPos> startCoordinates, boolean breakStartPos) {
|
||||
@@ -109,8 +99,8 @@ public class BuildModifiers {
|
||||
BlockPreviewRenderer.onBlocksBroken();
|
||||
|
||||
//list of air blockstates
|
||||
for (int i = 0; i < coordinates.size(); i++) {
|
||||
newBlockStates.add(Blocks.AIR.getDefaultState());
|
||||
for (BlockPos coordinate : coordinates) {
|
||||
newBlockStates.add(Block.getBlockById(0).getDefaultState());
|
||||
}
|
||||
|
||||
} else {
|
||||
@@ -135,10 +125,6 @@ public class BuildModifiers {
|
||||
}
|
||||
}
|
||||
|
||||
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
|
||||
//(Block isn't broken yet by the time it gets here, and broken after this)
|
||||
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.getDefaultState());
|
||||
|
||||
//add to undo stack
|
||||
BlockPos firstPos = startCoordinates.get(0);
|
||||
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||
@@ -236,8 +222,8 @@ public class BuildModifiers {
|
||||
}
|
||||
|
||||
public static IBlockState getBlockStateFromItem(ItemStack itemStack, EntityPlayer player, BlockPos blockPos, EnumFacing facing, Vec3d hitVec, EnumHand hand) {
|
||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(player.world, player, itemStack, blockPos, facing,
|
||||
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z)));
|
||||
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(player.world, blockPos, facing,
|
||||
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z), itemStack.getMetadata(), player, hand);
|
||||
}
|
||||
|
||||
//Returns true if equal (or both null)
|
||||
@@ -245,16 +231,6 @@ public class BuildModifiers {
|
||||
if (coordinates1 == null && coordinates2 == null) return true;
|
||||
if (coordinates1 == null || coordinates2 == null) return false;
|
||||
|
||||
//Check count, not actual values
|
||||
if (coordinates1.size() == coordinates2.size()){
|
||||
if (coordinates1.size() == 1){
|
||||
return coordinates1.get(0).equals(coordinates2.get(0));
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
// return coordinates1.equals(coordinates2);
|
||||
return coordinates1.equals(coordinates2);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,8 +7,6 @@ import net.minecraft.block.BlockStairs;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.properties.Half;
|
||||
import net.minecraft.state.properties.SlabType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -120,7 +118,7 @@ public class Mirror {
|
||||
}
|
||||
|
||||
//Find blockstate
|
||||
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
|
||||
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
|
||||
|
||||
//Store blockstate and itemstack
|
||||
blockStates.add(newBlockState);
|
||||
@@ -165,7 +163,7 @@ public class Mirror {
|
||||
}
|
||||
|
||||
//Find blockstate
|
||||
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
||||
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
|
||||
|
||||
//Store blockstate and itemstack
|
||||
blockStates.add(newBlockState);
|
||||
@@ -187,39 +185,38 @@ public class Mirror {
|
||||
private static IBlockState getVerticalMirror(IBlockState blockState) {
|
||||
//Stairs
|
||||
if (blockState.getBlock() instanceof BlockStairs) {
|
||||
if (blockState.get(BlockStairs.HALF) == Half.BOTTOM) {
|
||||
return blockState.with(BlockStairs.HALF, Half.TOP);
|
||||
if (blockState.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.BOTTOM) {
|
||||
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.TOP);
|
||||
} else {
|
||||
return blockState.with(BlockStairs.HALF, Half.BOTTOM);
|
||||
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.BOTTOM);
|
||||
}
|
||||
}
|
||||
|
||||
//Slabs
|
||||
if (blockState.getBlock() instanceof BlockSlab) {
|
||||
if (blockState.get(BlockSlab.TYPE) == SlabType.DOUBLE) {
|
||||
return blockState;
|
||||
} else if (blockState.get(BlockSlab.TYPE) == SlabType.BOTTOM) {
|
||||
return blockState.with(BlockSlab.TYPE, SlabType.TOP);
|
||||
if (((BlockSlab) blockState.getBlock()).isDouble()) return blockState;
|
||||
if (blockState.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
|
||||
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.TOP);
|
||||
} else {
|
||||
return blockState.with(BlockSlab.TYPE, SlabType.BOTTOM);
|
||||
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.BOTTOM);
|
||||
}
|
||||
}
|
||||
|
||||
//Buttons, endrod, observer, piston
|
||||
if (blockState.getBlock() instanceof BlockDirectional) {
|
||||
if (blockState.get(BlockDirectional.FACING) == EnumFacing.DOWN) {
|
||||
return blockState.with(BlockDirectional.FACING, EnumFacing.UP);
|
||||
} else if (blockState.get(BlockDirectional.FACING) == EnumFacing.UP) {
|
||||
return blockState.with(BlockDirectional.FACING, EnumFacing.DOWN);
|
||||
if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.DOWN) {
|
||||
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.UP);
|
||||
} else if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.UP) {
|
||||
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.DOWN);
|
||||
}
|
||||
}
|
||||
|
||||
//Dispenser, dropper
|
||||
if (blockState.getBlock() instanceof BlockDispenser) {
|
||||
if (blockState.get(BlockDispenser.FACING) == EnumFacing.DOWN) {
|
||||
return blockState.with(BlockDispenser.FACING, EnumFacing.UP);
|
||||
} else if (blockState.get(BlockDispenser.FACING) == EnumFacing.UP) {
|
||||
return blockState.with(BlockDispenser.FACING, EnumFacing.DOWN);
|
||||
if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.DOWN) {
|
||||
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.UP);
|
||||
} else if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.UP) {
|
||||
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.DOWN);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2,42 +2,28 @@ package nl.requios.effortlessbuilding.buildmodifier;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import java.util.HashMap;
|
||||
import java.util.UUID;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class ModifierSettingsManager {
|
||||
|
||||
//Retrieves the buildsettings of a player through the modifierCapability capability
|
||||
//Never returns null
|
||||
@Nonnull
|
||||
public static ModifierSettings getModifierSettings(EntityPlayer player){
|
||||
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
||||
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
||||
|
||||
if (modifierCapability.isPresent()) {
|
||||
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
|
||||
if (player.hasCapability(ModifierCapabilityManager.modifierCapability, null)) {
|
||||
ModifierCapabilityManager.IModifierCapability capability = player.getCapability(
|
||||
ModifierCapabilityManager.modifierCapability, null);
|
||||
if (capability.getModifierData() == null) {
|
||||
capability.setModifierData(new ModifierSettings());
|
||||
}
|
||||
return capability.getModifierData();
|
||||
}
|
||||
|
||||
//Player does not have modifierCapability capability
|
||||
//Return dummy settings
|
||||
return new ModifierSettings();
|
||||
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
|
||||
throw new IllegalArgumentException("Player does not have modifierCapability capability");
|
||||
}
|
||||
|
||||
public static void setModifierSettings(EntityPlayer player, ModifierSettings modifierSettings) {
|
||||
@@ -45,15 +31,11 @@ public class ModifierSettingsManager {
|
||||
EffortlessBuilding.log("Cannot set buildsettings, player is null");
|
||||
return;
|
||||
}
|
||||
|
||||
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
|
||||
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
|
||||
|
||||
modifierCapability.ifPresent((capability) -> {
|
||||
if (player.hasCapability(ModifierCapabilityManager.modifierCapability, null)) {
|
||||
ModifierCapabilityManager.IModifierCapability capability = player.getCapability(
|
||||
ModifierCapabilityManager.modifierCapability, null);
|
||||
capability.setModifierData(modifierSettings);
|
||||
});
|
||||
|
||||
if (!modifierCapability.isPresent()) {
|
||||
} else {
|
||||
EffortlessBuilding.log(player, "Saving buildsettings failed.");
|
||||
}
|
||||
}
|
||||
@@ -181,28 +163,33 @@ public class ModifierSettingsManager {
|
||||
//Set mirror radius to max
|
||||
int reach = 10;
|
||||
switch (reachUpgrade) {
|
||||
case 0: reach = BuildConfig.reach.maxReachLevel0.get(); break;
|
||||
case 1: reach = BuildConfig.reach.maxReachLevel1.get(); break;
|
||||
case 2: reach = BuildConfig.reach.maxReachLevel2.get(); break;
|
||||
case 3: reach = BuildConfig.reach.maxReachLevel3.get(); break;
|
||||
case 0: reach = BuildConfig.reach.maxReachLevel0; break;
|
||||
case 1: reach = BuildConfig.reach.maxReachLevel1; break;
|
||||
case 2: reach = BuildConfig.reach.maxReachLevel2; break;
|
||||
case 3: reach = BuildConfig.reach.maxReachLevel3; break;
|
||||
}
|
||||
|
||||
EffortlessBuilding.log("before "+this.mirrorSettings.radius);
|
||||
|
||||
if (this.mirrorSettings != null)
|
||||
this.mirrorSettings.radius = reach / 2;
|
||||
if (this.radialMirrorSettings != null)
|
||||
this.radialMirrorSettings.radius = reach / 2;
|
||||
|
||||
EffortlessBuilding.log("after "+this.mirrorSettings.radius);
|
||||
}
|
||||
}
|
||||
|
||||
public static void handleNewPlayer(EntityPlayer player){
|
||||
//Makes sure player has modifier settings (if it doesnt it will create it)
|
||||
getModifierSettings(player);
|
||||
if (getModifierSettings(player) == null) {
|
||||
setModifierSettings(player, new ModifierSettings());
|
||||
}
|
||||
|
||||
//Only on server
|
||||
if (!player.world.isRemote) {
|
||||
//Send to client
|
||||
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), msg);
|
||||
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -143,11 +143,11 @@ public class RadialMirror {
|
||||
IBlockState newBlockState = blockState;
|
||||
|
||||
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
||||
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
|
||||
} else if (startAngleToCenter < -0.251 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
|
||||
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
|
||||
} else if (startAngleToCenter > 0.249 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
|
||||
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
|
||||
}
|
||||
|
||||
return newBlockState;
|
||||
@@ -158,24 +158,24 @@ public class RadialMirror {
|
||||
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
|
||||
|
||||
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
|
||||
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
|
||||
if (alternate) {
|
||||
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
|
||||
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
|
||||
}
|
||||
} else if (angleToCenter < -0.251 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
|
||||
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
|
||||
if (alternate) {
|
||||
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
|
||||
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
|
||||
}
|
||||
} else if (angleToCenter > 0.249 * Math.PI) {
|
||||
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
|
||||
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
|
||||
if (alternate) {
|
||||
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
|
||||
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
|
||||
}
|
||||
} else {
|
||||
newBlockState = blockState;
|
||||
if (alternate) {
|
||||
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
|
||||
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -3,7 +3,6 @@ package nl.requios.effortlessbuilding.buildmodifier;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
@@ -32,25 +31,9 @@ public class UndoRedo {
|
||||
public static void addUndo(EntityPlayer player, BlockSet blockSet) {
|
||||
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
|
||||
|
||||
//Assert coordinates is as long as previous and new blockstate lists
|
||||
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
|
||||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
|
||||
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
|
||||
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
|
||||
}
|
||||
|
||||
//Warn if previous and new blockstate are equal
|
||||
//Can happen in a lot of valid cases
|
||||
// for (int i = 0; i < blockSet.getCoordinates().size(); i++) {
|
||||
// if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) {
|
||||
// EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.",
|
||||
// i, blockSet.getPreviousBlockStates().get(i));
|
||||
// }
|
||||
// }
|
||||
|
||||
//If no stack exists, make one
|
||||
if (!undoStacks.containsKey(player.getUniqueID())) {
|
||||
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
||||
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
|
||||
}
|
||||
|
||||
undoStacks.get(player.getUniqueID()).push(blockSet);
|
||||
@@ -59,11 +42,9 @@ public class UndoRedo {
|
||||
private static void addRedo(EntityPlayer player, BlockSet blockSet) {
|
||||
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
|
||||
|
||||
//(No asserts necessary, it's private)
|
||||
|
||||
//If no stack exists, make one
|
||||
if (!redoStacks.containsKey(player.getUniqueID())) {
|
||||
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
|
||||
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
|
||||
}
|
||||
|
||||
redoStacks.get(player.getUniqueID()).push(blockSet);
|
||||
@@ -95,12 +76,10 @@ public class UndoRedo {
|
||||
BlockPos coordinate = coordinates.get(i);
|
||||
ItemStack itemStack = itemStacks.get(i);
|
||||
|
||||
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||
|
||||
//get blockstate from itemstack
|
||||
IBlockState previousBlockState = Blocks.AIR.getDefaultState();
|
||||
IBlockState previousBlockState = Block.getBlockById(0).getDefaultState();
|
||||
if (itemStack.getItem() instanceof ItemBlock) {
|
||||
previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
||||
previousBlockState = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
||||
}
|
||||
|
||||
if (player.world.isBlockLoaded(coordinate, true)) {
|
||||
@@ -109,9 +88,7 @@ public class UndoRedo {
|
||||
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
|
||||
//get blockstate from new itemstack
|
||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
|
||||
previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
||||
} else {
|
||||
previousBlockState = Blocks.AIR.getDefaultState();
|
||||
previousBlockState = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
||||
}
|
||||
}
|
||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
||||
@@ -138,7 +115,6 @@ public class UndoRedo {
|
||||
|
||||
BlockSet blockSet = redoStack.pop();
|
||||
List<BlockPos> coordinates = blockSet.getCoordinates();
|
||||
List<IBlockState> previousBlockStates = blockSet.getPreviousBlockStates();
|
||||
List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
|
||||
Vec3d hitVec = blockSet.getHitVec();
|
||||
|
||||
@@ -151,25 +127,16 @@ public class UndoRedo {
|
||||
//place blocks
|
||||
for (int i = 0; i < coordinates.size(); i++) {
|
||||
BlockPos coordinate = coordinates.get(i);
|
||||
IBlockState newBlockState = newBlockStates.get(i);
|
||||
ItemStack itemStack = itemStacks.get(i);
|
||||
|
||||
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
|
||||
|
||||
//get blockstate from itemstack
|
||||
IBlockState newBlockState = Blocks.AIR.getDefaultState();
|
||||
if (itemStack.getItem() instanceof ItemBlock) {
|
||||
newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
||||
}
|
||||
|
||||
if (player.world.isBlockLoaded(coordinate, true)) {
|
||||
//check itemstack empty
|
||||
if (itemStack.isEmpty()) {
|
||||
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
|
||||
//get blockstate from new itemstack
|
||||
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
|
||||
newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
||||
} else {
|
||||
newBlockState = Blocks.AIR.getDefaultState();
|
||||
newBlockState = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
||||
}
|
||||
}
|
||||
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
|
||||
@@ -205,16 +172,13 @@ public class UndoRedo {
|
||||
|
||||
private static ItemStack findItemStackInInventory(EntityPlayer player, IBlockState blockState) {
|
||||
ItemStack itemStack = ItemStack.EMPTY;
|
||||
if (blockState == null) return itemStack;
|
||||
|
||||
//First try previousBlockStates
|
||||
//TODO try to find itemstack with right blockstate first
|
||||
// then change line 103 back (get state from item)
|
||||
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
|
||||
|
||||
//then anything it drops
|
||||
if (itemStack.isEmpty()) {
|
||||
Item itemDropped = blockState.getBlock().getItemDropped(blockState, player.world, BlockPos.ORIGIN, 10).asItem();
|
||||
Item itemDropped = blockState.getBlock().getItemDropped(blockState, player.world.rand, 10);
|
||||
if (itemDropped instanceof ItemBlock) {
|
||||
Block block = ((ItemBlock) itemDropped).getBlock();
|
||||
itemStack = InventoryHelper.findItemStackInInventory(player, block);
|
||||
|
||||
@@ -3,9 +3,7 @@ package nl.requios.effortlessbuilding.capability;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemStackHandler;
|
||||
@@ -17,10 +15,19 @@ import javax.annotation.Nullable;
|
||||
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<NBTTagCompound> {
|
||||
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side) {
|
||||
return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
|
||||
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
|
||||
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
|
||||
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
|
||||
return (T) itemHandler;
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,21 +1,20 @@
|
||||
package nl.requios.effortlessbuilding.capability;
|
||||
|
||||
import net.minecraft.nbt.INBTBase;
|
||||
import net.minecraft.nbt.NBTBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
public class ModeCapabilityManager {
|
||||
@@ -45,7 +44,7 @@ public class ModeCapabilityManager {
|
||||
|
||||
public static class Storage implements Capability.IStorage<IModeCapability> {
|
||||
@Override
|
||||
public INBTBase writeNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side) {
|
||||
public NBTBase writeNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side) {
|
||||
NBTTagCompound compound = new NBTTagCompound();
|
||||
ModeSettings modeSettings = instance.getModeData();
|
||||
if (modeSettings == null) modeSettings = new ModeSettings();
|
||||
@@ -58,7 +57,7 @@ public class ModeCapabilityManager {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side, INBTBase nbt) {
|
||||
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side, NBTBase nbt) {
|
||||
NBTTagCompound compound = (NBTTagCompound) nbt;
|
||||
|
||||
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
|
||||
@@ -70,34 +69,36 @@ public class ModeCapabilityManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static class Provider implements ICapabilitySerializable<INBTBase> {
|
||||
public static class Provider implements ICapabilitySerializable<NBTBase> {
|
||||
IModeCapability inst = modeCapability.getDefaultInstance();
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side) {
|
||||
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
||||
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
|
||||
return capability == modeCapability;
|
||||
}
|
||||
|
||||
@Override
|
||||
public INBTBase serializeNBT() {
|
||||
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
|
||||
if (capability == modeCapability) return modeCapability.<T>cast(inst);
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public NBTBase serializeNBT() {
|
||||
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(INBTBase nbt) {
|
||||
public void deserializeNBT(NBTBase nbt) {
|
||||
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Allows for the capability to persist after death.
|
||||
@SubscribeEvent
|
||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
|
||||
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
|
||||
clone.ifPresent(cloneModeCapability ->
|
||||
original.ifPresent(originalModeCapability ->
|
||||
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
|
||||
IModeCapability original = event.getOriginal().getCapability(modeCapability, null);
|
||||
IModeCapability clone = event.getEntity().getCapability(modeCapability, null);
|
||||
clone.setModeData(original.getModeData());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
package nl.requios.effortlessbuilding.capability;
|
||||
|
||||
import net.minecraft.nbt.INBTBase;
|
||||
import net.minecraft.nbt.NBTBase;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
@@ -8,11 +8,9 @@ import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.capabilities.CapabilityInject;
|
||||
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.event.entity.player.PlayerEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
@@ -20,8 +18,6 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import java.util.concurrent.Callable;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
|
||||
|
||||
@Mod.EventBusSubscriber
|
||||
@@ -52,7 +48,7 @@ public class ModifierCapabilityManager {
|
||||
|
||||
public static class Storage implements Capability.IStorage<IModifierCapability> {
|
||||
@Override
|
||||
public INBTBase writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side) {
|
||||
public NBTBase writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side) {
|
||||
NBTTagCompound compound = new NBTTagCompound();
|
||||
ModifierSettings modifierSettings = instance.getModifierData();
|
||||
if (modifierSettings == null) modifierSettings = new ModifierSettings();
|
||||
@@ -67,7 +63,7 @@ public class ModifierCapabilityManager {
|
||||
compound.setBoolean("mirrorX", m.mirrorX);
|
||||
compound.setBoolean("mirrorY", m.mirrorY);
|
||||
compound.setBoolean("mirrorZ", m.mirrorZ);
|
||||
compound.setInt("mirrorRadius", m.radius);
|
||||
compound.setInteger("mirrorRadius", m.radius);
|
||||
compound.setBoolean("mirrorDrawLines", m.drawLines);
|
||||
compound.setBoolean("mirrorDrawPlanes", m.drawPlanes);
|
||||
|
||||
@@ -75,12 +71,12 @@ public class ModifierCapabilityManager {
|
||||
Array.ArraySettings a = modifierSettings.getArraySettings();
|
||||
if (a == null) a = new Array.ArraySettings();
|
||||
compound.setBoolean("arrayEnabled", a.enabled);
|
||||
compound.setInt("arrayOffsetX", a.offset.getX());
|
||||
compound.setInt("arrayOffsetY", a.offset.getY());
|
||||
compound.setInt("arrayOffsetZ", a.offset.getZ());
|
||||
compound.setInt("arrayCount", a.count);
|
||||
compound.setInteger("arrayOffsetX", a.offset.getX());
|
||||
compound.setInteger("arrayOffsetY", a.offset.getY());
|
||||
compound.setInteger("arrayOffsetZ", a.offset.getZ());
|
||||
compound.setInteger("arrayCount", a.count);
|
||||
|
||||
compound.setInt("reachUpgrade", modifierSettings.getReachUpgrade());
|
||||
compound.setInteger("reachUpgrade", modifierSettings.getReachUpgrade());
|
||||
|
||||
//compound.setBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
|
||||
|
||||
@@ -91,9 +87,9 @@ public class ModifierCapabilityManager {
|
||||
compound.setDouble("radialMirrorPosX", r.position.x);
|
||||
compound.setDouble("radialMirrorPosY", r.position.y);
|
||||
compound.setDouble("radialMirrorPosZ", r.position.z);
|
||||
compound.setInt("radialMirrorSlices", r.slices);
|
||||
compound.setInteger("radialMirrorSlices", r.slices);
|
||||
compound.setBoolean("radialMirrorAlternate", r.alternate);
|
||||
compound.setInt("radialMirrorRadius", r.radius);
|
||||
compound.setInteger("radialMirrorRadius", r.radius);
|
||||
compound.setBoolean("radialMirrorDrawLines", r.drawLines);
|
||||
compound.setBoolean("radialMirrorDrawPlanes", r.drawPlanes);
|
||||
|
||||
@@ -101,7 +97,7 @@ public class ModifierCapabilityManager {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side, INBTBase nbt) {
|
||||
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side, NBTBase nbt) {
|
||||
NBTTagCompound compound = (NBTTagCompound) nbt;
|
||||
|
||||
//MIRROR
|
||||
@@ -113,7 +109,7 @@ public class ModifierCapabilityManager {
|
||||
boolean mirrorX = compound.getBoolean("mirrorX");
|
||||
boolean mirrorY = compound.getBoolean("mirrorY");
|
||||
boolean mirrorZ = compound.getBoolean("mirrorZ");
|
||||
int mirrorRadius = compound.getInt("mirrorRadius");
|
||||
int mirrorRadius = compound.getInteger("mirrorRadius");
|
||||
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
|
||||
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
|
||||
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
|
||||
@@ -121,13 +117,13 @@ public class ModifierCapabilityManager {
|
||||
//ARRAY
|
||||
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
|
||||
BlockPos arrayOffset = new BlockPos(
|
||||
compound.getInt("arrayOffsetX"),
|
||||
compound.getInt("arrayOffsetY"),
|
||||
compound.getInt("arrayOffsetZ"));
|
||||
int arrayCount = compound.getInt("arrayCount");
|
||||
compound.getInteger("arrayOffsetX"),
|
||||
compound.getInteger("arrayOffsetY"),
|
||||
compound.getInteger("arrayOffsetZ"));
|
||||
int arrayCount = compound.getInteger("arrayCount");
|
||||
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
|
||||
|
||||
int reachUpgrade = compound.getInt("reachUpgrade");
|
||||
int reachUpgrade = compound.getInteger("reachUpgrade");
|
||||
|
||||
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
|
||||
|
||||
@@ -137,9 +133,9 @@ public class ModifierCapabilityManager {
|
||||
compound.getDouble("radialMirrorPosX"),
|
||||
compound.getDouble("radialMirrorPosY"),
|
||||
compound.getDouble("radialMirrorPosZ"));
|
||||
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
|
||||
int radialMirrorSlices = compound.getInteger("radialMirrorSlices");
|
||||
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
|
||||
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
|
||||
int radialMirrorRadius = compound.getInteger("radialMirrorRadius");
|
||||
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
|
||||
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
|
||||
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
|
||||
@@ -150,36 +146,36 @@ public class ModifierCapabilityManager {
|
||||
}
|
||||
}
|
||||
|
||||
public static class Provider implements ICapabilitySerializable<INBTBase> {
|
||||
|
||||
public static class Provider implements ICapabilitySerializable<NBTBase> {
|
||||
IModifierCapability inst = modifierCapability.getDefaultInstance();
|
||||
|
||||
@Nonnull
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side) {
|
||||
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
|
||||
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
|
||||
return capability == modifierCapability;
|
||||
}
|
||||
|
||||
@Override
|
||||
public INBTBase serializeNBT() {
|
||||
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
|
||||
if (capability == modifierCapability) return modifierCapability.<T>cast(inst);
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public NBTBase serializeNBT() {
|
||||
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void deserializeNBT(INBTBase nbt) {
|
||||
public void deserializeNBT(NBTBase nbt) {
|
||||
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
// Allows for the capability to persist after death.
