1 Commits

Author SHA1 Message Date
Christian Knaapen
0f74b107d6 Refactored shader code to use GL20 instead of ARB. 2019-05-12 17:34:26 +02:00
103 changed files with 2936 additions and 3391 deletions

58
.gitignore vendored
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@@ -1,25 +1,43 @@
# eclipse
bin
*.launch
.settings
.metadata
.classpath
.project
## Based on GitHub's Eclipse .gitignore
# idea
out
*.ipr
*.iws
classes/
run/
.gradle/
build/
gradle-app.setting
## IntelliJ IDEA
.idea/
*.iml
.idea
*.iws
*.ipr
# gradle
build
.gradle
## Eclipse
# other
eclipse
run
eclipse/
*.pydevproject
.project
.metadata
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.classpath
.settings/
.loadpath
# Files from Forge MDK
forge*changelog.txt
# External tool builders
.externalToolBuilders/
# Locally stored "Eclipse launch configurations"
*.launch
# CDT-specific
.cproject
# PDT-specific
.buildpath

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@@ -1 +0,0 @@
The 1.12 repository can be found here: https://bitbucket.org/Requios/effortless-building/src/master/

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@@ -1,53 +0,0 @@
-------------------------------------------
Source installation information for modders
-------------------------------------------
This code follows the Minecraft Forge installation methodology. It will apply
some small patches to the vanilla MCP source code, giving you and it access
to some of the data and functions you need to build a successful mod.
Note also that the patches are built against "unrenamed" MCP source code (aka
srgnames) - this means that you will not be able to read them directly against
normal code.
Source pack installation information:
Standalone source installation
==============================
See the Forge Documentation online for more detailed instructions:
http://mcforge.readthedocs.io/en/latest/gettingstarted/
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: "gradlew genEclipseRuns" (./gradlew genEclipseRuns if you are on Mac/Linux)
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
or run "gradlew eclipse" to generate the project.
(Current Issue)
4. Open Project > Run/Debug Settings > Edit runClient and runServer > Environment
5. Edit MOD_CLASSES to show [modid]%%[Path]; 2 times rather then the generated 4.
If you prefer to use IntelliJ:
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Run the following command: "gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
4. Refresh the Gradle Project in IDEA if required.
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not affect your code} and then start the processs again.
Should it still not work,
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
or the Forge Project Discord discord.gg/UvedJ9m
Forge source installation
=========================
MinecraftForge ships with this code and installs it as part of the forge
installation process, no further action is required on your part.
LexManos' Install Video
=======================
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
For more details update more often refer to the Forge Forums:
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html

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@@ -1,131 +1,82 @@
buildscript {
repositories {
maven { url = 'https://files.minecraftforge.net/maven' }
jcenter()
mavenCentral()
maven { url = "http://files.minecraftforge.net/maven" }
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
}
}
apply plugin: 'net.minecraftforge.gradle'
// Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
apply plugin: 'eclipse'
apply plugin: 'maven-publish'
apply plugin: 'net.minecraftforge.gradle.forge'
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
version = '1.13.2-2.16'
group = 'nl.requios.effortlessbuilding' // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = 'effortlessbuilding'
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
version = "1.12.2-2.10"
group = "nl.requios.effortlessbuilding" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
archivesBaseName = "effortlessbuilding"
sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
compileJava {
sourceCompatibility = targetCompatibility = '1.8'
}
minecraft {
// The mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD Snapshot are built nightly.
// stable_# Stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: 'snapshot', version: '20180921-1.13'
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
version = "1.12.2-14.23.5.2825"
runDir = "run"
// accessTransformer = file('build/resources/main/META-INF/accesstransformer.cfg')
// the mappings can be changed at any time, and must be in the following format.
// snapshot_YYYYMMDD snapshot are built nightly.
// stable_# stables are built at the discretion of the MCP team.
// Use non-default mappings at your own risk. they may not always work.
// simply re-run your setup task after changing the mappings to update your workspace.
mappings = "stable_39"
// makeObfSourceJar = false // an Srg named sources jar is made by default. uncomment this to disable.
}
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
client {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment (SCAN,REGISTRIES,REGISTRYDUMP)
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
mods {
effortlessbuilding {
source sourceSets.main
}
}
}
}
repositories {
flatDir { dirs 'libs' }
}
dependencies {
// Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed
// that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied.
// The userdev artifact is a special name and will get all sorts of transformations applied to it.
minecraft 'net.minecraftforge:forge:1.13.2-25.0.219'
// you may put jars on which you depend on in ./libs
// or you may define them like so..
//compile "some.group:artifact:version:classifier"
//compile "some.group:artifact:version"
// real examples
//compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
//compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// You may put jars on which you depend on in ./libs or you may define them like so..
// compile "some.group:artifact:version:classifier"
// compile "some.group:artifact:version"
// the 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
//provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// Real examples
// compile 'com.mod-buildcraft:buildcraft:6.0.8:dev' // adds buildcraft to the dev env
// compile 'com.googlecode.efficient-java-matrix-library:ejml:0.24' // adds ejml to the dev env
// the deobf configurations: 'deobfCompile' and 'deobfProvided' are the same as the normal compile and provided,
// except that these dependencies get remapped to your current MCP mappings
//deobfCompile 'com.mod-buildcraft:buildcraft:6.0.8:dev'
//deobfProvided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
provided 'mod.chiselsandbits:chiselsandbits:14.30'
// The 'provided' configuration is for optional dependencies that exist at compile-time but might not at runtime.
// provided 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// These dependencies get remapped to your current MCP mappings
// deobf 'com.mod-buildcraft:buildcraft:6.0.8:dev'
// For more info...
// for more info...
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// Example for how to get properties into the manifest for reading by the runtime..
jar {
manifest {
attributes([
"Specification-Title": "effortlessbuilding",
"Specification-Vendor": "requios",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "${version}",
"Implementation-Vendor" :"requios",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
processResources {
// this will ensure that this task is redone when the versions change.
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
// Example configuration to allow publishing using the maven-publish task
// we define a custom artifact that is sourced from the reobfJar output task
// and then declare that to be published
// Note you'll need to add a repository here
def reobfFile = file("$buildDir/reobfJar/output.jar")
def reobfArtifact = artifacts.add('default', reobfFile) {
type 'jar'
builtBy 'reobfJar'
// replace stuff in mcmod.info, nothing else
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
// replace version and mcversion
expand 'version':project.version, 'mcversion':project.minecraft.version
}
// copy everything else except the mcmod.info
from(sourceSets.main.resources.srcDirs) {
exclude 'mcmod.info'
}
}
publishing {
publications {
mavenJava(MavenPublication) {
artifact reobfArtifact
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
}
}

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@@ -1,4 +0,0 @@
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false

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@@ -1,5 +1,6 @@
#Mon Sep 14 12:28:28 PDT 2015
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14-bin.zip

110
gradlew vendored
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@@ -1,4 +1,4 @@
#!/usr/bin/env sh
#!/usr/bin/env bash
##############################################################################
##
@@ -6,6 +6,47 @@
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# For Cygwin, ensure paths are in UNIX format before anything is touched.
if $cygwin ; then
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
fi
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
@@ -20,49 +61,9 @@ while [ -h "$PRG" ] ; do
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
cd "`dirname \"$PRG\"`/" >&-
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
cd "$SAVED" >&-
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
@@ -89,7 +90,7 @@ location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
@@ -113,7 +114,6 @@ fi
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
@@ -154,19 +154,11 @@ if $cygwin ; then
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
APP_ARGS=$(save "$@")
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"

14
gradlew.bat vendored
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@@ -8,14 +8,14 @@
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
@@ -46,9 +46,10 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
@@ -59,6 +60,11 @@ set _SKIP=2
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line

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@@ -1,134 +1,89 @@
package nl.requios.effortlessbuilding;
import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.common.config.Config;
import static net.minecraftforge.common.config.Config.*;
@Config(modid = EffortlessBuilding.MODID, name = "EffortlessBuilding", type = Type.INSTANCE, category = "")
public class BuildConfig {
private static final ForgeConfigSpec.Builder builder = new ForgeConfigSpec.Builder();
public static final Reach reach = new Reach(builder);
public static final SurvivalBalancers survivalBalancers = new SurvivalBalancers(builder);
public static final Visuals visuals = new Visuals(builder);
public static final ForgeConfigSpec spec = builder.build();
public static Reach reach = new Reach();
public static SurvivalBalancers survivalBalancers = new SurvivalBalancers();
public static Visuals visuals = new Visuals();
public static class Reach {
public final ForgeConfigSpec.ConfigValue<Boolean> enableReachUpgrades;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachCreative;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel0;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel1;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel2;
public final ForgeConfigSpec.ConfigValue<Integer> maxReachLevel3;
@Comment({"Reach: how far away the player can place blocks using mirror/array etc.",
"Enable the crafting of reach upgrades to increase reach.",
"If disabled, reach is set to level 3 for survival players."})
public boolean enableReachUpgrades = true;
public Reach(ForgeConfigSpec.Builder builder) {
builder.push("Reach");
enableReachUpgrades = builder
.comment("Reach: how far away the player can place blocks using mirror/array etc.",
"Enable the crafting of reach upgrades to increase reach.",
"If disabled, reach is set to level 3 for survival players.")
.define("enableReachUpgrades", true);
@Comment({"Maximum reach in creative",
"Keep in mind that chunks need to be loaded to be able to place blocks inside."})
public int maxReachCreative = 200;
maxReachCreative = builder
.comment("Maximum reach in creative",
"Keep in mind that chunks need to be loaded to be able to place blocks inside.")
.define("maxReachCreative", 200);
@Comment({"Maximum reach in survival without upgrades",
"Reach upgrades are craftable consumables that permanently increase reach.",
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade."})
public int maxReachLevel0 = 20;
maxReachLevel0 = builder
.comment("Maximum reach in survival without upgrades",
"Reach upgrades are craftable consumables that permanently increase reach.",
"Set to 0 to disable Effortless Building until the player has consumed a reach upgrade.")
.define("maxReachLevel0", 20);
@Comment("Maximum reach in survival with one upgrade")
public int maxReachLevel1 = 50;
maxReachLevel1 = builder
.comment("Maximum reach in survival with one upgrade")
.define("maxReachLevel1", 50);
@Comment("Maximum reach in survival with two upgrades")
public int maxReachLevel2 = 100;
maxReachLevel2 = builder
.comment("Maximum reach in survival with two upgrades")
.define("maxReachLevel2", 100);
maxReachLevel3 = builder
.comment("Maximum reach in survival with three upgrades")
.define("maxReachLevel3", 200);
builder.pop();
}
@Comment("Maximum reach in survival with three upgrades")
public int maxReachLevel3 = 200;
}
public static class SurvivalBalancers {
public final ForgeConfigSpec.ConfigValue<Boolean> breakFar;
public final ForgeConfigSpec.ConfigValue<Boolean> increasedMiningTime;
public final ForgeConfigSpec.ConfigValue<Integer> miningTimePercentage;
public final ForgeConfigSpec.ConfigValue<Integer> quickReplaceMiningLevel;
public final ForgeConfigSpec.ConfigValue<Integer> undoStackSize;
@Comment({"Allows a survival player to break blocks that are far away, in addition to placing blocks.",
"Note: this allows insta-breaking of blocks in survival."})
public boolean breakFar = false;
public SurvivalBalancers(ForgeConfigSpec.Builder builder) {
builder.push("SurvivalBalancers");
@Comment({"Increases the time to mine a block when breaking multiple at once.",
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian."})
public boolean increasedMiningTime = true;
breakFar = builder
.comment("Allows a survival player to break blocks that are far away, in addition to placing blocks.",
"Note: this allows insta-breaking of blocks in survival.")
.define("breakFar", false);
@Comment({"How much the mining time of each additional block counts towards an increased mining time.",
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
"and 100% takes as much time as breaking each block individually.",
"The block in front of you always counts as 100%."})
@RangeInt(min = 0, max = 200)
public int miningTimePercentage = 50;
increasedMiningTime = builder
.comment("Increases the time to mine a block when breaking multiple at once.",
"Mining time depends on how many blocks, what type of blocks, and the percentage below.",
"Example: breaking 1 dirt + 1 obsidian takes the time of breaking 1 dirt + 1 obsidian.")
.define("increasedMiningTime", true);
@Comment({"Determines what blocks can be replaced in survival.",
"-1: only blocks that can be harvested by hand (default)",
"0: blocks that can be harvested with wooden oref gold tools",
"1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools",
})
@RangeInt(min = -1, max = 3)
public int quickReplaceMiningLevel = -1;
miningTimePercentage = builder
.comment("How much the mining time of each additional block counts towards an increased mining time.",
"A percentage between 0% and 100%, where 0% is the same as disabling it,",
"and 100% takes as much time as breaking each block individually.",
"The block in front of you always counts as 100%.")
.defineInRange("miningTimePercentage", 50, 0, 200);
quickReplaceMiningLevel = builder
.comment("Determines what blocks can be replaced in survival.",
"-1: only blocks that can be harvested by hand (default)",
"0: blocks that can be harvested with wooden or gold tools",
"1: blocks that can be harvested with stone tools",
"2: blocks that can be harvested with iron tools",
"3: blocks that can be harvested with diamond tools")
.defineInRange("quickReplaceMiningLevel", -1, -1, 3);
undoStackSize = builder
.comment("How many placements are remembered for the undo functionality.")
.worldRestart()
.define("undoStackSize", 10);
builder.pop();
}
@Comment({"How many placements are remembered for the undo functionality."})
@RequiresMcRestart
public int undoStackSize = 10;
}
public static class Visuals {
public final ForgeConfigSpec.ConfigValue<Boolean> alwaysShowBlockPreview;
public final ForgeConfigSpec.ConfigValue<Double> dissolveTimeMultiplier;
public final ForgeConfigSpec.ConfigValue<Integer> shaderTreshold;
public final ForgeConfigSpec.ConfigValue<Boolean> useShaders;
@Comment({"Show a block preview if you have a block in hand on build mode NORMAL"})
public boolean alwaysShowBlockPreview = false;
public Visuals(ForgeConfigSpec.Builder builder) {
builder.push("Visuals");
@Comment({"How long the dissolve effect takes when placing blocks.",
"Default between 30 and 60 ticks, you can multiply that here.",
"Recommended values:",
"Snappy: 0.7",
"Relaxing: 1.5"})
public double dissolveTimeMultiplier = 1.0;
alwaysShowBlockPreview = builder
.comment("Show a block preview if you have a block in hand even in the 'Normal' build mode")
.define("alwaysShowBlockPreview", false);
@Comment({"Switch to using the simple performance shader when placing more than this many blocks."})
public int shaderTreshold = 1500;
dissolveTimeMultiplier = builder
.comment("How long the dissolve effect takes when placing blocks.",
"Default between 30 and 60 ticks, you can multiply that here.",
"Recommended values:",
"Snappy: 0.7",
"Relaxing: 1.5")
.define("dissolveTimeMultiplier", 1.0);
@Comment({"Use fancy shaders while placing blocks"})
public boolean useShaders = true;
shaderTreshold = builder
.comment("Switch to using the simple performance shader when placing more than this many blocks.")
.define("shaderTreshold", 1500);
useShaders = builder
.comment("Use fancy shaders while placing blocks")
.define("useShaders", true);
builder.pop();
}
}
}

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@@ -4,55 +4,55 @@ import net.minecraft.block.Block;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.text.TextComponentString;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.common.crafting.CraftingHelper;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ExtensionPoint;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.common.config.Config;
import net.minecraftforge.common.config.ConfigManager;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fml.network.NetworkRegistry;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.command.CommandReach;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
import nl.requios.effortlessbuilding.helper.ReachConditionFactory;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade1;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade2;
import nl.requios.effortlessbuilding.item.ItemReachUpgrade3;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.network.*;
import nl.requios.effortlessbuilding.proxy.IProxy;
import nl.requios.effortlessbuilding.proxy.ServerProxy;
import nl.requios.effortlessbuilding.render.ShaderHandler;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
// The value here should match an entry in the META-INF/mods.toml file
@Mod(EffortlessBuilding.MODID)
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
@Mod(modid = EffortlessBuilding.MODID, name = EffortlessBuilding.NAME, version = EffortlessBuilding.VERSION)
@Mod.EventBusSubscriber
public class EffortlessBuilding
{
public static final String MODID = "effortlessbuilding";
public static final String NAME = "Effortless Building";
public static final String VERSION = "1.13.2-2.16";
public static final String VERSION = "1.12.2-2.10";
@Mod.Instance(EffortlessBuilding.MODID)
public static EffortlessBuilding instance;
public static final Logger logger = LogManager.getLogger();
public static Logger logger;
public static IProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
@SidedProxy(
clientSide="nl.requios.effortlessbuilding.proxy.ClientProxy",
serverSide="nl.requios.effortlessbuilding.proxy.ServerProxy"
)
public static IProxy proxy;
public static final SimpleNetworkWrapper packetHandler = NetworkRegistry.INSTANCE.newSimpleChannel(EffortlessBuilding.MODID);
public static final ItemRandomizerBag ITEM_RANDOMIZER_BAG = new ItemRandomizerBag();
public static final ItemReachUpgrade1 ITEM_REACH_UPGRADE_1 = new ItemReachUpgrade1();
@@ -69,76 +69,64 @@ public class EffortlessBuilding
ITEM_REACH_UPGRADE_3
};
public static final ResourceLocation RANDOMIZER_BAG_GUI = new ResourceLocation(EffortlessBuilding.MODID, "randomizer_bag");
public static final int RANDOMIZER_BAG_GUI = 0;
public EffortlessBuilding() {
instance = this;
// Register the setup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
// Register the enqueueIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
// Register the processIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
// Register the clientSetup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientSetup);
//Register config
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, BuildConfig.spec);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
}
@SubscribeEvent
public void setup(final FMLCommonSetupEvent event)
@EventHandler
// preInit "Run before anything else. Read your config, create blocks, items, etc, and register them with the GameRegistry."
public void preInit(FMLPreInitializationEvent event)
{
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability::new);
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability::new);
logger = event.getModLog();
PacketHandler.register();
CapabilityManager.INSTANCE.register(ModifierCapabilityManager.IModifierCapability.class, new ModifierCapabilityManager.Storage(), ModifierCapabilityManager.ModifierCapability.class);
CapabilityManager.INSTANCE.register(ModeCapabilityManager.IModeCapability.class, new ModeCapabilityManager.Storage(), ModeCapabilityManager.ModeCapability.class);
//Register recipe condition
CraftingHelper.register(new ResourceLocation(MODID, "enable_reach_upgrades"), new ReachConditionFactory());
EffortlessBuilding.packetHandler.registerMessage(ModifierSettingsMessage.MessageHandler.class, ModifierSettingsMessage.class, 0, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(ModifierSettingsMessage.MessageHandler.class, ModifierSettingsMessage.class, 0, Side.CLIENT);
//TODO 1.13 config
// ConfigManager.sync(MODID, Config.Type.INSTANCE);
EffortlessBuilding.packetHandler.registerMessage(ModeSettingsMessage.MessageHandler.class, ModeSettingsMessage.class, 1, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(ModeSettingsMessage.MessageHandler.class, ModeSettingsMessage.class, 1, Side.CLIENT);
ModLoadingContext.get().registerExtensionPoint(ExtensionPoint.GUIFACTORY, () -> RandomizerBagGuiHandler::openGui);
EffortlessBuilding.packetHandler.registerMessage(ModeActionMessage.MessageHandler.class, ModeActionMessage.class, 2, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(ModeActionMessage.MessageHandler.class, ModeActionMessage.class, 2, Side.CLIENT);
proxy.setup(event);
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 3, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(BlockPlacedMessage.MessageHandler.class, BlockPlacedMessage.class, 3, Side.CLIENT);
CompatHelper.setup();
EffortlessBuilding.packetHandler.registerMessage(BlockBrokenMessage.MessageHandler.class, BlockBrokenMessage.class, 4, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(CancelModeMessage.MessageHandler.class, CancelModeMessage.class, 5, Side.SERVER);
EffortlessBuilding.packetHandler.registerMessage(RequestLookAtMessage.MessageHandler.class, RequestLookAtMessage.class, 6, Side.CLIENT);
proxy.preInit(event);
}
@SubscribeEvent
public void clientSetup(final FMLClientSetupEvent event) {
@EventHandler
// Do your mod setup. Build whatever data structures you care about.
// Register network handlers
public void init(FMLInitializationEvent event)
{
ConfigManager.sync(MODID, Config.Type.INSTANCE);
NetworkRegistry.INSTANCE.registerGuiHandler(EffortlessBuilding.instance, new RandomizerBagGuiHandler());
proxy.clientSetup(event);
proxy.init(event);
}
@SubscribeEvent
public void enqueueIMC(final InterModEnqueueEvent event) {
// some example code to dispatch IMC to another mod
// InterModComms.sendTo("examplemod", "helloworld", () -> { logger.info("Hello world from the MDK"); return "Hello world";});
@EventHandler
// postInit "Handle interaction with other mods, complete your setup based on this."
public void postInit(FMLPostInitializationEvent event)
{
proxy.postInit(event);
CompatHelper.postInit();
}
@SubscribeEvent
public void processIMC(final InterModProcessEvent event) {
// some example code to receive and process InterModComms from other mods
// logger.info("Got IMC {}", event.getIMCStream().
// map(m->m.getMessageSupplier().get()).
// collect(Collectors.toList()));
@EventHandler
public void serverStarting(FMLServerStartingEvent event)
{
event.registerServerCommand(new CommandReach());
proxy.serverStarting(event);
}
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
CommandReach.register(event.getCommandDispatcher());
}
public static void log(String msg){
logger.info(msg);
}

View File

@@ -1,24 +1,28 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Blocks;
import net.minecraft.stats.Stat;
import net.minecraft.stats.StatList;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.common.config.Config;
import net.minecraftforge.common.config.ConfigManager;
import net.minecraftforge.event.AttachCapabilitiesEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.client.event.ConfigChangedEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
@@ -26,11 +30,10 @@ import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.AddUndoMessage;
import nl.requios.effortlessbuilding.network.ClearUndoMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
import scala.actors.threadpool.Arrays;
import java.util.ArrayList;
import java.util.List;
import static net.minecraftforge.fml.common.gameevent.PlayerEvent.*;
@@ -40,22 +43,38 @@ public class EventHandler
{
@SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof EntityPlayer) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_modifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "build_mode"), new ModeCapabilityManager.Provider());
public static void registerBlocks(RegistryEvent.Register<Block> event)
{
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event)
{
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS)
{
event.getRegistry().register(new ItemBlock(block).setRegistryName(block.getRegistryName()));
}
}
//TODO 1.13 config
// @SubscribeEvent
// public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
// {
// if (event.getModID().equals(EffortlessBuilding.MODID))
// {
// ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
// }
// }
@SubscribeEvent
public static void attachCapabilities(AttachCapabilitiesEvent<Entity> event) {
if (event.getObject() instanceof EntityPlayer) {
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildModifier"), new ModifierCapabilityManager.Provider());
event.addCapability(new ResourceLocation(EffortlessBuilding.MODID, "BuildMode"), new ModeCapabilityManager.Provider());
}
}
@SubscribeEvent
public static void onConfigChangedEvent(ConfigChangedEvent.OnConfigChangedEvent event)
{
if (event.getModID().equals(EffortlessBuilding.MODID))
{
ConfigManager.sync(EffortlessBuilding.MODID, Config.Type.INSTANCE);
}
}
// @SubscribeEvent
// public static void onServerTick(TickEvent.ServerTickEvent event) {
@@ -64,41 +83,28 @@ public class EventHandler
@SubscribeEvent
//Only called serverside (except with lilypads...)
public static void onBlockPlaced(BlockEvent.EntityPlaceEvent event) {
if (event.getWorld().isRemote()) return;
if (!(event.getEntity() instanceof EntityPlayer)) return;
public static void onBlockPlaced(BlockEvent.PlaceEvent event) {
if (event.getWorld().isRemote) return;
//Cancel event if necessary
EntityPlayerMP player = ((EntityPlayerMP) event.getEntity());
EntityPlayer player = event.getPlayer();
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL) {
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
event.setCanceled(true);
} else if (modifierSettings.doQuickReplace()) {
//Cancel event and send message if QuickReplace
event.setCanceled(true);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(true));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
} else {
//NORMAL mode, let vanilla handle block placing
//But modifiers should still work
//But modifiers and QuickReplace should still work
//Send message to client, which sends message back with raytrace info
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new RequestLookAtMessage(false));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new AddUndoMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()));
EffortlessBuilding.packetHandler.sendTo(new RequestLookAtMessage(event.getPos(), event.getBlockSnapshot().getReplacedBlock(), event.getState()), (EntityPlayerMP) player);
}
// Stat<ResourceLocation> blocksPlacedStat = StatList.CUSTOM.get(new ResourceLocation(EffortlessBuilding.MODID, "blocks_placed"));
// player.getStats().increment(player, blocksPlacedStat, 1);
//
// System.out.println(player.getStats().getValue(blocksPlacedStat));
}
@SubscribeEvent
public static void onBlockBroken(BlockEvent.BreakEvent event) {
if (event.getWorld().isRemote()) return;
if (event.getWorld().isRemote) return;
//Cancel event if necessary
//If cant break far then dont cancel event ever
@@ -110,16 +116,13 @@ public class EventHandler
//But modifiers and QuickReplace should still work
//Dont break the original block yourself, otherwise Tinkers Hammer and Veinminer won't work
BuildModes.onBlockBroken(event.getPlayer(), event.getPos(), false);
//Add to undo stack in client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) event.getPlayer()), new AddUndoMessage(event.getPos(), event.getState(), Blocks.AIR.getDefaultState()));
}
}
@SubscribeEvent
public static void breakSpeed(PlayerEvent.BreakSpeed event) {
//Disable if config says so
if (!BuildConfig.survivalBalancers.increasedMiningTime.get()) return;
if (!BuildConfig.survivalBalancers.increasedMiningTime) return;
EntityPlayer player = event.getEntityPlayer();
World world = player.world;
@@ -142,7 +145,7 @@ public class EventHandler
}
//Grabbing percentage from config
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage.get() / 100;
float percentage = (float) BuildConfig.survivalBalancers.miningTimePercentage / 100;
totalBlockHardness *= percentage;
totalBlockHardness += originalBlockHardness;
@@ -155,59 +158,31 @@ public class EventHandler
@SubscribeEvent
public static void onPlayerLoggedIn(PlayerLoggedInEvent event) {
EntityPlayer player = event.getPlayer();
EntityPlayer player = event.player;
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerLoggedOut(PlayerLoggedOutEvent event) {
EntityPlayer player = event.getPlayer();
if (player.getEntityWorld().isRemote) return;
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), new ClearUndoMessage());
UndoRedo.clear(event.player);
//TODO call clientside
}
@SubscribeEvent
public static void onPlayerRespawn(PlayerRespawnEvent event) {
EntityPlayer player = event.getPlayer();
EntityPlayer player = event.player;
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
}
@SubscribeEvent
public static void onPlayerChangedDimension(PlayerChangedDimensionEvent event) {
EntityPlayer player = event.getPlayer();
if (player.getEntityWorld().isRemote) return;
//Set build mode to normal
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
modeSettings.setBuildMode(BuildModes.BuildModeEnum.NORMAL);
ModeSettingsManager.setModeSettings(player, modeSettings);
//Disable modifiers
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.getMirrorSettings().enabled = false;
modifierSettings.getRadialMirrorSettings().enabled = false;
modifierSettings.getArraySettings().enabled = false;
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
EntityPlayer player = event.player;
ModifierSettingsManager.handleNewPlayer(player);
ModeSettingsManager.handleNewPlayer(player);
UndoRedo.clear(player);
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), new ClearUndoMessage());
}
@SubscribeEvent
public static void onPlayerClone(PlayerEvent.Clone event) {
//Attach capabilities on death, otherwise crash
EntityPlayer oldPlayer = event.getOriginal();
oldPlayer.revive();
EntityPlayer newPlayer = event.getEntityPlayer();
ModifierSettingsManager.setModifierSettings(newPlayer, ModifierSettingsManager.getModifierSettings(oldPlayer));
ModeSettingsManager.setModeSettings(newPlayer, ModeSettingsManager.getModeSettings(oldPlayer));
UndoRedo.clear(event.player);
//TODO call clientside
}
}

View File

@@ -1,30 +0,0 @@
package nl.requios.effortlessbuilding;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus=Mod.EventBusSubscriber.Bus.MOD)
public class ModEventHandler {
@SubscribeEvent
public static void registerBlocks(RegistryEvent.Register<Block> event) {
event.getRegistry().registerAll(EffortlessBuilding.BLOCKS);
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event)
{
event.getRegistry().registerAll(EffortlessBuilding.ITEMS);
for (Block block : EffortlessBuilding.BLOCKS)
{
event.getRegistry().register(new ItemBlock(block, new Item.Properties()).setRegistryName(block.getRegistryName()));
}
}
}

View File

@@ -1,40 +0,0 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import java.util.Dictionary;
import java.util.Hashtable;
import java.util.List;
import java.util.UUID;
public abstract class BaseBuildMode implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
protected Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
protected Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
protected Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
protected Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
protected Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

View File

@@ -2,14 +2,13 @@ package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceFluidMode;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.buildmodes.*;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmode.ModeOptions.ActionEnum;
import nl.requios.effortlessbuilding.buildmodifier.*;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.BlockBrokenMessage;
@@ -20,8 +19,6 @@ import java.util.Dictionary;
import java.util.Hashtable;
import java.util.List;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
public class BuildModes {
//Static variables are shared between client and server in singleplayer
@@ -30,24 +27,21 @@ public class BuildModes {
public static Dictionary<EntityPlayer, Boolean> currentlyBreakingServer = new Hashtable<>();
public enum BuildModeEnum {
NORMAL("effortlessbuilding.mode.normal", new Normal()),
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), OptionEnum.BUILD_SPEED),
LINE("effortlessbuilding.mode.line", new Line() /*, OptionEnum.THICKNESS*/),
WALL("effortlessbuilding.mode.wall", new Wall(), OptionEnum.FILL),
FLOOR("effortlessbuilding.mode.floor", new Floor(), OptionEnum.FILL),
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine() /*, OptionEnum.THICKNESS*/),
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall() /*, OptionEnum.FILL*/),
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), OptionEnum.RAISED_EDGE),
CIRCLE("effortlessbuilding.mode.circle", new Circle(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CYLINDER("effortlessbuilding.mode.cylinder", new Cylinder(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
SPHERE("effortlessbuilding.mode.sphere", new Sphere(), OptionEnum.CIRCLE_START, OptionEnum.FILL),
CUBE("effortlessbuilding.mode.cube", new Cube(), OptionEnum.CUBE_FILL);
NORMAL("effortlessbuilding.mode.normal", new Normal(), new ActionEnum[]{}),
NORMAL_PLUS("effortlessbuilding.mode.normal_plus", new NormalPlus(), new ActionEnum[]{ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED}),
LINE("effortlessbuilding.mode.line", new Line(), new ActionEnum[]{/*ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5*/}),
WALL("effortlessbuilding.mode.wall", new Wall(), new ActionEnum[]{ActionEnum.FULL, ActionEnum.HOLLOW}),
FLOOR("effortlessbuilding.mode.floor", new Floor(), new ActionEnum[]{ActionEnum.FULL, ActionEnum.HOLLOW}),
DIAGONAL_LINE("effortlessbuilding.mode.diagonal_line", new DiagonalLine(), new ActionEnum[]{/*ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5*/}),
DIAGONAL_WALL("effortlessbuilding.mode.diagonal_wall", new DiagonalWall(), new ActionEnum[]{/*ActionEnum.FULL, ActionEnum.HOLLOW*/}),
SLOPE_FLOOR("effortlessbuilding.mode.slope_floor", new SlopeFloor(), new ActionEnum[]{ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE}),
CUBE("effortlessbuilding.mode.cube", new Cube(), new ActionEnum[]{ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON});
public String name;
public IBuildMode instance;
public OptionEnum[] options;
public ActionEnum[] options;
BuildModeEnum(String name, IBuildMode instance, OptionEnum... options) {
BuildModeEnum(String name, IBuildMode instance, ActionEnum[] options) {
this.name = name;
this.instance = instance;
this.options = options;
@@ -77,8 +71,7 @@ public class BuildModes {
startPos = message.getBlockPos();
//Offset in direction of sidehit if not quickreplace and not replaceable
//TODO 1.13 replaceable
boolean replaceable = player.world.getBlockState(startPos).getMaterial().isReplaceable();
boolean replaceable = player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, message.getSideHit());
if (!modifierSettings.doQuickReplace() && !replaceable && !becomesDoubleSlab) {
startPos = startPos.offset(message.getSideHit());
@@ -142,16 +135,16 @@ public class BuildModes {
return;
}
if (!ReachHelper.canBreakFar(player)) return;
//If first click
if (currentlyBreaking.get(player) == null) {
//If startpos is null, dont do anything
if (startPos == null) return;
}
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
//Get coordinates
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
BuildModeEnum buildMode = modeSettings.getBuildMode();
List<BlockPos> coordinates = buildMode.instance.onRightClick(player, startPos, EnumFacing.UP, Vec3d.ZERO, true);
@@ -202,8 +195,6 @@ public class BuildModes {
}
//-- Common build mode functionality --//
//Find coordinates on a line bound by a plane
public static Vec3d findXBound(double x, Vec3d start, Vec3d look) {
//then y and z are
@@ -229,17 +220,4 @@ public class BuildModes {
return new Vec3d(x, y, z);
}
public static boolean isCriteriaValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace, Vec3d lineBound, Vec3d planeBound, double distToPlayerSq) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, RayTraceFluidMode.NEVER, true, false);
intersects = rayTraceResult != null && rayTraceResult.type == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
}