|
||||
@SubscribeEvent
|
||||
public static void clonePlayer(PlayerEvent.Clone event) {
|
||||
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
|
||||
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
|
||||
clone.ifPresent(cloneModifierCapability ->
|
||||
original.ifPresent(originalModifierCapability ->
|
||||
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
|
||||
IModifierCapability original = event.getOriginal().getCapability(modifierCapability, null);
|
||||
IModifierCapability clone = event.getEntity().getCapability(modifierCapability, null);
|
||||
clone.setModifierData(original.getModifierData());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,44 +1,46 @@
|
||||
package nl.requios.effortlessbuilding.command;
|
||||
|
||||
import com.mojang.brigadier.CommandDispatcher;
|
||||
import com.mojang.brigadier.arguments.IntegerArgumentType;
|
||||
import net.minecraft.command.CommandSource;
|
||||
import net.minecraft.command.Commands;
|
||||
import net.minecraft.command.CommandBase;
|
||||
import net.minecraft.command.CommandException;
|
||||
import net.minecraft.command.ICommandSender;
|
||||
import net.minecraft.command.WrongUsageException;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
import net.minecraftforge.fml.network.PacketDistributor;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
|
||||
|
||||
public class CommandReach {
|
||||
|
||||
public static void register(CommandDispatcher<CommandSource> dispatcher) {
|
||||
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
|
||||
return setReachLevel(context.getSource().asPlayer(), IntegerArgumentType.getInteger(context, "level"));
|
||||
}))).then(Commands.literal("get").executes((context -> {
|
||||
return getReachLevel(context.getSource().asPlayer());
|
||||
}))));
|
||||
public class CommandReach extends CommandBase {
|
||||
@Override
|
||||
public String getName() {
|
||||
return "reach";
|
||||
}
|
||||
|
||||
private static int setReachLevel(EntityPlayerMP player, int level){
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setReachUpgrade(level);
|
||||
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||
//Send to client
|
||||
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
|
||||
|
||||
player.sendMessage(new TextComponentString("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()));
|
||||
|
||||
return 1;
|
||||
@Override
|
||||
public String getUsage(ICommandSender sender) {
|
||||
return "commands.reach.usage";
|
||||
}
|
||||
|
||||
private static int getReachLevel(EntityPlayerMP player){
|
||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
|
||||
@Override
|
||||
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
|
||||
EntityPlayerMP player = (EntityPlayerMP) sender;
|
||||
if (args.length != 1) {
|
||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
|
||||
throw new WrongUsageException("commands.reach.usage");
|
||||
}
|
||||
|
||||
return 1;
|
||||
if (sender instanceof EntityPlayerMP) {
|
||||
//Set reach level to args[0]
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setReachUpgrade(Integer.valueOf(args[0]));
|
||||
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||
//Send to client
|
||||
EffortlessBuilding.packetHandler.sendTo(new ModifierSettingsMessage(modifierSettings), player);
|
||||
|
||||
sender.sendMessage(new TextComponentString("Reach level of " + sender.getName() + " set to " + modifierSettings
|
||||
.getReachUpgrade()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
package nl.requios.effortlessbuilding.compatibility;
|
||||
|
||||
import mod.chiselsandbits.core.ClientSide;
|
||||
import mod.chiselsandbits.helpers.ChiselToolType;
|
||||
import net.minecraft.util.EnumHand;
|
||||
|
||||
public class ActiveChiselsAndBitsProxy implements IChiselsAndBitsProxy {
|
||||
@Override
|
||||
public boolean isHoldingChiselTool(EnumHand hand) {
|
||||
ChiselToolType toolType = ClientSide.instance.getHeldToolType(hand);
|
||||
return toolType != null && toolType.hasMenu();
|
||||
}
|
||||
}
|
||||
@@ -1,38 +1,34 @@
|
||||
package nl.requios.effortlessbuilding.compatibility;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fml.common.Loader;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
|
||||
public class CompatHelper {
|
||||
//TODO 1.13 compatibility
|
||||
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
|
||||
// // and all checks will fail, so it works.
|
||||
// @GameRegistry.ObjectHolder("danknull:dank_null")
|
||||
// public static final Item dankNullItem = null;
|
||||
//
|
||||
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
|
||||
//
|
||||
public static void setup() {
|
||||
//TODO 1.13 compatibility
|
||||
// if (Loader.isModLoaded("chiselsandbits")) {
|
||||
// // reflection to avoid hard dependency
|
||||
// try {
|
||||
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
|
||||
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
|
||||
// e.printStackTrace();
|
||||
// }
|
||||
// } else {
|
||||
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
|
||||
// }
|
||||
// Get a handle to the dank null item instance. This will remain null if the mod doesn't load
|
||||
// and all checks will fail, so it works.
|
||||
@GameRegistry.ObjectHolder("danknull:dank_null")
|
||||
public static final Item dankNullItem = null;
|
||||
|
||||
public static IChiselsAndBitsProxy chiselsAndBitsProxy;
|
||||
|
||||
public static void postInit() {
|
||||
if (Loader.isModLoaded("chiselsandbits")) {
|
||||
// reflection to avoid hard dependency
|
||||
try {
|
||||
chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
|
||||
} catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
} else {
|
||||
chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
|
||||
}
|
||||
}
|
||||
|
||||
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
|
||||
@@ -43,9 +39,8 @@ public class CompatHelper {
|
||||
return true;
|
||||
if ((item instanceof ItemRandomizerBag))
|
||||
return true;
|
||||
//TODO 1.13 compatibility
|
||||
// if (item == dankNullItem)
|
||||
// return true;
|
||||
if (item == dankNullItem)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -67,64 +62,48 @@ public class CompatHelper {
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
//TODO 1.13 compatibility
|
||||
//Dank Null
|
||||
// if (proxyItem == dankNullItem) {
|
||||
// int index = 0;
|
||||
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
|
||||
// index = proxy.getTagCompound().getInteger("selectedIndex");
|
||||
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||
// }
|
||||
if(proxyItem == dankNullItem) {
|
||||
int index = 0;
|
||||
if(proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
|
||||
index = proxy.getTagCompound().getInteger("selectedIndex");
|
||||
return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||
}
|
||||
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
public static ItemStack getItemBlockByState(ItemStack stack, IBlockState state) {
|
||||
if (state == null) return ItemStack.EMPTY;
|
||||
|
||||
Item blockItem = Item.getItemFromBlock(state.getBlock());
|
||||
if (stack.getItem() instanceof ItemBlock)
|
||||
if(stack.getItem() instanceof ItemBlock)
|
||||
return stack;
|
||||
else if (stack.getItem() instanceof ItemRandomizerBag) {
|
||||
else if(stack.getItem() instanceof ItemRandomizerBag) {
|
||||
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
|
||||
return ItemRandomizerBag.findStack(bagInventory, blockItem);
|
||||
} else if(stack.getItem() == dankNullItem) {
|
||||
int index = itemHandlerSlotForItem(stack, blockItem);
|
||||
if(index >= 0)
|
||||
return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||
}
|
||||
//TODO 1.13 compatibility
|
||||
// else if (stack.getItem() == dankNullItem) {
|
||||
// int index = itemHandlerSlotForItem(stack, blockItem);
|
||||
// if (index >= 0)
|
||||
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
|
||||
// }
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
|
||||
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
|
||||
public static void shrinkStack(ItemStack origStack, ItemStack curStack, EntityPlayer player) {
|
||||
//TODO 1.13 compatibility, offhand support
|
||||
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
|
||||
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||
|
||||
// if (origStack.getItem() == dankNullItem) {
|
||||
// int index = itemHandlerSlotForItem(origStack, curStack.getItem());
|
||||
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
|
||||
// } else
|
||||
public static void shrinkStack(ItemStack origStack, ItemStack curStack) {
|
||||
if(origStack.getItem() == dankNullItem) {
|
||||
int index = itemHandlerSlotForItem(origStack, curStack.getItem());
|
||||
origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
|
||||
} else
|
||||
curStack.shrink(1);
|
||||
}
|
||||
|
||||
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
|
||||
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
|
||||
|
||||
if (handler == null) {
|
||||
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (int i = 0; i < handler.getSlots(); i++) {
|
||||
IItemHandler handler = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
for(int i = 0; i < handler.getSlots(); i++) {
|
||||
ItemStack ref = handler.getStackInSlot(i);
|
||||
if (ref.getItem() instanceof ItemBlock)
|
||||
if (ref.getItem() == blockItem)
|
||||
if(ref.getItem() instanceof ItemBlock)
|
||||
if(ref.getItem() == blockItem)
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
package nl.requios.effortlessbuilding.compatibility;
|
||||
|
||||
import net.minecraft.util.EnumHand;
|
||||
|
||||
public class DummyChiselsAndBitsProxy implements IChiselsAndBitsProxy {
|
||||
@Override
|
||||
public boolean isHoldingChiselTool(EnumHand hand) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.compatibility;
|
||||
|
||||
import net.minecraft.util.EnumHand;
|
||||
|
||||
public interface IChiselsAndBitsProxy {
|
||||
boolean isHoldingChiselTool(EnumHand hand);
|
||||
}
|
||||
@@ -23,20 +23,20 @@ public class RandomizerBagContainer extends Container {
|
||||
bagInventory = parIInventory;
|
||||
sizeInventory = bagInventory.getSlots();
|
||||
for (int i = 0; i < sizeInventory; ++i) {
|
||||
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
|
||||
this.addSlotToContainer(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
|
||||
}
|
||||
|
||||
// add player inventory slots
|
||||
int i;
|
||||
for (i = 0; i < 3; ++i) {
|
||||
for (int j = 0; j < 9; ++j) {
|
||||
addSlot(new Slot(parInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
||||
addSlotToContainer(new Slot(parInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
|
||||
}
|
||||
}
|
||||
|
||||
// add hotbar slots
|
||||
for (i = 0; i < 9; ++i) {
|
||||
addSlot(new Slot(parInventoryPlayer, i, 8 + i * 18, 109));
|
||||
addSlotToContainer(new Slot(parInventoryPlayer, i, 8 + i * 18, 109));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -118,13 +118,16 @@ public class RandomizerBagContainer extends Container {
|
||||
/**
|
||||
* Callback for when the crafting gui is closed.
|
||||
*/
|
||||
@Override
|
||||
public void onContainerClosed(EntityPlayer player)
|
||||
{
|
||||
super.onContainerClosed(player);
|
||||
if(!player.world.isRemote)
|
||||
{
|
||||
detectAndSendChanges();
|
||||
}
|
||||
}
|
||||
// @Override
|
||||
// public void onContainerClosed(EntityPlayer player)
|
||||
// {
|
||||
// if(player.inventory.getItemStack() != null)
|
||||
// {
|
||||
// player.entityDropItem(player.inventory.getItemStack(), 0.5f);
|
||||
// }
|
||||
// if(!player.world.isRemote)
|
||||
// {
|
||||
// detectAndSendChanges();
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
@@ -4,12 +4,12 @@ import net.minecraft.client.gui.inventory.GuiContainer;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class RandomizerBagGuiContainer extends GuiContainer {
|
||||
private static final ResourceLocation guiTextures =
|
||||
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
|
||||
@@ -25,9 +25,9 @@ public class RandomizerBagGuiContainer extends GuiContainer {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
||||
drawDefaultBackground();
|
||||
super.render(mouseX, mouseY, partialTicks);
|
||||
super.drawScreen(mouseX, mouseY, partialTicks);
|
||||
this.renderHoveredToolTip(mouseX, mouseY);
|
||||
}
|
||||
|
||||
@@ -35,12 +35,12 @@ public class RandomizerBagGuiContainer extends GuiContainer {
|
||||
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
|
||||
String s = "Randomizer Bag";
|
||||
fontRenderer.drawString(s, 8, 6, 0x404040);
|
||||
fontRenderer.drawString(inventoryPlayer.getDisplayName().getUnformattedComponentText(), 8, ySize - 96 + 2, 0x404040);
|
||||
fontRenderer.drawString(inventoryPlayer.getDisplayName().getUnformattedText(), 8, ySize - 96 + 2, 0x404040);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
|
||||
GlStateManager.color3f(1.0F, 1.0F, 1.0F);
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
mc.getTextureManager().bindTexture(guiTextures);
|
||||
int marginHorizontal = (width - xSize) / 2;
|
||||
int marginVertical = (height - ySize) / 2;
|
||||
|
||||
@@ -1,112 +1,41 @@
|
||||
package nl.requios.effortlessbuilding.gui;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.inventory.Container;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
import net.minecraft.world.IInteractionObject;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.fml.common.network.IGuiHandler;
|
||||
import net.minecraftforge.fml.network.FMLPlayMessages;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class RandomizerBagGuiHandler implements /*IGuiHandler, */IInteractionObject {
|
||||
// @Nullable
|
||||
// @Override
|
||||
// public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
|
||||
// if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
|
||||
// // Use the player's held item to create the container
|
||||
// LazyOptional<IItemHandler> capabilityOptional = player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
//
|
||||
// if (!capabilityOptional.isPresent()) {
|
||||
// capabilityOptional = player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
// }
|
||||
//
|
||||
// return new RandomizerBagContainer(player.inventory, capabilityOptional.orElse(null));
|
||||
// }
|
||||
// return null;
|
||||
// }
|
||||
//
|
||||
// @Nullable
|
||||
// @Override
|
||||
// @OnlyIn(Dist.CLIENT)
|
||||
// public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
|
||||
// if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
|
||||
// // Use the player's held item to create the client-side gui container
|
||||
// LazyOptional<IItemHandler> capabilityOptional = player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
//
|
||||
// if (!capabilityOptional.isPresent()) {
|
||||
// capabilityOptional = player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
// }
|
||||
//
|
||||
// return new RandomizerBagGuiContainer(player.inventory, capabilityOptional.orElse(null));
|
||||
// }
|
||||
// return null;
|
||||
// }
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public static GuiScreen openGui(FMLPlayMessages.OpenContainer openContainer) {
|
||||
if (openContainer.getId().equals(EffortlessBuilding.RANDOMIZER_BAG_GUI)) {
|
||||
EntityPlayerSP player = Minecraft.getInstance().player;
|
||||
if (player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof ItemRandomizerBag) {
|
||||
IItemHandler itemHandler = player.getHeldItem(EnumHand.MAIN_HAND).getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).orElse(null);
|
||||
if (itemHandler != null) {
|
||||
return new RandomizerBagGuiContainer(player.inventory, itemHandler);
|
||||
}
|
||||
}
|
||||
public class RandomizerBagGuiHandler implements IGuiHandler {
|
||||
@Nullable
|
||||
@Override
|
||||
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
|
||||
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
|
||||
// Use the player's held item to create the container
|
||||
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
|
||||
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
|
||||
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
return new RandomizerBagContainer(player.inventory, capability);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Container createContainer(InventoryPlayer inventory, EntityPlayer player) {
|
||||
if (player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof ItemRandomizerBag) {
|
||||
IItemHandler itemHandler = player.getHeldItem(EnumHand.MAIN_HAND).getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).orElse(null);
|
||||
if (itemHandler != null) {
|
||||
return new RandomizerBagContainer(inventory, itemHandler);
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getGuiID() {
|
||||
return EffortlessBuilding.RANDOMIZER_BAG_GUI.toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getName() {
|
||||
return new TextComponentString("Randomizer Bag");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasCustomName() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getDisplayName() {
|
||||
return new TextComponentString("Randomizer Bag");
|
||||
}
|
||||
|
||||
@Nullable
|
||||
@Override
|
||||
public ITextComponent getCustomName() {
|
||||
@SideOnly(Side.CLIENT)
|
||||
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
|
||||
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
|
||||
// Use the player's held item to create the client-side gui container
|
||||
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
|
||||
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
|
||||
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
return new RandomizerBagGuiContainer(player.inventory, capability);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,7 +26,6 @@ import net.minecraft.util.EnumFacing;
|
||||
import net.minecraftforge.client.model.ModelLoader;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
|
||||
|
||||
/**
|
||||
* From Chisels and Bits by AlgorithmX2
|
||||
@@ -40,7 +39,7 @@ public class RadialMenu extends GuiScreen {
|
||||
private float visibility = 0.0f;
|
||||
private Stopwatch lastChange = Stopwatch.createStarted();
|
||||
public BuildModeEnum switchTo = null;
|
||||
public ActionEnum doAction = null;
|
||||
public ModeOptions.ActionEnum doAction = null;
|
||||
public boolean actionUsed = false;
|
||||
|
||||
private float clampVis(final float f) {
|
||||
@@ -66,7 +65,7 @@ public class RadialMenu extends GuiScreen {
|
||||
}
|
||||
|
||||
public void configure(final int scaledWidth, final int scaledHeight ) {
|
||||
mc = Minecraft.getInstance();
|
||||
mc = Minecraft.getMinecraft();
|
||||
fontRenderer = mc.fontRenderer;
|
||||
width = scaledWidth;
|
||||
height = scaledHeight;
|
||||
@@ -78,11 +77,11 @@ public class RadialMenu extends GuiScreen {
|
||||
public double y1, y2;
|
||||
public boolean highlighted;
|
||||
|
||||
public final ActionEnum action;
|
||||
public final ModeOptions.ActionEnum action;
|
||||
public String name;
|
||||
public EnumFacing textSide;
|
||||
|
||||
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
|
||||
public MenuButton(final String name, final ModeOptions.ActionEnum action, final double x, final double y,
|
||||
final EnumFacing textSide) {
|
||||
this.name = I18n.format(name);
|
||||
this.action = action;
|
||||
@@ -109,13 +108,13 @@ public class RadialMenu extends GuiScreen {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(final int mouseX, final int mouseY, final float partialTicks) {
|
||||
public void drawScreen(final int mouseX, final int mouseY, final float partialTicks) {
|
||||
if (!isVisible()) return;
|
||||
|
||||
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
|
||||
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getMinecraft().player).getBuildMode();
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translatef( 0.0F, 0.0F, 200.0F );
|
||||
GlStateManager.translate( 0.0F, 0.0F, 200.0F );
|
||||
|
||||
final int startColor = (int) ( visibility * 98 ) << 24;
|
||||
final int endColor = (int) ( visibility * 128 ) << 24;
|
||||
@@ -124,8 +123,8 @@ public class RadialMenu extends GuiScreen {
|
||||
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.disableAlphaTest();
|
||||
GlStateManager.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
||||
GlStateManager.disableAlpha();
|
||||
GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
|
||||
GlStateManager.shadeModel(GL11.GL_SMOOTH);
|
||||
final Tessellator tessellator = Tessellator.getInstance();
|
||||
final BufferBuilder buffer = tessellator.getBuffer();
|
||||
@@ -136,13 +135,13 @@ public class RadialMenu extends GuiScreen {
|
||||
final double middleY = height / 2.0;
|
||||
|
||||
final double mouseXCenter = mouseX - middleX;
|
||||
final double mouseYCenter = -mouseY + middleY;
|
||||
final double mouseYCenter = mouseY - middleY;
|
||||
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
|
||||
|
||||
final double ringInnerEdge = 30;
|
||||
final double ringOuterEdge = 65;
|
||||
final double textDistance = 75;
|
||||
final double buttonDistance = 105;
|
||||
final double ringInnerEdge = 20;
|
||||
final double ringOuterEdge = 50;
|
||||
final double textDistance = 60;
|
||||
final double buttonDistance = 90;
|
||||
final double quarterCircle = Math.PI / 2.0;
|
||||
|
||||
if ( mouseRadians < -quarterCircle ) {
|
||||
@@ -158,18 +157,16 @@ public class RadialMenu extends GuiScreen {
|
||||
}
|
||||
|
||||
//Add actions
|
||||
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, EnumFacing.UP));
|
||||
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, EnumFacing.UP));
|
||||
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, EnumFacing.DOWN));
|
||||
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, EnumFacing.DOWN));
|
||||
buttons.add(new MenuButton(ModeOptions.ActionEnum.UNDO.name, ModeOptions.ActionEnum.UNDO, -buttonDistance - 26, -13, EnumFacing.UP));
|
||||
buttons.add(new MenuButton(ModeOptions.ActionEnum.REDO.name, ModeOptions.ActionEnum.REDO, -buttonDistance, -13, EnumFacing.UP));
|
||||
buttons.add(new MenuButton(ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS.name, ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, EnumFacing.DOWN));
|
||||
buttons.add(new MenuButton(ModeOptions.ActionEnum.REPLACE.name, ModeOptions.ActionEnum.REPLACE, -buttonDistance, 13, EnumFacing.DOWN));
|
||||
|
||||
//Add buildmode dependent options
|
||||
OptionEnum[] options = currentBuildMode.options;
|
||||
ModeOptions.ActionEnum[] options = currentBuildMode.options;
|
||||
for (int i = 0; i < options.length; i++) {
|
||||
for (int j = 0; j < options[i].actions.length; j++) {
|
||||
ActionEnum action = options[i].actions[j];
|
||||
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, EnumFacing.DOWN));
|
||||
}
|
||||
ModeOptions.ActionEnum action = options[i];
|
||||
buttons.add(new MenuButton(action.name, action, buttonDistance + i * 26, -13, EnumFacing.DOWN));
|
||||
}
|
||||
|
||||
switchTo = null;
|
||||
@@ -248,12 +245,11 @@ public class RadialMenu extends GuiScreen {
|
||||
float a = 0.5f;
|
||||
|
||||
//highlight when active option
|
||||
if (btn.action == getBuildSpeed() ||
|
||||
btn.action == getFill() ||
|
||||
btn.action == getCubeFill() ||
|
||||
btn.action == getRaisedEdge() ||
|
||||
btn.action == getLineThickness() ||
|
||||
btn.action == getCircleStart()) {
|
||||
if (btn.action == ModeOptions.getBuildSpeed() ||
|
||||
btn.action == ModeOptions.getFill() ||
|
||||
btn.action == ModeOptions.getCubeFill() ||
|
||||
btn.action == ModeOptions.getRaisedEdge() ||
|
||||
btn.action == ModeOptions.getLineThickness()) {
|
||||
r = 0.0f;
|
||||
g = 0.5f;
|
||||
b = 1f;
|
||||
@@ -280,12 +276,12 @@ public class RadialMenu extends GuiScreen {
|
||||
|
||||
GlStateManager.shadeModel(GL11.GL_FLAT);
|
||||
|
||||
GlStateManager.translatef(0f, 0f, 5f);
|
||||
GlStateManager.translate(0f, 0f, 5f);
|
||||
GlStateManager.enableTexture2D();
|
||||
GlStateManager.color3f(1f, 1f, 1f);
|
||||
GlStateManager.color(1f, 1f, 1f, 1f);
|
||||
GlStateManager.disableBlend();
|
||||
GlStateManager.enableAlphaTest();
|
||||
GlStateManager.bindTexture(Minecraft.getInstance().getTextureMap().getGlTextureId());
|
||||
GlStateManager.enableAlpha();
|
||||
GlStateManager.bindTexture(Minecraft.getMinecraft().getTextureMapBlocks().getGlTextureId());
|
||||
|
||||
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
|
||||
@@ -346,12 +342,32 @@ public class RadialMenu extends GuiScreen {
|
||||
|
||||
//Draw strings
|
||||
//fontRenderer.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - fontRenderer.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
|
||||
|
||||
//Draw option strings
|
||||
for (int i = 0; i < currentBuildMode.options.length; i++) {
|
||||
OptionEnum option = options[i];
|
||||
fontRenderer.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
|
||||
String title = "";
|
||||
if (currentBuildMode.options.length > 0) {
|
||||
switch (currentBuildMode.options[0]) {
|
||||
case NORMAL_SPEED:
|
||||
case FAST_SPEED:
|
||||
title = I18n.format("effortlessbuilding.action.build_speed");
|
||||
break;
|
||||
case FULL:
|
||||
case HOLLOW:
|
||||
case CUBE_FULL:
|
||||
case CUBE_HOLLOW:
|
||||
case CUBE_SKELETON:
|
||||
title = I18n.format("effortlessbuilding.action.filling");
|
||||
break;
|
||||
case SHORT_EDGE:
|
||||
case LONG_EDGE:
|
||||
title = I18n.format("effortlessbuilding.action.raised_edge");
|
||||
break;
|
||||
case THICKNESS_1:
|
||||
case THICKNESS_3:
|
||||
case THICKNESS_5:
|
||||
title = I18n.format("effortlessbuilding.action.thickness");
|
||||
break;
|
||||
}
|
||||
}
|
||||
fontRenderer.drawStringWithShadow(title, (int) (middleX + buttonDistance - 9), (int) middleY - 37, 0xeeeeeeff);
|
||||
|
||||
String credits = "Effortless Building";
|
||||
fontRenderer.drawStringWithShadow(credits, width - fontRenderer.getStringWidth(credits) - 4, height - 10, 0x88888888);
|
||||
@@ -386,25 +402,17 @@ public class RadialMenu extends GuiScreen {
|
||||
String keybindFormatted = "";
|
||||
|
||||
//Add keybind in brackets
|
||||
if (button.action == ActionEnum.UNDO) {
|
||||
keybind = ClientProxy.keyBindings[4].getKey().getName();
|
||||
if (button.action == ModeOptions.ActionEnum.UNDO) {
|
||||
keybind = ClientProxy.keyBindings[4].getDisplayName();
|
||||
}
|
||||
if (button.action == ActionEnum.REDO) {
|
||||
keybind = ClientProxy.keyBindings[5].getKey().getName();
|
||||
if (button.action == ModeOptions.ActionEnum.REDO) {
|
||||
keybind = ClientProxy.keyBindings[5].getDisplayName();
|
||||
}
|
||||
if (button.action == ActionEnum.REPLACE) {
|
||||
keybind = ClientProxy.keyBindings[1].getKey().getName();
|
||||
if (button.action == ModeOptions.ActionEnum.REPLACE) {
|
||||
keybind = ClientProxy.keyBindings[1].getDisplayName();
|
||||
}
|
||||
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||
keybind = ClientProxy.keyBindings[0].getKey().getName();
|
||||
}
|
||||
if (currentBuildMode.options.length > 0) {
|
||||
//Add (ctrl) to first two actions of first option
|
||||
if (button.action == currentBuildMode.options[0].actions[0]
|
||||
|| button.action == currentBuildMode.options[0].actions[1]) {
|
||||
keybind = ClientProxy.keyBindings[6].getKey().getName();
|
||||
if (keybind.equals("Left Control")) keybind = "Ctrl";
|
||||
}
|
||||
if (button.action == ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||
keybind = ClientProxy.keyBindings[0].getDisplayName();
|
||||
}
|
||||
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
|
||||
|
||||
@@ -458,7 +466,7 @@ public class RadialMenu extends GuiScreen {
|
||||
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
|
||||
*/
|
||||
@Override
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||
protected void mouseClicked(int mouseX, int mouseY, int mouseButton ) {
|
||||
EffortlessBuilding.log("mouse clicked");
|
||||
|
||||
// KeyBinding.updateKeyBindState();
|
||||
@@ -471,8 +479,6 @@ public class RadialMenu extends GuiScreen {
|
||||
// this.mc.setIngameFocus();
|
||||
// }
|
||||
// }
|
||||
return super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -4,8 +4,6 @@ import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||
@@ -19,7 +17,6 @@ import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
|
||||
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
|
||||
@@ -32,37 +29,31 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public int initGui(int id, List<GuiButton> buttons) {
|
||||
id = super.initGui(id, buttons);
|
||||
public int initGui(int id, List<GuiButton> buttonList) {
|
||||
id = super.initGui(id, buttonList);
|
||||
|
||||
int y = top;
|
||||
buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
setCollapsed(!buttonArrayEnabled.isChecked());
|
||||
}
|
||||
};
|
||||
buttons.add(buttonArrayEnabled);
|
||||
buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
||||
buttonList.add(buttonArrayEnabled);
|
||||
|
||||
y = top + 20;
|
||||
textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 70, y, 50, 18);
|
||||
textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 70, y, 50, 18);
|
||||
textArrayOffsetX.setNumber(0);
|
||||
textArrayOffsetX.setTooltip("How much each copy is shifted.");
|
||||
arrayNumberFieldList.add(textArrayOffsetX);
|
||||
|
||||
textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 140, y, 50, 18);
|
||||
textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 140, y, 50, 18);
|
||||
textArrayOffsetY.setNumber(0);
|
||||
textArrayOffsetY.setTooltip("How much each copy is shifted.");
|
||||
arrayNumberFieldList.add(textArrayOffsetY);
|
||||
|
||||
textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 210, y, 50, 18);
|
||||
textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 210, y, 50, 18);
|
||||
textArrayOffsetZ.setNumber(0);
|
||||
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
|
||||
arrayNumberFieldList.add(textArrayOffsetZ);
|
||||
|
||||
y = top + 50;
|
||||
textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 55, y, 50, 18);
|
||||
textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
|
||||
textArrayCount.setNumber(5);
|
||||
textArrayCount.setTooltip("How many copies should be made.");
|
||||
arrayNumberFieldList.add(textArrayCount);
|
||||
@@ -82,44 +73,48 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
return id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateScreen() {
|
||||
super.updateScreen();
|
||||
arrayNumberFieldList.forEach(GuiNumberField::update);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
|
||||
|
||||
int yy = y;
|
||||
int offset = 8;
|
||||
|
||||
buttonArrayEnabled.render(mouseX, mouseY, partialTicks);
|
||||
buttonArrayEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
||||
if (buttonArrayEnabled.isChecked()) {
|
||||
buttonArrayEnabled.y = yy;
|
||||
fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||
fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF, true);
|
||||
|
||||
yy = y + 20;
|
||||
fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF, true);
|
||||
fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF, true);
|
||||
textArrayOffsetX.y = yy;
|
||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
|
||||
textArrayOffsetY.y = yy;
|
||||
fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF, true);
|
||||
textArrayOffsetZ.y = yy;
|
||||
|
||||
yy = y + 50;
|
||||
fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF, true);
|
||||
textArrayCount.y = yy;
|
||||
|
||||
int currentReach = Math.max(-1, getArrayReach());
|
||||
int maxReach = ReachHelper.getMaxReach(mc.player);
|
||||
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
|
||||
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
|
||||
fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF, true);
|
||||
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
||||
} else {
|
||||
buttonArrayEnabled.y = yy;
|
||||
fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999);
|
||||
fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999, true);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -133,28 +128,43 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean charTyped(char typedChar, int keyCode) {
|
||||
super.charTyped(typedChar, keyCode);
|
||||
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
||||
super.updatePosition(slotIndex, x, y, partialTicks);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||
super.keyTyped(typedChar, keyCode);
|
||||
for (GuiNumberField numberField : arrayNumberFieldList) {
|
||||
numberField.charTyped(typedChar, keyCode);
|
||||
numberField.keyTyped(typedChar, keyCode);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
||||
|
||||
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||
|
||||
if (insideArrayEnabledLabel) {
|
||||
buttonArrayEnabled.setIsChecked(!buttonArrayEnabled.isChecked());
|
||||
buttonArrayEnabled.playPressSound(this.mc.getSoundHandler());
|
||||
buttonArrayEnabled.onClick(mouseX, mouseY);
|
||||
actionPerformed(buttonArrayEnabled);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(GuiButton button) {
|
||||
super.actionPerformed(button);
|
||||
if (button == buttonArrayEnabled) {
|
||||
setCollapsed(!buttonArrayEnabled.isChecked());
|
||||
}
|
||||
arrayNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
||||
}
|
||||
|
||||
public Array.ArraySettings getArraySettings() {
|
||||
boolean arrayEnabled = buttonArrayEnabled.isChecked();
|
||||
BlockPos arrayOffset = new BlockPos(0, 0, 0);
|
||||
|
||||
@@ -5,8 +5,6 @@ import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
@@ -22,8 +20,6 @@ import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
@SuppressWarnings("Duplicates")
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
|
||||
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
||||
@@ -46,13 +42,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
id = super.initGui(id, buttonList);
|
||||
|
||||
int y = top - 2;
|
||||
buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||
}
|
||||
};
|
||||
buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
||||
buttonList.add(buttonMirrorEnabled);
|
||||
|
||||
y = top + 18;
|
||||
@@ -92,62 +82,19 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
mirrorNumberFieldList.add(textMirrorRadius);
|
||||
|
||||
y = top + 72;
|
||||
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
||||
textMirrorPosX.setNumber(pos.x);
|
||||
textMirrorPosY.setNumber(pos.y);
|
||||
textMirrorPosZ.setNumber(pos.z);
|
||||
}
|
||||
};
|
||||
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
|
||||
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
|
||||
mirrorIconButtonList.add(buttonCurrentPosition);
|
||||
|
||||
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
toggleOdd = !toggleOdd;
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
if (toggleOdd) {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
||||
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
||||
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
||||
} else {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
||||
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
||||
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
||||
}
|
||||
}
|
||||
};
|
||||
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
mirrorIconButtonList.add(buttonToggleOdd);
|
||||
|
||||
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
drawLines = !drawLines;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||
}
|
||||
};
|
||||
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
|
||||
buttonDrawLines.setTooltip("Show lines");
|
||||
mirrorIconButtonList.add(buttonDrawLines);
|
||||
|
||||
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
drawPlanes = !drawPlanes;
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||
}
|
||||
};
|
||||
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
|
||||
buttonDrawPlanes.setTooltip("Show area");
|
||||
mirrorIconButtonList.add(buttonDrawPlanes);
|
||||
|
||||
@@ -195,30 +142,31 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
@Override
|
||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
|
||||
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
|
||||
|
||||
int yy = y;
|
||||
int offset = 8;
|
||||
|
||||
buttonMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
||||
buttonMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
||||
if (buttonMirrorEnabled.isChecked()) {
|
||||
buttonMirrorEnabled.y = yy;
|
||||
fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||
fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
|
||||
|
||||
yy = y + 18;
|
||||
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
|
||||
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
|
||||
textMirrorPosX.y = yy;
|
||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
|
||||
textMirrorPosY.y = yy;
|
||||
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
|
||||
textMirrorPosZ.y = yy;
|
||||
|
||||
yy = y + 50;
|
||||
fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF);
|
||||
fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF, true);
|
||||
buttonMirrorX.y = yy;
|
||||
buttonMirrorY.y = yy;
|
||||
buttonMirrorZ.y = yy;
|
||||
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
|
||||
textMirrorRadius.y = yy - 3;
|
||||
|
||||
yy = y + 72;
|
||||
@@ -227,12 +175,12 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
buttonDrawLines.y = yy;
|
||||
buttonDrawPlanes.y = yy;
|
||||
|
||||
mirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||
mirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||
mirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
||||
mirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
||||
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
||||
} else {
|
||||
buttonMirrorEnabled.y = yy;
|
||||
fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999);
|
||||
fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999, true);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -247,28 +195,74 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean charTyped(char typedChar, int keyCode) {
|
||||
super.charTyped(typedChar, keyCode);
|
||||
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
||||
super.updatePosition(slotIndex, x, y, partialTicks);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||
super.keyTyped(typedChar, keyCode);
|
||||
for (GuiNumberField numberField : mirrorNumberFieldList) {
|
||||
numberField.charTyped(typedChar, keyCode);
|
||||
numberField.keyTyped(typedChar, keyCode);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
||||
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
||||
|
||||
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||
|
||||
if (insideMirrorEnabledLabel) {
|
||||
buttonMirrorEnabled.setIsChecked(!buttonMirrorEnabled.isChecked());
|
||||
buttonMirrorEnabled.playPressSound(this.mc.getSoundHandler());
|
||||
buttonMirrorEnabled.onClick(mouseX, mouseY);
|
||||
actionPerformed(buttonMirrorEnabled);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(GuiButton button) {
|
||||
super.actionPerformed(button);
|
||||
if (button == buttonMirrorEnabled) {
|
||||
setCollapsed(!buttonMirrorEnabled.isChecked());
|
||||
}
|
||||
if (button == buttonCurrentPosition) {
|
||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
||||
textMirrorPosX.setNumber(pos.x);
|
||||
textMirrorPosY.setNumber(pos.y);
|
||||
textMirrorPosZ.setNumber(pos.z);
|
||||
}
|
||||
if (button == buttonToggleOdd) {
|
||||
toggleOdd = !toggleOdd;
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
if (toggleOdd) {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
|
||||
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
|
||||
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
|
||||
} else {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
|
||||
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
|
||||
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
|
||||
}
|
||||
}
|
||||
if (button == buttonDrawLines) {
|
||||
drawLines = !drawLines;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||
}
|
||||
if (button == buttonDrawPlanes) {
|
||||
drawPlanes = !drawPlanes;
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||
}
|
||||
mirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
||||
}
|
||||
|
||||
public Mirror.MirrorSettings getMirrorSettings() {
|
||||
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();
|
||||
|
||||
|
||||
@@ -1,10 +1,7 @@
|
||||
package nl.requios.effortlessbuilding.gui.buildmodifier;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
@@ -12,12 +9,10 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
|
||||
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
|
||||
import java.io.IOException;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class ModifierSettingsGui extends GuiScreen {
|
||||
|
||||
private GuiScrollPane scrollPane;
|
||||
@@ -35,79 +30,68 @@ public class ModifierSettingsGui extends GuiScreen {
|
||||
scrollPane = new GuiScrollPane(this, fontRenderer, 8, height - 30);
|
||||
|
||||
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
|
||||
scrollPane.AddListEntry(mirrorSettingsGui);
|
||||
scrollPane.listEntries.add(mirrorSettingsGui);
|
||||
|
||||
arraySettingsGui = new ArraySettingsGui(scrollPane);
|
||||
scrollPane.AddListEntry(arraySettingsGui);
|
||||
scrollPane.listEntries.add(arraySettingsGui);
|
||||
|
||||
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
|
||||
scrollPane.AddListEntry(radialMirrorSettingsGui);
|
||||
scrollPane.listEntries.add(radialMirrorSettingsGui);
|
||||
|
||||
id = scrollPane.initGui(id, buttons);
|
||||
id = scrollPane.initGui(id, buttonList);
|
||||
|
||||
//Close button
|
||||
int y = height - 26;
|
||||
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close") {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
mc.player.closeScreen();
|
||||
}
|
||||
};
|
||||
buttons.add(buttonClose);
|
||||
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close");
|
||||
buttonList.add(buttonClose);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
//Process general logic, i.e. hide buttons
|
||||
public void tick() {
|
||||
public void updateScreen() {
|
||||
scrollPane.updateScreen();
|
||||
|
||||
handleMouseInput();
|
||||
}
|
||||
|
||||
@Override
|
||||
//Set colors using GL11, use the fontRendererObj field to display text
|
||||
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
|
||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
|
||||
this.drawDefaultBackground();
|
||||
|
||||
scrollPane.drawScreen(mouseX, mouseY, partialTicks);
|
||||
|
||||
buttonClose.render(mouseX, mouseY, partialTicks);
|
||||
buttonClose.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
||||
|
||||
scrollPane.drawTooltip(this, mouseX, mouseY);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean charTyped(char typedChar, int keyCode) {
|
||||
super.charTyped(typedChar, keyCode);
|
||||
scrollPane.charTyped(typedChar, keyCode);
|
||||
if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) {
|
||||
protected void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||
super.keyTyped(typedChar, keyCode);
|
||||
scrollPane.keyTyped(typedChar, keyCode);
|
||||
if (keyCode == ClientProxy.keyBindings[0].getKeyCode()) {
|
||||
mc.player.closeScreen();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
|
||||
super.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton));
|
||||
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseReleased(double mouseX, double mouseY, int state) {
|
||||
protected void mouseReleased(int mouseX, int mouseY, int state) {
|
||||
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
|
||||
{
|
||||
return super.mouseReleased(mouseX, mouseY, state);
|
||||
super.mouseReleased(mouseX, mouseY, state);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void handleMouseInput() {
|
||||
//super.handleMouseInput();
|
||||
@Override
|
||||
public void handleMouseInput() throws IOException {
|
||||
super.handleMouseInput();
|
||||
scrollPane.handleMouseInput();
|
||||
|
||||
//Scrolling numbers
|
||||
@@ -116,6 +100,15 @@ public class ModifierSettingsGui extends GuiScreen {
|
||||
// numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void actionPerformed(GuiButton button) {
|
||||
//check what button and action type (left/right click)
|
||||
if (button == buttonClose) {
|
||||
mc.player.closeScreen();
|
||||
}
|
||||
scrollPane.actionPerformed(button);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGuiClosed() {
|
||||
scrollPane.onGuiClosed();
|
||||
@@ -138,10 +131,7 @@ public class ModifierSettingsGui extends GuiScreen {
|
||||
ModifierSettingsManager.setModifierSettings(mc.player, modifierSettings);
|
||||
|
||||
//Send to server
|
||||
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||
|
||||
//TODO fix not being able to scroll after this gui has opened
|
||||
Minecraft.getInstance().mouseHelper.grabMouse();
|
||||
EffortlessBuilding.packetHandler.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -5,8 +5,6 @@ import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.client.config.GuiCheckBox;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
@@ -22,8 +20,6 @@ import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
@SuppressWarnings("Duplicates")
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
|
||||
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
|
||||
@@ -46,13 +42,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
id = super.initGui(id, buttonList);
|
||||
|
||||
int y = top - 2;
|
||||
buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||
}
|
||||
};
|
||||
buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
|
||||
buttonList.add(buttonRadialMirrorEnabled);
|
||||
|
||||
y = top + 18;
|
||||
@@ -86,63 +76,21 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
|
||||
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
|
||||
|
||||
|
||||
y = top + 72;
|
||||
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
||||
textRadialMirrorPosX.setNumber(pos.x);
|
||||
textRadialMirrorPosY.setNumber(pos.y);
|
||||
textRadialMirrorPosZ.setNumber(pos.z);
|
||||
}
|
||||
};
|
||||
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
|
||||
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
|
||||
radialMirrorIconButtonList.add(buttonCurrentPosition);
|
||||
|
||||
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
toggleOdd = !toggleOdd;
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
if (toggleOdd) {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
||||
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
||||
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
||||
} else {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
||||
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
||||
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
||||
}
|
||||
}
|
||||
};
|
||||
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
|
||||
radialMirrorIconButtonList.add(buttonToggleOdd);
|
||||
|
||||
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
drawLines = !drawLines;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||
}
|
||||
};
|
||||
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
|
||||
buttonDrawLines.setTooltip("Show lines");
|
||||
radialMirrorIconButtonList.add(buttonDrawLines);
|
||||
|
||||
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS) {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
super.onClick(mouseX, mouseY);
|
||||
drawPlanes = !drawPlanes;
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||
}
|
||||
};
|
||||
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
|
||||
buttonDrawPlanes.setTooltip("Show area");
|
||||
radialMirrorIconButtonList.add(buttonDrawPlanes);
|
||||
|
||||
@@ -184,36 +132,38 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
return id;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateScreen() {
|
||||
super.updateScreen();
|
||||
radialMirrorNumberFieldList.forEach(GuiNumberField::update);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
|
||||
|
||||
int yy = y;
|
||||
int offset = 8;
|
||||
|
||||
buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks);
|
||||
buttonRadialMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
|
||||
if (buttonRadialMirrorEnabled.isChecked()) {
|
||||
buttonRadialMirrorEnabled.y = yy;
|
||||
fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
|
||||
fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
|
||||
|
||||
yy = y + 18;
|
||||
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
|
||||
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
|
||||
textRadialMirrorPosX.y = yy;
|
||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
|
||||
textRadialMirrorPosY.y = yy;
|
||||
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
|
||||
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
|
||||
textRadialMirrorPosZ.y = yy;
|
||||
|
||||
yy = y + 50;
|
||||
fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF);
|
||||
fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF, true);
|
||||
textRadialMirrorSlices.y = yy - 3;
|
||||
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
|
||||
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
|
||||
textRadialMirrorRadius.y = yy - 3;
|
||||
|
||||
yy = y + 72;
|
||||
@@ -225,13 +175,13 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
yy = y + 76;
|
||||
buttonRadialMirrorAlternate.y = yy;
|
||||
|
||||
radialMirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||
radialMirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
|
||||
radialMirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
||||
radialMirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
|
||||
radialMirrorNumberFieldList
|
||||
.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
|
||||
.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
|
||||
} else {
|
||||
buttonRadialMirrorEnabled.y = yy;
|
||||
fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999);
|
||||
fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999, true);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -246,28 +196,74 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean charTyped(char typedChar, int keyCode) {
|
||||
super.charTyped(typedChar, keyCode);
|
||||
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
|
||||
super.updatePosition(slotIndex, x, y, partialTicks);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||
super.keyTyped(typedChar, keyCode);
|
||||
for (GuiNumberField numberField : radialMirrorNumberFieldList) {
|
||||
numberField.charTyped(typedChar, keyCode);
|
||||
numberField.keyTyped(typedChar, keyCode);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
|
||||
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
||||
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
|
||||
|
||||
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
|
||||
|
||||
if (insideRadialMirrorEnabledLabel) {
|
||||
buttonRadialMirrorEnabled.setIsChecked(!buttonRadialMirrorEnabled.isChecked());
|
||||
buttonRadialMirrorEnabled.playPressSound(this.mc.getSoundHandler());
|
||||