View File

@@ -0,0 +1,208 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Cube implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, skipRaytrace);
if (secondPos == null) {
rightClickTable.put(player.getUniqueID(), 1);
return list;
}
secondPosTable.put(player.getUniqueID(), secondPos);
} else {
//Third click, place cube with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
//Add whole floor
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y = firstPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON) {
//Hollow floor
Line.addXLineBlocks(list, x1, x2, y, z1);
Line.addXLineBlocks(list, x1, x2, y, z2);
Line.addZLineBlocks(list, z1, z2, x1, y);
Line.addZLineBlocks(list, z1, z2, x2, y);
} else {
//Filled floor
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(l, y, n));
}
}
}
} else {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Add whole cube
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = thirdPos.getX();
int y1 = firstPos.getY(), y2 = thirdPos.getY();
int z1 = firstPos.getZ(), z2 = thirdPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
switch (ModeOptions.getCubeFill()) {
case CUBE_FULL:
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_HOLLOW:
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_SKELETON:
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
}
}
return list;
}
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(l, m, n));
}
}
}
}
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
}
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Line.addXLineBlocks(list, x1, x2, y1, z1);
Line.addXLineBlocks(list, x1, x2, y1, z2);
Line.addXLineBlocks(list, x1, x2, y2, z1);
Line.addXLineBlocks(list, x1, x2, y2, z2);
Line.addYLineBlocks(list, y1, y2, x1, z1);
Line.addYLineBlocks(list, y1, y2, x1, z2);
Line.addYLineBlocks(list, y1, y2, x2, z1);
Line.addYLineBlocks(list, y1, y2, x2, z2);
Line.addZLineBlocks(list, z1, z2, x1, y1);
Line.addZLineBlocks(list, z1, z2, x1, y2);
Line.addZLineBlocks(list, z1, z2, x2, y1);
Line.addZLineBlocks(list, z1, z2, x2, y2);
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

View File

@@ -3,15 +3,21 @@ package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.buildmodes.DiagonalLine;
import nl.requios.effortlessbuilding.buildmode.buildmodes.Floor;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public abstract class ThreeClicksBuildMode extends BaseBuildMode {
protected Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
public class DiagonalLine implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
static class HeightCriteria {
Vec3d planeBound;
@@ -36,14 +42,27 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, false, true, false);
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
}
@Override
public void initialize(EntityPlayer player) {
super.initialize(player);
secondPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
@@ -70,7 +89,7 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUniqueID(), 1);
@@ -80,7 +99,7 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
secondPosTable.put(player.getUniqueID(), secondPos);
} else {
//Third click, place diagonal wall with height
//Third click, place diagonal line with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
@@ -100,75 +119,26 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = findSecondPos(player, firstPos, true);
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
if (secondPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
//Add diagonal line from first to second
list.addAll(getIntermediateBlocks(player, x1, y1, z1, x2, y2, z2));
list.addAll(getDiagonalLineBlocks(player , firstPos, secondPos, 10));
} else {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
BlockPos thirdPos = findThirdPos(player, firstPos, secondPos, skipRaytrace);
BlockPos thirdPos = findHeight(player, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX(), x3 = thirdPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY(), y3 = thirdPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ(), z3 = thirdPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x3 - x1 >= axisLimit) x3 = x1 + axisLimit - 1;
if (x1 - x3 >= axisLimit) x3 = x1 - axisLimit + 1;
if (y3 - y1 >= axisLimit) y3 = y1 + axisLimit - 1;
if (y1 - y3 >= axisLimit) y3 = y1 - axisLimit + 1;
if (z3 - z1 >= axisLimit) z3 = z1 + axisLimit - 1;
if (z1 - z3 >= axisLimit) z3 = z1 - axisLimit + 1;
//Add diagonal line from first to third
list.addAll(getFinalBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3));
list.addAll(getDiagonalLineBlocks(player , firstPos, thirdPos, 10));
}
return list;
}
//Finds the place of the second block pos
protected abstract BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace);
//Finds the place of the third block pos
protected abstract BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace);
//After first and second pos are known, we want to visualize the blocks in a way (like floor for cube)
protected abstract List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2);
//After first, second and third pos are known, we want all the blocks
protected abstract List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3);
//Finds height after floor has been chosen in buildmodes with 3 clicks
public static BlockPos findHeight(EntityPlayer player, BlockPos secondPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
@@ -212,4 +182,47 @@ public abstract class ThreeClicksBuildMode extends BaseBuildMode {
}
return new BlockPos(selected.lineBound);
}
}
//Add diagonal line from first to second
public static List<BlockPos> getDiagonalLineBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, float sampleMultiplier) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
for (double t = 0; t <= 1.0; t += 1.0/iterations) {
Vec3d lerp = first.add(second.subtract(first).scale(t));
BlockPos candidate = new BlockPos(lerp);
//Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
list.add(candidate);
}
return list;
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

View File

@@ -0,0 +1,138 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class DiagonalWall implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUniqueID(), 1);
return list;
}
secondPosTable.put(player.getUniqueID(), secondPos);
} else {
//Third click, place diagonal wall with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
if (secondPos == null) return list;
//Add diagonal line
list.addAll(DiagonalLine.getDiagonalLineBlocks(player, firstPos, secondPos, 1));
} else {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Add diagonal wall
list.addAll(getDiagonalWallBlocks(player, firstPos, secondPos, thirdPos));
}
return list;
}
//Add diagonal wall from first to second
public static List<BlockPos> getDiagonalWallBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, BlockPos thirdPos) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, secondPos, 1);
//Limit amount of blocks we can place
int lowest = Math.min(firstPos.getY(), thirdPos.getY());
int highest = Math.max(firstPos.getY(), thirdPos.getY());
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on y axis
for (int y = lowest; y <= highest; y++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
return list;
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

View File

@@ -0,0 +1,183 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Floor implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
static class Criteria {
Vec3d planeBound;
double distToPlayerSq;
Criteria(Vec3d planeBound, Vec3d start) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, planeBound, false, true, false);
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
}
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else {
//Second click, place wall
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else {
BlockPos secondPos = findFloor(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
//Add whole floor
list.addAll(getFloorBlocks(player, firstPos, secondPos));
}
return list;
}
public static BlockPos findFloor(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
//Y
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//Then only 1 can be valid, return that one
Criteria selected = criteriaList.get(0);
return new BlockPos(selected.planeBound);
}
public static List<BlockPos> getFloorBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
List<BlockPos> list = new ArrayList<>();
//Limit amount of blocks you can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y = firstPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addFloorBlocks(list, x1, x2, y, z1, z2);
else
addHollowFloorBlocks(list, x1, x2, y, z1, z2);
return list;
}
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(l, y, n));
}
}
}
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
Line.addXLineBlocks(list, x1, x2, y, z1);
Line.addXLineBlocks(list, x1, x2, y, z2);
Line.addZLineBlocks(list, z1, z2, x1, y);
Line.addZLineBlocks(list, z1, z2, x2, y);
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

View File

@@ -1,16 +1,22 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
import java.util.*;
public class Line extends TwoClicksBuildMode {
public class Line implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
static class Criteria {
Vec3d planeBound;
@@ -49,14 +55,78 @@ public class Line extends TwoClicksBuildMode {
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, lineBound, planeBound, distToPlayerSq);
}
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, lineBound, false, true, false);
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
}
@Override
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return findLine(player, firstPos, skipRaytrace);
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else {
//Second click, place wall
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else {
BlockPos secondPos = findLine(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
list.addAll(getLineBlocks(player, firstPos, secondPos));
}
return list;
}
public static BlockPos findLine(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
@@ -108,14 +178,25 @@ public class Line extends TwoClicksBuildMode {
return new BlockPos(selected.lineBound);
}
@Override
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getLineBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getLineBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
public static List<BlockPos> getLineBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
List<BlockPos> list = new ArrayList<>();
//Limit amount of blocks we can place
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
//Add whole line
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x1 != x2) {
addXLineBlocks(list, x1, x2, y1, z1);
} else if (y1 != y2) {
@@ -144,4 +225,15 @@ public class Line extends TwoClicksBuildMode {
list.add(new BlockPos(x, y, z));
}
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

View File

@@ -30,10 +30,7 @@ public class ModeOptions {
THICKNESS_1("effortlessbuilding.action.thickness_1"),
THICKNESS_3("effortlessbuilding.action.thickness_3"),
THICKNESS_5("effortlessbuilding.action.thickness_5"),
CIRCLE_START_CORNER("effortlessbuilding.action.start_corner"),
CIRCLE_START_CENTER("effortlessbuilding.action.start_center");
THICKNESS_5("effortlessbuilding.action.thickness_5");
public String name;
@@ -42,48 +39,11 @@ public class ModeOptions {
}
}
public enum OptionEnum {
BUILD_SPEED("effortlessbuilding.action.build_speed", ActionEnum.NORMAL_SPEED, ActionEnum.FAST_SPEED),
FILL("effortlessbuilding.action.filling", ActionEnum.FULL, ActionEnum.HOLLOW),
CUBE_FILL("effortlessbuilding.action.filling", ActionEnum.CUBE_FULL, ActionEnum.CUBE_HOLLOW, ActionEnum.CUBE_SKELETON),
RAISED_EDGE("effortlessbuilding.action.raised_edge", ActionEnum.SHORT_EDGE, ActionEnum.LONG_EDGE),
LINE_THICKNESS("effortlessbuilding.action.thickness", ActionEnum.THICKNESS_1, ActionEnum.THICKNESS_3, ActionEnum.THICKNESS_5),
CIRCLE_START("effortlessbuilding.action.circle_start", ActionEnum.CIRCLE_START_CORNER, ActionEnum.CIRCLE_START_CENTER);
public String name;
public ActionEnum[] actions;
OptionEnum(String name, ActionEnum... actions){
this.name = name;
this.actions = actions;
}
}
private static ActionEnum buildSpeed = ActionEnum.NORMAL_SPEED;
private static ActionEnum fill = ActionEnum.FULL;
private static ActionEnum cubeFill = ActionEnum.CUBE_FULL;
private static ActionEnum raisedEdge = ActionEnum.SHORT_EDGE;
private static ActionEnum lineThickness = ActionEnum.THICKNESS_1;
private static ActionEnum circleStart = ActionEnum.CIRCLE_START_CORNER;
public static ActionEnum getOptionSetting(OptionEnum option) {
switch (option) {
case BUILD_SPEED:
return getBuildSpeed();
case FILL:
return getFill();
case CUBE_FILL:
return getCubeFill();
case RAISED_EDGE:
return getRaisedEdge();
case LINE_THICKNESS:
return getLineThickness();
case CIRCLE_START:
return getCircleStart();
default:
return null;
}
}
public static ActionEnum getBuildSpeed() {
return buildSpeed;
@@ -105,10 +65,6 @@ public class ModeOptions {
return lineThickness;
}
public static ActionEnum getCircleStart() {
return circleStart;
}
//Called on both client and server
public static void performAction(EntityPlayer player, ActionEnum action) {
if (action == null) return;
@@ -167,12 +123,6 @@ public class ModeOptions {
case THICKNESS_5:
lineThickness = ActionEnum.THICKNESS_5;
break;
case CIRCLE_START_CENTER:
circleStart = ActionEnum.CIRCLE_START_CENTER;
break;
case CIRCLE_START_CORNER:
circleStart = ActionEnum.CIRCLE_START_CORNER;
break;
}
if (player.world.isRemote && action != ActionEnum.REPLACE && action != ActionEnum.OPEN_MODIFIER_SETTINGS) {

View File

@@ -2,57 +2,44 @@ package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModeCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
@Mod.EventBusSubscriber
public class ModeSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModeSettings getModeSettings(EntityPlayer player) {
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
if (modeCapability.isPresent()) {
ModeCapabilityManager.IModeCapability capability = modeCapability.orElse(null);
if (player.hasCapability(ModeCapabilityManager.modeCapability, null)) {
ModeCapabilityManager.IModeCapability capability = player.getCapability(
ModeCapabilityManager.modeCapability, null);
if (capability.getModeData() == null) {
capability.setModeData(new ModeSettings());
}
return capability.getModeData();
}
//Player does not have modeCapability capability
//Return dummy settings
return new ModeSettings();
// throw new IllegalArgumentException("Player does not have modeCapability capability");
throw new IllegalArgumentException("Player does not have modeCapability capability");
}
public static void setModeSettings(EntityPlayer player, ModeSettings modeSettings) {
if (player == null) {
EffortlessBuilding.log("Cannot set buildmode settings, player is null");
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
}
LazyOptional<ModeCapabilityManager.IModeCapability> modeCapability =
player.getCapability(ModeCapabilityManager.modeCapability, null);
if (player.hasCapability(ModeCapabilityManager.modeCapability, null)) {
ModeCapabilityManager.IModeCapability capability = player.getCapability(
ModeCapabilityManager.modeCapability, null);
modeCapability.ifPresent((capability) -> {
capability.setModeData(modeSettings);
//Initialize new mode
BuildModes.initializeMode(player);
});
if (!modeCapability.isPresent()) {
EffortlessBuilding.log(player, "Saving buildmode settings failed.");
} else {
EffortlessBuilding.log(player, "Saving buildsettings failed.");
}
}
@@ -85,14 +72,15 @@ public class ModeSettingsManager {
}
public static void handleNewPlayer(EntityPlayer player){
//Makes sure player has mode settings (if it doesnt it will create it)
getModeSettings(player);
if (getModeSettings(player) == null) {
setModeSettings(player, new ModeSettings());
}
//Only on server
if (!player.world.isRemote) {
//Send to client
ModeSettingsMessage msg = new ModeSettingsMessage(getModeSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), msg);
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
}
}
}

View File

@@ -1,10 +1,9 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;

View File

@@ -1,10 +1,9 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import java.util.ArrayList;
import java.util.List;

View File

@@ -0,0 +1,178 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class SlopeFloor implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> secondPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else if (rightClickNr == 2) {
//Second click, find other floor point
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
if (secondPos == null) {
rightClickTable.put(player.getUniqueID(), 1);
return list;
}
secondPosTable.put(player.getUniqueID(), secondPos);
} else {
//Third click, place slope floor with height
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else if (rightClickNr == 1) {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = Floor.findFloor(player, firstPos, true);
if (secondPos == null) return list;
//Add whole floor
list.addAll(Floor.getFloorBlocks(player, firstPos, secondPos));
} else {
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
BlockPos secondPos = secondPosTable.get(player.getUniqueID());
BlockPos thirdPos = DiagonalLine.findHeight(player, secondPos, skipRaytrace);
if (thirdPos == null) return list;
//Add slope floor blocks
list.addAll(getSlopeFloorBlocks(player, firstPos, secondPos, thirdPos));
}
return list;
}
//Add slope floor from first to second
public static List<BlockPos> getSlopeFloorBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, BlockPos thirdPos) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
//Determine whether to use x or z axis to slope up
boolean onXAxis = true;
int xLength = Math.abs(secondPos.getX() - firstPos.getX());
int zLength = Math.abs(secondPos.getZ() - firstPos.getZ());
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
//Slope along short edge
if (zLength > xLength) onXAxis = false;
} else {
//Slope along long edge
if (zLength <= xLength) onXAxis = false;
}
if (onXAxis) {
//Along X goes up
//Get diagonal line blocks
BlockPos linePoint = new BlockPos(secondPos.getX(), thirdPos.getY(), firstPos.getZ());
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, linePoint, 1f);
//Limit amount of blocks we can place
int lowest = Math.min(firstPos.getZ(), secondPos.getZ());
int highest = Math.max(firstPos.getZ(), secondPos.getZ());
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on x axis
for (int z = lowest; z <= highest; z++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
}
}
} else {
//Along Z goes up
//Get diagonal line blocks
BlockPos linePoint = new BlockPos(firstPos.getX(), thirdPos.getY(), secondPos.getZ());
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, firstPos, linePoint, 1f);
//Limit amount of blocks we can place
int lowest = Math.min(firstPos.getX(), secondPos.getX());
int highest = Math.max(firstPos.getX(), secondPos.getX());
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on x axis
for (int x = lowest; x <= highest; x++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
}
}
}
return list;
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

View File

@@ -1,86 +0,0 @@
package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.Dictionary;
import java.util.List;
import java.util.UUID;
public abstract class TwoClicksBuildMode extends BaseBuildMode {
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else {
//Second click, place blocks
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else {
BlockPos secondPos = findSecondPos(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
//Limit amount of blocks we can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
list.addAll(getAllBlocks(player, x1, y1, z1, x2, y2, z2));
}
return list;
}
//Finds the place of the second block pos based on criteria (floor must be on same height as first click, wall on same plane etc)
protected abstract BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace);
//After first and second pos are known, we want all the blocks
protected abstract List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2);
}

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package nl.requios.effortlessbuilding.buildmode;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Wall implements IBuildMode {
//In singleplayer client and server variables are shared
//Split everything that needs separate values and may not be called twice in one click
private Dictionary<UUID, Integer> rightClickClientTable = new Hashtable<>();
private Dictionary<UUID, Integer> rightClickServerTable = new Hashtable<>();
private Dictionary<UUID, BlockPos> firstPosTable = new Hashtable<>();
private Dictionary<UUID, EnumFacing> sideHitTable = new Hashtable<>();
private Dictionary<UUID, Vec3d> hitVecTable = new Hashtable<>();
static class Criteria {
Vec3d planeBound;
double distToPlayerSq;
double angle;
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
boolean intersects = false;
if (!skipRaytrace) {
//collision within a 1 block radius to selected is fine
RayTraceResult rayTraceResult = player.world.rayTraceBlocks(start, planeBound, false, true, false);
intersects = rayTraceResult != null && rayTraceResult.typeOfHit == RayTraceResult.Type.BLOCK &&
planeBound.subtract(rayTraceResult.hitVec).lengthSquared() > 4;
}
return planeBound.subtract(start).dotProduct(look) > 0 &&
distToPlayerSq > 2 && distToPlayerSq < reach * reach &&
!intersects;
}
}
@Override
public void initialize(EntityPlayer player) {
rightClickClientTable.put(player.getUniqueID(), 0);
rightClickServerTable.put(player.getUniqueID(), 0);
firstPosTable.put(player.getUniqueID(), BlockPos.ORIGIN);
sideHitTable.put(player.getUniqueID(), EnumFacing.UP);
hitVecTable.put(player.getUniqueID(), Vec3d.ZERO);
}
@Override
public List<BlockPos> onRightClick(EntityPlayer player, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
rightClickNr++;
rightClickTable.put(player.getUniqueID(), rightClickNr);
if (rightClickNr == 1) {
//If clicking in air, reset and try again
if (blockPos == null) {
rightClickTable.put(player.getUniqueID(), 0);
return list;
}
//First click, remember starting position
firstPosTable.put(player.getUniqueID(), blockPos);
sideHitTable.put(player.getUniqueID(), sideHit);
hitVecTable.put(player.getUniqueID(), hitVec);
//Keep list empty, dont place any blocks yet
} else {
//Second click, place wall
list = findCoordinates(player, blockPos, skipRaytrace);
rightClickTable.put(player.getUniqueID(), 0);
}
return list;
}
@Override
public List<BlockPos> findCoordinates(EntityPlayer player, BlockPos blockPos, boolean skipRaytrace) {
List<BlockPos> list = new ArrayList<>();
Dictionary<UUID, Integer> rightClickTable = player.world.isRemote ? rightClickClientTable : rightClickServerTable;
int rightClickNr = rightClickTable.get(player.getUniqueID());
BlockPos firstPos = firstPosTable.get(player.getUniqueID());
if (rightClickNr == 0) {
if (blockPos != null)
list.add(blockPos);
} else {
BlockPos secondPos = findWall(player, firstPos, skipRaytrace);
if (secondPos == null) return list;
//Add whole wall
list.addAll(getWallBlocks(player, firstPos, secondPos));
}
return list;
}
public static BlockPos findWall(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start, look));
//Z
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
Criteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest
//Limit the angle to not be too extreme
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
selected = criteria;
}
}
return new BlockPos(selected.planeBound);
}
public static List<BlockPos> getWallBlocks(EntityPlayer player, BlockPos firstPos, BlockPos secondPos) {
List<BlockPos> list = new ArrayList<>();
//Limit amount of blocks we can place per row
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
int x1 = firstPos.getX(), x2 = secondPos.getX();
int y1 = firstPos.getY(), y2 = secondPos.getY();
int z1 = firstPos.getZ(), z2 = secondPos.getZ();
//limit axis
if (x2 - x1 >= axisLimit) x2 = x1 + axisLimit - 1;
if (x1 - x2 >= axisLimit) x2 = x1 - axisLimit + 1;
if (y2 - y1 >= axisLimit) y2 = y1 + axisLimit - 1;
if (y1 - y2 >= axisLimit) y2 = y1 - axisLimit + 1;
if (z2 - z1 >= axisLimit) z2 = z1 + axisLimit - 1;
if (z1 - z2 >= axisLimit) z2 = z1 - axisLimit + 1;
if (x1 == x2) {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addXWallBlocks(list, x1, y1, y2, z1, z2);
else
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
} else {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addZWallBlocks(list, x1, x2, y1, y2, z1);
else
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
}
return list;
}
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
Line.addZLineBlocks(list, z1, z2, x, y1);
Line.addZLineBlocks(list, z1, z2, x, y2);
Line.addYLineBlocks(list, y1, y2, x, z1);
Line.addYLineBlocks(list, y1, y2, x, z2);
}
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
Line.addXLineBlocks(list, x1, x2, y1, z);
Line.addXLineBlocks(list, x1, x2, y2, z);
Line.addYLineBlocks(list, y1, y2, x1, z);
Line.addYLineBlocks(list, y1, y2, x2, z);
}
@Override
public EnumFacing getSideHit(EntityPlayer player) {
return sideHitTable.get(player.getUniqueID());
}
@Override
public Vec3d getHitVec(EntityPlayer player) {
return hitVecTable.get(player.getUniqueID());
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import java.util.*;
public class Circle extends TwoClicksBuildMode {
@Override
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getCircleBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
float centerZ = z1;
//Adjust for CIRCLE_START
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
centerX = x1 + (x2 - x1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX);
float radiusZ = MathHelper.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
else
addHollowCircleBlocks(list, x1, y1, z1, x2, y2, z2, centerX, centerZ, radiusX, radiusZ);
return list;
}
public static void addCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
float distance = distance(l, n, centerX, centerZ);
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, y1, n));
}
}
}
public static void addHollowCircleBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2, float centerX, float centerZ, float radiusX, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
float distance = distance(l, n, centerX, centerZ);
float radius = calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, l, n);
if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, y1, n));
}
}
}
private static float distance(float x1, float z1, float x2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (z2 - z1) * (z2 - z1));
}
public static float calculateEllipseRadius(float centerX, float centerZ, float radiusX, float radiusZ, int x, int z) {
//https://math.stackexchange.com/questions/432902/how-to-get-the-radius-of-an-ellipse-at-a-specific-angle-by-knowing-its-semi-majo
float theta = (float) MathHelper.atan2(z - centerZ, x - centerX);
float part1 = radiusX * radiusX * MathHelper.sin(theta) * MathHelper.sin(theta);
float part2 = radiusZ * radiusZ * MathHelper.cos(theta) * MathHelper.cos(theta);
return radiusX * radiusZ / MathHelper.sqrt(part1 + part2);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.IBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Cube extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocksUsingCubeFill(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCubeBlocks(player, x1, y1, z1, x3, y3, z3);
}
public static List<BlockPos> getFloorBlocksUsingCubeFill(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getCubeFill() == ModeOptions.ActionEnum.CUBE_SKELETON)
Floor.addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
else
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
return list;
}
public static List<BlockPos> getCubeBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
switch (ModeOptions.getCubeFill()) {
case CUBE_FULL:
addCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_HOLLOW:
addHollowCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
case CUBE_SKELETON:
addSkeletonCubeBlocks(list, x1, x2, y1, y2, z1, z2);
break;
}
return list;
}
public static void addCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(l, m, n));
}
}
}
}
public static void addHollowCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Wall.addXWallBlocks(list, x1, y1, y2, z1, z2);
Wall.addXWallBlocks(list, x2, y1, y2, z1, z2);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z1);
Wall.addZWallBlocks(list, x1, x2, y1, y2, z2);
Floor.addFloorBlocks(list, x1, x2, y1, z1, z2);
Floor.addFloorBlocks(list, x1, x2, y2, z1, z2);
}
public static void addSkeletonCubeBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z1, int z2) {
Line.addXLineBlocks(list, x1, x2, y1, z1);
Line.addXLineBlocks(list, x1, x2, y1, z2);
Line.addXLineBlocks(list, x1, x2, y2, z1);
Line.addXLineBlocks(list, x1, x2, y2, z2);
Line.addYLineBlocks(list, y1, y2, x1, z1);
Line.addYLineBlocks(list, y1, y2, x1, z2);
Line.addYLineBlocks(list, y1, y2, x2, z1);
Line.addYLineBlocks(list, y1, y2, x2, z2);
Line.addZLineBlocks(list, z1, z2, x1, y1);
Line.addZLineBlocks(list, z1, z2, x1, y2);
Line.addZLineBlocks(list, z1, z2, x2, y1);
Line.addZLineBlocks(list, z1, z2, x2, y2);
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Cylinder extends ThreeClicksBuildMode {
@Override
public BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getCylinderBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
public static List<BlockPos> getCylinderBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get circle blocks (using CIRCLE_START and FILL options built-in)
List<BlockPos> circleBlocks = Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
int lowest = Math.min(y1, y3);
int highest = Math.max(y1, y3);
//Copy circle on y axis
for (int y = lowest; y <= highest; y++) {
for (BlockPos blockPos : circleBlocks) {
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
return list;
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class DiagonalLine extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
//Add diagonal line from first to second
return getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 10);
}
@Override
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
//Add diagonal line from first to third
return getDiagonalLineBlocks(player, x1, y1, z1, x3, y3, z3, 10);
}
//Add diagonal line from first to second
public static List<BlockPos> getDiagonalLineBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, float sampleMultiplier) {
List<BlockPos> list = new ArrayList<>();
Vec3d first = new Vec3d(x1, y1, z1).add(0.5, 0.5, 0.5);
Vec3d second = new Vec3d(x2, y2, z2).add(0.5, 0.5, 0.5);
int iterations = (int) Math.ceil(first.distanceTo(second) * sampleMultiplier);
for (double t = 0; t <= 1.0; t += 1.0/iterations) {
Vec3d lerp = first.add(second.subtract(first).scale(t));
BlockPos candidate = new BlockPos(lerp);
//Only add if not equal to the last in the list
if (list.isEmpty() || !list.get(list.size() - 1).equals(candidate))
list.add(candidate);
}
return list;
}
}

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package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class DiagonalWall extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
}
@Override
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getDiagonalWallBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
//Add diagonal wall from first to second
public static List<BlockPos> getDiagonalWallBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y2, z2, 1);
int lowest = Math.min(y1, y3);
int highest = Math.max(y1, y3);
//Copy diagonal line on y axis
for (int y = lowest; y <= highest; y++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), y, blockPos.getZ()));
}
}
return list;
}
}

View File

@@ -1,93 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Floor extends TwoClicksBuildMode {
static class Criteria {
Vec3d planeBound;
double distToPlayerSq;
Criteria(Vec3d planeBound, Vec3d start) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
@Override
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return findFloor(player, firstPos, skipRaytrace);
}
public static BlockPos findFloor(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
//Y
Vec3d yBound = BuildModes.findYBound(firstPos.getY(), start, look);
criteriaList.add(new Criteria(yBound, start));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//Then only 1 can be valid, return that one
Criteria selected = criteriaList.get(0);
return new BlockPos(selected.planeBound);
}
@Override
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getFloorBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addFloorBlocks(list, x1, x2, y1, z1, z2);
else
addHollowFloorBlocks(list, x1, x2, y1, z1, z2);
return list;
}
public static void addFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
list.add(new BlockPos(l, y, n));
}
}
}
public static void addHollowFloorBlocks(List<BlockPos> list, int x1, int x2, int y, int z1, int z2) {
Line.addXLineBlocks(list, x1, x2, y, z1);
Line.addXLineBlocks(list, x1, x2, y, z2);
Line.addZLineBlocks(list, z1, z2, x1, y);
Line.addZLineBlocks(list, z1, z2, x2, y);
}
}

View File

@@ -1,95 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.ArrayList;
import java.util.List;
public class SlopeFloor extends ThreeClicksBuildMode {
@Override
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
protected BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
protected List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Floor.getFloorBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
protected List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSlopeFloorBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
//Add slope floor from first to second
public static List<BlockPos> getSlopeFloorBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
int axisLimit = ReachHelper.getMaxBlocksPerAxis(player);
//Determine whether to use x or z axis to slope up
boolean onXAxis = true;
int xLength = Math.abs(x2 - x1);
int zLength = Math.abs(z2 - z1);
if (ModeOptions.getRaisedEdge() == ModeOptions.ActionEnum.SHORT_EDGE) {
//Slope along short edge
if (zLength > xLength) onXAxis = false;
} else {
//Slope along long edge
if (zLength <= xLength) onXAxis = false;
}
if (onXAxis) {
//Along X goes up
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x2, y3, z1, 1f);
//Limit amount of blocks we can place
int lowest = Math.min(z1, z2);
int highest = Math.max(z1, z2);
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on x axis
for (int z = lowest; z <= highest; z++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(blockPos.getX(), blockPos.getY(), z));
}
}
} else {
//Along Z goes up
//Get diagonal line blocks
List<BlockPos> diagonalLineBlocks = DiagonalLine.getDiagonalLineBlocks(player, x1, y1, z1, x1, y3, z2, 1f);
//Limit amount of blocks we can place
int lowest = Math.min(x1, x2);
int highest = Math.max(x1, x2);
if (highest - lowest >= axisLimit) highest = lowest + axisLimit - 1;
//Copy diagonal line on x axis
for (int x = lowest; x <= highest; x++) {
for (BlockPos blockPos : diagonalLineBlocks) {
list.add(new BlockPos(x, blockPos.getY(), blockPos.getZ()));
}
}
}
return list;
}
}