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
|
||||
actionPerformed(buttonRadialMirrorEnabled);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(GuiButton button) {
|
||||
super.actionPerformed(button);
|
||||
if (button == buttonRadialMirrorEnabled) {
|
||||
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
|
||||
}
|
||||
if (button == buttonCurrentPosition) {
|
||||
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
|
||||
textRadialMirrorPosX.setNumber(pos.x);
|
||||
textRadialMirrorPosY.setNumber(pos.y);
|
||||
textRadialMirrorPosZ.setNumber(pos.z);
|
||||
}
|
||||
if (button == buttonToggleOdd) {
|
||||
toggleOdd = !toggleOdd;
|
||||
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
|
||||
if (toggleOdd) {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
|
||||
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
|
||||
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
|
||||
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
|
||||
} else {
|
||||
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
|
||||
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
|
||||
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
|
||||
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
|
||||
}
|
||||
}
|
||||
if (button == buttonDrawLines) {
|
||||
drawLines = !drawLines;
|
||||
buttonDrawLines.setUseAlternateIcon(drawLines);
|
||||
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
|
||||
}
|
||||
if (button == buttonDrawPlanes) {
|
||||
drawPlanes = !drawPlanes;
|
||||
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
|
||||
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
|
||||
}
|
||||
radialMirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
|
||||
}
|
||||
|
||||
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
|
||||
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();
|
||||
|
||||
|
||||
@@ -4,14 +4,10 @@ import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.FontRenderer;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.gui.IGuiEventListener;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
|
||||
|
||||
public GuiScrollPane scrollPane;
|
||||
@@ -40,10 +36,18 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
||||
|
||||
@Override
|
||||
public void updateScreen() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
|
||||
boolean isSelected, float partialTicks) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -52,8 +56,8 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean charTyped(char eventChar, int eventKey) {
|
||||
return false;
|
||||
public void keyTyped(char eventChar, int eventKey) throws IOException {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -66,8 +70,14 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void actionPerformed(GuiButton button) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onGuiClosed() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -4,14 +4,11 @@ import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class GuiIconButton extends GuiButton {
|
||||
|
||||
private final ResourceLocation resourceLocation;
|
||||
@@ -47,12 +44,12 @@ public class GuiIconButton extends GuiButton {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(int mouseX, int mouseY, float partialTicks) {
|
||||
super.render(mouseX, mouseY, partialTicks);
|
||||
public void drawButton(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
|
||||
super.drawButton(mc, mouseX, mouseY, partialTicks);
|
||||
if (this.visible)
|
||||
{
|
||||
this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
|
||||
Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation);
|
||||
mc.getTextureManager().bindTexture(this.resourceLocation);
|
||||
int currentIconX = this.iconX;
|
||||
int currentIconY = this.iconY;
|
||||
|
||||
|
||||
@@ -3,17 +3,13 @@ package nl.requios.effortlessbuilding.gui.elements;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.*;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.text.DecimalFormat;
|
||||
import java.text.ParseException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class GuiNumberField extends Gui {
|
||||
|
||||
public int x, y, width, height;
|
||||
@@ -32,42 +28,21 @@ public class GuiNumberField extends Gui {
|
||||
this.height = height;
|
||||
|
||||
textField = new GuiTextField(id1, fontRenderer, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2);
|
||||
minusButton = new GuiButton(id2, x, y - 1, buttonWidth, height + 2, "-") {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
float valueChanged = 1f;
|
||||
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
|
||||
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
|
||||
|
||||
setNumber(getNumber() - valueChanged);
|
||||
}
|
||||
};
|
||||
plusButton = new GuiButton(id3, x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+") {
|
||||
@Override
|
||||
public void onClick(double mouseX, double mouseY) {
|
||||
float valueChanged = 1f;
|
||||
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
|
||||
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
|
||||
|
||||
setNumber(getNumber() + valueChanged);
|
||||
}
|
||||
};
|
||||
minusButton = new GuiButton(id2, x, y - 1, buttonWidth, height + 2, "-");
|
||||
plusButton = new GuiButton(id3, x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+");
|
||||
|
||||
buttonList.add(minusButton);
|
||||
buttonList.add(plusButton);
|
||||
}
|
||||
|
||||
public void setNumber(double number) {
|
||||
textField.setText(DecimalFormat.getInstance().format(number));
|
||||
DecimalFormat format = new DecimalFormat("0.#");
|
||||
textField.setText(format.format(number));
|
||||
}
|
||||
|
||||
public double getNumber() {
|
||||
if (textField.getText().isEmpty()) return 0;
|
||||
try {
|
||||
return DecimalFormat.getInstance().parse(textField.getText()).doubleValue();
|
||||
} catch (ParseException e) {
|
||||
return 0;
|
||||
}
|
||||
return Double.parseDouble(textField.getText());
|
||||
}
|
||||
|
||||
public void setTooltip(String tooltip) {
|
||||
@@ -78,7 +53,7 @@ public class GuiNumberField extends Gui {
|
||||
this.tooltip = tooltip;
|
||||
}
|
||||
|
||||
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
|
||||
public boolean mouseClicked(int mouseX, int mouseY, int mouseButton) {
|
||||
boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton);
|
||||
|
||||
//Check if clicked inside textfield
|
||||
@@ -94,14 +69,14 @@ public class GuiNumberField extends Gui {
|
||||
return result;
|
||||
}
|
||||
|
||||
public void drawNumberField(int mouseX, int mouseY, float partialTicks) {
|
||||
public void drawNumberField(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
|
||||
textField.y = y + 1;
|
||||
minusButton.y = y - 1;
|
||||
plusButton.y = y - 1;
|
||||
|
||||
textField.drawTextField(mouseX, mouseY, partialTicks);
|
||||
minusButton.render(mouseX, mouseY, partialTicks);
|
||||
plusButton.render(mouseX, mouseY, partialTicks);
|
||||
textField.drawTextBox();
|
||||
minusButton.drawButton(mc, mouseX, mouseY, partialTicks);
|
||||
plusButton.drawButton(mc, mouseX, mouseY, partialTicks);
|
||||
}
|
||||
|
||||
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
|
||||
@@ -131,21 +106,33 @@ public class GuiNumberField extends Gui {
|
||||
|
||||
}
|
||||
|
||||
public void update() {
|
||||
textField.tick();
|
||||
public void actionPerformed(GuiButton button) {
|
||||
float valueChanged = 1f;
|
||||
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
|
||||
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
|
||||
|
||||
if (button == minusButton) {
|
||||
setNumber(getNumber() - valueChanged);
|
||||
}
|
||||
if (button == plusButton) {
|
||||
setNumber(getNumber() + valueChanged);
|
||||
}
|
||||
}
|
||||
|
||||
public boolean charTyped(char typedChar, int keyCode) {
|
||||
if (!textField.isFocused()) return false;
|
||||
public void update() {
|
||||
textField.updateCursorCounter();
|
||||
}
|
||||
|
||||
public void keyTyped(char typedChar, int keyCode) throws IOException {
|
||||
if (!textField.isFocused()) return;
|
||||
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
|
||||
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
|
||||
// || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) {
|
||||
return textField.charTyped(typedChar, keyCode);
|
||||
textField.textboxKeyTyped(typedChar, keyCode);
|
||||
// }
|
||||
}
|
||||
|
||||
//Scroll inside textfield to change number
|
||||
//Disabled because entire screen can be scrolled
|
||||
// public void handleMouseInput(int mouseX, int mouseY) {
|
||||
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
|
||||
//
|
||||
|
||||
@@ -1,37 +1,29 @@
|
||||
package nl.requios.effortlessbuilding.gui.elements;
|
||||
|
||||
import net.minecraft.client.MouseHelper;
|
||||
import net.minecraft.client.gui.*;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.FontRenderer;
|
||||
import net.minecraft.client.gui.GuiButton;
|
||||
import net.minecraft.client.gui.GuiListExtended;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.Util;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.client.event.GuiScreenEvent;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
import sun.security.ssl.Debug;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import org.lwjgl.input.Mouse;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class GuiScrollPane extends GuiSlot {
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class GuiScrollPane extends GuiListExtended {
|
||||
|
||||
public GuiScreen parent;
|
||||
public FontRenderer fontRenderer;
|
||||
private List<IScrollEntry> listEntries;
|
||||
private float scrollMultiplier = 1f;
|
||||
|
||||
private int mouseX;
|
||||
private int mouseY;
|
||||
public List<IScrollEntry> listEntries;
|
||||
|
||||
public GuiScrollPane(GuiScreen parent, FontRenderer fontRenderer, int top, int bottom) {
|
||||
super(parent.mc, parent.width, parent.height, top, bottom, 100);
|
||||
@@ -39,27 +31,18 @@ public class GuiScrollPane extends GuiSlot {
|
||||
this.fontRenderer = fontRenderer;
|
||||
this.setShowSelectionBox(false);
|
||||
listEntries = new ArrayList<>();
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
}
|
||||
|
||||
public IScrollEntry getListEntry(int index) {
|
||||
@Override
|
||||
public IGuiListEntry getListEntry(int index) {
|
||||
return listEntries.get(index);
|
||||
}
|
||||
|
||||
public void AddListEntry(IScrollEntry listEntry){
|
||||
listEntries.add(listEntry);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getSize() {
|
||||
return listEntries.size();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean isSelected(int slotIndex) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getScrollBarX() {
|
||||
//return width / 2 + 140 + 10;
|
||||
@@ -96,15 +79,15 @@ public class GuiScrollPane extends GuiSlot {
|
||||
|
||||
//All entries
|
||||
this.drawSelectionBox(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
|
||||
GlStateManager.disableDepthTest();
|
||||
GlStateManager.disableDepth();
|
||||
|
||||
//Dirt overlays on top and bottom
|
||||
// this.overlayBackground(0, this.top, 255, 255);
|
||||
// this.overlayBackground(this.bottom, this.height, 255, 255);
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||
GlStateManager.disableAlphaTest();
|
||||
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
|
||||
GlStateManager.disableAlpha();
|
||||
GlStateManager.shadeModel(7425);
|
||||
GlStateManager.disableTexture2D();
|
||||
|
||||
@@ -177,7 +160,7 @@ public class GuiScrollPane extends GuiSlot {
|
||||
|
||||
GlStateManager.enableTexture2D();
|
||||
GlStateManager.shadeModel(7424);
|
||||
GlStateManager.enableAlphaTest();
|
||||
GlStateManager.enableAlpha();
|
||||
GlStateManager.disableBlend();
|
||||
}
|
||||
}
|
||||
@@ -194,17 +177,6 @@ public class GuiScrollPane extends GuiSlot {
|
||||
return height;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawBackground() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawSlot(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
|
||||
this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getListWidth(), heightIn, mouseXIn, mouseYIn,
|
||||
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
|
||||
}
|
||||
|
||||
public int getContentHeight(int count) {
|
||||
//Add all count entry heights
|
||||
int height = this.headerPadding;
|
||||
@@ -215,10 +187,11 @@ public class GuiScrollPane extends GuiSlot {
|
||||
return height;
|
||||
}
|
||||
|
||||
public int getSlotIndexFromScreenCoords(double posX, double posY) {
|
||||
@Override
|
||||
public int getSlotIndexFromScreenCoords(int posX, int posY) {
|
||||
int left = this.left + (this.width - this.getListWidth()) / 2;
|
||||
int right = this.left + (this.width + this.getListWidth()) / 2;
|
||||
double relativeMouseY = getRelativeMouseY(mouseY, 0);
|
||||
int relativeMouseY = getRelativeMouseY(mouseY, 0);
|
||||
|
||||
//Iterate over every entry until relativeMouseY falls within its height
|
||||
for (int i = 0; i < listEntries.size(); i++) {
|
||||
@@ -232,14 +205,15 @@ public class GuiScrollPane extends GuiSlot {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean mouseClicked(int index, int button, double mouseX, double mouseY) {
|
||||
public boolean mouseClicked(int mouseX, int mouseY, int mouseEvent)
|
||||
{
|
||||
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
|
||||
double relativeX = getRelativeMouseX(mouseX);
|
||||
int relativeX = getRelativeMouseX(mouseX);
|
||||
|
||||
//Always pass through mouseclicked, to be able to unfocus textfields
|
||||
for (int i = 0; i < this.listEntries.size(); i++) {
|
||||
double relativeY = getRelativeMouseY(mouseY, i);
|
||||
this.getListEntry(i).mousePressed(selectedSlot, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
|
||||
int relativeY = getRelativeMouseY(mouseY, i);
|
||||
this.getListEntry(i).mousePressed(selectedSlot, mouseX, mouseY, mouseEvent, relativeX, relativeY);
|
||||
}
|
||||
|
||||
|
||||
@@ -264,36 +238,38 @@ public class GuiScrollPane extends GuiSlot {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
|
||||
public boolean mouseReleased(int x, int y, int mouseEvent)
|
||||
{
|
||||
for (int i = 0; i < this.getSize(); ++i)
|
||||
{
|
||||
double relativeX = getRelativeMouseX(mouseX);
|
||||
double relativeY = getRelativeMouseY(mouseY, i);
|
||||
this.getListEntry(i).mouseReleased(i, (int) p_mouseReleased_1_, (int) p_mouseReleased_3_, p_mouseReleased_5_, (int) relativeX, (int) relativeY);
|
||||
int relativeX = getRelativeMouseX(mouseX);
|
||||
int relativeY = getRelativeMouseY(mouseY, i);
|
||||
this.getListEntry(i).mouseReleased(i, x, y, mouseEvent, relativeX, relativeY);
|
||||
}
|
||||
|
||||
this.visible = true;
|
||||
this.setEnabled(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleMouseInput() {
|
||||
if (this.isMouseInList(this.mouseX, this.mouseY)) {
|
||||
if (mc.mouseHelper.isLeftDown() && this.mouseY >= this.top &&
|
||||
if (this.isMouseYWithinSlotBounds(this.mouseY)) {
|
||||
if (Mouse.getEventButton() == 0 && Mouse.getEventButtonState() && this.mouseY >= this.top &&
|
||||
this.mouseY <= this.bottom) {
|
||||
int i = this.left + (this.width - this.getListWidth()) / 2;
|
||||
int j = this.left + (this.width + this.getListWidth()) / 2;
|
||||
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
||||
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
||||
int relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
||||
|
||||
if (slotIndex > -1) {
|
||||
this.mouseClicked(slotIndex, 0, this.mouseX, this.mouseY);
|
||||
this.elementClicked(slotIndex, false, this.mouseX, this.mouseY);
|
||||
this.selectedElement = slotIndex;
|
||||
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
|
||||
this.clickedHeader(this.mouseX - i, this.mouseY - this.top + (int) this.amountScrolled - 4);
|
||||
}
|
||||
}
|
||||
|
||||
if (mc.mouseHelper.isLeftDown() && this.isVisible()) {
|
||||
if (Mouse.isButtonDown(0) && this.getEnabled()) {
|
||||
if (this.initialClickY == -1) {
|
||||
boolean flag1 = true;
|
||||
|
||||
@@ -301,15 +277,14 @@ public class GuiScrollPane extends GuiSlot {
|
||||
int i2 = this.left + (this.width - this.getListWidth()) / 2;
|
||||
int j2 = this.left + (this.width + this.getListWidth()) / 2;
|
||||
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
|
||||
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
||||
int relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
|
||||
|
||||
if (slotIndex > -1) {
|
||||
//TODO 1.13 use flag
|
||||
boolean flag = slotIndex == this.selectedElement &&
|
||||
Util.milliTime() - this.lastClicked < 250L;
|
||||
this.mouseClicked(slotIndex, this.mouseX, this.mouseY);
|
||||
Minecraft.getSystemTime() - this.lastClicked < 250L;
|
||||
this.elementClicked(slotIndex, flag, this.mouseX, this.mouseY);
|
||||
this.selectedElement = slotIndex;
|
||||
this.lastClicked = Util.milliTime();
|
||||
this.lastClicked = Minecraft.getSystemTime();
|
||||
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
|
||||
this.clickedHeader(this.mouseX - i2,
|
||||
this.mouseY - this.top + (int) this.amountScrolled - 4);
|
||||
@@ -351,21 +326,17 @@ public class GuiScrollPane extends GuiSlot {
|
||||
this.initialClickY = -1;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
int i2 = Mouse.getEventDWheel();
|
||||
|
||||
//Through forge event instead of through the parent, because the parent no longer has scroll functionality in 1.13
|
||||
@SubscribeEvent
|
||||
public void mouseScrolled(GuiScreenEvent.MouseScrollEvent.Pre event) {
|
||||
double scrollDelta = event.getScrollDelta();
|
||||
if (scrollDelta != 0) {
|
||||
if (scrollDelta > 0) {
|
||||
scrollDelta = -1;
|
||||
} else if (scrollDelta < 0) {
|
||||
scrollDelta = 1;
|
||||
if (i2 != 0) {
|
||||
if (i2 > 0) {
|
||||
i2 = -1;
|
||||
} else if (i2 < 0) {
|
||||
i2 = 1;
|
||||
}
|
||||
|
||||
this.amountScrolled += (float) (i2 * this.slotHeight / 2);
|
||||
}
|
||||
|
||||
this.amountScrolled += (float) (scrollDelta * this.slotHeight / 2);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -402,7 +373,7 @@ public class GuiScrollPane extends GuiSlot {
|
||||
{
|
||||
int i1 = this.left + this.width / 2 - this.getListWidth() / 2;
|
||||
int j1 = this.left + this.width / 2 + this.getListWidth() / 2;
|
||||
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GlStateManager.disableTexture2D();
|
||||
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
|
||||
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
|
||||
@@ -422,14 +393,14 @@ public class GuiScrollPane extends GuiSlot {
|
||||
}
|
||||
}
|
||||
|
||||
private double getRelativeMouseX(double mouseX) {
|
||||
private int getRelativeMouseX(int mouseX) {
|
||||
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
|
||||
return mouseX - j;
|
||||
}
|
||||
|
||||
private double getRelativeMouseY(double mouseY, int contentIndex) {
|
||||
private int getRelativeMouseY(int mouseY, int contentIndex) {
|
||||
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(contentIndex) + this.headerPadding;
|
||||
double relativeMouseY = mouseY - k;
|
||||
int relativeMouseY = mouseY - k;
|
||||
|
||||
//Content might be centered, adjust relative mouse y accordingly
|
||||
int contentHeight = getContentHeight();
|
||||
@@ -447,6 +418,7 @@ public class GuiScrollPane extends GuiSlot {
|
||||
for (IScrollEntry entry : this.listEntries) {
|
||||
id = entry.initGui(id, buttonList);
|
||||
}
|
||||
registerScrollButtons(id++, id++);
|
||||
return id;
|
||||
}
|
||||
|
||||
@@ -460,11 +432,14 @@ public class GuiScrollPane extends GuiSlot {
|
||||
entry.drawTooltip(guiScreen, mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean charTyped(char eventChar, int eventKey) {
|
||||
public void keyTyped(char eventChar, int eventKey) throws IOException {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.charTyped(eventChar, eventKey);
|
||||
return false;
|
||||
entry.keyTyped(eventChar, eventKey);
|
||||
}
|
||||
|
||||
public void actionPerformed(GuiButton button) {
|
||||
for (IScrollEntry entry : this.listEntries)
|
||||
entry.actionPerformed(button);
|
||||
}
|
||||
|
||||
public void onGuiClosed() {
|
||||
@@ -472,32 +447,19 @@ public class GuiScrollPane extends GuiSlot {
|
||||
entry.onGuiClosed();
|
||||
}
|
||||
|
||||
public interface IScrollEntry {
|
||||
public interface IScrollEntry extends GuiListExtended.IGuiListEntry {
|
||||
int initGui(int id, List<GuiButton> buttonList);
|
||||
|
||||
void updateScreen();
|
||||
|
||||
void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY);
|
||||
|
||||
boolean charTyped(char eventChar, int eventKey);
|
||||
void keyTyped(char eventChar, int eventKey) throws IOException;
|
||||
|
||||
void actionPerformed(GuiButton button);
|
||||
|
||||
void onGuiClosed();
|
||||
|
||||
int getHeight();
|
||||
|
||||
void updatePosition(int slotIndex, int x, int y, float partialTicks);
|
||||
|
||||
void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
|
||||
|
||||
/**
|
||||
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was
|
||||
* clicked and the list should not be dragged.
|
||||
*/
|
||||
boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY);
|
||||
|
||||
/**
|
||||
* Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY
|
||||
*/
|
||||
void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import com.google.gson.JsonObject;
|
||||
import net.minecraftforge.common.crafting.IConditionSerializer;
|
||||
import net.minecraftforge.common.crafting.IConditionFactory;
|
||||
import net.minecraftforge.common.crafting.JsonContext;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
|
||||
import java.util.function.BooleanSupplier;
|
||||
|
||||
public class ReachConditionFactory implements IConditionSerializer {
|
||||
public class ReachConditionFactory implements IConditionFactory {
|
||||
@Override
|
||||
public BooleanSupplier parse(JsonObject json) {
|
||||
return () -> BuildConfig.reach.enableReachUpgrades.get();
|
||||
public BooleanSupplier parse(JsonContext context, JsonObject json) {
|
||||
return () -> BuildConfig.reach.enableReachUpgrades;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,19 +7,19 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
|
||||
public class ReachHelper {
|
||||
public static int getMaxReach(EntityPlayer player) {
|
||||
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
|
||||
if (player.isCreative()) return BuildConfig.reach.maxReachCreative;
|
||||
|
||||
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
|
||||
if (!BuildConfig.reach.enableReachUpgrades) return BuildConfig.reach.maxReachLevel3;
|
||||
|
||||
//Check buildsettings for reachUpgrade
|
||||
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
|
||||
switch (reachUpgrade) {
|
||||
case 0: return BuildConfig.reach.maxReachLevel0.get();
|
||||
case 1: return BuildConfig.reach.maxReachLevel1.get();
|
||||
case 2: return BuildConfig.reach.maxReachLevel2.get();
|
||||
case 3: return BuildConfig.reach.maxReachLevel3.get();
|
||||
case 0: return BuildConfig.reach.maxReachLevel0;
|
||||
case 1: return BuildConfig.reach.maxReachLevel1;
|
||||
case 2: return BuildConfig.reach.maxReachLevel2;
|
||||
case 3: return BuildConfig.reach.maxReachLevel3;
|
||||
}
|
||||
return BuildConfig.reach.maxReachLevel0.get();
|
||||
return BuildConfig.reach.maxReachLevel0;
|
||||
}
|
||||
|
||||
public static int getPlacementReach(EntityPlayer player) {
|
||||
@@ -28,23 +28,15 @@ public class ReachHelper {
|
||||
|
||||
public static int getMaxBlocksPlacedAtOnce(EntityPlayer player) {
|
||||
if (player.isCreative()) return 1000000;
|
||||
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
|
||||
//Level 0: 121
|
||||
//Level 1: 523
|
||||
//Level 2: 1585
|
||||
//Level 3: 4805
|
||||
return getMaxReach(player) * 5;
|
||||
}
|
||||
|
||||
public static int getMaxBlocksPerAxis(EntityPlayer player) {
|
||||
if (player.isCreative()) return 2000;
|
||||
return MathHelper.ceil(getMaxReach(player) * 0.3);
|
||||
//Level 0: 6
|
||||
//Level 1: 15
|
||||
//Level 2: 30
|
||||
//Level 3: 60
|
||||
return MathHelper.ceil(MathHelper.sqrt(getMaxReach(player)));
|
||||
}
|
||||
|
||||
public static boolean canBreakFar(EntityPlayer player) {
|
||||
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
|
||||
return player.isCreative() || BuildConfig.survivalBalancers.breakFar;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,28 +1,27 @@
|
||||
package nl.requios.effortlessbuilding.helper;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockLiquid;
|
||||
import net.minecraft.block.BlockSlab;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.block.state.BlockWorldState;
|
||||
import net.minecraft.block.properties.IProperty;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.item.BlockItemUseContext;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemSlab;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.ToolType;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
|
||||
@@ -42,7 +41,7 @@ public class SurvivalHelper {
|
||||
|
||||
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
|
||||
dropBlock(world, player, pos);
|
||||
world.removeBlock(pos);
|
||||
world.setBlockToAir(pos);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -61,21 +60,8 @@ public class SurvivalHelper {
|
||||
//Drop existing block
|
||||
dropBlock(world, player, pos);
|
||||
|
||||
//TryPlace sets block with offset, so we only do world.setBlockState now
|
||||
//Remember count of itemstack before tryPlace, and set it back after.
|
||||
//TryPlace reduces stack even in creative so it is not usable here.
|
||||
// int origCount = itemstack.getCount();
|
||||
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
|
||||
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
|
||||
// itemstack.setCount(origCount);
|
||||
|
||||
//Set our (rotated) blockstate
|
||||
world.setBlockState(pos, blockState, 3);
|
||||
// blockState.onBlockAdded(world, pos, blockState);
|
||||
// block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
|
||||
// world.notifyBlockUpdate(pos, blockState, world.getBlockState(pos), 3);
|
||||
|
||||
// if (result != EnumActionResult.SUCCESS) return false;
|
||||
boolean placed = ((ItemBlock) itemstack.getItem()).placeBlockAt(itemstack, player, world, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, blockState);
|
||||
if (!placed) return false;
|
||||
|
||||
IBlockState afterState = world.getBlockState(pos);
|
||||
|
||||
@@ -85,7 +71,7 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
|
||||
CompatHelper.shrinkStack(origstack, itemstack, player);
|
||||
CompatHelper.shrinkStack(origstack, itemstack);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -133,7 +119,7 @@ public class SurvivalHelper {
|
||||
//Damage tool
|
||||
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
|
||||
|
||||
world.removeBlock(pos);
|
||||
world.setBlockToAir(pos);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@@ -212,8 +198,9 @@ public class SurvivalHelper {
|
||||
if (player.isCreative()) return true;
|
||||
|
||||
IBlockState state = world.getBlockState(pos);
|
||||
state = state.getBlock().getActualState(state, world, pos);
|
||||
|
||||
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
|
||||
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel) {
|
||||
case -1: return state.getMaterial().isToolNotRequired();
|
||||
case 0: return state.getBlock().getHarvestLevel(state) <= 0;
|
||||
case 1: return state.getBlock().getHarvestLevel(state) <= 1;
|
||||
@@ -227,9 +214,7 @@ public class SurvivalHelper {
|
||||
//From EntityPlayer#canPlayerEdit
|
||||
private static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack)
|
||||
{
|
||||
if (!world.isBlockModifiable(player, pos)) return false;
|
||||
|
||||
if (player.abilities.allowEdit)
|
||||
if (player.capabilities.allowEdit)
|
||||
{
|
||||
//True in creative and survival mode
|
||||
return true;
|
||||
@@ -237,9 +222,8 @@ public class SurvivalHelper {
|
||||
else
|
||||
{
|
||||
//Adventure mode
|
||||
BlockWorldState blockworldstate = new BlockWorldState(world, pos, false);
|
||||
return stack.canPlaceOn(world.getTags(), blockworldstate);
|
||||
|
||||
Block block = world.getBlockState(pos).getBlock();
|
||||
return stack.canPlaceOn(block) || stack.canEditBlocks();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -247,9 +231,9 @@ public class SurvivalHelper {
|
||||
private static boolean mayPlace(World world, Block blockIn, IBlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer)
|
||||
{
|
||||
IBlockState iblockstate1 = world.getBlockState(pos);
|
||||
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
|
||||
AxisAlignedBB axisalignedbb = skipCollisionCheck ? Block.NULL_AABB : blockIn.getDefaultState().getCollisionBoundingBox(world, pos);
|
||||
|
||||
if (voxelShape != null && !world.checkNoEntityCollision(iblockstate1, pos))
|
||||
if (axisalignedbb != Block.NULL_AABB && !world.checkNoEntityCollision(axisalignedbb.offset(pos)))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -275,8 +259,7 @@ public class SurvivalHelper {
|
||||
return true;
|
||||
}
|
||||
|
||||
//TODO 1.13 replaceable
|
||||
return iblockstate1.getMaterial().isReplaceable() /*&& canPlaceBlockOnSide(world, pos, sidePlacedOn)*/;
|
||||
return iblockstate1.getBlock().isReplaceable(world, pos) && blockIn.canPlaceBlockOnSide(world, pos, sidePlacedOn);
|
||||
}
|
||||
|
||||
|
||||
@@ -284,7 +267,7 @@ public class SurvivalHelper {
|
||||
//Can break using held tool? (or in creative)
|
||||
public static boolean canBreak(World world, EntityPlayer player, BlockPos pos) {
|
||||
IBlockState blockState = world.getBlockState(pos);
|
||||
if (!world.getFluidState(pos).isEmpty()) return false;
|
||||
if (blockState.getBlock() instanceof BlockLiquid) return false;
|
||||
|
||||
if (player.isCreative()) return true;
|
||||
|
||||
@@ -292,12 +275,13 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
//From ForgeHooks#canHarvestBlock
|
||||
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull EntityPlayer player, @Nonnull World world, @Nonnull BlockPos pos)
|
||||
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull EntityPlayer player, @Nonnull IBlockAccess world, @Nonnull BlockPos pos)
|
||||
{
|
||||
IBlockState state = world.getBlockState(pos);
|
||||
state = state.getBlock().getActualState(state, world, pos);
|
||||
|
||||
//Dont break bedrock
|
||||
if (state.getBlockHardness(world, pos) < 0) {
|
||||
if (state.getBlockHardness((World) world, pos) < 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -307,13 +291,13 @@ public class SurvivalHelper {
|
||||
}
|
||||
|
||||
ItemStack stack = player.getHeldItemMainhand();
|
||||
ToolType tool = block.getHarvestTool(state);
|
||||
String tool = block.getHarvestTool(state);
|
||||
if (stack.isEmpty() || tool == null)
|
||||
{
|
||||
return player.canHarvestBlock(state);
|
||||
}
|
||||
|
||||
if (stack.getDamage() >= stack.getMaxDamage()) return false;
|
||||
if (stack.getItemDamage() >= stack.getMaxDamage()) return false;
|
||||
|
||||
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
|
||||
if (toolLevel < 0)
|
||||
@@ -331,21 +315,20 @@ public class SurvivalHelper {
|
||||
if (CompatHelper.isItemBlockProxy(itemstack))
|
||||
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
|
||||
|
||||
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof ItemBlock) || !(((ItemBlock) itemstack.getItem()).getBlock() instanceof BlockSlab)) return false;
|
||||
BlockSlab heldSlab = (BlockSlab) ((ItemBlock) itemstack.getItem()).getBlock();
|
||||
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof ItemSlab)) return false;
|
||||
BlockSlab heldSlab = (BlockSlab) ((ItemSlab) itemstack.getItem()).getBlock();
|
||||
|
||||
if (placedBlockState.getBlock() == heldSlab) {
|
||||
//TODO 1.13
|
||||
// IProperty<?> variantProperty = heldSlab.getVariantProperty();
|
||||
// Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
|
||||
// BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
|
||||
//
|
||||
// Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
|
||||
//
|
||||
// if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
IProperty<?> variantProperty = heldSlab.getVariantProperty();
|
||||
Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
|
||||
BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
|
||||
|
||||
Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
|
||||
|
||||
if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -3,9 +3,10 @@ package nl.requios.effortlessbuilding.item;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.*;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
@@ -13,21 +14,13 @@ import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.capabilities.ICapabilityProvider;
|
||||
import net.minecraftforge.fml.network.NetworkHooks;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
|
||||
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
@@ -43,39 +36,25 @@ public class ItemRandomizerBag extends Item {
|
||||
private static Random rand = new Random(currentSeed);
|
||||
|
||||
public ItemRandomizerBag() {
|
||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
|
||||
this.setTranslationKey(this.getRegistryName().toString());
|
||||
|
||||
this.maxStackSize = 1;
|
||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUse(ItemUseContext ctx) {
|
||||
EntityPlayer player = ctx.getPlayer();
|
||||
World world = ctx.getWorld();
|
||||
BlockPos pos = ctx.getPos();
|
||||
EnumFacing facing = ctx.getFace();
|
||||
ItemStack item = ctx.getItem();
|
||||
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
|
||||
|
||||
if (player == null) return EnumActionResult.FAIL;
|
||||
|
||||
if (ctx.isPlacerSneaking()) {
|
||||
if (player.isSneaking()) {
|
||||
if (world.isRemote) return EnumActionResult.SUCCESS;
|
||||
//Open inventory
|
||||
NetworkHooks.openGui((EntityPlayerMP) player, new RandomizerBagGuiHandler());
|
||||
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
|
||||
} else {
|
||||
if (world.isRemote) return EnumActionResult.SUCCESS;
|
||||
|
||||
//Only place manually if in normal vanilla mode
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
|
||||
return EnumActionResult.FAIL;
|
||||
}
|
||||
|
||||
//Use item
|
||||
//Get bag inventory
|
||||
//TODO offhand support
|
||||
ItemStack bag = player.getHeldItem(EnumHand.MAIN_HAND);
|
||||
ItemStack bag = player.getHeldItem(hand);
|
||||
IItemHandler bagInventory = getBagInventory(bag);
|
||||
if (bagInventory == null)
|
||||
return EnumActionResult.FAIL;
|
||||
@@ -87,15 +66,14 @@ public class ItemRandomizerBag extends Item {
|
||||
//bag.setItemDamage(toPlace.getMetadata());
|
||||
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
|
||||
|
||||
//TODO replaceable
|
||||
if (!world.getBlockState(pos).getBlock().getMaterial(world.getBlockState(pos)).isReplaceable()) {
|
||||
if (!world.getBlockState(pos).getBlock().isReplaceable(world, pos)) {
|
||||
pos = pos.offset(facing);
|
||||
}
|
||||
|
||||
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, item, pos, facing, ctx.getHitX(), ctx.getHitY(), ctx.getHitZ());
|
||||
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
|
||||
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(world, pos, facing,
|
||||
hitX, hitY, hitZ, toPlace.getMetadata(), player, hand);
|
||||
|
||||
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, new Vec3d(ctx.getHitX(), ctx.getHitY(), ctx.getHitZ()), false, false, true);
|
||||
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, new Vec3d(hitX, hitY, hitZ), false, false, true);
|
||||
|
||||
//Synergy
|
||||
//Works without calling
|
||||
@@ -114,7 +92,7 @@ public class ItemRandomizerBag extends Item {
|
||||
if (player.isSneaking()) {
|
||||
if (world.isRemote) return new ActionResult<>(EnumActionResult.SUCCESS, bag);
|
||||
//Open inventory
|
||||
NetworkHooks.openGui((EntityPlayerMP) player, new RandomizerBagGuiHandler());
|
||||
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
|
||||
} else {
|
||||
//Use item
|
||||
//Get bag inventory
|
||||
@@ -137,7 +115,8 @@ public class ItemRandomizerBag extends Item {
|
||||
* @return
|
||||
*/
|
||||
public static IItemHandler getBagInventory(ItemStack bag) {
|
||||
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
|
||||
if (!bag.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) return null;
|
||||
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -186,7 +165,7 @@ public class ItemRandomizerBag extends Item {
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getUseDuration(ItemStack p_77626_1_) {
|
||||
public int getMaxItemUseDuration(ItemStack stack) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -197,14 +176,14 @@ public class ItemRandomizerBag extends Item {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new TextComponentString(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
|
||||
tooltip.add(new TextComponentString(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block");
|
||||
tooltip.add(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTranslationKey() {
|
||||
return this.getRegistryName().toString();
|
||||
return super.getTranslationKey();
|
||||
}
|
||||
|
||||
public static void resetRandomness() {
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
@@ -21,8 +20,11 @@ import java.util.List;
|
||||
public class ItemReachUpgrade1 extends Item {
|
||||
|
||||
public ItemReachUpgrade1() {
|
||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
|
||||
this.setTranslationKey(this.getRegistryName().toString());
|
||||
|
||||
this.maxStackSize = 1;
|
||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -54,12 +56,12 @@ public class ItemReachUpgrade1 extends Item {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTranslationKey() {
|
||||
return this.getRegistryName().toString();
|
||||
return super.getTranslationKey();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,11 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
@@ -21,8 +19,11 @@ import java.util.List;
|
||||
public class ItemReachUpgrade2 extends Item {
|
||||
|
||||
public ItemReachUpgrade2() {
|
||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
|
||||
this.setTranslationKey(this.getRegistryName().toString());
|
||||
|
||||
this.maxStackSize = 1;
|
||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -58,13 +59,13 @@ public class ItemReachUpgrade2 extends Item {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
|
||||
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2);
|
||||
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTranslationKey() {
|
||||
return this.getRegistryName().toString();
|
||||
return super.getTranslationKey();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,11 @@
|
||||
package nl.requios.effortlessbuilding.item;
|
||||
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.creativetab.CreativeTabs;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.*;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
@@ -21,8 +19,11 @@ import java.util.List;
|
||||
public class ItemReachUpgrade3 extends Item {
|
||||
|
||||
public ItemReachUpgrade3() {
|
||||
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
|
||||
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
|
||||
this.setTranslationKey(this.getRegistryName().toString());
|
||||
|
||||
this.maxStackSize = 1;
|
||||
this.setCreativeTab(CreativeTabs.TOOLS);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -61,13 +62,13 @@ public class ItemReachUpgrade3 extends Item {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
|
||||
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
|
||||
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
|
||||
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3);
|
||||
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getTranslationKey() {
|
||||
return this.getRegistryName().toString();
|
||||
return super.getTranslationKey();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,86 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/***
|
||||
* Sends a message to the client asking to add a block to the undo stack.
|
||||
*/
|
||||
public class AddUndoMessage {
|
||||
private BlockPos coordinate;
|
||||
private IBlockState previousBlockState;
|
||||
private IBlockState newBlockState;
|
||||
|
||||
public AddUndoMessage() {
|
||||
coordinate = BlockPos.ORIGIN;
|
||||
previousBlockState = null;
|
||||
newBlockState = null;
|
||||
}
|
||||
|
||||
public AddUndoMessage(BlockPos coordinate, IBlockState previousBlockState, IBlockState newBlockState) {
|
||||
this.coordinate = coordinate;
|
||||
this.previousBlockState = previousBlockState;
|
||||
this.newBlockState = newBlockState;
|
||||
}
|
||||
|
||||
public BlockPos getCoordinate() {
|
||||
return coordinate;
|
||||
}
|
||||
|
||||
public IBlockState getPreviousBlockState() {
|
||||
return previousBlockState;
|
||||
}
|
||||
|
||||
public IBlockState getNewBlockState() {
|
||||
return newBlockState;
|
||||
}
|
||||
|
||||
public static void encode(AddUndoMessage message, PacketBuffer buf) {
|
||||
buf.writeInt(message.coordinate.getX());
|
||||
buf.writeInt(message.coordinate.getY());
|
||||
buf.writeInt(message.coordinate.getZ());
|
||||
buf.writeInt(Block.getStateId(message.previousBlockState));
|
||||
buf.writeInt(Block.getStateId(message.newBlockState));
|
||||
}
|
||||
|
||||
public static AddUndoMessage decode(PacketBuffer buf) {
|
||||
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
IBlockState previousBlockState = Block.getStateById(buf.readInt());
|
||||
IBlockState newBlockState = Block.getStateById(buf.readInt());
|
||||
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
|
||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
//Add to undo stack clientside
|
||||
UndoRedo.addUndo(ctx.get().getSender(), new BlockSet(
|
||||
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
|
||||
new ArrayList<IBlockState>() {{add(message.getPreviousBlockState());}},
|
||||
new ArrayList<IBlockState>() {{add(message.getNewBlockState());}},
|
||||
new Vec3d(0,0,0),
|
||||
message.getCoordinate(), message.getCoordinate()));
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,22 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||
|
||||
/***
|
||||
* Sends a message to the server indicating that a player wants to break a block
|
||||
*/
|
||||
public class BlockBrokenMessage {
|
||||
public class BlockBrokenMessage implements IMessage {
|
||||
|
||||
private boolean blockHit;
|
||||
private BlockPos blockPos;
|
||||
@@ -30,19 +31,12 @@ public class BlockBrokenMessage {
|
||||
}
|
||||
|
||||
public BlockBrokenMessage(RayTraceResult result) {
|
||||
this.blockHit = result.type == RayTraceResult.Type.BLOCK;
|
||||
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
|
||||
this.blockPos = result.getBlockPos();
|
||||
this.sideHit = result.sideHit;
|
||||
this.hitVec = result.hitVec;
|
||||
}
|
||||
|
||||
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec) {
|
||||
this.blockHit = blockHit;
|
||||
this.blockPos = blockPos;
|
||||
this.sideHit = sideHit;
|
||||
this.hitVec = hitVec;
|
||||
}
|
||||
|
||||
public boolean isBlockHit() {
|
||||
return blockHit;
|
||||
}
|
||||
@@ -59,36 +53,43 @@ public class BlockBrokenMessage {
|
||||
return hitVec;
|
||||
}
|
||||
|
||||
public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
|
||||
buf.writeBoolean(message.blockHit);
|
||||
buf.writeInt(message.blockPos.getX());
|
||||
buf.writeInt(message.blockPos.getY());
|
||||
buf.writeInt(message.blockPos.getZ());
|
||||
buf.writeInt(message.sideHit.getIndex());
|
||||
buf.writeDouble(message.hitVec.x);
|
||||
buf.writeDouble(message.hitVec.y);
|
||||
buf.writeDouble(message.hitVec.z);
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf) {
|
||||
buf.writeBoolean(blockHit);
|
||||
buf.writeInt(blockPos.getX());
|
||||
buf.writeInt(blockPos.getY());
|
||||
buf.writeInt(blockPos.getZ());
|
||||
buf.writeInt(sideHit.getIndex());
|
||||
buf.writeDouble(hitVec.x);
|
||||
buf.writeDouble(hitVec.y);
|
||||
buf.writeDouble(hitVec.z);
|
||||
}
|
||||
|
||||
public static BlockBrokenMessage decode(PacketBuffer buf) {
|
||||
boolean blockHit = buf.readBoolean();
|
||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
EnumFacing sideHit = EnumFacing.byIndex(buf.readInt());
|
||||
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf) {
|
||||
blockHit = buf.readBoolean();
|
||||
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
sideHit = EnumFacing.byIndex(buf.readInt());
|
||||
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
|
||||
//Received serverside
|
||||
BuildModes.onBlockBrokenMessage(ctx.get().getSender(), message);
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
// The params of the IMessageHandler are <REQ, REPLY>
|
||||
public static class MessageHandler implements IMessageHandler<BlockBrokenMessage, IMessage> {
|
||||
// Do note that the default constructor is required, but implicitly defined in this case
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(BlockBrokenMessage message, MessageContext ctx) {
|
||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||
|
||||
if (ctx.side == Side.SERVER) {
|
||||
//Received serverside
|
||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||
BuildModes.onBlockBrokenMessage(ctx.getServerHandler().player, message);
|
||||
});
|
||||
}
|
||||
// No response packet
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,23 +1,25 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/***
|
||||
* Sends a message to the server indicating that a player wants to place a block.
|
||||
* Received clientside: server has placed blocks and its letting the client know.
|
||||
*/
|
||||
public class BlockPlacedMessage {
|
||||
public class BlockPlacedMessage implements IMessage {
|
||||
|
||||
private boolean blockHit;
|
||||
private BlockPos blockPos;
|
||||
@@ -34,21 +36,13 @@ public class BlockPlacedMessage {
|
||||
}
|
||||
|
||||
public BlockPlacedMessage(RayTraceResult result, boolean placeStartPos) {
|
||||
this.blockHit = result.type == RayTraceResult.Type.BLOCK;
|
||||
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
|
||||
this.blockPos = result.getBlockPos();
|
||||
this.sideHit = result.sideHit;
|
||||
this.hitVec = result.hitVec;
|
||||
this.placeStartPos = placeStartPos;
|
||||
}
|
||||
|
||||
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
|
||||
this.blockHit = blockHit;
|
||||
this.blockPos = blockPos;
|
||||
this.sideHit = sideHit;
|
||||
this.hitVec = hitVec;
|
||||
this.placeStartPos = placeStartPos;
|
||||
}
|
||||
|
||||
public boolean isBlockHit() {
|
||||
return blockHit;
|
||||
}
|
||||
@@ -69,42 +63,51 @@ public class BlockPlacedMessage {
|
||||
return placeStartPos;
|
||||
}
|
||||
|
||||
public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
|
||||
buf.writeBoolean(message.blockHit);
|
||||
buf.writeInt(message.blockPos.getX());
|
||||
buf.writeInt(message.blockPos.getY());
|
||||
buf.writeInt(message.blockPos.getZ());
|
||||
buf.writeInt(message.sideHit.getIndex());
|
||||
buf.writeDouble(message.hitVec.x);
|
||||
buf.writeDouble(message.hitVec.y);
|
||||
buf.writeDouble(message.hitVec.z);
|
||||
buf.writeBoolean(message.placeStartPos);
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf) {
|
||||
buf.writeBoolean(blockHit);
|
||||
buf.writeInt(blockPos.getX());
|
||||
buf.writeInt(blockPos.getY());
|
||||
buf.writeInt(blockPos.getZ());
|
||||
buf.writeInt(sideHit.getIndex());
|
||||
buf.writeDouble(hitVec.x);
|
||||
buf.writeDouble(hitVec.y);
|
||||
buf.writeDouble(hitVec.z);
|
||||
buf.writeBoolean(placeStartPos);
|
||||
}
|
||||
|
||||
public static BlockPlacedMessage decode(PacketBuffer buf) {
|
||||
boolean blockHit = buf.readBoolean();
|
||||
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
EnumFacing sideHit = EnumFacing.byIndex(buf.readInt());
|
||||
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
boolean placeStartPos = buf.readBoolean();
|
||||
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf) {
|
||||
blockHit = buf.readBoolean();
|
||||
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
sideHit = EnumFacing.byIndex(buf.readInt());
|
||||
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
|
||||
placeStartPos = buf.readBoolean();
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
// The params of the IMessageHandler are <REQ, REPLY>
|
||||
public static class MessageHandler implements IMessageHandler<BlockPlacedMessage, IMessage> {
|
||||
// Do note that the default constructor is required, but implicitly defined in this case
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(BlockPlacedMessage message, MessageContext ctx) {
|
||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||
|
||||
if (ctx.side == Side.CLIENT){
|
||||
//Received clientside
|
||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||
//Nod RenderHandler to do the dissolve shader effect
|
||||
BlockPreviewRenderer.onBlocksPlaced();
|
||||
} else {
|
||||
//Received serverside
|
||||
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message);
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
});
|
||||
return null;
|
||||
} else {
|
||||
//Received serverside
|
||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||
BuildModes.onBlockPlacedMessage(ctx.getServerHandler().player, message);
|
||||
});
|
||||
// No response packet
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,35 +1,45 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/**
|
||||
* Sends a message to the server indicating that a buildmode needs to be canceled for a player
|
||||
*/
|
||||
public class CancelModeMessage {
|
||||
public class CancelModeMessage implements IMessage {
|
||||
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf) {
|
||||
|
||||
public static void encode(CancelModeMessage message, PacketBuffer buf) {
|
||||
}
|
||||
|
||||
public static CancelModeMessage decode(PacketBuffer buf) {
|
||||
return new CancelModeMessage();
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf) {
|
||||
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
// The params of the IMessageHandler are <REQ, REPLY>
|
||||
public static class MessageHandler implements IMessageHandler<CancelModeMessage, IMessage> {
|
||||
// Do note that the default constructor is required, but implicitly defined in this case
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(CancelModeMessage message, MessageContext ctx) {
|
||||
|
||||
// Execute the action on the main server thread by adding it as a scheduled task
|
||||
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
||||
threadListener.addScheduledTask(() -> {
|
||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
BuildModes.initializeMode(player);
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
// No response packet
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/***
|
||||
* Sends a message to the client asking to clear the undo and redo stacks.