View File

@@ -1,110 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ThreeClicksBuildMode;
import java.util.ArrayList;
import java.util.List;
public class Sphere extends ThreeClicksBuildMode {
@Override
public BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return Floor.findFloor(player, firstPos, skipRaytrace);
}
@Override
public BlockPos findThirdPos(EntityPlayer player, BlockPos firstPos, BlockPos secondPos, boolean skipRaytrace) {
return findHeight(player, secondPos, skipRaytrace);
}
@Override
public List<BlockPos> getIntermediateBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return Circle.getCircleBlocks(player, x1, y1, z1, x2, y2, z2);
}
@Override
public List<BlockPos> getFinalBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
return getSphereBlocks(player, x1, y1, z1, x2, y2, z2, x3, y3, z3);
}
public static List<BlockPos> getSphereBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2, int x3, int y3, int z3) {
List<BlockPos> list = new ArrayList<>();
float centerX = x1;
float centerY = y1;
float centerZ = z1;
//Adjust for CIRCLE_START
if (ModeOptions.getCircleStart() == ModeOptions.ActionEnum.CIRCLE_START_CORNER) {
centerX = x1 + (x2 - x1) / 2f;
centerY = y1 + (y3 - y1) / 2f;
centerZ = z1 + (z2 - z1) / 2f;
} else {
x1 = (int) (centerX - (x2 - centerX));
y1 = (int) (centerY - (y3 - centerY));
z1 = (int) (centerZ - (z2 - centerZ));
}
float radiusX = MathHelper.abs(x2 - centerX);
float radiusY = MathHelper.abs(y3 - centerY);
float radiusZ = MathHelper.abs(z2 - centerZ);
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
else
addHollowSphereBlocks(list, x1, y1, z1, x3, y3, z3, centerX, centerY, centerZ, radiusX, radiusY, radiusZ);
return list;
}
public static void addSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
float distance = distance(l, m, n, centerX, centerY, centerZ);
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
if (distance < radius + 0.4f)
list.add(new BlockPos(l, m, n));
}
}
}
}
public static void addHollowSphereBlocks(List<BlockPos> list, int x1, int y1, int z1, int x2, int y2, int z2,
float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ) {
for (int l = x1; x1 < x2 ? l <= x2 : l >= x2; l += x1 < x2 ? 1 : -1) {
for (int n = z1; z1 < z2 ? n <= z2 : n >= z2; n += z1 < z2 ? 1 : -1) {
for (int m = y1; y1 < y2 ? m <= y2 : m >= y2; m += y1 < y2 ? 1 : -1) {
float distance = distance(l, m, n, centerX, centerY, centerZ);
float radius = calculateSpheroidRadius(centerX, centerY, centerZ, radiusX, radiusY, radiusZ, l, m, n);
if (distance < radius + 0.4f && distance > radius - 0.6f)
list.add(new BlockPos(l, m, n));
}
}
}
}
private static float distance(float x1, float y1, float z1, float x2, float y2, float z2) {
return MathHelper.sqrt((x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) + (z2 - z1) * (z2 - z1));
}
public static float calculateSpheroidRadius(float centerX, float centerY, float centerZ, float radiusX, float radiusY, float radiusZ, int x, int y, int z) {
//Twice ellipse radius
float radiusXZ = Circle.calculateEllipseRadius(centerX, centerZ, radiusX, radiusZ, x, z);
//TODO project x to plane
return Circle.calculateEllipseRadius(centerX, centerY, radiusXZ, radiusY, x, y);
}
}

View File

@@ -1,134 +0,0 @@
package nl.requios.effortlessbuilding.buildmode.buildmodes;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.TwoClicksBuildMode;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import java.util.*;
public class Wall extends TwoClicksBuildMode {
static class Criteria {
Vec3d planeBound;
double distToPlayerSq;
double angle;
Criteria(Vec3d planeBound, BlockPos firstPos, Vec3d start, Vec3d look) {
this.planeBound = planeBound;
this.distToPlayerSq = this.planeBound.subtract(start).lengthSquared();
Vec3d wall = this.planeBound.subtract(new Vec3d(firstPos));
this.angle = wall.x * look.x + wall.z * look.z; //dot product ignoring y (looking up/down should not affect this angle)
}
//check if its not behind the player and its not too close and not too far
//also check if raytrace from player to block does not intersect blocks
public boolean isValid(Vec3d start, Vec3d look, int reach, EntityPlayer player, boolean skipRaytrace) {
return BuildModes.isCriteriaValid(start, look, reach, player, skipRaytrace, planeBound, planeBound, distToPlayerSq);
}
}
@Override
protected BlockPos findSecondPos(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
return findWall(player, firstPos, skipRaytrace);
}
public static BlockPos findWall(EntityPlayer player, BlockPos firstPos, boolean skipRaytrace) {
Vec3d look = player.getLookVec();
Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
List<Criteria> criteriaList = new ArrayList<>(3);
//X
Vec3d xBound = BuildModes.findXBound(firstPos.getX(), start, look);
criteriaList.add(new Criteria(xBound, firstPos, start, look));
//Z
Vec3d zBound = BuildModes.findZBound(firstPos.getZ(), start, look);
criteriaList.add(new Criteria(zBound, firstPos, start, look));
//Remove invalid criteria
int reach = ReachHelper.getPlacementReach(player) * 4; //4 times as much as normal placement reach
criteriaList.removeIf(criteria -> !criteria.isValid(start, look, reach, player, skipRaytrace));
//If none are valid, return empty list of blocks
if (criteriaList.isEmpty()) return null;
//If only 1 is valid, choose that one
Criteria selected = criteriaList.get(0);
//If multiple are valid, choose based on criteria
if (criteriaList.size() > 1) {
//Select the one that is closest
//Limit the angle to not be too extreme
for (int i = 1; i < criteriaList.size(); i++) {
Criteria criteria = criteriaList.get(i);
if (criteria.distToPlayerSq < selected.distToPlayerSq && Math.abs(criteria.angle) - Math.abs(selected.angle) < 3)
selected = criteria;
}
}
return new BlockPos(selected.planeBound);
}
@Override
protected List<BlockPos> getAllBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
return getWallBlocks(player, x1, y1, z1, x2, y2, z2);
}
public static List<BlockPos> getWallBlocks(EntityPlayer player, int x1, int y1, int z1, int x2, int y2, int z2) {
List<BlockPos> list = new ArrayList<>();
if (x1 == x2) {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addXWallBlocks(list, x1, y1, y2, z1, z2);
else
addXHollowWallBlocks(list, x1, y1, y2, z1, z2);
} else {
if (ModeOptions.getFill() == ModeOptions.ActionEnum.FULL)
addZWallBlocks(list, x1, x2, y1, y2, z1);
else
addZHollowWallBlocks(list, x1, x2, y1, y2, z1);
}
return list;
}
public static void addXWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
for (int z = z1; z1 < z2 ? z <= z2 : z >= z2; z += z1 < z2 ? 1 : -1) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}
public static void addZWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
for (int x = x1; x1 < x2 ? x <= x2 : x >= x2; x += x1 < x2 ? 1 : -1) {
for (int y = y1; y1 < y2 ? y <= y2 : y >= y2; y += y1 < y2 ? 1 : -1) {
list.add(new BlockPos(x, y, z));
}
}
}
public static void addXHollowWallBlocks(List<BlockPos> list, int x, int y1, int y2, int z1, int z2) {
Line.addZLineBlocks(list, z1, z2, x, y1);
Line.addZLineBlocks(list, z1, z2, x, y2);
Line.addYLineBlocks(list, y1, y2, x, z1);
Line.addYLineBlocks(list, y1, y2, x, z2);
}
public static void addZHollowWallBlocks(List<BlockPos> list, int x1, int x2, int y1, int y2, int z) {
Line.addXLineBlocks(list, x1, x2, y1, z);
Line.addXLineBlocks(list, x1, x2, y2, z);
Line.addYLineBlocks(list, y1, y2, x1, z);
Line.addYLineBlocks(list, y1, y2, x2, z);
}
}

View File

@@ -3,8 +3,6 @@ package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
@@ -12,7 +10,6 @@ import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.InventoryHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
@@ -23,6 +20,7 @@ import java.util.*;
public class BuildModifiers {
//Called from BuildModes
public static void onBlockPlaced(EntityPlayer player, List<BlockPos> startCoordinates, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
World world = player.world;
@@ -77,18 +75,10 @@ public class BuildModifiers {
}
}
//Set first previousBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block is placed by the time it gets here, and unplaced after this)
if (!placeStartPos) previousBlockStates.set(0, Blocks.AIR.getDefaultState());
//If all new blockstates are air then no use in adding it, no block was actually placed
//Can happen when e.g. placing one block in yourself
if (Collections.frequency(newBlockStates, Blocks.AIR.getDefaultState()) != newBlockStates.size()) {
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
}
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
UndoRedo.addUndo(player, new BlockSet(coordinates, previousBlockStates, newBlockStates, hitVec, firstPos, secondPos));
}
public static void onBlockBroken(EntityPlayer player, List<BlockPos> startCoordinates, boolean breakStartPos) {
@@ -109,8 +99,8 @@ public class BuildModifiers {
BlockPreviewRenderer.onBlocksBroken();
//list of air blockstates
for (int i = 0; i < coordinates.size(); i++) {
newBlockStates.add(Blocks.AIR.getDefaultState());
for (BlockPos coordinate : coordinates) {
newBlockStates.add(Block.getBlockById(0).getDefaultState());
}
} else {
@@ -135,10 +125,6 @@ public class BuildModifiers {
}
}
//Set first newBlockState to empty if in NORMAL mode, to make undo/redo work
//(Block isn't broken yet by the time it gets here, and broken after this)
if (!breakStartPos) newBlockStates.set(0, Blocks.AIR.getDefaultState());
//add to undo stack
BlockPos firstPos = startCoordinates.get(0);
BlockPos secondPos = startCoordinates.get(startCoordinates.size() - 1);
@@ -236,8 +222,8 @@ public class BuildModifiers {
}
public static IBlockState getBlockStateFromItem(ItemStack itemStack, EntityPlayer player, BlockPos blockPos, EnumFacing facing, Vec3d hitVec, EnumHand hand) {
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(new BlockItemUseContext(player.world, player, itemStack, blockPos, facing,
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z)));
return Block.getBlockFromItem(itemStack.getItem()).getStateForPlacement(player.world, blockPos, facing,
((float) hitVec.x), ((float) hitVec.y), ((float) hitVec.z), itemStack.getMetadata(), player, hand);
}
//Returns true if equal (or both null)
@@ -245,16 +231,6 @@ public class BuildModifiers {
if (coordinates1 == null && coordinates2 == null) return true;
if (coordinates1 == null || coordinates2 == null) return false;
//Check count, not actual values
if (coordinates1.size() == coordinates2.size()){
if (coordinates1.size() == 1){
return coordinates1.get(0).equals(coordinates2.get(0));
}
return true;
} else {
return false;
}
// return coordinates1.equals(coordinates2);
return coordinates1.equals(coordinates2);
}
}

View File

@@ -7,8 +7,6 @@ import net.minecraft.block.BlockStairs;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.state.properties.Half;
import net.minecraft.state.properties.SlabType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
@@ -120,7 +118,7 @@ public class Mirror {
}
//Find blockstate
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.FRONT_BACK);
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.FRONT_BACK);
//Store blockstate and itemstack
blockStates.add(newBlockState);
@@ -165,7 +163,7 @@ public class Mirror {
}
//Find blockstate
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.mirror(net.minecraft.util.Mirror.LEFT_RIGHT);
IBlockState newBlockState = oldBlockState == null ? null : oldBlockState.withMirror(net.minecraft.util.Mirror.LEFT_RIGHT);
//Store blockstate and itemstack
blockStates.add(newBlockState);
@@ -187,39 +185,38 @@ public class Mirror {
private static IBlockState getVerticalMirror(IBlockState blockState) {
//Stairs
if (blockState.getBlock() instanceof BlockStairs) {
if (blockState.get(BlockStairs.HALF) == Half.BOTTOM) {
return blockState.with(BlockStairs.HALF, Half.TOP);
if (blockState.getValue(BlockStairs.HALF) == BlockStairs.EnumHalf.BOTTOM) {
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.TOP);
} else {
return blockState.with(BlockStairs.HALF, Half.BOTTOM);
return blockState.withProperty(BlockStairs.HALF, BlockStairs.EnumHalf.BOTTOM);
}
}
//Slabs
if (blockState.getBlock() instanceof BlockSlab) {
if (blockState.get(BlockSlab.TYPE) == SlabType.DOUBLE) {
return blockState;
} else if (blockState.get(BlockSlab.TYPE) == SlabType.BOTTOM) {
return blockState.with(BlockSlab.TYPE, SlabType.TOP);
if (((BlockSlab) blockState.getBlock()).isDouble()) return blockState;
if (blockState.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.BOTTOM) {
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.TOP);
} else {
return blockState.with(BlockSlab.TYPE, SlabType.BOTTOM);
return blockState.withProperty(BlockSlab.HALF, BlockSlab.EnumBlockHalf.BOTTOM);
}
}
//Buttons, endrod, observer, piston
if (blockState.getBlock() instanceof BlockDirectional) {
if (blockState.get(BlockDirectional.FACING) == EnumFacing.DOWN) {
return blockState.with(BlockDirectional.FACING, EnumFacing.UP);
} else if (blockState.get(BlockDirectional.FACING) == EnumFacing.UP) {
return blockState.with(BlockDirectional.FACING, EnumFacing.DOWN);
if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.DOWN) {
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.UP);
} else if (blockState.getValue(BlockDirectional.FACING) == EnumFacing.UP) {
return blockState.withProperty(BlockDirectional.FACING, EnumFacing.DOWN);
}
}
//Dispenser, dropper
if (blockState.getBlock() instanceof BlockDispenser) {
if (blockState.get(BlockDispenser.FACING) == EnumFacing.DOWN) {
return blockState.with(BlockDispenser.FACING, EnumFacing.UP);
} else if (blockState.get(BlockDispenser.FACING) == EnumFacing.UP) {
return blockState.with(BlockDispenser.FACING, EnumFacing.DOWN);
if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.DOWN) {
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.UP);
} else if (blockState.getValue(BlockDispenser.FACING) == EnumFacing.UP) {
return blockState.withProperty(BlockDispenser.FACING, EnumFacing.DOWN);
}
}

View File

@@ -2,42 +2,28 @@ package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ModifierCapabilityManager;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import javax.annotation.Nonnull;
import java.util.HashMap;
import java.util.UUID;
@Mod.EventBusSubscriber
public class ModifierSettingsManager {
//Retrieves the buildsettings of a player through the modifierCapability capability
//Never returns null
@Nonnull
public static ModifierSettings getModifierSettings(EntityPlayer player){
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
if (modifierCapability.isPresent()) {
ModifierCapabilityManager.IModifierCapability capability = modifierCapability.orElse(null);
if (player.hasCapability(ModifierCapabilityManager.modifierCapability, null)) {
ModifierCapabilityManager.IModifierCapability capability = player.getCapability(
ModifierCapabilityManager.modifierCapability, null);
if (capability.getModifierData() == null) {
capability.setModifierData(new ModifierSettings());
}
return capability.getModifierData();
}
//Player does not have modifierCapability capability
//Return dummy settings
return new ModifierSettings();
// throw new IllegalArgumentException("Player does not have modifierCapability capability");
throw new IllegalArgumentException("Player does not have modifierCapability capability");
}
public static void setModifierSettings(EntityPlayer player, ModifierSettings modifierSettings) {
@@ -45,15 +31,11 @@ public class ModifierSettingsManager {
EffortlessBuilding.log("Cannot set buildsettings, player is null");
return;
}
LazyOptional<ModifierCapabilityManager.IModifierCapability> modifierCapability =
player.getCapability(ModifierCapabilityManager.modifierCapability, null);
modifierCapability.ifPresent((capability) -> {
if (player.hasCapability(ModifierCapabilityManager.modifierCapability, null)) {
ModifierCapabilityManager.IModifierCapability capability = player.getCapability(
ModifierCapabilityManager.modifierCapability, null);
capability.setModifierData(modifierSettings);
});
if (!modifierCapability.isPresent()) {
} else {
EffortlessBuilding.log(player, "Saving buildsettings failed.");
}
}
@@ -181,28 +163,33 @@ public class ModifierSettingsManager {
//Set mirror radius to max
int reach = 10;
switch (reachUpgrade) {
case 0: reach = BuildConfig.reach.maxReachLevel0.get(); break;
case 1: reach = BuildConfig.reach.maxReachLevel1.get(); break;
case 2: reach = BuildConfig.reach.maxReachLevel2.get(); break;
case 3: reach = BuildConfig.reach.maxReachLevel3.get(); break;
case 0: reach = BuildConfig.reach.maxReachLevel0; break;
case 1: reach = BuildConfig.reach.maxReachLevel1; break;
case 2: reach = BuildConfig.reach.maxReachLevel2; break;
case 3: reach = BuildConfig.reach.maxReachLevel3; break;
}
EffortlessBuilding.log("before "+this.mirrorSettings.radius);
if (this.mirrorSettings != null)
this.mirrorSettings.radius = reach / 2;
if (this.radialMirrorSettings != null)
this.radialMirrorSettings.radius = reach / 2;
EffortlessBuilding.log("after "+this.mirrorSettings.radius);
}
}
public static void handleNewPlayer(EntityPlayer player){
//Makes sure player has modifier settings (if it doesnt it will create it)
getModifierSettings(player);
if (getModifierSettings(player) == null) {
setModifierSettings(player, new ModifierSettings());
}
//Only on server
if (!player.world.isRemote) {
//Send to client
ModifierSettingsMessage msg = new ModifierSettingsMessage(getModifierSettings(player));
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> (EntityPlayerMP) player), msg);
EffortlessBuilding.packetHandler.sendTo(msg, (EntityPlayerMP) player);
}
}
}

View File

@@ -143,11 +143,11 @@ public class RadialMirror {
IBlockState newBlockState = blockState;
if (startAngleToCenter < -0.751 * Math.PI || startAngleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
} else if (startAngleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
} else if (startAngleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
}
return newBlockState;
@@ -158,24 +158,24 @@ public class RadialMirror {
double angleToCenter = MathHelper.atan2(relVec.x, relVec.z); //between -PI and PI
if (angleToCenter < -0.751 * Math.PI || angleToCenter > 0.749 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_180);
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_180);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
}
} else if (angleToCenter < -0.251 * Math.PI) {
newBlockState = blockState.rotate(Rotation.CLOCKWISE_90);
newBlockState = blockState.withRotation(Rotation.CLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
}
} else if (angleToCenter > 0.249 * Math.PI) {
newBlockState = blockState.rotate(Rotation.COUNTERCLOCKWISE_90);
newBlockState = blockState.withRotation(Rotation.COUNTERCLOCKWISE_90);
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.LEFT_RIGHT);
newBlockState = newBlockState.withMirror(Mirror.LEFT_RIGHT);
}
} else {
newBlockState = blockState;
if (alternate) {
newBlockState = newBlockState.mirror(Mirror.FRONT_BACK);
newBlockState = newBlockState.withMirror(Mirror.FRONT_BACK);
}
}

View File

@@ -3,7 +3,6 @@ package nl.requios.effortlessbuilding.buildmodifier;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
@@ -32,25 +31,9 @@ public class UndoRedo {
public static void addUndo(EntityPlayer player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> undoStacks = player.world.isRemote ? undoStacksClient : undoStacksServer;
//Assert coordinates is as long as previous and new blockstate lists
if (blockSet.getCoordinates().size() != blockSet.getPreviousBlockStates().size() ||
blockSet.getCoordinates().size() != blockSet.getNewBlockStates().size()) {
EffortlessBuilding.logger.error("Coordinates and blockstate lists are not equal length. Coordinates: {}. Previous blockstates: {}. New blockstates: {}.",
blockSet.getCoordinates().size(), blockSet.getPreviousBlockStates().size(), blockSet.getNewBlockStates().size());
}
//Warn if previous and new blockstate are equal
//Can happen in a lot of valid cases
// for (int i = 0; i < blockSet.getCoordinates().size(); i++) {
// if (blockSet.getPreviousBlockStates().get(i).equals(blockSet.getNewBlockStates().get(i))) {
// EffortlessBuilding.logger.warn("Previous and new blockstates are equal at index {}. Blockstate: {}.",
// i, blockSet.getPreviousBlockStates().get(i));
// }
// }
//If no stack exists, make one
if (!undoStacks.containsKey(player.getUniqueID())) {
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
undoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
}
undoStacks.get(player.getUniqueID()).push(blockSet);
@@ -59,11 +42,9 @@ public class UndoRedo {
private static void addRedo(EntityPlayer player, BlockSet blockSet) {
Map<UUID, FixedStack<BlockSet>> redoStacks = player.world.isRemote ? redoStacksClient : redoStacksServer;
//(No asserts necessary, it's private)
//If no stack exists, make one
if (!redoStacks.containsKey(player.getUniqueID())) {
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize.get()]));
redoStacks.put(player.getUniqueID(), new FixedStack<>(new BlockSet[BuildConfig.survivalBalancers.undoStackSize]));
}
redoStacks.get(player.getUniqueID()).push(blockSet);
@@ -95,12 +76,10 @@ public class UndoRedo {
BlockPos coordinate = coordinates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
IBlockState previousBlockState = Blocks.AIR.getDefaultState();
IBlockState previousBlockState = Block.getBlockById(0).getDefaultState();
if (itemStack.getItem() instanceof ItemBlock) {
previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
previousBlockState = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
}
if (player.world.isBlockLoaded(coordinate, true)) {
@@ -109,9 +88,7 @@ public class UndoRedo {
itemStack = findItemStackInInventory(player, previousBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
previousBlockState = previousBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
} else {
previousBlockState = Blocks.AIR.getDefaultState();
previousBlockState = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
@@ -138,7 +115,6 @@ public class UndoRedo {
BlockSet blockSet = redoStack.pop();
List<BlockPos> coordinates = blockSet.getCoordinates();
List<IBlockState> previousBlockStates = blockSet.getPreviousBlockStates();
List<IBlockState> newBlockStates = blockSet.getNewBlockStates();
Vec3d hitVec = blockSet.getHitVec();
@@ -151,25 +127,16 @@ public class UndoRedo {
//place blocks
for (int i = 0; i < coordinates.size(); i++) {
BlockPos coordinate = coordinates.get(i);
IBlockState newBlockState = newBlockStates.get(i);
ItemStack itemStack = itemStacks.get(i);
if (previousBlockStates.get(i).equals(newBlockStates.get(i))) continue;
//get blockstate from itemstack
IBlockState newBlockState = Blocks.AIR.getDefaultState();
if (itemStack.getItem() instanceof ItemBlock) {
newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
}
if (player.world.isBlockLoaded(coordinate, true)) {
//check itemstack empty
if (itemStack.isEmpty()) {
itemStack = findItemStackInInventory(player, newBlockStates.get(i));
//get blockstate from new itemstack
if (!itemStack.isEmpty() && itemStack.getItem() instanceof ItemBlock) {
newBlockState = newBlockStates.get(i);//((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
} else {
newBlockState = Blocks.AIR.getDefaultState();
newBlockState = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
}
}
if (itemStack.isEmpty()) SurvivalHelper.breakBlock(player.world, player, coordinate, true);
@@ -205,16 +172,13 @@ public class UndoRedo {
private static ItemStack findItemStackInInventory(EntityPlayer player, IBlockState blockState) {
ItemStack itemStack = ItemStack.EMPTY;
if (blockState == null) return itemStack;
//First try previousBlockStates
//TODO try to find itemstack with right blockstate first
// then change line 103 back (get state from item)
itemStack = InventoryHelper.findItemStackInInventory(player, blockState.getBlock());
//then anything it drops
if (itemStack.isEmpty()) {
Item itemDropped = blockState.getBlock().getItemDropped(blockState, player.world, BlockPos.ORIGIN, 10).asItem();
Item itemDropped = blockState.getBlock().getItemDropped(blockState, player.world.rand, 10);
if (itemDropped instanceof ItemBlock) {
Block block = ((ItemBlock) itemDropped).getBlock();
itemStack = InventoryHelper.findItemStackInInventory(player, block);

View File

@@ -3,9 +3,7 @@ package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemStackHandler;
@@ -17,10 +15,19 @@ import javax.annotation.Nullable;
public class ItemHandlerCapabilityProvider implements ICapabilitySerializable<NBTTagCompound> {
IItemHandler itemHandler = new ItemStackHandler(ItemRandomizerBag.INV_SIZE);
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side) {
return CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.orEmpty(cap, LazyOptional.of(() -> itemHandler));
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
return true;
return false;
}
@Nullable
@Override
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
return (T) itemHandler;
return null;
}
@Override

View File

@@ -1,21 +1,20 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.INBTBase;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
@Mod.EventBusSubscriber
public class ModeCapabilityManager {
@@ -45,7 +44,7 @@ public class ModeCapabilityManager {
public static class Storage implements Capability.IStorage<IModeCapability> {
@Override
public INBTBase writeNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side) {
public NBTBase writeNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side) {
NBTTagCompound compound = new NBTTagCompound();
ModeSettings modeSettings = instance.getModeData();
if (modeSettings == null) modeSettings = new ModeSettings();
@@ -58,7 +57,7 @@ public class ModeCapabilityManager {
}
@Override
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side, INBTBase nbt) {
public void readNBT(Capability<IModeCapability> capability, IModeCapability instance, EnumFacing side, NBTBase nbt) {
NBTTagCompound compound = (NBTTagCompound) nbt;
//BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[compound.getInteger("buildMode")];
@@ -70,34 +69,36 @@ public class ModeCapabilityManager {
}
}
public static class Provider implements ICapabilitySerializable<INBTBase> {
public static class Provider implements ICapabilitySerializable<NBTBase> {
IModeCapability inst = modeCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side) {
return modeCapability.orEmpty(cap, LazyOptional.of(() -> inst));
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
return capability == modeCapability;
}
@Override
public INBTBase serializeNBT() {
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
if (capability == modeCapability) return modeCapability.<T>cast(inst);
return null;
}
@Override
public NBTBase serializeNBT() {
return modeCapability.getStorage().writeNBT(modeCapability, inst, null);
}
@Override
public void deserializeNBT(INBTBase nbt) {
public void deserializeNBT(NBTBase nbt) {
modeCapability.getStorage().readNBT(modeCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModeCapability> original = event.getOriginal().getCapability(modeCapability, null);
LazyOptional<IModeCapability> clone = event.getEntity().getCapability(modeCapability, null);
clone.ifPresent(cloneModeCapability ->
original.ifPresent(originalModeCapability ->
cloneModeCapability.setModeData(originalModeCapability.getModeData())));
IModeCapability original = event.getOriginal().getCapability(modeCapability, null);
IModeCapability clone = event.getEntity().getCapability(modeCapability, null);
clone.setModeData(original.getModeData());
}
}

View File

@@ -1,6 +1,6 @@
package nl.requios.effortlessbuilding.capability;
import net.minecraft.nbt.INBTBase;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
@@ -8,11 +8,9 @@ import net.minecraft.util.math.Vec3d;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.CapabilityInject;
import net.minecraftforge.common.capabilities.ICapabilitySerializable;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
@@ -20,8 +18,6 @@ import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.concurrent.Callable;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
@Mod.EventBusSubscriber
@@ -52,7 +48,7 @@ public class ModifierCapabilityManager {
public static class Storage implements Capability.IStorage<IModifierCapability> {
@Override
public INBTBase writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side) {
public NBTBase writeNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side) {
NBTTagCompound compound = new NBTTagCompound();
ModifierSettings modifierSettings = instance.getModifierData();
if (modifierSettings == null) modifierSettings = new ModifierSettings();
@@ -67,7 +63,7 @@ public class ModifierCapabilityManager {
compound.setBoolean("mirrorX", m.mirrorX);
compound.setBoolean("mirrorY", m.mirrorY);
compound.setBoolean("mirrorZ", m.mirrorZ);
compound.setInt("mirrorRadius", m.radius);
compound.setInteger("mirrorRadius", m.radius);
compound.setBoolean("mirrorDrawLines", m.drawLines);
compound.setBoolean("mirrorDrawPlanes", m.drawPlanes);
@@ -75,12 +71,12 @@ public class ModifierCapabilityManager {
Array.ArraySettings a = modifierSettings.getArraySettings();
if (a == null) a = new Array.ArraySettings();
compound.setBoolean("arrayEnabled", a.enabled);
compound.setInt("arrayOffsetX", a.offset.getX());
compound.setInt("arrayOffsetY", a.offset.getY());
compound.setInt("arrayOffsetZ", a.offset.getZ());
compound.setInt("arrayCount", a.count);
compound.setInteger("arrayOffsetX", a.offset.getX());
compound.setInteger("arrayOffsetY", a.offset.getY());
compound.setInteger("arrayOffsetZ", a.offset.getZ());
compound.setInteger("arrayCount", a.count);
compound.setInt("reachUpgrade", modifierSettings.getReachUpgrade());
compound.setInteger("reachUpgrade", modifierSettings.getReachUpgrade());
//compound.setBoolean("quickReplace", buildSettings.doQuickReplace()); dont save quickreplace
@@ -91,9 +87,9 @@ public class ModifierCapabilityManager {
compound.setDouble("radialMirrorPosX", r.position.x);
compound.setDouble("radialMirrorPosY", r.position.y);
compound.setDouble("radialMirrorPosZ", r.position.z);
compound.setInt("radialMirrorSlices", r.slices);
compound.setInteger("radialMirrorSlices", r.slices);
compound.setBoolean("radialMirrorAlternate", r.alternate);
compound.setInt("radialMirrorRadius", r.radius);
compound.setInteger("radialMirrorRadius", r.radius);
compound.setBoolean("radialMirrorDrawLines", r.drawLines);
compound.setBoolean("radialMirrorDrawPlanes", r.drawPlanes);
@@ -101,7 +97,7 @@ public class ModifierCapabilityManager {
}
@Override
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side, INBTBase nbt) {
public void readNBT(Capability<IModifierCapability> capability, IModifierCapability instance, EnumFacing side, NBTBase nbt) {
NBTTagCompound compound = (NBTTagCompound) nbt;
//MIRROR
@@ -113,7 +109,7 @@ public class ModifierCapabilityManager {
boolean mirrorX = compound.getBoolean("mirrorX");
boolean mirrorY = compound.getBoolean("mirrorY");
boolean mirrorZ = compound.getBoolean("mirrorZ");
int mirrorRadius = compound.getInt("mirrorRadius");
int mirrorRadius = compound.getInteger("mirrorRadius");
boolean mirrorDrawLines = compound.getBoolean("mirrorDrawLines");
boolean mirrorDrawPlanes = compound.getBoolean("mirrorDrawPlanes");
Mirror.MirrorSettings mirrorSettings = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius, mirrorDrawLines, mirrorDrawPlanes);
@@ -121,13 +117,13 @@ public class ModifierCapabilityManager {
//ARRAY
boolean arrayEnabled = compound.getBoolean("arrayEnabled");
BlockPos arrayOffset = new BlockPos(
compound.getInt("arrayOffsetX"),
compound.getInt("arrayOffsetY"),
compound.getInt("arrayOffsetZ"));
int arrayCount = compound.getInt("arrayCount");
compound.getInteger("arrayOffsetX"),
compound.getInteger("arrayOffsetY"),
compound.getInteger("arrayOffsetZ"));
int arrayCount = compound.getInteger("arrayCount");
Array.ArraySettings arraySettings = new Array.ArraySettings(arrayEnabled, arrayOffset, arrayCount);
int reachUpgrade = compound.getInt("reachUpgrade");
int reachUpgrade = compound.getInteger("reachUpgrade");
//boolean quickReplace = compound.getBoolean("quickReplace"); //dont load quickreplace
@@ -137,9 +133,9 @@ public class ModifierCapabilityManager {
compound.getDouble("radialMirrorPosX"),
compound.getDouble("radialMirrorPosY"),
compound.getDouble("radialMirrorPosZ"));
int radialMirrorSlices = compound.getInt("radialMirrorSlices");
int radialMirrorSlices = compound.getInteger("radialMirrorSlices");
boolean radialMirrorAlternate = compound.getBoolean("radialMirrorAlternate");
int radialMirrorRadius = compound.getInt("radialMirrorRadius");
int radialMirrorRadius = compound.getInteger("radialMirrorRadius");
boolean radialMirrorDrawLines = compound.getBoolean("radialMirrorDrawLines");
boolean radialMirrorDrawPlanes = compound.getBoolean("radialMirrorDrawPlanes");
RadialMirror.RadialMirrorSettings radialMirrorSettings = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition,
@@ -150,36 +146,36 @@ public class ModifierCapabilityManager {
}
}
public static class Provider implements ICapabilitySerializable<INBTBase> {
public static class Provider implements ICapabilitySerializable<NBTBase> {
IModifierCapability inst = modifierCapability.getDefaultInstance();
@Nonnull
@Override
public <T> LazyOptional<T> getCapability(@Nonnull Capability<T> cap, @Nullable EnumFacing side) {
return modifierCapability.orEmpty(cap, LazyOptional.of(() -> inst));
public boolean hasCapability(@Nonnull Capability<?> capability, @Nullable EnumFacing facing) {
return capability == modifierCapability;
}
@Override
public INBTBase serializeNBT() {
public <T> T getCapability(@Nonnull Capability<T> capability, @Nullable EnumFacing facing) {
if (capability == modifierCapability) return modifierCapability.<T>cast(inst);
return null;
}
@Override
public NBTBase serializeNBT() {
return modifierCapability.getStorage().writeNBT(modifierCapability, inst, null);
}
@Override
public void deserializeNBT(INBTBase nbt) {
public void deserializeNBT(NBTBase nbt) {
modifierCapability.getStorage().readNBT(modifierCapability, inst, null, nbt);
}
}
// Allows for the capability to persist after death.
@SubscribeEvent
public static void clonePlayer(PlayerEvent.Clone event) {
LazyOptional<IModifierCapability> original = event.getOriginal().getCapability(modifierCapability, null);
LazyOptional<IModifierCapability> clone = event.getEntity().getCapability(modifierCapability, null);
clone.ifPresent(cloneModifierCapability ->
original.ifPresent(originalModifierCapability ->
cloneModifierCapability.setModifierData(originalModifierCapability.getModifierData())));
IModifierCapability original = event.getOriginal().getCapability(modifierCapability, null);
IModifierCapability clone = event.getEntity().getCapability(modifierCapability, null);
clone.setModifierData(original.getModifierData());
}
}

View File

@@ -1,44 +1,46 @@
package nl.requios.effortlessbuilding.command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import net.minecraft.command.CommandSource;
import net.minecraft.command.Commands;
import net.minecraft.command.CommandBase;
import net.minecraft.command.CommandException;
import net.minecraft.command.ICommandSender;
import net.minecraft.command.WrongUsageException;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.text.TextComponentString;
import net.minecraftforge.fml.network.PacketDistributor;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.network.RequestLookAtMessage;
public class CommandReach {
public static void register(CommandDispatcher<CommandSource> dispatcher) {
dispatcher.register(Commands.literal("reach").then(Commands.literal("set").then(Commands.argument("level", IntegerArgumentType.integer(0, 3)).executes((context) -> {
return setReachLevel(context.getSource().asPlayer(), IntegerArgumentType.getInteger(context, "level"));
}))).then(Commands.literal("get").executes((context -> {
return getReachLevel(context.getSource().asPlayer());
}))));
public class CommandReach extends CommandBase {
@Override
public String getName() {
return "reach";
}
private static int setReachLevel(EntityPlayerMP player, int level){
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(level);
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
PacketHandler.INSTANCE.send(PacketDistributor.PLAYER.with(() -> player), new ModifierSettingsMessage(modifierSettings));
player.sendMessage(new TextComponentString("Reach level of " + player.getName().getString() + " set to " + modifierSettings.getReachUpgrade()));
return 1;
@Override
public String getUsage(ICommandSender sender) {
return "commands.reach.usage";
}
private static int getReachLevel(EntityPlayerMP player){
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
@Override
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException {
EntityPlayerMP player = (EntityPlayerMP) sender;
if (args.length != 1) {
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
EffortlessBuilding.log(player, "Current reach: level "+reachUpgrade);
throw new WrongUsageException("commands.reach.usage");
}
return 1;
if (sender instanceof EntityPlayerMP) {
//Set reach level to args[0]
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setReachUpgrade(Integer.valueOf(args[0]));
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
//Send to client
EffortlessBuilding.packetHandler.sendTo(new ModifierSettingsMessage(modifierSettings), player);
sender.sendMessage(new TextComponentString("Reach level of " + sender.getName() + " set to " + modifierSettings
.getReachUpgrade()));
}
}
}

View File

@@ -0,0 +1,13 @@
package nl.requios.effortlessbuilding.compatibility;
import mod.chiselsandbits.core.ClientSide;
import mod.chiselsandbits.helpers.ChiselToolType;
import net.minecraft.util.EnumHand;
public class ActiveChiselsAndBitsProxy implements IChiselsAndBitsProxy {
@Override
public boolean isHoldingChiselTool(EnumHand hand) {
ChiselToolType toolType = ClientSide.instance.getHeldToolType(hand);
return toolType != null && toolType.hasMenu();
}
}

View File

@@ -1,38 +1,34 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumHand;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
public class CompatHelper {
//TODO 1.13 compatibility
// // Get a handle to the dank null item instance. This will remain null if the mod doesn't load
// // and all checks will fail, so it works.
// @GameRegistry.ObjectHolder("danknull:dank_null")
// public static final Item dankNullItem = null;
//
// public static IChiselsAndBitsProxy chiselsAndBitsProxy;
//
public static void setup() {
//TODO 1.13 compatibility
// if (Loader.isModLoaded("chiselsandbits")) {
// // reflection to avoid hard dependency
// try {
// chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
// } catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
// e.printStackTrace();
// }
// } else {
// chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
// }
// Get a handle to the dank null item instance. This will remain null if the mod doesn't load
// and all checks will fail, so it works.
@GameRegistry.ObjectHolder("danknull:dank_null")
public static final Item dankNullItem = null;
public static IChiselsAndBitsProxy chiselsAndBitsProxy;
public static void postInit() {
if (Loader.isModLoaded("chiselsandbits")) {
// reflection to avoid hard dependency
try {
chiselsAndBitsProxy = Class.forName("nl.requios.effortlessbuilding.compatibility.ActiveChiselsAndBitsProxy").asSubclass(ActiveChiselsAndBitsProxy.class).newInstance();
} catch (InstantiationException | IllegalAccessException | ClassNotFoundException e) {
e.printStackTrace();
}
} else {
chiselsAndBitsProxy = new DummyChiselsAndBitsProxy();
}
}
// Check if the item given is a proxy for blocks. For now, we check for the randomizer bag,
@@ -43,9 +39,8 @@ public class CompatHelper {
return true;
if ((item instanceof ItemRandomizerBag))
return true;
//TODO 1.13 compatibility
// if (item == dankNullItem)
// return true;
if (item == dankNullItem)
return true;
return false;
}
@@ -67,64 +62,48 @@ public class CompatHelper {
return itemStack;
}
//TODO 1.13 compatibility
//Dank Null
// if (proxyItem == dankNullItem) {
// int index = 0;
// if (proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
// index = proxy.getTagCompound().getInteger("selectedIndex");
// return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
if(proxyItem == dankNullItem) {
int index = 0;
if(proxy.hasTagCompound() && proxy.getTagCompound().hasKey("selectedIndex"))
index = proxy.getTagCompound().getInteger("selectedIndex");
return proxy.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
}
return ItemStack.EMPTY;
}
public static ItemStack getItemBlockByState(ItemStack stack, IBlockState state) {
if (state == null) return ItemStack.EMPTY;
Item blockItem = Item.getItemFromBlock(state.getBlock());
if (stack.getItem() instanceof ItemBlock)
if(stack.getItem() instanceof ItemBlock)
return stack;
else if (stack.getItem() instanceof ItemRandomizerBag) {
else if(stack.getItem() instanceof ItemRandomizerBag) {
IItemHandler bagInventory = ItemRandomizerBag.getBagInventory(stack);
return ItemRandomizerBag.findStack(bagInventory, blockItem);
} else if(stack.getItem() == dankNullItem) {
int index = itemHandlerSlotForItem(stack, blockItem);
if(index >= 0)
return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
}
//TODO 1.13 compatibility
// else if (stack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(stack, blockItem);
// if (index >= 0)
// return stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).getStackInSlot(index);
// }
return ItemStack.EMPTY;
}
// Handle IItemHandler slot stacks not being modifiable. We must call IItemHandler#extractItem,
// because the ItemStack returned by IItemHandler#getStackInSlot isn't modifiable.
public static void shrinkStack(ItemStack origStack, ItemStack curStack, EntityPlayer player) {
//TODO 1.13 compatibility, offhand support
//Hacky way to get the origstack, because given origStack is itemblock stack and never proxy
// origStack = player.getHeldItem(EnumHand.MAIN_HAND);
// if (origStack.getItem() == dankNullItem) {
// int index = itemHandlerSlotForItem(origStack, curStack.getItem());
// origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
// } else
public static void shrinkStack(ItemStack origStack, ItemStack curStack) {
if(origStack.getItem() == dankNullItem) {
int index = itemHandlerSlotForItem(origStack, curStack.getItem());
origStack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).extractItem(index, 1, false);
} else
curStack.shrink(1);
}
private static int itemHandlerSlotForItem(ItemStack stack, Item blockItem) {
LazyOptional<IItemHandler> itemHandlerLazyOptional = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
IItemHandler handler = itemHandlerLazyOptional.orElse(null);
if (handler == null) {
EffortlessBuilding.logger.warn("Itemblock proxy has no item handler capability!");
return -1;
}
for (int i = 0; i < handler.getSlots(); i++) {
IItemHandler handler = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
for(int i = 0; i < handler.getSlots(); i++) {
ItemStack ref = handler.getStackInSlot(i);
if (ref.getItem() instanceof ItemBlock)
if (ref.getItem() == blockItem)
if(ref.getItem() instanceof ItemBlock)
if(ref.getItem() == blockItem)
return i;
}
return -1;

View File

@@ -0,0 +1,10 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.util.EnumHand;
public class DummyChiselsAndBitsProxy implements IChiselsAndBitsProxy {
@Override
public boolean isHoldingChiselTool(EnumHand hand) {
return false;
}
}

View File

@@ -0,0 +1,7 @@
package nl.requios.effortlessbuilding.compatibility;
import net.minecraft.util.EnumHand;
public interface IChiselsAndBitsProxy {
boolean isHoldingChiselTool(EnumHand hand);
}

View File

@@ -23,20 +23,20 @@ public class RandomizerBagContainer extends Container {
bagInventory = parIInventory;
sizeInventory = bagInventory.getSlots();
for (int i = 0; i < sizeInventory; ++i) {
this.addSlot(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
this.addSlotToContainer(new SlotItemHandler(bagInventory, i, 44 + (18 * i), 20));
}
// add player inventory slots
int i;
for (i = 0; i < 3; ++i) {
for (int j = 0; j < 9; ++j) {
addSlot(new Slot(parInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
addSlotToContainer(new Slot(parInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 51 + i * 18));
}
}
// add hotbar slots
for (i = 0; i < 9; ++i) {
addSlot(new Slot(parInventoryPlayer, i, 8 + i * 18, 109));
addSlotToContainer(new Slot(parInventoryPlayer, i, 8 + i * 18, 109));
}
}
@@ -118,13 +118,16 @@ public class RandomizerBagContainer extends Container {
/**
* Callback for when the crafting gui is closed.
*/
@Override
public void onContainerClosed(EntityPlayer player)
{
super.onContainerClosed(player);
if(!player.world.isRemote)
{
detectAndSendChanges();
}
}
// @Override
// public void onContainerClosed(EntityPlayer player)
// {
// if(player.inventory.getItemStack() != null)
// {
// player.entityDropItem(player.inventory.getItemStack(), 0.5f);
// }
// if(!player.world.isRemote)
// {
// detectAndSendChanges();
// }
// }
}

View File

@@ -4,12 +4,12 @@ import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
@OnlyIn(Dist.CLIENT)
@SideOnly(Side.CLIENT)
public class RandomizerBagGuiContainer extends GuiContainer {
private static final ResourceLocation guiTextures =
new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/container/randomizerbag.png");
@@ -25,9 +25,9 @@ public class RandomizerBagGuiContainer extends GuiContainer {
}
@Override
public void render(int mouseX, int mouseY, float partialTicks) {
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
drawDefaultBackground();
super.render(mouseX, mouseY, partialTicks);
super.drawScreen(mouseX, mouseY, partialTicks);
this.renderHoveredToolTip(mouseX, mouseY);
}
@@ -35,12 +35,12 @@ public class RandomizerBagGuiContainer extends GuiContainer {
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
String s = "Randomizer Bag";
fontRenderer.drawString(s, 8, 6, 0x404040);
fontRenderer.drawString(inventoryPlayer.getDisplayName().getUnformattedComponentText(), 8, ySize - 96 + 2, 0x404040);
fontRenderer.drawString(inventoryPlayer.getDisplayName().getUnformattedText(), 8, ySize - 96 + 2, 0x404040);
}
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
GlStateManager.color3f(1.0F, 1.0F, 1.0F);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
mc.getTextureManager().bindTexture(guiTextures);
int marginHorizontal = (width - xSize) / 2;
int marginVertical = (height - ySize) / 2;

View File

@@ -1,112 +1,41 @@
package nl.requios.effortlessbuilding.gui;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.IInteractionObject;
import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.common.network.IGuiHandler;
import net.minecraftforge.fml.network.FMLPlayMessages;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import javax.annotation.Nullable;
public class RandomizerBagGuiHandler implements /*IGuiHandler, */IInteractionObject {
// @Nullable
// @Override
// public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
// if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// // Use the player's held item to create the container
// LazyOptional<IItemHandler> capabilityOptional = player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
//
// if (!capabilityOptional.isPresent()) {
// capabilityOptional = player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
// }
//
// return new RandomizerBagContainer(player.inventory, capabilityOptional.orElse(null));
// }
// return null;
// }
//
// @Nullable
// @Override
// @OnlyIn(Dist.CLIENT)
// public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
// if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// // Use the player's held item to create the client-side gui container
// LazyOptional<IItemHandler> capabilityOptional = player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
//
// if (!capabilityOptional.isPresent()) {
// capabilityOptional = player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
// }
//
// return new RandomizerBagGuiContainer(player.inventory, capabilityOptional.orElse(null));
// }
// return null;
// }
@OnlyIn(Dist.CLIENT)
public static GuiScreen openGui(FMLPlayMessages.OpenContainer openContainer) {
if (openContainer.getId().equals(EffortlessBuilding.RANDOMIZER_BAG_GUI)) {
EntityPlayerSP player = Minecraft.getInstance().player;
if (player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof ItemRandomizerBag) {
IItemHandler itemHandler = player.getHeldItem(EnumHand.MAIN_HAND).getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).orElse(null);
if (itemHandler != null) {
return new RandomizerBagGuiContainer(player.inventory, itemHandler);
}
}
public class RandomizerBagGuiHandler implements IGuiHandler {
@Nullable
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// Use the player's held item to create the container
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
return new RandomizerBagContainer(player.inventory, capability);
}
return null;
}
@Override
public Container createContainer(InventoryPlayer inventory, EntityPlayer player) {
if (player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof ItemRandomizerBag) {
IItemHandler itemHandler = player.getHeldItem(EnumHand.MAIN_HAND).getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).orElse(null);
if (itemHandler != null) {
return new RandomizerBagContainer(inventory, itemHandler);
}
}
return null;
}
@Override
public String getGuiID() {
return EffortlessBuilding.RANDOMIZER_BAG_GUI.toString();
}
@Override
public ITextComponent getName() {
return new TextComponentString("Randomizer Bag");
}
@Override
public boolean hasCustomName() {
return false;
}
@Override
public ITextComponent getDisplayName() {
return new TextComponentString("Randomizer Bag");
}
@Nullable
@Override
public ITextComponent getCustomName() {
@SideOnly(Side.CLIENT)
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
if (ID == EffortlessBuilding.RANDOMIZER_BAG_GUI) {
// Use the player's held item to create the client-side gui container
IItemHandler capability = player.getHeldItemMainhand().hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) ?
player.getHeldItemMainhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null) :
player.getHeldItemOffhand().getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
return new RandomizerBagGuiContainer(player.inventory, capability);
}
return null;
}
}

View File

@@ -26,7 +26,6 @@ import net.minecraft.util.EnumFacing;
import net.minecraftforge.client.model.ModelLoader;
import static nl.requios.effortlessbuilding.buildmode.BuildModes.*;
import static nl.requios.effortlessbuilding.buildmode.ModeOptions.*;
/**
* From Chisels and Bits by AlgorithmX2
@@ -40,7 +39,7 @@ public class RadialMenu extends GuiScreen {
private float visibility = 0.0f;
private Stopwatch lastChange = Stopwatch.createStarted();
public BuildModeEnum switchTo = null;
public ActionEnum doAction = null;
public ModeOptions.ActionEnum doAction = null;
public boolean actionUsed = false;
private float clampVis(final float f) {
@@ -66,7 +65,7 @@ public class RadialMenu extends GuiScreen {
}
public void configure(final int scaledWidth, final int scaledHeight ) {
mc = Minecraft.getInstance();
mc = Minecraft.getMinecraft();
fontRenderer = mc.fontRenderer;
width = scaledWidth;
height = scaledHeight;
@@ -78,11 +77,11 @@ public class RadialMenu extends GuiScreen {
public double y1, y2;
public boolean highlighted;
public final ActionEnum action;
public final ModeOptions.ActionEnum action;
public String name;
public EnumFacing textSide;
public MenuButton(final String name, final ActionEnum action, final double x, final double y,
public MenuButton(final String name, final ModeOptions.ActionEnum action, final double x, final double y,
final EnumFacing textSide) {
this.name = I18n.format(name);
this.action = action;
@@ -109,13 +108,13 @@ public class RadialMenu extends GuiScreen {
}
@Override
public void render(final int mouseX, final int mouseY, final float partialTicks) {
public void drawScreen(final int mouseX, final int mouseY, final float partialTicks) {
if (!isVisible()) return;
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getInstance().player).getBuildMode();
BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(Minecraft.getMinecraft().player).getBuildMode();
GlStateManager.pushMatrix();
GlStateManager.translatef( 0.0F, 0.0F, 200.0F );
GlStateManager.translate( 0.0F, 0.0F, 200.0F );
final int startColor = (int) ( visibility * 98 ) << 24;
final int endColor = (int) ( visibility * 128 ) << 24;
@@ -124,8 +123,8 @@ public class RadialMenu extends GuiScreen {
GlStateManager.disableTexture2D();
GlStateManager.enableBlend();
GlStateManager.disableAlphaTest();
GlStateManager.blendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
GlStateManager.disableAlpha();
GlStateManager.tryBlendFuncSeparate(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, 1, 0);
GlStateManager.shadeModel(GL11.GL_SMOOTH);
final Tessellator tessellator = Tessellator.getInstance();
final BufferBuilder buffer = tessellator.getBuffer();
@@ -136,13 +135,13 @@ public class RadialMenu extends GuiScreen {
final double middleY = height / 2.0;
final double mouseXCenter = mouseX - middleX;
final double mouseYCenter = -mouseY + middleY;
final double mouseYCenter = mouseY - middleY;
double mouseRadians = Math.atan2(mouseYCenter, mouseXCenter);
final double ringInnerEdge = 30;
final double ringOuterEdge = 65;
final double textDistance = 75;
final double buttonDistance = 105;
final double ringInnerEdge = 20;
final double ringOuterEdge = 50;
final double textDistance = 60;
final double buttonDistance = 90;
final double quarterCircle = Math.PI / 2.0;
if ( mouseRadians < -quarterCircle ) {
@@ -158,18 +157,16 @@ public class RadialMenu extends GuiScreen {
}
//Add actions
buttons.add(new MenuButton(ActionEnum.UNDO.name, ActionEnum.UNDO, -buttonDistance - 26, -13, EnumFacing.UP));
buttons.add(new MenuButton(ActionEnum.REDO.name, ActionEnum.REDO, -buttonDistance, -13, EnumFacing.UP));
buttons.add(new MenuButton(ActionEnum.OPEN_MODIFIER_SETTINGS.name, ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, EnumFacing.DOWN));
buttons.add(new MenuButton(ActionEnum.REPLACE.name, ActionEnum.REPLACE, -buttonDistance, 13, EnumFacing.DOWN));
buttons.add(new MenuButton(ModeOptions.ActionEnum.UNDO.name, ModeOptions.ActionEnum.UNDO, -buttonDistance - 26, -13, EnumFacing.UP));
buttons.add(new MenuButton(ModeOptions.ActionEnum.REDO.name, ModeOptions.ActionEnum.REDO, -buttonDistance, -13, EnumFacing.UP));
buttons.add(new MenuButton(ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS.name, ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS, -buttonDistance - 26, 13, EnumFacing.DOWN));
buttons.add(new MenuButton(ModeOptions.ActionEnum.REPLACE.name, ModeOptions.ActionEnum.REPLACE, -buttonDistance, 13, EnumFacing.DOWN));
//Add buildmode dependent options
OptionEnum[] options = currentBuildMode.options;
ModeOptions.ActionEnum[] options = currentBuildMode.options;
for (int i = 0; i < options.length; i++) {
for (int j = 0; j < options[i].actions.length; j++) {
ActionEnum action = options[i].actions[j];
buttons.add(new MenuButton(action.name, action, buttonDistance + j * 26, -13 + i * 39, EnumFacing.DOWN));
}
ModeOptions.ActionEnum action = options[i];
buttons.add(new MenuButton(action.name, action, buttonDistance + i * 26, -13, EnumFacing.DOWN));
}
switchTo = null;
@@ -248,12 +245,11 @@ public class RadialMenu extends GuiScreen {
float a = 0.5f;
//highlight when active option
if (btn.action == getBuildSpeed() ||
btn.action == getFill() ||
btn.action == getCubeFill() ||
btn.action == getRaisedEdge() ||
btn.action == getLineThickness() ||
btn.action == getCircleStart()) {
if (btn.action == ModeOptions.getBuildSpeed() ||
btn.action == ModeOptions.getFill() ||
btn.action == ModeOptions.getCubeFill() ||
btn.action == ModeOptions.getRaisedEdge() ||
btn.action == ModeOptions.getLineThickness()) {
r = 0.0f;
g = 0.5f;
b = 1f;
@@ -280,12 +276,12 @@ public class RadialMenu extends GuiScreen {
GlStateManager.shadeModel(GL11.GL_FLAT);
GlStateManager.translatef(0f, 0f, 5f);
GlStateManager.translate(0f, 0f, 5f);
GlStateManager.enableTexture2D();
GlStateManager.color3f(1f, 1f, 1f);
GlStateManager.color(1f, 1f, 1f, 1f);
GlStateManager.disableBlend();
GlStateManager.enableAlphaTest();
GlStateManager.bindTexture(Minecraft.getInstance().getTextureMap().getGlTextureId());
GlStateManager.enableAlpha();
GlStateManager.bindTexture(Minecraft.getMinecraft().getTextureMapBlocks().getGlTextureId());
buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR);
@@ -346,12 +342,32 @@ public class RadialMenu extends GuiScreen {
//Draw strings
//fontRenderer.drawStringWithShadow("Actions", (int) (middleX - buttonDistance - 13) - fontRenderer.getStringWidth("Actions") * 0.5f, (int) middleY - 38, 0xffffffff);
//Draw option strings
for (int i = 0; i < currentBuildMode.options.length; i++) {
OptionEnum option = options[i];
fontRenderer.drawStringWithShadow(I18n.format(option.name), (int) (middleX + buttonDistance - 9), (int) middleY - 37 + i * 39, 0xeeeeeeff);
String title = "";
if (currentBuildMode.options.length > 0) {
switch (currentBuildMode.options[0]) {
case NORMAL_SPEED:
case FAST_SPEED:
title = I18n.format("effortlessbuilding.action.build_speed");
break;
case FULL:
case HOLLOW:
case CUBE_FULL:
case CUBE_HOLLOW:
case CUBE_SKELETON:
title = I18n.format("effortlessbuilding.action.filling");
break;
case SHORT_EDGE:
case LONG_EDGE:
title = I18n.format("effortlessbuilding.action.raised_edge");
break;
case THICKNESS_1:
case THICKNESS_3:
case THICKNESS_5:
title = I18n.format("effortlessbuilding.action.thickness");
break;
}
}
fontRenderer.drawStringWithShadow(title, (int) (middleX + buttonDistance - 9), (int) middleY - 37, 0xeeeeeeff);
String credits = "Effortless Building";
fontRenderer.drawStringWithShadow(credits, width - fontRenderer.getStringWidth(credits) - 4, height - 10, 0x88888888);
@@ -386,25 +402,17 @@ public class RadialMenu extends GuiScreen {
String keybindFormatted = "";
//Add keybind in brackets
if (button.action == ActionEnum.UNDO) {
keybind = ClientProxy.keyBindings[4].getKey().getName();
if (button.action == ModeOptions.ActionEnum.UNDO) {
keybind = ClientProxy.keyBindings[4].getDisplayName();
}
if (button.action == ActionEnum.REDO) {
keybind = ClientProxy.keyBindings[5].getKey().getName();
if (button.action == ModeOptions.ActionEnum.REDO) {
keybind = ClientProxy.keyBindings[5].getDisplayName();
}
if (button.action == ActionEnum.REPLACE) {
keybind = ClientProxy.keyBindings[1].getKey().getName();
if (button.action == ModeOptions.ActionEnum.REPLACE) {
keybind = ClientProxy.keyBindings[1].getDisplayName();
}
if (button.action == ActionEnum.OPEN_MODIFIER_SETTINGS) {
keybind = ClientProxy.keyBindings[0].getKey().getName();
}
if (currentBuildMode.options.length > 0) {
//Add (ctrl) to first two actions of first option
if (button.action == currentBuildMode.options[0].actions[0]
|| button.action == currentBuildMode.options[0].actions[1]) {
keybind = ClientProxy.keyBindings[6].getKey().getName();
if (keybind.equals("Left Control")) keybind = "Ctrl";
}
if (button.action == ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
keybind = ClientProxy.keyBindings[0].getDisplayName();
}
if (!keybind.isEmpty()) keybindFormatted = TextFormatting.GRAY + "(" + WordUtils.capitalizeFully(keybind) + ")";
@@ -458,7 +466,7 @@ public class RadialMenu extends GuiScreen {
* Called when the mouse is clicked. Args : mouseX, mouseY, clickedButton
*/
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
protected void mouseClicked(int mouseX, int mouseY, int mouseButton ) {
EffortlessBuilding.log("mouse clicked");
// KeyBinding.updateKeyBindState();
@@ -471,8 +479,6 @@ public class RadialMenu extends GuiScreen {
// this.mc.setIngameFocus();
// }
// }
return super.mouseClicked(mouseX, mouseY, mouseButton);
}
}

View File

@@ -4,8 +4,6 @@ import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
@@ -19,7 +17,6 @@ import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
protected List<GuiNumberField> arrayNumberFieldList = new ArrayList<>();
@@ -32,37 +29,31 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public int initGui(int id, List<GuiButton> buttons) {
id = super.initGui(id, buttons);
public int initGui(int id, List<GuiButton> buttonList) {
id = super.initGui(id, buttonList);
int y = top;
buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonArrayEnabled.isChecked());
}
};
buttons.add(buttonArrayEnabled);
buttonArrayEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
buttonList.add(buttonArrayEnabled);
y = top + 20;
textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 70, y, 50, 18);
textArrayOffsetX = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 70, y, 50, 18);
textArrayOffsetX.setNumber(0);
textArrayOffsetX.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetX);
textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 140, y, 50, 18);
textArrayOffsetY = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 140, y, 50, 18);
textArrayOffsetY.setNumber(0);
textArrayOffsetY.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetY);
textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 210, y, 50, 18);
textArrayOffsetZ = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 210, y, 50, 18);
textArrayOffsetZ.setNumber(0);
textArrayOffsetZ.setTooltip("How much each copy is shifted.");
arrayNumberFieldList.add(textArrayOffsetZ);
y = top + 50;
textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttons, left + 55, y, 50, 18);
textArrayCount = new GuiNumberField(id++, id++, id++, fontRenderer, buttonList, left + 55, y, 50, 18);
textArrayCount.setNumber(5);
textArrayCount.setTooltip("How many copies should be made.");
arrayNumberFieldList.add(textArrayCount);
@@ -82,44 +73,48 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
return id;
}
@Override
public void updateScreen() {
super.updateScreen();
arrayNumberFieldList.forEach(GuiNumberField::update);
}
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y;
int offset = 8;
buttonArrayEnabled.render(mouseX, mouseY, partialTicks);
buttonArrayEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonArrayEnabled.isChecked()) {
buttonArrayEnabled.y = yy;
fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Array enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 20;
fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Offset", left + offset, yy + 5, 0xFFFFFF, true);
fontRenderer.drawString("X", left + 50 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetX.y = yy;
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetY.y = yy;
fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Z", left + 190 + offset, yy + 5, 0xFFFFFF, true);
textArrayOffsetZ.y = yy;
yy = y + 50;
fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Count", left + offset, yy + 5, 0xFFFFFF, true);
textArrayCount.y = yy;
int currentReach = Math.max(-1, getArrayReach());
int maxReach = ReachHelper.getMaxReach(mc.player);
TextFormatting reachColor = isCurrentReachValid(currentReach, maxReach) ? TextFormatting.GRAY : TextFormatting.RED;
String reachText = "Reach: " + reachColor + currentReach + TextFormatting.GRAY + "/" + TextFormatting.GRAY + maxReach;
fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString(reachText, left + 176 + offset, yy + 5, 0xFFFFFF, true);
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
arrayNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else {
buttonArrayEnabled.y = yy;
fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999);
fontRenderer.drawString("Array disabled", left + offset, yy + 2, 0x999999, true);
}
}
@@ -133,28 +128,43 @@ public class ArraySettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : arrayNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
numberField.keyTyped(typedChar, keyCode);
}
return true;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
arrayNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideArrayEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideArrayEnabledLabel) {
buttonArrayEnabled.setIsChecked(!buttonArrayEnabled.isChecked());
buttonArrayEnabled.playPressSound(this.mc.getSoundHandler());
buttonArrayEnabled.onClick(mouseX, mouseY);
actionPerformed(buttonArrayEnabled);
}
return true;
}
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonArrayEnabled) {
setCollapsed(!buttonArrayEnabled.isChecked());
}
arrayNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public Array.ArraySettings getArraySettings() {
boolean arrayEnabled = buttonArrayEnabled.isChecked();
BlockPos arrayOffset = new BlockPos(0, 0, 0);

View File

@@ -5,8 +5,6 @@ import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
@@ -22,8 +20,6 @@ import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@SuppressWarnings("Duplicates")
@OnlyIn(Dist.CLIENT)
public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
@@ -46,13 +42,7 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
id = super.initGui(id, buttonList);
int y = top - 2;
buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonMirrorEnabled.isChecked());
}
};
buttonMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
buttonList.add(buttonMirrorEnabled);
y = top + 18;
@@ -92,62 +82,19 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
mirrorNumberFieldList.add(textMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z);
}
};
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
buttonCurrentPosition.setTooltip("Set mirror position to current player position");
mirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
}
}
};
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
mirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
};
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
buttonDrawLines.setTooltip("Show lines");
mirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
};
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
buttonDrawPlanes.setTooltip("Show area");
mirrorIconButtonList.add(buttonDrawPlanes);
@@ -195,30 +142,31 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y;
int offset = 8;
buttonMirrorEnabled.render(mouseX, mouseY, partialTicks);
buttonMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonMirrorEnabled.isChecked()) {
buttonMirrorEnabled.y = yy;
fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 18;
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosX.y = yy;
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosY.y = yy;
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
textMirrorPosZ.y = yy;
yy = y + 50;
fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Direction", left + offset, yy + 2, 0xFFFFFF, true);
buttonMirrorX.y = yy;
buttonMirrorY.y = yy;
buttonMirrorZ.y = yy;
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
textMirrorRadius.y = yy - 3;
yy = y + 72;
@@ -227,12 +175,12 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
buttonDrawLines.y = yy;
buttonDrawPlanes.y = yy;
mirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
mirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
mirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
mirrorNumberFieldList.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else {
buttonMirrorEnabled.y = yy;
fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999);
fontRenderer.drawString("Mirror disabled", left + offset, yy + 2, 0x999999, true);
}
}
@@ -247,28 +195,74 @@ public class MirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : mirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
numberField.keyTyped(typedChar, keyCode);
}
return true;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
mirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideMirrorEnabledLabel) {
buttonMirrorEnabled.setIsChecked(!buttonMirrorEnabled.isChecked());
buttonMirrorEnabled.playPressSound(this.mc.getSoundHandler());
buttonMirrorEnabled.onClick(mouseX, mouseY);
actionPerformed(buttonMirrorEnabled);
}
return true;
}
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonMirrorEnabled) {
setCollapsed(!buttonMirrorEnabled.isChecked());
}
if (button == buttonCurrentPosition) {
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textMirrorPosX.setNumber(pos.x);
textMirrorPosY.setNumber(pos.y);
textMirrorPosZ.setNumber(pos.z);
}
if (button == buttonToggleOdd) {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textMirrorPosX.setNumber(textMirrorPosX.getNumber() + 0.5);
textMirrorPosY.setNumber(textMirrorPosY.getNumber() + 0.5);
textMirrorPosZ.setNumber(textMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textMirrorPosX.setNumber(Math.floor(textMirrorPosX.getNumber()));
textMirrorPosY.setNumber(Math.floor(textMirrorPosY.getNumber()));
textMirrorPosZ.setNumber(Math.floor(textMirrorPosZ.getNumber()));
}
}
if (button == buttonDrawLines) {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
if (button == buttonDrawPlanes) {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
mirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public Mirror.MirrorSettings getMirrorSettings() {
boolean mirrorEnabled = buttonMirrorEnabled.isChecked();