|
||||
*/
|
||||
public class ClearUndoMessage {
|
||||
|
||||
public ClearUndoMessage() {
|
||||
}
|
||||
|
||||
public static void encode(ClearUndoMessage message, PacketBuffer buf) {
|
||||
|
||||
}
|
||||
|
||||
public static ClearUndoMessage decode(PacketBuffer buf) {
|
||||
return new ClearUndoMessage();
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
//Add to undo stack clientside
|
||||
UndoRedo.clear(player);
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,17 +1,22 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
|
||||
|
||||
/**
|
||||
* Shares mode settings (see ModeSettingsManager) between server and client
|
||||
*/
|
||||
public class ModeActionMessage {
|
||||
public class ModeActionMessage implements IMessage {
|
||||
|
||||
private ModeOptions.ActionEnum action;
|
||||
|
||||
@@ -22,25 +27,36 @@ public class ModeActionMessage {
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
public static void encode(ModeActionMessage message, PacketBuffer buf) {
|
||||
buf.writeInt(message.action.ordinal());
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf) {
|
||||
buf.writeInt(action.ordinal());
|
||||
}
|
||||
|
||||
public static ModeActionMessage decode(PacketBuffer buf) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
|
||||
return new ModeActionMessage(action);
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf) {
|
||||
action = ModeOptions.ActionEnum.values()[buf.readInt()];
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
// The params of the IMessageHandler are <REQ, REPLY>
|
||||
public static class MessageHandler implements IMessageHandler<ModeActionMessage, IMessage> {
|
||||
// Do note that the default constructor is required, but implicitly defined in this case
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(ModeActionMessage message, MessageContext ctx) {
|
||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||
|
||||
// The value that was sent
|
||||
ModeOptions.ActionEnum action = message.action;
|
||||
|
||||
// Execute the action on the main server thread by adding it as a scheduled task
|
||||
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
||||
threadListener.addScheduledTask(() -> {
|
||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
ModeOptions.performAction(player, message.action);
|
||||
ModeOptions.performAction(player, action);
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
// No response packet
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,20 +2,20 @@ package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
|
||||
|
||||
/**
|
||||
* Shares mode settings (see ModeSettingsManager) between server and client
|
||||
*/
|
||||
public class ModeSettingsMessage {
|
||||
public class ModeSettingsMessage implements IMessage {
|
||||
|
||||
private ModeSettings modeSettings;
|
||||
|
||||
@@ -26,29 +26,41 @@ public class ModeSettingsMessage {
|
||||
this.modeSettings = modeSettings;
|
||||
}
|
||||
|
||||
public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
|
||||
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf) {
|
||||
buf.writeInt(modeSettings.getBuildMode().ordinal());
|
||||
}
|
||||
|
||||
public static ModeSettingsMessage decode(PacketBuffer buf) {
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf) {
|
||||
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
|
||||
|
||||
return new ModeSettingsMessage(new ModeSettings(buildMode));
|
||||
modeSettings = new ModeSettings(buildMode);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
// The params of the IMessageHandler are <REQ, REPLY>
|
||||
public static class MessageHandler implements IMessageHandler<ModeSettingsMessage, IMessage> {
|
||||
// Do note that the default constructor is required, but implicitly defined in this case
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(ModeSettingsMessage message, MessageContext ctx) {
|
||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||
|
||||
// The value that was sent
|
||||
ModeSettings modeSettings = message.modeSettings;
|
||||
|
||||
// Execute the action on the main server thread by adding it as a scheduled task
|
||||
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
||||
threadListener.addScheduledTask(() -> {
|
||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
// Sanitize
|
||||
ModeSettingsManager.sanitize(message.modeSettings, player);
|
||||
ModeSettingsManager.sanitize(modeSettings, player);
|
||||
|
||||
ModeSettingsManager.setModeSettings(player, message.modeSettings);
|
||||
ModeSettingsManager.setModeSettings(player, modeSettings);
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
// No response packet
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,25 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Array;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
|
||||
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
|
||||
|
||||
/**
|
||||
* Shares modifier settings (see ModifierSettingsManager) between server and client
|
||||
*/
|
||||
public class ModifierSettingsMessage {
|
||||
public class ModifierSettingsMessage implements IMessage {
|
||||
|
||||
private ModifierSettings modifierSettings;
|
||||
|
||||
@@ -29,9 +30,10 @@ public class ModifierSettingsMessage {
|
||||
this.modifierSettings = modifierSettings;
|
||||
}
|
||||
|
||||
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) {
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf) {
|
||||
//MIRROR
|
||||
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
|
||||
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
|
||||
buf.writeBoolean(m != null);
|
||||
if (m != null) {
|
||||
buf.writeBoolean(m.enabled);
|
||||
@@ -47,7 +49,7 @@ public class ModifierSettingsMessage {
|
||||
}
|
||||
|
||||
//ARRAY
|
||||
Array.ArraySettings a = message.modifierSettings.getArraySettings();
|
||||
Array.ArraySettings a = modifierSettings.getArraySettings();
|
||||
buf.writeBoolean(a != null);
|
||||
if (a != null) {
|
||||
buf.writeBoolean(a.enabled);
|
||||
@@ -57,12 +59,12 @@ public class ModifierSettingsMessage {
|
||||
buf.writeInt(a.count);
|
||||
}
|
||||
|
||||
buf.writeBoolean(message.modifierSettings.doQuickReplace());
|
||||
buf.writeBoolean(modifierSettings.doQuickReplace());
|
||||
|
||||
buf.writeInt(message.modifierSettings.getReachUpgrade());
|
||||
buf.writeInt(modifierSettings.getReachUpgrade());
|
||||
|
||||
//RADIAL MIRROR
|
||||
RadialMirror.RadialMirrorSettings r = message.modifierSettings.getRadialMirrorSettings();
|
||||
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
|
||||
buf.writeBoolean(r != null);
|
||||
if (r != null) {
|
||||
buf.writeBoolean(r.enabled);
|
||||
@@ -77,7 +79,8 @@ public class ModifierSettingsMessage {
|
||||
}
|
||||
}
|
||||
|
||||
public static ModifierSettingsMessage decode(PacketBuffer buf) {
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf) {
|
||||
//MIRROR
|
||||
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
|
||||
if (buf.readBoolean()) {
|
||||
@@ -90,7 +93,7 @@ public class ModifierSettingsMessage {
|
||||
boolean mirrorDrawLines = buf.readBoolean();
|
||||
boolean mirrorDrawPlanes = buf.readBoolean();
|
||||
m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius,
|
||||
mirrorDrawLines, mirrorDrawPlanes);
|
||||
mirrorDrawLines, mirrorDrawPlanes);
|
||||
}
|
||||
|
||||
//ARRAY
|
||||
@@ -117,26 +120,35 @@ public class ModifierSettingsMessage {
|
||||
boolean radialMirrorDrawLines = buf.readBoolean();
|
||||
boolean radialMirrorDrawPlanes = buf.readBoolean();
|
||||
r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices,
|
||||
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
|
||||
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
|
||||
}
|
||||
|
||||
ModifierSettings modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade);
|
||||
return new ModifierSettingsMessage(modifierSettings);
|
||||
modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade);
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
// The params of the IMessageHandler are <REQ, REPLY>
|
||||
public static class MessageHandler implements IMessageHandler<ModifierSettingsMessage, IMessage> {
|
||||
// Do note that the default constructor is required, but implicitly defined in this case
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(ModifierSettingsMessage message, MessageContext ctx) {
|
||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||
|
||||
// The value that was sent
|
||||
ModifierSettings modifierSettings = message.modifierSettings;
|
||||
|
||||
// Execute the action on the main server thread by adding it as a scheduled task
|
||||
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
|
||||
threadListener.addScheduledTask(() -> {
|
||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
// Sanitize
|
||||
ModifierSettingsManager.sanitize(message.modifierSettings, player);
|
||||
ModifierSettingsManager.sanitize(modifierSettings, player);
|
||||
|
||||
ModifierSettingsManager.setModifierSettings(player, message.modifierSettings);
|
||||
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
// No response packet
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,32 +0,0 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.fml.network.NetworkRegistry;
|
||||
import net.minecraftforge.fml.network.simple.SimpleChannel;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
|
||||
public class PacketHandler {
|
||||
private static final String PROTOCOL_VERSION = "1";
|
||||
public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder
|
||||
.named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel"))
|
||||
.clientAcceptedVersions(PROTOCOL_VERSION::equals)
|
||||
.serverAcceptedVersions(PROTOCOL_VERSION::equals)
|
||||
.networkProtocolVersion(() -> PROTOCOL_VERSION)
|
||||
.simpleChannel();
|
||||
|
||||
public static void register() {
|
||||
int id = 0;
|
||||
|
||||
INSTANCE.registerMessage(id++, ModifierSettingsMessage.class, ModifierSettingsMessage::encode, ModifierSettingsMessage::decode, ModifierSettingsMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, ModeSettingsMessage.class, ModeSettingsMessage::encode, ModeSettingsMessage::decode, ModeSettingsMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, ModeActionMessage.class, ModeActionMessage::encode, ModeActionMessage::decode, ModeActionMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, BlockPlacedMessage.class, BlockPlacedMessage::encode, BlockPlacedMessage::decode, BlockPlacedMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, BlockBrokenMessage.class, BlockBrokenMessage::encode, BlockBrokenMessage::decode, BlockBrokenMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, CancelModeMessage.class, CancelModeMessage::encode, CancelModeMessage::decode, CancelModeMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, RequestLookAtMessage.class, RequestLookAtMessage::encode, RequestLookAtMessage::decode, RequestLookAtMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, AddUndoMessage.class, AddUndoMessage::encode, AddUndoMessage::decode, AddUndoMessage.Handler::handle);
|
||||
INSTANCE.registerMessage(id++, ClearUndoMessage.class, ClearUndoMessage::encode, ClearUndoMessage::decode, ClearUndoMessage.Handler::handle);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,65 +1,99 @@
|
||||
package nl.requios.effortlessbuilding.network;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.network.PacketBuffer;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
/***
|
||||
* Sends a message to the client asking for its lookat (objectmouseover) data.
|
||||
* This is then sent back with a BlockPlacedMessage.
|
||||
*/
|
||||
public class RequestLookAtMessage {
|
||||
private boolean placeStartPos;
|
||||
public class RequestLookAtMessage implements IMessage {
|
||||
private BlockPos coordinate;
|
||||
private IBlockState previousBlockState;
|
||||
private IBlockState newBlockState;
|
||||
|
||||
public RequestLookAtMessage() {
|
||||
placeStartPos = false;
|
||||
coordinate = BlockPos.ORIGIN;
|
||||
previousBlockState = null;
|
||||
newBlockState = null;
|
||||
}
|
||||
|
||||
public RequestLookAtMessage(boolean placeStartPos) {
|
||||
this.placeStartPos = placeStartPos;
|
||||
public RequestLookAtMessage(BlockPos coordinate, IBlockState previousBlockState, IBlockState newBlockState) {
|
||||
this.coordinate = coordinate;
|
||||
this.previousBlockState = previousBlockState;
|
||||
this.newBlockState = newBlockState;
|
||||
}
|
||||
|
||||
public boolean getPlaceStartPos() {
|
||||
return placeStartPos;
|
||||
public BlockPos getCoordinate() {
|
||||
return coordinate;
|
||||
}
|
||||
|
||||
public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
|
||||
buf.writeBoolean(message.placeStartPos);
|
||||
public IBlockState getPreviousBlockState() {
|
||||
return previousBlockState;
|
||||
}
|
||||
|
||||
public static RequestLookAtMessage decode(PacketBuffer buf) {
|
||||
boolean placeStartPos = buf.readBoolean();
|
||||
return new RequestLookAtMessage(placeStartPos);
|
||||
public IBlockState getNewBlockState() {
|
||||
return newBlockState;
|
||||
}
|
||||
|
||||
public static class Handler
|
||||
{
|
||||
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx)
|
||||
{
|
||||
ctx.get().enqueueWork(() -> {
|
||||
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
|
||||
//Received clientside
|
||||
//Send back your info
|
||||
@Override
|
||||
public void toBytes(ByteBuf buf) {
|
||||
buf.writeInt(this.coordinate.getX());
|
||||
buf.writeInt(this.coordinate.getY());
|
||||
buf.writeInt(this.coordinate.getZ());
|
||||
buf.writeInt(Block.getStateId(this.previousBlockState));
|
||||
buf.writeInt(Block.getStateId(this.newBlockState));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void fromBytes(ByteBuf buf) {
|
||||
coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
|
||||
previousBlockState = Block.getStateById(buf.readInt());
|
||||
newBlockState = Block.getStateById(buf.readInt());
|
||||
}
|
||||
|
||||
// The params of the IMessageHandler are <REQ, REPLY>
|
||||
public static class MessageHandler implements IMessageHandler<RequestLookAtMessage, IMessage> {
|
||||
// Do note that the default constructor is required, but implicitly defined in this case
|
||||
|
||||
@Override
|
||||
public IMessage onMessage(RequestLookAtMessage message, MessageContext ctx) {
|
||||
//EffortlessBuilding.log("message received on " + ctx.side + " side");
|
||||
|
||||
if (ctx.side == Side.CLIENT){
|
||||
//Received clientside
|
||||
//Send back your info
|
||||
|
||||
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
|
||||
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
|
||||
|
||||
//Prevent double placing in normal mode with placeStartPos false
|
||||
//Unless QuickReplace is on, then we do need to place start pos.
|
||||
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(ClientProxy.previousLookAt, message.getPlaceStartPos()));
|
||||
}
|
||||
});
|
||||
ctx.get().setPacketHandled(true);
|
||||
//Add to undo stack clientside
|
||||
UndoRedo.addUndo(player, new BlockSet(
|
||||
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
|
||||
new ArrayList<IBlockState>() {{add(message.getPreviousBlockState());}},
|
||||
new ArrayList<IBlockState>() {{add(message.getNewBlockState());}},
|
||||
new Vec3d(0,0,0),
|
||||
message.getCoordinate(), message.getCoordinate()));
|
||||
});
|
||||
|
||||
//Prevent double placing in normal mode with placeStartPos false
|
||||
return new BlockPlacedMessage(ClientProxy.previousLookAt, false);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,116 +1,144 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.SoundType;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.KeyboardListener;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.client.gui.GuiScreen;
|
||||
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.texture.TextureMap;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.client.util.InputMappings;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.RayTraceFluidMode;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.GuiOpenEvent;
|
||||
import net.minecraftforge.client.event.InputEvent;
|
||||
import net.minecraftforge.client.event.ModelRegistryEvent;
|
||||
import net.minecraftforge.client.event.TextureStitchEvent;
|
||||
import net.minecraftforge.client.model.ModelLoader;
|
||||
import net.minecraftforge.client.settings.IKeyConflictContext;
|
||||
import net.minecraftforge.client.settings.KeyConflictContext;
|
||||
import net.minecraftforge.client.settings.KeyModifier;
|
||||
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.common.eventhandler.EventPriority;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.InputEvent;
|
||||
import net.minecraftforge.fml.common.gameevent.TickEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.network.*;
|
||||
import nl.requios.effortlessbuilding.render.RenderHandler;
|
||||
import nl.requios.effortlessbuilding.render.ShaderHandler;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
import nl.requios.effortlessbuilding.network.*;
|
||||
import org.lwjgl.input.Keyboard;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.util.HashMap;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
@Mod.EventBusSubscriber(value = {Dist.CLIENT})
|
||||
@Mod.EventBusSubscriber(Side.CLIENT)
|
||||
public class ClientProxy implements IProxy {
|
||||
public static KeyBinding[] keyBindings;
|
||||
public static RayTraceResult previousLookAt;
|
||||
public static RayTraceResult currentLookAt;
|
||||
private static int placeCooldown = 0;
|
||||
private static int breakCooldown = 0;
|
||||
private static boolean shadersInitialized = false;
|
||||
|
||||
public static int ticksInGame = 0;
|
||||
|
||||
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
|
||||
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
|
||||
private static final HashMap<BuildModes.BuildModeEnum, TextureAtlasSprite> buildModeIcons = new HashMap<>();
|
||||
private static final HashMap<ModeOptions.ActionEnum, TextureAtlasSprite> modeOptionIcons = new HashMap<>();
|
||||
|
||||
@Override
|
||||
public void setup(FMLCommonSetupEvent event) {}
|
||||
public void preInit(FMLPreInitializationEvent event) {
|
||||
ShaderHandler.init();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clientSetup(FMLClientSetupEvent event) {
|
||||
//Crashes in 1.13, do it elsewhere
|
||||
// ShaderHandler.init();
|
||||
|
||||
public void init(FMLInitializationEvent event) {
|
||||
// register key bindings
|
||||
keyBindings = new KeyBinding[7];
|
||||
|
||||
// instantiate the key bindings
|
||||
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
|
||||
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, Keyboard.KEY_ADD, "key.effortlessbuilding.category");
|
||||
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_SUBTRACT, "key.effortlessbuilding.category");
|
||||
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_NONE, "key.effortlessbuilding.category");
|
||||
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_LMENU, "key.effortlessbuilding.category") {
|
||||
@Override
|
||||
public boolean func_197983_b(KeyBinding other) {
|
||||
public boolean conflicts(KeyBinding other) {
|
||||
//Does not conflict with Chisels and Bits radial menu
|
||||
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
|
||||
return super.func_197983_b(other);
|
||||
if (other.getKeyCode() == getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
|
||||
return super.conflicts(other);
|
||||
}
|
||||
};
|
||||
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
|
||||
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
|
||||
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Z, "key.effortlessbuilding.category");
|
||||
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Y, "key.effortlessbuilding.category");
|
||||
keyBindings[6] = new KeyBinding("Reload shaders", Keyboard.KEY_TAB, "key.effortlessbuilding.category");
|
||||
|
||||
// register all the key bindings
|
||||
for (int i = 0; i < keyBindings.length; ++i) {
|
||||
ClientRegistry.registerKeyBinding(keyBindings[i]);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void postInit(FMLPostInitializationEvent event) {
|
||||
|
||||
}
|
||||
|
||||
public EntityPlayer getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
||||
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
|
||||
@Override
|
||||
public EntityPlayer getPlayerEntityFromContext(MessageContext ctx) {
|
||||
return (ctx.side.isClient() ? Minecraft.getMinecraft().player : ctx.getServerHandler().player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public IThreadListener getThreadListenerFromContext(MessageContext ctx) {
|
||||
return (ctx.side.isClient() ? Minecraft.getMinecraft() : ((EntityPlayerMP) getPlayerEntityFromContext(ctx)).getServerWorld());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void serverStarting(FMLServerStartingEvent event) {
|
||||
//This will get called clientside
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerModels(ModelRegistryEvent event) {
|
||||
for (Block block : EffortlessBuilding.BLOCKS) {
|
||||
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory"));
|
||||
}
|
||||
|
||||
for (Item item : EffortlessBuilding.ITEMS) {
|
||||
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
|
||||
}
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onEntityJoinWorld(EntityJoinWorldEvent event) {
|
||||
if (event.getEntity() == Minecraft.getInstance().player) {
|
||||
if (event.getEntity() == Minecraft.getMinecraft().player) {
|
||||
event.getWorld().addEventListener(new RenderHandler());
|
||||
}
|
||||
}
|
||||
@@ -122,25 +150,23 @@ public class ClientProxy implements IProxy {
|
||||
|
||||
for ( final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values() )
|
||||
{
|
||||
final ResourceLocation sprite = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
|
||||
map.registerSprite(Minecraft.getInstance().getResourceManager(), sprite);
|
||||
buildModeIcons.put(mode, sprite);
|
||||
final ResourceLocation sprite = new ResourceLocation("effortlessbuilding", "icons/" + mode.name().toLowerCase());
|
||||
buildModeIcons.put( mode, map.registerSprite(sprite));
|
||||
}
|
||||
|
||||
for ( final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values() )
|
||||
{
|
||||
final ResourceLocation sprite = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
|
||||
map.registerSprite(Minecraft.getInstance().getResourceManager(), sprite);
|
||||
modeOptionIcons.put(action, sprite);
|
||||
final ResourceLocation sprite = new ResourceLocation("effortlessbuilding", "icons/" + action.name().toLowerCase());
|
||||
modeOptionIcons.put( action, map.registerSprite(sprite));
|
||||
}
|
||||
}
|
||||
|
||||
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
|
||||
return Minecraft.getInstance().getTextureMap().getSprite(buildModeIcons.get(mode));
|
||||
return buildModeIcons.get(mode);
|
||||
}
|
||||
|
||||
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
|
||||
return Minecraft.getInstance().getTextureMap().getSprite(modeOptionIcons.get(action));
|
||||
return modeOptionIcons.get(action);
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
@@ -150,7 +176,7 @@ public class ClientProxy implements IProxy {
|
||||
onMouseInput();
|
||||
|
||||
//Update previousLookAt
|
||||
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
|
||||
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (objectMouseOver == null) return;
|
||||
|
||||
@@ -160,8 +186,8 @@ public class ClientProxy implements IProxy {
|
||||
return;
|
||||
}
|
||||
|
||||
if (objectMouseOver.type == RayTraceResult.Type.BLOCK) {
|
||||
if (currentLookAt.type != RayTraceResult.Type.BLOCK) {
|
||||
if (objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
if (currentLookAt.typeOfHit != RayTraceResult.Type.BLOCK) {
|
||||
currentLookAt = objectMouseOver;
|
||||
previousLookAt = objectMouseOver;
|
||||
} else {
|
||||
@@ -171,36 +197,28 @@ public class ClientProxy implements IProxy {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} else if (event.phase == TickEvent.Phase.END){
|
||||
GuiScreen gui = Minecraft.getInstance().currentScreen;
|
||||
GuiScreen gui = Minecraft.getMinecraft().currentScreen;
|
||||
if(gui == null || !gui.doesGuiPauseGame()) {
|
||||
ticksInGame++;
|
||||
}
|
||||
|
||||
//Init shaders in the first tick. Doing it anywhere before this seems to crash the game.