View File

@@ -1,10 +1,7 @@
package nl.requios.effortlessbuilding.gui.buildmodifier;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
@@ -12,12 +9,10 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import nl.requios.effortlessbuilding.gui.elements.GuiScrollPane;
import nl.requios.effortlessbuilding.network.ModifierSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import java.io.IOException;
@OnlyIn(Dist.CLIENT)
public class ModifierSettingsGui extends GuiScreen {
private GuiScrollPane scrollPane;
@@ -35,79 +30,68 @@ public class ModifierSettingsGui extends GuiScreen {
scrollPane = new GuiScrollPane(this, fontRenderer, 8, height - 30);
mirrorSettingsGui = new MirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(mirrorSettingsGui);
scrollPane.listEntries.add(mirrorSettingsGui);
arraySettingsGui = new ArraySettingsGui(scrollPane);
scrollPane.AddListEntry(arraySettingsGui);
scrollPane.listEntries.add(arraySettingsGui);
radialMirrorSettingsGui = new RadialMirrorSettingsGui(scrollPane);
scrollPane.AddListEntry(radialMirrorSettingsGui);
scrollPane.listEntries.add(radialMirrorSettingsGui);
id = scrollPane.initGui(id, buttons);
id = scrollPane.initGui(id, buttonList);
//Close button
int y = height - 26;
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close") {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
mc.player.closeScreen();
}
};
buttons.add(buttonClose);
buttonClose = new GuiButton(id++, width / 2 - 100, y, "Close");
buttonList.add(buttonClose);
}
@Override
//Process general logic, i.e. hide buttons
public void tick() {
public void updateScreen() {
scrollPane.updateScreen();
handleMouseInput();
}
@Override
//Set colors using GL11, use the fontRendererObj field to display text
//Use drawTexturedModalRect() to transfers areas of a texture resource to the screen
public void render(int mouseX, int mouseY, float partialTicks) {
public void drawScreen(int mouseX, int mouseY, float partialTicks) {
this.drawDefaultBackground();
scrollPane.drawScreen(mouseX, mouseY, partialTicks);
buttonClose.render(mouseX, mouseY, partialTicks);
buttonClose.drawButton(this.mc, mouseX, mouseY, partialTicks);
scrollPane.drawTooltip(this, mouseX, mouseY);
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
scrollPane.charTyped(typedChar, keyCode);
if (keyCode == ClientProxy.keyBindings[0].getKey().getKeyCode()) {
protected void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
scrollPane.keyTyped(typedChar, keyCode);
if (keyCode == ClientProxy.keyBindings[0].getKeyCode()) {
mc.player.closeScreen();
}
return false;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
protected void mouseClicked(int mouseX, int mouseY, int mouseButton) throws IOException {
super.mouseClicked(mouseX, mouseY, mouseButton);
buttons.forEach(button -> button.mouseClicked(mouseX, mouseY, mouseButton));
return scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
scrollPane.mouseClicked(mouseX, mouseY, mouseButton);
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int state) {
protected void mouseReleased(int mouseX, int mouseY, int state) {
if (state != 0 || !scrollPane.mouseReleased(mouseX, mouseY, state))
{
return super.mouseReleased(mouseX, mouseY, state);
super.mouseReleased(mouseX, mouseY, state);
}
return false;
}
public void handleMouseInput() {
//super.handleMouseInput();
@Override
public void handleMouseInput() throws IOException {
super.handleMouseInput();
scrollPane.handleMouseInput();
//Scrolling numbers
@@ -116,6 +100,15 @@ public class ModifierSettingsGui extends GuiScreen {
// numberFieldList.forEach(numberField -> numberField.handleMouseInput(mouseX, mouseY));
}
@Override
protected void actionPerformed(GuiButton button) {
//check what button and action type (left/right click)
if (button == buttonClose) {
mc.player.closeScreen();
}
scrollPane.actionPerformed(button);
}
@Override
public void onGuiClosed() {
scrollPane.onGuiClosed();
@@ -138,10 +131,7 @@ public class ModifierSettingsGui extends GuiScreen {
ModifierSettingsManager.setModifierSettings(mc.player, modifierSettings);
//Send to server
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
//TODO fix not being able to scroll after this gui has opened
Minecraft.getInstance().mouseHelper.grabMouse();
EffortlessBuilding.packetHandler.sendToServer(new ModifierSettingsMessage(modifierSettings));
}
}

View File

@@ -5,8 +5,6 @@ import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.client.config.GuiCheckBox;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
@@ -22,8 +20,6 @@ import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@SuppressWarnings("Duplicates")
@OnlyIn(Dist.CLIENT)
public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
protected static final ResourceLocation BUILDING_ICONS = new ResourceLocation(EffortlessBuilding.MODID, "textures/gui/building_icons.png");
@@ -46,13 +42,7 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
id = super.initGui(id, buttonList);
int y = top - 2;
buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
};
buttonRadialMirrorEnabled = new GuiCheckBox(id++, left - 15 + 8, y, "", false);
buttonList.add(buttonRadialMirrorEnabled);
y = top + 18;
@@ -86,63 +76,21 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
TextFormatting.GRAY + "Upgradeable in survival with reach upgrades."));
radialMirrorNumberFieldList.add(textRadialMirrorRadius);
y = top + 72;
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z);
}
};
buttonCurrentPosition = new GuiIconButton(id++, left + 5, y, 0, 0, BUILDING_ICONS);
buttonCurrentPosition.setTooltip("Set radial mirror position to current player position");
radialMirrorIconButtonList.add(buttonCurrentPosition);
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
}
}
};
buttonToggleOdd = new GuiIconButton(id++, left + 35, y, 0, 20, BUILDING_ICONS);
buttonToggleOdd.setTooltip(Arrays.asList("Set radial mirror position to middle of block", "for odd numbered builds"));
radialMirrorIconButtonList.add(buttonToggleOdd);
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
};
buttonDrawLines = new GuiIconButton(id++, left + 65, y, 0, 40, BUILDING_ICONS);
buttonDrawLines.setTooltip("Show lines");
radialMirrorIconButtonList.add(buttonDrawLines);
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS) {
@Override
public void onClick(double mouseX, double mouseY) {
super.onClick(mouseX, mouseY);
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
};
buttonDrawPlanes = new GuiIconButton(id++, left + 95, y, 0, 60, BUILDING_ICONS);
buttonDrawPlanes.setTooltip("Show area");
radialMirrorIconButtonList.add(buttonDrawPlanes);
@@ -184,36 +132,38 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
return id;
}
@Override
public void updateScreen() {
super.updateScreen();
radialMirrorNumberFieldList.forEach(GuiNumberField::update);
}
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
super.drawEntry(slotIndex, x, y, listWidth, slotHeight, mouseX, mouseY, isSelected, partialTicks);
int yy = y;
int offset = 8;
buttonRadialMirrorEnabled.render(mouseX, mouseY, partialTicks);
buttonRadialMirrorEnabled.drawButton(this.mc, mouseX, mouseY, partialTicks);
if (buttonRadialMirrorEnabled.isChecked()) {
buttonRadialMirrorEnabled.y = yy;
fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Radial mirror enabled", left + offset, yy + 2, 0xFFFFFF, true);
yy = y + 18;
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Position", left + offset, yy + 5, 0xFFFFFF, true);
fontRenderer.drawString("X", left + 40 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosX.y = yy;
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Y", left + 120 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosY.y = yy;
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF);
fontRenderer.drawString("Z", left + 200 + offset, yy + 5, 0xFFFFFF, true);
textRadialMirrorPosZ.y = yy;
yy = y + 50;
fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Slices", left + offset, yy + 2, 0xFFFFFF, true);
textRadialMirrorSlices.y = yy - 3;
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF);
fontRenderer.drawString("Radius", left + 176 + offset, yy + 2, 0xFFFFFF, true);
textRadialMirrorRadius.y = yy - 3;
yy = y + 72;
@@ -225,13 +175,13 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
yy = y + 76;
buttonRadialMirrorAlternate.y = yy;
radialMirrorButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.render(mouseX, mouseY, partialTicks));
radialMirrorButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
radialMirrorIconButtonList.forEach(button -> button.drawButton(this.mc, mouseX, mouseY, partialTicks));
radialMirrorNumberFieldList
.forEach(numberField -> numberField.drawNumberField(mouseX, mouseY, partialTicks));
.forEach(numberField -> numberField.drawNumberField(this.mc, mouseX, mouseY, partialTicks));
} else {
buttonRadialMirrorEnabled.y = yy;
fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999);
fontRenderer.drawString("Radial mirror disabled", left + offset, yy + 2, 0x999999, true);
}
}
@@ -246,28 +196,74 @@ public class RadialMirrorSettingsGui extends GuiCollapsibleScrollEntry {
}
@Override
public boolean charTyped(char typedChar, int keyCode) {
super.charTyped(typedChar, keyCode);
public void updatePosition(int slotIndex, int x, int y, float partialTicks) {
super.updatePosition(slotIndex, x, y, partialTicks);
}
@Override
public void keyTyped(char typedChar, int keyCode) throws IOException {
super.keyTyped(typedChar, keyCode);
for (GuiNumberField numberField : radialMirrorNumberFieldList) {
numberField.charTyped(typedChar, keyCode);
numberField.keyTyped(typedChar, keyCode);
}
return true;
}
@Override
public boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY) {
super.mousePressed(slotIndex, mouseX, mouseY, mouseEvent, relativeX, relativeY);
radialMirrorNumberFieldList.forEach(numberField -> numberField.mouseClicked(mouseX, mouseY, mouseEvent));
boolean insideRadialMirrorEnabledLabel = mouseX >= left && mouseX < right && relativeY >= -2 && relativeY < 12;
if (insideRadialMirrorEnabledLabel) {
buttonRadialMirrorEnabled.setIsChecked(!buttonRadialMirrorEnabled.isChecked());
buttonRadialMirrorEnabled.playPressSound(this.mc.getSoundHandler());
buttonRadialMirrorEnabled.onClick(mouseX, mouseY);
actionPerformed(buttonRadialMirrorEnabled);
}
return true;
}
@Override
public void actionPerformed(GuiButton button) {
super.actionPerformed(button);
if (button == buttonRadialMirrorEnabled) {
setCollapsed(!buttonRadialMirrorEnabled.isChecked());
}
if (button == buttonCurrentPosition) {
Vec3d pos = new Vec3d(Math.floor(mc.player.posX) + 0.5, Math.floor(mc.player.posY) + 0.5, Math.floor(mc.player.posZ) + 0.5);
textRadialMirrorPosX.setNumber(pos.x);
textRadialMirrorPosY.setNumber(pos.y);
textRadialMirrorPosZ.setNumber(pos.z);
}
if (button == buttonToggleOdd) {
toggleOdd = !toggleOdd;
buttonToggleOdd.setUseAlternateIcon(toggleOdd);
if (toggleOdd) {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to corner of block", "for even numbered builds"));
textRadialMirrorPosX.setNumber(textRadialMirrorPosX.getNumber() + 0.5);
textRadialMirrorPosY.setNumber(textRadialMirrorPosY.getNumber() + 0.5);
textRadialMirrorPosZ.setNumber(textRadialMirrorPosZ.getNumber() + 0.5);
} else {
buttonToggleOdd.setTooltip(Arrays.asList("Set mirror position to middle of block", "for odd numbered builds"));
textRadialMirrorPosX.setNumber(Math.floor(textRadialMirrorPosX.getNumber()));
textRadialMirrorPosY.setNumber(Math.floor(textRadialMirrorPosY.getNumber()));
textRadialMirrorPosZ.setNumber(Math.floor(textRadialMirrorPosZ.getNumber()));
}
}
if (button == buttonDrawLines) {
drawLines = !drawLines;
buttonDrawLines.setUseAlternateIcon(drawLines);
buttonDrawLines.setTooltip(drawLines ? "Hide lines" : "Show lines");
}
if (button == buttonDrawPlanes) {
drawPlanes = !drawPlanes;
buttonDrawPlanes.setUseAlternateIcon(drawPlanes);
buttonDrawPlanes.setTooltip(drawPlanes ? "Hide area" : "Show area");
}
radialMirrorNumberFieldList.forEach(numberField -> numberField.actionPerformed(button));
}
public RadialMirror.RadialMirrorSettings getRadialMirrorSettings() {
boolean radialMirrorEnabled = buttonRadialMirrorEnabled.isChecked();

View File

@@ -4,14 +4,10 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.IGuiEventListener;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.io.IOException;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScrollEntry {
public GuiScrollPane scrollPane;
@@ -40,10 +36,18 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
@Override
public void updateScreen() {
}
@Override
public void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY,
boolean isSelected, float partialTicks) {
}
@Override
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
}
@Override
@@ -52,8 +56,8 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
}
@Override
public boolean charTyped(char eventChar, int eventKey) {
return false;
public void keyTyped(char eventChar, int eventKey) throws IOException {
}
@Override
@@ -66,8 +70,14 @@ public abstract class GuiCollapsibleScrollEntry implements GuiScrollPane.IScroll
}
@Override
public void actionPerformed(GuiButton button) {
}
@Override
public void onGuiClosed() {
}
@Override

View File

@@ -4,14 +4,11 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class GuiIconButton extends GuiButton {
private final ResourceLocation resourceLocation;
@@ -47,12 +44,12 @@ public class GuiIconButton extends GuiButton {
}
@Override
public void render(int mouseX, int mouseY, float partialTicks) {
super.render(mouseX, mouseY, partialTicks);
public void drawButton(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
super.drawButton(mc, mouseX, mouseY, partialTicks);
if (this.visible)
{
this.hovered = mouseX >= this.x && mouseY >= this.y && mouseX < this.x + this.width && mouseY < this.y + this.height;
Minecraft.getInstance().getTextureManager().bindTexture(this.resourceLocation);
mc.getTextureManager().bindTexture(this.resourceLocation);
int currentIconX = this.iconX;
int currentIconY = this.iconY;

View File

@@ -3,17 +3,13 @@ package nl.requios.effortlessbuilding.gui.elements;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.*;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import java.io.IOException;
import java.text.DecimalFormat;
import java.text.ParseException;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class GuiNumberField extends Gui {
public int x, y, width, height;
@@ -32,42 +28,21 @@ public class GuiNumberField extends Gui {
this.height = height;
textField = new GuiTextField(id1, fontRenderer, x + buttonWidth + 1, y + 1, width - 2 * buttonWidth - 2, height - 2);
minusButton = new GuiButton(id2, x, y - 1, buttonWidth, height + 2, "-") {
@Override
public void onClick(double mouseX, double mouseY) {
float valueChanged = 1f;
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
setNumber(getNumber() - valueChanged);
}
};
plusButton = new GuiButton(id3, x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+") {
@Override
public void onClick(double mouseX, double mouseY) {
float valueChanged = 1f;
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
setNumber(getNumber() + valueChanged);
}
};
minusButton = new GuiButton(id2, x, y - 1, buttonWidth, height + 2, "-");
plusButton = new GuiButton(id3, x + width - buttonWidth, y - 1, buttonWidth, height + 2, "+");
buttonList.add(minusButton);
buttonList.add(plusButton);
}
public void setNumber(double number) {
textField.setText(DecimalFormat.getInstance().format(number));
DecimalFormat format = new DecimalFormat("0.#");
textField.setText(format.format(number));
}
public double getNumber() {
if (textField.getText().isEmpty()) return 0;
try {
return DecimalFormat.getInstance().parse(textField.getText()).doubleValue();
} catch (ParseException e) {
return 0;
}
return Double.parseDouble(textField.getText());
}
public void setTooltip(String tooltip) {
@@ -78,7 +53,7 @@ public class GuiNumberField extends Gui {
this.tooltip = tooltip;
}
public boolean mouseClicked(double mouseX, double mouseY, int mouseButton) {
public boolean mouseClicked(int mouseX, int mouseY, int mouseButton) {
boolean result = textField.mouseClicked(mouseX, mouseY, mouseButton);
//Check if clicked inside textfield
@@ -94,14 +69,14 @@ public class GuiNumberField extends Gui {
return result;
}
public void drawNumberField(int mouseX, int mouseY, float partialTicks) {
public void drawNumberField(Minecraft mc, int mouseX, int mouseY, float partialTicks) {
textField.y = y + 1;
minusButton.y = y - 1;
plusButton.y = y - 1;
textField.drawTextField(mouseX, mouseY, partialTicks);
minusButton.render(mouseX, mouseY, partialTicks);
plusButton.render(mouseX, mouseY, partialTicks);
textField.drawTextBox();
minusButton.drawButton(mc, mouseX, mouseY, partialTicks);
plusButton.drawButton(mc, mouseX, mouseY, partialTicks);
}
public void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY) {
@@ -131,21 +106,33 @@ public class GuiNumberField extends Gui {
}
public void update() {
textField.tick();
public void actionPerformed(GuiButton button) {
float valueChanged = 1f;
if (GuiScreen.isCtrlKeyDown()) valueChanged = 5f;
if (GuiScreen.isShiftKeyDown()) valueChanged = 10f;
if (button == minusButton) {
setNumber(getNumber() - valueChanged);
}
if (button == plusButton) {
setNumber(getNumber() + valueChanged);
}
}
public boolean charTyped(char typedChar, int keyCode) {
if (!textField.isFocused()) return false;
public void update() {
textField.updateCursorCounter();
}
public void keyTyped(char typedChar, int keyCode) throws IOException {
if (!textField.isFocused()) return;
// if (Character.isDigit(typedChar) || typedChar == '.' || typedChar == '-' || keyCode == Keyboard.KEY_BACK
// || keyCode == Keyboard.KEY_DELETE || keyCode == Keyboard.KEY_LEFT || keyCode == Keyboard.KEY_RIGHT
// || keyCode == Keyboard.KEY_UP || keyCode == Keyboard.KEY_DOWN) {
return textField.charTyped(typedChar, keyCode);
textField.textboxKeyTyped(typedChar, keyCode);
// }
}
//Scroll inside textfield to change number
//Disabled because entire screen can be scrolled
// public void handleMouseInput(int mouseX, int mouseY) {
// boolean insideTextField = mouseX >= x + buttonWidth && mouseX < x + width - buttonWidth && mouseY >= y && mouseY < y + height;
//

View File

@@ -1,37 +1,29 @@
package nl.requios.effortlessbuilding.gui.elements;
import net.minecraft.client.MouseHelper;
import net.minecraft.client.gui.*;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiListExtended;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.Util;
import net.minecraft.util.math.MathHelper;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.client.event.GuiScreenEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import org.lwjgl.glfw.GLFW;
import sun.security.ssl.Debug;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.input.Mouse;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
@OnlyIn(Dist.CLIENT)
public class GuiScrollPane extends GuiSlot {
@SideOnly(Side.CLIENT)
public class GuiScrollPane extends GuiListExtended {
public GuiScreen parent;
public FontRenderer fontRenderer;
private List<IScrollEntry> listEntries;
private float scrollMultiplier = 1f;
private int mouseX;
private int mouseY;
public List<IScrollEntry> listEntries;
public GuiScrollPane(GuiScreen parent, FontRenderer fontRenderer, int top, int bottom) {
super(parent.mc, parent.width, parent.height, top, bottom, 100);
@@ -39,27 +31,18 @@ public class GuiScrollPane extends GuiSlot {
this.fontRenderer = fontRenderer;
this.setShowSelectionBox(false);
listEntries = new ArrayList<>();
MinecraftForge.EVENT_BUS.register(this);
}
public IScrollEntry getListEntry(int index) {
@Override
public IGuiListEntry getListEntry(int index) {
return listEntries.get(index);
}
public void AddListEntry(IScrollEntry listEntry){
listEntries.add(listEntry);
}
@Override
protected int getSize() {
return listEntries.size();
}
@Override
protected boolean isSelected(int slotIndex) {
return false;
}
@Override
protected int getScrollBarX() {
//return width / 2 + 140 + 10;
@@ -96,15 +79,15 @@ public class GuiScrollPane extends GuiSlot {
//All entries
this.drawSelectionBox(insideLeft, insideTop, mouseXIn, mouseYIn, partialTicks);
GlStateManager.disableDepthTest();
GlStateManager.disableDepth();
//Dirt overlays on top and bottom
// this.overlayBackground(0, this.top, 255, 255);
// this.overlayBackground(this.bottom, this.height, 255, 255);
GlStateManager.enableBlend();
GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
GlStateManager.disableAlphaTest();
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ZERO, GlStateManager.DestFactor.ONE);
GlStateManager.disableAlpha();
GlStateManager.shadeModel(7425);
GlStateManager.disableTexture2D();
@@ -177,7 +160,7 @@ public class GuiScrollPane extends GuiSlot {
GlStateManager.enableTexture2D();
GlStateManager.shadeModel(7424);
GlStateManager.enableAlphaTest();
GlStateManager.enableAlpha();
GlStateManager.disableBlend();
}
}
@@ -194,17 +177,6 @@ public class GuiScrollPane extends GuiSlot {
return height;
}
@Override
protected void drawBackground() {
}
@Override
protected void drawSlot(int slotIndex, int xPos, int yPos, int heightIn, int mouseXIn, int mouseYIn, float partialTicks) {
this.getListEntry(slotIndex).drawEntry(slotIndex, xPos, yPos, this.getListWidth(), heightIn, mouseXIn, mouseYIn,
this.getSlotIndexFromScreenCoords(mouseXIn, mouseYIn) == slotIndex, partialTicks);
}
public int getContentHeight(int count) {
//Add all count entry heights
int height = this.headerPadding;
@@ -215,10 +187,11 @@ public class GuiScrollPane extends GuiSlot {
return height;
}
public int getSlotIndexFromScreenCoords(double posX, double posY) {
@Override
public int getSlotIndexFromScreenCoords(int posX, int posY) {
int left = this.left + (this.width - this.getListWidth()) / 2;
int right = this.left + (this.width + this.getListWidth()) / 2;
double relativeMouseY = getRelativeMouseY(mouseY, 0);
int relativeMouseY = getRelativeMouseY(mouseY, 0);
//Iterate over every entry until relativeMouseY falls within its height
for (int i = 0; i < listEntries.size(); i++) {
@@ -232,14 +205,15 @@ public class GuiScrollPane extends GuiSlot {
}
@Override
protected boolean mouseClicked(int index, int button, double mouseX, double mouseY) {
public boolean mouseClicked(int mouseX, int mouseY, int mouseEvent)
{
int selectedSlot = this.getSlotIndexFromScreenCoords(mouseX, mouseY);
double relativeX = getRelativeMouseX(mouseX);
int relativeX = getRelativeMouseX(mouseX);
//Always pass through mouseclicked, to be able to unfocus textfields
for (int i = 0; i < this.listEntries.size(); i++) {
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mousePressed(selectedSlot, (int) mouseX, (int) mouseY, button, (int) relativeX, (int) relativeY);
int relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mousePressed(selectedSlot, mouseX, mouseY, mouseEvent, relativeX, relativeY);
}
@@ -264,36 +238,38 @@ public class GuiScrollPane extends GuiSlot {
}
@Override
public boolean mouseReleased(double p_mouseReleased_1_, double p_mouseReleased_3_, int p_mouseReleased_5_) {
public boolean mouseReleased(int x, int y, int mouseEvent)
{
for (int i = 0; i < this.getSize(); ++i)
{
double relativeX = getRelativeMouseX(mouseX);
double relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mouseReleased(i, (int) p_mouseReleased_1_, (int) p_mouseReleased_3_, p_mouseReleased_5_, (int) relativeX, (int) relativeY);
int relativeX = getRelativeMouseX(mouseX);
int relativeY = getRelativeMouseY(mouseY, i);
this.getListEntry(i).mouseReleased(i, x, y, mouseEvent, relativeX, relativeY);
}
this.visible = true;
this.setEnabled(true);
return false;
}
@Override
public void handleMouseInput() {
if (this.isMouseInList(this.mouseX, this.mouseY)) {
if (mc.mouseHelper.isLeftDown() && this.mouseY >= this.top &&
if (this.isMouseYWithinSlotBounds(this.mouseY)) {
if (Mouse.getEventButton() == 0 && Mouse.getEventButtonState() && this.mouseY >= this.top &&
this.mouseY <= this.bottom) {
int i = this.left + (this.width - this.getListWidth()) / 2;
int j = this.left + (this.width + this.getListWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
int relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) {
this.mouseClicked(slotIndex, 0, this.mouseX, this.mouseY);
this.elementClicked(slotIndex, false, this.mouseX, this.mouseY);
this.selectedElement = slotIndex;
} else if (this.mouseX >= i && this.mouseX <= j && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i, this.mouseY - this.top + (int) this.amountScrolled - 4);
}
}
if (mc.mouseHelper.isLeftDown() && this.isVisible()) {
if (Mouse.isButtonDown(0) && this.getEnabled()) {
if (this.initialClickY == -1) {
boolean flag1 = true;
@@ -301,15 +277,14 @@ public class GuiScrollPane extends GuiSlot {
int i2 = this.left + (this.width - this.getListWidth()) / 2;
int j2 = this.left + (this.width + this.getListWidth()) / 2;
int slotIndex = getSlotIndexFromScreenCoords(this.mouseX, this.mouseY);
double relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
int relativeMouseY = getRelativeMouseY(mouseY, slotIndex);
if (slotIndex > -1) {
//TODO 1.13 use flag
boolean flag = slotIndex == this.selectedElement &&
Util.milliTime() - this.lastClicked < 250L;
this.mouseClicked(slotIndex, this.mouseX, this.mouseY);
Minecraft.getSystemTime() - this.lastClicked < 250L;
this.elementClicked(slotIndex, flag, this.mouseX, this.mouseY);
this.selectedElement = slotIndex;
this.lastClicked = Util.milliTime();
this.lastClicked = Minecraft.getSystemTime();
} else if (this.mouseX >= i2 && this.mouseX <= j2 && relativeMouseY < 0) {
this.clickedHeader(this.mouseX - i2,
this.mouseY - this.top + (int) this.amountScrolled - 4);
@@ -351,21 +326,17 @@ public class GuiScrollPane extends GuiSlot {
this.initialClickY = -1;
}
}
}
int i2 = Mouse.getEventDWheel();
//Through forge event instead of through the parent, because the parent no longer has scroll functionality in 1.13
@SubscribeEvent
public void mouseScrolled(GuiScreenEvent.MouseScrollEvent.Pre event) {
double scrollDelta = event.getScrollDelta();
if (scrollDelta != 0) {
if (scrollDelta > 0) {
scrollDelta = -1;
} else if (scrollDelta < 0) {
scrollDelta = 1;
if (i2 != 0) {
if (i2 > 0) {
i2 = -1;
} else if (i2 < 0) {
i2 = 1;
}
this.amountScrolled += (float) (i2 * this.slotHeight / 2);
}
this.amountScrolled += (float) (scrollDelta * this.slotHeight / 2);
}
}
@@ -402,7 +373,7 @@ public class GuiScrollPane extends GuiSlot {
{
int i1 = this.left + this.width / 2 - this.getListWidth() / 2;
int j1 = this.left + this.width / 2 + this.getListWidth() / 2;
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.disableTexture2D();
bufferbuilder.begin(7, DefaultVertexFormats.POSITION_TEX_COLOR);
bufferbuilder.pos((double)i1, (double)(y + entryHeight2 + 2), 0.0D).tex(0.0D, 1.0D).color(128, 128, 128, 255).endVertex();
@@ -422,14 +393,14 @@ public class GuiScrollPane extends GuiSlot {
}
}
private double getRelativeMouseX(double mouseX) {
private int getRelativeMouseX(int mouseX) {
int j = this.left + this.width / 2 - this.getListWidth() / 2 + 2;
return mouseX - j;
}
private double getRelativeMouseY(double mouseY, int contentIndex) {
private int getRelativeMouseY(int mouseY, int contentIndex) {
int k = this.top + 4 - this.getAmountScrolled() + getContentHeight(contentIndex) + this.headerPadding;
double relativeMouseY = mouseY - k;
int relativeMouseY = mouseY - k;
//Content might be centered, adjust relative mouse y accordingly
int contentHeight = getContentHeight();
@@ -447,6 +418,7 @@ public class GuiScrollPane extends GuiSlot {
for (IScrollEntry entry : this.listEntries) {
id = entry.initGui(id, buttonList);
}
registerScrollButtons(id++, id++);
return id;
}
@@ -460,11 +432,14 @@ public class GuiScrollPane extends GuiSlot {
entry.drawTooltip(guiScreen, mouseX, mouseY);
}
@Override
public boolean charTyped(char eventChar, int eventKey) {
public void keyTyped(char eventChar, int eventKey) throws IOException {
for (IScrollEntry entry : this.listEntries)
entry.charTyped(eventChar, eventKey);
return false;
entry.keyTyped(eventChar, eventKey);
}
public void actionPerformed(GuiButton button) {
for (IScrollEntry entry : this.listEntries)
entry.actionPerformed(button);
}
public void onGuiClosed() {
@@ -472,32 +447,19 @@ public class GuiScrollPane extends GuiSlot {
entry.onGuiClosed();
}
public interface IScrollEntry {
public interface IScrollEntry extends GuiListExtended.IGuiListEntry {
int initGui(int id, List<GuiButton> buttonList);
void updateScreen();
void drawTooltip(GuiScreen guiScreen, int mouseX, int mouseY);
boolean charTyped(char eventChar, int eventKey);
void keyTyped(char eventChar, int eventKey) throws IOException;
void actionPerformed(GuiButton button);
void onGuiClosed();
int getHeight();
void updatePosition(int slotIndex, int x, int y, float partialTicks);
void drawEntry(int slotIndex, int x, int y, int listWidth, int slotHeight, int mouseX, int mouseY, boolean isSelected, float partialTicks);
/**
* Called when the mouse is clicked within this entry. Returning true means that something within this entry was
* clicked and the list should not be dragged.
*/
boolean mousePressed(int slotIndex, int mouseX, int mouseY, int mouseEvent, int relativeX, int relativeY);
/**
* Fired when the mouse button is released. Arguments: index, x, y, mouseEvent, relativeX, relativeY
*/
void mouseReleased(int slotIndex, int x, int y, int mouseEvent, int relativeX, int relativeY);
}
}

View File

@@ -1,14 +1,15 @@
package nl.requios.effortlessbuilding.helper;
import com.google.gson.JsonObject;
import net.minecraftforge.common.crafting.IConditionSerializer;
import net.minecraftforge.common.crafting.IConditionFactory;
import net.minecraftforge.common.crafting.JsonContext;
import nl.requios.effortlessbuilding.BuildConfig;
import java.util.function.BooleanSupplier;
public class ReachConditionFactory implements IConditionSerializer {
public class ReachConditionFactory implements IConditionFactory {
@Override
public BooleanSupplier parse(JsonObject json) {
return () -> BuildConfig.reach.enableReachUpgrades.get();
public BooleanSupplier parse(JsonContext context, JsonObject json) {
return () -> BuildConfig.reach.enableReachUpgrades;
}
}

View File

@@ -7,19 +7,19 @@ import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
public class ReachHelper {
public static int getMaxReach(EntityPlayer player) {
if (player.isCreative()) return BuildConfig.reach.maxReachCreative.get();
if (player.isCreative()) return BuildConfig.reach.maxReachCreative;
if (!BuildConfig.reach.enableReachUpgrades.get()) return BuildConfig.reach.maxReachLevel3.get();
if (!BuildConfig.reach.enableReachUpgrades) return BuildConfig.reach.maxReachLevel3;
//Check buildsettings for reachUpgrade
int reachUpgrade = ModifierSettingsManager.getModifierSettings(player).getReachUpgrade();
switch (reachUpgrade) {
case 0: return BuildConfig.reach.maxReachLevel0.get();
case 1: return BuildConfig.reach.maxReachLevel1.get();
case 2: return BuildConfig.reach.maxReachLevel2.get();
case 3: return BuildConfig.reach.maxReachLevel3.get();
case 0: return BuildConfig.reach.maxReachLevel0;
case 1: return BuildConfig.reach.maxReachLevel1;
case 2: return BuildConfig.reach.maxReachLevel2;
case 3: return BuildConfig.reach.maxReachLevel3;
}
return BuildConfig.reach.maxReachLevel0.get();
return BuildConfig.reach.maxReachLevel0;
}
public static int getPlacementReach(EntityPlayer player) {
@@ -28,23 +28,15 @@ public class ReachHelper {
public static int getMaxBlocksPlacedAtOnce(EntityPlayer player) {
if (player.isCreative()) return 1000000;
return MathHelper.ceil(Math.pow(getMaxReach(player), 1.6));
//Level 0: 121
//Level 1: 523
//Level 2: 1585
//Level 3: 4805
return getMaxReach(player) * 5;
}
public static int getMaxBlocksPerAxis(EntityPlayer player) {
if (player.isCreative()) return 2000;
return MathHelper.ceil(getMaxReach(player) * 0.3);
//Level 0: 6
//Level 1: 15
//Level 2: 30
//Level 3: 60
return MathHelper.ceil(MathHelper.sqrt(getMaxReach(player)));
}
public static boolean canBreakFar(EntityPlayer player) {
return player.isCreative() || BuildConfig.survivalBalancers.breakFar.get();
return player.isCreative() || BuildConfig.survivalBalancers.breakFar;
}
}

View File

@@ -1,28 +1,27 @@
package nl.requios.effortlessbuilding.helper;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockWorldState;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemSlab;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ToolType;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
@@ -42,7 +41,7 @@ public class SurvivalHelper {
if (blockState.getBlock().isAir(blockState, world, pos) || itemstack.isEmpty()) {
dropBlock(world, player, pos);
world.removeBlock(pos);
world.setBlockToAir(pos);
return true;
}
@@ -61,21 +60,8 @@ public class SurvivalHelper {
//Drop existing block
dropBlock(world, player, pos);
//TryPlace sets block with offset, so we only do world.setBlockState now
//Remember count of itemstack before tryPlace, and set it back after.
//TryPlace reduces stack even in creative so it is not usable here.
// int origCount = itemstack.getCount();
// BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, itemstack, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z);
// EnumActionResult result = ((ItemBlock) itemstack.getItem()).tryPlace(blockItemUseContext);
// itemstack.setCount(origCount);
//Set our (rotated) blockstate
world.setBlockState(pos, blockState, 3);
// blockState.onBlockAdded(world, pos, blockState);
// block.onBlockPlacedBy(world, pos, blockState, player, itemstack);
// world.notifyBlockUpdate(pos, blockState, world.getBlockState(pos), 3);
// if (result != EnumActionResult.SUCCESS) return false;
boolean placed = ((ItemBlock) itemstack.getItem()).placeBlockAt(itemstack, player, world, pos, facing, (float) hitVec.x, (float) hitVec.y, (float) hitVec.z, blockState);
if (!placed) return false;
IBlockState afterState = world.getBlockState(pos);
@@ -85,7 +71,7 @@ public class SurvivalHelper {
}
if (!player.isCreative() && Block.getBlockFromItem(itemstack.getItem()) == block) {
CompatHelper.shrinkStack(origstack, itemstack, player);
CompatHelper.shrinkStack(origstack, itemstack);
}
return true;
@@ -133,7 +119,7 @@ public class SurvivalHelper {
//Damage tool
player.getHeldItemMainhand().onBlockDestroyed(world, world.getBlockState(pos), pos, player);
world.removeBlock(pos);
world.setBlockToAir(pos);
return true;
}
return false;
@@ -212,8 +198,9 @@ public class SurvivalHelper {
if (player.isCreative()) return true;
IBlockState state = world.getBlockState(pos);
state = state.getBlock().getActualState(state, world, pos);
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel.get()) {
switch (BuildConfig.survivalBalancers.quickReplaceMiningLevel) {
case -1: return state.getMaterial().isToolNotRequired();
case 0: return state.getBlock().getHarvestLevel(state) <= 0;
case 1: return state.getBlock().getHarvestLevel(state) <= 1;
@@ -227,9 +214,7 @@ public class SurvivalHelper {
//From EntityPlayer#canPlayerEdit
private static boolean canPlayerEdit(EntityPlayer player, World world, BlockPos pos, ItemStack stack)
{
if (!world.isBlockModifiable(player, pos)) return false;
if (player.abilities.allowEdit)
if (player.capabilities.allowEdit)
{
//True in creative and survival mode
return true;
@@ -237,9 +222,8 @@ public class SurvivalHelper {
else
{
//Adventure mode
BlockWorldState blockworldstate = new BlockWorldState(world, pos, false);
return stack.canPlaceOn(world.getTags(), blockworldstate);
Block block = world.getBlockState(pos).getBlock();
return stack.canPlaceOn(block) || stack.canEditBlocks();
}
}
@@ -247,9 +231,9 @@ public class SurvivalHelper {
private static boolean mayPlace(World world, Block blockIn, IBlockState newBlockState, BlockPos pos, boolean skipCollisionCheck, EnumFacing sidePlacedOn, @Nullable Entity placer)
{
IBlockState iblockstate1 = world.getBlockState(pos);
VoxelShape voxelShape = skipCollisionCheck ? null : blockIn.getDefaultState().getCollisionShape(world, pos);
AxisAlignedBB axisalignedbb = skipCollisionCheck ? Block.NULL_AABB : blockIn.getDefaultState().getCollisionBoundingBox(world, pos);
if (voxelShape != null && !world.checkNoEntityCollision(iblockstate1, pos))
if (axisalignedbb != Block.NULL_AABB && !world.checkNoEntityCollision(axisalignedbb.offset(pos)))
{
return false;
}
@@ -275,8 +259,7 @@ public class SurvivalHelper {
return true;
}
//TODO 1.13 replaceable
return iblockstate1.getMaterial().isReplaceable() /*&& canPlaceBlockOnSide(world, pos, sidePlacedOn)*/;
return iblockstate1.getBlock().isReplaceable(world, pos) && blockIn.canPlaceBlockOnSide(world, pos, sidePlacedOn);
}
@@ -284,7 +267,7 @@ public class SurvivalHelper {
//Can break using held tool? (or in creative)
public static boolean canBreak(World world, EntityPlayer player, BlockPos pos) {
IBlockState blockState = world.getBlockState(pos);
if (!world.getFluidState(pos).isEmpty()) return false;
if (blockState.getBlock() instanceof BlockLiquid) return false;
if (player.isCreative()) return true;
@@ -292,12 +275,13 @@ public class SurvivalHelper {
}
//From ForgeHooks#canHarvestBlock
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull EntityPlayer player, @Nonnull World world, @Nonnull BlockPos pos)
public static boolean canHarvestBlock(@Nonnull Block block, @Nonnull EntityPlayer player, @Nonnull IBlockAccess world, @Nonnull BlockPos pos)
{
IBlockState state = world.getBlockState(pos);
state = state.getBlock().getActualState(state, world, pos);
//Dont break bedrock
if (state.getBlockHardness(world, pos) < 0) {
if (state.getBlockHardness((World) world, pos) < 0) {
return false;
}
@@ -307,13 +291,13 @@ public class SurvivalHelper {
}
ItemStack stack = player.getHeldItemMainhand();
ToolType tool = block.getHarvestTool(state);
String tool = block.getHarvestTool(state);
if (stack.isEmpty() || tool == null)
{
return player.canHarvestBlock(state);
}
if (stack.getDamage() >= stack.getMaxDamage()) return false;
if (stack.getItemDamage() >= stack.getMaxDamage()) return false;
int toolLevel = stack.getItem().getHarvestLevel(stack, tool, player, state);
if (toolLevel < 0)
@@ -331,21 +315,20 @@ public class SurvivalHelper {
if (CompatHelper.isItemBlockProxy(itemstack))
itemstack = CompatHelper.getItemBlockFromStack(itemstack);
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof ItemBlock) || !(((ItemBlock) itemstack.getItem()).getBlock() instanceof BlockSlab)) return false;
BlockSlab heldSlab = (BlockSlab) ((ItemBlock) itemstack.getItem()).getBlock();
if (itemstack.isEmpty() || !(itemstack.getItem() instanceof ItemSlab)) return false;
BlockSlab heldSlab = (BlockSlab) ((ItemSlab) itemstack.getItem()).getBlock();
if (placedBlockState.getBlock() == heldSlab) {
//TODO 1.13
// IProperty<?> variantProperty = heldSlab.getVariantProperty();
// Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
// BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
//
// Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
//
// if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
// {
// return true;
// }
IProperty<?> variantProperty = heldSlab.getVariantProperty();
Comparable<?> placedVariant = placedBlockState.getValue(variantProperty);
BlockSlab.EnumBlockHalf placedHalf = placedBlockState.getValue(BlockSlab.HALF);
Comparable<?> heldVariant = heldSlab.getTypeForItem(itemstack);
if ((facing == EnumFacing.UP && placedHalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && placedHalf == BlockSlab.EnumBlockHalf.TOP) && placedVariant == heldVariant)
{
return true;
}
}
return false;
}

View File

@@ -3,9 +3,10 @@ package nl.requios.effortlessbuilding.item;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.*;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ActionResult;
import net.minecraft.util.EnumActionResult;
@@ -13,21 +14,13 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.fml.network.NetworkHooks;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.capability.ItemHandlerCapabilityProvider;
import nl.requios.effortlessbuilding.gui.RandomizerBagContainer;
import nl.requios.effortlessbuilding.gui.RandomizerBagGuiHandler;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import javax.annotation.Nullable;
@@ -43,39 +36,25 @@ public class ItemRandomizerBag extends Item {
private static Random rand = new Random(currentSeed);
public ItemRandomizerBag() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "randomizer_bag");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
public EnumActionResult onItemUse(ItemUseContext ctx) {
EntityPlayer player = ctx.getPlayer();
World world = ctx.getWorld();
BlockPos pos = ctx.getPos();
EnumFacing facing = ctx.getFace();
ItemStack item = ctx.getItem();
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) {
if (player == null) return EnumActionResult.FAIL;
if (ctx.isPlacerSneaking()) {
if (player.isSneaking()) {
if (world.isRemote) return EnumActionResult.SUCCESS;
//Open inventory
NetworkHooks.openGui((EntityPlayerMP) player, new RandomizerBagGuiHandler());
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
} else {
if (world.isRemote) return EnumActionResult.SUCCESS;
//Only place manually if in normal vanilla mode
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
if (buildMode != BuildModes.BuildModeEnum.NORMAL || modifierSettings.doQuickReplace()) {
return EnumActionResult.FAIL;
}
//Use item
//Get bag inventory
//TODO offhand support
ItemStack bag = player.getHeldItem(EnumHand.MAIN_HAND);
ItemStack bag = player.getHeldItem(hand);
IItemHandler bagInventory = getBagInventory(bag);
if (bagInventory == null)
return EnumActionResult.FAIL;
@@ -87,15 +66,14 @@ public class ItemRandomizerBag extends Item {
//bag.setItemDamage(toPlace.getMetadata());
//toPlace.onItemUse(player, world, pos, hand, facing, hitX, hitY, hitZ);
//TODO replaceable
if (!world.getBlockState(pos).getBlock().getMaterial(world.getBlockState(pos)).isReplaceable()) {
if (!world.getBlockState(pos).getBlock().isReplaceable(world, pos)) {
pos = pos.offset(facing);
}
BlockItemUseContext blockItemUseContext = new BlockItemUseContext(world, player, item, pos, facing, ctx.getHitX(), ctx.getHitY(), ctx.getHitZ());
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(blockItemUseContext);
IBlockState blockState = Block.getBlockFromItem(toPlace.getItem()).getStateForPlacement(world, pos, facing,
hitX, hitY, hitZ, toPlace.getMetadata(), player, hand);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, new Vec3d(ctx.getHitX(), ctx.getHitY(), ctx.getHitZ()), false, false, true);
SurvivalHelper.placeBlock(world, player, pos, blockState, toPlace, facing, new Vec3d(hitX, hitY, hitZ), false, false, true);
//Synergy
//Works without calling
@@ -114,7 +92,7 @@ public class ItemRandomizerBag extends Item {
if (player.isSneaking()) {
if (world.isRemote) return new ActionResult<>(EnumActionResult.SUCCESS, bag);
//Open inventory
NetworkHooks.openGui((EntityPlayerMP) player, new RandomizerBagGuiHandler());
player.openGui(EffortlessBuilding.instance, EffortlessBuilding.RANDOMIZER_BAG_GUI, world, 0, 0, 0);
} else {
//Use item
//Get bag inventory
@@ -137,7 +115,8 @@ public class ItemRandomizerBag extends Item {
* @return
*/
public static IItemHandler getBagInventory(ItemStack bag) {
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null).orElse(null);
if (!bag.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null)) return null;
return bag.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null);
}
/**
@@ -186,7 +165,7 @@ public class ItemRandomizerBag extends Item {
}
@Override
public int getUseDuration(ItemStack p_77626_1_) {
public int getMaxItemUseDuration(ItemStack stack) {
return 1;
}
@@ -197,14 +176,14 @@ public class ItemRandomizerBag extends Item {
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new TextComponentString(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block"));
tooltip.add(new TextComponentString(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory"));
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.BLUE + "Rightclick" + TextFormatting.GRAY + " to place a random block");
tooltip.add(TextFormatting.BLUE + "Sneak + rightclick" + TextFormatting.GRAY + " to open inventory");
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
return super.getTranslationKey();
}
public static void resetRandomness() {

View File

@@ -1,13 +1,12 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
@@ -21,8 +20,11 @@ import java.util.List;
public class ItemReachUpgrade1 extends Item {
public ItemReachUpgrade1() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade1");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
@@ -54,12 +56,12 @@ public class ItemReachUpgrade1 extends Item {
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1.get()));
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel1);
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
return super.getTranslationKey();
}
}

View File

@@ -1,13 +1,11 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
@@ -21,8 +19,11 @@ import java.util.List;
public class ItemReachUpgrade2 extends Item {
public ItemReachUpgrade2() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade2");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
@@ -58,13 +59,13 @@ public class ItemReachUpgrade2 extends Item {
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2.get()));
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel2);
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
return super.getTranslationKey();
}
}

View File

@@ -1,13 +1,11 @@
package nl.requios.effortlessbuilding.item;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import nl.requios.effortlessbuilding.BuildConfig;
@@ -21,8 +19,11 @@ import java.util.List;
public class ItemReachUpgrade3 extends Item {
public ItemReachUpgrade3() {
super(new Item.Properties().group(ItemGroup.TOOLS).maxStackSize(1));
this.setRegistryName(EffortlessBuilding.MODID, "reach_upgrade3");
this.setTranslationKey(this.getRegistryName().toString());
this.maxStackSize = 1;
this.setCreativeTab(CreativeTabs.TOOLS);
}
@Override
@@ -61,13 +62,13 @@ public class ItemReachUpgrade3 extends Item {
}
@Override
public void addInformation(ItemStack stack, @Nullable World world, List<ITextComponent> tooltip, ITooltipFlag flag) {
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3.get()));
tooltip.add(new TextComponentString(TextFormatting.GRAY + "Previous upgrades need to be consumed first"));
public void addInformation(ItemStack stack, @Nullable World world, List<String> tooltip, ITooltipFlag flag) {
tooltip.add(TextFormatting.GRAY + "Consume to increase reach to " + TextFormatting.BLUE + BuildConfig.reach.maxReachLevel3);
tooltip.add(TextFormatting.GRAY + "Previous upgrades need to be consumed first");
}
@Override
public String getTranslationKey() {
return this.getRegistryName().toString();
return super.getTranslationKey();
}
}

View File

@@ -1,86 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import java.util.ArrayList;
import java.util.function.Supplier;
/***
* Sends a message to the client asking to add a block to the undo stack.
*/
public class AddUndoMessage {
private BlockPos coordinate;
private IBlockState previousBlockState;
private IBlockState newBlockState;
public AddUndoMessage() {
coordinate = BlockPos.ORIGIN;
previousBlockState = null;
newBlockState = null;
}
public AddUndoMessage(BlockPos coordinate, IBlockState previousBlockState, IBlockState newBlockState) {
this.coordinate = coordinate;
this.previousBlockState = previousBlockState;
this.newBlockState = newBlockState;
}
public BlockPos getCoordinate() {
return coordinate;
}
public IBlockState getPreviousBlockState() {
return previousBlockState;
}
public IBlockState getNewBlockState() {
return newBlockState;
}
public static void encode(AddUndoMessage message, PacketBuffer buf) {
buf.writeInt(message.coordinate.getX());
buf.writeInt(message.coordinate.getY());
buf.writeInt(message.coordinate.getZ());
buf.writeInt(Block.getStateId(message.previousBlockState));
buf.writeInt(Block.getStateId(message.newBlockState));
}
public static AddUndoMessage decode(PacketBuffer buf) {
BlockPos coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
IBlockState previousBlockState = Block.getStateById(buf.readInt());
IBlockState newBlockState = Block.getStateById(buf.readInt());
return new AddUndoMessage(coordinate, previousBlockState, newBlockState);
}
public static class Handler
{
public static void handle(AddUndoMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
UndoRedo.addUndo(ctx.get().getSender(), new BlockSet(
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
new ArrayList<IBlockState>() {{add(message.getPreviousBlockState());}},
new ArrayList<IBlockState>() {{add(message.getNewBlockState());}},
new Vec3d(0,0,0),
message.getCoordinate(), message.getCoordinate()));
}
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,21 +1,22 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.network.PacketBuffer;
import io.netty.buffer.ByteBuf;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import java.util.function.Supplier;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
/***
* Sends a message to the server indicating that a player wants to break a block
*/
public class BlockBrokenMessage {
public class BlockBrokenMessage implements IMessage {
private boolean blockHit;
private BlockPos blockPos;
@@ -30,19 +31,12 @@ public class BlockBrokenMessage {
}
public BlockBrokenMessage(RayTraceResult result) {
this.blockHit = result.type == RayTraceResult.Type.BLOCK;
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
this.blockPos = result.getBlockPos();
this.sideHit = result.sideHit;
this.hitVec = result.hitVec;
}
public BlockBrokenMessage(boolean blockHit, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
this.hitVec = hitVec;
}
public boolean isBlockHit() {
return blockHit;
}
@@ -59,36 +53,43 @@ public class BlockBrokenMessage {
return hitVec;
}
public static void encode(BlockBrokenMessage message, PacketBuffer buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.getIndex());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
@Override
public void toBytes(ByteBuf buf) {
buf.writeBoolean(blockHit);
buf.writeInt(blockPos.getX());
buf.writeInt(blockPos.getY());
buf.writeInt(blockPos.getZ());
buf.writeInt(sideHit.getIndex());
buf.writeDouble(hitVec.x);
buf.writeDouble(hitVec.y);
buf.writeDouble(hitVec.z);
}
public static BlockBrokenMessage decode(PacketBuffer buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
EnumFacing sideHit = EnumFacing.byIndex(buf.readInt());
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
return new BlockBrokenMessage(blockHit, blockPos, sideHit, hitVec);
@Override
public void fromBytes(ByteBuf buf) {
blockHit = buf.readBoolean();
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
sideHit = EnumFacing.byIndex(buf.readInt());
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
}
public static class Handler
{
public static void handle(BlockBrokenMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.SERVER) {
//Received serverside
BuildModes.onBlockBrokenMessage(ctx.get().getSender(), message);
}
});
ctx.get().setPacketHandled(true);
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<BlockBrokenMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(BlockBrokenMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
if (ctx.side == Side.SERVER) {
//Received serverside
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
BuildModes.onBlockBrokenMessage(ctx.getServerHandler().player, message);
});
}
// No response packet
return null;
}
}
}

View File

@@ -1,23 +1,25 @@
package nl.requios.effortlessbuilding.network;
import io.netty.buffer.ByteBuf;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import nl.requios.effortlessbuilding.render.BlockPreviewRenderer;
import java.util.function.Supplier;
/***
* Sends a message to the server indicating that a player wants to place a block.
* Received clientside: server has placed blocks and its letting the client know.
*/
public class BlockPlacedMessage {
public class BlockPlacedMessage implements IMessage {
private boolean blockHit;
private BlockPos blockPos;
@@ -34,21 +36,13 @@ public class BlockPlacedMessage {
}
public BlockPlacedMessage(RayTraceResult result, boolean placeStartPos) {
this.blockHit = result.type == RayTraceResult.Type.BLOCK;
this.blockHit = result.typeOfHit == RayTraceResult.Type.BLOCK;
this.blockPos = result.getBlockPos();
this.sideHit = result.sideHit;
this.hitVec = result.hitVec;
this.placeStartPos = placeStartPos;
}
public BlockPlacedMessage(boolean blockHit, BlockPos blockPos, EnumFacing sideHit, Vec3d hitVec, boolean placeStartPos) {
this.blockHit = blockHit;
this.blockPos = blockPos;
this.sideHit = sideHit;
this.hitVec = hitVec;
this.placeStartPos = placeStartPos;
}
public boolean isBlockHit() {
return blockHit;
}
@@ -69,42 +63,51 @@ public class BlockPlacedMessage {
return placeStartPos;
}
public static void encode(BlockPlacedMessage message, PacketBuffer buf) {
buf.writeBoolean(message.blockHit);
buf.writeInt(message.blockPos.getX());
buf.writeInt(message.blockPos.getY());
buf.writeInt(message.blockPos.getZ());
buf.writeInt(message.sideHit.getIndex());
buf.writeDouble(message.hitVec.x);
buf.writeDouble(message.hitVec.y);
buf.writeDouble(message.hitVec.z);
buf.writeBoolean(message.placeStartPos);
@Override
public void toBytes(ByteBuf buf) {
buf.writeBoolean(blockHit);
buf.writeInt(blockPos.getX());
buf.writeInt(blockPos.getY());
buf.writeInt(blockPos.getZ());
buf.writeInt(sideHit.getIndex());
buf.writeDouble(hitVec.x);
buf.writeDouble(hitVec.y);
buf.writeDouble(hitVec.z);
buf.writeBoolean(placeStartPos);
}
public static BlockPlacedMessage decode(PacketBuffer buf) {
boolean blockHit = buf.readBoolean();
BlockPos blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
EnumFacing sideHit = EnumFacing.byIndex(buf.readInt());
Vec3d hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
boolean placeStartPos = buf.readBoolean();
return new BlockPlacedMessage(blockHit, blockPos, sideHit, hitVec, placeStartPos);
@Override
public void fromBytes(ByteBuf buf) {
blockHit = buf.readBoolean();
blockPos = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
sideHit = EnumFacing.byIndex(buf.readInt());
hitVec = new Vec3d(buf.readDouble(), buf.readDouble(), buf.readDouble());
placeStartPos = buf.readBoolean();
}
public static class Handler
{
public static void handle(BlockPlacedMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<BlockPlacedMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(BlockPlacedMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
if (ctx.side == Side.CLIENT){
//Received clientside
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
//Nod RenderHandler to do the dissolve shader effect
BlockPreviewRenderer.onBlocksPlaced();
} else {
//Received serverside
BuildModes.onBlockPlacedMessage(ctx.get().getSender(), message);
}
});
ctx.get().setPacketHandled(true);
});
return null;
} else {
//Received serverside
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
BuildModes.onBlockPlacedMessage(ctx.getServerHandler().player, message);
});
// No response packet
return null;
}
}
}
}

View File

@@ -1,35 +1,45 @@
package nl.requios.effortlessbuilding.network;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import java.util.function.Supplier;
/**
* Sends a message to the server indicating that a buildmode needs to be canceled for a player
*/
public class CancelModeMessage {
public class CancelModeMessage implements IMessage {
@Override
public void toBytes(ByteBuf buf) {
public static void encode(CancelModeMessage message, PacketBuffer buf) {
}
public static CancelModeMessage decode(PacketBuffer buf) {
return new CancelModeMessage();
@Override
public void fromBytes(ByteBuf buf) {
}
public static class Handler
{
public static void handle(CancelModeMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<CancelModeMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(CancelModeMessage message, MessageContext ctx) {
// Execute the action on the main server thread by adding it as a scheduled task
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
threadListener.addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
BuildModes.initializeMode(player);
});
ctx.get().setPacketHandled(true);
// No response packet
return null;
}
}
}

View File

@@ -1,44 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import java.util.function.Supplier;
/***
* Sends a message to the client asking to clear the undo and redo stacks.
*/
public class ClearUndoMessage {
public ClearUndoMessage() {
}
public static void encode(ClearUndoMessage message, PacketBuffer buf) {
}
public static ClearUndoMessage decode(PacketBuffer buf) {
return new ClearUndoMessage();
}
public static class Handler
{
public static void handle(ClearUndoMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Add to undo stack clientside
UndoRedo.clear(player);
}
});
ctx.get().setPacketHandled(true);
}
}
}

View File

@@ -1,17 +1,22 @@
package nl.requios.effortlessbuilding.network;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.PacketBuffer;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import java.util.function.Supplier;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
/**
* Shares mode settings (see ModeSettingsManager) between server and client
*/
public class ModeActionMessage {
public class ModeActionMessage implements IMessage {
private ModeOptions.ActionEnum action;
@@ -22,25 +27,36 @@ public class ModeActionMessage {
this.action = action;
}
public static void encode(ModeActionMessage message, PacketBuffer buf) {
buf.writeInt(message.action.ordinal());
@Override
public void toBytes(ByteBuf buf) {
buf.writeInt(action.ordinal());
}
public static ModeActionMessage decode(PacketBuffer buf) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.values()[buf.readInt()];
return new ModeActionMessage(action);
@Override
public void fromBytes(ByteBuf buf) {
action = ModeOptions.ActionEnum.values()[buf.readInt()];
}
public static class Handler
{
public static void handle(ModeActionMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<ModeActionMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(ModeActionMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
// The value that was sent
ModeOptions.ActionEnum action = message.action;
// Execute the action on the main server thread by adding it as a scheduled task
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
threadListener.addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
ModeOptions.performAction(player, message.action);
ModeOptions.performAction(player, action);
});
ctx.get().setPacketHandled(true);
// No response packet
return null;
}
}
}

View File

@@ -2,20 +2,20 @@ package nl.requios.effortlessbuilding.network;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.ModeSettings;
import java.util.function.Supplier;
import static nl.requios.effortlessbuilding.buildmode.ModeSettingsManager.*;
/**
* Shares mode settings (see ModeSettingsManager) between server and client
*/
public class ModeSettingsMessage {
public class ModeSettingsMessage implements IMessage {
private ModeSettings modeSettings;
@@ -26,29 +26,41 @@ public class ModeSettingsMessage {
this.modeSettings = modeSettings;
}
public static void encode(ModeSettingsMessage message, PacketBuffer buf) {
buf.writeInt(message.modeSettings.getBuildMode().ordinal());
@Override
public void toBytes(ByteBuf buf) {
buf.writeInt(modeSettings.getBuildMode().ordinal());
}
public static ModeSettingsMessage decode(PacketBuffer buf) {
@Override
public void fromBytes(ByteBuf buf) {
BuildModes.BuildModeEnum buildMode = BuildModes.BuildModeEnum.values()[buf.readInt()];
return new ModeSettingsMessage(new ModeSettings(buildMode));
modeSettings = new ModeSettings(buildMode);
}
public static class Handler
{
public static void handle(ModeSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<ModeSettingsMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(ModeSettingsMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
// The value that was sent
ModeSettings modeSettings = message.modeSettings;
// Execute the action on the main server thread by adding it as a scheduled task
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
threadListener.addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize
ModeSettingsManager.sanitize(message.modeSettings, player);
ModeSettingsManager.sanitize(modeSettings, player);
ModeSettingsManager.setModeSettings(player, message.modeSettings);
ModeSettingsManager.setModeSettings(player, modeSettings);
});
ctx.get().setPacketHandled(true);
// No response packet
return null;
}
}
}

View File

@@ -1,24 +1,25 @@
package nl.requios.effortlessbuilding.network;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.IThreadListener;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.Array;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import java.util.function.Supplier;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.ModifierSettings;
import static nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager.*;
/**
* Shares modifier settings (see ModifierSettingsManager) between server and client
*/
public class ModifierSettingsMessage {
public class ModifierSettingsMessage implements IMessage {
private ModifierSettings modifierSettings;
@@ -29,9 +30,10 @@ public class ModifierSettingsMessage {
this.modifierSettings = modifierSettings;
}
public static void encode(ModifierSettingsMessage message, PacketBuffer buf) {
@Override
public void toBytes(ByteBuf buf) {
//MIRROR
Mirror.MirrorSettings m = message.modifierSettings.getMirrorSettings();
Mirror.MirrorSettings m = modifierSettings.getMirrorSettings();
buf.writeBoolean(m != null);
if (m != null) {
buf.writeBoolean(m.enabled);
@@ -47,7 +49,7 @@ public class ModifierSettingsMessage {
}
//ARRAY
Array.ArraySettings a = message.modifierSettings.getArraySettings();
Array.ArraySettings a = modifierSettings.getArraySettings();
buf.writeBoolean(a != null);
if (a != null) {
buf.writeBoolean(a.enabled);
@@ -57,12 +59,12 @@ public class ModifierSettingsMessage {
buf.writeInt(a.count);
}
buf.writeBoolean(message.modifierSettings.doQuickReplace());
buf.writeBoolean(modifierSettings.doQuickReplace());
buf.writeInt(message.modifierSettings.getReachUpgrade());
buf.writeInt(modifierSettings.getReachUpgrade());
//RADIAL MIRROR
RadialMirror.RadialMirrorSettings r = message.modifierSettings.getRadialMirrorSettings();
RadialMirror.RadialMirrorSettings r = modifierSettings.getRadialMirrorSettings();
buf.writeBoolean(r != null);
if (r != null) {
buf.writeBoolean(r.enabled);
@@ -77,7 +79,8 @@ public class ModifierSettingsMessage {
}
}
public static ModifierSettingsMessage decode(PacketBuffer buf) {
@Override
public void fromBytes(ByteBuf buf) {
//MIRROR
Mirror.MirrorSettings m = new Mirror.MirrorSettings();
if (buf.readBoolean()) {
@@ -90,7 +93,7 @@ public class ModifierSettingsMessage {
boolean mirrorDrawLines = buf.readBoolean();
boolean mirrorDrawPlanes = buf.readBoolean();
m = new Mirror.MirrorSettings(mirrorEnabled, mirrorPosition, mirrorX, mirrorY, mirrorZ, mirrorRadius,
mirrorDrawLines, mirrorDrawPlanes);
mirrorDrawLines, mirrorDrawPlanes);
}
//ARRAY
@@ -117,26 +120,35 @@ public class ModifierSettingsMessage {
boolean radialMirrorDrawLines = buf.readBoolean();
boolean radialMirrorDrawPlanes = buf.readBoolean();
r = new RadialMirror.RadialMirrorSettings(radialMirrorEnabled, radialMirrorPosition, radialMirrorSlices,
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
radialMirrorAlternate, radialMirrorRadius, radialMirrorDrawLines, radialMirrorDrawPlanes);
}
ModifierSettings modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade);
return new ModifierSettingsMessage(modifierSettings);
modifierSettings = new ModifierSettings(m, a, r, quickReplace, reachUpgrade);
}
public static class Handler
{
public static void handle(ModifierSettingsMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<ModifierSettingsMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(ModifierSettingsMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
// The value that was sent
ModifierSettings modifierSettings = message.modifierSettings;
// Execute the action on the main server thread by adding it as a scheduled task
IThreadListener threadListener = EffortlessBuilding.proxy.getThreadListenerFromContext(ctx);
threadListener.addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
// Sanitize
ModifierSettingsManager.sanitize(message.modifierSettings, player);
ModifierSettingsManager.sanitize(modifierSettings, player);
ModifierSettingsManager.setModifierSettings(player, message.modifierSettings);
ModifierSettingsManager.setModifierSettings(player, modifierSettings);
});
ctx.get().setPacketHandled(true);
// No response packet
return null;
}
}
}