|
||||
if (!shadersInitialized) {
|
||||
ShaderHandler.init();
|
||||
shadersInitialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static void onMouseInput() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
EntityPlayerSP player = mc.player;
|
||||
if (player == null) return;
|
||||
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
|
||||
if (Minecraft.getInstance().currentScreen != null ||
|
||||
if (Minecraft.getMinecraft().currentScreen != null ||
|
||||
buildMode == BuildModes.BuildModeEnum.NORMAL ||
|
||||
RadialMenu.instance.isVisible()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (mc.gameSettings.keyBindUseItem.isKeyDown()) {
|
||||
|
||||
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
|
||||
|
||||
if (placeCooldown <= 0) {
|
||||
@@ -215,11 +233,11 @@ public class ClientProxy implements IProxy {
|
||||
//find position in distance
|
||||
RayTraceResult lookingAt = getLookingAt(player);
|
||||
BuildModes.onBlockPlacedMessage(player, lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
|
||||
PacketHandler.INSTANCE.sendToServer(lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
|
||||
EffortlessBuilding.packetHandler.sendToServer(lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
|
||||
|
||||
//play sound if further than normal
|
||||
if (lookingAt != null && lookingAt.type == RayTraceResult.Type.BLOCK &&
|
||||
(lookingAt.hitVec.subtract(player.getEyePosition(1f))).lengthSquared() > 25f &&
|
||||
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK &&
|
||||
(lookingAt.hitVec.subtract(player.getPositionEyes(1f))).lengthSquared() > 25f &&
|
||||
itemStack.getItem() instanceof ItemBlock) {
|
||||
|
||||
IBlockState state = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
|
||||
@@ -230,8 +248,7 @@ public class ClientProxy implements IProxy {
|
||||
player.swingArm(EnumHand.MAIN_HAND);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
placeCooldown--;
|
||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
|
||||
}
|
||||
@@ -244,20 +261,14 @@ public class ClientProxy implements IProxy {
|
||||
//Break block in distance in creative (or survival if enabled in config)
|
||||
if (breakCooldown <= 0) {
|
||||
breakCooldown = 4;
|
||||
|
||||
//Early out if cant break far, coming from own mouse event (not block broken event)
|
||||
//To make breaking blocks in survival possible like array
|
||||
//TODO this causes not being able to cancel placement in survival
|
||||
// moving it to after buildmodes fixes that, but introduces this bug
|
||||
if (!ReachHelper.canBreakFar(player)) return;
|
||||
|
||||
RayTraceResult lookingAt = getLookingAt(player);
|
||||
|
||||
BuildModes.onBlockBrokenMessage(player, lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
|
||||
PacketHandler.INSTANCE.sendToServer(lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
|
||||
EffortlessBuilding.packetHandler.sendToServer(lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
|
||||
|
||||
//play sound if further than normal
|
||||
if (lookingAt != null && lookingAt.type == RayTraceResult.Type.BLOCK &&
|
||||
(lookingAt.hitVec.subtract(player.getEyePosition(1f))).lengthSquared() > 25f) {
|
||||
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK &&
|
||||
(lookingAt.hitVec.subtract(player.getPositionEyes(1f))).lengthSquared() > 25f) {
|
||||
|
||||
BlockPos blockPos = lookingAt.getBlockPos();
|
||||
IBlockState state = player.world.getBlockState(blockPos);
|
||||
@@ -266,8 +277,7 @@ public class ClientProxy implements IProxy {
|
||||
0.4f, soundtype.getPitch() * 1f);
|
||||
player.swingArm(EnumHand.MAIN_HAND);
|
||||
}
|
||||
}
|
||||
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
|
||||
breakCooldown--;
|
||||
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
|
||||
}
|
||||
@@ -277,11 +287,18 @@ public class ClientProxy implements IProxy {
|
||||
} else {
|
||||
breakCooldown = 0;
|
||||
}
|
||||
|
||||
if (mc.gameSettings.keyBindAttack.isPressed()) {
|
||||
if (RadialMenu.instance.isVisible()) {
|
||||
EffortlessBuilding.log(player, "mouse click");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@SubscribeEvent(receiveCanceled = true)
|
||||
@SubscribeEvent(priority = EventPriority.NORMAL, receiveCanceled = true)
|
||||
public static void onKeyPress(InputEvent.KeyInputEvent event) {
|
||||
EntityPlayerSP player = Minecraft.getInstance().player;
|
||||
EntityPlayerSP player = Minecraft.getMinecraft().player;
|
||||
|
||||
//Remember to send packet to server if necessary
|
||||
//Show Modifier Settings GUI
|
||||
@@ -293,17 +310,17 @@ public class ClientProxy implements IProxy {
|
||||
if (keyBindings[1].isPressed()) {
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
|
||||
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
||||
EffortlessBuilding.log(player, "Set "+ TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
|
||||
modifierSettings.doQuickReplace() ? "on" : "off"));
|
||||
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||
EffortlessBuilding.packetHandler.sendToServer(new ModifierSettingsMessage(modifierSettings));
|
||||
}
|
||||
|
||||
//Creative/survival mode toggle
|
||||
if (keyBindings[2].isPressed()) {
|
||||
if (player.isCreative()) {
|
||||
player.sendChatMessage("/gamemode survival");
|
||||
player.sendChatMessage("/gamemode 0");
|
||||
} else {
|
||||
player.sendChatMessage("/gamemode creative");
|
||||
player.sendChatMessage("/gamemode 1");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -311,36 +328,18 @@ public class ClientProxy implements IProxy {
|
||||
if (keyBindings[4].isPressed()) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
//Redo (Ctrl+Y)
|
||||
if (keyBindings[5].isPressed()) {
|
||||
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
//Change placement mode
|
||||
if (keyBindings[6].isPressed()) {
|
||||
//Toggle between first two actions of the first option of the current build mode
|
||||
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
|
||||
if (currentBuildMode.options.length > 0) {
|
||||
ModeOptions.OptionEnum option = currentBuildMode.options[0];
|
||||
if (option.actions.length >= 2) {
|
||||
if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
|
||||
ModeOptions.performAction(player, option.actions[1]);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[1]));
|
||||
} else {
|
||||
ModeOptions.performAction(player, option.actions[0]);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[0]));
|
||||
}
|
||||
}
|
||||
}
|
||||
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
//For shader development
|
||||
if (keyBindings.length >= 8 && keyBindings[7].isPressed()) {
|
||||
if (keyBindings.length >= 7 && keyBindings[6].isPressed()) {
|
||||
ShaderHandler.init();
|
||||
EffortlessBuilding.log(player, "Reloaded shaders");
|
||||
}
|
||||
@@ -348,8 +347,7 @@ public class ClientProxy implements IProxy {
|
||||
}
|
||||
|
||||
public static void openModifierSettings() {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
EntityPlayerSP player = mc.player;
|
||||
EntityPlayerSP player = Minecraft.getMinecraft().player;
|
||||
|
||||
RadialMenu.instance.setVisibility(0f);
|
||||
|
||||
@@ -357,8 +355,8 @@ public class ClientProxy implements IProxy {
|
||||
if (ReachHelper.getMaxReach(player) == 0) {
|
||||
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
|
||||
} else {
|
||||
if (mc.currentScreen == null) {
|
||||
mc.displayGuiScreen(new ModifierSettingsGui());
|
||||
if (Minecraft.getMinecraft().currentScreen == null) {
|
||||
Minecraft.getMinecraft().displayGuiScreen(new ModifierSettingsGui());
|
||||
} else {
|
||||
player.closeScreen();
|
||||
}
|
||||
@@ -367,7 +365,7 @@ public class ClientProxy implements IProxy {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onGuiOpen(GuiOpenEvent event) {
|
||||
EntityPlayer player = Minecraft.getInstance().player;
|
||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
||||
if (player != null) {
|
||||
BuildModes.initializeMode(player);
|
||||
}
|
||||
@@ -383,11 +381,11 @@ public class ClientProxy implements IProxy {
|
||||
// Vec3d look = player.getLookVec();
|
||||
// Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
|
||||
// Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange);
|
||||
return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
|
||||
return player.rayTrace(raytraceRange, 1f);
|
||||
// return world.rayTraceBlocks(start, end, false, false, false);
|
||||
}
|
||||
|
||||
public static void logTranslate(String key) {
|
||||
EffortlessBuilding.log(Minecraft.getInstance().player, I18n.format(key), true);
|
||||
EffortlessBuilding.log(Minecraft.getMinecraft().player, I18n.format(key), true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,43 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
public interface IProxy
|
||||
{
|
||||
/**
|
||||
* Register entities and networking.
|
||||
*/
|
||||
void preInit(FMLPreInitializationEvent event);
|
||||
|
||||
public interface IProxy {
|
||||
void setup(final FMLCommonSetupEvent event);
|
||||
/**
|
||||
* Register event listeners, recipes and advancements.
|
||||
*/
|
||||
void init(FMLInitializationEvent event);
|
||||
|
||||
void clientSetup(final FMLClientSetupEvent event);
|
||||
/**
|
||||
* For doing inter-mod stuff like checking which mods are loaded or if you want a complete view of things across
|
||||
* mods like having a list of all registered items to aid random item generation.
|
||||
*/
|
||||
void postInit(FMLPostInitializationEvent event);
|
||||
|
||||
EntityPlayer getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
|
||||
/**
|
||||
* Server commands should be registered here.
|
||||
*/
|
||||
void serverStarting(FMLServerStartingEvent event);
|
||||
|
||||
/**
|
||||
* Returns a side-appropriate EntityPlayer for use during message handling.
|
||||
*
|
||||
* @param ctx the context
|
||||
* @return the player entity from context
|
||||
*/
|
||||
EntityPlayer getPlayerEntityFromContext(MessageContext ctx);
|
||||
|
||||
IThreadListener getThreadListenerFromContext(MessageContext ctx);
|
||||
}
|
||||
|
||||
@@ -1,23 +1,45 @@
|
||||
package nl.requios.effortlessbuilding.proxy;
|
||||
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.network.NetworkEvent;
|
||||
import net.minecraft.entity.player.EntityPlayerMP;
|
||||
import net.minecraft.util.IThreadListener;
|
||||
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
|
||||
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
|
||||
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class ServerProxy implements IProxy {
|
||||
public class ServerProxy implements IProxy
|
||||
{
|
||||
//Only physical server! Singleplayer server is seen as clientproxy
|
||||
@Override
|
||||
public void setup(FMLCommonSetupEvent event) {
|
||||
|
||||
public void preInit(FMLPreInitializationEvent event)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void clientSetup(FMLClientSetupEvent event) {}
|
||||
public void init(FMLInitializationEvent event)
|
||||
{
|
||||
}
|
||||
|
||||
public EntityPlayer getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
|
||||
return ctx.get().getSender();
|
||||
@Override
|
||||
public void postInit(FMLPostInitializationEvent event)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void serverStarting(FMLServerStartingEvent event)
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public EntityPlayer getPlayerEntityFromContext(MessageContext ctx)
|
||||
{
|
||||
return ctx.getServerHandler().player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IThreadListener getThreadListenerFromContext(MessageContext ctx) {
|
||||
return ((EntityPlayerMP) getPlayerEntityFromContext(ctx)).getServerWorld();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,20 +5,15 @@ import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.OpenGlHelper;
|
||||
import net.minecraft.client.renderer.texture.TextureMap;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraft.util.math.*;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import nl.requios.effortlessbuilding.BuildConfig;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.BuildModes;
|
||||
@@ -34,15 +29,15 @@ import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import org.lwjgl.opengl.ARBMultitexture;
|
||||
import org.lwjgl.opengl.ARBShaderObjects;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL20;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class BlockPreviewRenderer {
|
||||
private static List<BlockPos> previousCoordinates;
|
||||
private static List<IBlockState> previousBlockStates;
|
||||
@@ -75,19 +70,19 @@ public class BlockPreviewRenderer {
|
||||
private static List<PlacedData> placedDataList = new ArrayList<>();
|
||||
|
||||
private static final int primaryTextureUnit = 0;
|
||||
private static final int secondaryTextureUnit = 2;
|
||||
private static final int secondaryTextureUnit = 1;
|
||||
|
||||
public static void render(EntityPlayer player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
|
||||
|
||||
//Render placed blocks with dissolve effect
|
||||
//Use fancy shader if config allows, otherwise no dissolve
|
||||
if (BuildConfig.visuals.useShaders.get()) {
|
||||
if (BuildConfig.visuals.useShaders) {
|
||||
RenderHandler.beginBlockPreviews();
|
||||
for (int i = 0; i < placedDataList.size(); i++) {
|
||||
PlacedData placed = placedDataList.get(i);
|
||||
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
|
||||
|
||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier;
|
||||
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
|
||||
renderBlockPreviews(placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
|
||||
}
|
||||
@@ -96,13 +91,13 @@ public class BlockPreviewRenderer {
|
||||
}
|
||||
//Expire
|
||||
placedDataList.removeIf(placed -> {
|
||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
|
||||
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier;
|
||||
return placed.time + totalTime < ClientProxy.ticksInGame;
|
||||
});
|
||||
|
||||
//Render block previews
|
||||
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
|
||||
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getInstance().objectMouseOver;
|
||||
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getMinecraft().objectMouseOver;
|
||||
|
||||
ItemStack mainhand = player.getHeldItemMainhand();
|
||||
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
|
||||
@@ -112,12 +107,11 @@ public class BlockPreviewRenderer {
|
||||
Vec3d hitVec = null;
|
||||
|
||||
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
|
||||
if (lookingAt != null && lookingAt.type == RayTraceResult.Type.BLOCK) {
|
||||
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
startPos = lookingAt.getBlockPos();
|
||||
|
||||
//Check if tool (or none) in hand
|
||||
//TODO 1.13 replaceable
|
||||
boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
|
||||
boolean replaceable = player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
|
||||
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, lookingAt.sideHit);
|
||||
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
|
||||
startPos = startPos.offset(lookingAt.sideHit);
|
||||
@@ -152,8 +146,8 @@ public class BlockPreviewRenderer {
|
||||
//get coordinates
|
||||
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace());
|
||||
|
||||
//Remember first and last point for the shader
|
||||
BlockPos firstPos = BlockPos.ORIGIN, secondPos = BlockPos.ORIGIN;
|
||||
//Remember first and last pos for the shader
|
||||
if (!startCoordinates.isEmpty()) {
|
||||
firstPos = startCoordinates.get(0);
|
||||
secondPos = startCoordinates.get(startCoordinates.size() - 1);
|
||||
@@ -198,15 +192,13 @@ public class BlockPreviewRenderer {
|
||||
//if so, renew randomness of randomizer bag
|
||||
ItemRandomizerBag.renewRandomness();
|
||||
//and play sound (max once every tick)
|
||||
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
||||
if (startCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
|
||||
soundTime = ClientProxy.ticksInGame;
|
||||
|
||||
if (blockStates.get(0) != null) {
|
||||
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
|
||||
newCoordinates.get(0), player);
|
||||
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
||||
SoundCategory.BLOCKS, 0.3f, 0.8f);
|
||||
}
|
||||
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
|
||||
newCoordinates.get(0), player);
|
||||
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
|
||||
SoundCategory.BLOCKS, 0.3f, 0.8f);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -215,7 +207,7 @@ public class BlockPreviewRenderer {
|
||||
int blockCount;
|
||||
|
||||
//Use fancy shader if config allows, otherwise outlines
|
||||
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||
if (BuildConfig.visuals.useShaders && newCoordinates.size() < BuildConfig.visuals.shaderTreshold) {
|
||||
|
||||
RenderHandler.beginBlockPreviews();
|
||||
|
||||
@@ -230,8 +222,8 @@ public class BlockPreviewRenderer {
|
||||
if (breaking) color = new Vec3d(1f, 0f, 0f);
|
||||
|
||||
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
|
||||
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
|
||||
RenderHandler.renderBlockOutline(newCoordinates.get(i), collisionShape, color);
|
||||
AxisAlignedBB boundingBox = blockStates.get(i).getBoundingBox(player.world, newCoordinates.get(i));
|
||||
RenderHandler.renderBlockOutline(newCoordinates.get(i), boundingBox, color);
|
||||
}
|
||||
|
||||
RenderHandler.endLines();
|
||||
@@ -241,20 +233,8 @@ public class BlockPreviewRenderer {
|
||||
|
||||
//Display block count and dimensions in actionbar
|
||||
if (BuildModes.isActive(player)) {
|
||||
|
||||
//Find min and max values (not simply firstPos and secondPos because that doesn't work with circles)
|
||||
int minX = Integer.MAX_VALUE, maxX = Integer.MIN_VALUE;
|
||||
int minY = Integer.MAX_VALUE, maxY = Integer.MIN_VALUE;
|
||||
int minZ = Integer.MAX_VALUE, maxZ = Integer.MIN_VALUE;
|
||||
for (BlockPos pos : startCoordinates) {
|
||||
if (pos.getX() < minX) minX = pos.getX();
|
||||
if (pos.getX() > maxX) maxX = pos.getX();
|
||||
if (pos.getY() < minY) minY = pos.getY();
|
||||
if (pos.getY() > maxY) maxY = pos.getY();
|
||||
if (pos.getZ() < minZ) minZ = pos.getZ();
|
||||
if (pos.getZ() > maxZ) maxZ = pos.getZ();
|
||||
}
|
||||
BlockPos dim = new BlockPos(maxX - minX + 1, maxY - minY + 1, maxZ - minZ + 1);
|
||||
BlockPos dim = secondPos.subtract(firstPos);
|
||||
dim = new BlockPos(Math.abs(dim.getX()) + 1, Math.abs(dim.getY()) + 1, Math.abs(dim.getZ()) + 1);
|
||||
|
||||
String dimensions = "(";
|
||||
if (dim.getX() > 1) dimensions += dim.getX() + "x";
|
||||
@@ -273,21 +253,21 @@ public class BlockPreviewRenderer {
|
||||
RenderHandler.beginLines();
|
||||
//Draw outlines if tool in hand
|
||||
//Find proper raytrace: either normal range or increased range depending on canBreakFar
|
||||
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
|
||||
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
|
||||
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
|
||||
if (toolInHand && breakingRaytrace != null && breakingRaytrace.type == RayTraceResult.Type.BLOCK) {
|
||||
if (toolInHand && breakingRaytrace != null && breakingRaytrace.typeOfHit == RayTraceResult.Type.BLOCK) {
|
||||
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, breakingRaytrace.getBlockPos());
|
||||
|
||||
//Only render first outline if further than normal reach
|
||||
boolean excludeFirst = objectMouseOver != null && objectMouseOver.type == RayTraceResult.Type.BLOCK;
|
||||
boolean excludeFirst = objectMouseOver != null && objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK;
|
||||
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
|
||||
BlockPos coordinate = breakCoordinates.get(i);
|
||||
|
||||
IBlockState blockState = player.world.getBlockState(coordinate);
|
||||
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
|
||||
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
|
||||
VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate);
|
||||
RenderHandler.renderBlockOutline(coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
|
||||
AxisAlignedBB boundingBox = blockState.getBoundingBox(player.world, coordinate);
|
||||
RenderHandler.renderBlockOutline(coordinate, boundingBox, new Vec3d(0f, 0f, 0f));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -300,15 +280,15 @@ public class BlockPreviewRenderer {
|
||||
public static boolean doRenderBlockPreviews(ModifierSettings modifierSettings, ModeSettings modeSettings, BlockPos startPos) {
|
||||
return modeSettings.getBuildMode() != BuildModes.BuildModeEnum.NORMAL ||
|
||||
(startPos != null && BuildModifiers.isEnabled(modifierSettings, startPos)) ||
|
||||
BuildConfig.visuals.alwaysShowBlockPreview.get();
|
||||
BuildConfig.visuals.alwaysShowBlockPreview;
|
||||
}
|
||||
|
||||
protected static int renderBlockPreviews(List<BlockPos> coordinates, List<IBlockState> blockStates,
|
||||
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
|
||||
BlockPos secondPos, boolean checkCanPlace, boolean red) {
|
||||
EntityPlayer player = Minecraft.getInstance().player;
|
||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
|
||||
BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
|
||||
int blocksValid = 0;
|
||||
|
||||
if (coordinates.isEmpty()) return blocksValid;
|
||||
@@ -341,7 +321,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<IBlockState> blockStates,
|
||||
BlockPos firstPos, BlockPos secondPos) {
|
||||
EntityPlayerSP player = Minecraft.getInstance().player;
|
||||
EntityPlayerSP player = Minecraft.getMinecraft().player;
|
||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
@@ -350,7 +330,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
//Save current coordinates, blockstates and itemstacks
|
||||
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold) {
|
||||
|
||||
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
|
||||
itemStacks, firstPos, secondPos, false));
|
||||
@@ -365,7 +345,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<IBlockState> blockStates,
|
||||
BlockPos firstPos, BlockPos secondPos) {
|
||||
EntityPlayerSP player = Minecraft.getInstance().player;
|
||||
EntityPlayerSP player = Minecraft.getMinecraft().player;
|
||||
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
|
||||
@@ -374,7 +354,7 @@ public class BlockPreviewRenderer {
|
||||
|
||||
//Save current coordinates, blockstates and itemstacks
|
||||
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
|
||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
|
||||
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold) {
|
||||
|
||||
sortOnDistanceToPlayer(coordinates, player);
|
||||
|
||||
@@ -388,41 +368,42 @@ public class BlockPreviewRenderer {
|
||||
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
|
||||
final Vec3d firstpos, final Vec3d secondpos,
|
||||
final boolean highlight, final boolean red) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
return (Integer shader) -> {
|
||||
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
|
||||
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
|
||||
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
|
||||
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
|
||||
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
|
||||
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
|
||||
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
|
||||
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
|
||||
|
||||
GlStateManager.enableTexture2D();
|
||||
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
||||
|
||||
//mask
|
||||
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
|
||||
OpenGlHelper.glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
|
||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
|
||||
int percentileUniform = GL20.glGetUniformLocation(shader, "dissolve");
|
||||
int highlightUniform = GL20.glGetUniformLocation(shader, "highlight");
|
||||
int redUniform = GL20.glGetUniformLocation(shader, "red");
|
||||
int blockposUniform = GL20.glGetUniformLocation(shader, "blockpos");
|
||||
int firstposUniform = GL20.glGetUniformLocation(shader, "firstpos");
|
||||
int secondposUniform = GL20.glGetUniformLocation(shader, "secondpos");
|
||||
int imageUniform = GL20.glGetUniformLocation(shader, "image");
|
||||
int maskUniform = GL20.glGetUniformLocation(shader, "mask");
|
||||
|
||||
//image
|
||||
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
|
||||
OpenGlHelper.glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
|
||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
||||
GL20.glUniform1i(imageUniform, primaryTextureUnit);
|
||||
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
|
||||
|
||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
|
||||
|
||||
// GlStateManager.enableTexture2D();
|
||||
// GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
|
||||
|
||||
//mask
|
||||
GL20.glUniform1i(maskUniform, secondaryTextureUnit);
|
||||
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
|
||||
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
|
||||
|
||||
//blockpos
|
||||
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
|
||||
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
|
||||
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
|
||||
GL20.glUniform3f(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
|
||||
GL20.glUniform3f(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
|
||||
GL20.glUniform3f(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
|
||||
|
||||
//dissolve
|
||||
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
|
||||
GL20.glUniform1f(percentileUniform, dissolve);
|
||||
//highlight
|
||||
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
|
||||
GL20.glUniform1i(highlightUniform, highlight ? 1 : 0);
|
||||
//red
|