View File

@@ -1,32 +0,0 @@
package nl.requios.effortlessbuilding.network;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.network.NetworkRegistry;
import net.minecraftforge.fml.network.simple.SimpleChannel;
import nl.requios.effortlessbuilding.EffortlessBuilding;
public class PacketHandler {
private static final String PROTOCOL_VERSION = "1";
public static final SimpleChannel INSTANCE = NetworkRegistry.ChannelBuilder
.named(new ResourceLocation(EffortlessBuilding.MODID, "main_channel"))
.clientAcceptedVersions(PROTOCOL_VERSION::equals)
.serverAcceptedVersions(PROTOCOL_VERSION::equals)
.networkProtocolVersion(() -> PROTOCOL_VERSION)
.simpleChannel();
public static void register() {
int id = 0;
INSTANCE.registerMessage(id++, ModifierSettingsMessage.class, ModifierSettingsMessage::encode, ModifierSettingsMessage::decode, ModifierSettingsMessage.Handler::handle);
INSTANCE.registerMessage(id++, ModeSettingsMessage.class, ModeSettingsMessage::encode, ModeSettingsMessage::decode, ModeSettingsMessage.Handler::handle);
INSTANCE.registerMessage(id++, ModeActionMessage.class, ModeActionMessage::encode, ModeActionMessage::decode, ModeActionMessage.Handler::handle);
INSTANCE.registerMessage(id++, BlockPlacedMessage.class, BlockPlacedMessage::encode, BlockPlacedMessage::decode, BlockPlacedMessage.Handler::handle);
INSTANCE.registerMessage(id++, BlockBrokenMessage.class, BlockBrokenMessage::encode, BlockBrokenMessage::decode, BlockBrokenMessage.Handler::handle);
INSTANCE.registerMessage(id++, CancelModeMessage.class, CancelModeMessage::encode, CancelModeMessage::decode, CancelModeMessage.Handler::handle);
INSTANCE.registerMessage(id++, RequestLookAtMessage.class, RequestLookAtMessage::encode, RequestLookAtMessage::decode, RequestLookAtMessage.Handler::handle);
INSTANCE.registerMessage(id++, AddUndoMessage.class, AddUndoMessage::encode, AddUndoMessage::decode, AddUndoMessage.Handler::handle);
INSTANCE.registerMessage(id++, ClearUndoMessage.class, ClearUndoMessage::encode, ClearUndoMessage::decode, ClearUndoMessage.Handler::handle);
}
}

View File

@@ -1,65 +1,99 @@
package nl.requios.effortlessbuilding.network;
import io.netty.buffer.ByteBuf;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.PacketBuffer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmodifier.BlockSet;
import nl.requios.effortlessbuilding.buildmodifier.UndoRedo;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import java.util.ArrayList;
import java.util.function.Supplier;
/***
* Sends a message to the client asking for its lookat (objectmouseover) data.
* This is then sent back with a BlockPlacedMessage.
*/
public class RequestLookAtMessage {
private boolean placeStartPos;
public class RequestLookAtMessage implements IMessage {
private BlockPos coordinate;
private IBlockState previousBlockState;
private IBlockState newBlockState;
public RequestLookAtMessage() {
placeStartPos = false;
coordinate = BlockPos.ORIGIN;
previousBlockState = null;
newBlockState = null;
}
public RequestLookAtMessage(boolean placeStartPos) {
this.placeStartPos = placeStartPos;
public RequestLookAtMessage(BlockPos coordinate, IBlockState previousBlockState, IBlockState newBlockState) {
this.coordinate = coordinate;
this.previousBlockState = previousBlockState;
this.newBlockState = newBlockState;
}
public boolean getPlaceStartPos() {
return placeStartPos;
public BlockPos getCoordinate() {
return coordinate;
}
public static void encode(RequestLookAtMessage message, PacketBuffer buf) {
buf.writeBoolean(message.placeStartPos);
public IBlockState getPreviousBlockState() {
return previousBlockState;
}
public static RequestLookAtMessage decode(PacketBuffer buf) {
boolean placeStartPos = buf.readBoolean();
return new RequestLookAtMessage(placeStartPos);
public IBlockState getNewBlockState() {
return newBlockState;
}
public static class Handler
{
public static void handle(RequestLookAtMessage message, Supplier<NetworkEvent.Context> ctx)
{
ctx.get().enqueueWork(() -> {
if (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT) {
//Received clientside
//Send back your info
@Override
public void toBytes(ByteBuf buf) {
buf.writeInt(this.coordinate.getX());
buf.writeInt(this.coordinate.getY());
buf.writeInt(this.coordinate.getZ());
buf.writeInt(Block.getStateId(this.previousBlockState));
buf.writeInt(Block.getStateId(this.newBlockState));
}
@Override
public void fromBytes(ByteBuf buf) {
coordinate = new BlockPos(buf.readInt(), buf.readInt(), buf.readInt());
previousBlockState = Block.getStateById(buf.readInt());
newBlockState = Block.getStateById(buf.readInt());
}
// The params of the IMessageHandler are <REQ, REPLY>
public static class MessageHandler implements IMessageHandler<RequestLookAtMessage, IMessage> {
// Do note that the default constructor is required, but implicitly defined in this case
@Override
public IMessage onMessage(RequestLookAtMessage message, MessageContext ctx) {
//EffortlessBuilding.log("message received on " + ctx.side + " side");
if (ctx.side == Side.CLIENT){
//Received clientside
//Send back your info
EffortlessBuilding.proxy.getThreadListenerFromContext(ctx).addScheduledTask(() -> {
EntityPlayer player = EffortlessBuilding.proxy.getPlayerEntityFromContext(ctx);
//Prevent double placing in normal mode with placeStartPos false
//Unless QuickReplace is on, then we do need to place start pos.
PacketHandler.INSTANCE.sendToServer(new BlockPlacedMessage(ClientProxy.previousLookAt, message.getPlaceStartPos()));
}
});
ctx.get().setPacketHandled(true);
//Add to undo stack clientside
UndoRedo.addUndo(player, new BlockSet(
new ArrayList<BlockPos>() {{add(message.getCoordinate());}},
new ArrayList<IBlockState>() {{add(message.getPreviousBlockState());}},
new ArrayList<IBlockState>() {{add(message.getNewBlockState());}},
new Vec3d(0,0,0),
message.getCoordinate(), message.getCoordinate()));
});
//Prevent double placing in normal mode with placeStartPos false
return new BlockPlacedMessage(ClientProxy.previousLookAt, false);
}
return null;
}
}
}

View File

@@ -1,116 +1,144 @@
package nl.requios.effortlessbuilding.proxy;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.KeyboardListener;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.client.util.InputMappings;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumHand;
import net.minecraft.util.IThreadListener;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceFluidMode;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.text.TextFormatting;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.GuiOpenEvent;
import net.minecraftforge.client.event.InputEvent;
import net.minecraftforge.client.event.ModelRegistryEvent;
import net.minecraftforge.client.event.TextureStitchEvent;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.settings.IKeyConflictContext;
import net.minecraftforge.client.settings.KeyConflictContext;
import net.minecraftforge.client.settings.KeyModifier;
import net.minecraftforge.event.entity.EntityJoinWorldEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.LogicalSide;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.InputEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.gui.buildmodifier.ModifierSettingsGui;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.network.*;
import nl.requios.effortlessbuilding.render.RenderHandler;
import nl.requios.effortlessbuilding.render.ShaderHandler;
import org.lwjgl.glfw.GLFW;
import nl.requios.effortlessbuilding.network.*;
import org.lwjgl.input.Keyboard;
import javax.annotation.Nullable;
import java.util.HashMap;
import java.util.function.Supplier;
@Mod.EventBusSubscriber(value = {Dist.CLIENT})
@Mod.EventBusSubscriber(Side.CLIENT)
public class ClientProxy implements IProxy {
public static KeyBinding[] keyBindings;
public static RayTraceResult previousLookAt;
public static RayTraceResult currentLookAt;
private static int placeCooldown = 0;
private static int breakCooldown = 0;
private static boolean shadersInitialized = false;
public static int ticksInGame = 0;
private static final HashMap<BuildModes.BuildModeEnum, ResourceLocation> buildModeIcons = new HashMap<>();
private static final HashMap<ModeOptions.ActionEnum, ResourceLocation> modeOptionIcons = new HashMap<>();
private static final HashMap<BuildModes.BuildModeEnum, TextureAtlasSprite> buildModeIcons = new HashMap<>();
private static final HashMap<ModeOptions.ActionEnum, TextureAtlasSprite> modeOptionIcons = new HashMap<>();
@Override
public void setup(FMLCommonSetupEvent event) {}
public void preInit(FMLPreInitializationEvent event) {
ShaderHandler.init();
}
@Override
public void clientSetup(FMLClientSetupEvent event) {
//Crashes in 1.13, do it elsewhere
// ShaderHandler.init();
public void init(FMLInitializationEvent event) {
// register key bindings
keyBindings = new KeyBinding[7];
// instantiate the key bindings
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_ADD, 0), "key.effortlessbuilding.category");
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_KP_SUBTRACT, 0), "key.effortlessbuilding.category");
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_F4, 0), "key.effortlessbuilding.category");
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_ALT, 0), "key.effortlessbuilding.category") {
keyBindings[0] = new KeyBinding("key.effortlessbuilding.hud.desc", KeyConflictContext.UNIVERSAL, Keyboard.KEY_ADD, "key.effortlessbuilding.category");
keyBindings[1] = new KeyBinding("key.effortlessbuilding.replace.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_SUBTRACT, "key.effortlessbuilding.category");
keyBindings[2] = new KeyBinding("key.effortlessbuilding.creative.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_NONE, "key.effortlessbuilding.category");
keyBindings[3] = new KeyBinding("key.effortlessbuilding.mode.desc", KeyConflictContext.IN_GAME, Keyboard.KEY_LMENU, "key.effortlessbuilding.category") {
@Override
public boolean func_197983_b(KeyBinding other) {
public boolean conflicts(KeyBinding other) {
//Does not conflict with Chisels and Bits radial menu
if (other.getKey().getKeyCode() == getKey().getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
return super.func_197983_b(other);
if (other.getKeyCode() == getKeyCode() && other.getKeyDescription().equals("mod.chiselsandbits.other.mode")) return false;
return super.conflicts(other);
}
};
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Z, 0), "key.effortlessbuilding.category");
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, InputMappings.getInputByCode(GLFW.GLFW_KEY_Y, 0), "key.effortlessbuilding.category");
keyBindings[6] = new KeyBinding("key.effortlessbuilding.altplacement.desc", KeyConflictContext.IN_GAME, InputMappings.getInputByCode(GLFW.GLFW_KEY_LEFT_CONTROL, 0), "key.effortlessbuilding.category");
//keyBindings[7] = new KeyBinding("Reload shaders", KeyConflictContext.UNIVERSAL, InputMappings.getInputByCode(GLFW.GLFW_KEY_TAB, 0), "key.effortlessbuilding.category");
keyBindings[4] = new KeyBinding("key.effortlessbuilding.undo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Z, "key.effortlessbuilding.category");
keyBindings[5] = new KeyBinding("key.effortlessbuilding.redo.desc", KeyConflictContext.IN_GAME, KeyModifier.CONTROL, Keyboard.KEY_Y, "key.effortlessbuilding.category");
keyBindings[6] = new KeyBinding("Reload shaders", Keyboard.KEY_TAB, "key.effortlessbuilding.category");
// register all the key bindings
for (int i = 0; i < keyBindings.length; ++i) {
ClientRegistry.registerKeyBinding(keyBindings[i]);
}
}
@Override
public void postInit(FMLPostInitializationEvent event) {
}
public EntityPlayer getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
return (ctx.get().getDirection().getReceptionSide() == LogicalSide.CLIENT ? Minecraft.getInstance().player : ctx.get().getSender());
@Override
public EntityPlayer getPlayerEntityFromContext(MessageContext ctx) {
return (ctx.side.isClient() ? Minecraft.getMinecraft().player : ctx.getServerHandler().player);
}
@Override
public IThreadListener getThreadListenerFromContext(MessageContext ctx) {
return (ctx.side.isClient() ? Minecraft.getMinecraft() : ((EntityPlayerMP) getPlayerEntityFromContext(ctx)).getServerWorld());
}
@Override
public void serverStarting(FMLServerStartingEvent event) {
//This will get called clientside
}
@SubscribeEvent
public static void registerModels(ModelRegistryEvent event) {
for (Block block : EffortlessBuilding.BLOCKS) {
ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory"));
}
for (Item item : EffortlessBuilding.ITEMS) {
ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory"));
}
}
@SubscribeEvent
public static void onEntityJoinWorld(EntityJoinWorldEvent event) {
if (event.getEntity() == Minecraft.getInstance().player) {
if (event.getEntity() == Minecraft.getMinecraft().player) {
event.getWorld().addEventListener(new RenderHandler());
}
}
@@ -122,25 +150,23 @@ public class ClientProxy implements IProxy {
for ( final BuildModes.BuildModeEnum mode : BuildModes.BuildModeEnum.values() )
{
final ResourceLocation sprite = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + mode.name().toLowerCase());
map.registerSprite(Minecraft.getInstance().getResourceManager(), sprite);
buildModeIcons.put(mode, sprite);
final ResourceLocation sprite = new ResourceLocation("effortlessbuilding", "icons/" + mode.name().toLowerCase());
buildModeIcons.put( mode, map.registerSprite(sprite));
}
for ( final ModeOptions.ActionEnum action : ModeOptions.ActionEnum.values() )
{
final ResourceLocation sprite = new ResourceLocation(EffortlessBuilding.MODID, "icons/" + action.name().toLowerCase());
map.registerSprite(Minecraft.getInstance().getResourceManager(), sprite);
modeOptionIcons.put(action, sprite);
final ResourceLocation sprite = new ResourceLocation("effortlessbuilding", "icons/" + action.name().toLowerCase());
modeOptionIcons.put( action, map.registerSprite(sprite));
}
}
public static TextureAtlasSprite getBuildModeIcon(BuildModes.BuildModeEnum mode) {
return Minecraft.getInstance().getTextureMap().getSprite(buildModeIcons.get(mode));
return buildModeIcons.get(mode);
}
public static TextureAtlasSprite getModeOptionIcon(ModeOptions.ActionEnum action) {
return Minecraft.getInstance().getTextureMap().getSprite(modeOptionIcons.get(action));
return modeOptionIcons.get(action);
}
@SubscribeEvent
@@ -150,7 +176,7 @@ public class ClientProxy implements IProxy {
onMouseInput();
//Update previousLookAt
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (objectMouseOver == null) return;
@@ -160,8 +186,8 @@ public class ClientProxy implements IProxy {
return;
}
if (objectMouseOver.type == RayTraceResult.Type.BLOCK) {
if (currentLookAt.type != RayTraceResult.Type.BLOCK) {
if (objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK) {
if (currentLookAt.typeOfHit != RayTraceResult.Type.BLOCK) {
currentLookAt = objectMouseOver;
previousLookAt = objectMouseOver;
} else {
@@ -171,36 +197,28 @@ public class ClientProxy implements IProxy {
}
}
}
} else if (event.phase == TickEvent.Phase.END){
GuiScreen gui = Minecraft.getInstance().currentScreen;
GuiScreen gui = Minecraft.getMinecraft().currentScreen;
if(gui == null || !gui.doesGuiPauseGame()) {
ticksInGame++;
}
//Init shaders in the first tick. Doing it anywhere before this seems to crash the game.
if (!shadersInitialized) {
ShaderHandler.init();
shadersInitialized = true;
}
}
}
private static void onMouseInput() {
Minecraft mc = Minecraft.getInstance();
Minecraft mc = Minecraft.getMinecraft();
EntityPlayerSP player = mc.player;
if (player == null) return;
BuildModes.BuildModeEnum buildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
if (Minecraft.getInstance().currentScreen != null ||
if (Minecraft.getMinecraft().currentScreen != null ||
buildMode == BuildModes.BuildModeEnum.NORMAL ||
RadialMenu.instance.isVisible()) {
return;
}
if (mc.gameSettings.keyBindUseItem.isKeyDown()) {
//KeyBinding.setKeyBindState(mc.gameSettings.keyBindUseItem.getKeyCode(), false);
if (placeCooldown <= 0) {
@@ -215,11 +233,11 @@ public class ClientProxy implements IProxy {
//find position in distance
RayTraceResult lookingAt = getLookingAt(player);
BuildModes.onBlockPlacedMessage(player, lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
PacketHandler.INSTANCE.sendToServer(lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
EffortlessBuilding.packetHandler.sendToServer(lookingAt == null ? new BlockPlacedMessage() : new BlockPlacedMessage(lookingAt, true));
//play sound if further than normal
if (lookingAt != null && lookingAt.type == RayTraceResult.Type.BLOCK &&
(lookingAt.hitVec.subtract(player.getEyePosition(1f))).lengthSquared() > 25f &&
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK &&
(lookingAt.hitVec.subtract(player.getPositionEyes(1f))).lengthSquared() > 25f &&
itemStack.getItem() instanceof ItemBlock) {
IBlockState state = ((ItemBlock) itemStack.getItem()).getBlock().getDefaultState();
@@ -230,8 +248,7 @@ public class ClientProxy implements IProxy {
player.swingArm(EnumHand.MAIN_HAND);
}
}
}
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
placeCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) placeCooldown = 0;
}
@@ -244,20 +261,14 @@ public class ClientProxy implements IProxy {
//Break block in distance in creative (or survival if enabled in config)
if (breakCooldown <= 0) {
breakCooldown = 4;
//Early out if cant break far, coming from own mouse event (not block broken event)
//To make breaking blocks in survival possible like array
//TODO this causes not being able to cancel placement in survival
// moving it to after buildmodes fixes that, but introduces this bug
if (!ReachHelper.canBreakFar(player)) return;
RayTraceResult lookingAt = getLookingAt(player);
BuildModes.onBlockBrokenMessage(player, lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
PacketHandler.INSTANCE.sendToServer(lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
EffortlessBuilding.packetHandler.sendToServer(lookingAt == null ? new BlockBrokenMessage() : new BlockBrokenMessage(lookingAt));
//play sound if further than normal
if (lookingAt != null && lookingAt.type == RayTraceResult.Type.BLOCK &&
(lookingAt.hitVec.subtract(player.getEyePosition(1f))).lengthSquared() > 25f) {
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK &&
(lookingAt.hitVec.subtract(player.getPositionEyes(1f))).lengthSquared() > 25f) {
BlockPos blockPos = lookingAt.getBlockPos();
IBlockState state = player.world.getBlockState(blockPos);
@@ -266,8 +277,7 @@ public class ClientProxy implements IProxy {
0.4f, soundtype.getPitch() * 1f);
player.swingArm(EnumHand.MAIN_HAND);
}
}
else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
} else if (buildMode == BuildModes.BuildModeEnum.NORMAL_PLUS) {
breakCooldown--;
if (ModeOptions.getBuildSpeed() == ModeOptions.ActionEnum.FAST_SPEED) breakCooldown = 0;
}
@@ -277,11 +287,18 @@ public class ClientProxy implements IProxy {
} else {
breakCooldown = 0;
}
if (mc.gameSettings.keyBindAttack.isPressed()) {
if (RadialMenu.instance.isVisible()) {
EffortlessBuilding.log(player, "mouse click");
}
}
}
@SubscribeEvent(receiveCanceled = true)
@SubscribeEvent(priority = EventPriority.NORMAL, receiveCanceled = true)
public static void onKeyPress(InputEvent.KeyInputEvent event) {
EntityPlayerSP player = Minecraft.getInstance().player;
EntityPlayerSP player = Minecraft.getMinecraft().player;
//Remember to send packet to server if necessary
//Show Modifier Settings GUI
@@ -293,17 +310,17 @@ public class ClientProxy implements IProxy {
if (keyBindings[1].isPressed()) {
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
modifierSettings.setQuickReplace(!modifierSettings.doQuickReplace());
EffortlessBuilding.log(player, "Set " + TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
EffortlessBuilding.log(player, "Set "+ TextFormatting.GOLD + "Quick Replace " + TextFormatting.RESET + (
modifierSettings.doQuickReplace() ? "on" : "off"));
PacketHandler.INSTANCE.sendToServer(new ModifierSettingsMessage(modifierSettings));
EffortlessBuilding.packetHandler.sendToServer(new ModifierSettingsMessage(modifierSettings));
}
//Creative/survival mode toggle
if (keyBindings[2].isPressed()) {
if (player.isCreative()) {
player.sendChatMessage("/gamemode survival");
player.sendChatMessage("/gamemode 0");
} else {
player.sendChatMessage("/gamemode creative");
player.sendChatMessage("/gamemode 1");
}
}
@@ -311,36 +328,18 @@ public class ClientProxy implements IProxy {
if (keyBindings[4].isPressed()) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.UNDO;
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
}
//Redo (Ctrl+Y)
if (keyBindings[5].isPressed()) {
ModeOptions.ActionEnum action = ModeOptions.ActionEnum.REDO;
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
}
//Change placement mode
if (keyBindings[6].isPressed()) {
//Toggle between first two actions of the first option of the current build mode
BuildModes.BuildModeEnum currentBuildMode = ModeSettingsManager.getModeSettings(player).getBuildMode();
if (currentBuildMode.options.length > 0) {
ModeOptions.OptionEnum option = currentBuildMode.options[0];
if (option.actions.length >= 2) {
if (ModeOptions.getOptionSetting(option) == option.actions[0]) {
ModeOptions.performAction(player, option.actions[1]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[1]));
} else {
ModeOptions.performAction(player, option.actions[0]);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(option.actions[0]));
}
}
}
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
}
//For shader development
if (keyBindings.length >= 8 && keyBindings[7].isPressed()) {
if (keyBindings.length >= 7 && keyBindings[6].isPressed()) {
ShaderHandler.init();
EffortlessBuilding.log(player, "Reloaded shaders");
}
@@ -348,8 +347,7 @@ public class ClientProxy implements IProxy {
}
public static void openModifierSettings() {
Minecraft mc = Minecraft.getInstance();
EntityPlayerSP player = mc.player;
EntityPlayerSP player = Minecraft.getMinecraft().player;
RadialMenu.instance.setVisibility(0f);
@@ -357,8 +355,8 @@ public class ClientProxy implements IProxy {
if (ReachHelper.getMaxReach(player) == 0) {
EffortlessBuilding.log(player, "Build modifiers are disabled until your reach has increased. Increase your reach with craftable reach upgrades.");
} else {
if (mc.currentScreen == null) {
mc.displayGuiScreen(new ModifierSettingsGui());
if (Minecraft.getMinecraft().currentScreen == null) {
Minecraft.getMinecraft().displayGuiScreen(new ModifierSettingsGui());
} else {
player.closeScreen();
}
@@ -367,7 +365,7 @@ public class ClientProxy implements IProxy {
@SubscribeEvent
public static void onGuiOpen(GuiOpenEvent event) {
EntityPlayer player = Minecraft.getInstance().player;
EntityPlayer player = Minecraft.getMinecraft().player;
if (player != null) {
BuildModes.initializeMode(player);
}
@@ -383,11 +381,11 @@ public class ClientProxy implements IProxy {
// Vec3d look = player.getLookVec();
// Vec3d start = new Vec3d(player.posX, player.posY + player.getEyeHeight(), player.posZ);
// Vec3d end = new Vec3d(player.posX + look.x * raytraceRange, player.posY + player.getEyeHeight() + look.y * raytraceRange, player.posZ + look.z * raytraceRange);
return player.rayTrace(raytraceRange, 1f, RayTraceFluidMode.NEVER);
return player.rayTrace(raytraceRange, 1f);
// return world.rayTraceBlocks(start, end, false, false, false);
}
public static void logTranslate(String key) {
EffortlessBuilding.log(Minecraft.getInstance().player, I18n.format(key), true);
EffortlessBuilding.log(Minecraft.getMinecraft().player, I18n.format(key), true);
}
}

View File

@@ -1,16 +1,43 @@
package nl.requios.effortlessbuilding.proxy;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import java.util.function.Supplier;
public interface IProxy
{
/**
* Register entities and networking.
*/
void preInit(FMLPreInitializationEvent event);
public interface IProxy {
void setup(final FMLCommonSetupEvent event);
/**
* Register event listeners, recipes and advancements.
*/
void init(FMLInitializationEvent event);
void clientSetup(final FMLClientSetupEvent event);
/**
* For doing inter-mod stuff like checking which mods are loaded or if you want a complete view of things across
* mods like having a list of all registered items to aid random item generation.
*/
void postInit(FMLPostInitializationEvent event);
EntityPlayer getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx);
/**
* Server commands should be registered here.
*/
void serverStarting(FMLServerStartingEvent event);
/**
* Returns a side-appropriate EntityPlayer for use during message handling.
*
* @param ctx the context
* @return the player entity from context
*/
EntityPlayer getPlayerEntityFromContext(MessageContext ctx);
IThreadListener getThreadListenerFromContext(MessageContext ctx);
}

View File

@@ -1,23 +1,45 @@
package nl.requios.effortlessbuilding.proxy;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.network.NetworkEvent;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import java.util.function.Supplier;
public class ServerProxy implements IProxy {
public class ServerProxy implements IProxy
{
//Only physical server! Singleplayer server is seen as clientproxy
@Override
public void setup(FMLCommonSetupEvent event) {
public void preInit(FMLPreInitializationEvent event)
{
}
@Override
public void clientSetup(FMLClientSetupEvent event) {}
public void init(FMLInitializationEvent event)
{
}
public EntityPlayer getPlayerEntityFromContext(Supplier<NetworkEvent.Context> ctx){
return ctx.get().getSender();
@Override
public void postInit(FMLPostInitializationEvent event)
{
}
@Override
public void serverStarting(FMLServerStartingEvent event)
{
}
@Override
public EntityPlayer getPlayerEntityFromContext(MessageContext ctx)
{
return ctx.getServerHandler().player;
}
@Override
public IThreadListener getThreadListenerFromContext(MessageContext ctx) {
return ((EntityPlayerMP) getPlayerEntityFromContext(ctx)).getServerWorld();
}
}

View File

@@ -5,20 +5,15 @@ import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraft.util.math.*;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import nl.requios.effortlessbuilding.BuildConfig;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.BuildModes;
@@ -34,15 +29,15 @@ import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.item.ItemRandomizerBag;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.opengl.ARBMultitexture;
import org.lwjgl.opengl.ARBShaderObjects;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL20;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.function.Consumer;
@OnlyIn(Dist.CLIENT)
@SideOnly(Side.CLIENT)
public class BlockPreviewRenderer {
private static List<BlockPos> previousCoordinates;
private static List<IBlockState> previousBlockStates;
@@ -75,19 +70,19 @@ public class BlockPreviewRenderer {
private static List<PlacedData> placedDataList = new ArrayList<>();
private static final int primaryTextureUnit = 0;
private static final int secondaryTextureUnit = 2;
private static final int secondaryTextureUnit = 1;
public static void render(EntityPlayer player, ModifierSettings modifierSettings, ModeSettings modeSettings) {
//Render placed blocks with dissolve effect
//Use fancy shader if config allows, otherwise no dissolve
if (BuildConfig.visuals.useShaders.get()) {
if (BuildConfig.visuals.useShaders) {
RenderHandler.beginBlockPreviews();
for (int i = 0; i < placedDataList.size(); i++) {
PlacedData placed = placedDataList.get(i);
if (placed.coordinates != null && !placed.coordinates.isEmpty()) {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier;
float dissolve = (ClientProxy.ticksInGame - placed.time) / (float) totalTime;
renderBlockPreviews(placed.coordinates, placed.blockStates, placed.itemStacks, dissolve, placed.firstPos, placed.secondPos, false, placed.breaking);
}
@@ -96,13 +91,13 @@ public class BlockPreviewRenderer {
}
//Expire
placedDataList.removeIf(placed -> {
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier.get();
double totalTime = MathHelper.clampedLerp(30, 60, placed.firstPos.distanceSq(placed.secondPos) / 100.0) * BuildConfig.visuals.dissolveTimeMultiplier;
return placed.time + totalTime < ClientProxy.ticksInGame;
});
//Render block previews
RayTraceResult lookingAt = ClientProxy.getLookingAt(player);
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getInstance().objectMouseOver;
if (modeSettings.getBuildMode() == BuildModes.BuildModeEnum.NORMAL) lookingAt = Minecraft.getMinecraft().objectMouseOver;
ItemStack mainhand = player.getHeldItemMainhand();
boolean toolInHand = !(!mainhand.isEmpty() && CompatHelper.isItemBlockProxy(mainhand));
@@ -112,12 +107,11 @@ public class BlockPreviewRenderer {
Vec3d hitVec = null;
//Checking for null is necessary! Even in vanilla when looking down ladders it is occasionally null (instead of Type MISS)
if (lookingAt != null && lookingAt.type == RayTraceResult.Type.BLOCK) {
if (lookingAt != null && lookingAt.typeOfHit == RayTraceResult.Type.BLOCK) {
startPos = lookingAt.getBlockPos();
//Check if tool (or none) in hand
//TODO 1.13 replaceable
boolean replaceable = player.world.getBlockState(startPos).getBlock().getMaterial(player.world.getBlockState(startPos)).isReplaceable();
boolean replaceable = player.world.getBlockState(startPos).getBlock().isReplaceable(player.world, startPos);
boolean becomesDoubleSlab = SurvivalHelper.doesBecomeDoubleSlab(player, startPos, lookingAt.sideHit);
if (!modifierSettings.doQuickReplace() && !toolInHand && !replaceable && !becomesDoubleSlab) {
startPos = startPos.offset(lookingAt.sideHit);
@@ -152,8 +146,8 @@ public class BlockPreviewRenderer {
//get coordinates
List<BlockPos> startCoordinates = BuildModes.findCoordinates(player, startPos, breaking || modifierSettings.doQuickReplace());
//Remember first and last point for the shader
BlockPos firstPos = BlockPos.ORIGIN, secondPos = BlockPos.ORIGIN;
//Remember first and last pos for the shader
if (!startCoordinates.isEmpty()) {
firstPos = startCoordinates.get(0);
secondPos = startCoordinates.get(startCoordinates.size() - 1);
@@ -198,15 +192,13 @@ public class BlockPreviewRenderer {
//if so, renew randomness of randomizer bag
ItemRandomizerBag.renewRandomness();
//and play sound (max once every tick)
if (newCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
if (startCoordinates.size() > 1 && blockStates.size() > 1 && soundTime < ClientProxy.ticksInGame - 0) {
soundTime = ClientProxy.ticksInGame;
if (blockStates.get(0) != null) {
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
newCoordinates.get(0), player);
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
SoundCategory.BLOCKS, 0.3f, 0.8f);
}
SoundType soundType = blockStates.get(0).getBlock().getSoundType(blockStates.get(0), player.world,
newCoordinates.get(0), player);
player.world.playSound(player, player.getPosition(), breaking ? soundType.getBreakSound() : soundType.getPlaceSound(),
SoundCategory.BLOCKS, 0.3f, 0.8f);
}
}
@@ -215,7 +207,7 @@ public class BlockPreviewRenderer {
int blockCount;
//Use fancy shader if config allows, otherwise outlines
if (BuildConfig.visuals.useShaders.get() && newCoordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
if (BuildConfig.visuals.useShaders && newCoordinates.size() < BuildConfig.visuals.shaderTreshold) {
RenderHandler.beginBlockPreviews();
@@ -230,8 +222,8 @@ public class BlockPreviewRenderer {
if (breaking) color = new Vec3d(1f, 0f, 0f);
for (int i = newCoordinates.size() - 1; i >= 0; i--) {
VoxelShape collisionShape = blockStates.get(i).getCollisionShape(player.world, newCoordinates.get(i));
RenderHandler.renderBlockOutline(newCoordinates.get(i), collisionShape, color);
AxisAlignedBB boundingBox = blockStates.get(i).getBoundingBox(player.world, newCoordinates.get(i));
RenderHandler.renderBlockOutline(newCoordinates.get(i), boundingBox, color);
}
RenderHandler.endLines();
@@ -241,20 +233,8 @@ public class BlockPreviewRenderer {
//Display block count and dimensions in actionbar
if (BuildModes.isActive(player)) {
//Find min and max values (not simply firstPos and secondPos because that doesn't work with circles)
int minX = Integer.MAX_VALUE, maxX = Integer.MIN_VALUE;
int minY = Integer.MAX_VALUE, maxY = Integer.MIN_VALUE;
int minZ = Integer.MAX_VALUE, maxZ = Integer.MIN_VALUE;
for (BlockPos pos : startCoordinates) {
if (pos.getX() < minX) minX = pos.getX();
if (pos.getX() > maxX) maxX = pos.getX();
if (pos.getY() < minY) minY = pos.getY();
if (pos.getY() > maxY) maxY = pos.getY();
if (pos.getZ() < minZ) minZ = pos.getZ();
if (pos.getZ() > maxZ) maxZ = pos.getZ();
}
BlockPos dim = new BlockPos(maxX - minX + 1, maxY - minY + 1, maxZ - minZ + 1);
BlockPos dim = secondPos.subtract(firstPos);
dim = new BlockPos(Math.abs(dim.getX()) + 1, Math.abs(dim.getY()) + 1, Math.abs(dim.getZ()) + 1);
String dimensions = "(";
if (dim.getX() > 1) dimensions += dim.getX() + "x";
@@ -273,21 +253,21 @@ public class BlockPreviewRenderer {
RenderHandler.beginLines();
//Draw outlines if tool in hand
//Find proper raytrace: either normal range or increased range depending on canBreakFar
RayTraceResult objectMouseOver = Minecraft.getInstance().objectMouseOver;
RayTraceResult objectMouseOver = Minecraft.getMinecraft().objectMouseOver;
RayTraceResult breakingRaytrace = ReachHelper.canBreakFar(player) ? lookingAt : objectMouseOver;
if (toolInHand && breakingRaytrace != null && breakingRaytrace.type == RayTraceResult.Type.BLOCK) {
if (toolInHand && breakingRaytrace != null && breakingRaytrace.typeOfHit == RayTraceResult.Type.BLOCK) {
List<BlockPos> breakCoordinates = BuildModifiers.findCoordinates(player, breakingRaytrace.getBlockPos());
//Only render first outline if further than normal reach
boolean excludeFirst = objectMouseOver != null && objectMouseOver.type == RayTraceResult.Type.BLOCK;
boolean excludeFirst = objectMouseOver != null && objectMouseOver.typeOfHit == RayTraceResult.Type.BLOCK;
for (int i = excludeFirst ? 1 : 0; i < breakCoordinates.size(); i++) {
BlockPos coordinate = breakCoordinates.get(i);
IBlockState blockState = player.world.getBlockState(coordinate);
if (!blockState.getBlock().isAir(blockState, player.world, coordinate)) {
if (SurvivalHelper.canBreak(player.world, player, coordinate) || i == 0) {
VoxelShape collisionShape = blockState.getCollisionShape(player.world, coordinate);
RenderHandler.renderBlockOutline(coordinate, collisionShape, new Vec3d(0f, 0f, 0f));
AxisAlignedBB boundingBox = blockState.getBoundingBox(player.world, coordinate);
RenderHandler.renderBlockOutline(coordinate, boundingBox, new Vec3d(0f, 0f, 0f));
}
}
}
@@ -300,15 +280,15 @@ public class BlockPreviewRenderer {
public static boolean doRenderBlockPreviews(ModifierSettings modifierSettings, ModeSettings modeSettings, BlockPos startPos) {
return modeSettings.getBuildMode() != BuildModes.BuildModeEnum.NORMAL ||
(startPos != null && BuildModifiers.isEnabled(modifierSettings, startPos)) ||
BuildConfig.visuals.alwaysShowBlockPreview.get();
BuildConfig.visuals.alwaysShowBlockPreview;
}
protected static int renderBlockPreviews(List<BlockPos> coordinates, List<IBlockState> blockStates,
List<ItemStack> itemStacks, float dissolve, BlockPos firstPos,
BlockPos secondPos, boolean checkCanPlace, boolean red) {
EntityPlayer player = Minecraft.getInstance().player;
EntityPlayer player = Minecraft.getMinecraft().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
BlockRendererDispatcher dispatcher = Minecraft.getInstance().getBlockRendererDispatcher();
BlockRendererDispatcher dispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
int blocksValid = 0;
if (coordinates.isEmpty()) return blocksValid;
@@ -341,7 +321,7 @@ public class BlockPreviewRenderer {
public static void onBlocksPlaced(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<IBlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) {
EntityPlayerSP player = Minecraft.getInstance().player;
EntityPlayerSP player = Minecraft.getMinecraft().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -350,7 +330,7 @@ public class BlockPreviewRenderer {
//Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold) {
placedDataList.add(new PlacedData(ClientProxy.ticksInGame, coordinates, blockStates,
itemStacks, firstPos, secondPos, false));
@@ -365,7 +345,7 @@ public class BlockPreviewRenderer {
public static void onBlocksBroken(List<BlockPos> coordinates, List<ItemStack> itemStacks, List<IBlockState> blockStates,
BlockPos firstPos, BlockPos secondPos) {
EntityPlayerSP player = Minecraft.getInstance().player;
EntityPlayerSP player = Minecraft.getMinecraft().player;
ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
@@ -374,7 +354,7 @@ public class BlockPreviewRenderer {
//Save current coordinates, blockstates and itemstacks
if (!coordinates.isEmpty() && blockStates.size() == coordinates.size() &&
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold.get()) {
coordinates.size() > 1 && coordinates.size() < BuildConfig.visuals.shaderTreshold) {
sortOnDistanceToPlayer(coordinates, player);
@@ -388,41 +368,42 @@ public class BlockPreviewRenderer {
private static Consumer<Integer> generateShaderCallback(final float dissolve, final Vec3d blockpos,
final Vec3d firstpos, final Vec3d secondpos,
final boolean highlight, final boolean red) {
Minecraft mc = Minecraft.getInstance();
Minecraft mc = Minecraft.getMinecraft();
return (Integer shader) -> {
int percentileUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "dissolve");
int highlightUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "highlight");
int redUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "red");
int blockposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "blockpos");
int firstposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "firstpos");
int secondposUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "secondpos");
int imageUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "image");
int maskUniform = ARBShaderObjects.glGetUniformLocationARB(shader, "mask");
GlStateManager.enableTexture2D();
GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
//mask
ARBShaderObjects.glUniform1iARB(maskUniform, secondaryTextureUnit);
OpenGlHelper.glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
int percentileUniform = GL20.glGetUniformLocation(shader, "dissolve");
int highlightUniform = GL20.glGetUniformLocation(shader, "highlight");
int redUniform = GL20.glGetUniformLocation(shader, "red");
int blockposUniform = GL20.glGetUniformLocation(shader, "blockpos");
int firstposUniform = GL20.glGetUniformLocation(shader, "firstpos");
int secondposUniform = GL20.glGetUniformLocation(shader, "secondpos");
int imageUniform = GL20.glGetUniformLocation(shader, "image");
int maskUniform = GL20.glGetUniformLocation(shader, "mask");
//image
ARBShaderObjects.glUniform1iARB(imageUniform, primaryTextureUnit);
OpenGlHelper.glActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.getTextureManager().getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
GL20.glUniform1i(imageUniform, primaryTextureUnit);
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + primaryTextureUnit);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(TextureMap.LOCATION_BLOCKS_TEXTURE).getGlTextureId());
// GlStateManager.enableTexture2D();
// GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
//mask
GL20.glUniform1i(maskUniform, secondaryTextureUnit);
OpenGlHelper.setActiveTexture(ARBMultitexture.GL_TEXTURE0_ARB + secondaryTextureUnit);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, mc.renderEngine.getTexture(ShaderHandler.shaderMaskTextureLocation).getGlTextureId());
//blockpos
ARBShaderObjects.glUniform3fARB(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
ARBShaderObjects.glUniform3fARB(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
ARBShaderObjects.glUniform3fARB(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
GL20.glUniform3f(blockposUniform, (float) blockpos.x, (float) blockpos.y, (float) blockpos.z);
GL20.glUniform3f(firstposUniform, (float) firstpos.x, (float) firstpos.y, (float) firstpos.z);
GL20.glUniform3f(secondposUniform, (float) secondpos.x, (float) secondpos.y, (float) secondpos.z);
//dissolve
ARBShaderObjects.glUniform1fARB(percentileUniform, dissolve);
GL20.glUniform1f(percentileUniform, dissolve);
//highlight
ARBShaderObjects.glUniform1iARB(highlightUniform, highlight ? 1 : 0);
GL20.glUniform1i(highlightUniform, highlight ? 1 : 0);
//red
ARBShaderObjects.glUniform1iARB(redUniform, red ? 1 : 0);
GL20.glUniform1i(redUniform, red ? 1 : 0);
};
}
@@ -430,8 +411,8 @@ public class BlockPreviewRenderer {
Collections.sort(coordinates, (lhs, rhs) -> {
// -1 - less than, 1 - greater than, 0 - equal
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getEyePosition(1f)).lengthSquared();
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getEyePosition(1f)).lengthSquared();
double lhsDistanceToPlayer = new Vec3d(lhs).subtract(player.getPositionEyes(1f)).lengthSquared();
double rhsDistanceToPlayer = new Vec3d(rhs).subtract(player.getPositionEyes(1f)).lengthSquared();
return (int) Math.signum(lhsDistanceToPlayer - rhsDistanceToPlayer);
});

View File

@@ -4,16 +4,15 @@ import net.minecraft.client.renderer.BufferBuilder;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.util.math.Vec3d;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import nl.requios.effortlessbuilding.buildmodifier.Mirror;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.RadialMirror;
import org.lwjgl.opengl.GL11;
import org.lwjgl.util.Color;
import java.awt.*;
@OnlyIn(Dist.CLIENT)
@SideOnly(Side.CLIENT)
public class ModifierRenderer {
protected static final Color colorX = new Color(255, 72, 52);

View File

@@ -2,42 +2,45 @@ package nl.requios.effortlessbuilding.render;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.audio.SimpleSound;
import net.minecraft.client.audio.PositionedSoundRecord;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.BlockRendererDispatcher;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.RenderGlobal;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.resources.I18n;
import net.minecraft.client.settings.KeyBinding;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.particles.IParticleData;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorldEventListener;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.relauncher.Side;
import nl.requios.effortlessbuilding.EffortlessBuilding;
import nl.requios.effortlessbuilding.buildmode.ModeOptions;
import nl.requios.effortlessbuilding.buildmode.ModeSettingsManager;
import nl.requios.effortlessbuilding.buildmodifier.BuildModifiers;
import nl.requios.effortlessbuilding.buildmodifier.ModifierSettingsManager;
import nl.requios.effortlessbuilding.gui.buildmode.RadialMenu;
import nl.requios.effortlessbuilding.compatibility.CompatHelper;
import nl.requios.effortlessbuilding.helper.ReachHelper;
import nl.requios.effortlessbuilding.helper.SurvivalHelper;
import nl.requios.effortlessbuilding.network.ModeActionMessage;
import nl.requios.effortlessbuilding.network.ModeSettingsMessage;
import nl.requios.effortlessbuilding.network.PacketHandler;
import nl.requios.effortlessbuilding.proxy.ClientProxy;
import org.lwjgl.input.Mouse;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
@@ -47,12 +50,12 @@ import java.util.List;
/***
* Main render class for Effortless Building
*/
@Mod.EventBusSubscriber(value = Dist.CLIENT)
@Mod.EventBusSubscriber(Side.CLIENT)
public class RenderHandler implements IWorldEventListener {
@SubscribeEvent
public static void onRender(RenderWorldLastEvent event) {
EntityPlayer player = Minecraft.getInstance().player;
EntityPlayer player = Minecraft.getMinecraft().player;
ModeSettingsManager.ModeSettings modeSettings = ModeSettingsManager.getModeSettings(player);
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(player);
@@ -69,16 +72,15 @@ public class RenderHandler implements IWorldEventListener {
@SubscribeEvent
//Display Radial Menu
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event) {
Minecraft mc = Minecraft.getInstance();
public static void onRenderGameOverlay(final RenderGameOverlayEvent.Post event ) {
Minecraft mc = Minecraft.getMinecraft();
EntityPlayerSP player = mc.player;
//check if chisel and bits tool in hand (and has menu)
// final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
final boolean hasChiselInHand = CompatHelper.chiselsAndBitsProxy.isHoldingChiselTool(EnumHand.MAIN_HAND);
final RenderGameOverlayEvent.ElementType type = event.getType();
//TODO 1.13 compatibility
if (type == RenderGameOverlayEvent.ElementType.ALL /*&& !hasChiselInHand*/) {
if (type == RenderGameOverlayEvent.ElementType.ALL && !hasChiselInHand) {
final boolean wasVisible = RadialMenu.instance.isVisible();
if (ClientProxy.keyBindings[3].isKeyDown()) {
@@ -96,7 +98,7 @@ public class RenderHandler implements IWorldEventListener {
playRadialMenuSound();
modeSettings.setBuildMode(RadialMenu.instance.switchTo);
ModeSettingsManager.setModeSettings(player, modeSettings);
PacketHandler.INSTANCE.sendToServer(new ModeSettingsMessage(modeSettings));
EffortlessBuilding.packetHandler.sendToServer(new ModeSettingsMessage(modeSettings));
EffortlessBuilding.log(player, I18n.format(modeSettings.getBuildMode().name), true);
}
@@ -105,7 +107,7 @@ public class RenderHandler implements IWorldEventListener {
ModeOptions.ActionEnum action = RadialMenu.instance.doAction;
if (action != null) {
ModeOptions.performAction(player, action);
PacketHandler.INSTANCE.sendToServer(new ModeActionMessage(action));
EffortlessBuilding.packetHandler.sendToServer(new ModeActionMessage(action));
}
playRadialMenuSound();
@@ -117,25 +119,25 @@ public class RenderHandler implements IWorldEventListener {
if (RadialMenu.instance.isVisible()) {
int scaledWidth = mc.mainWindow.getScaledWidth();
int scaledHeight = mc.mainWindow.getScaledHeight();
RadialMenu.instance.configure(scaledWidth, scaledHeight);
final ScaledResolution res = event.getResolution();
RadialMenu.instance.configure(res.getScaledWidth(), res.getScaledHeight());
if (!wasVisible) {
mc.mouseHelper.ungrabMouse();
mc.inGameHasFocus = false;
mc.mouseHelper.ungrabMouseCursor();
}
if (mc.mouseHelper.isMouseGrabbed()) {
if (mc.inGameHasFocus) {
KeyBinding.unPressAllKeys();
}
final int mouseX = ((int) mc.mouseHelper.getMouseX()) * scaledWidth / mc.mainWindow.getFramebufferWidth();
final int mouseY = scaledHeight - ((int) mc.mouseHelper.getMouseY()) * scaledHeight / mc.mainWindow.getFramebufferHeight() - 1;
final int mouseX = Mouse.getX() * res.getScaledWidth() / mc.displayWidth;
final int mouseY = res.getScaledHeight() - Mouse.getY() * res.getScaledHeight() / mc.displayHeight - 1;
net.minecraftforge.client.ForgeHooksClient.drawScreen(RadialMenu.instance, mouseX, mouseY, event.getPartialTicks());
} else {
if (wasVisible && RadialMenu.instance.doAction != ModeOptions.ActionEnum.OPEN_MODIFIER_SETTINGS) {
mc.mouseHelper.grabMouse();
mc.setIngameFocus();
}
}
}
@@ -144,13 +146,14 @@ public class RenderHandler implements IWorldEventListener {
public static void playRadialMenuSound() {
final float volume = 0.1f;
if (volume >= 0.0001f) {
SimpleSound sound = new SimpleSound(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER, volume, 1.0f, Minecraft.getInstance().player.getPosition());
Minecraft.getInstance().getSoundHandler().play(sound);
final PositionedSoundRecord psr = new PositionedSoundRecord(SoundEvents.UI_BUTTON_CLICK, SoundCategory.MASTER,
volume, 1.0f, Minecraft.getMinecraft().player.getPosition());
Minecraft.getMinecraft().getSoundHandler().playSound(psr);
}
}
private static void begin(float partialTicks) {
EntityPlayer player = Minecraft.getInstance().player;
EntityPlayer player = Minecraft.getMinecraft().player;
double playerX = player.prevPosX + (player.posX - player.prevPosX) * partialTicks;
double playerY = player.prevPosY + (player.posY - player.prevPosY) * partialTicks;
double playerZ = player.prevPosZ + (player.posZ - player.prevPosZ) * partialTicks;
@@ -182,8 +185,8 @@ public class RenderHandler implements IWorldEventListener {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glEnable(GL11.GL_TEXTURE_2D);
// Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
Minecraft.getInstance().textureManager.bindTexture(ShaderHandler.shaderMaskTextureLocation);
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
Minecraft.getMinecraft().renderEngine.bindTexture(ShaderHandler.shaderMaskTextureLocation);
GlStateManager.enableBlend();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
@@ -203,13 +206,11 @@ public class RenderHandler implements IWorldEventListener {
}
protected static void renderBlockPreview(BlockRendererDispatcher dispatcher, BlockPos blockPos, IBlockState blockState) {
if (blockState == null) return;
GlStateManager.pushMatrix();
GlStateManager.translatef(blockPos.getX(), blockPos.getY(), blockPos.getZ());
GlStateManager.rotatef(-90.0F, 0.0F, 1.0F, 0.0F);
GlStateManager.translatef(-0.01f, -0.01f, 0.01f);
GlStateManager.scalef(1.02f, 1.02f, 1.02f);
GlStateManager.translate(blockPos.getX(), blockPos.getY(), blockPos.getZ());
GlStateManager.rotate(-90.0F, 0.0F, 1.0F, 0.0F);
GlStateManager.translate(-0.01f, -0.01f, 0.01f);
GlStateManager.scale(1.02f, 1.02f, 1.02f);
try {
dispatcher.renderBlockBrightness(blockState, 0.85f);
@@ -238,23 +239,23 @@ public class RenderHandler implements IWorldEventListener {
AxisAlignedBB aabb = new AxisAlignedBB(pos1, pos2.add(1, 1, 1)).grow(0.0020000000949949026);
WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
RenderGlobal.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//Renders outline with given bounding box
protected static void renderBlockOutline(BlockPos pos, VoxelShape collisionShape, Vec3d color) {
protected static void renderBlockOutline(BlockPos pos, AxisAlignedBB boundingBox, Vec3d color) {
GL11.glLineWidth(2);
// AxisAlignedBB aabb = boundingBox.offset(pos).grow(0.0020000000949949026);
// VoxelShape voxelShape = collisionShape.withOffset(pos.getX(), pos.getY(), pos.getZ());
AxisAlignedBB aabb = boundingBox.offset(pos).grow(0.0020000000949949026);
// WorldRenderer.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
WorldRenderer.drawShape(collisionShape, pos.getX(), pos.getY(), pos.getZ(), (float) color.x, (float) color.y, (float) color.z, 0.4f);
RenderGlobal.drawSelectionBoundingBox(aabb, (float) color.x, (float) color.y, (float) color.z, 0.4f);
}
//IWORLDEVENTLISTENER IMPLEMENTATION
@Override
public void notifyBlockUpdate(IBlockReader worldIn, BlockPos pos, IBlockState oldState, IBlockState newState, int flags) {
public void notifyBlockUpdate(World worldIn, BlockPos pos, IBlockState oldState, IBlockState newState, int flags) {
}
@@ -280,12 +281,14 @@ public class RenderHandler implements IWorldEventListener {
}
@Override
public void addParticle(IParticleData particleData, boolean alwaysRender, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
public void spawnParticle(int particleID, boolean ignoreRange, double xCoord, double yCoord, double zCoord,
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
}
@Override
public void addParticle(IParticleData particleData, boolean ignoreRange, boolean minimizeLevel, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) {
public void spawnParticle(int id, boolean ignoreRange, boolean p_190570_3_, double x, double y, double z,
double xSpeed, double ySpeed, double zSpeed, int... parameters) {
}
@@ -312,7 +315,7 @@ public class RenderHandler implements IWorldEventListener {
//Sends breaking progress for all coordinates to renderglobal, so all blocks get visually broken
@Override
public void sendBlockBreakProgress(int breakerId, BlockPos pos, int progress) {
Minecraft mc = Minecraft.getInstance();
Minecraft mc = Minecraft.getMinecraft();
ModifierSettingsManager.ModifierSettings modifierSettings = ModifierSettingsManager.getModifierSettings(mc.player);
if (!BuildModifiers.isEnabled(modifierSettings, pos)) return;

View File

@@ -28,8 +28,9 @@ import java.util.function.Consumer;
public final class ShaderHandler {
private static final int VERT_ST = ARBVertexShader.GL_VERTEX_SHADER_ARB;
private static final int FRAG_ST = ARBFragmentShader.GL_FRAGMENT_SHADER_ARB;
private static final int VERT_ST = GL20.GL_VERTEX_SHADER;
private static final int FRAG_ST = GL20.GL_FRAGMENT_SHADER;
private static final int VERT = 1;
private static final int FRAG = 2;
@@ -46,7 +47,7 @@ public final class ShaderHandler {
if(!doUseShaders())
return;
// rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
rawColor = createProgram("/assets/effortlessbuilding/shaders/raw_color", FRAG);
dissolve = createProgram("/assets/effortlessbuilding/shaders/dissolve", VERT + FRAG);
}
@@ -54,11 +55,11 @@ public final class ShaderHandler {
if(!doUseShaders())
return;
ARBShaderObjects.glUseProgramObjectARB(shader);
GL20.glUseProgram(shader);
if(shader != 0) {
int time = ARBShaderObjects.glGetUniformLocationARB(shader, "time");
ARBShaderObjects.glUniform1iARB(time, ClientProxy.ticksInGame);
int time = GL20.glGetUniformLocation(shader, "time");
GL20.glUniform1i(time, ClientProxy.ticksInGame);
if(callback != null)
callback.accept(shader);
@@ -74,7 +75,7 @@ public final class ShaderHandler {
}
public static boolean doUseShaders() {
return BuildConfig.visuals.useShaders.get() && OpenGlHelper.shadersSupported;
return BuildConfig.visuals.useShaders && OpenGlHelper.shadersSupported && OpenGlHelper.openGL21; //Only GL2.1 shaders
}
private static int createProgram(String s, int sides) {
@@ -94,24 +95,24 @@ public final class ShaderHandler {
if(frag != null)
fragId = createShader(frag, FRAG_ST);
program = ARBShaderObjects.glCreateProgramObjectARB();
program = GL20.glCreateProgram();
if(program == 0)
return 0;
if(vert != null)
ARBShaderObjects.glAttachObjectARB(program, vertId);
GL20.glAttachShader(program, vertId);
if(frag != null)
ARBShaderObjects.glAttachObjectARB(program, fragId);
GL20.glAttachShader(program, fragId);
ARBShaderObjects.glLinkProgramARB(program);
if(ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_LINK_STATUS_ARB) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
GL20.glLinkProgram(program);
if(GL20.glGetProgrami(program, GL20.GL_LINK_STATUS) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getProgramLogInfo(program));
return 0;
}
ARBShaderObjects.glValidateProgramARB(program);
if (ARBShaderObjects.glGetObjectParameteriARB(program, ARBShaderObjects.GL_OBJECT_VALIDATE_STATUS_ARB) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getLogInfo(program));
GL20.glValidateProgram(program);
if (GL20.glGetProgrami(program, GL20.GL_VALIDATE_STATUS) == GL11.GL_FALSE) {
EffortlessBuilding.logger.log(Level.ERROR, getProgramLogInfo(program));
return 0;
}
@@ -121,28 +122,32 @@ public final class ShaderHandler {
private static int createShader(String filename, int shaderType){
int shader = 0;
try {
shader = ARBShaderObjects.glCreateShaderObjectARB(shaderType);
shader = GL20.glCreateShader(shaderType);
if(shader == 0)
return 0;
ARBShaderObjects.glShaderSourceARB(shader, readFileAsString(filename));
ARBShaderObjects.glCompileShaderARB(shader);
GL20.glShaderSource(shader, readFileAsString(filename));
GL20.glCompileShader(shader);
if (ARBShaderObjects.glGetObjectParameteriARB(shader, ARBShaderObjects.GL_OBJECT_COMPILE_STATUS_ARB) == GL11.GL_FALSE)
throw new RuntimeException("Error creating shader: " + getLogInfo(shader));
if (GL20.glGetShaderi(shader, GL20.GL_COMPILE_STATUS) == GL11.GL_FALSE)
throw new RuntimeException("Error creating shader: " + getShaderLogInfo(shader));
return shader;
}
catch(Exception e) {
ARBShaderObjects.glDeleteObjectARB(shader);
GL20.glDeleteShader(shader);
e.printStackTrace();
return -1;
}
}
private static String getLogInfo(int obj) {
return ARBShaderObjects.glGetInfoLogARB(obj, ARBShaderObjects.glGetObjectParameteriARB(obj, ARBShaderObjects.GL_OBJECT_INFO_LOG_LENGTH_ARB));
private static String getProgramLogInfo(int program) {
return GL20.glGetProgramInfoLog(program, GL20.glGetProgrami(program, GL20.GL_INFO_LOG_LENGTH));
}
private static String getShaderLogInfo(int shader) {
return GL20.glGetShaderInfoLog(shader, GL20.glGetShaderi(shader, GL20.GL_INFO_LOG_LENGTH));
}
private static String readFileAsString(String filename) throws Exception {

View File

@@ -1,52 +0,0 @@
# This is an example mods.toml file. It contains the data relating to the loading mods.
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
# The overall format is standard TOML format, v0.5.0.
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[25,)" #mandatory (24 is current forge version)
# A URL to refer people to when problems occur with this mod
issueTrackerURL="https://bitbucket.org/Requios/effortless-building/issues?status=new&status=open" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
modId="effortlessbuilding" #mandatory
# The version number of the mod - there's a few well known ${} variables useable here or just hardcode it
version="${file.jarVersion}" #mandatory
# A display name for the mod
displayName="Effortless Building" #mandatory
# A URL to query for updates for this mod. See the JSON update specification <here>
updateJSONURL="http://myurl.me/" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
displayURL="https://minecraft.curseforge.com/projects/effortless-building" #optional
# A file name (in the root of the mod JAR) containing a logo for display
logoFile="logo.png" #optional
# A text field displayed in the mod UI
credits="" #optional
# A text field displayed in the mod UI
authors="Requios" #optional
# The description text for the mod (multi line!) (#mandatory)
description='''
Makes building easier by providing tools like mirrors, arrays, QuickReplace and a block randomizer. For survival and creative mode.
'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
#[[dependencies.examplemod]] #optional
# # the modid of the dependency
# modId="forge" #mandatory
# # Does this dependency have to exist - if not, ordering below must be specified
# mandatory=true #mandatory
# # The version range of the dependency
# versionRange="[25,)" #mandatory
# # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
# ordering="NONE"
# # Side this dependency is applied on - BOTH, CLIENT or SERVER
# side="BOTH"
## Here's another dependency
#[[dependencies.examplemod]]
# modId="minecraft"
# mandatory=true
# versionRange="[1.13.2]"
# ordering="NONE"
# side="BOTH"

View File

@@ -1,54 +0,0 @@
{
"key.effortlessbuilding.category": "Effortless Building",
"key.effortlessbuilding.hud.desc": "Modifier Menu",
"key.effortlessbuilding.replace.desc": "Toggle QuickReplace",
"key.effortlessbuilding.creative.desc": "Toggle Survival/Creative Mode",
"key.effortlessbuilding.mode.desc": "Radial Menu",
"key.effortlessbuilding.undo.desc": "Undo",
"key.effortlessbuilding.redo.desc": "Redo",
"key.effortlessbuilding.altplacement.desc": "Alternative placement",
"effortlessbuilding:randomizer_bag": "Randomizer Bag",
"effortlessbuilding:reach_upgrade1": "Reach Upgrade 1",
"effortlessbuilding:reach_upgrade2": "Reach Upgrade 2",
"effortlessbuilding:reach_upgrade3": "Reach Upgrade 3",
"effortlessbuilding.mode.normal": "Normal",
"effortlessbuilding.mode.normal_plus": "Normal+",
"effortlessbuilding.mode.line": "Line",
"effortlessbuilding.mode.wall": "Wall",
"effortlessbuilding.mode.floor": "Floor",
"effortlessbuilding.mode.diagonal_line": "Diagonal Line",
"effortlessbuilding.mode.diagonal_wall": "Diagonal Wall",
"effortlessbuilding.mode.slope_floor": "Slope Floor",
"effortlessbuilding.mode.cube": "Cube",
"effortlessbuilding.mode.circle": "Circle",
"effortlessbuilding.mode.cylinder": "Cylinder",
"effortlessbuilding.mode.sphere": "Sphere",
"effortlessbuilding.action.undo": "Undo",
"effortlessbuilding.action.redo": "Redo",
"effortlessbuilding.action.replace": "Replace",
"effortlessbuilding.action.open_modifier_settings": "Open Modifier Settings",
"effortlessbuilding.action.build_speed": "Build Speed",
"effortlessbuilding.action.filling": "Filling",
"effortlessbuilding.action.raised_edge": "Raised Edge",
"effortlessbuilding.action.thickness": "Line Thickness",
"effortlessbuilding.action.circle_start": "Start Point",
"effortlessbuilding.action.normal_speed": "Normal",
"effortlessbuilding.action.fast_speed": "Fast",
"effortlessbuilding.action.full": "Filled",
"effortlessbuilding.action.hollow": "Hollow",
"effortlessbuilding.action.skeleton": "Skeleton",
"effortlessbuilding.action.short_edge": "Short Edge",
"effortlessbuilding.action.long_edge": "Long Edge",
"effortlessbuilding.action.thickness_1": "1 Block Thick",
"effortlessbuilding.action.thickness_3": "3 Blocks Thick",
"effortlessbuilding.action.thickness_5": "5 Blocks Thick",
"effortlessbuilding.action.start_center": "Middle",
"effortlessbuilding.action.start_corner": "Corner",
"commands.reach.usage": "/reach <level>"
}

View File

@@ -0,0 +1,45 @@
key.effortlessbuilding.category=Effortless Building
key.effortlessbuilding.hud.desc=Modifier Menu
key.effortlessbuilding.replace.desc=Toggle QuickReplace
key.effortlessbuilding.creative.desc=Toggle Survival/Creative Mode
key.effortlessbuilding.mode.desc=Radial Menu (C&B compatible)
key.effortlessbuilding.undo.desc=Undo
key.effortlessbuilding.redo.desc=Redo
item.effortlessbuilding:randomizer_bag.name=Randomizer Bag
item.effortlessbuilding:reach_upgrade1.name=Reach Upgrade 1
item.effortlessbuilding:reach_upgrade2.name=Reach Upgrade 2
item.effortlessbuilding:reach_upgrade3.name=Reach Upgrade 3
effortlessbuilding.mode.normal=Normal
effortlessbuilding.mode.normal_plus=Normal+
effortlessbuilding.mode.line=Line
effortlessbuilding.mode.wall=Wall
effortlessbuilding.mode.floor=Floor
effortlessbuilding.mode.diagonal_line=Diagonal Line
effortlessbuilding.mode.diagonal_wall=Diagonal Wall
effortlessbuilding.mode.slope_floor=Slope Floor
effortlessbuilding.mode.cube=Cube
effortlessbuilding.action.undo=Undo
effortlessbuilding.action.redo=Redo
effortlessbuilding.action.replace=Replace
effortlessbuilding.action.open_modifier_settings=Open Modifier Settings
effortlessbuilding.action.build_speed=Build Speed
effortlessbuilding.action.filling=Filling
effortlessbuilding.action.raised_edge=Raised Edge
effortlessbuilding.action.thickness=Line Thickness
effortlessbuilding.action.normal_speed=Normal
effortlessbuilding.action.fast_speed=Fast
effortlessbuilding.action.full=Filled
effortlessbuilding.action.hollow=Hollow
effortlessbuilding.action.skeleton=Skeleton
effortlessbuilding.action.short_edge=Short Edge
effortlessbuilding.action.long_edge=Long Edge
effortlessbuilding.action.thickness_1=1 Block Thick
effortlessbuilding.action.thickness_3=3 Blocks Thick
effortlessbuilding.action.thickness_5=5 Blocks Thick
commands.reach.usage=/reach <level>

View File

@@ -10,7 +10,8 @@
"item": "minecraft:leather"
},
"O": {
"tag": "minecraft:planks"
"item": "minecraft:planks",
"data": 32767
}
},
"result": {

View File

@@ -31,7 +31,9 @@ void main() {
float placeFromFirst = length(worldpos - firstposc) / firstToSecond;
float placeFromSecond = length(worldpos - secondposc) / firstToSecond;
place = (placeFromFirst + (1.0 - placeFromSecond)) / 2.0;
} //else only one block
} else {
//only one block
}
//find 2d texture coordinate for noise texture based on world position
vec2 maskcoord = vec2(worldpos.y, worldpos.z);
@@ -78,8 +80,8 @@ void main() {
// color.rgb += vec3(0.5 - smoothstep(0, 0.5, distToEdge)) * 0.5;
//add flat shading
// if (abs(normal.x) > 0.5)
// color.rgb -= 0.0;
if (abs(normal.x) > 0.5)
color.rgb -= 0.0;
if (abs(normal.y) > 0.5)
color.rgb += 0.05;
if (abs(normal.z) > 0.5)
@@ -101,4 +103,4 @@ void main() {
if (maskgs * 0.3 + place * 0.7 <= dissolve)
gl_FragColor = vec4(texcolor.rgb, 0.0);
else gl_FragColor = color;
}
}

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