||||
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
|
||||
GL20.glUniform1i(redUniform, red ? 1 : 0);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -430,8 +411,8 @@ public class BlockPreviewRenderer {
|
||||
|
||||
Collections.sort(coordinates, (lhs, rhs) -> {
|
||||
// -1 - less than, 1 - greater than, 0 - equal
|
||||
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getEyePosition(1f)).lengthSquared();
|
||||
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getEyePosition(1f)).lengthSquared();
|
||||
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getPositionEyes(1f)).lengthSquared();
|
||||
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getPositionEyes(1f)).lengthSquared();
|
||||
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
|
||||
});
|
||||
|
||||
|
||||
@@ -4,16 +4,15 @@ import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.util.Color;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
@SideOnly(Side.CLIENT)
|
||||
public class ModifierRenderer {
|
||||
|
||||
protected static final Color colorX = new Color(255, 72, 52);
|
||||
|
||||
@@ -2,42 +2,45 @@ package nl.requios.effortlessbuilding.render;
|
||||
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.audio.SimpleSound;
|
||||
import net.minecraft.client.audio.PositionedSoundRecord;
|
||||
import net.minecraft.client.entity.EntityPlayerSP;
|
||||
import net.minecraft.client.gui.ScaledResolution;
|
||||
import net.minecraft.client.renderer.BlockRendererDispatcher;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
import net.minecraft.client.renderer.RenderGlobal;
|
||||
import net.minecraft.client.renderer.texture.TextureMap;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.client.settings.KeyBinding;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.SoundEvents;
|
||||
import net.minecraft.particles.IParticleData;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.SoundEvent;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraft.world.IWorldEventListener;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.client.event.RenderGameOverlayEvent;
|
||||
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import nl.requios.effortlessbuilding.EffortlessBuilding;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
|
||||
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
|
||||
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
|
||||
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
|
||||
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
|
||||
import nl.requios.effortlessbuilding.helper.ReachHelper;
|
||||
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
|
||||
import nl.requios.effortlessbuilding.network.ModeActionMessage;
|
||||
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
|
||||
import nl.requios.effortlessbuilding.network.PacketHandler;
|
||||
import nl.requios.effortlessbuilding.proxy.ClientProxy;
|
||||
import org.lwjgl.input.Mouse;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL14;
|
||||
|
||||
@@ -47,12 +50,12 @@ import java.util.List;
|
||||
/***
|
||||
* Main render class for Effortless Building
|
||||
*/
|
||||
@Mod.EventBusSubscriber(value = Dist.CLIENT)
|
||||
@Mod.EventBusSubscriber(Side.CLIENT)
|
||||
public class RenderHandler implements IWorldEventListener {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onRender(RenderWorldLastEvent event) {
|
||||
EntityPlayer player = Minecraft.getInstance().player;
|
||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
||||
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
|
||||
|
||||
@@ -69,16 +72,15 @@ public class RenderHandler implements IWorldEventListener {
|
||||
|
||||
@SubscribeEvent
|
||||
//Display Radial Menu
|
||||
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event ) {
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
EntityPlayerSP player = mc.player;
|
||||
|
||||
//check if chisel and bits tool in hand (and has menu)
|
||||
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
|
||||
final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
|
||||
|
||||
final RenderGameOverlayEvent.ElementType type = event.getType();
|
||||
//TODO 1.13 compatibility
|
||||
if (type == RenderGameOverlayEvent.ElementType.ALL /*&& !hasChiselInHand*/) {
|
||||
if (type == RenderGameOverlayEvent.ElementType.ALL && !hasChiselInHand) {
|
||||
final boolean wasVisible = RadialMenu.instance.isVisible();
|
||||
|
||||
if (ClientProxy.keyBindings[3].isKeyDown()) {
|
||||
@@ -96,7 +98,7 @@ public class RenderHandler implements IWorldEventListener {
|
||||
playRadialMenuSound();
|
||||
modeSettings.setBuildMode(RadialMenu.instance.switchTo);
|
||||
ModeSettingsManager.setModeSettings(player, modeSettings);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
|
||||
EffortlessBuilding.packetHandler.sendToServer(new ModeSettingsMessage(modeSettings));
|
||||
|
||||
EffortlessBuilding.log(player, I18n.format(modeSettings.getBuildMode().name), true);
|
||||
}
|
||||
@@ -105,7 +107,7 @@ public class RenderHandler implements IWorldEventListener {
|
||||
ModeOptions.ActionEnum action = RadialMenu.instance.doAction;
|
||||
if (action != null) {
|
||||
ModeOptions.performAction(player, action);
|
||||
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
|
||||
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
|
||||
}
|
||||
|
||||
playRadialMenuSound();
|
||||
@@ -117,25 +119,25 @@ public class RenderHandler implements IWorldEventListener {
|
||||
|
||||
if (RadialMenu.instance.isVisible()) {
|
||||
|
||||
int scaledWidth = mc.mainWindow.getScaledWidth();
|
||||
int scaledHeight = mc.mainWindow.getScaledHeight();
|
||||
RadialMenu.instance.configure(scaledWidth, scaledHeight);
|
||||
final ScaledResolution res = event.getResolution();
|
||||
RadialMenu.instance.configure(res.getScaledWidth(), res.getScaledHeight());
|
||||
|
||||
if (!wasVisible) {
|
||||
mc.mouseHelper.ungrabMouse();
|
||||
mc.inGameHasFocus = false;
|
||||
mc.mouseHelper.ungrabMouseCursor();
|
||||
}
|
||||
|
||||
if (mc.mouseHelper.isMouseGrabbed()) {
|
||||
if (mc.inGameHasFocus) {
|
||||
KeyBinding.unPressAllKeys();
|
||||
}
|
||||
|
||||
final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.mainWindow.getFramebufferWidth();
|
||||
final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.mainWindow.getFramebufferHeight() - 1;
|
||||
final int mouseX = Mouse.getX() * res.getScaledWidth() / mc.displayWidth;
|
||||
final int mouseY = res.getScaledHeight() - Mouse.getY() * res.getScaledHeight() / mc.displayHeight - 1;
|
||||
|
||||
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
|
||||
} else {
|
||||
if (wasVisible && RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
|
||||
mc.mouseHelper.grabMouse();
|
||||
mc.setIngameFocus();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -144,13 +146,14 @@ public class RenderHandler implements IWorldEventListener {
|
||||
public static void playRadialMenuSound() {
|
||||
final float volume = 0.1f;
|
||||
if (volume >= 0.0001f) {
|
||||
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.getPosition());
|
||||
Minecraft.getInstance().getSoundHandler().play(sound);
|
||||
final PositionedSoundRecord psr = new PositionedSoundRecord(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER,
|
||||
volume, 1.0f, Minecraft.getMinecraft().player.getPosition());
|
||||
Minecraft.getMinecraft().getSoundHandler().playSound(psr);
|
||||
}
|
||||
}
|
||||
|
||||
private static void begin(float partialTicks) {
|
||||
EntityPlayer player = Minecraft.getInstance().player;
|
||||
EntityPlayer player = Minecraft.getMinecraft().player;
|
||||
double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
|
||||
double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
|
||||
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
|
||||
@@ -182,8 +185,8 @@ public class RenderHandler implements IWorldEventListener {
|
||||
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
|
||||
GL11.glEnable(GL11.GL_CULL_FACE);
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
||||
Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
|
||||
Minecraft.getMinecraft().renderEngine.bindTexture(ShaderHandler.shaderMaskTextureLocation);
|
||||
|
||||
GlStateManager.enableBlend();
|
||||
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
@@ -203,13 +206,11 @@ public class RenderHandler implements IWorldEventListener {
|
||||
}
|
||||
|
||||
protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
|
||||
if (blockState == null) return;
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translatef(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||
GlStateManager.rotatef(-90.0F, 0.0F, 1.0F, 0.0F);
|
||||
GlStateManager.translatef(-0.01f, -0.01f, 0.01f);
|
||||
GlStateManager.scalef(1.02f, 1.02f, 1.02f);
|
||||
GlStateManager.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
|
||||
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
|
||||
GlStateManager.translate(-0.01f, -0.01f, 0.01f);
|
||||
GlStateManager.scale(1.02f, 1.02f, 1.02f);
|
||||
|
||||
try {
|
||||
dispatcher.renderBlockBrightness(blockState, 0.85f);
|
||||
@@ -238,23 +239,23 @@ public class RenderHandler implements IWorldEventListener {
|
||||
|
||||
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
|
||||
|
||||
WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
RenderGlobal.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
}
|
||||
|
||||
//Renders outline with given bounding box
|
||||
protected static void renderBlockOutline(BlockPos pos, VoxelShape collisionShape, Vec3d color) {
|
||||
protected static void renderBlockOutline(BlockPos pos, AxisAlignedBB boundingBox, Vec3d color) {
|
||||
GL11.glLineWidth(2);
|
||||
|
||||
// AxisAlignedBB aabb = boundingBox.offset(pos).grow(0.0020000000949949026);
|
||||
// VoxelShape voxelShape = collisionShape.withOffset(pos.getX(), pos.getY(), pos.getZ());
|
||||
AxisAlignedBB aabb = boundingBox.offset(pos).grow(0.0020000000949949026);
|
||||
|
||||
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
RenderGlobal.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//IWORLDEVENTLISTENER IMPLEMENTATION
|
||||
@Override
|
||||
public void notifyBlockUpdate(IBlockReader worldIn, BlockPos pos, IBlockState oldState, IBlockState newState, int flags) {
|
||||
public void notifyBlockUpdate(World worldIn, BlockPos pos, IBlockState oldState, IBlockState newState, int flags) {
|
||||
|
||||
}
|
||||
|
||||
@@ -280,12 +281,14 @@ public class RenderHandler implements IWorldEventListener {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addParticle(IParticleData particleData, boolean alwaysRender, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
|
||||
public void spawnParticle(int particleID, boolean ignoreRange, double xCoord, double yCoord, double zCoord,
|
||||
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addParticle(IParticleData particleData, boolean ignoreRange, boolean minimizeLevel, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
|
||||
public void spawnParticle(int id, boolean ignoreRange, boolean p_190570_3_, double x, double y, double z,
|
||||
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
|
||||
|
||||
}
|
||||
|
||||
@@ -312,7 +315,7 @@ public class RenderHandler implements IWorldEventListener {
|
||||
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
|
||||
@Override
|
||||
public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
|
||||
Minecraft mc = Minecraft.getInstance();
|
||||
Minecraft mc = Minecraft.getMinecraft();
|
||||
|
||||
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
|
||||
if (!BuildModifiers.isEnabled(modifierSettings, pos)) return;
|
||||
|
||||
@@ -28,8 +28,9 @@ import java.util.function.Consumer;
|
||||
|
||||
public final class ShaderHandler {
|
||||
|
||||
private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB;
|
||||
private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB;
|
||||
|
||||
private static final int VERT_ST = GL20.GL_VERTEX_SHADER;
|
||||
private static final int FRAG_ST = GL20.GL_FRAGMENT_SHADER;
|
||||
|
||||
private static final int VERT = 1;
|
||||
private static final int FRAG = 2;
|
||||
@@ -46,7 +47,7 @@ public final class ShaderHandler {
|
||||
if(!doUseShaders())
|
||||
return;
|
||||
|
||||
// rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
|
||||
rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
|
||||
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
|
||||
}
|
||||
|
||||
@@ -54,11 +55,11 @@ public final class ShaderHandler {
|
||||
if(!doUseShaders())
|
||||
return;
|
||||
|
||||
ARBShaderObjects.glUseProgramObjectARB(shader);
|
||||
GL20.glUseProgram(shader);
|
||||
|
||||
if(shader != 0) {
|
||||
int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time");
|
||||
ARBShaderObjects.glUniform1iARB(time, ClientProxy.ticksInGame);
|
||||
int time = GL20.glGetUniformLocation(shader, "time");
|
||||
GL20.glUniform1i(time, ClientProxy.ticksInGame);
|
||||
|
||||
if(callback != null)
|
||||
callback.accept(shader);
|
||||
@@ -74,7 +75,7 @@ public final class ShaderHandler {
|
||||
}
|
||||
|
||||
public static boolean doUseShaders() {
|
||||
return BuildConfig.visuals.useShaders.get() && OpenGlHelper.shadersSupported;
|
||||
return BuildConfig.visuals.useShaders && OpenGlHelper.shadersSupported && OpenGlHelper.openGL21; //Only GL2.1 shaders
|
||||
}
|
||||
|
||||
private static int createProgram(String s, int sides) {
|
||||
@@ -94,24 +95,24 @@ public final class ShaderHandler {
|
||||
if(frag != null)
|
||||
fragId = createShader(frag, FRAG_ST);
|
||||
|
||||
program = ARBShaderObjects.glCreateProgramObjectARB();
|
||||
program = GL20.glCreateProgram();
|
||||
if(program == 0)
|
||||
return 0;
|
||||
|
||||
if(vert != null)
|
||||
ARBShaderObjects.glAttachObjectARB(program, vertId);
|
||||
GL20.glAttachShader(program, vertId);
|
||||
if(frag != null)
|
||||
ARBShaderObjects.glAttachObjectARB(program, fragId);
|
||||
GL20.glAttachShader(program, fragId);
|
||||
|
||||
ARBShaderObjects.glLinkProgramARB(program);
|
||||
if(ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
|
||||
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
|
||||
GL20.glLinkProgram(program);
|
||||
if(GL20.glGetProgrami(program, GL20.GL_LINK_STATUS) == GL11.GL_FALSE) {
|
||||
EffortlessBuilding.logger.log(Level.ERROR, getProgramLogInfo(program));
|
||||
return 0;
|
||||
}
|
||||
|
||||
ARBShaderObjects.glValidateProgramARB(program);
|
||||
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
|
||||
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
|
||||
GL20.glValidateProgram(program);
|
||||
if (GL20.glGetProgrami(program, GL20.GL_VALIDATE_STATUS) == GL11.GL_FALSE) {
|
||||
EffortlessBuilding.logger.log(Level.ERROR, getProgramLogInfo(program));
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -121,28 +122,32 @@ public final class ShaderHandler {
|
||||
private static int createShader(String filename, int shaderType){
|
||||
int shader = 0;
|
||||
try {
|
||||
shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType);
|
||||
shader = GL20.glCreateShader(shaderType);
|
||||
|
||||
if(shader == 0)
|
||||
return 0;
|
||||
|
||||
ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename));
|
||||
ARBShaderObjects.glCompileShaderARB(shader);
|
||||
GL20.glShaderSource(shader, readFileAsString(filename));
|
||||
GL20.glCompileShader(shader);
|
||||
|
||||
if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE)
|
||||
throw new RuntimeException("Error creating shader: " + getLogInfo(shader));
|
||||
if (GL20.glGetShaderi(shader, GL20.GL_COMPILE_STATUS) == GL11.GL_FALSE)
|
||||
throw new RuntimeException("Error creating shader: " + getShaderLogInfo(shader));
|
||||
|
||||
return shader;
|
||||
}
|
||||
catch(Exception e) {
|
||||
ARBShaderObjects.glDeleteObjectARB(shader);
|
||||
GL20.glDeleteShader(shader);
|
||||
e.printStackTrace();
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
private static String getLogInfo(int obj) {
|
||||
return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB));
|
||||
private static String getProgramLogInfo(int program) {
|
||||
return GL20.glGetProgramInfoLog(program, GL20.glGetProgrami(program, GL20.GL_INFO_LOG_LENGTH));
|
||||
}
|
||||
|
||||
private static String getShaderLogInfo(int shader) {
|
||||
return GL20.glGetShaderInfoLog(shader, GL20.glGetShaderi(shader, GL20.GL_INFO_LOG_LENGTH));
|
||||
}
|
||||
|
||||
private static String readFileAsString(String filename) throws Exception {
|
||||
|
||||
@@ -1,52 +0,0 @@
|
||||
# This is an example mods.toml file. It contains the data relating to the loading mods.
|
||||
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
|
||||
# The overall format is standard TOML format, v0.5.0.
|
||||
# Note that there are a couple of TOML lists in this file.
|
||||
# Find more information on toml format here: https://github.com/toml-lang/toml
|
||||
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
|
||||
modLoader="javafml" #mandatory
|
||||
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
|
||||
loaderVersion="[25,)" #mandatory (24 is current forge version)
|
||||
# A URL to refer people to when problems occur with this mod
|
||||
issueTrackerURL="https://bitbucket.org/Requios/effortless-building/issues?status=new&status=open" #optional
|
||||
# A list of mods - how many allowed here is determined by the individual mod loader
|
||||
[[mods]] #mandatory
|
||||
# The modid of the mod
|
||||
modId="effortlessbuilding" #mandatory
|
||||
# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
|
||||
version="${file.jarVersion}" #mandatory
|
||||
# A display name for the mod
|
||||
displayName="Effortless Building" #mandatory
|
||||
# A URL to query for updates for this mod. See the JSON update specification <here>
|
||||
updateJSONURL="http://myurl.me/" #optional
|
||||
# A URL for the "homepage" for this mod, displayed in the mod UI
|
||||
displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional
|
||||
# A file name (in the root of the mod JAR) containing a logo for display
|
||||
logoFile="logo.png" #optional
|
||||
# A text field displayed in the mod UI
|
||||
credits="" #optional
|
||||
# A text field displayed in the mod UI
|
||||
authors="Requios" #optional
|
||||
# The description text for the mod (multi line!) (#mandatory)
|
||||
description='''
|
||||
Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.
|
||||
'''
|
||||
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
|
||||
#[[dependencies.examplemod]] #optional
|
||||
# # the modid of the dependency
|
||||
# modId="forge" #mandatory
|
||||
# # Does this dependency have to exist - if not, ordering below must be specified
|
||||
# mandatory=true #mandatory
|
||||
# # The version range of the dependency
|
||||
# versionRange="[25,)" #mandatory
|
||||
# # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
|
||||
# ordering="NONE"
|
||||
# # Side this dependency is applied on - BOTH, CLIENT or SERVER
|
||||
# side="BOTH"
|
||||
## Here's another dependency
|
||||
#[[dependencies.examplemod]]
|
||||
# modId="minecraft"
|
||||
# mandatory=true
|
||||
# versionRange="[1.13.2]"
|
||||
# ordering="NONE"
|
||||
# side="BOTH"
|
||||
@@ -1,54 +0,0 @@
|
||||
{
|
||||
"key.effortlessbuilding.category": "Effortless Building",
|
||||
"key.effortlessbuilding.hud.desc": "Modifier Menu",
|
||||
"key.effortlessbuilding.replace.desc": "Toggle QuickReplace",
|
||||
"key.effortlessbuilding.creative.desc": "Toggle Survival/Creative Mode",
|
||||
"key.effortlessbuilding.mode.desc": "Radial Menu",
|
||||
"key.effortlessbuilding.undo.desc": "Undo",
|
||||
"key.effortlessbuilding.redo.desc": "Redo",
|
||||
"key.effortlessbuilding.altplacement.desc": "Alternative placement",
|
||||
|
||||
"effortlessbuilding:randomizer_bag": "Randomizer Bag",
|
||||
"effortlessbuilding:reach_upgrade1": "Reach Upgrade 1",
|
||||
"effortlessbuilding:reach_upgrade2": "Reach Upgrade 2",
|
||||
"effortlessbuilding:reach_upgrade3": "Reach Upgrade 3",
|
||||
|
||||
"effortlessbuilding.mode.normal": "Normal",
|
||||
"effortlessbuilding.mode.normal_plus": "Normal+",
|
||||
"effortlessbuilding.mode.line": "Line",
|
||||
"effortlessbuilding.mode.wall": "Wall",
|
||||
"effortlessbuilding.mode.floor": "Floor",
|
||||
"effortlessbuilding.mode.diagonal_line": "Diagonal Line",
|
||||
"effortlessbuilding.mode.diagonal_wall": "Diagonal Wall",
|
||||
"effortlessbuilding.mode.slope_floor": "Slope Floor",
|
||||
"effortlessbuilding.mode.cube": "Cube",
|
||||
"effortlessbuilding.mode.circle": "Circle",
|
||||
"effortlessbuilding.mode.cylinder": "Cylinder",
|
||||
"effortlessbuilding.mode.sphere": "Sphere",
|
||||
|
||||
"effortlessbuilding.action.undo": "Undo",
|
||||
"effortlessbuilding.action.redo": "Redo",
|
||||
"effortlessbuilding.action.replace": "Replace",
|
||||
"effortlessbuilding.action.open_modifier_settings": "Open Modifier Settings",
|
||||
|
||||
"effortlessbuilding.action.build_speed": "Build Speed",
|
||||
"effortlessbuilding.action.filling": "Filling",
|
||||
"effortlessbuilding.action.raised_edge": "Raised Edge",
|
||||
"effortlessbuilding.action.thickness": "Line Thickness",
|
||||
"effortlessbuilding.action.circle_start": "Start Point",
|
||||
|
||||
"effortlessbuilding.action.normal_speed": "Normal",
|
||||
"effortlessbuilding.action.fast_speed": "Fast",
|
||||
"effortlessbuilding.action.full": "Filled",
|
||||
"effortlessbuilding.action.hollow": "Hollow",
|
||||
"effortlessbuilding.action.skeleton": "Skeleton",
|
||||
"effortlessbuilding.action.short_edge": "Short Edge",
|
||||
"effortlessbuilding.action.long_edge": "Long Edge",
|
||||
"effortlessbuilding.action.thickness_1": "1 Block Thick",
|
||||
"effortlessbuilding.action.thickness_3": "3 Blocks Thick",
|
||||
"effortlessbuilding.action.thickness_5": "5 Blocks Thick",
|
||||
"effortlessbuilding.action.start_center": "Middle",
|
||||
"effortlessbuilding.action.start_corner": "Corner",
|
||||
|
||||
"commands.reach.usage": "/reach <level>"
|
||||
}
|
||||
45
src/main/resources/assets/effortlessbuilding/lang/en_us.lang
Normal file
45
src/main/resources/assets/effortlessbuilding/lang/en_us.lang
Normal file
@@ -0,0 +1,45 @@
|
||||
key.effortlessbuilding.category=Effortless Building
|
||||
key.effortlessbuilding.hud.desc=Modifier Menu
|
||||
key.effortlessbuilding.replace.desc=Toggle QuickReplace
|
||||
key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
|
||||
key.effortlessbuilding.mode.desc=Radial Menu (C&B compatible)
|
||||
key.effortlessbuilding.undo.desc=Undo
|
||||
key.effortlessbuilding.redo.desc=Redo
|
||||
|
||||
item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
|
||||
item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1
|
||||
item.effortlessbuilding:reach_upgrade2.name=Reach Upgrade 2
|
||||
item.effortlessbuilding:reach_upgrade3.name=Reach Upgrade 3
|
||||
|
||||
effortlessbuilding.mode.normal=Normal
|
||||
effortlessbuilding.mode.normal_plus=Normal+
|
||||
effortlessbuilding.mode.line=Line
|
||||
effortlessbuilding.mode.wall=Wall
|
||||
effortlessbuilding.mode.floor=Floor
|
||||
effortlessbuilding.mode.diagonal_line=Diagonal Line
|
||||
effortlessbuilding.mode.diagonal_wall=Diagonal Wall
|
||||
effortlessbuilding.mode.slope_floor=Slope Floor
|
||||
effortlessbuilding.mode.cube=Cube
|
||||
|
||||
effortlessbuilding.action.undo=Undo
|
||||
effortlessbuilding.action.redo=Redo
|
||||
effortlessbuilding.action.replace=Replace
|
||||
effortlessbuilding.action.open_modifier_settings=Open Modifier Settings
|
||||
|
||||
effortlessbuilding.action.build_speed=Build Speed
|
||||
effortlessbuilding.action.filling=Filling
|
||||
effortlessbuilding.action.raised_edge=Raised Edge
|
||||
effortlessbuilding.action.thickness=Line Thickness
|
||||
|
||||
effortlessbuilding.action.normal_speed=Normal
|
||||
effortlessbuilding.action.fast_speed=Fast
|
||||
effortlessbuilding.action.full=Filled
|
||||
effortlessbuilding.action.hollow=Hollow
|
||||
effortlessbuilding.action.skeleton=Skeleton
|
||||
effortlessbuilding.action.short_edge=Short Edge
|
||||
effortlessbuilding.action.long_edge=Long Edge
|
||||
effortlessbuilding.action.thickness_1=1 Block Thick
|
||||
effortlessbuilding.action.thickness_3=3 Blocks Thick
|
||||
effortlessbuilding.action.thickness_5=5 Blocks Thick
|
||||
|
||||
commands.reach.usage=/reach <level>
|
||||
@@ -10,7 +10,8 @@
|
||||
"item": "minecraft:leather"
|
||||
},
|
||||
"O": {
|
||||
"tag": "minecraft:planks"
|
||||
"item": "minecraft:planks",
|
||||
"data": 32767
|
||||
}
|
||||
},
|
||||
"result": {
|
||||
@@ -31,7 +31,9 @@ void main() {
|
||||
float placeFromFirst = length(worldpos - firstposc) / firstToSecond;
|
||||
float placeFromSecond = length(worldpos - secondposc) / firstToSecond;
|
||||
place = (placeFromFirst + (1.0 - placeFromSecond)) / 2.0;
|
||||
} //else only one block
|
||||
} else {
|
||||
//only one block
|
||||
}
|
||||
|
||||
//find 2d texture coordinate for noise texture based on world position
|
||||
vec2 maskcoord = vec2(worldpos.y, worldpos.z);
|
||||
@@ -78,8 +80,8 @@ void main() {
|
||||
// color.rgb += vec3(0.5 - smoothstep(0, 0.5, distToEdge)) * 0.5;
|
||||
|
||||
//add flat shading
|
||||
// if (abs(normal.x) > 0.5)
|
||||
// color.rgb -= 0.0;
|
||||
if (abs(normal.x) > 0.5)
|
||||
color.rgb -= 0.0;
|
||||
if (abs(normal.y) > 0.5)
|
||||
color.rgb += 0.05;
|
||||
if (abs(normal.z) > 0.5)
|
||||
@@ -101,4 +103,4 @@ void main() {
|
||||
if (maskgs * 0.3 + place * 0.7 <= dissolve)
|
||||
gl_FragColor = vec4(texcolor.rgb, 0.0);
|
||||
else gl_FragColor = color;
|
||||
}
|
||||
}
|
||||
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|
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|
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|
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|
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|
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user